*Dies for Age of Sigmar game*
It's All Fucked Shirt $22.14 |
DMT Has Friends For Me Shirt $21.68 |
It's All Fucked Shirt $22.14 |
*Dies for Age of Sigmar game*
It's All Fucked Shirt $22.14 |
DMT Has Friends For Me Shirt $21.68 |
It's All Fucked Shirt $22.14 |
game was shit from the start and hasn't improved in any meaningful manner overall
One of the best games ever. So why do you say this? Are you stupid?
yes
L4d is the same game and I rather replay that than grind for levels in gayhammer
You're all colossal gays lol
it's not even one of the better examples of its genre, yet alone "best games ever" lmao
it's uninspired hallway horde shooter that has barely iterated on what valve did like two decades ago and is almost identical to what fatshark itself did years ago. you must really not play a lot of games if you consider this to be the best ever, it's middle of the road at the very best, that is if you have good pals and value social experiences over actual game, otherwise it's not even worth your time.
also they keep promising to get it right with each iteration and continue to make an almost identical game and fall into all the same pitfalls and axe them early with more promises next time. just for that I would not support this dev. they can't organize development to be effective enough to go for liveservice model and don't make content fast enough.
S
S
i'd take an AoS-tide if they went all out with the playable characters
pic related
>Stormcast because of course there will be one, GW will mandate it
>Saurus
>Daughter of Khaine with Khinerai transformation
>Arkanaut
>Alchemite wizard
mite b cool
I want this divided in multiples classes
>Balanced Seraphon/Saurus: using shield and either sword, mace, or spear. Maybe some support like Kruber Mercenary Captain
>Brute Kroxigor: Slow & heavy 2-handed weapon user.
>Chameleon Skink: Stealth-ranged focused class
>Skink Priest: Magic user, of either the Heavens or Beast winds
Please, Fatshark (Or anyone), make this happen.
Lizard RPG suplement only had a Skink mage and Saurus martial as new classes, so i don't see a vidya where character models are more restrictive than pen and paper adding a playable Kroxigor.
Kroxigors are fricking huge, anons. Bigger even than Ogryns in DT.
At least it would be better than a fricking 40k game where you just gun down generic dudes with guns
You could easily rostergay something insane within confinds of canon, but i dubt fatshark will have the balls to do non-obvious faction mash ups.
>Saurus Warrior
>Scinari Loreseeker
>Knight-Questor
>Tree Revenant
>Flamekeeper
There, five right of the bat with plenty other options.
Flamekeeper would be a hilariously useless team member.
It would be cool but Fatshark is lazy, I don't doubt for a moment they would just reuse the U5. They just don't seem to have Valve's talent at designing fun new characters.
Does anyone actually believe GW would approve a game that's just mocking their own setting the whole time?
They let TWW happen, and that shat on AoS pretty hard.
I mean actual in-game mockery, not out staging.
>that shat on AoS pretty hard
You dont play TWW do you?
Its REALLY fricking bad, like bad to the extent people are posting their conspiracy theories GW made it bad on purpose to push AoS
Its just GWs normal incompetency
>and that shat on AoS pretty hard
How?
It showed how utterly soulles and awful AoS is by comparison. When TWW first came out you had people goong to h9bby stores asking for Fantasy, 9nly to leave disappointed when presented with AoS.
So it did nothing on AoS, not even make some joke in a blur for like an item to follower, huh
Neanderthal
It's not funny how this game got quickly forgotten after having a decent chance at sucess, Helldivers arriving and sweeping the genre was such a bad timing for this shit, it can never recover even if it tries.
Darktide had over a year of runway to establish itself in. It launched poorly and never got much better. It's fine to play for a bit.
>genuinely fun core gameplay
>absolutely ruined by everything surrounding it
This game makes me so mad. Could’ve been amazing but for whatever reason it’s always gotta be one step forward ten steps back with idiot swede devs. Never ever buying another game made in that craphole.
I have the same attitude too. DT is what done it for me and as a consequence, I've thankfully dodged Helldivers 2.
I understand how you're feeling but I never really felt any intrusiveness as hard as you describe it, could you point out some of the worst aspects? I do enjoy playing it every time I start it up.
You'd have to be one of the most tasteless people in the universe to not see the issues.
The shitty RNG weapon store
The fact that crafting wasn't even implemented until nearly 4 months after "release"
The inability to pick missions, always having to choose from an RNG set of missions and modifiers
The boring characters compared to the kino that is VT2.
Lack of maps
Maps are mostly the same 3 biomes
VT2 tells a broad story if you play the missions in order. DT just has the shitty cutscenes that are 80% tutorial.
The fairly aggressive real money store and monetization that was functional before basic elements of crafting.
It took a full year before they made the classes kind of interesting, and they haven't added any new ones, so there is still less variety than VT2.
There is no "Red" tier of gear to chase, so the rewards for playing is still just more currency for the weapon shop slot machine
Cosmetics in general, outside the real money shop of course, are still generally disappointing. Again, nothing like the in game earnables from VT2.
Basically everything about the game, besides the actual core gameplay, is a downgrade from VT2. And the devs obviously feel that too, because they'd rather shit out 4 maps for VT2 than make basic updates for DT.
I see, you're completely right. It focused too much on it's live-service model to genuinely shine light Unfortunate as hell.
Like this is such a moronic take. Nothing "ruined" this game. The hate was so insanely unjustified I have never seen the likes of it. What, pray tell, made this genuinely fun game so unplayable?
Nah, it was entirely justified. The game should have come with an Early Access tag. It launched missing core features, like the weapon crafting, which took 4 months to implement, despite the cosmetic shop working day one.
You still can't pick your missions freely. The weapon shop is still a slot machine. They chose to make the characters customizeable and it cost the game having the memorable characters of ratclicker.
Maybe "ruined" is a bit strong, because you can still technically enjoy the core gameplay in the missions, which is good. But the complaints are entirely justified. The slow release of updates that fix all those complaints, while VT2 gets several updates including a vs mode, adds another layer of justification to it all.
>I know you've all been complaining that all good cosmetics are only obtainable through paying real money, so in our new update we've added over 100 new cosmetics earnable through normal gameplay!
>90% of them are badges and portraits
I completely gave up on this game after that.
I wear the blue jeans and vest you start with. And a revolver and claw sword I rolled 380 near launch. Make your own fun.
Ah well
Not even that, Darktide died for good old Vermintide II to get more content, LMAO.
The leak btw
Even when not fond of Age of Smegma, I expect a Sigmartide game have new characters, instead of the same.
Altough if it have the same character but now we can have more classes options, well not a bad trade (Plus I really love Unchained, and I dont know or remember any WHF or Sigmar class/concept that would replace it). And I would like new characters to join, ffs.
Sounds more like a set of maps for AoS than an entirely new game to me.
Also as far as "leaks" go its pretty weak. Some anon trying to defend AoS in general by claiming someone is making a game for it.
>Some anon trying to defend AoS in general
Its clearly a Total War baby asshurt over AoS thoughbeit
I could see the portal aspect, but mocking the setting is just warhammer fan circlejerk nonsense, that park isn't going to happen.
>Smegmar lore allows for truly crazy, dynamic maps
>they'll still do some normie bullshit
Post the real map butthole
I'm 90% sure 1st Edition AoS was GW telling their sculptors to make like a dozen factions and then hiring middle schoolers to draw maps and write lore for those models. No fricking wonder they retconned the hell out of it.
kino...
And dont forget the rules! no points btw
I think the only rule left from that accursed era is Nagash's 'Pick a hand' spell. Good fricking riddance.
>Settra
>Reiksguard
>Grail Vow
>AoS
Huh
Man could you imagine how incredibly fricking annoying game stores would be if this actually took off? Multiple tables all shouting different things to get ingame buffs every turn. You walk into a store to see what they're playing and realize they're just screaming catchphrases and rolling dice.
>remember homosexual spamming those picture on /tg/ like you are now
>accidentally posted a photo of his hair loss meds held by a fat hand in an obscure looking livng room
>disappeared compleatly after that flop
>real is now the thing that lives rent free in your head
this leak sounds like it is written by someone that never engaged with warhammer
the frick is this map
it looks nothing like warhammer. where is the empire, where is ulthuan, where is britannia, araby, the frick is this map
>britannia
Tourist cries out in pain as he strikes you
That's the center continent of Aqshy, one of the 8 realms in AoS. It's one of the realms that has gotten the most development.
i never thought they'd retcon the entire old world. i never got into AoS since it seemed pretty mid at launch but to think they have 8 new realms. that's pretty cool.
is the lore fun? are the old ones still involved
It's never been a retcon, it's a sequel
Bro fantasy exploded and then a year later GW through some ms paint maps out and made a party game for people to play after getting kicked out of the brackets on 40k nights
>are the old ones still involved
The lore is specifically writen to leave both yes and no as a valid anwser.
On one hand every lizard will say yes and give realmgates, weird portals of unknown origin, as proof.
On the other those gates are just malformed copies of polar gates from wfb's polar circles and their existance can be explained away in the same way any other terrain feature exists after End Times.
So you can chose what to beleive, Lizards are either playing 5D chess or halucinating from copeium
Was "araby" even fleshed out
yes. read the books
that sounds about right. but surely by now they've made something of it? anon posted a pretty cool looking map
It's the same issue as WHFB where the actual rules and army books are bare-bones as frick and all the actual world development is in the novels and RPG supplements.
are you saying that the secondaries are the ones who know lore best
How did you reach that conclusion
>all the actual world development is in the novels and RPG supplements.
therefore secondaries are the ones who know lore best
Peak world development are side games, either jumping around cool places like Underworlds or showing up niche locals like Warcry
>that sounds about right. but surely by now they've made something of it? anon posted a pretty cool looking map
1st Edition AoS was absolute crap in almost all aspects. The lore was hastily put together garbage, the rules were nonsense, and the art was laughable. By 2nd Edition the people in charge had been mostly replaced and a renewed focus was put on AoS to sort its shit out, which led to several rewrites and an all around face lift. It's been mostly alright, and has gained back some momentum as a tabletop game, but it's still hit by the stigma left by 1st Edition.
broken realms is where to start for lore since it's fantasy characters resuming their stories post timeskip. All that's relevant between 8th whfb and broken realms is the why it's called the age of sigmar and the army book blurbs. ask in the general for all the books if you want
can i get a tl;dr on what the general idea is (before i commit to reading books for dozens of hours)
World explodes during end times; the incarnated winds of magic grab whoever they can and frick off to the physical home of the winds, tosses the mortals all over (except high elves) millennia pass and civilizations rise and fall, end times 2 happens. Sigmar, Nagash, GorkaMorka (they fused together because they fought that hard), Malerion (Malekith and his Dragon fused together because he wasn't gonna give her soul up to chaos), Tyrion, Teclis, Alarielle (who fused with the wood elf Arielle) team up and kick the chaos gods ass, Tyrion and Malerion lock slannesh up in foreverially tied delinized chastity jail, have to keep watch because orgasm denial makes him cum anyway. Nagash surprising no one betrays Sigmar, GorkaMorka just starts fighting them both, Sigmar wins after some time.
End Times 3 occurs but Horned Rat is now the 4th chaos god, and unlike the big 4 he actually wants to win and he back doors into every realm and wins for Chaos. Sigmar has been stealing souls just in case this happened and drops chaos chosen equivalents and starts turning the tide, saves Morathi who has been siphoning off elf worship to become a pseudo-god, Sigmar kills the king of the giants, AoS 1st edition starts here
that's pretty crazy
Sigmar is winning all over the place but Nagash is mad because soul stealing is a violation of the NAP and he decides Skeletons weren't enough, makes Gundam suits out of giant skeletons and sends them to collect taxes. Archeon evervirgin is pissed as shit horned rat got the promotion instead of him, secedes from the chaos gods and steals the only non-skaven pathway to every realm. Bone Gundams invade because Archie isn't paying taxes on that real estate.
Lizard man space ships start running out of power and start crashing into the realms. Meanwhile Teclis being a fricking nerd tries to math new elves into existence, ends up making soulless abominations and tosses them in the ocean, Morathi finds them and puts out so they join Sigmars protection racket. Skarsnik got turned into a moon as a reward for his faithful service to the bad moon and his light makes goblins smarter and stabbier. Nagash gave birth to his friends Arkhan, Neferata, and Mannfred. Dwarves survived and had to decide between gachimuchi mercenaries who work for crack rock and colonial era israelites who mine crack rock. Big frickin orc named Gordrakk makes the biggest waagh, and wants to beat up Sigmar himself because he's good at fighting. Ogres piss of a magical blizzard and it chases them wherever they go, other ogres subconsciously start creating a new body for the maw (got stuck in the gorkamorka fusion, hasn't really minded).
2nd edition is starting around now.
Dwarf capitalist start bottling water from the realm of life and become absurdly wealthy. Morathi is a conniving c**t and starts nigging her allies, steals one of sigmars cities and just fricks the stormcast in charge until he says it's okay. Sigmar doesn't realize because he's found a passion for building tiny models and makes new stormcasts to throw at his problems. Lizardmen find a host of dragon eggs, begin incubating them. Regular humans emboldened by the stormcasts start going on crusades because chaos still rules like 99.8% of the realms. One of these crusades ends up waking up some vampires. Morathi decides pseudo-godhood isn't good enough and crawls up Slannesh's ass to eat any elf souls stuck in his impacted feces. Aenerion is there and he tells her she a hoe and cuts her in two (one half reverts to her mortal self, the other becomes fully divine), Slannesh is able to nut a little from the battle in his colon and makes two super keeper of secrets. Teclis is concerned as to why Slannesh was able to nut and leaves elf heaven with armies of pajama wearing elves, Nagash sees they haven't paid taxes. Arkhan is sent to make the elves pay taxes and gets thrown off the edge of the realm (permadeath) by eltharions ghost. Nagash is upset since Arkhan was the only thing that actually liked Nagash, invades elf heaven. Teclis uses mirrors to burn Nagash like an ant with a magnifying glass and dozens of elves beat him into powder with hammers. Belakor sees everyone else is busy and opens the warp on the realm of capitalist dwarves, wipes out pretty much everyone there (Malerion is helping him behind the scenes?!?! cliffhanger), Snorri returns from beyond and Belakor runs like khorne himself just showed up. During this all a side games plot comes to an end and a centaur the size of a giant wakes up and takes over the biggest waagh, his footsteps are so loud the sons of the king of giants wake up and join said waagh. Dragon eggs hatch and are given to Sigmar
>2nd edition is starting around now.
Actually heard a lot of positivity about second edition previews.
Looking good or just shills shilling?
AoS is actually about to enter 4th edition. Basically all the memes you see about AoS are from 1st edition which only lasted until 2018. 2nd was still flawed but clearly on the right track, 3rd is unironically pretty good, and 4th is looking to NOT be a total downgrade like the new edition of 40k was.
Ahh got it.
Just saw random ecelebs praising the new edition previews and was curious
https://www.warhammer-community.com/2024/03/26/warhammer-age-of-sigmar-new-edition-everything-you-need-to-know/
so after they dropped the new edition trailer like 2 months ago everyone was worried as frick because they used all the same buzzwords as when they were talking about 10th edition 40k which turned out to be a trash fire. But then they actually started previewing stuff and they are using keywords and compartmentalization far FAR better than 40k did.
Basically
>Several Fantasy characters became Gods after absorbing the Winds of Magic, each landed in realms related to the Wind they absorbed
>Each one started building their own civilizations in those realms. Teclis made Elves (which he failed at and had to do over), Alarielle made Tree people, Nagash made Skeletons, etc.
>Sigmar tried to put together an anti-Chaos league between all the Gods, but made the mistake of includong Nagash and Gorkamorka (Gork and Mork fused together)
>Shit went sideways and Chaos invaded everywhere, causing huge amounts of damage to every realm except Malekith's, because Malekith isn't a fricking moron and actually used his magic
>In order to combat Chaos, Sigmar and Grungni stole the souls of dead heroes from Nagash and turned them into Stormcast, AKA Ground Marines
>Eventually Chaos got beaten back, and now each of the cvilizations made by the Gods are expanding back into the realms
>Except Nagash, who blew up the center of his Realm so he could eat several different afterlives and grow more powerful, which led to problems in a lot of other places
>Alarielle tried to counteract this with Life magic, but it sorta backfired in some places
>Morathi returned and is still a colossal backstabbing c**t
>Slaanesh is in a coma but is slowly waking up
>Normal humans are now expanding even more than before, mostly allied with elves and dwarfs, but there's still some tension between everybody
Broken Realms was the most kino campiagn GW did, but it's a weird place to start given how it's, as title implies, disrupting the status quo, meaning you'd have to know what came before it.
Like why would you skip stright to the final battle of Soul Wars wihtout even establishing them as a thing?
This isn't even a leak, this oughta be a joke
After the moronic custodes shit, I dont believe this at all. GW is on arc to not give a single frick about lore. You can shove a fricking troony space marine at this point and the Black person executives at GW will greelit it.
>source: trust me
This is so fricking moronic it sounds almost on-brand for the fricking swedes
I believe you
No one who played this trash on launch expected it to survive for more than a year.
Fartshart and GW knew 40k paypiggies would empty their wallets for anything with their favorite branding on it and took advantage of that.
Most people who played it on launch expected it to slowly get better until it was on par with VT2.
No one expected the moronic swedes to basically abandon it and just continue to make content for VT2 instead. If Fatshart had just put the whole team on DT things would be looking a lot better.
It's really sad because DT has the framework of a really great co-op game, just utterly drowning in a thousand layers of tedious bullshit that has nothing to do with the game itself.
No it didn't, it died for good reason now
We just can't stop winning V2 Chads.
So did they break the silence and announce a new game now or what?
Good fricking riddance, we got this trash instead of an Astartes game
Death to GW
Who cares about your shitty marine wank pig
I'm all for having games about things other than space marines but it's a coop shooter announced after the Astartes hype and it's 4 imperial Black folk in a row like who fricking cares they couldn't do worse.
Pick any kind of elite unit for a horde-mowing game, not an imperial guard. I would've preferred a game about playing Tyranids and eating them
There was literally a coop marine game that was and is in development. Space Marine 2 was well known, of course they wouldn't make the same game in the same setting twice.
I wanted to like this game and i did at first but after some time magic dies
>not enough maps
>even though there in not a lot of maps they look kind of same
>set the hacking thing wait for it to finish ''whoops it doesn't work go fix it''
>the banter between characters isn't as fun as in vermintide 2
i just ended up going back to vermintide
How many fricking Warhammer threads are you all going to make? There are like 3 up, stick to /tg/ or the shitty /vg/ one.
How’s that jannie application going?
Go stick your plastic up your ass
Bad I see. Sorry for your loss, am sure you can bounce back as a discord mod
The game is alright, Fatshart just need a good kick in the arse and release content quicker. Multiple maps and weapons per update, finally new classes etc. But who am I kidding Sw*des are fricking lazy.
Some anons have suggested Fatshart has that awful Valve style development. Where there are no specific teams, they just work on what they want. Which makes the fact that more content has come out for VT2 than DT since DT released make a lot more sense.
They are literally moronic swedes that are willing to let DT die because muh janky ratclicker is easier to dev for.
That sounds moronic but I believe it. It's unfortunate that VT and DT are stuck with incompetent devs.
If I was at Fatshark I wouldn't want to work on DT either. It's fricking bad. Imagine getting handed permission for a 40k game but you have to make it about literal Guard rejects fighting a shitty Nurgle cult on some backwater Hive, where most of the levels are the same drab industrial atmosphere because that's all a Hive can really give. There's borderline nothing to properly work with there.
Hired Gun proved you can have interesting environments in a hive. And as they add the assets for the "biomes" (the upper desert, lower sewers, the noble's quarters and the market) things are getting better in terms of variety. Its just too fricking slow.
And its always telling when people shit on the game vaguely, because even Ratclickers usually admit the gameplay is just fine.
Fatshark fricked up the systems around the gameplay, really badly. But the gameplay itself is great. Better than ratclick's general jankfest.
Thats why I think its such a shame they are choosing to let it molder. Or fixing it at such a slow rate. Its a good game trapped in a shitty shell.
Necromunda is such a weird thing to me, I've only ever seen people playing it once but GW will shit out models and content for it frequently. Honestly would have preferred a gang warfare game set in Commoragh.
>Multiple maps and weapons per update, finally new classes etc.
That won't happend because GW has dropped the bomb on the game, as was their intention from the start. Nothing will drastically change in game because GW won't want it to deviate too far from THEIR game. Naturally nobody is actually going to buy this shit, so in the end it doesn't matter. GW got their pound of flesh and will happily sign off on letting the game rot.
Sigmar balls
I still play a game of Darktide pretty much every night, got all 4 classes to 30, usually play 1 or 2 games as Veteran on difficulty 5. Axe + Burst Rifle. Basically never takes longer than 20 seconds to find a game earlier than 11 MST.
I wonder how many of the critics in this thread have even played the game since release. The talent trees are great, weapon variety is good, and monetization is purely cosmetic (and there is a regular game currency cosmetic shop too).
If you like Killing Floor/L4D/Vermintide type games, its the best, most polished version that has been put out.
If you prefer fotm Eurojank with charmless Starship-Troopers flavoured marshmallows, good for you I guess. But acting like Helldivers "killed" anything is brainless zoomer bullshit. People will still be playing Darktide long after people have moved on to a new fotm coop game.
>Age of Sigmar
dead franchise
This right here is why a major AoS game will never be made. It's a literal plague on any title, nobody wants to play Shitmar slop.
That's some grade A mob mentality you got there anon.
>online only
Man, I really should've not bought it after letting my Game Pass ran out
Am still playing
>it's another "I only know AoS from 2015 /tg/ memes episode"
Thats all anyone needs to know. AoS was always a property that just wore the meat suit of Fantasy in an attempt to attract the mythical younger audience. It failed to do that, but GW is now forced to keep it shambling along because they can't kill properties anymore after learning that lesson and being forced to bring back Fantasy.
I think the model line is pretty fricking cool looking, besides the meme shit like the dwarf balloons and flying sharks. But the setting reeks of the kind of focus testing garbage the simpsons made fun of in the 90s.
>it's focus testing from le simpsons!!!1!
>btw i hate some guy's decade long passion project he finally got to add and stuff conceptualised by John Blanche himself, those are the worst
Just say you hate warhammer, this is Ganker not /tg/ nobody will cry
Don't care. AoS is shit, Fantasy is good. Cry about it. Or rather take another penny off your per post compensation, shill.
>fantasy is good
please post your fantasy 2 models, because you secondaries whined about AoS and GW gave you fricking frozen with bears.
i hate some guy's decade long passion project he finally got to add and stuff conceptualised by John Blanche himself, those are the worst
I don't know the first thing about AOS. And I don't know any reason why I'd want to change that. Because it looks fricking stupid.
>ITT: AoS damage control
just admit its a shit "setting"
its a product, nothing more
theres no complexity, no nuance
just big fighty man with a £50 model smacks other big fighty man with a £100 model for a millionth time
>its a product, nothing more
>theres no complexity, no nuance
Anon, that's just Warhammer in general.
which hivemind are you from?
>its a product, nothing more
He says, on a board dedicated to video games.
What Age of Sigmar game is OP even referencing?
A game made up by a guy in another thread. Literally "My Dad works at Nintendo" tier rumor.
Fatshark is definitely not working on ANOTHER game this soon after DT basically flopped.
The 'leaked' (read; fake) AoS-tide game.
personally i'd expect a smaller scale Total War game for AoS like one of the historical saga games, just pick a faction from each GA and that's your starting roster, and backport old stuff from TWH like seraphon/skaven/ogres etc
>stormcast
heavy infantry with strong but limited mobility via thunderstrike deployment, maybe throw in CoS units for artillery/range/chaff
>STD
basically how WoC play in TWH, strong infantry/monster mash with good magic
>death
soulblight, just VC with more bells and whistles
>destruction
proposed roster lacks a finesse sort of army so kruleboyz
there, i just made an AoS game thats easy to make witha massive carryover fanbase after TWH3 is finished
Don't use Stormcast as a full faction, incorporate them as end-game units for CoS.
This is why AoS games are mostly doomed. GW pushing Stormcast as the posterboys on everything does more harm than good for marketing.
Can't wait for the next cycle of
>1. broken release
>2. no updates plus radio silence
>3. console release
>4. wave of content
>5. game gets dropped for the next game because 90% of the playerbase never came back after the first two steps
>6. repeat
i get frustrated everytime i get reminded this exists. i have 4k hours in vermintide2 but i like 40k a lot more, vermintide basically being my only exposure to fantasy.
its a miracle how hard fatshart shit the bed here, and i´m used to their diarrhea
>Too powerful for AoS
im gonna miss the poopie rapie boys but at the same time i think kruleboyz will take over their niche ruleswise
Or they'll continue trying to sneak around by slowly marching in a phalanx formation
>This is the shit AoSgays try to push as 'funny'
Neverchosen was the absolute peak of GW corpo webcomics, nothing else even came close and i won't rest unitl the 2 main Blightkings get comemorative models they deserve
it just aint the same without them
>People will now pretend that beastmen were relevant in any Warhammer related setting
They always were and always will be a second fiddle to every other chaos faction, a sad but inevitable fate
They were sort of interestign in AoM lore showcasing them as the earliest bit of Chaos corruption that shows up long before the 4 can take shape
literally my mom's broos
Do people not like lizardmen? They're my favorite faction and I'm new to Warhammer so I'm not sure. I'd like them to be playable/neutral enemies in the next tide
They're one of the more popular ones in AoS especially because they just got an absolutely gorgeous range refresh.
They've been fan favourites since forever. They even have HoMM3 reps, why would you think people don't like them?
They along with the other core Warhammer 2 races are definitely in the upper popularity levels, though perhaps not at the top.
only skink (male)
You just had to ruin it.
cute lizzur
Actually playing this game is so fricking satisfying. It's such a waste such fantastic gameplay is buried in the absolute mediocrity that is the rest of this package. If the game hadn't launched in such a sorry state that it needed 2 straight years of nothing but core system overhauls it could've been one of the greats. As it stands, they barely added maps, they really didn't add any truly new weapons, the skill tree was added, but it was promissed for launch and also was needed to get back to VT2 character variety. The raid boss fight was neat but kind of just a gimmick.
If you start the game from scratch now you'll have a much much better time with the game, but then the 2000 people left playing are all 500 hour + veterans who couldn't give a shit about that.
I doubt that they will ever drop true content that goes beyond launch promisses and fixing their own mistakes before the studio moves on.
>Fatshart
You know a dud was coming
Everyone knew. If anyone played Vermintide you just knew
Wait did Fatshark announce a new game in AoS? That is cool but sucks. Was hoping for some real content for Darktide now that the game is fleshed out mechanically. Still waiting on the rework of crafting... New guns would be nice. Damn shame they fricked up so bad launching the game because the core loop is incredible, game is gorgeous, music is great and it runs well.
Chill man, they haven't announced shit and whatever OP is referencing is probably a joke made in a thread earlier this day
Alright cool, I'm really out of touch so was feeling like I woke up from a coma for a second. Thanks for clarifying.
>krieg helldivers clone
there you go, easy money
>not even the actual droptroopers
have a nice day
steehl rayhn
fricking tourist
>age of smegmar
ew
More like Smellmar
I may be a DRG chad, but I still feel bad for you guys, Darktide could have been a lot better.
I could a least have been as good as Vermintide.
remember to exterminate all ratBlack folk with extreme prejudice and no excpetion
>only decent male psyker voice speaks pidgin
What is Sigmar?
some chink knockoff that nu-GW is trying to shill as better. looks like this
oh i actually just wanted to make a setup for sigmar balls. im sorry you actually care. w40k fans really didnt deserve this. or maybe they do. still, its the worst feeling in the world when something you like turns to shit.
They absolutely do. 40k fans can out pig any gacha player.
>AoSgays samegayging 'lore' dumps
Holy shit this is pathetic.
Think its more pathetic for you to stick around in a thread you clearly don't care for.
Smegma?
I don’t think fatshark cares about making lots of money. I’m dead serious. They would rather milk a small amount of whales than be under pressure to deliver timely updates to retain a large player base. I don’t believe they have real management at all. The inmates run the asylum over there. After several years of baffling decisions it’s safe to say they aren’t going to change so we might as well accept them for what they are: idiot savants who happened upon a golden gameplay formula but can’t/don’t care to plan game development to save their lives
As another anon mentioned up thread, there's rumors they run the studio how Valve supposedly did/does. They don't have teams or real management or ship dates. The employees work on what they want, when they want.
And as everyone knows, Valve doesn't make games anymore because that style of development never produces anything that actually ships. Fatshark's output seems to fit that formula. Working on significant updates for their last game because the devs don't want to work on their new game for whatever reason isn't something you see in a normal studio.
If you want to laugh try googling "Age of Sigmar world map"
The first result is the entirely normal map of Aqshy from 3rd edition already posted ITT. The next actual result (there are a few WHFB ones between) is the also entirely normal 3rd edition Ghur map, picrel. You have to scroll down a fair bit to find the old deviantart tier ones.
Ratclicking stays winning.