Do you care when a game has ludonarrative dissonance?

Do you care when a game has ludonarrative dissonance?

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  1. 8 months ago
    Anonymous

    It makes me not care about the game, if that's what you mean.
    Take Bioshock: Infinite, for example.
    >lofty nonsense about quantum physics etc
    >Booker eats out of trashcans every four seconds
    What a pile of shit.

    • 8 months ago
      Anonymous

      This, it makes me not care. I actually never play singleplayer / story games because of this, because there's always something like that that takes me out of it and makes it obvious that it's a game. I think video games are the worst way possible to tell a story because it takes control away from the creator and puts it in the hands of the player and the only way to make sure the narrative stays tight is to thoroughly restrict what the player can do, which then leads to a shitty game cause that's the opposite of the spirit of video games to begin with.

      • 8 months ago
        Anonymous

        That's just because you are thinking in movie terms, player interaction allows games to do shit that no movie or book could actually do seamlessly
        Sadly barely any games actually use that in their favor, and the ones that do are mostly text option based so whatever way you play is rarely taken into account

    • 8 months ago
      Anonymous

      How does white people throwing out perfectly fine food somehow negate quantum physics?

      • 8 months ago
        Anonymous

        It's not a cohesive whole. ___________like ur mum

  2. 8 months ago
    Anonymous

    No. It's a meme term invented by journos to shit on game-like games. Who cares if Nathan Drake or Leon Kennedy or Duke Nukem or Doomguy etc. kills 1000 guys singlehandedly if those games are fun?

    • 8 months ago
      Anonymous

      You got it backwards. It's to shit on games with stories that make no sense to the gameplay. Journos are fricking based for pointing this out. I've played plenty of games where the story matches with the gameplay.

      • 8 months ago
        Anonymous

        >It's to shit on games with stories that make no sense to the gameplay.
        Wrong. None of them cared about ludonarrative dissonance in Bioshock Infinite or Last of Us. Booker and Joel kills as much as people as Nathan. They praised those games as "thought provoking" thinking man's games because Uncharted had a campy story unlike those games' le serious le deep stories. No one cared about ludonarrative dissonance in U4 when they turned it into basically a Last of Us clone. Game journos gain validation with praising games that makes them seem le intellectual.

        • 8 months ago
          Anonymous

          all of the examples you listed have reason to kill any and everyone they come across. you decided to throw out a term based on who uses it just to shit on "them damn journos!"

          dissonance is TLOUII Naughty Dog disregarding the entirety of the players kills throughout the game to shove their own choice of action into the ending or any single GTA protagonist pretending theyre doing a little mass terrorism to "save" their hood/family. CJ drives a screaming woman off a pier for no reason and buries a man alive in a port a potty for cat calling his sister, ruins a major rapper for someone he doesnt even like and instead of killing him, decides to side with the rapper and then just tells OG Loc to "go get lunch" when he catches up to him. and then tries to act above drugs and the hood.

          now thats not to say it MATTERS to the quality of the gameplay but the point is that the disconnect is infact there

          TLD;DR Dissonance is real and trying to say it isnt just because c**t journalists are sensationalist is moronation. Like saying you dont like bread because you saw a black woman eat it- its contrarianism

        • 8 months ago
          Anonymous

          >Journos are fricking based
          They need to decorate lamp posts.

          >Journos are fricking based
          no they aren't lmao
          journos are human trash, game journos... holy shit, I'm struggling to find the right word
          human shit, maybe?

          You incels are so pathetic. Do you also cry about games being left wing?

          • 8 months ago
            Anonymous

            lol, spotted the projecting journo

            • 8 months ago
              Anonymous

              Try posting without meme terms.

      • 8 months ago
        Anonymous

        >Journos are fricking based
        They need to decorate lamp posts.

      • 8 months ago
        Anonymous

        >Journos are fricking based
        no they aren't lmao
        journos are human trash, game journos... holy shit, I'm struggling to find the right word
        human shit, maybe?

      • 8 months ago
        Anonymous

        >Journos are fricking based
        If this isn't proof this board is infested by redditors i don't know what is

      • 8 months ago
        Anonymous

        I dont care if you and I both agree. journos should become street art. go back

    • 8 months ago
      Anonymous

      it's literally the
      >kill hundreds of John Evilguy's henchmen
      >beat him in combat, have him cornered
      >"if you kill him you'll be just like him!!"
      everyone shitposts about

    • 8 months ago
      Anonymous

      It makes sense in all of the ones you mentioned except Nathan Drake. I've never seen a game with a ludonarrative dissonance as strong as Uncharted.

      • 8 months ago
        Anonymous

        >I've never seen a game with a ludonarrative dissonance as strong as Uncharted.
        Try nu-Tomb Raider, it's the same thing but worse.
        >"I... I can do this."
        >*guns down hundreds of men*
        >"I'm so fragile, and muh literal daddy issues."
        >*does infinite muscle-ups, can read 47 dead languages, upgrades guns, B-B-BUT MUH DAD*
        I think it's actually worse than Uncharted, since that silly nepo-baby writer Rhianna Pratchett wanted to write nu-Lara as a SO REAL character, forgetting that she had previously been back-flipping while shooting a fricking tyrannosaurus rex in the face.
        Tomb Raider is so much worse.

    • 8 months ago
      Anonymous

      Thought it was coined by a guy who made video essays on vidya, the same one responsible for "what do they eat?" as a worldbuilding metric.

      • 8 months ago
        Anonymous

        >Thought it was coined by a guy who made video essays on vidya
        moronic zoomie

  3. 8 months ago
    Anonymous

    >character is practically invincible both in-game and lorewise
    >dies in a stupid way in a cutscene because muh plot
    yes, it makes my want to facepalm every time

    • 8 months ago
      Anonymous

      >character is easily thrashed up and down the fricking walls
      >wins in a cutscene because muh plot must continue
      >frick your abilities, you don't win because I said so nyah nyah

      • 8 months ago
        Anonymous

        god I hated that homosexual
        I literally oneshot him on the asari homeworld every single time
        it was almost comical if it wasn't so stupid how hard he got wrecked and then the game STILL has me lose

        not to mention the idiocy of a melee only character in mass effect
        at the very least they could have given us the decency of a quick renegade prompt before his final battle while he twirls his swords to Indiana Jones him

        • 8 months ago
          Anonymous

          He'd just block the shots becoz he iz bad@ss af and the plot is a trudging, rigid puppeteer
          Just realised that all the "choices" in Mass Effect are done through dialog

  4. 8 months ago
    Anonymous

    yes, I hate when
    >kill boss in gameplay
    >lose in a cutscene
    or
    >reviving exists canonically in the setting
    >people don't use it because ???

    • 8 months ago
      Anonymous

      Sekiro handled this perfectly.
      >Boss is meant to win.
      Normally you are going to lose first time trying encounter the normal cutscene.
      >Git gud and replay game.
      >Beat his ass this time.
      Game changes the cutscene son you win the fight but are defeated by other means.

  5. 8 months ago
    Anonymous

    I WANT to play a game where you literally kill thousands of people but then refuse to kill the big bad guy because "you would end up as bad as him", give me some titles.

    • 8 months ago
      Anonymous

      literally most of them with a hero protagonist. i cant really even call to mind any games where you just put a bullet in the main antagonist, they always die from structural damage to the arena, the device/artifact they were powered by or from their injuries given by the player in "self defence".

      straight up killing the antagonist destroys the b***hmade "lesson" that poor writers jam into the their narratives of the hero being a "good guy". Its a severe problem in Western commercial media wherein the writers treat the audience like 6 year olds or neurotic mothers that cant take the hero engaging in vices like revenge or poor language.

    • 8 months ago
      Anonymous

      Last of Us 2, another game journos praised to hell.

      all of the examples you listed have reason to kill any and everyone they come across. you decided to throw out a term based on who uses it just to shit on "them damn journos!"

      dissonance is TLOUII Naughty Dog disregarding the entirety of the players kills throughout the game to shove their own choice of action into the ending or any single GTA protagonist pretending theyre doing a little mass terrorism to "save" their hood/family. CJ drives a screaming woman off a pier for no reason and buries a man alive in a port a potty for cat calling his sister, ruins a major rapper for someone he doesnt even like and instead of killing him, decides to side with the rapper and then just tells OG Loc to "go get lunch" when he catches up to him. and then tries to act above drugs and the hood.

      now thats not to say it MATTERS to the quality of the gameplay but the point is that the disconnect is infact there

      TLD;DR Dissonance is real and trying to say it isnt just because c**t journalists are sensationalist is moronation. Like saying you dont like bread because you saw a black woman eat it- its contrarianism

      Dumb homosexual.

  6. 8 months ago
    Anonymous

    >east : is the game fun?
    >west : does the game feel INCLUSIVE enough, does it have LUDONARRATIVE DISSONANCE, is it ARTSY enough, does it have a LESBIAN SEX scene right after you watch your father get murdered?????

    • 8 months ago
      Anonymous

      weeb take. east is
      >will it make money
      >whats the gimmick
      >what type of fanbase is this for

      you make it sound like japanese developers just walk up the the directors desk and say "i have a fun game we can make" and he says "okay, as long as its fun"

      • 8 months ago
        Anonymous

        >east = japan
        Did you feel smart typing all that

      • 8 months ago
        Anonymous

        "will it make money" and "is it fun" are closely related questions you know

        • 8 months ago
          Anonymous

          gambling is fun, millions of addicts can't be wrong

          • 8 months ago
            Anonymous

            Scrapping the bottom of the barrel here, even for a Ganker drone

            • 8 months ago
              Anonymous

              see gacha, booster backs and loot crates.
              according to you logic, gambling makes a lot of money because it's fun

    • 8 months ago
      Anonymous

      you forgot to ask if it has a Black person majority

    • 8 months ago
      Anonymous

      Ludonarrative dissonance is a bad thing you moron.

      • 8 months ago
        Anonymous

        so are all the other things in all caps you moron

  7. 8 months ago
    Anonymous

    yeah
    >play deus ex first time
    >stealth kill all the bad guys around American freedom statue and save the day
    >meet UNATCO boss Manderley for briefing
    >WOOOOOOW HOW COULD YOU DO THIS YOU KILLED THE EVIL TERRORISTS WTF IS WRONG WITH YOU HOLY SHIT EVERYONE'S DAY IS RUINED
    dropped it right there and reinstalled Half-Life to blow off some steam killing evil scientists (nobody ever scolded me for this)

  8. 8 months ago
    Anonymous

    For me it's pf:wotr
    >become mythical hero to vanquish archdemons from the land
    >gameplay is looking at fantasy spreadsheets

    • 8 months ago
      Anonymous

      >gameplay is looking at fantasy spreadsheets
      I unironically wish more RPGs were spreadsheet simulators. Stacking numbers through complex interactions between many different game elements, thorough preparation, and system mastery to completely clown on anything the game throws at me is peak gameplay, and I'm tired of watered down, casual bullshit like BG3.

  9. 8 months ago
    Anonymous

    >WoW
    >role-playing game
    >but everyone is CHAMPION OF THE UNIVERSE

  10. 8 months ago
    Anonymous

    Have you noticed the Uncharted franchise is completely forgotten by now and back in the day it was hailed as a one of the top 5 best games of all time?

    • 8 months ago
      Anonymous

      It happens in all media really for several reasons.

  11. 8 months ago
    Anonymous

    The best games don't have to worry about it. Making your gameplay be at odds with your narrative is so unbelievably moronic it really could only happen to AAA Sony shit.

    • 8 months ago
      Anonymous

      It just shows they clearly didn't want to make a game.

  12. 8 months ago
    Anonymous

    What do you call it when it's the other way around? When there's a dissonance between the writing, and the world you experience?

    Like NPCs tell you you're in a huge cities, full with activities, and tons of people, but there are only 30 or so NPCs you can talk to, and not enough living space for all the other ones wandering aimlessly all day long without ever eating or sleeping? Or how you supposedly explore the uncharted universe, but everywhere you land there's an outpost nearby?

    Does Starfield suffer from visionarrative dissonance?

    • 8 months ago
      Anonymous

      >Like NPCs tell you you're in a huge cities, full with activities, and tons of people, but there are only 30 or so NPCs you can talk to
      Literally every single open world game, the only game in the universe that has cities that are the size of actual cities is Daggerfall.

      • 8 months ago
        Anonymous

        There are games with impressive looking cities without feeling off, just like not all games suffer from ludonarrative dissonance.

        • 8 months ago
          Anonymous

          That was also super small, didn't even felt like a small town.

        • 8 months ago
          Anonymous

          gtav reference

    • 8 months ago
      Anonymous

      >you're able to steal shit from every cupboard of every house and no one living there gives a shit

    • 8 months ago
      Anonymous

      I think the term fits here too

  13. 8 months ago
    Anonymous

    If it's a boring Sony movie game I might care
    If it's a game that's actually designed to be fun then no

  14. 8 months ago
    Anonymous

    >Killing is... le bad!
    >Ends up indirectly killing thousands anyway

    • 8 months ago
      Anonymous

      watched it when I wasn't very fluent, thought trigun was just a name the guy came up with because it sounded cool and vash has a gun
      later realized that it's actually a very cool and fitting name
      same for other anime, sure, you have shit like neon genesis evangelion, but then there's promised neverland, amazing name

    • 8 months ago
      Anonymous

      The whole idea was the trolley experiment on a grand scale

  15. 8 months ago
    Anonymous

    webcomics literally wouldn't exist if you couldn't make a 4 panel comic about opening a menu and consuming something during a fight

  16. 8 months ago
    Anonymous

    yes j do care

    don't try and hit me with a moral "I can't kill x" if I've been slaughtering people. I feel like it's a game making or story challenge that should be approached. if my character is an absolute badass killing thousands, don't treat him like he's some cowardly nobody.

    the only way I feel opposite about this is if the killing was just you fricking around. ie. gta. when it's forced encounters you should make them fit into the story or make the story fit around the combat encounters.

    Quit letting shit writing or shit game design go unchecked because they know you'll buy no matter what as the consoomer you are

  17. 8 months ago
    Anonymous

    I only care if they navigate it well. I liked how the Nier's treated it, treating it as part of the morbidity of the story yet still being fun and sufficiently present. Tlou2 had journo's cumming all over the place for it when it was just way too overt and subtle as a sledgehammer.

  18. 8 months ago
    Anonymous

    What games have the best story gameplay integration?

    ?si=-TmFnrzDJi2QSKOH
    Fire Emblem Thracia 776 comes to mind, you have to rob enemies of their weapons and items to get money/actual weapons because you are a gurillea rebel force

    • 8 months ago
      Anonymous

      Dishonored. The theme of the game is power corrupting and it translates perfectly to the gameplay, the Outsider's powers and all the arcs in the game.

  19. 8 months ago
    Anonymous

    i just wish more games considered their gameplay as a way to interact with the story, even as simple as a wink and a nod once in a while would make it better
    i don't think i've played anything as interactive as westerado, and that's just because it has a very small scope
    apparently bg3 has some of "pull a trick in gameplay, ignore the cutscene", but i'll wait for a year or so of patches first

  20. 8 months ago
    Anonymous

    it makes me care more about the game

  21. 8 months ago
    Anonymous

    As long as it isn’t too blatant or the game isn’t trying to hype itself as some narrative masterpiece I can live with it

  22. 8 months ago
    Anonymous

    i never got the complaint that drake killing a bunch of people doesn't make sense. he's never demonstrated to be any degree of pacifist, he's just a goofy gay.

    • 8 months ago
      Talk to me

      >he's just a goofy gay
      Exactly, he's Indiana Jones ripoff, which isn't exactly aligned with mass slaughter

  23. 8 months ago
    Anonymous

    Depends on what the game is trying to achieve.

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