this one's actually relatively easy to play
Doing the Tutorial and watching some of Reman's guides (particularly those on armies and trade) and you should be well on your way to world conquest
The "expansions" are like 200 eurobucks with varying degrees of being essential (I don't really know which ones they are because I dropped the game at launch and only came back to the latest patch, a point where I would say it has finally surpassed EU3:DW despite its remaining faults) but the game is really barebones without and absolutely needs several to get some meat on its bones, let's say half. Then there's a hundred bucks worth of "content packs" that give various nations an unique experience: useless if you're not playing any such nation but highly desirable if you are.
You really ought to just pirate the DLCs to get the proper experience. So it's free.
Need at least three: Wealth of Nations (Privateering, trade improvements, constructable canals: Kiel, Suez, Panama), Art of War (For the League War, Revolutionary Countries, commands for AI Allies, army builder templates, and CBs.), and Dharma (For Trade Companies, Government Reforms and Suppress Rebels)
These are vital. >Not vital, still great
Common Sense: Gives you the National Focus, as well as subject interactions.
The Cossacks: Gives you the Favour system, which makes bringing in allies easier.
Rights of Man: Ruler Traits, and Consort Regencies.
Rule Britannia: Innovativeness mechanic. >Every other DLC is mostly regional: >El Dorado + Conquest of Paradise: The Americas >Golden Century: Spain >Third Rome: Russia >Res Publica: Poland/PLC and the Netherlands >Emperor: The HRE >Leviathan: SE Asia, natives everywhere >Mandate of Heaven: China, Korea, Manchuria and Japan >Cradle of Civilization: Muslim nations around the Levant
So about 50 euros worth of DLC for vital functions. Just get it on sale if you're interested; or get a friend with the DLC to host a multiplayer game, since it will allow access to all features the Host's DLC has no matter your personal investment.
No you only need a brain that hasn't been fried by modern videogame design. If you crave a constant dopamine hit and have the patience of a toddler this genre is not for you.
Had no problems playing CK3, but the tutorial for this game is fricking useless. The second I start I can't do anything because of Regency which isn't explained at all and forced to constantly google search
>Have superior troop quality to enemy >Lose battle >Fighting defensively on a mountain with a river >Lose battle >Have a better general >Lose battle >All 3 >Lose battle
I HATE DICE ROLLS I HATE DICE ROLLS I HATE DICE ROLLS I HATE DICE ROLLS I HATE DICE ROLLS I HATE DICE ROLLS I HATE DICE ROLLS
Rejoice gsgers, the saviour of the genre is coming out SOON
>We are proud to announce that after over a year in Closed Alpha, the day you've all been waiting for is nigh! Today, we have released the final Closed Alpha, which now includes the first draft of Dei Gratia! With this alpha, we feel the mod is sufficiently complete to warrant feedback from the wider community, though it is surely incomplete. After two weeks of alpha feedback, MEIOU & Taxes 3.0 will be entering Open Alpha on Sunday, October 17th, and will be made publicly available for all to play on EUIV v1.30.6.
I remember seeing that mod like 7 years ago and it was bloated to the point where it tanked the performance of the game. The EU3 version was cool though, from what I remember.
You mean a standard basic 4 year bachelor degree?
this one's actually relatively easy to play
Doing the Tutorial and watching some of Reman's guides (particularly those on armies and trade) and you should be well on your way to world conquest
Most post HoI 3 Paradox games are relatively easy to play provided you are willing to watch some Youtube tutorials. Except Stellaris.
Stellaris is the easiest of the lot though?
Game is unplayable without DLC.
Its also wide as an ocean a nd deep as puddle
Just blob out and it solves all problems.
how much do u need to dump in on top of the base game?
The "expansions" are like 200 eurobucks with varying degrees of being essential (I don't really know which ones they are because I dropped the game at launch and only came back to the latest patch, a point where I would say it has finally surpassed EU3:DW despite its remaining faults) but the game is really barebones without and absolutely needs several to get some meat on its bones, let's say half. Then there's a hundred bucks worth of "content packs" that give various nations an unique experience: useless if you're not playing any such nation but highly desirable if you are.
You really ought to just pirate the DLCs to get the proper experience. So it's free.
Need at least three: Wealth of Nations (Privateering, trade improvements, constructable canals: Kiel, Suez, Panama), Art of War (For the League War, Revolutionary Countries, commands for AI Allies, army builder templates, and CBs.), and Dharma (For Trade Companies, Government Reforms and Suppress Rebels)
These are vital.
>Not vital, still great
Common Sense: Gives you the National Focus, as well as subject interactions.
The Cossacks: Gives you the Favour system, which makes bringing in allies easier.
Rights of Man: Ruler Traits, and Consort Regencies.
Rule Britannia: Innovativeness mechanic.
>Every other DLC is mostly regional:
>El Dorado + Conquest of Paradise: The Americas
>Golden Century: Spain
>Third Rome: Russia
>Res Publica: Poland/PLC and the Netherlands
>Emperor: The HRE
>Leviathan: SE Asia, natives everywhere
>Mandate of Heaven: China, Korea, Manchuria and Japan
>Cradle of Civilization: Muslim nations around the Levant
So about 50 euros worth of DLC for vital functions. Just get it on sale if you're interested; or get a friend with the DLC to host a multiplayer game, since it will allow access to all features the Host's DLC has no matter your personal investment.
never give paradox money
No you only need a brain that hasn't been fried by modern videogame design. If you crave a constant dopamine hit and have the patience of a toddler this genre is not for you.
Had no problems playing CK3, but the tutorial for this game is fricking useless. The second I start I can't do anything because of Regency which isn't explained at all and forced to constantly google search
>Have superior troop quality to enemy
>Lose battle
>Fighting defensively on a mountain with a river
>Lose battle
>Have a better general
>Lose battle
>All 3
>Lose battle
I HATE DICE ROLLS I HATE DICE ROLLS I HATE DICE ROLLS I HATE DICE ROLLS I HATE DICE ROLLS I HATE DICE ROLLS I HATE DICE ROLLS
Nope, just Autism will do
No, that's Vicky.
If you want an easy Paradox play Crusader Kings. Economy's barely there, war is mostly just deathballing, and you can frick your sister.
A lot of the mechanics don't actually do anything meaningful. You can completely ignore army options, development and buildings, for example
No, just play without DLC and you'll see how barebones it is.
Rejoice gsgers, the saviour of the genre is coming out SOON
>We are proud to announce that after over a year in Closed Alpha, the day you've all been waiting for is nigh! Today, we have released the final Closed Alpha, which now includes the first draft of Dei Gratia! With this alpha, we feel the mod is sufficiently complete to warrant feedback from the wider community, though it is surely incomplete. After two weeks of alpha feedback, MEIOU & Taxes 3.0 will be entering Open Alpha on Sunday, October 17th, and will be made publicly available for all to play on EUIV v1.30.6.
I remember seeing that mod like 7 years ago and it was bloated to the point where it tanked the performance of the game. The EU3 version was cool though, from what I remember.
>if its vanilla, its contentless
>if its a mod, its bloated
>getting filtered by the entry-level GSG game
Just play the ottomans and safely stumble into all of the features