do you have trouble understanding the concept that not everything is enjoyable to everyone, but things can still be good to different people? The game is fantastic and a lot of fun, but if it's not your style then obviously you wouldn't like it. Doesn't make it bad or you being tricked. Just go play whatever brainless cawlufdootyslop you enjoy instead and stop being a dick
Morons like you is why gaming is ruined because companies trying to cater to """everyone""" by making the same formless, generic slop everyone can enjoy.
Can't have Mr. Anon here, not like it, or something.
>Chiral Artist,
You're deep, but not that deep. You've gotta make your way around the mountain next, I burned out there trying to rebuild all the roads.
>I burned out there trying to rebuild all the roads.
The thing that people need to know is that you shouldn't invest into any road that has 0 investment at all. Progress the main story and roads that had 0 investment will suddenly start getting investment, and that's when you start putting the time and resources into them. If you don't then you have to front the whole cost whereas once the npcs start contributing due to progressing the main story you only have to contribute roughly half the amount.
I didn't know this lol, I linked the first city to the far away one and then quit as I was starting to round the mountain. I dropped it for 6 months and then mainlined it when I came back. I had been maxing out all the stars before that too but I just had enough and wanted to see the end.
I did the same thing. I finished like six parts of the main road from Lake Knot City to the Distribution Center South of Lake Knot City including one or two leading to Mountain Knot past the Junk Dealer I think his name was (It's that guy near the run down farm with the BTs, not the one with the girlfriend) before I even started to go towards South Knot. I thought the Ceramic cost was absurd and couldn't understand how no one was donating to any of the roads despite hours passing so I stopped doing the path towards South Knot to continue the story, and then as soon as I started doing that suddenly the roads to South Knot which I had been passing for hours at 0 in everything suddenly had hundreds donated to them out of nowhere. Then at that point I realized how it did road progression.
>I burned out there trying to rebuild all the roads.
The thing that people need to know is that you shouldn't invest into any road that has 0 investment at all. Progress the main story and roads that had 0 investment will suddenly start getting investment, and that's when you start putting the time and resources into them. If you don't then you have to front the whole cost whereas once the NPCs start contributing due to progressing the main story you only have to contribute roughly half the amount.
I find that the mules really aren't that difficult to find, I just bring a BOLA gun with me and that sorts them out, No need for smoke grenades, decoys or anything. Unless they get extremely difficult near the end of the game?
No, there's no point to 95% of the equipment in the game. >ladders, ropes, bridges
Useless, just double-jump the gap or spam jump to climb the obstacles. >weapons other than the bola gun and hematic grenades in case you get grabbed by the BTs
Also useless, you only need them in specific story sequences but you'll have all the weapons you need thrown at you by tar people in those so there's no point bringing them.
The point is allowing players to play however they want. There's no single way to play. If they want to bring ladders and cross everything that way, they can. Sorry you're so dumb you need this explained to you.
What a moronic thing to say. The game is badly balanced, leading to most equipment being useless since you can do things ten times faster and better without it. That's just bad design, nothing else.
Reminds me of Itsuno fanboys saying they were 50 hours into DD2 and still hadn't gotten to Vermund therefore the game wasn't short on content and the open world wasn't badly designed. Yeah you can load ladders and ropes and waste time using them to get through areas you could get through 10x faster without if you want to "make your own fun" I guess, doesn't make up for the game's faulty design.
I'm pretty sure using ladders to scale a steep cliff and sticking a rope at the top for the trip back is faster than taking a five minute detour around the cliff each time. The whole point of the game is optimising your delivery routes using all the equipment available, then eventually perfecting it with ziplines.
If that's somehow slower than not using equipment for you it just shows that you're shit at using it.
>put on exoskeleton (and later gloves) >can now easily walk/slide down 60+ degree slopes by just holding both triggers >99% of cliffs you'd need a rope for either have a tonne of protrusions you can jump down on without taking damage (or taking very minimal damage) >rope is too short for anything you couldn't mountain goat your way down on
Seriously how are you frickers this bad at games? I never once died, broke a package, or took more than like 10% damage (instantly refilled by blood bags) throughout my entire playthrough and I didn't use a single rope or ladder, including in the mountains.
Fricking hell even the bikes in the game can climb near-vertical inclines.
>What? Gloves do nothing in that situation. >literal item description states the gloves help you stop sliding
You'd think Kojima fanboys would at least play his games, but if you needed ropes and ladders you probably got filtered (in an extremely easy game, somehow) before getting the gloves anyway.
4 weeks ago
Anonymous
item description states the gloves help you stop sliding
While climbing, not descending. Good job googling the item description though.
4 weeks ago
Anonymous
>he keeps digging himself deeper
No wonder you found the game to be non-trivial.
4 weeks ago
Anonymous
Why embarrass yourself like this? Sam doesn't use his hands while going down a slope. They provide grip when he uses his hands to clamber up a steep slope that you would slide down otherwise.
4 weeks ago
Anonymous
>Sam doesn't use his hands while going down a slope.
Anon stop, you're just making this worse for yourself. Ok let me explain to you how it works in game, with a YT clip I luckily found that showcases it perfectly:
Go down a steep enough slope and you'll start sliding (not often though, the terrain exoskeleton makes it so trivial you almost have to try to start sliding even in the worst situations). This doesn't damage you or anything, in fact it's way faster than just walking down that slope. The only risk is if you can't stop yourself in time and you go over an edge and fall down, this is what the gloves prevent since they make braking near instant.
Now if you as a player have half a brain, you'll use this to get down mountains extremely quickly and easily, instead of putting down ropes that are ten times slower.
4 weeks ago
Anonymous
>video of someone intentionally not holding triggers to slide down a slope and not using gloves at all
>put on exoskeleton (and later gloves) >can now easily walk/slide down 60+ degree slopes by just holding both triggers >99% of cliffs you'd need a rope for either have a tonne of protrusions you can jump down on without taking damage (or taking very minimal damage) >rope is too short for anything you couldn't mountain goat your way down on
Seriously how are you frickers this bad at games? I never once died, broke a package, or took more than like 10% damage (instantly refilled by blood bags) throughout my entire playthrough and I didn't use a single rope or ladder, including in the mountains.
Fricking hell even the bikes in the game can climb near-vertical inclines.
>>put on exoskeleton (and later gloves) >>can now easily walk/slide down 60+ degree slopes by just holding both triggers
Also that's a real inefficient way to get down a mountain when you have floating carriers by that point. But using those would be far too fun for an equipmentless moron.
Yeah and you can duck and hold both triggers and never have a problem with slopes either but why do everything the hard way? Bring a rope and climb down and engage with the systems in place.
This is like playing an FPS using one random gun and then saying every other gun is useless because you can technically kill everything with it. Truly bizarre and deeply autistic behavior
You'd be surprised but there are people who think like that.
Same people who play DMC and use the same move over and over again because it "technically works"
I find there is also no incentive to build any of the structures when each area has already been populated quite well with bridges, ladders etc. Unless you play strictly online
So are multiplayer interactions real ? This game ironically felt really socially empty due to none of the cities being accessible (just weird hubs with an amazon terminal) and doubting the legitimacy of the interactions (I played on PS4 with no PS+, so I wondered if it could work), I feel more socially rewarded by throwing street junk in the trash or rearranging things even if I don't actually get feedback
>and I do get responses but I'm not sure if they are legit
The responses are not by another player actively responding to you. It's literally just if they are nearby in their world, then your shouting something will trigger a reply.
(me)
As a matter of fact, I think I'd feel prouder without all that and just being the one responsible for adding all these structures and ladders etc to optimise my personal experience
The structures are real but given to you in a delayed manner. The way that stuff works is that you get stuff added every time you unlock a new structure/object via the main story and then in general it cycles out like 1/4th or so of the total shared structures you have in the game every 8 or so hours it feels like. You will gain a mix of popular structures (Ones with high likes), new structures (Ones with 0 likes), and structures that have a couple hundred likes. I'm pretty sure it also doesn't populate parts of the map you haven't personally stepped into yet.
Dropped cargo isn't in realtime. I'm pretty sure it has a delay of several hours before other people start seeing the drop as that's about how long it would take to start seeing stuff. If you purposely drop an item then go like 500m away it will be considered "lost" and dying then continuing from that death will also count as lost cargo as far as I understand. I know that if you revert your save on death you will never get people delivering your lost cargo unless you purposely leave stuff on the ground.
Road construction donations from people aren't in realtime as far as I could tell but NPC donations are. Road repairs are done by people donating to the road in general in their own worlds, I don't believe it's based on people repairing their own because I never had to repair any section of my road at all in a 100+ hour playthrough.
As far as I could tell Shared Lockers are in realtime since anything I'd make would have nothing in them for like 30 minutes and then start seeing donations from people I'm seeing lost cargo or Likes from.
I want to say Likes are also in realtime which is why you'll almost immediately raise dozens of levels in a few minutes when you complete a road just due to people driving on them.
People with 100k likes on their structures must just never close the game or restart ever. I never got more than a couple hundred likes on very few items (which is irritating because near the end I can drop around 700 likes on a structure in a single interaction. Am I the only one who presses the button more than once?)
It's a pretentious fricking movie with a amazon delivery simulator slapped onto it, not even worth pirating.
Mikelsen's sections were cool, I guess, but not worth the slog
you will be amazon wageslave even in your video games and movies and you will be happy. at least I didnt pay for it and got it for free from epic, imaging spending money on this lol
>that one scene where Heartman gives you dislikes for touching his record player
🙁 >camera pans to him giving thumbs up while in cardiac arrest and you get your likes back
🙂
i can't believe Ganker tricked me into playing this garbage
don't you people have any shame?
Did you finish it completely?
no, i got fed up soon after meeting mother
damn it, i meant mama
do you have trouble understanding the concept that not everything is enjoyable to everyone, but things can still be good to different people? The game is fantastic and a lot of fun, but if it's not your style then obviously you wouldn't like it. Doesn't make it bad or you being tricked. Just go play whatever brainless cawlufdootyslop you enjoy instead and stop being a dick
>IT'S LE GOOD BECAUSE IT'S LE BAD WHY U NO SEE
... yeah i'll stick to my "cuwhadoodie" games
Morons like you is why gaming is ruined because companies trying to cater to """everyone""" by making the same formless, generic slop everyone can enjoy.
Can't have Mr. Anon here, not like it, or something.
you gave up after receiving the first mission?
bro we were telling you it was going to be trash I don't know whose posts you were reading
i'm so glad Ganker convinced me to play this kino
I have to finish some orders for the Chiral Artist, How far am I into the game?
about halfway I think
Sheeeit, I would be a lot further if I didn't rinse orders so much
once you get to California, you've made it
>Chiral Artist,
You're deep, but not that deep. You've gotta make your way around the mountain next, I burned out there trying to rebuild all the roads.
were you doing it offline? I only had to deliver about half the resources before others completed the roads
I didn't know this lol, I linked the first city to the far away one and then quit as I was starting to round the mountain. I dropped it for 6 months and then mainlined it when I came back. I had been maxing out all the stars before that too but I just had enough and wanted to see the end.
I did the same thing. I finished like six parts of the main road from Lake Knot City to the Distribution Center South of Lake Knot City including one or two leading to Mountain Knot past the Junk Dealer I think his name was (It's that guy near the run down farm with the BTs, not the one with the girlfriend) before I even started to go towards South Knot. I thought the Ceramic cost was absurd and couldn't understand how no one was donating to any of the roads despite hours passing so I stopped doing the path towards South Knot to continue the story, and then as soon as I started doing that suddenly the roads to South Knot which I had been passing for hours at 0 in everything suddenly had hundreds donated to them out of nowhere. Then at that point I realized how it did road progression.
>I burned out there trying to rebuild all the roads.
The thing that people need to know is that you shouldn't invest into any road that has 0 investment at all. Progress the main story and roads that had 0 investment will suddenly start getting investment, and that's when you start putting the time and resources into them. If you don't then you have to front the whole cost whereas once the NPCs start contributing due to progressing the main story you only have to contribute roughly half the amount.
I built all the roads and never used them because the floating carriers is way more fun
that's what I love about it. You can play the game in so many ways, whichever is most comfy to you
I find that the mules really aren't that difficult to find, I just bring a BOLA gun with me and that sorts them out, No need for smoke grenades, decoys or anything. Unless they get extremely difficult near the end of the game?
fight not find
No, there's no point to 95% of the equipment in the game.
>ladders, ropes, bridges
Useless, just double-jump the gap or spam jump to climb the obstacles.
>weapons other than the bola gun and hematic grenades in case you get grabbed by the BTs
Also useless, you only need them in specific story sequences but you'll have all the weapons you need thrown at you by tar people in those so there's no point bringing them.
The point is allowing players to play however they want. There's no single way to play. If they want to bring ladders and cross everything that way, they can. Sorry you're so dumb you need this explained to you.
What a moronic thing to say. The game is badly balanced, leading to most equipment being useless since you can do things ten times faster and better without it. That's just bad design, nothing else.
Reminds me of Itsuno fanboys saying they were 50 hours into DD2 and still hadn't gotten to Vermund therefore the game wasn't short on content and the open world wasn't badly designed. Yeah you can load ladders and ropes and waste time using them to get through areas you could get through 10x faster without if you want to "make your own fun" I guess, doesn't make up for the game's faulty design.
I'm pretty sure using ladders to scale a steep cliff and sticking a rope at the top for the trip back is faster than taking a five minute detour around the cliff each time. The whole point of the game is optimising your delivery routes using all the equipment available, then eventually perfecting it with ziplines.
If that's somehow slower than not using equipment for you it just shows that you're shit at using it.
Calling ropes useless makes me wonder if you even played the game. You must like doing everything the hard way.
>put on exoskeleton (and later gloves)
>can now easily walk/slide down 60+ degree slopes by just holding both triggers
>99% of cliffs you'd need a rope for either have a tonne of protrusions you can jump down on without taking damage (or taking very minimal damage)
>rope is too short for anything you couldn't mountain goat your way down on
Seriously how are you frickers this bad at games? I never once died, broke a package, or took more than like 10% damage (instantly refilled by blood bags) throughout my entire playthrough and I didn't use a single rope or ladder, including in the mountains.
Fricking hell even the bikes in the game can climb near-vertical inclines.
what a weird thing to lie about
>I never once died, broke a package, or took more than like 10% damage
From travelling/traversing the terrain*, that is.
Sorry anon, you're just bad at games.
>gloves
>walk/slide down 60+ degree slopes
What? Gloves do nothing in that situation.
Congratulations on either lying about playing a game or wasting your time by ignoring useful equipment to make a moronic point.
>What? Gloves do nothing in that situation.
>literal item description states the gloves help you stop sliding
You'd think Kojima fanboys would at least play his games, but if you needed ropes and ladders you probably got filtered (in an extremely easy game, somehow) before getting the gloves anyway.
item description states the gloves help you stop sliding
While climbing, not descending. Good job googling the item description though.
>he keeps digging himself deeper
No wonder you found the game to be non-trivial.
Why embarrass yourself like this? Sam doesn't use his hands while going down a slope. They provide grip when he uses his hands to clamber up a steep slope that you would slide down otherwise.
>Sam doesn't use his hands while going down a slope.
Anon stop, you're just making this worse for yourself. Ok let me explain to you how it works in game, with a YT clip I luckily found that showcases it perfectly:
Go down a steep enough slope and you'll start sliding (not often though, the terrain exoskeleton makes it so trivial you almost have to try to start sliding even in the worst situations). This doesn't damage you or anything, in fact it's way faster than just walking down that slope. The only risk is if you can't stop yourself in time and you go over an edge and fall down, this is what the gloves prevent since they make braking near instant.
Now if you as a player have half a brain, you'll use this to get down mountains extremely quickly and easily, instead of putting down ropes that are ten times slower.
>video of someone intentionally not holding triggers to slide down a slope and not using gloves at all
>>put on exoskeleton (and later gloves)
>>can now easily walk/slide down 60+ degree slopes by just holding both triggers
Also that's a real inefficient way to get down a mountain when you have floating carriers by that point. But using those would be far too fun for an equipmentless moron.
Yeah and you can duck and hold both triggers and never have a problem with slopes either but why do everything the hard way? Bring a rope and climb down and engage with the systems in place.
This is like playing an FPS using one random gun and then saying every other gun is useless because you can technically kill everything with it. Truly bizarre and deeply autistic behavior
You'd be surprised but there are people who think like that.
Same people who play DMC and use the same move over and over again because it "technically works"
>he doesn't understand strand gaming
lmao get fricked loser
They're fun to frick around with.
It's sandboxy like mgsv.
What's up with most of the player names being 'Unknown'?
looking forward to seeing all the comfy landscape vistas in the sequel
I find there is also no incentive to build any of the structures when each area has already been populated quite well with bridges, ladders etc. Unless you play strictly online
A generator at the edge of your chiral network border is always useful.
So are multiplayer interactions real ? This game ironically felt really socially empty due to none of the cities being accessible (just weird hubs with an amazon terminal) and doubting the legitimacy of the interactions (I played on PS4 with no PS+, so I wondered if it could work), I feel more socially rewarded by throwing street junk in the trash or rearranging things even if I don't actually get feedback
I'm not sure, I sometimes shout out to see if players respond and I do get responses but I'm not sure if they are legit
>and I do get responses but I'm not sure if they are legit
The responses are not by another player actively responding to you. It's literally just if they are nearby in their world, then your shouting something will trigger a reply.
(me)
As a matter of fact, I think I'd feel prouder without all that and just being the one responsible for adding all these structures and ladders etc to optimise my personal experience
pretty sure before the game came out games journalists with review copies were seeing each others' stuff
Yeah it real.
There were Chink made bridges everywhere with shitload of likes on release.
The structures are real but given to you in a delayed manner. The way that stuff works is that you get stuff added every time you unlock a new structure/object via the main story and then in general it cycles out like 1/4th or so of the total shared structures you have in the game every 8 or so hours it feels like. You will gain a mix of popular structures (Ones with high likes), new structures (Ones with 0 likes), and structures that have a couple hundred likes. I'm pretty sure it also doesn't populate parts of the map you haven't personally stepped into yet.
Dropped cargo isn't in realtime. I'm pretty sure it has a delay of several hours before other people start seeing the drop as that's about how long it would take to start seeing stuff. If you purposely drop an item then go like 500m away it will be considered "lost" and dying then continuing from that death will also count as lost cargo as far as I understand. I know that if you revert your save on death you will never get people delivering your lost cargo unless you purposely leave stuff on the ground.
Road construction donations from people aren't in realtime as far as I could tell but NPC donations are. Road repairs are done by people donating to the road in general in their own worlds, I don't believe it's based on people repairing their own because I never had to repair any section of my road at all in a 100+ hour playthrough.
As far as I could tell Shared Lockers are in realtime since anything I'd make would have nothing in them for like 30 minutes and then start seeing donations from people I'm seeing lost cargo or Likes from.
I want to say Likes are also in realtime which is why you'll almost immediately raise dozens of levels in a few minutes when you complete a road just due to people driving on them.
People with 100k likes on their structures must just never close the game or restart ever. I never got more than a couple hundred likes on very few items (which is irritating because near the end I can drop around 700 likes on a structure in a single interaction. Am I the only one who presses the button more than once?)
You need to form strand contracts with other players and that increases likes.
I wonder if this game motivated people to work for Amazon as a driver
aw frick i need to replay again
Huh, I’ve never seen that before. Must be tucked in some remote mountain corner.
anon....
He doesn't know
Oh hah I didn’t look very closely, you got me
It's a pretentious fricking movie with a amazon delivery simulator slapped onto it, not even worth pirating.
Mikelsen's sections were cool, I guess, but not worth the slog
>pretentious
Midwit Filter
I beat it you humongous homosexual, and it's the most pretentios shot ever put together
No, it's kino
I agree, NGE is one of the most pretentious shows ever made.
you will be amazon wageslave even in your video games and movies and you will be happy. at least I didnt pay for it and got it for free from epic, imaging spending money on this lol
>that one scene where Heartman gives you dislikes for touching his record player
🙁
>camera pans to him giving thumbs up while in cardiac arrest and you get your likes back
🙂
I really hope amelie ends up in hell
I liked it a lot
Same.
I also never played MGS and thought all this Kojimbo circlejerk was a big meme, but I kinda get it now.
I liked actually traversing difficult terrain
As soon as I got to the car and the zipline, I lost interest.
I came up with a very simple solution to that.
I never used them for missions, just to frick around.
I must be some kind of genius to think about it.