Do you expect devs to stick with Unity if they announce to walk back their proposed monetization plans or have they wasted all their goodwill?

Do you expect devs to stick with Unity if they announce to walk back their proposed monetization plans or have they wasted all their goodwill?

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  1. 8 months ago
    Anonymous

    OH MY GOD A CORPORATION SAID SORRY??
    REDEMPTION ARC OF THE CENTURY I LOVE THIS COMPANY WHAT GOOD GUYS THEY'RE AMAZING FOR SAYING SORRY THIS CHANGES EVERYTHING

  2. 8 months ago
    Anonymous

    >e-celeb thumbnail
    Rope yourself zoomer

    • 8 months ago
      Anonymous

      This, I was going to give a serious reply until I realized the guy in the pic was some homosexual streamer.
      Sage.

      • 8 months ago
        Anonymous

        Asmongold isnt "some homosexual streamer"

        • 8 months ago
          Anonymous

          he's THE homosexual streamer, right?

        • 8 months ago
          Anonymous

          He's some streamer and he's for homosexual zoomers.

        • 8 months ago
          Anonymous

          Really? That's pretty much all I know about him, that he's some streamer and only gays watch streamers

  3. 8 months ago
    Anonymous

    yes, because learning a new engine is a slow and tedious process, and that process causes the companies to hemorage money.

    creatures of habbit and all that.

  4. 8 months ago
    Anonymous

    Unironically suicide is your only option

  5. 8 months ago
    Anonymous

    They will find new engines if they are smart, but that is expecting them to be smart.

  6. 8 months ago
    Anonymous

    obviously, what else are they going to use? Godot?

  7. 8 months ago
    Anonymous

    yes, normalgays are too cucky to learn another engine and translate their work even if everyone knows worse things are coming

  8. 8 months ago
    Anonymous

    Yes because they have already invested effort into their unity games and will forget the fiasco in a week to produce the latest goyslop. Also have a nice day.

  9. 8 months ago
    Anonymous

    they're banking on draining all the poor sods that are too invested in unity to be able to switch since they've mostly exhausted their possible market growth

  10. 8 months ago
    Anonymous

    >e-celeb thumbnail
    have a nice day

  11. 8 months ago
    Anonymous

    EVERYFRICKINGTIME ITS ALWAYS EITHER THIS SHIT MUNCHING REDNECK, THE MONOTONE POOPYPOOPOO MAN OR THE PAJEET SHITTING UP THE YOUTUBE RECOMMENDATIONS OVER EVERY TINY PIECE OF NEWS JESUS FRICK OP REMOVE YOURSELF FROM EXISTANCE IF YOU ACTUALLY WATCH THESE 3 homosexualS

  12. 8 months ago
    Anonymous

    Why did he burn his mom alive?

  13. 8 months ago
    Anonymous

    I think Unity is just a symptom of a much larger problem. The economy is increasingly becoming a place where everything is an ongoing bill. Users are stuck with a dozen ongoing bills that you can never git rid of and that have no clear end-point, where you can even continue to be charged after you're dead.

    Smart devs are going to try and get out of this trap. If an engine's EULA does not provide a clear way for the developer to terminate the business contract and simply cease using the engine in exchange for not being charged, then the smart developer won't use that engine.

    Similarly, an EULA should have clear protections for the user from things like altering the contract and pricing model several years down the line, as is currently happening to people who made games in Unity 10 years ago and are now on the hook for a fee schedule they had no way of conceiving would ever happen. That's just predatory and breaks users' trust with a business, and the last thing you need is your customers feeling like they can't trust you.

    • 8 months ago
      Anonymous

      And royalties have been a thing for a very long time, but there are several problems with the way this is being rolled out:
      >It's not based on sales, but on installation numbers, which is not only a baffling decision but also ripe for abuse
      >This is being enforced retroactively, meaning people who released a game 10 years ago are also under these new rules unless they take their games off the market
      >There is no protection whatsoever from Unity further altering the user agreement as they just did, fricking developers over even more

      It's like this: Unity has already revealed its hand, that it's willing to retroactively alter the user agreement in any way shape or form.

      Today it's "just" a per-installation (!) fee, so long as you make more than $200,000 USD from your game.
      However this decision was made because shareholders and execs felt like Unity wasn't generating enough money.

      What happens if a few years later they still feel like it's not generating enough money?
      Installation fee kicks in if you make $10,000 from your game? $1000? Any money at all? Start charging a fee for games that display the Unity splash screen, even though you're required to pay to have that removed anyways?

      It's a matter of broken trust. The only way Unity can repair that trust is by creating a EULA with protections against future agreement alterations.

      • 8 months ago
        Anonymous

        how does UE licensing work? should just copy them

        • 8 months ago
          Anonymous

          It has a threshold for earnings, IIRC, forgot the specifics, tho

      • 8 months ago
        Anonymous

        >The only way Unity can repair that trust is by creating a EULA with protections against future agreement alterations.
        It won't work, because they already did that. After a previous PR disaster, they publicly committed to not making retroactive changes like this. Any future commitments they make now are worthless because they've already proven they aren't willing to stick to them.

        • 8 months ago
          Anonymous

          The EULA is a legally binding contract that you as a user have to digitally sign.

          So if they drafted up a new EULA with protections against future changes, and then they make future changes, you as the user who signed the old EULA are not legally bound to comply with the new changes.

      • 8 months ago
        Anonymous

        They already specifically removed their old "protections" to change their terms into what they want now. It's cute that you guys think EULAs are in way legally binding and enforceable and self-moderation is somehow trustable.

        • 8 months ago
          Anonymous

          >company tries to sue you for not paying new fees
          >present the EULA in court that you agreed to which specifically says they can't impose new fees on you
          What do you think the court is going to decide? That the EULA is worthless, or that Unity the company is going the against the EULA? The latter is more likely.

          • 8 months ago
            Anonymous

            From what I've seen of the legal commentary, the previous protections aren't as strong as people think, so by the letter of it Unity are within their rights to do this. That's not to say it couldn't be challenged in court, though.

    • 8 months ago
      Anonymous

      >The economy is increasingly becoming a place where everything is an ongoing bill.
      And that's a good thing. Remember the majority of Ganker pays for a goypass.

  14. 8 months ago
    Anonymous

    Uoooooh

  15. 8 months ago
    Anonymous

    All the small indies will stay with Unity. Some of the larger ones may switch to Unreal.

  16. 8 months ago
    Anonymous
  17. 8 months ago
    Anonymous

    He killed his mom btw

  18. 8 months ago
    Anonymous

    Corporations and twitter troons are absolutely spineless, I can guarantee you they'll be absolutely fine with this massive breach of trust and privacy as long as they don't have to pay 20c. It's really that simple.

  19. 8 months ago
    Anonymous

    If it's worth the trouble, sure.

  20. 8 months ago
    Anonymous

    Video games, stupid homosexual, VIDEO GAMES.

    • 8 months ago
      Anonymous

      I miss the Nibellion threads

  21. 8 months ago
    Anonymous

    Nothing can really recover from that kind of bonfire of trust.

  22. 8 months ago
    Anonymous

    Yes. Switching engines is a massive pain in the ass and it's just not worth doing it just to make a statement.

  23. 8 months ago
    Anonymous

    Why the frick do people unironically take Asmongolod seriously? Why in the frick do they even care about his opinions on anything?

    He hasn't done anything of value at all to even be considered worthy of being listened to or having his opinions matter. He does absolutely fricking nothing of value at all. He just streams and talks in a microphone for a living.

    Is it seriously enough to just be popular and say something that everyone agrees with enough because the people will use him as some kind of Martyr for their own opinions and causes because they themselves aren't able to make their sides matter?

    • 8 months ago
      Anonymous

      he co-owns 3 companies

    • 8 months ago
      Anonymous

      Being a popular streamer is a back and forth. The streamer must adopt the right opinions to grow large enough of an audience. Over time the streamer develops a sense for what the audience will like and what they don't. Much like talk radio, their role is to talk current events and tell you what they think you want to hear.

      This also creates the reverse effect where this one person thats influenced by the masses, ends up influencing the masses. If he talks about your product neutrally or positively, that's very valuable for the eyeballs and ears alone.

      People rarely truly form their own opinions, they often take their opinions from someone else. From a streamer, from a shitpost, from a reviewer.

      The value of being a large streamer is similar to that of a chan. It's a nexus of people, a watering hole.

    • 8 months ago
      Anonymous

      >Is it seriously enough to just be popular and say something that everyone agrees with

      why wouldn't it be?

  24. 8 months ago
    Anonymous

    I bought puts on $U today.

  25. 8 months ago
    Anonymous

    Will unreal let me get away with murder better than unity?

  26. 8 months ago
    Anonymous

    >oh vey, we're so sorry goys, it'll never happen again! Trust us!
    You'd be a literal moron to think they wint try it again. They just boiled too quickly is all.

  27. 8 months ago
    Anonymous

    it's not a matter of goodwill, it's that now you can't trust that unity will just add opaque fees or screw over you another way so if you can you switch engine

    With this move they also showed they care more about profit than having a good product so really you'll want to leave the boat unless Unity really is the best option for your project

    • 8 months ago
      Anonymous

      >unless Unity really is the best option for your project
      The reason people are acting like this is such a big deal is because Unity really is the best option for their project. There really is no "turnkey" solution that's quite like Unity. The closest that comes to mind is Gamemaker, which excels as an engine for 2d games but doesn't have all the bells and whistles Unity does for people looking for a 3d "turnkey solution."

  28. 8 months ago
    Anonymous

    it's just sad to watch asmongold, he looks 45 and so fricking out of place, soon enough he will get psyop'd as a pedophile

  29. 8 months ago
    Anonymous

    They did WHAT to the world trade center??? I wonder what asmongoloid thinks about this

  30. 8 months ago
    Anonymous

    This guy A Mongoloid has the most punchable face, what a disgusting creature.

  31. 8 months ago
    Anonymous

    i dont want them to walk back their monetization plans
    i want them to commit to hiring x engine developers and fixing ancient issues with the engine instead of working on the latest bullshit features nobody asked for.
    if they add lumen to unity im killing myself

  32. 8 months ago
    Anonymous

    They would at the minimum have to change their EULA/TOS crap to be iron clad where they absolutely could not frick with you by modifying the deal. But yes the trust is over. For later versions they could always try some new israelite shit. Also it's literally israelite shit to railroad you into using some israeli company

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