Giant spears that sound like you were hit by a fricking nerf dart but do a buttfricking load of damage and PVP sweats even when you are trying to just grab an item so yeah bing bing wahoo indeed.
If this was the first game of the series and the geography made no fricking sense then no one would care, but off the back of Dark Souls 1's insane level of detail to orientation, Dark Souls 2's patchwork style of mapping is egregiously bad.
the alonne knights will come at you if you proc them with a bow, fight them one at a time if you can. stay next to walls and corners so if one snipes you with a great bow, you won't fall off and die. also never just hang out on any bridge or platform, keep moving
OP here, I've played all souls game except 2 so I have this one question, why is the enemy tracking insane in this? Its the only game in the series they chase you forever
because circlestrafing basically broke every single enemy in das1 into a trivial endeavour if they didnt ganksquad you or had some unpredictable special attacks
Bing bing wahoo
Terrible hitboxes.
The rest of that shit ass game
Skill issue.
Cope seethe dilate ywnbaw
Cry about it basement dweller. I don’t give a frick about your obsession with trannies, game is shit lmao
holy basedludokino
time to uninstall and review bomb once again
Weebs.
It's hard so it's bad
Glitch fest
Getting your ass sniped
Kino….
My name is cornholio, I need tp for my bunghole
Getting swarmed by alonne knights until you decide to take your time to permanently get rid of them
Is Ganker really this bad at video games?
DaS2 filled Gankereddit hard and ever since Gankeredditors have been seething inconsolably. So yes, Ganker really is bad at vidya
and then doing it again for sir allone
at least that’s how it is for sotfs, idk if it’s different in the original
Best area for duels.
Game significantly drops in quality after this area.
Giant spears that sound like you were hit by a fricking nerf dart but do a buttfricking load of damage and PVP sweats even when you are trying to just grab an item so yeah bing bing wahoo indeed.
Bu but the elevator makes no sense!
If this was the first game of the series and the geography made no fricking sense then no one would care, but off the back of Dark Souls 1's insane level of detail to orientation, Dark Souls 2's patchwork style of mapping is egregiously bad.
kino
Nice webbum.
>dual spearchad
the alonne knights will come at you if you proc them with a bow, fight them one at a time if you can. stay next to walls and corners so if one snipes you with a great bow, you won't fall off and die. also never just hang out on any bridge or platform, keep moving
kinda cool area, didnt like the colour scheme tho. it hurts my eyes
shits about to get lit
there some items under the bridge
dont forget to grab those
OP here, I've played all souls game except 2 so I have this one question, why is the enemy tracking insane in this? Its the only game in the series they chase you forever
because circlestrafing basically broke every single enemy in das1 into a trivial endeavour if they didnt ganksquad you or had some unpredictable special attacks