Diablo

Didn't see a thread, so here's one.
Just beat Duriel in Nightmare. How was he so obnoxious in Normal but a joke here? No good drops either.

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  1. 5 months ago
    Anonymous

    For whatever reason, boss difficulty tends to shuffle around per difficulty, mostly Duriel and Diablo. The others are more or less consistent. Diablo's lightning hose does very little damage in hell, while on normal it will kill you even with max light resistance if you stand still.

    And yeah, Duriel has shit drops. No one runs him for that reason. Drops too many tp scrolls.

    • 5 months ago
      Anonymous

      I legit had some close calls with Andariel but this was disappointing.

      I'm gonna go back to my Sorceress who I created a few years back just so I don't get burned out on my Necro for a bit.

    • 5 months ago
      Anonymous

      if you stand close enough to Diablo in Hell the lightning breath actually misses you, because it starts farther away from his body as it gets bigger each difficulty.

      • 4 months ago
        Anonymous

        I'm shitting myself even thinking about doing that.

        • 4 months ago
          Anonymous

          You either do it right, or you get lightning'd. Hard.

          • 4 months ago
            Anonymous

            Is his lightning attack elemental or does it ignore resistances?

            • 4 months ago
              Anonymous

              it's lightning and physical, i think a 50 / 50 split

  2. 5 months ago
    Anonymous

    >kill duriel
    >drops duriel's cuirass

  3. 5 months ago
    Anonymous

    The scaling on duriel is fricking weird, but I think it's mostly because of skills. You're in an awkward spot here - usually around level 20 at the highest - where your skill synergies aren't kicked in and your weapon is probably whatever you can manage. The gap in character completion between act 2 normal and act 2 nightmare is fricking massive. They probably could have made him a bit tougher on nightmare but he's definitely the game's first real roadblock. When i was a kid and didn't know what I was doing this guy stomped me over and over until I cheesed him with iron maiden.

    For reference, last time I played and didn't an SPFC run and was levelled more than usual, he was not very difficult.

    His drops always suck dick because they made the odds of him dropping a TP scroll big for several of his rolls so you didn't get stuck or something.

    • 5 months ago
      Anonymous

      I'm also thinking it has something to do with your equipment too. From when you start Act 2 in normal to where I was in that screenshot, I already found a lot of decent gear, from magical items to rare items and some unique stuff too. You're guaranteed to find something good in that gap between both Duriel encounters.

    • 5 months ago
      Anonymous

      >His drops always suck dick because they made the odds of him dropping a TP scroll big for several of his rolls so you didn't get stuck or something.
      Couldn't they just fricking have made him always drop a TP scroll without making his loot drop completely fricking lopsided, or just have Tyrael open a portal for you?
      This seems ill thought out.

    • 5 months ago
      Anonymous

      >His drops always suck dick because they made the odds of him dropping a TP scroll big for several of his rolls so you didn't get stuck or something.
      Tyrael automatically opens a portal for you after you talk to him.

  4. 5 months ago
    Anonymous

    The only thing that should be kicking your ass in Nightmare and Hell would be unique packs since they have more modifiers and they're more frequent to the point in which you could be facing two or three of them at once if you're careless. You need to be unlocking and doing ubers for the bosses to be packing a punch again.

    • 5 months ago
      Anonymous

      >Multishot lightning enchanted specters
      >One aura enchanted pack with Conviction
      >Another with Fanaticism
      >The bane of HC characters

  5. 5 months ago
    Anonymous

    Threadly reminder, that Diablo 2 is much better without LoD and patches after 1.05.

    • 5 months ago
      Anonymous

      thats not true and its coming from someone who grew up with classic d2. being a contrarian is not a replacement for a personality and it doesn't make you very interesting.

    • 5 months ago
      Anonymous

      LoD improves the game in every way, I remember how it felt to jump to that after playing classic Diablo 2 for a while. Act 5 is kino even if the gauntlet right before Baal does make it more annoying to farm him, but there's other guys to farm and that gauntlet is pretty cool anyways with Baal laughing at you. Runes lead to a more robust although still primitive crafting system and also make trading more interesting. Assass and druid are cool.

    • 5 months ago
      Anonymous

      huh? your equips are nerfed without LOD, especially in newer patches.

      only decent speed to beat vanilla D2, is to play version 1.0 with all its bugs to exploit. Like Amazon's Jab and Paladin's Zeal being fast even if you use slow weapons. you never played the various patches.

      LoD improves the game in every way, I remember how it felt to jump to that after playing classic Diablo 2 for a while. Act 5 is kino even if the gauntlet right before Baal does make it more annoying to farm him, but there's other guys to farm and that gauntlet is pretty cool anyways with Baal laughing at you. Runes lead to a more robust although still primitive crafting system and also make trading more interesting. Assass and druid are cool.

      yes.

    • 5 months ago
      Anonymous

      You're playing 1.09. 1.09 is a relatively balanced patch but nightmare was really just a blind spot until 1.10. Hell duriel is one of the biggest obstacles in 1.09, especially if you are playing on hardcore. On nightmare you have your full skill set, which means if your build is at all planned out you'll be way ahead of the curve. You can't do that on normal.

      I don't think anyone who actually has experience playing older patches really believes this.

      1.00 is a broken mess. Here are some examples.

      Nightmare and hell are a joke outside of a small minority of interactions that combine in unintended ways (MSLE is the most well known example, but there are also a few ways for melee damage to combine in big ways and for damage to stack onto holy shock).

      Item generation is really broken. Act bosses don't drop what they're supposed to and uniques/SUs are affected by two major bugs that cause them to mainly drop junk. The cow king drops unique items at a very high rate but can only drop a narrow subset of items. Similarly, gambling is a productive outlet of items but not everything can be gambled. Items that cannot be gambled or dropped by the cow king are effectively unobtainable due to the poor implementation of item generation. Rares are very powerful in 1.00, but they are very unlikely drops. They're mainly obtained by gambling, and the gold for that is mainly generated by killing travincal over and over again.

      Also, the RNG doesn't work properly and it's very easy to force the same thing to drop over and over again.

      • 5 months ago
        Anonymous

        Cont'd

        Let's say you're just a single pass guy. 1.00 still isn't for you. Amazons are fatally broken because a bug makes ED on bows not work and another bug makes the game slow to a crawl when you use lightning fury. Necromancers are fine if you like blood golems. Paladins are very playable on softcore but not on hardcore because they are very susceptible to the aforementioned bugs. Sorceresses are powerful but you must slog through 20+ levels of hitting things with a staff because you couldn't buy mana potions until 1.10. Barbarians are turbo busted because whirlwind hits every frame and leap attack counts as ranged damage.

        The changes up to 1.05 are minor except in that if you go past 1.00 you can't kill the cow king more than once, which makes solo item finding impossible aside from gambling.

        Also, leveling is nonsense. Nothing gives good experience past level 20 and the actual meta is to kill baby maggots.

        1.06b is the best patch to play pre-lod. 1.09 is the first patch with a real endgame.

        1.00 and 1.07 are good patches for people trying to send items to later patches. I'd argue that 1.00 is also fun as a novelty, but not much more than that.

        • 5 months ago
          Anonymous

          >Sorceresses are powerful but you must slog through 20+ levels of hitting things with a staff because you couldn't buy mana potions until 1.10
          Are you sure about that part? I could swear that I was buying mana potions in 1.09

          • 5 months ago
            Anonymous

            yeah . wtf. mana pots were cheap enough in 1.08 and 1.09 IIRC.

            Cont'd

            Let's say you're just a single pass guy. 1.00 still isn't for you. Amazons are fatally broken because a bug makes ED on bows not work and another bug makes the game slow to a crawl when you use lightning fury. Necromancers are fine if you like blood golems. Paladins are very playable on softcore but not on hardcore because they are very susceptible to the aforementioned bugs. Sorceresses are powerful but you must slog through 20+ levels of hitting things with a staff because you couldn't buy mana potions until 1.10. Barbarians are turbo busted because whirlwind hits every frame and leap attack counts as ranged damage.

            The changes up to 1.05 are minor except in that if you go past 1.00 you can't kill the cow king more than once, which makes solo item finding impossible aside from gambling.

            Also, leveling is nonsense. Nothing gives good experience past level 20 and the actual meta is to kill baby maggots.

            1.06b is the best patch to play pre-lod. 1.09 is the first patch with a real endgame.

            1.00 and 1.07 are good patches for people trying to send items to later patches. I'd argue that 1.00 is also fun as a novelty, but not much more than that.

            i do agree that earlier patches were more "balanced" for vanilla/no LOD.

          • 5 months ago
            Anonymous

            yeah . wtf. mana pots were cheap enough in 1.08 and 1.09 IIRC.
            [...]
            i do agree that earlier patches were more "balanced" for vanilla/no LOD.

            And I think even in vanilla enemies and terrain hand out mana potions like candy.

          • 5 months ago
            Anonymous

            yeah . wtf. mana pots were cheap enough in 1.08 and 1.09 IIRC.
            [...]
            i do agree that earlier patches were more "balanced" for vanilla/no LOD.

            Yes I am sure you can't buy mana pots in 1.09. I recently did a project to get a level 99 character on 1.09 hardcore. You can't buy mana potions. This means that for doing meph etc. you have to figure out a way to do it all on one mana supply or you will rapidly run out of potions. 1.10 added mana potions on merchants.

            The earlier patches were not balanced. The pre-x patches had several significant bugs as I outlined and had absolutely zero balance after level 30, where barbarians were off the charts overpowered. 1.07 (first lod patch) was never live on the realms and a lot of the game simply doesn't work. You can still play it today as a way to get some specific very overpowered items. It's also a good place to do some racking as the item generation doesn't work properly. 1.08 was on the realms for a couple of months and people who played lod at launch may vaguely remember it. Its most notable characteristic is that mf doesn't work properly but there are some items buffed compared to their 1.09 counterparts, meaning that some people will slog through the incredibly low drop odds to try to get them.

            1.09 is the first patch without any major game-defining bugs. The class balance isn't great due to the heavy focus on cows, but you can reasonably mf on all seven characters.

            Incidentally, one buggy item that people go to 1.07 for is the mana per kill ring. For some reason, if you use the cobalt ring recipe in 1.07 and your ring rolls mana per kill, it will put the value intended for cold res as the amount of mana you get per kill instead, allowing you to roll 30+ mana per kill rings usable at level 3. Since this formula can also generate rares, it is theoretically possible (although very rare) to get good rares with 30+ mpk on them.

            [...]
            And I think even in vanilla enemies and terrain hand out mana potions like candy.

            They're about as rare as mana pots are in current patches. Sometimes you consciously need to farm them, which is not enjoyable at low levels.

            • 5 months ago
              Anonymous

              Do you mean like specifically medium mana potions? Because I could swear you could have bought minor and light ones before that.

              • 5 months ago
                Anonymous

                Nope - can't buy any mana potions

                There's a bug that lets you buy them in some patches, though

            • 5 months ago
              Anonymous

              >Yes I am sure you can't buy mana pots in 1.09. I recently did a project to get a level 99 character on 1.09 hardcore. You can't buy mana potions. This means that for doing meph etc. you have to figure out a way to do it all on one mana supply or you will rapidly run out of potions. 1.10 added mana potions on merchants.

              maybe i was wrong. it's been almost 2 decades since i played the older patches? anyways, you can always play as a sword+shield melee sorc if you wanna save on mana.

              • 5 months ago
                Anonymous

                Yes, in 1.09 this isn't a big problem because you don't spend a lot of time at the lower levels, and at the higher levels you have a lot more sustain. In the classic patches, it's a long grind because of the slow level gains and the fact that most of the gear that can actually help with this problem is very difficult to obtain.

            • 5 months ago
              Anonymous

              08 valk 08 windforce 08 shako, as well as some rare amulets and boots, along with bugged uniques like wiz gloves are about all I remember.
              con rings, hex charms, white rings, ith bows, pretty sure all that was 09 and was patched out in 10.

              ahh, the good old days.

      • 5 months ago
        Anonymous

        Cont'd

        Let's say you're just a single pass guy. 1.00 still isn't for you. Amazons are fatally broken because a bug makes ED on bows not work and another bug makes the game slow to a crawl when you use lightning fury. Necromancers are fine if you like blood golems. Paladins are very playable on softcore but not on hardcore because they are very susceptible to the aforementioned bugs. Sorceresses are powerful but you must slog through 20+ levels of hitting things with a staff because you couldn't buy mana potions until 1.10. Barbarians are turbo busted because whirlwind hits every frame and leap attack counts as ranged damage.

        The changes up to 1.05 are minor except in that if you go past 1.00 you can't kill the cow king more than once, which makes solo item finding impossible aside from gambling.

        Also, leveling is nonsense. Nothing gives good experience past level 20 and the actual meta is to kill baby maggots.

        1.06b is the best patch to play pre-lod. 1.09 is the first patch with a real endgame.

        1.00 and 1.07 are good patches for people trying to send items to later patches. I'd argue that 1.00 is also fun as a novelty, but not much more than that.

        thanks for the write up anon. Deprecated game versions are fascinating in a way

    • 5 months ago
      Anonymous

      Diablo II is best played single-player. That means LoD and the latest patches.

    • 4 months ago
      Anonymous

      Anon is correct. People blame 1.10 for ruining D2, but in truth LoD had already sacrificed the game's soul in pursuit of "QoL". In that sense it was very much the TBC of its era.

      * Made uniques and champions shit out 2-4 mana pots on death, ruining the classic Diablo early game and devaluing mana leech/energy/sustain skills. When people complain about the cookie clicker/POEification of Diabe-girlkes, it all stems from this change.
      * Made gambling worthless in a futile attempt to balance the online economy
      * Introduced Runewords, everybody already knows these were a mistake

      Install Cactus and revisit what Diablo 2 was actually like before Blizzard North's B team killed the genre.

      • 4 months ago
        Anonymous

        Yeah, 1.05 is probably overall the best version of d2 available.

      • 4 months ago
        Anonymous

        > runewords were a mistake

        For thou art SOL-less, and a boring curmudgeon. I grant thee a You, in hopes it brightens you on this day of Christ’s mass.

        • 4 months ago
          Anonymous

          Runewords made the game boring.

          • 4 months ago
            Anonymous

            >Running
            >Stackable Faster Run/Walk %
            >Runewords
            >Synergies
            >Monster pathfinding makes them clump up
            Why did they do it, bros? Who's shitty ideas were these?

            • 4 months ago
              Anonymous

              Just as usual, it was multiplayer farming/speedrunning homosexuals. One of developers in the retrospective interview has told, that they (developers) have listened to multiplayer players and have created LoD with this gays in mind.
              Mind you, shittiest morons asking for "QoL" (read: cheats, that ruin original game) are the loudest and the worst. Always was, always would be, unfortunately. Listening to "endgame" players (unless you have originally planned to make "endgame" only, and even in this case it will turn your game into most generic action game a.k.a. "why it is not Fortnite yet?") is one of the worst things, that developer can do.

              • 4 months ago
                Anonymous

                Diablo 1 was based because there was no "endgame" the game just ends, as it should. Diablo even doesn't have a corpse or complete death animation, because once you kill him it's done.
                Even the itemization was better before the game became a loot slot machine.
                Normal items, magic items, and uniques. That's all you need, and keeps most of it relevant.
                When there are normal, magic, rare, unique, sets, runewords etc etc there's such a deluge of bullshit that most of it becomes pointless.

              • 4 months ago
                Anonymous

                >Diablo 1 was based because there was no "endgame" the game just ends, as it should. Diablo even doesn't have a corpse or complete death animation, because once you kill him it's done.
                There was no "end game grind route" farm on repeat at the end, but Diablo forever spoiled me with being able to replay it on higher difficulty settings as I finetune gear.

              • 4 months ago
                Anonymous

                original plan for Diablo was to sell you dlc floppy loot boxes with random items on them. from Blizzard North, not Irvine or Activision. loot very much matters to the original developers.

        • 4 months ago
          Anonymous
      • 4 months ago
        Anonymous

        >* Made uniques and champions shit out 2-4 mana pots on death, ruining the classic Diablo early game and devaluing mana leech/energy/sustain skills.

        Bruh. Practically every mana-heavy class needs to drag along an Act 2 Merc with Insight now or heavily stack Mana Leech/+'x' to Mana After Kill to remain active unless you plan to chug mana pots like they're made of oxygen and Sanctuary's air got stolen by Baal.

        • 4 months ago
          Anonymous

          you're not very good at the game, or smart.

          • 4 months ago
            Anonymous

            Okay gay. Go do a whirlwind barb with out mana steal since you think it's so deprecated.

            • 4 months ago
              Anonymous

              Then get mana steal.

              • 4 months ago
                Anonymous

                Oh, I see. You're being moronic on purpose.
                Here's my concession, because I won't continue this.

            • 4 months ago
              Anonymous

              there's nothing wrong with drinking mana potions. insight is required on 0 builds. you can still very easily play the game without mana leach. all the things you cry about being mandatory are because you're too stupid to press 1-4 on the blue portion when the blue orb is empty.

              which is the point of the person you're responding to originally, that potions are too common.

              so please stop crying in the thread because nobody remembered you exist on Christmas. you're bad at the game and not smart.

              • 4 months ago
                Anonymous

                I think you missed the point entirely.

              • 4 months ago
                Anonymous

                >so please stop crying in the thread because nobody remembered you exist on Christmas
                That is an extremely specific insult, anon. Is there something you want to get off your chest?

              • 4 months ago
                Anonymous

                My family don't celebrate Christmas.

              • 4 months ago
                Anonymous

                🙁

  6. 5 months ago
    Anonymous

    What's the best way to play Diablo 2 on steam deck, without actually supporting Blizzard? Is there an open source port or whatever?

    • 5 months ago
      Anonymous

      >without actually supporting Blizzard
      oh for fricking sake. you aren't saving the world with your moronic virtue signaling. I swear to god my eyes roll back into my head every time I see cringe shit like that.

      • 5 months ago
        Anonymous

        >Don't like it? Vote with your wallet :^)
        >Voting with your wallet? lol ur just virtue signalling :^)
        Go gargle some glass you absolute shitstain.

        • 5 months ago
          Anonymous

          just pirate it, why the need to mention that you dont want to support blizzard. you and me both know why you posted it that way.

      • 5 months ago
        Anonymous

        Giving money to Blizz feels like just burning it in a barrel. Their games are overpriced even on sale and they are S.H.I.T. Big heckin' yikes on that one famalam.

    • 5 months ago
      Anonymous

      >What's the best way to play Diablo 2 on steam deck,
      Resurrected
      >without actually supporting Blizzard?
      Not happening

    • 5 months ago
      Anonymous

      there's lots of public CDKeys, just do a web search. you can use any of them for a single player install, since if they're banned on Battle.net it doesn't matter, and then use PlugY.

  7. 5 months ago
    Anonymous

    this thread always makes me want to play again. You guys ever do SPFC runs (single pass, full clear)? Basically you only get to play each area one time and have to try to get through hell. it's usually pretty doable if you start on players 8 but gets really challenging at a certain point and you have to get a little more creative with your builds, gear, etc and try out different crafting recipes. fun but the drop rates of uniques and stuff for sure gets really frustrating and getting shit rolls from bosses always sucks.

    • 5 months ago
      Anonymous

      >You guys ever do SPFC runs (single pass, full clear)?
      It's how I only ever played the game. I don't get people who think Diablo 2 is about grinding.

    • 5 months ago
      Anonymous

      this has a name? this is how I play every time. and I play on HC. without /players manipulation unless I feel like farming after killing Baal.

  8. 5 months ago
    Anonymous

    holy shit this game looks like ass

    • 5 months ago
      Anonymous

      I'm kinda worried how my sorc will handle him.

    • 5 months ago
      Anonymous

      No one wants to play your HD trash blizz

      • 5 months ago
        Anonymous

        yeah, I was flabbergasted how plasticky and just plain ol bad the HD looks like. the old look they implemented also looks worse than the og, prolly to make the remaster seem better at a glance

        • 5 months ago
          Anonymous

          >the old look they implemented also looks worse than the og,
          I compared them on my desktop shortly after d2r was released and the difference between d2 and d2r legacy was very minuscule. I even ended up preferring the remade graphics.
          Maybe if I still had a working CRT monitor and my old desktop supported glide, then maybe the difference would have been noticeable.

          • 5 months ago
            Anonymous

            never actually compared them side by side, maybe you're right

            • 5 months ago
              Anonymous

              No, the difference is very noticeable. The D2R look is based off of the directdraw renderer, which means it's using as a base the ugliest way you could display the game originally. The bigger problem, though, is that for some reason the scrolling is very choppy. Diablo 2 runs at a locked 25 fps (the game logic still does even though the remaster decoupled it from the graphics) - despite this, in the original the scrolling is hardly noticeable. In the remaster, it's really bad to the point that even though I really prefer the original graphics I can't use them with the remaster.

              [...]
              thanks for the write up anon. Deprecated game versions are fascinating in a way

              No problem. I've dedicated an inordinate amount of my life to playing this game and I know just about everything there is to know about it.

              I generally think older patches are worth playing but nobody - and I mean nobody - seriously believes that the older pre-x patches are the best the game has ever been.

          • 5 months ago
            Anonymous

            Use Sven's glide wrapper. Significantly increases performance and visuals.

            • 4 months ago
              Anonymous

              Use jarcho's fork of d2dx, much better wrapper than Sven's

      • 5 months ago
        Anonymous

        On that note, the Amazon looks rough, probably the worst looking hero with the fatass barbarian wearing face paint a close second.

        • 5 months ago
          Anonymous

          The left image always made me immensely uncomfortable because it looks like my dad if he was in drag.

          • 5 months ago
            Anonymous

            That could make for a nice Halloween costume for him.

        • 4 months ago
          Anonymous

          The left image always made me immensely uncomfortable because it looks like my dad if he was in drag.

          The entire D2R and later D4 development was a shitshow.
          Fact, the person who uglified her did that on purpose because the arab who made the assassin, hers and sorc's faces used real life examples of a Jomon japanese martial artist, Greek athlete and a arab model.
          And unironically looked in line as high res renderings of the originals.

          I'm thinking of doing an Amazon run after I finish up with the sorceress, she seems to have a lot of variety in her skills.

          Javazon is stupidly good in later levels.

  9. 5 months ago
    Anonymous

    hoto or this?

    • 5 months ago
      Anonymous

      Better be getting your faster casting elsewhere

    • 5 months ago
      Anonymous

      Fortitude in a 3 hammer 3 concentration scepter is better than both for pvm 75 fcr build. That scepter in pic makes it too hard to reach 75 fcr and you have to give up +2 combat from hoz for spirit, defeating the purpose of using that scepter.

      • 5 months ago
        Anonymous

        >Fortitude in a 3 hammer 3 concentration scepter
        dangerously creative

  10. 5 months ago
    Anonymous

    /players 8

  11. 5 months ago
    Anonymous

    The sorceress is a breath of fresh air, can't wait to see how she fares in the later stages of the game.

    • 5 months ago
      Anonymous

      The main thing to anticipate for sorc is the elemental immunities of some monsters on higher difficulties. In hell especially, many enemies have at least one immunity, sometimes multiple. But there are dualspec sorc builds that work well, cold mastery at the end of cold skill tree reduces enemies' resistances somewhat and you can also find wands with 'lower resistance' to get around these immune monsters. To offset all this, sorc is overall very strong and fun to play.

      • 5 months ago
        Anonymous

        I'll keep that in mind. Any particular armor I should keep an eye out for?

        • 5 months ago
          Anonymous

          are you playing single player? going to be running bosses? and what patch?

          • 5 months ago
            Anonymous

            I'll keep that in mind. Any particular armor I should keep an eye out for?

            If you're on single player and not using drop mods, I'd recommend stealth (tal + eth in any 2 socketed body armor) as a budget armor that gives a lot of nice stuff at low levels. you'll probably find Hawkmail at some point, and cannot be frozen imo is a very useful property that makes it worth keeping. the best armors i think you're likely to actually see, imo, would be spirit shroud (unique ghost armor) or skin of the vipermagi (unique serpentskin armor). both great for sorcs, the latter a little more so thanks to resist all, and FCR.

          • 5 months ago
            Anonymous

            [...]
            If you're on single player and not using drop mods, I'd recommend stealth (tal + eth in any 2 socketed body armor) as a budget armor that gives a lot of nice stuff at low levels. you'll probably find Hawkmail at some point, and cannot be frozen imo is a very useful property that makes it worth keeping. the best armors i think you're likely to actually see, imo, would be spirit shroud (unique ghost armor) or skin of the vipermagi (unique serpentskin armor). both great for sorcs, the latter a little more so thanks to resist all, and FCR.

            I'm on singleplayer and on 1.09. So far, things aren't too bad. Blaze is really good and Frost Nova is a good way to squeeze through large hordes of monsters.

  12. 5 months ago
    Anonymous

    Just started a Nightmare game myself for the first time ever I think. Hadn’t beat Baal on normal until a couple months ago so I had never unlocked it. Just killed the Smith in the Barracks who turned out to be way more of a pushover than I thought he would be.

    • 5 months ago
      Anonymous

      if you know what you're doing and are making a build rather than just putting skill points in randomly the easiest part of the game is probably early nightmare. as long as you're not running around with negative lightning / fire resist you can breeze through most of it.

  13. 5 months ago
    Anonymous

    Duriel's attack is deadly because it does ice damage and slows you down. Once he gets you, there's no escape, and players who get overwhelmed try to escape and end up getting ripped a new butthole. People who try to be savvy will try to stack cold resistance, but Duriel's ice attack bypasses immunity and resistance, so it's best to stack up on general survivability.

    He's been repeatedly tweaked and nerfed because of his ridiculous difficulty, but remains the hardest boss in normal mode.

    • 5 months ago
      Anonymous

      >People who try to be savvy will try to stack cold resistance, but Duriel's ice attack bypasses immunity and resistance, so it's best to stack up on general survivability.
      He doesn't ignore cold resist. It's that holy freeze bypasses cannot be frozen / etc..
      Always chug half a dozen thawing pots (the duration stacks by extending) before fighting him, and keep another half dozen ready in your inventory so you can use them to remove the holy freeze slow in a sticky situation and make distance.

      Anyway the reason he's a weak b***h in NM is because his holy freeze aura adds flat cold damage and is the same in normal and NM, and barely scales up in hell. So the flat damage increase hits like a brick in normal, but is relatively less powerful in NM and hell. Also the way skills and levels works out.

  14. 5 months ago
    Anonymous

    There were two more areas that did this.

    • 5 months ago
      Anonymous

      Did not know there were hidden areas in all my years of playing.
      And all the chests were all empty.

  15. 5 months ago
    Anonymous

    Zoomer who played Diablo 1 for the first time recently here
    I wish I could find more games that had the atmosphere of Diablo 1, I've played 2 and it's cool but it doesn't really feel like an actual horror game the same way 1 does.

    • 5 months ago
      Anonymous

      It's a one of a kind game.

    • 5 months ago
      Anonymous

      My brother rented the PS1 version and beat it in over a week or so. I faintly remember naming a character after myself and facing the Butcher with my brother and our buddy. That game led my bro to buying Diablo II two years later.

    • 4 months ago
      Anonymous

      Thief for me ticked a lot of similar Diablo vibes.

      • 4 months ago
        Anonymous

        NoX is great, and i Hope OpenNoX and the tool set is done next year.

  16. 5 months ago
    Anonymous

    Should I get into Diablo if I have experience with FATE?

  17. 5 months ago
    Anonymous

    I haven't played D2 since my plugy sperg obsession a few years ago, but even still, the board needs more Diablo threads.

  18. 5 months ago
    Anonymous

    Because you probably had shit skills and gear in normal. In nightmare you can just iron golem and Iron Maiden

  19. 5 months ago
    Anonymous

    any anons out there that initially played this game having basically no idea what they're doing, and suddenly stumbled upon a unique item that blew their breasts off? I played this single player as like an 11 year old for the first time and was clueless, and distinctly remember stumbling upon an ethereal one of these and shitting my pants

    • 5 months ago
      Anonymous

      i remember my first char was a barbarian, and he felt pretty impressive at lv 33 weilding a unique bastard sword (1handed) and a unique full plate mail. Was my highest level char back then

    • 5 months ago
      Anonymous

      I remember when I first played vanilla and I imbued a basic falchion and it had cold damage. It carried me all the way to the middle of Act 3 and by then I realized it wasn't such a hot weapon. It got me through Duriel after about 20 deaths.

      • 5 months ago
        Anonymous

        the first time I played i used an assassin and was basically just picking up random katar class items and throwing gems / runes in them

    • 5 months ago
      Anonymous

      no. i read an FAQ. but by then, the FAQs were all written for endgame/hellmode online players with all sorts of sets and rare shit.

      first beat normie Vanilla patch 1.08 i think, with Spearazon. it was always a constant grind for the next best spear. i had a unique pike for endgame, but kept running low on mana pots with my build. a socketed pike with a perfect skull worked much better. killed Diablo by softening him up with crossbows while standing near steps, before finishing him off in melee with Fend or something.

    • 4 months ago
      Anonymous

      I got this shield on my sorc, back in the day when I formed a static with my friends. +1 to skills plus high block rate? Yes, please!

      • 4 months ago
        Anonymous

        i almost found all the Sigon's set with my Amazon and Ass-sin, but never the shield.

      • 4 months ago
        Anonymous

        I've had most of the Sigon stuff for years, but I'm close to finding Tancred's set.

  20. 5 months ago
    Anonymous

    Na-Krul is kind of a complete b***h, honestly. I put up Fire Wall and Lightning Wall in front of his door, and then he wouldn't come out of his box at all, then spamming him with Lightning he was done in just a couple few seconds. Kinda blueballing, "... that's it?"

    I know reading the books halves his HP, but yanking on the lever would then just have left him to eat Lightning for a couple more seconds before melting into a puddle (he leaves a very lame corpse for a major demon). I don't feel THAT overleveled considering I have to very carefully inch my way through Hell for all the Lightning Demons, Hellbawds, and Evil Mages down there, and the dual immune skeleton demons in the Crypt were obnoxious as frick to deal with, especially in groups, they were a sweatier proposition than Na-Krul.

    I must assume that his fight was designed with the Warrior and Rogue in mind. Also I'm not all that thrilled by the reward of the Apocalypse spell book because Hellfire nerfed the Apocalypse spell so that it only works on enemies in direct line of sight, making it dramatically less useful.

    • 5 months ago
      Anonymous

      Gotta say though, I really love the Blacksmith Oils and the new spells in Hellfire, being able to enjoy that shit without a lot of bugs with DevX is very nice.

  21. 5 months ago
    Anonymous

    Duriel was always easier with melee classes. But a shield+sword necro specialising in defensive curses should be able to tank it too.

    It was stupidly easy with Wolfy Druid and Spearazon , for me.

  22. 5 months ago
    Anonymous

    Pleeease, no hurt, no kill! Keep alive and next time good bring to you!

    • 5 months ago
      Anonymous

      *goes around corner and swings at air*

  23. 5 months ago
    Anonymous
  24. 5 months ago
    Anonymous

    what's a good website where i can explore new viable builds in D2R?

    • 5 months ago
      Anonymous

      The Diablo 2 wiki should have some stuff.

      • 5 months ago
        Anonymous

        what's a good website where i can explore new viable builds in D2R?

        Wait you said R. Unless they changed anything, any vanilla builds should work for R as well.

        • 5 months ago
          Anonymous

          The Diablo 2 wiki should have some stuff.

          https://diablo2.diablowiki.net/Main_Page
          This wiki to be specific.

          • 5 months ago
            Anonymous

            The wiki has mostly old stuff. I'm particularly want to read about new builds that became viable from the exclusive D2R patches.

            • 5 months ago
              Anonymous

              Interesting, I wonder what the necromancer got.

    • 5 months ago
      Anonymous

      like builds for the new items? maxroll probably keeps track of that. mrllamasc is another source of information, I don't know if he still posts on icy veins. lots of other small streamers/youtubers.

  25. 5 months ago
    Anonymous
  26. 5 months ago
    Anonymous

    I'm thinking of doing an Amazon run after I finish up with the sorceress, she seems to have a lot of variety in her skills.

    • 5 months ago
      Anonymous

      >she seems to have a lot of variety in her skills.
      She just a dodgier barbarian imo... but only if you go Spearazon which kinda sucks compared to Javazon builds because shields=good.

      Bowazon is underpowered compared to Javazon, also underpowered compared to the other ranged-builds of Sorc/Nec/Druid.

      • 5 months ago
        Anonymous

        I'll keep that in mind, I've wanted to play with a javelin build for a while with my necro but it didn't seem practical.

      • 5 months ago
        Anonymous

        Dodgey Barbarian isn't really beginning to scratch the surface. Those dodges are nice to have. I've (in D2R at least, I never played Amazon on old D2:LoD) had her proc dodge on charged bolts and lightning bolts from enemies. Really useful to put a single point in to all the passives and just let +to skills handle the rest since none of them have any synergy except to Valkyrie.

        • 4 months ago
          Anonymous

          >in D2R at least
          shit taste. opines ignored.

          • 4 months ago
            Anonymous

            Don't care. Didn't ask.

    • 5 months ago
      Anonymous

      charged strike and lightning fury was a lot of fun imo and a serious boss melter. also thanks to respecs if you dont want to do one playstyle for three playthroughs you can just respec in between - that's what i did. i played through as poison on normal when it was viable and then respecced once or twice as i went through to keep it fresh. amazon was a lot of fun imo

    • 5 months ago
      Anonymous

      she's the only class that can use weapon swap for something other than a buff stick, which is why she's my favorite class.

  27. 5 months ago
    Anonymous

    I'm just finishing Diablo 1 Belzebub with my sorc (gets increasingly frustrating being a glass canon fighting so many immunes...). Someone claimed Belzebub makes Diablo 1 more like 2, for good or for worse - to me that relates to item lotto, which makes sense to me.

    Anyway, I've been wanting to try a mod which goes the opposite way, i. e. more of a traditional roguelike approach with emphasis on item valuability, like having actual inventory management and not using it merely for potion chuggling and carrying loot back to town. Is there any Diablo 1 mod that fits the description? Actually, Diablo 2 also.

    • 5 months ago
      Anonymous

      Sorcerer is a tank. You can put in minimal strength for equipment and then mash everything into magic. At least in the base game, no clue about that mod. Magic just did so much, can learn more powerful spells and up spell levels, increased spell damage, and increased MP. With mana shield it allows you to tank a lot of punishment. That's something Diablo II really fumbled with, the usefulness of the energy stat. Hell, you can even say the strength stat as well since you got bigger damage gains for investing in strength in Diablo 1 compared to 2.

      • 5 months ago
        Anonymous

        ES is pretty strong in d2, but it blows without maxed telekinesis. the problem in pvm though is that mana burn is bugged after normal.

  28. 5 months ago
    Anonymous

    >Go after Duriel finally
    >Annor gets rekt in two hits
    >Decide on pic related ahead of time
    >Do it
    >it works
    >Stamina runs out eventually, run out of potions
    >Leave to get more potions
    >Dies off screen right as I get back to town
    >Shit drops
    Off to Act 3.

  29. 5 months ago
    Anonymous

    Just came here to see if any of you can help me with this.
    Me and a pair of friends downloaded the game from the same place and installed it without problems, but for some God forsaken reason only one of them can get into my game when I host it. I've already forwarded the usual ports, that's how my other friend was able to get in, but no matter what we do, the other guy can't get in at all.

    I just wanted to play Diablo II with the boys like in the good old times, man...

    • 5 months ago
      Anonymous

      did you use different CDKeys? does it say CDKey in use?

      • 5 months ago
        Anonymous

        Frick, I forgot to clarify we're connecting through good old IP/TCP. We didn't need Hamachi or any other shit like that, just the host being able to port forwarding certain ports for DII to connect. And it worked for 2 of 3 of us.
        I'm trying to comprehend why the 3rd guy wasn't allowed into my hosted game. I'll think about it until I fall asleep and see if I can do anything to fix it tomorrow.

  30. 5 months ago
    Anonymous

    what do you think the canon skill builds for each of the class sets are?

    >Amazon - M'avina
    Freezing Arrow + [Strafe / Multishot / Guided Arrow] + Valkyrie

    >Necromancer - Trang-Oul
    [Raise Skeleton / Revive] + Poison Nova

    >Barbarian - Immortal King
    Whirlwind.

    >Paladin - Griswold
    [Zeal / Smite]

    >Sorceress - Tal Rasha
    Frozen Orb + Nova + [Fireball / Firewall]

    >Assassin - Natalya
    Phoenix Strike

    >Druid - Aldur
    [Fire Claws / Maul + Armageddon]

  31. 4 months ago
    Anonymous

    Am currently playing Diablo 1 (PSX).
    Can anyone tell me if this ring is even worth it?

    • 4 months ago
      Anonymous

      I've never once found a use for it.

    • 4 months ago
      Anonymous

      Protip: You can equip and unequip items, also you will meet some good uniques with low max durability, there are a shrine that increase max durability of one item and lowers of all others, so just equip the item you want and equip trash in the other slots

    • 4 months ago
      Anonymous

      Constricting Ring just isn't worth it. Max resistance is nice, but the constantly dwindling health completely kills any practical incentive to use it.
      Diablo has a lot of unique items which are kind of neat or interesting, but aren't actually that good. Most uniques in Diablo 1 range from bad to decent, with maybe 4/10ths being anywhere from pretty good to great.

  32. 4 months ago
    Anonymous

    Damn, I forgot to finish my baba run for long time now, like a year since I finished my Druid run. Latest loot tho:

  33. 4 months ago
    Anonymous

    >Hellfire
    >Barbarian
    >Give maul with extra dmg and lifesteal
    >add tower shield with health and resist all
    >also Undead Crown
    >he can't cast spells for fricking shit, but so far he doesn't even need health potions
    I'm suspecting this shit will not hold up for the hellbawds and the storm demons in hell, do I have any alternate approaches there?

    • 4 months ago
      Anonymous

      Spitting terrors have surprisingly not been any substantial menace yet, but I fear a unique with a pack could be absolutely deadly. However, some of those will stop in place to spam acid at you, and they do have limited range, so maybe I could plink them with a bow in that case?

      • 4 months ago
        Anonymous

        >spitting terrors
        I fricking hate Acid Beasts, mostly because i'd always run into a pack of them with a unique monster blocking the way to the next floor. The motherfrickers usually don't move or budge, engaging them directly is a death sentence for a warrior.

        • 4 months ago
          Anonymous

          They are SO fricking menacing for Warrior. I really love how you're basically kicking ass most of the way until you find those buttholes in the Catacombs or Caves, and then you learn that they exist.
          Meanwhile, for Sorcerer and Rogue, they're really not that bad because you can engage them very easily from a distance (though in Nightmare and Hell, their melee striking is stunlock rape for Sorcerer, so they're a menace there).

          Some day I'd like to try to create a monster with a similar mechanic for a Doom mod, just because I love how oppressive they are in groups.

  34. 4 months ago
    Anonymous

    This is the first time I hear the term "single pass" in this context. Is that a common playstyle?

  35. 4 months ago
    Anonymous

    I'm surprisingly resilient with my lifestealing, but I was on the money about the unique spitters with their packs being a lot of trouble. My solution was grabbing a staff of fireball from my stash and then trying to carefully pick them off right by a corner, and it worked, but goddamn it was risky, ran through all my potions.

    Though the amulet he dropped was shit, peeling apart the pack and then cornering this little shit so I could cane him to death was cathartic.

    • 4 months ago
      Anonymous

      I always appreciated how unique monsters in Diablo 1 had such great metal band names to them. Plaguewrath, Rotfeast The Hungry, Oozedrool, Baron Sludge, Shadowdrinker, Warpskull, Blackjade, Sir Gorash, Blightfire Doomclock, etc, etc.
      They're all memorable, they let you know these Black folk are hard and they do NOT frick around (usually).

  36. 4 months ago
    Anonymous

    Is this the same assassin that killed the sorceress in 3?

    • 4 months ago
      Anonymous

      3 and 4 are not canon.

      • 4 months ago
        Anonymous

        Correct.

    • 4 months ago
      Anonymous

      It would have been so much cooler if that assassin gave you an alternate A3 hireling, you could have the original Iron wolf mage or one of those mage hunters.
      Instead we got the shite trapsin class.

  37. 4 months ago
    Anonymous

    There are only four good ARPGs in the world: Diablo 1 and 2, Titan Quest, Grim Dawn

    Although Grim Dawn has been getting a bit watered down because they fricked up the loot tables with some of the latest patches trying to make the item farming "easier".

    • 4 months ago
      Anonymous

      >ARPGs
      Divine Divinity is fine.

    • 4 months ago
      Anonymous

      Torchlight 2 has it's moments. But if put against D1/2 and TQ, I'd have to give it to them instead. I mean if I had to choose.

    • 4 months ago
      Anonymous

      >Diablo 1
      >Titan Quest
      I'll also knock Grim Dawn to mediocre because it relies too much on MONSTERS POPPING OUT OF THE GROUND. I know it's originally a phone game and it has to limit the amount of enemies on the screen, but that's lame as shit and I refuse to endorse it.

      • 4 months ago
        Anonymous

        >I know it's originally a phone game and it has to limit the amount of enemies on the screen, but that's lame as shit and I refuse to endorse it.
        What the frick are you even talking about. It has always been a PC game and it's not even available on mobile devices.

  38. 4 months ago
    Anonymous

    >get down to Hell with Rogue
    >man, these Balrogs are mean frickers, I really don't stand a chance against even a few of them advancing on me
    >But what if... ?
    >... I used Lightning Wall, not to damage them directly, but to block off their path towards me, giving me ample time to pick then off one by one?
    >Ohoho, Delightfully Diabolical, Anon!
    This strat worked like an absolute charm. My Rogue is not by any means a strong caster, so trying go zap them with Lightning/Chain would have burned through my Mana potions in a hurry for weak results, while with this method I could stretch very far on just my belt alone and actually clear out the floor.

    Diablo 1 isn't the deepest game, but it'll still reward you for paying attention and thinking. Fire Wall / Lightning Wall are pretty much must have spells IMO.

    • 4 months ago
      Anonymous

      >Rogue
      my rogue was almost unkillable when i had a knockback bow, but as soon as i sold it for a higher damage lightning bow, i died several times.

  39. 4 months ago
    Anonymous

    rakanishu dropped an ohm cheers cobber

  40. 4 months ago
    Anonymous

    >keep getting Wizardspike and Executioner's Blade
    >never a Dreamflange, never a Naj's Light Plate
    Wizardspike is actually pretty nice, better than the Bastard Sword which gave me more magic, and it's not like I'm gonna fricking get into melee fights as a Sorcerer anyway, but I want my grand prize.

    • 4 months ago
      Anonymous

      Sorcerer can swing a shield oddly well. Useful early level Ironman runs.

  41. 4 months ago
    Anonymous

    What's the most soulful version of D2? 1.0? 1.06? 1.09? 1.13-14? Something else?

    • 4 months ago
      Anonymous

      2.4 so you can have spirit wolves, dire wolves, and bear out all at the same time 🙂

      • 4 months ago
        Anonymous

        >always online live service game
        >soul
        Just lol

        • 4 months ago
          Anonymous

          online live service games
          imbécile

          • 4 months ago
            Anonymous

            Yeah, d2r is one.

  42. 4 months ago
    Anonymous

    Merry christmas lads, may the Lord bless you with some good drops

  43. 4 months ago
    Anonymous

    NHAM ruined diablo 2. I guess the last patch that's playable is 1.09, so it's either 1.06 pre-lod or 1.09 lod. Too bad pre-lod has monster AR bug which makes defence useless.

    • 4 months ago
      Anonymous

      For me, Diablo 2 wasn't playable until 1.10.

      • 4 months ago
        Anonymous

        Why's that? I'd argue 1.10 introduced the most critical bug in the game that was never fixed and that's the NHAM bug. It fricks melee characters hard but it affects everyone. 1.10 also introduced a bunch of braindead cookiecutter runewords.

        • 4 months ago
          Anonymous

          >NHAM bug. It fricks melee characters hard but it affects everyone.
          never heard of it. what does it do and how to avoid it?

          NHAM ruined diablo 2. I guess the last patch that's playable is 1.09, so it's either 1.06 pre-lod or 1.09 lod. Too bad pre-lod has monster AR bug which makes defence useless.

          didn't know the pre-LOD either. good thing i didn't play tank builds on vanilla. i always felt 1.09 was easier. the uniques monsters were definitely buffed up in 1.10 and later.

          • 4 months ago
            Anonymous

            NHAM (Next Hit Always Misses) means that whenever a character is put into some recovery (hit recovery, block, dodge, etc.), attacking or casting a skill right after will make it miss/fail 100% of the time. This is of course most noticeable on melee characters who need to stand next to enemies. Fendzon is probably the biggest victim, because if a dodge procs while fending, all the subsequent swings will always miss and the character stays locked in those swing animations. This bug was introduced in 1.10.

            1.10 also buffed monsters hugely in general, making them more beefy and the game overall more of a slog.

        • 4 months ago
          Anonymous

          Synergies. It was also the same time all my friends whom I had gotten into Diablo 2 with had also finally started really getting into it, as well. Like my they were sorta lukewarm to the game prior to that, but 1.10 really made it explode for us. So I do have a nostalgia angle to my reasoning, and I'll admit to it.

    • 4 months ago
      Anonymous

      Why's that? I'd argue 1.10 introduced the most critical bug in the game that was never fixed and that's the NHAM bug. It fricks melee characters hard but it affects everyone. 1.10 also introduced a bunch of braindead cookiecutter runewords.

      NHAM (Next Hit Always Misses) means that whenever a character is put into some recovery (hit recovery, block, dodge, etc.), attacking or casting a skill right after will make it miss/fail 100% of the time. This is of course most noticeable on melee characters who need to stand next to enemies. Fendzon is probably the biggest victim, because if a dodge procs while fending, all the subsequent swings will always miss and the character stays locked in those swing animations. This bug was introduced in 1.10.

      1.10 also buffed monsters hugely in general, making them more beefy and the game overall more of a slog.

      NHAM is fixed in 2.4.

      • 4 months ago
        Anonymous

        I personally don't even acknowledge the existende of D2R because it's a game I can't buy, own and play offline.

        • 4 months ago
          Anonymous

          Autism.

        • 4 months ago
          Anonymous

          So pirate it

  44. 4 months ago
    Anonymous

    dgvoodoo2 is also solid for playing with glide.

  45. 4 months ago
    Anonymous

    any other good websites to find mods on, other than moddb?
    what should I use besides BaseMod and PlugY?

  46. 4 months ago
    Anonymous

    i probably have 10,000 hours in this game. i've run chaos sanctuary probably 50k times. i have mastery over pvp and pvm. it's a solved game. absolutely nothing is difficult, and i know every minute detail and secret in the game.

    • 4 months ago
      Anonymous

      Without looking tell is which numpad keys correspond to which voice emotes with the default keybinds.

  47. 4 months ago
    Anonymous

    Charms and israeliteels kinda suck, especially the latter for being too uncommon and useless.

    • 4 months ago
      Anonymous

      Charms become good at higher levels. I've never encountered any israeliteel which is particularly good though.

      • 4 months ago
        Anonymous

        Charms can be useful at all levels. Even a +1-2 to cold damage charm can be useful if just for slowing enemies down.

        Charms and israeliteels kinda suck, especially the latter for being too uncommon and useless.

        Jewels are best used for crafting. Find a really good, high-level one and have fun.

  48. 4 months ago
    Anonymous
  49. 4 months ago
    Anonymous

    YOU FRICKING SON OF A b***h
    HOW DARE YOU GIVE ME SUCH A DOGSHIT DROP ON NIGHTMARE?

    • 4 months ago
      Anonymous

      That's what I call my penis.

      • 4 months ago
        Anonymous

        That's funny because Lazarus also gave me this on one run.

        • 4 months ago
          Anonymous

          I never could get past maybe the first level of Hell. I love D1 for it's much more methodical and slower pace, but it filters me so hard. You're really hardcore, anon.

          • 4 months ago
            Anonymous

            The Hell dungeon is D1 is underdeveloped, same as Act 4 in D2. It's a shame because the games are about going to Hell, and then development always rushes the Hell portion.
            There is so little in the tile set and objects, its such a waste coming off the caves which were always my favorite

            • 4 months ago
              Anonymous

              Sort of? One wishes maybe there were some Hell only shrines, and some more side quests perhaps, but remember that Diablo 1 is just not that long of a game, it's four floors per dungeon type.

              The way Hell levels are laid out is that a 'quarter' is generated, then mirrored to create this symmetrical shape, with stuff then being filled in. I don't hate this, it works, but it also makes for a certain strong predictability, whereas the other dungeon types can have quite a lot more variety in shape and layout, Catacombs probably being the most interesting in terms of variety.
              In terms of the look of the Hell tileset, I like it, with the rough ashen floors, and the bone growth walls and pillars, as well as Diablo's big pentagram, and the widespread use of all the different corpse decorations which you'd only see occasionally in the other areas help set the mood a lot too.

              • 4 months ago
                Anonymous

                >Diablo's big pentagram
                I enjoy the way hell's done in both games, also testing to see if the thread's not getting bumped

              • 4 months ago
                Anonymous

                It's not. /vr/ has some thing where threads will auto-sage after having been up for two weeks, which the thread has now (it was something about some dude going around and bumping all threads and deleting his own posts to an obsessive degree).

                Anyway, we can just make a new one.

              • 4 months ago
                Anonymous

                This place always attracts some jackass that ruins everything for everyone else. /vr/ being slow was it's biggest draw for me.

              • 4 months ago
                Anonymous

                Yeah, I think Hell having a very structured generation is interesting but I wish it was populated with more unique objects like you'd said. There are no doors, no bookshelves, no unique shrines etc.
                It's not that Hell is bad in either game, but its clear that development was not as thorough on these areas.

          • 4 months ago
            Anonymous

            I'm really not, because I'm not even using the quick keys for the spells. When shit hits the fan and I gotta cast something else, I either just run away and open up the speedbook (if I'm really in trouble), or stop in place and let the enemy pelt me, then kind of scan my eyes through it like an old person, because I want to use the keyboard as little as possible, which is anti-optimal.

            I'm kind of just good at general powergaming, doing a bit of grinding and stat building, because my tism is comfortable enough with repetition (as long as I don't play this every day). Diablo 1 being a slower paced game overall is very suitable for that, together with some helpful QoL options in DevilutionX. Sorcerer is hideously OP in Diablo 1 also.

    • 4 months ago
      Anonymous

      I like playing on multiplayer better (alone).

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