>could have been the next game you can basically put an unlimited amount of time into
>instead it's a sloppy unfinished mess with no modding scene
Has there been a bigger disappointment in recent years? Serious answers only please, I'm in enough pain without getting trolled on top of it
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Only time can heal these wounds.
Is the modded multiplayer at least fun?
There's nothing wrong with this game. Mods will take time.
>Mods will take time.
*breaks you mod with a patch again*
Basic gameplay elements are placeholders or broken, after years. Its like a bethesda game expecting modders to finish it
You're literally describing Warband which is absolute trash vanilla. Fiplomacy mod adds a ridiculous amount of shit and that's considered the baseline "vanilla" experience.
Not that anon. No, even Warband vanilla was more functional than Bannerlord. For example lord relations don't do anything where they did in Warband
i'm like 80% sure that befriending lords will incentivize them to back you in making law proposals for the kingdom
Nope. Relations doesn't change vote outcomes, I even tested every vote with max relation, reload save with 0 relation, it made no difference.
Have you ever noticed that 90% of the time 90% of voters vote the same way with only token opposition (usually the king)? The only thing that affects policy votes is clan tier and a hidden "political preference" for monarchism, oligarchism or democracy, and even this doesn't come into play often. This isn't a factor for war votes which is why they're almost always unanimous.
Relations or personality traits have no effect in voting.
>Warband vanilla was more functional than Bannerlord
you're delusional or have never played warband
go, install warband vanilla now and try to siege a castle, specifically one that requires a siege tower or any castle in the rhodok areas
watch how your soldiers will get stuck half the time not to mention other shit bugs the game has
warband is extremely barebones without mods
And Bannerlord is worse. You try and siege a castle in BL and after literal years of fixing half of them STILL don't understand how to even find the ladder. And the siege towers and rams aren't even worth using since they often give worse outcomes than just ladders, since the defenders just stand back and let you climb up.
>And Bannerlord is worse. You try and siege a castle in BL and after literal years of fixing half of them STILL don't understand how to even find the ladder
things that never happen, bannerlord battles and sieges are 100 times better than anything in warband including mods
>things that never happen
Aka: "works on my machine". Please come to my computer and make it like yours
or you know
you can quit making shit up
>it never happens
>quit making shit up
>works on my machine™
Sure it does, roach
>look lad, this one time my game broke is the same as warband literally never functioning 99% of the time
again, have a nice day
also they're fricking climbing there atleast and only not using one of the ladders, in warband you only had one ladder and most of the time they didn't know how to fricking use it
>it never happens
>w-w-well, it does happen sometimes
>KYS KYS KYS KYS
Keep crying roach shill, you've been exposed.
it really doesn't happen, games always have bugs but you are describing a non issue that you probably had on release
again, do consider killing yourself
>never EVER happens
>REALLY doesn't happen
>what? those bugs people are encountering? that doesnt happen
Lol, the absolute state of turk shills. Don't choke on those lies and the goalposts you're desperately moving.
Read the thread, buddy. One anon said siege towers are a fricking coinflip and a waste of time because the AI refuses to use the ladders.
you sound upset
siege towers atleast are usable in bannerlord lol, and don't take 7 days to build
Ah, yes, let's compare an old game of an inexperienced studio with a budget of two cigarette packs to a sequel that's been in development for 11 years (2 of that in EA) and received literal millions from gov funds. That'll definitely paint it in positive light.
>siege towers atleast are usable in bannerlord lol
sure, just look at
Working as intended™
>inexperienced studio
lmfao, they were big by the time they made warband as they had already made the original mount and blade you moronic secondary
They only made M&B, bud. Besides, Warband having bugs doesn't excuse the sequel having the same shit when it's been in dev and EA for a long time.
Take that turk wiener out of your mouth, son. Or is that the buyer's remorse speaking?
Those aren't my pics. Was that really so difficult to figure out?
>They only made M&B
which was successful, they weren't "small" by the time they made warband and with fire and sword lmao
>sequel having the same shit when it's been in dev and EA for a long time
fair, bannerlord is still better than warband though
>take that turk wiener out of your mouth
moronic statement from a moron
>buyer's remorse
i knew you were poor but are you really that poor? you can just pirate it you know?
update your damn game you moron
can't even pirate right
>shows pics of it working
BUT ONE OF THE LADDERS IS NOT WORKING THIS IS NOT RIGHT GUIS!
update your game you homosexual
This bug was fixed LITERALLY over a year ago
can't you see the texture quality in his game? you are talking to someone from somalia probably
The Modding scene is dying in general. Skyrim can only go for so long with Bethesda ancient engine if starfield is garbage might as well consider modding dead.
>no modding scene
You are moronic
The engine is the only thing making those games as moddable as they are.
Cope
>You are moronic
Where are the mods that make the game good and more than a battle simulator? I'll re-install it right now and delete the thread after conceding if you can show me something worthwhile. I'm dead serious, if there's a way to make this game fun I will do it.
npc relation being clanwise instead of personal to each npc killed any interest I had in it, just went back to warband
Once the game is actually finished (this will be another 10 years) it will probably get a pretty sick modding scene.
As it is right now the constant weekly updates breaking the mods and occasionally the games has killed any reason to play it over Warband.
Exactly this. Played a bit recently and not gonna touch the game for the next 5-6 years until some of the overhaul mods actually get enough content.
You forget the engine is difficult to mod for and there is little support for it. Like they forgot what made people buy warband.
Something like 80% of Bannerlord's development was spent on making their crummy engine work. I can't fault the Turks' ambition in what they were aiming to achieve with it but having seen the end result, they probably should've stuck with the conventional stuff.
"Disappointment" is relative to expectations. Butterlard was the biggest disappointment for me since Agony.
This could contend for the biggest disappointment for me and I bought Minecraft back in alpha and DayZ
>join first faction with vlandia
>do one (1) war with them and get a castle
>derthert suddenly drops dead
>everyone decides I, this new guy with only a single castle, should become king
>can't even do anything as a king and just feel like another vassal still
BRAVO TALEWORLD
To be fair, that is how the HRE sometimes worked. Electors could decide
>vote for filthy rich chad conquerer who will actually demand taxes
or
>vote for small lord with no connections who can't get shit done so you can minmax your own power
If they make it connected with character traits it's actually a cool mechanic.
the core gameplay loop (earning money to hire dudes to fight more to hire better dudes etc) is basically finished and is really fun. All the details surrounding it like end game diplomacy is a trash fire and ruins the game. this could be such an awesome game and is instead an extreme disappointment
They'll never finish it because TaleWorlds keeps getting government funding and an endless stream of new hires/apprentices because it's still in early access. Why would they give that up? They already have your money.
>and an endless stream of new hires/apprentices because it's still in early access
Sheesh no wonder it's such a mess then. If your turnover rate is basically hiring fresh university graduates for several months and then replacing them by the time they actually get the hang of development then no shit everything is gonna be broken. And this is Turkish universities we're talking about, which are already mostly shit except for a handful and getting worse with the Islamists getting their claws into them and pushing their pet Arab migrants into prestigious positions and favoring them in education.
TW is basically being used as a revolving door by the Turkish government to try to grow their tech sector, from what I can gather.
surely you got that from a reliable source and not just a schizo post on Ganker? if so link it
Found the turk.
>have tons of people involved and get real world skills, not the useless hello world-tier shit you learn at uni
>they can find actual jobs at the end of internship
First half unironically seems kinda based.
i put a ton of time into it, not as much as warband cuz i played that since release date while i only started this a year ago
quit being a nostalgia gay, i can tell you as someone that played warband since release and been in the series since there used to be dark knights that bannerlord is better in almost everything and there is only a few flavor text things that warband is better at alongside mods (cuz warband is not getting any updates so there is more mods)
I liked it
t.vanilla only player
>Letting Romaboos influence your flagship product
>only game with fun horse archery
Why isn't this more common?
Because most games don't design encounters in a way compatible with Warband's style of play.
Enjoyed on my machine
I expect that every single game will be an unfinished shitty mess, so I am never disappointed.
I'm never pleasantly surprised either though, because I'm always right.
onoe
small family studio, please understand
Imagine getting subsidized by the government to develop the game and you still frick up
Frankly I’m more likely to play Warband because at least the cool fantasy/magic overhaul mods will be complete before Bannerlord
One of the most obvious games of all time that would be great with a coop campaign and they didn't fricking add it.
once The Old Realms is finished it will mog the frick out of Warband