Do you know anyone IRL who's preordered or even aware this game comes out this week?
Yup, me neither
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Do you know anyone IRL who's preordered or even aware this game comes out this week?
Yup, me neither
Thalidomide Vintage Ad Shirt $22.14 |
Thalidomide Vintage Ad Shirt $22.14 |
>Do you know anyone IRL
no
FPBP
Also pre-ordering is for dumbasses. Always wait to see what the performance is like at the very least.
Same, haven't had any irl friends in almost 15 years
Fricking hell Black person. I have left my house thrice in the last four months, yet I still have maintained three irl friends over the last 15 years.
Me.
My sister.
have you knocked her up yet
No she smells bad.
Me, pre-ordered the collectors edition.
Same, I can't wait to play ARMORED CORE™ VI FIRES OF RUBICON™, s new action game based on the concept of the ARMORED CORE series that uses the knowledge gained from FromSoftware's recent action game development.
You got six fricking Dark Souls at this point, just let them make something else.
Total Sensory Engagement!
I bought it.
me, a month ago
Hola pablo
Will it have Denuvo? This is the only FromSoft game I want to pirate before buying it.
No
No it has Arxan, which is basically Denuvo but easier to crack. Maybe less of a performance hit as well? I don't know many games that even use it so I have no frame of reference.
i'll probably buy it if it gets favourable reviews, but the whole mech shit bores me to tears
my interest in the game purely relies on it being made by from software
A universal feeling shared by everyone who buys this
>YOOOOO WHERE'S THE DYING CORRUPT LAND OF BIG CHUNGUS AND THE WITCH OF SQUIRRELJAK?
The witch of squirreljak never existed. You will not research this subject any further and you shall take your schizophrenia medications immediately!
>IRL
No.
I'll buy it day one because FROM and giant robots, but so far the gameplay has looked like complete ass. Even compared to shit like DxM. Fully expecting to refund it.
What the frick? What gameplay are you even watching?
>Cool giant chainsaw boss is completely mogged by just hovering slightly above it and holding down fire for 3 minutes
>Most random enemies just stand around waiting to be slaughtered and have no counter to any difference in altitude.
>Checkpoints out the ass and resupply points and no punishment for dying and apparently you're not even ranked on your first playthrough
>PvP is just a DPS race clusterfrick on cramped maps half of which have no cover
The visuals and Mech customization look cool. And that's it.
>Cool giant chainsaw boss is completely mogged by just hovering slightly above it and holding down fire for 3 minutes
Realistic.
>Most random enemies just stand around waiting to be slaughtered and have no counter to any difference in altitude.
Like the other Armored Core.
>Checkpoints out the ass and resupply points and no punishment for dying and apparently you're not even ranked on your first playthrough
No, you are definitely ranked in first playthrough.
>>PvP is just a DPS race clusterfrick on cramped maps half of which have no cover
Literally all PvP area shown so far are big environment.
What are you even watching these gameplay video man?
>Realistic, Like the other armored core.
Who cares? It looks like shit to play.
>You are ranked in the first playthrough
Not according to the e-celeb everyone claimed btfo of the haters.
>Who cares? It looks like shit to play.
It really doesn't.
>Not according to the e-celeb everyone claimed btfo of the haters.
>first playthrough of a mission
Meaning you will get ranked in the 2nd playthrough of the mission, this can be done in the 1st playthrough, don't see the problem?
>Dude just play every mission twice in a row if you want the game to respond to how you play
Yeah fighting the 'hover in place and hold down fire' boss twice in a row sounds like a great time.
>Yeah fighting the 'hover in place and hold down fire' boss twice in a row sounds like a great time.
What?
The 1st playthrough is to experiment.
The 2nd playthrough of a mission is to get gud.
You will do this many, many times, since the only way to earn money is to fight in arena or reply mission.
>no ranked on the first playthrough
Is this some kind of bad joke? Half the fun of ranks is seeing an objective measurement of your improvement over your earlier attempt.
You will still see the damages and resource spent.
>Picking the right parts to an encounter is somehow bad
>Mooks that are the equivalent of the half naked hollows you fight are supposed to be challenging
>Lose out on Rank if you use checkpoints and resupply like a b***h
>PvP is a total unknown and youre talking out of your ass
Why are you even posting? homosexual.
>the visuals look cool
lol reminds me of my country but ps2
I'm getting it but my god that water looks fricking terrible. Pikmin 4 is a Switch game and has better looking water.
I hate screen space reflections so god damn much.
I hate most graphical settings that aren't basic shit
Nah man that's not me. I dislike these specific "optimized" compromises that end up making games look awful. Planar reflections and raytraced reflections are both cool by me.
I like them when they work is what I probably should have said
You know what would actually look really nice and not be demanding at all?
Adjusted cube map reflection on an animated surface, old school style. You could do waves and shit in the wind, it would look great.
Those wouldn't reflect your mech or the explosions and other dynamic effects so no, I don't think it'd look very good. Cube maps for large surfaces have always been a bad idea. The larger it is, the easier it is to see the cube.
Me
solid 8/10 from IGN based solely on the fact that is was made by FromSoft
sales will be lackluster, bargain bin in 2 months
absolutely forgotten by years end since titans of the gaming industry are coming out either in the same week - starfield, or in a couple of weeks, mortal kombat, mario wonder and spiderman 2
It's going to be the best selling AC at least, the stats are already in. It may be middling among their recent titles but it will sell over 2 million copies, half of that being domestic which is enough to satisfy Bamco and start to rebuild this IP for a new generation.
>copies
copies of what?
you are a colossal homosexual. I hate this board so much
Wonder if it's going to surpass Elden Ring in terms of sales over there in Japan.
We won.
The time is now, old mans.
Titanfall 2 "mech" just feels like a dude, legit don't see the difference.
Now AC and Gundam games, those are the real mechs.
>Titanfall 2 "mech" just feels like a dude
Gundam just moves like a dude would too. Most mechs do. Like I see some Titanfall video where one of the titans starts running about and people scoff, but that's just gundam as well. I like them.
Nah, Gundam and AC move and fly and the ground crumbles with them. It has that kind of spectable and ozz that humans with jet packs cannot replicate.
Titanfall mechs legit feel like just the player in another perspective.
>Gundam and AC move
wowee
>and fly
loads of great mechs don't
>and the ground crumbles with them
lol
It's the same thing. Gundam is big metal man, titanfall is not quite as big metal man.
>loads of great mechs don't
Most of them do.
>It's the same thing. Gundam is big metal man, titanfall is not quite as big metal man.
Titanfall mechs are much smaller metal man than Gundam or AC.
The scale isn't enough and it isn't shown properly in TF2.
>Most of them do.
No, some.
>Titanfall mechs are much smaller
Yeah, they're smaller, and so have smaller stomp and clunks. It's perfectly to scale.
>No, some.
You play SRW, you know. Mech needs the speed.
>Yeah, they're smaller, and so have smaller stomp and clunks. It's perfectly to scale.
They are so much smaller but they lack the oooozzz of mechs.
Patlabor, front mission, votoms, none of those count as great mechs? All of which are the same scale or smaller, with no or rare jet packs? Hand in your badge.
While I do like them, particularly Front Mission, when I think of mechs, they should be like VF, Gundam or Mazinger Z.
You're not qualified.
OK bro.
>Titanfall 2 "mech" just feels like a dude
The average Ronin player.
No one gives a shit whatever that asiatic is saying because we don't fricking understand ching chong Black person
Post it in the language first-worlders actually speak
Frick off racist Black person.
You are here for japanese games, learn the damn language.
Not sure if this list is regional
t. Sgt. Gomez
>rebuild this IP for a new generation.
final blackpill
>Mortal Kombat
I dont know why people keep playing this.
It will do better than Sekiro but not as good as DS3.
I'm sure it will be good but yeah mecha games are niche
from-derangement is real
Of course I know him, he's me.
JK, I don't preorder shit, and even though this game is probably the one in a decade I'm most certain I will enjoy, I don't break that rule for anything.
It COULD be a steaming garbage pile, I ain't paying for it until it's fricking finished.
it was finished months ago, it went gold a long time ago tard-kun
Yes, myself
Also how do you lure out discord pajeet shills out of /m/, they are shitting up my whole comfy board.
/m/ is filled with homosexualy 2000s sensibilities millennials. You deserve to be flooded with moron pajeets
mechs as a concept seem extremely cool upon first glance, but diving into mech games to a greater extent always makes me feel bored and uninterested
there's something about their weapons that bore me
gigantic humanoid machines using lazers, cannons, machine guns, or plasma swords
why do i not care?
why does this spark zero interest?
why does a big dude with a sword, or a skinny dude with a bow, or an old guy casting spells, all seem so much cooler to me?
i want to give the game a fair shot, but it just sparks zero interest
>Why did my parents procreate a frogBlack person
among the other questions
>noooo not le heckin frogerinos!!
kys homosexual
worked
>worked
/qa/ lost... it's over...
>I'm sorry I can't afford to keep posting wojaks
I'm so glad I have no clue what the frick is going on in this image
gigglygoonclown won
Mechs give you freedom that meatie protags can't do.
Like the ability to boost, fly and have more interestin designs (like spider legs).
>mechs as a concept seem extremely cool upon first glance, but diving into mech games to a greater extent always makes me feel bored and uninterested
this but I mostly blame it on the execution
There are barely any games where piloting a mech actually feels like one/or even feels satisfying
DxM for example might as well feature planes or power suits instead of mechas because it doesn't feel like you're piloting a giant robot, just a slightly bigger but still very maneuvrable human - and sadly this is how AC6 also seems to also be
On the other hand MWO/MW5 to me feels just a bit too clunky to the point where it feels more like you're just piloting a big futuristic tank
Games like SRW/SD Gundam do have cool animations but due to them being TTRPGs, again, it doesn't feel like you are piloting a mecha (duh)
The only (recent) games to capture the "just right" feeling for me were Hawken, GBO2 and Titanfall 2, 2 of which are fricking dead while the third one is dying f2p gachashit
>it doesn't feel like you're piloting a giant robot, just a slightly bigger but still very maneuvrable human
IMO it should fee like you're a "very maneuverable human," because mechs being human-shaped should have human-like articulation. The problem I have with DxM and later AC games is that they don't control like humans, they control like attack helicopters. You don't really use your legs because flying is faster and you're flying constantly and it doesn't really fit the image I have for how mecha should operate.
Yeah it needs to have a balance. And a bit more focus back on ground combat instead of spastic dbz aerial showdowns would be cool.
>you're flying constantly and it doesn't really fit the image I have for how mecha should operate.
Very strange.
i use my legs in 1 to 3rd gens but only because the light ones actually are fast
It's sci-fi knights in armor.
Some animes during the 80-90's period were so wild.
Children of war always have the wildest imaginations.
Straight-to-video series were more common, and didn't have to give a frick about TV broadcast standards
wtf am I looking at anon
getter robo
he's like mazinger but he grew up on the wrong side of the tracks
A good mech game needs 3 things:
>a mech who needs to move likehalf a tank, half a human
>satisfactory gunplay with explosions and destructive environment
>mech mutilation
I will never be satisfied.
Does mutilation simply include mech dismemberment or does it also include dealing with the human pilots like being able to extract a pilot etc...?
I feel the same way in most cases and I think it's because most media doesn't portray the scale of the weapons in a satisfying way. Mecha weapons are shooting anything from grenade rounds to tanks shells to artillery, but they barely have an effect on target and usually have no effect on the environment whatsoever. At best you get an explosion but no smoke, no crater, no secondary effects from the gigantic fragments of metal that should've been sprayed everywhere. Meanwhile you'd realistically expect these things to be kicking up dust storms. At worst it feels less impactful than regular small arms in non-mecha games. The same applies to melee weapons which never feel like they convey the right sense of mass and scope. In games it's particularly bad because you're usually just whittling down a big health bar with triggers held down so you don't even get the kinetic drama of a particularly impactful hit like in anime.
I think this is also the reason why the biggest impression of violence in mecha anime usually comes from scenes where mecha-sized weapons are used against humans. You can actually gauge the scope and it leaves the awe-inspiring impact that mecha really should have. That's why Gundam using beam sabers against people is so brutal and memorable. And I also think that one of the big advantages anime have to portray this is using cut-ins to wienerpits and showing pilots getting killed. Most mecha games don't have anything like that (maybe to keep a T rating), although Titanfall is one of the exceptions and I think that really helped it.
>frogposter is autistic
Makes sense
>why does a big dude with a sword, or a skinny dude with a bow, or an old guy casting spells, all seem so much cooler to me?
That's called being gay.
>mechs as a concept seem extremely cool
yes. sorry, couldn't be bothered to read the rest of your post.
People on Ganker argued me there was no hype for starfield and there was more hype for AC6
And now 3 days before AC6 releases there are tons of starfield threads and none about AC6
What a load of horseshit
Who cares if ir game has hype? Ive to haggle with mt internet company to jot frick my internet off so i can download armored core. Im due on the 24th and dont fet laid until a day later
Sorry for mistypes. Phoneposting
All of these SF threads are shill threads.
I don't know how you missed that the "no hype" starfield spam threads was a disgruntled snoy.
I’ve had this pre-ordered since April, and know others, the frick are you talking about?
I'd like to think that I know myself.
Didn‘t know anybody irl who pre-ordered ER either and look how that turned out.
me. already have it pre ordered so I can get the OST DLC.
I never cared for armored core or mechs in general but I bought AC6 since modern fromsoft and Based Miyazaki San (God Bless his soul) cannot do any wrong.
I don't talk to people about videogames. I've got 1 buddy who has played some AC games in the past and isn't that big of a gamer who may get it if I say I like it enough but that's about it as far as me talking about games to people. I've preordered the game though it looks great
I don’t know anyone who plays videogames.
me and a few of my mates. what are you gonna do about it?
We are winning ACchads.
i would have preordered if not for the complete casualization of the gameplay to appease soulstroonys
>complete casualization of the gameplay to appease soulstroonys
lmao. kys doomer
based games enjoyer
Tell me you have never played AC without telling me you've never played AC.
It has.
They gutted things like FCS, control, and completely got rid of stabilization. It's sad but true.
FCS is still in the game, control is changed, but more complex, not casualized.
Stabilization is gone since ACIV.
First of all, stabalization is in IV and for answer. FCS is in game but has been casualized (only 3 variables now), and the most important part of control was arguably turning speed (only thing I ever tuned) which is totally gone.
>the most important part of control was arguably turning speed (only thing I ever tuned) which is totally gone.
No it isn't moron. Watch Gameplay.
But in the gameplay AC's turn on a dime? Am I watching the wrong gameplay?
Okay, forget turn speed. You woulden't call changing FCS to only contain 3 variables or totally eliminating stabilization parts to be casualization? I think it's fair to call that casualization.
>But in the gameplay AC's turn on a dime? Am I watching the wrong gameplay?
In the showcase, Cowboy's tank legs lag behind him constantly when he is turning.
I saw one where quad legs turned on a dime tho?
Which one.
I mean, all the recent gameplay videos showing the different speed of the mechs handling.
It could be turn speed or the speed of the camera following the mechs.
"Armored Core VI: Fires of Rubicon" offers new mechanics that significantly simplify controlling the camera. A soft lock-on system will automatically target the enemy nearest to the player, allowing for free camera controls. For players who don't want to adjust the camera at all (which makes sense considering how many buttons need pressing), "Armored Core VI: Fires of Rubicon" will also have a hard-lock system that keeps the camera centered on a targeted
Unlike its predecessors in the series, "Armored Core VI: Fires of Rubicon" will have an automatic camera system, whip-like turning speeds, checkpoints throughout missions, consumable healing, bosses with heavily telegraphed attacks, visual stagger meters, and more quality of life changes. Fans of the "Soulsborne" games are familiar with checkpoints and consumable-based level progression, but in "Armored Core VI: Fires of Rubicon," there will not be healing potions and bonfires. Instead, players can find repair kits for healing and checkpoints before bosses that allow for build
Everything I read says there is no turn speed and FCS has been gutted. Is the entire internet lying to me, or are you?
I believe the people who have played the game.
The dude who played the game might have no idea what he's talking about. That cowboy idiot also claimed that turn speed both was and wasn't in the game. How could someone so stupid be any authority on mechanics?
>That cowboy idiot also claimed that turn speed both was and wasn't in the game.
No he didn't moron.
He said there is turn speed.
Can you not read?
>it's camera speed not turning speed
>not turning speed
Is camera speed an actual stat in your AC's readout?
No he's saying that there is turning speed but morons are confusing camera speed with the actual AC turning.
So there is a "turning speed" stat?
Stop misinterpreting his words.
I guess you don't understand. There used to be an actual stat called "turn speed" in AC games. It was removed. This is not an argument it's a fact.
moron. Turn speed is still a thing.
Tank legs lag behind the camera.
Ergo there is turn speed.
Then why is cowboyguy the only person saying there is a turnspeed stat? Ever consider he's wrong?
Turn-speed can be another one of the secret stats.
Because as it stands, it exists.
Cowboy did not manage to turn his tank on a dime, and that's why he gets a few hits by Oro.
?t=51
>secret stats
Jesus fricking Christ. The more I hear about this the less I like what I hear. Why should older stats I could just look at become "secret". Looking at them and tuning them was half the fun of the game.
Bye then
Have you played an AC game?
OK bro.
We legit don't know, it could be tied to another stat.
Cowboy missed a lot in that fight actually.
If he didn't miss, it would end waaaay sooner.
>BARELY missing the light despite him going full speed circling around
????????????????????????????????????????????????
That’s what we’re saying, that turning speed is a minimal factor now in fights.
Thank you. It used to be a stat you could straight up see on your legs. You could also tune it with tuning points.
this video makes the game look so bad. so so bad. its a shame oro wasn't good enough because got damn tanks look OP from this match
Why is it so so bad?
Oro got outmatched, that's all.
That's my point. It makes Tanks look overpowered. It's a bad representation for Light ACs. And worse of all, it caused a huge out burst over the Hard Lock system. This showcase is so bad that you guys are all on [Damage Control] ever since the showcase.
I mean. No one is on damage control as much as morons are blowing random shit way out of proportion.
>No one is on damage control
did you just wake up? even the guys at the showcase had to make a whole damage control video about the hard lock
More like they are clarifying what's going on, since there's a bunch of twitters or Discorders going around saying duuuh tanks are OP hardlock are OP.
Which goes back to my point, this showcase was downright bad promotion for the game and should have never happened unless they gave them the ability to use better late game parts.
It's bad promotion
This I agree with, but muh part spoiler.
They have said they'll add new stuff if you buy the game. Like ranked or 2v2.
Like the fact it's not fricking scripted and actually shows potential flaws and generate discussion are better.
I mean, it's not the first nor last time there's gonna be some whining about muh Armored Souls hardlock.
Bamco seem to suck at these live event shit.
I really would be mad if they showed all the cool and powerful stuff you can buy in the late game. I am pretty excited about the stuff we haven't seen yet.
>even the guys at the showcase had to make a whole damage control video about the hard lock
>responding to morons not understanding Hardlock is damage control
moron. I disagree with your definition of damage control
I really don't understand the outburst since this is 1vs1, it's 100% possible for a build to completely destroy the other in 1x1, never mind the skills involved of the players.
>caused a huge out burst over the Hard Lock system
homie that shit's been going on all summer
Oro had a bad build and played bad. Tanks aren't that OP. If he had lasers and actually tried to gain distance he wouldn't have been mogged.
It may not be a "secret stat" but it could be rolled into another stat, like QB speed.
And going back to the crux of my argument, that's "casualization". Woulden't you agree?
Nope. I do not.
You guys really don't think removing stats from a game that was all about creating builds revolving around those stats is casualization? I'm sorry, bit I think that's deeply delusional. Either way, we agree to disagree. I challenge you all to play the older games though. They're actually really good.
I play the older games.
And yes, stats have been removed/added, control scheme is changed.
Also, AC is an action game, build matters, but it's not all a matter of stats.
There's a speed with which you turn in every video game, but not every video game has a stat that lets you modify how fast you do it. Is this concept that hard for people to understand?
They're desperate to believe that the series hasn't been dumbed down despite all the evidence to the contrary.
Arbitrarily slow turn speeds never made the gameplay smarter. You couldn't even really change the speed all that much even if you made a build with the faster turn speed lol
It was something to take into consideration, could be changed with the right parts, and directly influence both your other choice of parts (particularly FCS) and how you play in general. All that removed with nothing to take its place.
>Quads MAY be the most powerful leg build at the moment
I don't know why the hell so many people are stuck on this.
Uhhh, yes you could?
It would be casualization if it takes away the skill in the game.
So far, it doesn't look so.
It's just another changes in the vast changes of AC per gen.
>another “AC always changed so much between gens” secondary
yawn
My bad, AC NEVER changed between the games, it's literally the same game
Essentially, yes. Gen 5 was the only exception to this (yes, gen 4 is similar to 3).
Gen 1, 2, and 3 are just additions to each other, like adding layers on top of a foundation. ACVI is a new thing entirely, incorporating some elements reminiscent of that in previous games.
>yes, gen 4 is similar to 3
I'm sorry but gen 4 is so much faster than gen 3 that it may as well be a different game.
But that’s all it is, Anon. Just speed. It’s gen 3 on crack and with PA, whoppidy doo.
It’s just faster. Gen 1 controls like gen 3 and the ACs themselves more similarly, unless you’re talking about the alt control scheme introduced in NX and beyond?
I mean, if you simplify that much, I'll just say 6 is just another 3, except you can fire 4 weapons at the same time.
Except that the camera is decoupled. And there is a hard lock mode. And there is massively increased turning speed. And there is no heat mechanic. And there are no EO cores/hanger units. And OB doesn’t work the same. And the energy bar doesn’t work the same. And energy weapons don’t work the same. And the mission structure is different. And so on and so forth.
Meanwhile, AC2 is literally AC1 as a foundation but with heat, inside parts, extensions, energy shields, and OB.
Again, most of these things are presented (hard lock was in AC1) in the older games or are now parts of another stat.
For newcomer, people are just say AC6 is another AC3.
this cope is straight marketing at this point. frick off
What?
The doomers got nothing at this point so they have to resort to anyone trying to clarify things as being shill or something.
>hard lock was in AC1
But it wasn’t? I don’t want you to take this as an insult, but it seems like you’re ESL and don’t know much about the series. I’m glad you’re getting into it now with 6, but you have to understand that the changes made in 6 are going to have to take some time for fans of the series to get used to.
Hard lock is in Ac4
Which isn’t AC1, and which doesn’t function like the hard lock in 6. Full stop.
Hard lock in 4 is the same as the hard lock in 6. Just the AC aren't so fast that they can break lock instantly in 6.
>it’s the same except for the part that makes it different
The fact that the “hard” lock in 4 breaks as soon as the enemy OR YOU moves at any speed faster than slowly strafing drastically changes how it works. A single QB (which you and the enemy will be doing almost all the time) breaks it, rendering it a nonexistent feature. It also does not reduce your accuracy like how 6’s does.
You’re getting into the series now and that’s cool, but just stick to the 6 and don’t try to weigh on games you have never played please.
I have literally played all of PS2, and Gen 4. I skipped Gen 5.
Honestly. Lock-on is just completely different in general from the Gen 4 and Gen5 AC games anyways. The main lock on for both of those games was a pseudo hard lock that was only maintained when the target was in the reticle. In previous ACs (Gen3 and below), Lock was maintained, but you still had to move the camera, where as both gen 4 and 5 both move the camera for you as long as the target is in the reticle. FA's lock was so strong as well, that it would sometimes continue to track ACs even when they were behind you.
In AC6, they have decoupled both modes, and created a more traditional hard-lock, that can break when a target either moves too fast, or leaves the target assist range your FCS can handle. While the Softlock is more like Gen 3 where the lock is maintained but all camera work is manual. And then there is the full manual mode where you have to manually put the FCS reticle on a target to get "lock".
Those videos prove my point. Especially with parts for it indeed works when the target is lazily strafing around (and in both videos they slowly go over the target when it comes time to 180 them so that the hard lock doesn’t break) which isn’t how people play 4th gen. As soon as someone breaks past the other with a QB (rather than QBing back and forth in the middle of their opponents aim) it breaks.
When both the player AC and enemy AC start hyper boosting the lock is still maintained. The only reason why it breaks is because the AC leaves LoS.
Hyper boosting around means nothing if you are doing it back and forth in the middle of the screen, that’s not how gen 4 is played. They even had to cut it out and regularly boost for the period that one of them was passing over the other, because once they QBed over them it broke.
>ESL
Indeed ESL, what's wrong with that? This isn't a board just for anglos.
And no, I definitely play my fair share of AC1, AC3 and AC4.
Hard lock-on was there in AC1, as I remember, as one of the last upgrade.
I specifically said to not take it as an insult. I am telling you right now that hard lock did not exist in AC1, not as a last “upgrade” (are you talking like an optional part? Or the last H+ unlock? Both had no such hard lock feature unlock regardless) Boot up the game or just check the wiki and you’ll see that you are mistaken and misremembering.
Then you would know that the only thing that AC4’s hard lock works on are very slow/stationary targets, and that sudden movement even from yourself renders it useless. No one is beating 4 by not moving their right stick and only relying on the hard lock to keep themselves aimed at their targets.
>I specifically said to not take it as an insult.
Sound like you mean it then.
Will find the part in the wikia and show it to ya.
>AC4’s hard lock works on are very slow/stationary targets,
This isn't true.
See: https://www.youtube.com/watch?v=mh37p9QqzVs
>AC4’s hard lock works on are very slow/stationary targets, and that sudden movement even from yourself renders it useless.
This only happens because said movements cause the enemy to leave your LoS.
Which is how AC4/FA is played, you QB past/over someone and quick turn to get shots on them. You don’t vertically boost straight upwards while shooting at a NEXT that meanders around left and right.
But the hardlock stays if both you and your opponent are in LoS.
Just like in 6.
But we’ve seen with 6’s gameplay in the 1v1 especially that QBing out of LoS doesn’t break hard lock, Cowboy’s setup was too sticky for Oro to break out of and it kept up with him.
Oro never tried to open any distance, if he did that he would have broken hard lock with QB.
Cowboy's AC was running a Close range specialized FCS, so ofc it wouldn't break when he was within 100 meters.
Oro’s generator couldn’t get him out of there, he was constantly running dry. Given that they were restricted to the same pool of parts, unless Oro sucked at AC building it seems like it’s hard to get distance once the enemy closes in.
Don't forget that all the distance in the world wouldn't have helped because he didn't bother bringing any actual long range weapons.
Oro just didn't make a good AC simple as.
Imagine americans coming to wog-chan and speaking your monkey language incorrectly and refusing to leave.
We get it, you Black folk think we owe you our company.
Sad!
Japanese board.
Seethe.
lmao get a load of this seething turd-hide
check again, what's another L for you at this point?
4 is NOT similar to 3.
And Gen 1 doesn't even control like 3.
Except that's true, unless you gen 1 plays like gen 3 or gen 4 and gen 5.
Just because there is a change doesn't make it casualization.
Can you post the gameplay where the ACs turn on a dime?
All the PvP matches recently have mechs handling differently depending on the build.
I never saved any, but you're the only person I've seen claim they didn't remove it, which is sus.
The cowboy guy here literally says "there is some" then "there is none". I don't get it. Conflicting reports from the same guy lol.
>still complaining about turn speed
Turn speed was made completely irrelevant outside of movement when they unlocked the camera from always being directly behind the AC.
Turning speed is still evidently in the game, otherwise all the mechs would handle 100% the same and that's just not true with all the gameplay footages.
Too many conflicting reports. You say it's in, most say it's gone. Some say it's no longer relevant
That guy says it's camera speed now. So what the frick is it?, and why are there so many conflicting reports?
>Too many conflicting reports.
No there aren't. People who played it says it is there, people who haven't and not paid attention to the gameplay say it is gone
Both of the claims are compatible. Turn Speed isn't as important as it once was due to the lack of a fixed camera, and it still exists in some form as we can see turn lag. And we also see boosters engage in order to turn the AC. Overall, quads and tanks have swiveling torsos so it is not easy to tell what is "turning".
Like boosters and torso could control turn speed now, as torso could determine swivel speed on Quad and Tank, and Boosters control mid air turning.
Everything you said is wrong.
It's the first game in a long while that I'm genuinely excited over. Pretty much every other release this year was glorified movieshit, like Zelda or Baldur's Gate or Xenoblade. So this is the last thing to really get my hopes up.
I did so I can get the artbook and OST
>I did so I can get the artbook and OST
Lmao yeah okay buddy, Armored Core 6's high school composer-tier "techno" music is totally worth paying money for lmao
Actually the same guy/band working in AC4.
You just blow your own cover, idiot.
>whoosh
it will get better! they are hiding the bangers!
I like other mecha games so I will play it I am not frothing st the mouth to get it though
On my xbox I have one of those wolverine controllers with 2 extra shoulder buttons that i usually put two face buttions on so I can jump and crouch/slide without moving my thumbs from the joysticks. Would such a feature greatly enhance playing AC6 or is it not needed? Wondering if I should get the game on xbox over PS5 at this rate purely due to the controller.
>DUDE WHY ISN'T THERE MORE SHITPOSTING ABOUT THIS GAME IF IT'S SO GOOD
Cringe. I don't want to talk about this game with you rancid frickfaces. I'm waiting for the fricking game to come out, then we'll see the numbers, doomers.
I don't even like video games
if you're going to pay, then Starfield is free on Xbox gamepass which is like almost that price for a whole year, and you get a ton of other games with it. unless you want to play it on a deck it's financial a better deal.
I refuse to use gamepass on principle. I got 3 months free when I bought my Rog Ally and I still will not use it. I do not use "live service" shit period. I would rather own a game even if it sucks then ~~*rent*~~ it with gamepass. Besides Micosoft can suck my dick I refuse to give them any business beyond having to use their shitty windows.
Myself and my entire friend group have it pre-ordered on PC. I'd have bought the collectors edition, but I'd rather just wait it out for the AC6 model kits in the future. Easier to paint a model kit's individual parts then a figure.
I preordered and I made damn sure my bros are well aware of this game's existence
Steam preload fricking when?
not surprising
tendies have next to no social skills, so they don't really interact with people IRL
Honestly the launch of AC6 has been completely overshadowed by everyone still playing through Baldur's Gate 3 in my circle
are any of them in act 3? any of them saying anything about it's problem like Larian games do by that point?
i refuse to preorder any game or pay full price, i'll see how it looks once it's released, then if it's not shit i'll pick it up one sale
My zoomer brother cancelled his pre order when I told him its levels and not open world like elden ring lol.
Is this a pasta or are you the same guy that posted wojak meme with normal face/angry face form a few days ago. That shit made me laugh.
I don't get the mentality of expecting a giant robot game with machine guns and missiles to be anything like elden ring. Like maybe if they made a Frame Gride reboot sure but I think From would be upfront about the gameplay there.
not pasta. that was me and it did happen. He was hyped for the game and I told him last week that its a linear level based game and he was raging
It's not really linear. There are at least branching story paths. I know he's a zoomer but maybe try to get him to play Last Raven so he knows what's up. At the very least it will be funny to watch Bolt kill him over and over until he gives up.
There are at least 3 endings confirmed.
>I know he's a zoomer
>try to get him to play Last Raven
smartest Ganker advice
LR having a midgame level at the start of the game is the most Dark Souls thing in Armored Core other than literally "Stop gang 'Dark Soul'"
>I know he's a zoomer but maybe try to get him to play Last Raven
No chance. I tried to get him to play emulated games before and I even did all the work for him. I bought a small external ssd and filled it with basically every good game from the nes gen up to the gamecube/ps2 gen and he never even bothered to try any of the games. He has expressed interest in one of those retro handheld things though so I might get him one for Christmas this year to see if that gets him to try old games.
Fricking zoomers, man. I remember when I was little my gramps came back with one of those chinese NES on a chip things that that israeli guy got busted over selling and I had a blast playing all those old games even with absolutely shitjank controllers and letters missing to save space. Some of those games are over 40 years old and yet they're still very fun. Tetris, Arkanoid, Galaga, etc. are great examples of timeless games.
My dad came home from work one day with something like that when I was a kid. It was a controller that you plugged into the tv and it had a load of pirated NES games on it.
Yeah that sounds right. I came up during the very tail end of 5th gen and mostly 6th gen consoles and wouldn't have experienced those otherwise. Thank you based thieving chinks.
I'm raging at my kid self for fricking myself over at one point. My uncle was a cop involved with a video game piracy court case in relation to the PS1 and gave me a briefcase of pirated games from evidence but I didn't know how to get them to work and neither did he or my parents as they were all tech illiterate boomers. The briefcase literally had at least 100 games if not more.
Level systems are cringe and lazy
I know you guys love your "open worlds are shit" narrative, but at least they try to make an immersive map with seamless transitions between activities, also they take a lot more effort to make.
There's a reason the public turned away from levels system games
Level system is actually much, much better than persistent open world, in set piece building and replayability.
It is also more immersive as well, since you are expected to rest and travel between missions, not doing it in real time.
>NOO I NEED MY HECKIN UBISOFT TOWERS AND USELESS ITEM CRAFTING!11!
frick you and your boring open wastelands
>all open worlds are ubishit games
the usual strawman
>replayability
yeah, if you think collecting S ranks is peak fun
>It is also more immersive as well
>when changing locations is done by menuing
disingenuous or plain moronic
>yeah, if you think collecting S ranks is peak fun
That's actually peak fun for me actually.
>disingenuous or plain moronic
Not really, considering the travel part is genuinely the worst part of any open world game.
running through a generic biome for 10 minutes to get to the next "activity" is not fun or immersive; it's filler to give you the assumption that there is more to the game by making you waste time doing menial tasks
you never played an armored core game
Open word simply lacks verticality, closed level design is simply more 3-Dimenational and has better attention to detail since player is unable to miss the area unlike in open world.
its kind of a niche series in general, at least in the west
I hate how every single AC game has been a soft remake to the original formula, and yet environmental destruction is still nowhere to be fricking seen.
I won't blow the magastructure citirs the frick up with oversized bazooka, but instead it's just
>Here is slightly faster AC1 goyjin-san
It's just not the point.
They had that in ac4 you mongo.
"Primal armor?"
"Our standard weapons are useless!"
so funny
I forgot it was coming out so soon. Mostly been playing other games
FromSoft "fans" learning they made other games besides Soulsborne and KF (the latter they only know about from "history of FromSoftware" type youtube vids)
Me, both my siblings, and several of my friends.
I havent played armored core since on ps2
Me and my best friend both pre-ordered.
Will be getting a takeaway and marathoning an S grade run through story mode on friday.
We are both massive AC fans since AC2.
>anti starfield, totk and ac6 simultaneous
>20+ threads about BG3
such a coincidence
The anti-BG3gays became mind broken after failing to change the narrative and now try to falseflag instead.
yeah, i am sure those are the anti bg 3 gays and not europoors and bg3 gays trying to shit on those games, especially AC6 and Starfield who will launch soon and nobody its going to give a frick about BG3
Oh, I see. Your post was yet another angle to attack BG3 from, lmao. Based Ganker crazy.
you are not fooling anyone
I've told my brother that it's the next FromSoftware game and he doesn't care despite playing Elden Ring for like 400 hours.
What were the advantages of standard legs over inverted ones? Maximum load?
mech games need combat coreography
also for someone to buy the IPs away from Bandai Namco because holy frick they can't do anything right
AC has combat choreography in tow, not to worry.
Yeah I'm getting it I'm glad From is doing their best to make AC6 and I'm glad we're getting one after almost 10 years of waiting for a new one. Don't really care about "muh casualzation" since that doesn't hold much weight now since that's been a thing since 4th gen if not father back
How did 4th gen casualize anything?
He thinks Last Raven is the only "real" AC game.
*Silent Line
Ftfy
>Do you know anyone IRL
No ;(
>Do you know anyone IRL
Yes I just saw slept over my friends house Saturday to watch ufc. I love them, now I'm going for a walk then I'm going to play bombrush
I've been thinking ACchads, Souls would be better if it's level-based.
Change my mind.
Demon's Souls had the concept and it worked better than Elden Ring's "Open world".
Yeah, imagine if ER starts out with the Roundtable hub, then you go on mission and stuff.
From is actually going back to hub world design me think.
>pre-ordered
no pre-orders. ever.
Yes, I have friends.
Feels like this game will get buried by BG3 and Starfield.
I actually preordered this, which is something I never do, only because I thought, why not, there’s some kind of bonus attached and I was hyped to get it first day anyway.
No but I stopped having friends or gfs around 2018, if this came out during my first peak (2010-2012) or during my second peak (2014-2016) then Im sure I would know at least 1 person
>Do you know anyone IRL who's preordered
No, none of my friends are absolute morons.
Why tf are mech games considered 'niche' anyway? Isn't a big robot blowing things up with guns and missiles just like... What video games are/should be? It seems a natural fit
Legit don't know.
Maybe westoids don't like robots.
Need muh coomers and chads.
But why don't they? This topic comes up sometimes if you lurk 5ch and Nips are just as baffled. Why transformers and nothing else? Even boomers had shit like Voltron and other repackaged anime. Mecha just died here.
Might have to do with the Transformers/Robotech fans being the absolute worst kinds of troglodytes
GoLion was a lot less popular in Japan than it was here as Voltron so there was just never any new content to work off of once Voltron ended. They tried dubbing some other shows and halfassed tying them in to Voltron but it didn't catch.
I mean when was the last time a "pure" mech game sold like crazy?
Yeah but the question I'm asking is why exactly they don't? "Cool plane/space ship/robot/tank blows things up" is the most video game of video games
Something about the lack of human attributes maybe? the popular ones tend to have people and drama surrounding those people featured outside of the mech thing.
>the popular ones tend to have people and drama surrounding those people
only because moron corpo rats think they can get w*men to buy their game
based nips know it ain't happening and just focus on the actual thing we all care about, giant robots beating the shit out of each other
because w*stoids have a conniption at the thought of something as unrealistic as a giant walking robot being used for combat
In most threads on Ganker regarding mecha games prior to AC6 there was AT LEAST 1 homosexual sperging out about "hurf durf what's the point of a big walking hunk of metal, dude that's so like totaly not effective and physically impossible just use a tank bro"
It's not like it's guaranteed sales in Japan either though.
Like I don't know how big the Gundam Vs games are in arcades over there but the console releases don't sell a ton. The biggest Super Robot Wars game only hit like 800k sales back on the PS1. Even ZoE2 only sold a few million and that had Kojima's name slapped on it.
There's an asston of Armored Core games but they never sold particularly great. I won't be surprised if 6 outsells the entire series combined just because everyone loves Fromsoft now.
This game has peak interest in Japan. It's probaly the most anticipated game right now. Domestic sales will be good at least. Given the thread topic I have no idea how much attention this has in the west. Ultimately it depends if streamers play it or not, that's what gets engagement in the anglo world.
that's also true
mecha anime popularity peaked in 80s-90s somewhat before the rise of videogames and in 00s when video games were starting to pick up the pace mecha as a genre was starting to decline
so the core mecha audience of yesterday are the boomers of today and boomers aren't very interested in playing videogames
For whatever reason people can't just enjoy the spectacle. And honestly there aren't a lot of GOOD mech games.
Like 80% of it is just licensed Gundam games and only a few of those are good, it's mostly carried by the sheer size of the franchise in Japan and won't ever get big international appeal because the rest of the world doesn't have the same history with it.
Beats me. In the same vein, games like EDF should be popular as frick because concept wise you can't be more video gamey than that but here we are.
Where the FRICK is EDF6
At this rate the spinoff they just announced is gonna come out here first
Usually they wait for the full DLCs to come out before announcing the localization. Last dlc released fairly recently or is about to be released, I haven't checked. But yeah it's most likely going to be q3 or q4 2024 at this rate.
>Why tf are mech games considered 'niche' anyway?
Don't know either, it was most popular genere on the market between 1998-2005.
It's like everyone got global amnesia and don't remember there was a mech in everything si-fi related at one point.
I'd figure Bayformer movies fricked with people's perception on the genre.
Mecha genere wasn't organic, people in 1900s treated copmuters as a black magic (for the right reason)
So how to convince new genereation to robots?
Make it into a toy, and put guns on top of it. And it worked, for the most part.
However after the 9/11 and spread of the world wide web project, the focus has been shifted. Enter "social media".
It was no longer about
>You controling a robot
but rather
>Robot controling you
And so all of the corporate suits from mid 2000s onwards simply stopped funding anything that would showcase a machine with violent tendecies or ill intent. "Robots are harmless, machine is your friend, algorithm can be your overseer.".
Imegine poor consumer realizing he has tracking device that reports 24/7 about his private status to the authenticated authorities and sold for pennies.
And so the Matrix has been replaced by isekai.
After all corpo suit*~~ have been manipulating what is and what isn't allowed into mainsteram before ECG was even in conception.
TLDR: Death of mecha was a homicide and it will never be allowed to be mainstream again due to "problematic" message it contains.
>it was most popular genere on the market between 1998-2005.
no it wasn't
mecha shit was popular back in the 70's and 80's but that's it
>1998-2005.
not even in Japan, moeshit was more popular than Muh robots
Testosterone levels in decline.
>man in cardboard formula 1 cosplay
I don't know any mechs in real life, and I know that I just don't have any interest in an unfeeling suit. Where are the stakes when it's just metal vs metal? Visual spectacle alone is boring, and all mecha that offers is just spectacle.
The psychology of you zoomer fricks is something else.
The stakes are the pilots inside dying? What does this even mean?
Yeah but in a game how can you represent that in a tactile way? You aren't controlling the pilot, you are controlling the mech suit. You don't see the battle from the perspective of the pilot, you see the battle from the perspective of the suit. There are no stakes because suits can be rebuilt and the pilot doesn't even exist as a tangible force. At least in anime they try to alleviate this by using cut away shots to the pilot inside the suit, but even that falls flat for me.
This is every game where you control a vehicle ever. Every tank and plane, every knight or space suit game.
>I’m just controlling a suit of metal with a human inside it, I don’t even see the human
Yeah and they are all boring. It's why I don't like the GTA games very much because a large part of them is spent in vehicles. There is a difference between a knight in armor and a mech though and that difference is context. A knight in armor still retains the silhouette of a human and is directly recognizable as being a human. But games like World of Tanks or Planes are hugely boring as well, vehicles are so limited in comparison to what a person can do.
You’re saying that you have no object permanence. You know, the thing with babies where they think that their parents disappear when they’re cover their eyes?
>I can’t see the pilot right now so therefore they don’t exist and thus there are no stakes
>somehow
>Yeah but in a game how can you represent that in a tactile way?
Maybe there a special part in the hud with a pilot cam that changes when the suite get hits and can even change in how low tour health is showing red lights and deteriorated
Make it so characters you're attached to can die in them.
Well look at Titanfall, the execution animations usually involve killing the other pilot and the wienerpit is the critical weakpoint.
go watch some netflix with buttons homosexual simulator like divinity gate 3 if you want to see your character fricking bears, you moronic c**t.
Mechwarrior was mainstream, but I think mecha games declined with joysticks on PC.
I haven't played a mech game since mechwarrior 3 on the pc and I had a gamecube instead of a ps2. How comparable is it to mechwarrior?
Is there preload for this on steam?
Nope, they'll deliver the game a week late at the farthest parcel depot they can reasonably send you to (the delivery guy was too lazy and pretended you weren't there) to recreate the full physical experience.
I will probably spend a long time fricking around in PvP, I hope Fromsoft adds some more modes post launch, one with NPC enemies on each team would be fricking amazing
The devs did say that they're monitoring the game post-launch to see if the demands are available to put more support into the PvP, I guess just be loud about it.
>Do you know anyone IRL
anon i play mecha games. i haven't spoken to another human being in years
Honestly I didn't even know this game had multiplayer, what's the context for it? Is it its own separate mode?
I think for casual vidya enjoyers it is just going to get lost between bg3 and starfield even though it is probably a good palette cleanser
Not everyone is into boring 90 hour open world slop and troony pushing boring dice rolling gameplay
>Not everyone
ok? most normies clearly are though
Your discord troony raid brigade doesnt count
Yeah, me
This game is in the top 10 top sellers on Steam since several months, that alone should be enough to already make it a success now, right? The From hype train is powerful and they reached the normies with Elden Ring.
It's a guaranteed success yeah but Ganker shitposters won't settle for anything less than ER-level sales.
Me yesterday
So about how tall are the ACs looking in this game? 10 meters?
about 8-10 meters
I'm going to unbind hard lock and play with manual aim and M+KB, wish me luck bros
No but I also dont know anyone who is/was getting Baldur's Gate and Starfield.
Last game that I knew someone irl was getting was Zelda Tears of the Kingdom
This tbh, Nintendo games are the only games I ever hear normies talk about, I personally don't play them but in terms of broad appeal Nintendo always wins
Demons Souls and Dark Souls started out as niche games but highly complex and a rewarding gameplay loop.
/v always b***hes about AAAs being stale and derivative and b***hes about From doing nothing but Souls games but the moment they do smth else we this doomposting shit instead
In no universe do sales and metacritic matter. Journos gave dark souls 2 the highest MC out of the entire series. Tons of legendary games like god hand that are not in the upper 90s like they should. Most reviewers dont know jack shit about games, are not enthusiasts and just rush through a game so they can meet the deadline and pump out the next review. 99% are burnt out.
It will be the first good fromsoft game for a decade
The PvP looks like trash so I'm not sure if I will get into the game because I'm a shallow person that can only get replay value from video games if they have good multiplayer. Meanwhile Armored Core FA looks amazing at even a first glance.
>trash
>literally the same as previous entries before gen 5
okay
>PvP looks so trash
Meme opinion.
>Meanwhile Armored Core FA looks amazing at even a first glance.
Of course, because you never actually play it.
Yeah, me
Not everything needs a wide broad audience appeal.
Me and my roomie.
We cooped most of DXM so I look forward to pvp.
Me.
no. Even most From dicksuckers I know say they don't care about the mech shit
>when you know 2 people and one of them can't afford to run it
Yeah, I just look in the mirror in my bathroom.
Preordered as soon as it was available. I've been praying for total soulsgay death to get even one mor AC game for years now.
Good news. We're getting checkpoints and estus flasks. Also, telegraphed boss moves and fricking stagger meters. Frick AC 6. It's just souls.
NEXT's are easily my favorite AC's. 4 and 4A are probably my fav out of all the AC games even though they're a departure from the original games. At least it wasn't fricking armored souls.
I used to have no problem with soulsgames or die hard souls fans, but I'm learning to gain a deep fricking disdain for them. Hope we never get another souls game and it's kings field, echo night, and shadow tower for the rest of time. But you just KNOW all of those would need to be soulsified for zoomer scum anyways. God damnit.
The big attack telegraphs and stun meter are Sekiro mechanics, not Souls, Sekiro isn't a souls game
Same diff
What? Name a single fricking "boss fight" with telegraphed attacks in armored core 4 or 4A. They don't exist. You haven't fricking played it.
> What? Name a single fricking "boss fight" with telegraphed attacks in armored core 4 or 4A. They don't exist. You haven't fricking played it.
You pretend like this is a bad thing.
Old vet AC fan that got interviewed by Souls streamers basically said it's good they're changing large parts of the PvE cuz it has always been shit and undercooked and most of those AC vets just stick around for the PVP.
>admit you're making shit up and haven't played the games
>move the goal posts to "the real fans don't care
Motherfricker, you haven't even played the games. I don't care if "some fans" want the game to have souls style boss fights. They were never an AC thing. They were always a souls thing. The game is armored souls and you've changed your argument to
>yes, it's armored souls, but here's why that's a good thing.
Frick off and enjoy your game souls gay. This shit is not for AC fans. It's for souls fans like yourself who have never even played armored core. Please at least realise that.
Let's look at 4th gen non-AC bosses:
AC4:
>Fermi flying fortresses
Garbage, you stand on top of them and use flares or you die to the stupid ass laser cannon
>Drill thing
Garbage, just shoot it until it dies.
>Prototype NEXTs
They're alright in normal mode, really shitty in hard mode because it's just a DPS race due to the stupid almost hitscan kojima cannons they use. Use grenade cannons on them or die if you try to be fancy.
>ARETHA
Cool fight but easy as frick, you just hold both triggers and boost around randomly and it dies since it has terrible tracking. The AC fight after it is actually harder.
ACFA
>Spirit of Motherwill
Good because the main way of dealing damage is missile barrages that are telegraphed and can be dodged. Similar to Balteus.
>Cabracan and Great Wall
Garbage. They don't really even count as bosses but I'm putting them here because of how much worse they are than SoM.
>Floating Sol Dios Cannons
Good because they telegraph their attack, much like that one giant laser eye in AC6.
>Answerer
Garbage, cool setpiece but no creativity, you just blade it until it dies and go away when it charges the primal armor.
I'm glad they went the 5th gen route with bosses that telegraph their attacks instead.
Right let’s just ignore the 002 units that you fight three off where they wind up their BIG LASER SWORD and then swing towards your direction. Something that blatant of an example is best ignored because then how else can you shitpost about AC6 thinking actual boss design where AC6 already showed great variety from the little we’ve seen is a bad thing.
By the fricking way you can even point this shit to Last Raven with the Pulverizers and I’m sure even prior to that. But no, I’m the one who haven’t played the games. Thank you gen4 babies
>dodging a laser sword is the same as a souls style boss fight
No
You’re right, the latter has actual design and thought instead of one wind up animation and be a bullet sponge. I certainly remember the boss from souls too in AC6 where you take down a giant walking platform and it becomes it’s only mini level having to navigate to destroy the main cannon. My favorite dark souls boss, the original concept for Spirit of Motherwill. Damn that Miyazaki and his copy and paste soulslike influence
>one AC game where there's an enemy with a sword attack
>destroying a walking platform is like fighting Gwyn
I think you're crazy, but enjoy the game. Hope you have fun. I'll just play the AC games I like. They're not going anywhere.
Well hope the autism works out considering you can’t pick up basic sarcasm to think I was being genuine about Spirit of Motherwell in anyway like Gwen. I’ll be enjoying the AC games I like which also will most likely include AC6. It’s nice when you don’t hate games for completely unfounded schizo reasons.
Is it really worth it to be such an ass because someone doesn't wanna play a game? Sorry I just don't wanna play it the more I learn about it and the more I interact with the "fans".
It’s fine if you don’t want to play it, but you say dumbass shit, you get called a dumbass. Simple as. Especially on Ganker of all places
In 4A attacks were done on "cooldown" rather than whenever they felt like it. There was a rhythm - "It's been like ten seconds since Motherwill launched its missiles, I should get ready for the-oh here they come". This predictability of the pattern is not a telegraph but it is information that any good player can use to realize an attack is coming.
Aside from rare cases like Motherwill, bosses in 4A... kind of suck. Tell me a boss I can't just overedboost to and pilebunker to death and I will tell you right now your answer either is the Sol Dios Landcrab (it does have a telegraph), Cabracan (swarm boss), or Great Wall (more of an actual level than an Arms Fort). Everything else can be almost instantly destroyed.
Yes, you're right, but that's still not the same fricking thing as a bulldozer winding up it's arm to punch you with it's robot fist. To me, that's souls, not armored core. Again, I hope you enjoy it, it's just not for me.
Imagine saying “big telegraphed attacks” being a souls thing then praising AC4 in the same post when it’s guilty of exactly fricking this with a way shittier boss design. It always these dumbass 4th gen morons acting like this when it comes to AC6.
There are no bosses in armored core 4. There are certainly no telegraphed attacks from a thing that doesn't exist.
>Also, telegraphed boss moves and fricking stagger meters.
You mean things that were in their last game?
god I hate secondaries so much
I didn't play verdict day. I heard it and 5 sucked ass
The games that killed the series?
>I didn't play verdict day. I heard it and 5 sucked ass
your opinion is worth shit then
not a real raven
That's fine. I prefer a NEXT anyways. Either way, there were no boss fights in 4 like that other anon suggested, and you admitted it was only a thing in what are widely considered the worst games in the series, and which also killed the series for a decade.
are you the same moron that spouts this every other thread? dark souls killed the series, not VD. in fact VD was the best selling in the series and was well received in the only country that matters, Japan.
KYS FAbabby
Enjoy your game souls kiddie.
no argument ahahaha classic homosexual
reminder FA is the reason we have this ugly lock-on system
Nah. No need. Game just isn't for me. Hope you have fun.
Don't care. Emulated all the old games to the end of the PS2 line of games. I am ready.
Kiddies pls dont bring your saleshomosexualry and your ‘muh popularity’ in here. Some of just prefer to play a good ass game instead of troon oscarbait, okthnx. All your fake artificial hype for baldurs troongate and transfield will be gone 2 months after release and after that nobody will talk about it anymore just like gow ragnarok
From games have staying power and a long tail in sales
At this point the shitposting morons are ignoring facts and repeating already-disproven misinformation, so I'll simply repeat what has been stated by those who actually have had their hands on the game:
-Hard Lock-On/Aim-Assist is useful for Melee builds, but is abysmal for maintaining actual accuracy for shots, considering all users of Aim-Assist were noting how frequently they would miss shots even in ideal ranges
-Hard Lock is best used for melee, and maintaining camera is good for keeping track of an enemy, but it's terrible for actually hitting them
-All parts used in the showcases are Chapter 1 parts with most of the hidden parts not yet discovered, meaning that there is a multitude of parts we have not yet seen, and combinations we have no idea about
-Oroboro himself admitted to having played terribly against FightinCowboy just as much as his build wasn't built to drop a tank (the combination of which would be a death sentence across the entire franchise) and tanks are nowhere near as overpowered as they seem
-Quads MAY be the most powerful leg build at the moment, as there seems to be no actual downside to using them and numerous advantages they have over the opposition, but again, that needs to be explored much further
I hope Daemon x Machina 2 is better than the first one also.
Same. Monster Hunter with mechas is too good of an idea not to be fully realized. Especially since AC6 doesn't have co-op.
That would be Lost Planet 2 redux.
Which I've never gotten to play because of GFWL nonsense and I keep hoping that someone will make a spiritual successor. I hope that's what Synduality ends up being too.
I fricking wish Capcom would put LP2's PC version back up
I didn't know anyone else who was interested in the game back when it came out so I'd take an excuse to replay
>no orbitals
>no passive radars
>checkpoints
>ezlock
>stagger meter
>health restore
>instant turn
>timed/telegraphed boss attacks
>infinite flight
its over before it started
But passive radar is the only kind now? Radars are parts were removed and all associated stats in heads got gutted too.
restore
Affects rank.
moron. Idiots that use hardlock exclusively are going to get hard checked at balteus.
turn
Not true, stop lying, watch gameplay.
flight
Not even close. It isn't even at the level of 4/FA.
>timed/telegraphed boss attacks
Did bosses just have hitscan weapons in the past?
They used to not raise their arms up in the air in a “I’M GONNA HIT YOU I AM ABOUT TO DO IT!!!!” for 10 whole seconds before slamming it down.
Most big bosses were just variations of shooting at you, the real bosses were other ACs that use the same gear you have access to except with cheated stats.
restore
This is ironically one of the worst hills to die on with this "narrative". This is going to be one of the most casual-friendly games to simply play and complete, but also the most brutally difficult in the series to S-Rank. You'll need to complete long, grindy stages with a limited ammunition supply and using no health packs in missions that assume you'll be using them both ravenously, and starting with 1/3rd of your AP means the health pack argument was already moot to begin with. If you truly want to look good, you'll post your roster of S-Ranks on unforgiving missions that demand finesse and creativity to clear, not disparaging the casual option that helps shitters get closer to the end.
We already know that getting an S rank is going to be the same as the older games: avoiding all but mission critical targets and rushing towards the end.
Most of those are simply funny becuse they just copied them from souls without much thought behind it.
However the fact that nuSoft removed wienerpit HUD in favour of this modern bland generic Ui is a spit straight into your face. Disgusting, goes to show the passion behind the project.
I see you've never played an Armored Core game.
Not the PS3 slop that's for sure.
The literal only games that had first person view were AC1, SL, NX, and LR. MoA, all of 2nd, 4th, and 5th gen didn't have first person view either.
>AC1, SL, NX, and LR. MoA
So the only good ones?
There's a chance I may have agreed with you on the merits of 3rd gen being my favorite, but knowing you're only here to stir up shit and have no idea how this franchise plays because you have no AC knowledge just leads me to disagree with you on principle. People like you won't be missed when the game drops.
AC1 is garbage, the only good PS1 AC is MoA and Nexus is extremely bad and only gets played because of analog sticks and transferring parts to LR.
MoA sucks and is completely inferior aside from having an arena and the NB Seraph final mission being better than Floating Mines kusoge.
Lmfao just lmfao if you're implying AC1 is better.
>no parts
>shit missions like every AC game aside from a handful
>12 fps
>no arena
>no fricking content
That game is one of the worst in the series. Every real fan knows this.
MoA’s missions are complete dogshit compared to AC1. Name a single bad mission from AC1 aside from the last one.
Name a single mission from AC1 you fricking fake fan. Those missions all suck. I'm not saying the PS1 era is even good, it's just that PS1 MoA is the least awful because it's literally just AC1 with more parts, an arena and a bonus disk. What's your favorite mission in AC1? Bring up your tvtropes page and copy down whatever it has listed as "awesome"
>What's your favorite mission in AC1
Stealing the radar
The dual AC proto arena fight
The mission where my wife Valkyrie appears
Why are yous seething so much lol
have a nice day gay, AC1’s missions were unique and the blueprint which sequels built on (or straight up copied)
>Guard Freight Train
Kino introduction of an enemy AC, the mission gets copy pasted into AC2.
>Worker Robot Removal
Makes the player actually have to pay attention to the briefing and not run around shooting everything like a moron.
>Stop Dark Soul Gang
Has you navigate a minefield while fighting off long range tanks, a unique challenge.
>kill “Struggle” leader
No explanation needed for this one.
That only happened because they're so basic. In reality they aren't even unique to the series and you'll find dozens examples of the same shit in video games as a whole.
>AC1 is garbage
Wrong
No, you're not le epic uber true fan because you played AC1 after the AC6 game trailer. There is literally nothing it offers over the rest of the series. Not a single thing, not a single thing and you're pretending to have played the games if you say it does. If you have, you're arguing out of bad faith, sorry but I'm not falling for it.
>blablabla
>so many baseless assumption it looks like a parody
I disagree with the statement that AC1 is garbage. Nothing more, nothing less.
I beat that game on PSP over a decade ago, I liked it back then, I still like it today.
Play the series before posting again.
>AC2 and AA
>not the peak of the PS2 era
Cope.
Other way around newbie, Demon's Souls inherited a lot of AC's mechanics.
Where do you think stamina management and weight gear affecting your dodge speed and movement all came from?
Demon's Souls even ran on the same engine as Armored Core For Answer and had the same director, Miyazaki.
Souls is Armored Core with knights in armor.
>stamina management
The stamina bar works completely differently from AC’s energy bar. You run out of energy, you have to wait for it to fully recharge. You run out stamina, you just have to wait for a tiny bit of it to come back.
>no orbitals
get fricked fin funnel Black person.
I like robots, simple as.
Armored Core newbie here. Is it worth to get the game just for the story/campaign? I have no interest in the multiplayer.
Wait for a sale.
Armored Core games generally have very little story beyond rival corporations warring with each other using mechs after an apocalypse and you're hired by them to complete missions with branching pathways.
It's all about the gameplay.
Yes of course, SP is the main meat of the game.
No it's not. Do not buy. Buy Baldur's Gate 3 or pre-order Starfield. Do not play Armored Core.
Casual zoomer tier taste. Be gone, this is a thread about actual videogames.
>Buy Baldur's Gate 3 or pre-order Starfield.
But those games don't interest me
Baldur gate 3 its still an early access torrent it until definitive edition
Adults have enough disposable income to be able to buy any of these games. You're underage and are not allowed to post here.
This is like me going into a Cowadoody thread and going 'do not buy, buy FIFA/Madden instead'. There is zero overlap in taste here. It's as moronic as trying to compare GTA to a Mario game.
I'm gonna enjoy s ranking missions and fricking around with parts once again. Hopefully the game will be kinda balanced.
Me too anon, I haven't played a mission based game in years and with the deep customization involved for AC trying out builds for S ranks is going to be fun as hell
Why do you weirdos always want games to fail? Imagine spending your time hating on the very hobby you partake in. In the past I always assumed we were all just ironically shooting the shit, but most of you guys are for real.
>Imagine spending your time hating on the very hobby you partake in.
You don't sincerely believe those Black folk actually play vidya, do you?
It's because we could've been getting the elden ring DLC this friday instead of this boring ass mechslop that no one gives a shit about
The falseflagger shows itself.
Ye lets have From be a one trick pony that releases a copy of the same formula every single year. I'm sure that won't attract shitposters or detractors or anything.
That's not how it works.
I was going to buy it but the multiplayer is yet another hack job and I had to buy a plan B pill last weekend so I don't want to spend another $60 right now.
Is the multiplayer self-contained or is it some souls like shit?
All self-contained, might not even have matchmaking.
Self-contained. You need to play single player to get parts though.
>It's because we could've been getting the elden ring DLC this friday instead of this boring ass mechslop that no one gives a shit about
it looks cool but I'm still too burnt out from Elden Ring to play anything else they will ever make
That's why I'm looking forward to this while I'm going to skip Elden Ring DLC.
I hate trannies so fricking much. They make Ganker completely unusable.
FRICK YOU, trannies. FRICK YOU.
Not IRL but I know a friend who preordered and I know another guy who is 100% buying it but I don't think he's preordering. Still pretty sure he's getting it day 1 though
>another guy who is 100% buying it but I don't think he's preordering
based
I hope my robot runs of horse cum
I'll be playing this while destroying tankgays in pvp.
Great taste. Although for me it's https://www.youtube.com/watch?v=Lfa2QLV3MaA
Girge dabbing on the whole imperial squad is still one of the best mech fights ever animated.
There will be at least 2 to 3 million that will buy it simply because it's the next game by From. Now how many will refund it is up for debate, but Elden Ring simply sold so many copies that it's impossible for this game to sell any less than 2/3 million.
I'm actually pretty hyped for the pvp, it looks fun. Arcade-y, but just tactical enough to reward being good. I hope it stays active for a while.
Considering its a playable AC and its getting new Soulslop fans, it will be pretty active for atleast a full year.
My biggest dilemma is getting it on Steam or on PS4 pro.
How is that a dilemma. Ps4 is locked to 30 fps, get it on pc.
It's comfier to play most action games on a couch with a big screen than 1 foot away on a monitor.
that "comfyiness" with an unstable low framerate and twice as long loading times. If you have any respect for yourself, you'd get it on Steam
Also, the historically bad ports to PC from From.
You could simply plug your pc into the same exact screen you'd plug your console to, moron-kun
Connect pc to big screen? The frick kind of comparison is that, steam literally has big picture mode designed specifically for couch TV use
I thought it will release at september not this week
I was planning to
then the gameplay reveal dropped
I might pirate it but hard lock and sekiro melee-rhythm game bullshit are not armored core
Wanted to buy this and tried AC1 and it just controls like shit and is not fun. Now i dont know what to think
>moron can't figure out how to use the buttons on the D pad
I didnt say that i dont know how to control it. I can do it but it feels like shit. Thats it. If you want to defend it with your nostalgia googles go ahead but dont be a Black person with your strawmans
>nostalgia goggles
it plays just fine you fricking moron, you are the problem not the control scheme.
So why did they change the control scheme in later games?
It would probably play more like gen 4 or 5.
Use your emulator settings to remap look and strafe to sticks.
Rebind the controls to be like analogs sticks, ez
My cousin is a fan of the AC games.
I'm a bongoloid and I'm pretty sure I'm the only person on this entire godforsaken rock that's even aware of the existence of Armored Core.
I don't know anyone who pre-ordered because everyone I know just buys games when they actually come out.
I preordered because my credit card bill was last week and I wanted in this-month's expenditures.
Everyone's waiting for Starfield.
Can any ACgays tell me if the story in AC is any good?
I've only played AC 1 but the story is just lore dumps about mega corporations and how they try to frick with each other.
will he be your rival?
Does he not just die in that fight before Balteus?
If he doesn't bring a gank squad, he will be dirt under my boot.
I don't see 1v1 AC fights being difficult in this game based on gameplay footage.
I played 3, I read the wiki. I still dont understand:
There's a pilot in there or it is being controlled remotely?
Friend preordered, then refunded when he realized his toaster didn't meet minimum specs.