Same logic as swiftmaster but on the other end of the spectrum of gameplan. The assumption, I assume, is that both have undeniably difficult to challenge offense (one is more aggressive, the other more defensive until they land wheel) but a consistent high risk of dying to a mistake or stray hit.
She also has a dangerous awakening that will probably develop as the game progresses. People haven't discovered the full capability of awakening yet.
>g-guys grappler is so hard to win with! >land ONE grab and grappler takes away 90% of your hp
Honestly this game is pretty balanced, almost every character has good shit like this and no one is really hard to win with tbh
I mean he has the armored charge, and to be fair, that match in your vid IS against Ranger so its going to be a struggle. He only takes 1 to 2 touches to win though
I totally missed that this game is already out. Is it worth it?
I will probably around August or September will it be alive by then and further on? And is it fun?
its fun. as a fan of the series, i like it. Its like pvp in the mmo but now you can die from 1 hit combos so you need to be aware of yours and their openings
I'm 8 hours in and it is fun, but there is some stuff i hate. > No way to toggle off the easy inputs > easy input cancles easy inputs by mistake > Lobby system is ass (Hosts leaving without any warning, like GG)
It is just minor stuff, but i hope this will get fixed soon. I also felt into the shoto trap again. I don't know how to play any other type, except shotos and that annoys me. I thought i could get into the grappler style, but i always hate how slow they are. I also never played a zoner so i have no idea, how it feels to play them
Yes and that is annoying. Someone said using EI makes your MP re-charge slower. Never noticed it, even after checking for it. Just let me toggle it off, ffs
yeah doing the complex input does increase your mp regen, and it's not very noticeable but it's enough that it could extend a combo sometimes so it's important.
>Low health
>No crazy mixups or damage
I would trade the wheel for just one of the above
Someone host a lobby
Why don't you do it?
Would you join if I did?
How can you say you like this game when you haven't even watched the anime?
UUUUOOOOOOOOOOOOOOHHHHHHHHH MONASTIC SCAPULAR
webp is worse than hitler
STR isn't END
So what was the logic of this decision? Did 8ing think the wheel was good or something?
Also, PLEASE post Inquisitor porn.
I find it surprisingly hard get a combo out of the wheel. It's driving me nuts.
Same logic as swiftmaster but on the other end of the spectrum of gameplan. The assumption, I assume, is that both have undeniably difficult to challenge offense (one is more aggressive, the other more defensive until they land wheel) but a consistent high risk of dying to a mistake or stray hit.
She also has a dangerous awakening that will probably develop as the game progresses. People haven't discovered the full capability of awakening yet.
>win off a armored grab and a reset
This may only be gold but I enjoy ruining crusaders who are so used to walking all over people.
i'd say based but grapplers are c**ts
eat a low and die you armor spamming Black person
>g-guys grappler is so hard to win with!
>land ONE grab and grappler takes away 90% of your hp
Honestly this game is pretty balanced, almost every character has good shit like this and no one is really hard to win with tbh
>just get in and combo, bro!
That's the fricking thing, Grappler can't get in as easily as anyone else.
?t=1104
I mean he has the armored charge, and to be fair, that match in your vid IS against Ranger so its going to be a struggle. He only takes 1 to 2 touches to win though
Stop playing girl characters, what are you gay?
>THEY THINK BERSERKER IS LOW TIER
>I LAUGH, THEY REALLY UNDERESTIMATE ME
The gambler's character with ACTUAL reward. This is the best execution of this archetype I've seen.
At least Inquisitor has good hips
It is quite nice.
I hope this game gets 2nd awakenings 8 months from now. I want grappler to grab halfscreen from his 1awk from the mmo
Is grappler the pleb filter?
I feel like he's a knowledge check to people that haven't fought armor before.
But its nice for swiftmasters and crusaders to get a wakeup call. Especially those that insist on exclusively setplaying.
since he has to work so hard to get in range and time his moves, probably.
EU / EC lobby is up
2220 8880
Hop on in and get some games, lads.
Lobby down 'cause of no interest
im cri
I don't get what you do once you land a wheel with Inquis. She can't guard break nor can she mixup.
0765 5670
Playstation lobby up even though it's been a week and I never once got someone from here to join.
We usually play on PC in these threads
I can't be the only one on Ganker who plays on Playstation. I refuse to give up.
I totally missed that this game is already out. Is it worth it?
I will probably around August or September will it be alive by then and further on? And is it fun?
It’s fun and really, really dumb.
Only time will tell how long it will live for.
its fun. as a fan of the series, i like it. Its like pvp in the mmo but now you can die from 1 hit combos so you need to be aware of yours and their openings
I'm 8 hours in and it is fun, but there is some stuff i hate.
> No way to toggle off the easy inputs
> easy input cancles easy inputs by mistake
> Lobby system is ass (Hosts leaving without any warning, like GG)
It is just minor stuff, but i hope this will get fixed soon. I also felt into the shoto trap again. I don't know how to play any other type, except shotos and that annoys me. I thought i could get into the grappler style, but i always hate how slow they are. I also never played a zoner so i have no idea, how it feels to play them
>easy inputs cancel easy inputs by mistake
like they override a move? I had easy inputs overide complex inputs
Yes and that is annoying. Someone said using EI makes your MP re-charge slower. Never noticed it, even after checking for it. Just let me toggle it off, ffs
yeah they should.
yeah doing the complex input does increase your mp regen, and it's not very noticeable but it's enough that it could extend a combo sometimes so it's important.