>deep, meaningful, philosophical story and side quests that really make you stop and think
>writing that really explores spirituality (sinnerman)
>meaning of relationships and human connection in the Johnny storyline
>thoughtful and heartfelt explorations of love in the romances
>deep character building
>meaningful choices with dozens of endings
It had bad performance and bugs which inherently makes a game bad no matter what. Good story does not salvage technical issues.
>had
Yeah, they issues have been fixed like you said. So now its a good game 🙂
>fixed
lol
You got out of the car, they're attacking you not the police officers.
Not their job to stop some petty gang skirmish.
You could've just kept driving.
the absolute state of cdpr drones
you've never been to LA, I see. If the cops would have done anything, they would have been called racists
realistic depiction
yea look the LOD is pretty pathetic in the game too. street signs and traffic lights don't render properly until you are close.
Like i get that the story and missions are great, but the more you explore the world on foot, the more flaws you see.
should have paid for premium police service and not the regular one
I hate games with moronic fan service cameos of e-celebs, I hate disingenuous marketing and most of all, I hate Poland and hope it is partitioned again soon among Saudi Arabia, Sweden and Ruanda
How about you frickers learn to form your own opinions instead of borrowing them from critics and ecelebs?
You can write long text posts full of lies if you want but nobody wants a soulless GTA clone, that's why nobody likes this game and also why saints row is dead. SAGE
This. Cyberspunk was supposed to be a proper RPG, not a GTA looter shooter.
>Verification not required
It plays nothing like GTA, it looks nothing like GTA, how the stories/missions play out is nothing like GTA.
It's literally not GTA at all except for having skyscrapers and cars.
Which doesn't make something GTA.
Buy an ad.
Cringe
have a nice day immediately for posting that
real gameplay m8
I just wish it was an imsim
After I completed the DLC and noticed I had 100 hours played without actually still beating Cyberpunk entirely I decided that the game is actually stupidly good. Is it perfect? Nah, but it has numerous good aspects.
>deep, meaningful, philosophical story and side quests that really make you stop and think
Deus Ex games
>writing that really explores spirituality
Deus Ex games
>meaning of relationships and human connection
Deus Ex games
>thoughtful and heartfelt explorations
Deus Ex games
>deep character building
Deus Ex games
>meaningful choices with dozens of endings
Deus Ex games
Image not related?
>Deus Ex games
>Dozens of endings
haha
ahahaha
hahaha
ahaha
>dozens of endings
And all of them sucks. Thanks CDPR, very cool.
Zoomers are afraid of anything emotion, yes.
you mean millenial
>go from quest marker to quest marker
>go make dinner while the hour long cutscene plays
>kill copypasted generic enemies who just stand there and wait for you to kill them in slow motion or w/e
>repeat
I'm playing for the first time through 2.1 and I've encountered two game breaking bugs that forced a reload and tons of smaller like glitches that take the immersion out like npcs glitching, quest dialogue freezing, or cops literally spawning and despawning in my face. I can't even begin to imagine how unplayable 1.0 was.
Also I'm about to start chapter 3 and the story isn't anything special. I actually don't like the emphasis on Johnny that much over the typical cyberpunk theme of "making yourself a legend or die trying". Feels like the game got a huge rewrite at one point since the prologue is a completely different feel to the rest of the game. Also I vaguely recall CDPR saying CP2077 was going to be a roleplaying game where your choices matter, but it's about as linear as your typical Bethesda game. I expect by the end I'll get the typical 3 "pick an ending" choices that have nothing to do with whatever I did the rest of the game.
Overall a solid 7/10.