Do you participate in your game's economy, anon?

Do you participate in your game's economy, anon?

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  1. 9 months ago
    Anonymous

    What caused the drop?

    • 9 months ago
      Anonymous

      it's because metals only use is crafting weapons which nobody does or crafting hats which nobody does because the craft hat pool is so limited and hasnt had a new hat added to it in a decade. meanwhile you have all these cool hats in the cases that are uncraftable.

      • 9 months ago
        Anonymous

        I wish they'd start adding more cosmetics to the craft pool again. The initial rush to get <100 craft #s helps take metal out of the economy.

    • 9 months ago
      Anonymous

      Spy mains are converting their metal and wanted a more fair exchange rate, expect it to go back up when gaben's chosen are done

    • 9 months ago
      Anonymous

      Higher supply, less demand.

    • 9 months ago
      Anonymous

      There's no other use for metal than to trade or craft. If Valve made a way for people to burn their metal than it'd probably not change much given how it's been like 15 years of this happening but still cool for those with scrap to burn anyway.

    • 9 months ago
      Anonymous

      Lmao. What the frick is this price?
      t. stopped playing years ago

      • 9 months ago
        Anonymous

        pretty much ref became extremely plentiful while keys stayed around the same, it only started changing recently since with a bunch of people buying keys again more of them are in circulation, only time will tell if the prices will continue to decrease

      • 9 months ago
        Anonymous

        it's cool honestly, you can buy a single key and get a full unique loadout for each of your mercs

        • 9 months ago
          Anonymous

          wait really? buy one key from the store, wait a few days to trade it and then I can get that many cosmetics?

          • 9 months ago
            Anonymous

            Yup, craftable items are EXTREMELY deflated in value so you can pick up like 9 loadouts of cosmetics.

          • 9 months ago
            Anonymous

            do the math, craft hats are still 1.33 ref and one key is worth like 70 ref

      • 9 months ago
        Anonymous

        People will say "supply and demand" but anyone who knows how backpack.tf operates would see the problem right away, which is basically people using the backpack.tf price as the base price that they then mark up for a few metals so that they make a profit out of trading, then someone at backpack.tf makes a request to increase the base price of the keys because everyone is selling them at the marked-up price, then it gets approved and the new higher backpack.tf price is the base price that people base their mark-up on and so on. This happened for years until it kinda plateau'd at around 70-80ref. It's not "oh there's a ton of metals in the community so obviously it's supply and demand" because the TF2 market does not operate by conventional economics. It's the result of everyone using a singular pricing site to determine item prices.

        • 9 months ago
          Anonymous

          this shit happened even back when spreadsheet was a thing, people aren't lying when they say the economy is corrupt and run by israelites

  2. 9 months ago
    Anonymous

    >spend an hour on loadout.tf piecing together my ideal cosmetics
    >buy cosmetics on the community market or mannco store
    >equip them in game
    >dont like it anymore
    >sell at a loss or trade them off for scrap
    its a never ending cycle

    • 9 months ago
      Anonymous

      take the cosmeticless pill

      • 9 months ago
        Anonymous

        but i like my mercs to have silly little cosmetics!

    • 9 months ago
      Anonymous

      yeah and i hate it.
      >spent a $25 on an unusual with le particles
      >play for 3 hours total
      >sell it
      >rise and repeat

      • 9 months ago
        Anonymous

        yikes ive never spent that much on a cosmetic i think the most ive paid was like $8
        i think the most valuable cosmetics i have is a team captain i crafted or a strange ttsy bitsy spyer with almost 9000 points on it

      • 9 months ago
        Anonymous

        if you use unusuals you have terminal shit taste

      • 9 months ago
        Anonymous

        Why would you buy an unusual you won't like for long? This is the first one I traded for (others I got from that one time we could unlock old crates for a 100% chance at getting one) and even though it might not be top-tier, I love it to death. It's even named "Smoked Salmon"

    • 9 months ago
      Anonymous

      yeah and i hate it.
      >spent a $25 on an unusual with le particles
      >play for 3 hours total
      >sell it
      >rise and repeat

      mental illness

      • 9 months ago
        Anonymous

        proof?

    • 9 months ago
      Anonymous

      It happens to me often, why does it feel different in game?

      • 9 months ago
        Anonymous

        loadout.tf is missing phong shading, which is what gives the mercs in-game that characteristic sheen that makes them look kinda like action figures

    • 9 months ago
      Anonymous

      I wish I didn't

      Same, after that I have a phase where I trade for profit only, then give up and don't play the game at all for several months

  3. 9 months ago
    Anonymous

    no monetization killed off any fun TF2 could have

  4. 9 months ago
    Anonymous

    I have social anxiety even with online trading

  5. 9 months ago
    Anonymous
  6. 9 months ago
    Anonymous

    I used to have 20 idling accounts when it was still a thing

  7. 9 months ago
    Anonymous

    I just hoard items
    Don't even give away shit when I quit playing

  8. 9 months ago
    Anonymous

    Its nice you can go on steam market and just buy whatever cosmetic you want for way less than something like Overwatch would ask for

    But then if you want a specific unusual or spelled item or something extra then you have to potentially deal with some rich guy marking up the price because the 1% have all the good shit

    This summer update i am constantly seeing people buy and re-sell new unusuals because profit matters that much instead of buying an item to keep it

    • 9 months ago
      Anonymous

      Anything with an actual economy is like that. MMOs were like that before then and that is what TF2 was based on for loot crates.

      • 9 months ago
        Anonymous

        Yeah but no MMO ever had cross platform trading where CS players are buying up TF2 keys because their economy has no tradable keys or people selling items on steam market. There is no game still that has an interconnected economy like Valve's main games do.

  9. 9 months ago
    Anonymous

    Mann conomy update killed gaming and it turned valve into the pathetic company they are today

  10. 9 months ago
    Anonymous

    >TF2 items could be worth way more than they actually are
    >Trader israelites shot themselves in the foot quadrupling the price of keys when the first Halloween unusual effects dropped and destroyed the value of all craftables and metal by insinuating there was actually an infinite amount of them
    >Nobody engages in low level trading because it's so inconvenient (two week wait if you don't want to install the mobile app)
    >Even if they tried their ass off they couldn't deflate the price of keys

    • 9 months ago
      Anonymous

      The mobile app is a necessity because people to this day are still getting phished/hijacked

      I got a community ban for saying the wrong thing on someones profile and had to get steam support to unlock my account because they thought my comment was a scam and it happens constantly in CSGO trading

      • 9 months ago
        Anonymous

        Escrows are entirely unnecessary for metal/weapon exchanges.

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