don't ask me why Jaleco thought this game would be appealing to Americans even with the larger US ROM size and some other enhancements. for one thing you're driving a Honda City which was a car no American had ever heard of. except it wasn't because nobody bought CC and the game was a flop here.
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You think it would've sold better if it was a generic luxo barge instead?
Love City Connection. Simple as. Top 10 NES game for me.
Moi aussi. I posted my hi-score here a while back and people were incredulous.
Never even knew this game existed until now lol. I thought it was the company that made the shitty Cotton ports a few years back.
Just came here to say Jaleco means Jacket in spanish
that's chaleco THOUGH
>city connection
Sweet never seen this game posted on here before for a thread and I've been coming here since /vr/ became a thing. I have tons of nostalgia for this funny little game.
Jaleco didn't have a lot of other good game picks. Most of their early Famicom stuff was pretty jank or too primitive for an acceptable release by the time this got to North America (which was in 1988). Formation Z or Field Combat wouldn't have been any better choices. City Connection looked relatively polished and was a huge Japanese seller so they decided why not gopher it.
yeah yeah we know Chrontendo worked up a fine pitch of loathing over Formation Z
He also neglected to mention the US release of CC for some reason.
>Jankleco
Love City Connection. Love Clarice. Hate OP
Never played, but when I worked in a retro game shop, City Connection was pretty much a permanent resident of the NES section. Seemed liked we always had a copy collecting dust. It’s got a nice art style.
It reminds me of Sqoon, another Famicom hit that went over in America like a lead balloon.
Sqoon was too cute and anime-ish for Americans, it wasn't as sellable as Gradius or Section Z.
Illustration for it was still great though
>driving a Honda City which was a car no American had ever heard of
Did it matter? Did the car model have some integral significance to the gameplay? This was the early 80s with graphics to match. As far as anyone was concerned, it was just "car." As long as it was recognizable as some kind of car was all that mattered.
If anything, people would've wondered why cats were sitting around holding signs, and annoyed that the car doesn't instantly 180.
We all know that Transformers was only successful because Peterbilt trucks, Fairlady Zs, and Walther P38s were commonplace American consumer goods.