I wonder, if the rhythm of chapter release keeps going like this and we get Rufus for Halloween, what's gonna happen then? Chapters will be released simultaneously for both JAP and GLB?
Fug, that was rough. Can't remember if Rem's BT was out back then, but I'm pretty sure it was. After sifting through many videos where I was always missing a key piece, I managed to find this one even though I don't have UWs for Rem and Ace and don't have the green crystal passive he used to boost their stats.
I think I'll break my 5/5 UW greatsword down to make a thrown weapon for Ace to help with the crystal color and weapon missions, then swap it back once we get to October. Here's hoping a GW character isn't essential for the next 8 days.
I recently replayed V, so I actually hope he does! Feels weird having the whole game except him.
And finally, it's done. Had to dig Rubicante out for the first time in months, forgot how fun he was. Mostly followed this vid but because my Braska's more built, I had to play around the thresholds much more carefully with my summon use near the end.
Now that all content in the game is finally cleared, I can just chill and wait for the new chapter to drop.
FFV gets all the Dawn Warriors for some reason but VIII literally hasn't had a new character in years since fricking Ultimecia. Edea? Kiros? Ward? Nope they all don't exist.
Yes? And what's the problem? Just look at the newest OO character they added. You have literal whos like Xexat and his buttbuddies who were never even playable in their games and barely showed up in the story constantly being added to the game. Characters like Reks who was only in the prologue of FFXII, dies shortly after and makes like one or two appearances as a braindead dummy after in flashbacks. Or characters from spinoffs that are obscure even by spinoff standards like everyone in Crystal Bearers.
On the other hand Ward and Kiros are playable characters that were prominent throughout FFVIII's story. You play a good chunk of the game as them. Laguna and his bros's sections were also the best things in FFVIII. It's always a fun and amazing time whenever they showed up. You'll commonly find people who would have rather played the entire game as them. They deserve way more to be added to the game than all those literal whos I mentioned. Hell they deserved it way more than Raijin and Fujin who were never playable themselves. Besides Laguna isn't complete without them. If they can add the entire Dawn Warriors they can add Laguna's bros.
8 months ago
Anonymous
Not a fan of Reks either. But like Ward, he's an example of why I think that being playable doesn't automatically make someone a good choice of character. Biggs from the intro of FFVI would be a terrible character pick, even though he was playable. That's not even getting in to the dozens of Trust characters from FFXI and XIV that no one cares about.
And I single out Ward specifically because there's just nothing interesting about him as an individual. You brought up liking Laguna's sections, but didn't say anything in defense of Ward himself. And that's because he's nothing. He can't talk, and when he could he just plays the straight man (a role that Squall plays better in OO). In combat, he throws a harpoon. For his Limit, he throws a harpoon.
And FFVIII's very setting limits the amount of liberties you can take beyond that. For a character like Kelger, you can go, "Okay, he's a ninja werewolf in a fantasy world where magic is common." You can work with that. Ward doesn't have a Guardian Force. He's not an Esthar cyborg soldier. He's not a Galbadian SeeD with access to Para-Magic. He was a fricking prison janitor. If he gets in DFFOO, he's going to be even more boring than Guy.
But I think they could still make everyone happy. Just add a class of characters that can only be used as Calls. They can still show up in the story, but you can't play as them outside of their calls. Massive Anchor isn't enough to make an entire kit around, but it's cool enough that you can use it once in battle, maybe have it cause an "Anchored" debuff. Tataru could be an assist where she serves tea. Calca/Brina could dance for random effects in one call, and turn into Final Calcabrina for their second. I think that'd be a fine compromise.
But yeah, Edea absolutely deserves to be in the game.
8 months ago
Anonymous
>Biggs from the intro of FFVI would be a terrible character pick, even though he was playable.
Don't forget about Banon, that honestly would feel like rock bottom.
>check upcoming reworks >Laguna still has 3 HP attacks on skills while everyone else is getting 5+ >Sice still has no rework in sight either
OO and WotV lends itself to being less character oriented due to being 3D and voiced (first time for some characters), as opposed to RK and BE where it's easier to crap out everyone - not to knock those games, of course.
still has 3 HP attacks on skills while everyone else is getting 5+
He has a 4 split HP follow up, so it's more like 7-10, and then if you want to factor in his trap you'd add whatever 1000% of his ATK is. Is that like 3 split HP attacks? So maybe like 10-12 or 10-13 if you're feeling generous
After Kelger I guess they went, "Yeah, now we've gotta add Xezat eventually. Let's just get it over with." It really didn't take long.
He's shown up in a few other crossovers as an ice swordsman, so I wonder if they're gonna go that route, and if they do, how they're gonna differentiate him from Celes and Kurasame. I guess he could just be water-elemental instead. We don't have any pure water physical attackers yet.
Yeah, he's going to be an ice swordsman. I assume they're going to give him some sort of off-turn attack like the other Dawn Warriors. Galuf and Kelger have counters, Dorgan has the follow up. Maybe they could give Xexat a pre-emptive attack.
>Galuf and Kelger have counters, Dorgan has the follow up. Maybe they could give Xexat a pre-emptive attack.
Kelger actually has a pre-emptive and also a counter. So that's 2 counters, 1 pre-empt, and 1 follow up so far for the Dawn Warriors, keeping in mind that Galuf still needs his BT (though it will probably just be like a zombie effect or double counters or party wide evasion or something)
He's very good, but I would not consider him to be a must have from a meta perspective, except maybe in the Yellow Crystal Quests, but if your Yellow is lacking you could always just give it 400 points per week while giving a different more capable color 300 points per week
https://dissidiacompendium.com/characters/selhteus?JP=true
His BT effect gives an 8 turn gold framed debuff that poisons the enemy for 1% of its max HP, so if you spread it out and use his BT phase, you could consider this to be 8-16% of the boss HP as damage just for existing. It is also a paralyze, which is pretty neat. The BT also gives a changed HP attack that is 11 full aoe HP attacks, which is the same as Reno, though because he is more of a support role, he'll have a much easier time capping his damage on it, especially because he gets a Cait Sith/Sherlotta style BRV gain effect on it and most (all?) of his other attacks as well. His FR is nothing and you should not use it as a main FR if you can help it. His LD call is 10 aoe full HP attacks, which I think is the most damaging LD call in the game? His EX is also a party revive, so there's that, and it's also overheal
tl;dr - He's another character in the line of supports whose damage is so good that it's hard to tell if they are a support character or a DPS character, and his kit is pretty wide, but still not a must pull on the level of Astos or Rubicante or Kelger imo. Just a very, very good support
Thanks. He sounds cool but not all that crazy. I almost always pull for new characters, but my resources are feeling pain from all these time traveling BTs. I think I might skip him, or at least only do the free pulls.
With FE50 and hp damage retain or whatever you call it coming, I wanna clear the last bit of permanent content and the only bit I didn't do on release before things become too easy: the three color/series/weapon missions for Ifrit Spiritus. I'm trying to do with it just with weapons I had during its original 2 week release window to autistically prove to myself I can beat anything this game throws at me on release.
I've got a greened Ace, but no UW for him.
I have a UW staff for Braska, but no BT for him.
These two seem essential, but I'm stumped on which actually good character I can bring as a third for the win. Seems like everyone used Paine BT for the series mission, which I don't have. For crystal colors, I could use Lightning but I've tried Lightning/Ace/Braska before and Lightning doesn't have the juice without better supports to burst down the boss like she did on my best team that I used to clear the fight the first time. No idea who I could use for series or weapon missions.
This one was nuts, weapon mission down. Kind of tried to copy a vid, but ended up mostly freestyling and tripped the first instant KO threshold by accident, causing Aerith to be killed by a blade, revived by her BT effect, then killed by the other blade. This worked to my advantage as the enemies had more turns now and I was actually able to finish out the fight in one force time with just Ace and Garnet, not even going into a BT phase. Brothers got the killing blow.
Now I just need to find a way to clear this fight using only green/yellow/white characters.
>had to begrudgingly skip Lenna's BT >still maxed her FR and blued her armor, invested heavily into her boards >been using my free daily single pull on her banner because I have most of the other things on banner and there's technically always a chance of that burst even if it's 0.1% >today's orb was gold instead of blue >turns purple >clench my anus for a dupe of an FR I've already maxed >explodes into burst
Bros! Just used all my luck until 2024.
Thanks bro. Though now that I think of it, how am I supposed to best use Lenna? She doesn't do brave hits, so that makes her incompatible with most FR requirements. Sure I could use her own, but nowadays I don't see a reason to use an FR as my main force time one if it's not one of those ones that gives a sweet +50% hp damage limit to the party.
Pick between (Enna, Lenna, Ursula, Aerith, Reno, Weiss, Rem)
WoL is outdated. Noel's FR is a better Strago. Terra doesn't matter. Setzer is cool but I assume you have Quina. Locke is awkward because Force Time turns. Edgar sucks. Celes still doesn't have Echo in JP. Mog is okay but eh. Vincent isn't worth tokens unless he's a fav. I love Zack, but just get Rem's BT instead if you want Zack's. Noel's FR is also basically Quistis BT for most fights. Rinoa is outdated, just get Selh'teus instead if you want her BT. Vivi is a fav only kind of character. Balthier is really good and unique but probably not worth tokens. Jihl is not worth tokens imo. Cor works fine with just his FR. I'm sure Kurasame is fine, but Golbez BT and Cater FR or Setzer (or Iris BT, functionally) do the same BRV freeze gimmick
You could also just save them, unless you have tokens in your mailbox that are expiring soon. Fujin is a nice BT token target coming this month, especially if you got her shitty FR back at the beginning of Shinryu. She's completely busted for any time you'd want launches (or Raines or Aranea) or anytime you'd want to be using a Raines call, so if you typically play with launches, I'd say to use those tokens on Fujin if you don't get her and must spend your tokens soon
>Fujin is a nice BT token target coming this month, especially if you got her shitty FR back at the beginning of Shinryu. She's completely busted for any time you'd want launches (or Raines or Aranea) or anytime you'd want to be using a Raines call, so if you typically play with launches, I'd say to use those tokens on Fujin if you don't get her and must spend your tokens soon
nta but thanks, I know who I'm going after this month then. I did indeed get her shitty FR way back and have never really found a use for her. I think I remember someone yelling OP/BUSTED in chat during the recent livestream when her slide came up. Love me some launches, I've got characters like Raines, Ara, Decil, Tifa and Selphie all maxed with UWs for all of them except Ara.
Pick between (Enna, Lenna, Ursula, Aerith, Reno, Weiss, Rem)
WoL is outdated. Noel's FR is a better Strago. Terra doesn't matter. Setzer is cool but I assume you have Quina. Locke is awkward because Force Time turns. Edgar sucks. Celes still doesn't have Echo in JP. Mog is okay but eh. Vincent isn't worth tokens unless he's a fav. I love Zack, but just get Rem's BT instead if you want Zack's. Noel's FR is also basically Quistis BT for most fights. Rinoa is outdated, just get Selh'teus instead if you want her BT. Vivi is a fav only kind of character. Balthier is really good and unique but probably not worth tokens. Jihl is not worth tokens imo. Cor works fine with just his FR. I'm sure Kurasame is fine, but Golbez BT and Cater FR or Setzer (or Iris BT, functionally) do the same BRV freeze gimmick
You could also just save them, unless you have tokens in your mailbox that are expiring soon. Fujin is a nice BT token target coming this month, especially if you got her shitty FR back at the beginning of Shinryu. She's completely busted for any time you'd want launches (or Raines or Aranea) or anytime you'd want to be using a Raines call, so if you typically play with launches, I'd say to use those tokens on Fujin if you don't get her and must spend your tokens soon
Doesn't Fujin's updated FR effect allow for everyone to launch?
No, that's her BT aura that sets enemies to be launched every turn. Also her trap now launches enemies, but her FR gauge only goes up when you launch on turn but that can still add up to a lot of damage if you're letting enemies go.
Looking ahead, if anyone like me is becoming worried about their resources, this period in particular in the JP timeline looks like some prime reroll real estate. I don't know if I have it in me to regrind everything in the game again, but if I'm ever going to reroll an alt account, this is where I'd do it
Keiss, Fujin, Faris, Gladio, Beatrix, Rydia, Kelger, Iris, Rubicante, Astos, Minwu all back to back to back, and some of them on the same banner as one another. Rufus too, I guess. You could probably grab all of these and still have over 1 milllion gems left if you could stomach the regrind
I actually rerolled my account when Jihl came out.
The grind wasn't too bad with the free mog pass and use of macros. Though I will say the worst one is Divine Board farming because of no wild points and synergy, took 2-3 days to get through them all.
Looks like I'm saving all my gems and tickets for that onslaught of banners.
Pick between (Enna, Lenna, Ursula, Aerith, Reno, Weiss, Rem)
WoL is outdated. Noel's FR is a better Strago. Terra doesn't matter. Setzer is cool but I assume you have Quina. Locke is awkward because Force Time turns. Edgar sucks. Celes still doesn't have Echo in JP. Mog is okay but eh. Vincent isn't worth tokens unless he's a fav. I love Zack, but just get Rem's BT instead if you want Zack's. Noel's FR is also basically Quistis BT for most fights. Rinoa is outdated, just get Selh'teus instead if you want her BT. Vivi is a fav only kind of character. Balthier is really good and unique but probably not worth tokens. Jihl is not worth tokens imo. Cor works fine with just his FR. I'm sure Kurasame is fine, but Golbez BT and Cater FR or Setzer (or Iris BT, functionally) do the same BRV freeze gimmick
You could also just save them, unless you have tokens in your mailbox that are expiring soon. Fujin is a nice BT token target coming this month, especially if you got her shitty FR back at the beginning of Shinryu. She's completely busted for any time you'd want launches (or Raines or Aranea) or anytime you'd want to be using a Raines call, so if you typically play with launches, I'd say to use those tokens on Fujin if you don't get her and must spend your tokens soon
Everyone in the game should be able to clear it at level 0 because it has as much HP as like a CHAOS fight. If you clear it twice at level 0 you can get 400 points. In order to get more than 400 points per week, you must clear the level 1, 2, or 3 fight. You can spread these points across different crystal colors. If you have Rubicante or Kelger, they can solo many fights, so if you can only get 400 points on your "main" crystal color but you have Rubicante or Kelger, you can use those to get the remaining 300 weekly points in a different color
So with FE50 coming tonight, what's the play for us f2p peasants? They're massively ramping the cost up (is it 20k or 30k points to go from FE30 to FE50?) and we still get 5k points per event so I doubt we'll be able to invest in more than one per month. Should we just pick 3 characters we're gonna use for the next half year and max those ones? Are any of the early FE50 characters even worth? Before with FE30, the highest you ever had to go for almost all characters that weren't superchargers was FE23 and then you didn't really miss out on anything, but because every FE level matters now for that hp damage retain mechanic that future bosses are being built around, it looks like you actually want to go all the way to 50 on everyone regardless of role to get the most out of it. Speaking of bosses, I'm kinda wary of the devs straight up doubling boss hp or more to deal with players getting hp damage retain. I think I saw an Exdeath fight on JP with 600 million health as opposed to the 300 million hp fights we have now or the 525 million hp crystal quests when the 1.5x hp multiplier's added. The hp damage retain mechanic seems to be encouraging the use of multiple force times to finish fights, which is already an unfun hassle in crystal quests.
I think I have around 60k, so it looks like I can max 1 character and you can do 4 or maybe 5? If they do triple it for f2p then that's pretty good.
Now I'm sitting on the fence wondering about pulling Selh'teus. On the one hand, he's great and helps my yellow squad very nicely. On the other hand, I'm almost done with yellow and I can only afford to pity 1 BT right now, and Fujin's sounds like the best one this month (by month I mean the event period going on from now until next livestream).
Really? On the stream Josh said they wouldn't be increasing it from the usual 5k because they added points in other places. Maybe he was talking about the big chunks of points that are sometimes in co-op shops.
>So with FE50 coming tonight, what's the play for us f2p peasants?
I'm going to do what I've been doing since the beginning of Shinryu, which is I either FE0 or I FE30 (50). If they are a favorite, they get FE50. If I find myself constantly using them (like what happened with me and Cor) then they earn their FE50. If I am only using someone for a ticket mission, which is easily 70% of the time for me, then they get FE0. FE0, LD board, FR only to Echo, for a total of like 2300 points as a budget
I started Shinryu with 6k Enhancement Points, so for the first 6 month, the only units I Force Enhanced were (I think) Ardyn, Rinoa and Dorgann. Around Christmas, I had over 300k Enhancement Points so I splurged a bit and I Force Enhanced Galuf and Rydia. Having followed this gameplan, I am now at over 650k Enhancement Points but I did buy the 5$ pass one single time, back when they fricked up Summons, because when they reran all the events, that was a free 100k Enhancement Points, along with another 100k Enhancement Points throughout the normal month, but even if we properly factor in my very opportune 5$ purchase, I have over 450k Enhancement Points. I consider myself to still be f2p until I am down to <250k Enhancement Points, which honestly is probably never going to happen before EoS
If you are seriously having issues with Enhancement Points as a (veteran) f2p, then you should reconsider who you pull for and who you enhance. If you purposely avoid meta characters like a moron, this will end up costing you more resources and more Enhancement Points in the long run. If everyone is a "favorite", then you should buy the mog pass. Nowadays when I want to FE30 someone, it's infrequent enough that I buy it with Cactuar Tokens. You also don't need FE50, especially now that Re-Shinryu is just a recast bar, so there's also that, and you can still kill most regular stages easily in a single Force Time, largely negating the need for Retain
Wew, I had less points than I thought. Took everything I had to FE50 Selh'teus, but it looks like it's only 25k to go from FE0 to max and there's 50k in the shop, so I'm good for another couple characters. Not that I can pull for anyone since he also took all my gems. Hope this lil dude's worth it, he does have a pretty awesome-looking kit.
Yeah, it's budget time for me for a while. Only Fusoya's a fave this month and the shop's got enough points in it for me to easily afford to FE50 him (he's already 23 or 30). Next month is good too, only Arciela's a fave. Though I do kinda like Kadaj now because OO did such a great job with him in the story, might splurge for him. I should hopefully be good for meta until Rufus who is super far away. I think the only non-banner character that got mentioned in the stream to be getting FE50 this month is Raines, who's also already max invested in so he'll be a small price to pay. Is there gonna be a particular meta team of three FE50s that work well together for an easy decision of where to invest? >You also don't need FE50, especially now that Re-Shinryu is just a recast bar, so there's also that, and you can still kill most regular stages easily in a single Force Time, largely negating the need for Retain
I'm already taking 2 force times to kill 525 million hp bosses in the crystal quests. Aren't we moving toward an era where boss hp gets higher and multiple force times is more normal?
If you really need a support, he's a solid one. He can also put up some good damage with his BT aura. There's some other decent characters coming out in the near future (Fujin and Kadaj). But if you just have 50k, I wouldn't bother. That's only halfway to a pity. I really wouldn't recommend throwing gems at a banner unless you have 100k.
nta but what makes Kadaj so good he's mentioned in the same breath as Fujin?
>I'm already taking 2 force times to kill 525 million hp bosses in the crystal quests. Aren't we moving toward an era where boss hp gets higher and multiple force times is more normal?
https://dissidiacompendium.com/bestiary/enemies/4042/300/
This is the latest normal Re-Shinryu for Penelo. 350 mil each. The Strago bots had 240 mil each. That's 100 mil more, but really that's only an extra like 2 turns @ 999% gauge, and power level of characters is also increasing. Faris has a total of 18 HP attacks on her trap. Minwu's traps do 2 and 5 HP attacks, which is almost literally double the damage he currently does (would be literally double with 2/6). Kadaj and Cissnei have 6 HP attack follow ups. Bosses have more HP but units are slowly becoming more destructive, and you'll be at like 300% gauge after Force Time for any fight that isn't already a easy
https://dissidiacompendium.com/bestiary/enemies/4051/400/
There are the Memoiral quests, which have a shit ton of HP and seem to be a Six-Warrior and/or DET replacement, but they also allow you to use 2 parties. I don't know if there is an easy one size fits all FE50 team. Fujin + Ara/Astos is probably really good
With his BT aura, Kadaj's can put the debuff that triggers his follow-up on multiple enemies rather than just one. Also the follow up triggers off of any party turn, not just his own, and it deals 6 HP dumps. He's also got a solid, universal FR. It increases HP damage by 50% if the enemy has at least one buff and it goes up by 40% whenever a party member uses a melee attack and 40% whenever they hit an enemy with a leveled debuff (which they're guaranteed to do because Kadaj's of gold framed debuff). You can use him as the primary damage dealer, or you can pop his BT aura and FR and then let someone else be your primary damage dealer.
Of course there are lots of other characters with follow up attacks that you can use, so he's not mandatory or anything. Still very solid and he provides some good utility with 3 gold frame debuffs. Personally I think Fujin is a bit better - she provides something that's fairly unique, and her extra launch damage will work really well as a partner with Keiss or Aranea. There are more characters that can substitute for Kadaj but he's still really good and definitely the strongest upcoming character other than her.
I still don't really know who/what Selh'teus is, other than his trust needs to be within melee range so if you don't summon him first he's kinda useless
Thanks for the luck! I got his full kit except the BT from the multi draw tickets plus a whopping THREE copies of the WoFF twins' FR! I already had it when it released but never blued it despite having greened their BT, so now their FR is MLB for free!
...but Selh's BT is the most crucial part of his whole kit and it's all I'm missing. Fug, I gotta spend some of my few gems.
I was so happy when I saw it, mainly because I was already concerned about Fujin right after. Took a couple hundred tickets after to get the rest, but it came home without me having to spend a single crystal. Now all I need is Arciela's update later and I'll be up to date on everything XI that I can get. Would really like Iroha or Prishe to get an update down the line.
>Get everything for Selh'teus except his FR with the free mutli-draws >Get the FR after 10k gems and 10 tickets
I planned to BT Token him but I guess I've got 105 left to spare for someone else later on.
Anyone got someone to suggest from these guys? >Yuffie >Vincent >Rosa >Stragos >Enna >Ursula >Braska >Shantotto
Yeah do that, or if you have everything for Fujin, her BT is coming next and you can token that one. She's a big deal for launch teams if you use those. Leave it up to personal preference.
Raines was easily one of my top characters after Echo came out but he's dropped off since Reks released. Might pick up Fujin since I have her entire kit if I don't get her BT for free (which knowing my luck currently I will since everytime I plan to BT Token someone, I get the BT for free)
>Yuffie >Shantotto
Very solid no, damage enablers on units who's damage isn't the highest anymore
>Rosa >Braska
Nice bonuses to good characters but you probably don't need them to do their job, mostly just more damage on their buttons
>Vincent
Niche, cute but other units do this better
>Ursula >Enna
Very good, BT effect is nice to have
>Strago
Only really exists with his BT effect up, does good damage with it but steep competition
I agree with
Do you have tokens that are going to expire? If not, save them, none of these characters are a big deal
though in that you'll likely get more out of maybe saving it for a BT you would get the most out of. Out of them I probably would go with Enna or Ursula though, both are very good support options
Damn, I managed to get almost the entire kit of crystal wing boi (minus the BT), AND the twin's FR with just 150 tickets. I have 50k gems saved, should I try getting the BT or should I wait for a future banner?
If you really need a support, he's a solid one. He can also put up some good damage with his BT aura. There's some other decent characters coming out in the near future (Fujin and Kadaj). But if you just have 50k, I wouldn't bother. That's only halfway to a pity. I really wouldn't recommend throwing gems at a banner unless you have 100k.
Should be tonight at usual content drop time (10PM EST) on OO's global twitter iirc.
>I'm already taking 2 force times to kill 525 million hp bosses in the crystal quests. Aren't we moving toward an era where boss hp gets higher and multiple force times is more normal?
https://dissidiacompendium.com/bestiary/enemies/4042/300/
This is the latest normal Re-Shinryu for Penelo. 350 mil each. The Strago bots had 240 mil each. That's 100 mil more, but really that's only an extra like 2 turns @ 999% gauge, and power level of characters is also increasing. Faris has a total of 18 HP attacks on her trap. Minwu's traps do 2 and 5 HP attacks, which is almost literally double the damage he currently does (would be literally double with 2/6). Kadaj and Cissnei have 6 HP attack follow ups. Bosses have more HP but units are slowly becoming more destructive, and you'll be at like 300% gauge after Force Time for any fight that isn't already a easy
https://dissidiacompendium.com/bestiary/enemies/4051/400/
There are the Memoiral quests, which have a shit ton of HP and seem to be a Six-Warrior and/or DET replacement, but they also allow you to use 2 parties. I don't know if there is an easy one size fits all FE50 team. Fujin + Ara/Astos is probably really good
>This is the latest normal Re-Shinryu for Penelo. 350 mil each.
That's a relief, thanks. >Faris has a total of 18 HP attacks on her trap. Minwu's traps do 2 and 5 HP attacks, which is almost literally double the damage he currently does (would be literally double with 2/6).
I am so happy to hear two of my faves get so good! >There are the Memoiral quests, which have a shit ton of HP and seem to be a Six-Warrior and/or DET replacement, but they also allow you to use 2 parties. I don't know if there is an easy one size fits all FE50 team. Fujin + Ara/Astos is probably really good
Damn, sounds like I'm really screwed for going for Selh and not having enough for Fujin. Frick, if only the Spiritus event came a week earlier I'd be able to just barely get back up to 80k to pity it! Now I'm gonna be debating on whether I should risk pulling for a BT for the first time in years when I don't have the gems to finish the pity. Out of tokens too, I just token'd Enna.
With his BT aura, Kadaj's can put the debuff that triggers his follow-up on multiple enemies rather than just one. Also the follow up triggers off of any party turn, not just his own, and it deals 6 HP dumps. He's also got a solid, universal FR. It increases HP damage by 50% if the enemy has at least one buff and it goes up by 40% whenever a party member uses a melee attack and 40% whenever they hit an enemy with a leveled debuff (which they're guaranteed to do because Kadaj's of gold framed debuff). You can use him as the primary damage dealer, or you can pop his BT aura and FR and then let someone else be your primary damage dealer.
Of course there are lots of other characters with follow up attacks that you can use, so he's not mandatory or anything. Still very solid and he provides some good utility with 3 gold frame debuffs. Personally I think Fujin is a bit better - she provides something that's fairly unique, and her extra launch damage will work really well as a partner with Keiss or Aranea. There are more characters that can substitute for Kadaj but he's still really good and definitely the strongest upcoming character other than her.
>With his BT aura, Kadaj's can put the debuff that triggers his follow-up on multiple enemies rather than just one.
Thank GOD >Also the follow up triggers off of any party turn, not just his own, and it deals 6 HP dumps.
That sounds kind of cracked
AHAHAHAHAHAHA IT FRICKING HAPPENED!! Motherfricking Xexat is next!
https://twitter.com/DFF_OperaOmnia/status/1706851152854495536
BASED BASED BASED
ANON ACTUALLY CALLED IT!
I'm already warning you, after Rebirth comes out in February, expect Elena.
I should damn well hope so. Personally I would've rather she'd have been added before Jessie.
On this episode of Dissidia Ball Z:
The gang meets Seht-... Selt-... Seth, and they tell him to just simply call the gods on his cell phone and ask them if he can go home because he can't stay up past his curfew.
You can use a BT phase on someone (maybe with a gauge charge move) and also use Chocobo/Sylph to just beat them to Force Time. This works more often than not. If it doesn't, put a Raines call on someone to fill the summon gauge faster
Cool. I was just wondering because most people seem to be going for black, red or yellow.
8 months ago
Anonymous
I just went with the "yeah ill let Rubi do all the work and go AFK" when it first came out. I might go red or black after, probably black because Astos.
8 months ago
Anonymous
Meanwhile, I'm one of those players who spread crystal upgrade that switch color after I got 3/3 or one more passives.
Good job! ...but you have Selh'teus FR. It costs only 800 points to unlock the Echo and you could have used it to cancel the Force Time. Unless you're like at actual 0 EP
I just have no plans on using him, and call it abit of autismo but i like to properly max out a character when i have their set. EP stash is fine, but weapon ingots are dire. I'll get to him eventually, although i dont have his BT so that'll be awhile.
You know, I gotta admit. They did him justice In his preview video, he is fighting Shinryu, and they end the video by him pressing his BT finisher, which is the same spell that he gave his life to cast in XIV, and in XIV he sacrificed his life to cast that same spell to seal... you guess it, Shinryu
I can't hear the kino Xenoglossy sound effects over the boss damage sounds though
Curious how he'll end up being. Looks like he's got decent damage, and his BT aura lasts for 10 turns. I had fun with his LD at release and all his turn hogging shenanigans.
HOLD THE FRICK UP
What is Vivi Papalymo's FR partner? He was already Dark Cecil's Partner. Is Vivi the first character that's been used as multiple FR partners?
he is, yes, which means all bets are off and chances are some characters will be forever un-partnered since they can just reuse other characters, personally I don't think it was needed, plenty of characters still left to use, but what's done is done
>first GLEX in ages >actually the first synced release
Did I pick the worst time to have no gems? Though if he's just a damage dealer and he's not pulling Rufus numbers, I guess he's a safe skip because he's not a fave of mine.
[...]
That's really fricked up on the devs' part.
[...] >Celes, Selphie, Sabin AND Ramza
FRICK YEAH! To all of the above. Good thing I have all their stuff already except the BTs for Selphie and Sabin.
[...]
Edgar is such a perfect partner for him. And that team pose was pure gold. Shame this is a 3 man party game, so you can never use all of them at once.
[...]
Exact opposite for me. I managed to happily forget it was even a thing until you just reminded me. Abyss was always my favourite mode, I wish that'd come back but I think it's been long enough that it's safe to say it's dead.
[...]
I forgot Boss Rushes were even a thing, totally memoryholed.
Dunno why they didn't make Shantotto his FR partner
she hasn't, no, was up for grabs and I was expecting it if they ever did him (probably would've made more sense, too), but I guess they wanted to show they didn't care about a one character per FR limit
>Papalymo's BT / FR arrive to GL+JP versions Oct 6 UTC!
kek, I knew when they gave us Yda that the next BTFR for XIV would be Papalymo because they're both no longer characters in XIV. Yda is Lyse now, and Papalymo is dead
>first GLEX in ages >actually the first synced release
Did I pick the worst time to have no gems? Though if he's just a damage dealer and he's not pulling Rufus numbers, I guess he's a safe skip because he's not a fave of mine.
he is, yes, which means all bets are off and chances are some characters will be forever un-partnered since they can just reuse other characters, personally I don't think it was needed, plenty of characters still left to use, but what's done is done
>Celes, Selphie, Sabin AND Ramza
FRICK YEAH! To all of the above. Good thing I have all their stuff already except the BTs for Selphie and Sabin.
>That BT animation >The Dawn Warrirors doing pic related
MY DICK
https://twitter.com/DFF_OperaOmnia/status/1707304136184586612
Edgar is such a perfect partner for him. And that team pose was pure gold. Shame this is a 3 man party game, so you can never use all of them at once.
I already miss Dare to Defy. That Dimension's End thing was cool, Crevasse would be better, but man I miss Dare to Defy. I've made this complaint before, and I think someone else here said it as well, but Dare to Defy is now the only time I ever have fun in DFFOO. The ticket mission forces you to use the banner character, which partially dictates your party, and there is no actual reason to run something twice, so every time I play this game, I am forced to use a party that at least partially I do not want to be using. This has been the case for damn near a year now, but it's starting to wear on me more and more recently and has caused the game to feel more like a chore and a checkbox rather than the most kino gacha game around. Only Dare to Defy gives me an actual reason to do the stage after the ticket mission, and it forces me to at least look at my roster and use characters that I haven't used in a while
Re-Shinryu cannot get here fast enough, and I was really hoping that Dare to Defy was something that was going to be somewhat permanent content that happens every other month. I feel like this month we were supposed to get something if that was the case, but just nothing
Exact opposite for me. I managed to happily forget it was even a thing until you just reminded me. Abyss was always my favourite mode, I wish that'd come back but I think it's been long enough that it's safe to say it's dead.
I've never been a fan of how D2D just repeats the current fight with the same synergy, so you're double-incentivized to just pull on the banner and synergy stomp each tier. There's very few times I didn't just use the same party whenever I had to repeat a fight. Something's better than nothing though, and I won't mind Dare to DeFive when it does come out. I prefer Crevasse and Abyss, but they tend to be hit-or-miss in quality.
What I really miss are Boss Rushes. It's a real shame they stopped doing them, and Memorial Fights don't seem quite the same.
I forgot Boss Rushes were even a thing, totally memoryholed.
>Though if he's just a damage dealer and he's not pulling Rufus numbers
the tweet that showed his BT effect hinted that it gave "additional HP damage per hit" which leads me to believe he might have a Weiss level True HP damage mechanic hidden away in there, we'll have to see what the numbers look like but I think he'll be cooking something special because I doubt they're going to make him different between both versions and it'd be silly of them to underpower him for their version just so it'd match with ours, no one would pull him then
>> - Follow up HP damage based on the HP damage received
mostly this right here, and the tweet called it 'additional HP DMG per received HP hit. It's a weird wording and Weiss was the first thing that came to mind, but I could be wrong
>the tweet called it 'additional HP DMG per received HP hit. It's a weird wording
>Astral Fire: fire enchant, BRV atks ignore DEF & deal addt'l. BRV atk per hit
The thing in the Tweet was referring to Astral Fire's Prishe-style extra BRV hit, though the debuff (not Papa's buffs) does seem to provide some extra damage like Weiss
>15 - (ice) Grants follow up attack buff (ice) >35 - (fire) Grants same buff (fire) >EX - (thunder) Grants buff that gives himself true fire/ice/thunder enchant >+ Rainbow BRV when hitting any elemental weakness damage >LD - delays all enemies one turn and inflicts debuff >+ debuff imperils fire/ice/thunder >FR - elemental attack / elemental weakness damage / + HP dmg cap up >BT - aura imperils all elements >+ party rainbow BRV when hitting elemental weakness >+ (additional true damage when dealing elemental weakness?)
He seems like a Setzer Weiss (but no pre-empt or debuff immunity)
I need Sice and Prishe reruns (BTFRs)
Their spheres are too good, I need more of their EXs
I already miss Dare to Defy. That Dimension's End thing was cool, Crevasse would be better, but man I miss Dare to Defy. I've made this complaint before, and I think someone else here said it as well, but Dare to Defy is now the only time I ever have fun in DFFOO. The ticket mission forces you to use the banner character, which partially dictates your party, and there is no actual reason to run something twice, so every time I play this game, I am forced to use a party that at least partially I do not want to be using. This has been the case for damn near a year now, but it's starting to wear on me more and more recently and has caused the game to feel more like a chore and a checkbox rather than the most kino gacha game around. Only Dare to Defy gives me an actual reason to do the stage after the ticket mission, and it forces me to at least look at my roster and use characters that I haven't used in a while
Re-Shinryu cannot get here fast enough, and I was really hoping that Dare to Defy was something that was going to be somewhat permanent content that happens every other month. I feel like this month we were supposed to get something if that was the case, but just nothing
I've never been a fan of how D2D just repeats the current fight with the same synergy, so you're double-incentivized to just pull on the banner and synergy stomp each tier. There's very few times I didn't just use the same party whenever I had to repeat a fight. Something's better than nothing though, and I won't mind Dare to DeFive when it does come out. I prefer Crevasse and Abyss, but they tend to be hit-or-miss in quality.
What I really miss are Boss Rushes. It's a real shame they stopped doing them, and Memorial Fights don't seem quite the same.
>What I really miss are Boss Rushes.
Yeah, or that too. Anything, really. I guess what I should have made more clear is not necessarily that I miss Dare to Defy, but that I miss there being a reason to play DFFOO that wasn't just "complete the ticket mission using the banner character that you don't want to be using", and Dare to Defy is the only content that has consistently been anything other than "use the ticket mission character"
I much prefer the mission quests campaign stuff. Just let us use a fricking friend.
The Mission Quests, for me, are a step in the right direction, and they are definitely better than nothing, but for me they're too easy to really even care about them. They're outdated fights, so you don't even need a friend unit, but it is cool that there is at least one piece of rotating content where you can use a friend, because the only purpose the friends list serves 99% of the time is to annoy you with an extra downwards scroll before you can begin a stage
>because the only purpose the friends list serves 99% of the time is to annoy you with an extra downwards scroll before you can begin a stage
Lord have mercy, my brother. Just put the NONE option at the top, its not rocket science, why cant they just do that.
>Iroha's BT doesn't have the other XI girl's models sans lilisette show up >Somehow Xezat has the Dawn Warrior crew on display
I think someone in the dev team has a boner for V
>had to go full pity
Same here, dunno what I will do when Cater, Kadaj and Deuce arrive considering the state of my resources.
Cater in particular seems like it will especially hurt since her 6 man looks to be incredibly annoying...
Also, someone please punt that arrogant, moron midget and his bi-polar, undecisive brother to the Void or something.
I was planning on skipping Cater and Kadaj, but I was on the fence about Deuce. I used to use her early on in my time with OO, but I'm not sure what makes her new updates so good. She just looks like a charger, with decent abilities, but it's not like I'm lacking one in White, so I'm not sure what her big deal is.
>just got a notification that the banner's here
Already?! I just finished the latest chapter today and haven't done the Shinryu yet. Guess I should clear that and get the multi draw tickets, though I don't like my odds...
>Get two copies of Fujin BT before getting Zidane FR
Not how I expected that to go, but I'm glad it did. And MAN, my Force Crystals are going quick. Should have guessed that getting three characters to FE50 on each banner would be costly.
I know Fujin is busted, but I'm not really feeling like using gems right now. I think out of this month's characters, I'd rather have Cater, but even her I'm not sure about. I can always buy the BT later if I end up missing it. I have almost 3 BTs worth of tokens saved up anyway
I can't wait to start using Zidane again. He's been my favorite character since the start of the COSMOS era and one of my favorite FF characters in general. He's a big part of the reason why I focused down blue crystals.
Is there a site/page that will keep an updated list of everyone in global with FE50 unlocked? I won't have the points to max all the ones I want as they release, so it'd be nice to have.
Frick, I got Zidane's FR on one of the multi draw tickets so now I can't chase it with normal tickets and pray for a Fujin BT along the way. Guess it's over for me and I gotta learn how to get by without it.
Nice, thank you very much!
>Just beat the swamp monster thing in Lies of P >Get a free Fujin FR
Nice. Will Token her BT
>Lies of P
Trailer looked neat, cool idea for a game. Didn't realize it was out, nice to see someone having fun with it.
>do the standard budget build because I used all my EP on getting Fujin to FE50 >FR is only rising 20%-40% per move >even though entire party is both launching and enchanted into wind
I feel like I didn't have this issue before now, whenever I did the bare minimum for enhancement boards I still got full HP bonuses, what the frick gives
That's bizarre. Gonna sound dumb, but are you sure Fujin's FR is the one that initiated force time?
>are you sure Fujin's FR is the one that initiated force time?
Yeah, I'm sure. My team was Aranea/Sherlotta/Fujin so everyone should have been proccing everything, but it just wasn't doing what it was supposed to. I knew something was wrong when a turn on Aranea's BT phase only got 27% charge.
Did you make sure all the passives and junk were equipped after you finished upgrading?
It seems that shitty FRs that get a rework have all their good "main FR" stuff in the final node of the FR board. It's not a "rework" exactly, you have to unlock the rework bits
>do the standard budget build because I used all my EP on getting Fujin to FE50 >FR is only rising 20%-40% per move >even though entire party is both launching and enchanted into wind
I feel like I didn't have this issue before now, whenever I did the bare minimum for enhancement boards I still got full HP bonuses, what the frick gives
So i never looked into or paid attention to the whole FE50 update at all, totally blind. I did my run of the new Shinryu with Cid/Ara/Fujin all maxed, and thought i screwed up the run when Exdeath still had about 20% HP with my FT ending, only to notice that i built up a permanent 450% damage boost after it ended.
I really didn't know the boost applies after FT ends, now i see why bosses are even bigger health sponges. Not that im looking forward to it still, but at least now i know it wont be SO bad.
Finally gave my boy a try on the weekly yellow crystal quest and even though Lightning ate a huge 5 turns out of my 10 turns of force time like the piggy she is, Selh still had a huge BT phase that obliterated the bosses and could have kept going, even though they had the 1.5x hp multiplier. Very happy with this dude, even if he did prevent me from getting Fujin's BT.
Yeah, I still had 370% hp damage up when the force time ran out halfway through Selh's BT phase, though the bosses were already dead by then. It's pretty sweet but I'm gonna want to get a second FE50 character soon.
I have been using Lightning as my main DPS in many Shinryu fights, but even with her speed passives off. I'm still having hard time to control her FR's free turns effect. I always left one of others last FR echo unused before going to BT phase at 6 force turn remaining. But still glad that she's not that useless like she was back in Lufenia+ era.
Maria, Lili, and Llyud all had reruns, but we did not get them in GL because that was after the schedule got sped up and the campaign banners ended up getting rolled together and lost the non-BT characters on the banner in favor of BT only ones
Fuuuuuuuck. And an extra special "frick you" to global for skipping the reruns JP got. It sucks having to wait a year or more for a second chance outside their debut.
Desch, Layle, and Eald are the only LDs I'm still missing, and they haven't been reran since the very beginning of Shinryu, which is well over a year now. JP is still months ahead of us, and they haven't been reran in JP either
Maria, Lili, and Llyud all had reruns, but we did not get them in GL because that was after the schedule got sped up and the campaign banners ended up getting rolled together and lost the non-BT characters on the banner in favor of BT only ones
I'm kinda mad they skipped Llyud since I was gonna ticket his dumb ass because his LC is the only BT Ingot quest I haven't cleared and I can't clear it with just Amiditellion and Zell and it'll forever be uncleared because of it and that bugs the SHIT out of me
Every LC and IW has a quest to clear the Lufenia with whatever bonus units were available at the time, and the reward is some BT ingots. Some have a decent slew of units, but Llyud's only has him, Zell and Amidatellion available, so it has to be a team using those three units. It's super limited and the conditions for the FR and the boss's abilities means I can't just have Zell do Zell things and it'll work out, he'll eat too much HP poison for it.
It's the only one that's given me this much trouble.
I'm lazy to dig through my completed quests to fish out whatever the specifics of that quest was, but my Llyud FR is base and none of those characters are enhanced in any way, and my Ami and Zell don't even have their EX+s built, so the Lufenia quest can't actually be that bad. Selh'teus has a 10 HP attack call, Prishe has a beefy call, Cyan has a beefy call, and maybe Astos has a beefy call too. Can you not use those to beat the Lufenia? Or a Summon, too. Our summons to 1 million damage now
I'm seething. Used Astos, Selh'teus and my crummy Fujin who just has echo, no MLB FR and no BT trying to get the ticket mission. Exdeath hit his second force time at less than 1% hp left. I thought he was invincible during his force time (I had nothing left to cancel it) but it turns out I could still kill him. But I wasn't able to heal enough in time. Guess I should either keep a spare Fujin echo in the tank or try to squeeze a tiny bit more damage into the squad. 600 million hp is nuts, first time Astos failed me. I've yet to see a ticket mission clear that didn't use a more invested Zidane or Fujin than what I have.
There we go, just had to play smarter and not dumber. Didn't let him have a second force time and managed to get mine up with plenty to spare. Gonna put Astos back on the bench unless 600 mil is the new norm.
I'm surprised by how my gems they gave us with the new chapter combined with the single challenge. I might just barely make it back to 80k to pity Fujin before her BT leaves but I think I'll wait and see how busted Papalymo is 'cause I can only afford one.
Teehee Fujin and Selly go boom. Also, I remembered to put his artifact passives on after this, kek
Man, Papa's gonna have to be crazy to make me not wanna dump my meagre gems on Fujin instead. I even have a 5/5 throwing weapon UW from recasting my greatsword last month to help Ace beat those Ifrit Spiritus missions. It's nice for Setzer too, who I use a lot.
Cater, FuSoYa, and Deuce didn't originally launch with FE50, so you could technically call them early FE50 here.
There's also Galuf, whom we have at FE50 even though he only got his FE50 with Rydia's BT. Leila also got her FE50 on that same banner, but she's getting her GL FE50 with FuSoYa/Ciaran. They do not seem to care about FE50 for the side banner characters order at all
Yeah, the devs don't seem to consider FE50 to be anything worth holding back. Not long ago I mistakenly called FE50 the new c90 purely because I didn't realize the Force Multiplier retention was a universal system change. Beyond that, I can barely notice a difference between characters like Raines or Lann/Reynn before and after FE50. It's definitely there, but it's less of a "You couldn't win before, but now you can," and more of a "You could win before, now you can win harder."
Yeah, it's only like +20% self HP damage cap up, not even an extra BT's worth of stats, and then some retention that in most cases you will never see. Definitely not the c80 to c90 jump
>forgot to use my dismantle for the month of September
FRICK, now it's going to take even longer to dismantle my three 0/5 UWs so that I can turn my last 4/5 into a 5/5
Thanks, bro. I'll finally be able to have my last 5/5 UW at the beginning of December. It was supposed to be tomorrow, but alas
I wonder how the new JP token shop works. Does anyone have info about that? How do you get the tokens? I saw that you could buy UW cores from it, but I don't know anything other than that. I wonder how long it would take to get a 6th 5/5 UW as a f2p using that new shop
Normally I wouldn't bother with a campaign draw but Papalymo will be a change in pace despite not having much gems to my name, hopefully I get his FR quick since I might just BT Token his BT. No-one else coming soon that interests me majorly currently.
The schedule largely has not "changed", only accelerated. It doesn't matter and will not matter still in the vast majority of fights, because you're still killing things in one Force Time. The biggest change will be for the few fights where you leave the boss at like 5-10%, you wont need to build gauge again just to finish them off
>Have 7 turns of FT left on Sehl'teus' turn >"Screw it, I'll do Sehl's BT phase." >Force Time ends with bosses at 13% >Retain enough of a multiplier that I can very easily finish them off between all three characters' BT auras
I'm just glad that there isn't so much stress over needing to make absolute sure that the fight ends before running out of FRs, or needing to scramble to charge a second one. I can play sloppier and not have to essentially use the same characters and the same strategy in every fight.
Done with the single challenge but it only got me back to 73k, not 80k. Time to chill until Papa gets here and see if he's broken.
Same, I hated restarting when my force time ended just before killing the boss and then my damage dipped so low that the boss got force time and had one of those annoying mechanics that made killing it pretty much impossible with an FR left to cancel it. Guess the meta is still rushing your first force time asap so you can get that retain online.
Do we know what all the Crystal Abilities are for finishing up each colored crystal room yet? I'm getting close to finishing Blue and only have a couple of passives I won't use left. So I'm wondering if now's the best time to start splitting my points up or, if the ability's worth it, to just rush down Blue?
Never mind, I was under the impression that different colors gave different abilities, but it's just the number of rooms you've cleared:
>1 Room: 3 HP attacks totaling 1.5M HP damage but takes away 50% HP DMG Bonus (Ex. 999% -> 949%)
>2 Rooms: Shiva Freeze your team, can't lose held BRV or current HP. Can't be buffed or debuffed. Units can't counter or trigger own field effects.
??? This one sounds like a bad translation.
>3 Rooms: Current unit gets instant turn rate, free ability uses and turns with Crystal Room 3 buff, select ally and replace their turns with the current unit.
>4 Rooms: Heal and Revive party to full HP. Increase all base stats by 200%. BRV DMG Limit +200%, HP DMG Limit +120%, 50% BRV retain.
>??? This one sounds like a bad translation.
It makes you invincible to literally everything, so it's for stuff like this where there's an instant wipe attack coming:
Though it's probably the worst one as you shouldn't be getting into that situation to begin with.
Never mind, I was under the impression that different colors gave different abilities, but it's just the number of rooms you've cleared:
>1 Room: 3 HP attacks totaling 1.5M HP damage but takes away 50% HP DMG Bonus (Ex. 999% -> 949%)
>2 Rooms: Shiva Freeze your team, can't lose held BRV or current HP. Can't be buffed or debuffed. Units can't counter or trigger own field effects.
??? This one sounds like a bad translation.
>3 Rooms: Current unit gets instant turn rate, free ability uses and turns with Crystal Room 3 buff, select ally and replace their turns with the current unit.
>4 Rooms: Heal and Revive party to full HP. Increase all base stats by 200%. BRV DMG Limit +200%, HP DMG Limit +120%, 50% BRV retain.
Looks like it's time to start spreading out.
https://dissidiacompendium.com/bonuses/crystal/abilities
Personally, I'm not too fussed about any of the abilities other than the last one, which is a flat 20% bomb, and I will acquire that one at the same time no matter what I do with the crystal rooms from now until then. The "Mirror" ability did sound kind of nice, but I've seen in demo'd in videos now and it's complete and total fricking shit that is not worth even mentioning. If you're doing a counter team, you would unironically have a better result by using the previous "Heal" ability instead
Are these abilities like summons or are they expendable? The wording on the notice back when it was released made it sound like you could only use them once.
>Are these abilities like summons or are they expendable?
You get some "Crystal Points", and the abilities cost points. I think you can only use each ability once per battle, but you can use multiple per battle
Yup, months for each one for f2p. The gap between f2p and whales is pretty significant for this feature in particular. I've used every free sparkle (including the chromatic ones) on yellow since the feature dropped, and I've cleared every weekly crystal quest on the highest difficulty except for this week's which I'll probably do tomorrow 'cause I'm lazy. With all of that, the max you could have on one crystal room is 74/90 assuming you're unlocking one full "circle" at a time, plus whatever this week's clear will give me.
To put the gap into perspective, whales already have at least two crystal rooms completely finished, putting them around three to five months ahead of the rest of the playerbase by my estimate.
>To put the gap into perspective, whales already have at least two crystal rooms completely finished, putting them around three to five months ahead of the rest of the playerbase by my estimate.
As f2p myself, I think that's generally a positive thing, because whales are going to whale, and there's nothing to buy other than the premium mogpass or the costumes that the whales already have at this point. It's a good thing that there is something that whales can whale for that doesn't really make f2p feel bad. Team Ninja is not very good at incentivizing whales to spend, but they are fantastic at making a wonderfully f2p game that also has little insignificant things that whales can spend on in order to generate what little revenue they do actually manage to pull in. In my opinion most of the passives are all either complete garbage for extremely situational except D3, D4, D6, and U1, and the stats are whatever. Makes no difference to anyone
The thing is though that whales are eventually going to max out all the rooms, so they're going to need to invent some new money sink to keep business going at some point
4 times the beast check'd >waiting more for everyone else to pull him and show his numbers
I think Destroth is friends with sinewave, and sinewave made a spreadsheet that so accurately calculates in game numbers that he can tell you how much damage an attack is going to do if he knows all of the variables of it before it happens, and I think Destroth does some more minor autismo calculations as well, so I think it's pretty safe to say that these are the numbers, within like ~10% of what they actually are if they are not already exact
Banner didnt frick me up too bad. Got everything at exactly 300 points, pitied an extra Papa FR dupe. I felt absolute dread when i saw Aerith on the banner, but i didnt see her stuff once thankfully.
>Papa BT came at 260 >FR came at 280
Could've been way worse, I'll take it. I would have pulled for him even if he was dogshit, so I'll have to test him myself to see the damage. Bad news is I am officially under pity. Good news is I'm not pulling for anyone else this month.
110 tickets for Ciaran's FR.
340 for Papa's.
I'm only at 75k, so I'll wait to see people test out Papa in the morning to make the final call before going for him or Fujin. Frickin' hell, it sucks being so gem poor in this game. I've been fricked since global shook things up.
>gem poor
I'm still doing pretty good on gems because I'm a hoarder who basically only pulls for favorites and ultra meta, but even I have been considering starting a new account within the next 2 months
The banners starting in "JP August" are fricking loaded. One could theoretically begin a new account now, collect the free pulls and maybe ticket pull a few things while clearing old shit out (with a macro), and then starting with Amarant you have a lot of ridiculous banners back to back to back to back, with some fricking loaded campaign banners in between. It looks to me like basically the perfect time to begin a new account
>Amarant, Keiss, Faris, Gladio, Beatrix, Rufus, Rydia, Kelger, Iris, Aerith, Rubicante, Astos
You even get the big dick calls with Raijin and Rydia, and you could pick up Fujin with Ultimecia if you wanted to do that as well. You'd only really be missing the Raines call, but that may as well be obsolete at this point because Fujin exists and Selphie BTFR is coming up within the next month. Even if you had to pity every one of these BTFRs, you'd have around 1 million gems left over
Free multitickets got me jack shit on FuSoYa's banner, 8 more multipulls got me both Ciaran's FR and FuSoYa's BT on the same pull.
Went with tickets for Papa Lime-O's banner, took me 320 to get his FR, and then I token'd his BT.
Overall, not great, but could've been worse.
>Destroth (presumably w/ sinewave) was exactly correct, and he/they were able to calculate it based on a preview video >he/they were even right about the FR attack, which has completely different damage limits
The power of autism
My hot take is that I'm not terribly impressed by him. He's ultimately another damage dealer but his damage is calculated in the conventional way so he's not breaking the game like Astos or Rufus. We just got a gold-framed paralyzer in Selh'teus and his lasts longer and has higher hp damage taken plus the poison (albeit no true damage). The most interesting thing about Papa is giving Prishe's LDCA to the whole party; that's pretty cool.
He seems strong enough, but not "time-traveling from the cutting edge of JP in the future" strong.
>He seems strong enough, but not "time-traveling from the cutting edge of JP in the future" strong.
The "cutting edge of JP in the future" is only 2-3 months away now for GL, but yeah I'm not impressed. Another one of those supports with upside, like the kind of support you bring where you don't necessarily dread their turning coming around, but like you said with Selh'teus specifically, he covers one of the same niches better, and Selh'teus is also doing more personal damage on most (2 targets) fights. I don't know enough to know if the true damage makes Papa worth brining over Selh, assuming you have both equally built and can freely make the choice
Cute for XIV fans who can use Papalymo and Yda together, as Hydaelyn intended
I'm not terribly impressed. I'm comparing him to Lightning and it looks like spamming her EX is going to put up somewhat comparable numbers. She's also got the turn hog thing going, but she's doing 12 hp dumps with 50% splash. Xenoglossy is only 10hp dumps with no splash. That LD is juicy with 14 hp dumps, but you can only use it 3 times. I guess if you get him the Crystal board for +2 LD uses then you could maybe spam that in FR time and it might be pretty good. But he seems like a one trick pony and his trick isn't impressing me all that much.
>Dunno if I'm gonna build him over Zidane for constant dps.
Zidane is pretty bad in Shinryu. He's probably not Edgar bad, but he's not good. You only need up to his LD and LD board in order to get use out of his rebreak and stuff in any old Lufenias you might have. I remember using him for a few orbs and for soloing DET1 post c90 back before Shinryu was a thing. I'd recommend Papalymo over Zidane, because he's providing more utility and a decent debuff, plus he can share Staff UW with Aerith if you decide to go with that, but I think there are better choices for a new player than Papalymo. I think the aforementioned Selh'teus is probably better, Kadaj is probably better, Fujin is better, Deuce is probably better, Cater is probably better (solo cheese strats if you don't have Rubicante and/or Kelger), Arciela next month is probably better, etc
The bottleneck for a very long time in DFFOO will be your BT books/ingots and your Enhancement Points, not so much your gems. It's kinda the opposite to most other gacha games in that regard
Zidane's one of those characters that's trash if you're not investing in his crystal, and great if you are. Without those extra stats and passives, then despite his utility he'll just get in the way and eat up all your Force Time without contributing any real damage. But since I'm all-in on Blue, he's been dumpstering every fight I've brought him to. The bosses never get a turn when he's around, and while his damage still isn't the best, he can put out enough that it doesn't feel disappointing. It's also really nice to have that internal conversation of, "Do I need to bring a healer? Oh right, Zidane can handle that too."
>Pulling on Pap's banner with extremely limited gems hoping for his FR so I can token his BT >Pull a Purple Orb >Aerith
I'm going to fricking kill Joshua and then myself
>4 turns -50% DEF, +20% HP Damage taken, triggers followup after player attack
VS. >6 turns +20% HP Damage taken, +10% Total HP damage taken, Paralyzed.
Got it with Dorgann (no BT), Iris, & Laguna. Friend Aerith BT to help speed things up near the end. Really the main issue was just not letting the bosses get an HP attack off and getting the FR condition to get my brave back.
>do Ciaran's LC >one shots the boss with just a small FR gauge boost
I do like returning to older fights just to see how fast or well I can beat them, it's fun. We need more returning fights from events.
Oh wait, I forgot Papa's banner doesn't have multi-draw tickets so it costs an extra 15k israeliteels to pity, and that's 15k that I don't have so the debate between Fujin and Papa has been solved already! After seeing Papa's kit, it looks like Fujin will be more useful anyway as she's the best enabler of launch shenanigans (I have a maxed Ara and Raines) and Papa's just another damage dealer. Wish me luck bros, I'm going in!
Aw frick, I miscalculated. For some reason, I thought I'd be 5k short of pity and I'm actually 10k short of pity. I have a week left, hope we can get 10k by then!
Gone, like everything else in this game. I'm the poorest motherfricker you know. Every time I get enough to pity a single thing, the schedule shifts to release a fave or big meta character and the chance of me pitying gets raised to 100%. The gacha is malicious, it stalks me and always keeps me down, never allowing me to join the wealthy upper class.
Have you been playing since day 1 or something? I'm almost 2 years into the game and I still have 800k and I only pull meta and favorites. If I had literal zero gems, I would more strongly consider the gameplan I talked about here
>gem poor
I'm still doing pretty good on gems because I'm a hoarder who basically only pulls for favorites and ultra meta, but even I have been considering starting a new account within the next 2 months
The banners starting in "JP August" are fricking loaded. One could theoretically begin a new account now, collect the free pulls and maybe ticket pull a few things while clearing old shit out (with a macro), and then starting with Amarant you have a lot of ridiculous banners back to back to back to back, with some fricking loaded campaign banners in between. It looks to me like basically the perfect time to begin a new account
>Amarant, Keiss, Faris, Gladio, Beatrix, Rufus, Rydia, Kelger, Iris, Aerith, Rubicante, Astos
You even get the big dick calls with Raijin and Rydia, and you could pick up Fujin with Ultimecia if you wanted to do that as well. You'd only really be missing the Raines call, but that may as well be obsolete at this point because Fujin exists and Selphie BTFR is coming up within the next month. Even if you had to pity every one of these BTFRs, you'd have around 1 million gems left over
Yep, day 1, hour 1. I'd rather uninstall than toss my account in the garbage. To reach 800k based on what they give us, I would need to not touch a banner for 16 months. The buck stops here, I'm just gonna hope and pray they only release one favourite of mine every 1.5 months for the next while, because there's no way I'm getting lucky on even 2 banners in a row.
>gem poor
I'm still doing pretty good on gems because I'm a hoarder who basically only pulls for favorites and ultra meta, but even I have been considering starting a new account within the next 2 months
The banners starting in "JP August" are fricking loaded. One could theoretically begin a new account now, collect the free pulls and maybe ticket pull a few things while clearing old shit out (with a macro), and then starting with Amarant you have a lot of ridiculous banners back to back to back to back, with some fricking loaded campaign banners in between. It looks to me like basically the perfect time to begin a new account
>Amarant, Keiss, Faris, Gladio, Beatrix, Rufus, Rydia, Kelger, Iris, Aerith, Rubicante, Astos
You even get the big dick calls with Raijin and Rydia, and you could pick up Fujin with Ultimecia if you wanted to do that as well. You'd only really be missing the Raines call, but that may as well be obsolete at this point because Fujin exists and Selphie BTFR is coming up within the next month. Even if you had to pity every one of these BTFRs, you'd have around 1 million gems left over
and the only BTs on my radar are actually nicely spaced. Arciela, Relm, Faris then Rufus. Maybe I can token one of those, which brings it down to just needing to save for 3 BTs over 4 months and we have a Spiritus coming to global soon.
8 months ago
Anonymous
>3 BTs over 4 months
Bro... it's 3 BTs over 3 months. GL is getting 6 events per month until we catch up to JP
8 months ago
Anonymous
Welp...maybe I'll get lucky on one of those three banners, haha
8 months ago
Anonymous
Godspeed, anon. Hopefully the stars can align for you
8 months ago
Anonymous
Thanks bro >another 50k enhancement points in the co-op shop
Things are looking up already! Also got 5k gems from FuSoYa's LC, so now I'm just one ten pull away from that sweet Fujin BT to play around with my FE50 Raines and Ara.
He functionally does merely the exact same thing that Aranea does within the context of Shinryu, but he doesn't do it as well. This is most likely due to the "utility" that Zidane offers, but you're probably not going to need him to heal the party, because in Shinryu that has never really been a thing (it just hasn't ever really been a threatening era), and you definitely aren't going to need his healing if you're delaying the boss to oblivion, and there are other better battery options, ironically that also deal more damage than he does, and he's taking so many turns that he's going to inadvertently become your team's main DPS anyway, which you probably do not want him to be. If you can guarantee that his EX recharges every single turn, he becomes Lightning
With Cater round the corner, I'm hoping RNGesus will bless me and give me her FR for free and maybe the BT. I don't have the gems or tickets to pull for a good while
I'm still on the fence about Cater. I did (and do) want her BTFR, but that was back before the schedule sped up and that was back when I was still getting the FR on the free pulls. Now that I'm a couple hundred thousand gems poorer and now that I seem to never get the FR on the free pull anymore, I'm not so sure. At the end of the day, she's just (in most situations) a worse Kelger, and I don't know if Dare to Defy is going to still be a thing anymore. I wanted her originally because she's basically Rydia, but now Rydia herself is only 3 months away instead of a grueling 8 so I might just wait for the real deal
I'm still on the fence about Cater. I did (and do) want her BTFR, but that was back before the schedule sped up and that was back when I was still getting the FR on the free pulls. Now that I'm a couple hundred thousand gems poorer and now that I seem to never get the FR on the free pull anymore, I'm not so sure. At the end of the day, she's just (in most situations) a worse Kelger, and I don't know if Dare to Defy is going to still be a thing anymore. I wanted her originally because she's basically Rydia, but now Rydia herself is only 3 months away instead of a grueling 8 so I might just wait for the real deal
I was thinking of going for her because of her being yellow, but Selh'teus has made crystal quests a lot easier for me. Now I'm completely out of gems so I'll be skipping her anyway, but I think even if I had the gems I'd skip her now.
That said, I've heard her six man is total cancer without her, so I'm not looking forward to that fight.
Both bosses immune to Break delay >Centipede (100%, 69%, 29%) >Red Aura = 90% BRV damage resist except Ice >cancel by letting it take a turn
Evasion (Cater/Kelger/Rydia) and/or Quina/Setzer for BRV cheese seems like they completely neuter his mechanics. Basically a nothing burger
>Fly (89%, 49%, 19%) >Blue Aura = +300% DEF + 500k BRV shield >cancel by Ignore DEF + weapon imperil BRV damage on Fly >(if not removed, will dispel/cleanse everyone on its turn)
Could be tricky trying to cancel his aura before he gets a turn. This guy seems like the real mother fricker of these two enemies. My entire backline party will probably be full of units with weapon imperil calls just to deal with his thresholds, hopefully without him getting a turn. The most annoying thing that a boss can do in OO, imo, is to dispel all your buffs or to heal back to full
>FORCE: inflict Centipede with Ice imperil or it dispels all buffs (guaranteed hit) >boss heals 100% of damage received >decrease buff and debuff duration by 100 >WEAKNESS: Ice BRV dmg (non enchant) >(lowers boss resistance to ice damage on cancel)
You'll probably need to bring Cater for the ticket mission anyway
I don't know how feasible it actually is, but I feel like if you had Quistis you might be able to just delay them to death, and if you bring Quina or Setzer you don't need to cancel the centipede's auras. The fight seems like it would be really easy if they were not immune to break delay
This really seems like the type of fight where your whole back row is full of characters that come in, deal with whatever mechanics are at play, and then frick off to let the real men do the fighting. For the first time, I'm glad I have Edgar's FR sicne that'll make this whole fight way less cancerous.
It's nice that Papalymo coincidentally has an answer to this fight. I won't be able to pull for Cater, but if I put him in Umbral Ice stance and send him to the back line, I can bring him in when it's time to break the enemy Force Time.
>hp gates
I don't like these things, but should be easier with six people. >Could be tricky trying to cancel his aura before he gets a turn. This guy seems like the real mother fricker of these two enemies. My entire backline party will probably be full of units with weapon imperil calls just to deal with his thresholds, hopefully without him getting a turn.
Frick yeah, time for my max invested Edgar to shine! >You'll probably need to bring Cater for the ticket mission anyway
Good point, should be easy to bring her in, cancel the enemy force time, and swap her out.
Do we know how FE50/hp damage retain interacts with six man quests? When our force time ends, will the game calculate the hp damage bonus retained based on the FE of the 3 characters currently on the field for that turn?
I don't know how feasible it actually is, but I feel like if you had Quistis you might be able to just delay them to death, and if you bring Quina or Setzer you don't need to cancel the centipede's auras. The fight seems like it would be really easy if they were not immune to break delay
>Do we know how FE50/hp damage retain interacts with six man quests?
The currently active 3 units are used to determine how much gauge is retained when Force Time ends. Backlines do not factor into anything
So uh, think tonight's event will bring 4k or so gems? I still need to make that last 5k pull on Fujin's banner to pity her BT. I thought content would be coming a little quicker than this. I might be screwed.
Thanks, makes sense and that's what I was hoping it'd be.
I have an EX hoarding problem. I have 194 maxed EXs waiting for books and ingots just in case I want the sphere, and another 218 loose EXs that I don't have enough dupes of to MLB without using stones.
That's 412 inventory slots occupied by garbage I probably won't ever use.
Yup, same. I have probably 150-200 inventory slots full of just EXs that I will absolutely never have the books to max, even if I end up wanting their spheres. I will need to buy more inventory slots or throw away some of the EXs, probably on the next banner, because I hate when I have to flip back and forth between screens so often. I probably should do that sometime today
I did really want to pull for her before the speed up, but now I'm not so sure. Gun UW is probably not something I'll ever give a 5/5 to, and Rydia really isn't that far away anymore. Plus there are so many other BTs that I want between now and the JP timeline that I think it would be better for me to save the gems. JP even has Selphie coming soon, and she is almost guaranteed to be another must pull, so that's just another BT to add to the list
Just doing the free pulls. In fact that's all I'll be doing for awhile. I want every BT coming out from Relm through Rydia, and that's 8 back to back BTs, plus I want to pick up Ultimecia's FR.
>FR on the free pulls >throw 30 tickets at it to try to get the BT >after some internal back and forth, decide to do a 5k pull only, to get me to 100 G tokens and for the small chance at the BT
Based and generous game. I will now green Cater. Thank you orz
Other than Cater what other FRs can cancel enemy FR time? Looks like you need to let the enemies take lots of turns, and they have HP gates, so you can't just clear it in one FR.
A disturbing number of our ice attackers don't do ice damage with their FRs. Lunafreya, Onion Knight, and Kam'lanaut all just rely on their self enchants- the FRs themselves don't do ice damage natively. Normally when an enemy is this hard to Force Break, their FT is something manageable, but they heal all damage and make it effectively impossible for you to buff yourself, which is fricking absurd. I managed to get Cater's FR and BT and I still think I'm gonna try to rush out my Force Time before they hit theirs.
A disturbing number of our ice attackers don't do ice damage with their FRs. Lunafreya, Onion Knight, and Kam'lanaut all just rely on their self enchants- the FRs themselves don't do ice damage natively. Normally when an enemy is this hard to Force Break, their FT is something manageable, but they heal all damage and make it effectively impossible for you to buff yourself, which is fricking absurd. I managed to get Cater's FR and BT and I still think I'm gonna try to rush out my Force Time before they hit theirs.
The whole distinction between elemental FR attacks and native elemental FR attacks is just too artificial and nitpicky. But that goes for most of the force weaknesses except the really generic ones.
So Rosa, Usula, and Astos are all synergy, so I guess they'll be running on that Autumn banner we're getting in two days. Hopefully they get FE50 there. Anyone remember what kind of content, if any, we're supposed to get with it? I know there's no D2D or Crevasse or anything like that.
First multi-draw ticket. I too was gonna skip her, but she's giving it away tonight! So uh, are there 4200 gems sitting in the new event? Why couldn't I get this luck with Fujin?
Aaaand getting one copy of her FR cost me almost all my tickets. No tickets, no gems, that Spiritus keeps dragging it's goddamn feet and wow, there's no gems in this event and it doesn't come with a co-op that might have gems in a shop like other six mans have so I wasted 80k gems on Fujin's banner for literally nothing fricking kill me already.
>apply Edgar weakness to moth >the moth already did its cleanse, so the debuff stays up >hit the moth with BRV damage >destroy its shield >shield is gone, it still has Edgar's debuff up >I'm hitting it with BRV attacks >it eventually casts Buzz and dispels all of my buffs because the blue aura does not cancel
I don't understand
>Free pull gets me Cater's BT
Nice! >Multi-tickets get me Edgar's FR
Already had that maxed >Free pull on other banner gets me Edgar's FR again
Welp, time for tickets >230 tickets gets me Cater's FR, with 2 more of Edgar's along the way.
god this 6W is ass, full party dispels are the absolute worst and the cancel is so finicky that it just doesn't work half the time, the boss had magic imperil and did Papa's s2, which ignores def, and it didn't go away, because this boss sucks ass
Edgar is such a fricking piece of shit character. Remove him from the god damn game, holy frick. He has such a fricking dogshit kit design that they are forced to design fights specifically for him or else no one would ever pull for or use this complete fricking homosexual
I really do not understand this blue aura mechanic. I hit him with weakness damage while he has a melee/ranged/magic imperil on him, it doesn't go away. I break the shield with the imperiled weapon type, it doesn't go away. I do one additional source of imperiled weapon damage after the attack that broke the shield, and the blue aura still does not go away. The debuffs are up, the other bug did not remove them. I do not understand what is happening at all. I have literally only been able to cancel it one time with Edgar. Is this an Edgar-specific aura?
Okay, yeah, I see what
is talking about. Just tried using Cater, Edgar, Aerith, Quina, Cor and Astos. The blue aura defies its own mechanics entirely. I inflicted mag weakness, hit it with magic a bunch, nothing happened. The ONLY time I dropped the blue aura was the first instance of it, by doing all THREE types of weapon weakness (melee, ranged and magic) at the same time by using Edgar's FR echo after using his LD on the moth. Then I was out of echoes so I couldn't remove it on the second use and lost the fight because the boss got force time up again and that's game over.
Got real nervous about the 6-man but it was pretty fun. Red's bullshit is dodgeable. Blue is harder to deal with but the right BTs will work around it.
>Failed to get most of the characters I wanted this month >But lucked out on Cater's FR and BT with multi-tickets who I planned to skip
...Should I max her out? There's a thrill in the unexpected and I did like her gameplay in Type-0
She's like a worse Rubicante with more utility. She has a gauge charge like Rubicante. She does 6 HP attack single target counter vs Rubi's 6 aoe attack counter, but Cater also has a trap that she presses sometimes. Her FR has a BRV freeze aura for its duration if you use it as main, and her BT gives everyone 100% evasion. She would be like infinitely better if she wasn't a Gun UW, but also her FR basically needs your entire team to be built for off turn, which is no big deal really. She can also solo stuff
Cater strikes me as the off-turn unit you use if you DON'T want to solo. The main difference between her and Rubicante and Kelger is that her BT aura and BRV Freezes keep the party safe, whereas Rubicante only protects the party with his AA and FR effect, and Kelger doesn't protect them at all. It's not much of a distinction, especially since this era infamously has no goddamn teeth to make ally protection a priority, but I can see what the designers were going for with her.
>Cater strikes me as the off-turn unit you use if you DON'T want to solo
I do agree that she seems to be more party oriented, which is why I listed "solo" last and why I mentioned party composition before mentioning solo. A worse Rubicante with more utility, but she can also solo stuff. Though she does have the issue that her FR has basically zero on-turn bonus and wants to have her be able to enchant her party, while most units you'd want to pair her with are already enchanted except for like Ace
Ah, maybe that's the trick. Just managed to finally clear it after Cater's counter somehow calmed it down. I guess Edgar must've been shaving the shield down.
Fug, decision time as I stare down the most expensive mistake of my gacha career: wasting 80k gems for nothing. I didn't expect us to get content with zero gems, putting me at 2710 gems shy of finishing the pity for Fujin BT before it leaves tonight. I was used to 80k being needed to pity with multi draw tickets granting some G tokens, but I forgot that's only for events where we get 4 tickets and this one was 3, so I found myself 5k shy. I just did the single challenge which gave tickets instead of gems this time (fuuuuuuck!) and now have 300 tickets. Do I burn them in an incredibly desperate attempt to pull Fujin BT? Or pass on this very valuable and useful BT knowing I fricked myself royally?
>putting me at 2710 gems shy of finishing the pity for Fujin BT before it leaves
Pre-pitying is moronic. I know you don't need anyone to tell you that, but it's moronic. In games where the pity carries forward to the next banner, it's still moronic but it's probably more "fun" to just throw your gems and let the game decide for you, but for games like this where the pity does not carry forward, it is moronic to put any gems on the banner unless you can go all the way to what you want. Even if it wasn't already moronic, with the weird event schedule I would think even more that a person would know not to count on immediate future resources, so it's like double moronic to do that
...there are weapon glosses for like $12 that can fix your mistake. Or a different bundle with some polychromatic sparkles for like $20 I think. Or there's the premium mogpass for $37. I'd probably consider one of those if I were you
The tips section says that using weapon weakness damage only works after you break their BRV shield, and you need attacks that ignore defense to accomplish that. Haven't done it myself yet to confirm (these Class Proficiencies in Disgaea 7 aren't going to grind themselves), but considering that Edgar's skills ignore DEF it sounds like the sort of thing they'd do to force you to use him.
Ah, maybe that's the trick. Just managed to finally clear it after Cater's counter somehow calmed it down. I guess Edgar must've been shaving the shield down.
Fug, decision time as I stare down the most expensive mistake of my gacha career: wasting 80k gems for nothing. I didn't expect us to get content with zero gems, putting me at 2710 gems shy of finishing the pity for Fujin BT before it leaves tonight. I was used to 80k being needed to pity with multi draw tickets granting some G tokens, but I forgot that's only for events where we get 4 tickets and this one was 3, so I found myself 5k shy. I just did the single challenge which gave tickets instead of gems this time (fuuuuuuck!) and now have 300 tickets. Do I burn them in an incredibly desperate attempt to pull Fujin BT? Or pass on this very valuable and useful BT knowing I fricked myself royally?
I don't normally recommend spending money, but you dug yourself chin deep into a hole. You could drop $37 for the Autumn costume pack. It lets you get 2 costumes and gives 6k gems. Alternatively buy the two weapon glosses for $12 each (so $24 total) and get 5920 gems.
>Cater strikes me as the off-turn unit you use if you DON'T want to solo
I do agree that she seems to be more party oriented, which is why I listed "solo" last and why I mentioned party composition before mentioning solo. A worse Rubicante with more utility, but she can also solo stuff. Though she does have the issue that her FR has basically zero on-turn bonus and wants to have her be able to enchant her party, while most units you'd want to pair her with are already enchanted except for like Ace
[...] >putting me at 2710 gems shy of finishing the pity for Fujin BT before it leaves
Pre-pitying is moronic. I know you don't need anyone to tell you that, but it's moronic. In games where the pity carries forward to the next banner, it's still moronic but it's probably more "fun" to just throw your gems and let the game decide for you, but for games like this where the pity does not carry forward, it is moronic to put any gems on the banner unless you can go all the way to what you want. Even if it wasn't already moronic, with the weird event schedule I would think even more that a person would know not to count on immediate future resources, so it's like double moronic to do that
...there are weapon glosses for like $12 that can fix your mistake. Or a different bundle with some polychromatic sparkles for like $20 I think. Or there's the premium mogpass for $37. I'd probably consider one of those if I were you
Thanks bros, I paid the moron tax and the moogle won, getting me to spend on the gacha for the first time since the game launched all those years ago. At first, when I checked the gem prices for the first time and saw that a single multi cost over fifty bucks here I was like "no way Jose". I had no idea I could get a weapon gloss for less than 20 bucks and that was enough to put me over 5k, so I got the burst and am gonna max Fujin (and FE50 my Ara) now.
Lesson painfully learned, this was such a perfect storm of moronation. It'll probably take a couple months to get from zero to 85k, but from now on, I'm never pulling unless I have at least 85k and even then, I'll pull out a calculator and triple check I have exactly enough to hit 400 Gs. Thanks for the tip about the weapon glosses and I doubt anyone's dumb enough to have to learn from my mistake, but maybe some random lurker will see it and avoid making it one day.
I don't normally recommend spending money, but you dug yourself chin deep into a hole. You could drop $37 for the Autumn costume pack. It lets you get 2 costumes and gives 6k gems. Alternatively buy the two weapon glosses for $12 each (so $24 total) and get 5920 gems.
>without Cater
Either beat them to Force Time and then finish them in one Force Time, or use Kurasame to cancel their Force Time. Or just wait the Force Time out, because it's not really that bad and you have way more turns than you need. Just make sure they are Ice imperiled every time they reach their Force Time. Cater is almost useless in this fight because you can bring Kelger and he's better anyway
>without Edgar
I have no idea. How did you do Shiva Spiritus without Edgar? It only takes 1/3 and 800 Enhancement Points to be able to use his FR twice. Edgar was the only person I was able to cancel the blue aura with. You can check YouTube for people who did it without Cater and without Edgar, probably with Locke for the ignore defense I would imagine, but I tried many different things and none of it worked for me except Edgar
Here's a clear using only Kelger, Iris and Weiss with Bronze Cater in the back row. I followed the same strat and it worked just fine. Make sure you take your speed passives off of everyone. Also to make it easier, if you have any other FR Echo characters, you can put two of them in the back row next to Cater and just bring them out to use Echoes and extend FR time. Someone with an instant FR (like Aerith or the WoFF Twins) would be your best bet, since you could swap to them, then Echo twice, and then immediately swap back.
>Someone with an instant FR (like Aerith or the WoFF Twins)
WoFF Twins' FR is instant? Neat! Learned something new today. Despite having them greened and blued, I've yet to have a good 3 enemy fight to bust them out on.
>Rosa BT dupe on the free pull
Well that's cool. Would have preferred to get Ursula's BT since I didn't already have it, but I can't say no to 5 BT tokens.
Yeah, Ursula BT was the only thing on the banner I didn't already have too, but I got nothing. Grats on your tokens!
>Rosa BT dupe on the free pull
Well that's cool. Would have preferred to get Ursula's BT since I didn't already have it, but I can't say no to 5 BT tokens.
>84/90 Yellow Crystal Room
Almost there. I just need 2300 more sparkles, which should be two more weekly resets plus the extra chromatic ones we're getting with the campaign now (assuming that runs for 2 weeks, idk how long it is). FE50 plus getting Selh'teus has made it go from a nailbiter to a total breeze. I don't even have to look up vids any more, I can just play in a normal comfy manner.
Happened to me. I had pitied Quina's BT and ended up with all of the BTs on all of the ongoing banners, so I was just throwing my daily ticket at banners where no matter what I could pull would be a dupe, and ended up getting a dupe Quina BT. I still feel moronic.
finally cleared that stupid fricking 6W fight, had to shove another 25k EP into Aranea but I feel like that will probably pay off in the end because she's still hitting like a truck, and all of the sudden blue crystal is looking pretty tempting a color to go into after I finish Green, which is very soon now (80/90)
Blue anon here. Aranea absolutely hits like a freight train with crystal enhancements. If you go that route, try focusing down the A2 passive as soon as you can. Coincidentally, I've got my blue nodes to 88/90 and I've started dipping in to green. Can't wait to use a crystal-boosted Fujin with Aranea.
the only notable thing I'm missing from Blue is Rosa's BT, I've ended up with basically everything else that matters at this point purely because they were characters I liked, if I do go with Blue I might ticket her BT later just for completions sake, only issue is there isn't a lot of future Blue characters I'm interested in so what I've got now is basically what I'm gonna get from it, aside from Rufus I guess
Rosa's been absurdly good to me, but a big part of that is that before her FR/BT, blue didn't have a decent gauge charger. Not sure what a difference she'd make to someone who's had characters like Iris and Rubicante the whole time.
the only reason I would is purely to help clear crystal quests easier, but it might be overkill? it's probably overkill honestly, so I'm not sure, I'm just using her to charge after all
Oh right, somehow I forgot that you actually need to clear crystal quests. In terms of her pure healing and damage, she can be a bit overkill when paired with walking nukes like Aranea and Weiss, or characters who can completely shut down enemies like Cloud, Paine and Zidane. But like I said, she's the only decent gauge charger that Blue has. A common problem I had when clearing crystal quests before she released was that if I got a fight whose Force Time I couldn't break, like the Reks boss, there wasn't much point in putting up with it and I had to reroll. Being able to charge up my FT before the enemy could get theirs made everything much less restrictive. And I'll admit that without her BT, charging the gauge is pretty much all she's capable of doing.
>>he claimed the rewards
At least one of those instances of tokens that I have sitting and expiring "soon" is a limited time mission reward that I had to claim or else I would never receive it but yeah, I also claim the ones that are permanent as soon as I unlock them so that it lights a fire under my ass because I'm already a hoarder
As for Auron, I did all of the DET stuff as an Auron solo and I really like Auron, however I don't know how much I recommend his BT. If you want to solo shit with Auron, then definitely get it, but if you're not soloing shit he probably doesn't need it. Also, if you're soloing with Auron he needs D4 on some fights in addition to D3 and D6, so it's a bit more of an investment there. Otherwise, he already does what you want him to do in a team setting without his BT, and you're probably spending every single one of his turns in a team setting pressing his Echo button anyway
>do the 3 multi ticket pull >2 copies of Kad's FR >do the daily single pull >another copy >do 10 tickets because frick it >another copy
Well damn, free maxed out FR here we come. Is he worth it to token his BT or is he just nice to have around?
His follow up attack is now 6 hp dumps. With his BT aura, his debuff stacks don't go down, so you can put his debuff at 5 stacks on both enemies, plus allies can trigger his follow-up, and on his actions he'll trigger his follow up twice (so basically it adds 12 hp dumps to all of his attacks).
You can run him as your primary damage dealer, or you could have him as a follow up character for another damage dealer. He also puts up solid debuffs on enemies, and you can play around with E spheres and his ability to gold frame his own debuffs so he can be a pretty solid debuffer. Finally his FR is a really good one (+50% hp damage and max brave cap to the party) and you can increase it by 80% every turn with the right teammates. He's definitely a strong character with great damage but also more versatility than you'd expect.
He's not really worth using without his BT, but he's comparable to Weiss with it since every party member can trigger his Geophagy follow-up. I wish the devs weren't so reluctant to rework granted buffs and debuffs, because now his original gimmick of having gold-framed debuffs is barely noteworthy. He can keep enemies from self-batterying BRV, but the other effects of his debuffs aren't worth mentioning. But as far as damage dealers go, he's solid.
>Is he worth it to token his BT or is he just nice to have around?
He does like an easy 40+ mil (60? I forget) @ 999% gauge on his own turns, and he adds an easy ~15mil @ 999% to any of your party's actions. FR is a good main FR, but requires your team to be melee to make use of, and Unique is a good UW. His Fixation debuff also steals 100% of enemy BRV gains and is a gold framed debuff, which can (as we see in his own showcase fight) shut entire fights down, though I don't know how common it is for Kadaj's debuff to neuter a fight on its own. He's pretty good, but it's your call if that sounds worth it to you. Fujin might be a better candidate? I think she's been really good for all of the early Re-Shinryu fights, if that means anything to you. Cissnei is coming up and she does 6 aoe split HP attacks on follow up vs Kadaj's 6 single target HP attack follow ups, but it's harder to cap the damage on Cissnei without Thrown UW or a damage cheat like Quina
Crazy but I'm really enjoying what they've been doing with Kadaj lately in OO. I never could have imagined liking the guy but he's getting a lot of pretty solid character development.
Fug, I got Kadaj's FR from one of the multi draw tickets so now I can't go chasing it with tickets and hope to score the BT along the way, faint a chance as that is. Guess he's gotta stay benched, I don't have the BT tokens and I'm still flat broke.
Yeah, was telling a friend of mine who's watched AC about this earlier today. Haven't started his IW yet, but the stuff they did with him in the main story recently was legitimately good. Who would've thought one of the most one-dimensional characters in the series could get fleshed out, redeemed and developed into a proper character of his own in a Dissidia mobile game of all things? Even the name of his IW is perfect for where he is these days.
And they're dead. Can't wait for Ulti to get her FR.
Wow, 10 or so minutes for Quinamecia cheese? Not bad at all.
It was probably close to ~35 minutes. Took a bit to get the FR gauge to 100%, then to manually pass turns so Quina to pop her FR and then Echo and then kill the bosses. Still not too bad.
I finished Kadaj's IW yesterday and after saying what I said back here , I'm gonna go ahead and say it: I now like how OO has treated him more than any other character in OO's entire roster. Granted, a lot of these characters are already fleshed out in their own games so there's not much to be done with them other than present them as we know them, and occasionally have some fun interactions with characters from other games who are either similar or opposite them and Kadaj on the other hand, had nowhere to go but up.
But they could've kept him boring, one-note and annoying and they didn't. And the IW actually continued his growth in a way that made sense and was entertaining.
Makes me wish I could actually use the guy beyond carrying him through his IW fight for the ticket. He's top of my list now of BTs to token. Maybe if one day I ever have an excess of BTs and gems (ha!), I'll get this lad up to snuff.
Just clearing this Shinryu with Quina + Ultimecia + Kadaj. Setzer, Selphie and WoL calls. Thought this fight would take hours, but the FR Retain mechanic is massively speeding the process up. Bosses are already below 50%.
Normally I wouldn't immediately whip out Astos for a clear but these frickers have like 350m HP apiece and I'm not gonna dick around with 2 FR phases when I don't have to. Even after the BT one of them was left with 20% health so I'm glad I did too.
Got this bugging me. If JP and GL will merge schedule, how each anniversaries will work? Will they follow JP's? Since that one came first? Or they'll use the day of the merge as the date?
the anniversary date is pretty much the same for both (31st Jan VS. 1st Feb), what's gonna be confusing is the badge rewards. They'll probably just offer both the latest Japanese badge and the previous one every year.
So I still have quite a bit of catching up to do as far as story/lc/iw's. Managed to get side tracked completing newer content after pulling Sehl, Fujin, and Aranea's kits.
Anyways I have a few questions if anyone can help. I managed to pull Astos's kit as well as Papalymo, and Cater. At the moment I only have enough resources to mlb one of them. From what I was told previously, Astos is THE top unit right, so should I focus on him?
More questions regarding Spiritus Summon battles. Fujin is enough to get S rank on both Ifrit, and Pandemonium, right? Also I'm having trouble completing Shiva with an S. I tried using Kelger along with some calls for the weakness debuffs but I still can't complete it, do I have to use Edgar? Sorry if these questions are retarted and I lack reading comprehension, but the tips in game don't feel conclusive to me.
Lastly, regarding Dimension's End - I'm on tier 15 but I don't have Kurasame's FR/BT. Are there any other units I can use for it? Will an MLB Astos be able to just rush the fight? I'm not worried about the final tier as it looks like I can just solo with Kelger.
Yeah. Astos is the strongest damage dealer. Rufus is a close second but Astos will remain the top for the foreseeable future. Papalymo is pretty good though, he works really well with FR retain since after your FR ends, you can turn hog with him to keep putting out great damage. I don't know about the other questions though,
Astos is the best of those three. Cater's really solid, but I wouldn't prioritize her over Astos, especially if you already have Kelger.
Fujin should be fine for Ifrit and Pandemonium. If you have Rubicante, he can easily deal with the Ifrit fight, but otherwise you'll need a lot of trap damage- preferably ones that can be enchanted. Ace was the shill unit for this fight, but there are plenty of clears that don't use him. Shiva, on the other hand, is just a massive c**t like she always is. Hopefully someone can give you a decent strategy, because I just used Edgar and never replayed it. Any fight involving Shiva is a pain in the ass, and any fight built around Edgar, like the Six Man we just got, is a pain in the ass due to how weird his kit is. So Spiritus Shiva is just a big bucket of go frick yourself.
I assume it's Transcendence 14 you're stuck on. Kadaj should be a big help there since he has a stacking debuff that caps out at 5. You can also use Fran's base call for that condition, just don't use her LD call since that'll push it above five stacks, at which point it doesn't count (which was a deliberate tactic to prevent you from using Neon for some reason). The really irritating thing about enemy Force Times that require elemental damage to break is that enchants don't count, so Kurasame's FR is literally the only thing that can cancel it. You're really gonna have to charge the hell out of your gauge and probably BT phase early to get your Force Time before they do.
>From what I was told previously, Astos is THE top unit right, so should I focus on him?
If you have Aranea, you don't need Astos. I think Aranea holds up better in the early Re-Shinryu Lufenia orbs than Astos does as well. Astos does just melt shit, but I mean Aranea melts shit too. You don't really need 2 big dick damage dealers outside of Dare to Defy stages, if they bring that back this upcoming month, but Astos can be good for when a boss is launch immune, if that ever happens again. Personally I've only used Astos twice. Once on his debut fight, and then again on the Reno fight because Aranea broke the boss back so far that I could not clear it in 80 turns because the boss needs to take 3 turns or some moronic shit before he can die. He's probably better than Cater if you already have Kelger, though
>Fujin is enough to get S rank on both Ifrit, and Pandemonium, right?
https://dissidiacompendium.com/events?filter=true&woi=true&past=true&rev=true
Those are pre-echo fights so anyone will work pretty much >I'm having trouble completing Shiva with an S
https://dissidiacompendium.com/bestiary/enemies/3869/400/infographic
You basically need Edgar. You can do a lot of different autistic shit instead, but just bring Edgar. Good news is that you only need his LD, and you can basically just drop summon at the end of the fight when they are at 1% HP, and then spam LD 3 times with Edgar and that will fulfil the condition to kill the enemy
>tier 15
https://dissidiacompendium.com/bestiary/enemies/3879/300/infographic
Use a magic FR to pause their Force. You need to do 69%->59% before they get a turn, and you need to do from 29%->0% before they get a turn. Only 29% to death is "hard" so just save your BT phase or Summon for then. I didn't use Astos here so I don't know, but yeah it probably works. I think you can Ultimecia + Quina cheese this stage if you haven't already used them somewhere else
Where the frick are the skip tickets? Feels like I haven't gotten one in a long time and I'm tired of morons rage quitting co-op because you dare use a burst+ skill
You should only be using 5 skip tickets per Shinryu co-op. Anything more than that is wrong. Use one day to clear all of the co-ops. On day 2, use your 5/5 bells with a 3x book/star on the Shinryu with 3 boosted characters in your party. Then, join 1 Shinryu co-op with your remaining 15 minutes. You can now buy out the shop. Sometimes, you may need to do 1 more Shinryu in order to buy out the blue armor tokens or something. That doesn't help you right now if you're out of skip tickets, but you shouldn't be out of skip tickets
Cost me half of my tickets, but I got her FR. No luck on the burst, isn't she the only charging option white has? Kind of worrisome, hopefully I can deal when I get to doing white crystal room.
>Finish my Kadaj pulls >Get his BT when I'm already at 380 G Tokens >I was 5 BT tokens away from having 50, so this is exactly what I wanted to happen.
>isn't she the only charging option white has?
Everyone always forgets about Braska, which is why I'm not in a rush to get her stuff, since I lucked into his BT on his last banner
>Braska's really underrated. I mean, I never use him either, but he'd be great if I did!
Same problem as Strago, Vincent, Reks, Jihl, etc. Not even being facetious- they all are really good characters. But something about them makes me either go, "Eh... who else do I have?" or worse, scroll right past them without even noticing they're there.
>Same problem as Strago, Vincent, Reks, Jihl, etc. Not even being facetious- they all are really good characters. But something about them makes me either go, "Eh... who else do I have?"
I understand this. I have characters like this as well, but at least for Reks, he was literally the best DPS, basically until the schedule sped up and we got everything months early. Strago, Vincent, and Jihl never really had a chance to shine. I love Vincent's shtick especially, but he's just not that good, and he got shafted at the end of Lufenia+ as well by being one of the very last BT units before Shinryu (wasn't he even actually the last one?)
I think Prishe was the last one, but she slipped into early Shinryu pretty easily since she hit like a truck for a good long while, meaning she could take advantage of Force Time a lot better than a guy with debuffs and a really high turn rate.
>isn't she the only charging option white has?
There's also Braska, Hope, Penelo and Yuna. Also Jihl to a degree. White has the most FR chargers of any color. Though Deuce and Braska are the only ones with FR Echo at the moment.
Well, shit. Yeah, I tend to only count echo characters these days. I don't have Braska's BT, but I invested in him for Ifrit Spiritus so I guess I could use him or Penelo.
Damn, Beatrix is more useful for this fight than Deuce is. Makes me regret not getting her BT even more (though she clearly doesn't need it).
Couldn't take a screencap, but I used Astos, Beatrix and Weiss. First time using Astos since the multiplier retention was added, and it makes him even more of a "skip fight" button. It's absurd that I can completely drop my Force Time, but still annihilate them in Astos' BT phase anyway.
Probably gonna steal that team since I have everyone there built except no Beatrix BT just like you, thanks.
Be sure to set buffing calls so you can get past their thresholds with any character. I used Hope, Sazh, and Rosa calls, and they all work with no LD. That team doesn't need any of your usual damage up or protection calls to win, and it sucks having to use a call during Force Time, but it sucks even more to have to wait for Beatrix's turn before you're allowed to damage them some more.
Thanks again, guess I should go look up the mechanics as Spiritus are usually chockful of them. One more run until the point missions are all ground out.
7 months ago
Anonymous
It's not difficult, but they have way more health than the Lufenia would have you believe. With their Force Time up, they have a 300% HP damage resistance, and at HP thresholds they gain a red aura. When that aura's up, they'll start using group HP attacks (which honestly aren't scary and could have easily been regular attacks) and do that annoying "recover most of the damage you deal to them" effect, and you dispel the aura by granting three buffs at once. A single party-wide buff works for that. It's effectively the same thing as HP gates.
Beyond that, they literally just BRV attack you. They aren't threatening at all, just stubborn.
>isn't she the only charging option white has?
There's also Braska, Hope, Penelo and Yuna. Also Jihl to a degree. White has the most FR chargers of any color. Though Deuce and Braska are the only ones with FR Echo at the moment.
>Finish my Kadaj pulls >Get his BT when I'm already at 380 G Tokens >I was 5 BT tokens away from having 50, so this is exactly what I wanted to happen.
Finished up my missions, man I love Spiritus events. I'm gonna be sad when these are all over. I'll do tthe actual Spiritus fight tomorrow. Finally over my 100k mark so I can actually pity something if I really need to. Just in time for Arciela, maybe? I do make it a point to always pull for XI, and I've heard good things about her (but nothing specifc).
>I've heard good things about her (but nothing specifc).
She has Aerith's same instant turn rate no damage gimmick that makes the gauge go up by a lot. I don't know and haven't looked up anything outside of that myself. Actually, I think her BT aura has additional true damage on it also (16%?) now that I think about it. And then I guess just Arciela things with updated numbers
Damn, Beatrix is more useful for this fight than Deuce is. Makes me regret not getting her BT even more (though she clearly doesn't need it).
Couldn't take a screencap, but I used Astos, Beatrix and Weiss. First time using Astos since the multiplier retention was added, and it makes him even more of a "skip fight" button. It's absurd that I can completely drop my Force Time, but still annihilate them in Astos' BT phase anyway.
>finally had the fight rhythm >as long as I keep this up, the fight is good as won without anything big needing to change >took me like 4 tries to get it just right >game crash
I wanna die
I haven't played since they added Force Echo (which I didn't like)... is it pointless to come back? I see they added some weekly mission currency, so my account is bricked forever. Is the gameplay the same beyond that?
Mostly. They also added FR Retain so after your FR ends you still keep doing bonus HP damage (~300%-400%). So it's a lot less important to max damage in 10 turns, and you can reliably use turn hoggers now since even when FR time ends you'll still be doing major damage.
>I haven't played since they added Force Echo (which I didn't like)... is it pointless to come back?
Why didn't you like it though? Shinryu sucks, but Echo is the best decision they've made since Shinryu. It makes it significantly less bullshit to squeeze everything into one 10 turn Force Time, because you have 5 free extra turns that contribute to the gauge but that do not consume a turn. As bullshit as Shinryu was initially (I sat it out until Cor, basically), I find it hard to imagine that Echo of all things would be what made you quit the game, but to each their own, I guess. I don't understand how a person could trudge through Shinryu only to quit at Echo, when Echo makes Shinryu more bearable. Anyway, as has already been mentioned, they added a mechanic where you retain up to ~500% of your FR multiplier even after Force Time ends depending on how Force Enhanced your team is, and Force Enhancement goes up to 50 now (from 30). It's currently a useless mechanic, honestly. The only time anywhere near recently I can remember where a fight took me two Force Times was the Reno fight where you needed the boss to take 3 turns or else it wouldn't die, so I used 2 Force Times there but only due to the mechanic. Otherwise, I've been killing everything in one Force Time since forever, and I have never yet made use of this "Retain" mechanic, so it is a much more (currently) pointless addition than Echo, which actually makes fights significantly more comfy
There is also RE-Shinryu coming up in like 2-3 months now that we're catching up to JP. It's Shinryu with Lufenia orbs. I'm looking forward to it, because you will actually need to think about the fight a tiny little bit, and no matter how miniscule that consideration might be, it will make the fights infinitely more engaging that the punching bags that Shinryu fights have been since their inception (outside of maybe like 5 fights total)
>Why didn't you like it though?
Because I didn't like Force Time in general, and seeing them build mechanics on top of it made me lose interest. Back when I quit there were (or I had) only a couple echoes, which weren't a must yet for completing fights. All I remember is that they keep the FR combo going.
Anyway, right now the weekly crystal rooms is what's keeping me away, I don't know if everything is out of my league now because I missed out on them.
I said I quit, but every now and then I would login to roll and I got like Quina and Rubicante, which I read were meta, not sure if they're still good
>Because I didn't like Force Time in general, and seeing them build mechanics on top of it made me lose interest
Yeah. Well, you can't really undo a 999% multiplier, unfortunately. I still think OO is the best FF gacha game and the best turn based gacha game, so I'm still here, but I also do not enjoy Shinryu very much. That's why I'm looking forward to RE-Shinryu, which will hopefully play more like Lufenia/+ did rather than just the meat sponge punching bags that Shinryu has always been where nothing can ever actually kill you
>Back when I quit there were (or I had) only a couple echoes, which weren't a must yet for completing fights.
Now that we have that retention mechanic, they're probably even less of a requirement for completing fights than they used to be. There are also characters like Astos, Aranea, Rubicante, and Kelger (and Cater?) who are so busted you can kill in one Force Time even without Echo (or Retain)
>I don't know if everything is out of my league now because I missed out on them. >I got like Quina and Rubicante, which I read were meta, not sure if they're still good
DFFOO has circular power creep so if you pull for anything, it will be good enough, and Quina and Rubicante are both still very good. Quina blanks entire mechanics and does very good off turn trap damage as well as deceptively powerful on-turn damage with the changed Cook command. Rubicante can still solo a great many of the crystal room missions, though sometimes requiring a particular call or something. The power level has somewhat stagnated since it was raised pretty much right after Echo. Supports do ~10 HP attacks, DPS do more, and off turn is literally always busted. That's basically the standard
I finally did it bros! I escaped yellow hell! If you've used every free obtainable sparkle available so far on one crystal color like me, today's the day you can get your first crystal ability.
Next up is gonna be blue for Cyan and his FE50 is already out! I guess I should green my Rosa, I'm probably gonna use her for charging in crystal quests now. Other good blue characters I have fully built are Ara, Weiss, Cor, Cloud, Locke and Neon, so I think this'll be much easier than it was with yellow. Don't have BTs for Ursula or Paine, and I haven't greened Mog or Zidane.
I want to be a bit more focused on unlocking the actually good crystal passives this time. Which ones should I get for blue first?
I just finished Blue and yes, Rosa is damn near mandatory for Crystal Quests because there are a few missions that come up, namely the Reks one, that have Force Times you won't be able to break so having her charge the gauge really helps. She also does great damage when upgraded and makes you really tough to kill. Not sure I'd recommend greening Mog or Zidane. Mog was way more useful than I ever expected him to be for the longest time, but I haven't used him since Rosa and Weiss dropped. Zidane won't be putting in any work until you've got some decent stat boosts and passives, and his main benefit is boss interruption- something that just his LD and FR let him do. His BT just gives him some extra damage that you'll burn through quick, and a group heal that's handy for not having to run a healer, but not really worth the ingots. And I say that despite Zidane being my favorite character in this game and one of the main reasons I went with Blue in the first place. There are better options.
Realistically, you'll be using Rosa, Weiss, and Aranea 95% of the time (at least until Faris and Rufus drop), so try to get A2, U1, and U4 as quick as possible. U1 makes it easier to satisfy Rosa's auras, A2 makes Aranea's launches a lot meatier, and U4 helps you keep up Weiss and Aranea's all-important EX buffs. Hope that helps, and enjoy.
>Realistically, you'll be using Rosa, Weiss, and Aranea 95% of the time (at least until Faris and Rufus drop), so try to get A2, U1, and U4 as quick as possible. U1 makes it easier to satisfy Rosa's auras, A2 makes Aranea's launches a lot meatier, and U4 helps you keep up Weiss and Aranea's all-important EX buffs. Hope that helps, and enjoy.
Cool, thanks bro. I greened Rosa and gave her FE50. Definitely skipping on Zidane for now even though I have his FR fully built from dupes and I love Mog, but have found him useful enough at with his BT realized (for an ingot for someone else, I forget who) but not greened.
I enjoy the force retain mechanic quite a bit. With Force Echo it's been the best mechanic since Shinryu started. Currently the bosses don't have enough HP to warrant a second Force Time, but that'll probably change soon, and just not having to go for triple FR Echo characters every fight is quite refreshing. I'd rather play a more fun team with one or two characters missing FR Echo than trying to cram all damage into a single Force Time
Had to MLB Deuce's FR and FE30 her, but I managed to clear the ticket mission, the weapons mission and the series mission in one run by following this vid (not my vid):
Just gotta do the crystal colors mission now. I was impressed by how much damage Doot's LD did, even without her BT.
>stream tomorrow
Any hopes or wishes? I'm hoping that Arciela (or even Leonora) comes early enough that I can consider her for these BT tokens that I only have like 10 days left to use. I think we're also getting the first Memorial Quest. I wonder if it's even possible to get another Dare to Defy or Crevasse now that we have Memorial Quests, but I hope we get something like that
realistically if they were following JP Arciela would be literally the next banner so I'm sure it'll be shuffled later for some asinine reason and we'll get something stupid like early Rufus or some shit
>if they were following JP Arciela would be literally the next banner
The next banner would actually be Irvine with Memorial Quest I. I think that's also when the Laguna/Rinoa rework happened, but we've already received the Rinoa rework
I'm frickin' broke, so I'm hoping they don't do something like move Faris up and let me coast on characters I already have greened like Laguna, Kain, and Snow.
Finally got my new shiny crystal ability, I can put Green behind me now. Think I'm joining the Blue brigade next, Aranea and Rosa are at FE50 and those two alone could probably beat most fights. I might end up ticketing Rosa's BT just to make that move smoother. I ended up lucksacking Zidane and Locke's BT so if I ever get an excess of ingots it might be fun to do that and see how they compare once I get a few crystal skills.
You have got to be FRICKING kidding me! Frick! Frick frick FRICK!
I'm
Could be worse. I looked at the pic here [...] and the only BTs on my radar are actually nicely spaced. Arciela, Relm, Faris then Rufus. Maybe I can token one of those, which brings it down to just needing to save for 3 BTs over 4 months and we have a Spiritus coming to global soon.
and they're making her skip seven fricking banners?! I'll pull for her even if she's worse than Cyan (another fave) but I can only use tickets.
Goddammit, I'm at the end of the rope, schedule shake ups in every SE game I play are simultaneously screwing me over.
Don't have any pics of Relm being sad, because why would anyone want that?
>Relm instead of Arciela
Rip. I'll probably have to use my BT tokens on Fujin or someone instead. Sucks, because I really liked Relm (and Shelke) at the end of Lufenia+, but they could not possibly be of any use now that Shinryu mechanics exist
>no stream in November, it'll be a big ingame notice instead.
I didn't watch the stream, but that seems pretty bad news bears. What's the justification?
Wait...not sure if I understood the sparkle missions. So, instead of carrying the featured character for a ticket, we have to now also clear the event Shinryu with 3 of the same crystal colour?
>Another Spiritus already
That's a relief. And there aren't any characters I'm excited for, so I can get my stash back up. The lockout content should also help smooth over any buyer's remorse from all the characters I've been pulling for for no reason.
Still no Memorial fights? We're catching up pretty damn quick everywhere else. They're gonna have to hurry if they don't want to release them in batches.
yeah it's an odd omission, basically the only thing of note they've left out this month, makes me wonder if we're just going to be behind or if they'll drop 1 and 2 close to each other next month to catch up
My BT tokens expire in 13 days, so I think I am one day short of being able to use them on Leonora. I was gonna just grab Fujin because supposed to be meta, but I don't do on-turn comps that much outside of 1 target fights. Anyone got any BTs they wanna shill? You can add Ignis and Relm (kek) to this list as well. The too-late Arciela really was not what I wanted since she would have been an easy choice for me
what crystal rooms you going for, because Green like Fujin a lot and Blue likes Weiss a lot, Yellow wouldn't mind Sehl as well, most of the others I'm iffy about (aside from Dorgann but I'd get Fujin before him)
I have no issue with crystal rooms, so this would be a BT for regular content. Do you have Fujin? Does she feel as busted as she's reported to be? Do you have Thrown UW?
>Does she feel as busted as she's reported to be?
honestly yeah, she adds a lot of damage over the course of a fight and basically removes the need of a Raines LDCA, which makes turn cycling way smoother >Do you have Thrown UW
at 0/5, and I still see her numbers, so I feel that should speak to her use, 5/5 will likely see those numbers get even higher
Guess I'll skip jessie, relm, yda and cissnei this month to go for arciela and leonora. Fricking packed month. My last 6 gem pulls were all pities, with beatrix bt dropping at 340 pull tokens before that, the gacha really hates me. Hoping to get lucky with at least one skipped banner this month, might bt token cissnei or yda this month
>just realized I had Luna's BT that I never Green'd
I must have gotten this on a lucky ticket pull and forgot about it, huh. I always love when characters I've already built get reworks. why is Machina getting FE50 without a rework goddammit GIVE HIM ECHO Does Luna make it out of the rework phase well at least?
They gave her a Paine-esque positioning mechanic with some decent auras and effects, but forgot that she's a turn warper that will eat through her BT effect without anyone in the party having a chance to benefit. Her BT should have worked like Aerith's, in that it shouldn't expire based on turns but on some condition. The one fricking time the devs got creative with a rework instead of just going, "Haha, let's add ten more BRV dumps," and it was the most idiotic direction they could have gone with a character. Why not give Rubicante a bunch of delays or Rinoa an overheal while they're at it?
It hurts because Relm was one of my favorite characters in COSMOS, but she's been bottom-tier ever since.
>The one fricking time the devs got creative with a rework instead of just going, "Haha, let's add ten more BRV dumps," and it was the most idiotic direction they could have gone with a character.
Honestly probably the reason most reworks are so simple
She can give the party turn warp, like what Leila does, but her BT only lasts 6 turns, which is absurdly low. Also her damage is pretty piss-poor, only getting 7-9 hp dumps. She's supposed to be a damage dealer, but then you look at "supports" like Ignis who basically get double that. You could let someone else hog the FR and then let her use her turn warps after the FR ends to make use of FR retain, but that means letting the bosses take a lot of turns which is often not a great idea. If you want to turn hog during FR retain there are a lot of much better characters that can do it without letting bosses get turns.
And then once we get the new Shinryu+ mechanic, she falls off a cliff even worse because her playstyle doesn't interact with it at all. Honestly after how shitty she is, I'm pretty worried to see how the other "boss turn warpers" like Eald'narche and Shelke are going to be. I just don't see how they can fit into the new Shinryu+ era at all.
For Shelke I think they will just go the Lightning route of giving her free EX or a broken hp+, and her turn jumping wouldn't matter if she spends most of the force time in her burst phase. Like Ursula, you can remove most of her wasted turns by staying on turn during the force.
Ealdnarche could have the option of letting his warp debuff fall off, unlike Relm where her warps are inflicted by her echo and more are built into her BT even if enemies cleanse. Ealdnarche's BT and BT+ are already defined and I don't think his FR will inflict warp since it is soft tied to his exoplates detonating.
They might improve Relm if they give her a Brv+ attack that consumed all Sketch debuffs for a big attack or something.
Yeah, that's basically it. Relm will help you if you can't clear the fight in one Force Time, and bringing Relm in the first place almost assures that you will be unable to clear the fight in one Force Time. It's like the opposite of a Catch-22, which I suppose would be more like a self fulfilling prophecy. She is good and a bad case scenario, but bringing her to your team ensures that you will encounter this bad case scenario... so just don't bring her. I really wanted Relm to be good. I am worried about what is going to happen to Shelke, because I really liked her too and Shinryu ruined her by being Shinryu. Leila and Eald too, but I didn't really use them
She can give the party turn warp, like what Leila does, but her BT only lasts 6 turns, which is absurdly low. Also her damage is pretty piss-poor, only getting 7-9 hp dumps. She's supposed to be a damage dealer, but then you look at "supports" like Ignis who basically get double that. You could let someone else hog the FR and then let her use her turn warps after the FR ends to make use of FR retain, but that means letting the bosses take a lot of turns which is often not a great idea. If you want to turn hog during FR retain there are a lot of much better characters that can do it without letting bosses get turns.
And then once we get the new Shinryu+ mechanic, she falls off a cliff even worse because her playstyle doesn't interact with it at all. Honestly after how shitty she is, I'm pretty worried to see how the other "boss turn warpers" like Eald'narche and Shelke are going to be. I just don't see how they can fit into the new Shinryu+ era at all.
>And then once we get the new Shinryu+ mechanic, she falls off a cliff even worse because her playstyle doesn't interact with it at all
That's not exactly true though. Obviously if Relm can't hit an orb, you don't bring her, but there are many possible orb conditions that she can reliably hit >I just don't see how they can fit into the new Shinryu+ era at all.
Deal X type of damage, knockback (selphie debuff), battery, warp, inflict x debuffs (Relm), evade (Leila), heal (Relm - Sylph, assuming spheres dont work), etc
They gave her a Paine-esque positioning mechanic with some decent auras and effects, but forgot that she's a turn warper that will eat through her BT effect without anyone in the party having a chance to benefit. Her BT should have worked like Aerith's, in that it shouldn't expire based on turns but on some condition. The one fricking time the devs got creative with a rework instead of just going, "Haha, let's add ten more BRV dumps," and it was the most idiotic direction they could have gone with a character. Why not give Rubicante a bunch of delays or Rinoa an overheal while they're at it?
It hurts because Relm was one of my favorite characters in COSMOS, but she's been bottom-tier ever since.
She can give the party turn warp, like what Leila does, but her BT only lasts 6 turns, which is absurdly low. Also her damage is pretty piss-poor, only getting 7-9 hp dumps. She's supposed to be a damage dealer, but then you look at "supports" like Ignis who basically get double that. You could let someone else hog the FR and then let her use her turn warps after the FR ends to make use of FR retain, but that means letting the bosses take a lot of turns which is often not a great idea. If you want to turn hog during FR retain there are a lot of much better characters that can do it without letting bosses get turns.
And then once we get the new Shinryu+ mechanic, she falls off a cliff even worse because her playstyle doesn't interact with it at all. Honestly after how shitty she is, I'm pretty worried to see how the other "boss turn warpers" like Eald'narche and Shelke are going to be. I just don't see how they can fit into the new Shinryu+ era at all.
Yeah, that's basically it. Relm will help you if you can't clear the fight in one Force Time, and bringing Relm in the first place almost assures that you will be unable to clear the fight in one Force Time. It's like the opposite of a Catch-22, which I suppose would be more like a self fulfilling prophecy. She is good and a bad case scenario, but bringing her to your team ensures that you will encounter this bad case scenario... so just don't bring her. I really wanted Relm to be good. I am worried about what is going to happen to Shelke, because I really liked her too and Shinryu ruined her by being Shinryu. Leila and Eald too, but I didn't really use them
[...] >And then once we get the new Shinryu+ mechanic, she falls off a cliff even worse because her playstyle doesn't interact with it at all
That's not exactly true though. Obviously if Relm can't hit an orb, you don't bring her, but there are many possible orb conditions that she can reliably hit >I just don't see how they can fit into the new Shinryu+ era at all.
Deal X type of damage, knockback (selphie debuff), battery, warp, inflict x debuffs (Relm), evade (Leila), heal (Relm - Sylph, assuming spheres dont work), etc
It took years, but I finally found a reason to hate this game. This is the most infuriating and disappointing thing I've seen since launch.
It's weird that there's no "Trait" for transformed BRV/HP attacks. I'm trying to come up with recent characters that would work well with Yuna's upcoming rework and it's hard to keep track of who has them.
It's weird that there's no "Trait" for transformed BRV/HP attacks. I'm trying to come up with recent characters that would work well with Yuna's upcoming rework and it's hard to keep track of who has them.
I think this is a better search criteria
https://dissidiacompendium.com/characters?JP=true&Sort=JP&filter=true&BRVHP_Upgrade=true&btplus=true&merge=true
because at this point you're not really going to be using people that have changed HP attacks that do *not* have BTs. This still is not a perfect result (because it has people like Ultimecia and Astos, for example) but this narrows it down a bit more to characters you'd actually want to be using, and increases the likelihood that a character in this list will have a good changed HP rather than just some bad one that they got from somewhere other than their BT effect
I feel that if there were an in-game trait for transformed BRV/HP, that it would produce a similarly "inaccurate" result to the one in these compendium searched
Appreciate it. Looks like Papalymo, Selh'teus, Rinoa, and Rosa are my best options if I want Yuna to be my main FR. Shame so many of them overlap. You're right though, in that it's a pretty vague condition to search for, and you get results back that you won't want to use. I used Paine a ton as I was building up blue crystals, and I have never once pressed her ascended BRV attack. Yuri's Ultiga is something you can only press every four turns. Garnet and Lightning and a few others' HP+ variations are just shittier versions of skills that you will never run out of. That sort of thing. Guess that's part of why people don't seem that excited about Yuna finally getting her Echoes. It was easier to use her back when everyone was running Machina and/or Sherlotta on every fight.
Yuna is still good, but you're mainly going to use her as an FR charger and then pop her FRs as Echoes while letting your main damage dealer start the FR chain because their FR is likely better anyway. Like Machina's or Queen's provides 50% hp damage and hp damage cap.
There are a handful of exceptions though. Reno, Rinoa, Lenna, Edgar, Yuffie, Sherlotta, and Selh'teus (and upcoming Cait Sith) all have spammable upgraded HP+ attacks, but don't have FRs that inherently boost hp/brave damage. So for them you'd be better off starting the FR chain with Yuna's FR. Thing is though, people probably aren't maining any of those characters, so there's not a whole lot of hype for Yuna. If you do like using Rinoa or Edgar or whatever, then yeah, Yuna is a game changer.
>Like Machina's or Queen's provides 50% hp damage and hp damage cap.
Tbf, they added that to Yuna's FR with her FR boards update.
>Guess that's part of why people don't seem that excited about Yuna finally getting her Echoes.
https://dissidiacompendium.com/characters/yuna/reworks?JP=true
I think it's more that, like, the rework didn't exactly bring her up to where modern supports are. She does 10 single target HP attacks... or you could just use Deuce who does 10 aoe full HP attacks and has probably better auras and (at this point) a probably better UW as well. My impression is that she's sort of in the Rinoa bucket like that, where Rinoa does 9 full aoe HP attacks now with her rework... or you could just use Selh'teus who is probably an overall better party slot and he also does 11 full aoe HP attacks
It also doesn't hel0 that she really doesn't grant that much HP Dmg Cap up to herself or the party to at least make up for her relatively low HP dump count (her BT+ effect STILL gives only 20% HP cap up in an era where pretty much every BT+ effect gives at least 30%).
Speaking of, Relm also suffers in part because of that.
>Guess that's part of why people don't seem that excited about Yuna finally getting her Echoes.
https://dissidiacompendium.com/characters/yuna/reworks?JP=true
I think it's more that, like, the rework didn't exactly bring her up to where modern supports are. She does 10 single target HP attacks... or you could just use Deuce who does 10 aoe full HP attacks and has probably better auras and (at this point) a probably better UW as well. My impression is that she's sort of in the Rinoa bucket like that, where Rinoa does 9 full aoe HP attacks now with her rework... or you could just use Selh'teus who is probably an overall better party slot and he also does 11 full aoe HP attacks
I've never seen TT be this negative about a character before. They even have an entire writeup on the character page explaining how Relm benefits absolutely no one and you're better off taking anyone else. Shit, I thought she had it rough when her LD dropped.
>Shit, I thought she had it rough when her LD dropped.
What? She was probably the single best character to take to DET 9 (with 2 refined Laguna spheres). I got a lot of use out of her and Shelke at the end of Lufenia+. Then again, I always thought roflstomping the fights with a full BT squad was a lame way to play (ironically, playing that way is nearly identical to the way they designed Shinryu to be played...)
It hurts so much. Why the devs gotta do my daughteru like that? They actually made her like this, looked at her kit, and thought it was acceptable to present as is and since it's a gacha game, they expect this to be a product worth whales spending cash to buy gems to pull. It's insane. Relm should be the equivalent of a welfare character in other mobage, where her FR and BT should be free from playing/grinding her event as well as all the materials necessary to max her, tagged with a little Relm icon so they can only be used on her. That's how bad she is.
I really don't know why they did her like this, they seemed to be doing fairly well in keeping even supports on the damage race and even units that take lots of turn (and thus clashed badly with Shinryu mechanics) like Zidane and Lightning were given pretty good reworks that allowed to keep up with others (mainly by giving them tons of HP dumps and/or huge HP Cap Up effects), so I don't really get why they didn't do the same with Relm and, if anything, made her worse.
And on top of that, she's coming early for global which means when her kit was originally made in JP, it was AFTER another month or two's worth of supports that we're gonna get.
>That strength to weakness ratio
Man, I legit feel sorry for Relmgays out there. Makes me wonder of Eald'narche and Shelke are gonna get shat on this bad...
Not wrong. Went in blind with a team that, as it turned out, was pretty bad for this fight but still deleted it thanks to multiplier retention. Xenoglossy was still hitting like a freight train even after dropping Force Time. It's a shame Papalymo and Yuna share an Ultima Weapon, they really do complement each other well otherwise.
A sad, dreadful night for me. Got nothing on the free pulls, got her FR in 50 tickets so I must leave my little DaVinci's BT behind. I only have 51k gems, so I can't attempt to pull it. Aw frick it, I'll go for one FR dupe on the 0.1% chance her BT pops out.
Went quite poorly, but thanks for the well wishes. Ended up spending 450 tickets exactly, four Yuna FRs popped out before the 4th Relm one (I already had Yuna's FR MLB'd). No BT, either. Packin' it in, I'll take a look at the event tomorrow.
>trying to bring Relm into the Shinryu for the quest >she keeps eating turns every time the opponent can't move thanks to Sehl
oh this is obnoxious, just trying to carry her is awful
I think the sparkles debuted on this fight in JP, but we're getting this fight like a month early, and I don't see the mission, so uhh... maybe moving Relm's event up was a last minute thing
can confirm, I did it friend unit-less with Aranea/Rosa/Weiss and nothing popped up, so I can only assume it was a translation error and it's not actually there until they say otherwise
I used Relm, Yuna and Enna. All white team, completed all of the bonus missions, didn't get any sparkles. This is a bug,
You'll need to go back and do the fight again on the 31st when the mission actually drops.
I hope someone here posts about it, otherwise I am very likely to forget and I skip past all the in game notices. If it appears in the Events tab I might see it
Another wild thing about the sparkles missions is that Josh explained it on the recent stream, but it wasn't explained on the actual slide, so if you didn't tune in and hear him say it, it'd be extremely easy to miss. That it doesn't actually happen until the 31st is ridiculous, I don't think I'll even bother with Relm's Shinryu until then.
No sparkles for me. I shouldn't have brought the friend unit, but I didn't call her in. So it's either that, or the event text was a holdover from the JP event and they translated it without the mechanic actually being in the game yet. Again, there's no mission for it and it's not listed in the rewards so I'm leaning the latter, but maybe someone else can confirm. I'm not in a hurry to run this mission again for a third time.
can confirm, I did it friend unit-less with Aranea/Rosa/Weiss and nothing popped up, so I can only assume it was a translation error and it's not actually there until they say otherwise
>another co-op without enhancement points in the shop >i'm down to my last 10k points with so many faves getting FE50 recently
I'm right there AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAing alongside you, Anon.
No way. Full investment all the way, baby. Right after pulling, and without even using the character a single time beforehand. You have no idea how fricking hard I get when I see rows of green+blue characters that I haven't touched in over a year.
So what's everyone's pull plan for the next month or two? I'm mainly aiming for Yda's BT/FR. I'll probably dump tickets for Arciela FR and if I get lucky with Yda, I'll dump resources towards the Ulti/Fujin banner.
>gem Yda's BT >ticket Leonora's kit >restock with the Spiritus and gem Arciela's BT
those two are non-negotiable for me, but everything else is pretty underwhelming for me
Lotta skips this month. Since I've gone Blue/Green with my Crystal rooms, Yda would be nice to have, but pretty much all my best characters are out already until Rufus, Rydia, and Faris. I need to save up.
Mostly just going to try and save until Cait. Then gonna pity Cait, Amarant, Faris, and Rufus if necessary. I'll hope I get lucky with Gladio and Rydia.
>maybe, we'll see how I feel
Cissnei, Arciela, Amarant, Leon, Selphie
Going by this chart, it seems like they're starting to throw out triple banners a lot so I might start waiting for a good triple before I pull for the units that aren't Rydia, Faris, or Gladio. For example, there is the Cissnei/Leonora/Arciela one after Papalymo, so I might skip Cissnei and Arciela and then grab them on the triple banner (even though it might change). I never green'd or Force Enhanced Kain back at the beginning of Shinryu, so I might do that when he gets his rework, who knows, probably not. Really, with the lack of Dark to Defy lately, I don't feel the impetus to pull for anything unless they're a favorite, and I don't have very many of those
Pull? With what gems lol? I'll be pitying Arci's BT at the end of the month, that's about it. Tickets will go to collecting FRs as usual. Can't even think about the month after with how crazy global is.
I don't think Compendium has a filter for "Field Turn" triggers, so Tonberry wins this one time. Cor is technically both a preemptive attack and a linked attack, so he isn't actually a field turn trigger
Huh, I forgot Exdeath's poison happened anytime. >(not in BT)
SALVAGE THEM, DEVS
WHEN WILL SICE GET HER REWORK
I WANT 3 HP ATTACKS ON HER TORNADO AND WHILE IT WORKS IN BURST PHASE
Anyone know how many sparkles we get from the regular events going forward? Thinking now might be a good time to spread them around since the second crystal ability is underwhelming.
Honestly, all of the crystal abilities are underwhelming except for the final one which is a flat 20% hp nuke, and you will get that one at the same time no matter what. The only crystal passives worth having are D3, D4, and D6. Every other passive is "win more" rather than "win". D3 and D6 also serve the dual purpose of massively slowing down your ticket mission carry units, causing them to be less of a hinderance when you do not build them
Depends. I never used the defense passives when building my blue crystals since they won't have a decent off-turn comp until Faris BT. Even now that I'm working on green, I tend to use Fujin, Dorgann, and Iris when I can so I'll be going for a few U passives first.
I kind of "quit" this game a few months ago, maybe 6-8 weeks after crystal room released. I didn't actually quit I just played a lot more casually and stopped caring about crystal room and shinryu in general, and opted just to log in and do events up to shinryu and pulling for the characters I liked (only doing shinryus if I needed the free tickets from it for pulling someone). I'll spare the details but the main breaking points for me were the recent (at the time) shinryu fight design/shift and crystal room triggering me with its early implementation.
However just from my casual play in the last few weeks I've noticed that lately there have been a couple of really good qol improvements that made the game feel a lot more playable again. Even did a shinryu for fun for the first time in probably 3 months.
The first is force levels going up to 50, and while I'm sure it'd tax my enhancement points, it provides a very nice boost that will make fights less tedious.
The second is the lingering 'permanent' force time after your force time ends so if you used a scuffed team or don't have the perfectly optimized force time you can still close out the fight, it was a very nice change.
And the third, despite my initial issues (which aren't to do with the system, but its implementation), is the crystal room. Which should see some power gains over time (at least for some guys)
Can anyone give me a qrd of the game lately? Is it heading more towards an upward shift in fun again instead of the months of aids that caused my burnout? Or is this kind of a comfy lull before they take another steaming pile on us? (like by releasing shinryu+ or something). I'd love a reason to pick this game back up and if these recent changes are any indication there seems like there could be fun here again. Thanks
And also can I get some help evaluating these characters/BTs?
I've been pulling for stuff while I haven't been active since I don't want to miss characters I liked (and also just got lucky on some). But my BT ingot situation has never been worse, so I probably have to pick 2 of these at the very most to run with and the rest are BTless until that changes.
While I'm under the assumption that any character nowadays is BT+ or bust, if any of them are functional with 'just an FR' that'd be nice to note too.
But basically I want to know which of them are most worth greening for the foreseeable future >Relm >Kadaj >Papalymo >Seltheus
Kadaj, Papalymo and Seltheus are all solid picks to BT+. Seltheuls can do some great damage while his BT aura is up, Papalymo can do lots of damage and turn hog and Kadaj turns into a solid off-turn damage dealer (he works well with Papalymo's turn hogging). Honestly those three would make for a great team by themselves. Get everyone's BT auras active, get into FR time, then go into Seltheus' BT, then after it ends just turn hog with Papalymo to take advantage of FR retain. You should be able to mop up most fights with that.
Relm is awkward to use. She gets a bad rap, but I've been using her with some characters like Beatrix and I feel like she's underrated. Still, she's probably the "worst" choice to pick.
Selh'teus is by far the best of those to green. He's like Rinoa on steroids- he's a great healing support normally, but while his BT aura is up his HP+ turns into a total nuke. Plus, his BT attack itself inflicts a 1-turn gold paralyze on all enemies, which may as well be permanent.
Kadaj is the second best pick. While his BT aura is up, he can put his Fixation debuff on as many enemies as you want and any character can trigger his Geophagy follow-up. Like Weiss, he's a reliable source of big damage that can work with any other on-turn damage dealers.
Papalymo is good, but he doesn't really do anything unique. He's just a turn-hogging damage dealer. If you pair him with characters like Ursula, Queen, or Yuna who boost HP+ skills, his Xenoglossy attack is a total killer. You wouldn't regret investing in him, but he doesn't really stand out.
Relm is easily the worst character we've gotten in a long time. Doesn't mean she's totally unusable or anything like that, but you're better bringing literally anyone else to a fight. Only bother if she's a fave.
Glad to hear you've been enjoying the game more lately. The next month or so are said to be the easiest batch of fights we've had, probably ever from what I hear. But pretty soon we'll be getting the Re:Shinryu difficulty. Essentially, enemies will no longer be able to trigger Force Time, but Lufenia orbs will be coming back instead. Don't know too many details, but I've heard positive things about it.
Thanks dudes. Seltheus sounds like the one to go with then. I'd love to get the other two up once I can free up a few more ingots.
Sad to hear that about Relm. The game handed me her kit on a silver platter when I was unfortunately planning to skip her. I had some goated memories of her back on that buff chocobo DET with her LD carrying my ass.
Selh'teus is by far the best of those to green. He's like Rinoa on steroids- he's a great healing support normally, but while his BT aura is up his HP+ turns into a total nuke. Plus, his BT attack itself inflicts a 1-turn gold paralyze on all enemies, which may as well be permanent.
Kadaj is the second best pick. While his BT aura is up, he can put his Fixation debuff on as many enemies as you want and any character can trigger his Geophagy follow-up. Like Weiss, he's a reliable source of big damage that can work with any other on-turn damage dealers.
Papalymo is good, but he doesn't really do anything unique. He's just a turn-hogging damage dealer. If you pair him with characters like Ursula, Queen, or Yuna who boost HP+ skills, his Xenoglossy attack is a total killer. You wouldn't regret investing in him, but he doesn't really stand out.
Relm is easily the worst character we've gotten in a long time. Doesn't mean she's totally unusable or anything like that, but you're better bringing literally anyone else to a fight. Only bother if she's a fave.
Glad to hear you've been enjoying the game more lately. The next month or so are said to be the easiest batch of fights we've had, probably ever from what I hear. But pretty soon we'll be getting the Re:Shinryu difficulty. Essentially, enemies will no longer be able to trigger Force Time, but Lufenia orbs will be coming back instead. Don't know too many details, but I've heard positive things about it.
>Essentially, enemies will no longer be able to trigger Force Time, but Lufenia orbs will be coming back instead
That sounds amazing. That's like getting rid of the thing I've come to hate most about shinryu, and replacing it with the thing I miss most from before shinryu. Really hope it delivers as well as it sounds on paper because that sounds so good.
Selh'teus is by far the best of those to green. He's like Rinoa on steroids- he's a great healing support normally, but while his BT aura is up his HP+ turns into a total nuke. Plus, his BT attack itself inflicts a 1-turn gold paralyze on all enemies, which may as well be permanent.
Kadaj is the second best pick. While his BT aura is up, he can put his Fixation debuff on as many enemies as you want and any character can trigger his Geophagy follow-up. Like Weiss, he's a reliable source of big damage that can work with any other on-turn damage dealers.
Papalymo is good, but he doesn't really do anything unique. He's just a turn-hogging damage dealer. If you pair him with characters like Ursula, Queen, or Yuna who boost HP+ skills, his Xenoglossy attack is a total killer. You wouldn't regret investing in him, but he doesn't really stand out.
Relm is easily the worst character we've gotten in a long time. Doesn't mean she's totally unusable or anything like that, but you're better bringing literally anyone else to a fight. Only bother if she's a fave.
Glad to hear you've been enjoying the game more lately. The next month or so are said to be the easiest batch of fights we've had, probably ever from what I hear. But pretty soon we'll be getting the Re:Shinryu difficulty. Essentially, enemies will no longer be able to trigger Force Time, but Lufenia orbs will be coming back instead. Don't know too many details, but I've heard positive things about it.
He has it as long as his BT is up, which lasts 8 turns. So six at minimum depending on whether you want to use his FR Echoes while it's up. Crystal Diver also extends all of his personal buffs by one turn, similar to Machina, so you won't have to worry about needing to press one of his skills to keep something from falling off. To top it off, Crystal Diver also heals the party up to 50% and provides battery if it heals past the limit, so there's no reason to ever hit another button. It does it all.
Crystal Diver itself hits 11 times, but it only has one BRV attack with 50% BRV gain in-between each HP attack, so he's best when paired with someone like Ursula or Quina to get the most out of it.
>Is it heading more towards an upward shift in fun again instead of the months of aids that caused my burnout?
My own experience has been no different at all since Echo came out, but if you weren't killing things in one Force Time before then it should be easier, and then naturally as more characters are released you begin having a greater chance that you enjoy one or two of them
>(like by releasing shinryu+ or something)
Re-Shinryu is happening is ~2 months no matter what. It's Shinryu with a Lufenia orb. Personally, I think this will be a positive change, since it will require the play to at least barely think about the fight and the team they are bringing. Even if the enemies continue to be punching bags that do literally nothing except BRV attacks, at least the orb will be able to kill you, which in my opinion is and was a much more engaging mechanic than Shinryu and enemy Force Time. There is no walking Shinryu back to Lufenia, but with FE50, the Force Retain thing, and the reintroduction of Lufenia orbs, they might be trying to get back near as they can to what Lufenia was. I don't know whose idea Shinryu was. If they had to implement it there were dozens of better ways they could have done it and the way they chose might have been literally the worst one, but I also hate every single person who ever referred to Lufenia+ as "garbage time", because what Team Ninja ended up doing is they took the way all the YouTubers played Lufenia+ (i.e. blowing the fight up in 10 turns) and they made that the only way you could possibly play the game
On a typical fight, killing in one force time was never a problem. My issues with shinryu mostly came down to one of the following: >killing in one force time on a crystal room fight where I had much more limited options of who to bring >not being able to get force time before the enemy, and not being able to cancel their force time (also a problem mostly in crystal room fights)
I always new the first one would be cured over time as more characters got BTs and echo and stuff.
And once Astos showed up, killing anything in a force time was free af but he wasn't exactly engaging to use once the novelty wore off. Its nice to be able to just not bother with a fight though sometimes.
I only started playing the game maybe 50% through lufenia era, and was pretty touch and go on whether I could do it for a while as I built my roster. But Lufenia+ was my jam. The early lufenia+ fights were a great challenge that felt rewarding, and even through "garbage time" I loved it because rather than just blow up the fights I took the opportunity to use and bring different characters to challenge myself and genuinely enjoyed the entire experience.
I've always felt the roster diversity is the biggest asset of this game and its why I loved lufenia (and luf+) because orbs gave me a reason to use other characters. Whereas shinryu (and especially crystal room) hamstrung this significantly. And the incredibly specific force time cancel conditions were a terrible alternative to lufenia orbs and just felt cheap especially in crystal room where such characters might not even exist for some colors.
If the orb is being brought back I'm hoping I can at least provide myself my own challenge again like I did in "garbage time" which was some of the most fun I had outside of early lufenia+
>I've always felt the roster diversity is the biggest asset of this game and its why I loved lufenia (and luf+) because orbs gave me a reason to use other characters.
Yup, same here. That's also, in a way, the same reason that I think Dare to Defy is the only fun thing that has ever happened to Shinryu (besides the Crevasse pipe dream). As lazy and bare bones as Dare to Defy is, at least you need to look at your character screen in order to complete it. I just hope Re-Shinryu is even half as fun as Lufenia/+ was
I keep forgetting to use my crystal ability, I haven't used it once. I know it saps 50% of my hp damage bonus or something, but is it a free instant turn? Does it eat a turn of force time?
You're supposed to use it on the last turn of Force Time like a Summon Nuke, it eats the 50%, then your last turn gains you the 50% back to end at 999% for maximum Retain
Note that 50% of your modifier actually just means 50% of your modifier, not half of it. So if you use it at 999%, you'll be down to 949% afterward. It's essentially free.
Yep, knew that.
>free pull gets me Ace's BT
so this is where my luck went, lemme just get his LD now an- >another one while trying to get it
well, alright I guess that's okay, BT tokens and al- >AND a Beatrix BT before I ever saw the LD
yup, this is where all my luck went
>Alright, so it doesn't use a turn of force time?
I think there is occasionally some frickery where it will look like it takes a turn, but then your next actual turn does not consume a turn. Just use it like it's a Summon nuke (if you remember to)
Note that 50% of your modifier actually just means 50% of your modifier, not half of it. So if you use it at 999%, you'll be down to 949% afterward. It's essentially free.
>free pull gets me Ace's BT
so this is where my luck went, lemme just get his LD now an- >another one while trying to get it
well, alright I guess that's okay, BT tokens and al- >AND a Beatrix BT before I ever saw the LD
yup, this is where all my luck went
Did somebody say new FFVIII/Tactics character? Too bad here is MORE FFVII spinoff shit. At least it's a memed character who was sitting in the game's data for years now. That leaves Rikku as the only one left in datamine purgatory.
>That leaves Rikku as the only one left in datamine purgatory.
Absolutely going to be the JP/GL synchronized anniversary character because that's also when GL catches JP. Or never ever, that's still on the table too I suppose
Not just that. Elena, Kadaj's dumb brothers and the three remaining Tsviet. Plus potentially Glenn's team from FS.
We're far from done with the VII wanking.
And the most ironic part of all of this. The most deserving character from VII (you know, the actual playable party member) still isn't allowed to be added to the game.
>Not just that. Elena, Kadaj's dumb brothers and the three remaining Tsviet. Plus potentially Glenn's team from FS.
... and Red XII, and Tseng, and Genesis, and Roche, and that guy from FF7R's Yuffie dlc whose name I can't remember, and Biggs and Wedge, plus whatever new characters the next part of the remake introduces, assuming the game doesn't EoS by the time it comes out.
And the most ironic part of all of this. The most deserving character from VII (you know, the actual playable party member) still isn't allowed to be added to the game.
>The most deserving character from VII (you know, the actual playable party member) still isn't allowed to be added to the game.
And he probably never will be, because he's the one in the franchise that isn't bipedal, so they can't just reskin the same base character skeleton as everyone else.
>and Biggs and Wedge
I was going to say "there's no way this would ever happen", mostly because Biggs and Wedge are in a lot of the games but also because they can't even have a kit, but then I remembered that they put Jessie (and to a lesser extent, Rufus) in DFFOO. What a joke
7 months ago
Anonymous
>when Jessie was added and neither Biggs or Wedge were part of her moves >and her BT didnt bother having Cloud show up in a motorcycle
When they do get added, it'll be the most lackluster thing ever.
The worst part is there are unironically VIIsimps that eat this shit up.
I remember when I played more actively there were a bunch of content creators I'd watch that all had VII's wiener halfway down their throats.
I got genuinely triggered when they'd say things like "I don't even know who this is lul but I gotta green him... because FFVII"
FFVII is my favorite game and I hate that people gobble down the Compilation slop like that. Zack was a better character when he was just some dude who got shot in the back.
FFVII was in my top 2 growing up. And its fallen outside the top 5 now. Almost exclusively because of the new dog shit spinoffs and the fans and slurp up anything VII and make it annoying to be a fan of the game anymore.
Pretty boring choice, but as far as the story goes, he might do for Zack what Braska did for Auron and Jecht and give him a buddy to hang out with. It seems like the FFVII characters are never going to be allowed to get their memories and acknowledge Zack and Aerith's deaths, so Zack tends to feel like a third wheel.
Details are a bit suspect right now, but it looks like: >BT inflicts paralyze + HP poison that works like Selh'teus >Any party members that attack a paralyzed unit while Agrias' BT is up will trigger a follow-up attack >Follow-up attack also extends the paralysis >FR partner is Beatrix, inflicts yet another paralyze effect >FR multiplier increases when attacking a paralyzed until and when unit has an overhead
My girl's finally back. Agrias was the event character back when I first started playing the game so I have a sentimental attachment to her. But I haven't had a reason to use her since she could cheese the early Lufenia+ fights.
Oh nice. Her BT gives the party a follow up where they deal 1% HP damage to the enemy, and then Agrias does an HP attack on top of that. The 1% won't stack with FR, but the HP attack will. And 1% will be a lot of damage and could get pretty crazy if you can use a turn hogger like Papalymo.
I had to translate the BT with Google Lens, but yeah, that's how it looks. It'll deal 1% true HP damage. That won't get multiplied in FR time, but it'll add a significant amount of damage to each attack, especially out of FR time. Consider if a boss has 1 billion HP (JP has had some with 800 million), you'd be dealing an extra 10 million HP per attack. It'll add up, and with FR retain, staying in FR time isn't as strictly necessary as it was.
>Consider if a boss has 1 billion HP (JP has had some with 800 million)
https://dissidiacompendium.com/bestiary/enemies/4065/400/
Both of the newest memorial fights do have 1 billion HP, and they also heal
Oh nice. Her BT gives the party a follow up where they deal 1% HP damage to the enemy, and then Agrias does an HP attack on top of that. The 1% won't stack with FR, but the HP attack will. And 1% will be a lot of damage and could get pretty crazy if you can use a turn hogger like Papalymo.
"Selh'teus but better"
A perma paralyze with a follow up (+1%) sounds pretty nutty
About time Onion Knight got an Echo. He was finally good for like two weeks before being made obsolete again. Considering how much they tried to push him as the hero of Act 3, they've really done the kid dirty over the years.
Luckily, I don't give a shit about any of those characters, so my gems are safe when GL gets there. I have all of OK's stuff so it will be a free upgrade. Garland was the first free BT that I got so I used him a bit and I really liked his kit even though he was only c80 during the c90 era, so hopefully whatever is coming is kino, but if it isn't I wont care that much either
>attacks fill an overhead meter >overhead meter goes into HP damage done as additional >BT uncaps the amount of damage the overhead can accumulate >but on top of that, also reduces damage based on the overhead >AND can spread it to other characters
this is sounding suspiciously similar to Astos, but better
Angeal >Overhead accumulates based on own max HP with each ability use > -goes down when hit > -when using HP attacks, party deals additional damage based on overhead >(15) - gives buff that enables follow up "shockwave" >(35) - launch and also gives that buff >(EX) - cancel enemy break, gives different buff that increases stats >(LD) - free ability use next turn, grants buff that increases overhead value when breaking an enemy >(FR) - cancel enemy break, +% when melee attack, +% when character has overhead >(BT) - uncaps overhead, when using HP attacks the damage from overhead can go beyond own HP damage cap
Seems sorta underwhelming, honestly, unless the extra overhead damage is Astos levels of broken, but from the FR showcase video, it does not seem to be. Then again, he does not have his BT effect in the FR showcase, so it really hinges on whether or not that makes a significant difference
Agrias >(FR) - inflicts paralyze, +% when attacking enemy with unable to act effect, +% when character has stacked buff or overhead >(BT) - when party attacks an enemy inflicted with unable to act debuff, triggers follow up > - deals flat 1% of the enemy max HP > - melee aoe BRV + HP attack also > - recovers BRV to party based on HP damage dealt > - extends debuffs inflicted by Agrias by 1 turn
Seems absolutely bonkers. I don't know how or in what way this is balanced. Follow up units are already busted, and she gets the Selh'teus debuff on top of that, and she can make it functionally infinite duration if you want. I wonder if YdaRoth or QuinaMecia are still a thing, because if they are then they just got the perfect 3rd slot cheese unit
There's also some weird new token shop where you can exchange for UW cores, among other things like sparkles and Enhancement Points. I don't know how much of this currency is given out or if it's limited
Sell me on this guy. On paper he looks like Better Rosa/Lenna/Deuce, but knowing how easy content's gonna be until Re:Shinryu, I dunno if I need that. It sounds like buying a Lamborghini to drive on the Go Kart track. I know he was really hyped up when he hit JP but I haven't heard much for his GL debut so I'm curious if I'm missing something.
He can gauge charge, turn manipulate, can provide really strong support auras, debuff immunity and has bonkers damage. His BT aura follow up adds 6 HP dumps to all his attacks. His regular HP+ attacks have 9 HP dumps, so that's 15 with the follow up. His EX has 15 HP dumps so that's 21 HP dumps with the follow up. Other than maxed out Astos or Rufus, he's the hardest hitting character in the game.
Not the anon who asked about Iggy, but after reading this, I'm gonna max him. Thanks bro, he sounds pretty OP.
Angeal >Overhead accumulates based on own max HP with each ability use > -goes down when hit > -when using HP attacks, party deals additional damage based on overhead >(15) - gives buff that enables follow up "shockwave" >(35) - launch and also gives that buff >(EX) - cancel enemy break, gives different buff that increases stats >(LD) - free ability use next turn, grants buff that increases overhead value when breaking an enemy >(FR) - cancel enemy break, +% when melee attack, +% when character has overhead >(BT) - uncaps overhead, when using HP attacks the damage from overhead can go beyond own HP damage cap
Seems sorta underwhelming, honestly, unless the extra overhead damage is Astos levels of broken, but from the FR showcase video, it does not seem to be. Then again, he does not have his BT effect in the FR showcase, so it really hinges on whether or not that makes a significant difference
Agrias >(FR) - inflicts paralyze, +% when attacking enemy with unable to act effect, +% when character has stacked buff or overhead >(BT) - when party attacks an enemy inflicted with unable to act debuff, triggers follow up > - deals flat 1% of the enemy max HP > - melee aoe BRV + HP attack also > - recovers BRV to party based on HP damage dealt > - extends debuffs inflicted by Agrias by 1 turn
Seems absolutely bonkers. I don't know how or in what way this is balanced. Follow up units are already busted, and she gets the Selh'teus debuff on top of that, and she can make it functionally infinite duration if you want. I wonder if YdaRoth or QuinaMecia are still a thing, because if they are then they just got the perfect 3rd slot cheese unit
There's also some weird new token shop where you can exchange for UW cores, among other things like sparkles and Enhancement Points. I don't know how much of this currency is given out or if it's limited
This is extremely exciting news, I finally have targets beyond Faris and Rufus!
Trying to plan where to drop my gems in the coming months. Anyone follow JP and can lmk which of these are safe investments and which ones sort of suck? >leonora >yda >arciela >amarant >rydia >cecil
You only need Leo ora up to FR for black crystal gauge charger. Yda has huge personal damage up but is Yda. Arciela has 16% true damage on her BT effect and her FR does the Aerith thing. Amarant is good on or off turn damage and he ghetto charges the gauge like Rem. Rydia is water/evasion Rubicante, except she makes the whole party evasion (really, enemy 100% miss) in exchange for no gauge charge, and she has what might be the worst UW in the game. Cecil I don't know, I think he's just a forgettable unit you can use if you want to
Man when is Shelke getting her FR+BT
She was one of my favorites to use in Lufenia. But I can't think of a character that Shinryu fricked over more than her.
Shelke would be really easy to bring up to speed just by copying what they did with Lightning. Eald'narche is the one who's probably unsalvageable. His warping mechanic was designed to keep the party safe. He was never great for damage, and with how absurdly strong tanks and delays have become I don't see there ever being a situation where you need the enemy to take turns but don't want them acting.
After what they did with Relm, I don't mind them leaving Shelke in the oven a bit longer to bake.
I think it won't be as bad as Relm. At least Shelke has an EX they can (as one anon already said) use to turn her into Lightning. Make the BT always charge EX and give the EX like 20 HP attacks and then she's at least usable
Is Relm that bad? I haven't used her too extensively so far but she seems like she at least has some decent potential. Her own damage isn't great but she can give lots of turns to otherwise slower characters. I've been using her free turns to FR echo and help slower burst phase characters get their Echo out ahead of their BT their burst phase its worked pretty well. Her own damage doesn't seem 'that' bad with her latest glow up and burning through force turns quickly isn't as shitty with force retain now being a thing.
And I haven't really experimented with party to her left stuff yet either so idk if that has good potential.
I ended up pitying her because she's a favorite. I'd heard people shit talking her. Honestly they're sort of right. The big problem is that she eats a bunch of turns, and her damage per turn isn't very impressive. Compare her damage (7-8 HP dumps) to Ignis (15-21 hp dumps) who can also do some turn warping. You also need to let enemies take a bunch of turns to get the most out of her, but she doesn't provide any defensive utility so you'll likely want a tank or someone to provide mitigation. If you use an FR charger to outcharge the enemy's FR then your team (Relm, Tank, FR charger) will end up with Relm being your main damage dealer. Alternatively if you skip the FR charger, then you'll likely need your third character to be someone who can end the enemy's FR. This means team comps with Relm are pretty limited.
She does have some cool tricks. Her BT aura can last for the whole fight. If you put her in the second slot and your main damage dealer in the first slot, then the character in the last slot will hardly get turns. That can be great if it's someone who can make your team invincible (Beatrix) or someone with strong off-turn damage that's tied to a fairly short duration buff (Weiss). You can pop their BT's early and have them up for the rest of the fight because they'll only get 4 or 5 turns before the boss dies.
I'd say she pretty much fits the definition of "niche" character to a T. She's not trash, but she's awkward. You can't just put her on a random team, you have to build the team around her as well as whatever mechanics the fight calls for (mitgation, FR charging, debuff immunity, etc). If you have a huge roster she's pretty fun, especially for fights where you can just ignore the enemy FR mechanic, or get around it with Calls, but if you have a smaller roster, and especially if fights require very limited choice in dealing with the enemy FR phase, you'll find it easier to build more effective teams without her than with her.
>Is Relm that bad?
I think she's one of the worst updated Shinryu characters, possibly the worst. She requires an entire team to be built around her just to make it so that she will not impede your gameplan too severely
>Her own damage isn't great
She takes a turn every single time any enemy does, which depletes the Force Gauge, which is the opposite of what you want to be doing in Shinryu
>she can give lots of turns to otherwise slower characters
Ideally, you do not want anyone in Shinryu to be taking lots of turns unless it's during a BT phase or similar circumstance. Thanks to FE50 and Retain or whatever the official name is, it is now an option, but planning to need more than 1 Force Time in order to complete a fight that you could easily complete in one FR is kind of counter productive. I went over it here
Yeah, that's basically it. Relm will help you if you can't clear the fight in one Force Time, and bringing Relm in the first place almost assures that you will be unable to clear the fight in one Force Time. It's like the opposite of a Catch-22, which I suppose would be more like a self fulfilling prophecy. She is good and a bad case scenario, but bringing her to your team ensures that you will encounter this bad case scenario... so just don't bring her. I really wanted Relm to be good. I am worried about what is going to happen to Shelke, because I really liked her too and Shinryu ruined her by being Shinryu. Leila and Eald too, but I didn't really use them
[...] >And then once we get the new Shinryu+ mechanic, she falls off a cliff even worse because her playstyle doesn't interact with it at all
That's not exactly true though. Obviously if Relm can't hit an orb, you don't bring her, but there are many possible orb conditions that she can reliably hit >I just don't see how they can fit into the new Shinryu+ era at all.
Deal X type of damage, knockback (selphie debuff), battery, warp, inflict x debuffs (Relm), evade (Leila), heal (Relm - Sylph, assuming spheres dont work), etc
where like yeah sure Relm is an acceptable unit if you are living in the space after your first Force Time, but if you didn't have Relm you would actually be able to kill them in one Force Time. She is acceptable or decent (not good) in one very specific niche that you ideally would never even see because it's basically a worst case scenario, and the fact of the matter is that by brining Relm you are more likely to see this bad case scenario. She excels at being the worst strategy you could possibly have to beat a Shinryu fight, and having her on your team will ensure that your team is and plays suboptimally. If you're using her for turn manipulation, you probably don't need to be, but Rem is better to have in probably every scenario that isn't specifically a white crystal mission
>burning through force turns quickly isn't as shitty with force retain now being a thing.
It is objectively shitty, though. The Retain stuff is a backup plan safety net. You really should never even see that it exists (yet). Speed running to the failsafe is not "good" in any remote sense of the word. The game is just easy
>Get 750 Polycromatic Sparkles for using a team of all one color
That's neat. I was thinking about how it sounded like it'd be awkward to max out one color, then essentially not be able to use it since I assumed you'd need to run them like the crystal quests. It's kinda funny that these quests pay out more than the actual Crystal Quests themselves depsite having significantly less health.
So I got the 750 for the new Ignis Shinryu, but I went back and cleared Relm's Shinryu with the same team and didn't get 750. Did anyone else get the sparkles from Relm's Shinryu?
Looks like that was a translation issue. There was a mission for the Ignis event, but not for the Relm one. The Relm event wasn't supposed to happen for another month or so, so I guess they just translated the original event text without realizing that it was promising something that hadn't actually been implemented yet.
kek, i saw the requirements and was actually considering pulling Ignis just for the stage, so thanks for pointing this out. I wonder if they did it on purpose, like "heh heh heh, their jimmies are going to be so rustled when they pull for Ignis and then use him on this stage"
>Angeal BT is indeed a huge deal >turns him from an actual nothing burger into Aranea numbers without the launch
Good news for Crisis Core and VIIgays, but also good news for people that don't want to pull him, because he's not more busted than other units that most people already have
Desire sensor working beautifully.
I had absolutely zero interest in pulling for Ignis, so of course I got his FR on the second multi ticket and his BT on the third, netting me both his weapons for free. Why, why couldn't I get this on a banner I actually cared about? Now I must go on without my little DaVinci's BT, even though she's the worst character in the game (that has an echo/BT/rework).
Time to go read up on Ignis and see if he's worth investing in. I remember he was a solid support back in the day, but I got annoyed by how many turns he had to spend cooking and managing all his buffs.
He's not bad at all. His FR is one of the better ones assuming the rest of your party can be enchanted, he does good damage, and the Freeze effect from his BT aura can come in handy since it means you don't need to bring any other damage mitigation. His biggest "problem" is that Astos exists. Nobody looks good compared to him.
You're hopefully not using him as your main damage dealer, but his BT effect is useful and his FR is a good one with +50% HP damage cap. If you want to use him as main DPS, you want him to have his EX recharged every turn and it's "only" 9 HP attacks, which is a bit lacking for a DPS especially after the advent of Selh'teus and his 11 HP attacks
Sheer number HP attacks always wins. If it does not win now, it will win eventually, and with increasing rapidity due to the nature of power creep. You're also not using characters in a vacuum, outside of cases like Rubicante or Kelger, meaning that you probably have other buffs going on in the party besides just the personal cap ups. The more buffs the party provides, the more Selh'teus will be an improvement over Golbez in terms of damage
tl;dr - low HP attack count with high personal damage up scales like shit, and is often completely outscaled just by 5/5 UWs and blue armor
Update: Got his FR after grinding out the Beat Back missions, but not before getting a 7th Queen FR of course, and another copy of his BT too, some backwards luck in this banner.
I can't remember what banner it was, but I was pulling for someone that shared with Tifa (who I already had maxed). And I got like 7 or 8 Tifa FRs. Can't remember if I finally got the other FR or had to pity it. I love Tifa but that was pretty cringe.
>the only raid room available on Earth is an afk host setting it as a trap to hold people looking for parties hostage
Fricking hell, I wanted to just spend my 5 bells and complete the raid missions. Guess I'll solo it.
You're best off going all-in on one at a time. You won't really notice a difference from a 0/5 UW but a 5/5 one makes a huge impact. Go with whichever one's your favorite (although you should probably stay away from the whip), but you can't go wrong with a sword or unique UW since they're the most common weapons.
Focusing on building up thee 5/5 UWs first. Remember you can only use 3 UWs at a time anyway, so all the rest will be sitting on the bench.
Thanks for the tips, the only one I have now is the sword and I was thinking of getting the unique one for sure and maybe the big sword. Guess I'll focus on max it out first.
>Remember you can only use 3 UWs at a time anyway, so all the rest will be sitting on the bench.
What about the 3 characters you can call for attacks, their equipped weapon doesn't matter?
>their equipped weapon doesn't matter?
Their equipped weapon does matter, though it's only really noticeable on big dick damage calls like Cyan or Selh'teus. Most calls that people actually use are for buffs or debuffs or auras, and for those cases the weapon does not matter
In my opinion, the good thing about having more than 3 maxed out UWs is that you aren't locked into just 3 weapon types. You can still clear content without UWs, but it's a big enough difference that I actively try to avoid using units that are not using a maxed out UW, even if they are fully built from back when I did give them a UW
You're best off going all-in on one at a time. You won't really notice a difference from a 0/5 UW but a 5/5 one makes a huge impact. Go with whichever one's your favorite (although you should probably stay away from the whip), but you can't go wrong with a sword or unique UW since they're the most common weapons.
Focusing on building up thee 5/5 UWs first. Remember you can only use 3 UWs at a time anyway, so all the rest will be sitting on the bench.
0/5 is still pretty noticeable from a BT+. I'd go for one of each weapon myself, bar maybe whips unless someone is a fave.
I have enough cores for five 5/5 UWs. I did four maxed out weapons at first, with the other cores doing a 0/5 UW of each type. I have spent basically a year dismantling each of my 0/5 UWs so that I can have five maxed out UWs instead of just four. The only time I ever noticed a difference with a 0/5 UW was when Crystal Quests first started and I was doing them with characters that did not have Echo and did not have UWs. Having done it myself, I do not recommend going down the 0/5 rabbit hole, but that depends more on your roster and what you like using. I'd rather have literal "flavor of the month" characters if it comes down to it, rather than have half of my roster essentially gimped 100% of the time
Shinryu stages are designed around having a 5/5 on your main damage dealer. Anything less and you might find yourself missing stages by 30% health. With that said 50 cores for a 10% hp damage cap raise and a high stat boost is really cheap. I used up all my 6 man cores so I'll make a couple more 0s with the new character trickle until a new source of cores shows up.
>so I'll make a couple more 0s with the new character trickle until a new source of cores shows up.
JP is only 2-3 months ahead of us at this point, and there is a new shop that lets you buy UW cores. I don't know anything about it, I just know it exists. I think you get the currency by completing Re-Shinryu fights
He surprised me. Sure, looking at the numbers on paper, he doesn't do anything special. But he FEELS really damn strong when you're using him. You tend to forget all the shitty Astral Fires and Despairs that have no impact when you see Xenoglossy melt 15% of the boss' health bar, and then hit them with it again.
Speaking of UWs, I'm thinking of using my monthly disassemble to turn my greatsword into a spear for Aranea since I'm doing blue crystal quests now. I'm finishing the crystal quests in one FR, but I'd rather it not be so tight and if I'm pumping up blue crystal, I'll probably start using her more often anyway. Anything this month want a really strong greatsword user to beat?
>Anything this month want a really strong greatsword user to beat?
One of those Shinryu mission things might be 3 Greatsword users. Diablo wants you to be able to do lots of BRV damage (to shields) to shill Cissner's BT. I don't know if any of your GS users do that, but it's something to consider I guess. I don't know about the story fights we're getting
>Ignis >Dorgann >Fujin
I still can't decide and I have to choose soon. I was going to go Fujin for sure, but then I saw that she's coming up probably next month with the Ultimecia FR, so I'll have another shot at pulling her BT because I need Ulti's FR. I don't like Ignis but he looks busted. I really liked Dorgann when he first debuted, but I didn't get his BT and I have not used him at all since Echo
Why the FRICK couldn't Arciela just have been sooner. I hate this shit. Making a bad decision that I didn't wan to be making because they scooted her back, and then if I have to pull her with gems I might as well just wait until the Cissnei/Leonora/Arciela banner a couple months down the road. Foresight is both a blessing and a curse. I think I will have a lot more fun with the game when I don't know what's happening months in advance
It's definitely helpful, but he's good enough without it that I don't think anyone should waste BT tokens on him. Having to bring Fujin, Iris, or Aranea along to keep him rebreaking hardly counts as a downside considering they're all great characters in their own right. And he's still set for Crystal Quests, since Iris, Fujin, and Sephiroth all share his color anyway. His BT will let him be more of a plug and play unit that can fit more teams, but you're only slightly limited without it.
If you can have gems to spare and you're also missing Beatrix and/or Ace, then by all means try to pull his BT from that triple banner that's up right now, but I don't think a slight QOL is worth going broke or spending 50 BT tokens over.
>I really liked Dorgann when he first debuted, but I didn't get his BT and I have not used him at all since Echo
Are you me? >Why the FRICK couldn't Arciela just have been sooner.
Because otherwise I would've been completely fricked out of getting her BT. Guess you're not me.
As for your choice, here are my thoughts: if you think you will have enough gems to pity Fujin's BT on that Ultimecia banner, pick Ignis and pity Fujin with Ultimecia's FR. If not, pick Fujin.
Rubicante, Kelger, Faris, Garnet, and Beatrix. There may be others, but they're the ones that come to mind. It's easy to forget about Beatrix since the way her counter works is weirdly deceptive. You need the debuff from her LD to trigger her personal follow-up attack, but the counter-attack version of the move will trigger as long as the enemy hits someone with the Noble Loyalty buff (from her S2).
>counters or does off-turn damage via buffs rather than debuffs
Off the top of my head, I think every counter unit does damage via buffs or their overhead. Trap characters I think are the only ones that do damage based on a debuff
This might not be an all inclusive list, but basically every counter tank and follow up unit is based on buffs rather than debuffs. I think you're mixing up "trap" units with "counter" units
https://dissidiacompendium.com/characters?filter=true&Sort=JP&JP=true&Counter=true
Not sure why they include them. Gabranth just inflicts debuffs on enemies after their turns, and Caius has the Doom debuff that just inflicts break. I wouldn't consider them off-turn units at all- more like defense support maybe.
Best I can surmise is that the overhead for Caius might be a "counter" if it triggers. And for Gabranth I believe it is counting his "counter" debuff (Enfeeblement) as a counter
Yeah, like the other guy said, I believe the last time we got any Divine Synergy was at the very beginning of Shinryu with Kain. I think there has been no Divine or Summon board sysnergy units since then
I'm not planning on building black crystals, but she might be really useful for people that are. They don't have any other dedicated healers or gauge chargers. She doesn't seem worth it for me, but knowing how valuable Rosa is for blues, I don't want to outright discount Leonora.
May I ask why? She seems pretty meh to me. I'm going in with tickets because she's a new character and because I ticket pull literally every FR, but she doesn't seem that great to me. Doesn't her BT only really make her overhead stack higher? I think you can make it hit max damage even without the BT though
It says her BT effect makes her overhead unable to decrease. As far as I can tell, the only time the overhead would normally decrease would be to revive and heal someone who dies. So does that mean the party has infinite revives as long as her BT effect is up?
Yeah, I don't know why Laguna got a rework when he's not on any banner.
Anyway, not sure what to make of my Leonora pulls. >get her FR on one of the free multi tickets >figure sweet, I'm done here >need to get her LD to use her, can't token it >proceed to spend all 412 of my tickets >get her FR 3 times including the one from before, Sephiroth's FR 3 times (already had it MLB) and even get Leonora's BT on the 3rd last pull I could do >never get a SINGLE copy of her LD
I'm only halfway through the Ignis single challenge, so I think I can scrounge up 100 more tickets there, but this is ridiculous! Since I got her BT, should I build her?
>Since I got her BT, should I build her?
If you're building her for Black, I've been able to solo a lot of the stages with Auron, especially after I unlocked D4, and he's honestly sorta not even that great of a counter tank even if he's still "good enough". Pretty soon here Black gets Gladio also, and it already has Quina, Setzer, and Astos. I think Leon might be another one to add to that list, and Sabin has a 20 HP attack EX. Black honestly does not need her as a gauge charger, but having up through FR still can't hurt. Personally I don't see a reason to have her. If your entire team is constantly dead, which is where I think her gimmick actually would come in handy, you're playing the game wrong and Rosa might be similar. I think there is some meme strat with Maria's FR and units that deplete their own HP, but every single one of those units is too outdated for the meme to be useful
Thanks for the opinions. I do like Auron, Gladio, Quina, Setzer, Astos, Leon and Sabin (didn't realize how many blacks I liked 'til you listed them) so it seems she'd slot in nicely as a support, but since she's kinda meh, maybe I won't green her. Probably gonna do my lazy version of a BT character, which is BT+ 0/3, LD board and 1.5 branches of the FR board and FE...idk, 23 maybe? I'm outta points 'til I do the new co-op, then I'm using that 50k to FE50 Iggy who is kind of bananas now that I have him fully built.
But damn, I gotta get that fricking LD first!
Unrelated, but can anyone with an Astos up as their support character post their friend code? I don't think a single person on my list has him up and I like using him on Mission Quests to blow them up.
Phew, just barely made it. It would have gone smoother if I hadn't blown Astos' Echo early, but I really underestimated the difference between Astos with proper support and... whatever the hell this party is.
How do we buff Vanille in OO? Her rework and new gear should be arriving sometime since she's one of the few without a BT and FR. Besides just adding more HP dumps, of course. Trying to think of something interesting to do with her Deprotect and Dispell. Definitely make her trap last longer than a turn, for sure.
Give her an Emperor/Kadaj style effect where any damage will trigger her Death debuff without dispelling it unless an enemy takes a turn. They're not gonna improve her debuffs, so that seems to be the best option.
>co-op >host disbands >use opportunity to try out Ignis >go into his Burst phase >waste 3 turns at 999% gauge because I have no idea how to make Ignis stop cooking food in the middle of battle
>another 150 tickets down the drain bringing the total to 550 tickets and no Leonora LD >get my 4th Seph FR dupe and more LDs and EXs along the way
I can't believe I actually have to use gems. I only have 65k, I was saving these to pity Arci's BT! Man, frick this b***h.
I pitied the LD. Spent 35k gems, down to 30k now and zero tickets. I got another Seph FR dupe.
And I got a second Leonora BT.
Fricking hell, way to lose my resources on one banner where I thought I was done with getting the FR on a multi draw ticket. Fricking LDs, man.
Let's see, I have 30k and I need at least 85k to pity Arciela's BT. I don't want another Fujin situation (yes, I'm that terminally unlucky cursed anon). There's a Spiritus coming 4 days before Arci's banner, that's another 40k gems so I'd have 70k of the 85k needed. So I guess the question is, does this month have 15k gems' worth of content besides that, or we gonna have another drought like around Fujin's banner? I'm praying the gems I need to make up the difference are in the main story chapter.
Cursed. I'm sorry for your loss. However, thank you for reminding me that Sephiroth is on banner. I wanted some more of his EXs for his sphere I spent 200 tickets on got zero kek, oh well
I wonder, if the rhythm of chapter release keeps going like this and we get Rufus for Halloween, what's gonna happen then? Chapters will be released simultaneously for both JAP and GLB?
Will chuckle if Xexat gets in JP next
Fug, that was rough. Can't remember if Rem's BT was out back then, but I'm pretty sure it was. After sifting through many videos where I was always missing a key piece, I managed to find this one even though I don't have UWs for Rem and Ace and don't have the green crystal passive he used to boost their stats.
I think I'll break my 5/5 UW greatsword down to make a thrown weapon for Ace to help with the crystal color and weapon missions, then swap it back once we get to October. Here's hoping a GW character isn't essential for the next 8 days.
I recently replayed V, so I actually hope he does! Feels weird having the whole game except him.
Wouldn't be surprised if Xexat was more offense oriented like Dorgann in comparison to Galuf and Kelger, who are more defence oriented
And finally, it's done. Had to dig Rubicante out for the first time in months, forgot how fun he was. Mostly followed this vid but because my Braska's more built, I had to play around the thresholds much more carefully with my summon use near the end.
Now that all content in the game is finally cleared, I can just chill and wait for the new chapter to drop.
Yeah, that's what I'm thinking too.
AHAHAHAHAHAHA IT FRICKING HAPPENED!! Motherfricking Xexat is next!
https://twitter.com/DFF_OperaOmnia/status/1706851152854495536
based
FFV gets all the Dawn Warriors for some reason but VIII literally hasn't had a new character in years since fricking Ultimecia. Edea? Kiros? Ward? Nope they all don't exist.
Do you seriously want fricking Ward in the game?
At least he was an actual playable character.
Yes? And what's the problem? Just look at the newest OO character they added. You have literal whos like Xexat and his buttbuddies who were never even playable in their games and barely showed up in the story constantly being added to the game. Characters like Reks who was only in the prologue of FFXII, dies shortly after and makes like one or two appearances as a braindead dummy after in flashbacks. Or characters from spinoffs that are obscure even by spinoff standards like everyone in Crystal Bearers.
On the other hand Ward and Kiros are playable characters that were prominent throughout FFVIII's story. You play a good chunk of the game as them. Laguna and his bros's sections were also the best things in FFVIII. It's always a fun and amazing time whenever they showed up. You'll commonly find people who would have rather played the entire game as them. They deserve way more to be added to the game than all those literal whos I mentioned. Hell they deserved it way more than Raijin and Fujin who were never playable themselves. Besides Laguna isn't complete without them. If they can add the entire Dawn Warriors they can add Laguna's bros.
Not a fan of Reks either. But like Ward, he's an example of why I think that being playable doesn't automatically make someone a good choice of character. Biggs from the intro of FFVI would be a terrible character pick, even though he was playable. That's not even getting in to the dozens of Trust characters from FFXI and XIV that no one cares about.
And I single out Ward specifically because there's just nothing interesting about him as an individual. You brought up liking Laguna's sections, but didn't say anything in defense of Ward himself. And that's because he's nothing. He can't talk, and when he could he just plays the straight man (a role that Squall plays better in OO). In combat, he throws a harpoon. For his Limit, he throws a harpoon.
And FFVIII's very setting limits the amount of liberties you can take beyond that. For a character like Kelger, you can go, "Okay, he's a ninja werewolf in a fantasy world where magic is common." You can work with that. Ward doesn't have a Guardian Force. He's not an Esthar cyborg soldier. He's not a Galbadian SeeD with access to Para-Magic. He was a fricking prison janitor. If he gets in DFFOO, he's going to be even more boring than Guy.
But I think they could still make everyone happy. Just add a class of characters that can only be used as Calls. They can still show up in the story, but you can't play as them outside of their calls. Massive Anchor isn't enough to make an entire kit around, but it's cool enough that you can use it once in battle, maybe have it cause an "Anchored" debuff. Tataru could be an assist where she serves tea. Calca/Brina could dance for random effects in one call, and turn into Final Calcabrina for their second. I think that'd be a fine compromise.
But yeah, Edea absolutely deserves to be in the game.
>Biggs from the intro of FFVI would be a terrible character pick, even though he was playable.
Don't forget about Banon, that honestly would feel like rock bottom.
>check upcoming reworks
>Laguna still has 3 HP attacks on skills while everyone else is getting 5+
>Sice still has no rework in sight either
OO and WotV lends itself to being less character oriented due to being 3D and voiced (first time for some characters), as opposed to RK and BE where it's easier to crap out everyone - not to knock those games, of course.
still has 3 HP attacks on skills while everyone else is getting 5+
He has a 4 split HP follow up, so it's more like 7-10, and then if you want to factor in his trap you'd add whatever 1000% of his ATK is. Is that like 3 split HP attacks? So maybe like 10-12 or 10-13 if you're feeling generous
After Kelger I guess they went, "Yeah, now we've gotta add Xezat eventually. Let's just get it over with." It really didn't take long.
He's shown up in a few other crossovers as an ice swordsman, so I wonder if they're gonna go that route, and if they do, how they're gonna differentiate him from Celes and Kurasame. I guess he could just be water-elemental instead. We don't have any pure water physical attackers yet.
His LC is apparently titled "Ice Swordsman" or something along those lines, so I feel like that speaks for itself
Yeah, he's going to be an ice swordsman. I assume they're going to give him some sort of off-turn attack like the other Dawn Warriors. Galuf and Kelger have counters, Dorgan has the follow up. Maybe they could give Xexat a pre-emptive attack.
>Galuf and Kelger have counters, Dorgan has the follow up. Maybe they could give Xexat a pre-emptive attack.
Kelger actually has a pre-emptive and also a counter. So that's 2 counters, 1 pre-empt, and 1 follow up so far for the Dawn Warriors, keeping in mind that Galuf still needs his BT (though it will probably just be like a zombie effect or double counters or party wide evasion or something)
Okay, after they added Kelger, I'm excited for this. Dawn Warriors are based.
I'm already warning you, after Rebirth comes out in February, expect Elena.
frick you
So is he another must have unit? Like how easy are the cheese strats compared to someone like Astos or the slow off turn counter units?
He's very good, but I would not consider him to be a must have from a meta perspective, except maybe in the Yellow Crystal Quests, but if your Yellow is lacking you could always just give it 400 points per week while giving a different more capable color 300 points per week
https://dissidiacompendium.com/characters/selhteus?JP=true
His BT effect gives an 8 turn gold framed debuff that poisons the enemy for 1% of its max HP, so if you spread it out and use his BT phase, you could consider this to be 8-16% of the boss HP as damage just for existing. It is also a paralyze, which is pretty neat. The BT also gives a changed HP attack that is 11 full aoe HP attacks, which is the same as Reno, though because he is more of a support role, he'll have a much easier time capping his damage on it, especially because he gets a Cait Sith/Sherlotta style BRV gain effect on it and most (all?) of his other attacks as well. His FR is nothing and you should not use it as a main FR if you can help it. His LD call is 10 aoe full HP attacks, which I think is the most damaging LD call in the game? His EX is also a party revive, so there's that, and it's also overheal
tl;dr - He's another character in the line of supports whose damage is so good that it's hard to tell if they are a support character or a DPS character, and his kit is pretty wide, but still not a must pull on the level of Astos or Rubicante or Kelger imo. Just a very, very good support
Thanks. He sounds cool but not all that crazy. I almost always pull for new characters, but my resources are feeling pain from all these time traveling BTs. I think I might skip him, or at least only do the free pulls.
Hype, he's my favourite white mage!
With FE50 and hp damage retain or whatever you call it coming, I wanna clear the last bit of permanent content and the only bit I didn't do on release before things become too easy: the three color/series/weapon missions for Ifrit Spiritus. I'm trying to do with it just with weapons I had during its original 2 week release window to autistically prove to myself I can beat anything this game throws at me on release.
I've got a greened Ace, but no UW for him.
I have a UW staff for Braska, but no BT for him.
These two seem essential, but I'm stumped on which actually good character I can bring as a third for the win. Seems like everyone used Paine BT for the series mission, which I don't have. For crystal colors, I could use Lightning but I've tried Lightning/Ace/Braska before and Lightning doesn't have the juice without better supports to burst down the boss like she did on my best team that I used to clear the fight the first time. No idea who I could use for series or weapon missions.
This one was nuts, weapon mission down. Kind of tried to copy a vid, but ended up mostly freestyling and tripped the first instant KO threshold by accident, causing Aerith to be killed by a blade, revived by her BT effect, then killed by the other blade. This worked to my advantage as the enemies had more turns now and I was actually able to finish out the fight in one force time with just Ace and Garnet, not even going into a BT phase. Brothers got the killing blow.
Now I just need to find a way to clear this fight using only green/yellow/white characters.
>had to begrudgingly skip Lenna's BT
>still maxed her FR and blued her armor, invested heavily into her boards
>been using my free daily single pull on her banner because I have most of the other things on banner and there's technically always a chance of that burst even if it's 0.1%
>today's orb was gold instead of blue
>turns purple
>clench my anus for a dupe of an FR I've already maxed
>explodes into burst
Bros! Just used all my luck until 2024.
Damn, congrats. I've had the daily give me a new FR once, but I've never seen a BT from it.
Thanks bro. Though now that I think of it, how am I supposed to best use Lenna? She doesn't do brave hits, so that makes her incompatible with most FR requirements. Sure I could use her own, but nowadays I don't see a reason to use an FR as my main force time one if it's not one of those ones that gives a sweet +50% hp damage limit to the party.
>Fujin is a nice BT token target coming this month, especially if you got her shitty FR back at the beginning of Shinryu. She's completely busted for any time you'd want launches (or Raines or Aranea) or anytime you'd want to be using a Raines call, so if you typically play with launches, I'd say to use those tokens on Fujin if you don't get her and must spend your tokens soon
nta but thanks, I know who I'm going after this month then. I did indeed get her shitty FR way back and have never really found a use for her. I think I remember someone yelling OP/BUSTED in chat during the recent livestream when her slide came up. Love me some launches, I've got characters like Raines, Ara, Decil, Tifa and Selphie all maxed with UWs for all of them except Ara.
Doesn't Fujin's updated FR effect allow for everyone to launch?
No, that's her BT aura that sets enemies to be launched every turn. Also her trap now launches enemies, but her FR gauge only goes up when you launch on turn but that can still add up to a lot of damage if you're letting enemies go.
Looking ahead, if anyone like me is becoming worried about their resources, this period in particular in the JP timeline looks like some prime reroll real estate. I don't know if I have it in me to regrind everything in the game again, but if I'm ever going to reroll an alt account, this is where I'd do it
Keiss, Fujin, Faris, Gladio, Beatrix, Rydia, Kelger, Iris, Rubicante, Astos, Minwu all back to back to back, and some of them on the same banner as one another. Rufus too, I guess. You could probably grab all of these and still have over 1 milllion gems left if you could stomach the regrind
I actually rerolled my account when Jihl came out.
The grind wasn't too bad with the free mog pass and use of macros. Though I will say the worst one is Divine Board farming because of no wild points and synergy, took 2-3 days to get through them all.
Looks like I'm saving all my gems and tickets for that onslaught of banners.
>TFW I have 50 BT tokens
So uhhhh, what are some recommended BTs as of now?
You gotta give more info than that. What BTs do you have, which characters do you have the FR for but not the BT, etc
I should have specified the ones I don't have. My bad. So far, I am missing (but have their FRs):
>Wol
>Strago
>Enna
>Lenna
>Ursula
>Terra
>Setzer
>Locke
>Edgar
>Celes
>Mog
>Aerith
>Reno
>Vincent
>Zack
>Weiss
>Quistis
>Rinoa
>Vivi
>Balthier
>Jihl
>Cor
>Rem
>Kurasame
Pick between (Enna, Lenna, Ursula, Aerith, Reno, Weiss, Rem)
WoL is outdated. Noel's FR is a better Strago. Terra doesn't matter. Setzer is cool but I assume you have Quina. Locke is awkward because Force Time turns. Edgar sucks. Celes still doesn't have Echo in JP. Mog is okay but eh. Vincent isn't worth tokens unless he's a fav. I love Zack, but just get Rem's BT instead if you want Zack's. Noel's FR is also basically Quistis BT for most fights. Rinoa is outdated, just get Selh'teus instead if you want her BT. Vivi is a fav only kind of character. Balthier is really good and unique but probably not worth tokens. Jihl is not worth tokens imo. Cor works fine with just his FR. I'm sure Kurasame is fine, but Golbez BT and Cater FR or Setzer (or Iris BT, functionally) do the same BRV freeze gimmick
You could also just save them, unless you have tokens in your mailbox that are expiring soon. Fujin is a nice BT token target coming this month, especially if you got her shitty FR back at the beginning of Shinryu. She's completely busted for any time you'd want launches (or Raines or Aranea) or anytime you'd want to be using a Raines call, so if you typically play with launches, I'd say to use those tokens on Fujin if you don't get her and must spend your tokens soon
Best cope if I can't clear the max lvl weekly?
Can I do it twice at a lower level or am I fricked?
Everyone in the game should be able to clear it at level 0 because it has as much HP as like a CHAOS fight. If you clear it twice at level 0 you can get 400 points. In order to get more than 400 points per week, you must clear the level 1, 2, or 3 fight. You can spread these points across different crystal colors. If you have Rubicante or Kelger, they can solo many fights, so if you can only get 400 points on your "main" crystal color but you have Rubicante or Kelger, you can use those to get the remaining 300 weekly points in a different color
Which quest and what colors?
So with FE50 coming tonight, what's the play for us f2p peasants? They're massively ramping the cost up (is it 20k or 30k points to go from FE30 to FE50?) and we still get 5k points per event so I doubt we'll be able to invest in more than one per month. Should we just pick 3 characters we're gonna use for the next half year and max those ones? Are any of the early FE50 characters even worth? Before with FE30, the highest you ever had to go for almost all characters that weren't superchargers was FE23 and then you didn't really miss out on anything, but because every FE level matters now for that hp damage retain mechanic that future bosses are being built around, it looks like you actually want to go all the way to 50 on everyone regardless of role to get the most out of it. Speaking of bosses, I'm kinda wary of the devs straight up doubling boss hp or more to deal with players getting hp damage retain. I think I saw an Exdeath fight on JP with 600 million health as opposed to the 300 million hp fights we have now or the 525 million hp crystal quests when the 1.5x hp multiplier's added. The hp damage retain mechanic seems to be encouraging the use of multiple force times to finish fights, which is already an unfun hassle in crystal quests.
tl;dr who do I FE50 as f2p?
idk, I've got 200k on hand and another 70k in the international cactaur bank and I thought someone said that they will triple the point income.
I think I have around 60k, so it looks like I can max 1 character and you can do 4 or maybe 5? If they do triple it for f2p then that's pretty good.
Now I'm sitting on the fence wondering about pulling Selh'teus. On the one hand, he's great and helps my yellow squad very nicely. On the other hand, I'm almost done with yellow and I can only afford to pity 1 BT right now, and Fujin's sounds like the best one this month (by month I mean the event period going on from now until next livestream).
Yeah I heard you get 15k EP per event from now on instead of 5k.
Really? On the stream Josh said they wouldn't be increasing it from the usual 5k because they added points in other places. Maybe he was talking about the big chunks of points that are sometimes in co-op shops.
>So with FE50 coming tonight, what's the play for us f2p peasants?
I'm going to do what I've been doing since the beginning of Shinryu, which is I either FE0 or I FE30 (50). If they are a favorite, they get FE50. If I find myself constantly using them (like what happened with me and Cor) then they earn their FE50. If I am only using someone for a ticket mission, which is easily 70% of the time for me, then they get FE0. FE0, LD board, FR only to Echo, for a total of like 2300 points as a budget
I started Shinryu with 6k Enhancement Points, so for the first 6 month, the only units I Force Enhanced were (I think) Ardyn, Rinoa and Dorgann. Around Christmas, I had over 300k Enhancement Points so I splurged a bit and I Force Enhanced Galuf and Rydia. Having followed this gameplan, I am now at over 650k Enhancement Points but I did buy the 5$ pass one single time, back when they fricked up Summons, because when they reran all the events, that was a free 100k Enhancement Points, along with another 100k Enhancement Points throughout the normal month, but even if we properly factor in my very opportune 5$ purchase, I have over 450k Enhancement Points. I consider myself to still be f2p until I am down to <250k Enhancement Points, which honestly is probably never going to happen before EoS
If you are seriously having issues with Enhancement Points as a (veteran) f2p, then you should reconsider who you pull for and who you enhance. If you purposely avoid meta characters like a moron, this will end up costing you more resources and more Enhancement Points in the long run. If everyone is a "favorite", then you should buy the mog pass. Nowadays when I want to FE30 someone, it's infrequent enough that I buy it with Cactuar Tokens. You also don't need FE50, especially now that Re-Shinryu is just a recast bar, so there's also that, and you can still kill most regular stages easily in a single Force Time, largely negating the need for Retain
Wew, I had less points than I thought. Took everything I had to FE50 Selh'teus, but it looks like it's only 25k to go from FE0 to max and there's 50k in the shop, so I'm good for another couple characters. Not that I can pull for anyone since he also took all my gems. Hope this lil dude's worth it, he does have a pretty awesome-looking kit.
Yeah, it's budget time for me for a while. Only Fusoya's a fave this month and the shop's got enough points in it for me to easily afford to FE50 him (he's already 23 or 30). Next month is good too, only Arciela's a fave. Though I do kinda like Kadaj now because OO did such a great job with him in the story, might splurge for him. I should hopefully be good for meta until Rufus who is super far away. I think the only non-banner character that got mentioned in the stream to be getting FE50 this month is Raines, who's also already max invested in so he'll be a small price to pay. Is there gonna be a particular meta team of three FE50s that work well together for an easy decision of where to invest?
>You also don't need FE50, especially now that Re-Shinryu is just a recast bar, so there's also that, and you can still kill most regular stages easily in a single Force Time, largely negating the need for Retain
I'm already taking 2 force times to kill 525 million hp bosses in the crystal quests. Aren't we moving toward an era where boss hp gets higher and multiple force times is more normal?
nta but what makes Kadaj so good he's mentioned in the same breath as Fujin?
>I'm already taking 2 force times to kill 525 million hp bosses in the crystal quests. Aren't we moving toward an era where boss hp gets higher and multiple force times is more normal?
https://dissidiacompendium.com/bestiary/enemies/4042/300/
This is the latest normal Re-Shinryu for Penelo. 350 mil each. The Strago bots had 240 mil each. That's 100 mil more, but really that's only an extra like 2 turns @ 999% gauge, and power level of characters is also increasing. Faris has a total of 18 HP attacks on her trap. Minwu's traps do 2 and 5 HP attacks, which is almost literally double the damage he currently does (would be literally double with 2/6). Kadaj and Cissnei have 6 HP attack follow ups. Bosses have more HP but units are slowly becoming more destructive, and you'll be at like 300% gauge after Force Time for any fight that isn't already a easy
https://dissidiacompendium.com/bestiary/enemies/4051/400/
There are the Memoiral quests, which have a shit ton of HP and seem to be a Six-Warrior and/or DET replacement, but they also allow you to use 2 parties. I don't know if there is an easy one size fits all FE50 team. Fujin + Ara/Astos is probably really good
With his BT aura, Kadaj's can put the debuff that triggers his follow-up on multiple enemies rather than just one. Also the follow up triggers off of any party turn, not just his own, and it deals 6 HP dumps. He's also got a solid, universal FR. It increases HP damage by 50% if the enemy has at least one buff and it goes up by 40% whenever a party member uses a melee attack and 40% whenever they hit an enemy with a leveled debuff (which they're guaranteed to do because Kadaj's of gold framed debuff). You can use him as the primary damage dealer, or you can pop his BT aura and FR and then let someone else be your primary damage dealer.
Of course there are lots of other characters with follow up attacks that you can use, so he's not mandatory or anything. Still very solid and he provides some good utility with 3 gold frame debuffs. Personally I think Fujin is a bit better - she provides something that's fairly unique, and her extra launch damage will work really well as a partner with Keiss or Aranea. There are more characters that can substitute for Kadaj but he's still really good and definitely the strongest upcoming character other than her.
I still don't really know who/what Selh'teus is, other than his trust needs to be within melee range so if you don't summon him first he's kinda useless
>when someone comes in with an unbuilt character
>but has an FR equipped and Shiva summon
Kill me pete
>join room
>see Lightning
>leave room
Good luck on your pulls everyone!
Thanks. Ended up getting everything for him but the BT within the 4 free multis and 120 tickets.
Thanks for the luck! I got his full kit except the BT from the multi draw tickets plus a whopping THREE copies of the WoFF twins' FR! I already had it when it released but never blued it despite having greened their BT, so now their FR is MLB for free!
...but Selh's BT is the most crucial part of his whole kit and it's all I'm missing. Fug, I gotta spend some of my few gems.
>got the BT at 360 G tokens
>down to 31k gems
Guess I have to skip Fujin, fuuuuuuck...
Alright, so the 4 tickets multis and 1 gem multi got me everything except his BT, which im more than happy about it.
Good luck all
Got Selh's BT and still had to pity the FR lel
YES, MY XI STREAK IS UNBROKEN
>Multi draw BT
Lucky motherfricker! Grats.
I was so happy when I saw it, mainly because I was already concerned about Fujin right after. Took a couple hundred tickets after to get the rest, but it came home without me having to spend a single crystal. Now all I need is Arciela's update later and I'll be up to date on everything XI that I can get. Would really like Iroha or Prishe to get an update down the line.
Yeah, Arci is another insta pity for me too. I hope they give an update to Iroha's BT effect if she gets her echo.
>not auto selling 4*
Huh?
They are more useful as weapon xp since gil is trivial.
>Get everything for Selh'teus except his FR with the free mutli-draws
>Get the FR after 10k gems and 10 tickets
I planned to BT Token him but I guess I've got 105 left to spare for someone else later on.
Anyone got someone to suggest from these guys?
>Yuffie
>Vincent
>Rosa
>Stragos
>Enna
>Ursula
>Braska
>Shantotto
Do you have tokens that are going to expire? If not, save them, none of these characters are a big deal
I've got about 2 months for the first set of 10 before they expire so I'll just wait for someone I'm wanting badly.
Yeah do that, or if you have everything for Fujin, her BT is coming next and you can token that one. She's a big deal for launch teams if you use those. Leave it up to personal preference.
Raines was easily one of my top characters after Echo came out but he's dropped off since Reks released. Might pick up Fujin since I have her entire kit if I don't get her BT for free (which knowing my luck currently I will since everytime I plan to BT Token someone, I get the BT for free)
>Yuffie
>Shantotto
Very solid no, damage enablers on units who's damage isn't the highest anymore
>Rosa
>Braska
Nice bonuses to good characters but you probably don't need them to do their job, mostly just more damage on their buttons
>Vincent
Niche, cute but other units do this better
>Ursula
>Enna
Very good, BT effect is nice to have
>Strago
Only really exists with his BT effect up, does good damage with it but steep competition
I agree with
though in that you'll likely get more out of maybe saving it for a BT you would get the most out of. Out of them I probably would go with Enna or Ursula though, both are very good support options
Whats this remix of Promyvion playing in this chapters cutscenes from?
Not gonna lie, I completely forgot Lion was in this game.
Aw sweet, an opportunity for a XI team!
Finally. The past two months of pity and wasted tickets. Got something from free tickets.
Damn, I managed to get almost the entire kit of crystal wing boi (minus the BT), AND the twin's FR with just 150 tickets. I have 50k gems saved, should I try getting the BT or should I wait for a future banner?
If you really need a support, he's a solid one. He can also put up some good damage with his BT aura. There's some other decent characters coming out in the near future (Fujin and Kadaj). But if you just have 50k, I wouldn't bother. That's only halfway to a pity. I really wouldn't recommend throwing gems at a banner unless you have 100k.
Is the special annoucement tonight or tomorrow?
Should be tonight at usual content drop time (10PM EST) on OO's global twitter iirc.
>This is the latest normal Re-Shinryu for Penelo. 350 mil each.
That's a relief, thanks.
>Faris has a total of 18 HP attacks on her trap. Minwu's traps do 2 and 5 HP attacks, which is almost literally double the damage he currently does (would be literally double with 2/6).
I am so happy to hear two of my faves get so good!
>There are the Memoiral quests, which have a shit ton of HP and seem to be a Six-Warrior and/or DET replacement, but they also allow you to use 2 parties. I don't know if there is an easy one size fits all FE50 team. Fujin + Ara/Astos is probably really good
Damn, sounds like I'm really screwed for going for Selh and not having enough for Fujin. Frick, if only the Spiritus event came a week earlier I'd be able to just barely get back up to 80k to pity it! Now I'm gonna be debating on whether I should risk pulling for a BT for the first time in years when I don't have the gems to finish the pity. Out of tokens too, I just token'd Enna.
>With his BT aura, Kadaj's can put the debuff that triggers his follow-up on multiple enemies rather than just one.
Thank GOD
>Also the follow up triggers off of any party turn, not just his own, and it deals 6 HP dumps.
That sounds kind of cracked
BASED BASED BASED
ANON ACTUALLY CALLED IT!
I should damn well hope so. Personally I would've rather she'd have been added before Jessie.
On this episode of Dissidia Ball Z:
The gang meets Seht-... Selt-... Seth, and they tell him to just simply call the gods on his cell phone and ask them if he can go home because he can't stay up past his curfew.
It doesn't fricking work.
>We brought you to our world to warn you that Vanadiel is in danger while you are summoned here.
What other FRs can i use to cancel the new chapter boss? I dont really have the resources to dump into Sel
You can use a BT phase on someone (maybe with a gauge charge move) and also use Chocobo/Sylph to just beat them to Force Time. This works more often than not. If it doesn't, put a Raines call on someone to fill the summon gauge faster
Woo, my heart was legitimately pounding, i was borderlining their gauge before i got to use mine. Thanks for the tips
Which crystal color are you building?
All in on green right now. Got 10 more passives to unlock before its done
Cool. I was just wondering because most people seem to be going for black, red or yellow.
I just went with the "yeah ill let Rubi do all the work and go AFK" when it first came out. I might go red or black after, probably black because Astos.
Meanwhile, I'm one of those players who spread crystal upgrade that switch color after I got 3/3 or one more passives.
Good job! ...but you have Selh'teus FR. It costs only 800 points to unlock the Echo and you could have used it to cancel the Force Time. Unless you're like at actual 0 EP
I just have no plans on using him, and call it abit of autismo but i like to properly max out a character when i have their set. EP stash is fine, but weapon ingots are dire. I'll get to him eventually, although i dont have his BT so that'll be awhile.
>maxing autism
I know that feel, I can't get Echo before mastering the other 4 boards.
Braska, Rosa, and technically Iroha.
https://twitter.com/DissidiaFFOO/status/1707213536269594640
You know, I gotta admit. They did him justice
In his preview video, he is fighting Shinryu, and they end the video by him pressing his BT finisher, which is the same spell that he gave his life to cast in XIV, and in XIV he sacrificed his life to cast that same spell to seal... you guess it, Shinryu
I can't hear the kino Xenoglossy sound effects over the boss damage sounds though
Curious how he'll end up being. Looks like he's got decent damage, and his BT aura lasts for 10 turns. I had fun with his LD at release and all his turn hogging shenanigans.
HOLD THE FRICK UP
What is Vivi Papalymo's FR partner? He was already Dark Cecil's Partner. Is Vivi the first character that's been used as multiple FR partners?
he is, yes, which means all bets are off and chances are some characters will be forever un-partnered since they can just reuse other characters, personally I don't think it was needed, plenty of characters still left to use, but what's done is done
Dunno why they didn't make Shantotto his FR partner
She still hasn't been anyone's partner yet, has she?
she hasn't, no, was up for grabs and I was expecting it if they ever did him (probably would've made more sense, too), but I guess they wanted to show they didn't care about a one character per FR limit
Wasn't she Ultimecia's partner? Is it the other way around?
Other way around, Ultimecia's was Shantotto's partner, Ultimecia's FR partner from her recent update was CoD
>Papalymo's BT / FR arrive to GL+JP versions Oct 6 UTC!
kek, I knew when they gave us Yda that the next BTFR for XIV would be Papalymo because they're both no longer characters in XIV. Yda is Lyse now, and Papalymo is dead
Gross, why him
>why him
Because Yda and Papalymo are no longer in the game, so there is no reason to for the XIV team to police what they do in a gacha game
>first GLEX in ages
>actually the first synced release
Did I pick the worst time to have no gems? Though if he's just a damage dealer and he's not pulling Rufus numbers, I guess he's a safe skip because he's not a fave of mine.
That's really fricked up on the devs' part.
>Celes, Selphie, Sabin AND Ramza
FRICK YEAH! To all of the above. Good thing I have all their stuff already except the BTs for Selphie and Sabin.
Edgar is such a perfect partner for him. And that team pose was pure gold. Shame this is a 3 man party game, so you can never use all of them at once.
Exact opposite for me. I managed to happily forget it was even a thing until you just reminded me. Abyss was always my favourite mode, I wish that'd come back but I think it's been long enough that it's safe to say it's dead.
I forgot Boss Rushes were even a thing, totally memoryholed.
>Though if he's just a damage dealer and he's not pulling Rufus numbers
the tweet that showed his BT effect hinted that it gave "additional HP damage per hit" which leads me to believe he might have a Weiss level True HP damage mechanic hidden away in there, we'll have to see what the numbers look like but I think he'll be cooking something special because I doubt they're going to make him different between both versions and it'd be silly of them to underpower him for their version just so it'd match with ours, no one would pull him then
>Astral Fire
> - Fire Enchant
> - BRV damage ignores defense
> - 1 extra BRV hit for every BRV hit
>Umbral Ice
> - Ice Enchant
> - gain BRV when dealing BRV damage based on BRV damage dealt
> - after any turn, recovers BRV to self based on own ATK
>Debuff [The Far Edge of Fate]
> - Unable to Act
> - HP Damage Received Up
> - Follow up HP damage based on the HP damage received
>> - Follow up HP damage based on the HP damage received
mostly this right here, and the tweet called it 'additional HP DMG per received HP hit. It's a weird wording and Weiss was the first thing that came to mind, but I could be wrong
>the tweet called it 'additional HP DMG per received HP hit. It's a weird wording
>Astral Fire: fire enchant, BRV atks ignore DEF & deal addt'l. BRV atk per hit
The thing in the Tweet was referring to Astral Fire's Prishe-style extra BRV hit, though the debuff (not Papa's buffs) does seem to provide some extra damage like Weiss
>Global AND JP
It's happening
So Pap is going to be the next big unit to pull for since he'll be designed around the JP meta, right?
I don't even..........
Whats wrong, anonsama
>15 - (ice) Grants follow up attack buff (ice)
>35 - (fire) Grants same buff (fire)
>EX - (thunder) Grants buff that gives himself true fire/ice/thunder enchant
>+ Rainbow BRV when hitting any elemental weakness damage
>LD - delays all enemies one turn and inflicts debuff
>+ debuff imperils fire/ice/thunder
>FR - elemental attack / elemental weakness damage / + HP dmg cap up
>BT - aura imperils all elements
>+ party rainbow BRV when hitting elemental weakness
>+ (additional true damage when dealing elemental weakness?)
He seems like a Setzer Weiss (but no pre-empt or debuff immunity)
I need Sice and Prishe reruns (BTFRs)
Their spheres are too good, I need more of their EXs
Also upcoming:
>Celes Echo rework
>Selphie BTFR
>Sabin BT + Echo rework
>Ramza BTFR
>That BT animation
>The Dawn Warrirors doing pic related
MY DICK
https://twitter.com/DFF_OperaOmnia/status/1707304136184586612
I already miss Dare to Defy. That Dimension's End thing was cool, Crevasse would be better, but man I miss Dare to Defy. I've made this complaint before, and I think someone else here said it as well, but Dare to Defy is now the only time I ever have fun in DFFOO. The ticket mission forces you to use the banner character, which partially dictates your party, and there is no actual reason to run something twice, so every time I play this game, I am forced to use a party that at least partially I do not want to be using. This has been the case for damn near a year now, but it's starting to wear on me more and more recently and has caused the game to feel more like a chore and a checkbox rather than the most kino gacha game around. Only Dare to Defy gives me an actual reason to do the stage after the ticket mission, and it forces me to at least look at my roster and use characters that I haven't used in a while
Re-Shinryu cannot get here fast enough, and I was really hoping that Dare to Defy was something that was going to be somewhat permanent content that happens every other month. I feel like this month we were supposed to get something if that was the case, but just nothing
>I already miss Dare to Defy.
I don't.
I've never been a fan of how D2D just repeats the current fight with the same synergy, so you're double-incentivized to just pull on the banner and synergy stomp each tier. There's very few times I didn't just use the same party whenever I had to repeat a fight. Something's better than nothing though, and I won't mind Dare to DeFive when it does come out. I prefer Crevasse and Abyss, but they tend to be hit-or-miss in quality.
What I really miss are Boss Rushes. It's a real shame they stopped doing them, and Memorial Fights don't seem quite the same.
>What I really miss are Boss Rushes.
Yeah, or that too. Anything, really. I guess what I should have made more clear is not necessarily that I miss Dare to Defy, but that I miss there being a reason to play DFFOO that wasn't just "complete the ticket mission using the banner character that you don't want to be using", and Dare to Defy is the only content that has consistently been anything other than "use the ticket mission character"
The Mission Quests, for me, are a step in the right direction, and they are definitely better than nothing, but for me they're too easy to really even care about them. They're outdated fights, so you don't even need a friend unit, but it is cool that there is at least one piece of rotating content where you can use a friend, because the only purpose the friends list serves 99% of the time is to annoy you with an extra downwards scroll before you can begin a stage
>because the only purpose the friends list serves 99% of the time is to annoy you with an extra downwards scroll before you can begin a stage
Lord have mercy, my brother. Just put the NONE option at the top, its not rocket science, why cant they just do that.
I much prefer the mission quests campaign stuff. Just let us use a fricking friend.
>Iroha's BT doesn't have the other XI girl's models sans lilisette show up
>Somehow Xezat has the Dawn Warrior crew on display
I think someone in the dev team has a boner for V
Good luck!
I probably used up all my luck right here
but I can hope for the best.
>had to go full pity
I expected it, but still hurt. Down to my last 100k, and man does it feel baaaad
>had to go full pity
Same here, dunno what I will do when Cater, Kadaj and Deuce arrive considering the state of my resources.
Cater in particular seems like it will especially hurt since her 6 man looks to be incredibly annoying...
Also, someone please punt that arrogant, moron midget and his bi-polar, undecisive brother to the Void or something.
I was planning on skipping Cater and Kadaj, but I was on the fence about Deuce. I used to use her early on in my time with OO, but I'm not sure what makes her new updates so good. She just looks like a charger, with decent abilities, but it's not like I'm lacking one in White, so I'm not sure what her big deal is.
>just got a notification that the banner's here
Already?! I just finished the latest chapter today and haven't done the Shinryu yet. Guess I should clear that and get the multi draw tickets, though I don't like my odds...
>Get two copies of Fujin BT before getting Zidane FR
Not how I expected that to go, but I'm glad it did. And MAN, my Force Crystals are going quick. Should have guessed that getting three characters to FE50 on each banner would be costly.
Nice
150 tickets for both FRs
I know Fujin is busted, but I'm not really feeling like using gems right now. I think out of this month's characters, I'd rather have Cater, but even her I'm not sure about. I can always buy the BT later if I end up missing it. I have almost 3 BTs worth of tokens saved up anyway
I can't wait to start using Zidane again. He's been my favorite character since the start of the COSMOS era and one of my favorite FF characters in general. He's a big part of the reason why I focused down blue crystals.
Is there a site/page that will keep an updated list of everyone in global with FE50 unlocked? I won't have the points to max all the ones I want as they release, so it'd be nice to have.
They added a new sorting type called Force Level Limit. Just click that on and set it to descending and everyone with FE50 will be put up top.
Frick, I got Zidane's FR on one of the multi draw tickets so now I can't chase it with normal tickets and pray for a Fujin BT along the way. Guess it's over for me and I gotta learn how to get by without it.
Nice, thank you very much!
>Lies of P
Trailer looked neat, cool idea for a game. Didn't realize it was out, nice to see someone having fun with it.
That's bizarre. Gonna sound dumb, but are you sure Fujin's FR is the one that initiated force time?
>are you sure Fujin's FR is the one that initiated force time?
Yeah, I'm sure. My team was Aranea/Sherlotta/Fujin so everyone should have been proccing everything, but it just wasn't doing what it was supposed to. I knew something was wrong when a turn on Aranea's BT phase only got 27% charge.
Did you make sure all the passives and junk were equipped after you finished upgrading?
Yeah what this guy said
It seems that shitty FRs that get a rework have all their good "main FR" stuff in the final node of the FR board. It's not a "rework" exactly, you have to unlock the rework bits
oh that's shitty, I had no idea, I guess I never had this happen before, thanks for the clarification
>Just beat the swamp monster thing in Lies of P
>Get a free Fujin FR
Nice. Will Token her BT
>do the standard budget build because I used all my EP on getting Fujin to FE50
>FR is only rising 20%-40% per move
>even though entire party is both launching and enchanted into wind
I feel like I didn't have this issue before now, whenever I did the bare minimum for enhancement boards I still got full HP bonuses, what the frick gives
>Zidane's FR has possibly the easiest conditions to hit in the game
>Also has possibly the worst animation in the game
Literal monkey's paw.
So i never looked into or paid attention to the whole FE50 update at all, totally blind. I did my run of the new Shinryu with Cid/Ara/Fujin all maxed, and thought i screwed up the run when Exdeath still had about 20% HP with my FT ending, only to notice that i built up a permanent 450% damage boost after it ended.
I really didn't know the boost applies after FT ends, now i see why bosses are even bigger health sponges. Not that im looking forward to it still, but at least now i know it wont be SO bad.
Finally gave my boy a try on the weekly yellow crystal quest and even though Lightning ate a huge 5 turns out of my 10 turns of force time like the piggy she is, Selh still had a huge BT phase that obliterated the bosses and could have kept going, even though they had the 1.5x hp multiplier. Very happy with this dude, even if he did prevent me from getting Fujin's BT.
Yeah, I still had 370% hp damage up when the force time ran out halfway through Selh's BT phase, though the bosses were already dead by then. It's pretty sweet but I'm gonna want to get a second FE50 character soon.
I have been using Lightning as my main DPS in many Shinryu fights, but even with her speed passives off. I'm still having hard time to control her FR's free turns effect. I always left one of others last FR echo unused before going to BT phase at 6 force turn remaining. But still glad that she's not that useless like she was back in Lufenia+ era.
goddamnit I just wanted to ticket him to FR I don't have the ingots for this
I'm missing four FRs: Maria, Kuja, Lilisette and Llyud. Have they had any reruns in JP?
Nope. Maria gets FE50 along with Leon's BT/FR debut but her FR isn't on the banner. The rest haven't rerun at all.
Fuuuuuuuck. And an extra special "frick you" to global for skipping the reruns JP got. It sucks having to wait a year or more for a second chance outside their debut.
Desch, Layle, and Eald are the only LDs I'm still missing, and they haven't been reran since the very beginning of Shinryu, which is well over a year now. JP is still months ahead of us, and they haven't been reran in JP either
Maria, Lili, and Llyud all had reruns, but we did not get them in GL because that was after the schedule got sped up and the campaign banners ended up getting rolled together and lost the non-BT characters on the banner in favor of BT only ones
I'm kinda mad they skipped Llyud since I was gonna ticket his dumb ass because his LC is the only BT Ingot quest I haven't cleared and I can't clear it with just Amiditellion and Zell and it'll forever be uncleared because of it and that bugs the SHIT out of me
What is the quest and why do you need Llyud to clear it?
Every LC and IW has a quest to clear the Lufenia with whatever bonus units were available at the time, and the reward is some BT ingots. Some have a decent slew of units, but Llyud's only has him, Zell and Amidatellion available, so it has to be a team using those three units. It's super limited and the conditions for the FR and the boss's abilities means I can't just have Zell do Zell things and it'll work out, he'll eat too much HP poison for it.
It's the only one that's given me this much trouble.
I'm lazy to dig through my completed quests to fish out whatever the specifics of that quest was, but my Llyud FR is base and none of those characters are enhanced in any way, and my Ami and Zell don't even have their EX+s built, so the Lufenia quest can't actually be that bad. Selh'teus has a 10 HP attack call, Prishe has a beefy call, Cyan has a beefy call, and maybe Astos has a beefy call too. Can you not use those to beat the Lufenia? Or a Summon, too. Our summons to 1 million damage now
I'm seething. Used Astos, Selh'teus and my crummy Fujin who just has echo, no MLB FR and no BT trying to get the ticket mission. Exdeath hit his second force time at less than 1% hp left. I thought he was invincible during his force time (I had nothing left to cancel it) but it turns out I could still kill him. But I wasn't able to heal enough in time. Guess I should either keep a spare Fujin echo in the tank or try to squeeze a tiny bit more damage into the squad. 600 million hp is nuts, first time Astos failed me. I've yet to see a ticket mission clear that didn't use a more invested Zidane or Fujin than what I have.
There we go, just had to play smarter and not dumber. Didn't let him have a second force time and managed to get mine up with plenty to spare. Gonna put Astos back on the bench unless 600 mil is the new norm.
I'm surprised by how my gems they gave us with the new chapter combined with the single challenge. I might just barely make it back to 80k to pity Fujin before her BT leaves but I think I'll wait and see how busted Papalymo is 'cause I can only afford one.
Grats anon.
Thanks bro!
Man, Papa's gonna have to be crazy to make me not wanna dump my meagre gems on Fujin instead. I even have a 5/5 throwing weapon UW from recasting my greatsword last month to help Ace beat those Ifrit Spiritus missions. It's nice for Setzer too, who I use a lot.
Teehee Fujin and Selly go boom. Also, I remembered to put his artifact passives on after this, kek
If we're getting Papalymo BT along with JP, does that mean we'll also get some early FE50 characters?
Cater, FuSoYa, and Deuce didn't originally launch with FE50, so you could technically call them early FE50 here.
There's also Galuf, whom we have at FE50 even though he only got his FE50 with Rydia's BT. Leila also got her FE50 on that same banner, but she's getting her GL FE50 with FuSoYa/Ciaran. They do not seem to care about FE50 for the side banner characters order at all
Yeah, the devs don't seem to consider FE50 to be anything worth holding back. Not long ago I mistakenly called FE50 the new c90 purely because I didn't realize the Force Multiplier retention was a universal system change. Beyond that, I can barely notice a difference between characters like Raines or Lann/Reynn before and after FE50. It's definitely there, but it's less of a "You couldn't win before, but now you can," and more of a "You could win before, now you can win harder."
Yeah, it's only like +20% self HP damage cap up, not even an extra BT's worth of stats, and then some retention that in most cases you will never see. Definitely not the c80 to c90 jump
>forgot to use my dismantle for the month of September
FRICK, now it's going to take even longer to dismantle my three 0/5 UWs so that I can turn my last 4/5 into a 5/5
Big oof.
Don't forget to dismantle.
Thanks, bro. I'll finally be able to have my last 5/5 UW at the beginning of December. It was supposed to be tomorrow, but alas
I wonder how the new JP token shop works. Does anyone have info about that? How do you get the tokens? I saw that you could buy UW cores from it, but I don't know anything other than that. I wonder how long it would take to get a 6th 5/5 UW as a f2p using that new shop
Normally I wouldn't bother with a campaign draw but Papalymo will be a change in pace despite not having much gems to my name, hopefully I get his FR quick since I might just BT Token his BT. No-one else coming soon that interests me majorly currently.
I don't know if it's because of the schedule changes or what but force retention seems like it's just too little too late.
I find it really good, but then I like using turn hoggers. Now you
The schedule largely has not "changed", only accelerated. It doesn't matter and will not matter still in the vast majority of fights, because you're still killing things in one Force Time. The biggest change will be for the few fights where you leave the boss at like 5-10%, you wont need to build gauge again just to finish them off
>Have 7 turns of FT left on Sehl'teus' turn
>"Screw it, I'll do Sehl's BT phase."
>Force Time ends with bosses at 13%
>Retain enough of a multiplier that I can very easily finish them off between all three characters' BT auras
I'm just glad that there isn't so much stress over needing to make absolute sure that the fight ends before running out of FRs, or needing to scramble to charge a second one. I can play sloppier and not have to essentially use the same characters and the same strategy in every fight.
Done with the single challenge but it only got me back to 73k, not 80k. Time to chill until Papa gets here and see if he's broken.
Same, I hated restarting when my force time ended just before killing the boss and then my damage dipped so low that the boss got force time and had one of those annoying mechanics that made killing it pretty much impossible with an FR left to cancel it. Guess the meta is still rushing your first force time asap so you can get that retain online.
Do we know what all the Crystal Abilities are for finishing up each colored crystal room yet? I'm getting close to finishing Blue and only have a couple of passives I won't use left. So I'm wondering if now's the best time to start splitting my points up or, if the ability's worth it, to just rush down Blue?
Never mind, I was under the impression that different colors gave different abilities, but it's just the number of rooms you've cleared:
>1 Room: 3 HP attacks totaling 1.5M HP damage but takes away 50% HP DMG Bonus (Ex. 999% -> 949%)
>2 Rooms: Shiva Freeze your team, can't lose held BRV or current HP. Can't be buffed or debuffed. Units can't counter or trigger own field effects.
??? This one sounds like a bad translation.
>3 Rooms: Current unit gets instant turn rate, free ability uses and turns with Crystal Room 3 buff, select ally and replace their turns with the current unit.
>4 Rooms: Heal and Revive party to full HP. Increase all base stats by 200%. BRV DMG Limit +200%, HP DMG Limit +120%, 50% BRV retain.
Looks like it's time to start spreading out.
>??? This one sounds like a bad translation.
It makes you invincible to literally everything, so it's for stuff like this where there's an instant wipe attack coming:
Though it's probably the worst one as you shouldn't be getting into that situation to begin with.
https://dissidiacompendium.com/bonuses/crystal/abilities
Personally, I'm not too fussed about any of the abilities other than the last one, which is a flat 20% bomb, and I will acquire that one at the same time no matter what I do with the crystal rooms from now until then. The "Mirror" ability did sound kind of nice, but I've seen in demo'd in videos now and it's complete and total fricking shit that is not worth even mentioning. If you're doing a counter team, you would unironically have a better result by using the previous "Heal" ability instead
Are these abilities like summons or are they expendable? The wording on the notice back when it was released made it sound like you could only use them once.
Once per fight. Just like a summon or BT phase.
Nice, thanks for clarifying.
>Are these abilities like summons or are they expendable?
You get some "Crystal Points", and the abilities cost points. I think you can only use each ability once per battle, but you can use multiple per battle
Man, trying to get all 90 spaces in a crystal room board be quite a long while...
Yup, months for each one for f2p. The gap between f2p and whales is pretty significant for this feature in particular. I've used every free sparkle (including the chromatic ones) on yellow since the feature dropped, and I've cleared every weekly crystal quest on the highest difficulty except for this week's which I'll probably do tomorrow 'cause I'm lazy. With all of that, the max you could have on one crystal room is 74/90 assuming you're unlocking one full "circle" at a time, plus whatever this week's clear will give me.
To put the gap into perspective, whales already have at least two crystal rooms completely finished, putting them around three to five months ahead of the rest of the playerbase by my estimate.
>To put the gap into perspective, whales already have at least two crystal rooms completely finished, putting them around three to five months ahead of the rest of the playerbase by my estimate.
As f2p myself, I think that's generally a positive thing, because whales are going to whale, and there's nothing to buy other than the premium mogpass or the costumes that the whales already have at this point. It's a good thing that there is something that whales can whale for that doesn't really make f2p feel bad. Team Ninja is not very good at incentivizing whales to spend, but they are fantastic at making a wonderfully f2p game that also has little insignificant things that whales can spend on in order to generate what little revenue they do actually manage to pull in. In my opinion most of the passives are all either complete garbage for extremely situational except D3, D4, D6, and U1, and the stats are whatever. Makes no difference to anyone
The thing is though that whales are eventually going to max out all the rooms, so they're going to need to invent some new money sink to keep business going at some point
>waiting for Pap's release and details
>and then waiting more for everyone else to pull him and show his numbers
4 times the beast check'd
>waiting more for everyone else to pull him and show his numbers
I think Destroth is friends with sinewave, and sinewave made a spreadsheet that so accurately calculates in game numbers that he can tell you how much damage an attack is going to do if he knows all of the variables of it before it happens, and I think Destroth does some more minor autismo calculations as well, so I think it's pretty safe to say that these are the numbers, within like ~10% of what they actually are if they are not already exact
Spooky quads.
I'm gonna pull regardless because I already decided to skip Fujin and I always pull for GL firsts (on in this case, mutual?)
10 tickets for Papa FR
300 tickets for Ciaran FR 🙁
Banner didnt frick me up too bad. Got everything at exactly 300 points, pitied an extra Papa FR dupe. I felt absolute dread when i saw Aerith on the banner, but i didnt see her stuff once thankfully.
Im fricking broke regardless.
Thing I'm most excited about is Aerith getting FR50. Of all my supports I still use her the most.
>Aerith AND Papalymo BT
🙂
>After 340 G points
🙁
That's an extra 5 BT tokens from Aerith at least
sorry to hear that
>Papa BT came at 260
>FR came at 280
Could've been way worse, I'll take it. I would have pulled for him even if he was dogshit, so I'll have to test him myself to see the damage. Bad news is I am officially under pity. Good news is I'm not pulling for anyone else this month.
I'm gonna wait for people to run the numbers before I try pulling for him. I got nothing on the free pull. Maybe I'll ticket his FR.
110 tickets for Ciaran's FR.
340 for Papa's.
I'm only at 75k, so I'll wait to see people test out Papa in the morning to make the final call before going for him or Fujin. Frickin' hell, it sucks being so gem poor in this game. I've been fricked since global shook things up.
>gem poor
I'm still doing pretty good on gems because I'm a hoarder who basically only pulls for favorites and ultra meta, but even I have been considering starting a new account within the next 2 months
The banners starting in "JP August" are fricking loaded. One could theoretically begin a new account now, collect the free pulls and maybe ticket pull a few things while clearing old shit out (with a macro), and then starting with Amarant you have a lot of ridiculous banners back to back to back to back, with some fricking loaded campaign banners in between. It looks to me like basically the perfect time to begin a new account
>Amarant, Keiss, Faris, Gladio, Beatrix, Rufus, Rydia, Kelger, Iris, Aerith, Rubicante, Astos
You even get the big dick calls with Raijin and Rydia, and you could pick up Fujin with Ultimecia if you wanted to do that as well. You'd only really be missing the Raines call, but that may as well be obsolete at this point because Fujin exists and Selphie BTFR is coming up within the next month. Even if you had to pity every one of these BTFRs, you'd have around 1 million gems left over
Might
>Irvine, Cissnei, Cater
Will pull
>Yda, Keiss, Gladio, Ultimecia
Free multitickets got me jack shit on FuSoYa's banner, 8 more multipulls got me both Ciaran's FR and FuSoYa's BT on the same pull.
Went with tickets for Papa Lime-O's banner, took me 320 to get his FR, and then I token'd his BT.
Overall, not great, but could've been worse.
Since a lot of you probably have Aerith as their support, don't forget to update her if you get her to FE50
Numbers are out, his dumps are huge
He has the True HP DMG based on total DMG effect like Weiss, would be fun to pair them together.
Wish Iroha had that effect...
>Destroth (presumably w/ sinewave) was exactly correct, and he/they were able to calculate it based on a preview video
>he/they were even right about the FR attack, which has completely different damage limits
The power of autism
My hot take is that I'm not terribly impressed by him. He's ultimately another damage dealer but his damage is calculated in the conventional way so he's not breaking the game like Astos or Rufus. We just got a gold-framed paralyzer in Selh'teus and his lasts longer and has higher hp damage taken plus the poison (albeit no true damage). The most interesting thing about Papa is giving Prishe's LDCA to the whole party; that's pretty cool.
He seems strong enough, but not "time-traveling from the cutting edge of JP in the future" strong.
>He seems strong enough, but not "time-traveling from the cutting edge of JP in the future" strong.
The "cutting edge of JP in the future" is only 2-3 months away now for GL, but yeah I'm not impressed. Another one of those supports with upside, like the kind of support you bring where you don't necessarily dread their turning coming around, but like you said with Selh'teus specifically, he covers one of the same niches better, and Selh'teus is also doing more personal damage on most (2 targets) fights. I don't know enough to know if the true damage makes Papa worth brining over Selh, assuming you have both equally built and can freely make the choice
Cute for XIV fans who can use Papalymo and Yda together, as Hydaelyn intended
I'm not terribly impressed. I'm comparing him to Lightning and it looks like spamming her EX is going to put up somewhat comparable numbers. She's also got the turn hog thing going, but she's doing 12 hp dumps with 50% splash. Xenoglossy is only 10hp dumps with no splash. That LD is juicy with 14 hp dumps, but you can only use it 3 times. I guess if you get him the Crystal board for +2 LD uses then you could maybe spam that in FR time and it might be pretty good. But he seems like a one trick pony and his trick isn't impressing me all that much.
As a new player I just wanted Aerith's BT so getting his was a nice bonus for me. Dunno if I'm gonna build him over Zidane for constant dps.
>Dunno if I'm gonna build him over Zidane for constant dps.
Zidane is pretty bad in Shinryu. He's probably not Edgar bad, but he's not good. You only need up to his LD and LD board in order to get use out of his rebreak and stuff in any old Lufenias you might have. I remember using him for a few orbs and for soloing DET1 post c90 back before Shinryu was a thing. I'd recommend Papalymo over Zidane, because he's providing more utility and a decent debuff, plus he can share Staff UW with Aerith if you decide to go with that, but I think there are better choices for a new player than Papalymo. I think the aforementioned Selh'teus is probably better, Kadaj is probably better, Fujin is better, Deuce is probably better, Cater is probably better (solo cheese strats if you don't have Rubicante and/or Kelger), Arciela next month is probably better, etc
The bottleneck for a very long time in DFFOO will be your BT books/ingots and your Enhancement Points, not so much your gems. It's kinda the opposite to most other gacha games in that regard
Zidane's one of those characters that's trash if you're not investing in his crystal, and great if you are. Without those extra stats and passives, then despite his utility he'll just get in the way and eat up all your Force Time without contributing any real damage. But since I'm all-in on Blue, he's been dumpstering every fight I've brought him to. The bosses never get a turn when he's around, and while his damage still isn't the best, he can put out enough that it doesn't feel disappointing. It's also really nice to have that internal conversation of, "Do I need to bring a healer? Oh right, Zidane can handle that too."
>Pulling on Pap's banner with extremely limited gems hoping for his FR so I can token his BT
>Pull a Purple Orb
>Aerith
I'm going to fricking kill Joshua and then myself
>free pull
nothing
>free multi-tickets
nothing
>500 tickets
nothing
Yeah, pack it in boys, I'm done.
What's the comparison between Papalymo's BT debuff and Laguna's?
>4 turns -50% DEF, +20% HP Damage taken, triggers followup after player attack
VS.
>6 turns +20% HP Damage taken, +10% Total HP damage taken, Paralyzed.
This was fun, using his BT paralyze to make the enemy unable to do anything during their force time was a unique challenge.
Dorgan's lost chapter, any tips? I thought a Dorgan/Lightning/Fujin team would make it easy, but I guess not with that damage and brv reduction.
Quina ignores the mechanic entirely
Got it with Dorgann (no BT), Iris, & Laguna. Friend Aerith BT to help speed things up near the end. Really the main issue was just not letting the bosses get an HP attack off and getting the FR condition to get my brave back.
>do Ciaran's LC
>one shots the boss with just a small FR gauge boost
I do like returning to older fights just to see how fast or well I can beat them, it's fun. We need more returning fights from events.
>Vanille's LC but with Shinryu difficulty
Yeah, I'm gonna say no, chief.
>STILL no FR/BT for Vanille, Tactics, or most of XIV
>Papalymo, Weiss and eventually Xezat's true dmg all stack together
His numbers might not be staggeringly overpowered but that's nothing to scoff at
whoops did not mean to quote, my bad
Oh wait, I forgot Papa's banner doesn't have multi-draw tickets so it costs an extra 15k israeliteels to pity, and that's 15k that I don't have so the debate between Fujin and Papa has been solved already! After seeing Papa's kit, it looks like Fujin will be more useful anyway as she's the best enabler of launch shenanigans (I have a maxed Ara and Raines) and Papa's just another damage dealer. Wish me luck bros, I'm going in!
Aw frick, I miscalculated. For some reason, I thought I'd be 5k short of pity and I'm actually 10k short of pity. I have a week left, hope we can get 10k by then!
Bro? Your summon board and divine board stashes?
Gone, like everything else in this game. I'm the poorest motherfricker you know. Every time I get enough to pity a single thing, the schedule shifts to release a fave or big meta character and the chance of me pitying gets raised to 100%. The gacha is malicious, it stalks me and always keeps me down, never allowing me to join the wealthy upper class.
Have you been playing since day 1 or something? I'm almost 2 years into the game and I still have 800k and I only pull meta and favorites. If I had literal zero gems, I would more strongly consider the gameplan I talked about here
Yep, day 1, hour 1. I'd rather uninstall than toss my account in the garbage. To reach 800k based on what they give us, I would need to not touch a banner for 16 months. The buck stops here, I'm just gonna hope and pray they only release one favourite of mine every 1.5 months for the next while, because there's no way I'm getting lucky on even 2 banners in a row.
Damn...
Could be worse. I looked at the pic here
and the only BTs on my radar are actually nicely spaced. Arciela, Relm, Faris then Rufus. Maybe I can token one of those, which brings it down to just needing to save for 3 BTs over 4 months and we have a Spiritus coming to global soon.
>3 BTs over 4 months
Bro... it's 3 BTs over 3 months. GL is getting 6 events per month until we catch up to JP
Welp...maybe I'll get lucky on one of those three banners, haha
Godspeed, anon. Hopefully the stars can align for you
Thanks bro
>another 50k enhancement points in the co-op shop
Things are looking up already! Also got 5k gems from FuSoYa's LC, so now I'm just one ten pull away from that sweet Fujin BT to play around with my FE50 Raines and Ara.
How is Zidane bad, again? Is he bad bad, or just "not meta and not hitting 800K+" bad?
He functionally does merely the exact same thing that Aranea does within the context of Shinryu, but he doesn't do it as well. This is most likely due to the "utility" that Zidane offers, but you're probably not going to need him to heal the party, because in Shinryu that has never really been a thing (it just hasn't ever really been a threatening era), and you definitely aren't going to need his healing if you're delaying the boss to oblivion, and there are other better battery options, ironically that also deal more damage than he does, and he's taking so many turns that he's going to inadvertently become your team's main DPS anyway, which you probably do not want him to be. If you can guarantee that his EX recharges every single turn, he becomes Lightning
>Got Papa's FR in the free pull but no BT
Oh well...
Once again, Fujin and Selh'teus go boom. Will do it again with Fusoya at some point
With Cater round the corner, I'm hoping RNGesus will bless me and give me her FR for free and maybe the BT. I don't have the gems or tickets to pull for a good while
I'm still on the fence about Cater. I did (and do) want her BTFR, but that was back before the schedule sped up and that was back when I was still getting the FR on the free pulls. Now that I'm a couple hundred thousand gems poorer and now that I seem to never get the FR on the free pull anymore, I'm not so sure. At the end of the day, she's just (in most situations) a worse Kelger, and I don't know if Dare to Defy is going to still be a thing anymore. I wanted her originally because she's basically Rydia, but now Rydia herself is only 3 months away instead of a grueling 8 so I might just wait for the real deal
Many resets later I managed to pull this off
That's vs Shinryu right? Nice.
I was thinking of going for her because of her being yellow, but Selh'teus has made crystal quests a lot easier for me. Now I'm completely out of gems so I'll be skipping her anyway, but I think even if I had the gems I'd skip her now.
That said, I've heard her six man is total cancer without her, so I'm not looking forward to that fight.
Both bosses immune to Break delay
>Centipede (100%, 69%, 29%)
>Red Aura = 90% BRV damage resist except Ice
>cancel by letting it take a turn
Evasion (Cater/Kelger/Rydia) and/or Quina/Setzer for BRV cheese seems like they completely neuter his mechanics. Basically a nothing burger
>Fly (89%, 49%, 19%)
>Blue Aura = +300% DEF + 500k BRV shield
>cancel by Ignore DEF + weapon imperil BRV damage on Fly
>(if not removed, will dispel/cleanse everyone on its turn)
Could be tricky trying to cancel his aura before he gets a turn. This guy seems like the real mother fricker of these two enemies. My entire backline party will probably be full of units with weapon imperil calls just to deal with his thresholds, hopefully without him getting a turn. The most annoying thing that a boss can do in OO, imo, is to dispel all your buffs or to heal back to full
>FORCE: inflict Centipede with Ice imperil or it dispels all buffs (guaranteed hit)
>boss heals 100% of damage received
>decrease buff and debuff duration by 100
>WEAKNESS: Ice BRV dmg (non enchant)
>(lowers boss resistance to ice damage on cancel)
You'll probably need to bring Cater for the ticket mission anyway
I don't know how feasible it actually is, but I feel like if you had Quistis you might be able to just delay them to death, and if you bring Quina or Setzer you don't need to cancel the centipede's auras. The fight seems like it would be really easy if they were not immune to break delay
This really seems like the type of fight where your whole back row is full of characters that come in, deal with whatever mechanics are at play, and then frick off to let the real men do the fighting. For the first time, I'm glad I have Edgar's FR sicne that'll make this whole fight way less cancerous.
It's nice that Papalymo coincidentally has an answer to this fight. I won't be able to pull for Cater, but if I put him in Umbral Ice stance and send him to the back line, I can bring him in when it's time to break the enemy Force Time.
>hp gates
I don't like these things, but should be easier with six people.
>Could be tricky trying to cancel his aura before he gets a turn. This guy seems like the real mother fricker of these two enemies. My entire backline party will probably be full of units with weapon imperil calls just to deal with his thresholds, hopefully without him getting a turn.
Frick yeah, time for my max invested Edgar to shine!
>You'll probably need to bring Cater for the ticket mission anyway
Good point, should be easy to bring her in, cancel the enemy force time, and swap her out.
Do we know how FE50/hp damage retain interacts with six man quests? When our force time ends, will the game calculate the hp damage bonus retained based on the FE of the 3 characters currently on the field for that turn?
Good idea, I should try bringing my Quistis.
>Do we know how FE50/hp damage retain interacts with six man quests?
The currently active 3 units are used to determine how much gauge is retained when Force Time ends. Backlines do not factor into anything
So uh, think tonight's event will bring 4k or so gems? I still need to make that last 5k pull on Fujin's banner to pity her BT. I thought content would be coming a little quicker than this. I might be screwed.
Thanks, makes sense and that's what I was hoping it'd be.
I have an EX hoarding problem. I have 194 maxed EXs waiting for books and ingots just in case I want the sphere, and another 218 loose EXs that I don't have enough dupes of to MLB without using stones.
That's 412 inventory slots occupied by garbage I probably won't ever use.
90% of spheres are trash. I only keep the good ones.
Yup, same. I have probably 150-200 inventory slots full of just EXs that I will absolutely never have the books to max, even if I end up wanting their spheres. I will need to buy more inventory slots or throw away some of the EXs, probably on the next banner, because I hate when I have to flip back and forth between screens so often. I probably should do that sometime today
So, who's pulling?
I did really want to pull for her before the speed up, but now I'm not so sure. Gun UW is probably not something I'll ever give a 5/5 to, and Rydia really isn't that far away anymore. Plus there are so many other BTs that I want between now and the JP timeline that I think it would be better for me to save the gems. JP even has Selphie coming soon, and she is almost guaranteed to be another must pull, so that's just another BT to add to the list
Im broke. Wont be pulling at least for over a month.
Eventually I will token her for yellow but that may be months or years away.
Just doing the free pulls. In fact that's all I'll be doing for awhile. I want every BT coming out from Relm through Rydia, and that's 8 back to back BTs, plus I want to pick up Ultimecia's FR.
Yes. Over 280 tickets down the drain pulling 3 of Edgar's FR before pulling 1 copy of hers.
>Free pull off a blue orb
You b***h, I was gonna skip!
Whoops.
>FR on the free pulls
>throw 30 tickets at it to try to get the BT
>after some internal back and forth, decide to do a 5k pull only, to get me to 100 G tokens and for the small chance at the BT
Based and generous game. I will now green Cater. Thank you orz
>nothing off the free pulls
>dropped 80 tickets
>still nothing
Okay, frick Cater.
Other than Cater what other FRs can cancel enemy FR time? Looks like you need to let the enemies take lots of turns, and they have HP gates, so you can't just clear it in one FR.
https://dissidiacompendium.com/bestiary/enemies/3954/300/infographic
Cater and Kurasame. Celes is weirdly only Ice enchanted (self), not actually Ice
>you can't just clear it in one FR.
I think you can clear it in one single FR using just 3 characters
A disturbing number of our ice attackers don't do ice damage with their FRs. Lunafreya, Onion Knight, and Kam'lanaut all just rely on their self enchants- the FRs themselves don't do ice damage natively. Normally when an enemy is this hard to Force Break, their FT is something manageable, but they heal all damage and make it effectively impossible for you to buff yourself, which is fricking absurd. I managed to get Cater's FR and BT and I still think I'm gonna try to rush out my Force Time before they hit theirs.
Yeah, I'm gonna need a video for this. I didn't get Cater's FR and I don't have Kurasame's FR.
The whole distinction between elemental FR attacks and native elemental FR attacks is just too artificial and nitpicky. But that goes for most of the force weaknesses except the really generic ones.
So Rosa, Usula, and Astos are all synergy, so I guess they'll be running on that Autumn banner we're getting in two days. Hopefully they get FE50 there. Anyone remember what kind of content, if any, we're supposed to get with it? I know there's no D2D or Crevasse or anything like that.
First multi-draw ticket. I too was gonna skip her, but she's giving it away tonight! So uh, are there 4200 gems sitting in the new event? Why couldn't I get this luck with Fujin?
Forgot pic
Aaaand getting one copy of her FR cost me almost all my tickets. No tickets, no gems, that Spiritus keeps dragging it's goddamn feet and wow, there's no gems in this event and it doesn't come with a co-op that might have gems in a shop like other six mans have so I wasted 80k gems on Fujin's banner for literally nothing fricking kill me already.
>apply Edgar weakness to moth
>the moth already did its cleanse, so the debuff stays up
>hit the moth with BRV damage
>destroy its shield
>shield is gone, it still has Edgar's debuff up
>I'm hitting it with BRV attacks
>it eventually casts Buzz and dispels all of my buffs because the blue aura does not cancel
I don't understand
>Free pull gets me Cater's BT
Nice!
>Multi-tickets get me Edgar's FR
Already had that maxed
>Free pull on other banner gets me Edgar's FR again
Welp, time for tickets
>230 tickets gets me Cater's FR, with 2 more of Edgar's along the way.
god this 6W is ass, full party dispels are the absolute worst and the cancel is so finicky that it just doesn't work half the time, the boss had magic imperil and did Papa's s2, which ignores def, and it didn't go away, because this boss sucks ass
Edgar is such a fricking piece of shit character. Remove him from the god damn game, holy frick. He has such a fricking dogshit kit design that they are forced to design fights specifically for him or else no one would ever pull for or use this complete fricking homosexual
I really do not understand this blue aura mechanic. I hit him with weakness damage while he has a melee/ranged/magic imperil on him, it doesn't go away. I break the shield with the imperiled weapon type, it doesn't go away. I do one additional source of imperiled weapon damage after the attack that broke the shield, and the blue aura still does not go away. The debuffs are up, the other bug did not remove them. I do not understand what is happening at all. I have literally only been able to cancel it one time with Edgar. Is this an Edgar-specific aura?
Okay, yeah, I see what
is talking about. Just tried using Cater, Edgar, Aerith, Quina, Cor and Astos. The blue aura defies its own mechanics entirely. I inflicted mag weakness, hit it with magic a bunch, nothing happened. The ONLY time I dropped the blue aura was the first instance of it, by doing all THREE types of weapon weakness (melee, ranged and magic) at the same time by using Edgar's FR echo after using his LD on the moth. Then I was out of echoes so I couldn't remove it on the second use and lost the fight because the boss got force time up again and that's game over.
Got real nervous about the 6-man but it was pretty fun. Red's bullshit is dodgeable. Blue is harder to deal with but the right BTs will work around it.
>Failed to get most of the characters I wanted this month
>But lucked out on Cater's FR and BT with multi-tickets who I planned to skip
...Should I max her out? There's a thrill in the unexpected and I did like her gameplay in Type-0
If you were planning to build other characters but didn't, then you probably have the resources for her.
She's like a worse Rubicante with more utility. She has a gauge charge like Rubicante. She does 6 HP attack single target counter vs Rubi's 6 aoe attack counter, but Cater also has a trap that she presses sometimes. Her FR has a BRV freeze aura for its duration if you use it as main, and her BT gives everyone 100% evasion. She would be like infinitely better if she wasn't a Gun UW, but also her FR basically needs your entire team to be built for off turn, which is no big deal really. She can also solo stuff
Cater strikes me as the off-turn unit you use if you DON'T want to solo. The main difference between her and Rubicante and Kelger is that her BT aura and BRV Freezes keep the party safe, whereas Rubicante only protects the party with his AA and FR effect, and Kelger doesn't protect them at all. It's not much of a distinction, especially since this era infamously has no goddamn teeth to make ally protection a priority, but I can see what the designers were going for with her.
>Cater strikes me as the off-turn unit you use if you DON'T want to solo
I do agree that she seems to be more party oriented, which is why I listed "solo" last and why I mentioned party composition before mentioning solo. A worse Rubicante with more utility, but she can also solo stuff. Though she does have the issue that her FR has basically zero on-turn bonus and wants to have her be able to enchant her party, while most units you'd want to pair her with are already enchanted except for like Ace
>putting me at 2710 gems shy of finishing the pity for Fujin BT before it leaves
Pre-pitying is moronic. I know you don't need anyone to tell you that, but it's moronic. In games where the pity carries forward to the next banner, it's still moronic but it's probably more "fun" to just throw your gems and let the game decide for you, but for games like this where the pity does not carry forward, it is moronic to put any gems on the banner unless you can go all the way to what you want. Even if it wasn't already moronic, with the weird event schedule I would think even more that a person would know not to count on immediate future resources, so it's like double moronic to do that
...there are weapon glosses for like $12 that can fix your mistake. Or a different bundle with some polychromatic sparkles for like $20 I think. Or there's the premium mogpass for $37. I'd probably consider one of those if I were you
The tips section says that using weapon weakness damage only works after you break their BRV shield, and you need attacks that ignore defense to accomplish that. Haven't done it myself yet to confirm (these Class Proficiencies in Disgaea 7 aren't going to grind themselves), but considering that Edgar's skills ignore DEF it sounds like the sort of thing they'd do to force you to use him.
Ah, maybe that's the trick. Just managed to finally clear it after Cater's counter somehow calmed it down. I guess Edgar must've been shaving the shield down.
Fug, decision time as I stare down the most expensive mistake of my gacha career: wasting 80k gems for nothing. I didn't expect us to get content with zero gems, putting me at 2710 gems shy of finishing the pity for Fujin BT before it leaves tonight. I was used to 80k being needed to pity with multi draw tickets granting some G tokens, but I forgot that's only for events where we get 4 tickets and this one was 3, so I found myself 5k shy. I just did the single challenge which gave tickets instead of gems this time (fuuuuuuck!) and now have 300 tickets. Do I burn them in an incredibly desperate attempt to pull Fujin BT? Or pass on this very valuable and useful BT knowing I fricked myself royally?
Well anon, you do have ONE other option...
Thanks bros, I paid the moron tax and the moogle won, getting me to spend on the gacha for the first time since the game launched all those years ago. At first, when I checked the gem prices for the first time and saw that a single multi cost over fifty bucks here I was like "no way Jose". I had no idea I could get a weapon gloss for less than 20 bucks and that was enough to put me over 5k, so I got the burst and am gonna max Fujin (and FE50 my Ara) now.
Lesson painfully learned, this was such a perfect storm of moronation. It'll probably take a couple months to get from zero to 85k, but from now on, I'm never pulling unless I have at least 85k and even then, I'll pull out a calculator and triple check I have exactly enough to hit 400 Gs. Thanks for the tip about the weapon glosses and I doubt anyone's dumb enough to have to learn from my mistake, but maybe some random lurker will see it and avoid making it one day.
I don't normally recommend spending money, but you dug yourself chin deep into a hole. You could drop $37 for the Autumn costume pack. It lets you get 2 costumes and gives 6k gems. Alternatively buy the two weapon glosses for $12 each (so $24 total) and get 5920 gems.
How the frick am I meant to do this 6 man without Edgar or Cater?
>without Cater
Either beat them to Force Time and then finish them in one Force Time, or use Kurasame to cancel their Force Time. Or just wait the Force Time out, because it's not really that bad and you have way more turns than you need. Just make sure they are Ice imperiled every time they reach their Force Time. Cater is almost useless in this fight because you can bring Kelger and he's better anyway
>without Edgar
I have no idea. How did you do Shiva Spiritus without Edgar? It only takes 1/3 and 800 Enhancement Points to be able to use his FR twice. Edgar was the only person I was able to cancel the blue aura with. You can check YouTube for people who did it without Cater and without Edgar, probably with Locke for the ignore defense I would imagine, but I tried many different things and none of it worked for me except Edgar
Here's a clear using only Kelger, Iris and Weiss with Bronze Cater in the back row. I followed the same strat and it worked just fine. Make sure you take your speed passives off of everyone. Also to make it easier, if you have any other FR Echo characters, you can put two of them in the back row next to Cater and just bring them out to use Echoes and extend FR time. Someone with an instant FR (like Aerith or the WoFF Twins) would be your best bet, since you could swap to them, then Echo twice, and then immediately swap back.
>Someone with an instant FR (like Aerith or the WoFF Twins)
WoFF Twins' FR is instant? Neat! Learned something new today. Despite having them greened and blued, I've yet to have a good 3 enemy fight to bust them out on.
Yeah, Ursula BT was the only thing on the banner I didn't already have too, but I got nothing. Grats on your tokens!
This was genuine aids and I am not carrying Cater for this shit. Never doing this again...
>had to do that shit TWICE because my blindass forgot that Edgar didnt count towards the ticket mission
Im done with this game for awhile
>Rosa BT dupe on the free pull
Well that's cool. Would have preferred to get Ursula's BT since I didn't already have it, but I can't say no to 5 BT tokens.
>tfw out of Force Stones
I can't believe how quickly they disappear with FE50. And to think two months ago I thought I had more than I'd ever need.
I saw that coming and hoarded a bunch of FR dupes, I'll max them as needed.
>running out of Force Stones
I still haven't taken anyone to FE50 and I still keep most people at FE0
>84/90 Yellow Crystal Room
Almost there. I just need 2300 more sparkles, which should be two more weekly resets plus the extra chromatic ones we're getting with the campaign now (assuming that runs for 2 weeks, idk how long it is). FE50 plus getting Selh'teus has made it go from a nailbiter to a total breeze. I don't even have to look up vids any more, I can just play in a normal comfy manner.
I swear, if I ever get a BT off the daily free draw I will instantly green them
Watch it be a dupe
Happened to me. I had pitied Quina's BT and ended up with all of the BTs on all of the ongoing banners, so I was just throwing my daily ticket at banners where no matter what I could pull would be a dupe, and ended up getting a dupe Quina BT. I still feel moronic.
finally cleared that stupid fricking 6W fight, had to shove another 25k EP into Aranea but I feel like that will probably pay off in the end because she's still hitting like a truck, and all of the sudden blue crystal is looking pretty tempting a color to go into after I finish Green, which is very soon now (80/90)
Blue anon here. Aranea absolutely hits like a freight train with crystal enhancements. If you go that route, try focusing down the A2 passive as soon as you can. Coincidentally, I've got my blue nodes to 88/90 and I've started dipping in to green. Can't wait to use a crystal-boosted Fujin with Aranea.
the only notable thing I'm missing from Blue is Rosa's BT, I've ended up with basically everything else that matters at this point purely because they were characters I liked, if I do go with Blue I might ticket her BT later just for completions sake, only issue is there isn't a lot of future Blue characters I'm interested in so what I've got now is basically what I'm gonna get from it, aside from Rufus I guess
Rosa's been absurdly good to me, but a big part of that is that before her FR/BT, blue didn't have a decent gauge charger. Not sure what a difference she'd make to someone who's had characters like Iris and Rubicante the whole time.
the only reason I would is purely to help clear crystal quests easier, but it might be overkill? it's probably overkill honestly, so I'm not sure, I'm just using her to charge after all
Oh right, somehow I forgot that you actually need to clear crystal quests. In terms of her pure healing and damage, she can be a bit overkill when paired with walking nukes like Aranea and Weiss, or characters who can completely shut down enemies like Cloud, Paine and Zidane. But like I said, she's the only decent gauge charger that Blue has. A common problem I had when clearing crystal quests before she released was that if I got a fight whose Force Time I couldn't break, like the Reks boss, there wasn't much point in putting up with it and I had to reroll. Being able to charge up my FT before the enemy could get theirs made everything much less restrictive. And I'll admit that without her BT, charging the gauge is pretty much all she's capable of doing.
I hope that the first BTFR of November is Arciela so that I don't have to "waste" BT tokens on someone like Fujin instead
>he claimed the rewards
oh no no no.
Shitposting aside I'm close to that too, I was thinking of getting Auron's BT but maybe I'll get Arciela
>>he claimed the rewards
At least one of those instances of tokens that I have sitting and expiring "soon" is a limited time mission reward that I had to claim or else I would never receive it
but yeah, I also claim the ones that are permanent as soon as I unlock them so that it lights a fire under my ass because I'm already a hoarder
As for Auron, I did all of the DET stuff as an Auron solo and I really like Auron, however I don't know how much I recommend his BT. If you want to solo shit with Auron, then definitely get it, but if you're not soloing shit he probably doesn't need it. Also, if you're soloing with Auron he needs D4 on some fights in addition to D3 and D6, so it's a bit more of an investment there. Otherwise, he already does what you want him to do in a team setting without his BT, and you're probably spending every single one of his turns in a team setting pressing his Echo button anyway
Got Kadaj's FR on the free multidraw for Leo's BT banner of all places.
Tickets didn't get me his BT though so it's tokening time
Two copies of Kadaj FR but no BT. I want to build him but I need to save my resources for that post-Relm gauntlent. Oh well.
>250 Tickets
>Kadaj FR but no BT
Shame, but I can't use my gems here. Kadaj has always been a lot of fun to use though, so I may end up getting it with tokens later.
>do the 3 multi ticket pull
>2 copies of Kad's FR
>do the daily single pull
>another copy
>do 10 tickets because frick it
>another copy
Well damn, free maxed out FR here we come. Is he worth it to token his BT or is he just nice to have around?
His follow up attack is now 6 hp dumps. With his BT aura, his debuff stacks don't go down, so you can put his debuff at 5 stacks on both enemies, plus allies can trigger his follow-up, and on his actions he'll trigger his follow up twice (so basically it adds 12 hp dumps to all of his attacks).
You can run him as your primary damage dealer, or you could have him as a follow up character for another damage dealer. He also puts up solid debuffs on enemies, and you can play around with E spheres and his ability to gold frame his own debuffs so he can be a pretty solid debuffer. Finally his FR is a really good one (+50% hp damage and max brave cap to the party) and you can increase it by 80% every turn with the right teammates. He's definitely a strong character with great damage but also more versatility than you'd expect.
He's not really worth using without his BT, but he's comparable to Weiss with it since every party member can trigger his Geophagy follow-up. I wish the devs weren't so reluctant to rework granted buffs and debuffs, because now his original gimmick of having gold-framed debuffs is barely noteworthy. He can keep enemies from self-batterying BRV, but the other effects of his debuffs aren't worth mentioning. But as far as damage dealers go, he's solid.
>Is he worth it to token his BT or is he just nice to have around?
He does like an easy 40+ mil (60? I forget) @ 999% gauge on his own turns, and he adds an easy ~15mil @ 999% to any of your party's actions. FR is a good main FR, but requires your team to be melee to make use of, and Unique is a good UW. His Fixation debuff also steals 100% of enemy BRV gains and is a gold framed debuff, which can (as we see in his own showcase fight) shut entire fights down, though I don't know how common it is for Kadaj's debuff to neuter a fight on its own. He's pretty good, but it's your call if that sounds worth it to you. Fujin might be a better candidate? I think she's been really good for all of the early Re-Shinryu fights, if that means anything to you. Cissnei is coming up and she does 6 aoe split HP attacks on follow up vs Kadaj's 6 single target HP attack follow ups, but it's harder to cap the damage on Cissnei without Thrown UW or a damage cheat like Quina
Crazy but I'm really enjoying what they've been doing with Kadaj lately in OO. I never could have imagined liking the guy but he's getting a lot of pretty solid character development.
Fug, I got Kadaj's FR from one of the multi draw tickets so now I can't go chasing it with tickets and hope to score the BT along the way, faint a chance as that is. Guess he's gotta stay benched, I don't have the BT tokens and I'm still flat broke.
Yeah, was telling a friend of mine who's watched AC about this earlier today. Haven't started his IW yet, but the stuff they did with him in the main story recently was legitimately good. Who would've thought one of the most one-dimensional characters in the series could get fleshed out, redeemed and developed into a proper character of his own in a Dissidia mobile game of all things? Even the name of his IW is perfect for where he is these days.
Wow, 10 or so minutes for Quinamecia cheese? Not bad at all.
It was probably close to ~35 minutes. Took a bit to get the FR gauge to 100%, then to manually pass turns so Quina to pop her FR and then Echo and then kill the bosses. Still not too bad.
Normally Kadaj would be an easy skip considering I've just pitied Cater but damn now I'm thinking of going for both him and Deuce afterwards
Hard agree. DFFOO story became quite good in general since ~chapter 3, I enjoy it quite a bit
I finished Kadaj's IW yesterday and after saying what I said back here , I'm gonna go ahead and say it: I now like how OO has treated him more than any other character in OO's entire roster. Granted, a lot of these characters are already fleshed out in their own games so there's not much to be done with them other than present them as we know them, and occasionally have some fun interactions with characters from other games who are either similar or opposite them and Kadaj on the other hand, had nowhere to go but up.
But they could've kept him boring, one-note and annoying and they didn't. And the IW actually continued his growth in a way that made sense and was entertaining.
Makes me wish I could actually use the guy beyond carrying him through his IW fight for the ticket. He's top of my list now of BTs to token. Maybe if one day I ever have an excess of BTs and gems (ha!), I'll get this lad up to snuff.
Just clearing this Shinryu with Quina + Ultimecia + Kadaj. Setzer, Selphie and WoL calls. Thought this fight would take hours, but the FR Retain mechanic is massively speeding the process up. Bosses are already below 50%.
And they're dead. Can't wait for Ulti to get her FR.
Normally I wouldn't immediately whip out Astos for a clear but these frickers have like 350m HP apiece and I'm not gonna dick around with 2 FR phases when I don't have to. Even after the BT one of them was left with 20% health so I'm glad I did too.
Got this bugging me. If JP and GL will merge schedule, how each anniversaries will work? Will they follow JP's? Since that one came first? Or they'll use the day of the merge as the date?
the anniversary date is pretty much the same for both (31st Jan VS. 1st Feb), what's gonna be confusing is the badge rewards. They'll probably just offer both the latest Japanese badge and the previous one every year.
Didn't feel like pulling Kadaj, so in place, I pulled out Quistis, who I haven't used in a spell
There really are no BTs that I want or characters that I like until that barrage of BTs that happens starting with Amarant. RE-Shinryu waiting room
Really wish every event would have EP in the shop. Like atleast 5k extra.
10 month hiatus anon from last thread again.
So I still have quite a bit of catching up to do as far as story/lc/iw's. Managed to get side tracked completing newer content after pulling Sehl, Fujin, and Aranea's kits.
Anyways I have a few questions if anyone can help. I managed to pull Astos's kit as well as Papalymo, and Cater. At the moment I only have enough resources to mlb one of them. From what I was told previously, Astos is THE top unit right, so should I focus on him?
More questions regarding Spiritus Summon battles. Fujin is enough to get S rank on both Ifrit, and Pandemonium, right? Also I'm having trouble completing Shiva with an S. I tried using Kelger along with some calls for the weakness debuffs but I still can't complete it, do I have to use Edgar? Sorry if these questions are retarted and I lack reading comprehension, but the tips in game don't feel conclusive to me.
Lastly, regarding Dimension's End - I'm on tier 15 but I don't have Kurasame's FR/BT. Are there any other units I can use for it? Will an MLB Astos be able to just rush the fight? I'm not worried about the final tier as it looks like I can just solo with Kelger.
Sorry if some of these questions are dumb.
Yeah. Astos is the strongest damage dealer. Rufus is a close second but Astos will remain the top for the foreseeable future. Papalymo is pretty good though, he works really well with FR retain since after your FR ends, you can turn hog with him to keep putting out great damage. I don't know about the other questions though,
Astos is the best of those three. Cater's really solid, but I wouldn't prioritize her over Astos, especially if you already have Kelger.
Fujin should be fine for Ifrit and Pandemonium. If you have Rubicante, he can easily deal with the Ifrit fight, but otherwise you'll need a lot of trap damage- preferably ones that can be enchanted. Ace was the shill unit for this fight, but there are plenty of clears that don't use him. Shiva, on the other hand, is just a massive c**t like she always is. Hopefully someone can give you a decent strategy, because I just used Edgar and never replayed it. Any fight involving Shiva is a pain in the ass, and any fight built around Edgar, like the Six Man we just got, is a pain in the ass due to how weird his kit is. So Spiritus Shiva is just a big bucket of go frick yourself.
I assume it's Transcendence 14 you're stuck on. Kadaj should be a big help there since he has a stacking debuff that caps out at 5. You can also use Fran's base call for that condition, just don't use her LD call since that'll push it above five stacks, at which point it doesn't count (which was a deliberate tactic to prevent you from using Neon for some reason). The really irritating thing about enemy Force Times that require elemental damage to break is that enchants don't count, so Kurasame's FR is literally the only thing that can cancel it. You're really gonna have to charge the hell out of your gauge and probably BT phase early to get your Force Time before they do.
For Shiva
https://www.tonberrytroupe.com/guides/shinryu-studies#h.10oy2ti90zqv
>From what I was told previously, Astos is THE top unit right, so should I focus on him?
If you have Aranea, you don't need Astos. I think Aranea holds up better in the early Re-Shinryu Lufenia orbs than Astos does as well. Astos does just melt shit, but I mean Aranea melts shit too. You don't really need 2 big dick damage dealers outside of Dare to Defy stages, if they bring that back this upcoming month, but Astos can be good for when a boss is launch immune, if that ever happens again. Personally I've only used Astos twice. Once on his debut fight, and then again on the Reno fight because Aranea broke the boss back so far that I could not clear it in 80 turns because the boss needs to take 3 turns or some moronic shit before he can die. He's probably better than Cater if you already have Kelger, though
>Fujin is enough to get S rank on both Ifrit, and Pandemonium, right?
https://dissidiacompendium.com/events?filter=true&woi=true&past=true&rev=true
Those are pre-echo fights so anyone will work pretty much
>I'm having trouble completing Shiva with an S
https://dissidiacompendium.com/bestiary/enemies/3869/400/infographic
You basically need Edgar. You can do a lot of different autistic shit instead, but just bring Edgar. Good news is that you only need his LD, and you can basically just drop summon at the end of the fight when they are at 1% HP, and then spam LD 3 times with Edgar and that will fulfil the condition to kill the enemy
>tier 15
https://dissidiacompendium.com/bestiary/enemies/3879/300/infographic
Use a magic FR to pause their Force. You need to do 69%->59% before they get a turn, and you need to do from 29%->0% before they get a turn. Only 29% to death is "hard" so just save your BT phase or Summon for then. I didn't use Astos here so I don't know, but yeah it probably works. I think you can Ultimecia + Quina cheese this stage if you haven't already used them somewhere else
Where the frick are the skip tickets? Feels like I haven't gotten one in a long time and I'm tired of morons rage quitting co-op because you dare use a burst+ skill
You should only be using 5 skip tickets per Shinryu co-op. Anything more than that is wrong. Use one day to clear all of the co-ops. On day 2, use your 5/5 bells with a 3x book/star on the Shinryu with 3 boosted characters in your party. Then, join 1 Shinryu co-op with your remaining 15 minutes. You can now buy out the shop. Sometimes, you may need to do 1 more Shinryu in order to buy out the blue armor tokens or something. That doesn't help you right now if you're out of skip tickets, but you shouldn't be out of skip tickets
There has not been an influx this month despite two consecutive Shinryu coops. I'm still sitting on 40 though.
Good luck tootbros!
Cost me half of my tickets, but I got her FR. No luck on the burst, isn't she the only charging option white has? Kind of worrisome, hopefully I can deal when I get to doing white crystal room.
Congrats!
nta but thanks, always love using my Strago.
>isn't she the only charging option white has?
Everyone always forgets about Braska, which is why I'm not in a rush to get her stuff, since I lucked into his BT on his last banner
Braska's just one of those characters.
>Braska's really underrated. I mean, I never use him either, but he'd be great if I did!
Same problem as Strago, Vincent, Reks, Jihl, etc. Not even being facetious- they all are really good characters. But something about them makes me either go, "Eh... who else do I have?" or worse, scroll right past them without even noticing they're there.
I get that, but like, in this case, he's filling an important niche in being a charger, so it's a little more than just "damage dealer" niche
>Same problem as Strago, Vincent, Reks, Jihl, etc. Not even being facetious- they all are really good characters. But something about them makes me either go, "Eh... who else do I have?"
I understand this. I have characters like this as well, but at least for Reks, he was literally the best DPS, basically until the schedule sped up and we got everything months early. Strago, Vincent, and Jihl never really had a chance to shine. I love Vincent's shtick especially, but he's just not that good, and he got shafted at the end of Lufenia+ as well by being one of the very last BT units before Shinryu (wasn't he even actually the last one?)
I think Prishe was the last one, but she slipped into early Shinryu pretty easily since she hit like a truck for a good long while, meaning she could take advantage of Force Time a lot better than a guy with debuffs and a really high turn rate.
Well, shit. Yeah, I tend to only count echo characters these days. I don't have Braska's BT, but I invested in him for Ifrit Spiritus so I guess I could use him or Penelo.
Probably gonna steal that team since I have everyone there built except no Beatrix BT just like you, thanks.
Be sure to set buffing calls so you can get past their thresholds with any character. I used Hope, Sazh, and Rosa calls, and they all work with no LD. That team doesn't need any of your usual damage up or protection calls to win, and it sucks having to use a call during Force Time, but it sucks even more to have to wait for Beatrix's turn before you're allowed to damage them some more.
Thanks again, guess I should go look up the mechanics as Spiritus are usually chockful of them. One more run until the point missions are all ground out.
It's not difficult, but they have way more health than the Lufenia would have you believe. With their Force Time up, they have a 300% HP damage resistance, and at HP thresholds they gain a red aura. When that aura's up, they'll start using group HP attacks (which honestly aren't scary and could have easily been regular attacks) and do that annoying "recover most of the damage you deal to them" effect, and you dispel the aura by granting three buffs at once. A single party-wide buff works for that. It's effectively the same thing as HP gates.
Beyond that, they literally just BRV attack you. They aren't threatening at all, just stubborn.
>isn't she the only charging option white has?
There's also Braska, Hope, Penelo and Yuna. Also Jihl to a degree. White has the most FR chargers of any color. Though Deuce and Braska are the only ones with FR Echo at the moment.
>Finish my Kadaj pulls
>Get his BT when I'm already at 380 G Tokens
>I was 5 BT tokens away from having 50, so this is exactly what I wanted to happen.
Is there any team that can hit all of the points for this one? Aeirth, Terra and Arciela can hit 8/9.
Kurasame, Strago and Arciela.
>Using Seymour to get white crystal points
>Just realizing that he doesn't have an Echo
>Doesn't have one in JP either
Man, Seymour can be fun to use, but he really tends to get shafted. Imagine how good he'll be with multiplier retention.
Finished up my missions, man I love Spiritus events. I'm gonna be sad when these are all over. I'll do tthe actual Spiritus fight tomorrow. Finally over my 100k mark so I can actually pity something if I really need to. Just in time for Arciela, maybe? I do make it a point to always pull for XI, and I've heard good things about her (but nothing specifc).
>I've heard good things about her (but nothing specifc).
She has Aerith's same instant turn rate no damage gimmick that makes the gauge go up by a lot. I don't know and haven't looked up anything outside of that myself. Actually, I think her BT aura has additional true damage on it also (16%?) now that I think about it. And then I guess just Arciela things with updated numbers
Damn, Beatrix is more useful for this fight than Deuce is. Makes me regret not getting her BT even more (though she clearly doesn't need it).
Couldn't take a screencap, but I used Astos, Beatrix and Weiss. First time using Astos since the multiplier retention was added, and it makes him even more of a "skip fight" button. It's absurd that I can completely drop my Force Time, but still annihilate them in Astos' BT phase anyway.
based and generous game as usual
i can't keep getting away with it, so i must bow my head and show respect while it lets me
>finally had the fight rhythm
>as long as I keep this up, the fight is good as won without anything big needing to change
>took me like 4 tries to get it just right
>game crash
I wanna die
>Selh'Teus
>Shantotto
>Beatrix
I think I maaaaaay have went a little overkill here...
Type-0 team. If only Sice has her FR echo it'll be a much smoother run.
I haven't played since they added Force Echo (which I didn't like)... is it pointless to come back? I see they added some weekly mission currency, so my account is bricked forever. Is the gameplay the same beyond that?
Mostly. They also added FR Retain so after your FR ends you still keep doing bonus HP damage (~300%-400%). So it's a lot less important to max damage in 10 turns, and you can reliably use turn hoggers now since even when FR time ends you'll still be doing major damage.
>I haven't played since they added Force Echo (which I didn't like)... is it pointless to come back?
Why didn't you like it though? Shinryu sucks, but Echo is the best decision they've made since Shinryu. It makes it significantly less bullshit to squeeze everything into one 10 turn Force Time, because you have 5 free extra turns that contribute to the gauge but that do not consume a turn. As bullshit as Shinryu was initially (I sat it out until Cor, basically), I find it hard to imagine that Echo of all things would be what made you quit the game, but to each their own, I guess. I don't understand how a person could trudge through Shinryu only to quit at Echo, when Echo makes Shinryu more bearable. Anyway, as has already been mentioned, they added a mechanic where you retain up to ~500% of your FR multiplier even after Force Time ends depending on how Force Enhanced your team is, and Force Enhancement goes up to 50 now (from 30). It's currently a useless mechanic, honestly. The only time anywhere near recently I can remember where a fight took me two Force Times was the Reno fight where you needed the boss to take 3 turns or else it wouldn't die, so I used 2 Force Times there but only due to the mechanic. Otherwise, I've been killing everything in one Force Time since forever, and I have never yet made use of this "Retain" mechanic, so it is a much more (currently) pointless addition than Echo, which actually makes fights significantly more comfy
There is also RE-Shinryu coming up in like 2-3 months now that we're catching up to JP. It's Shinryu with Lufenia orbs. I'm looking forward to it, because you will actually need to think about the fight a tiny little bit, and no matter how miniscule that consideration might be, it will make the fights infinitely more engaging that the punching bags that Shinryu fights have been since their inception (outside of maybe like 5 fights total)
>Why didn't you like it though?
Because I didn't like Force Time in general, and seeing them build mechanics on top of it made me lose interest. Back when I quit there were (or I had) only a couple echoes, which weren't a must yet for completing fights. All I remember is that they keep the FR combo going.
Anyway, right now the weekly crystal rooms is what's keeping me away, I don't know if everything is out of my league now because I missed out on them.
I said I quit, but every now and then I would login to roll and I got like Quina and Rubicante, which I read were meta, not sure if they're still good
>Because I didn't like Force Time in general, and seeing them build mechanics on top of it made me lose interest
Yeah. Well, you can't really undo a 999% multiplier, unfortunately. I still think OO is the best FF gacha game and the best turn based gacha game, so I'm still here, but I also do not enjoy Shinryu very much. That's why I'm looking forward to RE-Shinryu, which will hopefully play more like Lufenia/+ did rather than just the meat sponge punching bags that Shinryu has always been where nothing can ever actually kill you
>Back when I quit there were (or I had) only a couple echoes, which weren't a must yet for completing fights.
Now that we have that retention mechanic, they're probably even less of a requirement for completing fights than they used to be. There are also characters like Astos, Aranea, Rubicante, and Kelger (and Cater?) who are so busted you can kill in one Force Time even without Echo (or Retain)
>I don't know if everything is out of my league now because I missed out on them.
>I got like Quina and Rubicante, which I read were meta, not sure if they're still good
DFFOO has circular power creep so if you pull for anything, it will be good enough, and Quina and Rubicante are both still very good. Quina blanks entire mechanics and does very good off turn trap damage as well as deceptively powerful on-turn damage with the changed Cook command. Rubicante can still solo a great many of the crystal room missions, though sometimes requiring a particular call or something. The power level has somewhat stagnated since it was raised pretty much right after Echo. Supports do ~10 HP attacks, DPS do more, and off turn is literally always busted. That's basically the standard
I finally did it bros! I escaped yellow hell! If you've used every free obtainable sparkle available so far on one crystal color like me, today's the day you can get your first crystal ability.
Next up is gonna be blue for Cyan and his FE50 is already out! I guess I should green my Rosa, I'm probably gonna use her for charging in crystal quests now. Other good blue characters I have fully built are Ara, Weiss, Cor, Cloud, Locke and Neon, so I think this'll be much easier than it was with yellow. Don't have BTs for Ursula or Paine, and I haven't greened Mog or Zidane.
I want to be a bit more focused on unlocking the actually good crystal passives this time. Which ones should I get for blue first?
I just finished Blue and yes, Rosa is damn near mandatory for Crystal Quests because there are a few missions that come up, namely the Reks one, that have Force Times you won't be able to break so having her charge the gauge really helps. She also does great damage when upgraded and makes you really tough to kill. Not sure I'd recommend greening Mog or Zidane. Mog was way more useful than I ever expected him to be for the longest time, but I haven't used him since Rosa and Weiss dropped. Zidane won't be putting in any work until you've got some decent stat boosts and passives, and his main benefit is boss interruption- something that just his LD and FR let him do. His BT just gives him some extra damage that you'll burn through quick, and a group heal that's handy for not having to run a healer, but not really worth the ingots. And I say that despite Zidane being my favorite character in this game and one of the main reasons I went with Blue in the first place. There are better options.
Realistically, you'll be using Rosa, Weiss, and Aranea 95% of the time (at least until Faris and Rufus drop), so try to get A2, U1, and U4 as quick as possible. U1 makes it easier to satisfy Rosa's auras, A2 makes Aranea's launches a lot meatier, and U4 helps you keep up Weiss and Aranea's all-important EX buffs. Hope that helps, and enjoy.
>Realistically, you'll be using Rosa, Weiss, and Aranea 95% of the time (at least until Faris and Rufus drop), so try to get A2, U1, and U4 as quick as possible. U1 makes it easier to satisfy Rosa's auras, A2 makes Aranea's launches a lot meatier, and U4 helps you keep up Weiss and Aranea's all-important EX buffs. Hope that helps, and enjoy.
Cool, thanks bro. I greened Rosa and gave her FE50. Definitely skipping on Zidane for now even though I have his FR fully built from dupes and I love Mog, but have found him useful enough at with his BT realized (for an ingot for someone else, I forget who) but not greened.
>Cyan and his FE50 is already out!
Dammnit Team Ninja, give me his FR/BT alreary!
I enjoy the force retain mechanic quite a bit. With Force Echo it's been the best mechanic since Shinryu started. Currently the bosses don't have enough HP to warrant a second Force Time, but that'll probably change soon, and just not having to go for triple FR Echo characters every fight is quite refreshing. I'd rather play a more fun team with one or two characters missing FR Echo than trying to cram all damage into a single Force Time
Had to MLB Deuce's FR and FE30 her, but I managed to clear the ticket mission, the weapons mission and the series mission in one run by following this vid (not my vid):
Just gotta do the crystal colors mission now. I was impressed by how much damage Doot's LD did, even without her BT.
>stream tomorrow
Any hopes or wishes? I'm hoping that Arciela (or even Leonora) comes early enough that I can consider her for these BT tokens that I only have like 10 days left to use. I think we're also getting the first Memorial Quest. I wonder if it's even possible to get another Dare to Defy or Crevasse now that we have Memorial Quests, but I hope we get something like that
They're speeding up Story chapters so I'm hoping for early Leonora
And there's crystal colors done. Not my video and my run wasn't as smooth, but at least all the Spiritus missions are done now.
I'm the opposite: I'm hoping Arciela is as late in the month as possible. Otherwise, I won't have the gems to pity her BT.
realistically if they were following JP Arciela would be literally the next banner so I'm sure it'll be shuffled later for some asinine reason and we'll get something stupid like early Rufus or some shit
>if they were following JP Arciela would be literally the next banner
The next banner would actually be Irvine with Memorial Quest I. I think that's also when the Laguna/Rinoa rework happened, but we've already received the Rinoa rework
>Any hopes or wishes?
Weapon cores and pink armor ingots.
I hope they move Rufus up. I've been waiting for him to get added since I started playing.
I'm frickin' broke, so I'm hoping they don't do something like move Faris up and let me coast on characters I already have greened like Laguna, Kain, and Snow.
>so I'm hoping they don't do something like move Faris up
Hadn't even thought of that possibility, don't scare me like that Anon!
Bros, I keep forgetting to use my fancy new crystal ability.
Didn't get sabin's BT on those pulls had to use the 50 BT tokens. Good challenge not gonna lie.
Finally got my new shiny crystal ability, I can put Green behind me now. Think I'm joining the Blue brigade next, Aranea and Rosa are at FE50 and those two alone could probably beat most fights. I might end up ticketing Rosa's BT just to make that move smoother. I ended up lucksacking Zidane and Locke's BT so if I ever get an excess of ingots it might be fun to do that and see how they compare once I get a few crystal skills.
First up, Early Relm (please don't pull for her she's really bad)
More lilke, early Yuna FR boards + rework
You have got to be FRICKING kidding me! Frick! Frick frick FRICK!
I'm
and they're making her skip seven fricking banners?! I'll pull for her even if she's worse than Cyan (another fave) but I can only use tickets.
Goddammit, I'm at the end of the rope, schedule shake ups in every SE game I play are simultaneously screwing me over.
Don't have any pics of Relm being sad, because why would anyone want that?
>Relm instead of Arciela
Rip. I'll probably have to use my BT tokens on Fujin or someone instead. Sucks, because I really liked Relm (and Shelke) at the end of Lufenia+, but they could not possibly be of any use now that Shinryu mechanics exist
Frick.
Fuuuuck.
FRICK!
Just in case:
FUUUUUUCK!!!
I'm so fricked this next month it's not even funny....
As a fellow person who screwed by today's stream, RIP bro. Hang in there, maybe you'll get lucky haha...
Also I don't think anyone brought it up yet, but no stream in November, it'll be a big ingame notice instead.
>no stream in November, it'll be a big ingame notice instead.
I didn't watch the stream, but that seems pretty bad news bears. What's the justification?
Josh is going on vacation.
Happens this time of year. No one wants to set up a stream for a middle-shelf mobile game so close to Thanksgiving/Christmas.
homie its the holiday months, really?
It cannot possibly be more than 3 hours worth of work that he can (and does) do from home
>Early Relm
Fricking nice. I just finished my Black Crystal Room and was going to get started on White Crystal.
There's also Type-0 and WoFF badges but I didn't feel like I needed to get the slide for that
>two BTs that I wanted but had to skip
Free pull here has the potential to be awesome.
Very cool that we're gonna see someone getting banned live
Very based of Joshua getting worked live on air and threatening to ban someone
>the very moment they said "I can ban accounts"
>co-op players start revving up to troll
maybe they'll finally do something about it (they won't)
Wait...not sure if I understood the sparkle missions. So, instead of carrying the featured character for a ticket, we have to now also clear the event Shinryu with 3 of the same crystal colour?
Guess these are just a running thing now, huh
They let us use friends, so I like 'em.
This one's at least mostly on time
>Thancred fe50
Black Crystal friends better start revving up your tickets
Those guys who wanted Leonora early got their wish! And I got monkey paw'd: Arciela nowhere to be seen, but super early Relm.
The only thing I'm probably gonna be pulling this entire month, inject those XIV characters right into my VEINS
Goddamnit, no Arci!
Don't speak so soon, my friend
So Arci's the Heretic Event, which means she overlaps with the Spiritus...nice, I'll have enough to pity her BT!
Same, she and Yda are the only things I'm pulling this month. I'll ticket Leonora just to have her and everything else can screw off.
>Another Spiritus already
That's a relief. And there aren't any characters I'm excited for, so I can get my stash back up. The lockout content should also help smooth over any buyer's remorse from all the characters I've been pulling for for no reason.
Moreeeee free crystals
Why cant they just make rerolls free at ALL times?
Still no Memorial fights? We're catching up pretty damn quick everywhere else. They're gonna have to hurry if they don't want to release them in batches.
yeah it's an odd omission, basically the only thing of note they've left out this month, makes me wonder if we're just going to be behind or if they'll drop 1 and 2 close to each other next month to catch up
We also never had our first official Crevasse event that was supposed to be Auron's debut. JP never had another Crevasse since then.
My BT tokens expire in 13 days, so I think I am one day short of being able to use them on Leonora. I was gonna just grab Fujin because supposed to be meta, but I don't do on-turn comps that much outside of 1 target fights. Anyone got any BTs they wanna shill? You can add Ignis and Relm (kek) to this list as well. The too-late Arciela really was not what I wanted since she would have been an easy choice for me
what crystal rooms you going for, because Green like Fujin a lot and Blue likes Weiss a lot, Yellow wouldn't mind Sehl as well, most of the others I'm iffy about (aside from Dorgann but I'd get Fujin before him)
I have no issue with crystal rooms, so this would be a BT for regular content. Do you have Fujin? Does she feel as busted as she's reported to be? Do you have Thrown UW?
>Does she feel as busted as she's reported to be?
honestly yeah, she adds a lot of damage over the course of a fight and basically removes the need of a Raines LDCA, which makes turn cycling way smoother
>Do you have Thrown UW
at 0/5, and I still see her numbers, so I feel that should speak to her use, 5/5 will likely see those numbers get even higher
That's good to hear. Thanks for the input
Worth noting that Fujin can also slot into off-turn comps since she brings a decent trap.
Guess I'll skip jessie, relm, yda and cissnei this month to go for arciela and leonora. Fricking packed month. My last 6 gem pulls were all pities, with beatrix bt dropping at 340 pull tokens before that, the gacha really hates me. Hoping to get lucky with at least one skipped banner this month, might bt token cissnei or yda this month
>just realized I had Luna's BT that I never Green'd
I must have gotten this on a lucky ticket pull and forgot about it, huh. I always love when characters I've already built get reworks. why is Machina getting FE50 without a rework goddammit GIVE HIM ECHO Does Luna make it out of the rework phase well at least?
can someone post the picture of Jack Garland saying "beats me. i forgot" in response to others asking where his ultima weapon is?
>First time running a crystal mission for green characters
>Get to use a team of Fujin, Dorgann, and Iris
>decide to see what JP players think about Relm since she got moved up
Oof. So she's basically dead on arrival.
They gave her a Paine-esque positioning mechanic with some decent auras and effects, but forgot that she's a turn warper that will eat through her BT effect without anyone in the party having a chance to benefit. Her BT should have worked like Aerith's, in that it shouldn't expire based on turns but on some condition. The one fricking time the devs got creative with a rework instead of just going, "Haha, let's add ten more BRV dumps," and it was the most idiotic direction they could have gone with a character. Why not give Rubicante a bunch of delays or Rinoa an overheal while they're at it?
It hurts because Relm was one of my favorite characters in COSMOS, but she's been bottom-tier ever since.
>The one fricking time the devs got creative with a rework instead of just going, "Haha, let's add ten more BRV dumps," and it was the most idiotic direction they could have gone with a character.
Honestly probably the reason most reworks are so simple
She can give the party turn warp, like what Leila does, but her BT only lasts 6 turns, which is absurdly low. Also her damage is pretty piss-poor, only getting 7-9 hp dumps. She's supposed to be a damage dealer, but then you look at "supports" like Ignis who basically get double that. You could let someone else hog the FR and then let her use her turn warps after the FR ends to make use of FR retain, but that means letting the bosses take a lot of turns which is often not a great idea. If you want to turn hog during FR retain there are a lot of much better characters that can do it without letting bosses get turns.
And then once we get the new Shinryu+ mechanic, she falls off a cliff even worse because her playstyle doesn't interact with it at all. Honestly after how shitty she is, I'm pretty worried to see how the other "boss turn warpers" like Eald'narche and Shelke are going to be. I just don't see how they can fit into the new Shinryu+ era at all.
For Shelke I think they will just go the Lightning route of giving her free EX or a broken hp+, and her turn jumping wouldn't matter if she spends most of the force time in her burst phase. Like Ursula, you can remove most of her wasted turns by staying on turn during the force.
Ealdnarche could have the option of letting his warp debuff fall off, unlike Relm where her warps are inflicted by her echo and more are built into her BT even if enemies cleanse. Ealdnarche's BT and BT+ are already defined and I don't think his FR will inflict warp since it is soft tied to his exoplates detonating.
They might improve Relm if they give her a Brv+ attack that consumed all Sketch debuffs for a big attack or something.
Yeah, that's basically it. Relm will help you if you can't clear the fight in one Force Time, and bringing Relm in the first place almost assures that you will be unable to clear the fight in one Force Time. It's like the opposite of a Catch-22, which I suppose would be more like a self fulfilling prophecy. She is good and a bad case scenario, but bringing her to your team ensures that you will encounter this bad case scenario... so just don't bring her. I really wanted Relm to be good. I am worried about what is going to happen to Shelke, because I really liked her too and Shinryu ruined her by being Shinryu. Leila and Eald too, but I didn't really use them
>And then once we get the new Shinryu+ mechanic, she falls off a cliff even worse because her playstyle doesn't interact with it at all
That's not exactly true though. Obviously if Relm can't hit an orb, you don't bring her, but there are many possible orb conditions that she can reliably hit
>I just don't see how they can fit into the new Shinryu+ era at all.
Deal X type of damage, knockback (selphie debuff), battery, warp, inflict x debuffs (Relm), evade (Leila), heal (Relm - Sylph, assuming spheres dont work), etc
It took years, but I finally found a reason to hate this game. This is the most infuriating and disappointing thing I've seen since launch.
It's weird that there's no "Trait" for transformed BRV/HP attacks. I'm trying to come up with recent characters that would work well with Yuna's upcoming rework and it's hard to keep track of who has them.
https://dissidiacompendium.com/characters?JP=true&Sort=JP&filter=true&BRVHP_Upgrade=true
Based, Compendium wins again, but
I think this is a better search criteria
https://dissidiacompendium.com/characters?JP=true&Sort=JP&filter=true&BRVHP_Upgrade=true&btplus=true&merge=true
because at this point you're not really going to be using people that have changed HP attacks that do *not* have BTs. This still is not a perfect result (because it has people like Ultimecia and Astos, for example) but this narrows it down a bit more to characters you'd actually want to be using, and increases the likelihood that a character in this list will have a good changed HP rather than just some bad one that they got from somewhere other than their BT effect
I feel that if there were an in-game trait for transformed BRV/HP, that it would produce a similarly "inaccurate" result to the one in these compendium searched
Appreciate it. Looks like Papalymo, Selh'teus, Rinoa, and Rosa are my best options if I want Yuna to be my main FR. Shame so many of them overlap. You're right though, in that it's a pretty vague condition to search for, and you get results back that you won't want to use. I used Paine a ton as I was building up blue crystals, and I have never once pressed her ascended BRV attack. Yuri's Ultiga is something you can only press every four turns. Garnet and Lightning and a few others' HP+ variations are just shittier versions of skills that you will never run out of. That sort of thing. Guess that's part of why people don't seem that excited about Yuna finally getting her Echoes. It was easier to use her back when everyone was running Machina and/or Sherlotta on every fight.
Yuna is still good, but you're mainly going to use her as an FR charger and then pop her FRs as Echoes while letting your main damage dealer start the FR chain because their FR is likely better anyway. Like Machina's or Queen's provides 50% hp damage and hp damage cap.
There are a handful of exceptions though. Reno, Rinoa, Lenna, Edgar, Yuffie, Sherlotta, and Selh'teus (and upcoming Cait Sith) all have spammable upgraded HP+ attacks, but don't have FRs that inherently boost hp/brave damage. So for them you'd be better off starting the FR chain with Yuna's FR. Thing is though, people probably aren't maining any of those characters, so there's not a whole lot of hype for Yuna. If you do like using Rinoa or Edgar or whatever, then yeah, Yuna is a game changer.
>Like Machina's or Queen's provides 50% hp damage and hp damage cap.
Tbf, they added that to Yuna's FR with her FR boards update.
It also doesn't hel0 that she really doesn't grant that much HP Dmg Cap up to herself or the party to at least make up for her relatively low HP dump count (her BT+ effect STILL gives only 20% HP cap up in an era where pretty much every BT+ effect gives at least 30%).
Speaking of, Relm also suffers in part because of that.
>Guess that's part of why people don't seem that excited about Yuna finally getting her Echoes.
https://dissidiacompendium.com/characters/yuna/reworks?JP=true
I think it's more that, like, the rework didn't exactly bring her up to where modern supports are. She does 10 single target HP attacks... or you could just use Deuce who does 10 aoe full HP attacks and has probably better auras and (at this point) a probably better UW as well. My impression is that she's sort of in the Rinoa bucket like that, where Rinoa does 9 full aoe HP attacks now with her rework... or you could just use Selh'teus who is probably an overall better party slot and he also does 11 full aoe HP attacks
I've never seen TT be this negative about a character before. They even have an entire writeup on the character page explaining how Relm benefits absolutely no one and you're better off taking anyone else. Shit, I thought she had it rough when her LD dropped.
>Shit, I thought she had it rough when her LD dropped.
What? She was probably the single best character to take to DET 9 (with 2 refined Laguna spheres). I got a lot of use out of her and Shelke at the end of Lufenia+. Then again, I always thought roflstomping the fights with a full BT squad was a lame way to play (ironically, playing that way is nearly identical to the way they designed Shinryu to be played...)
It hurts so much. Why the devs gotta do my daughteru like that? They actually made her like this, looked at her kit, and thought it was acceptable to present as is and since it's a gacha game, they expect this to be a product worth whales spending cash to buy gems to pull. It's insane. Relm should be the equivalent of a welfare character in other mobage, where her FR and BT should be free from playing/grinding her event as well as all the materials necessary to max her, tagged with a little Relm icon so they can only be used on her. That's how bad she is.
I really don't know why they did her like this, they seemed to be doing fairly well in keeping even supports on the damage race and even units that take lots of turn (and thus clashed badly with Shinryu mechanics) like Zidane and Lightning were given pretty good reworks that allowed to keep up with others (mainly by giving them tons of HP dumps and/or huge HP Cap Up effects), so I don't really get why they didn't do the same with Relm and, if anything, made her worse.
And on top of that, she's coming early for global which means when her kit was originally made in JP, it was AFTER another month or two's worth of supports that we're gonna get.
>That strength to weakness ratio
Man, I legit feel sorry for Relmgays out there. Makes me wonder of Eald'narche and Shelke are gonna get shat on this bad...
Oh boy, I sure hope they let us use Yuna for the ticket mission. I don't want Relm holding a free Ignis pull hostage.
Despite the memes, Relm isn't too bad and the difficulty for the current era is a joke. You shouldn't have any difficulty carrying her.
Not wrong. Went in blind with a team that, as it turned out, was pretty bad for this fight but still deleted it thanks to multiplier retention. Xenoglossy was still hitting like a freight train even after dropping Force Time. It's a shame Papalymo and Yuna share an Ultima Weapon, they really do complement each other well otherwise.
You didn't go for an all white clear for the sparkles?
not him but shit I forgot about that
Is this the first boss with that reward or were there others?
Wait, that's not actually a mechanic yet, is it? I'm not seeing anything on the Missions tab.
It was at the top of the Event notice. I don't see it anywhere else though.
Good luck!
>all free pulls
It always feels like the shit banners have the best luck
Thanks. Got her FR off a free pull but had to end up pitying the BT. Oh well.
A sad, dreadful night for me. Got nothing on the free pulls, got her FR in 50 tickets so I must leave my little DaVinci's BT behind. I only have 51k gems, so I can't attempt to pull it. Aw frick it, I'll go for one FR dupe on the 0.1% chance her BT pops out.
>20 tickets later
This is silly. Fine, I'll go for one more and try to MLB her FR with dupes.
good luck
Went quite poorly, but thanks for the well wishes. Ended up spending 450 tickets exactly, four Yuna FRs popped out before the 4th Relm one (I already had Yuna's FR MLB'd). No BT, either. Packin' it in, I'll take a look at the event tomorrow.
>trying to bring Relm into the Shinryu for the quest
>she keeps eating turns every time the opponent can't move thanks to Sehl
oh this is obnoxious, just trying to carry her is awful
The bosses are a joke, they don't do anything. I tore it up with Beatrix, Minwu and Relm.
it's not that they do anything, Relm is just eating all my force time turns
Relm is even worse than previously thought possible. Holy shit.
What FR can i use to cancel the Alexander Spiritus? No i dont have Deuce
Setzer and Beatrix's FR's can also fulfill the requirements, I find Beatrix in particular to be a very good character for this fight anyway
Setzer, and I think Beatrix and maybe one other.
Beatrix if you have her. She's honestly better than Deuce for this fight.
I think the sparkles debuted on this fight in JP, but we're getting this fight like a month early, and I don't see the mission, so uhh... maybe moving Relm's event up was a last minute thing
You'll need to go back and do the fight again on the 31st when the mission actually drops.
I hope someone here posts about it, otherwise I am very likely to forget and I skip past all the in game notices. If it appears in the Events tab I might see it
Another wild thing about the sparkles missions is that Josh explained it on the recent stream, but it wasn't explained on the actual slide, so if you didn't tune in and hear him say it, it'd be extremely easy to miss. That it doesn't actually happen until the 31st is ridiculous, I don't think I'll even bother with Relm's Shinryu until then.
No sparkles for me. I shouldn't have brought the friend unit, but I didn't call her in. So it's either that, or the event text was a holdover from the JP event and they translated it without the mechanic actually being in the game yet. Again, there's no mission for it and it's not listed in the rewards so I'm leaning the latter, but maybe someone else can confirm. I'm not in a hurry to run this mission again for a third time.
can confirm, I did it friend unit-less with Aranea/Rosa/Weiss and nothing popped up, so I can only assume it was a translation error and it's not actually there until they say otherwise
I used Relm, Yuna and Enna. All white team, completed all of the bonus missions, didn't get any sparkles. This is a bug,
>another co-op shop without a Shinryu co-op to ez clear it
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>another co-op without enhancement points in the shop
>i'm down to my last 10k points with so many faves getting FE50 recently
I'm right there AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAing alongside you, Anon.
AMEN. Give me some damn points FRICK
If they wanted to give Relm a party-wide turn warp, then they should have made her Pandemonium skill a 100% launch.
You guys need to start making your units earn their Force Enhancements through use
No way. Full investment all the way, baby. Right after pulling, and without even using the character a single time beforehand. You have no idea how fricking hard I get when I see rows of green+blue characters that I haven't touched in over a year.
Finished the green crystal room today. Now i dont know if i want to go for Red or Black next.
So what's everyone's pull plan for the next month or two? I'm mainly aiming for Yda's BT/FR. I'll probably dump tickets for Arciela FR and if I get lucky with Yda, I'll dump resources towards the Ulti/Fujin banner.
>gem Yda's BT
>ticket Leonora's kit
>restock with the Spiritus and gem Arciela's BT
those two are non-negotiable for me, but everything else is pretty underwhelming for me
Lotta skips this month. Since I've gone Blue/Green with my Crystal rooms, Yda would be nice to have, but pretty much all my best characters are out already until Rufus, Rydia, and Faris. I need to save up.
Mostly just going to try and save until Cait. Then gonna pity Cait, Amarant, Faris, and Rufus if necessary. I'll hope I get lucky with Gladio and Rydia.
>*MUST* *FAVORITE*
Rydia, Faris, Gladio
>maybe, we'll see how I feel
Cissnei, Arciela, Amarant, Leon, Selphie
Going by this chart, it seems like they're starting to throw out triple banners a lot so I might start waiting for a good triple before I pull for the units that aren't Rydia, Faris, or Gladio. For example, there is the Cissnei/Leonora/Arciela one after Papalymo, so I might skip Cissnei and Arciela and then grab them on the triple banner (even though it might change). I never green'd or Force Enhanced Kain back at the beginning of Shinryu, so I might do that when he gets his rework, who knows, probably not. Really, with the lack of Dark to Defy lately, I don't feel the impetus to pull for anything unless they're a favorite, and I don't have very many of those
New characters: Leonora, Amarant, Rufus, Xezat
Tickets for everyone else.
Pull? With what gems lol? I'll be pitying Arci's BT at the end of the month, that's about it. Tickets will go to collecting FRs as usual. Can't even think about the month after with how crazy global is.
Who else has an off-turn ability that triggers pretty much anytime anything happens, like Kain, Cor, or Sice?
I don't think Compendium has a filter for "Field Turn" triggers, so Tonberry wins this one time. Cor is technically both a preemptive attack and a linked attack, so he isn't actually a field turn trigger
Huh, I forgot Exdeath's poison happened anytime.
>(not in BT)
SALVAGE THEM, DEVS
WHEN WILL SICE GET HER REWORK
I WANT 3 HP ATTACKS ON HER TORNADO AND WHILE IT WORKS IN BURST PHASE
This is missing Alphinaud's LD debuff, not that it deals much. Also Paine's BT poison.
And you know who else is in need of new gear and skills?
Anyone know how many sparkles we get from the regular events going forward? Thinking now might be a good time to spread them around since the second crystal ability is underwhelming.
Honestly, all of the crystal abilities are underwhelming except for the final one which is a flat 20% hp nuke, and you will get that one at the same time no matter what. The only crystal passives worth having are D3, D4, and D6. Every other passive is "win more" rather than "win". D3 and D6 also serve the dual purpose of massively slowing down your ticket mission carry units, causing them to be less of a hinderance when you do not build them
Depends. I never used the defense passives when building my blue crystals since they won't have a decent off-turn comp until Faris BT. Even now that I'm working on green, I tend to use Fujin, Dorgann, and Iris when I can so I'll be going for a few U passives first.
Anyone know if the Costume Tokens have a set duration? Kinda wanna buy that bundle but still haven't decided which costumes to get, so...
I kind of "quit" this game a few months ago, maybe 6-8 weeks after crystal room released. I didn't actually quit I just played a lot more casually and stopped caring about crystal room and shinryu in general, and opted just to log in and do events up to shinryu and pulling for the characters I liked (only doing shinryus if I needed the free tickets from it for pulling someone). I'll spare the details but the main breaking points for me were the recent (at the time) shinryu fight design/shift and crystal room triggering me with its early implementation.
However just from my casual play in the last few weeks I've noticed that lately there have been a couple of really good qol improvements that made the game feel a lot more playable again. Even did a shinryu for fun for the first time in probably 3 months.
The first is force levels going up to 50, and while I'm sure it'd tax my enhancement points, it provides a very nice boost that will make fights less tedious.
The second is the lingering 'permanent' force time after your force time ends so if you used a scuffed team or don't have the perfectly optimized force time you can still close out the fight, it was a very nice change.
And the third, despite my initial issues (which aren't to do with the system, but its implementation), is the crystal room. Which should see some power gains over time (at least for some guys)
Can anyone give me a qrd of the game lately? Is it heading more towards an upward shift in fun again instead of the months of aids that caused my burnout? Or is this kind of a comfy lull before they take another steaming pile on us? (like by releasing shinryu+ or something). I'd love a reason to pick this game back up and if these recent changes are any indication there seems like there could be fun here again. Thanks
And also can I get some help evaluating these characters/BTs?
I've been pulling for stuff while I haven't been active since I don't want to miss characters I liked (and also just got lucky on some). But my BT ingot situation has never been worse, so I probably have to pick 2 of these at the very most to run with and the rest are BTless until that changes.
While I'm under the assumption that any character nowadays is BT+ or bust, if any of them are functional with 'just an FR' that'd be nice to note too.
But basically I want to know which of them are most worth greening for the foreseeable future
>Relm
>Kadaj
>Papalymo
>Seltheus
Kadaj, Papalymo and Seltheus are all solid picks to BT+. Seltheuls can do some great damage while his BT aura is up, Papalymo can do lots of damage and turn hog and Kadaj turns into a solid off-turn damage dealer (he works well with Papalymo's turn hogging). Honestly those three would make for a great team by themselves. Get everyone's BT auras active, get into FR time, then go into Seltheus' BT, then after it ends just turn hog with Papalymo to take advantage of FR retain. You should be able to mop up most fights with that.
Relm is awkward to use. She gets a bad rap, but I've been using her with some characters like Beatrix and I feel like she's underrated. Still, she's probably the "worst" choice to pick.
Thanks dudes. Seltheus sounds like the one to go with then. I'd love to get the other two up once I can free up a few more ingots.
Sad to hear that about Relm. The game handed me her kit on a silver platter when I was unfortunately planning to skip her. I had some goated memories of her back on that buff chocobo DET with her LD carrying my ass.
>Essentially, enemies will no longer be able to trigger Force Time, but Lufenia orbs will be coming back instead
That sounds amazing. That's like getting rid of the thing I've come to hate most about shinryu, and replacing it with the thing I miss most from before shinryu. Really hope it delivers as well as it sounds on paper because that sounds so good.
Selh'teus is by far the best of those to green. He's like Rinoa on steroids- he's a great healing support normally, but while his BT aura is up his HP+ turns into a total nuke. Plus, his BT attack itself inflicts a 1-turn gold paralyze on all enemies, which may as well be permanent.
Kadaj is the second best pick. While his BT aura is up, he can put his Fixation debuff on as many enemies as you want and any character can trigger his Geophagy follow-up. Like Weiss, he's a reliable source of big damage that can work with any other on-turn damage dealers.
Papalymo is good, but he doesn't really do anything unique. He's just a turn-hogging damage dealer. If you pair him with characters like Ursula, Queen, or Yuna who boost HP+ skills, his Xenoglossy attack is a total killer. You wouldn't regret investing in him, but he doesn't really stand out.
Relm is easily the worst character we've gotten in a long time. Doesn't mean she's totally unusable or anything like that, but you're better bringing literally anyone else to a fight. Only bother if she's a fave.
Glad to hear you've been enjoying the game more lately. The next month or so are said to be the easiest batch of fights we've had, probably ever from what I hear. But pretty soon we'll be getting the Re:Shinryu difficulty. Essentially, enemies will no longer be able to trigger Force Time, but Lufenia orbs will be coming back instead. Don't know too many details, but I've heard positive things about it.
Sorry, I meant Selh'teus inflicts a TWELVE turn paralyze with his BT finisher.
How many uses does his transformed HP attack have?
He has it as long as his BT is up, which lasts 8 turns. So six at minimum depending on whether you want to use his FR Echoes while it's up. Crystal Diver also extends all of his personal buffs by one turn, similar to Machina, so you won't have to worry about needing to press one of his skills to keep something from falling off. To top it off, Crystal Diver also heals the party up to 50% and provides battery if it heals past the limit, so there's no reason to ever hit another button. It does it all.
Crystal Diver itself hits 11 times, but it only has one BRV attack with 50% BRV gain in-between each HP attack, so he's best when paired with someone like Ursula or Quina to get the most out of it.
>Is it heading more towards an upward shift in fun again instead of the months of aids that caused my burnout?
My own experience has been no different at all since Echo came out, but if you weren't killing things in one Force Time before then it should be easier, and then naturally as more characters are released you begin having a greater chance that you enjoy one or two of them
>(like by releasing shinryu+ or something)
Re-Shinryu is happening is ~2 months no matter what. It's Shinryu with a Lufenia orb. Personally, I think this will be a positive change, since it will require the play to at least barely think about the fight and the team they are bringing. Even if the enemies continue to be punching bags that do literally nothing except BRV attacks, at least the orb will be able to kill you, which in my opinion is and was a much more engaging mechanic than Shinryu and enemy Force Time. There is no walking Shinryu back to Lufenia, but with FE50, the Force Retain thing, and the reintroduction of Lufenia orbs, they might be trying to get back near as they can to what Lufenia was. I don't know whose idea Shinryu was. If they had to implement it there were dozens of better ways they could have done it and the way they chose might have been literally the worst one, but I also hate every single person who ever referred to Lufenia+ as "garbage time", because what Team Ninja ended up doing is they took the way all the YouTubers played Lufenia+ (i.e. blowing the fight up in 10 turns) and they made that the only way you could possibly play the game
On a typical fight, killing in one force time was never a problem. My issues with shinryu mostly came down to one of the following:
>killing in one force time on a crystal room fight where I had much more limited options of who to bring
>not being able to get force time before the enemy, and not being able to cancel their force time (also a problem mostly in crystal room fights)
I always new the first one would be cured over time as more characters got BTs and echo and stuff.
And once Astos showed up, killing anything in a force time was free af but he wasn't exactly engaging to use once the novelty wore off. Its nice to be able to just not bother with a fight though sometimes.
I only started playing the game maybe 50% through lufenia era, and was pretty touch and go on whether I could do it for a while as I built my roster. But Lufenia+ was my jam. The early lufenia+ fights were a great challenge that felt rewarding, and even through "garbage time" I loved it because rather than just blow up the fights I took the opportunity to use and bring different characters to challenge myself and genuinely enjoyed the entire experience.
I've always felt the roster diversity is the biggest asset of this game and its why I loved lufenia (and luf+) because orbs gave me a reason to use other characters. Whereas shinryu (and especially crystal room) hamstrung this significantly. And the incredibly specific force time cancel conditions were a terrible alternative to lufenia orbs and just felt cheap especially in crystal room where such characters might not even exist for some colors.
If the orb is being brought back I'm hoping I can at least provide myself my own challenge again like I did in "garbage time" which was some of the most fun I had outside of early lufenia+
>I've always felt the roster diversity is the biggest asset of this game and its why I loved lufenia (and luf+) because orbs gave me a reason to use other characters.
Yup, same here. That's also, in a way, the same reason that I think Dare to Defy is the only fun thing that has ever happened to Shinryu (besides the Crevasse pipe dream). As lazy and bare bones as Dare to Defy is, at least you need to look at your character screen in order to complete it. I just hope Re-Shinryu is even half as fun as Lufenia/+ was
>Can anyone give me a qrd of the game lately?
Shinryu is the exact same shit with the exact same problems.
I keep forgetting to use my crystal ability, I haven't used it once. I know it saps 50% of my hp damage bonus or something, but is it a free instant turn? Does it eat a turn of force time?
You're supposed to use it on the last turn of Force Time like a Summon Nuke, it eats the 50%, then your last turn gains you the 50% back to end at 999% for maximum Retain
Alright, so it doesn't use a turn of force time?
Yep, knew that.
Very nice! Wish I could get lucky.
>Alright, so it doesn't use a turn of force time?
I think there is occasionally some frickery where it will look like it takes a turn, but then your next actual turn does not consume a turn. Just use it like it's a Summon nuke (if you remember to)
Okay, thanks!
Note that 50% of your modifier actually just means 50% of your modifier, not half of it. So if you use it at 999%, you'll be down to 949% afterward. It's essentially free.
>free pull gets me Ace's BT
so this is where my luck went, lemme just get his LD now an-
>another one while trying to get it
well, alright I guess that's okay, BT tokens and al-
>AND a Beatrix BT before I ever saw the LD
yup, this is where all my luck went
https://twitter.com/DFF_OperaOmnia/status/1718447561520878069
Did somebody say new FFVIII/Tactics character? Too bad here is MORE FFVII spinoff shit. At least it's a memed character who was sitting in the game's data for years now. That leaves Rikku as the only one left in datamine purgatory.
>That leaves Rikku as the only one left in datamine purgatory.
Absolutely going to be the JP/GL synchronized anniversary character because that's also when GL catches JP. Or never ever, that's still on the table too I suppose
The FF7 fanwank needs to stop
You just know Genesis is coming. And then there's whatever new characters the remake made.
Not just that. Elena, Kadaj's dumb brothers and the three remaining Tsviet. Plus potentially Glenn's team from FS.
We're far from done with the VII wanking.
Dont forget the rest of the Turks. Tseng being the most likely coming first since he served some importance in both 7 and CC
And the most ironic part of all of this. The most deserving character from VII (you know, the actual playable party member) still isn't allowed to be added to the game.
>Not just that. Elena, Kadaj's dumb brothers and the three remaining Tsviet. Plus potentially Glenn's team from FS.
... and Red XII, and Tseng, and Genesis, and Roche, and that guy from FF7R's Yuffie dlc whose name I can't remember, and Biggs and Wedge, plus whatever new characters the next part of the remake introduces, assuming the game doesn't EoS by the time it comes out.
>The most deserving character from VII (you know, the actual playable party member) still isn't allowed to be added to the game.
And he probably never will be, because he's the one in the franchise that isn't bipedal, so they can't just reskin the same base character skeleton as everyone else.
>and Biggs and Wedge
I was going to say "there's no way this would ever happen", mostly because Biggs and Wedge are in a lot of the games but also because they can't even have a kit, but then I remembered that they put Jessie (and to a lesser extent, Rufus) in DFFOO. What a joke
>when Jessie was added and neither Biggs or Wedge were part of her moves
>and her BT didnt bother having Cloud show up in a motorcycle
When they do get added, it'll be the most lackluster thing ever.
The worst part is there are unironically VIIsimps that eat this shit up.
I remember when I played more actively there were a bunch of content creators I'd watch that all had VII's wiener halfway down their throats.
I got genuinely triggered when they'd say things like "I don't even know who this is lul but I gotta green him... because FFVII"
FFVII is my favorite game and I hate that people gobble down the Compilation slop like that. Zack was a better character when he was just some dude who got shot in the back.
>FFVII is my favorite game
>doesn't even know how Zack gets shot
Go back.
FFVII was in my top 2 growing up. And its fallen outside the top 5 now. Almost exclusively because of the new dog shit spinoffs and the fans and slurp up anything VII and make it annoying to be a fan of the game anymore.
Pretty boring choice, but as far as the story goes, he might do for Zack what Braska did for Auron and Jecht and give him a buddy to hang out with. It seems like the FFVII characters are never going to be allowed to get their memories and acknowledge Zack and Aerith's deaths, so Zack tends to feel like a third wheel.
>Agrias BT/FR
Details are a bit suspect right now, but it looks like:
>BT inflicts paralyze + HP poison that works like Selh'teus
>Any party members that attack a paralyzed unit while Agrias' BT is up will trigger a follow-up attack
>Follow-up attack also extends the paralysis
>FR partner is Beatrix, inflicts yet another paralyze effect
>FR multiplier increases when attacking a paralyzed until and when unit has an overhead
My girl's finally back. Agrias was the event character back when I first started playing the game so I have a sentimental attachment to her. But I haven't had a reason to use her since she could cheese the early Lufenia+ fights.
Oh if that's true it sounds really solid.
Oh nice. Her BT gives the party a follow up where they deal 1% HP damage to the enemy, and then Agrias does an HP attack on top of that. The 1% won't stack with FR, but the HP attack will. And 1% will be a lot of damage and could get pretty crazy if you can use a turn hogger like Papalymo.
How does the 1% HP work?
Is it a true 1% HP? ie if you do 100 attacks with it the boss is dead even without force multipliers and such?
I had to translate the BT with Google Lens, but yeah, that's how it looks. It'll deal 1% true HP damage. That won't get multiplied in FR time, but it'll add a significant amount of damage to each attack, especially out of FR time. Consider if a boss has 1 billion HP (JP has had some with 800 million), you'd be dealing an extra 10 million HP per attack. It'll add up, and with FR retain, staying in FR time isn't as strictly necessary as it was.
>Consider if a boss has 1 billion HP (JP has had some with 800 million)
https://dissidiacompendium.com/bestiary/enemies/4065/400/
Both of the newest memorial fights do have 1 billion HP, and they also heal
"Selh'teus but better"
A perma paralyze with a follow up (+1%) sounds pretty nutty
I know who I'm saving for next then.
This coming month's JP schedule:
Angeal Tonight
Onion Knight (rework/FR board) Nov 7th
Agrias (BT/FR) Nov 7th
Eiko (BT/FR) Nov 14th
Garland (FR) / Hope (BT) Nov 21st
Predicting Eiko's partner will be Raijin (due to that scene where they went and picked flowers together). Garland's will be Jack of course.
About time Onion Knight got an Echo. He was finally good for like two weeks before being made obsolete again. Considering how much they tried to push him as the hero of Act 3, they've really done the kid dirty over the years.
Luckily, I don't give a shit about any of those characters, so my gems are safe when GL gets there. I have all of OK's stuff so it will be a free upgrade. Garland was the first free BT that I got so I used him a bit and I really liked his kit even though he was only c80 during the c90 era, so hopefully whatever is coming is kino, but if it isn't I wont care that much either
>Garland FR
Finally, I've been waiting for him to get reworked for god knows how long. He's one of my favourite FF Characters so I can't wait.
>attacks fill an overhead meter
>overhead meter goes into HP damage done as additional
>BT uncaps the amount of damage the overhead can accumulate
>but on top of that, also reduces damage based on the overhead
>AND can spread it to other characters
this is sounding suspiciously similar to Astos, but better
Angeal
>Overhead accumulates based on own max HP with each ability use
> -goes down when hit
> -when using HP attacks, party deals additional damage based on overhead
>(15) - gives buff that enables follow up "shockwave"
>(35) - launch and also gives that buff
>(EX) - cancel enemy break, gives different buff that increases stats
>(LD) - free ability use next turn, grants buff that increases overhead value when breaking an enemy
>(FR) - cancel enemy break, +% when melee attack, +% when character has overhead
>(BT) - uncaps overhead, when using HP attacks the damage from overhead can go beyond own HP damage cap
Seems sorta underwhelming, honestly, unless the extra overhead damage is Astos levels of broken, but from the FR showcase video, it does not seem to be. Then again, he does not have his BT effect in the FR showcase, so it really hinges on whether or not that makes a significant difference
Agrias
>(FR) - inflicts paralyze, +% when attacking enemy with unable to act effect, +% when character has stacked buff or overhead
>(BT) - when party attacks an enemy inflicted with unable to act debuff, triggers follow up
> - deals flat 1% of the enemy max HP
> - melee aoe BRV + HP attack also
> - recovers BRV to party based on HP damage dealt
> - extends debuffs inflicted by Agrias by 1 turn
Seems absolutely bonkers. I don't know how or in what way this is balanced. Follow up units are already busted, and she gets the Selh'teus debuff on top of that, and she can make it functionally infinite duration if you want. I wonder if YdaRoth or QuinaMecia are still a thing, because if they are then they just got the perfect 3rd slot cheese unit
There's also some weird new token shop where you can exchange for UW cores, among other things like sparkles and Enhancement Points. I don't know how much of this currency is given out or if it's limited
Sell me on this guy. On paper he looks like Better Rosa/Lenna/Deuce, but knowing how easy content's gonna be until Re:Shinryu, I dunno if I need that. It sounds like buying a Lamborghini to drive on the Go Kart track. I know he was really hyped up when he hit JP but I haven't heard much for his GL debut so I'm curious if I'm missing something.
He can gauge charge, turn manipulate, can provide really strong support auras, debuff immunity and has bonkers damage. His BT aura follow up adds 6 HP dumps to all his attacks. His regular HP+ attacks have 9 HP dumps, so that's 15 with the follow up. His EX has 15 HP dumps so that's 21 HP dumps with the follow up. Other than maxed out Astos or Rufus, he's the hardest hitting character in the game.
Is this current Ignis or a later rework?
Not the anon who asked about Iggy, but after reading this, I'm gonna max him. Thanks bro, he sounds pretty OP.
This is extremely exciting news, I finally have targets beyond Faris and Rufus!
Trying to plan where to drop my gems in the coming months. Anyone follow JP and can lmk which of these are safe investments and which ones sort of suck?
>leonora
>yda
>arciela
>amarant
>rydia
>cecil
You only need Leo ora up to FR for black crystal gauge charger. Yda has huge personal damage up but is Yda. Arciela has 16% true damage on her BT effect and her FR does the Aerith thing. Amarant is good on or off turn damage and he ghetto charges the gauge like Rem. Rydia is water/evasion Rubicante, except she makes the whole party evasion (really, enemy 100% miss) in exchange for no gauge charge, and she has what might be the worst UW in the game. Cecil I don't know, I think he's just a forgettable unit you can use if you want to
The gangs all here.
Ahem.
Man when is Shelke getting her FR+BT
She was one of my favorites to use in Lufenia. But I can't think of a character that Shinryu fricked over more than her.
After what they did with Relm, I don't mind them leaving Shelke in the oven a bit longer to bake.
Shelke would be really easy to bring up to speed just by copying what they did with Lightning. Eald'narche is the one who's probably unsalvageable. His warping mechanic was designed to keep the party safe. He was never great for damage, and with how absurdly strong tanks and delays have become I don't see there ever being a situation where you need the enemy to take turns but don't want them acting.
I think it won't be as bad as Relm. At least Shelke has an EX they can (as one anon already said) use to turn her into Lightning. Make the BT always charge EX and give the EX like 20 HP attacks and then she's at least usable
Is Relm that bad? I haven't used her too extensively so far but she seems like she at least has some decent potential. Her own damage isn't great but she can give lots of turns to otherwise slower characters. I've been using her free turns to FR echo and help slower burst phase characters get their Echo out ahead of their BT their burst phase its worked pretty well. Her own damage doesn't seem 'that' bad with her latest glow up and burning through force turns quickly isn't as shitty with force retain now being a thing.
And I haven't really experimented with party to her left stuff yet either so idk if that has good potential.
I ended up pitying her because she's a favorite. I'd heard people shit talking her. Honestly they're sort of right. The big problem is that she eats a bunch of turns, and her damage per turn isn't very impressive. Compare her damage (7-8 HP dumps) to Ignis (15-21 hp dumps) who can also do some turn warping. You also need to let enemies take a bunch of turns to get the most out of her, but she doesn't provide any defensive utility so you'll likely want a tank or someone to provide mitigation. If you use an FR charger to outcharge the enemy's FR then your team (Relm, Tank, FR charger) will end up with Relm being your main damage dealer. Alternatively if you skip the FR charger, then you'll likely need your third character to be someone who can end the enemy's FR. This means team comps with Relm are pretty limited.
She does have some cool tricks. Her BT aura can last for the whole fight. If you put her in the second slot and your main damage dealer in the first slot, then the character in the last slot will hardly get turns. That can be great if it's someone who can make your team invincible (Beatrix) or someone with strong off-turn damage that's tied to a fairly short duration buff (Weiss). You can pop their BT's early and have them up for the rest of the fight because they'll only get 4 or 5 turns before the boss dies.
I'd say she pretty much fits the definition of "niche" character to a T. She's not trash, but she's awkward. You can't just put her on a random team, you have to build the team around her as well as whatever mechanics the fight calls for (mitgation, FR charging, debuff immunity, etc). If you have a huge roster she's pretty fun, especially for fights where you can just ignore the enemy FR mechanic, or get around it with Calls, but if you have a smaller roster, and especially if fights require very limited choice in dealing with the enemy FR phase, you'll find it easier to build more effective teams without her than with her.
>Is Relm that bad?
I think she's one of the worst updated Shinryu characters, possibly the worst. She requires an entire team to be built around her just to make it so that she will not impede your gameplan too severely
>Her own damage isn't great
She takes a turn every single time any enemy does, which depletes the Force Gauge, which is the opposite of what you want to be doing in Shinryu
>she can give lots of turns to otherwise slower characters
Ideally, you do not want anyone in Shinryu to be taking lots of turns unless it's during a BT phase or similar circumstance. Thanks to FE50 and Retain or whatever the official name is, it is now an option, but planning to need more than 1 Force Time in order to complete a fight that you could easily complete in one FR is kind of counter productive. I went over it here
where like yeah sure Relm is an acceptable unit if you are living in the space after your first Force Time, but if you didn't have Relm you would actually be able to kill them in one Force Time. She is acceptable or decent (not good) in one very specific niche that you ideally would never even see because it's basically a worst case scenario, and the fact of the matter is that by brining Relm you are more likely to see this bad case scenario. She excels at being the worst strategy you could possibly have to beat a Shinryu fight, and having her on your team will ensure that your team is and plays suboptimally. If you're using her for turn manipulation, you probably don't need to be, but Rem is better to have in probably every scenario that isn't specifically a white crystal mission
>burning through force turns quickly isn't as shitty with force retain now being a thing.
It is objectively shitty, though. The Retain stuff is a backup plan safety net. You really should never even see that it exists (yet). Speed running to the failsafe is not "good" in any remote sense of the word. The game is just easy
>Get 750 Polycromatic Sparkles for using a team of all one color
That's neat. I was thinking about how it sounded like it'd be awkward to max out one color, then essentially not be able to use it since I assumed you'd need to run them like the crystal quests. It's kinda funny that these quests pay out more than the actual Crystal Quests themselves depsite having significantly less health.
So I got the 750 for the new Ignis Shinryu, but I went back and cleared Relm's Shinryu with the same team and didn't get 750. Did anyone else get the sparkles from Relm's Shinryu?
Looks like that was a translation issue. There was a mission for the Ignis event, but not for the Relm one. The Relm event wasn't supposed to happen for another month or so, so I guess they just translated the original event text without realizing that it was promising something that hadn't actually been implemented yet.
>first mission quest Shinryu is that fricking Cor stage
>but only with Daggers
man, my dagger characters suck ass as is
>Still absorbs fire and is imperil immune
Nice Ignis showcase ya got there, game.
kek, i saw the requirements and was actually considering pulling Ignis just for the stage, so thanks for pointing this out. I wonder if they did it on purpose, like "heh heh heh, their jimmies are going to be so rustled when they pull for Ignis and then use him on this stage"
Keep in mind you can use friend units for that fight. Grab a friend Astos and blow shit up.
>Angeal BT is indeed a huge deal
>turns him from an actual nothing burger into Aranea numbers without the launch
Good news for Crisis Core and VIIgays, but also good news for people that don't want to pull him, because he's not more busted than other units that most people already have
Well, I think I decided what color's getting those sparkles.
How many sparkles can you get from the weekly Crystal mission? Some weeks I only get 700 (400+300) but some weeks I get 800 (400+400) somehow.
Only 700, but we've been getting 100 from daily missions for about a month now.
Desire sensor working beautifully.
I had absolutely zero interest in pulling for Ignis, so of course I got his FR on the second multi ticket and his BT on the third, netting me both his weapons for free. Why, why couldn't I get this on a banner I actually cared about? Now I must go on without my little DaVinci's BT, even though she's the worst character in the game (that has an echo/BT/rework).
Time to go read up on Ignis and see if he's worth investing in. I remember he was a solid support back in the day, but I got annoyed by how many turns he had to spend cooking and managing all his buffs.
Does Golbez still suck or is he usable now?
He's not bad at all. His FR is one of the better ones assuming the rest of your party can be enchanted, he does good damage, and the Freeze effect from his BT aura can come in handy since it means you don't need to bring any other damage mitigation. His biggest "problem" is that Astos exists. Nobody looks good compared to him.
You're hopefully not using him as your main damage dealer, but his BT effect is useful and his FR is a good one with +50% HP damage cap. If you want to use him as main DPS, you want him to have his EX recharged every turn and it's "only" 9 HP attacks, which is a bit lacking for a DPS especially after the advent of Selh'teus and his 11 HP attacks
Does Selh'teus really outdamage Golbez that much? Sure, he has a higher, more consistent HP dump count, but Golbez has much more HP cap up than him.
Sheer number HP attacks always wins. If it does not win now, it will win eventually, and with increasing rapidity due to the nature of power creep. You're also not using characters in a vacuum, outside of cases like Rubicante or Kelger, meaning that you probably have other buffs going on in the party besides just the personal cap ups. The more buffs the party provides, the more Selh'teus will be an improvement over Golbez in terms of damage
tl;dr - low HP attack count with high personal damage up scales like shit, and is often completely outscaled just by 5/5 UWs and blue armor
Looks like Angeal is Yellow's Astos if you beef up his Max HP. At least, I think that's what's happening here?
HP
Impressive. Too bad Yellow is way down on the lst of colors I want to build.
>6 (Six) Queen FRs before a single Ignis FR
4 years playing and I've never been this mad at this game
Update: Got his FR after grinding out the Beat Back missions, but not before getting a 7th Queen FR of course, and another copy of his BT too, some backwards luck in this banner.
Grats, king
I can't remember what banner it was, but I was pulling for someone that shared with Tifa (who I already had maxed). And I got like 7 or 8 Tifa FRs. Can't remember if I finally got the other FR or had to pity it. I love Tifa but that was pretty cringe.
>the only raid room available on Earth is an afk host setting it as a trap to hold people looking for parties hostage
Fricking hell, I wanted to just spend my 5 bells and complete the raid missions. Guess I'll solo it.
Is it worth to buy different types of Ultima weapons instead of using the items to upgrade one?
You're best off going all-in on one at a time. You won't really notice a difference from a 0/5 UW but a 5/5 one makes a huge impact. Go with whichever one's your favorite (although you should probably stay away from the whip), but you can't go wrong with a sword or unique UW since they're the most common weapons.
Thanks for the tips, the only one I have now is the sword and I was thinking of getting the unique one for sure and maybe the big sword. Guess I'll focus on max it out first.
Focusing on building up thee 5/5 UWs first. Remember you can only use 3 UWs at a time anyway, so all the rest will be sitting on the bench.
>Remember you can only use 3 UWs at a time anyway, so all the rest will be sitting on the bench.
What about the 3 characters you can call for attacks, their equipped weapon doesn't matter?
>their equipped weapon doesn't matter?
Their equipped weapon does matter, though it's only really noticeable on big dick damage calls like Cyan or Selh'teus. Most calls that people actually use are for buffs or debuffs or auras, and for those cases the weapon does not matter
In my opinion, the good thing about having more than 3 maxed out UWs is that you aren't locked into just 3 weapon types. You can still clear content without UWs, but it's a big enough difference that I actively try to avoid using units that are not using a maxed out UW, even if they are fully built from back when I did give them a UW
0/5 is still pretty noticeable from a BT+. I'd go for one of each weapon myself, bar maybe whips unless someone is a fave.
I have enough cores for five 5/5 UWs. I did four maxed out weapons at first, with the other cores doing a 0/5 UW of each type. I have spent basically a year dismantling each of my 0/5 UWs so that I can have five maxed out UWs instead of just four. The only time I ever noticed a difference with a 0/5 UW was when Crystal Quests first started and I was doing them with characters that did not have Echo and did not have UWs. Having done it myself, I do not recommend going down the 0/5 rabbit hole, but that depends more on your roster and what you like using. I'd rather have literal "flavor of the month" characters if it comes down to it, rather than have half of my roster essentially gimped 100% of the time
Shinryu stages are designed around having a 5/5 on your main damage dealer. Anything less and you might find yourself missing stages by 30% health. With that said 50 cores for a 10% hp damage cap raise and a high stat boost is really cheap. I used up all my 6 man cores so I'll make a couple more 0s with the new character trickle until a new source of cores shows up.
>so I'll make a couple more 0s with the new character trickle until a new source of cores shows up.
JP is only 2-3 months ahead of us at this point, and there is a new shop that lets you buy UW cores. I don't know anything about it, I just know it exists. I think you get the currency by completing Re-Shinryu fights
Papalymo is fun, actually
He surprised me. Sure, looking at the numbers on paper, he doesn't do anything special. But he FEELS really damn strong when you're using him. You tend to forget all the shitty Astral Fires and Despairs that have no impact when you see Xenoglossy melt 15% of the boss' health bar, and then hit them with it again.
>not using Vivi or Jecht for 3/3 fire boys
NGMI
Speaking of UWs, I'm thinking of using my monthly disassemble to turn my greatsword into a spear for Aranea since I'm doing blue crystal quests now. I'm finishing the crystal quests in one FR, but I'd rather it not be so tight and if I'm pumping up blue crystal, I'll probably start using her more often anyway. Anything this month want a really strong greatsword user to beat?
>Anything this month want a really strong greatsword user to beat?
One of those Shinryu mission things might be 3 Greatsword users. Diablo wants you to be able to do lots of BRV damage (to shields) to shill Cissner's BT. I don't know if any of your GS users do that, but it's something to consider I guess. I don't know about the story fights we're getting
>One of those Shinryu mission things might be 3 Greatsword users.
Yikes, I wasn't thinking of that. Okay, I'll sit on it for now, thanks.
>Ignis
>Dorgann
>Fujin
I still can't decide and I have to choose soon. I was going to go Fujin for sure, but then I saw that she's coming up probably next month with the Ultimecia FR, so I'll have another shot at pulling her BT because I need Ulti's FR. I don't like Ignis but he looks busted. I really liked Dorgann when he first debuted, but I didn't get his BT and I have not used him at all since Echo
Why the FRICK couldn't Arciela just have been sooner. I hate this shit. Making a bad decision that I didn't wan to be making because they scooted her back, and then if I have to pull her with gems I might as well just wait until the Cissnei/Leonora/Arciela banner a couple months down the road. Foresight is both a blessing and a curse. I think I will have a lot more fun with the game when I don't know what's happening months in advance
Dorgann doesn't really need his BT imo.
The unbreak is really good for him and it saves him a wind enchant call.
It's definitely helpful, but he's good enough without it that I don't think anyone should waste BT tokens on him. Having to bring Fujin, Iris, or Aranea along to keep him rebreaking hardly counts as a downside considering they're all great characters in their own right. And he's still set for Crystal Quests, since Iris, Fujin, and Sephiroth all share his color anyway. His BT will let him be more of a plug and play unit that can fit more teams, but you're only slightly limited without it.
If you can have gems to spare and you're also missing Beatrix and/or Ace, then by all means try to pull his BT from that triple banner that's up right now, but I don't think a slight QOL is worth going broke or spending 50 BT tokens over.
>I really liked Dorgann when he first debuted, but I didn't get his BT and I have not used him at all since Echo
Are you me?
>Why the FRICK couldn't Arciela just have been sooner.
Because otherwise I would've been completely fricked out of getting her BT. Guess you're not me.
As for your choice, here are my thoughts: if you think you will have enough gems to pity Fujin's BT on that Ultimecia banner, pick Ignis and pity Fujin with Ultimecia's FR. If not, pick Fujin.
Anyone else besides Gladio/Cor that counters or does off-turn damage via buffs rather than debuffs?
Rubicante, Kelger, Faris, Garnet, and Beatrix. There may be others, but they're the ones that come to mind. It's easy to forget about Beatrix since the way her counter works is weirdly deceptive. You need the debuff from her LD to trigger her personal follow-up attack, but the counter-attack version of the move will trigger as long as the enemy hits someone with the Noble Loyalty buff (from her S2).
>counters or does off-turn damage via buffs rather than debuffs
Off the top of my head, I think every counter unit does damage via buffs or their overhead. Trap characters I think are the only ones that do damage based on a debuff
This might not be an all inclusive list, but basically every counter tank and follow up unit is based on buffs rather than debuffs. I think you're mixing up "trap" units with "counter" units
https://dissidiacompendium.com/characters?filter=true&Sort=JP&JP=true&Counter=true
>Gabranth & Caius
>counter characters
Hm? Do they get changed or am I forgetting something?
Not sure why they include them. Gabranth just inflicts debuffs on enemies after their turns, and Caius has the Doom debuff that just inflicts break. I wouldn't consider them off-turn units at all- more like defense support maybe.
Best I can surmise is that the overhead for Caius might be a "counter" if it triggers. And for Gabranth I believe it is counting his "counter" debuff (Enfeeblement) as a counter
Anyone know when Divine World of Illusions will get boosted points again?
No foreseeable super synergy.
Yeah, like the other guy said, I believe the last time we got any Divine Synergy was at the very beginning of Shinryu with Kain. I think there has been no Divine or Summon board sysnergy units since then
I shall commence the gem dumping
I'm not planning on building black crystals, but she might be really useful for people that are. They don't have any other dedicated healers or gauge chargers. She doesn't seem worth it for me, but knowing how valuable Rosa is for blues, I don't want to outright discount Leonora.
May I ask why? She seems pretty meh to me. I'm going in with tickets because she's a new character and because I ticket pull literally every FR, but she doesn't seem that great to me. Doesn't her BT only really make her overhead stack higher? I think you can make it hit max damage even without the BT though
Cause I'm a TAY apologist and I like her, duh.
Fair. I respect that
It says her BT effect makes her overhead unable to decrease. As far as I can tell, the only time the overhead would normally decrease would be to revive and heal someone who dies. So does that mean the party has infinite revives as long as her BT effect is up?
Had 1000 tickets so I figured a black charger would be nice to have. 500 tickets later and I got all of her stuff.
>Auron, Rem, Weiss, Laguna boosted
Yeah, I don't know why Laguna got a rework when he's not on any banner.
Anyway, not sure what to make of my Leonora pulls.
>get her FR on one of the free multi tickets
>figure sweet, I'm done here
>need to get her LD to use her, can't token it
>proceed to spend all 412 of my tickets
>get her FR 3 times including the one from before, Sephiroth's FR 3 times (already had it MLB) and even get Leonora's BT on the 3rd last pull I could do
>never get a SINGLE copy of her LD
I'm only halfway through the Ignis single challenge, so I think I can scrounge up 100 more tickets there, but this is ridiculous! Since I got her BT, should I build her?
>Since I got her BT, should I build her?
If you're building her for Black, I've been able to solo a lot of the stages with Auron, especially after I unlocked D4, and he's honestly sorta not even that great of a counter tank even if he's still "good enough". Pretty soon here Black gets Gladio also, and it already has Quina, Setzer, and Astos. I think Leon might be another one to add to that list, and Sabin has a 20 HP attack EX. Black honestly does not need her as a gauge charger, but having up through FR still can't hurt. Personally I don't see a reason to have her. If your entire team is constantly dead, which is where I think her gimmick actually would come in handy, you're playing the game wrong and Rosa might be similar. I think there is some meme strat with Maria's FR and units that deplete their own HP, but every single one of those units is too outdated for the meme to be useful
Thanks for the opinions. I do like Auron, Gladio, Quina, Setzer, Astos, Leon and Sabin (didn't realize how many blacks I liked 'til you listed them) so it seems she'd slot in nicely as a support, but since she's kinda meh, maybe I won't green her. Probably gonna do my lazy version of a BT character, which is BT+ 0/3, LD board and 1.5 branches of the FR board and FE...idk, 23 maybe? I'm outta points 'til I do the new co-op, then I'm using that 50k to FE50 Iggy who is kind of bananas now that I have him fully built.
But damn, I gotta get that fricking LD first!
Unrelated, but can anyone with an Astos up as their support character post their friend code? I don't think a single person on my list has him up and I like using him on Mission Quests to blow them up.
Laguna's slated for a seasonal banner where he'll get his FR. Presumably it'll drop with the last batch of Mission Quests.
Phew, just barely made it. It would have gone smoother if I hadn't blown Astos' Echo early, but I really underestimated the difference between Astos with proper support and... whatever the hell this party is.
How do we buff Vanille in OO? Her rework and new gear should be arriving sometime since she's one of the few without a BT and FR. Besides just adding more HP dumps, of course. Trying to think of something interesting to do with her Deprotect and Dispell. Definitely make her trap last longer than a turn, for sure.
Give her an Emperor/Kadaj style effect where any damage will trigger her Death debuff without dispelling it unless an enemy takes a turn. They're not gonna improve her debuffs, so that seems to be the best option.
>co-op
>host disbands
>use opportunity to try out Ignis
>go into his Burst phase
>waste 3 turns at 999% gauge because I have no idea how to make Ignis stop cooking food in the middle of battle
I'm starting to hate new characters because of how much shit you have to go through to get them up to date
Not as bad as WotV, which desperately needs a better catch up method. RK wasn't too bad either, now that I think of it.
>another 150 tickets down the drain bringing the total to 550 tickets and no Leonora LD
>get my 4th Seph FR dupe and more LDs and EXs along the way
I can't believe I actually have to use gems. I only have 65k, I was saving these to pity Arci's BT! Man, frick this b***h.
I pitied the LD. Spent 35k gems, down to 30k now and zero tickets. I got another Seph FR dupe.
And I got a second Leonora BT.
Fricking hell, way to lose my resources on one banner where I thought I was done with getting the FR on a multi draw ticket. Fricking LDs, man.
Let's see, I have 30k and I need at least 85k to pity Arciela's BT. I don't want another Fujin situation (yes, I'm that terminally unlucky cursed anon). There's a Spiritus coming 4 days before Arci's banner, that's another 40k gems so I'd have 70k of the 85k needed. So I guess the question is, does this month have 15k gems' worth of content besides that, or we gonna have another drought like around Fujin's banner? I'm praying the gems I need to make up the difference are in the main story chapter.
Cursed. I'm sorry for your loss. However, thank you for reminding me that Sephiroth is on banner. I wanted some more of his EXs for his sphere
I spent 200 tickets on got zero kek, oh well
Wish I could send you some of the many I picked up during this latest debacle.
Oh shit, Alisae and Thancred can go to force level 50