Do you think this game's long term reputation was marred by being so popular and highly rated for so long, that it became a "boring" answer for someone's favorite game, or favorite Zelda? It doesn't really do anything wrong and the light world/dark world mechanic was incredibly ambitious despite how some claimed it "played it too safe."
I dont like that game
why
It was just kinda boring IDK
all the zelda games are boring unless you're a kid. they're just too easy
>easy
99% of games are. TWEWY is easy, Hit and Run is easy, F.E.A.R. is easy etc.
>twewy is easy
Frick no, Susukichi v3 and the final boss wrecked me on Hard, dont even get me started on Ultimate, frick the chameleon noise
It is still my favorite Zelda and I'm not sure what problem anybody has with it. It was very densely populated with shit to do and felt consistent from start to finish.
I was, and still am, genuinely confused when I started seeing people talking as if it was bad.
Probably the earliest bout of contrarianism in the online Zelda fanbase. It got cool to hate on because it such an obvious pick for number 1.
Anyone else notice how there's like 3 good Zelda games ever
Most of them are pretty good. The only real stinker was squidward's sword (and also the NES ones, if you like them you are fricking stupid). Even spin offs like the DS ones or four swords adventures are fine.
>(and also the NES ones, if you like them you are fricking stupid
frick off moron, link's adventure is one of the best ones. Its an amazing action game even to this very day.
Link's Adventure has probably the best melee combat on the NES, but it's still a horrific fricking chore to actually play, on top of DEMANDING you to 100% complete it just to win at all, which DOES require fricking grinding xp.
Huh, maybe the switch zeldas really ARE spiritual successors.
Thats understandable honestly. I apologize for calling you a moron, you seem sensible.
>TLoZ bad but spirit tracks is good
>SS bad but Majora's Mask is good
No john, you are the morons
Why would you single out spirit tracks and not the inferior phantom hourglass? (both are still better than TLOZ)
I never even made it past the first hour of spirit tracks it's boring as frick
Skyward Sword has the best 3D temples in the series.
>(and also the NES ones, if you like them you are fricking stupid)
I spent most of the thread jerking off a 32 year old videogame. The NES is shit, a bad console with bad games. Only SMB is good. Metroid 1 sucks, classicvania sucks, and the legend of zelda fricking sucks. It's batshit contrarianism to pretend that the super nintendo versions aren't objectively superior in every way, and the true vision of what was intended from the start.
Just seems like a case of filtered to me. Keep on keeping tho
LoZ is good and so is Punch-Out.
>Link's Awakening
>Link to the Past
>OoT
>Majora's Mask
>Windwaker
>Oracle of Seasons and Ages
>Twilight Princess (underrated)
>Breath of the Wild
I count at least 9 and I there's plenty of Zelda games I haven't even played.
>LTTP
>TP
(twilight princess)
>fun combat
>fun boss fights
>fun midgame dungeons
>best story and characters
>but le anal beads sections and the early dungeons aren't that good
I don't know what you're referring to my anal beads. I don't watch moronic zoomie youtube videos, so my opinions are my own. The dungeons are shit. The "puzzles" are shit. The artstyle is shit. And it doesn't fix any of the long-standing balance issues that Zelda games had for over a decade at that point. But in addition to not fixing things, it just also made everything worse except the passable combat.
the tears you moron but we both know you never played it
>balance issues
it's an adventure game lol. and a zelda one at that. it's obviously going to be 2ez 4kidz
Princess (underrated)
underrated by who exactly? everywhere outside of Ganker is filled with morons that graduated high school less than 5 years ago claiming twilight princess is a masterpiece.
It's genuinely an almost perfect game. About the only flaw it has is not having enough music. I was going to say that maybe it's underrated in modern times due to having been somewhat inaccessible until the wii and its shop channel, but then I remembered that it actually had a GBA port, so I don't fricking know what the problem is. Pearls before swine I guess.
I remember it being one of the most replayed games on my SNES as a kid. It was a really good balance of being easy for a moronic kid while being challenging enough to make sure you actually had to pay attention to your health.
>About the only flaw it has is not having enough music.
Honestly, that's a really good point. There were only a handful of BGM for the entire world as well as a few contextual songs for things like being spotted by village guards or fighting a boss.
Plus most of the songs are so short. There are only 2 boss themes in the game, and one of them has a 4 second intro and a 10 second loop. On the same system that had fricking dancing mad.
do you really think fricking Moldorm deserves an epic boss theme on the level of Dancing Mad?
Of course not (despite being one of the most filtering bosses in the history of zelda), but I feel like there's a fair middle ground
>shitting on NES Zelda in my thread
incredible as your first Zelda but many other titles, namely OOT through Twilight Princess, are more interesting, fun, and original takes on its formula. Even Link’s Awakening is more unique and satisfying imo.
>Link to the Past vs. Link's Awakening
I always find this matchup tougher than OoT vs. anything else. Hot take, looking back I probably enjoyed Link's Awakening MORE than Link to the Past, just because LA is much more cerebral and puzzle focused whereas LttP is more a mix of action combat and puzzles. I had to invest WAY more brainpower into LA than LttP.
Wind Waker fricking sucks. Bottom 3 Zelda games easily, along with the DS titles. Frick that empty ocean full of dumb pointless islands and frick the Triforce quest.
WHAT IN THE FRICK IS THAT ASPECT RATIO fricking Black person cannot realize there's a PC port and shit
>fricking Black person cannot realize there's a PC port and shit
Oh shit where? Also there is a pc port of zelda 2 link's adventure and its pretty great.
https://hoverbat.itch.io/ziiaol
It's funny because it mostly became the "boring" answer for somebody's favorite zelda because people got scared of saying OoT was their favorite because THAT was a boring answer.
OOT SHITS on alttp I’d rather play earthbound than alttp at this point.
OOT shits on every game rendering all other games unplayable.
nah only game I can say that for is Super Metroid cuz it’s objectively perfect.
>OOT shits on every game rendering all other games unplayable.
it's just the inexperienced answer, the game that immediately followed did it all better
>its just the inexperienced answer
This is the exact thing I'm referring to. That's the reputation it got, only because it got so "mainstream" to rate ALttP highly that it was "cooler" to say your favorite Zelda was literally anything else.
Gameboy babbies get the fricking rope
why would anyone care that his choice of favorite game is "boring", why are you fricking homosexuals like that
the more I read posts in this shithole board the more I realize a lot of the spergs posting here have the mentality of a woman, so concerned about what the collective thinks, no wonder there's so many trannies
>sprint mechanic is more complex than hold b and even serves a purpose in some dungeons
>actual real honest to god optional treasure you can even use to solve some puzzles
>actual real honest to god optional terasure for stat boosts
>combat and puzzles take place in the same universe instead of separately like in ocarina
it's quite good and still untopped
is there a way to play this shit with keyboard+mouse? I don't wanna play with a controller
SNES with keyboard attachment
play in zsnes with keyboard controls for the ultimate early 2000s experience
you better use numpad
It's honestly not even unfaithful, it's not like the super nintendo had any analog controls
Are you 12? Emulation.
It's impossible dont even try
No, it was marred because Arin made a video saying it was the best Zelda game, and he's an infinite c**t that nobody likes. The day before that, everyone agreed that ALTTP was the best Zelda game. That's also why people defend OoT, because he said that game was ass.
Basically everyone is saying the wrong opinion because nobody wants to be associated with a gay. That's all there is to it.
>Arin Hanson invented Zelda contrarianism
it has a whole cycle named after it that dates back before Youtube existed let alone some dude's video on it
The "zelda cycle" was coined to try to explain the negative reaction to wind waker and its later growth in popularity. It only really ever applied to wind waker and twlight princess and not for the reasons that the term implies.
It's not really contrarianism. It's just moronic zoomers thinking the specific game that came out when they were ten years old was the best one, because surprise. Guess what? Kids are fricking moronic. Then they grow up and get replaced by the next round of moron kids.
The same thing happens with basically every long-running franchise. Halo, Final Fantasy, etc.
I just want to say that I love both LttP and OoT and Arin will always be a shitty homosexual.
I think it gets a big pass just because of the brand honestly. It doesn't really do anything wrong, but it doesn't really do anything interesting either. It is pretty boring to play through.
>doesn't do anything interesting
having two overworlds that are literally overlapping to the point that you can warp from one to the its replica in the other right down to the EXACT TILE, anytime you wanted, is not only huge for fricking 1991, but something that the series hasn't even attempted to replicate since. closest thing is child/adult in OoT which can only trigger from a single fixed point and doesn't change nearly as much.
>warp from one to the its replica in the other right down to the EXACT TILE, anytime you wanted
This is still my favorite mechanic from the series
You can have an interesting idea on paper while the execution just isn't that exciting. I played LttP 25 years ago. It didn't wow me back then. I'd forgotten nearly everything about it and trying to replay it recently it didn't wow me 25 years later. The OoT timeskip might only be done from one point on the map, but its impact on the world was far more memorable.
>You can have an interesting idea on paper while the execution just isn't that exciting.
I for one do not understand how you could possibly think the execution for the world switching isn't interesting.
Because even back then it just felt like a tile swap to me.
You mean a palette swap? Did you even grow up in that era because I really doubt it and I bet you played OOT version.
I said tile because I make sprite art and tiles is how I view them. Palette is just color and LttP's dark world swaps a little more than just the color.
I assumed you meant just the color because the alternative is moronic. The SNES had a tile-based rendering system, swapping a tile means what exactly? Every game has its assets stored in tiles. A "tile swap" thus means nothing. "This world looks similar to the other" is what I guess you meant to say and that should be obvious since it's supposed to be the dark version of Hyrule..
I didn't want to downplay it by just saying palette swap as if that's all it was, but if that would've made it clearer, than sure.
I thought it was very obviously not a palette swap. Too much of the art was unique, not just a recolor.
It's weird that you bring up OOT and poor execution because the time travel mechanic is completely underutilized. There could have been all kinds of time based puzzles but there were pretty much only the bean ones that turned into a leaf in the future. That's it.
Maybe the differences in the world wasn't as pronounce as you wanted or whatever, but it was fully realized, when tons of shit where you could solve something in the right spot with the overlap
OOT gets such undeserved praise when it's factually nothing more than a poorly realized 3D version of LTTP. The game that really showed us what a 3D Zelda could be was MM, not to mention the time mechanic was actually used for something.
The spirit temple, song of storms, and epona all require time period sensitive actions and I feel like I'm missing some others
All I said was it's more memorable, you're free to infer the rest from there.
I'm inferring that you like it because of nostalgia association and not out of any sort of concrete appreciation.
>but something that the series hasn't even attempted to replicate since.
actually it was, in four swords adventures, the most criminally underrated zelda game
>having two overworlds that are literally overlapping to the point that you can warp from one to the its replica in the other right down to the EXACT TILE, anytime you wanted, is not only huge for fricking 1991, but something that the series hasn't even attempted to replicate since.
>the series hasn't even attempted to replicate since.
Oracle of Ages says hi
minish cap was better
Minish Cap is the best Zelda game.
I don't trust or give the shit about people who don't like this game if they were born after its release. LttP is unquestionably the best 2D Zelda (better than LA, deal with it). With randomizers, the game is still fresh and fun as frick.
>With randomizers, the game is still fresh
most moronic post on this board right now
remember anons ironic bait is still a shit post!
Again, I don't listen to opinions from homosexual zoomers. GB2Reddit
LTTP was mind blowing back in the day. I think people don't have a lot of context nowdays for how primitive everything was before the 16 bit era. The world felt expansive, the interaction of the abilities couldn't have been done before on NES, and the presentation set a new standard. It's easy to look at LTTP and compare it to everything that came after, forgetting that it invented most of the zelda tropes we take for granted.
Also it honestly fricking amazes me that this game is only 1mb in size. They do an astounding job on making it feel far bigger than its limitations. Modern audiences really cannot understand how tightly constrained the devs were by the technology of the day.
It's also interesting because it has one of the most nuanced world building in the entire series despite having a pretty simple plot premise. The fact that so much of the suffering in the game is entirely self inflicted by people pursing their own independent greedy ambitions is something of the likes that I wish had stayed with the series. Both Ocarina of Time and Majora's Mask featured a lot of grey or outright evil side characters, but starting with wind waker the games started to reduce everything down to being the influence of just one or two bad actors, with the switch zeldas being almost juvenile in their writing and themes.
I think its moreso the fact that because the game is inarguably the quintessential Zelda game in gameplay, but lacks almost any of the quirks and narrative beats that give all the others personality, people can't get a read on "what the game says about you" ergo you are just "making a safe and boring pick"
ALTTP is my favorite because it isn't bloated with 20 hours of minigames and fetch quests for 100% completion.
I honestly can't fathom how anyone can dislike ALttP unless they've never played it and want cool points or they played it after all the other 3D Zeldas. I played it for the first time 21 years ago and it's still my favorite Zelda game.
people consider it to be safe? i think it seems amazing for 1991. i can see it from the perspective that theres some quite similar-feeling snes games but arent they all just derivatives of this?
>arent they all just derivatives of this
Basically
LTTP was a very early SNES game too
Something like Terranigma had literally years to copy the formula and improve the visuals
maybe by idiots sure but the game is still great, i just enjoy the dungeon design in LA and the Oracles more after all this time
>UH STOP CHOOSING THAT GAME AS YOUR FAVORITE IT'S TOO SAFE AND BORING!
g*mers are really this desperate to be a special snowflake and get e-cred.
First day on Ganker?
First day on the internet?
First time talking about video games?
I am very much aware of how fricking pathetic g*mers are and it never ceases to amaze me. That includes (You).
It's simply the best console 2D Zelda because all the other ones except the originals are on handhelds. Link's Awakening is great and all, but it's a tiny screen handheld game so it's worse, and frick you.
It's amazing compared to the NES games, but compared to the series after, it's rather dull.
>no cool races or characters
>dungeon interior all look the same and reuse the same song
>overworld is big/empty and annoyingly maze-like (desert area has frick all, water area has frick all, lost woods frick all, that area where you get the ocarina takes up a huge chunk for nothing when it could have been in the lost woods)
>(personally) dislike the artstyle
It had cool bosses, especially ganon fight. That's about all I remember.
This map is very misleading in terms of content. Disregarding it not showing the Flippers, it isnt showing the upgrade locations for Magic or Ammo Capacity either. Along those lines, it isn't showing the Rupee rewards which ARE useful since you need a frickton for prior stated Ammo Capacity.
>overworld is big/empty and annoyingly maze-like
Best description I've ever seen, sums up my problems with it. The game just becomes tedious after going back and forth across the map a few times.
>The game just becomes tedious after going back and forth across the map a few times
That's what the whirlpools are for early game.
They don't really alleviate the problem.
LTTP is easily the best overall 2d game imo. It just has wide appeal and engaging gameplay while not being unbearable difficult for the more casual player.
This is one of those games I used to dream about, lots and lots. My nighttime child imagination was filled with ideas about what might be off the map, new dungeons, forests, swamps, a sunken city..
really really loved this game as a kid, also the last Zelda game I played.
Played it as a kid, it was alright. I liked OoT way more.
I think Zelda games have advanced far beyond it at this point and become much more iconic. However it is a game that was a core part of my childhood and still a solid Zelda title, if basic by modern standards. It was my grandmother's favorite game and when I think of this game or listen to its music I recall my childhood and weekends spent playing Nintendo with her.
A Link to the Past introduced several concepts that became iconic to Zelda afterward such as the a dual world concept, the hook shot, musical themes, the Master Sword, the dungeon set-up (three dungeons then having it open up massively) ect...
>the dungeon set-up (three dungeons then having it open up massively)
Man I fricking wish that was iconic to zelda, like 2 more games did this and then we swapped to complete 3 dungeons and the game is nearly over
You're underselling it. Just within the main series there's OoT and TP, are you trying to say NONE of the handheld games did this?
I do miss when Zelda games had enemy gauntlets and pointless trap rooms but at the same time some parts of AlttPs dungeons just feel really aimless.
Overworld is 10/10 though.
>Do you think this game's long term reputation was marred
No? It's a widely beloved game. You're making shit up.
Ganker will hate literally anything, so if you make a thread saying "why do people hate X" Ganker will respond.
>Why do people hate puppies?
>Because they bark and shit everywhere! And they cost too much money! Anyone who likes puppies is moronic, rats are way better.