Doom 3 is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005. Developer Vicarious Visions ported the game to the Xbox, releasing it on April 3, 2005.
good game
No it isn't
I'm playing it right now
The expansion has a gravity gun and slow motion shoehorned in to cash in of HL2 and FEAR's success lmao
Worst Doom game for sure even just for the abysmal shotgun
At least they added the super shotgun in the expansion
im using a mod that fixes that horrible shotgun spread, now its actually a viable weapon
Shotgun is overpowered you just dont know how to use it
>but dude you have to shove it up the enemy's mouth for it to work dude you just gotta be like hugging the enemy then its a great weapon bro
have a nice day moron
>but dude you have to be like, away from enemies and fire at groups, then the rocket launcher is a great weapon bro
A modern shotgun has a tight spread with 00 buck at 30 feet. Doom's is broken, unless you're suggesting we just forgot how to make guns in the future.
>appeal to realism
moron moment
you first newbie moment
It's common sense. You play a game with a real world weapon, and you have expectations for how it works.
>play Doom 1
>Beretta doesn't require reloading
>doesn't jam every other shot
wow what a shit game
But it fires like a pistol. That's the basic concept. You don't fire the pistol and get a gatling laser effect. You're excusing Doom 3 being a shitty game, and the weapons are far from the only reason.
D1 also has a Gatling gun which fires at like 600 RPM and does pistol damage. It's actually insulting, and no one fricking cares, and Doom 1 is still a good game.
>Doom 3 being a shitty game
It's the worst Doom game easily (maybe 64 is a bit worse with its knight spam and samey Hell levels), but it's not shit. Just undercooked. Could've been a hit with a bit more polish.
It does pistol damage because it fires pistol rounds. It's also slower (similar to a cranked one). The behavior is still what's expected, though.
>The behavior is still what's expected, though.
No it is not.
A 600RPM rotary autocannon is exactly as absurd as a melee range shotgun.
Both are a staple of video games, though. You just don't care about Gatlings. I don't care about shotguns.
And wow it behaves just like a real world shotgun. Crazy.
Hair makes it obvious the guy can't shoot.
What a useless c**t, no wonder he killed himself.
>this useless Black person thought he could actually kill anyone using a gun like that
and you wonder why daddy issues are a thing now among both genders
if I had a kid like this I would have let him rot under the floor boards
And it's not hard doing exactly that with the games cramped environments and pretty much unlimited sprint. If you need any more range that's I dont know 7 other weapons to switch too.
i just wanted the shotgun to behave like a shotgun, not like a confetti shooter
player issue
already modded it to reduce the spread
:^)
it's a good way to spot the morons though
if you mod the shotgun spread it breaks the game, it was designed with the idea of you risking it and getting up close to one-shot enemies.
It's reasons like this why I hate modders
Doom 3 was a good game and only gay morons hate it just to sound cool.
>Doom
>survival horror
kys troony
I think this is the most underrated game I've ever played in my entire life, it's almost comedic. I often see people go on about "how do we fix horror games" but Doom 3 excelled in terms of making you paranoid as shit with its atmosphere. Dead Space cannot compare. In fact, it seems like Dead Space was inspired by Doom 3, if anything.
You know how in the movies when the characters get scared and start shooting everywhere? That's this fricking game right here. It makes you jump at every little sound.
It's predictable. You can spot the monster closets, and the annoying "I can see or I can shoot" mechanic is dumb. The ungodly story they decided to add makes it worse, compounded by the awful enemy design (want comedic? Look at the pinky).
Enemies spawn behind you on several occasions, so when you're expecting that to happen, every subtle ambient sound will alert you to the presence of a potential enemy. You should try to play with sound on next time.
It was sarcasm. I'm definitely in the "Doom 3 is trash" camp.
I quite literally just did
The enemies all make the same sound when they spawn so there's no reason to get alerted
Only exception is the spiders, the moment where one of them comes out from behind a monitor was the one and only time the game startled me a little
>turn around corner
>imp spawns in front of you
>laughtrack.wav plays
>repeat every five seconds
Wow, so scary
But it triggered me! I needed to go to a safe space and hug my Tenchi Muyo dakimakura!
You keep saying 600RPM even though it wasn't that. Did you find one when you counted the 497 toothpicks on the floor?
>You keep saying 600RPM even though it wasn't that.
I think it's even lower, right? Why would that matter? It's not 2000-6000 rpm of a real thing. It doesn't BRRRT
i was afraid to play Doom 3 when i was younger, i would get in there for like half an hour and put the game down for ages. dunno if that could happen to me anymore.
D3 is one of my favorite games, replayed it at least 50 times and know it completely by heart.
I wish they'd make a D3. Laura Harris was my waifu. 🙁
confetti shooter XD
>survival horror
This is not survival horror, it's the shittiest Doom clone to ever exist.
It was more of a survival horror than RE4, when a richgay friend made me play it on his 2000€ pc I jolted a few times when demons jumped in my face across the screen.
It's better than nudoom tbh
Nudoom is just boring kiddie scripted shit
You think Doom 3 is somehow less "scripted" than nuDoom?
DooM3 is the black sheep of the series. It spends way too much time bogged down trying to get the player to soak in the atmosphere. Too much of the mid section of the game is high stakes firefights in the dark and comically telegraphed monster closets. By the time the game is ready for straightforward action, it is almost two thirds over. The full dynamic lighting is a technical marvel for its time.
Too bad everything is normal mapped and ugly as frick.
all in all, its far better than nudoom and its absolutely disgusting QTEshit glory kills
I tried playing it without using glory kills but it kills the immersion when the enemies light up orange before dying.
No it's not, It's just a really shitty System Shock clone. I'd rather just play the real thing.
I like how Ganker always has a thread for an old game I'm playing