DmC

where is the taunt button?

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  1. 2 years ago
    Anonymous

    The cutscenes are the taunt.

  2. 2 years ago
    Anonymous

    Frick you

    • 2 years ago
      Anonymous

      not in a million years

    • 2 years ago
      Anonymous

      >No taunts
      >TWO dodge buttons

      They really missed out on an opportunity to give Donte his own Frick you button.

      • 2 years ago
        Anonymous

        Yes, even Itsuno knew it. But that belongs to Nero.

      • 2 years ago
        Anonymous

        instead taunts are casualized so you have him saying stupid shit like "which of you two fatasses want to be limbo's dumbest loser?" which is just bad

        • 2 years ago
          Anonymous

          Scripted dialogue that’s stuck in one level and can’t be controlled isn’t a taunt. It’s just shit dialogue

        • 2 years ago
          Anonymous

          Wasn't that a biggest loser reference?

          Also given much DmC takes from pop culture (they live, fight club) I'm kind of intrigued in retrospect, what it would have been like, if they based the game's story on fight club more. Like, vorgil and the entire concept of angels and demons were actually in dante's head all along, and limbo is just dante tripping balls while killing actual human beings. Wasn't that more or less what they were going for with the original trailer?

          • 2 years ago
            Anonymous

            We want that now because of what we got, but we would have shitted on it anyways. The schizo Donte trailer is still better than the whole game.

            Scripted dialogue that’s stuck in one level and can’t be controlled isn’t a taunt. It’s just shit dialogue

            But that kind of scripted dialogue is there to replace tauntsm

          • 2 years ago
            Anonymous

            Who knows what NT had in mind during the early footage, and who knows how much Capcom is to blame for the final product. You can see they wanted to do something more in line with original Dante concept-wise, and Capcom told them to go the opposite direction only to then make something somewhere in the middle after the backlash of the teaser.

            The game was fricked since the beginning.

            • 2 years ago
              Anonymous

              Another one I liked was the idea of Donte being brainwashed into believing he is Dante because they wanted to create their own killing machine, and Vorgin was just an actor. Making this a weird canon spin off and not a reboot.
              >WHAT. IS. YOUR. NAME?
              >my name is Dante.

          • 2 years ago
            Anonymous

            Based on youth asylum/correctional facility Donte from the TGS trailer back in 2010, probably.

            We want that now because of what we got, but we would have shitted on it anyways. The schizo Donte trailer is still better than the whole game.
            [...]
            But that kind of scripted dialogue is there to replace tauntsm

            >But that kind of scripted dialogue is there to replace tauntsm
            There is no replacement for Tauntism. It’s either you have it or you don’t.

            • 2 years ago
              Anonymous

              Consider how much they wanted to make players feel cool without any effort, see Arbitrer giving you instant SSS, so Donte is being "cool" for them.

              >another thread of dmcucks talking about anything but gameplay

              >noo you can't have fun
              We're always discussing gameplay anyways.

          • 2 years ago
            Anonymous

            They probably pitched something like that at one point. DmC had like 40 different versions because Capcom kept telling them it needed to be "more different". I kinda wish they were able to go for the Mignola era Hellboy version they had sketched up.

          • 2 years ago
            Anonymous

            Would be interesting but then it wouldn't be a DMC game, they still had to have the basic dna of the series

            • 2 years ago
              Anonymous

              I think the best route for this game was alternate universe spin-off so they could do whatever they wanted instead of actually trying to replace the original series.

              • 2 years ago
                Anonymous

                >trying to replace the original series.
                Agreed, this is what pissed off fans at the time the most.
                If it was just a side spinoff just using the name to get sales it would have been accepted more

    • 2 years ago
      Anonymous

      Think your cool Dante? how bout I kill you and piss on ya corpse…for cool points.

    • 2 years ago
      Anonymous
  3. 2 years ago
    Anonymous

    >change skin
    >half the cutscenes still have the standard look

    • 2 years ago
      Anonymous

      It's because a fair lot of them are pre-rendered. All the in-game ones have whatever costume you selected.

      • 2 years ago
        Anonymous

        how do you even play this game without getting eye cancer from the moronic bright color contrasts?

        • 2 years ago
          Anonymous

          The Devil Trigger in this game is honestly my favorite in the series

          • 2 years ago
            Anonymous

            >DmC enjoyer thread
            Ganker is based today

            same, the sound design in this game is doom4/ eternal -tier and the combat tracks are almost there too

            • 2 years ago
              Anonymous

              >sound design
              >wet noodle hit
              Ok moron

              • 2 years ago
                Anonymous

                Is that the sound you made when you were dropped on your head as a baby?

              • 2 years ago
                Anonymous

                moronic Hispanic, plz
                >doom4-eternal tier sound design

              • 2 years ago
                Anonymous

                cope moron

              • 2 years ago
                Anonymous

                >tries to leech off nudewm sound design
                >while having wet noddles hit sound across all weapons

            • 2 years ago
              Anonymous

              kill urself

        • 2 years ago
          Anonymous

          I like bright color contrasts.

          • 2 years ago
            Anonymous

            It's not that bad. The only level where I thought it was kinda egregious was Devil's Dalliance.

            • 2 years ago
              Anonymous

              what are those white orbs for? dt restoration?

              • 2 years ago
                Anonymous

                White orbs are for building skill points, since that's how you buy moves in DmC, as opposed to using red orbs. Each skill costs one skill point, so everything is kinda the same value, regardless of how good the skill actually is.

              • 2 years ago
                Anonymous

                DMC4 had the best version of this in the series. I was a little surprised that 5 didn't have proud souls, but then I saw they got rid of all the superfluous items nobody spent their orbs on anyway.
                I still thought it was nice being able to upgrade your health or dt without sacrificing potential new moves.

              • 2 years ago
                Anonymous

                >I still thought it was nice being able to upgrade your health or dt without sacrificing potential new moves.
                To be fair, you only have to buy those once for all characters (as opposed to things like Speed and Trigger Heart), so they're well worth your orbs. And also you have the orb fragments in the missions, so it's not the only way to do it.

                In fact I wish Vergil required you to buy and find blue and purple orbs again, since it would gatekeep some of his more broken abilities longer, it'd make his first playthrough a little bit harder and it would give you some reason to explore and do secret missions with him.

              • 2 years ago
                Anonymous

                >everything is kinda the same value, regardless of how good the skill actually is.
                This is an inaccurate statement, since they introduced a bunch more level 2 versions of moves to offset this. So now you not only have to buy Stinger 2 for more distance, but you also have to buy Million Stab 2.

            • 2 years ago
              Anonymous

              I always felt oddly satisfied killing those floating ladies. I have no idea why

              • 2 years ago
                Anonymous

                What am I looking at?

          • 2 years ago
            Anonymous

            ER's artstyle is in no way comparable to DmC's

            • 2 years ago
              Anonymous

              not thematically but both make heavy use of color contrasts which i love.

              • 2 years ago
                Anonymous

                fair enough.
                I, too like ER's color contrasts but just can't stand DmC's.

        • 2 years ago
          Anonymous

          There are far worse offenders. Like SFxTekken

  4. 2 years ago
    Anonymous

    MY NAME'S DAVID DE LAUTOUR
    I'M PLAYING VERGIL
    *wubwub intensifies*

  5. 2 years ago
    Anonymous

    >To that anon who wanted a scythe for Dante in the 404d thread
    It's her turn.

    • 2 years ago
      Anonymous

      Thanks for the coomer pic, but Nevan is made for BTC (Big Trish Combos)

      • 2 years ago
        Anonymous

        Trish wielding nevan would be kind of fricked up. Actually, her wielding any of the electric devil arms would be weird since every single one has blue lightning, but hers is yellow. Would they change her effects to blue, or have it be a dual blue-yellow thing?

        • 2 years ago
          Anonymous

          >he doesn't know
          Trish's lightning while fighting Urizen in mission 10 is purple.

          • 2 years ago
            Anonymous

            Oh yeah, I noticed that. There's kalina ann explosions and purplish lightning effects. But I thought that was an oversight since all lightning effects in 5 are blue/purple. Would they really change trish's iconic yellow lightning in a whim? It'd be like nero's red queen suddenly having green exceed effects or something

            • 2 years ago
              Anonymous

              >Blitz's lightning was yellow
              >Overture's is purple
              Would love for light blue Exceed tho

          • 2 years ago
            Anonymous

            Oh yeah, I noticed that. There's kalina ann explosions and purplish lightning effects. But I thought that was an oversight since all lightning effects in 5 are blue/purple. Would they really change trish's iconic yellow lightning in a whim? It'd be like nero's red queen suddenly having green exceed effects or something

            The purple is probably from Urizen.

    • 2 years ago
      Anonymous

      Thanks for the coomer pic, but Nevan is made for BTC (Big Trish Combos)

      Ah yes, Nevan the demon arm with literally one (1) (uno) attack

      • 2 years ago
        Anonymous

        >a weapon is bad so it should never be revisited again
        What is King Cerberus?

        • 2 years ago
          Anonymous

          >implying Nevan was bad

          • 2 years ago
            Anonymous

            Nevan was kinda bad. I hated to use it without Swordmaster

            • 2 years ago
              Anonymous

              It's probably the least good DMC3 DA but in the wacky weapon comparison Lucifer is just bad.

            • 2 years ago
              Anonymous

              It's probably the least good DMC3 DA but in the wacky weapon comparison Lucifer is just bad.

              Frankly, Cerberus was worse. At least Nevan had a unique niche and was very fun to use, plus it had great style gains. Cerberus on the other hand gets outdone by A&R a couple missions in. Revolver is way too slow and Windmill is a waste of a move slot.

              • 2 years ago
                Anonymous

                Don't forget Cerberus lacked Air Hike, for some goddamned reason. So does Nevan, but at least she had Air Raid and Air Play.

              • 2 years ago
                Anonymous

                I still think they should've put Air Hike on Trickster. Swordmaster already has an overwhelming advantage over the other styles and Royalguard requires you to be close to enemies so it doesn't need an extra jump. It's not like 3 doesn't have platforming that requires you to use Trickster.

              • 2 years ago
                Anonymous

                >not using Cerb por parrying A&R, projectile deflection and elemental weakness

            • 2 years ago
              Anonymous

              Nevan has great crowd control and is absolutely necessary for protecting yourself from Enigmas that are 30 miles away. Let's not pretend it's bad.

            • 2 years ago
              Anonymous

              Is Nevan the great filter of DMC weapons??? Or Lucifer perhaps?

          • 2 years ago
            Anonymous

            Nevan was cool because you can get an S rank off of just one move

            • 2 years ago
              Anonymous

              If we're going to list all the moves that give you an instant S rank from a charged Ifrit to Real Impact in 5 we're gonna be here all day.

          • 2 years ago
            Anonymous

            Nevan is so bad, her only good use is to break Vergil spiral swords in DMD

            • 2 years ago
              Anonymous

              Nevan is also the only way to beat heart of leviathan on DMD as Dante.

              • 2 years ago
                Anonymous

                Never bothered with 3's DMD, elaborate on how that works because I can't see any way for nevan to be more efficient at slashing the right lung than agni and rudra JCs.

              • 2 years ago
                Anonymous

                You can spam Nevan's air attack and Swordmaster air attack alternatively to stay in the air so you don't get hit in the back.

              • 2 years ago
                Anonymous

                I beat leviathan dmd with just rebellion and a&r. That boss specifically requires more patience and crowd control management than others

  6. 2 years ago
    Anonymous

    Eryx is alright for how stupid it looks.

    • 2 years ago
      Anonymous

      You can bounce Tyrants outside DT? Cool.

      • 2 years ago
        Anonymous

        You also get a special animation +knockdown if you hit a Tyrant with a timed pull+kick

  7. 2 years ago
    Anonymous

    his whole existence is one continuous taunt

  8. 2 years ago
    Anonymous

    Am I memory holed? I'm quite sure you could taunt

  9. 2 years ago
    Anonymous

    It's automatic.
    >Which one of you wants to be Limbo's Biggest Loser?

  10. 2 years ago
    Anonymous

    question
    i don't play the games and i'm looking at dmc 5 gameplay right now
    how the frick are you supposed to handle switching between your full arsenals of melee weapons, ranged weapons and styles all while keeping enemies in a combo
    just seems like too much to deal with at once

    • 2 years ago
      Anonymous

      its just sequence of button presses
      you'll get there if you keep playing, just start with something more manageable at first maybe even one melee one ranged and try to find all possible mixups of two, then slowly start adding more weapons and see what works best for you

    • 2 years ago
      Anonymous

      Are you by any chance looking on some crazy korean montage or something similar? That's usually the "ceiling" and isn't really a requirement to play and enjoy the game, but it does motivate people to try and do better and crazier.

    • 2 years ago
      Anonymous

      >full arsenal
      You can customise how much weapons you carry. Switching between 2 weapons is not that hard

    • 2 years ago
      Anonymous

      DMC games are all braindead easy, youre looking at players just being OMG LE ESPORTS LOOK AT HOW MANY DIFFERENT ATTACKS I CAN DO VS moronic AI BOTS

      • 2 years ago
        Anonymous

        >mindbroken moron at it again
        Lol

        • 2 years ago
          Anonymous

          >he thinks DMC isn't braindead
          yeah, your mind is broken alright

      • 2 years ago
        Anonymous

        How would you know? You didn't beat the game.

    • 2 years ago
      Anonymous

      It's a learning curve for sure, but mastering it is extremely satisfying. DMC has an insanely high skill ceiling, since the goal isn't to simply survive, it's to fricking STYLE on your enemies. People keep comparing it to games like the Fromsoft ones, where your only goal is to survive the encounter. But those action games have a pretty simple moment-to-moment gameplay: Read the enemy attack, dodge it (or block it in certain cases) and retaliate when you have an opening.
      In DMC on the other hand, you have fifteen different answers to any attack. The challenge comes from figuring them all out, and keeping them in mind at all time, then applying them in a satisfying manner. And when you do, oh boy is it fun.

    • 2 years ago
      Anonymous

      By getting good

      • 2 years ago
        Anonymous

        why this horrendous levels of brightness? every combotroony does this + those awful skin mods

      • 2 years ago
        Anonymous

        See, this doesn't make me wanna go back and replay DMC5. I know it's super impressive, but that doesn't change the fact that you're just juggling a low-level mook who can't fight back. It's not all that interesting outside of the tech.
        Now show me a stylish execution of the double Fury fight in BP and I'm sold.

        • 2 years ago
          Anonymous

          There's good use of ledges on that webm though.

          • 2 years ago
            Anonymous

            Yeah, the stinger off the ledge is pretty neat. Lets him repostion effectively to pummel the helpless mook from a different angle. I'm not one of the shitposters who pull the "no enemies fight back" meme, but combo-juggling webms aren't exactly selling the game to anyone but the people who already know it very well.

            • 2 years ago
              Anonymous

              I got into DMC this year because of combo compilations.

        • 2 years ago
          Anonymous

          That webm isn't just juggling though, there's actual environmental usage in play which is impressive. That player has 2000 hours, I'm sure he can go and style on the BP furies, it's just not as fun.

          • 2 years ago
            Anonymous

            Yes, it's impressive, but I personally find it more interesting when the enemy does something. That's just a punching bag. Like yeah, it highlights how godlike the movement is in this game, but the player's moveset is only half the gameplay. Why not use it on, say, a group of enemies, reacting in creative ways when some of them attack? Something like this: https://youtu.be/2brNDQ3xFaI

            • 2 years ago
              Anonymous

              That literally exists in the form of freestyle in which you fight multiple enemies in a room all at once. There's multiple instances of it online you can find.

      • 2 years ago
        Anonymous

        i get that juggling and combos are what make the score counter go up but sometimes i wanna go all ratchet and clank or dynasty warriors and just kill everything quickly, immediately going from one enemy to the next until the room is empty
        i don't suppose any of the games reward that kinda shit

        • 2 years ago
          Anonymous

          You can do that in any of the games, DT + stinger spam will clear any room of any enemy in 10 seconds
          I do that all the time to skip boring BP floors

        • 2 years ago
          Anonymous

          Well yeah you absolutely can do that and there are people that do do only that. But as you said , the games are about extreme stylish play and reward long complex combos. However that's not thr only way. Setting up enemies in such a way where certain attacks will hit a lot of them at once also nets a frick ton of style. Hell, getting 3 or 4 perfect royal guards in a row will get you to at least ss in no time. Even then in the end, the style meter is completely arbitrary and can even be cheese by large damage dealing attacks even. You csn absolutely kill the enemies fast and go for efficiency, just vary up your moves here and there and you'll do fine.

          • 2 years ago
            Anonymous

            This. The game rewards variety and skill above all else. You don't need overly complex combos to achieve high ranks, just some creativity and variation.

        • 2 years ago
          Anonymous

          You can kill shit pretty efficiently in DMC.

      • 2 years ago
        Anonymous

        Now i understand why people mock doom eternal/cyberpunk gameplay webms. God frick this makes me infuriated.

  11. 2 years ago
    Anonymous

    Used for a second dodge button

    • 2 years ago
      Anonymous

      one of the first things I did when playing this was move angel/demon to L1/L2 and it made such a difference. no idea what on earth they were thinking.

      • 2 years ago
        Anonymous

        >what on earth they were thinking
        I imagine they thought it'd be a radical dichotomy between "the angel side and demon side" (kinda weird that even though the left has historically been associated with evil the demon mode is on the right trigger, but I digress), but they didn't account for everything else and made some stupid decisions along the way. Namely they for some reason thought they'd need a repeat of the dodge input so that LT+LB and RT+RB would be equally accessible, despite all of it could be solved way more easily by simply having dodge on B/circle. They got rid of lock-on, gaining freedom to play around with unique systems, only to chain themselves way harder by having redundant dodges taking up that space.

        • 2 years ago
          Anonymous

          So basically they went full moron.

          • 2 years ago
            Anonymous

            Well, yeah. I only have a mild knowledge of some of their other games, but most decisions they made for this one are baffling, almost fascinating in a way. People recently have started to talk about 4 as "1 step forward, 3 backward", but DmC is just a master of that in both a gameplay and narrative level.

            • 2 years ago
              Anonymous

              >DmC is just a master of that in both a gameplay and narrative level.
              Are you high or am I drunk?

              • 2 years ago
                Anonymous

                >People recently have started to talk about 4 as "1 step forward, 3 backward", but DmC is just a master of that in both a gameplay and narrative level.
                Never mind. I’m drunk. Holy helll fheu stripped DmC down.

              • 2 years ago
                Anonymous

                >People recently have started to talk about 4 as "1 step forward, 3 backward", but DmC is just a master of that in both a gameplay and narrative level.
                Never mind. I’m drunk. Holy helll fheu stripped DmC down.

                Yeah DmC is a master as in, a master of fricking its good ideas with insanely stupid approaches. I could write a long greentext but all its flaws have been pointed out to death, not worth it anymore

              • 2 years ago
                Anonymous

                The only crap I will give them credit for is quick combos/comboing into a different weapon combo. I wonder if that could have worked in 3?

              • 2 years ago
                Anonymous

                Oh, yea. That's a good feature.

              • 2 years ago
                Anonymous

                Yeah. Wish there was a mod for it in 5 like must style mod. Any one else listens to the Combichrist portion of the OST?

                Most of the moves are accessed through directional inputs so how could it work in 3

                I could see it working for the button delay combos in 3. Makes sense since you’re limited to 2 Devil arms.

              • 2 years ago
                Anonymous

                >Any one else listens to the Combichrist portion of the OST?
                I've put on Gimme Deathrace for 5 Dante once, absolute ludo. Shame they couldn't put 2-3 Combichrist songs in the Jukebox.

              • 2 years ago
                Anonymous

                Most of the moves are accessed through directional inputs so how could it work in 3

              • 2 years ago
                Anonymous

                What he's talking about could actually work perfectly fine in any mainline DMC game. 5 even has it, sort of, limited to cavaliere combos looping into themselves.

                The combos that don't require directional input can have their finishing hits mixed between rebellion, angel and demon weapons. This is limited only to the last hit (or 2nd half) of every weapon's pause combo, so for example if you start osiris combo B ([YY]-YYY) and switch to aquila on the pause, the next press will skip the first part of the combo and skip straight to trinity smash (YY-[Y]). Very fun mechanic, limited mostly by roughly 70% of the possible combinations being utterly useless beyond raw style boosts, redundand in a game where style is so easy to get and a non-factor (other than must style mode). The few good combo mixups are the ones that give you the one finisher that is already good by itself (anything into trinity smash, anything into buy-in).

                I can only imagine the only reason why 5 didn't fully implement this is because dante doesn't have angel and demon weapons but a single cycling mechanic, which would frick with more traditional combo freedom (what if I switch from rebellion to king cerberus mid-combo but I DON'T want windmill). The alternative would have been cool but it coulf cause more problems than it seems with dante's control scheme.

              • 2 years ago
                Anonymous

                >and switch to aquila on the pause, the next press will skip the first part of the combo and skip straight to trinity smash (YY-[Y])
                *switch to arbiter

              • 2 years ago
                Anonymous

                >I can only imagine the only reason why 5 didn't fully implement this is because dante doesn't have angel and demon weapons but a single cycling mechanic, which would frick with more traditional combo freedom (what if I switch from rebellion to king cerberus mid-combo but I DON'T want windmill). The alternative would have been cool but it coulf cause more problems than it seems with dante's control scheme.
                Could work for 5’s Vergil.

              • 2 years ago
                Anonymous

                For the record, you can skip the pause-combo and go in to the standard combo string if your inputs are fast enough. (or if they are delayed enough, obviously)

              • 2 years ago
                Anonymous

                >I can only imagine the only reason why 5 didn't fully implement this is because dante doesn't have angel and demon weapons but a single cycling mechanic, which would frick with more traditional combo freedom (what if I switch from rebellion to king cerberus mid-combo but I DON'T want windmill). The alternative would have been cool but it coulf cause more problems than it seems with dante's control scheme.
                Could work for 5’s Vergil.

                This system wouldn't work in the mainline because combos work totally different there. In DmC, most of the pause combos have specific uses that make sense to switch off to in. In DMC3 or DMC5 Dante's pause combo are generally just longer combos with more hits.

                There are specific quirks to each combo, but they're overall more superfluous and there just for style. Besides, there is much more variety. In DmC all the combos come after two hits and a pause and all the weapons have only two. In DMC5 DSD has three combos, Balrog has two in one of its two modes, King Cerberus has two in two of its forms and Cavaliere has two that can be swapped between freely and interact with the rest of its moveset.

  12. 2 years ago
    Anonymous

    I WILL SUFFER
    I WILL BURN
    better than Subhuman

    • 2 years ago
      Anonymous

      Any thing is better than subhuman.
      LET HATE PREVAIL
      ENSLAVE MY SOUL

  13. 2 years ago
    Anonymous

    Someone post THAT webm

    • 2 years ago
      Anonymous

      gotcha covered fampai

      • 2 years ago
        Anonymous

        Donte got prostituted out more than ugly Sonic.

  14. 2 years ago
    Anonymous
  15. 2 years ago
    Anonymous

    How I would bring back DmC's Devil/Angel arms because I genuinely loved them:
    >Arbitrer and Eryx
    Oranguerra gauntlets and Furiataurus hammer for Dante in a DMC2RE.
    >Aquila
    For Lucia in the remake or for Vergil if he is in the main campaign next game.
    >Osiris
    To expand and differentiate Sparda from Alastor in a DMC1RE by giving it more spear/scythe moves, or Dante just gets a scythe next game.

    • 2 years ago
      Anonymous

      Vergil should get Falcon's Talon too.

  16. 2 years ago
    Anonymous

    >another thread of dmcucks talking about anything but gameplay

    • 2 years ago
      Anonymous

      What does a NG thread even look like? I've seen bayo threads, god hand threads and the general CURAYZEEH threads but never once seen a NG thread. Is the NG franchise dead like darkstalkers?

      • 2 years ago
        Anonymous

        > Is the NG franchise dead
        Pretty much, whenever theres a thread its mostly just "vanilla vs sigma" flamewar.

        How you doing Red?
        [...]
        >Consider how much they wanted to make players feel cool without any effort, see Arbitrer giving you instant SSS, so Donte is being "cool" for them.
        Even with that though process, you would think they would add taunts to either add more “coolness” to Donte or make their style ranking system even easier. NT was just lazy.

        Im good, thanks. Been playing some coop in 5 and finished ng04 recently.

    • 2 years ago
      Anonymous

      How you doing Red?

      Consider how much they wanted to make players feel cool without any effort, see Arbitrer giving you instant SSS, so Donte is being "cool" for them.
      [...]
      >noo you can't have fun
      We're always discussing gameplay anyways.

      >Consider how much they wanted to make players feel cool without any effort, see Arbitrer giving you instant SSS, so Donte is being "cool" for them.
      Even with that though process, you would think they would add taunts to either add more “coolness” to Donte or make their style ranking system even easier. NT was just lazy.

      • 2 years ago
        Anonymous

        That game was in developement for like three years and they even brought in Itsuno, and then they did Definitive Edition. I don't think they're lazy, they're moronic. Now I wonder if DMC2's lack of taunts was lazyness or moronation.

        • 2 years ago
          Anonymous

          DMC2's lack of taunts was probably due to most of it being made in like 3 months

          • 2 years ago
            Anonymous

            Not even porting the taunt from 1 over?

        • 2 years ago
          Anonymous

          DMC2's lack of taunts was probably due to most of it being made in like 3 months

          DMC2's lack of taunts was due to them trying to change Dante's character into a standoffish, moody butthole. The poor reception is what made them overcorrect so hard in DMC3.

  17. 2 years ago
    Anonymous

    >cringe of the fanbase having their periods over his not white hair
    >wig falls on his head
    >"not in a million years"
    Why was it so fricking based? like they had no right to go that hard

    • 2 years ago
      Anonymous

      this game was too good to be true,
      it is the metal gear rising revengeance of dmc.

  18. 2 years ago
    Anonymous

    This game was shit, the fanbase was 100% right to shit on it from the moment it was announced, and you will never gaslight it into being considered good

    • 2 years ago
      Anonymous

      >DmC baaad
      literally bottom feeder of the fanbase, pathetic

  19. 2 years ago
    Anonymous

    >reboot gets a million costumes
    >5 none
    JUST.

  20. 2 years ago
    Anonymous

    Why is Donte in so many gay SFMs

    • 2 years ago
      Anonymous

      Ready made naked body, just slap a dick on it, and it's ready for sfm porn. Always easier than making a body from scratch.

  21. 2 years ago
    Anonymous

    DmC is worse than 2, webm starter pack
    >classic dante skin (not in a million years)
    >non definitive edition (lol)
    >hardcore mode off
    >turbo mode off
    >Easy mode devil trigger turned on
    >no jump cancel combos
    >cant chain helmsplitters
    Am I missing anything else?

    • 2 years ago
      Anonymous

      I guess DmC only having one playable character was opposed to two which had 3ish. Also DmC took evil CEO, boss made from building, and dedicated dodge button from DMC 2.

    • 2 years ago
      Anonymous

      > >no jump cancel combos
      You must be trolling no-one can be that bad.
      > >cant chain helmsplitters
      Oh, you actually are that bad... trying increasing input speed little buddy, you'll get the hang of it, I'm sure.

      • 2 years ago
        Anonymous

        It is a list of things I always see in webm’s shitting on DmC, it’s not a list of things I cant do.
        Note the word webm.

        • 2 years ago
          Anonymous

          Ah, I'm the moron. That sucks

          • 2 years ago
            Anonymous

            All is forgiven brother

    • 2 years ago
      Anonymous

      what they did with DE is great, but we should never stop shitting on Vanilla.

      • 2 years ago
        Anonymous

        well said

        • 2 years ago
          Anonymous

          cuando yo la vi

    • 2 years ago
      Anonymous

      what they did with DE is great, but we should never stop shitting on Vanilla.

      >would like to play DE
      >didn't come to PC
      fricking hell

      • 2 years ago
        Anonymous

        >being surprised a console version of a game is inferior
        ?

      • 2 years ago
        Anonymous

        DmC is cheap on Steam IIRC so you could mod it as hard as you can.

        • 2 years ago
          Anonymous

          Still can't mod in lock on yet which is a shame.

          • 2 years ago
            Anonymous

            There used to be a lock on mod back on the original mod site for it.

            DmC vanilla isn't even worth a dollar, and mods can't fix it

            It’s worth pic related

          • 2 years ago
            Anonymous

            Lock on is totally unneeded in DmC

            • 2 years ago
              Anonymous

              I disagree as round trip and caliber Aquila would hit unintended enemies.

        • 2 years ago
          Anonymous

          DmC vanilla isn't even worth a dollar, and mods can't fix it

  22. 2 years ago
    Anonymous

    >Definitive Edition
    >they still kept Vergil to his shitty DLC only

  23. 2 years ago
    Anonymous

    >squirrel semen can warp through dimensions

    • 2 years ago
      Anonymous

      It's good stuff.

  24. 2 years ago
    Anonymous

    Is it me, or does starting DMC3 fresh with Royalguard suck?

    • 2 years ago
      Anonymous

      RG is the shittiest style to grind for regardless where you are at, but yeah, having at least a couple of moves for your DA/DW help you through the levelling up.

  25. 2 years ago
    Anonymous

    Honestly, i feel like the combos in DmC looks better. Maybe it's the player, but there's so much more variety. A lot of the DMC combo videos from 3 and 4 is just spamming the same cancel combos ad nauseum. I mean, sure, they're technically harder, but they look so sterile. The combos in DmC looks much more organic.

    • 2 years ago
      Anonymous

      >A lot of the DMC combo videos from 3 and 4 is just spamming the same cancel combos ad nauseum. I mean, sure, they're technically harder, but they look
      t. only watched Donguri and 4gays

    • 2 years ago
      Anonymous

      This is what I mean

      By getting good

      Thoughts on my combo bros?

      Feels like you're just playing a fighting game in practice mode.

      I should really use Kicker more.

      This just looks better because he's actually responding to enemies.

      • 2 years ago
        Anonymous

        Yeah you really need to watch more players then if that's how you see it. Take a look a paradigm shift. Really old dmc4 mad. One of the best around

        • 2 years ago
          Anonymous

          I'm just saying. From all the webms that gets posted here, DmC feels more organic. Feel free to change my mind.

          • 2 years ago
            Anonymous

            I think that's just because most DmC webms are in a level, to showcase how much crowd control the moves have. I rarely see webms using parrying or guard breaking though.

          • 2 years ago
            Anonymous

            Don't assume webm's you see on Ganker to be the best representation of games, especially dmc.

          • 2 years ago
            Anonymous

            I'm the guy posting some of the DmC webms. It's more a matter of me posting just casual gameplay, and not big combo exhibitions. Here's some of my gameplay from 5.

          • 2 years ago
            Anonymous

            DmC isn't organic

            • 2 years ago
              Anonymous

              This is beeg isn't it?

              • 2 years ago
                Anonymous

                Yeah from his 2k hours video, BeeG is based

  26. 2 years ago
    Anonymous
  27. 2 years ago
    Anonymous

    Thoughts on my combo bros?

    • 2 years ago
      Anonymous

      It's nice, but goddamn that motion blur.

      • 2 years ago
        Anonymous

        Thanks, apparently I had it enabled in coop trainer

        Pretty meh tbh

        🙁

        I liked that it wasn't all in the air

        Thanks, I cant do anything in the air anyway

        >0:15
        That looks weird. Did you do anything different or is this just in turbo?

        Its 1.2x turbo, not sure what's wrong with that moment though.

        • 2 years ago
          Anonymous

          >not sure what's wrong with that moment though
          Dante drops very quickly after Blaster Twins. It's probably just a combination of the turbo plus the gravity build up.

    • 2 years ago
      Anonymous

      Pretty meh tbh

    • 2 years ago
      Anonymous

      I liked that it wasn't all in the air

    • 2 years ago
      Anonymous

      >0:15
      That looks weird. Did you do anything different or is this just in turbo?

  28. 2 years ago
    Anonymous

    I should really use Kicker more.

    • 2 years ago
      Anonymous

      It's a shame the DE of this game is still locked in consoles.

  29. 2 years ago
    Anonymous

    I think style abilities should be bought cheaper separately instead of per level. That way you actually get what you want.

    • 2 years ago
      Anonymous

      That sort of defeats the purpose of them being tied to styles doesn't? Plus the higher levels gatekeep some of the more powerful abilities, and having to choose between what style you level up first really makes the comparison between them come to forefront.

      Also imagine how much more of a mess Dante's shop would be if you had to buy all the stuff for Swordmaster and Gunslinger separately.

      • 2 years ago
        Anonymous

        >Also imagine how much more of a mess Dante's shop would be if you had to buy all the stuff for Swordmaster and Gunslinger separately.
        That's why the styles get their own sections isn't it? I think it's kind of the problem of how overwhelming Dante can be, same as Vergil if you start him with a billion orbs and buy everything.

        • 2 years ago
          Anonymous

          What I mean is having it this way would help progression as you know exactly what you bought and how to use.

          • 2 years ago
            Anonymous

            But you can try what you'll get with the Void.

            Plus, the SM moves in 5 are really designed to compliment the rest of the moveset. You really have options to do the things Rock Back and Wheelie Jump do, they're there for you to not need to switch to something else if you want to use only those weapons. I guess there's a case to be made for GS, but TS and RG have only a couple new moves per level, and do you really want players to be able to buy Red Hot Night, Mega Cascade or Real Impact right out the gate?

            • 2 years ago
              Anonymous

              Nta but I think the prices of the moves are fine as is. A really good player can unlock all the best/most used things really fast anyway.

            • 2 years ago
              Anonymous

              >and do you really want players to be able to buy Red Hot Night, Mega Cascade or Real Impact right out the gate?
              Those are the kind of moves that should be expensive as hell in this hypothetical scenario, essentially fricking themselves over if they buy it and can't pull them off, but...did they brought back the refund system of 4? can't remember.

              • 2 years ago
                Anonymous

                No, 5 has no refunds, though you can still turn moves off.

            • 2 years ago
              Anonymous

              Not really all that related to what you're saying, but on the subject of move purchases, does anybody know why cavaliere's idling is worth 35000? Not a bad move, but I don't find it particularly good either, not 35k-tier good, at least. Something like cerberus' ice age, now that I can understand being 35k. Am I missing something about idling?

              • 2 years ago
                Anonymous

                Idling does pretty good damage if you time it right. Otherwise, yeah, it doesn't seem to be worth that much.

  30. 2 years ago
    Anonymous

    this game was nowhere near as bad as folk treated it years ago, the special edition makes it a lot better too and fixes a bunch of the problems

    The writing is dumb and edgy but literally so are all the other games. I say this as someone who joined in on the DmC hating bandwagon on here a decade ago coz yes yes they done daddy dante dirty but after I pirated it to play it for shits and giggles it was fine, not amazing but still good, defo more playable than DMC1 and DMC2 imo

  31. 2 years ago
    Anonymous

    >defo more playable than DMC1
    have a nice day

  32. 2 years ago
    Anonymous

    This game was far more ambitious and had a much better narrative and art style than DMCV, maybe the combat is more deep in V but most people don't get that into it. time to apologize Ganker

    • 2 years ago
      Anonymous

      >much better narrative
      kek
      >art style
      kek, enviroments yes, but all characters look like shit
      >maybe the combat is more deep in V
      maybe?
      >in V
      dmc "V" moron spotted
      >time to apologize
      about what?

      • 2 years ago
        Anonymous

        >>much better narrative
        >kek
        you can't honestly say the new one had a good narrative, Dante is more of a "fun" character like before sure but the story was like a first draft without much thought in it. Itsuno isn't a storygay

        • 2 years ago
          Anonymous

          Completely wrong. Itsuno is a heartfelt storygay close second to gameplay of course, and this honestly a million times better than the "deep" narrative DmC tried to achieve which falls flat on it's head as soon as you press start.
          As for the draft thing blame how short this games tend to be plus Bingo's incompetence to write games themselves and leaving most of the details out for the novel and manga.

          • 2 years ago
            Anonymous

            >Itsuno is a heartfelt storygay
            He likes having character moments it seems, which are all good in his DMC games. But the overall story doesn't have much to it, no worldbuilding attempts

            • 2 years ago
              Anonymous

              Yet DMC5 has a lot of enviromental storytelling through Redgrave and important pieces of lore like canonizing the novel, it's not the best world building, but with how each DMC has a completely different setting with bringing in new lore I'd say the overall series has decent worldbuilding but still lacking.

              • 2 years ago
                Anonymous

                DMC1 and 4 were the only ones with worldbuilding, Itsuno DMC gives 0 shits about it and the story.

              • 2 years ago
                Anonymous

                DMC2 believe it or not has a surprising amount of lore for what the actual game is, DMC3 has everything about Temenigru and Sparda, and 5 as I said has a mix of everything in the files.

              • 2 years ago
                Anonymous

                3 and 5 have the best character moments though, can't really think of any in 4

              • 2 years ago
                Anonymous

                Anon, it's gotta stay in the family.

              • 2 years ago
                Anonymous

                For Nero there are, which can fall kinda flat without novel knowledge, Dante doesn't get any as he is a side character in that story.

              • 2 years ago
                Anonymous

                I just want to know how the regular citizen lives with knowing demons exist and shit, how did the world react?

              • 2 years ago
                Anonymous

                Overall population doesn't know, those who know, call in Devil Hunters. One could say the Qlipoth has made the existence of demons public knowledge, but maybe it'll get covered up as aliens or biohazard as the newspapers in 5 theorized when the tree appeared.

              • 2 years ago
                Anonymous

                Isn't Sparda common knowledge though? Is Dante famous in anyway after all his adventures? Nitpicking maybe but just little things that I wouldn't mind them to touch on

              • 2 years ago
                Anonymous

                Lady herself said she thought Sparda was just a tale, Morrison in the files says his father was from Fortuna yet he didn't believe it until he found Dante again after the Tony Redgrave stuff.
                Despite some believing it's just a legend, he still gets recognition like the graffiti at the beginning of VoV, the statue in Mission 12, and the other statue of him riding a horse in the anime.

          • 2 years ago
            Anonymous

            I don't know man, Dragon's Dogma I love but the story was as generic and nonexistent as they come

            • 2 years ago
              Anonymous

              Haven't played it, but as I said, you either vibe with Itsuno's stories or not. The easiest to like is obviously 3's as it is actually pretty well written.

              • 2 years ago
                Anonymous

                3 was only well written thanks to 1's foundations.

              • 2 years ago
                Anonymous

                homie what is Lady and Arkham
                Vergil being turned into an actual character
                They managed to make a prequel to 1 that not only lived up to, but was better and enhanced the original game's story

    • 2 years ago
      Anonymous

      Nah. Combichrist’s ost deserve to be in a better game.
      >maybe the combat is more deep in V but most people don't get that into it.
      Dude, that’s been half the point of these series since during and after 3.

      DmC is one of the few games where I want to see all the concept art they didn't release, because alot of the stuff they did release looks nothing remotely similar to the game we got.

      Yeah, that concept art was fricking nice.

  33. 2 years ago
    Anonymous

    El Vérgin

  34. 2 years ago
    Anonymous

    I'm still kind of mad they never took the midcombo switching and applied it as gameplay style for a character in 5. It was one of the few things in DmC I think was actually pretty great.

    • 2 years ago
      Anonymous

      All things considered, maybe V could have had that for shadow+griffon "teamwork combos"? Like start shadow combo B, then press or hold something that makes griffon do X move on shadow's position. Granted that's more similar to what the shotgun does in DMC2.

      Maybe shadow+nightmare team combos instead? Start shadow combo B and in the pause you hold a trigger to activate nightmare for JUST the uppercut finisher, then it vanishes. Maybe make it consume 1 DT rune per use like royal fork? Like V's makeshift equivalent of SDT+quadS where you get the specific nightmare attacks as finishers to your melee combo without summoning him outright.

      • 2 years ago
        Anonymous

        Been replaying 1 and aside from control of their positioning through the D-pad, I wish they got:
        >Shadow still being able to attack during orb form
        >Kamikaze Shadow, he gets a nuke but goes into stalemate, seems fair
        >Griffon's electric platforms, imagine just standing there and taunting while breaking havoc
        >Nightmare's glave form for V to throw around
        >A Nightmare nuke in his goo form, just swallows the enemies it happens to catch
        >Nightmare's projectile rain

        • 2 years ago
          Anonymous

          I was thoroughly disappointed on how they approached shadow's passive upgrades and his flytrap move. Vims and vigors are ok, but why not also let me purchase the ability to have shadow turn red and mental at low HP? Gain the same armor as berserkered antenoras? Also explode at the end dealing AoE damage as a frick you to anything? And the flytrap move being a combo finisher is immense blueballs. The boss version of shadow can chain 3 of those in a row like in the original game, why can't playable shadow do it? Hell they could simply keep it as combo C's finisher but make it a 3SE judgement cut deal where proper timing lets you chain 3 in a row.

          >Griffon's electric platforms, imagine just standing there and taunting while breaking havoc
          That's a good one, I often forget he even had that move in 1. Would have made wonders for V's mobility

          • 2 years ago
            Anonymous

            >tfw no three Shadows stage in BP
            >tfw straight up no familiars in BP
            Sad.
            >for V's mobility
            I would have given him at least a basic cane combo, doesn't have to deal actual damage, but it's better than it just having it back away from the enemy. Royal Fork is a clear reference to Nelo floating and doing his Summon Swords, so give him those too. And lastly Trick Down, like at the end of Royal Fork, but as a separate move to bring V back to safety if he's in a tight spot in the air.

            • 2 years ago
              Anonymous

              I'll throw in more of my shitty ideas for improving V's gameplay cuz frick it
              >Parasite
              The cane absorbs this ability from Nidhogg, as he doesn't have DT healing, pulling more than two chained executions will heal him. Much like how you can dump DT into Shadow and Griffon, if you do so for the cane while executing an enemy, they will do one last charge attacks against other enemies and then die.
              >Quicksilver?
              I found it amusing Geryon doesn't give you anything, not saying making him another Nightmare, but..maybe?
              >counter
              Some anon said that counter he can do to finish off Cavaliere should be an actual mechanic and I second it, don't know how to actually implement it.
              >new summons
              I don't think V actually needs them more than he needs his already lackluster basic mechanics to be improved upon, but I'll throw them in anyways, mind you sometimes the game can barely manage having Nightmare, so I doubt you could switch them on the fly, but that would give V's phonebooths and divinity statues a reason to continue existing:
              >Nelo to swap with Shadow
              >Phantom and/or Geryon to swap with Nightmare
              Maybe bring back holding R3 to switch? it's baffling the only way this vital input from DMC1 has only been used for changing to Auto Mode during gameplay, when Auto Mode shouldn't even exist anymore.

  35. 2 years ago
    Anonymous

    I love rule of cool action games, even though Dante is pretty edgy at first it's his arc.

    Would like to see a sequel that doesn't replace the main series

    • 2 years ago
      Anonymous

      Yea. I like that there's an angel faction and the potential for Eva to be powerful. Similar to how Capcom has all those side series for Megaman, it would cool to have that for DMC too.

      Of course, that is just my taste. I've always loved alternate universes / reimagining.

  36. 2 years ago
    Anonymous

    >Ganker likes this game now
    never thought I'd see the day. Did they fix it in the special edition or something?

    • 2 years ago
      Anonymous

      >Ganker
      >hating DMC5
      Meds

      • 2 years ago
        Anonymous

        i was talking about DmC moron

    • 2 years ago
      Anonymous

      >>Ganker likes this game now
      thread seems pretty mixed, though more accept it now since the main series returned

    • 2 years ago
      Anonymous

      The Definitive Edition is a legit good action game. They fixed a lot of the issues that plagued the vanilla release, and while it still has some pretty glaring ones, I'd pop it in any day.

      If someone has it, post the change notes that Ninja Theory put out for the DE.

      • 2 years ago
        Anonymous

        what the frick were they thinking adding that puzzle

        • 2 years ago
          Anonymous

          I don't know, I guess to add a little variety? I always solve the puzzle at the very start of the mission just so I can blaze through the generators and fight.

      • 2 years ago
        Anonymous

        Looks bretty good actually, might pick up a cheap pre-owned copy or something.

        >Did they fix it
        Only the gameplay, which is the most important but you still have the walking segments, shit story, shit bosses, Vergil playable only on his shitty DLC, you get it.

        >shit story
        Honestly I can enjoy that kinda cringe these days, it's better than nowadays where everything has to be le ironic

        • 2 years ago
          Anonymous

          it's only "cringe" for maybe the first half, but it's fun cringe. Donte has a decent enough arc just kinda rushed

        • 2 years ago
          Anonymous

          Worth it. Story was good but the action in the cutscenes goes from nonexistent to awful. Then they actually have new levels and story for the !Vergil DLC, too.

    • 2 years ago
      Anonymous

      >Did they fix it
      Only the gameplay, which is the most important but you still have the walking segments, shit story, shit bosses, Vergil playable only on his shitty DLC, you get it.

  37. 2 years ago
    Anonymous

    DmC is one of the few games where I want to see all the concept art they didn't release, because alot of the stuff they did release looks nothing remotely similar to the game we got.

    • 2 years ago
      Anonymous

      society

  38. 2 years ago
    Anonymous

    >tfw remember when everyone hated Nero before Donte came along

    • 2 years ago
      Anonymous

      nero is still shit

      • 2 years ago
        Anonymous

        5 redeemed his character for me

    • 2 years ago
      Anonymous

      I was indifferent to Nero at first because he kinda just felt like a more angsty Dante. But in 5 he feels a lot more like his own character. It's an unpopular opinion but I hope he's the main character in DMC6 with Dante and Vergil on the sideline. Maybe give him his own DMC3 style story with Credo as his equivalent to Vergil

      • 2 years ago
        Anonymous

        >Maybe give him his own DMC3 style story with Credo as his equivalent to Vergil
        But that's what 4 should have been from the beginning.

        • 2 years ago
          Anonymous

          4 was a rush job hence the backtracking

          • 2 years ago
            Anonymous

            All I'm saying it is too late for Credo, I can only cope they make him playable one day, or give his weapons to Nero.

  39. 2 years ago
    Anonymous

    >Sparda probably would have appeared in a sequel since he's just imprisoned
    Closest we got to seeing the man himself in action
    Pls Capcom Sparda prequel

    • 2 years ago
      Anonymous

      I don't want one, personally. I enjoy that there's a layer of mystery to him.

    • 2 years ago
      Anonymous

      >tfw you really want one, but know it's better if they never do it

  40. 2 years ago
    Anonymous

    >let's design a character for game journos

    • 2 years ago
      Anonymous

      V was just a test for a summoner class in DD2

    • 2 years ago
      Anonymous

      *women

  41. 2 years ago
    Anonymous

    loregay test
    >Trish has already wielded Alastor "once" where and how did this happen?
    >Why can't V's familiars kill demon themselves? bonus points if you actually quote it

    • 2 years ago
      Anonymous

      1. Dmc2 novel, alternate universe that dante gets sent to
      2. V calls then dreamlike meaning that they are like dreams in that they can cause pain and suffering, but can't kill

      • 2 years ago
        Anonymous

        Based.
        [...]
        1. Halfway there
        2. It is actually Griffon who says it but correct, in the V manga

        Why can familiars kill qliphoth roots, brains and enemy birthers, but V can't? Is the qliphoth not "real" like other enemies are? Could familiars kill the qliphoth boss in M01 without V dealing the final blow? Also why can promotion nightmare kill stuff? Is V's cane an extension of V's "will" even though it's a regular cane that even griffon has no clue about? Why getting the cane in M18 allows them to command themselves and potentially kill dante?

        • 2 years ago
          Anonymous

          Nightmare is the exception, probably due to how powerful it is.
          The cane is just a regular cane, but a good conduit for V's little demonic power.
          I don't think the cane in Mission 18 has any meaning to it, only Nightmare using it to summon itself.

    • 2 years ago
      Anonymous

      I don't remember who Trish is.

      • 2 years ago
        Anonymous

        Based.

        1. Dmc2 novel, alternate universe that dante gets sent to
        2. V calls then dreamlike meaning that they are like dreams in that they can cause pain and suffering, but can't kill

        1. Halfway there
        2. It is actually Griffon who says it but correct, in the V manga

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