Did it save emulation or kill it?

Did it save emulation or kill it?

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  1. 7 months ago
    Anonymous

    Emulation saved old vidya.
    Consoles connecting to the internet killed vidya via micro-transactions, call-home DRM, DLC, and the ability to push out an outright broken game with the idea to patch it later.

    • 7 months ago
      Anonymous

      Internet is not all bad for vidya (lots of mods that are free to download including ones that make previously solo games multiplayer as well as updates to old multiplayer games to include better online multiplayer.

    • 7 months ago
      Anonymous

      >push out an outright broken game with the idea to patch it later.
      And it's twin: the ability to break a working game by pushing out a moronic update.

  2. 7 months ago
    Anonymous

    It has its issues, (i've gotten into arguments with the wankers on their forums over them more than once), but it is hands down the best way to emulate everything up to about the Dreamcast.

  3. 7 months ago
    Anonymous

    it's biggest issues being dolphin and pcsx2 otherwise it's near perfection for what it is
    the biggest thing holding it back really is being able to use shaders anywhere else but in it's cores

    • 7 months ago
      Anonymous

      The PPSSPP core is bad too.

    • 7 months ago
      Anonymous

      The biggest thing is its UI being a nightmare to navigate. Related options split up into different categories for no reason, playlists incredibly unwieldy to adjust, ass-backwards defaults etc.

      • 7 months ago
        Anonymous

        >UI being a nightmare to navigate.
        It offers some more user interfaces like ozone now. It is somewhat better.

  4. 7 months ago
    Anonymous

    >can switch seamlessly from playing chrono trigger to shin megami tensei 4 to silent hill to castlevania dawn of sorrow
    >each with their own custom controller configs and shader/resolution presets
    "ruined"
    this thing is an absolute treasure

    • 7 months ago
      Anonymous

      >seamlessly
      Having to restart isnt seamlessly

      • 7 months ago
        Anonymous

        >restart
        restart what? you can do it all from the pause menu and it's much faster if you use save states

      • 7 months ago
        Anonymous

        >t. doesn't know what the quick menu is
        proof that retroarch filters all tech illerates.

  5. 7 months ago
    Anonymous

    shit troony ui.

    • 7 months ago
      Anonymous

      troony arch

      rent free. why retroarch always gets associated with trannies is beyond my understanding.

    • 7 months ago
      Anonymous

      You can change the ui, weird how yours always defaults to troony

  6. 7 months ago
    Anonymous

    troony arch

  7. 7 months ago
    Anonymous

    Reminder there is NO alternative for the features and customization of RetroArch, and you WILL be missing out if you get filtered and can't figure it out (you only learn it once; RetroArch is same across all devices/OS)

    People use it for
    >consolidated UI/settings/hotkeys for hundreds of emulators instead of relearning & adjusting for every emulator
    >run-ahead tech to reduce input lag, even lower than original hardware if you want
    >full rebinding + turbo for every game
    >VRR, BFI, and sync to exact framerate (match exact framerate of a game, e.g 54fps for Raiden FJ, or 61.68fps for TGM)
    >massive amount of shaders, filters, overlays you can change on the fly
    >unlimited save states w/ screenshot previews, undo save state + undo load state, pause/rewind/fast-forward/frame advance
    >rollback netplay for worldwide co-op or PvP games
    >50+ hotkeys and full rebinding w/ hotkey mode toggle
    >Retro achievements that are uncheatable with optional hardcore mode to disable save states, cheats, pause, rewind, and fast forward
    >some cores more up-to-date than standalone or don't even exist as standalone and are best way to emulate those consoles (Genesis Plus GX, MupenN64Plus-Next, Beetle PCE, Beetle PSX, etc.)
    >set any custom aspect ratio, refresh rate, rotation (rotate just the game, or both the game and the UI)
    >recording/screenshots/streaming (lossless recording at exact res and framerate, records only in-game audio, and pauses recording when in menu)
    >input recording/playback for every core
    >MAME core has save state support, rewind, & run-ahead for ALL games, even those with no save state support in MAME standalone
    Most importantly, you can save ALL OF THESE, as well as core options and settings on a per-game, per-core, per-directory, or globally. This means EVERY SINGLE GAME can have its own rebindings, shaders, volume/audio setting, run-ahead, core options, rotation, aspect ratio, etc.

    There is no reason to use anything else for Gen 5 or earlier (plus GBA, DS, and Dreamcast)

    • 7 months ago
      Anonymous

      the time you took writing all that could have been spent rewriting the whole UI

    • 7 months ago
      Anonymous

      How do I know which core is better? For example for PCE, there's beetle PCE, PCE fast, turbografx 16, mediafen, etc. is there a definitive list anywhere which lists every console and its best core?

      • 7 months ago
        Anonymous

        You can just look it up but
        Arcade - MAME (Current) and Finalburn Neo (usually MAME, but FB Neo is more accurate for some games and less intensive)
        NES - Mesen
        SNES - Snes9x or bsnes
        N64 - Mupen64Plus-Next
        GCN/Wii - Dolphin
        GB/GBC - SameBoy
        GBA - mGBA
        DS - MelonDS
        MasterSystem/Genesis/GameGear/SEGA CD - Genesis Plus GX
        Saturn - Beetle Saturn
        Dreamcast - Flycast
        PSX - SwanStation (DuckStation) or Beetle PSX
        PSP - PPSSPP
        PCE - Beetle PCE
        DOS - DOSBox-Pure
        Amiga - PUAE

        • 7 months ago
          Anonymous

          danke anon.

        • 7 months ago
          Anonymous

          I spent a good hour trying to get bsnesHD to work just to say frick it
          I could get the standalone working fine but something about the default settings of retroarch's core is shit
          but it's fine anyways I'm okay with 4:3 anyways in pre gen5 games
          hopefully someday it gets better

        • 7 months ago
          Anonymous

          I found for PC98 emulation that the Neko project & neko project kai cores are absolutely garbage. I recommend using dosbos x instead.

          • 7 months ago
            Anonymous

            I used this thing:
            https://simk98.github.io/np21w/
            Works out of the box. Worked so far without glitches or anything. I usually try and play later ports of things than this jank though.

            danke anon.

            Dreamcast emulator is a shitshow, you might want to use latest Redream instead.

            • 7 months ago
              Anonymous

              >https://simk98.github.io/np21w/
              Nice, thanks. I'll check it out and see if it is better than dosbos x.

              • 7 months ago
                Anonymous

                It's still the same emulator, it only has sightly more settings. Maybe it is worse than Dosbox x, I don't know.

            • 7 months ago
              Anonymous

              Flycast core is great, not sure what you mean

          • 7 months ago
            Anonymous

            But Neko Project II is the most accurate PC-98 emulator

            • 7 months ago
              Anonymous

              tried night slave. it runs likes shit with Kai.

            • 7 months ago
              Anonymous

              >pic related
              do you really like the CRT curvature simulating shaders ? I had a CRT with me till 2012 and still found the effect to be weird in retroarch.

              • 7 months ago
                Anonymous

                That shader doesn't have curvature though, it does have it by default but i disabled it since i don't like it too

              • 7 months ago
                Anonymous

                >i disabled it since i don't like it too
                can you please tell me how?

              • 7 months ago
                Anonymous

                Its in shader parameters

              • 7 months ago
                Anonymous

                cool thanks.

          • 7 months ago
            Anonymous

            While Retroarch does a lot of things well, avoid like the plague any computer, arcade, or consoles from gen 6 on it. They all have trash support and are often way out of date.

            • 7 months ago
              Anonymous

              they should really do maintenance and remove support for things they aren't good at. It is astounding how bad some cores are compared to their standalone conterparts.

              • 7 months ago
                Anonymous

                That's like 3-4 cores out of the hundreds they have. And even then, they still offer advantages over standalone. Dumbass zoomer

              • 7 months ago
                Anonymous

                >they still offer advantages over standalone.
                those really don't matter if the game doesn't emulate properly in retroarch. also the core count literally doesn't matter. who gives a flying frick that it could emulate a niche console perfectly like neogeo pocket when it pisses itself while handling the more popular consoles like wii, ps2, etc.

              • 7 months ago
                Anonymous

                jesus anon nobody is forcing you to use those cores
                more choice is always good

              • 7 months ago
                Anonymous

                I'm just saying it makes a bad impression on new users if they start with those cores which aren't good, that's why retroarch would be better off having them in nightly builds till they are perfected.

              • 7 months ago
                Anonymous

                yeah that's fair
                it's pretty silly that they don't include more info about the cores in the menus
                even a "(ALPHA)" added after the name would be enough.

              • 7 months ago
                Anonymous

                Nobody cares about the opinions of moronic zoomers who only download RetroArch to emulate PS2.

              • 7 months ago
                Anonymous

                calm down anon. It was just an observation made in the interest of the emulator. you dont need to take it personally.

                yeah that's fair
                it's pretty silly that they don't include more info about the cores in the menus
                even a "(ALPHA)" added after the name would be enough.

                >it's pretty silly that they don't include more info about the cores in the menus
                yea, precisely. It's just weird they mention the licenses of the cores but they don't mention the version numbers among other essential things.

              • 7 months ago
                Anonymous

                >MUH ZOOOOOOOMERS
                Get a job, Square Pusher.

              • 7 months ago
                Anonymous

                The Dolphin and LRPS2 cores (both of which are ALPHA cores) lack certain features that really only affect certain games. The Dolphin/LRPS2 core has better frame-pacing, more intuitive per-game rebinding and per-game settings, shaders/filters, and a consistent UI in a consolidated program.

              • 7 months ago
                Anonymous

                Will never happen. The lead dev is a delusional schizo that will just tell you that no matter what his pet project is better even when it's worse. Oh wait. There is right here:

                That's like 3-4 cores out of the hundreds they have. And even then, they still offer advantages over standalone. Dumbass zoomer

                and here

                The Dolphin and LRPS2 cores (both of which are ALPHA cores) lack certain features that really only affect certain games. The Dolphin/LRPS2 core has better frame-pacing, more intuitive per-game rebinding and per-game settings, shaders/filters, and a consistent UI in a consolidated program.

        • 7 months ago
          Anonymous

          >bsnes
          Reminder that Byuu is a furgay pedophile who didn't kill himself

          • 7 months ago
            Anonymous

            Byuu was 100% right about the problems that plagued SNES emulation scene for far too long that were leftovers from the 90s. But yeah, he's still a turbohomosexual.

    • 7 months ago
      Anonymous

      There is no world where this isn't a paid shill post. Why the frick would a normal person on Ganker ever in a million years type that? They wouldn't. This is all the proof you need RetroArch is fricking dogshit. The only time you ever see it being talked about positively, it's homosexuals like this.

    • 7 months ago
      Anonymous

      >save states w/ screenshot previews
      is this something new or something that's hidden in a settings menu somewhere?
      i don't remember this being there last time i emulated with it.

      • 7 months ago
        Anonymous

        Reminder there is NO alternative for the features and customization of RetroArch, and you WILL be missing out if you get filtered and can't figure it out (you only learn it once; RetroArch is same across all devices/OS)

        People use it for
        >consolidated UI/settings/hotkeys for hundreds of emulators instead of relearning & adjusting for every emulator
        >run-ahead tech to reduce input lag, even lower than original hardware if you want
        >full rebinding + turbo for every game
        >VRR, BFI, and sync to exact framerate (match exact framerate of a game, e.g 54fps for Raiden FJ, or 61.68fps for TGM)
        >massive amount of shaders, filters, overlays you can change on the fly
        >unlimited save states w/ screenshot previews, undo save state + undo load state, pause/rewind/fast-forward/frame advance
        >rollback netplay for worldwide co-op or PvP games
        >50+ hotkeys and full rebinding w/ hotkey mode toggle
        >Retro achievements that are uncheatable with optional hardcore mode to disable save states, cheats, pause, rewind, and fast forward
        >some cores more up-to-date than standalone or don't even exist as standalone and are best way to emulate those consoles (Genesis Plus GX, MupenN64Plus-Next, Beetle PCE, Beetle PSX, etc.)
        >set any custom aspect ratio, refresh rate, rotation (rotate just the game, or both the game and the UI)
        >recording/screenshots/streaming (lossless recording at exact res and framerate, records only in-game audio, and pauses recording when in menu)
        >input recording/playback for every core
        >MAME core has save state support, rewind, & run-ahead for ALL games, even those with no save state support in MAME standalone
        Most importantly, you can save ALL OF THESE, as well as core options and settings on a per-game, per-core, per-directory, or globally. This means EVERY SINGLE GAME can have its own rebindings, shaders, volume/audio setting, run-ahead, core options, rotation, aspect ratio, etc.

        There is no reason to use anything else for Gen 5 or earlier (plus GBA, DS, and Dreamcast)

        i mean the screenshots btw not the saves states themselves.

        • 7 months ago
          Anonymous

          but what's the point of screenshots with the save state when one can easily cycle through the save states to load the required one?

          • 7 months ago
            Anonymous

            it saves a few seconds and is more controller friendly since sometimes there won't be enough room to bind save state buttons so you'll have to use the quick menu anyways.

  8. 7 months ago
    Anonymous

    It's literally just a front end, and most cores are dogshit compared to their stand alone emulators.

    • 7 months ago
      Anonymous

      >most cores are dogshit compared to their stand alone emulator
      in what world?
      the one where PS2 games are the only options?

      • 7 months ago
        Anonymous

        90% are objectively worse than the stand alones. Cores are just slop churned out to appease the zoomer retroarch crowd. They almost always get put on the backburner with slow updates and lack of features.

        • 7 months ago
          Anonymous

          >Retroarch? It just works

        • 7 months ago
          Anonymous

          Outside of the obvious beta cores, 98% of the cores either have all of the features of standalone or are missing at most a single minor feature, which is easily made up for with the dozens of features unique to RetroArch not present in standalone.

        • 7 months ago
          Anonymous

          >The age of almost placebo tier low level emulation commonplace for every single fricking system
          >"they're objectively worse because uhhhhh"

          I've seen enough threads about project64 on Ganker this fricking month alone to know that's not true

          • 7 months ago
            Anonymous

            >project64
            >in 2023
            Come on anon, choose a better lure if you want to bait

        • 7 months ago
          Anonymous

          >Cores are just slop churned out to appease the zoomer retroarch crowd.
          says the zoomer moron using his "slop" buzzword and hoping nobody knows better, but we do and you're lying through your teeth

        • 7 months ago
          Anonymous

          Everything Mednafen gets updated immediately, I'm pretty sure.

    • 7 months ago
      Anonymous

      90% are objectively worse than the stand alones. Cores are just slop churned out to appease the zoomer retroarch crowd. They almost always get put on the backburner with slow updates and lack of features.

      It's literally the complete opposite. RetroArch replaces the emulator's frontend code (frontend code is everything user facing - input, audio and video output, file handling, and UI). The frontend code on standalone emulators is often very terrible as emudevs generally only care about the emulator backend itself and use generic libraries not targeted for low latency, high performance applications. Retroarch isn't just something on top of the emulator, it's replacing part of it. So aside from the obvious shaders/UI, additional features, and much more customization, you get lower input lag, better performance, better frame pacing, and better audio/video sync with retroarch.

  9. 7 months ago
    Anonymous

    looks a bit silly with the DS side by side, but it was easy to set up those super bezels and man, they are nice. The way the screen lights them up takes me right back to my childhood shitty as frick TV. I didn't even know I wanted this

  10. 7 months ago
    Anonymous

    Unusable piece of shit by autists who can't design a decent interface to save their lives.

  11. 7 months ago
    Anonymous

    they should streamline the UI and make it easier to configure different controllers for each console.

    It's beyond moronic how much shit you need to do in order to get it working on android devices like Android TV boxes where most people would be able to appreciate it.

    I installed it on my android tv box and after a while i got bored of it without even getting to play any games. The potential is definitely there but the interface is complete and utter dog shit.

    • 7 months ago
      Anonymous

      why is setting up controls in retroarch so unbelieveably agonizing compared to literally any standalone emulator?

      What? I'm struggling to imagine how configuring custom controls for cores is at all difficult. I have like a dozen different configurations for different games, consoles, genres etc and it takes literal seconds. What exactly are you trying to do?

  12. 7 months ago
    Anonymous

    why is setting up controls in retroarch so unbelieveably agonizing compared to literally any standalone emulator?

    • 7 months ago
      Anonymous

      This. Even worse when you're sitting there at a party trying to set up the controls for an hour. Definitely the worst part of it.

      • 7 months ago
        Anonymous

        can't you save the cfg or get it preset for an xbox controller from online?

        • 7 months ago
          Anonymous

          Autoconfig could work, but for whatever reason whenever I would connect a new controller, something would go wrong, buttons would be messed up, analog sensitivity would be reset, someones controller would stop working. I had to frick with it for too long for it to be perfect.

  13. 7 months ago
    Anonymous

    It made people more aware of emulation so it's saved it.

  14. 7 months ago
    Anonymous

    Youve got to be fat as frick to describe setting controls in retroarch as “agonizing”

    • 7 months ago
      Anonymous

      don't they have an autoconfiguration setting?

  15. 7 months ago
    Anonymous

    Anyone tried it on a Raspberry pi?

    • 7 months ago
      Anonymous

      Try Retropie. That OS will let you install the likes of retroarch, emulationstation, among other front ends and applications.

  16. 7 months ago
    Anonymous

    Works on my system smr8w

  17. 7 months ago
    Anonymous

    why are there two different sets of c buttons you can bind when setting up N64 controls, and why do neither of them call the c buttons by their directions?

    • 7 months ago
      Anonymous

      maybe you are confusing the dpad and the c buttons?

      • 7 months ago
        Anonymous

        nope. it literally lists c1, c2, c3, c4, c buttons y-, c buttons y+, c buttons x-, and c buttons x+; but no c up, c left, etc. oh, and "c2" and "c3" are also the b and a buttons respectively, that you need to use a modeswitch button to switch the functions of.

  18. 7 months ago
    Anonymous

    The PS2 core is shit, thats is.

    Also i dont get why people want to have one place for their games if its just going to make playing a specific game more time consuming and boring when you can just have one folder called "emulation" with all your emulators and games inside.

    • 7 months ago
      Anonymous

      The PPSSPP core is bad too.

      it's good for only those consoles till PSX. anything beyond that you'll definitely need to go for standalones.

  19. 7 months ago
    Anonymous

    >check PS2 core github https://github.com/libretro/LRPS2
    >no updates since january

    I need muh software mode

  20. 7 months ago
    Anonymous

    The ui is complete garbage, lmao who the fricks programs ESC to shutdown everything without a warning, are these guys the Mame devs?
    The idea of having a single software containing everything is neat tho

    • 7 months ago
      Anonymous

      It gives you a warning if you press ESC, you need to press it twice to exit

    • 7 months ago
      Anonymous

      just press f1 for the menu if you want to pause or quit the game. I haven't looked into it but it might be possible to to remind the menu to esc instead.

    • 7 months ago
      Anonymous

      Autoconfig could work, but for whatever reason whenever I would connect a new controller, something would go wrong, buttons would be messed up, analog sensitivity would be reset, someones controller would stop working. I had to frick with it for too long for it to be perfect.

      In retroarch configuration, set input_exit_emulator = "nul" and set escape for quick menu. was that hard?

      • 7 months ago
        Anonymous

        That doesnt really fix my issues when pairing 4 new controllers at once. Everything just breaks. Not like it matters since connecting to the TV via HDMI lags the frick out of the emulators anyway

        • 7 months ago
          Anonymous

          does your TV have a display port?

          • 7 months ago
            Anonymous

            There's just HDMI ports, I hook it up directly from my laptop to a TV via HDMI cable.

            • 7 months ago
              Anonymous

              I think you can troubleshoot it. you need to check the resolution of the TV and whether the HDMI version supports that resolution, then check the refresh rate settings in retroarch with your laptop and TV and some more things like that.

  21. 7 months ago
    Anonymous

    It did neither. A few autistic morons like to froth over it but, for most of us, it means nothing. It's completely unnecessary.

  22. 7 months ago
    Anonymous

    It's fricking moronic how you have to edit a fricking text database to add roms. What the frick. Why don't they just load any rom file you put from the get go like literally every other emulator??

    • 7 months ago
      Anonymous

      lol what are you even talking about? It's just load and go like any other emulator.

      • 7 months ago
        Anonymous

        Try to add any romhack or translated game. It won't read them, no matter what

        • 7 months ago
          Anonymous

          no. I have applied romhacks on 90% of my roms and they all work. l use lunar ips for patching and it has never failed to work.

          • 7 months ago
            Anonymous

            Well I just put this game with its translation patch and it wouldn't show up until I edited the database, try it yourself

            • 7 months ago
              Anonymous

              oh I understand your issue. you're telling me that retroarch doesn't pick them up on scanning the directory. It can't do that because I think the CRC gets modified after patching. I load them through directory navigation all the time.

              • 7 months ago
                Anonymous

                Yeah, it's annoying, there should be an easier way, or at least let me manually add them within the interface, how could they expect someone to start editing texts files, are we in 1999 again?

              • 7 months ago
                Anonymous

                well, games are identified based on their metadata. they are currently using the CRC for universal identification but changing it to some other metadata might mean they have check different things for different system game ROMs. I am not sure.

  23. 7 months ago
    Anonymous

    I don't even know why it exists. It's just an emulator that you have to frick around with.

  24. 7 months ago
    Anonymous

    Launchboxbros, we stay winning

    • 7 months ago
      Anonymous

      Doesn't Launchbox cost mpney?

      • 7 months ago
        Anonymous

        There's a free version that lets you do pretty much everything except custom themes and a few of the deeper functions. You can maintain a complete collection for free with no issue.

        • 7 months ago
          Anonymous

          What does the default LaunchBox do that retroarch cant?

          • 7 months ago
            Anonymous

            I'm not sure if there's anything specific from a functional perspective, I just like the UI better and it offers a lot of different options in terms of managing the media and metadata.

            It's probably a little bit more involved than Retroach since the emulator cores aren't included (it's really just a front end), and you still need to have whatever emulators you want to use installed on your PC

          • 7 months ago
            Anonymous

            What does the retroarch do that normal emulators cant?

            • 7 months ago
              Anonymous

              It has some features that individual emulators lack

              • 7 months ago
                Anonymous

                >DLSS on

              • 7 months ago
                Anonymous

                >a PS5 using a TV has lag compared to a 240hz monitor
                Colour me fricking shocked

              • 7 months ago
                Anonymous

                >Zoomers will say "old games are hard"
                >But it's just the input delay fricking them up when playing on consoles because they can't emulate.

                I truly believe this is mostly the case.

              • 7 months ago
                Anonymous

                >SP is such a delusional moron he thinks all stand-alones have 3 seconds of lag or some shit
                Dude is legit insane.

            • 7 months ago
              Anonymous

              I know what RetroArch does, I've never used LaunchBox so I dont know the difference

    • 7 months ago
      Anonymous

      I prefer using Steam for this purpose but I like the way you think.

    • 7 months ago
      Anonymous

      To this day I have no idea how launchbox works.
      It's the same pretty launcher screenshot every single fricking damn time.
      They never post what emulators it's using under the hood.
      How well they run things.
      How's the accuracy.
      How's the input lag.
      What features it has, like savestates, fastforward, shaders, netplay, anything.
      Nothing.
      Every time it's just a bunch of .jpg game covers.
      Guess it's fitting considering it's an apple emulator and applegays never care about the functionality, they only care about how pretty things look and how easy it is to use them.

      • 7 months ago
        Anonymous

        launchbox is a frontend to run anything you want. You tell it what to run and it runs it. It's convinient to use on my pc hooked up to my tv.

        • 7 months ago
          Anonymous

          do you get the option of choosing the emulator it uses for a console? I mean for example, for Nintendo Switch games between Yuzu and Ryuninx.

          • 7 months ago
            Anonymous

            Yes, you can add as many emulators as you want and assign them to anything you want. You can have both Ryujinx and Yuzu assigned to the Switch roms and choose to launch it however you like.

            • 7 months ago
              Anonymous

              kek it's a launcher for launching an emulator.

              • 7 months ago
                Anonymous

                Well to be fair it is called LaunchBox.
                Btw it's available for windows now. If anyone wanted a launcher to launch launchers for roms. Fricking LMAO.
                It's genuinely amazing, guess you really can milk the consumers in any imaginable way on mac.

              • 7 months ago
                Anonymous

                It's like an index which helps one keep track of the games they have and also playtime. It's probably for people who have too many games across various platforms or those who can't keep track of the list of games they currently have otherwise.

        • 7 months ago
          Anonymous

          Wew lad, that's even worse than I though. So it doesn't even have the most basic shared settings like controls and resolution. It's just a glorified launcher for launcher for launcher, something everyone on PC hate.
          A there at least some decent accurate emulators on mac?

          • 7 months ago
            Anonymous

            only stupid people hate launchers, linuxgays dont even have a desktop

    • 7 months ago
      Anonymous

      >let's have a program runnning on top of another when all you needed was to run a single program

      Unless you like collecting and looking at cover arts all day (in which case you're still runnning a single program), more power to ya. Otherwise pretty fricking stupid.

    • 7 months ago
      Anonymous

      i also love launchbox/bigbox but it's mostly just an organization tool.

  25. 7 months ago
    Anonymous

    The UI is fricking garbage.

  26. 7 months ago
    Anonymous

    >retroarch

    • 7 months ago
      Anonymous

      Why did Julian age so badly? Was it all the HGH/roids?

  27. 7 months ago
    Anonymous

    what's the proper way to update this? just unzip and overwrite?
    (the menu options don't seem to actually update the program itself only the extra components)

    • 7 months ago
      Anonymous

      To update RetroArch itself, all you need to do is replace the retroarch.exe file. If you have Steam version, it should update automatically.

  28. 7 months ago
    Anonymous

    Do zoomers actually bother to emulate old games or is it just boomers doing this?

  29. 7 months ago
    Anonymous

    Of all the tards in the emu dev scene, Squarepusher/Twin Aphex is such an absolutely autistic mong that he makes a furry troon spaz like Byuu look sane. And Byuu fakes his own death from time to time. So that's saying something.

    • 7 months ago
      Anonymous

      why are emu devs always like this?

      • 7 months ago
        Anonymous

        It takes a certain amount of autism to willfully dedicate vast portions of your life to coding something you won't make money off of. Before patreon, of course. In the past, though, it was almost exlusively the domain of the most unhinged lolcow-tier people. Still is, really. Again, it's a really niche skillset that requires you to really be fricked in the head to accomplish. Guys like the RA devs could make careers out of designing UIs or interfaces for kiosks but instead they're insufferable buttholes that wouldn't be able to work around other people.

        • 7 months ago
          Anonymous

          I guess there is always a huge intersection between talented devs and insane devs.

  30. 7 months ago
    Anonymous

    Put it in limbo because emu devs don't want troons and retroarch morons poaching their code

    • 7 months ago
      Anonymous

      >poaching
      Also the RA devs will straight up just throw tantrums and scream at standalone devs until they do all the porting and bugtesting work for them then act like those same devs never did anything for them when the patreonbux flow in.

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