does he know anything about game development?

does he know anything about game development?

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  1. 1 month ago
    Anonymous

    More than you.

    • 1 month ago
      Anonymous

      stopkillinggames.com

      FPBP /thread

      Why isn't he fighting to keep Nintendo's servers online
      Why does he only care about obscure shitty online games no one played

      Nintendo owns their entire tech stack, Ubisoft simply kills games. It's much easier to go after The Crew right now than 3DS servers. Establishing a legal precedent to NOT KILL GAMES is the main goal.

      • 1 month ago
        Anonymous

        Ubisoft was the right move in many ways, them being French is the biggest one since France does not frick around with consumer rights.

        • 1 month ago
          Anonymous

          Pretty much, yeah. France is the lynchpin here moreso than any other country in the world. If FRANCE doesn't care about games getting destroyed, then no one ever will.
          >Ross telling us about people around Europe having completely differing or even NO idea on how to handle this situation
          Shit's wild. You'd think it wouldn't take more than an hour of hard thinking to figure this out.

  2. 1 month ago
    Anonymous

    more than the AAA devs destroying their own games, that's for sure

  3. 1 month ago
    Anonymous

    Why isn't he fighting to keep Nintendo's servers online
    Why does he only care about obscure shitty online games no one played

    • 1 month ago
      Anonymous

      Why do you get to decide?

    • 1 month ago
      Anonymous

      You can still play every Nintendo game even if the servers go offline, that's not his point.

      • 1 month ago
        Anonymous

        Mario 35?

        • 1 month ago
          Anonymous

          Mario 35 didn't cost anything

          • 1 month ago
            Anonymous

            That wasn't the criteria in the chain. It was "every Nintendo game".

            • 1 month ago
              Anonymous

              Also, it cost the NSO sub. Nothing is free.

              • 1 month ago
                Anonymous

                His legal argument doesn't work on subscription games or truly free games.

              • 1 month ago
                Anonymous

                I'm arguing in favor of the anon that asked for Nintendo servers.

              • 1 month ago
                Anonymous

                You ask for too much. Ross is only going after single purchase games that are 100% rendered inoperable after support has ended. Single issue. He has to choose battles that he can win.

              • 1 month ago
                Anonymous

                >Ross is only going after single purchase games
                wrong

              • 1 month ago
                Anonymous

                >wants to make every microtransaction accessible forever
                Yeah good luck with that one Ross

              • 1 month ago
                Anonymous

                >trying to help the video game industry from killing itself
                >not introducing laws to kill it faster
                I don't give a shit about some industry that nickel and dimes costumers while letting workers crunch until they have to leave from being overworked

              • 1 month ago
                Anonymous

                If there are microtransactions that let you buy digital items the argument is stable. So if nothing else this might kill microtransactions in games. Even just for that it's worth it.

              • 1 month ago
                Anonymous

                >this might kill microtransactions in games
                lmao

    • 1 month ago
      Anonymous

      He doesn't care about The Crew specifically he's only using it as an opportunity to address the larger issue.

      • 1 month ago
        Anonymous

        Oh yeah, I forgot about that. He's got like a video where he admits in the first four sentences that what he wants is a lawsuit and not to play the crew. What was that, a month or two ago? This guy is gonna get raped by some french lawyers.

        • 1 month ago
          Anonymous

          He's not aiming to launch a lawsuit so I don't see how that'll happen. He just wants existing legislation to be used to create precedent for video games, at least in the EU.

        • 1 month ago
          Anonymous

          But he also does want to play the crew. He made a whole video about that.

          • 1 month ago
            Anonymous

            Well I'm sure all the lawyers will understand that.

            • 1 month ago
              Anonymous

              >Your honor. The prosecution only wants theft illegal for the sake of others, not because he disliked to have his own things stolen, as is proven by this quote where he states "This wouldn't just be good for me, but also for anyone else who dislikes theft". I rest my case

            • 1 month ago
              Anonymous

              naysayers like you say the dumbest shit

        • 1 month ago
          Anonymous

          Holy misconstruction of the facts, Batman!
          He would be happy if they made the Crew playable, because he would still get to play it and it would set a precedent that GaaS don't necessarily need to be destroyed when support ends. He admits that the likelihood of that is very low though and can accept the Crew dying so that games in the future can survive.

          • 1 month ago
            Anonymous

            He's got a video where he says he wants a lawsuit in the first four sentences, mr. construe.

    • 1 month ago
      Anonymous

      He is fighting to make every singleplayer online only game have an offline mode after the publisher kills the game dumbass, that includes Nintendie games.

    • 1 month ago
      Anonymous

      He want's you to be able to play the games you want to be able to play, anon. The reason it's The Crew because it's French, which if it can be used to set a precedent, hopefully helps with American and Japanese games as well (if the publishers want to sell in France)

    • 1 month ago
      Anonymous

      He is trying to set a legal precedent one way or the other.
      If he wins then to release you game globally you will need a End of Life Plan.
      If he loses then at least everyone will have it written in Ink that they don't have the right and can better make informed decisions in the future.

      • 1 month ago
        Anonymous

        They’ll add a label to these games at best, moron. Also I genuinely don’t care about the preservation of modern slop for what it’s worth so label away.

    • 1 month ago
      Anonymous

      Because he is a Nintendo psyop to try and sabotage their competition.

  4. 1 month ago
    Anonymous

    SAAR, SAAR, ANDARSTAND, SAAR! VIDEAGEAM CAN NOT BE MADE NOT TO BE OF ONLINE, SAAR! SERVERS REDEEM PURCHASE, SAAR!

  5. 1 month ago
    Anonymous

    >NOOOO STOP THIS! I WANT UBISOFT TO TAKE AWAY THE GAME I BOUGHT A PHYSICAL COPY OF AT THE STORE!
    >IF I WANT TO PLAY IT AGAIN I'LL JUST BUY 2, AND THEN 3 WHEN THEY KILL 2
    >YOU DON'T UNDERSTAND, ITS MATHEMATICALLY IMPOSSIBLE FOR THEM TO RELEASE A PATCH THAT LETS YOU PLAY THE SINGLE PLAYER GAME OFFLINE

  6. 1 month ago
    Anonymous

    STOP KILLING GAMES
    https://www.youtube.com/shorts/iH7k0IZ5PYE (for Ganker's 30 second attention span)
    https://www.stopkillinggames.com/

  7. 1 month ago
    Anonymous

    >I've talked to experts who say devs could release unencrypted client software in as little as an HOUR!
    doubt [x]

    • 1 month ago
      Anonymous

      Encryption is very standardized everywhere. There are like 3 algorithms everyone uses and they're all public, all it takes to decrypt data is one key.

    • 1 month ago
      Anonymous

      emphasis on "could", it all depends on how the game was developed from the start.
      How hard something is to do in coding is based on how common that stuff is and how early into the project we know about it, so the whole thing is build with it in mind.
      Every developer will tell you it's usually much worse to add multiplayer to a finished game unsing existing assets than making a game from start knowing it needs a multiplayer mode.

  8. 1 month ago
    Anonymous

    Don't make it online only if you can't afford/are too incompetent to support it

    • 1 month ago
      Anonymous

      They're free to develop however they want tbh, as long as they advertise it as an always online game you knew exactly what you were getting into when you bought it
      Don't come back late and cry about not buying your ideal version of the game with an offline mode

      • 1 month ago
        Anonymous

        I bought the game, my copy should work indefinitely.

      • 1 month ago
        Anonymous

        They should say what their expiration date is.
        If you buy a game and it shuts down 2 weeks later that is obviously a scam.
        If you buy a game that says "this game shuts down April 21 2024" and it just down in 2 weeks, you got what you paid for.

      • 1 month ago
        Anonymous

        >as long as they advertise it as an always online game you knew exactly what you were getting into when you bought it
        yes he wants games to have solid expiration dates, why is that so difficult to understand?

        • 1 month ago
          Anonymous

          >yes he wants games to have solid expiration dates
          Ross doesn't actually want that, he just thinks it's some kind of gotcha like morons aren't willfully buying death row games anyway
          Even he bought The Crew knowing it was going to die remember

          Consoomers gonna consoom

  9. 1 month ago
    Anonymous

    >if you can't offer a better alternative you can't complain

    No. Do it again, but better. Simple as

  10. 1 month ago
    Anonymous

    Is he saying literally every online game should be playable after the publisher stops supporting it, including games that would be impossible to run on a single computer like MMOs?

    • 1 month ago
      Anonymous

      there are lots of mmos with unofficial/pirated servers. I understand not wanting them while your game is alive, but if you plan on killing it, there's no reason to release tools to let players make their own servers.

    • 1 month ago
      Anonymous

      Yep, as well as any game with microtransactions which he seems to not realise covers the entire freemium industry. So not just MMOs, he's now seeking to regulate mobage

      • 1 month ago
        Anonymous

        Most mobile games already can be played offline. The store is the only thing requiring online.

        • 1 month ago
          Anonymous

          Tell that to all the gachaBlack folk pouring one out for their dead waifu games

    • 1 month ago
      Anonymous

      Star Wars Galaxies. support ended 2011. Playable today because the server files were leaked.

      • 1 month ago
        Anonymous

        SHUT UP

    • 1 month ago
      Anonymous

      Yes. It is not difficult to provide the means for a privately run server.

      In the case of World Of Warcraft, this would guarantee it is playable FOREVER WITHOUT NEEDING BLIZZARD

  11. 1 month ago
    Anonymous

    Ross in 2014:
    >I HAVE TO MAKE THE MOVIE

    Ross in 2024:
    >I HAVE TO SAVE THE GAMES

    • 1 month ago
      Anonymous

      The fact Ross is spearheading this is why I have no faith it will work. He's one of the laziest internet personalities next to Spoony.

      If he doesn't go out of his way to both release videos frequently and appear on other channels, this will never work. He is currently NOT doing that. It's practically already over and needing to wait 2 weeks for the petitions to even open is no excuse for not trying to get the largest amount of people onboard before it's even open to the public.

      His lazy bullshit will get this tanked. I just know it.

      • 1 month ago
        Anonymous

        >He is currently NOT doing that.
        He literally is, multiple channels I'm subscribed to have already started shilling the petition.

      • 1 month ago
        Anonymous

        stop killing games has already made it into youtube suggestions

      • 1 month ago
        Anonymous

        >The fact Ross is spearheading this is why I have no faith it will work. He's one of the laziest internet personalities next to Spoony.
        I mean, his first video on the subject was literally "someone else do this for me" and now we're here so who knows how it's going to play out.

      • 1 month ago
        Anonymous

        >He's one of the laziest internet personalities next to Spoony.
        Ross said on record that he works 50 hours per week. THE MOVIE has a legitimate chance of releasing compared to the spoony movie (lol).

  12. 1 month ago
    Anonymous

    does he need to?

  13. 1 month ago
    Anonymous

    No matter who you are, see what you can do to help at: www.stopkillinggames.com

    >preservation argument:
    Most civilized societies see the importance in the preservation of culture and history.

    >main legal argument:
    Get law enforcers to enforce already established consumer law. single purchase games are consumer goods in the EU and Australia. consumer goods can not be designed to fail (programmed obsolescence). A seller is obligated to release reasonable repair instructions and resources so that the customer or a third party can repair an inoperable product.
    Single purchase games are consumer goods: https://linustechtips.com/topic/953835-you-own-the-software-that-you-purchase-and-any-claims-otherwise-are-urban-myth-or-corporate-propaganda/

    If you argue any of the following points that Ross rebutted four years ago in his original video, you are arguing in bad faith and possibly a shill:

    >Games as a service is legal because you agree to the terms stated in the End User License Agreement

    ?t=2903
    (This argument isn't true in the US where consumers lost digital rights in the 90s)

    >Buying a game entitles you to the client software, you are not entitled to the server software

    ?t=3027

    >What you are proposing would require businesses to support their games forever. That’s unreasonable.

    ?t=3127

    >If games as a service have to be treated as goods it will hurt creativity of developers and restrain them.

    ?t=3161

    >If the law was enforced on games as a service, it would negatively affect a lot of companies that would have to go back and change their games, and they may not be able to do that.

    ?t=3264

    >Making a server work on a customer’s system is a lot of work; developers can’t be expected to do that.

    ?t=3369

    • 1 month ago
      Anonymous

      cont.
      >Requiring companies to give players a chance to play the game is overreach and an infringement on business rights.

      ?t=3442

      >Your just being an idealist. Things break down or go bad all the time, games are no different.

      ?t=3479

      >You keep mentioning the need for law enforcement, but this isn’t necessary. Companies just need to be convinced preserving games is in their interests and consumers need to make conscientious buying decisions.

      ?t=3742

      >You are pushing to enforce laws on games as goods, but won’t that lead to companies declaring everything as a service with a subscription fee and getting around it that way?

      ?t=3902

      >I don’t care if some games aren’t preserved, because I only play other games.

      ?t=4035

      >If companies release information about their servers, this means other games they’re hosting with the same software could be hacked.

      ?t=4120

      Recent rebuttals:

      >Steam count is low

      ?t=164

      >Active player count low

      ?t=218

      >Piracy will save us
      https://youtu.be/VIqyvquTEVU?t=246

      >This is why I buy physical, not digital
      https://youtu.be/VIqyvquTEVU?t=267

      >Online games die
      https://youtu.be/DAD5iMe0Xj4?t=2237

      No matter who you are, see what you can do to help at: www.stopkillinggames.com

      • 1 month ago
        Anonymous

        No matter who you are, see what you can do to help at: www.stopkillinggames.com

        >preservation argument:
        Most civilized societies see the importance in the preservation of culture and history.

        >main legal argument:
        Get law enforcers to enforce already established consumer law. single purchase games are consumer goods in the EU and Australia. consumer goods can not be designed to fail (programmed obsolescence). A seller is obligated to release reasonable repair instructions and resources so that the customer or a third party can repair an inoperable product.
        Single purchase games are consumer goods: https://linustechtips.com/topic/953835-you-own-the-software-that-you-purchase-and-any-claims-otherwise-are-urban-myth-or-corporate-propaganda/

        If you argue any of the following points that Ross rebutted four years ago in his original video, you are arguing in bad faith and possibly a shill:

        >Games as a service is legal because you agree to the terms stated in the End User License Agreement

        ?t=2903
        (This argument isn't true in the US where consumers lost digital rights in the 90s)

        >Buying a game entitles you to the client software, you are not entitled to the server software

        ?t=3027

        >What you are proposing would require businesses to support their games forever. That’s unreasonable.

        ?t=3127

        >If games as a service have to be treated as goods it will hurt creativity of developers and restrain them.

        ?t=3161

        >If the law was enforced on games as a service, it would negatively affect a lot of companies that would have to go back and change their games, and they may not be able to do that.

        ?t=3264

        >Making a server work on a customer’s system is a lot of work; developers can’t be expected to do that.

        ?t=3369

      • 1 month ago
        Anonymous

        >>If companies release information about their servers, this means other games they’re hosting with the same software could be hacked.
        >Well this one guy I asked say it probably won't be an issue but even if he's wrong then tough shit.
        Yeah, this is where it's going to fall apart just because of code reuse. "Too bad" isn't enough when proprietary code is involved, all it would take is one turbo autist using the server code for Scrimblo Bimblo's Always Online Adventure to set up a private server for a game currently being supported for them to try and reverse the decision.

        • 1 month ago
          Anonymous

          That's only one solution though. the bare minimum would be for a company to release the breadcrumbs for a chance that an emulated server could be made.

    • 1 month ago
      Anonymous

      cont.
      >Requiring companies to give players a chance to play the game is overreach and an infringement on business rights.

      ?t=3442

      >Your just being an idealist. Things break down or go bad all the time, games are no different.

      ?t=3479

      >You keep mentioning the need for law enforcement, but this isn’t necessary. Companies just need to be convinced preserving games is in their interests and consumers need to make conscientious buying decisions.

      ?t=3742

      >You are pushing to enforce laws on games as goods, but won’t that lead to companies declaring everything as a service with a subscription fee and getting around it that way?

      ?t=3902

      >I don’t care if some games aren’t preserved, because I only play other games.

      ?t=4035

      >If companies release information about their servers, this means other games they’re hosting with the same software could be hacked.

      ?t=4120

      Recent rebuttals:

      >Steam count is low

      ?t=164

      >Active player count low

      ?t=218

      >Piracy will save us
      https://youtu.be/VIqyvquTEVU?t=246

      >This is why I buy physical, not digital
      https://youtu.be/VIqyvquTEVU?t=267

      >Online games die
      https://youtu.be/DAD5iMe0Xj4?t=2237

      No matter who you are, see what you can do to help at: www.stopkillinggames.com

  14. 1 month ago
    Anonymous

    he understands more about basic customer rights than the average Amerigolem

    • 1 month ago
      Anonymous

      Which is why he admitted that this wouldn't work in burgerland where eulas are contracts

      • 1 month ago
        Anonymous

        Is that the actual reason? A contract that isn't shown to you until after purchase? Does that go for other products or just software, or could any seller tsteal any product back immediately after selling by saying "it's in the eula I didn't show you"?

        • 1 month ago
          Anonymous

          Yes. There was an actual court case that set the precedent.

          • 1 month ago
            Anonymous

            It really is that bad for Americans. A lawyer used an example a EULA saying the company can shoot your dog and how if you took it to court, you would be at a disadvantage.

            ?t=1096

            So all sellers, aren't being more outwardly exploitative about it yet, because they want people to stay asleep/get used to it, and not immediately flee the country, or what? Because that really does mean, that if you make the mistake of buying anything in the U.S, you're exactly as fricked as the the seller has intensive to frick you. I can't think of any law that ever fricked all of it's countries inhabitant like that.

            • 1 month ago
              Anonymous

              *incentive

        • 1 month ago
          Anonymous

          It really is that bad for Americans. A lawyer used an example a EULA saying the company can shoot your dog and how if you took it to court, you would be at a disadvantage.

          ?t=1096

      • 1 month ago
        Anonymous

        That's not the reason. It's because the regulatory bureaus in the US are so corrupt that it's destroying the quality of life rapidly for literally every citizen.

    • 1 month ago
      Anonymous

      you can't blame americans for not understanding something they do not have

  15. 1 month ago
    Anonymous

    We should sue the vidya industry for feeding shit games

  16. 1 month ago
    Anonymous
    • 1 month ago
      Anonymous

      Thank you for your service.

    • 1 month ago
      Anonymous

      god bless you krautbro

  17. 1 month ago
    Anonymous

    Kill all games

  18. 1 month ago
    Anonymous

    Game developer here
    You will never be able to force game companies to keep the game servers up at all times
    At most you'll be eligble for a refund if you buy an online game and the servers don't work

    • 1 month ago
      Anonymous

      not my problem

    • 1 month ago
      Anonymous

      >What you are proposing would require businesses to support their games forever. That’s unreasonable.

      ?t=3127

      • 1 month ago
        Anonymous

        Online games require support. They need servers. You will never be able to force game companies to release their server software to the public if they want to keep it private

        • 1 month ago
          Anonymous

          They can be forced because they are breaking consumer goods law.

          >main legal argument:
          Get law enforcers to enforce already established consumer law. single purchase games are consumer goods in the EU and Australia. consumer goods can not be designed to fail (programmed obsolescence). A seller is obligated to release reasonable repair instructions and resources so that the customer or a third party can repair an inoperable product.
          Single purchase games are consumer goods: https://linustechtips.com/topic/953835-you-own-the-software-that-you-purchase-and-any-claims-otherwise-are-urban-myth-or-corporate-propaganda/

          >Requiring companies to give players a chance to play the game is overreach and an infringement on business rights.

          ?t=3442

          • 1 month ago
            Anonymous

            >they are breaking consumer goods law.
            No, not really, "designed to fail" is very hard to prove. Most shit you own is designed to fail, consumer electronics are designed with parts that expire after a few years instead of lasting for decades like they could. But you can't prove that they're intentionally designed to fail, so it's fine. Just like you can't prove a game is intentionally designed to fail

            and releasing the fricking offline patch would fix this issue permanently and no one would ever complain about it again
            [...]
            if we win this lawsuit they do owe us a rework of the game

            >and releasing the fricking offline patch would fix this issue permanently and no one would ever complain about it again
            Yes but you can't force game developers to do that, so they won't

            • 1 month ago
              Anonymous

              >Yes but you can't force game developers to do that, so they won't
              that's what the lawsuit is for :^)

              • 1 month ago
                Anonymous

                As I already explained, there's no grounds for a lawsuit, you can't prove games are designed to fail
                Even the most uneccessary always online feature in a game can be justified as DRM, so it's legal

              • 1 month ago
                Anonymous

                you should send your lawyer resume to ubisoft then, they're gonna need to defend themselves for this

              • 1 month ago
                Anonymous

                >you can't force game developers to do that
                This is why Ubisoft is getting called to court. So they are forced by the French government and the EU to fix their shit or to give everyone refunds. Also once the EU gets a hold of this they will force all publishers to either fix their games and give out refunds.

                You can take someone to court for whatever you want, doesn't mean you have a case
                Live service shit is legally justifable as DRM

              • 1 month ago
                Anonymous

                he's looking at the consumer protection laws in a bunch of different countries, how can you know for sure that he doesn't have a case in any of them? you're probably an american that is used to getting fricked in the ass by companies so you think everywhere else is like this

              • 1 month ago
                Anonymous

                >how can you know for sure that he doesn't have a case in any of them
                This sounds like some desperate cope, maybe he's got a case in some country somewhere, pretty unlikely though. Like I said, consumer goods are designed to fail all the fricking time, yet all these companies are still in business

                DRM cannot forbid a user that hasn't broken the ToS from accessing the product.

                All that would mean is that you would not be allowed to sell a game that didn't work, not that you'd be forced to release a patch that made the game playable without the live service feature

              • 1 month ago
                Anonymous

                so what? are you supposed to just accept that democracy doesn't work and never fight for your rights? just let companies frick you in the ass and not complaining because there's nothing you can do?

              • 1 month ago
                Anonymous

                there is literally no one being fricked over by this other than braindead racing slop lovers

              • 1 month ago
                Anonymous

                Are you really so moronic that you don't understand the concept of "an example"

              • 1 month ago
                Anonymous

                Democracy DOES work
                If you don't like live service games, don't fricking buy them
                If enough people don't like live service games and don't buy them, then they'll stop making them because there's no money in it
                This campaign is the opposite of democracy

                I don't buy ubislop games, but a bunch of people do because they're not videogame autists like me and don't know or don't care enough about them to complain.
                you should stop cancer cells at an early stage before they spread everywhere else, I don't want my favorite game to be dead forever because it's the norm to not let players run things locally anymore

              • 1 month ago
                Anonymous

                Democracy DOES work
                If you don't like live service games, don't fricking buy them
                If enough people don't like live service games and don't buy them, then they'll stop making them because there's no money in it
                This campaign is the opposite of democracy

              • 1 month ago
                Anonymous

                >consumer goods are designed to fail all the fricking time

                There is a difference between "programmed obsolescence" where a product can be forced to fail at the seller's discretion which is an illegal practice, and "planned obsolescence" where parts used in the design have a high chance of failing, which is unfortunately a legal practice in the US(other parts of the world may be different). The fact that Ubisoft could designate a set date where the product could no longer function is a clear example of programmed obsolescence and is one of the main points that these petitions will try to argue.

                ?t=1466

              • 1 month ago
                Anonymous

                Fricking HP

              • 1 month ago
                Anonymous

                It would be very hard for you to find a provable case of programmed obselence for a video game that couldn't be legally explained by other means

              • 1 month ago
                Anonymous

                The Crew is a mostly single player game where you are forced to join a multiplayer lobby to play it. None of the in game assets are server side. There is an offline mode buried into the code.

              • 1 month ago
                Anonymous

                Legally jusitifable as DRM

              • 1 month ago
                Anonymous

                Well if they drop support, it is reasonable to hold them to consumer rights law and ask them to fix the situation.

              • 1 month ago
                Anonymous

                Depends
                If it's a significant period of time after the game stopped being on sale, that's probably unlikely, companies are never going to be forced to keep servers up forever, it's unreasonable
                The most that will happen is maybe you'll pass a law on how long live service games need to be functional

              • 1 month ago
                Anonymous

                >If it's a significant period of time after the game stopped being on sale, that's probably unlikely, companies are never going to be forced to keep servers up forever, it's unreasonable
                It IS unreasonable to keep servers up forever. The point of this is that games shouldn't be made with the requirement of those servers always being online. Make it work offline, make access to 3rd party dedicated servers like tf2, mount and blade, etc, provide the tools to self host like minecraft, or private servers like MMOs.

              • 1 month ago
                Anonymous

                >The point of this is that games shouldn't be made with the requirement of those servers always being online
                You will never pass laws to tell people how games "should" be made. People are free to pursue whatever business model they want so long as it's not deceptive or exploitative, that's one of the foundations of the free market. Businesses will be free to make shitty live service video games, so long as you get what you pay for this will always be legal

              • 1 month ago
                Anonymous

                You can however discourage unethical practices indirectly. If live service games were forced to include expiration dates on their boxes, non-live service competitors would seize on lack of central service dependence as a selling point.

              • 1 month ago
                Anonymous

                >If live service games were forced to include expiration dates on their boxes
                Why do you think this is some sort of big hit to live service games? Products already have 2 year warranty written on the box

              • 1 month ago
                Anonymous

                Cigarette companies fought against warning labels “because everyone already knows they cause cancer.”

              • 1 month ago
                Anonymous

                >People are free to pursue whatever business model they want so long as it's not deceptive or exploitative
                Is selling a game and then shutting down its servers, preventing anybody from ever playing that game again, not deceptive?

              • 1 month ago
                Anonymous

                It could be, but usually this happens because they game didn't sell and nobody was playing it, so that's not deceptive

              • 1 month ago
                Anonymous

                I don't think you understand the idea of consumer rights laws.
                it quite literally IS the government's prerogative to enforce certain standards upon companies on the behalf of citizen-consumers.
                just as you cannot sign away your freedom and become a slave, you cannot sign away your consumer rights, no matter what the eula says.
                this simply hasn't been examined yet. the second a judge (within the eu) looks at this it'll get sorted out.
                then all a company has to do is release the server software after they shutdown their own servers so their paying customers can continue running their games on their own.
                either that or state the exact time when their games would shutdown from the second they start "leasing" them, which is likely to lose them a good deal of customers and ultimately not be worth it.

              • 1 month ago
                Anonymous

                That's not going to happen, as it would require the publishers to state prominently on the game's box and digital store pages EXACTLY how long service is going to be active for. No company is going to want to make that promise up front, especially if it's uncertain how popular a game is going to be. Asking them to patch in an offline mode is both the preferable solution for customers and not particularly demanding for the publisher either.

              • 1 month ago
                Anonymous

                >Asking them to patch in an offline mode is both the preferable solution
                Not really, hosting servers is cheap, especially for live service single player games where there's barely any data going through them

              • 1 month ago
                Anonymous

                >All that would mean is that you would not be allowed to sell a game that didn't work, not that you'd be forced to release a patch that made the game playable without the live service feature
                Well that's the wholee thing about it. Company calls it "live service" game, but under the current (lack) of regulation laws specially in the EU, that doesn't fly. As in, if you're selling a one time buy game, you are selling a product, therefore you cannot end it's functionality on the user end once you desire, specially if the thing only connects to your servers to be playable, and all the files are stored in your PC or the disk. Either sell an actual service that is completly hosted on your servers so you have the right to end service or provide a fully functional product even beyond your end.
                Do note that this isn't my argument, this is what the EU law says regarding products. They grey area is that these laws have not been updated for digital era and don't contemplate the possibility of a product switching his medium like this. For everything else, it's either buy (full ownership) or rent (complete transparency on time/price). Games (and other software) exists in this limbo where they are full products in your physical storage but they have the "benefits" of a service game.

                This whole thing is trying to force a ruling to be written in here.

              • 1 month ago
                Anonymous

                Technically the client does still work, it's just useless because the servers are gone
                It might be possible to create a law here where you have to keep the servers up for a specific period of time or offer a refund

              • 1 month ago
                Anonymous

                DRM cannot forbid a user that hasn't broken the ToS from accessing the product.

              • 1 month ago
                Anonymous

                TOS doesn't apply to products in the first place.
                Why do you think Nintendo bans Switches from the online service when the consumer modifies it, but don't they "brick" the console? Because it's the only thing it can do.
                The owner of a console can do whatever they want with it, including modifying it, and Nintendo can't do anything about it. They "ban" consoles from online services because TOS applies to services, but they can't "block" a device from working, otherwise they'll be conditioning your use of your own property to their liking, which is illegal almost anywhere in the world.
                Games are the same, whether digital or physical. The fact that you don't follow a TOS can't stop you from running your own game.

              • 1 month ago
                Anonymous

                >justified as DRM
                And a game you are no longer going to sell or support needs permanent DRM because...?

            • 1 month ago
              Anonymous

              >you can't force game developers to do that
              This is why Ubisoft is getting called to court. So they are forced by the French government and the EU to fix their shit or to give everyone refunds. Also once the EU gets a hold of this they will force all publishers to either fix their games and give out refunds.

              • 1 month ago
                Anonymous

                least optimistic rossbro

            • 1 month ago
              Anonymous

              There is a difference between "programmed obsolescence" where a product can be forced to fail at the seller's discretion which is an illegal practice, and "planned obsolescence" where parts used in the design have a high chance of failing, which is unfortunately a legal practice in the US(other parts of the world may be different). The fact that Ubisoft could designate a set date where the product could no longer function is a clear example of programmed obsolescence and is one of the main points that these petitions will try to argue.

              • 1 month ago
                Anonymous

                There's many ways to justify taking down the servers for a game. You could say the game was doing terribly in sales so we decided to end it and that would be a perfectly legal excuse for ending your live service for a game

              • 1 month ago
                Anonymous

                Sure, but it's not an excuse for not letting someone else run them at their cost.

              • 1 month ago
                Anonymous

                You don't need an excuse for that. You are not obligated to give someone something they didn't pay for. You paid for the game client, not the server. Maybe the game client stops working, that just means you are no longer allowed to sell the client, and maybe you have to give out refunds. Not that you're required to give out your game server

              • 1 month ago
                Anonymous

                Please consult

                >Buying a game entitles you to the client software, you are not entitled to the server software

                ?t=3027

              • 1 month ago
                Anonymous

                >you're entitled to a working product
                Yes, and if you don't get a working product, you're entitled to a refund, not the server software

              • 1 month ago
                Anonymous

                well we don't get either currently so

              • 1 month ago
                Anonymous

                Then give a refund

              • 1 month ago
                Anonymous

                The publishers are not giving refunds, that's the whole fricking point

              • 1 month ago
                Anonymous

                They are legally required to do so, yes, that's how the law works already

              • 1 month ago
                Anonymous

                well do they?

              • 1 month ago
                Anonymous

                Steam gives out refunds for games that don't work as intended all the time

              • 1 month ago
                Anonymous

                And have people been able to get refunds on The Crew?

              • 1 month ago
                Anonymous

                What happened with The Crew?

              • 1 month ago
                Anonymous

                No refunds have been given as of the game shut down date 01/04/2024.

              • 1 month ago
                Anonymous

                If you went to FRICKING GAMESTOP and bought a bricked physical copy of The Crew, you'd be entitled to a refund, yes
                But it'd be on the retailer, not ubishart

              • 1 month ago
                Anonymous

                The best I can offer is 50 cents of in-store credit, sir.

              • 1 month ago
                Anonymous

                FRICK YEAH
                WHAT ARE YOU GUYS BUYING FOR YOUR 50 CREDITS??

              • 1 month ago
                Anonymous

                two copies of starfield please

              • 1 month ago
                Anonymous

                So refund everybody the moment you take down a GaaS game because they're entitled to a refund

              • 1 month ago
                Anonymous

                Ross always states that companies should have to do one of these options when the central servers shut down:
                >offer everyone a refund
                >patch the game to work offline
                >release server software
                >release enough info for a reasonable programmer to make the patch himself

              • 1 month ago
                Anonymous

                They have to do this as-is. You aren't allowed to sell people broken products, you have to fix it or offer a refund. That's how the law works already. But you don't have to keep game servers active indefinitely, there is a timeframe for this after the game stops being sold

              • 1 month ago
                Anonymous

                >They have to do this as-is. You aren't allowed to sell people broken products, you have to fix it or offer a refund.
                okay what's your point? it seems like you agree 100% with what ross is trying to get governments to enforce.
                ross isn't trying to get companies to keep servers up forever but merely to make it possible for customers to make their own servers if the company shuts its servers down.

              • 1 month ago
                Anonymous

                >merely to make it possible for customers to make their own servers
                That won't happen. If they are required by law to give a refund, keep the servers up or release the server to the public, they will choose to keep the servers up most of the time

              • 1 month ago
                Anonymous

                >if given the choice, companies will chose to keep wasting money and resources to keep their servers running instead of letting players make their own
                lmao get fricked then

              • 1 month ago
                Anonymous

                Game servers cost fricking nothing to run, that's preferable for most companies

                Cigarette companies fought against warning labels “because everyone already knows they cause cancer.”

                Shitty comparsion, this is just like a warranty

              • 1 month ago
                Anonymous

                epic games shut down the unreal servers because of that, they weren't even hosting the game servers, just the browser for finding dedicated servers.
                also, it sucks that they did it but you can still play unreal online if you look up a server somewhere else.

              • 1 month ago
                Anonymous

                Yeah I'm sure it's more realistic for Ubisoft to issue millions of refunds than release a game that functions 10 years down the line

              • 1 month ago
                Anonymous

                >you're entitled to a refund
                so tell your french paymasters to refund full 70$ to every owner of The Crew because thats what their games are worth according to them.

        • 1 month ago
          Anonymous

          >Online games require support. They need servers.
          Only, online-only games, (are all developers hit in the head with a hammer when hired, or do they just hire people who know nothing about games?) and even then, not official support.
          >You'll never be able to lock a guy in a room for braking the law
          We'll see.

          >you just have to
          No you don't have to. You're under no obligation to do that. The only issue is you selling a product to a customer that doesn't work as advertised for a reasonable period of time after the sale

          for data the reasonable period is up until the customer breaks the vessel it's housed on without backing it up. Vandalism and theft doesn't reasonable make reasonable period, just because the seller is the one doing it.

          • 1 month ago
            Anonymous

            You can make any game "online only" by shifting components to a server even when they don't need to be, and there will never be a law against that
            You will also never be required to keep the servers up for as long as data physically lasts, that's completely moronic. If they make a law for that it'll probably be a year or so after sales cease

            • 1 month ago
              Anonymous

              >What you are proposing would require businesses to support their games forever. That’s unreasonable.

              ?t=3127

    • 1 month ago
      Anonymous

      >At most you'll be eligble for a refund if you buy an online game and the servers don't work
      That's a retailer issue and already the case I'm sure

    • 1 month ago
      Anonymous

      Black person you just have to release a server emulator or an offline patch how can you be a game developer with that room temperature IQ

      • 1 month ago
        Anonymous

        >you just have to
        No you don't have to. You're under no obligation to do that. The only issue is you selling a product to a customer that doesn't work as advertised for a reasonable period of time after the sale

        • 1 month ago
          Anonymous

          and releasing the fricking offline patch would fix this issue permanently and no one would ever complain about it again

          You didn't buy a game with public server tools and offline, you bought an always online mode
          The developers don't owe you a rework of the game

          if we win this lawsuit they do owe us a rework of the game

        • 1 month ago
          Anonymous

          Are you literally too moronic to comprehend what is even the point of the lawsuit? The entire point is to set legal precedent so it BECOMES a legal obligation you fricking monkey. By "game developer here" did you just mean that you're one of the thousands of outsourced code monkeys, because holy shit you're fricking stupid.

          • 1 month ago
            Anonymous

            And it won't become a legal obligation

            • 1 month ago
              Anonymous

              I'm sure Sony probably had a similar mindset back when they tried to sue Connectix, only to set the legal precedent that emulators have been holding as a shield to protect themselves for over two decades now.

      • 1 month ago
        Anonymous

        You didn't buy a game with public server tools and offline, you bought an always online mode
        The developers don't owe you a rework of the game

        • 1 month ago
          Anonymous

          >Buying a game entitles you to the client software, you are not entitled to the server software

          ?t=3027

        • 1 month ago
          Anonymous

          >build a car you can't change the wheels on
          >"Ugh, you want to be able to *change* wheels? That's no good, it's a no go bro. You don't understand how cars are made, it just can't be done"

          This is how everyone who uses the "you don't understand how game development works" excuse sounds, instead of making excuses you should be making your software properly to begin with. Making an online game with LAN/private server support is absolutely not some kind of herculean task if you plan for it, you've just settled for being cucked by companies

          No rework needed if you build it right to begin with, moron.

    • 1 month ago
      Anonymous

      Reminder that ubisoft hires shitskins to shill for their games on this website

      Good morning sir

      • 1 month ago
        Anonymous

        I wish black death on all mothers of the shills in this thread.

      • 1 month ago
        Anonymous

        >native 'guerillas'
        Are they implying that we're all indians?

        • 1 month ago
          Anonymous

          >we're
          Whoops. Did you intend to admit that, "Michael"?

    • 1 month ago
      Anonymous

      Game developer here. There is NEVER any reason to tie a game’s functionality to a central server. When Team Fortress 2’s central item servers are down I can still play the game on local host without them. Even an MMO could and frankly should be set up to allow a player to run around alone in the game world without anyone else in it.

      • 1 month ago
        Anonymous

        >There is NEVER any reason to tie a game’s functionality to a central server
        DRM

      • 1 month ago
        Anonymous

        >Even an MMO could and frankly should be set up to allow a player to run around alone in the game world without anyone else in it.
        I want that

    • 1 month ago
      Anonymous

      >You will never be able to force game companies to keep the game servers up at all times
      that's not the issue
      the issue is to remove the need to connect to the servers on the player's client to play the game AFTER the developers/publishers decide to close the servers down
      OR
      if the game requires a central server to run then the developer/publisher should release the server hosting tools (not even for free mind you) to the public so people can host their own unofficial servers AFTER they decide to kill their own servers

    • 1 month ago
      Anonymous

      >At most you'll be eligble for a refund
      cough up the money then

      • 1 month ago
        Anonymous

        As a game developer that’s not my problem but the publisher’s.

    • 1 month ago
      Anonymous

      Sounds plausible. Everyone knows devs are the ones handling legal stuff, and the legal departement only exists so company lawyers have a place to snort coke off of hooker asses.

      • 1 month ago
        Anonymous

        Maybe the company lawyers are the ones making the games

    • 1 month ago
      Anonymous

      Game Modder here
      All the companies have to do is release the server hosting software for online play or release an offline patch that bypasses the need for server verification.
      This can take anywhere from a day to a week to accomplish.

    • 1 month ago
      Anonymous

      >You will never be able to force game companies to keep the game servers up at all times
      We know, which is why we're asking for the server source code to do it ourselves.

      • 1 month ago
        Anonymous

        Another one for the "nobody's demanding source code!" pile

        • 1 month ago
          Anonymous

          server source code != the entire games source code (though in an ideal world that would also be the case.) A server hosting program for Half Life isn't Half Life itself.

        • 1 month ago
          Anonymous

          you don't just need to learn to read text, you need to learn to read your own mind

      • 1 month ago
        Anonymous

        You will never be able to force companies to give you the server code, or even the compiled server executable
        All that will happen if anything is you will be guaranteed a certain amount of service from a live service game

        • 1 month ago
          Anonymous

          there are companies that already meet the requirements you are saying are impossible to meet. kill your mutt self

          • 1 month ago
            Anonymous

            Excuse me? Where did I say it was impossible? It's definitely possible, it's very easy to do. They just won't do it. And the government will never force them to do it either, because that's not how the free market works

        • 1 month ago
          Anonymous

          I was gonna be funny and say "you can force them with violence hehe let's kill the executives amirite?", but this is the gaming community that ain't shit, cuz there's no videogames when you go to prison for 2nd degree murder.

        • 1 month ago
          Anonymous

          I guess it's better than nothing but wouldn't it be easier on the companies end to just give the repository of their server programs to users when a game reaches it's end of life cycle? I think most people realise that a company can't support a server forever but I'd like the means to do so myself with my resources.

          • 1 month ago
            Anonymous

            >wouldn't it be easier on the companies end to just give the repository of their server programs to users when a game reaches it's end of life cycle?
            Yes and no
            Game servers are cheap to run
            It's also easy to hand out source code
            But game companies don't want to hand out source code for many reasons, so they're probably going to pick the first option

            • 1 month ago
              Anonymous

              I wish companies had an easy means to just give us the source code but I guess that's getting into stallman GNU territory. From what I heard Tin Sweeney would have been open to giving out the Unreal 1.0 source code that UT99 and Deus Ex ran on but licensing shit from Brink and other programs is what's preventing him from doing it. Now I'm not sure how much server source code is that entangled with the rest of a games source code but I guess it's enough of a minefield that companies don't want to bother.

              • 1 month ago
                Anonymous

                >I wish companies had an easy means to just give us the source code
                They do, it's fricking easy
                They just won't because they don't want to

              • 1 month ago
                Anonymous

                Yeah easy from one companies pov but lots of Game Engines aren't coded from scratch. A lot of them typically have other modules or codecs licensed from other companies to use in their games. An easy example would be games that had EAX support in the audio. Stuff like that makes releasing a games source code easier said than done I'd imagine. All I'd take is for one company to say no because they own whatever audio or video codec your engine is using. Part of why we have Doom/Quakes source code compared to other games is that those two games were nearly all coded by Carmack himself.

              • 1 month ago
                Anonymous

                If you are using licensed libraries you can still release the source code that you wrote, just don't release the licensed libraries along with it

              • 1 month ago
                Anonymous

                Might be easy for audio or video codecs but what about code that's embedded as a part of the engine itself like Havok physics in Source? You'd have to get a coder to cut all of that out just to release it publically, and even if it's easy for a programmer to do, a company might not be willing to even do that. I just hope companies aren't using external code in their server programs or this movement might be fricked.

              • 1 month ago
                Anonymous

                Code is divided into modules, it's easy just to not include the modules that you cant distribute, I mean your code won't work but you're still technically giving out the source

                >Here's you ability to host private servers!
                >Oooooh too bad about that, seems like you need commercial libraries for it to function.
                >We technically fulfilled our end of the bargain though, frick you.

                exactly

              • 1 month ago
                Anonymous

                Might be easy for audio or video codecs but what about code that's embedded as a part of the engine itself like Havok physics in Source? You'd have to get a coder to cut all of that out just to release it publically, and even if it's easy for a programmer to do, a company might not be willing to even do that. I just hope companies aren't using external code in their server programs or this movement might be fricked.

                If you are using licensed libraries you can still release the source code that you wrote, just don't release the licensed libraries along with it

                Technical arguments is a trap. The burden of making the product the customer paid for playable is on the developer.

              • 1 month ago
                Anonymous

                Sure but these technical arguments are what the companies are going to be pullimg out of their ass in courts. It's better to discuss it now as to how to counteract it.

              • 1 month ago
                Anonymous

                you can repeat my argument
                it's 100% valid
                it's the dev's job to make the product functional

              • 1 month ago
                Anonymous

                I don't disagree with you anon but you know that companies are going to fight tooth and nail against this by any means necessary. And bringing up 3rd party libraries will be vaild in the eyes of any court I would imagine. So if that's the case then what should be done so that customers can get their hands on server code to keep the game alive? Should codec programmers just give away their source code for free?

              • 1 month ago
                Anonymous

                shouldn't have used those libraries then
                not my problem

              • 1 month ago
                Anonymous

                But that doesn't help those who want to play the games they already killed. I'm luckily not in that camp and just want to kill the model, or anyone who applies it before it touches a game I would have cared for. But that's a bit egotistical in focus. I want the same for the ones with different tastes than me as well.

              • 1 month ago
                Anonymous

                >hey frickers, UE6 needs audio libraries from scratch, get to it.
                That's not going to happen, we don't live in the era of one man machine coding chads anymore, nor is any company going to want to waste resources like that. At this point the mission might be beyond just games and having to go after the entire software industry.

              • 1 month ago
                Anonymous

                >Here's you ability to host private servers!
                >Oooooh too bad about that, seems like you need commercial libraries for it to function.
                >We technically fulfilled our end of the bargain though, frick you.

              • 1 month ago
                Anonymous

                That wouldn't be too bad. People could just get the libraries themselves or better yet, code one from scratch. But that's if the company is willing to scrub the code.

              • 1 month ago
                Anonymous

                honestly a better outcome than what we have now. Win.

        • 1 month ago
          Anonymous

          I guess it's better than nothing but wouldn't it be easier on the companies end to just give the repository of their server programs to users when a game reaches it's end of life cycle? I think most people realise that a company can't support a server forever but I'd like the means to do so myself with my resources.

          You will never be able to force companies to give refunds to digital products.
          oh wait.

      • 1 month ago
        Anonymous

        Modern devs don't even make their own server software. They use the Unity or Unreal multiplayer api. They couldn't patch in offline services if they wanted, because they never even had anyone on staff who is capable. Nobody wants their shitty source code. We just want working games that don't expire

    • 1 month ago
      Anonymous

      >You will never be able to force game companies to keep the game servers up at all times
      Another game developer here, read what this movement is trying to do, which is not asking for companies to keep the servers on forever.
      Makes you look less emberassing to lurk before you post here.

      • 1 month ago
        Anonymous

        >less emberassing

      • 1 month ago
        Anonymous

        Some people are asking for that, those people are delusional
        Some people have more reasonable expectations
        Live service games will not go away, micro transactions will not go away
        Nobody will ever be forced to make servers public
        It's quite possible that there will be regulation around providing live services at some point

  19. 1 month ago
    Anonymous

    everybody knows what fun is
    everybody knows that when you pay for something is supposed to be yours

  20. 1 month ago
    Anonymous

    A game dev/pub going through closure/bankruptcy is not going to make their games priority.

  21. 1 month ago
    Anonymous

    Mechanical engineer here
    It is completely impossible to design a wrench without it being constantly online

  22. 1 month ago
    Anonymous

    why does he look like that

    • 1 month ago
      Anonymous

      polish

  23. 1 month ago
    Anonymous

    The same subhumans screeching about this also shilled for nintendo btw

  24. 1 month ago
    Anonymous

    Doesn't matter whether he does or not. He's a customer and knows what customers want.

  25. 1 month ago
    Anonymous

    >build a car you can't change the wheels on
    >"Ugh, you want to be able to *change* wheels? That's no good, it's a no go bro. You don't understand how cars are made, it just can't be done"

    This is how everyone who uses the "you don't understand how game development works" excuse sounds, instead of making excuses you should be making your software properly to begin with. Making an online game with LAN/private server support is absolutely not some kind of herculean task if you plan for it, you've just settled for being cucked by companies

    • 1 month ago
      Anonymous

      >you don't udnerstand, that's not how things work!
      >It is, and if it wasn't, why aren't you supporting the change for ebtter?
      >Oh I'd rather have it the other way but I won't do anything towards that change

  26. 1 month ago
    Anonymous

    He should just go bald, this is embarrassing.

    • 1 month ago
      Anonymous

      What's more embarrassing is that he made a choice to have a hairline like that. He chose this, it wasn't brought upon him.

    • 1 month ago
      Anonymous

      he's had the same hairline for like 15 years
      it has finished receding.
      keep in mind that he's like 45

    • 1 month ago
      Anonymous

      the divine geometry of his head drives deamons away
      his body is a temple shaped by the mold

  27. 1 month ago
    Anonymous

    I wouldn't surprised if everyone's online features are so full of prebaked 3rd party solutions that modern söydevs genuinely do not know how to do anything else than gaas.

  28. 1 month ago
    Anonymous

    Just gunna chime into this thread and say anyone who is against Ross is a paid shill or a bot. Do not reply to them.

    • 1 month ago
      Anonymous

      >Just gunna chime into this thread and say anyone who is against Ross is one of his paid shills or bots
      ftfy

    • 1 month ago
      Anonymous

      Don't forget about morons, they are the majority.

    • 1 month ago
      Anonymous

      NO FRICK YOU
      PROVE THEM WRONG ALL THE WAY TO COURT YOU SPINELESS Black person

      DO NOT LET THEM LIE WITHOUT RETALIATION

      YOU ARE PART OF THE PROBLEM

      • 1 month ago
        Anonymous

        It's the same lies every thread. Makes more sense to just set up a response bot to handle them

  29. 1 month ago
    Anonymous

    Any e-celeb who talks about game design is a huge fricking homosexual. Look at the Egoraptor OoT video, Gmanlives Sigil video. All these morons are just simpletons who just bang their head against the wall half the time and call it bad or if there is any deviation from their nostalgia norm they screech. Watching gaming analysis videos are the biggest wastes of your time, more so than posting on Ganker. Also Ross has a moron screeching voice and I'm sure all of his fans have mold.

    • 1 month ago
      Anonymous

      this thread is not about game design so I don't know why you're posting this, also bringing two bad examples to prove why everyone is bad is a fallacy

      • 1 month ago
        Anonymous

        Game dungeon is usually more about taking the worldbuilding seriously, and then wondering if the devs ever actually had a playtester run through the entire game
        but the stopkillinggames.com stuff isn't about "game design" at all, in the same way planting a bomb inside a statue isn't about sculpting at all

        He's posting that because he's a shill and doesn't want to talking about companies killing games.

        and

        >you're entitled to a working product
        Yes, and if you don't get a working product, you're entitled to a refund, not the server software

        is a shill too, these posts are intentionally obtuse to avoid productive discussion.

    • 1 month ago
      Anonymous

      Game dungeon is usually more about taking the worldbuilding seriously, and then wondering if the devs ever actually had a playtester run through the entire game
      but the stopkillinggames.com stuff isn't about "game design" at all, in the same way planting a bomb inside a statue isn't about sculpting at all

    • 1 month ago
      Anonymous

      >Ross has a moron screeching voice
      I'll admit that he presents himself as clinically autistic, especially in his GUI video where he screams "WHAT THE HELL MICROSOFT" into thin air several times. It doesn't seem silly when you're a middleschooler, but when you're past the age of 18, 20 at most, you can really see how immature this is.

      • 1 month ago
        Anonymous

        I'll always respect what Ross does but I'll never watch his videos because they will always feel Channel Awesome lite to me

        • 1 month ago
          Anonymous

          I hope Dark Ross shows up in the next Game Dungeon and they review Dark Seed together.

  30. 1 month ago
    Anonymous

    >buy car
    >40 years later the car breaks
    >WTF YOU OWE ME A FREE REWORK OF THE CAR!!!

    • 1 month ago
      Anonymous

      >Buy car
      >40 years later the Volkswagen ninjas break your engine because the car is discontinued
      >This is correct and right

      • 1 month ago
        Anonymous

        + This is like them suing you for trying to repair the car (that the ninjas have broken). This is literally right to repair for vidya

        Democracy DOES work
        If you don't like live service games, don't fricking buy them
        If enough people don't like live service games and don't buy them, then they'll stop making them because there's no money in it
        This campaign is the opposite of democracy

        >people using their democratic rights is the opposite of democracy

    • 1 month ago
      Anonymous

      This is braindead wrong.
      Here's an actual non-moronic metaphor:

      >Buy a car
      >Toyota mechanics show up at your house 14 years later and deliberately disable the engine
      >They pull out a contract and say "even though you didn't sign this or know about before you bought the car, it legally binds you to let us do this"
      >This is good and normal to morons like you

  31. 1 month ago
    Anonymous

    Who tf wants to fiddle with an archaic server browser? I just want to hit "play" and, you know, play the damn game.

    • 1 month ago
      Anonymous
  32. 1 month ago
    Anonymous

    you know what's more pathetic than shills who post misinfo and try to gaslight?
    anons who aren't even actually being paid to do it and instead do it just to be contrarian against everything
    kys OP

  33. 1 month ago
    Anonymous

    It would be really really really easy for publishers to put explicit expiration dates (subject to extension) on their games.
    >playable until 2026!
    >[game is still profitable in 2025]
    >extended until 2027! wow you get more game for free!!
    >[and so on until they decide to stop extending it]
    So if this gains any traction then publishers will probably do that, making their games literally rented instead of bought. Normies absolutely will pay regardless because they don't care, so it wouldn't even hurt the bottom line that much. The only reason they don't do it now is that if a game really fricking bombs then they don't want to be obligated to keep it live even until the end of the current year. But I think they would rather do this then release community server tools etc., because there's something Ross is missing.
    They actively want their games to die so you buy the next game. Everyone still playing The Crew up until whenever they killed it was someone probably not playing the sequels.
    Imagine releasing a really good game on a one-time payment model. Like really damn good. Destined to have an active community for years. That's a lot of time people won't be spending on newer games.
    Publishers hate you for playing the old games that still work. That's why they pay people to come to Ganker and say "lol r u poor??" to anyone not consuming latest slop.

    • 1 month ago
      Anonymous

      >because there's something Ross is missing.
      >They actively want their games to die so you buy the next game.
      Bro, nobody is missing this. This is not some arcane fricking knowledge you need 10 layers of tinfoil for. This has been a thing with sports games since forever. Same shit with cowadoody games. It only ramped up in the last 10-15 years where it became the norm for a game franchise to have a release every year or if things are dire every other year. Ofc they want to force consumers off their old title and onto the new title. Its either that, or the always online live service scheme. Pick your poison.

  34. 1 month ago
    Anonymous

    What incentive is there as a game developer to update a game 10 years later with a offline mode or p2p server support when you can just make a new game.

    • 1 month ago
      Anonymous

      Incentive should be "you took people's money so it's your damn fricking job to do it, or else you get fined"
      That's the point.

    • 1 month ago
      Anonymous

      Legal sanctions are an incentive.

      Ideally ones that suspect their business license in that country and freeze all assets the c-suite owns until it's made right.

    • 1 month ago
      Anonymous

      >why should game developers spend a minute fixing their shit inatead of stealing my money while fricking me in the ass?

      • 1 month ago
        Anonymous

        >offline patches and servers tools only take a minute now
        The moldbrain is spreading

    • 1 month ago
      Anonymous

      All the money they will pay in fines if they don't is typically the incentive in every other industry but not this.
      And it's because of morons like you that think companies and brands are friends and religions.

  35. 1 month ago
    Anonymous

    The “is unreasonable to force the game to be updated to remove kill switches or expect developers to keep a remote kill switch server online forever” is an intentional misdirection by shills to obfuscate the fact that the game should never have been designed to include a kill switch in the first place. The thing about “server costs” is that servers were MORE expensive in the past and consequently EVERY game was built WITHOUT central server dependence because no publisher or developer was willing to constantly burn money to keep a central server online.

    • 1 month ago
      Anonymous

      >the game should never have been designed to include a kill switch in the first place
      You're arguing against central server features entirely at this point, i.e. asking the government to come in and regulate game design itself

      • 1 month ago
        Anonymous

        >asking the government to come in and regulate game design itself
        but enough about lootboxes

      • 1 month ago
        Anonymous

        Yes, a singleplayer game relying on central servers is terrible design and you should have a nice day if you think otherwise.

        • 1 month ago
          Anonymous

          >The government should force people to do things I like

          • 1 month ago
            Anonymous

            Correct.

            • 1 month ago
              Anonymous

              I don't think you belong in West , China is more your speed

              • 1 month ago
                Anonymous

                >China is more your speed
                Ironically enough when the regulations aren't enforced is how you end up with buildings falling and streets caving in and elevators multilating people randomly.

              • 1 month ago
                Anonymous

                Ah yeah the country where it's legal to put fry foods in sewage and sell plastic chips as rice, truly the bastion of consumer protection laws.

              • 1 month ago
                Anonymous

                Yes, the laws aren't made for the common good, they're made for the whims of the people in power, that's the point
                You start passing laws just because you don't personally like something you're doing the same thing

              • 1 month ago
                Anonymous

                >and therefore you should just let them decide, and not try to impact it to the favor of you or general fairness or good

              • 1 month ago
                Anonymous

                Do you buy bread? If so, you probably like the fact that the government passed laws that prevent the use of gravel in flour
                Have you ever refunded a game on steam? You can thank the government for being able to do that
                Lack of government regulation on things is where you get stuff like indians using their fricking toenail to cut meat up and sell it to you

              • 1 month ago
                Anonymous

                Imagine comparing games with a shitty payment model to eating something inedible
                You're fricking moronic

              • 1 month ago
                Anonymous

                >Buy bread
                >It's inedible
                >Buy game
                >It's unplayable

              • 1 month ago
                Anonymous

                Food is required to live. If you eat inedible food, your personal health and safety is in danger
                What that poster was complaiing about was not a game that didn't work. It was a game that worked, but was online only for no reason. If you don't like a game, don't fricking buy it

              • 1 month ago
                Anonymous

                The Crew was playable when people bought it, ubishit stopped selling it once they pulled the plug
                So in this analogy you bought edible bread and left it to grow mould, and are now kicking up a fuss at the bakery like they sold you mouldy bread

              • 1 month ago
                Anonymous

                moron analogy
                >Someone shutting something down is the same thing as mould

              • 1 month ago
                Anonymous

                >Your just being an idealist. Things break down or go bad all the time, games are no different.

                ?t=3479

              • 1 month ago
                Anonymous

                all this guys arguments are dumb and easily debunkable

              • 1 month ago
                Anonymous

                Well lets start with the arguments that easily refute his rebuttals then, rather than an something that he already covered four years ago.

              • 1 month ago
                Anonymous

                Games aren't abstract concepts
                Games can stop working on certain hardware and operating systems, games can also be part of networks and the servers can go down
                Games can stop working

              • 1 month ago
                Anonymous

                >Everything breaks
                >Vandalism should be legal
                man, you're so smart

              • 1 month ago
                Anonymous

                >Vandalism
                please try harder

              • 1 month ago
                Anonymous

                No, that was clearly enough.

              • 1 month ago
                Anonymous

                >Games can stop working on certain hardware and operating systems
                Something outside of the devs/publishers control.
                >games can also be part of networks and the servers can go down
                Something 100% within the devs/publishers control.

              • 1 month ago
                Anonymous

                >Something outside of the devs/publishers control.
                Nope, games can be patched and updated to conitnue working indefinitely if the devs want to, just like keeping the servers up

              • 1 month ago
                Anonymous

                yeah but ross isn't advocating for that
                he doesn't want support forever, just an end of life plan
                worst case scenario you can emulate older hardware

              • 1 month ago
                Anonymous

                What is he advocating for? Game preservation? You will never get the law to require companies to deliver you everything you need to keep the game going forever. It just won't happen. The most you will get is something equivalent to a warranty, "this game will work for X years after sale guaranteed"

              • 1 month ago
                Anonymous

                solid end of life plan, like hard dates on when service will end

              • 1 month ago
                Anonymous

                >hard dates on when service will end
                makes no sense seeing it's impossible to predict. It will be X amount of time after sale, like a warranty

              • 1 month ago
                Anonymous

                Then provide server files, then the date that support ends is irrelevant.

              • 1 month ago
                Anonymous

                Companies will never be forced to give away their code. It'll be keep the servers up for X period of time, offer a refund or release the server to the public. And they'll choose to keep the servers up for X period of time

                >You don't know ahead of time when you're going to shut down the servers
                there you go again assume incompetence when its malice
                > it's bad for business
                and stealing games from customers is bad for the customers

                >assume incompetence when its malice
                No company releases a game that's deblierately shit and designed not to be successful

              • 1 month ago
                Anonymous

                >No company releases a game that's deblierately shit and designed not to be successful
                completely unrelated statement.

              • 1 month ago
                Anonymous

                >release live service game
                >it’s not making money
                >as per the label on the box the publisher has to keep the lights on for at least a 6 months to a year before shutting it off
                >if it can’t and they file for bankruptcy then they should release the dev tools so the customers can keep it online themselves
                It’s not hard, it’s all about the morals of the seller.

              • 1 month ago
                Anonymous

                Yes that's what I'm suggesting. It'll be 6 months to a year after purchase. It won't be an absolute fixed date in time

              • 1 month ago
                Anonymous

                You're wrong several times over, but even that would be better than what we have now and the model would have a harder time surviving if they had to state that they'll kill the game after a decided time.

              • 1 month ago
                Anonymous

                >You're wrong several times over
                Not seeing any arguments

              • 1 month ago
                Anonymous

                Read Thread. You'll notice your exact moronic isn't original, and already has been answered.

                >hard dates on when service will end
                makes no sense seeing it's impossible to predict. It will be X amount of time after sale, like a warranty

                have you seen European cigarette boxes? You don't think they'd be forced to put some really clear text about what happens when support is ended next to text stating when they can.

              • 1 month ago
                Anonymous

                >You don't think they'd be forced to put some really clear text about what happens when support is ended next to text stating when they can.
                Why do you think this is an issue? You buy things and they say "2 year warranty" on them all the time. You think this is bad for sales?

              • 1 month ago
                Anonymous

                a warranty isn't a warning, its an additional perk on top of already establish consumer rights.

              • 1 month ago
                Anonymous

                Try reading it again, you didn't quite get it.

              • 1 month ago
                Anonymous

                >Games can stop working on certain hardware and operating systems
                Emulators or virtual machine can fix this issue. Don't even need publishers for this
                > games can also be part of networks and the servers
                Most single player games shouldn't need always online as proven with one of the simcity clones saying all the calculation was going on in the cloud, but pirates shown that it can be run locally without any issue, so they had access to the game, when nobody else did.
                Diablo 3 has the same excuse, but then console ports don't need internet.

              • 1 month ago
                Anonymous

                >Emulators or virtual machine can fix this issue
                Nah, emulators and VMs have performance issues, they can only run old games

              • 1 month ago
                Anonymous

                >they can only run old games
                You should just give up. And if you're paid, they should fire you.

              • 1 month ago
                Anonymous

                Emulators reduce performance by an order of magnitude. Emulators can't play 10 year old games at this point, they cant even play 20 year old games for the most part

              • 1 month ago
                Anonymous

                then ubisoft should have given a hard date when they would steal the game from you

              • 1 month ago
                Anonymous

                Bread has an expiration date, if you can provide proof it went bad before that date you can expect a refund from a store. I have done this in the past

              • 1 month ago
                Anonymous

                >I don't think you belong in West ,
                ESL detected, opinion rejected.

          • 1 month ago
            Anonymous

            Yes

          • 1 month ago
            Anonymous

            Correct, that is its only valid reason to exist.

            • 1 month ago
              Anonymous

              The government is there to force people to stop doing things you don't like, big difference

          • 1 month ago
            Anonymous

            It's called a law. Welcome to the first world.

          • 1 month ago
            Anonymous

            The governenment should stop corporations from fricking people over
            Yes, glad we agree.

      • 1 month ago
        Anonymous

        The government already regulates game design with respect to loot boxes.

        Also not putting in a kill switch is a technical design issue, not a game design issue.

      • 1 month ago
        Anonymous

        >no goy its really important for us to brick our games to make them unplayable because GAME DESIGN
        its really important for me to behead you for my entertainment too, why are you letting the government come in the way of my fun?

  36. 1 month ago
    Anonymous

    >dude allegedly put months into this thing from all angles around the world
    >his only answer for USA is "I'm sorry, there's nothing, we have no rights"
    Grim

    • 1 month ago
      Anonymous

      Well don't forget that Steam only got refunds because of an Australian ruling.

    • 1 month ago
      Anonymous

      land of the free

    • 1 month ago
      Anonymous

      To be fair, he's an amateur.

  37. 1 month ago
    Anonymous

    Do you know anything about not sucking israeli wiener?

  38. 1 month ago
    Anonymous

    >b-but what about this other bad thing that also happened?
    Lmao, like clockwork. Always the same tactics.

    • 1 month ago
      Anonymous

      >turns out radical feminism was based all along
      It keeps happening.

      • 1 month ago
        Anonymous

        In an alternate universe where all trannies vanished, she would be the final boss.
        It's a strange situation indeed.

  39. 1 month ago
    Anonymous

    >every mp online, always online game is shit
    Why should I give a frick

    • 1 month ago
      Anonymous

      Right because we've never seen always online single player games before
      That never ever happens

  40. 1 month ago
    Anonymous

    >mfw asmongold reaction video has twice the views of the actual video
    >mfw I have no face

    • 1 month ago
      Anonymous

      this isn't ad-revenue drama
      ross just wants more eyes on this

      • 1 month ago
        Anonymous

        yeah I know

    • 1 month ago
      Anonymous

      I hate reaction content too, but in this specific case I don't think ross would mind

      • 1 month ago
        Anonymous

        Ross would probably actively encourage it, more eyes is just what he wants.

        • 1 month ago
          Anonymous

          I literally thought that's what he'd want us to do.
          he's even in the comments being positive, despite the reactors moronation and jumping the gun.
          If anything, People probably should try to bring it to the biggest players, likely to care (pewdipie, maybe?)

          • 1 month ago
            Anonymous

            He said in an other video that if his goals get accomplished but someone else got the credit for starting the movement he wouldn't care, he isn't in this for the recognition he just wants them to stop killing games. The word really should be spread as far as possible, that's what he would want.

  41. 1 month ago
    Anonymous

    Do you?

  42. 1 month ago
    Anonymous

    Stop photoshopping his face to look weird.

    One day you will answer to God for your lies. You will have to explain why you broke his commandments for mere videogame shilling. I hope you are prepared.

    • 1 month ago
      Anonymous

      >Stop photoshopping his face to look weird
      anon... I...

  43. 1 month ago
    Anonymous

    Why are there so many people misinterpreting his campaign or flat out being disingenuous?
    At not point has he or anyone stated that "devs have to keep supporting a game forever".

    • 1 month ago
      Anonymous

      >Why are there so many people misinterpreting his campaign or flat out being disingenuous?

      Reminder that ubisoft hires shitskins to shill for their games on this website

      Good morning sir

    • 1 month ago
      Anonymous

      contrarianism + actual paid marketers

    • 1 month ago
      Anonymous

      unless it was a troll, some people admitted to being hired by ubisoft to shill their games here, it's not unlikely to think that they would be getting paid for this too

      • 1 month ago
        Anonymous

        >unless it was a troll, some people admitted to being hired by ubisoft to shill their games here
        Yeah seems legit
        Hey you seen this dancing cat by the way?

        • 1 month ago
          Anonymous

          wtf is that real?

    • 1 month ago
      Anonymous

      Ubisoft pays me 8 rupees per post to say that.

    • 1 month ago
      Anonymous

      Debatoors come on the internet to play devil's advocate to practice their arguing skills. Not even shitting you

      • 1 month ago
        Anonymous

        But where, except the internet, can you use these strats of acting moronic to wear the other party out (which are exactly what you'd make a bot do, if you want conversation to die out)?

        • 1 month ago
          Anonymous

          Not so sure about that. A few guys I know irl talk like they have reddit running in their brains

          • 1 month ago
            Anonymous

            They just repeat "Whatever. You just want *blatant lie*." over and over til the other person gives up? And they need practice for that?

            He said in an other video that if his goals get accomplished but someone else got the credit for starting the movement he wouldn't care, he isn't in this for the recognition he just wants them to stop killing games. The word really should be spread as far as possible, that's what he would want.

            Has there been any notable push to get someone bigger name to acknowledge it? I guess it'd probably be easier, now that there's more of a tangible thing to show and support than there was earlier. Like what big (un-sponsored) streamer wouldn't support it.

            • 1 month ago
              Anonymous

              Not sure, should be far easier now. Just need to find influencers that don't give a shit about losing Ubisoft gibs.

  44. 1 month ago
    Anonymous

    Waiting on the EU-wide petition as only that one applies to me I guess

  45. 1 month ago
    Anonymous

    Is this really what we're going to do now? Ask the government to attack corporations willy-nilly to protect people from purchases that they made themselves? This goes beyond unfair, it's extremely dangerous to our democracy.

    • 1 month ago
      Anonymous

      >people turn to government en masse to protect them
      >government votes and does so
      ok so what is democracy then

  46. 1 month ago
    Anonymous

    Can anyone actually do anything on the website? The petition isn't up in canada.

    • 1 month ago
      Anonymous

      If you own The Crew you can contact the DGCCRF wherever you are.

  47. 1 month ago
    Anonymous

    ?si=A3NeQ0YgubjIyFqe&t=166
    It is entirely possible for devs to make their "always online" games playable offline if they want to discontinue service.

  48. 1 month ago
    Anonymous

    This was an inevitable issue that is starting to heat up now that all of the online only games from 2010s are shutting down one by one

  49. 1 month ago
    Anonymous

    Video games, stupid homosexual, VIDEO GAMES.

    • 1 month ago
      Anonymous

      It is, moronic troon israelite

    • 1 month ago
      Anonymous

      This is literally about trying to stop video games from becoming unplayable.

    • 1 month ago
      Anonymous

      >>>>/nv/
      >404 Not Found
      where's the board you keep talking about, schizo? cuz I don't see no /nv/ board

  50. 1 month ago
    Anonymous

    >me watching the EU tear Ubisoft a new butthole

  51. 1 month ago
    Anonymous

    >Open up a restaurant
    >It's extremely succesful and everyone loves it
    >Eventually grow old and tired, can't work anymore so plan on closing it
    >A single moron comes up to me as I'm closing for the last time and says "I am owed your recipe so I can eat here forever, give it or I'm suing you."

    • 1 month ago
      Anonymous

      American

    • 1 month ago
      Anonymous

      >restaurant analogy

    • 1 month ago
      Anonymous

      This doesn't scan anon as you don't buy a perpetual license to the restaurant.

    • 1 month ago
      Anonymous

      >Open up all-you-can-eat restaurant
      >Don't close restaurant
      >Throw paying customers out whenever
      >Make it illegal for anyone to cook food at home
      >Face laws for trying to run model in non-moronic country
      >Get ass-raped to death in prison

      • 1 month ago
        Anonymous

        >I can't play this game forever
        >The West has fallen, Hitler please save us

    • 1 month ago
      Anonymous

      >frog
      >dogshit post
      Every time.

  52. 1 month ago
    Anonymous

    >he wants the servers stay online indefinetly. So the devs got no choice but to stop making online games
    Good. The servers were shitty most of the time.

  53. 1 month ago
    Anonymous

    It's simple, either companies n devs bend the knee or frick off from the industry

  54. 1 month ago
    Anonymous

    Do you?

  55. 1 month ago
    Anonymous

    What other game has become literally impossible to play? Or does this include gacha/mobileshit?

    • 1 month ago
      Anonymous

      He made a list in 2019, but the list isn't comprehensive, and the list is ever growing. The list will be growing a lot more now because its been about ten years since there was a big push of "GaaS" games released and companies think they can get away with pulling the plug now( like with the crew).

      • 1 month ago
        Anonymous

        >might and magic showdown killed after 6 months
        That's kind of impressive. How bad could it possibly be.

    • 1 month ago
      Anonymous

      >Or does this include gacha/mobileshit?
      Technically it does, but since Japan, Korea and China have much different laws, it was neve tried with those. Ubisoft is french so it's a good line of approach.

  56. 1 month ago
    Anonymous

    >Singleplayer but with no 24/7 net connection? AIIIEEE IM GOING MAD

  57. 1 month ago
    Anonymous

    Can he stop being so ugly and moldy

  58. 1 month ago
    Anonymous

    >all those gays on /r/gamedev who say this is impossible or smugly say how this is a bad idea because what about indie projects that for some reason require servers and cannot let you host them by yourself or play them offline

  59. 1 month ago
    Anonymous

    >makes no sense when end of life is a conscious decision
    bet you can't picture an apple too

    • 1 month ago
      Anonymous

      You don't know ahead of time when you're going to shut down the servers. You don't know how well a game is gonna sell and how long it will be popular for. Making companies decide ahead of time is nonsensical, it's bad for business

  60. 1 month ago
    Anonymous

    >OUR GAMES NEED TO BE BEHIND A RENTAL SERVICE, YOU CAN'T KEEP AN OFFLINE COPY OF THEM BECAUSE... YOU JUST CAN'T!

    Same energy behind these GAAS traps.

  61. 1 month ago
    Anonymous

    No, he's a professional youtube whiner, he doesn't know anything about game development.
    Doesn't mean he's wrong. However, for the simple reason that his movement is filled with "video games are art and must be preserved!" people, I am against it.

  62. 1 month ago
    Anonymous

    >ubisoft, mon fils, it is time to choose
    >flip the boolean that enables the offline mode
    >fight a long legal and political battle, tooth and nail, and hire underpaid shills to post on mongolian basket weaving forums

    • 1 month ago
      Anonymous

      This is the funniest part.
      >ok guys we have two options simply not develop single player games with connections to online servers or should we spend money hiring shills and hope that the french government doesn't have an issue with our practices
      Like is the benefit of online servers on single player games really that big?

    • 1 month ago
      Anonymous

      They must have done a cost benefit analysis that showed they would get more money from people migrating from the Crew to the Crew 2 than paying for shills and hoping the numbers wouldn't be there for the petitions.

    • 1 month ago
      Anonymous

      a long legal and political battle, tooth and nail, and hire underpaid shills to post on mongolian basket weaving forums
      >Hon hon, monsieur regulatory committee, releasing our server code would put our customers in danger, reveal trade secrets, and potentially allow the piracy of our current games. Packet documentation could allow bad actors to inject malicious packets to our current in-operation servers and to other players. Ve are doing zis for customer safety.
      Easy as that.

      • 1 month ago
        Anonymous

        >If companies release information about their servers, this means other games they’re hosting with the same software could be hacked.

        ?t=4120

        • 1 month ago
          Anonymous

          >>If companies release information about their servers, this means other games they’re hosting with the same software could be hacked.
          >Well this one guy I asked say it probably won't be an issue but even if he's wrong then tough shit.
          Yeah, this is where it's going to fall apart just because of code reuse. "Too bad" isn't enough when proprietary code is involved, all it would take is one turbo autist using the server code for Scrimblo Bimblo's Always Online Adventure to set up a private server for a game currently being supported for them to try and reverse the decision.

        • 1 month ago
          Anonymous

          oh, man! imagine having everything you come up with preemptively rebutted. I might've start fearing I actually was bot.

    • 1 month ago
      Anonymous

      >Bigger players tried to frick with EU and got BTFOd
      >Let's try anyway lol

  63. 1 month ago
    Anonymous

    >You don't know ahead of time when you're going to shut down the servers
    there you go again assume incompetence when its malice
    > it's bad for business
    and stealing games from customers is bad for the customers

  64. 1 month ago
    Anonymous

    >M-More work to maintain the standard set all the way in the 80s? You're literally holocausting me
    Maybe change the hobby/career

  65. 1 month ago
    Anonymous

    There's two outcomes. I am fine with both.

    1. The campaign is successful and sets off a domino effect of EVENTUALLY making greed-focused casino-subscription design too risky to attempt. EA and Activision will produce a guaranteed monkey paw effect so this isn't as great as it sounds if they are a part of the equation.

    2. Nothing works and morons that like Always Online games become an even bigger subject of mockery that only an absolute moron would defend.

    • 1 month ago
      Anonymous

      It's definitely going to be 2

    • 1 month ago
      Anonymous

      And 2 leads to 1.

  66. 1 month ago
    Anonymous

    >No company releases a game that's deblierately shit and designed not to be successful

    • 1 month ago
      Anonymous

      The purpose of a company is to make money. Releasing an unsuccessful game doesn't make money, it costs money. Game companies try to avoid this at any cost

  67. 1 month ago
    Anonymous

    >NOOOO MY SINGLE PLAYER GAME HAS TO CONNECT TO AND DIE AT THE WHIM OF A SERVER

    • 1 month ago
      Anonymous

      That sounds great, actually, games should never last forever and them dying should be a relief for everyone involved

      • 1 month ago
        Anonymous

        You're confusing games with yourself

  68. 1 month ago
    Anonymous

    Man, Ubisoft must be spooked by the moldman. Every single thread gets either deleted by the jannies or is crawling with endless shills and doomposters using the same arguments that were all debunked and keep getting debunked in every thread. As such, I implore my fellow lurkers to support Ross so the shills kill themselves in despair at failing their corporate overlords.

    • 1 month ago
      Anonymous

      last thread the shill angle was "cs community servers don't exist because it's impossible. the devs can't offer that capability in perpetuity" but in less words

    • 1 month ago
      Anonymous

      They made the mistake of doing EA/Activision tactics while being a french company.

    • 1 month ago
      Anonymous

      Nah, I'm just beingna contrarian shitposter because you guys seem to be oh so serious about it and I find it hilarious that you actually post serious replies

  69. 1 month ago
    Anonymous

    If you're posting in favor of the companies you should have a nice day.
    I don't care if it's ironic. I don't care if you're baiting. I don't care if you're getting paid for it. I don't care if you're a doomposter.
    You need to suck a shotgun, jump off a building, kick the stool, slit your wrists, whatever your preferred method is; as long as you're no longer polluting the atmosphere with your CO2 anymore.

    • 1 month ago
      Anonymous

      You're awfully upset over video games

      • 1 month ago
        Anonymous

        People have every right to be upset. Their money is being stolen in planned obsolescence schemes.

        • 1 month ago
          Anonymous

          >Their money is being stolen
          Nobody here brought The Crew
          If you don't like shitty live service games, don't buy them
          It's so fricking easy

          • 1 month ago
            Anonymous

            I bought The Culling, which also EOS'd without allowing community server support. Anybody who has played more than 50 pc games has likely experienced this.

            • 1 month ago
              Anonymous

              Did it EOS while you were still playing it?

              • 1 month ago
                Anonymous

                it EOS'd when i was playing it on a weekly basis

              • 1 month ago
                Anonymous

                Did you pay for it?

              • 1 month ago
                Anonymous

                yeah

              • 1 month ago
                Anonymous

                yes

                Google says it's free to play
                If you bought they game and they ended the service while you were still playing, that's legitimately bad
                If it's free-to-play, well, you get what you paid for

              • 1 month ago
                Anonymous

                it only went f2p in a last ditch effort to get users despite their dogshit balance patches that everybody except reddit begged them to revert. most users paid.

              • 1 month ago
                Anonymous

                In that case I agree with you then

              • 1 month ago
                Anonymous

                yes

          • 1 month ago
            Anonymous

            It's been happening too much in recent years. Paragon was around for like two years then it died. Then it was brought back by Netmarble and died again after a few years. It's getting to be a problem now that you have no guarantee a game will last more than a year or two.
            >don't buy them
            not an argument from a consumer rights standpoint. If a company wants to do business they have to give some written guarantees otherwise they're no better than some scammer on telegram

            • 1 month ago
              Anonymous

              I think a year or two is a reasonable time period to keep a dead multiplayer game up just to ensure players get their moneys worth

      • 1 month ago
        Anonymous

        Yes, I am. I refuse to be an irony-poisoned moron, I like video games and I want them to be good. Ross' petitions are trying to help video games be better so they have my full support. Even if it doesn't result in anything but a big middle finger from the justice system, it was still worth the effort.

        • 1 month ago
          Anonymous

          >irony-poisoned
          Where's the irony?
          The quality of games doesn't have much to do with the payment model

          • 1 month ago
            Anonymous

            Refer to my first post. Don't know which one you are and I don't care. Pick a method.

      • 1 month ago
        Anonymous

        He won't be when you have a nice day.
        You have no reason not to do it, by the way.

      • 1 month ago
        Anonymous

        >appeal to triviality
        You're free to leave

        • 1 month ago
          Anonymous

          if you think people should be killed over video games, you're a fricking manchild

          • 1 month ago
            Anonymous

            if you think all matters of fairness reduce to death or no punishment at all, then you deserve for everybody to do everything they can against you which doesn't warrant death. stealing from people (which is what you are doing when you charge someone money for a product and then intentionally disable it) doesn't warrant death in this case, but it obviously should be restricted by law.

            • 1 month ago
              Anonymous

              >stealing from people (which is what you are doing when you charge someone money for a product and then intentionally disable it)
              Not exactly what happened
              They made a live service game, with the intention that people could play it, and they did buy it and play it, but they shut it down after a few years because it wasn't making enough money or whatever
              There should be laws restricting you from doing this and giving people a certain amount of time to play, but it's not fraud, it's not even unethical if you're company is going out of business but I'm pretty sure it's unethical in Ubisoft's case because they can afford to keep it going

          • 1 month ago
            Anonymous

            You're awfully upset over the lives of parasites

  70. 1 month ago
    Anonymous

    >jewtube grifter says thing bad (it's been bad forever)
    >suddenly THING BAD, MUST STOP THING
    why are zoomers like this

    • 1 month ago
      Anonymous

      holy moron. don't spend this (you) in one place.

      • 1 month ago
        Anonymous

        moron

    • 1 month ago
      Anonymous

      destroy zoomers

      • 1 month ago
        Anonymous

        mfw mom takes me to The Cheesecake Factory

    • 1 month ago
      Anonymous
    • 1 month ago
      Anonymous

      >jewtube grifter says thing bad (it's been bad forever)
      >suddenly THING GOOD, MUST DEFEND THING
      Why are israelites, pretending to be human, like this?

  71. 1 month ago
    Anonymous

    >buy phone
    >Company "stops supporting it" and releases malicious update that shuts your phone down and makes it unusable
    >NOOOO MY PHONE
    >buy game
    >company "stops supporting it" and releases malicious update that shuts your game down and renders it unusable
    >why are you so upset about a game huh???

  72. 1 month ago
    Anonymous

    I haven't seen such transparent shilling/shitposting since the Valve paid mods incident

    • 1 month ago
      Anonymous

      >Valve paid mods incident
      what?

      • 1 month ago
        Anonymous

        One time in like 2015, Valve (and Bethesda) tried to introduce mods you had to pay to use to Skyrim's Steam Workshop

        There were homosexuals genuinely supporting it and the position was so gay even the shitposters couldn't think a way to pretend to be that moronic

        • 1 month ago
          Anonymous

          oh yeah I remember
          I thought you meant mods as jannies

    • 1 month ago
      Anonymous

      I'm not a shill poster, but to this day I cant see anything wrong with a modder selling a paid mod if he so wishes. Its like that Jesus consent meme. Mod seller is happy, mod buyer is happy, some random guy on Ganker isn't happy.

  73. 1 month ago
    Anonymous

    >blatant e-celeb gay threads
    >ai sloppa threads
    barely a quarter of the threads up at any time are actually about video games. This place blows

    • 1 month ago
      Anonymous

      learn2read

  74. 1 month ago
    Anonymous

    >does he know anything about game development?
    Do modern game devs?

  75. 1 month ago
    Anonymous

    >Literally an industry standard less than 20 years ago was the ability to host your own servers
    >Now suddenly is a lost art and impossible for modern devs
    Maybe they're just stupid

    • 1 month ago
      Anonymous

      rampant cheating was an industry standard 20 years ago too

      • 1 month ago
        Anonymous

        and it still is. your point?

      • 1 month ago
        Anonymous

        Cheating is much worse now than it was then. Having community servers made it easier to deal with cheaters on a case by case basis.

      • 1 month ago
        Anonymous

        and it still is. your point?

        ironically, private servers had greater control over who you played against, since the owner or a friend of his was probably in the server a few hours a day and would ipban cheaters, sending them down the street. official servers accumulated blatant cheaters

    • 1 month ago
      Anonymous

      >suddenly is a lost art and impossible for modern devs
      Of course it's not. It's harder to host your own central servers than to let the players do it

    • 1 month ago
      Anonymous

      Meanwhile, what was actually happening in 2004

      • 1 month ago
        Anonymous

        That's a console game.

        • 1 month ago
          Anonymous

          The Crew was sold for consoles

          • 1 month ago
            Anonymous

            Was sold on the PC too.

            • 1 month ago
              Anonymous

              So are you going to have legislators rule on pc ports specifically or do you expect them to push for console server tools too?

              • 1 month ago
                Anonymous

                They should release console server tools. I don't play console but can't you already host your own local minecraft server on xbox?

    • 1 month ago
      Anonymous

      The issue with him choosing The Crew to do this is that, as Ross says, they literally have a fricking switch for this game in particular that they could use to make it playable.

      The ideal scenario is that they have to go to court to do this, but Ubisoft could get ahead of the game and take the wind of the movement by making it offline possible without legal legislation on the books forcing them to do it.

      Also unrelated but anyone who says
      >vote with your wallet
      >muh govt regulation please let corpos rape me with government backing instead
      >I don't play online only games, TRUST ME I DON'T
      >muh too hard it's impossible even though industry standard
      WITHOUT getting paid by Ubisoft to have these opinions is a toolshed.

      • 1 month ago
        Anonymous

        >they literally have a fricking switch for this game in particular that they could use to make it playable
        Source: Moldman's ass

        • 1 month ago
          Anonymous

          You can actually see it in the files, and there's been reports of people playing it on Xbox 360 who have actually managed to play the game but are harassed by pop ups regarding not being online.
          https://steamcommunity.com/app/241560/discussions/0/3879346999810591752/

          • 1 month ago
            Anonymous

            >there's been reports of people playing it on Xbox 360 who have actually managed to play the game
            Quick look around israelitetube shows zero evidence of this when it would take nothing to record
            So those reports are literally "dude trust me"

            This is looking like morons seeing mentions of an offline mode in the files and assuming it's completely playable, when it doesn't actually exist in anything close to that state

            • 1 month ago
              Anonymous

              https://steamuserimages-a.akamaihd.net/ugc/2099297979441479245/D969D084D7FDC07E27A061A729DDB1AB36410753/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

              Also if you never had an Xbox live account, you could play the game offline for a certain period.

  76. 1 month ago
    Anonymous

    all of Ross's "arguments" have already been refuted by an actual game developer

    • 1 month ago
      Anonymous

      he's a writer, he has no technical knowledge
      he doesn't address ross' arguments 1 by 1, he just mumbles for 10 minutes with the occasional fallacy
      I lost respect for chet, his channel is terrible, he's not a good communicator

      • 1 month ago
        Anonymous

        >he has no technical knowledge
        unlike Ross right
        There's nothing technical about this topic, it's a legal topic

        • 1 month ago
          Anonymous

          >There's nothing technical about this topic, it's a legal topic
          Why are you trusting a game dev on the topic instead of a lawyer then?

          • 1 month ago
            Anonymous

            Your appeal to authority doesn't work if the guy in the video doesn't know any more than Ross.

            The guy in the video knows way more about the topic than Ross
            When you work in the game industry in a position where you make decisions, this is a topic you understand

            • 1 month ago
              Anonymous

              Nice appeal to authority

              • 1 month ago
                Anonymous

                Appealing to people who understand the topic due to years of actual work experience is not a fallacy

              • 1 month ago
                Anonymous

                You bring up his position but not his arguments (because they're poor)

              • 1 month ago
                Anonymous

                I haven't watched them yet, I'll do that and get back to you
                All of Ross's arguments so far have been pretty poor and based in feeling about what "should" happen and not facts and reality and consequences

              • 1 month ago
                Anonymous

                >I haven't watched them yet, I'll do that and get back to you

              • 1 month ago
                Anonymous

                >i've been writing stories for years, that means i know everything about coding a game
                You are not even trying.

              • 1 month ago
                Anonymous

                He's not talking about programming

            • 1 month ago
              Anonymous

              >The guy in the video knows way more about the topic than Ross
              No he doesn't.

            • 1 month ago
              Anonymous

              >The guy in the video knows way more about the topic than Ross
              not according to the video. but I guess you'd rather we all pretend his arguments weren't moronic

        • 1 month ago
          Anonymous

          Your appeal to authority doesn't work if the guy in the video doesn't know any more than Ross.

    • 1 month ago
      Anonymous

      sounds like his main argument is:
      >You keep mentioning the need for law enforcement, but this isn’t necessary. Companies just need to be convinced preserving games is in their interests and consumers need to make conscientious buying decisions.

      ?t=3742

      • 1 month ago
        Anonymous

        Yeah and good luck doing that. If gaming companies don't want to sell us a GOOD then they can simply say they're selling a SUBSCRIPTION or make their game playable offline or with a server hosting software.

        • 1 month ago
          Anonymous

          >then they can simply say they're selling a SUBSCRIPTION
          in that case they will be legally required to be clear on exactly how long your subscription is good for, which would absolutely kill most games

          >or make their game playable offline or with a server hosting software.
          yes this is exactly what people are asking for

      • 1 month ago
        Anonymous

        it is nearly always more difficult for a person to act with impartiality and treat people fairly than it is for them to lie, cheat, and steal. preserving the game is quite obviously not in their interests, because they can sell the same person what is effectively the same game again once the first one has been disabled.

        >stealing from people (which is what you are doing when you charge someone money for a product and then intentionally disable it)
        Not exactly what happened
        They made a live service game, with the intention that people could play it, and they did buy it and play it, but they shut it down after a few years because it wasn't making enough money or whatever
        There should be laws restricting you from doing this and giving people a certain amount of time to play, but it's not fraud, it's not even unethical if you're company is going out of business but I'm pretty sure it's unethical in Ubisoft's case because they can afford to keep it going

        i don't buy ubisoft games, but i have bought games that have reached EOS while people still played them. this is an industry issue

    • 1 month ago
      Anonymous

      "do you want to preserve your game, or do you want people to play it" is a false dilemma

      • 1 month ago
        Anonymous

        he really is moronic, isn't he?

    • 1 month ago
      Anonymous

      >by an actual game developer
      Who?

      • 1 month ago
        Anonymous

        Former Valve writer, wrote Portal 1 and 2, Half Life 2 Episodes, Left 4 Dead 1 and 2, and TF2. Was also one of the big pushers for Valve to get into VR.

        • 1 month ago
          Anonymous

          >Valve
          You mean the company that's a pioneer of online DRM, the killer of physical copies on PC and the inventor of lootboxes?
          Dang, that's a strong pedigree.

          • 1 month ago
            Anonymous

            >that's a pioneer of online DRM, the killer of physical copies on PC
            This is why I laughed at out loud when Ross says he likes owning things, like things he can hold in his hand
            Ross c**t you've got a steam account and are starting a case over always online ubislop that you willingly bought, you are personally funding the death of this industry

            • 1 month ago
              Anonymous

              At least when steam dies I can just use my Goldberg emulator to run 99% of my steam library, unlike this game which has no server emulator.

            • 1 month ago
              Anonymous

              To be fair, these are unironically semantics. The only thing that matters is can you or can you not play the game? Even if I have to crack it, what does it matter as long as it works?

            • 1 month ago
              Anonymous

              guess he makes up for it by advocating for stricter laws corporations have to abide by. or are we gonna pretend vote with your wallet works

            • 1 month ago
              Anonymous

              >You gave Ubisoft money, better give up on ever changing things ever

    • 1 month ago
      Anonymous

      So when I'm a writer for a visual novel, am I suddenly a game developer?

      • 1 month ago
        Anonymous

        >VNs
        >games

    • 1 month ago
      Anonymous

      Really shitty video. I thought this guy was smart. His suggested strategy is essentially to just try and ask nicely. Begging corpos to stop fricking over people has literally never worked. It never will either, publicly traded corporations are self serving and evil by design.

      • 1 month ago
        Anonymous

        >His suggested strategy is essentially to just try and ask nicely.
        He was being sarcastic

        • 1 month ago
          Anonymous

          Trying to convince them that it's in their interest isn't much different. The truth is that in many cases, it's not in their interest. Like with all planned obsolescence, the scheme is to force you to make another purchase by breaking what you already got.

          • 1 month ago
            Anonymous

            >Trying to convince them that it's in their interest isn't much different
            Well yeah he doesn't suggest that either, he doesn't really offer any solutions to Ross's "problem"

      • 1 month ago
        Anonymous

        My favorite was "instead of trying to preserve the game, just get together and PLAY the game if you like it"

    • 1 month ago
      Anonymous

      Holy shit that guy's moronic and or dishonest
      >all of Ross's "arguments" have already been refuted by an actual game developer
      - lied the israelite

      • 1 month ago
        Anonymous

        nope. sorry.
        ross is wrong and uniformed

        • 1 month ago
          Anonymous

          ~~*~~*~~*(faliszek*~~*~~*~~))

        • 1 month ago
          Anonymous

          >I'll explain later
          Post the explanation

  77. 1 month ago
    Anonymous

    It's simple don't buy online only games. Daddy government should not have to step in due to your poor decision making.

    • 1 month ago
      Anonymous

      why do corporations get to lobby governments but not private individuals

    • 1 month ago
      Anonymous

      the issue is that they are not advertising it as a product with a fixed end of life date

    • 1 month ago
      Anonymous

      >You keep mentioning the need for law enforcement, but this isn’t necessary. Companies just need to be convinced preserving games is in their interests and consumers need to make conscientious buying decisions.

      ?t=3742

    • 1 month ago
      Anonymous

      Daddy government should only help shit corporations, like it already is. Not people!!!!

  78. 1 month ago
    Anonymous

    probably more than a kotaku journalist but thats not saying a lot

  79. 1 month ago
    Anonymous

    Does he need to?

  80. 1 month ago
    Anonymous

    Ubisoft will win by doing absolutely nothing.
    Ubisoft is hand in hand with his government which supports all videogames made in france with investments and wants to avoid relocations.
    Get fricked and don't forget to pre-order The Crew 3 when it comes out.

    • 1 month ago
      Anonymous

      >relocations
      that's not how EU regulations work

      • 1 month ago
        Anonymous

        you know nothing about game development and laws so keep it quiet

    • 1 month ago
      Anonymous

      >relocations
      If it passes in any country they're going to be forced into doing it for every country, including France, so there would be no point in relocating. Just like how Australia forced Steam to streamline refunds and now everyone has refunds (as opposed to everyone pulling out of Australia)

      • 1 month ago
        Anonymous

        Not at all. Csgo cases have the xray system in france only.

      • 1 month ago
        Anonymous

        >If it passes in any country they're going to be forced into doing it for every country
        That's what Ross believes but he's a fricking idiot
        Riddle me this, Belgium banned lootboxes right? Did the EU as a whole then ban lootboxes?

        • 1 month ago
          Anonymous

          >how is it possible that you can sell something in one country but cant sell it in another???
          Look dude even companies are forced to release offline modes and player-hosted servers for Australia alone, the people there are just going to give the software to Europe anyway

    • 1 month ago
      Anonymous

      Remember that these users are not posting a genuine point, they are trying to make the board uninteresting for the rest o fus. Nobody who was interested in a discussion would say something like "pre order The Crew 3, losers!", that's clearly a provocation. And it's not a troll either, because there's no attempt at humor, nobody writes a message like this and laughs at the "reactions" afterwards, these guys are activists/bots with a very determined agenda.

  81. 1 month ago
    Anonymous

    Frick off with your inceleb

  82. 1 month ago
    Anonymous

    Does it matter?

  83. 1 month ago
    Anonymous

    >The smoking gun is the fact that you literally play prologue of this game in offline mode, without being connected to others in freedrive, instead you see bots freeroaming around you like TDU2. Other than freedrive, the game isn't even online, it's either fully offline as is or peer to peer to connect you and your crew members. You can press Continue in start screen, have the game load your save data from cloud, then you can disconnect your internet and you can freely play freedrive or even story missions for a while with no issue, until the game does an artificial connectivity check, then kicks you out to start screen. Offline mode shouldn't even be thought of as a feature, the game is already I'd say >80% offline under the hood as is.

    What the frick

  84. 1 month ago
    Anonymous

    I worked in this AAA shitshow for nearly half a decade. There is no "knowing anything about game development" needed here. It's as plain as day.

    Developers are glad to be done with content complete, because they are sick of working on the game usually

    Higher-ups only give a shit on how much bloat they can put in to get money on the quick, they are also all trying to use AI as a crutch now, so if you see AI generated assets, don't be surprised

    Only people who even care about preserving this slop is some of the people who play it. There is no incentive for the devs to spend a moment on having their game hold any kind of presence, when they are already busy churning out another sequel with reused 80% of the assets by the B-team.

    The game AAA industry is properly fricked, it operates on the Klaus Schwab rules of ownership, and anyone buying their quarter-optimized bullshit today is a punchline.

  85. 1 month ago
    Anonymous

    >EU hasn't even begun to do anything yet
    >shill are already seething and coping like mad

  86. 1 month ago
    Anonymous

    Babe wake up, new grift just dropped

  87. 1 month ago
    Anonymous

    Honestly didn't expect this much backlash. Ross must've really struck a nerve.

    • 1 month ago
      Anonymous

      Theres idiots who are basicly allergic to change, anything you want to add or take away is a personal attack on them as they screech in confusion at the bad man trying to do something to their fun games.
      And of course theres people just pretending they misunderstand the iniative and call people moronic for it.
      There might be actual corporate shills in the mix as well.

    • 1 month ago
      Anonymous

      Of course there are legit shills but you need to play devil's advocate in situations like these, he isn't picking a soft target here.

  88. 1 month ago
    Anonymous

    How did we get to the point that Ganker is filled with people actually calling for this future?

    • 1 month ago
      Anonymous

      you started posting dumb

    • 1 month ago
      Anonymous

      When people realized that renting stuff is better than owning it

      • 1 month ago
        Anonymous

        Only because they were put in a position where owning things is simply outside of their financial means. Guess whose fault THAT is.

        • 1 month ago
          Anonymous

          Not Ubisoft’s that’s for sure

      • 1 month ago
        Anonymous

        Owning should ALWAYS be better than renting. Renting is easier, but that's not normal. It's been normalized to the point where new generations will be conditioned into believing they aren't allowed to own things.

    • 1 month ago
      Anonymous

      >people

  89. 1 month ago
    Anonymous

    Ross Scott is not your enemy.
    If you like videogames, then you have no reason to be against him or his cause.

    • 1 month ago
      Anonymous

      I fricking hate video games

      • 1 month ago
        Anonymous

        Most honest Ganker anon.

  90. 1 month ago
    Anonymous

    if you want to run a Game X server, buy the rights to do so. give the rights owner a call. everyone likes money.

    >abloobloo they should gibe me dats for free

    • 1 month ago
      Anonymous

      when did boohoo become abloobloo?

    • 1 month ago
      Anonymous

      - lied the israelite

    • 1 month ago
      Anonymous

      >You want to keep playing a game you bought? Just pay more money to buy the entire IP
      Wow, what an easy solution.

  91. 1 month ago
    Anonymous

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