>Many of the merits and ideals of the original Devil May Cry have been forgotten, even as early as the original DMC3
>The more important thing about Devil May Cry is how cohesive it is.
>It's Kamiya unfiltered, free to pursue an overarching design philosophy even if that results in a lot of unpopular design decisions. That's what I want for every game developer
>Unfourtantely, Capcom decided to focus on some aspects instead of other and as a result those games are more easily eclipsed by games which does what it does better.
>Devil May Cry and to a larger extent it’s sequel Devil May Cry 3 stand tall because it knows what they are: Stylish Devils with hearts unrivaled
Who cares, Ninja Gaiden as a series and Bayonetta 1 are better, not to mention a plethora of other action games
>Ninja "no useful moves and repetitively bad combat" Gaiden
>good
Unless you are talking about the NES games shut up.
Ill say it once and only once: get good
"no useful moves and repetitively bad combat" Gaiden
Nice bait homosexual, otherwise git gud or I will keep spamming stinger to your favorite franchise because enemies are fricking braindead and didn't punish you for spaming it.
I will spam izuna drop instead
What now homosexual
You must suck at the game then. Considering you got filtered so bad that you force yourself to cheesy tactics while in dmc, you can spam stinger or even do low effort combos to sandbag enemies but not because the enemies filtered you, but because it's too fricking easy that you can spam it while enemies don't punish you for it. Not the same homosexual. Look insecure you are. Lol
nta but Im assuming you speak of lower difficulties right? DMD isn't letting me do stupid shit like that given the enemy DT, or are you telling me in DMC3 stinger is so overpowered it even breaks bosses and enemies alike?
Stinger is not OP but it can be with DT. Still spammable on enemies or even bosses but might take a while considering it's easty to pull off. It's possible in DMD but you gotta be aware like dodging like other action games on higher difficulties.
>filtered
Finished ng 1-2 on mn by spaming izuna drop. keep coping
Screenshot otherwise it's smegma games
But still you suck at the game that you didn't even bother to explore it's combat mechanics and forced your self doing optimal strategy while it's not effective while enemies punished you after you land if you mindlessly spam it. Vanilla 2 master ninja can't let you spam izuna drop cause of the enemy varieties like those large machinery enemies, werewolves, van gielfs etc while shit tons of them across chapters on fort. Lol you're a fricking poser that thought all NG enemies can be izuna dropped lol.
>this kills poser
Rofl
>muh sigma
Harder than blacked keep coping Black person
Lol i've seen this screenshot before with the cropped aspects on it in some other threads... but if it's yours then if you think all enemies can be izuna dropped like a fricking homosexual spreading misinformation because of how insecure you are that your favorite action game might be overtaken by NG just for that lmfao.
>game might be overtaken by NG
Zombies can't overtake anything, dummy
So does sandbag enemy dummies, dummy.
>your favorite action game might be overtaken by NG
lol
You should try playing past the tutorial, filtered moron.
How is it filtered that the game can let you spam cheesy tactics because enemies don't even try to fight you?
>don't even try to fight you?
Post your hah ranks then
Nothing you've said is true for difficulty levels above normal, but you wouldn't know, since you got filtered.
>Ninja Gaiden as a series
No, since only the first game is any good. 2 and 3 shat the bed so hard that it killed the series, and we certainly don't talk about Yaiba.
>Bayonetta 1
The first Bayo unironically shares a lot its flaws with DMC4, but on top of that it has less fun combat and the mediocre at best level design. Seriously, the best action game Platinum ever made was Metal Gear Rising, and that has is also plagued with so many issues, so much so that I cannot for the life of me fathom why the hell is it treated as this sacred cow above criticism from both autists and normies alike.
>top of that it has less fun combat
Really? How so?
Not him but
>combat geared heavily towards WWs and DO
>this results in individual moves and weapons being way less important than in other games, same with aereal combat
>incredibly lenient dodge that is always accessible
>Witch Time, a literal crutch, is a huge mechanic
>angel weapons aren't very good either
>torture attacks and the magic system in general
>no DT equivalent, virtually no resource management
>mechanics that feel that are there just to be there all over the place (shoot button, jump cancelling, double jump, transformations)
>the boss battles
>plenty of bad to mediocre enemies and bad enemies (flaming enemies)
>even if you're only looking at the combat sections, the bad levels are still unavoidable (lava floors, the highway with cars coming at you from outside the camera)
Bayonetta is filled with things that feel like they weren't given a second thought.
>dodging and reactions and offset are more important than knowledge of the movesets!
It's almost like that was a conscious choice about the focus and flow of the game and not something you can just say is "better or worse" objectively.
I prefer DMC over Bayo and other character action games, too, but Bayo isn't trying to be DMC. I'll never understand the people complaining that Bayo isn't DMC or that juggles get broken out of.
So thoughtlessly mashing is fine to you?
I wouldn't call rotating through weaves to avoid the stale penalty and properly timing dodge offsets mindless, but that's just me.
The point is that Bayo isn't meant to be DMC. It's a fundamentally different game with different goals and a different game flow. Trying to shove it into that box is pointless.
>I wouldn't call rotating through weaves to avoid the stale penalty and properly timing dodge offsets mindless
But it is purely reactive, isn't it?
>The point is that Bayo isn't meant to be DMC
Where did I say I wanted it to be? There's plenty of games with which you can make the same comparisons. Most games aren't as heavily geared towards using dial-a-combos as Bayo.
It's not even heavily dial a combo to begin with. Every type of enemy states except a flurry you have access to with one attack. Light launcher, heavy launcher, knockdown, knockback, etc, out of bullet climax, tetsuzanko, heel stomp, lock on back + P/K, etc
99% of people just dont know how to play Bayo
Bayonetta isn't heavily dial-a-combo in the same way DMC doesn't need you to get to SSS. You can do it, but it will suck.
Not even, people simply dont understand you can get everything you need instantly and that the combo strings give you a higher damage version of all those instant moves.
t. way too much bayo playtime
>But it is purely reactive, isn't it?
It's reactive, certainly, but not purely.
Which is kind of the point - Bayo is meant to be a more reactive experience than DMC which is more planned and deliberate.
>Where did I say I wanted Bayo to be DMC?
Where you said you didn't like the basic ways Bayo isn't DMC.
>Bayo is meant to be a more reactive experience than DMC which is more planned and deliberate.
Let's grant you that (I don't personally agree, but whatever), that still doesn't address like half the points I brought up.
>Where you said you didn't like the basic ways Bayo isn't DMC.
Someone else said that. I agreed, but I only made one direct comparison. For example the criticism I made towards how important weapons and moves are has nothing to do with DMC.
You dont have to rotate through weaves to reset the penalty. There are other attacks like bullet climaxes that reset the count, too. You have to experiment more.
Mashing? What mashing? Did you even play the fricking game are you just talking out of your ass?
Whats fun is that Bayos moveset has interesting ways to catch enemies breaking out of dodges. Boot up chapter 10 and the second fight has a checkpoint right before two G&Gs for you to experiment on and you get to see your score for that fight without checkpointing so you can just reset and experiment again and again. Getting G&G in infinites and still hitting the combo requirements is really fun.
Not baiting but you genuinely need more time with the game. It shines when you start trying to PP the game with all the different combinations of weapons and accessories. The less known techniques like WT angel arm setups, instant aerial bullet climaxes, lesser known mechanics on route 666 and the boss battles, even the handguns which remove your wicked weaves really teach you how strong the base moveset is and they have their own advantages over all the other weapons that make PPing the game with them interesting.
If youre just trying to beat the game its not hard. PPing NSIC with all the different setups make you appreciate how truly spectacular every inch of the game is.
>lesser known mechanics on route 666
Having an order doesn't make it any less stupid.
I dont know what you mean
What do YOU mean?
>(flaming enemies)
You mean these guys? How are they an issue? Just use Lt. Kilgore/Durga.
>just use the orange weapon against the orange enemies
Oh... Yeah, I guess it's not a problem.
Except you can also use whip, or wicked weaves or range weapons
Ranged attacks also turn off their flames so you can melee them with any weapon, so long as you keep them in a combo
What if the game doesn't use such trashy mechanics instead?
You get DmC
Donte, don’t be salty.
>fire weapon grants you fire immunity
woah! who could've guessed?
Good morning xirs.
have a nice day.
>xirs
Oh shit you're a troony all along?
I'm not.
Nah I knew it, you're a different avatargay ryu in ngblack recently.
Huh? I play both games.
So you're not troony?
I am not.
Why tf you said xirs?
I was expecting some (You)'s. And I thought it would be funny to say that in the same post where I tell someone to kill himself.
Pls don't be a troony cause I admired you in other threads lmfao only to destroy it if you are one. I don't want to say "YWNBAW" and "kys" to you directly lmfao, if you're one. So I'm glad lol.
>2 is not good because I'm bad at it while not knowing that it's design approach is to upscale your ninja fast paced assassin skills to higher level compared to 1 that is slow where I can react and keep up with it only
>Therefore, 1 is the only good game of the series and I don't like the face paced sequel where it's just too fast that I can't keep up with it so the game is just unfair for me so it's bad.
Lol but I agree about 3/3RE and Yaiba being batshit games of the series.
Did anyone even play Yaiba? Is it like DmC?
Repetitive button mashy like gow while not looking like a NG game and the shitty art direction... Yaiba is a cool character but the game about zombie plague across continent is just so fricking out of world of NG as series. I think DmC is cool as an action game but bad Devil May Cry game. So Yaiba is much worse while DmC is a okay action game.
I see.
>zombies
Does the game lack enemy variety?
Same enemies with different costumes like some typical action games. But it got different types of special enemies but a fricking goofy one.
>lol git gud
This is like the go-to defense NG fans resort to every single time. It's about as obnoxious as when Soulstrannies do it.
Ofcourse I'm saying git gud. We can get good at the game and you can't, yet you still criticizing about the game's difficulty. How can you crtitized it in terms of difficulty design when you're just bad the game? When I heard saying 2 is bad, I always always thought about the difficulty design filtered them so git gud. Is that simple.
Never mentioned the game's difficulty once. You just put words into my mouth.
I'm didn't literally meant "(YOU)" about mentioning difficulty design
NG is on par with DMC as an action series. One might prefer one over the other since they have different design goals in mind, but they are both well done (mostly). Bayo 1 isn't that great and only served as a stepping stone for the other PG games.
Yahoo DMC thread. Lets talk about how DMC4 is the best game in the series
>best game
Only if you enjoy pushing gyro blades
Everything about 4 is done better by 3 or 5.
I know this is a mitosis bait thread, but DMC1 vs 3 isn't the same as DeS vs DaS. DMC3 uses the gameplay foundations of DMC1 to do something different.
Based. Frick the fartflyers.
Unironically the most replayable and fun, but I couldn't tell you why. It's just a blast.
I think it might be because half the bosses in DMC3 aren't very good and it's just a drab-looking game in general.
It has the best bloody palace and that's it.
Are you referring to capcom/general video games as a whole not following DMC1/3’s ideals or the DMC series taking a few steps fowards and a few steps back each game?
>Let's replace mathosis ramblings about dark souls with dmc
Yawn
I'm about to end this man's whole career.
Toxoplasmosis is such an butthole.
Pretty sure Itsuno was brought on board pretty late in development and wasn't in charge of the project initially. Also Bayo is not that good. It's overrated as hell, with some of the worst QTE's and on rails sections I've ever seen, on top of repeating the same bosses about 5 times. If Bayo is Kamiya "unfiltered", then I'm glad Itsuno took over DMC.
Itsuno was brought onto the game mere months before release
The only thing the team had actually finished was the animation for Stinger.
That explains a lot
The original DMC 2 director is unironically in capcom’s witness protection. No one knows/will admit who the man is.
>he really said this
I respect Kamiya but his dickriders are just something else
I knew Matosis was an insufferable c**t but Jesus. How can anyone listen to this pretentious gay, let alone take him seriously?
>2014
This was before the truth about DMC2 came to light. I like Matthew, despite his Kamiya homosexualry but he is fine here.
reminder that w101 is this moron's unironic favorite game and you shouldn't take his opinions seriously
w101 is dope though.
>brought on at last second for DMC2 to try and fix into something resembling a game when the literal only move they had coded was stinger
>bayonetta made 4 years after DMC3 1 year after DMC4
Didn't Kamiya have to research DMC4 to make Bayo?
You made this thread again, you really should feel embarassed about yourself.
DMC1 was half-baked
DMC2 sucked ass
DMC3 was the real start of the series.
Kamiya is a hack, Itsuno built Devil May Cry.
redpill me on yaiba.
I knew DmC devs shat on the fanbase.
did the same thing happen to Yaiba?
DMC1 will always be special for its fashion runway tier fixed camera angle hallway shots
The "style" thing really feels like it doesn't exist outside of cutscenes in 4 and 5. 3 at least had the goofy shit where you could surf on enemies and shred on Nevan
>The "style" thing really feels like it doesn't exist outside of cutscenes in 4 and 5.
>rocket arm that you can use like skateboard
>Bike weapon
Ok moron
I'm starting to feel like I only enjoyed DMC1
>homo
>shit taste
What a shock
It's ironic
I enjoyed 3 too but I don't feel like I enjoy replaying it as much. I'm trying to figure out how much replayability factors into my overall opinions of the game.
I enjoy everything but 1's gameplay. Like I'll replay it because it's short enough but it's not great compared to 3 or 5
>DMC thread
>NGschizos still get (You)
I miss 2019.
Where people cared about DMC for an extra 20 minutes before it died again?
>where
Eslieslb.....
giblet-head-kun...
Sorry, I don't Hispanic taco
You dont even know a dad-joke tier meme from your own country. If youre lucky youre on the waiting list of getting democracy and christianity to your third world country 🙂
it's not like you were speaking English either ESL-kun.
I can't decipher what the frick you're trying to say, so don't embarrass yourself by accusing anyone of being an ESL
Just accept you'll never be white. And no, we're not saving you from China.
>Just accept you'll never be white
Taco burito, por favor
>doagay is a mexican
We're not saving you from China. Save those pesos for the fee in through the cartels 🙂
Times ticking though, DeSantis is executing you all in 2024
>doagay
QueK
Go find a doa thread for hugs and kisses after the ptsd of posting in another action game thread doagay, we care about you
Itagaki's mesage for you doagays so that you can frick off and leave the NG franchise to DOA prostituteshit you belong: https://gaming-at-my.best/videos/Itagaki.Interview.IGN.php?id=ZM3K6K
posting screenshot
>doajanny already here
pack it up
For me, it's DMC3 Dante with the DMC1 outfit.
For me it's Ex-colour Dante with white hair
>when he pulls back his hair in the Bloody Palace taunt and you can see the white roots, confirming that he indeed dyed his hair black to do the whole thing
That outfit reminds me of pic related
>I can't decipher what the frick you're trying to say
maybe because you're ESL?
>so don't embarrass yourself by accusing anyone of being an ESL
mate you're posting DOA renders on a DMC thread while writing gibberish, fricking kek
reminder that doagay is a janny that does it for free
You all deserve a seizure for this thread
Wait it's not him that keep avatargayging ryu with red blood costume... is it?
I tried playing DMC 1 since I bought it in the sale. It's fricking terrible.
>got filtered by phantom
Skill issue
>wtf rolling doesn't give you I-frames and isn't spammable??
you can give 3 a try, DMC2 on the other hand...
I never beat 2 or 3. I only beat 1,4 and 5.
Finish 3, it's the best in the series
What if I used the mod that lets me switch styles whenever I want?
You could do that but you'd be breaking the game a bit. Finish it normally first and then install the mod to frick around or don't, your choice
Personally, I give a shit. You do you frog and have fun with 3.
Do whatever you want man, it's a good mod for an excellent game, at least try vanilla DMC 3, and after that put the style switch.
Depends, I personally find it very fun to plan out Dante's equipment for the coming mission/fight. I was disappointed when 4 did away with that entirely, and eleated when 5 brought it back (especially for Nero).
You can kind of do more limited with load outs with Dante in 5.
>>best
>worst bosses
>worst enemy roster
>garbage level design
>worst bosses
That'd be 4 (aside from 2)
>worst enemy roster
Still 4
>garbage level design
It's the same as 1 and 4 (without the shitty gimmicks 4 has)
>Cerberus, A&R, Beowulf, Vergil 3
The only good bosses.
>Fallen, Dullahans, Soul Eaters
Worse than any 4 enemy.
>The only good bosses
Also Nevan and Vergil 2, which is already more than DMC4 and its one good boss. Plus you have Leviathan, Vergil 1, Jester and Doppel which are decent. The only bad ones are Arkham and Geryon.
>Fallen
Aside from the fact that they have too much HP they are fine. Pretty aggressive and can be easily manipulated.
>Dullahans
Not even worse than shit like Gladius, Fault and Cutlasses.
>Soul Eaters
Only terrible enemy in the game, and even then I'd take it over the Chimeras.
>they are fine
Are you forgetting about the fact that they can literally clip through walls?
It's annoying but nothing too crazy since they usually follow you and can be baited into doing the melee spin attack.
>Fallen
>they are fine
Man, they spent 80% of their time hidden in the fricking walls. They're just a chore to fight, even Faust in DMC4 isn't this bad.
>I'm glad the series the died
You bet.
>they spent 80% of their time hidden in the fricking walls
See
Going back to 3 and fighting Fallen feels fricking horrible after experiencing Mephistos and Fausts.
Outside of Faults, and to a lesser extent Cutlasses, 4 probably has the best enemy lineup in the series. Bloody Palace is still a blast.
>4 probably has the best enemy lineup in the series
>shields and superarmor everywhere
>they heavily limit your strategies
>passive as frick
>t. filtered and stuck in devil hunter
>f-filtered
It's not hard to use Prop + Real Impact.
>passive as frick
And this is bad how?
>cherrypicked footage of one remaining enemy which is designed to teleport around to confuse you
What is that supposed to prove? DMC4 has some really docile enemies compared to 1 and 3, it's not up for debate. Now post Arachne or Lust footage.
Filtered.
Finish 3 of very hard or DMD froggy.
Ok but will I ever be able to play Bayi 2 and 3 normally without buying a toddler console?
bayo 2 emulates very well on cemu, the only hiccup i encountered was voice desync in cutscenes but the gameplay itself is buttery smooth
bayo 1 is way better
why do ngkeks and doagays love to invade dmc/souls threads?
it's the only place in which they get attention because we're kind enough to respond to them and give them (You)s. Otherwise, it's impossible to talk about NG simply because it's a dead franchise that gets 0 thread.
I'm NGfan and I'm glad the series the died
Why?
Team Ninja doesn't have a guy like Itsuno that could pull off miracles and revitalize a franchise from it's almost inevitable death.
if we get an NG4 and it turns out to be a shitfest and worse than vanilla NG 3 then it'd be the worst fate of the franchise.
What about Fumihiko Yasuda? Guy is the director of both Nioh games and he's been doing a pretty good job.
He can be good directing at new IP's, but never NG cause he's not the same dude who revived it in mid 2000s.
I feel like Itagaki accidentally struck gold with NG1 and 2. They're nowhere near as tightly-designed as something like DMC3 and 4 but they are super good anyway.
>I feel like Itagaki accidentally struck gold with NG1 and 2
Speaking of which, whatever happened to the guy?
He made a twitter account recently, wrote a few posts telling people to look forward to his next games but thats it.
Devil's Turd 2
Wanting to be independent and left his company voluntarily, recently somehow made abomination called Devil's Third from the Valhala Studios he worked on at the time that had explainable development issues due to that no one accepted his team to publish it by a first party company. Not even microsoft that he supported on and relied into from the past years. But somehow Nintendo would publish it only because they needed a multiplayer game that Wii U lacks accompanied it with THQ. It's a horrendous game but to consider that it's in development in decades and somehow awful results explains why it had development issues. Now wanted to be independent again and made his own Itagaki studios for the future game he would make.
First of all, oatmeal cookie-sama and his dev team left team ninja tecmo so therefore, there will be no more good NG as the one who are left in team ninja head co. is the same dev team who created smegma versions, NG3 and allowed some low tier developer to create spin-off that turned out to be disaster thus why the series is in hiatus that hopefully still is.
Second, I don't want the series be known by some zoomers, coomers, and troons audience that will lead the series portraying be ruined. Like zoomers being cringy as frick while got their ass beaten so bad that they thought about the series difficulty design so unfair while not even trying to invest or exploring the combat mechanics themselves into the game to get better before criticizing it. coomers and troons are much of a the same, they're fricking posers who just got into the series cause of girls/being a girl character. Coomers are mostly just flaunting their porn addiction and worshipping their "waifu's" while being bad at the game. Why are they even try to get into the series if that's their main attraction into the game that most widely known and respected for it's difficulty for overcoming it and not the game itself? And troons trying to act like they know shit into the game and wanted to play as girls while just being suck at the game. Saying that smegma version is the best while got filtered by the original intended version to play. Coomers and troons mostly saying that smegma version is balanced and easy, a game that mostly known for it's absurd difficulty even back in NES era now wanted a friendly game that will spoonfed you in a NG game? lmfao. Well infact it's just their bullshit saying that it's the best version because it had girls in it like a fricking homosexual that didn't know that Ninja Gaiden is Ryu Hayabusa's side story only. This is why I fricking hate smegma and now it had lots of fans cause of the recent Mustard Collection.
>allowed some low tier developer
It was Inafune's idea. Same guy who tried to kill dmc.
Wait, I thought Inafune only worked for capcom?
He's mentioned on wiki's page https://en.wikipedia.org/wiki/Yaiba:_Ninja_Gaiden_Z.
It's all good bro. Sorry for creating confusion.
Huh. Inafune really was a outsourcing bastard.
Alright you are a madlad that enjoys many other action games while literally learned and know the games design. I got high respect for you. Action game enjoyer.
Man you have issues.
Care to spare some Schizo pills you got?
ESLbro? your basic English grammar?
Is that needed to get a grab of Schizo pill that you have?
Sorry bro I was just joking, you are a fellow madlad and enjoyer of various action games and other genres. Respect.
inafune convincing jap publishers to hire random western studios for a quick buck caused so much damage
They're desperate to shill their literal who game but they're too autistic to realize that their behavior is only accomplishing the opposite.
100autistics beats 1true fan in terms of what the fanbase of NG are same for the other action game gays. Stop acting blind if you think your fanbase doesn't like that.
What age is everyone in DMC5? Are Dante and Lady like nearly 50 now?
Nero is 25, I believe.
Will they bother making a DMC6? Seems like they will be too busy with Dragons Dogma so if we get a 6 it will probably be like 7 or 8 years from now
>it will probably be like 7 or 8 years from now
I'll endure the exile.
I just want the series to die if they're gonna stick with facial motion capture
That shit doesn't belong in DMC
What I'm wondering is whether they will commit to making Nero the DMC main character. Apparently that was kind of the idea with 4 and 5. And Nero is cool, but they can't just drop Dante, especially not his gameplay style. It would be completely stupid.
With the ending of DMC5, yeah the next game is Nero taking over the franchise, but we'll be able to play Dante. What I'm thinking is that the next DMC will be full co-op and you will be able to play mission with the full crew but Nero gets the spotlight.
I want a Nero game but I want a Vergil focused game even more. He NEEDS it
The deluxe edition on steam is just a load of useless rubbish right? Like I get all the actual characters and story and whatnot by just buying the €9.89 version?
Just get the €9.89 version. Only thing delux had is cavaliere r.
>Only thing delux had is cavaliere r.
lmao really? what about the gerbera gp01 and the other devil breakers, they aren't in the deluxe edish?
>It's annoying but nothing too crazy
Yeah that's the problem, they just stay hidden in the wall chilling, and their follow-up attacks are just plain boring, nothing like a fight against a Blitz in DMC4 or a Fury in DMC5 or Faust really, I kinda expected the Fallen to rape you once they leave the walls but now they are really slow.
You really want to spend extra money on sweet surrender. Mega man arm is the only cool delux arm.
I mean I already bought everything a long time ago. I'm just asking if the deluxe edition only has Cavaliere r
No it has ex outfits, the dlc breaker, the bike, a few more battle tracks, and Vergil.
>fighting DTd Dullahans, Fallen, Enigmas, and Soul Eaters in DMD
I euthanize
Shut up, post combo kino
Kinoludo.
>viewing this combo didn't trigger my adhd or gave me phantom carpal tunnel
shit combo
I prefer these over modern dante combos tbh
>viewing this combo didn't trigger my adhd or gave me phantom carpal tunnel
But it's literally a modern Dante combo with ADHD and carpal tunnel moron
Sucks how we never got Lady and Trish as dlc for 5
The frick is going on here?
An action game thread. Special kind of autism.
>Not the first post from this IP
Yeah I thought this was a DMC thread initially, evidently not
Alright schizos, I put some of the other anons' ideas from previous threads to outline my DMC1-2 remake, though I will focus on 2.
1+2
>Bloody Palace
>Multiple playable characters
>Can choose between "Classic" mode and "Freestyle"
>Classic makes Circle work like the originals
>Freestyle uses Circle for the 4 Styles
DMC2
Not a 1:1 remake. Some missions are so short or useless I merged them together. I shuffled some stuff for better pacing too. I ended up with 10 missions instead of the usual 20, though they're chock full of content.
Part 1
>M1 merges 1-2-3 together and shortens them, the temple puzzle is tedious enough. Ends with Oranguerra (later becomes a recurring elite enemy, a la Hell Vanguard). Defeating him yields Terra, a pair of gauntlets with the Earth element.
>M2: the sea village. Ends with Jokatgulm, defeating her yields Vendetta (sword with fast, weak slashes but with poison effect on enemies, turns into a whip in Swordmaster)
>M3: the city. Starts with a Geri and Freki miniboss fight. They go away and the mission continues. Basically rework it to remove the infested enemies and put Nefasturris/Nefascapitas as the mission's boss. Yields Nefascapitas (Artemis-like gun)
>M4: the three "exploding base" missions compressed into one. You enter, exit and fight the Furiataurus boss. Minotaur man is a lot more aggressive, cannot be shot to dead. Turns into Fiamma, a big hammer with fire powers. Hides the rocket launcher.
Part 2 (temple)
Just make it shorter, and do away with or rework the puzzles completely.
>M5: the temple, ends with Bolverk 1. Bolverk attacks alone, summons Geri and Freki in the last phase.
Skip the moth and skip Plutonian, they might work as elite enemies (or Lucia-exclusive bosses) though.
(1/2)
2/2
Part 3
Shuffled a lot of stuff.
>M6: short mission and then Arius 1. Works like the original, but unlocks Dante's Majin Form (which was not avialable previously).
>M7: missions 14-15-16 rolled into one, from the "purple city" to Arius's base. Skip Phantom entirely, replace him with a miniboss fight. Ends with
Trismagia boss. Trismagia turns into a demonic gun that works similarly to King Cerberus.
>M8: Dante reaches Arius and confronts him. The whole fake coin and "Here's your crown" scene happens but without a boss fight. The gate has been opened and the city is merging with hell. Boss is Bolverk 2: similar to Bolverk 1 but a lot tougher and with new attacks. Once defeated, he drops his sword, Merciless. In Swordmaster, Merciless summons Geri and Freki, in DT they are automatically summoned.
>M9: Arius 2, still alive but severly mutated. Dies and turns into Argosax the Chaos
>M10: Argosax the Despair Embodied
Dante doesn't use the DT amulets, but each Devil Arm has its own buffs like in 3
>Terra: augmented agility and speed
>Vendetta: fast healing
>Fiamma: augmented defense
>Merciless: augmented offense
>Majin: all of the above + flight
If Lucia is playable, then use the amulet system for her as someone had suggested.
Trish can be slipped in, provided she's reworked, if a 1 remake happens first she could be made playable in that one and translated 1:1 in 2.
Just reread this and remembered that Bolverk has a SPEAR, not a sword. Well, in that case make Merciless into a spear, or a sword that turns into a speak in Swordmaster (the pole weapon would already be the hammer).
capcom hire this man
Forge edge, Alastor, and sparda would need a few different moves/delayed combos to separate them from one another/add variety. Also can two get some actual new weapons and taunts.
>Multiple playable characters
And in the trash it goes