Doing the evil path costs the player:
>5 companions (potentially 6 if you fail a persuasion check)
>multiple quests in act 2 and 3
>vendors in act 2 and 3
>multiple unique items, including the best heavy armor in the game
>in exchange you get one half-finished companion
What the frick was Larian thinking? I'm all for decisions having consequences, but evil should be a viable alternative, not just something that cuts your content in half for the rest of the game. BG2 was extremely balanced in that regard. I was looking forward to doing an evil playthrough after my paladin, but it feels like I'd only be gutting my experience.
Being evil is wrong, killing random people has consequences.
killing people should still give you their quest rewards. where the frick does the quest reward come from if its not on them?
Apparently killing random goblins doesn't.
Also, Tieflings aren't people.
>Being evil is wrong, killing random people has consequences.
cringe take
Go ahead and start doing it IRL then if you're such a bad dude.
Technically most of us are if we live in a first world country. Have you look into how anything you enjoy or used gets made? Are you going to stop using it?
Amusingly ACTUAL murderhobo is the most rewarding way to play.
Doing evil shit is unrewarding
But you get double rewards for being a good guy then murdering everyone after doing their quest.
Theres also L I T E R A L L Y zero downside of eating the tadpoles despite the game screaming it will punish you.
having hoboteeth and black jizz all over your face is a bit of a dealbreaker for me personally
No thats for taking the final transformation.
Using the tadpoles and turning that down has zero downsides despite the game warning you it would have consequences
You're probably conflating "being evil" with being a psychopathic murder machine that would be brutally expelled from any kind of society.
No, that's the game doing that. It gives you basically no ways to be evil especially after Act 2 and 3 than murderhobo.
Even just allowing Shadowheart to stay with Shar costs you the entire Last Light Inn.
>last light inn
Isabella got murdered in my playthrough and then I had to murder all the zombie harpers, thought this was meant to happen. Did I miss anyting important?
>thought this was meant to happen
Bubble stays and only those who die in the fight are lost, her capture by giving her over lets you get to thorm much earlier
Yeah but any important quests that you fail by losing last light?
Everything related to the tieflings and that includes the guy who sells the best armor in the game.
Pretty sure the biggest thing you lose is Jaheira and by extension Minsc
In act 3 you can literally ally with Gortash and become the Baalspawn
it's unfortunate, i agree that in general devs should try to offer more options for manipulative or selfish evil rather than just cartoon villain evil.
"good" usually has the most content though because that's what most people play. i saw some numbers a few years back, idr where, but they said something like over 2/3 of people play "good" in games where there's a choice. most people seem to be wired to feel good about doing good things and that's what they tend to roleplay in games. i'm one of these too, but i still think more options should be there for people who play differently.
i'd like more shades of good too, for that matter. i like when the moral choices aren't obvious good/evil split; i like situations where the game pushes the player to ask questions like "do the ends justify the means? is a little evil now worth it for a higher benefit to society later?"
>idr where, but they said something like over 2/3 of people play "good" in games where there's a choice. most people seem to be wired to feel good about doing good things and that's what they tend to roleplay in games. i'm one of these too, but i still think more options should be there for people who play differently.
I love having good evil options but if they don't want to spend the resources on it because not enough other players do, that's fine, so long as they don't pretend to have a legit evil route. They can just assign their resources how they want and accept that some people won't be interested in the game, instead of resorting to dishonest marketing
(similarly with front loading all the content in act 1 and pretending the whole game will be like that)
i agree
>Even just allowing Shadowheart to stay with Shar costs you the entire Last Light Inn.
What exactly causes that? On the first playthrough I started, I was able to prevent Isobel from getting kidnapped, but on my second one it happened before I even got my turn. Shadowheart was still worshipping Shar by that point in both playthroughs though.
You could do that in BG2 and still have some cool compaions as well as unique rewards (human skin armor etc).
murderhobo is basically the extent of evil you can commit to past act 1
I had a lot of fun on my durge schizo but
is correct, you basically just reduce your available content by a huge margin if you aren't doing the obvious good guy things
I played Durge in my third play through and as much as I wanted to like him, I just find myself confused why they didn't just make this the default custom Tav, the changes are not that dramatic and it helps add up more why Emperor picked you over the other 30+ captives including the starting origins.
>lose out on some shit companions
>lose out on more armor you don't need
>lose out on some vendors when there's plenty others
OH NO! Anyway
>bro why do you want content, items and experience in your RPG?
Sadly this zoomer attitude has killed RPGs, basically devs need to make it so you can get everything in one playthrough because crybabbies like this whine if they miss anything. Not experiencing everything, or missing out on stuff, should be okay.
>LE CONTENT
do another playthrough you homosexual
Literally this. Frick companions. The less I have to manage, the better.
its not jsut companions you lose ALOT of quests in Act 2, it pmuch becomes an empty zone, as a good chunk of side quest involves the tieflings
>good chunk of side quest involves the tieflings
Thank Bhaal I killed these Black folk in Act 1
I can only really think of three. And one of them doesn't even matter if Karlach fricks off.
But there are ways they could have fixed this.
>"Hey this Dammon guy is a good blacksmith. I'm evil so I'm going to chain him up in my camp and force him to make armor for me with all this infernal iron I find.
I also think it's dumb that you're forced to murder Alfira as the Dark Urge no matter what and she just gets killed by the butler if you tell her to frick off.
She hands you the best Warlock robe in the game in act 2. Something you miss out on all the way back in character creation. What's sillier is that she and the squirrel are the only things you're ever forced to kill. Everyone else you can resist.
At least let me buy shit I missed out on from the fricking Butler.
>no way to get Minthara on your good playthrough, she has to die if you want to save tieflings
>do an evil playthrough to get her
>turns out she's not even that evil and would fit perfectly into my good boy run
what was the fricking point, Swen?
>knock out Minthara instead of killing her, thinking there will be some cool interactions later
>fricking nothing
game registers knockouts as kills. they only exist so paladins don't break their oaths on certain enemies.
it doesn't always. i've knocked out plenty of people and they've been walking around the next day, probably only people who are expected to die in combat disappear instead.
It only spares people with the "Temp Hostile" buff. Everyone else will be deleted.
There's some uses with them I can count two with Minsc and Korilla where you have to non lethally beat Minsc(at least in my exp he dies instantly with no dialogue if I dont which makes sense) and Korilla if you beat her Hope acknowledges it in the post fight dialogue that you didn't kill her and she hopes they can reconcile.
You wanna know something moronic though? If you do this to Viconia you don't get her post fight dialogue where you can choose to spare her and she leaves, if you want to spare Viconia you have to beat her with non lethal damage off and she just gets knocked out instead of dying and then you can talk to her, if you do it the way where you have it activated it treats her like shes dead and you can loot her.
Worst feature in the game
yeah i just did this fight now
i was actually trying to non lethal her thinking she'd have important info or that showheart would want to torture her but i used poison coated weapons and poison tick killed her after non lethal KO only for her to get up after the fight for the dialogue
It's so weird idk if its a bug or something that doing it non lethal just counts you as killing her, act 3 is already a mess and it was one of the more annoying bugs I found.
Such a very underutilized feature that should have just been kept only for Paladins if it was only gonna matter for like a handful of times and sometimes like Viconia you "kill" her if you have it on instead of off
nonlethal is a complete afterthought
you can non-lethal enemies, save reload, then kill them again for double exp
clearly an extremely low-effort implementation
Same
I'm playing good and left act 1 after killing all the goblin camp inhabitants, except for Minthara. Halsin somehow got himself killed (lol loser) and I don't know what happened to the tieflings yet.
I did that too. Even with 2/3 of bosses killed and all the gobbos you could find, in act 2 all the tiefs are dead and Mynthy is in moonrise getting tortured. If you recruit Mynthy and port back to act 1 gobbo camp she turns hostile to your party but you are still in control of her and permanently buggeg in combat with her.
For me it’s
>killing Karlach for Wyll is something you’d only do if you’re evil or absolutely terrible at reading context clues
>no way to keep Wyll if you’re first act evil
lol that's what I did, made wyll kill her then he promptly left anyways.
>BG2 was extremely balanced in that regard
>Do mage stronghold quest
>Have 9 options to let mary sue GMPC in the party instead of killing him like i'm told to
>Choose the only option that allows me to kill him and complete my task
>Get told to frick off and my quest is failed, lose my reputation
Frick off c**t, BG2 was as bad and i'm tired of pretending it was not
Your fault for playing a homosexual mage instead of a chad fighter.
You can just use Valygar's dead body yourself in order to gain access to the Sphere
So i'm just going to do the exact same thing as the good guy would do but with much less content? So this isn't any different from BG3
Evil playtrough in BG gets:
> best, min-maxed companions (Kagain, Viconia, Edwin, Korgan)
> great item rewards (Blackmist, Human Skin, Blackrazor)
The only issue is reputation which is fricking stupid anyway. My last full saga playtrough was evil thief and I was surprised how cool it was.
BG evil playtrough > Fallout 1 evil playtrough
What exactly is the pblem here, OP? Because it sounds like you're doing a lone wolf run
What counts as evil? I think the game actually called me an "enemy of justice" for reporting Astarion to a vampire hunter, even though that's obviously the right thing to do.
>What counts as evil?
Slaughtering the tieflings and druids for starters.
>siding with gypsies
You had it coming.
I got that for bombing the goblins right before fighting the hobgoblin dude. Not sure how to remove it but frick them, it was worth getting the drop on those chuds.
Be happy it's even a possibility. I can't imagine being this entitled. Like, what is going through the head of someone when forming an opinion like this unironically.
>entitled
Eat a dick, what's the point of having an evil path if you have 50% content than goody two shoes redditors like you?
>Murderhobo path ruins the campaign
True to table
>true to table
No one cares about DnDorks, The evil path is advertised in their steam page. COME THE FRICK ON
And it's there and you can go murderhobo. You are literally complaining it has consequences.
Evil Path =/= Murderhobo. What's the point of hyping up an evil path if you're just as railroaded to moonrise and the bhaal temple with LESS companions and content ?
The only companion you lose is wyll and you get minthara in exchange, a clear upgrade. You are moronic
>The only companion you lose is Wyll
...and Karlach...and Halsin...and potentially Gale. You're a moron, don't ever reply to me again.
>potentially
so no, you dont.
>and Halsin
Definitely no, you dont.
Stop digging your heels in when you're clearly wrong OP, it makes you look like a petulant moron throwing a tantrum
Try playing the game before gobbling Larian's balls. Halsin and Minthara being both recruitable was a bug patched in the latest update. Again, eat a dick, the path sucks and needs a rework. We would have never gotten a reaction rework if yes-men trannies like you were the sole people playing BG3.
He didn't do that for me, maybe because wasn't in the party. But ur still a b***h crying for some moronic armor and a Black person when the game is piss easy even on tactician
>2 options to convince him to stay
moron
Locked behind a persuasion check, hence the POTENTIALLY, moron. I'm talking to monkeys.
I'm b***hing about the lack of content if you wanna jack off to numbers, there are some sexy ass calculators on google.
>troony larping as anime girl is a moron
Classic.
>cries about how Halsin being recruitable is a bug
>posts a video about losing Gale instead
>which doesnt even count because you can easily pass a stat check to convince him to stick around
>crying about anime on Ganker
I dont know why you're trying so hard to find reasons to be upset, but it is entertaining to watch ngl
Good, we reached the coping part, skip the dilating part and have a nice day already. Can't believe how disingenuous Lariandrones can get. It's ok to admit that the evil path has way less content than the vanilla path. Larping as an anime girl isn't, AGP weirdo.
>he's just mindlessly seething now after btfoing himself
top fricking kek
Halsin and Minthara being both recruitable was literally patched out, moron. If you don't resolve the grove quest, the goblins just slaughter everyone, including him. Not even the guy you were arguing with.
moron
>Th-that was a bug! You cant anymore!
Why are you like this, OP? I dont expect shitposters like you to play the game but at the very least look at the videos you post as proof before embarrassing yourself further
You literally can't have Minthara and Halsin in the same party, stop lying you moronic c**t.
>Halsin
you did't just kill him in his cage? Cringe.
>Gale
no you don't lose him you absolute moron
Gale doesn't care at all
I killed the grove and last light in cold blood and he's too busy thinking about the bomb in his chest to be bothered
>karlach
speaks like she's straight from a womens only prison from bongland, but has millenial writing, so yeah i'm fine with her being dead, especially when it took four repeated "I'm going to kill you"'s before she stopped whining and actually fought me, and in all instances she whines about needing friends
>halsin
if you're going the "evil route" he's dead anyway, accept it, plus you get minty b***h in his place anyway
>potentially gale
exactly, potentially. literally impossible to lose if you don't want to, you have to pass a 15 difficulty insight check and then he goes back to normal and forgets it ever happened
>wyll
who cares
Fun fact, if you decide not to just touch a random unstable rift in the wilderness, you just don't get gale. Haven't met him in mine. I'm role playing this shit and a proper adventurer shouldn't just stick their fricking hands in everything they see because it was written to be an adventure for you.
> Karlach
more like karl - ack
>Halsin
haha gay bear
>potentially gale
skill issue, can be bypassed with a check
You lose Karlach and Wyll if you attack the Grove in act 1
You lose Jaheira if you let Shadowheart remain as a Sharite, consequently you lose out on Minsc too
I will ignore Halsin as you get Minthara for him
That's a pretty shitty tradeoff to be honest, and that's ignoring the quests and vendors you lose access to
Meanwhile if you stay good you lose nothing and even the morons at Moonrise don't know that you've slaughtered everyone in the goblin camp. Where's the consequence for that?
>You lose Jaheira if you let Shadowheart remain as a Sharite, consequently you lose out on Minsc too
This is just a moronic lie, that b***h joins you no matter what you do if she survives
>letting Shadowheart remain as a Sharite
>even if you sided with the goblins just for Minthara
You lose Wyll, Karlach, Halsin, Jaheira, Minsc and possibly Gale.
>Evil Path =/= Murderhobo
Exactly. People aren't evil just for the sake of it, they're evil because they stand to gain from it or they have some ideological reason, both of which would make for actually interesting paths instead of lolmurderlol. Smart evil with an actual goal in mind is really fascinating and barely anyone does it right.
It's also weird because a bunch of the companions would be straight up evil if there were alignments in the game. Makes you wonder if they took out alignments and did the parasite stuff to force their snowflake characters into the good playthrough that most players would statistically take. In fact it's mostly the evil-er characters that have the tadpole, right?
Except Gale I mean
I guess Karlach too since fighting for devils wasn't of her own free will
Shadowheart - Evil if she actually acted like a Shar Cleric.
Laezel - Lawful Evil
Astarion - Chaotic Evil
Gale - Neutral
Karlach - Chaotic Neutral
Wyll - Lawful Good
Old Wyll - Chaotic Neutral
Minthara - Evil
Yeah it definitely feels like the whole tadpole thing is entirely so they could push the evil/neutral companions into your party. Which isn't a bad idea necessarily, but it's weird that those companions are so prominent in what is basically a good aligned campaign
If there's one thing about BG3 that stands out above all else it's that they LOVE the companions they made, they really want you to use them, and the game is basically more about them than it is about you. It feels like 99% of the decisions were made around Larian's characters and their promiscuity.
>astarion
>chaotic evil
>when he feels sorry for the spawn he made for cazador
astarion is the very definition of true neutral
>karlach
>neutral
lmfao is this about the thiefling kids?
Not that anon but evil characters can still be capable of empathy. They're not at 100% evil setting all the time, at least if they're well written. I don't think you can say Larian is particularly good at writing but they still get some things right
You have a child’s understanding of evil. Evil characters can fall in love, feel empathy, and even do a good deed now and then.
so how is that functionally different from a neutral character?
NTA but do you see neutral characters as literally performing an equal amount of good and evil acts? That's not neutrality
no i’m trying to bait him into describing what neutral actually is, so i can then say ‘you literally described astarion idiot’
this anon is true to his word
It's the intent, anon. Not the action. Come on now.
Jesus, why does this need to be explained in such detail? Neural characters are neutral because they aren’t going to murder an orphanage, and they might stand by and watch it if it doesn’t affect them. Evil characters might murder an orphanage, but recognize that one of them is a relation or looks familiar or whatever and save them. It’s degrees of villainy, not just “evil has to be evil at all times or it’s neutral.”
For example drow were at one time an all evil race. They have a society, and to have a functioning society you need to cool it with the outright evil at all times or no one is left. So they have children, they can fall in love, they can reward others for doing well.
This is why the allignment system is being discarded, idiots who hold to it as some rigid rule without flexibility and nuance killed it because they don’t understand human nature.
you literally described astarion idiot
What the frick are you talking about? Astarion is chaotic evil, not neutral.
Astarion only disapproves if you are good at the expense of your own benefit (ie altruism). He kills and approves killing in the interest of self-preservation. He likes it when you are smarmy, but Jaheira does too, to a lesser extent. During the cutscene when Astarion can become ascendant, you can point out that Astarion was drunk on the scent of blood in that ritual, and that he didn’t seem his usual self. Breaking Astarion out of trance will later cause Astarion to thank you for helping him maintain his self, because he didn’t want to become like Cazador
That is the very definition of a neutral character.
Astarion also
>approves of killing that tiefling girl
>barging in on the ogre sex for fun
>killing the brothers looking for their sister
>killing pretty much anyone for any reason
You’re pointing out that he thanks you after the event happens. That’s called character growth. He’s grateful you stopped him at the last minute. Other characters will even say they were surprised he did the right thing and are proud of him.
But for the vast majority of the game, he is almost comically evil for the sake of being evil. A decent neutral character is either Halsin or Gale. But especially Gale. He’s all about magic and knowledge and obtaining it even if it’s evil.
in on the ogre sex for fun
they patched away the conversation before this, the player now always goes in
And they repatched in the latest update, you get to refuse to barge in again
lol did they really? that's strange. did they record new voice lines or what?
Why would they do this unless they really want to force this shit on the player
Gale is about gaslighting, his ego and gay sex.
which tiefling girl are you talking about?
ogre sex has nothing to do with being evil
the entire reason you’re going there in the first place is to get your tadpole cured by ethel, between your own lives or theirs, astarion would rather choose yours, which is exactly what i’m talking about and exactly the kind of thing you missed. the tadpole isn’t some common cold, the general understanding was that you’d die gruesomely, the only reason why you’d dismissed it out of hand is because you already had the meta knowledge that it didn’t matter
the fact that you missed this leads me to believe you don’t actually recognise all the other instances where astarion has a pragmatic reason for someone to die
>between your own life’s or theirs he chooses yours
You are reading way, way too much into something that isn’t there. Astarion isn’t pragmatic, he likes seeing gleeful torture and murder. I’m not going to keep listing examples because you’re giving me “nu-uh he’s neutral” as responses, and it’s getting tiresome.
>i’m not going to actually give a counterargument despite already being proven to be mistaken because it’s too tiresome for me
ok, concession accepted
I’ve given examples and the arguments were “nu uh he’s neutral.” Explain to me how Astarion pragmatically benefits from the main character ensuring Arabella is murdered for stealing the idol. Explain how pragmatically Astarion benefits from barging in on two monsters having sec and then killing them (oh, and Astarion approves of barging in and no one else does.) explain how Astarion approves of terrorizing the tiefling children instead of speaking to them normally.
Like I said, I’m tired of providing examples. He does chaotic evil shit and approves of you doing it. Why don’t you take him along as a paladin and see how long he stays in your fricking party? Neutral Astarion wouldn’t give a shit, evil Astarion decides you don’t vibe and leaves.
If you can’t tell then difference between neutral and evil you’re a moron.
>Halsin
>Neutral
>willing to sacrifice thousands of people for power
>neutral
OK buddy
he was just having a bad day. he saw the error of his ways after i patted him on the head and called him a good boi
Shadowheart isn't even remotely close to evil. Karlach is Chaotic Good as frick.
Wyll is chaotic good
Karlach is chaotic good
This is the Dark Urge path, not the evil path. Two very distinct things. You can resist most of the dark urge and unlock the items you get from it, just not the 100% DU ending and abilities.
Kek frick this b***h with DU
>expected her to have a second phase
>she just gets turned to mush in two turns
>look up the non DU version
>an actual boss fight
Fricking hell
What a golem tier post
In tabletop I can be evil without being a murderhobo.
What's the point of even having evil options in your game if they're going to be severely gimped? It's dishonest to pretend it has an evil route and then halfass it because you were too busy with the coomer scenes.
>don't critique just consoom
WotR was able to do it, why can't you?
hello swen
just give me minthara without losing all that content and we'll call it quits
This is only because the first evil choice (siding with the goblins) from whence the rest flow joker tier moronic evil
>Siding with a rampaging band of goblins worshiping some sort of Mindflayer cult that wants your dead
Is so painfully moronic on its face and not even normal evil would do it.
Don't get me wrong, that's on Larian but you can't honestly expect to pick the moron evil choice with no consequences.
Agreed, but it 100% fits with a dark urge run. And allowing Shadowheart to finish her quest without interference also borks the quests and vendors.
The consequence being no immediate gain and only long term losses, and the moronic narrator c**t even alleges that it would be an alternate way of infiltrating the cult
But then you come to act 2 and no one knows you did a total gobbocaust because TROLOLOLOLO LMAO NO CONSEQUENCES HERE
>you come to act 2 and no one knows you did a total gobbocaust
i assumed the scrying eyes would notify people down the line so i would always behave in front of them and then take them out from stealth at range and fog before actually killing anyone. then i get to act 3 and they're like "we totally saw everything lol".
fricking stupid game
>evil path
this is not fricking fable there are no evil path
>siding with goblins to murder people is not evil
Shut the frick up, you ESL moron.
did it move your karma bar in the redzone ?
you got some nice force lightning as a reward or something
that's not a fricking path
>course of the game and narrative
>not a path
Learn some proper English, you fricking mongoloid.
I do think they needed one more unapologetic evil companion, even if it only came in act 2 or 3. Give me Edwin. Dwarves like long in FG right, where is Korgan?
Korean replacing Karlach would have been pretty kino, yes
Yea but you can like have heaps of sex with everyone, it doesn't matter if your limited in actions that are actually impactful.
Honestly you should be able to mind control the companions you'd otherwise miss, steal anything and kill anyone and take what you want.
There are NO excuses for a bad evil path anymore.
MOTB did it really well and evil paths can be more than just murders after murders
LARIANcucks have no excuse, it is a huge flaw plain and simple
>MOTB
Literally who?
Neverwinter 2 Mask of the Betrayer, the evil path was great because you were cursed with a evil spirit and you could take the souls of everyone to get stronger
>comparing short DLC and 100+ hours game
why evil c**ts so moronic?
https://howlongtobeat.com/game/6517
https://howlongtobeat.com/game/68033
>DLC
>Mask of the Betrayer
Yeah that alone guarantees I will never ever do another run in the game, not to mention that choices in act 3 mean nothing and it's full with tons of tedious encounters where the only thing you get to do is fricking wait.
>BG2 was extremely balanced in that regard
6 guards teleporting to frick you up each time you enter a room because your reputation is 0 is considered extremely balanced now?
> What the frick was Larian thinking?
"Awww gagabubu want's to be le BAD BOY?... okay, CHUD. Here, be a BAD boy. Frick you"
I mean you've seen who wrote the game, right?
Even that scene where you kick a sqirrel has line like "oh no im so bad what have i done"
Game has two roleplay paths: cuck and evil cuck. Frick these "people"
>kick the squirrel
>"YOU RUINED A PERFECTLY GOOD DINNER"
your first mistake was not bringing along the flaming giggle machine everywhere.
I wanted that armour so bad but I did the iron prison first so they never gave me the quest
it's a shame so many people get filtered by his "le flaming homo" act. He's the best
???
only cost me Karlach and Wyll
Also Both Astarion and Shadowheart story is way cooler if you do their evil path
common owlcat win
The real evil path only has like 4 companions cause you cut off Gale's arm , kill Karlach, Wy'll leaves, Halsin is left to die and you kill Jaheira and Minsc.
Lae'zel
Shadowheart
Minthara
Astarian
Oh wow... . The four best characters in the game
It forces you to play as a mage because there's no evil wizard or sorcerer
You can respec any of your companions dude
Just respec lol. Lae'zel is currently a vengeance pally in my game because my Durge took the Fighter route.
Withers literally has 12 more characters you can recruit. On top of the origins and hirelings can respec into anything.
>noooooo what do you mean i lock myself out of things by indiscriminately slaughtering the entire populace
No one said murderhoboing should be rewarded, but it's the only evil path available to the player.
You're not indiscriminately slaughtering the populace. You're making a story decision that was given to you as a choice to raid the grove. It's not like you're just murderhoboing and killing npcs without thinking of quests. Yet it compeltely cucks you out of so much stuff. I'd argue that raiding the grove isn't even an evil thing. The tieflings and druids are pieces of shit.
Of demons. Even worse refugee demons.
Wait, is this game forcing you to select which companions to bring to Act 2/3 like it happens in Divinity 2?
Am I going to permanently lose part of my camp gang at some point?
no
If you play a goodie-toe-shoes and aren't socially inept while doing neutral/good aligned character options for companions and quests, the only character you ever miss out on is Minthara as the evil route reward.
To even lose most of the companions in this game outside of a evil route, requires you to be as socially inept as someone who got Gale wanting to frick them.
No, the evil path outright makes you lose Halsin (no great loss), Karlach, Wyll, Jaheira and Minsc. I could live with that, but losing tons of quests, merchants and items is moronic.
>Jaheira and Minsc
This is just your moronic lie
>merchants and items
this homie literally just ass at the game
Playing evil means wiping out the Last Light Inn either due to killing Isobel or Nightsong.
>Playing evil means wiping out the Last Light Inn either due to killing Isobel or Nightsong.
yes, and Jahira will still join you if she survives (which is easy as frick but you suck dick at the game)
Lol I flatlined the dragon in one turn and raped Raphael without reloads. The game is piss easy. Doesn't make the evil path any less moronic.
ur just pissy because you suck, you have made this VERY obvious in this thread
>point out that the game has less content if you play evil
>well u suck
Do zoomers really?
Lariandrones are clinically moronic and throw a hissy fit whenever you remotely criticize daddy Swen
I just finished a Bhaal ending Durge playthrough. Not even evil-Durge drives Jaheria away until the absolute very end, and she has multiple unique interactions calling you and Bhaal out on it.
You only have to pass a mid persuasion check during Last Light's fall + keep Jaheria alive (easy) during the fight if you kill/let Isobel get kidnapped. I had Isobel get kidnapped and then killed her in the Kethric fight, Jaheria didn't even comment in the act 2 epilogue.
You can do everything related to Jaheria in act 3 until you duel Orin. There was 1 longrest cutscene of her watching over you when you sleep. She asks you who you had to kill to get your slayer form, I lied and said my lover and she let it go, I assume if you tell her Isobel she leaves/betrays you. If you accept Bhaal's gift after Orin Jaheria meets you near the waypoint outside and tries to kill you with a harper/dryad force with no way to talk yourself out of it.
So many people spout outright lies without actually playing through what they talk about.
>Wyll
I purified the devil when I found her in the pod. Wyll gets taken to hell. Somehow this makes me evil.
Invis through vision cones, minor illusion to group npcs, then stealth and pickpocket.
The evil merchants in the cave sell advantage gloves it's hard for asstarion to fail.
Thanks for the items losers now to kill them for EXP
Goodie two shoe quests? Frick them I'm evil.
>No, the evil path outright makes you lose Halsin
Only good people get bear sex
Please tell me that's an edit and he doesn't actually say 'cuck'
He does, he calls you a cuck no matter the line you picked.
That's the cringiest thing about the game I've seen (yet), what the frick is with this so called 'writing'?
it doesn’t even make sense to say cuck there, because the situation is just a rival gang war with you as the bystander. it is literally just a generic insult except transplanted from contemporay internet culture
So it's used the same exact way people use it today.
based
troony cucks crying, lmao
Give me one good reason why a D&D character would be using the word 'cuck' at all, let alone divorced from the context of actual cuckoldry the way a [current year] internet user would use it
To dab on cucks who take DnD lore seriously.
Perhaps if Larian spent more time taking the lore of the setting they have been entrusted with respectfully instead of 'dabbing' on the people that care about it, their writing wouldn't be a massive shitshow
How can you consider not caring about the thing you're working on a victory?
Beats me, 99% of the people that bought BG3 are here for the Lariankino. You'd have to be moronic to expect good writing or a worthy BG sequel from fricking Larian.
>You'd have to be moronic to expect good writing or a worthy BG sequel from fricking Larian.
I completely agree, but that doesn't absolve them of being terrible writers, pathetic coomers and disrespectful shitters
Amen.
it's real
/ourguy/
>every single dialogue option involves him calling you a cuck
There are 4 dialogue options and responses to each are different but he calls you a cuck in ever single one.
The real crime is that you can't side with him (if you try to, be calls you a cuck)
You can recruit and keep Khravach if you purge the grove before looking for her. It's an exploit however as she always talks like you left the grove and didn't raid it.
Only if you purge the grove,otherwise all but one tags along and you can't get her unless you do purge the grove but you will be losing 4 in total counting the act 2 and 3 companions.
>You can recruit and keep Khravach if you purge the grove before looking for her.
Are you sure? Someone posted in the general that she hears about it regardless and attacks you when you find her.
I haven't heard this but I haven't done the exploit since launch so perhaps like having both Mith and Hal they changed it in a patch to avoid that. Ill have to give it a go here soon.
wait, how did she have time to find out while being cornered by the "paladins"?
and was anyone else pissed off how much they changed the people hunting her from EA? They at least seem more sympathetic and made you question things more, come full release they are like some loony tunes sketch and it's just grating
So unless it's a conversation that happens later, I was still able to get her to join after my Durge Barbarian clean the grove and she seem to be part of the crew just fine.
I know they work for Slayer and Displacer beast forms. I'll have to class an old monk character into a Druid and let you know.
Must be bugged for you. She wanted nothing to do with my notorious murderer dark urge. Makes me want to try another evil dark urge play where I recruit her, Wyll and Gale and force them all to kill everyone with me.
hold up, nope, she left after the third long rest. Was janky as frick acting like I just killed them, but she does in fact leave now and or/ I didn't long rest and it bugged the game when I left for Moonrise.
>4 in total counting the act 2 and 3 companions.
You can technically still get Jaheira and Minsc on an evil playthrough, you just can't purge last light
Wrong
Correct. She says she heard about what you did to the Druids and refuses to join you
Todd won.
Why would you want any of these companions anyway?
I agree to some extent but I feel like the complain is that there is no LE way to play, you either go full murderhobo or nothing.
Their comments add flavor to many conversations and areas. Why would you not want them?
I wouldn't if there were any others, but there aren't. There are no fun evil companions like Korgan, Edwin and Viconia in this game. Minthara isn't even that evil. She's just mind-controlled.
Keen minded anon cutting through to the heart of the matter, the writing is bad in every way at every level. It should be criminal to design such abysmal companions for an rpg
I'm doing an evil playthrough as dark urge and I'm wondering how am I going to progress my DU questline if I side with the goblins, as in, Alfira needs to show up at my camp after I free the thieflings and save the camp but If i side with the goblins we raid the camp and slaughter everyone - so no Alfira = no murder = no cape? Has anyone done it like this ?
The game gives you a random NPC in place of Alfira and you still get the cape.
oh cool. thank you
>get to act 2
>have to escort Harpers
>win the fight
>a fricking npc walks into my moonbeam
>now the harpers are hostile
>have to reload a save from 40 minutes ago
hey at least evil path means you get to ignore this dogshit AI. Is this what people are calling a masterpiece?
What's the best heavy armour in the game?
Armor of persistence. It gives you blade ward and resistance spells, which means you get a permanent 50% damage resistance and a boost to saving throws.
This was what I had on my paladin I pickpocketed it with Astarion
The thing is you can't do that if you do the evil route because the merchant dies along with the rest of the tieflings.
>the evil path
There is no such thing in this game. Your decisions don't affect anything, and you only choose the ending before finishing the game.
Excellent thread, OP. Instantly outed all the lurking trannies.
>in exchange you get one half-finished companion
And that is?
Minthara.
Damn I already killed that b***h, she was hot but not worth sacrificing that much
She sounds like a fricking grandma
A sexy grandma
She's over a hundred years old at least so that checks out. Still bang, she's also slated for impregnation storyline (I think???) So ill take it.
>Do mixed good and evil playthrough
>Miss out on 3 shit companions (Wyll, Karlach and Halsin. Nothing really)
>Shadow lands still cursed. Don't care.
>Missed out on other shit I don't care about until I do another playthrough
>First playthrough took 150 hours anyway. Decent time for a decent amount of content.
I don't see what the big deal is.
Literally only good companions are Astarion, Shadowheart, and Gale. Rest are complete shit or unfinished like Minthara. The game would be better off without Wyll, Halsin, Laezel and Karlach. Writing would improve tenfold.
Lae'zel is fine, you can dominate her and make her submit. You have shit taste if you like the homosexual wizard and the gay elf more.
she is a literal prostitute and seething karen. ruins every scene she is in. companions are just shit in this game. wish there was a mod that edited out 80% of their dialogue
Then get hirelings, moron.
whats the fricking point when half of the story dialogue is through the companions. i still have no idea how this shit got 96 rating with the way the companions and act 3 is. it goes from 90 rating to 60
Act 3 is far better than act 2, though
It's not.
you think that because you're a very stupid person with bad taste. hope that helps.
The inventory ui alone should drop it multiple points
Act 3 itself is awesome in terms of content
Where they failed is optimization and satisfactory ending/epilogues, the way Emperor turns on you reminds me about the elven mage dude from DA2 becoming a boss completely out of nowhere.
>Act 3 itself is awesome in terms of content
The area you arrive in at the start of act 3 outside of the gates feels kinda underused.
There's a shitton of content there. The circus, the toy explosives, the gurs who lead you to Cazador, investigating the murder of the priest in the church, the path below that leads you to where the gnomes are hiding and the encounter with the guild and the stonelord's goons, the missing letters side quest, the illithid in the windmill. That's just shit I remember off the top of my head but there's more
No one wants Larian's donut steel OC hirelings we want to make our own but of course they won't let us do that either cause why should a 2023 game have a 20 year old feature that's easy to implement.
>Literally only good companions are Astarion
>theatrical flaming homosexual diva from tumblr
>good
Stopped reading there. Frick off.
please have sex
>Literally only good companions are Astarion
What's good with him? His only real quest seems to be "I was a slave and want revenge on my master" or did I missing something? One of the least interesting characters to me.
NTA but he's quite funny. The way he changed his tune when convinced to drink the potion drow's blood made me smirk
>Rest are ... unfinished like Minthara.
Did the patch fix her content?
It fixed problems with the content that was already there, but she's still just a half-baked companion. That's not a bug.
Guess it's time to wait for the definitive edition in a couple months.
Lae zel is the best companion but otherwise your list is correct
WTF bros, npcs do not give me quests after I already killed them and possible companions do not want to associate themselvs with me after i sided with a horde of unwashed goblins against civilization this is bad game design
>this is bad game design
Yes because there are no alternative evil quests. You just lose content.
There should be a full evil crew that does. Korgan, Viconia and Edwin certainly wouldn't give a frick.
>WTF bros, npcs do not give me quests after I already killed them and possible companions do not want to associate themselvs with me after i sided with a horde of unwashed goblins against civilization this is bad game design
It is bad game design when a game from 20 years ago (BG2) already solved this problem.
maybe there should be NPCs and questlines that you can access if you take the evil route
You can play evil with vengeance, no problem.
>Went evil because I wanted Minthara
>she has like zero content
>she becomes "good" while you still need to do the most evil acts to get her to approve of you
>she isn't even much of a dom
She's considered evil because along with Astarion because they're the only companions that actively advocate for controlling the brain rather than destroying it. Like all things in BG3 everything boils down to the 2 part choice at the end regardless of character development/player choices.
>>she has like zero content
???
>tons of comments around the city
>becomes happy after she becomes an unholy assassin
>supportive of astarion and shadowheart
Compare these gay ass voicelines to Shadowheart getting 2 fricking dungeons. Fricking Halsin has more content
>goalpost moved from zero to ok she has content b-b-but
concession: accepted
Voicelines aren't content.
How can I recruit Jaheira?
Keep her alive in the moonrise assault on Ketheric
Is that difficult?
she's extremely suicidal like every npc but if you're lucky she'll just use her bullshit druid shapeshifting powers to tank through all the shit
>she's extremely suicidal like every npc
Then don't do that. Ask her to join your party - she'll be under your control as if she were a summoned entity.
no, just ask her to go with you.
You have to lick her ancient pussy first
The easiest way is to slaughter Isobel and convince Jaheira that she slipped and hit her head on a doorknob. This way she fricks off back to your camp and won't suicide on the tower assault
I couldn't resist telling her I did it in a bout of inexplicable bloodlust
It was such a 'Yeah, sorry' half-response even she was baffled
>noooo I want to be evil but I don't want my evil actions to be punished noooooo
Every atheist ever
>NOOOOOO QUIT ROLEPLAYING AS EVIL CHARACTERS EVEN THOUGH WE JERKED OFF THE EVIL PATH FOR 3 YEARS STRAIGHT
Least moronic christcuck
>roleplaying = your choices don't have consequences
Daddy Dawkins didn't tell you there'd be days like this
Reminder that Larian reworked and recasted Wyll, added the gay bear and the reddit hamster guy for nostalgiabait instead of giving the evil path 3 other companions.
they added their self insert bear roid troony halsin and focused on him instead of finishing the game. i like how shadowheart doesnt want to share with any girl but disapproves if you dont share her with halsin. Total larian death.
They literally hired another guy to voice Wyll and had him revoice EVERY SINGLE LINE and he's still the least popular companion. Larian can't manage projects for shit.
total larian death. i hate these incompetent two faced lying rat morons. hopefully someone hires hitmen to kill them all
> disapproves if you dont share her with halsin.
No shit she'd rather frick two guys than a guy and another girl (rival). Also, she had no problem when I fricked Mizorah.
ye sure no problem, just tells you how she is uses goods and prostitutes around and how your first kiss with her was nothing special to her. total larian death. kill your local larian troony
>muh virgin waifu
Lol incel. Why did you think one kiss after a bottle of wine was some big deal? And you're honestly braindead if you thought a priest of Shar was going to be some innocent animu princess.
you are on Ganker and simping for a video game character. you do realize you will never see a vegana or a dick right? your life is over before it even started
Black person, you're the one sperging out about the character. I'm pointing out you're a moron for missing the obvious.
Now kiss.
you are on Ganker simping about a vidya npc. your actions have consequences. there is no coming back from missing out on social development that you never had. your life will never get better, and you know that deep down.
I'm literally married lmao. Keep looking for companionship in video games and seething, kiddo.
you have a folder full of pictures of a imaginary video game npc and you spend 12 hours on Ganker every day posting about shadowcute and ood paladin. your actions have consequences. there is no getting better, there is no catching up. its over.
Nice projection.
do not engage with incels
>Well of course she'd rather bawd around and empower herself while keeping my chastity key in her pocket! What are you, some kind of misogynist?
This isn't chastity, she just doesn't want to share you with other women. Same thing as in real life, my gf and I would both like to do a threesome, but she doesn't want me to frick another chick, and I don't want her to frick another guy.
5 companions (potentially 6 if you fail a persuasion check)
Thank frick. Why would I want MORE dialogue with these buttholes?
>Noooo I need every dialogue line from every character
>Nooo I need to do every quest
>Noooo I need every piece of loot in the game.
>My cooooontenttt
The no vendors does sound shit though.
This is entirely in line with evil playthrough in BG2 which just tanked your reputation and gave you nothing good in return
Wrong. BG2 gave you evil outcomes to quests, which didn't lock half the content. Also, the evil companions in BG2 were fantastic.
BG2 had a bunch of evil companions that didn't give a shit and actively encouraged you to murderhobo and seek power that's the difference. It's heavily unbalanced distribution in 3.
That's what Astarion and frog are. Probably Shar Shadowheart too, haven't tried her yet
Just like BG1 except you atleast had more companions there and you still could get some nice items being a murderhobo by killing Dritzz
It's a good aligned campaign you stupid fricks
Its the same reason we cant play as goblins or true orcs
THERE IS NO EVIL PATH!
I cant emphasize this enough
There are a handful of evil OPTIONS to make the game more fun for evil characters, but the campaign itself is obviously good aligned.
>Mysterious abilities are awakening inside you, drawn from a mind flayer parasite planted in your brain.
>Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
Straight out of the Steam page
Well you should take them to court then because that's just a blatant lie
How boring.
The existence of the Dark Urge disproves that.
>b-but...he's just misunderstood...he's good
The dark urge is also not the way the game is meant to be played, and not the way 99% of the player base is going to experience the game.
Its just taking the bones of a good aligned stopping the BBEG campiagn and swapping out modules to facilitate the evil alignment.
Im just stating the facts here
go back
>The dark urge is also not the way the game is meant to be played, and not the way 99% of the player base is going to experience the game.
Source?
Durge and normal Tav were once the same thing.
I wish this stayed.
>The dark urge is also not the way the game is meant to be played
holy fricking moron.
Theres a reason they seperated all the DA shit from the default character and made it a different alternative option.
Being evil is the alternative
The campaign isnt structed around it.
Be pissy all you want, but facts are facts c**t
>Theres a reason they seperated all the DA shit from the default character and made it a different alternative option.
Yeah, marketing and to appeal to casuals.
durge was made first you blithering idiot
That means absolutely nothing, considering how much crucial story elements were constantly changed through development. Just look at the dream/absolute/daisy shit
DA didnt mesh with their campaign which is why it was stripped from the default and relegated to an alternative
If the game was really about giving you moral autonomy this would not have been the case.
>The dark urge is also not the way the game is meant to be played
I've only played Tav and even I know you're wrong. Tav exists so normies won't complain that their favorite npc died from a skill check. With Durge
>Withers is actually a character
>NPCs like Alfria have a purpose
>one of the main villains is actually worth paying attention to
Furthermore, the separation of the dark urge into its own character, and Tav being left the default player choice just further proves my point.
Dark Urge is just a meme
>BG1 and 2 were just as bad so there's no reason to improve!
Nice thread you have here
>being evil = being stupid and doing stupid things
>demand the game reward me for some reason
kys
>RPG comes out where choices don't matter
People b***h
>RPG comes out where choices matter.
People b***h.
>I see the trend
I b***h.
Choices don't matter, though. They just lock you out of content without providing an alternative, which makes your character weaker. That's not a real choice, that's just being a moron.
There enough content in this game to hit level 15 I maxed out my character at the beginning of act 3 and had worthless exp from then on.
12 is the highest level, not 15. Sorcerers get one whole 6th level spell a day
being locked out of content because you a made a choice means the choice mattered. Just not the way you wanted it to.
See
People want the same rewards or equivalent ones playing as their favorite route, the problem is that the writing is shit and doesn't allow this or the sceneries are too one sided so you either are a good boy or a murderhobo, Planescape already solved this like 24 years ago
>and we'll have done
best written game in vidya for sure
>my choices had consequences
>woe me
>if I act evil i'm bad
wow really
Not point, el brainleto.
trannies like you are the reason dark urge was turned from protagonist to optional origin and then they had to rearrange the narrative to fit a normalgay protagonist that dindu nothing and subsequently cut all of avernus, the upper city and karlach's good ending, all thjis 1 month before the release of the game
I hope you die in a fire
Do you morons really not see the difference between evil giving you alternative content and the game just punishing you by removing content?
Shills are really on their last legs here.
>game punishing you
Talking to less of these annoying party members is a blessing not a punishment.
>Evil route is just the good route with fewer NPCs
Thanks, morons.
>homosexuals everywhere
>most of the content being locked behind playing in a specific good way
Disappointing but expected from homosexual devs.
Are you literally going to seethe about gays in media for the rest of your life? You lost that fight 20 years ago man
When they want to constantly frick at the drop of a hat and this is called good writing, sure.
Then your problem isn't gays. It's bad writing for horny people. You're not wrong there, it's echi anime tier.
It's fine though and praised because it's homosexuals. If it was anime girls they would lose their minds.
You're not wrong here either
but do you hate it because it's badly written, or because it involves gays?
Bad writing for gays being the current trend has nothing to do with the question.
nta but both
>kill everyone for Nere
>he gives you the tadpole you would've ripped out of his skull
>this is what you get in Act 2
Wow so many choices
Wait you cant even convince the frick to give you his lantern?
What's the fricking point then
the laterns pixie is dead from the gas either way, there's no downside to just letting him die
You can convince him to abandon the absolute supposedly, anyone done that and checked to see if he still dies in Act 2 after that?
>Doing the evil path
>evil path
>path
There is no one evil path.
Ah, you're referring to the good evil path, that's actually just the good path but slightly edgy.
>you can side with an evil cult in act 1
>act 2 and act 3 are railroaded as frick
You're right, there's no evil path cuz Larian is too busy making garbage origin characters instead of polishing the main quest
you homosexuals fricking suck at making these threads
>DU evil c**t playthrough
>act 2
>cooperate with the absolute sorta kinda
>retrieve the nightsong, wiped out last light so there's no assault
>still gotta kill J.K Simmons cuz I killed his daughter (and it's mandatory plot progression as far as I can tell)
>come upstairs and everyone is gone
Where they go
The evil path feels like an afterthought. I wouldn't mind so much, but Minthara has almost no effort put into her. I haven't heard any party banter, and she barely says anything. Romancing her feels so lacking compared to a companion like Shadowheart. I don't even think she has any personal quests.
>I don't even think she has any personal quests.
She doesn't.
We got fricking robbed.
I got to act 3 and im not sure if I fricked something up or its just weird but nothing is going on. Ive heard they were going to patch it or something.
In the meantime how are the divinity games? I enjoyed bg3 enough that I want to play more, but id rather wait and do something else while it gets fixed.
I don't know what you're referring to about nothing going on.
DOS2 is pretty good, you need to play undead if you want to be evil.
>Kill Shadowheart because she an annoying religious zealot with zero redeeming qualities beyond waifuhomosexualry
>Help Tieflings Kill Lae'zel because she's an ugly entitled b***h who's brain dead enough to believe she can order me around like her lap dog while locked in a cage
>Gales alright, until the game locks you into the most forced, corny romantic relationship after selecting a single dialogue option that had 0 romantic implications. Kill him the next night because I'm not gay and don't want to be locked in a romantic relationship because of Larians poor writing
>Kill Astorian instantly after he tries to jump me after trying to trick me and blames me for his own stupidity. Find out later from a friend that he tries to drink your blood and if you allow him to take as much as he wants he'll literally kill you with 0 regrets. (People like this homosexual? lmao)
>Wyll is alright, until I found out he's a pathetic lap dog for a demon he made a pact with. Kill him on principle.
>Karlach is the only person who isn't insufferable, which is weird because I usually hate women in games. Plus she hits like a truck.
>Minthara attacks me without hesitation, kill her.
I haven't met The Dick Urge yet, but he sounds like an edgy 13 year olds wet dream. Are all of the companions in this game supposed to be unbearable? If it weren't for Karlach I would simply go solo.
>jump to conclusions based on first impression
>hurr durr why they so bad?
based moron
Also, if (You) don't start as Durge then there is no Durge.
You sound like a 13 year old yourself
>kills all of the companions for the most superficial reasons
>calls DU "Dick Urge"
Black person, you ARE the 13 year old.
How am I supposed to watch a GAME MOVIE of this if it's branching and has all different shit depending on dialogue and actions?
>branching
it's pretty much the same path you go on
you can watch some of the different outcomes I guess
there's also going to be less things to watch if you watch the evil ones
>5 companions (potentially 6 if you fail a persuasion check)
Which characters do you loose? Wouldn't mind if some of the male ones leave.
Yes, but you lose out on that sexy slayer form if you're not evil, so it kinda balances itself out
Spoil it for me. Is Orin romanceable in any way shape or form?
Nope, no incestkino for you. Here have some more gay bear and squid sex.
>5 companions
Halsin, wyll? Who else am I missing. I wouldn't consider losing gale the evil path that's the psychopath murderer path
Karlach, Jaheira, and Minsc. You can still get Jaheira in Act 2 if you pass a skill check and that means you get access to Minsc. Though I do know she will turn on you and abandon you in Act 3 for certain choices.
So it's really 3, only 5 if you have skill issues. Also you are sacrificing 3 half implemented companions and 2 other companions (arguably karlach is half implemented too) for one half implemented companion.
>Ballsack Bois 3
You homos play gay shit, kys'
I thought you were in prison Tyrone?
which companion actually leaves you if you do evil actions?
i got Gale to leave after i joined the gobbos in the druid's cove sieges, Shadowheart didn't really cared so far and Wyll got killed trying to defend the cove (haven't talked to him knowing he would prolly b***h about it)
Does Gale show up later if you rip his hand off or is he just fricking dead?
No but he somehow gets mad enough that he still manages to leave your party if you side with the goblins despite being handless in an empty void and not in your party at all in fact
Is it possible to resist every Durge choice? Which stat is used to resist? Going to play good Durge
>Is it possible to resist every Durge choice
Yes aside of the first one.
You'll kill Alfira (or the Dragonborn they replace her with if you knock her out or kill her first) no matter what.
And I think you need to roll Wisdom to not kill your love interest.
That's about it. The rest is just two dialogue options, indulge or resist, and you don't have to roll dice.
With how hard the game shilled Durge's murder urges I expected I'd need to be rolling Wisdom every other NPC encounter or at least important ones. Like, the butler shows up specifically to tell you to kill Isobel but there's not a single ability check to stop yourself from doing that?
Kinda disappointing so far.
Like everything else it's frontloaded to make it seem more in depth than it really is.
>choose jackass path
>surprised when game treats you like a jackass for doing it
BG2 had a frickload of evil companions.
>BG2 had a frickload of evil companions.
BG2 had exactly four evil companions (one of them in expansion content only), not even enough for a full party
But there were neutral characters you could fill it out with
(I'm obviously not counting the horrible companions from the fanfiction enhanced edition)
And they were mechanically stronger too. Edwin, Korgan, Viconia, then Sarevok.
When a chunk of the marketing was spent talking up evil roleplay options (see: any mention of the dark urge, or the store page itself), do you think it might have been smarter NOT to tie most of the game's content to NPCs that will be dead if the player takes the evil path? It's a matter of basic design competency.
Being an butthole has consequences. Who would have guessed.
so why couldn’t the consequence be a separate evil path instead of the exact same good one but with less content
>Minthara is now possible in a good run with mods.
Well, there really is no reason to do an evil run now, lads.
Combine it with the recent No Romance Limit and go nuts.
Now we just need those homosexuals at Larian to add the endings to the game, I can't believe it's almost been a month already.
What's the mod?
frick you you lazy frick go look for it it takes two minutes
this game only brought more politicized morons to Ganker
Terf Derangement Syndrome
Nah, I don't for a second believe somebody would casually and unironically use the term terf on 4chin.
i guess you haven't played durge cus you gain some of the most broken shit in the game
How many people actually commit to full evil playthroughs in RPGs?
>What the frick was Larian thinking?
HAHAAHAHAHAH
you expected Larian actually thinking their stories?
homie you are naive, they have been doing this for over a decade now
The company is run by a moron
Larian always loves frontloading everything and then their games turn to unfinished shit the further you get from act 1, big surprise.
>Larian always loves frontloading everything and then their games turn to unfinished shit the further you get from act 1, big surprise.
It feels deliberate and dishonest at this point, between the early access being limited to act 1 and most of the glowing reviews being based on ~2-10 hours with said act
>play dark urge full evil
>missed out on nearly every companion
>missed out on several areas and quests as a result
This is why I was trying to convince everyone to play evil first. You always do evil first, then play as good on the next one. A lot of quests and characters I noticed were going nowhere and I was able to think “no problem, see you on my good play.” I also got 80 hours of play out of my first evil game.
If you kill important characters, of course they won’t have a story in later acts. moronic thread.
>If you kill important characters, of course they won’t have a story in later acts. moronic thread.
Evil route shouldn't involve killing off characters that the content relies on. moronic devs.
No it totally should and should have equally or near equally good sepperate characters to interact with to counteract the fact you just killed the main good guy cast.
So you want an rpg all about choices and consequences, where you can kill any npc you want, but also have blocked off choices and not be able to make choices. K.
> but also have blocked off choices and not be able to make choices. K.
I don't know how you got that from what I said. I want there to be choices, I want them to have consequences, I don't want them to railroad you into a barren wasteland of no content because the stupid devs made the evil path consist of killing the primary sources of it and didn't bother including alternatives.
>If you kill important characters, of course they won’t have a story in later acts. moronic thread.
You're confusing evil with murderhobo. What if you want to play a lawful evil calculating type of villain ala Dr Doom?
Then you aren’t needlessly killing characters that might be important and can retain some use then, aren’t you homosexual?
But that's the point, you moron. The game doesn't provide you with option. The only options are paladin and psychopath.
So why can't the game have an evil option that doesn't require you to murder important characters? Why can't you be smart and appreciably evil at the same time?
You aren’t making decisions that have consequences if you kill character A who wants you to go find the golden macguffin, and then character B (but with an evil mustache) shows up and asks you to find the same macguffin, but for evil mustache reasons.
Yeah but killing character A and having half the content for the rest of the game is terrible design for a game that pretends to have a wealth of evil options
In that scenario, obviously character A and B should make their case before I make a decision and it should offer branching paths
Or just be a self-contained scenario and not lock me out of vital content for the rest of the game
>vital
Most of it isn't vital.
You aren't making ANY sensibile decisions if you do the evil shit in this game, though. Why would anyone side with the goblins to slaughter druids and refugees when you're supposed to be looking for a cure, which the head druid can possibly provide? Same with Act II. Why would you side with a cult, which intends to mind-control you? Larian made the evil route basically moronic and with zero rewards too. Usually, you can get some short-term benefits from the evil options as incentive.
Congrats. You just learned why being evil is both stupid in video games and in real life.
You've never played any good RPGs then. BG2 certainly never locked you out of content for being evil. In fact, there were some pretty good evil items like the human flesh armour.
Being evil has a lot of downsides in real life but the upside is personal gain, so games should always make a very egotistical beneficial angle to incentivize players (to tempt them to be evil, just like in real life).
While its less compelling, its plausible that you hear about the priestess from the caged gobbo, go to the gobbo camp, see their forces are overwhelmingly larger, they treat you well as a chosen one, and while the priestess turns out to be a waste of space its clear that moonrise tower is the endgame. This is on top of the fact that the druids are derping around and their best healer just tried to murder you because she has no faith whatsoever in her ability to cure you.
Because if it had it would be horrible Mary Sue writing you fricking moron.
You can't eat your cake and have it too.
How the frick is it mary sue writing to write content that doesn't rely on NPCs that will be dead if you choose to resolve a mandatory quest a certain way
>Most of it isn't vital.
Not individually, but if it makes up a significant portion of the available content it's very important to the experience (and the experience)
>Because if it had it would be horrible Mary Sue writing you fricking moron.
Bud that is the whole plot, the Emperor had picks you even though Shadowheart has the prism and Wyll can't save the groove without your help, and let's not forget how everyone wants to frick you because you just exist.
>Because if it had it would be horrible Mary Sue writing
But I can already take the "intended" good options throughout the entire story while munching every single tadpole I see for absolutely zero downside and a bunch of busted donut steel powers
>evil should be a viable alternative
that depends completely on the campaign and setting
>campaign
It's a videogame, Timmy.
They weren't thinking, not really. They didn't even finish the game before launch.
What the hell even is this? I've basically saved everybody in Last Light Inn three times over yet the "attitude" meter haven't moved a bit.
Maybe she just hates tieflings.
there's midgets in the Inn as well
>save everyone in the grove from getting killed
>no shop discounts
i've only ever had one trader like me and he was on the evil side. i went out of my way to non lethal him when it came time to purge evil
You're supposed to give them shit without asking for something in return, if you want them to like you more. It's a riveting and very engaging system, I know.
do you even gain gold from doing that when you're spending gold?
not that there's any point in gaining even more gold, i have 22k right now and i still haven't even reached baldur's gate
I have never really used it either, but given that even character level influences the amount of gold required to max attitude and you only need 400g at level one (or 500 if you count the respec), I'd assume that it might be worth it. The entire system is just trash and unnecessary given that you should have more than enough money even playing regularly.
Wow, who would have thought killing vendors would make you lose access to vendors, they really need to communicate this better to the player in the next game.
Wow maybe you shouldn't have given the best items to a vendor that can die in both act I and act II???
The game really shits the bed from 2nd act onward, evil or not - you can just see they cut half the content and called it a day. Mol getting kidnapped from last light inn just to magically reappear in third act and never mention it again, missing NPCs like the tiefling children, continuity errors, Zevlor never to be mentioned again after you save him, entire Karlach's questline. The list goes on and on. It's sad really, it's a solid 8/10 like DoS2, but with more interesting companions and 10x the bugs and issues. 90% of items and spells still don't interact as intended, either being worthless or broken because of it.
>abuse the living shit out of hand crossbows and 2 offhand attacks as a thief because of bugged sharpshooter and two weapon fighting
>Larian finally fixes it
>Nice try Larian
>Pick Risky Ring from Act 2
>Reroll to thief/bard of swords with 18 dex and 18 charisma
>Abuse broken Diadem of Arcane Synergy that procs from literally anything including performance act - +4 dmg on both weapons.
>Abuse the 1d4 physics ring that works if you concentrate on a spell by applying hunters mark from the grymskull helm on my ally.
>Risky ring offsets hit issues from sharpshooter
>4 attacks on 2 targets for a total 8x30+ damage a turn and that's without haste
Honestly, so many items and passives in this game are all bugged and make it piss easy
When you attack the grove during an evil run where the frick are Lakrissa and Alfira? I need their bodies.
>Be an butthole
>Have no friends
Wooooow
The really egregious thing is that Minthara is the only unique "reward" for an evil playthrough and she has zero personal quest or content at all, she's basically a hireling with a few dialogue reactions.
If they had given her actual content I would honestly be fine with how things are, even though you give up 2 or 3 companions for a chance at 1.
They really need to give minthara a significant act 3 quest. What about lolth trying to bring her back into the fold and use what she learned to frick up menzoberanzan?
She had a whole ass pregnancy sidequest and you were the father if you romanced her. Everything got cut.
We can only hope the inevitable enhanced edition will fix this crap.
>never forget what they took from you
I'm really not surprised they got rid of that because they knew everyone would b***h about it, you get people mad their wafiu couldn't get knocked up (or I guess with Frog girl, you can't raise the egg together) or even that you can't get a female Tav preggers.
Actually I could see an easy shitstorm brew if they let a "male" Tav that had a pussy be able to knock her up and the shitstorm that would invoke.
>Actually I could see an easy shitstorm brew if they let a "male" Tav that had a pussy be able to knock her up and the shitstorm that would invoke.
Content removed for the sake of wokeness and unrestricted cooming, big surprise
Click bait articles would be eating good
>Baldurs Gate 3 force profile message on it's players
>Patricidal nominatives forced on you in BG3
>Baldurs Gate 3 has transphobic romance
>patricidal
That word does not mean what you think it means, not even remotely close.
whoops, find it rather funny considering it's a Drow woman though.
I can see the journos b***hing
>BG3 allows you TO RAPE A WOMAN make her pregnant!!!!? and doesn't even ALLOW YOU TO KILL THE PARASITE TO DEFEND OUR DEMOCRACY!
Why wouldn't it be cut? The whole game's romances are about hedonistic pleasure and being a father or mother undercuts that message pretty damn hard.
>This video game has a Handmaid's Tale message about romance, forcing players to accept the toxic and outdated roles of the nuclear family.
>The evil path in BG3 is truly sicker and more disgusting than you could believe, and here's why.
>companions
Your build Isn't trash right? You can kill bosses solo on tactitian right?
>Merchants
Even martialcucks get all their strongest items from loot. Like that sword that dragon rider drops.
>Heavy armor
Uh-ha so OP is a Paladinkek. Forget what I said, I can't deal with correction class residents.
Anon do you want to be evil or do you want to minmax?
Since nobody replied to me in the other thread, i'm gonna sak again: do bonuses to unarmed combat from equipment apply to druid's whild shape form?
no
lame
>some homie tries to read my mind
>flood it with the thoughts of bear sex
based
>Didn't romance anyone to that point.
>gave me the option of imagining I'm fricking her
>she likes it
>implies we can do something about that later
Obviously later never comes cause you have to kill everyone but I wasn't expecting that.
>5 companions (potentially 6 if you fail a persuasion check)
They're all shit. Shart, Baezel and Minthara are all I need
>multiple quests in act 2 and 3
Skipping boring quests from boring NPCs is not a downside
>vendors in act 2 and 3
Good. Being under prepared provides some much needed challenge
>multiple unique items, including the best heavy armor in the game
See above
>in exchange you get one half-finished companion
Funniest person I met in my life
post drussy
You can really frick the game up sidewise now with the latest patch for how they "fixed" having both Halsin and Minthara.
>Didn't do the grove quests and went right to moonrise
>Halsin shows up to the camp and talks about moonrise
>Get to the Tower
>Get the Minthara arrest/jailed scene
>Go back to the Goblin Camp
>she's still there too
>Bearsin is also still in the pens
I think their solution was just to make it buggier.
the only downside of a evil run is that you can't take bex as a sex slave
>Get flogged by that pain cultist in the goblin camp.
>Shadowheart and Lae'zel approve!
laezel, shadowheart and astarion are the best companions because they approve of the most deranged shit
Shadowheart approves of everything it's virtually impossible to piss her off cause she's the intended romance
I'm pissed off I have to chose between Minthara and the best Warlock robe in the entire game. Wtf.
Just finished the game, why is everyone saying the emperor is Balduran and something about a dragon?
Did I miss something
Balduran died after being abducted by mindflayers, the emperor is the tadpole that killed him and inherited his memories
You have to go to the wyrm crossing under the prison and mess with the dragon corpse, which was Baldurans friend. He comes out of the polyhedron and they talk and you have to kill a good aligned dragon.
>trying to free prisoners from moonlight tower
>they escape without anyone noticing them
>somehow every npc in the area immediately starts attacking me
im starting to see why people are shitting on act 2 and onwards. This is some prime bullshit
>5 companions (potentially 6 if you fail a persuasion check)
Who do you lose? Karlach, Wyll, Gale, Haslin and Jaehira? That is pretty much a no one of value was lost
>successfully pickpocket
>nobody saw me do it
>a guard runs up to me out of nowhere and tells me to stop criminal scum, sent to jail
what's the fricking point?
>take a bunch of shit out of a chest in stealth
>someone in the next room immediately runs in and screams about a thief taking shit out of the chest
>homes in on astarion jerking off to his shiny loot in the corner
>-5 Approval, time to explain yourself
by that you mean fast travel out and back in so everybody around the pickpocketed guy can enter and exit their "run straight for the guy who just stole shit" phase
I agree. Pic related DESERVES a companion spot. Maybe Nere too.
Nere is a big agree, but IMO Gortash does too, you could make it a dark urge exclusive too
Sure, let's add even more elves and human to the party.
compete human-elf supremacy
Ok then change Nere into a Druegar and it's still fine with me, it would fit the story better too
it would still be cool, and wouldn't even require that much work
Better than minsc or jaheira Black person. Lorroakan can take their spot any day of the week, make him a sorceror and not a wizard and we are good. Now what we really need is a dwarf or gnome
It’s nuts there’s no dwarf companion but we get so many kinds of elves. Surprised people don’t bring it up more
There's no real point in companions you can't get until Act 3
i would love to break nere and make him my b***h
i nuked the brain and i do not regret it.
>be evil
>expect the bioware experience where your companions just go "Oh well, we murder hobos now"
>the only way to be evil is to be murder hobo
Actually that's true in this game but that's because Larian sucks
Are you actually playing evil or are you playing Chaotic Stupid?
It's similar to the paladin problem of old days where people weren't playing Lawful Good, they were playing Lawful Stupid.
in act 2
>implying that killing jaheira after she attacks you is evil
they are saving evil path as paid expansion
>kill Wyll, Zevlor, and the three mercenaries at the gate
>still happy even though I missed out on content because it changed things in the game, giving me different content
Honestly the majority of these issues could've been resolved if the gobbos had actual content beyond act 1. It's bullshit that the Tieflings show up throughout the other 2 acts, with a lot of them even getting little mini-arcs with differing outcomes based on your choices, but 90% of the goblins from the temple camp just fricking vanish during the trip to Moonrise.
>The booyahg that wants to write a book on the Absolute
>Crusher and his little entourage
>Gut
>Ragzlin
>Klagga, the goblin with a crush on Minthara that secretly likes poetry
>Gribbo, the gobbo girl that was holding Volo captive
>The looter guy that hangs around as a vendor by himself if you return to the camp after wiping out the grove
>Sazza, the captive in the grove
>The Loviatar worshipper that wants to flagellate you
All of these dudes could've had some form of continuation like Bex/Danis, Dammon, Rolan and a bunch of the Tieflings do. Instead they just fricking vanish off the face of the Earth after act 1. Dammon offers great heavy armor throughout act 2 and 3, so maybe a goblin vendor could've offered powerful weaponry as a counter-balance. Ragzlin and/or Gut as playable companions would serve to not only balance out the lack of evil companions but also the lack of diverse race options among companions, since they're goblinoids.
morons keep justifying the lack of content on the evil route with "hurr durr you murdered everyone so of course there's no content" but you DON'T murder everyone. Moonrise should've been as lively and populated as Last Light is if you take the evil path but instead it's fricking barren for no reason.
>>The booyahg that wants to write a book on the Absolute
i liked that guy. wouldn't mind if he tagged along with me
You actually meet the goblin fizzek in the moonrise tower and you get a dialogue referencing your run in with him. I don't know if the dialogue changes depending on how you resolved it though
>Priestess Gut companion
>full romance
Imagine.
Be careful what you wish for, in case the coomers at Larian use this as an excuse to turn the goblin foot fetish scene into a full goblin foot fetish quest line and romance
You know they would fricking do it
I'm fine with it so long as it's not Crusher but that one simp goblin that follows him around and wants to worship feet. I'd recruit her in a heartbeat.
>he doesn't want goblin sex
You gay or something?
I'm male and the foot fetish scene I am ridiculing is with a male goblin, somehow this makes me gay
The only bad part of that whole scene is that you can't let the goblin rape you infront of everyone.
I'm sorry you didn't get to include that, Mr Larian Employee
Maybe in DLC
We planned for a sex slave route that you could take from act one all the way to act 3, but sadly it got cut after too play tester were abusing it to have sex with the drow and orin.
>best girl isn’t a companion
wouldnt surprise me if she was cut content since theres so fricking much
She's evil, a half-orc AND a sorcerer. She should have been a companion over Wyll or Halsin the gay bear. We could have had so much more companions if Larian dropped the Origin mechanic. It's such a waste of development time.
She even says she’s into you if you’re nice to her why can’t you redeem her like the drow
>Break into Moonrise by pretending I'm one of them
>Steal their parasites
>Flirt with orc sorcerer
>Come back later with NPC party to raid the place
>Say I always wanted to kill her
>She says she planned on crushing my bones another way but this will do
It's fun to play both sides in every act, but you'd think at some point, they'd stop thinking I'd had a change of heart. Yeah, I made the goblins disembowl themselves and I can lean into being as evil as a drow, but I'm a sorcerer, I'm just here for power and I get more of it by killing the ones with more parasites for me to consume
>Divinity Fallen Heroes got canned for this incomplete buggy mess
Game needed more one-night sexual encounters, like in the first witcher
In a logical world, being evil would result in more opporunities for rewards (besides what relies on peoples opinions if they even know) and at least a couple like minded individuals somewhere, possibly having good stuff on them
This.
Feel like they should have had a few more evil exclusive companions to compensate.
The Dark Urge is sort of more balanced in that you get a lot of powerful items and a slayer form for going full fricking evil murder hobo, but it's not that much compensation and you don't get that on Tav or the othet origins.
My main annoyance over the evil playthrough is how railroaded you are
>NOOOO YOU CANT JOIN THE ABSOLUTE TRINITY homosexualS YOU NEED TO STAND AGAINST THEM
Just feels lazy how little choice you get