Could we be on the verge of another video game crash?

Could we be on the verge of another video game crash?

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  1. 4 months ago
    Anonymous

    Two weeks

  2. 4 months ago
    Anonymous

    only the AAA industry will crash. indie devs will not only be fine but will prosper when this happens.

    • 4 months ago
      Anonymous

      Nah, the indies that got real big will probably crash too. Devolver's been eating shit lately as an example.

    • 4 months ago
      Anonymous

      you mean the 0.00000001% of indies that made a decent game that is not generic porn or shitty "pixel art"/low polly game

      • 4 months ago
        Anonymous

        >or shitty "pixel art"/low polly
        Man, Gankereddit really gets their panties in a twits over square dots and less jaggies.

        • 4 months ago
          Anonymous

          Not that "Nostalgia bait" doesn't exist, but when it's good Ganker still doesn't care.
          Most Gankerirgins just want to relive the past that's left them behind and lash out because of it, similar to Zoomers jealous of Millennials' culture.

  3. 4 months ago
    Anonymous

    only for western AA and AAA

    japan is doing great and indies are doing relatively well

  4. 4 months ago
    Anonymous

    As long as they keep pumping out tripe yes

  5. 4 months ago
    Anonymous

    Only AAA will crash. And it 100% deserves to. And it needs to.

    • 4 months ago
      Anonymous

      Its a decade late
      We needed a crash so long ago, yet it will require even more time

      I do hope we get the such needed crash and renewal of AAA-AA developers

  6. 4 months ago
    Anonymous

    No, no matter how much you people say it's coming. Gaming is too big to fail, there's too many normies and thoughtless whales mindlessly consuming for gaming to collapse like it did in 1983. The only way gaming will crash is if the whole economy does.

    • 4 months ago
      Anonymous

      >The only way gaming will crash is if the whole economy does.
      Another drumpf presidency then.

      • 4 months ago
        Anonymous

        >Muh Orangarino Badingo
        Hun, this ain't Twitter.

  7. 4 months ago
    Anonymous

    Give it a rest. Incels on Ganker always want a crash, or a great depression, or apocalypses. life isn't going to be better after a crash. Just have a nice day instead of trying to drag people down with you in unemployment.

  8. 4 months ago
    Anonymous

    yes. New Mexico refuse pits will be filled with copies of starfield and kill the justice league.

  9. 4 months ago
    Anonymous

    There's more money in video games than movies and music combined. Gaming isn't going anywhere. Gaming will be shittier and shitter, but we need to be diligent and search for the gem in a sea of shit.

  10. 4 months ago
    Anonymous

    AAA is slated to tumble down, xbox is currently in the process of going third party, and sony might not even have a console next gen (they're busy with an AMD handheld and proving they learned literally nothing from the vita, focusing on a "PS4 and PS5 level experience")

  11. 4 months ago
    Anonymous

    AAA dying would be the best thing to ever happen in the past 20 years

  12. 4 months ago
    Anonymous

    god I fricking hope so

    anyone who is scared about the crash is a fricking idiot because we NEED it to happen, the whole industry is just as fricked now as it was back int he Atari days
    >the vast majority of games that come out are mediocre and overpriced
    >yet they cost so much to make that there is no way they can recoup their costs
    >companies have been trying for years to offset this with microtransactions to get some of the money back by basically putting the onus of the overinflated production and marketing cost on the consumers

    indie games will survive, and maybe in a few years after EA, Take-2, and other shitty publishers are forced to shut we can get a renaissance again

  13. 4 months ago
    Anonymous

    I hope so

  14. 4 months ago
    Anonymous

    >article screencap thread
    >no link to article because r/Ganker says that's "spoonfeeding"
    >bullshit article that appeals to the sensibilities of Gankeredditors who don't play videogames
    There won't be a "videogame crash" until every game company dies out and hundreds of thousands of copies of games get sent to a landfill. A crash won't cause some magical resurgence of quality that you, who do not play games, will enjoy. It won't be a magic fix.

    • 4 months ago
      Anonymous

      >Snoy and M$ consoles are doing great!
      Not really, only nintendo is doing fine, those two retiring will give space for something to grow

      • 4 months ago
        Anonymous

        my man, sony is doing so fricking well they pushed out its main competitor

        • 4 months ago
          Anonymous

          I think you're confusing "Sony doing well" with "Microsoft doing TERRIBLY"

          Microsoft completely shot themselves in the foot ever since the Xbone, and they've barely done anything to get good will back, the best they did was gamepass and that's just because they took the idea of "Netflix for games" and actually ran with it.
          And before anyone says "they tried to get popular again by buying devs" that staretgy only works if you've proven you can manage the devs you buy, and after everything that happened with the Rare purchase in the mid 00's, and the Zenimax purchase a few years ago, they've proven they are completely incapable of actually managing their studios into making good games or even just polishing the games that were already in production, like how the frick do Starfield or Redfall come out like they did? Why didn't MS force Bethesda to put both games back into the oven and then try and get the dev teams some help to make sure they weren't fricking messes? They're one of the richest companies in the world, the only reason that seems prevalent is that they didn't care

    • 4 months ago
      Anonymous

      A crash doesn't mean video games stop being made moron. It just means the over inflated budget garbage they spend 8 years making that nobody even really likes dies off because it isn't sustainable.

      • 4 months ago
        Anonymous

        >the over inflated budget garbage they spend 8 years making that nobody even really likes dies off because it isn't sustainable.
        Still not a vidya crash, thoughever.

  15. 4 months ago
    Anonymous

    a market correction is sorely needed
    turns out spite isn't profitable

  16. 4 months ago
    Anonymous

    I want to believe, but even if it happens in two weeks, it’s not going to happen the way anons want it to
    The big live service games will continue soldiering on while indies and single player games get dropped, leading to a consolidation of the market into a form even shittier that we have now
    The only way to fight against it is to embrace vidya tradition and take the /vr/ pill, but Gankerirgins need their bing bing wahoo fix, so nothing will ever happen

  17. 4 months ago
    Anonymous

    who cares? why do people think crashes are bad. Let it die.

  18. 4 months ago
    Anonymous

    > anons handlers didn't teach him to Google
    the author and title is in the fricking cap

  19. 4 months ago
    Anonymous

    Problem triple A westoid devs? Falcom domination incoming

  20. 4 months ago
    Anonymous

    I hope so.

  21. 4 months ago
    Anonymous

    There won't be a crash. Prophet anon has spoken, screencap my post. But I wish it would.

  22. 4 months ago
    Anonymous

    crash is when people stop spending money on games moron.

  23. 4 months ago
    Anonymous

    The crash of '83 was the result of there being too much supply and not enough demand. It was also stopped by the introduction of Japan into the home console market, when they had previously only been in arcades.

    For the modern industry to crash, China and South Korea would need to usurp both Japan and the entire Western hemisphere with software alone, since hardware is stagnant.

    • 4 months ago
      Anonymous

      >too much supply and not enough demand.
      isn't that what we're seeing now in another form?

      the supply is that they keep churning out live-service games that take 5 years to develop and have $80 million+ budgets once marketing is included, and then the demand is that no one is buying them because we are fricking SWAMPED by enough choices for that already

      we won't ever have games being buried in the desert due to overproduction like ET, but we are seeing dev teams folding left and right from overproduction and underselling
      this is a digital crash compared to the 80's physical one

      • 4 months ago
        Anonymous

        No. There is too much supply of gaming across all industries.

        >Retail
        AAA live services, licensed cash grabs and "demakes."
        >Digital distribution
        Copy-paste indie games, early access scams and abandonware being sold at a premium.
        >Freeware
        Unity tutorials, game jam entries and other various detritus which make Flash games look like fine art.

        Even mobile gaming, as terrible as it always was, is having a major issue with there being too many near identical apps to sift through to find something good. The glory days of Glu Mobile and GameLoft are a decade out at this point.

      • 4 months ago
        Anonymous

        Not at all there's barely any supply now, you get maybe 1-2 noteworthy games a month in a relatively busy month and then 5 years before the devs of those release another

        • 4 months ago
          Anonymous

          moron you can play games other than just AAAs that buy airtime at the game awards. There’s 10000 games launched per day and I promise at least one of them is good. The only subsectors crashing are those who deserve it

  24. 4 months ago
    Anonymous

    not my problem, i don't buy gosylop or FOTM

  25. 4 months ago
    Anonymous

    not my problem

  26. 4 months ago
    Anonymous

    >can't input 20 million into advertising and recoup all costs and make a profit
    >waaaah it's going to crash
    good

  27. 4 months ago
    Anonymous

    Nintendo hitting record highs rn so we’re still fine. The only people dooming are AAA brogamers who are too fragile masculinity to play anything that isn’t rated M

    • 4 months ago
      Anonymous

      AAA games have been sissified, moron

      • 4 months ago
        Anonymous

        No one cares about your pol crusades. If aaa games were good and the casts were 100% femboys they’d sell like mad.

        • 4 months ago
          Anonymous

          Nothing to do with what he said, moron

          Mad as frick

      • 4 months ago
        Anonymous

        Nothing to do with what he said, moron

  28. 4 months ago
    Anonymous

    It's a combination of things.
    >Economic downturn is generating pessimism in investors, who then don't invest in things, which in turn causes businesses to re-evaluate their projects (since all they care about is money) and thus likely shitcan more things
    >The previous thing causes people to perceive a downturn in the video game industry, which in turn causes them to start yelling "industry crash!?"
    >People see people talking about the industry crashing and then start talking about the industry crashing
    >This talk of industry crash causes investors and businesses alike to perceive a steeper downward trend than is actually happening and further reinforce their current plans of not investing in stuff and cancelling stuff, which in turn..

    • 4 months ago
      Anonymous

      >Economic downturn
      fox news propaganda

      • 4 months ago
        Anonymous

        Spoken like a true neetbux enjoyer. I'm glad for you, but you should probably actually step outside and learn about the world a little bit.

  29. 4 months ago
    Anonymous

    666138373
    And still correct. Enjoy your rotting bubble.

    • 4 months ago
      Anonymous

      Run away little baby

  30. 4 months ago
    Anonymous

    no, but likely a huge contraction

  31. 4 months ago
    Anonymous

    >AAA poison crashes and burns
    >we go back to smaller games and more indies
    >Leeches and plants leave now that the well dries up
    >Live service bullshit dies as there's not enough suckers falling for it
    It can't come fast enough

  32. 4 months ago
    Anonymous

    There isn't going to be a crash. Y'all are depressed morons.

  33. 4 months ago
    Anonymous

    I say, let em crash

  34. 4 months ago
    Anonymous

    Midwits claim sky is falling because interest rate is no longer zero percent. I'm so tired of people acting hysterics over these layoffs.

  35. 4 months ago
    Anonymous

    AAA market will break and from the ashes you will see more AA games from studios. Think more Hifi Rushes. Short games that cost $40.

  36. 4 months ago
    Anonymous

    >yfw the federal government bails them out like GM and Ford back in the 08 crisis and we start getting those open thank you letters to taxpayers from EA and Activision

  37. 4 months ago
    Anonymous

    The AAA crash is already here. Between disappointing titles, long development cycles and exploding development costs. People rarely spend $70-90 + tax on video games when you can play indieslop for $10-20 or a free to play game for nothing.

    • 4 months ago
      Anonymous

      why exactly are development costs so high for AAA titles? that studiom that made the terminator and robocop games, like sure their games aren't quite as polished as you would expect from what a AAA game is supposed to be, but for the tiny shoestring budgets they made their games on, it's perfectly acceptable and I would say even competitive with AAA products.

      • 4 months ago
        Anonymous

        More diversity = less productivity

        • 4 months ago
          Anonymous

          We told you to frick off pol

      • 4 months ago
        Anonymous

        All one has to do is look at the end game credits that scroll on forever. So much is spent on localization and regional legal/lawyer fees. On top of that you have everyone worthless getting a cut like board room executives and DEI hires.

      • 4 months ago
        Anonymous

        too many cooks in the kitchen, not enough quality control

      • 4 months ago
        Anonymous

        Shareholders prefer to spend $200,000,000 to make a profit of $50,000,000 rather than to spend $5,000,000 to make a $20,000,000 profit. The board of directors tends to treat games like a business so they carelessly throw manpower at a company when they want to have the company make a game, regardless if the company can actually manage the manpower effectively. Mismanagement is a big cause of why games tend to play out pretty blandly, and one of the bigger sources of mismanagement is lack of experience with handling the logistics of a studio. Production teams have to be tasked to do things, work has to be synced so that people don't do work erroneously or with wasted effort, all the stuff the programmers make has to be tested thoroughly to make sure there's as few bugs as possible, there's also the problem of maintaining trade secrets because you don't want every employee to know about every little bit of information that they could leak on social media and end up harming your game's marketing efforts (or worse, take the game's files and put them online), and when you have to manage hundreds of employees usually working simultaneously it becomes difficult. It also becomes more difficult to switch things up mid-production, if you want to add a new feature that wasn't elaborated beforehand for people to work on the teams have to be coordinated again to add that feature, the art team has to be told to make the textures for it, the design team has to make sure the feature meshes with the rest of the game, the animation team has to be told to make the animations for it, the programming team has to make the mechanics of the thing and then make sure they incorporate the other teams' works, the quality assurance team has to make sure it all works as designed and that there isn't unexpected behavior which would lead to one of the teams being tasked to look at it again and so on.
        There's a sort of exponential logistical difficulty curve to it.

    • 4 months ago
      Anonymous

      >People rarely spend $70-90 + tax on video games
      Spiderman 2 sold 6mil., dumb Black person.

      • 4 months ago
        Anonymous

        You can only play a remaster of The Last of Us only so many times, it could have been anything and you nogame Black folk would have slopped it up.

  38. 4 months ago
    Anonymous

    Unlikely. The only reason there are so many layoffs is because for the last several years AAA companies decided to do more and more ambitious stuff without actually improving on the gameplay, focusing instead on presentation, marketing, cinematic experiences and "what always sells". You either get movie games like TLOU2 and GoW or you get the same re-released games over and over like Call of Duty and FIFA. It has been going on for so long that even casuals started getting tired of it and that's why Elden Ring (a Souls-like, which is usually challenging), Baldur's Gate 3 (an actual WRPG) and Palworld (a janky, glued-together Pokemon-like with guns) became so popular; they provided gameplay and the freedom of fricking around however you want. AAA companies with all of their resources, including tons of money and bleeding-edge equipment and massive production teams, were content to only produce safe generic shit.

    The worst thing about it all is that it was usually respectable studios that get fricked because the corporate executives don't like that the games aren't printing money. Luminous was in charge of Final Fantasy 15 before they released Forspoken and then Square Enix closed them down. Volition has been on a downfall starting with Agents of Mayhem and maybe even Gat Out Of Hell but after the Saints Row reboot they got shut down by Embracer (a publishing group a lot of people initially assumed would save gaming, given their goal of rescuing disused classic IPs and studios from shitty companies and being formed out of THQ).

  39. 4 months ago
    Anonymous

    Western AAA games will crash and that's it. Mid level and indie will be fine and will probably grow.

  40. 4 months ago
    Anonymous

    Shedding the pandemic deadweight is a good thing.

  41. 4 months ago
    Anonymous

    It's the component market that's more likely to crash, given that games have stagnated in terms of graphical advancement. I'm not saying good games aren't still being made, or that gorgeous games aren't still being made, but who would buy a GTX 1680 or whatever when games still fundamentally look the same? There are no generational leaps forward anymore. PSX to PS2 might have been the last significant leap, and PS2 to PS3 the last "true" leap even if it wasn't as notable. PS3 and PS4 were basically the same console. Switch is just a 3DS in higher resolution.

  42. 4 months ago
    Anonymous

    Nintendo will be fine. Sony will get hurt but will survive. Microsoft is fricked, and so are devs who focused on catering to the Sweet Baby Inc crowd.

  43. 4 months ago
    Anonymous

    We've been "5 years away from a crash" for 20 years

    • 4 months ago
      Anonymous

      this.
      I remember people saying this same shit about the industry being months from collapse back in 2014.

  44. 4 months ago
    Anonymous

    Two more weeks.

    Also, shame on Kotaku for continuing to report on garbage.

  45. 4 months ago
    Anonymous

    I've been hoping for this to happen for over a decade. hopefully i will be alive to see it happen to celebrate.

  46. 4 months ago
    Anonymous

    I don't know but the Xbox lost to a console with no games. Something funny is at least happening.

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