>constantly shilled as "the best total war", "the last good total war" ect.

>constantly shilled as "the best total war", "the last good total war" ect. for years
>becomes f2p
>a lot of people try it out
>see that it's actually mediocre and overwhelming majority of changes made by CA to the series were good
>no longer shilled, all the mythology around it as "what could have been" dissapears
>barely discussed since
lmao, the shills probably never played it themselves

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

UFOs Are A Psyop Shirt $21.68

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

  1. 4 months ago
    Anonymous

    Only Volound and his moronic cultists thought that this was "peak" of the series
    True oldheads know that Medieval 2 was the peak

    • 4 months ago
      Anonymous

      Attila was tbqh fampai tbh ne yamete kudasai anon-kun. And I follow the series since Medieval 1.

      • 4 months ago
        Anonymous

        Ye total war Attila is superb, and lays nice framework for Medieval 3

      • 4 months ago
        Anonymous

        Atilla doesn't fix the engine relates issues

    • 4 months ago
      Anonymous

      >True oldheads know that Medieval 2 was the peak
      med 2 was essentially a Australian shitpost of low quality
      its only fond remembered because it could be excessively modded

      • 4 months ago
        Anonymous

        >game provides countless hours of pure kino gameplay but it doesn't count because it's... LE MODDED
        frick off, it's doesn't matter how fun is achieved, the only thing that matters is my enjoyment
        if a game makes that possible by being moddable then it's a good game

        • 4 months ago
          Anonymous

          >pure kino gameplay

        • 4 months ago
          Anonymous

          You aren't wrong, but we are talking about vanilla versions of titles here and comparing them.

      • 4 months ago
        Anonymous

        >its only fond remembered because it could be excessively modded
        and that's exactly why Warband and now Bannerlord are unironically some of the best games ever made. The mechanics are solid enough that modding the frick out of it lets you replay the game in a completely different setting and not feel like you're doing the exact same.

        • 4 months ago
          Anonymous

          >Bannerlord
          >best games ever made

    • 4 months ago
      Anonymous

      You made a typo bro.

      • 4 months ago
        Anonymous

        The map is the reason why I couldnt get into newer titles

    • 3 months ago
      Anonymous

      >Talks about moronic cultists
      >While masturbatng to Med 2

  2. 4 months ago
    Anonymous

    Is this some kind of dreams scenario you created in your head? What if I said many people played it, loved it, then moved on to something else? You have nothing to disprove that

    • 4 months ago
      Anonymous

      >Source

      Your ass?

      Oh no no here come the Shoygun2 shills

      • 4 months ago
        Anonymous

        Shogun 2 is good, you were probably just disappointed because people overhyped the game too much. Either that or your taste is so bad that you can't tell the difference between a good TW game like Shogun 2 and a Rome 2 reskin like Warhammer. Imagine thinking that them streamlining the strategic layer and making units more homogeneous is good. The only good thing about Warhammer was that they stopped homogenizing units as much because of the bigger fantasy roster.

        As for the other changes CA did that you consider to be good? Name them, we aren't going to play guesswork here.

        Yeah, I don't get it either
        It's boring as frick with each faction having the same units and everything is very samey. Combat feels like arcade shit with units lacking weight and RPS design just ruins it for me.
        I think it's just praised by weebs because "muh nippon, muh samurai"

        >muh units same

        Invalid criticism, fake news. In general for TW games, units of the same type will be similar unless there is some major veterancy or faction bonus(This is also the case in Shogun 2, so it's not unique at all. Not to mention it doesn't alway make them play that much differen.). The only way I can see you thinking this is valid at all is because you started playing TW with Warhammer and project that onto the other games.

        >Arcade shit with units lacking weight

        Lol, you never played Shogun 2 then, talking out your ass. Because the game(along with medieval 1) has the highest mortality for individual units period(even veterans). This is a fact and confirmed 100 times over by testing from everyone. In Shogun 2, even ashigaru in moderate numbers can pose a threat to higher tier units/heroes. Unlike Warhammer where lol commander solos.

        Games that are actually like what you are pretending Shogun is, are stuff like Rome 2 where you can rear charge even mid tier Infantry with your elite calvary to no effect. Or Warhammer where the stat inflation is ridiculous and cartoonish.

        You're litterally talking out your ass and making shit up. Anyone who has played both Shogun 2 and the entries after it will know you're full of shit.

        • 4 months ago
          Anonymous

          >In general units will be somewhat similar in the sense that spearmen from one faction and spearmen from another faction both fight with spears
          >Therefore literally every single faction having the exact same units is okay

          • 4 months ago
            Anonymous

            Not really, many of the factions have at least one unique unit(not all though). Even if this wasn't the case, it doesn't matter that much. What other game are you comparing it too? Did you completely misunderstand my post? The difference between Shogun and other TW games is that they don't bother to give different names or artwork to the same unit archetypes because they are all nips. Any other TW will be exactly like this except for flavor text/unti cards, you are stupid for thinking otherwise. Even faction uniques from other entries will play mostly similar to their unit archetype, except maybe the very good ones get to be more aggressive in their role.

            You are braindead, you think shity card drawings or marginally different stats make real unit diversity? You can only do so much if you intend to keep them game at least somewhat grounded historically.

            >Imagine thinking that them streamlining the strategic layer and making units more homogeneous is good.
            Dumb frog poster, you're writing a post defending the game where every faction has the same unit roster and the starting peasant unit is the strongest unit in the game

            Ashigaru are still the weakest, the difference is that in Shogun its more realistic. Because they have great utility and the elite units don't have plot armor. You will still be at a major disadvantage in many scenarios if you only resort to spamming ashigaru. Not evey fight is going to be in a flat open field, nor will the enemy make it a traditional pitched battle.

        • 4 months ago
          Anonymous

          >Imagine thinking that them streamlining the strategic layer and making units more homogeneous is good.
          Dumb frog poster, you're writing a post defending the game where every faction has the same unit roster and the starting peasant unit is the strongest unit in the game

          • 4 months ago
            Anonymous

            >In general units will be somewhat similar in the sense that spearmen from one faction and spearmen from another faction both fight with spears
            >Therefore literally every single faction having the exact same units is okay

            you are yet to tell us the alternative anon
            what ELSE do you want the japanese clans to field, if not samurai, monks and peasants? what other historical units are missing, and which clans should or should not field them in your educated opinion, hm?

            • 4 months ago
              Anonymous

              It doesn't matter really, Shogun 2 has the best unit type variety - read how they function and how you're using them - even taking wh into consideration.

            • 4 months ago
              Anonymous

              game rotten to the core

          • 4 months ago
            Anonymous

            Sure, the Roster itself for Shogun 2 is small but the many roles themselves are still there. As opposed to certain other entries which have padded rosters(100 diff units doing the same fricking role, reskined) and balance that make many roles redundant. So they have artificial variety, but gameplay homogeneity. That's the unit homogenizing I was talking about.

        • 4 months ago
          Anonymous

          >In Shogun 2, even ashigaru in moderate numbers can pose a threat to higher tier units/heroes.
          and that's the problem
          they're the most cost effective unit in the game and you can shit them out endlessly
          over 3 turns i can rectuit 3 units of yari ashigaru or 1 unit of blahblahsuperduper samurai that will lose to 1 unit of yari ashigaru unless they're flanking, great game design

          • 4 months ago
            Anonymous

            One for one, any tier 2 unit can rape ashigaru easily. They will break before even reaching 60% casualty. Also the Ashigaru are extremely succeptible to morale shock, so that has to be used to your advantage. Its simply a skill issue on your part if you think ashigaru are OP. You can litterally charge them with regular Katana Samurai and the charge bonus will be enough to shatter them soon enough. The difference is that in Shogun 2, you actually take losses regardless because there isn't goofy stat power scaling.

            Braind dead morons like you are the reason we have RPG tier shit mechanics in TW games. I can't even fathom how bad you have to be to complain about Ashigaru of all things.

            • 4 months ago
              Anonymous

              >any tier 2 unit can rape ashigaru easily.
              wrong

              they defeat yari ashigaru very easly

              they just barely lose to katana samurai in a 1v1 (one katana samurai takes 2 turns to be built, requires special buildings and is more expensive, yari ashigaru takes 1 turn and are cheaper)

              2v2, yari vs swords https://youtu.be/WX6IDOKxLww yari crushes swords

              yari advantage only INCREASES as the size of battle scales but they win 1v1 encounters against their tier 2 equivalents

              Yari can hold front lines with spearwall but they can't push the front lines. So no, unless you are being passive they will only barely suffice defensively. I don't know what crack you smoke to think they are optimal for anything other than their intended roles.

              I can tell you barely play Shogun 2 either, because the idea of having them be your main Frontline is laughable. A slight wind of morale failure and they will all start chain rout on you. The only way you can get them to not run away is through the formation, but then you cannot move them from there when they do lol. Also very prone to getting flanked in that case

              You simply can't get over the fact that the game is more historically accurate than other entries? Conscripts with spears have always had great utility and useful.

              this is a fanfic
              it would work like this if the entire map was a battle map or something but it's a total war game you're fighting in a predestined rectangle where are they going to retreat to dumbass? at this point we went from "yari ashigaru can't win battles" to "it's a little bit faster to rush with other units"
              ok? don't rush with them then, the AI WILL run into your wall if you have some archers, which just happens to be the other tier 1 super cheap unit available to you

              • 4 months ago
                Anonymous

                *they defeat yari samurai

              • 4 months ago
                Anonymous

                >First Vid

                You are fricking stupid if you think this means anything, shows your absolute lack of understanding of the game. Yari Samurai are defensive units and anticavalry. They aren't meant to brawl directly, they have lower attack stats too. They also fricking charged into a spearwall? What did you expect? The Ashigaru would have long since routed too if they weren't in spearwall formation

                >Second Vid

                Again, they charged into a spearwall. Regardless of what unit you are, charging into a spearwall is a quick way to loose. They lost nearly 20 guys before the fighting even started due to this alone. These 1v1s are not indictive of anything that would actually happen in a real battle(even against AI) unless you are braindead. Also the AI rarely uses Spearwall well, unfortunately.

                All the Samurai would have had to do is disengage when the Ashigaru were considerably morale shaken and then re engage from the rear. Because if they would have left spear wall formation, they would have routed immediately.

                >Third Vid

                Same exact shit as 2 except they didn't even attack together lol. Also hero units in this game are generally bad without building/province bonuses to their stats. They simply don't have the numbers. However the bow heroes can still be very good because they don't atrit as much.

                If you use your tier 2 units like any way that was shown in this video(charging into spearwalls) then you should just have a nice day. Skill issue.

              • 4 months ago
                Anonymous

                >Again, they charged into a spearwall. Regardless of what unit you are, charging into a spearwall is a quick way to loose.
                ai will always do it though
                so thanks for putting it in writing that regardless of the situation, yari ashigaru will win

              • 4 months ago
                Anonymous

                AI will not always do so, stop making shit up. Usually they only do it if a map objective requires it. You can definitely manipulate them into doing so(probably exploitable) but that is cheese, you can cheese every TW game.

                Also even when they do charge spear walls, its not the same dynamic as these dumb 1v1s. Often you have to tie down the center to outflank or maneuver. It's just that the AI is shit in general so it doesn't alway make good with the sacrifices it does. The AI WILL punish you with their cavalry if you let them.

              • 4 months ago
                Anonymous

                >AI will not always do so
                they will
                you just need some archers, which are always available to you also because they're the other unit that can be recruited everywhere

              • 4 months ago
                Anonymous

                AI will not rush you if they have more or better archers, they will just have the melee fall back. You haven't played enough, again this is exploiting AI behavior and not "dEy ALwAyz cHarGe". Be my guest and have over half your army be bow peasants.

              • 4 months ago
                Anonymous

                they won't have more archers because you can build ashigaru archers in 1 turn

              • 4 months ago
                Anonymous

                Exactly, what will happen is the units charging your spear wall nullify each other. But since over half your army is bows, they become usless the point main battle starts. Because they have mote melee then you, outflank and trample your rear units.

              • 4 months ago
                Anonymous

                >over half
                nice fabrication
                more like 15%

              • 4 months ago
                Anonymous

                If that was the case then it wouldn't be enough to make AI commit unless it already planned to do so(or has litterally Zero Ranged Units). Trust me, I've tried a bunch of times.

              • 4 months ago
                Anonymous

                in an actual combat scenario you would have 2 yari ashigaru units for every 1 samurai unit (at least) and so you would flank with the other one and easly crush them

                AI will absolutely run straight into a spear wall like that

              • 4 months ago
                Anonymous

                In an actual combat scenario(90% of the time), both sides will have filled unit slots so Ashigari will never outnumber an army that fields tier 2. They will still have more ashigari than the other side has tier 2, but unit amount for both sides will be the same. The idea that you can easily outflank is also dumb. Maps in Shogun 2 aren't always open fields. Just as often hills or forests in field battles.

                In a "real" combat scenario, the areas where the enemy chose to commit their tier 2 will have your ashigaru routing unless you set them to be immobile. Which then the AI will actually flank you instead of you flanking them, because they have actual cavalry.

                Both you and the AI have the means to field both tier one and two units to fill out armies. The early game is not the whole game. I get the feeling you played once or twice, just abandoned the game after a while. Or rushed the victory objectives/realm divide.

                Also the argument that ashigaru will let you field more armies is moot. Because in Shogun 2, upkeep for tier 2 is not that much higher than 1. Even then, the economy is so easy to lock down that you should never be hurting for money regardless of your army comp(only early game, the exception).

              • 4 months ago
                Anonymous

                you can have more than 1 army on the field at any given time

              • 4 months ago
                Anonymous

                >Also the argument that ashigaru will let you field more armies is moot. Because in Shogun 2, upkeep for tier 2 is not that much higher than 1.

                Read Black person

              • 4 months ago
                Anonymous

                from

                >any tier 2 unit can rape ashigaru easily.
                to

                >Yari Samurai are defensive units and anticavalry. They aren't meant to brawl directly

                i'm sorry i thought they would get raped?

              • 4 months ago
                Anonymous

                >any tier 2 unit can rape ashigaru easily

                In an actual battle, not some scuffed 1v1. Setting up good spear walls and having a unit conveniently charge into them is not as easy as you pretend. Especially with terrain and over 20 different units moving about the map.

                >i'm sorry i thought they would get raped?

                They would have fared much better in an actual battle. But they definitely will never do as well as Nodachi for example, against other spear units.

              • 4 months ago
                Anonymous

                any issue with yari ashigaru can be solved through ranged units, which don't even have to be matchlock samurai or anything. and the same is from your perspective vs ai: you can build a one kilometer wide yari wall, but if you don't do anything about their ranged units, you're fricked.
                you're complaining about an issue which is entirely your fault. Especially since the AI really likes to cheat and have just as many samurai units as you have of your ashigaru, rendering the cost effectiveness useless.

              • 4 months ago
                Anonymous

                >if you suck at the game and don't use your units properly, the most basic unit trades well with advanced units
                Really, you don't say

              • 4 months ago
                Anonymous

                >if you use units incorrectly they will do poorly
                Wow, what an observation.

          • 4 months ago
            Anonymous

            Everyone who doesn't know how morale shocks work to cause mass routs thinks this, but only those people. Against an opponent that is actually using morale shocks, in the last TW game where they mattered, the more Ashigaru you bring of any type, the worse the topple will be.

            • 4 months ago
              Anonymous

              >Against an opponent that is actually using morale shocks,
              So nowhere in the singleplayer campaign then

              • 4 months ago
                Anonymous

                Yes actually, the player if he is smart enough.

  3. 4 months ago
    Anonymous

    >Source

    Your ass?

  4. 4 months ago
    Anonymous

    Yeah, I don't get it either
    It's boring as frick with each faction having the same units and everything is very samey. Combat feels like arcade shit with units lacking weight and RPS design just ruins it for me.
    I think it's just praised by weebs because "muh nippon, muh samurai"

  5. 4 months ago
    Anonymous

    you know what? I only picked up shogun last year, and I'm loving it
    no bullshit general only armies?
    no moronic imperium level and nonsense diplo penalties?
    no shared HP for entire units?
    I'm loving it, even the "broken" FOTS
    >muh same units
    it's literally one country, what do you want? samurai hoplites vs chinomongolian legionnaires?

    • 4 months ago
      Anonymous

      >samurai hoplites vs chinomongolian legionnaires?
      Hilarious, but I think it should be Sino-Mongolian.

  6. 4 months ago
    Anonymous

    You've already posted this thread before.

    • 4 months ago
      Anonymous

      several times in fact

      >samurai hoplites vs chinomongolian legionnaires?
      Hilarious, but I think it should be Sino-Mongolian.

      sarcasm bruh

      • 4 months ago
        Anonymous

        >sarcasm bruh

  7. 4 months ago
    Anonymous

    Shogun 2 is definitely still the best in the series. Played Attila recently as the Eastern Romans and was just bored out of my mind by how slow the game's progression is. So much babysitting of your provinces for the sake of slowing gameplay down enough that Attila can actually be born and come of age. Enemy army spawns and sacks one of your towns? That'll be twenty turns of babysitting to get rid of the unrest thank you very much, unless you want to make the conscious decision to let your people revolt to get rid of the penalty. Want to convert a new province to your religion? Twenty turns of babysitting. It's like they saw the success of Paradox games and decided to lazily steal the pace of those games not realizing that they have a fast forward button for a reason, this is supposed to be Total WAR. It's a shame because the horse archer AI in that game is top tier, can't remember if it has a historic battles mode but those are probably worth playing.

  8. 4 months ago
    Anonymous

    Who are you quoting?

  9. 4 months ago
    Anonymous

    >thinking yari - total war is the best game in the series
    lol
    lmao

    The only way to play this snoozefest is with infinite money so you can buy some late game units and have at least a bit of fun

    • 4 months ago
      Anonymous

      you can cheese the AI in every total war game
      Rome 1 must be a shit game because of peasant auto-resolve

      • 4 months ago
        Anonymous

        >Rome 1 must be a shit game because of peasant auto-resolve
        well, i mean, yeah

    • 4 months ago
      Anonymous

      >he got filtered by the basic economic layer. LOL, confirmed for having no capacity to read. That's litterally all you need to do, you can get giga money always.

      • 4 months ago
        Anonymous

        >doing the thing that's most optimal is "getting filtered"
        yeah okay
        the economy layer is what makes yari ashigaru the cheapest and strongest, and thus the most cost-effective, unit

        • 4 months ago
          Anonymous

          No moron, optimal is using proper province specialties to your advantage. Whether it be for printing money or giving ridiculous combat bonuses to a certain unit type trained there.

          • 4 months ago
            Anonymous

            >optimal is using proper province specialties to your advantage
            if the game was designed well this would be the case
            but in actuality, as the game is, yari ashigaru are better than every unit in the game as they come out of recruitment
            you can maybe argue that some of the units way down the tree are better in certain situations but who gives a shit when you need to build a lot of buildings to get them, you need to do so in certain provinces, transport them blah blah blah meanwhile you can accomplish the same thing, CHEAPER, FASTER and MORE CONVENIENT by spamming yari ashigaru which is in actuality the best unit in the game

            you're gonna post about hurr durr the economy meanwhile on turn 15 i control half the map you control 1/4 and i have the cheaper armies, that i can also replenish anywhere. whos the economy master now?

            the fact that the yari ashigaru strat works at all is embarassing and shows the game wasnt thought out at all, you arguing that uhm actually using provincial modifiers and this and uhm that is 4% more efficient economically is irrelevant

            • 4 months ago
              Anonymous

              Ashigaru are not the end all be all for Shogun 2. You are just exaggerating, just because they aren't useless like the rest of the levies tend to be for other TW games. They have crap stats and morale across the board. Unless you can properly flank better units with more than one, you will loose hard. Not every fight will be a pitched battle in open fields, nor will you always have the numbers advantage despite spamming cheap units.

              The real issue for high tier units is the dumb decisions they made with replenishment. Also the AI in general still being dumb TW shit. So obviously you can always beat them easily. The difference with Shogun 2 is that they don't nerf auxiliaries into ahistorical oblivion. So the dynamics are different.

              • 4 months ago
                Anonymous

                no your front line can legit just be yari ashigaru and you will be fine, other than archers everything else is just there cuz it keep you from being bored to have some veriety but the optimal strat is yari ashigaru for all melee units

                yari ashigaru are best in openfields because they stretch the longest AND the best in tight spaces because of the spear wall
                i struggle to name one situation where yari ashigaru spam doesn't just win

              • 4 months ago
                Anonymous

                Yari can hold front lines with spearwall but they can't push the front lines. So no, unless you are being passive they will only barely suffice defensively. I don't know what crack you smoke to think they are optimal for anything other than their intended roles.

                I can tell you barely play Shogun 2 either, because the idea of having them be your main Frontline is laughable. A slight wind of morale failure and they will all start chain rout on you. The only way you can get them to not run away is through the formation, but then you cannot move them from there when they do lol. Also very prone to getting flanked in that case

                You simply can't get over the fact that the game is more historically accurate than other entries? Conscripts with spears have always had great utility and useful.

              • 4 months ago
                Anonymous

                >uhm yeah i know the game is unfun and the optimal tactic is to spam tier 1 units because they're the most powerful unit in the game but have you considered that uhm it's historical? checkmate :^)

                realism is not a meaningful argument, we're talking about game balance here
                simply not fun

              • 4 months ago
                Anonymous

                Everything prior to the word historical is made up cope by you. My intention wasn't a realism good argument, but that the game is more realistic. Gampley or balance doesn't suffer, you are just a troglodyte making shit up.

            • 4 months ago
              Anonymous

              >if the game was designed well this would be the case
              but in actuality, as the game is, yari ashigaru are better than every unit in the game as they come out of recruitment

              Wtf are you on about? The campaign is even balanced around the player making giga units through the province stat bonus(blacksmith, temple etc) plus a training building which gives more bonuses. Optimized units through this method can end up being not only cheaper than Ashigaru(Through production bonuses, some units not all.)but cut through them like butter. Shit like Katana Samurai with an extra +10 charge bonus or Bow Samurai with double their base accuracy/Reload.

              You have no idea what you are talking about and probably barely play Shogun 2 if at all.

        • 4 months ago
          Anonymous

          >if I intentionally ruin the game for myself it isn't fun

  10. 4 months ago
    Anonymous

    It has the poopy engine that makes animations unfun to watch. All newer total war games have the poopy engine. Bring back something like the Rome 1 engine.

  11. 4 months ago
    Anonymous

    If anything shogun2 is great in the sense that it is not a COMPLETE DISASTER like some of the installments that came immediately after it. Which was already 13 years ago.

    It is even sadder when an actually mediocre game is so high up and above its immediate peers, showing how CA successfully normalized the level of their average releases being trash. Good for them they no longer need to try and they can just sell trash and people will still buy it.

    • 4 months ago
      Anonymous

      Rome 2 is good now
      has been for years

      • 4 months ago
        Anonymous

        Rome 2 was never good and it never will be. Even now the game is laughably easy and balance in non existent. You just pick the most expensive heavy Infantry and spam it.

        • 4 months ago
          Anonymous

          >You just pick the most expensive heavy Infantry and spam it.
          you know, this is bad, but it's better than just picking the cheapest spear unit and spamming it
          at least there is some progression as the most expensive unit changes

      • 4 months ago
        Anonymous

        lmao

        • 4 months ago
          Anonymous

          its true

  12. 4 months ago
    Anonymous

    >lmao, the shills probably never played it themselves
    Same thing happened to Daggerfall when Daggerfall Unity got released and Dwarf Fortress when the Steam version came out.

  13. 4 months ago
    Anonymous

    >The early units are relevant the entire game and the later units let you tailor a specific playstyle per army
    Rome 2 gays and beyond don't know what's good

  14. 4 months ago
    Anonymous

    Any tips for moving from VH to Legendary?

    • 4 months ago
      Anonymous

      you need to actually focus on what makes an economy work, no fricking around
      taxes? alternate between normal and very high
      economy buildings? frick off
      upgrading your stronghold? frick off
      research? bushido
      your country should be a barren landscape full of angry peasants and even angrier soldiers

  15. 4 months ago
    Anonymous

    I went back to this after warhammer made me think the TW formula was just stale for me.
    It made me realize how fricking shit the battles in warhammer are, in shogun your actions just feel way more impactful and morale actually matters, it's not just grinding blobs on eachother forever.

  16. 4 months ago
    Anonymous

    >routes your peasant stack from range
    >wins in melee too
    KNEEL TO EUROPEAN GODS

    • 4 months ago
      Anonymous

      They fit in so well with Samurai it's hilarious. Too bad that the don't have their puffy pants in game that's on the unit art

    • 4 months ago
      Anonymous

      Man seeing Portuguese Tercios makes me wish CA did a Total War centered in the Early Modern age, too bad all the talent has left the company.

  17. 4 months ago
    Anonymous

    I recently got back to the game - wasn't it supposed to have japanese dub too?

  18. 4 months ago
    Anonymous

    >Rome 2 has Divide et Impera
    >Empire has darthmod
    What does Shogun 2 have?

    • 4 months ago
      Anonymous

      FotS is so gigakino that it already counts as a mod.

      • 4 months ago
        Anonymous

        >OFFICIAL EXPANSION COUNT AS MOD
        this is your brain on rice(half koku per year)

        • 4 months ago
          Anonymous

          Don't be cheeky, you know what I mean. Shogun 2 "expansions" are a little different because they add campaigns which are basically total conversions. They have the Genpei one too, but it's not as good as FotS.

    • 4 months ago
      Anonymous

      Shogun 2 has "being an actual good game without mods"

    • 4 months ago
      Anonymous

      Darthmod is not good

  19. 4 months ago
    Anonymous

    >well, i mean, yeah

  20. 4 months ago
    Anonymous

    wait, shogun 2 becomes f2p?

    • 4 months ago
      Anonymous

      there was a free giveaway like 2 or 3 years ago, something like the infamous L4D2 giveaway that overloaded steam servers, but I don't recall it going fully f2p either.

      • 4 months ago
        Anonymous

        Oh i remember that. I thought the game just recently become f2p because of this thread

  21. 4 months ago
    Anonymous

    Worst sieges after Warhammer. Thus worst game after Warhammer

    • 4 months ago
      Anonymous

      >Siges are bad in Shogun 2

      Lolwut, did you get filtered?

      • 4 months ago
        Anonymous

        nta but no they actually ARE bad.
        If that was just the setting's issue then whatever, but the castles are dog awful and you need a mod to fix that.

        • 4 months ago
          Anonymous

          Filtered.

        • 4 months ago
          Anonymous

          How exactly are they awful? I always liked sieges in Shogun 2(especially defending while at a major disadvantage). I'm genuinely curious as to how you got filtered so hard.

          • 4 months ago
            Anonymous

            1. castles are just terrible regardless of level (and completely ahistoric, maybe except for Kyoto but even Kyoto has issues), sometimes it's even better to fight outside than inside, especially if the enemy has way too many archers, at least you can dismount cavalry and they aren't useless inside like in m2. But as I said, a mod fixes that.
            2. archers, as mentioned. arrow go through those walls like it's butter, so unless you have your own or tough screening infantry, you can just sit down and enjoy losing on a principle.
            3. the only way to lose as the defender which isn't due to arrows is insufficient ashigaru for yari walls. I'm not the moron to call yari ashigaru the best and only needed unit in the game, but they do really shine here. Taking on full stacks of samurai could never be easier. And since you'd have to be moronic to never put anything else into your armies or garrisons, even ikko ikki's loan sword ashigaru will be more than enough to win. If your castle is lucky enough to have rivers, you can create chokepoints basically anywhere around the castle. Thus, defensive battles are simply boring. Especially since the AI will ALWAYS scale walls instead of burning down the gates.
            2. Offense. Just burn down the gates and get through with any melee unit which isn't yari ashigaru. If you have ninja to flank - even better. Have your commander buff the army once in a while and you're safe.
            3. Siege weapons are pretty much useless and all they do is cripple you with repair costs and unrest after capturing.
            4. Starving the enemy out almost never works because winter will come and frick you up. And as much as I'm okay with winter attrition, the fact that it renders the most popular option of the setting useless is a bit stupid.

            • 4 months ago
              Anonymous

              >1. Having to fight outside sometimes is bad because I said so
              moron take
              >2.
              Skill issue
              >3. Garrison are good so it's bad
              moron take
              >4. (or 2. I suppose since it seems you cannot count)
              Play the game
              >5. Siege weapons not being mandatory is bad because I said so even if I stated that defenders have the advantage which makes siege weapons relevant for the attacker
              moron take
              >6. Nooooo there is a tradeoff to the simplest way to take a castle
              Skill issue

              • 4 months ago
                Anonymous

                these garbage posts kill this board and ruin any attempt at actual discussion

              • 4 months ago
                Anonymous

                he's right though.

            • 4 months ago
              Anonymous

              >1
              >2
              >3
              >2
              >3
              >4

            • 4 months ago
              Anonymous

              so we can compare, which total war game has the best sieges?

              • 4 months ago
                Anonymous

                nta but atilla.

              • 4 months ago
                Anonymous

                Attila sieges are good

                so we can compare, which total war game has the best sieges?

                S2, Attila, heard that ToB are good too.

              • 4 months ago
                Anonymous

                Attila or Rome I
                Attila is better balanced for sieges and in a normal campaign you will play a lot of defensive ones. But some maps for Rome I are just really fun to fight over.

              • 4 months ago
                Anonymous

                Warhammer 3

              • 4 months ago
                Anonymous

                Attila/TOB

      • 4 months ago
        Anonymous

        >Everybody has grapple hooks
        >Your defensive constructions are 2 towers with infinite ammo
        >Upgraded castles just put more castles inside your castles like matryoshka dolls
        >Best and only tactic is sticking matchlock units on the walls with melee infantry in loose formation behind them
        Compare this to any other total war but Warhammer where you have siege engines, destroyable walls, complex cities and fortifications and even off map siege options like sap points and it's no contest.

  22. 4 months ago
    Anonymous

    >can't drag formations

    How did we live like this bros?
    Easily the best thing CA ever added to the series.

  23. 4 months ago
    Anonymous

    I fully admit that Shogun 2 isn’t the best possible Total War game. The campaign mechanics are too simplistic. There should be more options to invest in the economy. Having a hill doesn’t give you ranged units more range. And Yari Ashigaru are too strong. I just love Shogun, because I am really good at it.

    But it’s not like the Total War sequels based on Rome 2 improved on it. You can’t garrison units anymore. The settlement investment options are still basically Shogun 2 tier, but with the food mechanic removed. But it‘s still boring as frick. There is the dedicated income building, then you have the trade good building and maybe a port. That‘s it for the economy. Then there is the growth building, which basically means you aren’t allowed to have too much fun building up a huge city. Instead of cities growing being something fun and exciting like look at how big my capital city is, because it has access to so many foreign luxury trade goods allowing it a large wealthy patrician class and a large population, even a maxed out settlement is just boring. Shogun 2 had at least potentially infinite town growth and it was cool to see some of the very fertile/gold regions reaching 4000+ wealth and putting your metsuke there to tax it more.

    Now Shogun 2 didn’t have internal trade, but no Total War game since Medieval 2 had that.

  24. 4 months ago
    Anonymous
  25. 4 months ago
    Anonymous

    Peasants with spears being the core of your army can not possible be seen as an issue, if anything it's commendable that CA thought an army should be composed of mostly cheap front line infantry supported by decisive samurai units. In fact, there should be a limit to the amount of samurai you can recruit.
    On the note of Yari: It seems like an issue of difficulty modifiers; the people complaining must be playing on anything below hard as the AI amry composition always includes at least 4-5 bow units and missiles get massive stat bonuses on hard and onwards. I seriously question whether or not someone actually played Shogun 2 when ever said individual is complaining about Yari wall, as the AI archers, even bow Ashigaru, will absolutely melt apart you yari and even makes proper use of archers in sofar as it will always have them skirmish and soften up your line before commiting to a brawl. When I think of the issues Shogun 2 has then I certainly won't be including a unit with high ups and serious downs; truly, if that is your main issue of contention that Shogun 2 must be a pretty good game.

    Actuall I wouldn't even blame CA for Rome II and onwards; the player base is and always was composed of auto resolvers, normal difficulty players, "I WANT LONGER BATTLES WITH GIGA SUPER DUPER HERO UNITS" individuals. That's why Shogun 2's most popular mods all increase combat with moral boosts.

    • 4 months ago
      Anonymous

      I played pure yari on legendary, it doesnt matter if they melt your dudes as long as your general is nearby they basically have fight-to-the-death. As others have pointed out, you just bait out the archers with a few units then crush them with the rest.
      Honestly the worst part about that campaign was the post-divide tsunami of enemy agents crippling/bribing/inciting every fricking turn. Kill 5 and 10 take their place, what a fricking slog.

      • 4 months ago
        Anonymous

        >you just bait out the archers with a few units then crush them with the rest.
        Naturally but it's an exercise in patience when you have to do it multiple times nearly every turn. Never mind the AIs tendency to just sit in a forest or on a hill so you generally spend 40 minutes just drawing out 6 individual bow samurai. It's really really REALLY uninteresting but necessary.

  26. 4 months ago
    Anonymous

    speaking of total war, check this out

    [...]

    • 4 months ago
      Anonymous

      why did the thread get pruned?

  27. 4 months ago
    Anonymous

    >complain about nu-total war unit diversity
    shogun only has a couple reskinned units
    >complain about dlc policy of nu-total war
    shogun started the bad dlc policy
    >complain about bad sieges in nu-total war
    bugged out masses of yarimanii at the gates and braindead AI
    >complain about nu-total war AI
    shogun needs to artifically cripple the player with multipliers instead of improving AI mechanics
    >complain about deathstacks in nu-total war
    shogun highest difficulty needs a yari spam to win

    there is so much more but I am already bored just thinking about SOIgun Total War

    • 4 months ago
      Anonymous

      >shogun needs to artifically cripple the player with multipliers
      >it's another bow samurai times 10 stack
      Frankly, that's 9/10 battles in Shogun 2 anyway. You know you can't go toe to toe with bows because of the insane bonuses to missile units so you spend 45 minutes baiting out every single unit in order to destroy it individually until they don't have anymore ranged units and then decide to charge you with their melee units that then impale themselves on your conveniently placed Yari Wall on top of Mount Fuji. Fascinating stuff.

  28. 4 months ago
    Anonymous

    >be me
    >average 31yo male
    >working like normal
    >think about roman empire
    >start up rome 2 TW when i get home
    >play for 15 minutes before i rediscover why i stopped playing
    >spend 1 hour looking at workshop mods trying to fix things to make campaign map more like shogun 2 and AI to not be moronic among a hundred other things
    >give up, feel like shit, shitpost for the rest of the night until i sleep
    >repeat every 2 months or so

  29. 4 months ago
    Anonymous

    This is the best Total War game because I didn’t care to try any of the ones after it.

  30. 4 months ago
    Anonymous

    Played it back then, it's a good game with these flaws:
    1. Naval combat is boring and repetitive;
    2. Fricking difficulty. You have a curtain amount of turns to become a Shogun, but when you do that all other factions declare war against you. And no matter how good I played here I always lost.

  31. 4 months ago
    Anonymous

    >all the mythology around it as "what could have been" dissapears
    This is how I felt about Medieval 2 after finally trying it for the first time recently. Turns out it's only the best one after you mod the shit out of it.

  32. 4 months ago
    Anonymous

    I bough the game the other day and I can't get past the siege tutorial. Is this way harder than it should be for a noob, or are all the sieges in the game like that?

    • 4 months ago
      Anonymous

      The siege tutorial is bugged, CA never fixed it. You'll learn to siege the old fashioned way

      • 4 months ago
        Anonymous

        fukken noice. time to splatter my yari ashigaru against gates and walls and see which ones work.

  33. 4 months ago
    Anonymous

    >your cavalry runs from spears but turns back and suicides because a single bloke got caught

  34. 3 months ago
    Anonymous

    >Previous thread finally died after three months of 1/10 baiting
    >moron homosexual runs instantly to make another contrarian thread

Your email address will not be published. Required fields are marked *