In few months it will be 2 fricking years since this disaster.
What went wrong?
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In few months it will be 2 fricking years since this disaster.
What went wrong?
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It was a good and comfy game on pc
i had a 3070 when i played it (and waiting ~a month after release when they'd already patched some stuff) and really didn't have many bugs. i think a lot of the issues are related to performance because it was a fricking mess on ps4 and toasters, but if you had good hardware it wasn't any worse than a lot of open world games at release
i'm also not moronic so i didn't follow the development of the game to get hyped up about specific features so i didn't really have any disappointment on that front since i had no real expectations for stuff that would be in the game. obviously doesn't excuse the shit they pulled, but it didn't really affect my experience since i didn't go in thinking it would have feature xyz.
the biggest failure to me was probably not enough side content or shit to do outside of quests. there are a handful of side quests they put effort into, but otherwise mostly just 'hey go kill everyone in this random building' for most of the side content. needed to round out with some stuff like gambling mini games, street racing, more collectibles, just stuff to do in the game besides driving somewhere and shooting people. definitely needs some more incentive to explore the mostly empty world
overally i'd call it a 7/10, a lot of wasted potential but still a pretty world to explore and serviceable gamplay
They underestimated how immersion can affect your enjoyment of a game, something Gothic 1 in 2001 got right. Apparently the marketing team knew about it because they focused on how you'd be able to do all these things like spend time with your friends, drink at a bar or take your one night stand to your apartment, customize your cars or go buy some clothes. But none of it really ended up in the game, or it did in a stripped down way (bars and nightclubs don't matter, getting a drink will open the generic vendor inventory, hanging out with friends is highly scripted and part of sidequests)
People were sold on Rockstar/Yakuza-tier side activities but got Witcher 3's bandit outposts: cyber edition
>that pic
This drove me fricking nuts. My playthrough involved killing every single ganger I could find, and 100s of hours in I must have killed THOUSANDS of them, and yet they kept respawning.
Even with their leaders dead.
Even with their HQs empty.
Even with me completing all of the NCPD missions (yes, every one).
They just kept fricking respawning. It had no affect on either my reputation with any of the gangs or my reputation with the NCPD. The latter point is fricking insane --- you can complete EVERY NCPD MISSION and you get NOTHING as a reward. The cops are still neutral to you, and they still kill you if you stand too close to them for five seconds.
>"hurr durr make a name for yourself, go down a legend hurr durr"
V is a fricking nobody and nothing you do in the game has any sort of tie-in to a reputation system. Your actions don't matter and the gameworld doesn't react to the player.
>none of it really ended up in the game, or it did in a stripped down way (bars and nightclubs don't matter, getting a drink will open the generic vendor inventory, hanging out with friends is highly scripted and part of sidequests)
Half the quest-related bars and gang hideouts you clear out will close a day after you finish the quest, meaning they're no longer accessible. The other half open as generic vendor hubs for consumables you don't need.
The only thing that keeps Cyberpunk 2077 alive is people screenshotting their sexy Vs with texture-swapped clothes and posting them on the Nexus. That's it.
>start as a Stree Kid, grow up in the streets of Haywood and know Padre for who knows how long
>start the game in El Coyote Loco
>all Valentinos still shoot on site
Thanks game
>all Valentinos still shoot on site
Gang members will only shoot you on sight if you're infiltrating a building they're in. If they're just hanging out on the street corner they will only open fire if you walk close to them and refuse to back up.
>streetkid V has a long history with the Valentinos and is a friend of Mama Welles and Padre
>fixer gives you a mission to infiltrate a Valentino hideout
>streetkid V has no option to use his connections or knowledge of the Valentinos to complete the objective, he can only sneak or shoot his way through the building like any other V
>Corpo V can't simply agree to be Stout's sex slave and sell Arasaka's secrets to Militech
Worst lifepath by far. It feels like you're playing a different game the first quest.
>be corpo V
>not a single instance where you can leverage your knowledge of Arasaka in the entire game
>most you get is a handful of XP-reward dialogue options that don't have any unique outcomes
I didn't say he was part of the Valentinos, I'm saying that V's background has literally no bearing on gameplay.
you were never a part of the Valentinos as Street Kid V, you may know padre but everyone in heywood knows padre, you're just a lowly punk
Do you mean the mission where you can chat with one of jackies' friends and he lets you go upstairs even though it's off limits?
>one mission excuses the dozens of others
>all Valentinos still shoot on site
You're doing something wrong or you're playing the pirated unpatched version. Right at the start most gangs will not be aggro with the exception of Malstrom road blockades. Now if you push your face into a bunch of gong gangoons they'll slowly aggro to you but just passing by should always be ok early on.
>V is a fricking nobody and nothing you do in the game has any sort of tie-in to a reputation system. Your actions don't matter and the gameworld doesn't react to the player.
They should've used the street cred system to unlock/progress the quests given by fixers. Which also would've given V a reason to even bother with all those side jobs in the first place considering time is a factor and it makes zero sense to ignore the main quests.
Got a 3070 as well right before release, and I fully second your opinion
This to be honest. It was a fine game running on my 2080 bottlenecked by a 2700x. Now it's pretty solid on my 3080ti and 5600x.
It was never going to be what people hyped it to be.
choices didn't matter
did you even play the game?
it a comfy game with sovl, i agree
>did you even play the game?
People did analyze quest dialogue and choices and vast, vast majority (around 90% even) result in the same consequences. A HUGE disappointment since Witcher 2 had basically completely different 1/3 of the game depending on your choice and they did promise that the game will be shorter but with more freedom.
>People
>he did not play the game
>his opinions are based on youtubers and Gankershazamtroony copy pastas
nu-Ganker is so bad it's unreal
He's right though.
>did you even play the game?
I did and he's right, choiced don't matter. "Do mission" or "don't do mission to get a red palette swap of a car you already own" isn't a choice. Beating Fingers or talking to Woodsman about Jotaro are actual choices with some consequence. Shit like "Meredith/Gilchrist" "NetWatch/Voodoo Boys" "spare/kill Sasquatch/Oda" or "take down random thug boss found inside a *insert gang name here* warehouse lethal or non-lethal" or the rest of the entire game mean jackshit because absolutely nothing happens. It's as much of an RPG as Far Cry 3 was just because it had a skill tree; that is to say, not at all.
>countless people live or die depending on your choices
>your choices don't matter
Dumb zoomer shazamtard.
>countless people
If they stopped existing the microsecond you finish their quest, it's not a choice that matters.
If an 80 hour RPG has quite literally only a handful of actuall choices with impact, it might be a shit RPG if that was one of the selling points. The fact you eagerly jump on the Shazam train without any argument tells me everything I need to know. Enjoy the (You)
Your moronation knows no bounds. You're so incredibly dull and dumb that i feel sick. You should have a nice day and if you have children or any other relatives they should be killed off as well. Such stupidity should not be allowerd to exist.
are you ok bro?
>REEEEEEEEEEEEEE MY ARSE HAS BEEN BTFO
The post
moron
?t=2748
>"So many options, so many possibilities, and each will have consequences rippling through the game world and your story"
Most choices do not matter and do not affect anything. Next you'll tell me they didn't cut random encounters either
>his full knowledge of the game comes from youtube videos
I accept your concession.
>no argument
okay
>has no arguments only copy pasta
>calls ''no argument''
Again, I accept your concession.
>gives evidence
>hurrrrrrrrrrrrrr yotube
I accept you’re a blathering moron
>Most choices do not matter and do not affect anything.
Brainlet who didn't play the game. Cyberpunk has a shitload more choices than The Witcher 3 had.
Go to bed, Paweł
You make a choice every day to be a moron and yet it does not matter
Flavor text ist a choice. And different boss takedown animation at the end of isolated quest isnt a consequence. Its as low effort as procedural generation.
>Flavor text ist a choice.
It actually is.
>everyone who criticizes the thing I like is a shazam meme poster.
>has some surprising good porn
Unexpected
So I found out why the game is shit. They hired the devs who made Mass Effect Andromeda.
Well that’s just asking for trouble, but it helps explain how they could somehow be over budget and given a wider window to release and still release a buggy unfinished mess of a final product.
weak bait since Cyberpunk 2077 is a 10/10 masterpiece, have a pity (you)
I remember that one Polish anon who translated entire fricking timeline of development starting from the title reveal at some shareholder conference back in 2011 up to the release. What a fricking ride it must have been. Easily the most fricked up development of a game i have heard of. It's like they managed to check every single "dev hell stereotype" possible.
QRD?
basically:
>announce a new RPG with focus on gameplay and expression, like Deus Ex
>small team is created to slowly work on things about the game, create first assets, story, gameplay elements etc., they constantly work on the game over the years and things seem well and comfy there
>suddenly, because of fricked up Witcher 3 development where they had to redo entire fricking game from scratch basically, most of Cyberpunk people are moved to help with Witcher 3, dev is on a halt
>after Witcher 3 and expansions, now is the time for Cyberpunk, new director - Badowski - is now tasked with a decision: keep the Cyberpunk team who worked on the project for years and created some foundations or keep the Witcher 3 team, who had experience with making Open World RPGs, so he just pitches them against each other and forces them to present him ideas and the team whose ideas and work he will like the most will win
>entire game is now re-done from scratch, 2016 is the ACTUAL start of development
>people crunch and slave away to create a demo for 2018 E3, basically not making the game, but making false promo material, that 40 minute gameplay demo? it was all fricking CGI they had to then re-recreate in the game later and still couldn't make everything that was shown there work
>horrible mismanagement, firing experienced people, you have situations like industry veterans who worked on multiple mainline GTA games and RDR1 and 2 on senior/directorial positions having to listen to some boomer Polack who never made a game and his moronic demands etc.
>execs demand contradictory mechanics or crazy shit they blurted out by accident in an interview when promising some amazing features from the game and they don't know shit about coding or IT so you cannot explain to them how moronic that idea is and they just want you to do it anyway, and once you show them what a shitshow it was at the end, they just wave away
>game is delayed multiple times
>a disaster launch we all know now
>because of fricked up Witcher 3 development where they had to redo entire fricking game from scratch
Wait what? First time I'm hearing this, what happened?
basically they had all fancy graphics and shit going on, but it was all isolated levels with static weather and behavior, but once put together as a game, consoles simply could not fricking run it
also they tested the game PC first
they had to basically redo the development and start developing from consoles first, which is why so many graphics in the base game are ugly or look low quality (as opposed to Blood and Wine), they are really just quickly scaled down and compressed original graphics
forgot to mention the original cyberpunk 2077 team left and made their own studio releasing ruiner which is a better cyberpunk game
>and made their own studio releasing ruiner
What the frick, I kept think of ruiner and how much better it was when I saw in cyberpunk trailers.
>source: just trust me bro
It's funny seeing my shitpost being shared around as fact. I made all that shit up to prove you gays will believe anything.
Okay, Pawel, now go back to work.
This reads like fanfic. Development didn't really start until 2016 and the shit about "childhood hero" was just made up for the trailer. Keanu was already involved from an early stage. A lot of older devs left CDPR after The Witcher 3 because their pay was shit, so CDPR simply hired some junior devs and released this shit way too early. The biggest mistake they made was developing the engine while also developing the game.
I don't believe this bullshit for one second
Easily the cutest girl in the game. Shame you can't romance her. Also one of the few ones that look like actual Cyberpunk 2020 design from Pondsmith and not whatever atrocities their other artists came up with.
dunno i liked it
>2 years
No fricking way
The game released in December 2020.
How the frick has it been two years already? It's impossible.
Is that the reception girl in Judy's bar?
no, it's the one from the dolls bar
Poor management and inflated ego after Witcher. They tried to ballsout the marketing to make money for more development post launch but it didn't work and bunch of mentally broken devs left and the rest are simply outsourced assets farms who do great work if there is a proper lead. I guess corona fricked some shit up with travel and their crunch didn't happen at all. Not to mention noone wanted to work on a stupid meme video game during a serious social crisis.
That being said, better games were made in worse circumstances but you have to look at detailed differences and project scopes.
>Cyberpunk 2077 is literally THE MOST expensive video game EVER RELEASED.
Cannot make this fricking shit up. The only thing more expensive is fricking SCAM CITIZEN. A fricking CROWDFUNDED project with a bunch of fat fedora tipper rich neckbeards and boomers funding it for over 10 years now.
https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop
Realistically how soon do we think a game will overtake Star Citizen's development budget? It's got to be at least 15 - 20 years no?
Star Citozen is unique in that regard, no conventional game ever could, especially with publishers crying about how expensive AAA development gets. The only way is another crowdfunder that also has a way of monetization like ship sales before even releasing, the stars have to align pretty fricking close, in other words.
>2022
>still waiting for this fricking game
The dystopia was real life this whole time.
>2 fricking years
I still have not played it.
If I find myself a nice GPU so I can play it I might.
Honestly though even after all the fixes I am not even sure if I should bother pouring my time into it.
After all I still got Witcher 3 to play.
I'm playing it right now and it's actually pretty good, and I hated everything I saw in promos. The first few hours are shit, but the game massively improves about when your Hispanic sidekick disappears.
>they literally had to rewrite entire fricking story because execs wanted WHOLESOME CHUNGUS KEANU REEVES in the game
jesus christ, there are still npc models for original Silverhand and other characters/villains that were supposed to be in the story instead
not to mention his sections are so fricking jarring where you are suddenly given 100x bigger stats to show what a cool badass he was
>there are still NPC models for original Silverhand and other characters/villains that were supposed to be in the story instead
What?
digging in game files revealed models for NPCs that were supposed to be in the story instead of silverhand etc.
If this is what you mean, these look more like placeholders before the unique models were finished.
nta but they found a half-finished model for Morgan Blackhand, and code strings for a mission involving him, Johnny and Rogue
Got any better images of him I can’t even make that out
Oh, that wasn't supposed to be an image of him; that's the intro of the game with V and Jackie walking around, they fricked it up in one of the patches and didn't load properly regardless of your PC. This is Blackhand's unfinished model, which was later reused in part to make Mr. Blue Eyes
After remembering that the character creator they originally showed off had a ''childhood hero'' parameter, I had the theory that whoever you picked was originally the personality you ended up with on the magic usb stick. But that was before I found out that whole demo was a mock up.
>that whole demo was a mock up
one of the craziest things to me
it was all literally just a fricking CGI cutscene rendered with the game engine, zero interactivity whatsoever
only LATER they basically worked for fricking months just to re-create THAT ONE quest in the game, but in the game everything breaks apart if you pick anything that wasn't in the showcased demo, and game railroads you into correct path or the outcome is really fricking disappointing
also every other quest is much, much lower quality as well
>they basically worked for fricking months just to re-create THAT ONE quest in the game
They didn't even recreate it properly because you can't use the bug bot and you can't wallrun.
They still fell really short of their own demo.
Plus, if you rewatch the gameplay video you'll soon realize they cut every single dialogue choice that actually has V *do an action* instead of just talking. Things like being able to let Jackie take the body in the bathtub, or being able to wrestle the gun out of pic related's hand; all actions that involved more than a change in line of dialogue were changed.
This is false, there is concept art of Silverhand from way before he looked like Keanu.
Of course there was concept art of him, but I doubt he was the protagonist from the beginning.
expecting non-gamers to have good taste and normie gamers to not be petty
she cute
Badowski went wrong. He is the moron who should never be a game director but is because he was at the company for the long time so they give him executive positions.
>he is the moron who demanded troony creator, which probably resulted in 3rd person cutscenes being cut
>he is the moron who basically forced them to re-do entire game from scratch in 2016 when he took over development
>he basically kept pitching dev teams against each other, said that they have to bring him best ideas, and the ones he likes will get to stay and rest of the devs are gone from the projects, creating ill will
>never developed a game or code, was a liberal art homosexual all his life
and many more rumors about what an insufferable gay he is
Well hello to you too Takemura
The vertical alignment of kuso-ama triggers my autism
Glad I let this homosexual die.
Best part is when you are driving out of Night City with Panam and you hear on the radio that his favorite porcelain b***h bit the bullet.
> CGI
It was definitely spiced up. Look at the car chase sequence from the 40 minute demo. It looks like some Marvel movie footage with how things blur and behave.
>what do you call a hollywood glowie?
a sha zam
>farycryghostbuster
lol
in their defense though, it was at least a nice abandoned tokyo simulator
Media artists overrun game developers.
We got a 3D player with hardware killing resource waste and interractivity clumsily piggy backed on top of that as after thought.
>2 years approaching
>already announced witcher 4
>20 year anniversary of cdpr
>still no dlc announcement
it's actually over
>2 years
No fricking way. Absolutely not possible.
>What went wrong?
Promised the world but delivered a Far Cry title. No living breathing immersive city, no actual roleplay, no choices that matter, no random encounters, no "next generation of RPG" as they claimed. If anything the bugs saved their ass because people focused on them instead of the real problems with the game.
>the bugs saved their ass because people focused on them instead of the real problems with the game
Fricking this. This a million times over and over. The fricking gaming journalists who can't be counted on to do anything fricking right predictably went for the low hanging fruit that was the bugs and directed none of the conversation towards the fact that your background didn't matter, they killed the entire cast from the early part of the game, which was also the most immersive storytelling, and your only choices that mattered was how you treated Johnny. The only thing they got right was the relationships, which obviously they had to get right because everyone is thinking with their dick.
And the fricking players, the players who said it would be fine once the bugs were fixed. Fricking delusional useless pieces of shit who could not be counted upon to call out the company and the journalists for not addressing the fact that none of the quests were good (besides the politician one) or had long-term impacts on later quests.
>What went wrong?
Reliance on "Bioware magic" (make fancy promises and then cross your fingers and hope the programmers can pull a game out of their ass on time) and they released the game on ancient hardware that clearly can't handle it
I liked playing as a robotic john wu protagonist but the main story was gay and aids.
Rough launch but the game is in great shape today, at least on a high end PC. Easily one of the best RPGs I have played in recent memory and one of the few times I have actually cared about a game's story and its characters. My main gripe is that I wish the world was smaller and more condensed.
Solid 8.5/10 game and I look forward to what CD Projekt Red develops next!
>great shape today, at least on a high end PC
Its almost the opposite. It didnt run on low end at launch but now its fixed. Nothing has improved for high end players, if not even downgraded for those who could run it from start.
Its the same game as day 1, just doesnt explode toasters anymore. Still full of jank, disconnected mechanics and window dressing world.
>you can't even accept your mortality
Shills will say skyrim is inch deep but this game and its themes is the definition of shalowness
Skyrim is inch deep if you play the vanilla game (see: the actual game as made by Bethesda and not the free work done by dedicated fans), it's just that CP2077 manages negative depth. The bottom has risen up and pushed out all water in the pool, they turned the container inside out to remove all depth possible.
Did the next-gen versions even release?
Was there ANY word on the DLC? Witcher 3 already finished it's dev cycle by now.
Yes. PS5 now runs native, no other upgrades. Some new free items and locations have been added. Paid story expansion ( presumably a whole another story ) is in the works. They're targeting 2023 but i bey they'll be pressured to half ass it out before christmas again. Or postpone a year.
Worst part is that the execs did apologize, but only for the last-gen consoles. In their eyes, there is NOTHING wrong with the game on PC, PS5 and SEX.
There isn't. It was easily GOTY 2020 despite not being the GTA clone some people wanted.
it was a shitty RPG and a failed GTA clone attempt
set the expectations WAY too high, then released in a state where the game needed at least one more full year of development
all in all it wasn't a bad game, I enjoyed it. but I can see why people where disappointed
Ran fine on release on my 3080.
Pic from a modded game?
looks like vanilla to me, the only thing i'm not sure about is the color of the netrunner suit, the Judy dive suit is the classic one, Cyberpunk 2077 has some great asses and textures in general
>imagine getting to rim panam's ass
Haven't seen any showers at their camp
It's too bad because these girls turn me on a lot
I like the game's assets, I guess?
I'll only play it with a new GPU.
Don't care if it's 2 years late.
>new GPU
That won't fix lack of gameplay value and fun. Watch a movie instead.
t.shazamtroony copy pasta reply №54823452
You sound like a dumb gay to me. I'm playing on a 1650(s). The game needs a good SSD, fast RAM and a good CPU more than a GPU(depending on your native resolution).
I played it on GeForce Now at max settings at launch since I still had my 970 toaster back then lol played well.
>What went wrong?
Last gen console compatibility, children taking marketing seriously, and released too early by idiot upper management. The game is simply unfinished. We'll see if CDPR manages to fix some of it when the major DLC pack hits next year, but I doubt it. Vehicles/traffic is utterly fricked and the game design itself is moronic (single-person game focusing on character customization). It's still a shitload better than your avarage Ubisoft or EA trash though.
Incredibly moronic take. Let me guess, since you don't see yourself in third person you always wear the same clothes, never shave, never take a shower and feel perfectly ok to look like a hobo. have a nice day. I mean it. You're a genuine moron. You deserve to die.
>try to sell the idea on how "fashion is everything"
>tie stats to gear
>end up 90% of the game looking like a fluorescent clown with neon hotpants because there's no incentive to roleplay with appropriate clothing because the game severely lacks immersive aspects
t.moron posting shazam copy pasta without giving it even a second of thought
If you can discuss the game like a normal person without letting shazam trannies live rent free in your head 'll accept the concession
>discuss the game
>has not played the game
>knows shit about the game
>talks out of his ass
How can there be a discussion when you are talking shit about a game that you know nothing about?
You're the moron here.
The only time you see your character is when you're in the menu, looking into one of the scripted mirrors, or when you're driving.
I never once ended up with a set of gear that looked good and was appropriate for my level in 70hrs of gameplay.
I always found some moronic hot pink gun or neon reflective jacket that had better stats than the gear I just wasted time upgrading.
>triggered
A first-person viewpoint when they entire game is based around loot to customize your character is moronic. It might've worked if they implemented ray tracing everywhere to let the player see themselves in reflections, but this isn't the case.
>did not play the game and is also moronic
Unless you're confusing Barbie Dress Up The Game for Cyberpunk 2077?
What's the point of the clothes if you can't see V wearing them? What's the point in even creating a custom V if you never see your character?
>if you can't see V wearing them
Maybe if you played the game you'd know that you can in fact see your V wearing them. moron.
Nope. Only in photomode or the menu, never in-game. Character customization is pointless and yet the entire gameplay is built around it.
Why do you keep arguing with people that have actually played the game?
>photo mode
>menu
>mirrors
>in first person you can look down at yourself and see your clothes
>you also can see yourself in cinematics
Unlike you, dumb gay, i've played the game.
>photo mode
not in-game
>menu
not in-game
>mirrors
View is limited and this completely pauses the game.
>in first person you can look down at yourself and see your clothes
View is limited and the clothing doesn't match (rolled up sleeves).
>you also can see yourself in cinematics
There's like two of them for a total duration of about 2 minutes in the entire game.
So yes, character customization is useless. If you compare this with GTA San Andreas (2004) it's a joke. And GTA doesn't even claim to be an RPG.
>this is a ''why is the game not GTA'' episode
>lacks reading compression
Perhaps you should look in the mirror. Especially since you seem to think that it accounts for amazing customization that is way beyond a game from fricking 2004.
Doesn't even need to be compared to a different genre, every Deus Ex did it
>made my male v self-insert too hot
>keep playing with naked mods
this cant be good for me bros
>CDPR got hacked
>still no leaked Red Engine and source files
Source code leaked, but any new impressive mod that releases is being scanned by trannies from cyberpunk modding discord, and if any source code was used to make the mod they report it. These people on the discord are legit cultists. When the expansion script leaked it was data mined in game's files and hoarded by those trannies until one of them had a mental breakdown and leaked it to the public.
Honerstly, i used to think you 4chins homosexuals were the worst degenerates on the internet. Then, i started using discord and reddit and realized that somehow you stupid motherfrickers are somehow more rational than these "normies" who blindly follow.
Nothing. Its kino now.
Kenny Eurodollars is a legend
>there is no option to gangbang the Us Cracks with your buddy Kerry
missed opportunity
>What went wrong?
The same thing that happens to every game company, all the good developers left.
they changed the protagonist from badass cop with sexy partner to random thug
Make a vidya adaptation of a tabletop RPG with none of the RPG elements, instead turning it into a shallow glitchy GTA clone
is it fixed now?
Alright what mods do I need if i want to make a futa V with a thick wiener?
It it imperative that she have a thick bulge visible through thick clothing OR a panty bulge visible when peeking up her skirt.
However, the superior choice would be to have her wear skirts and forego the underwear altogether and, in order for the dong to flop around realistically.
Have we reached this level of cyberpunk modding yet?
I'm still playing Vanilla. Go to the /vg/ thread and ask there.
F F F F F F F F
>Have we reached this level of cyberpunk modding yet?
No and you never will because femV's dick is invisible in first person without mods. None of the pant meshes accommodate it either, they just fit the default female body and don't account for a dick. Half the clothes in the game also don't account for larger breast sizes, they just default to the medium option causing your breasts to balloon a few cup sizes when you take your jacket off.
Shit game.
>have futa option
>have dick size & pubic hair option
>no way to display it or show it off in screenshots
>not even with mods
shit game indeed
also why is the NPC variety so damn boring? 99% of them have the same exact body as female V, give or take a few tit sizes. No way to make your V a skeleton, a chubby QT with thick thighs and huge ass or a thick bimbo with bolt-on breasts. Such a damn shame. Even Skyrim has more customization than this
>>no way to display it or show it off in screenshots
>>not even with mods
There used to be a bug that allowed that, but it got patched. Ironic, innit?
Has she ever wiped her ass in her life?
have you ever stopped to realize that females arent supposed to have dicks? I think r/LGBTQ is more your speed.
PON PON SNEED
>PON PON SNEED
PON PON SNEED
>PON PON SNEED
Not a bad song but i like other songs from the soundtrack more. really depends on what music you're into.
https://www.youtube.com/watch?v=ZkEHUqgIvhQ&list=PLRFAOvDITgP8WEBHjuI-j9NTiDzIJlucz&index=64
For me it's
>IT BEGINS AND IT ENDS
>IT BEGINS WITH HER
Shit game but worthwhile soundtrack
>this is his first time seeing concept art
You're kinda dumb. Have you considered suicide? I hear that it is very hip. All the other zoomers will upvote!
You sound mad, hope you get better anon
yikes what a soulless post, downvoted
>can't hack radios to blast songs like this at full volume, overriding the normal combat themes
Shit game. All I want is to mow down entire gangs with Pon Pon Shit blasting in the background.
>lies
lel. But CDPR already had a reputation for lying ever since the Witcher 3 downgrades, so you'd have to be an idiot or child to have believed any of their marketing in the first place.
It was a mediocre shooter and an awful RPG. The open world felt somehow emptier than BotW, the side missions are far cry level of redundant and there's barely any interactivity with the environment. The skill tree is tedious and boring, you barely get any cool "tech" stuff when you level up, it's mostly "+0.5% asswiping damages per point invested in this perk".
I don't know why we're beating on this dead horse, it's a mediocre game and most people agree minor the few shills that pop up .
It still amazes me these polaks thought they could copy Rockstar within 4 years with zero experience and no technology.
ill play it once the DLC is out
>implying it will ever come out
>implying even in the off chance it did that it would be any good
As always it's the management who are to blame. The success of The Witcher 3 got to their heads, plus CDP is the only big dev in their country. Recipe for egotism.
Development was more like 3.5 years, which explains the clusterfrick.
that was clearly an intentional choice
devs don't like adding kids to their games for very obvious reasons
>they even disappear in photomode
Cowards.
You know what's worse? That those actually are unique models. It wasnt a quick and dirty workaround. Someone modelled that and was thinking "yep, thats exactly how kids look".
...that is unless Pawel lied about this bit.
It was never a workaround, it wasn't anyone thinking this is how kids look, it was them going, "Nah, we don't want to put actual fully detailed child models in this game and suffer any more controversy than we already have in the media"
Even weirder, because there are a few proper child models in the game, guess they wanted more variety.
That pic disproves
. If they child models were unique then they'd have unique meshes, but they are clearly interchangeable with the adult body clothing meshes, just shrunken down.
It wasn't that bad, I like it.
>unfinished and buggy game is still somehow the best and most soulful AAA game we've gotten in years
That really says something about the AAA game market.
CDPR's creative team isn't dead yet, which is the only reason I still have some hope. Ubisoft and such are way better in project management, but they're utter woke and nobody has any idea what their games have to be about.
>Ubisoft and such are way better in project management
Skull & bones
so, FNV?
FNV
>kill everyone in Cottonwood Cove
>meet Caesar as part of the main quest
>he mentions how you're the courier who's been causing so much trouble, but is willing to forgive you if you work for him, same as he did with Lanius
or
>kill Vulpes when you meet him at Nipton
>a new frumentari meet you when you exit the Tops and mentions the death of Vulpes
Cyberpunk
>kill dozens of Maelstrom members
>clear out their hideouts
>go to their HQ with Jackie
>same dialogue as if you had never met them before
amazing.
i'll play 2077 one day just to see what it's like. i heard the soundtrack was pretty good.
The game is strong in its design. The sound and visuals are good, textures are good, lighting is good, etc.. The characters you meet are believable and well-acted most of the time, and plenty of missions are well-written and engaging. At its best, it's like a 7/10 AA action game is trapped within an alpha build of a Bethesda sandbox. It's worth a playthrough if you like the genre.
The issue is that the more you play, the more problems you notice. The inconsistencies, immersion-breaking logic, unfinished systems, barebones mechanics; there are a lot of moments where you'll complete an objective and be like "Was that it?" It's the ultimate game of "if they did x slightly differently" and "x is cool, but they could have done y". It's a game of unmet potential, and that's why people are so salty about it. It's like the game is holding the imaginary better version of itself in front of your face and taunting you with it, taunting you with something you'll never have.
It might be a lie, an illusion, but it's there, and it keeps you going.
oh, i get what you mean. definitely worth a pirate at some point, then.
>VTMB
i'm gonna have to play it to believe that. i don't think anything can touch vtmb's cult status. sure it's unfinished and buggy, but it doesn't quite match what says about 2077
Panam seems like a girl that only likes sex when it's missionary, and with a long term partner.
>you'll complete an objective and be like "Was that it?"
We raided/infiltrated the fricking Arasaka base that held the parade machinery that we staked out and bonded over Japanese cooking and his childhood, murdered billions of dollars in elite snipers and military-grade mecha and the moment you step outside the facility it's over.
No car getaway, no review, no fricking reward, not even a "hey man catch you later". Dumped all the useless loot in the courier bin and sat there thinking that a better use of my time moving forward is jerking off or sorting my porn.
>most soulful AAA game we've gotten in years
Elden Ring has more soul than this just by having more actual choice
>minmax str or dex and use two handed weapon or shield with one handed
>mage and archer still unviable ever since demon's souls, faith still only good for heals
nice class building rpg you got there.
>catering to people who don't play video games
>hiring the wrong people
>marketing only to journalists and influencers
>CDPR ironically acting like a corpo villain when developing a game set in the cyberpunk genre
Nothing, it's gonna become a cult classic and all the summergays will keep seething about it eternally
>it's gonna become a cult classic
It already achived VTMB cult status back when it released lol. This is probably going to be the last ambitious AAA game where you can really tell a massive budget and soul went into it.
I actually enjoyed the game a lot though I didn't have much expectations going in, the thing that pissed me off was the whole urgency aspect of the story trying to make it seem like you're dying and don't have a lot of time left but also "hey here's a bunch of side shit that's not important at all to do".
Promised the entire fricking world. A game that wont ever be made.
Delivered just a decent enough game, which was much less than people hyped it up to be.
This game is proof to Gaben that he should never release HL3 lols, it can never live up to the hype.
>Promised the entire fricking world.
Just don't do that.
Who else rollplaying as Robocop right now?
>roleplaying as robocop
>when most body alterations you can get are some metallic lines on arms and face and spoopy eyes
I meant gameplay wise, but there are ways to make yourself looked borged out via clothing and gorilla arms.
>but there are ways to make yourself looked borged out via clothing and gorilla arms
The only time gorilla arms get borged is when opening doors, and even then there's clipping.
Define borged then. Robocop isn’t a particularly borgy looking character, he have big silver plating to mimic muscles.
>Define borged then
robot limbs and eyes, synthetic skin, etc.
the sad part is that all that's in the game, even random npcs can have all that, but not you.
There's no vanilla way to look like a Maelstrom member.
Expansion when cyberkeks?
Never.
What a waste of good character design. Why, cdpr?
>Didn't get hyped
>Didn't bother reading up on it
>Didn't join any conversations involving it
>Bought it day 1
>Had fun for 130 hours
>Dropped it to never play it again
It was pretty good t-b-h
This, except I’ve played it four times now.
Why? You can just reload the last section to get the different endings. (Aside from the Johnny sync one)
Because I want to play the game with different builds. My urge to go full stealth and full annihilation shotgun mode cannot be quenched in a single playthrough.
>"role playing" game
Yes
No
FRICK YOU (also yes)
(Corpo) *business voice* Yes
that's not how it is, but it's true that most dialogue choices amount to nothing and lead to the same outcome.
>see that people on social media are shitting on cyberpunk again
>know that /vg/ tourists and classic contrarian Ganker will immediately make a thread praising it
>see this
Like clockwork, Game is unfinished trash. Everyone that says otherwise is shill, troll, homosexual. Sage
Knowing my enjoyment of Cyberpunk gets under your skin like this, only makes me like it more.
Adam Bodarski
Didn’t they cancel the second dlc expansion? What a fricking shit show.
it shouldn't have been open world
the apartment should be your hub from where you select missions and load straight into them
they did make an impressive open world without loading times but large parts also felt empty and very unnecessary
>what a HE*KING shit show