I honestly think the mismanagement of Obsidian Entertainment is a cultural attrocity. Consider how hard New Vegas mogs every other RPG and then consider that it was made in 1 year and wasn't finished. It was once in a generation tier shit, Obsidian were making lightning in a bottle every single time they made a new game. 99% of games come out and leave no impression and are forgotten within a few weeks yet 20 years later these games are regularly discussed.
The fact that we had that kind of talent as a species and squandered it to sell 7% more copies during the christmas release window or w/e is fricking moronic and I will never not be mad.
except nv was built on van buuren and the framework and map of an already existing videogame.
still a massive accomplishment for video game development but not something achieved in a single year.
as for games not having relevancy like this anymore... well... i wish people would follow individual developers instead of studios when looking for quality
>20 years later >It actually did release almost 20 years ago, in 2004
Where the FRICK did the time go?????!!!!
And how do these games still hold up so well? I'm replaying KOTOR right now and the facial animations still seem so lifelike for some reason. Absolute Black person magic
>Proud to say I never played the first,
Imagine being such a loser that you are "proud" that you didnt play the first game, because some retrad on Ganker.org told you that the sequel is better.
You're missing out on a great game, because you want to be part of "the cool kids". You suck anon
>missing out on the best gray jedi >not romancing juhani or bastilla >not knowing how dope revan's journey was >depriving yourself of the fun narratives in all the planets
shiggydiggy
he is grey, but he's the original concept of grey.
He's definitely follows the ideals of the Jedi, and is ultimately a good person (If he was truly as neutral as he pretended, he wouldn't fight Revan to the death in a hopeless effort), but he despises the dogma and organisation.
He's not grey as the donut steele variety, gameplay and story segregation aside.
The best side quest out of both of them is in the first one homosexual. >Romeo and Juliet quest >Good objective is to obviously find a peaceful happy resolution. >Get the true ending where everyone kills each other.
Pure kino and keks.
Under normal circumstances Brianna, because she's got that space kung fu toned body, but she would ultimately be pretty vanilla. Meanwhile Atris is normally frigid, but if you eventually manage to crack her exterior she's an absolute freak in bed.
Under normal circumstances Brianna, because she's got that space kung fu toned body, but she would ultimately be pretty vanilla. Meanwhile Atris is normally frigid, but if you eventually manage to crack her exterior she's an absolute freak in bed.
Atris obsession with you and her hatred/jealousy would make for the craziest hate-sex
Atris would hold you down and ride you like a swoop bike while at the same time acting like you're ravishing her and accusing you of being a base beast controlled by lusts.
Kotor 1 is typical bioware, very good vs evil and not terribly profound, but in that sense it is very true to the original Star Wars. These were just fun dumb adventure films for the masses
Kotor 2 is when you get a bunch of writers asking questions like >What is free will when the force exists >What are existential threats to the jedi outside of open extermination >Do droids secretly control the entire Star Wars narrative >How to best carry on the jedi order if the teachings were wrong
its a breath of fresh air but it's definitely unfinished and most of the "deepness" of kreia stems from the fact that she has 4 quadrillion lines and some contradict each other so you aren't given a straight answer like in the first game for a lot of her motivations. I also can't stand how the game kinda goes off the deep end in the final act and a lot of plot threads don't make sense even with the remastered patch
But the games are also super similar in the sense that I can never replay them without skipping the first level.
Kriea tells you her motive: to free mankind from the force. She's an extension of Ravel from Planescape who would free The Lady of Pain from Sigil, and mortals from mortality, even if it causes metaphysical harm to the universe.
The concept's, enslavement to the fate of the force causes various harms, not least of which is rendering people puppets. Yet this structure may be a necessary part of the natural order which, if disrupted, would cause worse problems.
If you play a high Int character, she will even tell you she as Darth Traya at the start of the game.
You specifically need to pass an Int 8 check to gain and pass the dialogue option. To my surprise, high Intelligence helped more in conversations than the persuasion skill.
On-ship, if you ask her about her past and have the requisite Intelligence, you can accuse her of being a Sith and she will come out and say something like >there was a Darth Traya and I have moved on from that but there must always be a Darth Traya.
There was a dude who uploaded most of the dialogues without captions on youtube. If you search for that he might have it.
Kavar actually reminded me a lot of Prequel Obi-Wan— Easily the most “good” person on the council, but hamstrung by his insistence on adhering to the Jedi Code. Kind of wish there was a way to kill the more dogmatic members of the Council without the whole council turning on you.
[...] >If you play a high Int character, she will even tell you she as Darth Traya at the start of the game
You don’t even need high Int. Just high Influence with her and a decent Persuade skill. Pretty cool how she basically spells out her whole plan to you.
Agreed. In a field where 3rd act betrayals are predictable and boring it was refreshing that your character could be smart enough to recognize what his boss was from the start, instead of needing to run around the whole game going >durr I trust you completely
only to end with >what? You were evil all along?! oh noes! You have tricked and betrayed me!
>Kriea tells you her motive: to free mankind from the force
Okay but she doesn't do that, or even try to do it. She lures you to Malachor to kill her. Her entire plan was to kill the Jedi Council and try to get at least one Jedi with some sense so they could rebuild the Order as something less inherently moronic. That's why she shits on Darkside Exile for acting like an edgy clown at the end but welcomes Lightside Exile's attempt to redeem her.
KOTOR 2 compliments the movies very well. Especially the Prequels, since they share the themes of political bureaucracy and the hypocrisy of the Jedi. Also, as good as the KOTOR 1 soundtrack is, it doesn’t sound very Star Warsy.
I agree that most of KOTOR 1 is largely BioWare being BioWare too (really simplistic morality, ancient evil awakens storyline and so on).
Kreia contradicting herself and leaving it to you to unravel what the frick she's even on about is like half of the game's fun. That being said, this makes for a game that's nowhere near as broadly appealing as the original game, so even besides the cut content it's easy to see why that one was more popular.
Also, Peragus isn't even bad, and you can get through it pretty quickly. Telos is boring as shit tho.
>>What is free will when the force exists >>What are existential threats to the jedi outside of open extermination >>How to best carry on the jedi order if the teachings were wrong
And to think anyone could have just read some wuxia novels and copypasta the answers 2 decades ago, yet here we are all the sci-fi gadgets still can’t help you see Mount Tai.
Give Star Wars one more decade and we’ll be seeing angry young masters in cantinas.
Star Wars is literally just Lucas taking the wuxia genre back when it was almost completely unknown to the west, and localize it for westerners through sci-fi. The Force is literally Qi, with the matters of fate n shit just being a replacement to Taoism and heavenly court mumbled jumbo.
For all that talk of Avalon deconstructing KOTOR he basically also just copied wuxia, just further into their trends where instead of novels hundreds of years ago depicting simple heroes saving the day in clear cut fashion with their martial arts, they now had the whole hypocrisy of the good guys and how not everything is black n white.
About the only thing that might, keyword might be original outside of the sci-fi lore (which probably rips off multiple sci-fi stuff themselves) is the idea of only having two Sith for the purpose of hoarding power and concentrating it. The concept itself isn’t even original as wuxia does it in the form of sole apprentice sects, where one master one apprentice makes up a sect and won’t ever go beyond that unless under dire circumstances for whatever the frick reason they make up. But Lucas had the neat gimmick of making it so by having less Sith, each Sith gets to monopolize their Force related resource more. This is harder to do in wuxia as Qi tends to follow Taoist outlines so it’s very hard for any chink to monopolize Chinese force since you can teach kids how to be a Jedi or Sith just by buying some cheap books at the local market or joining sects equivalent to the YMCA, they just wouldn’t be very strong.
Tl;dr Star Wars is literally Wuxia fan fiction. The iconic lightsaber rave party dance choreograph is straight up ripped off from wuxia. Even the fricking Jedi clothes are just hobo versions of wuxia martial arts attire. Lucas was probably a Beggar Gang gay considering light sabers are in the shape of sticks instead of swords.
bro even the lightsaber colors give it away, blue is usually the hero cuz sky, green is the wise guy cuz zhuge liang was shu aka green red was evil cuz
blood
sam j don’t count cuz he just picked purple for pimping and completely threw it out the window
Is there any theory to other colours like yellow? KoTOR seems to have taken a lot of inspiration from wuxia with the combat animations so I am curious.
Star Wars is literally just Lucas taking the wuxia genre back when it was almost completely unknown to the west, and localize it for westerners through sci-fi. The Force is literally Qi, with the matters of fate n shit just being a replacement to Taoism and heavenly court mumbled jumbo.
For all that talk of Avalon deconstructing KOTOR he basically also just copied wuxia, just further into their trends where instead of novels hundreds of years ago depicting simple heroes saving the day in clear cut fashion with their martial arts, they now had the whole hypocrisy of the good guys and how not everything is black n white.
About the only thing that might, keyword might be original outside of the sci-fi lore (which probably rips off multiple sci-fi stuff themselves) is the idea of only having two Sith for the purpose of hoarding power and concentrating it. The concept itself isn’t even original as wuxia does it in the form of sole apprentice sects, where one master one apprentice makes up a sect and won’t ever go beyond that unless under dire circumstances for whatever the frick reason they make up. But Lucas had the neat gimmick of making it so by having less Sith, each Sith gets to monopolize their Force related resource more. This is harder to do in wuxia as Qi tends to follow Taoist outlines so it’s very hard for any chink to monopolize Chinese force since you can teach kids how to be a Jedi or Sith just by buying some cheap books at the local market or joining sects equivalent to the YMCA, they just wouldn’t be very strong.
Tl;dr Star Wars is literally Wuxia fan fiction. The iconic lightsaber rave party dance choreograph is straight up ripped off from wuxia. Even the fricking Jedi clothes are just hobo versions of wuxia martial arts attire. Lucas was probably a Beggar Gang gay considering light sabers are in the shape of sticks instead of swords.
I think kotor was really the first source that assigned meaning to a lightsaber color other than red. Back in Tales of the Jedi, there were a whole lot of other lightsaber wielders and even dark siders who were not previously Jedi like Worb Null would use non-red sabers. Green in his case. Red, Blue, Green, and Yellow are the only ones that retroactively got assigned a deeper meaning as far as I know.
Yellow was like Purple, obviously never bothered with unlike the OG blue green red and only taken out later with no real symbolic plagiarism.
This might be because both yellow and purple in wuxia are usually related to themes not very prominent or fitting towards Jedi or Sith.
For example, both colors are often used by chink royalty depending on the dynasty, but why would Jedi or Sith have anything to do with royalty? Being royalty means jack shit to these people.
In fact a common wuxia plot line was how due to the fragile coexistence between Murim (term for general community of force users) and ordinary people that falls under the government, usually whether for good or bad intentions, the imperial palace tends to do shit to murim or vice versa and often has emperors or princes trying to sabotage relations between the chink equivalent of Jedi and Sith trying to wear them down so they don’t have to keep worrying about staying in power.
So yeah, order 66, that was a wuxia plot line too, complete with the whole Palpatine secretly taking over and all that. Ah but I don’t think the Vader Luke trope was ripped at least, at least not in such a dramatic fashion. This is because wuxia hero parents tend to not live long enough to reach that point, and are rarely capable of reaching end game if they are villains.
Back on track the other possible meaning for purple is poison, but since Lucas already prepackaged everything sinister with red he had no room to even use it if he wanted to. I mean sure having a Jedi or Sith having space COVID power might fly in 2022 but at the time why would he go out of his way to do that and have to spend more budget?
All that said, Star Wars shits on wuxia when it comes to the non Jedi and Sith stuff, but as mentioned I’m not a sci-fi buff that knows enough to claim he didn’t steal all that sci-fi shit from say Dune n such, so I have no idea how much of it is meritable.
>Give Star Wars one more decade and we’ll be seeing angry young masters in cantinas.
I dunno, might be kino if we get some mass murderer good guys wandering around. A star was take on Wang Lin might be fun. A talentless padawan using forbidden force powers and shit to steal talent from other padawans and shit.
If Anakin stayed a good guy (somewhat) then he would be pretty close. It’s just that he was a lot dumber than Wang Lin thanks to not getting shafted as hard in his early years so he didn’t keep his guard up against Palpatine. If Lucas wanted to Anakin really could have gone on a quest to do whatever it takes to Rez Padme, but I think western fiction at the time didn’t seem to care for rezzing people, dead was dead assuming not fake death.
If you want OT wuxia then I can only point towards Jin Yong novels, but those are so old I have no idea I’d their translations are even online.
If you want PT wuxia, then yeah there’s a lot. That said, just like how all Star Wars games movies etc are all based on Star Wars, most PT wuxia is based upon Jin Yong’s setting from his novels, which is weird cause while he doesn’t get royalties, even asiatics will draw webtoons in 2022 using his setting, just with most if not all the names localized. That’s saying a lot when you get an entire portion of asiatic novelists and artists to dedicate making stories about fictional historical China just from the popularity of your own work.
In fact if you bother to slog through Jin Yong novels then I would recommend Flower Stealing Master for shits n giggles cause that’s the isekai take on it and the MC is a good representation of the Chinese readerships thoughts on those novels such as which girls were the most popular, which heroes they sympathized with the most, which martial arts stood out and impressed them the best, etc etc.
But for standalone titles, it depends on what u want. I think Peerless Dad is a fun one, but the MC doesn’t start off traditionally and half the focus is on parenting and branching out to his kids, which I’d point out basically never happens on Star Wars unless you count baby Yoda.
Volcanic Age and Return of Mount Hua Sect both wank Mount Hua to high heavens for better or worse, are both adapted from novels from early 2000s, but has rather decent art. The latter in particular has great meme faces.
thanks, it can be hard to figure out what's a good jumping in point, especially when you add web stuff to the mix. it looks like zlibrary has a few english jin yong works so i'll start there
>Obsidian made some great RPGs >they had a terrible management system, regularly couldn't finish their games and were barely scraping by on cash for most of their company's history >Now the shitty management is gone and they've got microsoft money they've becomed uninspired and garbage
sad!
Kavar actually reminded me a lot of Prequel Obi-Wan— Easily the most “good” person on the council, but hamstrung by his insistence on adhering to the Jedi Code. Kind of wish there was a way to kill the more dogmatic members of the Council without the whole council turning on you.
Kriea tells you her motive: to free mankind from the force. She's an extension of Ravel from Planescape who would free The Lady of Pain from Sigil, and mortals from mortality, even if it causes metaphysical harm to the universe.
The concept's, enslavement to the fate of the force causes various harms, not least of which is rendering people puppets. Yet this structure may be a necessary part of the natural order which, if disrupted, would cause worse problems.
If you play a high Int character, she will even tell you she as Darth Traya at the start of the game.
>If you play a high Int character, she will even tell you she as Darth Traya at the start of the game
You don’t even need high Int. Just high Influence with her and a decent Persuade skill. Pretty cool how she basically spells out her whole plan to you.
>Kind of wish there was a way to kill the more dogmatic members of the Council without the whole council turning on you.
Yeah same, when I was a kid doing my first ever playthrough I was trying to do the light side path but I somehow blundered my way into supporting Vaklu on Onderon, which locked me into a fight with Kavar, which locked me into a fight with the other two.
Also I don't get why they're suspicious if you kill one but aren't suspicious about Vash's death.
The gameplay is horrific in these games. Only moronic people who enjoy MMOs (the worst game genre) would like them.
They're kind of fun to min max and larp with. I like using force jump too.
>Why was Darth Nihilism (lol) viewed as a failure?
Because he was eventually going to consume every single living thing in the galaxy if left unchecked? Kreia wants people to think for themselves, make decisions and grow through struggle, which is why she dislikes the Jedi and the Sith for their dogmatic views, and the Force for guiding everyone's fates or whatever.
Kinda hard to grow through struggle if everyone's dead, however.
>but I don't recall incidents of him going after normies.
well the personnel on his ships are all dried up husks, so it's implied he feeds on them too.
The force lives in everything, not just Jedi and Sith. So if he consumed all of the Jedi and all of the Sith, he would still end up hungry again and start draining life by the planet load.
>I thought he was only targeting Force users to feed his hunger. I haven't played in a bit, but I don't recall incidents of him going after normies.
He wants force sensitive users but eventually he becomes incapable of supressing the hunger and just devours what is in front of him. Each time he fails and devours shit the hunger pain becomes stronger, eventually if left unchecked he would just rush from planet to planet devouring them on site until he either devours himself since he cannot feed fast enough or he expands the range he can feed from, which allows him to consume from across the galaxy or eventually consumes entire galaxy at a single go, eventually devouring the entire universe.
Kreia hates this potential outcome, she wants life to exist but be free of the fate the force writes for each individual.
The gameplay is horrific in these games. Only moronic people who enjoy MMOs (the worst game genre) would like them.
Yes the gameplay is bad. So what? The game offers more than just the combat.
Youre going to get the worst of both worlds in the upcoming remake so quit b***hing and pre order that awful game
Dude you're an absolute clown, it's basically a simplified CRPG done in 3D and real time. If what you're saying was true then people wouldn't have shat bricks over the mechanics of swtor...
Gameplay wise it is an improvement over Kotor 1 in every way. It even made playing with blasters viable which is a big plus for me.
Writing wise it's a mixed bag. It's mostly better than Bioware's writing but sometimes it gets too far up its own ass (looking at you, Kreia and Sion). It feels like a proto-The Last Jedi, in fact I wouldn't be surprised if Rian Johnson based old Luke's character on Kreia.
I’m sure Rian looked at KotOR2 but had really little to no understanding of how to do it. And I would say Kylo is more Kreia than Luke. Kylo wants to destroy the Sith and the Jedi in The Last Jedi and be rid of everything basically, whereas Luke is just scared of the force or something because he almost killed his nephew in his sleep because that’s something the kind hearted master Jedi who saved his fathers life by sacrificing himself to be tortured by the emperor would do.
Rian didn’t look at shit, the script was a clear mandate job that he had to work with, given it very obviously got no revision beyond copy edits.
Rian is a fricking moron and he didn't look at shit. Remember that Kathleen Kennedy is on record saying that they had no material to work with in order to make the sequels. They didn't give half of a remote frick about anything except A New Hope which they shamelessly ripped off.
>the initial reception for Phantom Menace was mixed purely because it wasn’t what people were expecting and because people found child level politics confusing
>Force Awakens initially had very positive reception because it was a worse New Hope rehash and was only criticised in hindsight for this
>child level politics
No matter how often you repeat this, it doesn't excuse what a shitty, unexplored plotpoint it is. Even children need more of an explanation than "trade dispute" and "I want that treaty signed!". Like, literally any fricking reason at all why this dispute is worth going to war over.
>literally any fricking reason at all why this dispute is worth going to war over.
The republic sucks and sends psionic operatives to crush legitimate political activism over brutal taxation- its not a stable regime.
The republic is the epitome failing empire, endlessly stealing from the more productive peripheries, endlessly complex and bureaucratic, but the increased complexity no longer results in increased efficiency.
A massive political class that does nothing but extract wealth from the rest of the world.
Conflict was inevitable (see: USA today)
>philosophy promotes individual self-growth >doesn’t encourage you to be an emotionally repressed eunuch like the Jedi code does >Sith actually take action when there’s a problem rather than playing politics >rule of two keeps the Sith’s more destructive nature in check >basically every major galactic disaster can be blamed on the Jedi (Mandolorian Wars, Jedi Civil War, the creation of Darth Vader and the Empire etc.)
I know that if I was a force sensitive in the SW universe, I’d be joining the Sith and getting my Darth title ASAP.
>rule of two keeps the Sith’s more destructive nature in check >empire make a superweapon that destroys plantes >twice >destructive nature is in check
kek
They are bad because the dark side is bad. It always turns people into maniacs obsessed with acquiring more power.
Sith are actually more cucked than Jedi.
A Sith completely loses touch with their humanity as their obsession with power consumes them, since any other indulgence would be a weakness.
Jedi are fully capable of anything they like so long as they keep their emotions from controlling them.
This is why I always play Jedi Sentinel/Sith Assassin/Jedi Watchman.
I like putting points in security so I don’t miss out on loot. I hate the “broken item” mechanic.
kotor 2 is shit fanfic and goes against George's vision
Technically, everything EU except The Clone Wars goes against George’s vision. For him, Star Wars was always the story of Anakin Skywalker. The only reason he accepted the EU was because he knew the fans liked it.
Jade Empire sucked. All leveling was stat-boosts. Nothing really mattered but time-stop which let you spam the horse-demons strongest fire-attack or the golems, making combat even against the final boss trivial.
The combat system was cruder than Kung Fu Chaos', a party game.
KOTOR 1’s gameplay reminds me of Fallout 3 and NV’s gameplay— The actual mechanics are nothing remarkable and it’s extremely easy to break the game in a bunch of different ways, but trying to find different ways to break the game ends up being its own fun.
My biggest complaint is that lightsaber duels are lame in the KOTOR games. The animations are pretty good, but the duels themselves have very little fanfare. This sucks if you’re going for a lightsaber build.
Nope. I liked FF7 remake and Elden Ring and they are rpgs. I don't even play call of duty. I only like rpgs that have minimal boring tedious loot and dnd type crap
sure lots of people seething at good games here
what is it too hard? Got filtered that you actually have to build a character with some thought and isn't modern rpg skyrim autobuilding ?
ZOom zoom.
No. Its just boring the way the combat works. Clicking on people and watching your character stand there swinging and missing and shit. Its boring. I just wanted it to be more of an action game.
Anyone have experience playing both the PC and Xbox version of these games? I noticed the switch version has this UI fading thing that happens if you don't interact with anything for a while, apparently it does this because it's based on the Xbox version. Are there any other differences? I kind of want to try emulating the original xbox version just to see what it's like.
Switch version is a bad port. The PC version runs pretty well and you can get a remaster mod for KotOR2 that restores some cut content which I would consider borderline essential to enjoy the game.
Finally got the first on the switch after attempting to play the 2nd several times modded out the ass, and it has finally clicked this time. Game is mad comfy and I am enjoying taris even though it seems like it will only get better
Man he just sneaks up on you as having the one of the best arcs in the game.
Both corrupting him and redeeming him as a female jedi are just so satisfying.
Man he just sneaks up on you as having the one of the best arcs in the game.
Both corrupting him and redeeming him as a female jedi are just so satisfying.
I’ve never actually pursued his arc since he’s such a whiny b***h on Peragus that I can’t resist telling him to shut up.
I get what they were going for but Peragus overstays it's welcome. Taris is much more palatable as a tutorial, I've skipped Peragus at least half of the times I've played 2 but never skipped Taris
One of the reasons I love Peragus is that the HK-50 and Sith Assassin’s plan for killing everyone onboard Peragus was genius. It kind of makes me want a Hitman style game set in the SW universe.
I agree Peragus is kino it's first playthrough, tripping HK-50 up and piecing together his operation on the station is great, but it does lose far more than Taris on subsequent playthroughs
Frick no, Kotor 1 is quintessential star wars, Kotor 2 is bogged down by cut content and Avelone being a fricking homosexual who hates star wars deconstructing the fricking force
Based anon. I only played KOTOR 1 and 2 for the first time last year. KOTOR 1 is incredible an absolute masterpiece. KOTOR 2 even with the TSLRM patch was a fricking mess. Weird pacing, absurd difficulty spikes, worse level design and has arguably the most anti climactic ending of any vidya I've ever played. Fricking overrated dogshit
which parts of kotor 2 stuck out as having bad pacing or difficulty spikes? i find that many of the additions in TSLRCM actually make these things worse, especially on nar shaddaa
Having scopes on them increases their critical threat to 15-20 which means sniper shot always critically hits
There’s feats to decrease penalties for being in melee and feats that allow you to hit dudes through lightsabers.
Its real fun to play, but the real cool deal is doing an unarmed build
>Mandalorian ripper/disintegrator is the best gun
On that note, once you get to citadel station you unlock a side quest involving smuggling. If you offer to help Samhan with his smuggling and bring him back 1 of his items he'll give you access to his special stock. Save before viewing his special stock so you can reload the contents and you'll have a very high chance of finding a Mandalorian Ripper for sale early (though it's very expensive, over 10k credits iirc).
Both games actually have good build variety if you know what you're doing. Kotor 2 is better in this regard (e.g. unarmed is actually viable) but Kotor 1 is fun to mess around with too.
What’s the key to making a good blaster build in KOTOR 2? I’m thinking of going full Jango Fett in my next play through.
Blaster builds in Kotor 2 are hard to frick up because weapon upgrades make even the most mundane blaster pretty powerful.
One thing to keep in mind is that sneak attacks work with blasters as long as you're close (within 10m from the enemy), and stunned enemies count as being sneak attacked, so starting as a Jedi Consular for Force Focus feats to make your stun/horror powers harder to resist then going Jedi Watchman/Sith Assassin for Sneak Attack feats can be really powerful.
I’m the anon interested in doing that blaster build, and even with a lightsaber focused build I did once, my strength was high enough to 2 or 3 shot most things with unarmed (my lightsaber was mostly a one shot when combined with Sneak Crits).
>tfw The Old Republic MMO has a lot of genuinely good stories and characters but no one will ever know
As awful as revan's and the exile's conclusions end up being i still hope they make a kotor 3 where you get to play through the classes instead of just being a jedi.
There will never be a better feeling than betraying your commanding officers to take their place as a intelligence office for the sith.
Mira is shit. Go for hanharr every single time you donkey
He’s a BEAST
he’s the closest to exile, mentally
He’s useful for kreia to teach you shit
You can fully break him into service and also do a suicide pact with him
My most vivid memory of Kotor 2 is being told you could save scum going to Korriban the first time if you were high enough level to try and get Malak's armor, and then after doing it it turned out to be this piece of shit I had in green since fricking Telos. Frick you Obsidian
the writingi s better but everything else is trash its not even half done its like 1/3rd done the best part of the game is the beginning after that its all downhill the last 1/3rd of the game is nothing but mindlessly killing shit
Despite getting handed the engine, the systems, the assets, the characters, the setting, basically the entire formula of a masterpiece on a silver platter, Kotor 2 still ended up being a massive disappointment and one of the worst sequels of all time. A display of gross incompetence that can only be mentioned along with similar failures like DMC2, Deus Ex Invisible War, Dragon Age 2 or Dark Souls 2.
Because you're not using the force to dominate the walking carpet, you're mind breaking him by forcing him to honor his wookie life debt of his own volition and kill his best friend
KOTOR 1 is the same bland "Hero's Journey" that's been done 5,000 times in Star Wars. Still a good game, but KOTOR 2 is a deconstruction and critique of Star Wars and its shitty flaws, and then replacing those flaws. KOTOR 2 is unironically the most well written story for the entire Star Wars franchise because Chris Avellone wanted to look at and expand the foundation of Star Wars instead of just parroting an already children's level story structure.
Only the OT is a Hero’s Journey (and the ST because Disney are hacks who can’t come up with an original idea). You talk like someone who doesn’t actually understand Star Wars. KOTOR 2 isn’t a deconstruction. Grey Jedi weren’t a unique concept.
It clearly is. The whole "the force is destiny and nothing matters and only the will of the force dictates literally every action of everyone in star wars"
was added in Phantom Menace.
The Sequels didn’t exist when KOTOR 2 released. Also, free will doesn’t exist as long as the Force influences things. That’s exactly why Kreia wanted to destroy the Force.
I will say though the game does make a few snide remarks towards KOTOR 1. (HK making fun of Carth and Ballista, Kriea basically mocking the player for expecting a Darth Revan style plot twist in the Dark Side version of the Jedi Enclave).
>KOTOR 2 isn’t a deconstruction
In terms of SW, it absolutely is, anon, it just isn't as belligerent or senselessly destructive and derogatory of the source material the way people are now used to them.
>KOTOR 2 isn’t a deconstruction.
Black person what- >Grey Jedi weren’t a unique concept.
Whoops! Didn't know I was talking to a room temperature IQ moron. The qualities of KOTOR 2 have nothing to do with being a "Grey Jedi" and failing to see its deconstructive features goes to show that you're a clueless moron. I just KNOW you're the type that cries about Kreia being "confusing".
You realise you're talking about a game that actively punishes neutral players, right?
That wasn't a coincidence. The game doesn't tell you not to pick a side, merely to actually think about why you're picking the side, and how your actions benefit it.
Yes, I know. Because of how the Force works, every person in the Galaxy can be categorised as Light side or Dark side. Even the non-force sensitives.
Jedi and Sith are just people who realise that min-maxing one alignment can make them extremely powerful. That’s part of why Anakin kills the younglings in RoTS— To make himself stronger in the Dark Side.
Kotor 2 is very interested in prequel themes and narratives, the most pressing being the corruption and dysfunction of the republic, issues of droid independence, Jedi complacency and ideological issues etc
Since kotor 2 is primarily prequel derived, and prequels also worked to deconstruct the myths that were built up in the OT, it’s fair to say kotor 2 works as a companion work to prequels.
Therefore, it’s not strange to claim that kotor 2 is a deconstruction
You’re right in saying 2 draws more from the Prequels, but the Prequels themselves are companion pieces to the OT. If one is a cautionary tale about how bureaucracy and arrogance can destroy civilisation, then the others is a story of how good and virtue can rebuild in the aftermath. SW is about the next generation correcting the mistakes of the previous generation. KOTOR 2 even taps into this somewhat with the idea of the Exile training the next generation of Jedi/ Sith.
>SW is about the next generation correcting the mistakes of the previous generation.
The answer is obviously not recreating the republic though. That’s th problem
Same deal with boba fett. Either he can be a clone of his dad, or he can have his own voice (enhanced edition he has temuera morrison voice, he failed)
Luke can either learn from his experience with Vader, and mistrust the Jedi and carve his own path, or be a republican stooge.
The cyclical nature of starwars is obvious. Goes from 4-6 to 1-3 over and over (now for real with yidsney calling the shots )
I think the cyclical nature is the point. It’s a cycle that goes on forever. This is part of why KOTOR 2 is such an interest story, because Kriea foresees all of this and tries (and fails) to break the cycle.
You’re right in saying 2 draws more from the Prequels, but the Prequels themselves are companion pieces to the OT. If one is a cautionary tale about how bureaucracy and arrogance can destroy civilisation, then the others is a story of how good and virtue can rebuild in the aftermath. SW is about the next generation correcting the mistakes of the previous generation. KOTOR 2 even taps into this somewhat with the idea of the Exile training the next generation of Jedi/ Sith.
Episode 3 is one of the best star wars films.
1 and 2 are boring and nonsensical however. If ROTS hadn't landed so well, the prequels would've been ignored the same way the sequels are.
Yes if you want to minmax being a force chad every level stat gain in Soldier/Scoundrel/Scout are inferior to the Jedi level gains I use the Jedi from the start mod now so I can have more fun on Taris
This. If you're so worried about missing out on XP, just use a save editor to downgrade yourself back to level 2 once you're on Dantooine. Not like you're proving anything to anyone by strictly adhering to a 20yr old game's antiquated leveling system.
In Kotor 1 there's no reason to use armor, especially since Master Force Speed gives you a +6 defence buff which is equivelant to wearing mid-to-heavy armor.
In Kotor 2 you can get jedi armors like (Zeison Sha) that let you use the force while giving a modest defence boost and being upgradable like regular armor. I think this ends up being worse than robes on a male character because of the Handmaiden's Battle Precognition feat but it's still a nice option to have.
Kreia pretends she knows more about Revan than anyone else in the universe even though Revan mentally pumped and dumped the old bag and had a dozen masters
The Exile was a threat to the whole galaxy due to them being a literal void in the force. The Exile had the potential to bend the fabric of reality to their will, and that could potentially be dangerous.
>experience is not just a gameplay abstraction but the Exile canonically growing stronger by feeding off the life of everything he kills and everyone he helps
These Jedi failed everything they stood for. Their brothers/sisters in arms, the tenets of the order, even the innocents around them. They are literally failures trying to kill something that was beyond their scope of understanding and what amounted to, at least in their eyes as another failure.
Yes. Vrook is the driving force behind that corruption I think. If he wasn't there, the other two might be convinced to stick with the reconsiderations they have at the end of their quests.
I like Kotor 2 for the most part but I don't really like Kreia. She's got some interesting shit going on but half the time it feels like the game's plot is trying to bend over backwards to prove she's right. Maybe I just don't really like Avellone's old hag characters, besides Ravel. Wrath of the Righteous antagonist feels like she has some elements of it as well (which iirc Avellone was a narrative lead for) and I didn't care for her at all.
after finishing kotor 1 I got this unexplainable feeling that I only get after playing through great games that I know will never have the same fun in a second replay, kotor 2 just felt like such a drag to get through and the characters were not nearly as interesting.
I love kotor 1 but it's not as replayable as it should be. The dark side choices are just over the top and stupid a lot of the time. You wouldn't see vader acting like
The second game is only better with its leveling system and combat is a little bit better but otherwise. Kotor 1 is better in every conceivable way. Kotor 2 is a shallow copy of the first game with characters too philosophically up their own ass rambling about nothing.
The first game is more in depth, has better secondary characters, a more urgent story, a better star wars story and a overall better adventure. The first game even has real ending slides. The second game just ends with kriea "seeing the future" then a minute or so cut scene with either the exile leaving malachor or staying. First game ends way way way better. With revan as sith lord in front of the troops or the ebon hawk squad getting medals way better
You're a fricking idiot. Even the gameplay and level/world design is 100x better in the first. And then there's the cringeworthy writing of the second.
This is absolutely true and biodrones will forever seethe at this. Though 1 isn't a bad game either and is still among my favorites after all these years. 2 is just better.
Would you have a blue or green lightsaber? Blue is for aggressive Jedi who are more skilled duelists and use the force on a physical level, while green is for Jedi who try to avoid conflict, meditate and look for peaceful ways to end conflict.
Before the prequels it was for users who you both the "light and dark side" but that book isn't canon, after prequels, because Samual L. Jackson wanted on. But that dark and light side thing still might be true because Mace Windu is probably the brutalist jedi on the counsel.
It was Lucas canon when he made the clone wars and disney kept it on, but because of that last fact it should be utterly disregarded.
Saber colour is determined by whatever the frick you think looks coolest
Also, Ashoka uses white lightsabers. and Luke used a Green Saber despite being trained as a Guardian. Lightsaber Colour really is determined by aesthetic/coolness factor despite what the lore says.
I think the explanation behind the purple saber was later thought up in order to fit Windu's character. Jackson just wanted the purple one so he could pick himself out in battle scenes but Windu in canon is more in tune with the dark side but has learned to control his aggression. I think, while probably unintentional, it's what makes his conflict with Anakin quite interesting as they're very similar. If treated differently Anakin could have become like Windu but he was mistrusted instead and that led him to seek the help of Sidious instead.
Reminder Plo Koon was so fricking strong both as a fighter and as a pilot that they had to resort to shooting him out of the sky from behind in a sneak attack.
>Blue is for aggressive Jedi who are more skilled duelists and use the force on a physical level, while green is for Jedi who try to avoid conflict, meditate and look for peaceful ways to end conflict.
No it isn't anon.
When they filmed ROTJ they realized a blue lightsaber didn't show up against the sand well, and switched it to green.
All of that shit is just retroactively trying to codify production decisions to sell more books and toys.
Kotor 2 is weird, the middle levels relative to the level cap (yes kotor 2 has a cap, it's 50) have you able to steamroll, but enemies are way stronger relative to you the closer you are to the end. My theory is that they never finished playtesting the current level scaling and set it to what they thought was the most balanced with the abilities we have up until a certain part of the story and we ended up with the easy game we have now.
That's one mod I would kill for, proper level and Stat scaling.
It ramps up even more in the later levels. You can reach level 30 totally legit if you're maxing exp, and you start to get a taste of how much stronger the scaling seems to get. I think it might mostly be because their base stats keep going up, but your effective dps is going down as you run out of relevant feats to max.
Well KOTOR is moronic for one…
So there's this empire from 1,000,000,000,000,000,000 years ago that left four maps completely at random with the location of a 3D printer, no one ever found these maps in the countless eons after the empire's collapse despite them being literally in plain sight until some fricker in a burqa bumped into them. Said fricker is wearing a burqa for no other reason than to shock and awe the player at the reveal that YOU, the player character, are in fact the same person who was captured, brainwashed and sent on a mission by the Jedi Council. This is supposed to be a big plot twist despite the fact that the first NPC who joins your party literally mentions that the Jedi can brainwash people and the Council pulled strings to get you onto the ship where you started the game.
You can obviously change your alignment to light side by being a boy scout and throwing money at people, dark side by being a Saturday morning villain or neutral by making jokes that the 40yo bioware lead virgin cat dad writer thought were funny.
It works on my quad core processor windows 7 64bit rig, I have great single core preformence, and a gtx card that can run new shit at ultra lower rez or literally anything old so I’m lucky.
>you can ACTUALLY enter every building in a level(terris) and steal shit from people/attack them/get quests >you will run into traps from citizens that are sick and tired of thiefs
Blew my mind as a kid. All the games i played on my og Xbox had the buildings as inaccessible set pieces, if I leveled lockpick, I could enter any building.
Kotor 1 >Cool SW adventure with enjoyable companions and lore
Kotor 2 >Miserable "family" drama with nagging sith hag bothering you the entire time >Lead writer even tried to sabotage the game by making a self-insert character that criticized every single aspect of the franchise because he hated working on it
Only thing Kotor 2 has over 1 is that it has better presentation and the planets were better designed
This thread has made me want to start playing kotor 2 again. I'm going to challenge myself with no Force Storm, no Force Speed at all. What build should I take? Thinking about an all in dex single saber build Guardian or Sentinel, or a barehand Guardian. I think the former would be more fun but the latter might be the most challenging.
obsidian unfinished garbage
imagine killing all the souls of the first game just to make your political propaganda garbage.
Finish your English lessons and try again
shit game from a shit language
>obsidian unfinished garbage
sums up their entire catalog.
Publishers a shit. They got fricked on New Vegas.
Every game they fricking do is unfinished. It gets to a point where it's their fault, nobody elses.
Also, Obsidian isn't even Obsidian anymore so it doesn't even matter
I honestly think the mismanagement of Obsidian Entertainment is a cultural attrocity. Consider how hard New Vegas mogs every other RPG and then consider that it was made in 1 year and wasn't finished. It was once in a generation tier shit, Obsidian were making lightning in a bottle every single time they made a new game. 99% of games come out and leave no impression and are forgotten within a few weeks yet 20 years later these games are regularly discussed.
The fact that we had that kind of talent as a species and squandered it to sell 7% more copies during the christmas release window or w/e is fricking moronic and I will never not be mad.
top tier post. worded what I was thinking for so many years.
except nv was built on van buuren and the framework and map of an already existing videogame.
still a massive accomplishment for video game development but not something achieved in a single year.
as for games not having relevancy like this anymore... well... i wish people would follow individual developers instead of studios when looking for quality
Did you play kotor 1 all the political shit from the start at Taris
we are still talking about this game 20 years later but they never released KOTOR 3... i don't get it
>20 years later
>It actually did release almost 20 years ago, in 2004
Where the FRICK did the time go?????!!!!
And how do these games still hold up so well? I'm replaying KOTOR right now and the facial animations still seem so lifelike for some reason. Absolute Black person magic
Proud to say I never played the first, only the second.
KOTOR 1 is still good.
>Proud to say I never played the first,
Imagine being such a loser that you are "proud" that you didnt play the first game, because some retrad on Ganker.org told you that the sequel is better.
You're missing out on a great game, because you want to be part of "the cool kids". You suck anon
Imagine being such a loser that someone never playing a game makes you whine like a gay, kys
Kotor 1 is a good star warsy adventure game, if you liked the second game then it's well worth playing.
>missing out on the best gray jedi
>not romancing juhani or bastilla
>not knowing how dope revan's journey was
>depriving yourself of the fun narratives in all the planets
shiggydiggy
Jon Bon Jovi isn't "gray", he's a Jedi that doesn't deal in absolutes. He abhors dark actions, but isn't so moronic as to say emotions are bad.
he is grey, but he's the original concept of grey.
He's definitely follows the ideals of the Jedi, and is ultimately a good person (If he was truly as neutral as he pretended, he wouldn't fight Revan to the death in a hopeless effort), but he despises the dogma and organisation.
He's not grey as the donut steele variety, gameplay and story segregation aside.
you should not be proud of being a homosexual sheep, anon
nor for having a shit taste
Kotor 1 is kino
>Unquestioningly sticking to a single side because you were told it was the better one instead of forming your own opinions
Ah, at last you understand
You have failed me, completely and utterly
Very good post.
>proud to say I feel superior for saying this entertainment product is better than this other one without having tried both
have sex?
The best side quest out of both of them is in the first one homosexual.
>Romeo and Juliet quest
>Good objective is to obviously find a peaceful happy resolution.
>Get the true ending where everyone kills each other.
Pure kino and keks.
first gives more context for some of the characters. It's like playing MGS2 first without playing MGS1.
The first game is better.
Nah. 1 is a fun classic Star Wars adventure. 2 is Chris Avellone sniffing his own farts.
What changes do you want to see to the remake?
>game is unfinished
>make it unfinishable so the player won't realise this
Stop these useless comparisons and post best girl.
Who is better to frick Brianna or Atris?
you just KNOW atris had access to some weird shit in those sith holos she had in her bedroom.
Imagine doing it with her while sith holocrons watch
Under normal circumstances Brianna, because she's got that space kung fu toned body, but she would ultimately be pretty vanilla. Meanwhile Atris is normally frigid, but if you eventually manage to crack her exterior she's an absolute freak in bed.
Atris obsession with you and her hatred/jealousy would make for the craziest hate-sex
Atris would hold you down and ride you like a swoop bike while at the same time acting like you're ravishing her and accusing you of being a base beast controlled by lusts.
>How dare you you arrogant *moans* sith *moans* traitorous *moans*
and then she force chokes you
more like uses the force to make you choke her
sauce?
I agree...to a point
Kotor 1 is typical bioware, very good vs evil and not terribly profound, but in that sense it is very true to the original Star Wars. These were just fun dumb adventure films for the masses
Kotor 2 is when you get a bunch of writers asking questions like
>What is free will when the force exists
>What are existential threats to the jedi outside of open extermination
>Do droids secretly control the entire Star Wars narrative
>How to best carry on the jedi order if the teachings were wrong
its a breath of fresh air but it's definitely unfinished and most of the "deepness" of kreia stems from the fact that she has 4 quadrillion lines and some contradict each other so you aren't given a straight answer like in the first game for a lot of her motivations. I also can't stand how the game kinda goes off the deep end in the final act and a lot of plot threads don't make sense even with the remastered patch
But the games are also super similar in the sense that I can never replay them without skipping the first level.
>everyone wanted Obsidian's KotOR 3
>get Tortanic instead
Kriea tells you her motive: to free mankind from the force. She's an extension of Ravel from Planescape who would free The Lady of Pain from Sigil, and mortals from mortality, even if it causes metaphysical harm to the universe.
The concept's, enslavement to the fate of the force causes various harms, not least of which is rendering people puppets. Yet this structure may be a necessary part of the natural order which, if disrupted, would cause worse problems.
If you play a high Int character, she will even tell you she as Darth Traya at the start of the game.
Got a clip for that last bit?
No I don't bro, only memory.
You specifically need to pass an Int 8 check to gain and pass the dialogue option. To my surprise, high Intelligence helped more in conversations than the persuasion skill.
On-ship, if you ask her about her past and have the requisite Intelligence, you can accuse her of being a Sith and she will come out and say something like
>there was a Darth Traya and I have moved on from that but there must always be a Darth Traya.
There was a dude who uploaded most of the dialogues without captions on youtube. If you search for that he might have it.
Agreed. In a field where 3rd act betrayals are predictable and boring it was refreshing that your character could be smart enough to recognize what his boss was from the start, instead of needing to run around the whole game going
>durr I trust you completely
only to end with
>what? You were evil all along?! oh noes! You have tricked and betrayed me!
>Kriea tells you her motive: to free mankind from the force
Okay but she doesn't do that, or even try to do it. She lures you to Malachor to kill her. Her entire plan was to kill the Jedi Council and try to get at least one Jedi with some sense so they could rebuild the Order as something less inherently moronic. That's why she shits on Darkside Exile for acting like an edgy clown at the end but welcomes Lightside Exile's attempt to redeem her.
KOTOR 2 compliments the movies very well. Especially the Prequels, since they share the themes of political bureaucracy and the hypocrisy of the Jedi. Also, as good as the KOTOR 1 soundtrack is, it doesn’t sound very Star Warsy.
I agree that most of KOTOR 1 is largely BioWare being BioWare too (really simplistic morality, ancient evil awakens storyline and so on).
Kreia contradicting herself and leaving it to you to unravel what the frick she's even on about is like half of the game's fun. That being said, this makes for a game that's nowhere near as broadly appealing as the original game, so even besides the cut content it's easy to see why that one was more popular.
Also, Peragus isn't even bad, and you can get through it pretty quickly. Telos is boring as shit tho.
I can appreciate writers attempting something profound than simply going for the easy good vs evil -story.
>>What is free will when the force exists
>>What are existential threats to the jedi outside of open extermination
>>How to best carry on the jedi order if the teachings were wrong
And to think anyone could have just read some wuxia novels and copypasta the answers 2 decades ago, yet here we are all the sci-fi gadgets still can’t help you see Mount Tai.
Give Star Wars one more decade and we’ll be seeing angry young masters in cantinas.
Can you elaborate anon?
Star Wars is literally just Lucas taking the wuxia genre back when it was almost completely unknown to the west, and localize it for westerners through sci-fi. The Force is literally Qi, with the matters of fate n shit just being a replacement to Taoism and heavenly court mumbled jumbo.
For all that talk of Avalon deconstructing KOTOR he basically also just copied wuxia, just further into their trends where instead of novels hundreds of years ago depicting simple heroes saving the day in clear cut fashion with their martial arts, they now had the whole hypocrisy of the good guys and how not everything is black n white.
About the only thing that might, keyword might be original outside of the sci-fi lore (which probably rips off multiple sci-fi stuff themselves) is the idea of only having two Sith for the purpose of hoarding power and concentrating it. The concept itself isn’t even original as wuxia does it in the form of sole apprentice sects, where one master one apprentice makes up a sect and won’t ever go beyond that unless under dire circumstances for whatever the frick reason they make up. But Lucas had the neat gimmick of making it so by having less Sith, each Sith gets to monopolize their Force related resource more. This is harder to do in wuxia as Qi tends to follow Taoist outlines so it’s very hard for any chink to monopolize Chinese force since you can teach kids how to be a Jedi or Sith just by buying some cheap books at the local market or joining sects equivalent to the YMCA, they just wouldn’t be very strong.
Tl;dr Star Wars is literally Wuxia fan fiction. The iconic lightsaber rave party dance choreograph is straight up ripped off from wuxia. Even the fricking Jedi clothes are just hobo versions of wuxia martial arts attire. Lucas was probably a Beggar Gang gay considering light sabers are in the shape of sticks instead of swords.
>in the form of sole apprentice sects
These are my favorite types of sects. Their members are always cool.
bro even the lightsaber colors give it away, blue is usually the hero cuz sky, green is the wise guy cuz zhuge liang was shu aka green red was evil cuz
blood
sam j don’t count cuz he just picked purple for pimping and completely threw it out the window
Is there any theory to other colours like yellow? KoTOR seems to have taken a lot of inspiration from wuxia with the combat animations so I am curious.
Thanks anon, that was informative.
Yellow is supposed to be a Jedi Sentinel blade, but not all Jedi Sentinels have yellow blades.
In fact, there are very few characters who canonically have yellow blades.
I think kotor was really the first source that assigned meaning to a lightsaber color other than red. Back in Tales of the Jedi, there were a whole lot of other lightsaber wielders and even dark siders who were not previously Jedi like Worb Null would use non-red sabers. Green in his case. Red, Blue, Green, and Yellow are the only ones that retroactively got assigned a deeper meaning as far as I know.
Yellow was like Purple, obviously never bothered with unlike the OG blue green red and only taken out later with no real symbolic plagiarism.
This might be because both yellow and purple in wuxia are usually related to themes not very prominent or fitting towards Jedi or Sith.
For example, both colors are often used by chink royalty depending on the dynasty, but why would Jedi or Sith have anything to do with royalty? Being royalty means jack shit to these people.
In fact a common wuxia plot line was how due to the fragile coexistence between Murim (term for general community of force users) and ordinary people that falls under the government, usually whether for good or bad intentions, the imperial palace tends to do shit to murim or vice versa and often has emperors or princes trying to sabotage relations between the chink equivalent of Jedi and Sith trying to wear them down so they don’t have to keep worrying about staying in power.
So yeah, order 66, that was a wuxia plot line too, complete with the whole Palpatine secretly taking over and all that. Ah but I don’t think the Vader Luke trope was ripped at least, at least not in such a dramatic fashion. This is because wuxia hero parents tend to not live long enough to reach that point, and are rarely capable of reaching end game if they are villains.
Back on track the other possible meaning for purple is poison, but since Lucas already prepackaged everything sinister with red he had no room to even use it if he wanted to. I mean sure having a Jedi or Sith having space COVID power might fly in 2022 but at the time why would he go out of his way to do that and have to spend more budget?
All that said, Star Wars shits on wuxia when it comes to the non Jedi and Sith stuff, but as mentioned I’m not a sci-fi buff that knows enough to claim he didn’t steal all that sci-fi shit from say Dune n such, so I have no idea how much of it is meritable.
schizo
>Give Star Wars one more decade and we’ll be seeing angry young masters in cantinas.
I dunno, might be kino if we get some mass murderer good guys wandering around. A star was take on Wang Lin might be fun. A talentless padawan using forbidden force powers and shit to steal talent from other padawans and shit.
If Anakin stayed a good guy (somewhat) then he would be pretty close. It’s just that he was a lot dumber than Wang Lin thanks to not getting shafted as hard in his early years so he didn’t keep his guard up against Palpatine. If Lucas wanted to Anakin really could have gone on a quest to do whatever it takes to Rez Padme, but I think western fiction at the time didn’t seem to care for rezzing people, dead was dead assuming not fake death.
got some novel recs?
If you want OT wuxia then I can only point towards Jin Yong novels, but those are so old I have no idea I’d their translations are even online.
If you want PT wuxia, then yeah there’s a lot. That said, just like how all Star Wars games movies etc are all based on Star Wars, most PT wuxia is based upon Jin Yong’s setting from his novels, which is weird cause while he doesn’t get royalties, even asiatics will draw webtoons in 2022 using his setting, just with most if not all the names localized. That’s saying a lot when you get an entire portion of asiatic novelists and artists to dedicate making stories about fictional historical China just from the popularity of your own work.
In fact if you bother to slog through Jin Yong novels then I would recommend Flower Stealing Master for shits n giggles cause that’s the isekai take on it and the MC is a good representation of the Chinese readerships thoughts on those novels such as which girls were the most popular, which heroes they sympathized with the most, which martial arts stood out and impressed them the best, etc etc.
But for standalone titles, it depends on what u want. I think Peerless Dad is a fun one, but the MC doesn’t start off traditionally and half the focus is on parenting and branching out to his kids, which I’d point out basically never happens on Star Wars unless you count baby Yoda.
Volcanic Age and Return of Mount Hua Sect both wank Mount Hua to high heavens for better or worse, are both adapted from novels from early 2000s, but has rather decent art. The latter in particular has great meme faces.
thanks, it can be hard to figure out what's a good jumping in point, especially when you add web stuff to the mix. it looks like zlibrary has a few english jin yong works so i'll start there
Everyone knows it. If Lucas Art gave them just a litle more time they could have implemented a lot more content.
Early Obsidian was the peak of rpgs.
no one know it
this game ruined everything created by the first
boring characters,
boring planets
boring story
>Obsidian made some great RPGs
>they had a terrible management system, regularly couldn't finish their games and were barely scraping by on cash for most of their company's history
>Now the shitty management is gone and they've got microsoft money they've becomed uninspired and garbage
sad!
LUDO
Kavar actually reminded me a lot of Prequel Obi-Wan— Easily the most “good” person on the council, but hamstrung by his insistence on adhering to the Jedi Code. Kind of wish there was a way to kill the more dogmatic members of the Council without the whole council turning on you.
>If you play a high Int character, she will even tell you she as Darth Traya at the start of the game
You don’t even need high Int. Just high Influence with her and a decent Persuade skill. Pretty cool how she basically spells out her whole plan to you.
>Kind of wish there was a way to kill the more dogmatic members of the Council without the whole council turning on you.
Yeah same, when I was a kid doing my first ever playthrough I was trying to do the light side path but I somehow blundered my way into supporting Vaklu on Onderon, which locked me into a fight with Kavar, which locked me into a fight with the other two.
Also I don't get why they're suspicious if you kill one but aren't suspicious about Vash's death.
They're kind of fun to min max and larp with. I like using force jump too.
KRESSH
Why was Darth Nihilism viewed as a failure? He was consuming and thus destroying the Force as desired.
Why was he such wasted potential at the same time? Instead of Graytard being talked into An Hero, he should have been sapped.
>Why was Darth Nihilism (lol) viewed as a failure?
Because he was eventually going to consume every single living thing in the galaxy if left unchecked? Kreia wants people to think for themselves, make decisions and grow through struggle, which is why she dislikes the Jedi and the Sith for their dogmatic views, and the Force for guiding everyone's fates or whatever.
Kinda hard to grow through struggle if everyone's dead, however.
I thought he was only targeting Force users to feed his hunger. I haven't played in a bit, but I don't recall incidents of him going after normies.
Jedi and Vesus' (? blind girl) people.
>but I don't recall incidents of him going after normies.
well the personnel on his ships are all dried up husks, so it's implied he feeds on them too.
The force lives in everything, not just Jedi and Sith. So if he consumed all of the Jedi and all of the Sith, he would still end up hungry again and start draining life by the planet load.
>I thought he was only targeting Force users to feed his hunger. I haven't played in a bit, but I don't recall incidents of him going after normies.
He wants force sensitive users but eventually he becomes incapable of supressing the hunger and just devours what is in front of him. Each time he fails and devours shit the hunger pain becomes stronger, eventually if left unchecked he would just rush from planet to planet devouring them on site until he either devours himself since he cannot feed fast enough or he expands the range he can feed from, which allows him to consume from across the galaxy or eventually consumes entire galaxy at a single go, eventually devouring the entire universe.
Kreia hates this potential outcome, she wants life to exist but be free of the fate the force writes for each individual.
The gameplay is horrific in these games. Only moronic people who enjoy MMOs (the worst game genre) would like them.
waaaah why i cant i just swing my lightsaber in disneys jedi fallen order wahhhhh
frick off dean
I didnt like Fallen Order either. It was boring as frick. I had to force myself to finish it. The only good part was the opening level on the train.
Yes the gameplay is bad. So what? The game offers more than just the combat.
Youre going to get the worst of both worlds in the upcoming remake so quit b***hing and pre order that awful game
Dude you're an absolute clown, it's basically a simplified CRPG done in 3D and real time. If what you're saying was true then people wouldn't have shat bricks over the mechanics of swtor...
yes and CRPGs all have shit boring tedious gameplay
you're crazy, the gameplay is fricking awesome
I honestly like the gameplay. I especially like the animation where they fight more like martial artists with flips and kicks. Awesome shit.
I would have liked a KotOR game where you don't have to be a Force Sensitive
It's called SWTOR
No, I wanted something not shit.
it's not shit, some bits are quite kino
and its free so
I like 1 more. 2 has too many "that level" moments. In fact, I'd say half of 2 is "that level" terrority.
Gameplay wise it is an improvement over Kotor 1 in every way. It even made playing with blasters viable which is a big plus for me.
Writing wise it's a mixed bag. It's mostly better than Bioware's writing but sometimes it gets too far up its own ass (looking at you, Kreia and Sion). It feels like a proto-The Last Jedi, in fact I wouldn't be surprised if Rian Johnson based old Luke's character on Kreia.
I’m sure Rian looked at KotOR2 but had really little to no understanding of how to do it. And I would say Kylo is more Kreia than Luke. Kylo wants to destroy the Sith and the Jedi in The Last Jedi and be rid of everything basically, whereas Luke is just scared of the force or something because he almost killed his nephew in his sleep because that’s something the kind hearted master Jedi who saved his fathers life by sacrificing himself to be tortured by the emperor would do.
Rian didn’t look at shit, the script was a clear mandate job that he had to work with, given it very obviously got no revision beyond copy edits.
This
Rian is a fricking moron and he didn't look at shit. Remember that Kathleen Kennedy is on record saying that they had no material to work with in order to make the sequels. They didn't give half of a remote frick about anything except A New Hope which they shamelessly ripped off.
>the initial reception for Phantom Menace was mixed purely because it wasn’t what people were expecting and because people found child level politics confusing
>Force Awakens initially had very positive reception because it was a worse New Hope rehash and was only criticised in hindsight for this
Why are normies so fricking tasteless?
>child level politics
No matter how often you repeat this, it doesn't excuse what a shitty, unexplored plotpoint it is. Even children need more of an explanation than "trade dispute" and "I want that treaty signed!". Like, literally any fricking reason at all why this dispute is worth going to war over.
Trade fed didn't want to pay tax
Thats it
Also legit given the coca cola death squads in south america.
>literally any fricking reason at all why this dispute is worth going to war over.
The republic sucks and sends psionic operatives to crush legitimate political activism over brutal taxation- its not a stable regime.
The republic is the epitome failing empire, endlessly stealing from the more productive peripheries, endlessly complex and bureaucratic, but the increased complexity no longer results in increased efficiency.
A massive political class that does nothing but extract wealth from the rest of the world.
Conflict was inevitable (see: USA today)
Why are the Sith bad again?
>philosophy promotes individual self-growth
>doesn’t encourage you to be an emotionally repressed eunuch like the Jedi code does
>Sith actually take action when there’s a problem rather than playing politics
>rule of two keeps the Sith’s more destructive nature in check
>basically every major galactic disaster can be blamed on the Jedi (Mandolorian Wars, Jedi Civil War, the creation of Darth Vader and the Empire etc.)
I know that if I was a force sensitive in the SW universe, I’d be joining the Sith and getting my Darth title ASAP.
The Light is too complacent, the Dark is too aggressive, it ALWAYS cannibalizes itself.
This is why the annoying Jedi b***h wanted to merge the two.
>rule of two keeps the Sith’s more destructive nature in check
>empire make a superweapon that destroys plantes
>twice
>destructive nature is in check
kek
They are bad because the dark side is bad. It always turns people into maniacs obsessed with acquiring more power.
Once you get too powerful they would kill you and once you served your usefulness they would kill you.
Sith are actually more cucked than Jedi.
A Sith completely loses touch with their humanity as their obsession with power consumes them, since any other indulgence would be a weakness.
Jedi are fully capable of anything they like so long as they keep their emotions from controlling them.
Would be better without all the stupid rpg skill points and combat and loot shit. An action game with choices would have been better.
what if I told you that everything you just said was wrong
RPG mechanics are just tedium.
This is why I always play Jedi Sentinel/Sith Assassin/Jedi Watchman.
I like putting points in security so I don’t miss out on loot. I hate the “broken item” mechanic.
Technically, everything EU except The Clone Wars goes against George’s vision. For him, Star Wars was always the story of Anakin Skywalker. The only reason he accepted the EU was because he knew the fans liked it.
this tbqh
Jade Empire sucked. All leveling was stat-boosts. Nothing really mattered but time-stop which let you spam the horse-demons strongest fire-attack or the golems, making combat even against the final boss trivial.
The combat system was cruder than Kung Fu Chaos', a party game.
KOTOR 1’s gameplay reminds me of Fallout 3 and NV’s gameplay— The actual mechanics are nothing remarkable and it’s extremely easy to break the game in a bunch of different ways, but trying to find different ways to break the game ends up being its own fun.
My biggest complaint is that lightsaber duels are lame in the KOTOR games. The animations are pretty good, but the duels themselves have very little fanfare. This sucks if you’re going for a lightsaber build.
My guess is you're as brain dead Zoomer with an attention span so short that you think Black Ops is an RPG because of it's ranking system.
Nope. I liked FF7 remake and Elden Ring and they are rpgs. I don't even play call of duty. I only like rpgs that have minimal boring tedious loot and dnd type crap
kotor 2 is shit fanfic and goes against George's vision
It's like poetry. It rhymes.
Best idea Lucas had was for Jar-Jar to be the anti-Yoda, then he pussed out.
Both suck shit, Bioware literally can not make a single good game. Before anyone brings up obsidian they suck just as much if not more.
Kotor1+2 are stuck in an rpg backlog wall I've been staring at for years now, how quickly could I smash them out?
Ehhh. 100 - 120 hours. Depends how fast the combat clicks for you and how efficiently you can build your character.
I think I'll get Fallout or E.y.e finished off first then KOTOR1 in that case, cheers.
The first five games on that list are genuinely better than any of the KotOR games.
I usually run them in about twenty hours each. The pair might run you like 60 hours combined on a first run
sure lots of people seething at good games here
what is it too hard? Got filtered that you actually have to build a character with some thought and isn't modern rpg skyrim autobuilding ?
ZOom zoom.
No. Its just boring the way the combat works. Clicking on people and watching your character stand there swinging and missing and shit. Its boring. I just wanted it to be more of an action game.
try the jedi knight series
jedi outcast and academy sound up your street.
make sure to set saber realism to 2
>actually have to build a character with some thought
I beat one with autobuild and two with the minimum of thought beyond "make lightsaber better"
Anyone have experience playing both the PC and Xbox version of these games? I noticed the switch version has this UI fading thing that happens if you don't interact with anything for a while, apparently it does this because it's based on the Xbox version. Are there any other differences? I kind of want to try emulating the original xbox version just to see what it's like.
Switch version is a bad port. The PC version runs pretty well and you can get a remaster mod for KotOR2 that restores some cut content which I would consider borderline essential to enjoy the game.
What's wrong with the Switch port of 1? I've been playing it and haven't noticed anything weird.
not him but it crashes a lot
The Tower of Hannoi puzzle on Korriban is broken and it locks you in the room with it until you complete it
I think 2 has superior roleplaying, story, and gameplay. Prefer it over 1 in every way, but 1 is still cool.
Finally got the first on the switch after attempting to play the 2nd several times modded out the ass, and it has finally clicked this time. Game is mad comfy and I am enjoying taris even though it seems like it will only get better
People shit on Taris but it's quite good at setting the tone.
If you love KOTOR 1, you might enjoy Kotor 2 if you give it another shot. The story has a lot more layers
>Gassing them
>Drugging them
>Torturing them
Man he just sneaks up on you as having the one of the best arcs in the game.
Both corrupting him and redeeming him as a female jedi are just so satisfying.
I’ve never actually pursued his arc since he’s such a whiny b***h on Peragus that I can’t resist telling him to shut up.
Atton is my favorite psychopath in all of gaming
>How's our passenger? Still aging?
The difference between me and obsidian, is that I occasionally complete a game
I got filtered by the dreary-ass intro section. At least in the first one you could interact with a number of people and do different quests.
The opening is meant to make you feel isolated.
It made me feel bored.
It's really not that bad.
>walk through grey corridors killing some random robots
it was
I get what they were going for but Peragus overstays it's welcome. Taris is much more palatable as a tutorial, I've skipped Peragus at least half of the times I've played 2 but never skipped Taris
One of the reasons I love Peragus is that the HK-50 and Sith Assassin’s plan for killing everyone onboard Peragus was genius. It kind of makes me want a Hitman style game set in the SW universe.
I agree Peragus is kino it's first playthrough, tripping HK-50 up and piecing together his operation on the station is great, but it does lose far more than Taris on subsequent playthroughs
Frick no, Kotor 1 is quintessential star wars, Kotor 2 is bogged down by cut content and Avelone being a fricking homosexual who hates star wars deconstructing the fricking force
>who hates Star Wars
Literally the opposite. He loves SWs and KOTOR 2 is extremely faithful to the lore.
He hates the black and white morality of the dark side and the light side
Based anon. I only played KOTOR 1 and 2 for the first time last year. KOTOR 1 is incredible an absolute masterpiece. KOTOR 2 even with the TSLRM patch was a fricking mess. Weird pacing, absurd difficulty spikes, worse level design and has arguably the most anti climactic ending of any vidya I've ever played. Fricking overrated dogshit
which parts of kotor 2 stuck out as having bad pacing or difficulty spikes? i find that many of the additions in TSLRCM actually make these things worse, especially on nar shaddaa
I like both
>blasters aren't useless
yes
What’s the key to making a good blaster build in KOTOR 2? I’m thinking of going full Jango Fett in my next play through.
Precise shot, speed, stuns and sneak attack are your friend
Mandalorian ripper/disintegrator is the best gun
Having scopes on them increases their critical threat to 15-20 which means sniper shot always critically hits
There’s feats to decrease penalties for being in melee and feats that allow you to hit dudes through lightsabers.
Its real fun to play, but the real cool deal is doing an unarmed build
>Mandalorian ripper/disintegrator is the best gun
On that note, once you get to citadel station you unlock a side quest involving smuggling. If you offer to help Samhan with his smuggling and bring him back 1 of his items he'll give you access to his special stock. Save before viewing his special stock so you can reload the contents and you'll have a very high chance of finding a Mandalorian Ripper for sale early (though it's very expensive, over 10k credits iirc).
Both games actually have good build variety if you know what you're doing. Kotor 2 is better in this regard (e.g. unarmed is actually viable) but Kotor 1 is fun to mess around with too.
Blaster builds in Kotor 2 are hard to frick up because weapon upgrades make even the most mundane blaster pretty powerful.
One thing to keep in mind is that sneak attacks work with blasters as long as you're close (within 10m from the enemy), and stunned enemies count as being sneak attacked, so starting as a Jedi Consular for Force Focus feats to make your stun/horror powers harder to resist then going Jedi Watchman/Sith Assassin for Sneak Attack feats can be really powerful.
>unarmed is actually viable
how viable
Obsidian created like 12 new melee animations and they’ll be damned if you won’t win the game with them
I’m the anon interested in doing that blaster build, and even with a lightsaber focused build I did once, my strength was high enough to 2 or 3 shot most things with unarmed (my lightsaber was mostly a one shot when combined with Sneak Crits).
how do i do the batono bounty quest if i'm working with czerka?
You encourage the Targets in the Telos Restoration Zone. You then return to Citadel Station later to claim the reward.
Kotor 2 had lots of value to be found.
Cool interactions with skills, plenty of interesting crafting and great quests with cool ways to finish things
Bet you didn’t even know about the REAL lesson of strength
>tfw The Old Republic MMO has a lot of genuinely good stories and characters but no one will ever know
As awful as revan's and the exile's conclusions end up being i still hope they make a kotor 3 where you get to play through the classes instead of just being a jedi.
There will never be a better feeling than betraying your commanding officers to take their place as a intelligence office for the sith.
I only played it through once with a gray sith warrior and remember thinking how much better it would've been as single player
>can romance Handmaiden and Visas
>can’t romance Mira
Why is this?
Mira is shit. Go for hanharr every single time you donkey
He’s a BEAST
he’s the closest to exile, mentally
He’s useful for kreia to teach you shit
You can fully break him into service and also do a suicide pact with him
My most vivid memory of Kotor 2 is being told you could save scum going to Korriban the first time if you were high enough level to try and get Malak's armor, and then after doing it it turned out to be this piece of shit I had in green since fricking Telos. Frick you Obsidian
https://www.nexusmods.com/kotor2/mods/9
>https://www.nexusmods.com/kotor2/mods/9
Wow that looks great
Nope
Mechanically speaking it's a better game however the pacing and plot are all over the place...
KOTOR definitely had a lot more polish...
No
the writingi s better but everything else is trash its not even half done its like 1/3rd done the best part of the game is the beginning after that its all downhill the last 1/3rd of the game is nothing but mindlessly killing shit
Despite getting handed the engine, the systems, the assets, the characters, the setting, basically the entire formula of a masterpiece on a silver platter, Kotor 2 still ended up being a massive disappointment and one of the worst sequels of all time. A display of gross incompetence that can only be mentioned along with similar failures like DMC2, Deus Ex Invisible War, Dragon Age 2 or Dark Souls 2.
KOTOR 2 is a masterpiece though. It’s just a flawed masterpiece.
.
Jolee is a trash character that does literally nothing for the story
>Well worth it, well worth it. She was shite.
Moocha Shaka paka
GET THE FRICK OFF MY SHIP
why can't you make mission kill the walking rug
because you're abusing his adherence to wookie customs to follow through on his lifedebt to you
mission has no such compulsion to kill her best friend
Because you're not using the force to dominate the walking carpet, you're mind breaking him by forcing him to honor his wookie life debt of his own volition and kill his best friend
>not even remotely the same character
>b-but it's the same REEEE
bioware cucks are the worst I swear
>twitter format
>poster is mentally moronic
checks out
now do endings
Do you have a higher resolution version?
Both are fantastic games despite both having their own significant flaws, and I'm tired of people pretending like you can only enjoy one or the other.
KOTOR 1 is the same bland "Hero's Journey" that's been done 5,000 times in Star Wars. Still a good game, but KOTOR 2 is a deconstruction and critique of Star Wars and its shitty flaws, and then replacing those flaws. KOTOR 2 is unironically the most well written story for the entire Star Wars franchise because Chris Avellone wanted to look at and expand the foundation of Star Wars instead of just parroting an already children's level story structure.
Only the OT is a Hero’s Journey (and the ST because Disney are hacks who can’t come up with an original idea). You talk like someone who doesn’t actually understand Star Wars. KOTOR 2 isn’t a deconstruction. Grey Jedi weren’t a unique concept.
Its a direct critque of the sequels and the bullshit that free will doesn't exist in the star wars universe.
>Its a direct critque of the sequels
Might want to retry this one, chief.
It clearly is. The whole "the force is destiny and nothing matters and only the will of the force dictates literally every action of everyone in star wars"
was added in Phantom Menace.
And this is a major plot point in KOTOR 2 as well. None of the Exile’s companions have true free will.
The Sequels didn’t exist when KOTOR 2 released. Also, free will doesn’t exist as long as the Force influences things. That’s exactly why Kreia wanted to destroy the Force.
I will say though the game does make a few snide remarks towards KOTOR 1. (HK making fun of Carth and Ballista, Kriea basically mocking the player for expecting a Darth Revan style plot twist in the Dark Side version of the Jedi Enclave).
>Also, free will doesn’t exist as long as the Force influences things
which wasn't in the OT. Or at least Lucas didn't force it in there yet.
>KOTOR 2 isn’t a deconstruction
In terms of SW, it absolutely is, anon, it just isn't as belligerent or senselessly destructive and derogatory of the source material the way people are now used to them.
>KOTOR 2 isn’t a deconstruction.
Black person what-
>Grey Jedi weren’t a unique concept.
Whoops! Didn't know I was talking to a room temperature IQ moron. The qualities of KOTOR 2 have nothing to do with being a "Grey Jedi" and failing to see its deconstructive features goes to show that you're a clueless moron. I just KNOW you're the type that cries about Kreia being "confusing".
>Grey Jedi weren’t a unique concept.
I just want to say I'm pissed there was no grey jedi mastery. You had to be light or dark for the prestige class.
You can be a Dark Side Jedi or Light Side Sith though.
You realise you're talking about a game that actively punishes neutral players, right?
That wasn't a coincidence. The game doesn't tell you not to pick a side, merely to actually think about why you're picking the side, and how your actions benefit it.
Yes, I know. Because of how the Force works, every person in the Galaxy can be categorised as Light side or Dark side. Even the non-force sensitives.
Jedi and Sith are just people who realise that min-maxing one alignment can make them extremely powerful. That’s part of why Anakin kills the younglings in RoTS— To make himself stronger in the Dark Side.
Kotor 2 is very interested in prequel themes and narratives, the most pressing being the corruption and dysfunction of the republic, issues of droid independence, Jedi complacency and ideological issues etc
Since kotor 2 is primarily prequel derived, and prequels also worked to deconstruct the myths that were built up in the OT, it’s fair to say kotor 2 works as a companion work to prequels.
Therefore, it’s not strange to claim that kotor 2 is a deconstruction
You’re right in saying 2 draws more from the Prequels, but the Prequels themselves are companion pieces to the OT. If one is a cautionary tale about how bureaucracy and arrogance can destroy civilisation, then the others is a story of how good and virtue can rebuild in the aftermath. SW is about the next generation correcting the mistakes of the previous generation. KOTOR 2 even taps into this somewhat with the idea of the Exile training the next generation of Jedi/ Sith.
>TOR enters the room
>fricks up your characters, story, and message
>doesn't even leave
>sticks around being a homosexual
>SW is about the next generation correcting the mistakes of the previous generation.
The answer is obviously not recreating the republic though. That’s th problem
Same deal with boba fett. Either he can be a clone of his dad, or he can have his own voice (enhanced edition he has temuera morrison voice, he failed)
Luke can either learn from his experience with Vader, and mistrust the Jedi and carve his own path, or be a republican stooge.
The cyclical nature of starwars is obvious. Goes from 4-6 to 1-3 over and over (now for real with yidsney calling the shots )
I think the cyclical nature is the point. It’s a cycle that goes on forever. This is part of why KOTOR 2 is such an interest story, because Kriea foresees all of this and tries (and fails) to break the cycle.
Stop pretending the prequels were good
RotS is the only good star wars movie
The Prequels were ahead of their time and ROTS is objectively better than RoTJ. ROTS is at least on par with ANH and Empire.
Prequel Contrarianism is still contrarianism even after the Sequels were shit
Disney's biggest crime was giving those morons a springboard.
Episode 3 is one of the best star wars films.
1 and 2 are boring and nonsensical however. If ROTS hadn't landed so well, the prequels would've been ignored the same way the sequels are.
They are good. What are you going to do about it? Certainly not post any definitive proof they’re not. Because you’re a coward snake
The only version of the prequals that is acceptable is the one fan edit from that guy from That 70s Show. Proove me wrong homosexual
I love both
t. played both at launch several times
Man, I worry about the KOTOR remake.
is he /our guy/?
ᴹᵃˡᵃᶜʰᵒʳ
His voice was ASMR to me
Unironically some of the best voice work in Star Wars, it's so unique.
*blocks your level 2 path*
>mfw facing this butthole while saving all my level-ups for Dantooine
>saving all my level-ups
w-wait are you supposed to do this?
Yes if you want to minmax being a force chad every level stat gain in Soldier/Scoundrel/Scout are inferior to the Jedi level gains I use the Jedi from the start mod now so I can have more fun on Taris
well shit i didn't know that. guess it's something to keep in mind for my next playthrough i guess
Fighting Bendak at level 2 is the mark of a real master
Oh hey it’s best portrait
>Implying
but that's not the bald chink
Leveling up past 4 before you get Jedi levels screws you pretty heavily out of force points.
Some people stay at 2 the whole way through Taris
You're not supposed to do diddly, play however you want, mate.
This. If you're so worried about missing out on XP, just use a save editor to downgrade yourself back to level 2 once you're on Dantooine. Not like you're proving anything to anyone by strictly adhering to a 20yr old game's antiquated leveling system.
Is there a reason to wear anything other than some kind of Jedi/Sith Robe?
Armor restricts Force use and requires perks to Equip.
In Kotor 1 there's no reason to use armor, especially since Master Force Speed gives you a +6 defence buff which is equivelant to wearing mid-to-heavy armor.
In Kotor 2 you can get jedi armors like (Zeison Sha) that let you use the force while giving a modest defence boost and being upgradable like regular armor. I think this ends up being worse than robes on a male character because of the Handmaiden's Battle Precognition feat but it's still a nice option to have.
the "true sith" weren't real, kreia was just gaslighting you because she was bored
Kreia pretends she knows more about Revan than anyone else in the universe even though Revan mentally pumped and dumped the old bag and had a dozen masters
What was their fricking problem?
Did they seriously believe that a light-sided exile was worse than any single member of the Sith Triumvirate?
The Exile was a threat to the whole galaxy due to them being a literal void in the force. The Exile had the potential to bend the fabric of reality to their will, and that could potentially be dangerous.
Which would count, except one of the Sith Lords is the Exile but infinitely worse
That amounted to weak willed people changing to get the Exile's approval and being a direct counter to Nihilus. Nothing more
>experience is not just a gameplay abstraction but the Exile canonically growing stronger by feeding off the life of everything he kills and everyone he helps
These Jedi failed everything they stood for. Their brothers/sisters in arms, the tenets of the order, even the innocents around them. They are literally failures trying to kill something that was beyond their scope of understanding and what amounted to, at least in their eyes as another failure.
Yes. Vrook is the driving force behind that corruption I think. If he wasn't there, the other two might be convinced to stick with the reconsiderations they have at the end of their quests.
wholeheartedly agree, OP. KotOR 2 influenced my entire outlook on the whole Star Wars universe.
both are shit
which one did you play first
neither
I like Kotor 2 for the most part but I don't really like Kreia. She's got some interesting shit going on but half the time it feels like the game's plot is trying to bend over backwards to prove she's right. Maybe I just don't really like Avellone's old hag characters, besides Ravel. Wrath of the Righteous antagonist feels like she has some elements of it as well (which iirc Avellone was a narrative lead for) and I didn't care for her at all.
after finishing kotor 1 I got this unexplainable feeling that I only get after playing through great games that I know will never have the same fun in a second replay, kotor 2 just felt like such a drag to get through and the characters were not nearly as interesting.
I like 1 and 2 equally, but for different reasons.
Fight me.
Kotor 2 is designed with prequeltroons in mind.
Prequels will never be real Star Wars.
Empire strikes back was the only good movie.
>Kotor 2 is designed with prequeltroons in mind.
I have definitive proof that it’s the OTBlack folk that are the trannies
They also generally like the sequels but are too embarrassed to admit it
I love kotor 1 but it's not as replayable as it should be. The dark side choices are just over the top and stupid a lot of the time. You wouldn't see vader acting like
>You wouldn't see vader acting like
Only because there's no option to just choke someone to death in every dialogue
The second game is only better with its leveling system and combat is a little bit better but otherwise. Kotor 1 is better in every conceivable way. Kotor 2 is a shallow copy of the first game with characters too philosophically up their own ass rambling about nothing.
The first game is more in depth, has better secondary characters, a more urgent story, a better star wars story and a overall better adventure. The first game even has real ending slides. The second game just ends with kriea "seeing the future" then a minute or so cut scene with either the exile leaving malachor or staying. First game ends way way way better. With revan as sith lord in front of the troops or the ebon hawk squad getting medals way better
I prefer KOTOR 1
You're a fricking idiot. Even the gameplay and level/world design is 100x better in the first. And then there's the cringeworthy writing of the second.
Maybe, but it's close.
This is absolutely true and biodrones will forever seethe at this. Though 1 isn't a bad game either and is still among my favorites after all these years. 2 is just better.
Would you have a blue or green lightsaber? Blue is for aggressive Jedi who are more skilled duelists and use the force on a physical level, while green is for Jedi who try to avoid conflict, meditate and look for peaceful ways to end conflict.
Luke had Green and he was the best Jedi, so green.
What's purple?
Before the prequels it was for users who you both the "light and dark side" but that book isn't canon, after prequels, because Samual L. Jackson wanted on. But that dark and light side thing still might be true because Mace Windu is probably the brutalist jedi on the counsel.
It was Lucas canon when he made the clone wars and disney kept it on, but because of that last fact it should be utterly disregarded.
Saber colour is determined by whatever the frick you think looks coolest
Also, Ashoka uses white lightsabers. and Luke used a Green Saber despite being trained as a Guardian. Lightsaber Colour really is determined by aesthetic/coolness factor despite what the lore says.
I think the explanation behind the purple saber was later thought up in order to fit Windu's character. Jackson just wanted the purple one so he could pick himself out in battle scenes but Windu in canon is more in tune with the dark side but has learned to control his aggression. I think, while probably unintentional, it's what makes his conflict with Anakin quite interesting as they're very similar. If treated differently Anakin could have become like Windu but he was mistrusted instead and that led him to seek the help of Sidious instead.
Yellow(/Orange), I choose the path of Jedi Sentinel.
Blue Jedi Guardians are the best.
Frick Jedi Consulars with their green lightsabers
Yellow because OG Plo Koon had one, and I'm not some movie pleb. Movie plebs are the lowest common denominator Star Wars fans.
Plo Koon and Kit Fisto are probably the most liked backround jedi, they kept trying to make us like Mundi, but no one likes him
Reminder Plo Koon was so fricking strong both as a fighter and as a pilot that they had to resort to shooting him out of the sky from behind in a sneak attack.
Filtered by the chad conehead.
Purple because I’m a Jedi but also dark.
red cause im not a homosexual
i liked the silver color in kotor 2.
>Blue is for aggressive Jedi who are more skilled duelists and use the force on a physical level, while green is for Jedi who try to avoid conflict, meditate and look for peaceful ways to end conflict.
No it isn't anon.
When they filmed ROTJ they realized a blue lightsaber didn't show up against the sand well, and switched it to green.
All of that shit is just retroactively trying to codify production decisions to sell more books and toys.
Reddit take. Kotor 2 doesn't even feel like a star wars game.
Can someone dump there override and modules folders so I can enjoy some mods on android?
man
I’m pretty sure some abilities were not playtested properly considering how busted they are.
Kotor 2 is weird, the middle levels relative to the level cap (yes kotor 2 has a cap, it's 50) have you able to steamroll, but enemies are way stronger relative to you the closer you are to the end. My theory is that they never finished playtesting the current level scaling and set it to what they thought was the most balanced with the abilities we have up until a certain part of the story and we ended up with the easy game we have now.
That's one mod I would kill for, proper level and Stat scaling.
I've never been able to get past 45, and even that was by exploiting the hssiss bug on korriban as a consular until I got bored
Honestly, the Trayus Academy is ridiculously hard. It’s a huge difficulty spike compared to everything that came before.
It ramps up even more in the later levels. You can reach level 30 totally legit if you're maxing exp, and you start to get a taste of how much stronger the scaling seems to get. I think it might mostly be because their base stats keep going up, but your effective dps is going down as you run out of relevant feats to max.
Alternating between KOTOR II and Anachronox right now - both are good games.
KOTOR 2 feels a bit more antiquated.
>Muh deconstruction of a story made for children
Well KOTOR is moronic for one…
So there's this empire from 1,000,000,000,000,000,000 years ago that left four maps completely at random with the location of a 3D printer, no one ever found these maps in the countless eons after the empire's collapse despite them being literally in plain sight until some fricker in a burqa bumped into them. Said fricker is wearing a burqa for no other reason than to shock and awe the player at the reveal that YOU, the player character, are in fact the same person who was captured, brainwashed and sent on a mission by the Jedi Council. This is supposed to be a big plot twist despite the fact that the first NPC who joins your party literally mentions that the Jedi can brainwash people and the Council pulled strings to get you onto the ship where you started the game.
You can obviously change your alignment to light side by being a boy scout and throwing money at people, dark side by being a Saturday morning villain or neutral by making jokes that the 40yo bioware lead virgin cat dad writer thought were funny.
>no one ever found these maps in the countless eons after the empire's collapse despite them being literally in plain sight
Zoomer exposed for never playing the game.
Fricking dragons and ranctors are guarding these fricking maps.
And one is completely submerged in some Atlantis like lost city.
>le plain sight
Kys zoomer and play the game. Oh wait, it’s turn based and you don’t mash R1, you won’t like it.
jesus christ! that is some angry spacing.
i enjoyed kotor 1 more than 2 even if i thought the writing in 2 was more interesting.
how the frick do I get kotor1 to run on a modern machine frick
It works on my quad core processor windows 7 64bit rig, I have great single core preformence, and a gtx card that can run new shit at ultra lower rez or literally anything old so I’m lucky.
>you can ACTUALLY enter every building in a level(terris) and steal shit from people/attack them/get quests
>you will run into traps from citizens that are sick and tired of thiefs
Blew my mind as a kid. All the games i played on my og Xbox had the buildings as inaccessible set pieces, if I leveled lockpick, I could enter any building.
SOVL
>get ebon hawks ID signature changed on nar shaddaa
>go to onderon
>tobin immediately IDs the ship as the ebon hawk
bravo chris
Kotor 1
>Cool SW adventure with enjoyable companions and lore
Kotor 2
>Miserable "family" drama with nagging sith hag bothering you the entire time
>Lead writer even tried to sabotage the game by making a self-insert character that criticized every single aspect of the franchise because he hated working on it
Only thing Kotor 2 has over 1 is that it has better presentation and the planets were better designed
This thread has made me want to start playing kotor 2 again. I'm going to challenge myself with no Force Storm, no Force Speed at all. What build should I take? Thinking about an all in dex single saber build Guardian or Sentinel, or a barehand Guardian. I think the former would be more fun but the latter might be the most challenging.
There are a bunch of games where you can use a lightsaber, but I don't think there are any other games where you can be a a kung fu Jedi
this entire thread is basically shitting on kotor 2 and that makes you want to play it? lol.
I don't think it matters which one is better. They're both great fun.
I wish kotor was more like tales of the jedi comics
if you use the usual face model as captain riiken then he uses a different face model
the original is the best and I’m convinced the kotor2 gays are just trolls.