Did realism killed videogames?
Nothing Ever Happens Shirt $21.68 |
Tip Your Landlord Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
Did realism killed videogames?
Nothing Ever Happens Shirt $21.68 |
Tip Your Landlord Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
Did video killed the radio star?
name 10 radio stars
Howard Stern
DJ Khaled
Orson Welles
Jackie Chan
Alex Jones
JFK
Russian number stations
Arrecibo telescope
The Sun
Jimi Hendrix
most of the games i play are pretty gamey. i hate realistic shit
partially yes
the chase for better and better graphics is moronic, it takes away from the fact that games need gameplay to be, ya know, games
>NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO YOU CANT HAVE GAMEPLAY IN A VIDO GAM LEVEL IF IT DOESNT LOOK LIKE A 30 YEAR OLD ATARI SHITBOX GAME AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA IS THAT A REALISTIC LOOKING TREEEE? IM GOING TO KILL ALL troony Black folk IN THE WORLD YEEYEYEEYEYEYEYEYEYEYEYEYEYEYEYEY I WANT BLOOOOOOOOOOOOOOOOOOOOD ON THE STREEETS
>little baby has a meltie because I stated a simple fact
go ''play'' your movie games
>make graphics more realistic
>have to make UI more intrusive with quest markers and "bat sense" so you can locate your objectives
It's funny, but when you had plain graphics anything you could see was usually important and finding your way around was intuitive.
I think those two things are disconnected from another, the reason there are a lot more UI elements is because games are made for people who don't play games (don't you like being reminded what every button does constantly?). if there are less people who are familiar with what to do this means there needs to be chewed out for them, hence more UI elements playing the game for you. bit of a homosexual clip but it portrays my point very well what I mean: https://clips.twitch.tv/PuzzledRelentlessReubenLitFam-7-z0hzKagGxkaQ18
of course I'm not denying that the visual clarity has dropped with hyper realistic graphics
Pandering to the lowest common denominator and people who only got an interest in video games when they became socially acceptable is what killed video games.
go jump some barrels tendie
No. The appeal of realism is actually that it's not real. Flight stimulator is a realistic game, but going to real flight school takes a long time and costs lots of money so while having the game be realistic it still gives you the sensation of it being real.
Private equity and israelites killed video games
yes. it is a lazy copout for lack of style and falls on its face when you encounter something unrealistic.
yes
I bet zoomers on Ganker didn't play most (if any) of those games
Ive been meaning to play vagrant story for god knows how long now. Is it really that good?
what zoomers fail to realize in their quest to emulate oldgays and pay lip service to old good new bad, is that these games were designed to look as realistic as possible within the hardware limitations of their time. Take another look at any of those pictures, and you can tell they economically used higher res textures where they would get the most out of the increased filesize (like those houses in diddy kong's racing pic) . Those games were trying to look as realistic as possible anon, they weren't smelling the same farts you are and trying to make a point about how games should try to look worse on purpose. Please have a nice day
0/10 bait apply yourself
He's right though
Realism is fine. What you're complaining about is that consoles can't handle a very realistic game so if a game has to be made for consoles, it automatically limits the kind of game it can be and the amount of content it can have.
Consoles do nothing but hold gaming as a medium back and allow black people to play lesser madeass produced slop.
it's a necessary evil
AAA studios killed vidya with their woke stories and focus on photorealism over fun gameplay
>Cry about overly expensive AAA having bad gameplay
>Bad graphics
>Bad stories
>Bad characters
>Bad level design
>Bad combat design
>Bad bosses
>Bad quests
>Avoids indies anyway because they're "worse"
lol
There used to be entire trilogies on just one system. Now we're lucky if a series gets one game per generation. Not to mention the fact costs are so high companies would rather play it safe and release remakes upon remakes instead of new IPs.
So yes, it's the number one cancer killing video games.
No. Scale of games and the fact that gaming is now normie friendly is what killed games. Publishers now chase mass appeal and will not take risks ever unless it's to try a new monetization scheme. 15 years ago if you wanted to top sales charts you had to appeal to gamers. Now you have to appeal to everyone. The games are thus not meant for us.
why does Black folk arent people?
Games as a service did
BG 3 won
TOTK lost
No, but I know who did.
dropped the Fun First Policy and it shows. all games are now is a storefront to buy the actual game one piece at a time and it's still not fun.
no trying to appeal to the biggest, dumbest majority did
I absolutely despise them because they must come together with quest markers gps arrows highlights predator vision and all other types of UI assists that are required to actually perceive the game world buried underneath all the smudgy visual soup.
maybe, but fauxism doth resurrecteth it
if anyone wanted to play a game that looks this shit you wouldn't always have to try to shill it and convince people its worth the eyesore
Y shyll whatever Y fanci
Valhalla is a great game though. Dumb meming tardo
silly excuses for those who dont want to work