>Manor Lords is not a Total War competitor. It's a citybuilder with battles. Yes, battles are there, but not as huge or as frequent as some of you might expect. The majority of gameplay is focused on citybuilding and management. >It's not a Empire Management style Grand Strategy game either. The map has regions, but you won't be able to conquer the whole Europe, nor have marriages or anything like that. The game is designed to play at a much smaller scale. >It's not an RPG either. If you played KCD or Mount&Blade, ML is a different type of game. There is a visit mode in Manor Lords which allows you to walk around your town, but it's an experimental, cosmetic bonus feature, the game is really meant to be played from the "bird's eye" perspective, like a strategy game (almost always) should. There won't be any first person gameplay. >It's not a competitive, fast paced RTS like Age of Empires or Starcraft. A lot of the game mechanics focus on aesthetics of your town and resources take some time to be transported around the map. This results mostly in a more of a relaxed experience, with high intensity moments spicing up atmospheric citybuilding rather than the game being at high intensity all the time.
its over
This. It's just a small-scale city builder. You build a little village and chill. Nothing about it is hype, lol. It honestly looks like it lacks content and will get boring after 10-15 hours.
>talk to your customers with nuance and assuming they're intelligent enough to get it
Big mistake
Smart people read this and understand, fricking morons plaguing internet doompost instead.
Sounds perfect. I lawys loved rts games more for the building aspect than for "strategy". Spent more hours in sandbox mode of Stronghold than in actual campaign.
But at the same time pure city/settlement builders are mostly minmaxing autism, which becomes boring after a while.
So a good city builder with combat is a dream game to me. Especially if the art and ost on the Stronghold level.
I don't get all the people comparing it to Total war and Banished when it has more of Strongholds features and scope than either of those games. >Stronghold but decent, polished and not made by Firefly Studios who don't have a clue
Is all the marketing it needs.
wow it's like it was made just for me.
I saw homosexuals complaining that there wouldn't be a "competitive scene" lol, like every new game needs to be an esports live-service zoom zoom frick fest.
Mac is a shut in who talks far to much and seems like he would be a really tedious person to know in real life. But his reviews and opinions on stuff tend to align with mine, he will call out games for being shit and if he's enjoying something it's usually good quality.
He just uses 100 words to say it instead of a dozen.
There's been a couple of threads about it, and consideringGanker isn't actually about discussing games that's pretty good.
I'm looking forward to it, but at the moment there isn't much to discuss.
I'm hoping it winds up being the Stronghold 3 we never really got, the regions having different production to support your main region, and having rival lords to fight over them reminds me of the estate system from Stronghold two. Hopefully we get some good wall building options.
if you squint it looks like a different Age of empires so morons got mad when they found out its actually small-scale banished with some combat.
RTS fans are so starved for games they will latch on to anything even close to one.
Its a fake game
RTS.
You can't actually do the murder yourself.
You just sit back and watch your people have more fun than you.
shut up namehomosexual
Wadaba dat true?
ye
If you want half-assed combat play Bannerlord
>Number one wishlisted game
>Literally never heard of it
Very sus.
that game is streamed mostly by Germans , idk whats with them and autistic simulation/city builder games
The people who play these types of games do not post here.
people who play games do not post here
Maybe once it is actually released? Hmm?
>he didn't play the demo
>Manor Lords is not a Total War competitor. It's a citybuilder with battles. Yes, battles are there, but not as huge or as frequent as some of you might expect. The majority of gameplay is focused on citybuilding and management.
>It's not a Empire Management style Grand Strategy game either. The map has regions, but you won't be able to conquer the whole Europe, nor have marriages or anything like that. The game is designed to play at a much smaller scale.
>It's not an RPG either. If you played KCD or Mount&Blade, ML is a different type of game. There is a visit mode in Manor Lords which allows you to walk around your town, but it's an experimental, cosmetic bonus feature, the game is really meant to be played from the "bird's eye" perspective, like a strategy game (almost always) should. There won't be any first person gameplay.
>It's not a competitive, fast paced RTS like Age of Empires or Starcraft. A lot of the game mechanics focus on aesthetics of your town and resources take some time to be transported around the map. This results mostly in a more of a relaxed experience, with high intensity moments spicing up atmospheric citybuilding rather than the game being at high intensity all the time.
its over
holy shit way to ruin the hype
This. It's just a small-scale city builder. You build a little village and chill. Nothing about it is hype, lol. It honestly looks like it lacks content and will get boring after 10-15 hours.
>talk to your customers with nuance and assuming they're intelligent enough to get it
Big mistake
Smart people read this and understand, fricking morons plaguing internet doompost instead.
Kino
Sounds perfect. I lawys loved rts games more for the building aspect than for "strategy". Spent more hours in sandbox mode of Stronghold than in actual campaign.
But at the same time pure city/settlement builders are mostly minmaxing autism, which becomes boring after a while.
So a good city builder with combat is a dream game to me. Especially if the art and ost on the Stronghold level.
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I don't get all the people comparing it to Total war and Banished when it has more of Strongholds features and scope than either of those games.
>Stronghold but decent, polished and not made by Firefly Studios who don't have a clue
Is all the marketing it needs.
Damn I was only hyped for the first person aspect
sounds exactly what I want
Great. I was only really interested in the city-building aspect from the demo, I'm glad it isn't a full blown RTS or anything like that
wow it's like it was made just for me.
I saw homosexuals complaining that there wouldn't be a "competitive scene" lol, like every new game needs to be an esports live-service zoom zoom frick fest.
Absolute kino
So Age of Empires?
it's a very slow paced game and the combat isn't a big part. It's definitely not like Total war.
is this true?
it is a really good game but it's not one of the best. manor lords is basically just 3D stronghold with several new mechanics and without a campaign.
>without a campaign
Devs are getting lazier and lazier
Mac is a shut in who talks far to much and seems like he would be a really tedious person to know in real life. But his reviews and opinions on stuff tend to align with mine, he will call out games for being shit and if he's enjoying something it's usually good quality.
He just uses 100 words to say it instead of a dozen.
So that's it? Fake hype.
There's been a couple of threads about it, and consideringGanker isn't actually about discussing games that's pretty good.
I'm looking forward to it, but at the moment there isn't much to discuss.
I'm hoping it winds up being the Stronghold 3 we never really got, the regions having different production to support your main region, and having rival lords to fight over them reminds me of the estate system from Stronghold two. Hopefully we get some good wall building options.
yet another generic fantasy city building colony management game after 10 years of 1000 similar games.
>generic fantasy
Whut
>fantasy
?????????
What's with you Black folk posting shit about a game you've done 0 research on
Its just a comfy city builder and Im looking forward to it
I found out that most wishlisted game on steam was made by single non-autistic polish guy
It's one person product, people are overhyping it already
Normoids will drop this game fast as frick, they're gonna expect skyrim witcher sims
I don't get it, people are complaining because a city builder game play like one and it was not an Age of Empire clone?
if you squint it looks like a different Age of empires so morons got mad when they found out its actually small-scale banished with some combat.
RTS fans are so starved for games they will latch on to anything even close to one.
It's more like Stronghold than Banished
lol even redditors don't give a shit about this game