Does Starfield mean there is no hope for this to be good?

Does Starfield mean there is no hope for this to be good?

Unattended Children Pitbull Club Shirt $21.68

Black Rifle Cuck Company, Conservative Humor Shirt $21.68

Unattended Children Pitbull Club Shirt $21.68

  1. 5 months ago
    Anonymous

    starfield is good and very successful when not comparing it to skyrim or fallout 4, it's just not for everyone.

    • 5 months ago
      Anonymous

      >very successful
      read that in an indian accent
      LOL

      • 5 months ago
        Anonymous

        >with bethesda's wiener between the lips
        kek

      • 5 months ago
        Anonymous

        Totratanic was very successful. It is closing in on 2 billion.
        You are conflating you not liking something as a gauge of success or failure.

    • 5 months ago
      Sneed

      GOOD MORNING SARS

    • 5 months ago
      Anonymous

      Good morning, sir!

    • 5 months ago
      Anonymous

      #JusticeforStarfield
      #frickTGA

      • 5 months ago
        Anonymous

        >you can walk around a corridor and spam a full pistol magazine at one bullet sponge trash mob, watching his health bar slowly receding in the dark
        FPS is my favorite genre and that mario game looks way, way more fun than fallout 4 in space. it's not close. starfield is an awfully boring game. out of the 20+ minutes of footage I've seen at this point, from various sources (official, reviews, streams), literally only a few seconds were at all entertaining. there are some nice particle effects and the player can jump high. that's IT. that's the entire pro side of the table and then the con side is everything about the actual gameplay. the AI is trash, the weapons are trash, even fricking hitreg is trash, your bullets get stopped by invisible walls / colliders all over the place. so they made the shallowest looter shooter possible and couldn't even get the loot or the shooting right. starfield is embarrassing for everyone involved. I bet at least a double digit number of devs are going to quit the industry because they cannot bear to waste another 5+ years of their life on a disaster project like this.

    • 5 months ago
      Anonymous

      >cow shit is very healthy when not comparing it to edible food sar

    • 5 months ago
      Anonymous

      Good morning sar

  2. 5 months ago
    Anonymous

    Maybe it'll be okay with mods. But I don't see Bethesda not making the game aimed at xbox players anymore.

  3. 5 months ago
    Anonymous

    I still don't see the appeal in going back to Hammerfell and/or High Rock. The Summerset Isles and Valenwood would make for a much more interesting game.

    • 5 months ago
      Anonymous

      It's easier to make just medieval fantasy than all the shit they would have to do to put Valenwood in

    • 5 months ago
      Anonymous

      Bethesda doesn't like magic, were never ever getting the Summerset Isles

    • 5 months ago
      Anonymous

      >crystal palaces
      >walking city trees
      Too high fantasy. Only dragons and vikings now.

      • 5 months ago
        Anonymous

        ESO has all the different types of khajit
        there was also the eye of magnus in skyrim

        • 5 months ago
          Anonymous

          Ok but that's not Bethesda team. However I do think Zenimax Online is doing a better job to visualise lore.

          • 5 months ago
            Anonymous

            except the lore is not cannon, nothing about eso is cannon.

            • 5 months ago
              Anonymous

              Frick off Kirkbride. You are salty Todd kicked you out.

              • 5 months ago
                Anonymous

                your comment makes no sense, moron. your lord and savior todd has nothing to do with eso, take your meds and touch some grass

              • 5 months ago
                Anonymous

                Go back to doing drugs gay. Lock yourself in the room again and don't come out.

              • 5 months ago
                Anonymous

                ESO is a tough one for theMKult. It brought amaranth into the game but made Cyrodil always temperate forest. This means it makes it impossible for the npcs in Morrowind to know about the Cyrodil they described.

              • 5 months ago
                Anonymous

                nobody gives a shit about eso, moron. morrowind fans hate it for ruining muh lore and skyrim fans hate it for depriving them of TES6 for 15+ years. even pretending to be an esogay is worthy of the death penalty.

              • 5 months ago
                Anonymous

                >skyrim fans hate it for depriving them of TES6
                You are a fricking moron. It's not the same team. If anything they would hate F4 and Starfield. Skyrim fans didn't like ESO because they didn't want mmo. They wanted Skyrim co-op.

              • 5 months ago
                Anonymous

                shut the frick up esl moron

              • 5 months ago
                Anonymous

                You are so mad you can't even type. Fricking laughable.

              • 5 months ago
                Anonymous

                I didn't mistype.
                >they didn't want mmo
                have a nice day esl moron

              • 5 months ago
                Anonymous

                Punctuation and capital letters.

              • 5 months ago
                Anonymous

                i choose to abuse my language and it is my right to do so
                punctuation will never make up for your disgusting ineptitude with indefinite articles

              • 5 months ago
                Anonymous

                Sure but that only shows how mad you are. Gotta tell me to kill myself for 20th time faster huh?

              • 5 months ago
                Anonymous

                Who is pretending to be a fan of ESO? I am just pointing out the love/hate relationship the MKult has with it.

                As far as I am concerned it is canon/not canon depending on the argument.

                .

              • 5 months ago
                Anonymous

                its not cannon regardless of argument.
                its totally different game but with elder scrolls theme.

              • 5 months ago
                Anonymous

                I have no dog in the ESO fight. It is merely a tool to aggravate idiots here.

                It seems to be working.

              • 5 months ago
                Anonymous

                it's aggravating when you bring up something completely nonsensical, yes. you could also just spam gore pics and that would be equally aggravating.

              • 5 months ago
                Anonymous

                Still working.

              • 5 months ago
                Anonymous

                floorshitting troglodyte

              • 5 months ago
                Anonymous

                there's no love/hate relationship because there's no love. the only people who play mmos are subhumans. any morrowind fan who's even vaguely familiar with eso lore should cut his belly open.

              • 5 months ago
                Anonymous

                nobody gives a shit about eso, moron. morrowind fans hate it for ruining muh lore and skyrim fans hate it for depriving them of TES6 for 15+ years. even pretending to be an esogay is worthy of the death penalty.

                Who is pretending to be a fan of ESO? I am just pointing out the love/hate relationship the MKult has with it.

                As far as I am concerned it is canon/not canon depending on the argument.

                .

                Cyrodill was always a temperate climate, moron. You can visit it in TES: Arena and it isn't a jungle there, as well.

              • 5 months ago
                Anonymous

                Why are you trying to pick a fight? You liking/not liking ESO is exactly the same to me. You aren't going to get me angryover something I don't care about.

      • 5 months ago
        Anonymous

        Anon, Bethesda just copies whatever fantasy style is currently popular in hollywood
        Game of Thrones is so 10 years ago

        • 5 months ago
          Anonymous

          So, It will be High Rock but there will be Mer and Khajiit/Argonians everywhere to cash in on the BG3 bandwagon

    • 5 months ago
      Anonymous

      If you just do arabs and knights, you can buy tons of assets of the asset stores and use megascans or AI. The other provinces would require bespoke art, and Bethesda doesn't have any artists.

    • 5 months ago
      Anonymous

      starfield showed that bethesda STILL cant make jungles or dense forests, so you will never get a valenwood game

    • 5 months ago
      Anonymous

      Hammerfell specifically because it's the only part of tamriel that's not part of the empire and the dominion, and I think that's gonna be the crux of the story, with Hammerfell's "neutrality' being a cudgel.

      High Rock, I guess they just put there as a treat.

    • 5 months ago
      Anonymous

      The appeal is to fill the game with "brown people" to make the MS CEO happy.

    • 5 months ago
      Anonymous

      Didn't they make summerset isles just a regular medieval town in ESO?

  4. 5 months ago
    Anonymous

    And Oblivion, and Fallout 3 and Skyrim, and Fallout 4 and Fallout 76, yes.
    Hell, if Starfield is considered a failure then it MAY be the reason TES 6 becomes their first good game since MW.

  5. 5 months ago
    Anonymous

    Fallout 4 already was all the confirmation I needed to know that Bethesda are beyond saving.

    • 5 months ago
      Anonymous

      This is the story of all big AAA studios. They are all cucked by ESG and diversity hires

  6. 5 months ago
    Anonymous

    Yea pretty much. There’s no talent or vision at the studio needed to turn it around

  7. 5 months ago
    Anonymous

    starfield felt bad because despite the size it didn't feel open
    it's pretty evident bethesda have no intention of overhauling their fundamental systems or tools, so at its worst it's going to feel like another elder scrolls game
    i also feel like the team really didn't want to make starfield outside of todd, nor even fallout 2bh. Their roots are in fantasy. TES 6 has potential to be a decent game, but will not be revolutionary

    • 5 months ago
      Anonymous

      >it's pretty evident bethesda have no intention of overhauling their fundamental systems or tools
      Or hopefully they are just waiting for the right time to do it? Maybe already working on it for the next generation of games? Another Elder Scrolls game is not a bad thing, if they could only make them a little better. More enemies on screen at any given time for bigger battles and so on

    • 5 months ago
      Anonymous

      starfield felt bad because the studio is a bunch of women and men in their 50s with 3 kids and a mortgage

      nobody there has passion anymore, they're just getting paid
      Starfield is bad for a million reasons but the main one is the writing and feel of everything. The game feels AI-generated. No amount of good direction would change that. Even Skyrim and Fallout 4, as painfully generic and bland as they were, still felt like they had personal touches and some sort of vision. Starfield feels like an indie game made with stock Unreal Engine assets as a proof of concept. None of it meshes together, none of it is memorable.

  8. 5 months ago
    Anonymous

    why that look like europe?

  9. 5 months ago
    Anonymous

    The Elder Scrolls VI will be set in High Rock, Hammerfell, and The Summerset Isles. The game begins in High Rock and Hammerfell, and moves to the Summerset Isles during the third act/finale. Orsinium will be rebuilt and present, but is not an entire region in the same vein as the other three playable areas. Serving as the primary antagonists, the Thalmor seek to "unmake" reality by destroying the various towers present in Tamriel. It is planned to be a "highly expandable" product, with multiple provinces added as post release content. Starfield, in many ways, acted as a technical test for the new technology being utilized in the development and creation of the world of TESVI. Especially so when it comes to procedural generation. Ultimately, TESVI is being seen as the "successor" to both Arena and Daggerfall when it comes to scope, but also as a "successor" to Morrowind with the return of many traditional RPG features.

    • 5 months ago
      Anonymous

      >but also as a "successor" to Morrowind with the return of many traditional RPG features.
      sounds great. I also liked that starfield had more RPG stuff in it.

      • 5 months ago
        Anonymous

        > Rpg
        > Leaving with your parents traits, authism trait, pointless sectarian background,etc
        > Wanna upgrade this perk? Do this chore and spent one level point

        • 5 months ago
          Anonymous

          >choosing skills in an rpg? ahhh im going insane!

    • 5 months ago
      Anonymous

      >3 provinces
      Would be shit for exactly the same way Starfield is shit.
      The scale is too grand for what they can actually build. Morrowinds world feels huge because its a tiny backwater province and is filled densly with shit. Its believable. It makes the world outside it feel massive and inspires awe. Meanwhile, Starfield is supposed to be all of human civilization, and its 3 tiny towns and some mining outposts. That's more apocalyptic than Fallout.

      TES6 shouldn't try to do even a single province. Just pick a small region of Tamriel and do it in a proper scale.

      • 5 months ago
        Anonymous

        you're delusional. starfield sucks because bethesda sucks. TES6 will suck because bethesda sucks. "they should do this" is irrelevant; anything they do will suck, because they suck.

      • 5 months ago
        Anonymous

        >Morrowinds world feels huge
        it doesn't, you were just 10 years old playing on a shitbox pc, and your player character moved slow as frick at the start
        play it on a modern PC and crank up the draw distance and everything is much closer than you'd think, like a minute's walk

        • 5 months ago
          Anonymous

          I played Morrowind for the first time last year at age 27. It feels huge. There are so many more settlements than any other Bethesda game, and they feel so realistic. Vivec is awe inspiring the first time you across it. Random roadsigns point to more settlements in the vicinity than Skyrim has in its whole province. And its makes the TES world feel gigantic because Vvardenfell is just a tiny remote shithole island. Skyrim does the opposite. On the Tamriel map, it likes like at least 1/5 of the continent. But in game, its just a handful of tiny villages. Which makes the TES world feel abysmally tiny. The scale is just all off.

          • 5 months ago
            Anonymous

            Theres comparison maps on the internet but basically ES1 is huge, ES2 is monstrous, ES3 is smaller but still good, and the just got smaller after that. But theres more stuff in the world so it doesnt feel so small.
            And I have no clue about ESO but since its an MMO I will never play I also dont care. But I hear rumors its massive.

            • 5 months ago
              Anonymous

              it is a pain in the ass walk through every zone ingame, for the scale is bigger than the one in skyrim in terms of content, the rift and windhelm zones are quite big

              Stonehills is a fricking trip

            • 5 months ago
              Anonymous

              ESO is no fun to actually explore. Its just shallow MMO mobs every 5ft that respawn after 20 seconds, and everyones immersion breaking toons bunny hopping around.

      • 5 months ago
        Anonymous

        Starfield is post apocalyptic. Majority of humanity died with earth and there was the space world war 20 years before the game starts.

      • 5 months ago
        Anonymous

        >Just pick a small region of Tamriel and do it in a proper scale.
        This is fricking stupid, Bethesda excels in selling you the illusion of scale. Morrowind's actual, physical size is tiny in comparison to its actual supposed "real world" scale. Same with Oblivion and Skyrim. The actual worldspace of those games are deceptively small, with well designed blocking to sell the illusion that it encompasses an entire province worth of landmass.

        • 5 months ago
          Anonymous

          Morrowind sold you the illusion Tamriel was big. Because Morrowind felt scaled well and was dense.

          Skyrim and Oblivion make Tamriel feel barren.

    • 5 months ago
      Anonymous

      Skyrim had the Solstheim repeated in a DLC
      Would be interesting to see $40-$50 DLC where Skyrim and Cyrodil are added, etc.

  10. 5 months ago
    Anonymous

    Well as long as you limit your expectations to Skyrim 2 Electric Boogaloo then I'm sure you'll be content.

  11. 5 months ago
    Anonymous

    Starfield was just too ambitious for what Bethesda's devs are capable of. I assumed it would just be Fallout 4 in (a heavily-restricted) space and that's basically what we got.
    As long as they go for the high rock and hammerfell setting like we're expecting it could be good. They probably wouldn't be able to deliver a fully-realized "weird" locale like Valenwood, Elsweyr or Summerset

  12. 5 months ago
    Anonymous

    Its literally over.
    I used to be TES SCHOLAR but seeing sirsjeet like that, I dropped the entire excitement and anticipation for that game.
    I hope emil got shotted by random Black person in the street

    • 5 months ago
      Anonymous

      >got shotted
      You have no right calling others sirjeets

      • 5 months ago
        Anonymous

        How do I shot web?

  13. 5 months ago
    Anonymous

    Bethesda hasn't made a single great game after Morrowind.
    No clue why anyone expects anything at this point.

    • 5 months ago
      Anonymous

      That would be ok if morrowind was actually a good game.

      • 5 months ago
        Anonymous

        zoom zoom

        • 5 months ago
          Anonymous

          Actually sweaty I'm a based Battlespire chad.

      • 5 months ago
        Anonymous

        That's right. Morrowind isn't good. It's great.

  14. 5 months ago
    Anonymous

    no. skyrim means there is no hope for this to be good.

  15. 5 months ago
    Anonymous

    We already knew that after Oblivion and Skyrim.

  16. 5 months ago
    Anonymous

    Why is everyone seriously forgetting that base Skyrim is shit? TES is too big at this point, it'll draw in the massive modding scene and fix the game. This time we might even get underground AI mods.

    • 5 months ago
      Anonymous

      I have no hopes for mods. The entire modding community became entitled babies when Bethesda showed everyone mods can be sold for money. One of the most weird things I did in my life was pirating mods for New Vegas from some elitist paywalled forum.

      • 5 months ago
        Anonymous

        >pirating mods for New Vegas
        What kind of mods could possibly be paywalled for New Vegas?

        • 5 months ago
          Anonymous

          Of all the game to shit creation club he nitpicked the one before they put that KEK

          • 5 months ago
            Anonymous

            >creation club
            The modding community swallowed itself before that. It happened when they partnered with valve to allow sell mods on Workshop. Suddenly mods started to disappear from Nexus.

        • 5 months ago
          Anonymous

          High quality outfit mods. Armors, clothes, weapons all with good models and textures.

          • 5 months ago
            Anonymous

            Video games were a mistake.

            • 5 months ago
              Anonymous

              >modern video games were a mistake
              fixed that for you.

      • 5 months ago
        Anonymous

        You are so entitled, let me have that for free!

    • 5 months ago
      Anonymous

      I liked base(d) skyrim

  17. 5 months ago
    Anonymous

    The writing was one the wall before Starfield

  18. 5 months ago
    Anonymous

    do 5 previous shit games not tip you off that a 6th will be just as garbage?

  19. 5 months ago
    Anonymous

    Bethesda has been making games for like 20 years and has never made a good one. You tell me.

    • 5 months ago
      Anonymous

      >has never made a good one
      Not so fast there, fricko.

  20. 5 months ago
    Anonymous

    Daggerfall will be five houses, a tavern and a disneyland castle.

  21. 5 months ago
    Anonymous

    I'm not getting my hopes up that's for sure, I was so excited for Starfield

  22. 5 months ago
    Anonymous

    I want to believe that there's more legitimate passion and care for the world of Elder Scrolls within Bethesda than for Todd's pet project nasa larp, to the extent that they'll put some actual fricking effort in.

    Between what we've seen since Fallout 4, I don't feel confident though.

    • 5 months ago
      Anonymous

      If there were passion for Elder Scrolls, they would have done it already. The reality is that Julian Le Fay, Ted Peterson, and Kirkbride were the ones who built Elder Scrolls and none of them are with Bethesda anymore. Todd and Pete Hines don't give a frick about Elder Scrolls. TES6 is only getting made because people expect it to get made. Its a chore for them at this point.

      • 5 months ago
        Anonymous

        >Its a chore for them at this point
        I wonder what game they actually want to make. It wasn't Starfield obviously. Only Todd wanted that to be hus magnum opus.

        • 5 months ago
          Anonymous

          Starfield was the game Todd wanted to make. The problem is he never thought how to make it fun. Because you really can't make a game like that fun.

          • 5 months ago
            Anonymous

            Yeah but I'm thinking about the studio as a whole. They make what Todd tells them to make. And he is most likely not asking for opinions. There must be some potential there. They are still in business, they were bought by Microsoft. Or is it really just slop company.

          • 5 months ago
            Anonymous

            This. They should've gave up on fun and just kept the o2, environmental hazards and survival stuff. It's like they made the game to hard-core then rolled it back and now it appeals to no one.

        • 5 months ago
          Anonymous

          I am convinced that the last 10 years at bgs has been pseudo retirement for the higher ups and a 10 hour work week for the normal employees. they're passionate about getting a paycheck.

          • 5 months ago
            Anonymous

            honestly, who wouldn't given the opportunity?

        • 5 months ago
          Anonymous

          They haven't made a good game since 2011.
          Nobody with passion remains.

  23. 5 months ago
    Anonymous

    You'll kneel before redguard BBC yboi

  24. 5 months ago
    Anonymous

    >shit gameplay
    >fricked up stat system
    >fricked up talent and gear system
    >full of procedurally generated cvpaste bore barely distinguishable from actual quests
    >forgettable combat soundtrack

    i can't wait omg !

    • 5 months ago
      Anonymous

      I'm still mad that morphs subreddit got banned for bullshit reasons, It's hard to find that stuff anywhere else

  25. 5 months ago
    Anonymous

    No Kuhlman gives me hope.

    Buuuut

    Microsoft will probably insist on Hammerfell for the woke points so hope is gone.

  26. 5 months ago
    Anonymous

    you guys actually think the Nords in Skyrim look like "vikings"?

    • 5 months ago
      Anonymous

      They are more like celts with some viking influence

    • 5 months ago
      Anonymous

      Look? No. Based of them? Yes. I mean Valhalla is in the game. Nords of Morrowind look more like Vikings tho.

    • 5 months ago
      Anonymous

      >you guys actually think vikings look like vikings
      yes, they look exactly like a pop culture description of vikings

    • 5 months ago
      Anonymous

      Yes

    • 5 months ago
      Anonymous

      They are called Nords...kinda hard to deny the viking influence when Todd literally named them after the Norse.

      • 5 months ago
        Anonymous

        Todd didn’t do shit, Vijay Lakshman and Julian LeFay created the world.

      • 5 months ago
        Anonymous

        Pretty sure Arena devs named them, not Todd

  27. 5 months ago
    Anonymous

    all hope is lost.
    hammerfell is the africa of elder scrolls.

    the good thing, bethesda will have to shut down after it's release.

  28. 5 months ago
    Anonymous

    The only thing that is actually worrying is no jeremy soul and that the AI in starfield was 1995 tier. enemies were so dumb they were easy in a cheesy way. id like to hear bethesdas non pr explanation for why that happened.

    Im not going to effort post and tell you why none of bethesdas previous games is any indication the next elder scrolls will be bad.

    • 5 months ago
      Anonymous

      elder scrolls without jeremy soule is crime in itself.

      >captcha YAAR2Y

    • 5 months ago
      Anonymous

      Horrible AI
      Cities filled with lifeless NPCs
      The player us the center of everyones universe.
      Loading screen filled travel system

      No wonder the Morrowind crowd loves it.

      • 5 months ago
        Anonymous

        >describes skyrim
        >bashes morrowind
        skyrim fans are just stupid people. bethesda catered too hard to the morons and now thye are giving their stupid opinions on a game franchise i used to like. frick you todd.

        • 5 months ago
          Anonymous

          > NO U
          Morrowind defenders have given up haven't they.

          • 5 months ago
            Anonymous

            yes, because despite the fact that you were born in 2004 and only learned about morrowind's existence in a video essay last year, it is in fact a 20 year old game and nobody other than johnny-come-lately zoomoids care to argue about it anymore

          • 5 months ago
            Anonymous

            >Cities filled with lifeless NPCs
            skyrim has literal generic name NPCs that you arent even bring up a dialog window with.
            >The player is the center of everyones universe.
            in skyrim literally everything is centred on the player and the players levek. you pick up a potion in a dungeon and that potions quality is generated based on the players level. you get a quest reward and its generated based on the players level. THe whole world is by design centered on the players level. Meanwhile in morrowind the world is more static and you can get endgame gear at lvl 1 if you explore for it, you can find endgame NPCs and try and fight them if you explore enough.
            >Loading screen filled travel system
            this is just a blatantly stupid complaint. all games have loading screens when you fast travel. the loading screens in morrowind are like 1 second at most because its not a demanding game.

            so yes
            "NO U" is appropriate because you are a stupid person who cant articulate your thoughts and doesnt know anything about the games you are making shitty and moronic posts about. frick you

      • 5 months ago
        Anonymous

        In what fricking universe do morrowgays enjoy Starfield or anything made by bethesda after Oblivion

    • 5 months ago
      Anonymous

      elder scrolls without jeremy soule is crime in itself.

      >captcha YAAR2Y

      I think Inon Zur really did a shit job with Fallouts. Maybe his fantasy music will be better. DA:O ost was ok. But I am very unhappy about Souless Elder Scrolls.

      • 5 months ago
        Anonymous

        if skyrim didnt have jeremy soul im convinced it would be recognized as a 7/10 game at best. the music really sells the atmosphere which is skyrims best feature.

        • 5 months ago
          Anonymous

          if not for soule's music I honestly probably would have skipped skyrim, even though I think it's quite good, but honestly music makes elder scrolls games so much better.

      • 5 months ago
        Anonymous

        >Inon Zur really did a shit job with Fallouts
        That was one of the first things I noticed very wrong with starfield, same music playing over and over and over [...] and over again. There's no dynamic in terms of music. And I think this should be talked about more, I haven't seen anyone mention it anywhere, but the music composition in starfield is absolute worst part of the game.
        Honestly all of the game is kinda lazy.
        Todd kept bragging how it's 20 years in the making game. Question arises - what have they been doing all these 20 years?
        Sorry for the blog post of a reply.

        • 5 months ago
          Anonymous

          I don't want to play Starfield but I can imagine. For Fallouts I thought he was trying to base his music on a industrial music of F1 and F2 but completly missed it. It struck me most in the Citadel. Some faint drums and trumpet chaotically looping. Holy shit my ears.

          • 5 months ago
            Anonymous

            I haven't played starfield, I watched others play it, and that was enough for me.
            I couldn't imagine myself going through it though.

            • 5 months ago
              Anonymous

              Understandable

    • 5 months ago
      Anonymous

      >id like to hear bethesdas non pr explanation for why that happened.

      Recent podcasts and interviews with Todd says that the enemy AI was too smart and made the game too challenging because they would destroy the player so they had to dumb it down entirely due to their normal player audience. Mods for Starfield for both space combat and player combat essentially is turning the AI back on again reveals that Todd wasnt lying at all, it's by far one of the smartest, most intelligent combat AI in a video game we've seen in the past 10 years and around F.E.A.R tier. This also reveals a lot about Todd Howard's philosophy about not really trusting the average gamer to like challenges at all.

      • 5 months ago
        Anonymous

        ya idk man i saw an enemy run into a wall for like 8 seconds while being shot at. it doesnt see mthat smart. also im not just talking about it being dumb but the enemy takes like 4-5 seconds sometimes before it chooses which action to do, its silly.

        • 5 months ago
          Anonymous

          If you use the mod that turns on the AI, they're seen reacting to gunfire, they flank you and retreat if you're too powerful, they use grenades to flush you out, they fire at your last known location and suppress fire in order for their teammates to regain their positions and they move in groups to push towards you when you're reloading or in trouble. There's also a lot of other clever things they do that you dont see in other games. It's crazy they just turned it off like that.

          • 5 months ago
            Anonymous

            even if any of that were true(which it isn't) it wouldn't matter because starfield with good combat is still boring garbage for morons.

            • 5 months ago
              Anonymous

              ?si=JWfyTK5ukbE29APY&t=2546

              Todd Howard says it himself.

              • 5 months ago
                Anonymous

                gee it must be true then

              • 5 months ago
                Anonymous

                See that 200 endings? They just work with 16 times the detail.

          • 5 months ago
            Anonymous

            >spend thousand hours programming smart and challanging AI
            >your boss comes, slaps you, spits on you and tells you to turn it off
            Being a game dev is pain huh?

            • 5 months ago
              Anonymous

              game dev is ultimate cuckoldry for failed software engineers.
              they should stick a piece of paper on their backs saying "abuse me".

          • 5 months ago
            Anonymous

            The standards for shilling have reached rock bottom

      • 5 months ago
        Anonymous

        Yes and Oblivion AI was too good.

    • 5 months ago
      Anonymous

      >no jeremy soul
      This one seals the deal for me.
      His music made me finished Oblivion main game until the DLC peaked my interest.

  29. 5 months ago
    Anonymous

    I'm pretty sure after that last wave of people quitting, Todd is the only one left from Morrowind times. Its screwed.

  30. 5 months ago
    Anonymous

    Starfield is objectively Bethesda's best game yet in terms of systems. Everything is far improved way beyond their previous games and every complaint about the systems in their previous games has been addressed and improved upon.

    However the main issue of starfield is their new systems that werent in their previous games like creating a mass of planets and traversal between them destroying a lot of immersion people liked about Bethesda's previous games as well due to the nature of space travel itself, a lot of planets needed to be empty to be realistic.

    Elder Scrolls will not have this problem because they'll be going back to what's tried and true and worked and based off Starfield's clear improvements over the complaints of their previous games, I'm sure ES6 will have all the major complaints of Starfield addressed as well.

  31. 5 months ago
    Anonymous

    every single game bethesda have made has gotten progressively worse.
    what do you think?

  32. 5 months ago
    Anonymous

    >Does Starfield mean there is no hope for this to be good?
    You are probably too young that you're thinking about things so far away in the future

  33. 5 months ago
    Anonymous

    There never was. Elder Scrolls was carried by its lore. Bethesda writing has been in steep decline since Morrowind. TES6 lore will be written by the same people that built Starfield's lore. Not a single person credited for writing on Morrowind is with Bethesda anymore.

  34. 5 months ago
    Anonymous

    These companies like Blizzard and Bethesda, they could release a literal bag of shit AVGN style and they'd still make a profit. I'm so tired of it and I'm tired of this shit industry.

  35. 5 months ago
    Anonymous

    TESVI will take place across the entire continent of Akavir and it will be the largest open world ever made

    • 5 months ago
      Anonymous

      Map doesn't even make sense. Imperials would have landed in Akavir from the West. They didn't land in the Tsaeci lands.

    • 5 months ago
      Anonymous

      Some people who have worked on TES believe that there should never be a mainline Elder Scrolls game set in the beast race provinces of Tamriel because they're ultimately irrelevant to the overarching plot of the series (humans vs elves).
      A game set in Akavir is even less likely than that. Akavir is not of the same importance is Tamriel, both in and out of universe. Akavir, like everywhere else outside of Tamriel, has the sole purpose of shitting out things for the people of Tamriel to fight against or set up an origin story for certain groups of people, nothing else.

      • 5 months ago
        Anonymous

        akavir makes sense only as a possible dlc, not as the base game.

      • 5 months ago
        Anonymous

        who gives a shit? "some people" who have worked on TES have mismanaged the franchise and driven it into near irrelevancy. at this point the best possible thing to do would be to fire everyone who has ever worked on the franchise and give it to new people who are actually willing to make a fricking game some time this century.

    • 5 months ago
      Anonymous

      >Thousand Monkey Islands
      >Isn't an Island

    • 5 months ago
      Anonymous

      The Elder Scrolls series is entirely about Tamriel, people who genuinely want Akavir are missing the point hard

      • 5 months ago
        Anonymous

        The games are entirely about the elder scrolls and their ramifications

        • 5 months ago
          Anonymous

          Skyrim was literally the first game in the series in which an Elder Scroll was of any relevance to the main plot

  36. 5 months ago
    Anonymous

    Should have taken the hint with Fallout 4

  37. 5 months ago
    Anonymous

    >you can only get out of towns by going to your horse and choose a specific block of land to explore
    IMAGINE

    • 5 months ago
      Anonymous

      if every such block of land is handcrafted and actually filled with content that isn't procedurally generated garbage - BASED as frick, but we're getting into science fiction here.

  38. 5 months ago
    Anonymous

    A game like Morrowind can only happen with a small time. The way the writing was supported by the world and artwork is a level of detail you only get when everyone on the team knows each other and gets drinks every day after work.

    • 5 months ago
      Anonymous

      that's called passion, anon.
      something modern game dev companies severely lacking.

  39. 5 months ago
    Anonymous

    There always hope.
    Theres hope America will unfrick itself and start being a real nation one day.
    But, realistically.......

  40. 5 months ago
    Anonymous

    Bethesda haven't released a good game in over a decade. Skyrim was alright, the hate is overblown. Fallout 4 was trash and the only good thing about it was the art direction. Fallout 76 is a joke. They've lost it.

  41. 5 months ago
    Anonymous

    >High Rock and Hammerfell
    There was never any hope, they chose the most boring region

  42. 5 months ago
    Anonymous

    should of been elsweyr

    • 5 months ago
      Anonymous

      >should of
      kys

  43. 5 months ago
    Anonymous

    Starfield was as shit as Skyrim, i don't know what you people expected.

  44. 5 months ago
    Anonymous

    >Does Starfield mean
    No, Skyrim meant that already.
    Starting with Oblivion, TES only lost features and depth.
    TES VI is barely gonna resemble an RPG but Bethesda also is not able to develop a fun open world action game so it's most likely gonna be a very shallow timesink.

    • 5 months ago
      Anonymous

      You didn't play daggerfall

  45. 5 months ago
    Anonymous

    there was no hope this was going to be good since skyrim, anon

  46. 5 months ago
    Anonymous

    They will use the same shitty engine with the same shitty clunky mechanics no matter what, so I'm sure you Bethesda fanboys will love it

  47. 5 months ago
    Anonymous

    >played Skyrim for the first time 7-8 years ago
    >got bored after a while and modded it for fun
    >played Vanilla Morrowind and Oblivion next
    >really enjoyed both even though both had some glaring flaws
    Eh I lost hope since Skyrim I guess.

  48. 5 months ago
    Anonymous

    TES VI is going to blow chunks and kill anyone's interest in the series and its lore, the Bethesda genre is over.

    • 5 months ago
      Anonymous

      this probably, they're squandering it
      gaming's going to have get a new fad instead of this one, probably a worse one

      • 5 months ago
        Anonymous

        I'd be shocked if long-running fan projects like Tamriel Rebuilt/Project Tamriel survive TES VI.

        • 5 months ago
          Anonymous

          >Thinking fan projects for old games give a single shit about the new games
          lmao

          • 5 months ago
            Anonymous

            TES VI will sour every previous game in the franchise, it'll be the Game of Thrones Season 8 of video games.

            • 5 months ago
              Anonymous

              Skyrim and ESO already did that moron

              • 5 months ago
                Anonymous

                Skyrim absolutely did not you dork, yeah Morrowboomers had their reservations but literally everybody agreed that Skyrim was at the very least a very good game if not an ideal RPG until being a Skyrim contrarian became hip around 2015.

              • 5 months ago
                Anonymous

                t. someone who first accessed the internet in 2015

              • 5 months ago
                Anonymous

                on fricking facebook maybe

                are you for fricking real man. yeah people were totally on board with removing even more skills and completely removing attributes before the game even fricking came out

                Revisionist cope, the overwhelming majority of people who played Skyrim in 2011 loved it and the reviews reflected it, shit was pure hype. I did say that older ES players had problems with some changes but that doesn't change the overwhelmingly positive response the game got from the general public.

              • 5 months ago
                Anonymous

                skyrim was slop, and the same thing will happen with Tes VI (it will sell 20 million+)

              • 5 months ago
                Anonymous

                So total Todd victory?

              • 5 months ago
                Anonymous

                >I did say that older ES players had problems with some changes but that doesn't change the overwhelmingly positive response the game got from the general public.
                And what the frick do you think this argument is about, you stupid gorilla Black person?

              • 5 months ago
                Anonymous

                The guy I was originally responding to said Skyrim killed general interest in ES like how Season 8 killed interest in GOT, he's wrong and you're arguing against a strawman.

              • 5 months ago
                Anonymous

                TES VI will absolutely have that effect on the series though.

              • 5 months ago
                Anonymous

                Just like Fallout 76 killed the Fallout Community?

                The person you were originally responding to said that fan projects for old games don't have their enjoyment ruined by newer games, so either abandon your red herring or have a nice day

                No they didn't, learn how to read and follow a conversation.

              • 5 months ago
                Anonymous

                have a nice day

                I'd be shocked if long-running fan projects like Tamriel Rebuilt/Project Tamriel survive TES VI.

                >Thinking fan projects for old games give a single shit about the new games
                lmao

              • 5 months ago
                Anonymous

                76 did kill interest in Fallout though.

              • 5 months ago
                Anonymous

                The person you were originally responding to said that fan projects for old games don't have their enjoyment ruined by newer games, so either abandon your red herring or have a nice day

              • 5 months ago
                Anonymous

                on fricking facebook maybe

              • 5 months ago
                Anonymous

                are you for fricking real man. yeah people were totally on board with removing even more skills and completely removing attributes before the game even fricking came out

              • 5 months ago
                Anonymous

                Evidently not because Daggerfall, Morrowind and even Oblivion have even more people playing and engaging with them than there were when Skyrim came out.

              • 5 months ago
                Anonymous

                Which is my point, moron
                Nobody cares about the new shit anymore because Bethesda ruined it, this has no impact on the older games

              • 5 months ago
                Anonymous

                The new one will, it'll be so pants-shittingly stupid that people will be done with the Elder Scrolls entirely. This has happened before, it has precedent.

              • 5 months ago
                Anonymous

                False
                ESO is already this, you legitimately cannot do this to a game series people are autistically invested in

    • 5 months ago
      Anonymous

      well god damn bro just punch me in the nuts why dontcha??!?

  49. 5 months ago
    Anonymous

    Yes. If the names in the credits are no 99% white male names then the game will be shit.
    Hell, any product will be shit.

  50. 5 months ago
    Anonymous

    Yes, after f4/76/starshit I am completey convinced that Skyrim was a result of luck, not premonition.

  51. 5 months ago
    Anonymous

    >Elder Slop
    >good (without mods)

    • 5 months ago
      Anonymous

      >skyrim is good
      I respect your opinion

      >skyrim is bad
      I respect your opinion

      >skyrim is bad but good with mods
      You are a complete moron that doesn't know what he's talking about

      • 5 months ago
        Anonymous

        Vanilla Skyrim is dogshit for mages and rangers, it's fine for warriors although unmodded Skyrim melee combat has aged extremely poorly.

      • 5 months ago
        Anonymous

        moron. Vanilla skyrim is dogshit. It benefits greatly from magic and loot overhauls.

        • 5 months ago
          Anonymous

          >Vanilla skyrim is dogshit
          So it's shit, end of story
          moron

          • 5 months ago
            Anonymous

            No, moron. Add some mods and its pretty fun.

            • 5 months ago
              Anonymous

              >put some spices on a piece of shit and it's edible
              frick off

              >>food ana-
              FRICK OFF

              • 5 months ago
                Anonymous

                Except the analogy isn't applicable you fricking sub-80 IQ troglodyte

              • 5 months ago
                Anonymous

                Shit still tastes bad with spice on it. Skyrim is good with spice on it. That's the difference.

  52. 5 months ago
    Anonymous

    >copy europe but delete spain and england
    what did they mean by this

  53. 5 months ago
    Anonymous

    yeah dude, it really fricking does.

  54. 5 months ago
    Anonymous

    Yeah it's fricking over

  55. 5 months ago
    Anonymous

    It's over. Bethesda is lost in the dark. Nearly all of their talent has left.
    VI will be a 100% Emil driven story. Art direction will be generic shit like Oblivion.

    • 5 months ago
      Anonymous

      Who the heck is Emil

      • 5 months ago
        Anonymous

        https://en.wikipedia.org/wiki/Emil_Pagliarulo
        Lead writer of Fallout 4, Starfield, lead writer of the Dark Brotherhood questlines

        • 5 months ago
          Anonymous

          The one who wrote nonsensical shit plot of f4

          It is over. This guy can't write himself out of a paper bag if he wrote fallout 4

      • 5 months ago
        Anonymous

        The one who wrote nonsensical shit plot of f4

  56. 5 months ago
    Anonymous

    Yes, it's literally over. Bethesday never caught up with contemporary games after Skyrim. You could say it was there last decent game.
    From FO4 onwards it was soulless turbocancer

  57. 5 months ago
    Anonymous

    I wish they would give a TES game the lifecycle they gave TES:O. Imagine if we got new areas and quests once a year like TEDO does.

    • 5 months ago
      Anonymous

      Only once a year? They could've turned Creation Club into a monthly series of DLC if they wanted to.

  58. 5 months ago
    Anonymous

    Literally how can they top Skyrim? Yeah it wasn’t as in-depth as Morrowind but god damn is it full of soul. It really is the perfect canvas for fantasy themed mods.

  59. 5 months ago
    Anonymous

    >Does Starfield mean there is no hope for this to be good?

    Yes. There's like a 0.1% for it to be good. It will still run on the same archaic engine, they will still hire sweetbaby writers and they will still outsource most of their code to indian code farms.

  60. 5 months ago
    Anonymous

    If Microsoft sells Bethesda to Sony, it will be good.

  61. 5 months ago
    Anonymous

    Hammerfell will fail as a mod setting. Skyrim was kino to mod because everyone wants to rape white blonde women, can't say they same for sheboons

  62. 5 months ago
    Anonymous

    >Infinite quests written by ChatGPT
    >Fantasy version of Preston Garvey makes sure your quest log never ends
    >Boring dull landscape like Slopfield
    >Dungeons are copy and paste as usual

    • 5 months ago
      Anonymous

      And because its based on the Starfield version of the engine, you won't even be able to seamlessly traverse the map anymore. You'll have to fast travel between cells.

  63. 5 months ago
    Anonymous

    you had hope in the first place?

  64. 5 months ago
    Anonymous

    It is very obvious in this day and age with all the quality content from other developers that Bethesda has overstayed its welcome. There's no hope for the next TES game. The fact that the vaporware developer behind Starfields single player game totally mogged Starfield and made it look like a cheap mobile game is a clear indication that they don't have what it takes to develop games anymore.

    • 5 months ago
      Anonymous

      >developer behind Starfields
      Developer behind Star-Citizen*

  65. 5 months ago
    Anonymous

    Both Bethesda and Bioware need to clean house, get rid of diversity hires and get some actual skill. They cannot be as great as they once were ever again in the same way regardless of teams so they might as well get some real talent and try something different.

  66. 5 months ago
    Anonymous

    Bethesda has made four medicore games since Oblivion and been rewarded every time.

    They won't change. Starfield was there chance to experiment with a new engine and they settled for making their new thing as soulless and jank as their other garbage.
    The studio has already demonstrated it lacks both ambition and common sense. It's unironically OVER.

  67. 5 months ago
    Anonymous

    They need to stop trying to "fake" shit.
    Don't listen to all the morons that cry about how everything's so fricking small, how there's only 10 houses in solitude or whatever the frick, the appeal of Bethesda games has always been that every NPC, at least ones that are outside of the radiant dungeons, are "accounted for", every named citizen has a real schedule that they follow, and not a fake, radiant one like in Ubi games where it just despawns the second you look away.

    The reason Skyrim has the longevity it does is because its world is a very well constructed miniature set, and one that's so engrossing that it invites modders to add their own dioramas into that set.

    • 5 months ago
      Anonymous

      The NPCs in Skyrim barely have schedules. Most of the shopkeepers never leave their shops. Many of them don't even leave the counter after they lock up for the night.

      • 5 months ago
        Anonymous

        Yeah, I'm not saying it's perfect, but they should follow that ethos rather than just fricking faking shit like they did with Starfield. adding "fake" unnamed NPCs with C-tier models shat out by pajeets being paid 200 bucks a month.

        Whiterun's market has like, what, not even 10 NPCs walking around, but that shit felt more alive than any of Starfield's cities. Even if it's barebones, the fact that I know that the shopkeeper barking at me has a handful of unique lines if I go talk to them, a house in the city with handplaced props that loosely tie to their character, that shit matters a lot in selling the illusion compared to 2 dozen NPCs just walking past you to make a street look busy, but they'll all spawn in and out when you look away.

        • 5 months ago
          Anonymous

          I agree. The scale argument doesn't mean make the world bigger. It means pick a better a scale. Say you can only fit 6 cities into your game. They could do 6 cities and call it Hammerfell...and then you have the impression Hammerfell is empty. Or they could do 6 cities and call it "Western Alikr desert". Same amount of work and size, but the latter at least leaves you with the impression that there is a large and interesting world outside of the game borders.

          Just like simply called the "Settled Systems" instead the "Frontier Systems" and adding densly populated urban planets that outside the game's boundaries would have done wonders for Starfield's worldbuilding and believability.

Your email address will not be published. Required fields are marked *