Defend it. Prove you weren't filtered.

Defend it. Prove you weren't filtered.

Mike Stoklasa's Worst Fan Shirt $21.68

A Conspiracy Theorist Is Talking Shirt $21.68

Mike Stoklasa's Worst Fan Shirt $21.68

  1. 11 months ago
    Anonymous

    Go under the block in the central tower after you raised the water level. How this one room filtered so many newbies back in 1998, I'll never know.

    • 11 months ago
      Anonymous

      It was the first Zelda that I played to completion. It took ages for me to quit being afraid to leave Kokiri Forest after being afraid to go into the Deku Tree. I was a pussy as a kid. I loved the game by the time I finished Dodongo's Cavern though.

      • 11 months ago
        Anonymous

        Stop copying my childhood.

    • 11 months ago
      Anonymous

      I played the 3ds version

      One thing it changed is that the camera pans down to show you that hole

    • 11 months ago
      Anonymous

      I was a very stupid child. I didn't beat the Water Temple, and by extension OoT, until I was well into my teenage years

    • 11 months ago
      Anonymous

      I was a dumb kid who wouldn't look at the map.

      • 11 months ago
        Anonymous

        The map doesn't even show you that. It's a loose key in a small divot left behind by a floating platform. No chest, no extra room, literally nothing to display a hint on the map whatsoever. The fix in the 3DS version was just putting the key in a chest so it would show up on the map with the compass.

  2. 11 months ago
    Anonymous

    Its literally the only good OoT dungeon. Its the only one where navigation actually matters and you have to pay attention to where you're going and where you should go next, instead of a linear snoozefest where you can just turn your brain off and let the game hold your hand like all the other dungeons.

    The only actual, objective problem with it is the iron boots, but that's a flaw with the equipment system, not the dungeon design itself.

    • 11 months ago
      Anonymous

      The iron boots weren't even that bad either. You just had to select them and then de-select them appropriately. It literally takes 2 seconds each time you do it.

      • 11 months ago
        Anonymous

        They aren't fun though. Nothing good or memorable about them unlike the hookshot, boomerang even deku seeds

    • 11 months ago
      Anonymous

      Puzzle wise, sure. I can agree with that. Aesthetic and atmosphere was a huge part of the game IMO. I've found myself really enjoying the forest temple. It's a nice.mix of all of what OoT had to offer

  3. 11 months ago
    Anonymous

    Just look at the fricking map, I was 8 years old and could read the map. This temple wasn’t hard.

  4. 11 months ago
    Anonymous

    I don't remember being filtered. I remember this being a meme more than anything, but it's been 20 years since I last played Ocarina of Time.

  5. 11 months ago
    Anonymous

    music good

  6. 11 months ago
    Anonymous

    If 8 year old me could figure out without a guide of any form, there's literally no excuse for anyone older.

    • 11 months ago
      Anonymous

      I got lost in the center room after you raise the water level and have to use the iron boots to sink beneath the platform.

  7. 11 months ago
    Anonymous

    It's comfy. And doubling your Hookshot range felt so good.

  8. 11 months ago
    Anonymous

    I dropped the game before I even got here

  9. 11 months ago
    Anonymous

    10 year old me beat it by just running around for awhile and trying different things. My two younger brothers would watch me play too and remind me when I already tried something. Good times.

  10. 11 months ago
    Anonymous

    When I was younger, I liked Zelda games for the dungeon-wide puzzles. I hated Twilight Princess because its dungeons were too straightforward. Water Temple was one of my favorites specifically because it took me a while the first time. The self-contained shrine puzzles made BotW the first Zelda game I ever dropped.

  11. 11 months ago
    Anonymous

    You're supposed to beat the dungeons, not defend them

  12. 11 months ago
    Anonymous

    Just use your move and use your brain, my man.

  13. 11 months ago
    Anonymous

    I admit it. I was filtered when I was 12 and had to use a strategy guide

    • 11 months ago
      Anonymous

      We forgive you.

  14. 11 months ago
    Anonymous

    >Defend it.
    No.
    >Prove you weren't filtered.
    But I was. I didn't beat this game for 2 years because I got stuck on the Water Temple when I was 7 years old and didn't have access to the internet. It wasn't until I gained access to the internet and also learned about online walkthroughs that I was able to look up how to get un-stuck and continue the game I started 2 years prior. FRICK the Water Temple.

  15. 11 months ago
    Anonymous

    I remember the memes it was bhard and i remember it made me think a bit but i figured it out and it was satisfying. the stonetower temple in majoras mask was harder iirc and my friend needed me to come over to help him when he got stuck.

    most frustrating thing for me in zelda was when i got stuck in majoras mask because i couldnt figure out how to progress the zora area because i missed the prompt showing to pus the zora to shore so i spent over a day running around the area trying to figure out what to do.

  16. 11 months ago
    Anonymous

    people who got "firtered" by this are filthy normalgays.

  17. 11 months ago
    Anonymous

    It can be easily navigated by going through the cardinal directions on each floor. Every floating block has a purpose, which is a clue for the one inside the tower because it doesn't allow you to reach anything new by standing on it, so you then wonder why it was placed there, leading to you going under it. Going through in sequence leads to you being reminded of the bombable wall near where you met Ruto, so this is also not forgotten.

    The only flaw is the equipping/unequipping of Iron Boots, which is more of a general game/UI problem rather than an issue with the dungeon itself, since you can make a similar complaint for any section where hoverboots get used in the rest of the game.

  18. 11 months ago
    Anonymous

    How was I supposed to know you had to watch the cutscene very slowly to see that you can go under the raised platform

    • 11 months ago
      Anonymous

      because

      It can be easily navigated by going through the cardinal directions on each floor. Every floating block has a purpose, which is a clue for the one inside the tower because it doesn't allow you to reach anything new by standing on it, so you then wonder why it was placed there, leading to you going under it. Going through in sequence leads to you being reminded of the bombable wall near where you met Ruto, so this is also not forgotten.

      The only flaw is the equipping/unequipping of Iron Boots, which is more of a general game/UI problem rather than an issue with the dungeon itself, since you can make a similar complaint for any section where hoverboots get used in the rest of the game.

      Every floating block has a purpose, which is a clue for the one inside the tower because it doesn't allow you to reach anything new by standing on it

      It's actually a very well designed dungeon

    • 11 months ago
      Anonymous

      This and the dark link fight was fricking hard. I was 18 and couldn't beat dark link and fricking won by luck.

      • 11 months ago
        Anonymous

        >This and the dark link fight was fricking hard.
        I still have no fricking clue how you were intended to fight him. I just use the fire spell thing to cheese him, frick that nonsense.

        • 11 months ago
          Anonymous

          There's a few ways to defeat Dark Link using the Master Sword but they're all quite technical and require way more skill (relating to timing and judging distance) than any other fight in the game.
          Miyamoto's intended way was the megaton hammer though (he's on record for that one). Din's Fire and the Biggoron Sword (stabs) work to. Dark Link just has no way to avoid or deal with those moves, especially while his AI is still set to mirror.

  19. 11 months ago
    Anonymous

    >wasnt filtered by this as a kid somehow
    >was filtered by the shadow temple for over a year because of an iron key in an illusionary chest hidden in a pile of dirt

  20. 11 months ago
    Anonymous

    I was a moron and didn't check behind the treasure chest after beating dark link.
    I wandered around for about an hour before figuring out the song of time block

  21. 11 months ago
    Anonymous

    How does he have 19 hearts already? That’s not possible normally right?

    • 11 months ago
      Anonymous

      It could just be someone coming back to the temple later.

      • 11 months ago
        Anonymous

        Yeah I realized that immediately after I posted and felt like a dumbass

  22. 11 months ago
    Anonymous

    I beat that shit without the zora tunic. Didn't even know it was available by that point in the game

    • 11 months ago
      Anonymous

      You don't need to lie.

  23. 11 months ago
    Anonymous

    >Prove you weren't filtered.

    It's called having a triple digit IQ.

    • 11 months ago
      Anonymous

      Yes anon, you are very intelligent for having beat a dungeon in a video game for children.

  24. 11 months ago
    Anonymous

    Why is link able to swim but not swim underwater

  25. 11 months ago
    Anonymous

    First time I played it, I missed one small key and couldn't get into the room to get the boss key. I still liked the dungeon though. The atmosphere is fricking great.

    • 11 months ago
      Anonymous

      water dungeon had a lot of memorable rooms

  26. 11 months ago
    Anonymous

    everybody that said they beat the dungeon as a kid is a liar. the dungeon is too difficult for a kid to understand. they literally havent developed the spatial awareness yet to do so

  27. 11 months ago
    Anonymous

    >First thing I do as adult is go to the graveyard to get the hookshot
    >Get hookshot then hookshot jump onto a seam then walk to the Shadow Temple
    >Get in Shadow, get the hover boots, leave
    >Head to Lake Hylia, clip through the lake house and swim to the Water Temple entrance
    >Inside Water Temple, I super slide with the hover boots across the room skipping 99% of the temple
    >Climb that one hall way and perform the BK skip
    >Kill the boss
    >Win
    It's just that easy.

  28. 11 months ago
    Anonymous

    The dungeon combines both a good navigation challenge (it's a non-linear dungeon with an open layout) with a great puzzlebox design (having to raise and lower the multiple times to progress). In terms of macro challenges, it's the strongest dungeon in OoT. It's got a decent selection of individual/micro challenges with its puzzles and combat sections. Good tunes too.
    It's main weakness is that Morpha is a boring boss, especially compared to other bosses that are found around the same time like Volvagia and Bongo Bongo. Dark Link can be an amazing fight, but is so easily cheesed that the full potential is rarely realised. If Dark Link and Morpha were better, it would be the greatest OoT dungeon and be a strong candidate for the GOAT dungeon.

  29. 11 months ago
    Anonymous

    As a kid, it was my second favorite after Spirit Temple. Looking back, the iron boots were bullshit and the longshot is a pretty shitty item, but I didn't mind it much as a kid and it wasn't until I got internet that I even realized it was a disliked temple because of that.

  30. 11 months ago
    Anonymous

    You are talking about the TotK Water Temple, right?

  31. 11 months ago
    Anonymous

    it’s not hard to just dumb unequipping the boots through menus so often

  32. 11 months ago
    Anonymous

    I just remember everyone being scared of it as a kid because it was possible to lock up your game if you did it wrong. Last replayed it in college and I breezed through it without any trouble and without remembering which part was the scary part.

  33. 11 months ago
    Anonymous

    i beat this game when i was like 6 and i dont even remember being stuck longer than an hour.

    now the fricking great bay temple confused the shit out of me because of some pipe issue, but frick it's been so long since I've played those two

  34. 11 months ago
    Anonymous

    What was the filter? The water level changing that secretly revealed some place you could drop down into?

    • 11 months ago
      Anonymous

      There's a block in the central tower that will float up when you raise the water level. Underneath it is a small key that you need to complete the dungeon. Because that key isn't in a chest, it doesn't appear on the map even after you get the compass. If you don't think to check under there you'll be wandering around a dungeon with no closed chests and 1 locked door you can't go through, unable to obtain the Long Shot needed to progress to the boss and with no idea what the frick to do about it.

      • 11 months ago
        Anonymous

        Yeah basically this. If you don't happen to go back there for whatever reason you are going to be endlessy wandering around, changing the water level, checking each room, changing the water level, checking each room with no clue whats wrong or what to do. All with the tedium of the iron boots switching.

        Of course on Ganker this literally never happened to anyone and no one ever had any trouble with this dungeon whatsoever, amazing how a board can serve as a gathering ground for so many precious omniscients. I myself can only just barely imagine not immediately knowing what to do in any video game as a kid.

        • 11 months ago
          Anonymous

          >precious
          precocious*

        • 11 months ago
          Anonymous

          Never happened to me because my best friend had the guide book. It said right in the official strategy guide that you could soft lock your game by doing a certain thing. I guess that cartridges were already manufactured and it was easier to just publish the book with a warning rather than fix a known problem with the game at that stage.

  35. 11 months ago
    Anonymous

    >Defend it. Prove you weren't filtered.
    I beat it before you were alive you namby pamby.
    I bet you looked up GameFAQs the instant you had a slight inconvenience due to your underwhelming IQ.

  36. 11 months ago
    Anonymous

    Considering the game's release date, it was reasonable at the time to assume that unlocking the wrong doors first would softlock you.

    • 11 months ago
      Anonymous

      I played this game in 1998 and literally thought exactly that. I restarted my entire save only to get stuck AGAIN and that's when I realized there was something else wrong.

      • 11 months ago
        Anonymous

        kek. Having said that I do remember there being rumors at the time that you could softlock in Water Temple.

  37. 11 months ago
    Anonymous

    Good music and atmosphere. Changing the boots didn't bother me at all.

  38. 11 months ago
    Anonymous

    atmosphere is 10/10
    dark link is the best mid boss in the series

  39. 11 months ago
    Anonymous

    I had the strategy guide. Can't filter me.

Your email address will not be published. Required fields are marked *