Doom Eternal Fanboys

Doom Eternal fanboys are insufferable:

?t=1167

Doom Eternal is repetitive because it forces you into one strategy and it is using the weapons that have a build in advantage to a given daemon.

Tell me how non stop using the ghost buster beam from the plasma rifle on the ghost is not the only strategy that makes sense?

There is like another alternative to this and this is it.
You need to be functionally moronic not to use the zoomed in scope on the maker-angel (I do not give as hit to remember these names) robot-drones since it one shots them and turns them into loot piniatas.

Other games have dominants strategies and alternatives that are fun to explore however not so dominant. Example playing the classic doom with shotgun VS chain-gun both are viable. Even doom 2016 despite how flawed it was gave some natural advantages to some weapons making it natural to explore these ideas.

Eternal ?
>angel-robot use sniper rifle to get shit loads of loot on it.
It literally has a type advantage there, make angel-robot into a loot pinata.

Nothing other works, exploding with rocket?
NOPE only use the weapons that have type advantage!

And do not get me started with the marauders it is literally a waiting game to wait for the blinking eyes.
Same for the dark lord fight.

Thalidomide Vintage Ad Shirt $22.14

Yakub: World's Greatest Dad Shirt $21.68

Thalidomide Vintage Ad Shirt $22.14

  1. 4 months ago
    Anonymous

    *performs impse*

    • 4 months ago
      Anonymous

      *swings from monkey bar*

      • 4 months ago
        Anonymous

        >Aereal Combat, weapon switching, pressure?...eeewww, what happened to shooting almost stationary enemies that move to the side at times?
        >Wait is that a see saw puzzle where I have to place boxes to jump across the other side....oh my science!!1 YAS!

        • 4 months ago
          Anonymous

          kek
          Its truly sad how homosexuals hate eternal because it expects players to at least know how to navigate a 3d space

          • 4 months ago
            Anonymous

            >navigate a 3d space
            Literally no one did say that.
            See:

            >Overall it felt like a downgrade from NuDoom (2016)
            I agree.
            nu-DOOM 2016 has its problems like literally everything is brown rocks.

            And doom eternal did fix that however introduced new problems.
            Doom eternal is literally pokemon at this point.
            >Quick switch to a electric pokemon to destroy that water pokemon it is super effective!

            • 4 months ago
              Anonymous

              Lmao you're a shitter who can't navigate a 3d space

  2. 4 months ago
    Anonymous

    OP Status
    Buck Broken.

    I wish they had brought Andrew Hulshult earlier.

    • 4 months ago
      Anonymous

      now only if the gameplay was actually fun instead of fake fun

      • 4 months ago
        Anonymous

        >now only if the gameplay was actually fun instead of fake fun
        Was i the only one who did find the final fight VS the dark lord tedious?
        It was one big quick time event.

        • 4 months ago
          Anonymous

          the whole game was like that
          but since morons thinks it hard it's okay rather than tedium

          • 4 months ago
            Anonymous

            >but since morons thinks it hard it's okay rather than tedium
            From my experience there are 2 kinds of DE fanboys (there are only 2 since the fandom for this game is practicality dead)

            1) The zoomer who got excited because he did see blood and glory kills for the first time in a game with powerful sounding words and black metal light music. Since before that he only played minecraft and fortnight and never did see real blood he thinks it is ultra COOL

            2) The troll who wants to troll people by saying how great DE is.

            • 4 months ago
              Anonymous

              >ESL
              Sorry this a discussion for white people.

            • 4 months ago
              Sage

              >black metal
              moron

            • 4 months ago
              Anonymous

              I’m deeply autistic action game gay who only likes dmc, ninja Gaiden, Nioh ect. Doom eternal is my favorite fps. Which still just makes it a 7-8 out of 10

        • 4 months ago
          Anonymous

          The Dark Lord was the worst part of Eternal hands down, but it was midly fun on Ultra Nightmare for the added difficulty bonus.

          • 4 months ago
            Anonymous

            Am I the only one who thinks that making the DOOM Slayer into a god killing primal being is moronic as frick? Since the doom slayer literally gets filtered by ledges that are to far and dies if he falls into lava.

            In a universe where there is interplanetary travel and you can simply throw the moron into space with a teleporter and be finished.

            A guy who literally needs to collect UAC AKA human made weapons and UAC AKA Human made ammunition or he can not shoot is supposed to be some god killing entity.

            Like for real? And these Human made weapons never break (video game logic I know) despite him fighting a god....

            This breaks my suspension of disbelief.
            What happened to the human who is bad ass like in a 1980s action movie and kills demons on a space base? This was far more engaging then dick sucking about what god kiling entity the guy is, the guy who dies if you push him into molten metal.

            Looks like hot metal is ULTRA UBER GOD or something.

            Either way the doom slayer has no chance against modern artillery or a nuke. I can not take this shit seriously it is comical how the lore wank is disconnected from the game play.

            • 4 months ago
              Anonymous

              Makes as much sense as Duke tanking plasma shoots and healing up with band aids.
              Doom Eternal took Doom 2016 and tried to make it into a story for some reason. I thought the justification was to set up a Heretic / Hexen reboot that keeps getting teased. Heretic / Hexen now appear as part of Bethesda titles in the current winter sale but there is nothing concrete.

            • 4 months ago
              Anonymous

              Yeah but when did DOOMs story ever make sense. Doom eternal is definitely the worst the way it tries to have a complex story and cool lore but totally falls on its face. But they integrated well for the most part Taras Nabad or whatever that 'level' is a boring timewaster with an okay boss fight in the middle of a segment less playthrough otherwise you can engage with the story on your own terms (like 2016 where your forced into multiple minute long HL2 cutscenes but without the interactivity)

              • 4 months ago
                Anonymous

                I really need to proof read my posts at 3 am this shit reads like an ESL wrote it.

            • 4 months ago
              Anonymous

              The whole extended lore 2016 and specially Eternal went with was shit, like someone who really liked WH40K was told to write a Doom story and the only thing they knew about Doom was that there's a guy called doom something or other and hell is a thing.
              Turning rip and tear from a meme to a genuine slogan to the franchise, pretty ballsy but it worked. Doomguy gets unleashed from his confinement because some moronic UAC employee thought harvesting hell for energy was foolproof, also pretty good. The way Doomguy is portrayed in 2016 I really liked, like how when Samuel tries to justify himself or get Doomguy to do something and instead doomguy just punches through everything.
              Everything else about old societies and doomguy being elevated to god status and the exhausting wanking over how super duper coolio doomguy is, blow my brains out.

              • 4 months ago
                Anonymous

                my only problem with these new dooms is i want less talking. eternal seemed a little better on that end but every time the warframe shows up hes a buzzkill.

            • 4 months ago
              Anonymous

              Don't forget you can't even punch out a zombie, it just staggers around until you use the loot spawning epic awesomesauce chainsaw. Masterchief would shunt this homosexual's head into his ribcage.

            • 4 months ago
              Anonymous

              the story of nu-DOOM is sadly shit, no matter how much i like the gameplay.

              Don't forget you can't even punch out a zombie, it just staggers around until you use the loot spawning epic awesomesauce chainsaw. Masterchief would shunt this homosexual's head into his ribcage.

              There's a gameplay reason for it, but id agree it's the most lame shit ever.

              • 4 months ago
                Anonymous

                >the story of nu-DOOM is sadly shit
                DOOM 2016 was like 66%
                Eternal is like 10%

                It got worse with all the moronation that the doom slayer is some god killing machine or WTF ever.

                A guy who needs to hunt down UAC manufactured weapons to even kill enemies is no god.
                If these where like primal fragments of his body that where separated from him it make more sense.

                However he still is a dumb human who dies to lava and can simply be teleported into space to never be a problem. Or nuked. If reverent rockets can kill this guy so can a nuke.

                The lore of Eternal is beyond dog shit.

                Samuel Haden in 2016:
                >Oh a human has cancer gets cybernetics to survive.
                Cool
                >Oh VEGA a super computer
                COOL
                >UAC some people took things to far, can debate if UAC is evil or not.
                COOL

                Eternal
                >Awchually Samuel Haden is not a human he is Awchually an angel that have their cringe name now, and the angels have their queen b***h angel and...
                WTF?!
                >Awchually VEGA is not some super computer he is actually the disembodies soul or some shit from the father and he fits on a floppy disk and he needed that super computer server farm in the first game because ????
                WTF?!
                >Awchually the UAC is evil of screen for no reason, lots of things happen of screen!

                I have seen bad fanfics that looked better then this crap.

              • 4 months ago
                Anonymous

                UAC has always been immoral anon

              • 4 months ago
                Anonymous

                >UAC has always been immoral anon
                Absolute comedy.

                Tell me how UAC was in doom 1 and 2
                How about doom 3?
                Doom 2016? (this triggers the DE gay)

              • 4 months ago
                Anonymous

                I maintain that the full story was not thought out at all when they made 2016. 2016 was instead intentionally written full of open-ended sequel hooks that id could then pick from, depending on what direction they wanted to take the _possible_ sequel. But when they made Eternal they decided to grab all of the hooks at once and force them all to be intertwined, when they were not originally meant to.

              • 4 months ago
                Anonymous

                >grab all of the hooks at once and force them all to be intertwined, when they were not originally meant to.
                Anon making the doom slayer able to kill gods was not in the same galaxy as other ideas for a doom game.

                How the frick can a guy who is killed by lava and small explosions kill gods? Getting nuked ends the doom slayer.

                Also the doom slayer get hard filtered by tall walls.
                In a space setting. With teleporters.

                Simply throw him into space and he is finished.

                Also on the god slaying the doom slayer literally pick up human made weapons, mass produced UAC human weapons.... and they pretend like it is this epic moment of glory....

                In contrast god of war has the character getting weapons made by gods or godly artifacts... and there is no space setting with nukes in god of war....

              • 4 months ago
                Anonymous

                Slayer's suit clearly has boosters and an atmosphere, and Kratos would also not survive just being hurtled into space.
                >muh not a space setting
                Space doesn't need to be a setting for it to be a genuine problem to be fricking stuck up there.
                Plenty of characters have the capability of killing gods but not being able to take that punishment themselves.
                It's present in every JRPG, but off the top of my head, Azura can get his ass beat by just normal enemies, and has trouble with fricking Ryu from Street Fighter.
                John Darksoul can slaughter every single godly being and defy them all and lava will still kill them.
                Bloodborne's hunter can kill multiple cosmic deities and then become one, all with 100% human weaponry, but yes, standing in a fire WILL kill you.
                Gameplay logic requres some nonsense in every game. That's just how it works. The plot IS stupid, but not the mechanics driving it- how'd Doomguy find ammo to continually spawncamp hell? Why didn't the demons just bury the soulcube and everything in lava? They built guardians instead of just throwing it to the bottom of a lava ocean?
                You're complaining about basic game logic to the point where I worry you've gotten more obsessed with the nitpicks then the actual problem.

              • 4 months ago
                Anonymous

                >You're complaining about basic game logic
                You know what solves all of this?
                If the doom guy was the doom guy a human with equipment on a station that did go to hell.
                Basically DOOM3 story.

                Not some god killing uber entity.

                >Space doesn't need to be a setting for it to be a genuine problem
                The problem is that it is a space setign with eleporters... teleporters who are used all the time.

                make trick teleporter.
                Set it to change whatever destination is set and point it into jupiter.
                Slayer uses it.
                He is now in space around jupiter.

                >Slayer's suit clearly has boosters and an atmosphere
                Cool how long can the suit hold it?
                Also lets say forever.
                Cool, the guy now lives forever and can not get back to earth or mars for the next 50 years or so.

                Do you understand how this solve the problem?

                Or teleport him into the sun.
                Or nuke him, we know rockets kill him.
                >It's present in every JRPG
                Give examples.
                >Azura
                From what game?
                >Ryu from Street Fighter.
                LOL fighting games are nonsense, every character must be balanced and basically the same.

                >John Darksoul
                Literally who?

              • 4 months ago
                Anonymous

                Am I the only one who thinks that making the DOOM Slayer into a god killing primal being is moronic as frick? Since the doom slayer literally gets filtered by ledges that are to far and dies if he falls into lava.

                In a universe where there is interplanetary travel and you can simply throw the moron into space with a teleporter and be finished.

                A guy who literally needs to collect UAC AKA human made weapons and UAC AKA Human made ammunition or he can not shoot is supposed to be some god killing entity.

                Like for real? And these Human made weapons never break (video game logic I know) despite him fighting a god....

                This breaks my suspension of disbelief.
                What happened to the human who is bad ass like in a 1980s action movie and kills demons on a space base? This was far more engaging then dick sucking about what god kiling entity the guy is, the guy who dies if you push him into molten metal.

                Looks like hot metal is ULTRA UBER GOD or something.

                Either way the doom slayer has no chance against modern artillery or a nuke. I can not take this shit seriously it is comical how the lore wank is disconnected from the game play.

                they retconned this and now the Doom Slayer you see in the game is now the canon Doom Slayer
                stated in one of those interviews which im too lazy to pull up
                same interview where they confirmed he only holds 1/2 weapons and not 8 or whatever the number is

            • 4 months ago
              Anonymous

              >Am I the only one who thinks that making the DOOM Slayer into a god killing primal being is moronic as frick?
              Doom 2 is about going to hell to spawncamp satan and his legions, moronic is the base case for Doom lore.

              • 4 months ago
                Anonymous

                >spawncamp satan and his legions
                This is cool though, why can't the new Doom games be cool?

            • 4 months ago
              Anonymous

              >Am I the only one who thinks that making the DOOM Slayer into a god killing primal being is moronic as frick?
              no, but I'm not really mad about it? the team settled on a dumb thing they found fun, it's not really a huge deal. different if the nu doomslayer had some kind of political connotation or if it turned doom into a story game.

            • 4 months ago
              Anonymous

              >Am I the only one who thinks that making the DOOM Slayer into a god killing primal being is moronic as frick?
              No. Doomguy is an 80s action hero. DOOM SLAYAH is moronic capeshit.

              • 4 months ago
                Anonymous

                >Le 80s action hero
                Please die

              • 4 months ago
                Anonymous

                Shut the frick up zoomie.

              • 4 months ago
                Anonymous

                >le 80s action hero
                Why is it always 80s action hero with you morons.

              • 4 months ago
                Anonymous

                Because Carmack explicitly used John Matrix and Ellen Ripley as examples back in the day, you braindead moron.

              • 4 months ago
                Anonymous

                >DOOM SLAYAH is moronic capeshit.
                Exactly. The slayer is a bad joke.
                Doom guy is the real thing.

                You know what would make HALO more moronic?
                When you got the same game however instead of Master Chief being a powerful spartan they did insist he can destroy galaxies with his own hands.

            • 4 months ago
              Anonymous

              Doomguy was comically overpowered in the first game, the "one man army" trope is and will always be overpowered. It's video game logic.
              "MUH DOOM SLAYAH" is an almost satirical take on it.

            • 4 months ago
              Anonymous

              Don't forget you can't even punch out a zombie, it just staggers around until you use the loot spawning epic awesomesauce chainsaw. Masterchief would shunt this homosexual's head into his ribcage.

              HAHAHAHAHAHAHA

              DEATH BATTLE Black folk SPOTTED HAHAHAHAHAHAHAHAHA

              have a nice day

        • 4 months ago
          Anonymous

          >Was i the only one who did find the final fight VS the dark lord tedious?
          no it's a bad boss fight
          then again, there aren't any good fps boss fights

          • 4 months ago
            Anonymous

            >then again, there aren't any good fps boss fights
            I now realized that this looks true...

            However how about Malcolm in UT 2003/2004 that was good-ish.

            And some of the bosses in Unreal 2 where good, that alien robot was interesting.

            • 4 months ago
              Anonymous

              how about Malcolm in UT 2003/2004 that was good-ish.
              people played ut... on their own?
              >And some of the bosses in Unreal 2 where good, that alien robot was interesting.
              i remember unreal's strongest point being pretty and the first time you fight a skaarj

              halo had the right idea to ditch them altogether and give you a race that's on you to frick up

        • 4 months ago
          Sage

          It was fricking terrible. No one likes TAG2. Not even the fanboyest of fanboys

    • 4 months ago
      Anonymous

      Man, this is rancid shit. This guy should stick to dubstep garbage.

      • 4 months ago
        Anonymous

        [...]
        >Man, this is rancid shit. This guy should stick to dubstep garbage.

        Nu-DOOM has weak music.

        >brapbrapbrappbrappbrapppppp
        What the frick is this music?

        >IS THAT A LOW TUNED GUITAR?!
        >OMG ITS DUBSTEP IN MY DOOM GAME WTF BROS THIS CANT BE HAPPENING
        gays have never heard of Djent and just exposed themselves. Time to have a nice day.

    • 4 months ago
      Anonymous

      Man, this is rancid shit. This guy should stick to dubstep garbage.

      >Man, this is rancid shit. This guy should stick to dubstep garbage.

      Nu-DOOM has weak music.

      • 4 months ago
        Anonymous

        Homo.

        • 4 months ago
          Anonymous

          You are a zoomer who never listened to real metal.

          • 4 months ago
            Anonymous

            Dadrock is not real metal.

            Listen to good video game music you zoomer

            ?list=PL193DA4A2B3527F63&t=16

            If you want to show off your exquisite music taste post something that isn't featured in IGN's TOP50 Video Games Soundtracks of All Time.

          • 4 months ago
            Anonymous

            metal is normie shit

        • 4 months ago
          Anonymous

          Listen to good video game music you zoomer

          ?list=PL193DA4A2B3527F63&t=16

    • 4 months ago
      Anonymous

      >brapbrapbrappbrappbrapppppp
      What the frick is this music?

      • 4 months ago
        Anonymous

        Man, this is rancid shit. This guy should stick to dubstep garbage.

        >Eternal homosexuals are also Hulshit homosexuals
        Well that explains a lot.

        >I LOVE BEING A homosexual
        kys zoomerhomosexual

        >that slow string bending riff at 50sec
        MUHHHHHHHHHHHHHHHHHHH

    • 4 months ago
      Anonymous

      >Eternal homosexuals are also Hulshit homosexuals
      Well that explains a lot.

    • 4 months ago
      Anonymous

      Mindbroken

  3. 4 months ago
    Anonymous

    >boomers when they have to aim along the vertical axis

    • 4 months ago
      Anonymous

      >vertical axis
      whose going to tell him?

    • 4 months ago
      Anonymous

      Say that in Quake 3!

      ?t=26

      • 4 months ago
        Anonymous

        why does no one play Quake Champions?

        • 4 months ago
          Anonymous

          >Why does no one play a bad game?
          no one knows

          • 4 months ago
            Anonymous

            But why is it bad? Even Quake pros like it.

            • 4 months ago
              Anonymous

              >but why is it bad? Even Dick riders like it
              that's like saying why do people think halo 4 is bad?

              • 4 months ago
                Anonymous

                No, no.
                Halo 4 sucks for very specific reasons.
                It boils down to Halo 4 doubling down on everything wrong with Reach and the series up until that point. Prometheans are not the Flood plus you do not have a good antagonist in Article Adjective.

                Quake Champions leans more to an Unreal clone more than Quake 3 but it is still an arena shooter with the most comprehensible tutorial for a competitive game and yet even when it is fun to watch, almost nobody talks about it. The last championship was pretty good between the Italian bro and some UK guy.

              • 4 months ago
                Anonymous

                >almost nobody talks about it
                because almost nobody plays it.
                The only arena shooter with an active player base is unironically Fortnite Creative.

              • 4 months ago
                Anonymous

                >almost nobody talks about it
                because almost nobody plays it.
                The only arena shooter with an active player base is unironically Fortnite Creative.

                asking why Ganker doesn't talk about skillful games is like asking why morons don't talk about rocket science

              • 4 months ago
                Anonymous

                >Quake Champions leans more to an Unreal clone more than Quake 3
                this is a damning statement for a Quake game lmao

        • 4 months ago
          Anonymous

          >U vil use ze classez
          Go away sponge

          • 4 months ago
            Anonymous

            Why does no one play Quake 3?

            • 4 months ago
              Anonymous

              Strategy, tactics and movement (not just strafe running, that's the easy scapegoat; I'm talking about basic, WASD movement) filter the frick out of people.

        • 4 months ago
          Anonymous

          - VERY bad launch
          - change of business model to free to play after most people had already lost interest
          - enduring technical problems for its entire run. used to be mostly performance until ~2019, and more recently it's the netcode / cheap ass servers that create problems
          - now they've stopped astroturfing an esport so the writing is on the wall, everybody knows the last few cents have been invested and ((id)) have given up on the game. new players don't get excited to join a small and shrinking playerbase.
          Quake 5 will decide the fate of the franchise for good. another commercial failure and the license dies. apparently they are finally putting their own devs on it instead of outsourcing it like 4 and Champions. but then the people making it will be the devs behind Zoom Eternal, right? that's not a hopeful image. they might salvage the profitability of the name but it's all but confirmed to be a sloppy console FPS. little to no chance of being accepted by the multiplayer crowd (myself included). looks like we're headed back to Quake Live or a questionable Quake Live clone (Diabotical) as ((id)) are giving up the last thing that gave them any credibility on PC.

          https://steamcharts.com/app/282440#1y
          https://steamcharts.com/app/611500#1y

          we're actually getting dangerously close to Quake Live overtaking Quake Champions again! good thing I checked, I will keep an eye on this. QC lost almost half its playerbase over 2023 whereas Quake Live is sitting stable at 500 for almost 5 years now. QL will either stay this way or even grow as QC players come back to it. QC stuck around thanks to being free and having marketing, now without marketing it's finally dying.

          Why does no one play Quake 3?

          came out 25 years ago, had a sort of HD remake in Quake Live and also costs more money than its own sequels because ((id)) don't want you to play it.

  4. 4 months ago
    Anonymous

    >boomers when strafing is no longer enough to beat the strafeslop

    • 4 months ago
      Anonymous

      Imagine being a moronic zoomer.

    • 4 months ago
      Anonymous

      >boomers when they can no longer bhopslop through the hitscans

      >zoomzooms when they see neon colors flashing on their screen to reward them for pressing the Chainsaw™ button or Gloryhole™ Kill™ button

      • 4 months ago
        Anonymous

        Doom Eternal's game design philosophy is basically rock paper scissors mixed with simon says, this philosophy is being forced to the point that you can't kill enemies with just melee.

        • 4 months ago
          Anonymous

          Concession™:
          [X] Accepted
          [_] Refused

          • 4 months ago
            Anonymous

            Confession™:
            [X] Denied
            [_] Refunded

  5. 4 months ago
    Anonymous

    >boomers when they can no longer bhopslop through the hitscans

  6. 4 months ago
    Anonymous

    it's no use the game is immune to criticism

  7. 4 months ago
    Anonymous

    I didn't like the direction of doom eternal.

    Not the art style, the BING BING WAHOO gameplay, the music, or the level design.

    Overall it felt like a downgrade from NuDoom (2016)

    • 4 months ago
      Anonymous

      >Overall it felt like a downgrade from NuDoom (2016)
      I agree.
      nu-DOOM 2016 has its problems like literally everything is brown rocks.

      And doom eternal did fix that however introduced new problems.
      Doom eternal is literally pokemon at this point.
      >Quick switch to a electric pokemon to destroy that water pokemon it is super effective!

      • 4 months ago
        Anonymous

        switch to a electric pokemon to destroy that water pokemon it is super effective!
        Look, it is okay if you did not like the game but you do not have to be a liar about it.

        Enemies that require specific methods to be executed:
        Spirits, Blood Makyrs.
        That's all of them and the Spirit still dies if you kill its host trice so just kill everything.
        Blood Makyrs can still be killed with a sticky grenade.

        Even the Marauder can be killed with just the rocket launcher without stunning them.

        • 4 months ago
          Anonymous

          >but you do not have to be a liar about it.
          Where is the lie?
          >Spirits, Blood Makyrs.
          It is good you admit this (others tried to deny this) also these drones:
          https://doom.fandom.com/wiki/Maykr_Drone

          Literally turn into loot pinatas and a joke if you use the sniper or scope (I did not remember the moronic names in this game LOL) you can kill them in other ways only you are moronic for doing this.

          >That's all of them and the Spirit still dies if you kill its host trice
          AHAHAHAHA
          LOL OK.

          Did you ever play pokemon? I do not need to switch to a electric pokemon I can keep on using a fire pokemon (actually lots of kids did this) it will only take LONGER to kill the water pokemon, you can use potions to get the HP back and keep on using the fire pokemon to fight the water pokemon!

          Lets look at your moronation:
          >That's all of them and the Spirit still dies if you kill its host trice
          OK so keep shooting the bullet sponge and slow it to make bullet sponges 2 more times instead of finishing it faster....
          How is it you fail to understand the perfect analogy?

          >Blood Makyrs can still be killed with a sticky grenade
          The cope. There are 2 ways to get effective damage on a specific demon in Eternal that is it. Only 1 is super effective and the one you use forever. The other is also effective however not so much or more difficult to execute.

          This is all. The pokemon analogy is perfect here.
          DOOM 2016 for all of its flaws did have traditional weapons advantages and disadvantages meaning you can use some weapons all the time however the gameplay fells different. Rocket launcher only VS gauss canon only.

          DE feels repetitive since you need to switch to 1 AND IT IS LITERALLY ONLY ONE gun to quickly end an enemy or it becomes a problem or is a bullet sponge like the ghost (did I mention I do not give a shit about remembering the moronic names in this game?).
          The same for the moronic quick time events with the marauders and the dark lord.

          1/2

          • 4 months ago
            Anonymous

            >you can kill them in other ways only you are moronic for doing this.

            >Shoot an enemy in the head and they die instantly and drop a bunch of loot
            >Otherwise you can just kill them normally for nothing
            This is what you are b***hing about. Your complaints make no sense and you are seeking out shit to complain about. Just admit to everyone in the thread you were filtered

        • 4 months ago
          Anonymous

          >but you do not have to be a liar about it.
          Where is the lie?
          >Spirits, Blood Makyrs.
          It is good you admit this (others tried to deny this) also these drones:
          https://doom.fandom.com/wiki/Maykr_Drone

          Literally turn into loot pinatas and a joke if you use the sniper or scope (I did not remember the moronic names in this game LOL) you can kill them in other ways only you are moronic for doing this.

          >That's all of them and the Spirit still dies if you kill its host trice
          AHAHAHAHA
          LOL OK.

          Did you ever play pokemon? I do not need to switch to a electric pokemon I can keep on using a fire pokemon (actually lots of kids did this) it will only take LONGER to kill the water pokemon, you can use potions to get the HP back and keep on using the fire pokemon to fight the water pokemon!

          Lets look at your moronation:
          >That's all of them and the Spirit still dies if you kill its host trice
          OK so keep shooting the bullet sponge and slow it to make bullet sponges 2 more times instead of finishing it faster....
          How is it you fail to understand the perfect analogy?

          >Blood Makyrs can still be killed with a sticky grenade
          The cope. There are 2 ways to get effective damage on a specific demon in Eternal that is it. Only 1 is super effective and the one you use forever. The other is also effective however not so much or more difficult to execute.

          This is all. The pokemon analogy is perfect here.
          DOOM 2016 for all of its flaws did have traditional weapons advantages and disadvantages meaning you can use some weapons all the time however the gameplay fells different. Rocket launcher only VS gauss canon only.

          DE feels repetitive since you need to switch to 1 AND IT IS LITERALLY ONLY ONE gun to quickly end an enemy or it becomes a problem or is a bullet sponge like the ghost (did I mention I do not give a shit about remembering the moronic names in this game?).
          The same for the moronic quick time events with the marauders and the dark lord.

          1/2

          You know what would be literally better?
          If the game did go balls to the walls full pokemon and was basically like DOOM 2016 only demons have 4 types (fire, water, electric and grass) and all the weapons also have the same types and there are like 4 shotguns and 4 rocket launchers and 4 machine guns etc. SO you switch from the fire based machine gun to the electric machine gun if you encounter water type demons.
          You can use the fire one however it will take more time.

          And before your zoomer brain explodes how all these weapons can fit into your zoomer weapon wheel there is a inventory system with 12 slots and the player needs to change his own loadout. And like in pokemon you do not make the fire rocket launcher a 100% clone of the fire rocket launcher.

          For example the fire rocket launcher explodes and creates a fire area of effect that sets enemies on fire.
          The plant based rocket launcher explodes releasing spores that for a short time drain the HP of the enemies and give it back to you (will not work on fire type, super effective on water type demons)
          Electric rocket launcher is OK with a small area of effect electric bust after explosion.

          For the machine guns you can have the electric type have arcing from the bullets.
          The plant based is only OK.
          The fire based one creates micro fire ignitions that burn over time.

          2/3

          • 4 months ago
            Anonymous

            Etc.
            This would give more verity to the game. There can be even a strategy where you need to think what lode-out you get for a given mission. Imagine taking all electric weapons only to find out that the game will spawn rock type demons who are extremely immune to electric effects. Etc.

            There can even be super weapons with rare ammo who ignore demon types.

            I remember the stone imp in DE now. LOL that thing only exists so you use the burst mode of the shotgun.
            Here is your basis for having ROCK type demons and why not water and fire based demons?
            Also do not punish the player so hard for having the wrong lode-out do not make enemies bullet sponges, make them normal enemies with like +7%HP or +10%HP if they where enemies in lets say Quake 2

            • 4 months ago
              Anonymous

              shut the frick up cringe

      • 4 months ago
        Anonymous

        Goddamn 16 gays are mentally ill.

      • 4 months ago
        Anonymous

        Doom eternal jumped the shark when it came to the story and lore and that’s why it sucks. Hugo decided to outright steal Diablo and darksider’s story beats in regards to heaven and hell and totally destroyed Dooms identity. It went from being a near strictly sci-if story of a badass space marine who fights against hell and prevails through sheer willpower, to a huge focus on high fantasy where doomguy is essentially a chosen-one with god-like powers akin to the nephalim in Diablo who fights Heaven and Hell together because both are using humanity for their own goals.

        He even went so far as to retcon hell into not even being hell but just another dimension, ruining any mystique it had.

        Doom 2016 was great because it was still relatively serious and grounded and he actually bothered trying to leave things to the imagination instead of desperately explaining away literally everything as having some kind of explanation.

        • 4 months ago
          Anonymous

          >He even went so far as to retcon hell into not even being hell but just another dimension, ruining any mystique it had.
          Agree.

          The game where better when it was a human (maybe a better human -> Can survive a demon wave) who only used human weapons because experimenting with teleportation basically opened hell.

          For all of its flaws Doom 3 did the best interpretation of this lore.

          I literally can not buy that a guy who dies to 4 rockets is a god killing anything since they have nukes in this settings and I'm sure nukes > 4 rockets form demons.

          >Doom 2016 was
          I see your point.

          >Diablo
          >nephalim
          I did not make this connection, good observation.

          • 4 months ago
            Anonymous

            What do you even think is Doom 1/2 Hell, if not another dimension?

          • 4 months ago
            Anonymous

            >I literally can not buy that a guy who dies to 4 rockets is a god killing anything since they have nukes in this settings and I'm sure nukes > 4 rockets form demons.
            I love the excuse that Nu-Doom gays come up with to explain why Doomguy uses guns instead of his fists to explain why he’s limited when he’s supposedly godlike in power. Apparently he’s ‘holding back’ just for fun

            • 4 months ago
              Anonymous

              >pparently he’s ‘holding back’ just for fun
              Jesus christ!

              Is he also pretending to die to lava?

    • 4 months ago
      Anonymous

      Try Eternal with the movie filter that washes down colors and disable the glory kill highlights and I can see why the executions were a problem to Bethesda.

      Maybe I am crazy, but it feels everything was done to try to get Doom Guy in Smash Bros since the collaboration was too on the nose, even with Hugo spoiling it way beforehand.... all for a costume.

  8. 4 months ago
    Anonymous

    >anon just now finds out that meta chasing makes games less fun
    Just stop paying attention to it if it bothers you, if you don't like the game just don't play it, bee yourself (unless that means crying like a b***h on Ganker)

    • 4 months ago
      Anonymous

      Anon, Doom Eternal forces meta-chasing and doesn't give you viable options to play outside of the approved weapons against specific enemies.

      the story of nu-DOOM is sadly shit, no matter how much i like the gameplay.
      [...]
      There's a gameplay reason for it, but id agree it's the most lame shit ever.

      They honestly could have let Doomguy turn zombies into red mist with a punch and make the player wait for another to amble in from off screen so you could really actually feel like Doomguy is supposed to be limiting himself for the sake of it. But I think the developers were actually moronic and didn't believe half the lore-shit they spewed.

  9. 4 months ago
    Anonymous

    >Tell me how non stop using the ghost buster beam from the plasma rifle on the ghost is not the only strategy that makes sense?
    Okay. You can tap fire the stun beam to reset her timer and micromanage her until you're in a more favorable position to sit mostly still and zap her. You can also tap fire the stun beam to get her to switch targets to a very weak enemy that won't be much of a threat even with the spirit buff. She's actually one of the better dlc enemies you should have complained about the DLC 2 enemies since they're mostly annoying and don't add a lot to the game.

  10. 4 months ago
    Anonymous

    i never realized enemies had weaknesses to certain weapons when i played through the game.

    • 4 months ago
      Anonymous

      They do but OP or whatever schizo is in these threads is talking about weak points and the tutorials specifically. Many yahoos got the idea that using sticky grenades is the ONLY way to kill a cacodemon when it is actually the slowest way to kill a cacodemon and so on because I dunno what kind of mental disease does that to a person.

      The real weaknesses are never disclosed by the game, and it is something you find out going through the game files. The Tyrant weakness to the SSG is never mentioned in the game or the Doom Hunter weakness to the Micro Missiles which is the only time you would use the MM mod since Precision Bolt spam is generally good on all occasions.

      • 4 months ago
        Anonymous

        Wtf the doom hunter is weak to micromissles? I've probably got 300 hours in this game and I didn't know that. Honestly I just pb rocket spam their treds everytime

  11. 4 months ago
    Anonymous

    -robot use sniper rifle to get shit loads of loot on it.
    ive used many weapons to pop his head.

    Eternal fanboys can be annoying, but being moronic is also annoying.

  12. 4 months ago
    Anonymous

    I loved the game for all the reasons you stated, but you are being disingenuous saying it forces you on one strategy. Most of the time you can use whatever weapon you want and it will still work just fine. Sure, specific weapons on weak points can do more damage but that becomes more of a necessity on the hardest difficulty, which you are NOT forced to play. The game is fun and unironically saved the fps genre and i'm glad it exists.You don't have to sound sour just because you can't play on ultra nightmare, anon

    • 4 months ago
      Anonymous

      Doom Hunters were a filter?
      I can understand marauders but the forced tutorial popup tells you exactly the doom hunters deal and how to beat it

      • 4 months ago
        Anonymous

        The only time I ever had trouble with hunters was when I was trying to get that one glory kill challenge. Turns out, it was referring to the hunter's left, not mine.

        • 4 months ago
          Anonymous

          I too thought it meant my left

  13. 4 months ago
    Anonymous

    I played Doom 2016 for a bit and uninstalled after a few hours, they absolutely butchered the level design and turned the game into an arena shooter, even fricking Doom 3 had better level design, I imagine Doom Eternal isn't any better in that regard.

    • 4 months ago
      Anonymous

      every shooter is now enter arena kill enemies spawning out of nowhere go to next arena

      • 4 months ago
        Anonymous

        Serious sam was way ahead of this and was 10x better than any arena shooter

  14. 4 months ago
    Anonymous

    I think lot of the techs that are considered "essential" are just cringe, like constantly weapon swapping or pickups farming

    What I want from Doom is just getting the super shotgun and shooting troopers with it, with no strings attached

    • 4 months ago
      Anonymous

      >weapon swapping or pickups farming
      Weapon Swapping is fun but despite the efforts the reality is that the game is mostly Ballista + SSG spam except that PB + Rocket Spam is also viable.

      It all started because Doom 2016 was pretty easy because the game snowballs with upgrades and the game is pretty much done by the time you gather your entire arsenal because I guess Id thought people would take Snap Maps seriously, which is the biggest injustice done to a game if you ask me in that I remember how hard people shat on snap maps which possibly took more time than Id was willing to admit and it is a good feature.

      So Gauss + SSG was used by everyone and that did not change that much with Eternal but at least your arsenal feels like an improvement of sorts, and I do get the point. I was playing Quake 2 and I was wondering what the point of the MG and regular Shotgun was once you get the improved versions.

      >Pickup farming
      Like what? I guess BFG ammo management is a thing in UN but aside that.

      • 4 months ago
        Anonymous

        It is actually okay to have weaker, replaced weapons in an arsenal shooter. The progression from early guns to later guns was intentional, and gives gameplay a different feeling along the course of the game.

        Eternal was especially guilty of pretty much always having the kitchen sink in any encounter. After you get like to the point that mancubus are now a thing, well every fight is going to have mancubuses in them. Same with the snake guys.

        When every fight is done with all guns against all enemies at the same time, it all just starts bleeding together.

        • 4 months ago
          Anonymous

          Quake 2 has a super shotgun in the first level

          • 4 months ago
            Anonymous

            and it rocks
            but also there are lot of floaters so you cannot reach all enemies with it

  15. 4 months ago
    Anonymous

    >SPAMMING SSG ON AUTOPILOT IS MY HECKING PLAYSTYLE, BIGOTS

  16. 4 months ago
    Anonymous

    >You are a zoomer who never listened to real metal.

  17. 4 months ago
    Anonymous

    >Nothing other works,
    Wrong, subhuman
    Shotgun grenade works, normal balista shot works. Kys

  18. 4 months ago
    Anonymous

    Ballista also works on the maykr drones so you entire premise is faulty. Back to the drawing board.

    • 4 months ago
      Anonymous

      >Ballista also works
      OK.
      Anything else? Can you use the super shotgun on it?
      >Ballista
      Why? That weapon is crap and wast important plasma cells. Plasma cells you need to use to kill ghosts.

      Also the machine gun has no other reason to exist so use it.

      • 4 months ago
        Anonymous

        >balista
        >crap
        >literally a crucial part of a workhorse ssg-balista weapon "combo"
        LoL
        >Plasma cells you need to use to kill ghosts.
        You fricking moron. They appear only in a couple of DLC levels. Why are you acting as if ghosts are common enemy like revenant or mancubus

        • 4 months ago
          Anonymous

          >They appear only in a couple of DLC levels
          Because when you play the DLC for the first time you do not know where they spawn and when.
          So you keep plasma.

          >like revenant or mancubus

          Literally cannon fodder.
          Also disabled by sniper shot to weak points.

          • 4 months ago
            Anonymous

            Black person you have plenty of time to chainsaw some zombie after spotting a spirit.

            • 4 months ago
              Anonymous

              >Black person you have plenty of time to chainsaw some zombie after spotting a spirit.
              Why waste time?
              I can not use the crap balista and have the plasma on ghost busting mode.

              • 4 months ago
                Anonymous

                Why waste time cucking yourself out of using TWO weapons just because you'll need it for ONE demon later? I mean you do you if that works for you but you refill those cells at regular intervals regardless so why hoard them.

                >blood punch
                JESUS CHRIST!

                I forgot about this console non-PC shit!
                Eternal is so painfully a console game it hurts.

                punch
                Cool story.
                Only the blood punch is on the same key as the glory kill.
                Have fun wasting that one on accident when you wanted to perform a glory kill.

                AND YOU CAN NOT CHANGE THIS BEHAVIOR IN THE OPTIONS can not rebind this to a separate key or the extra keys I have on my mouse!!!!

                Fricken cancer.

                Blood punch was bugged for a long time and went off when you were supposed to GK.

          • 4 months ago
            Anonymous

            >Because when you play the DLC for the first time you do not know where they spawn and when.
            So you keep plasma.
            There is ammo pickus on the arena, you have fodder to chainsaw. You can kill every enemy so that spirit disappears.
            >muh first time
            Just kys moron

      • 4 months ago
        Anonymous

        >That weapon is crap
        maybe, but the fully charged destroyer blade cutting a room of demons in half is super satisfying
        >wast important plasma cells.
        this is a skill issue however

        • 4 months ago
          Anonymous

          >maybe, but the fully charged destroyer blade cutting a room of demons in half is super satisfying
          Never seen the appeal in it.

          >this is a skill issue however
          Ghosts only die to the ghostbuster plasma stream so sorry you are objectively wrong.

      • 4 months ago
        Anonymous

        >wastes plasma ammo
        >the drone drops a bunch of ammo when killed this way.

        Are you moronic? You get the ammo back instantly.
        Also yes super shotgun does work for the headshot kill up close and conveniently has a hook to get you close if you really want.

  19. 4 months ago
    Anonymous

    Why the frick is this a half daily thread on Ganker?

    • 4 months ago
      Anonymous

      It's the Eternal shills posting bait threads to then further shill the game.
      Obviously

    • 4 months ago
      Anonymous

      Ganker hates new things (unless it's Nintendo games) so obviously we need to have a semi daily hate-the-new-doom thread because it comitted the two worst crimes it could in the eyes of the average Ganker shitposter
      it's new and it's fun
      such horror

      • 4 months ago
        Anonymous

        You forgot the crucial 3rd part. It requires skill.

    • 4 months ago
      Anonymous

      terminal contrarianism

  20. 4 months ago
    Anonymous

    >Ballista is crap

  21. 4 months ago
    Anonymous

    Use the sniper beam on the spider demon turret!
    Yay! You did it!
    Use the grenade launcher on the cacodemon!
    Yay! You did it!

    • 4 months ago
      Anonymous

      Use the chainsaw on your face.

      • 4 months ago
        Anonymous

        Yay you got your blocks back!

    • 4 months ago
      Anonymous

      Except you can use shotgun grenade, blood punch, normal balista shot or plasma burst or explosion from red barrels.
      >Use the grenade launcher on the cacodemon!
      Or balista sticky to instantly kill them or rocket lock on or a couple of ssg shots

      • 4 months ago
        Anonymous

        >blood punch
        JESUS CHRIST!

        I forgot about this console non-PC shit!
        Eternal is so painfully a console game it hurts.

        punch
        Cool story.
        Only the blood punch is on the same key as the glory kill.
        Have fun wasting that one on accident when you wanted to perform a glory kill.

        AND YOU CAN NOT CHANGE THIS BEHAVIOR IN THE OPTIONS can not rebind this to a separate key or the extra keys I have on my mouse!!!!

        Fricken cancer.

        • 4 months ago
          Anonymous

          >ieslb
          I should've known.

    • 4 months ago
      Anonymous

      >Use the sniper beam on the spider demon turret!
      >Yay! You did it!
      >Use the grenade launcher on the cacodemon!
      >Yay! You did it!
      Basically all of this.

    • 4 months ago
      Anonymous

      Is this really worse than
      >Use the super shotgun on an imp
      >Yay! You did it!
      >Use the super shotgun on a pinky
      >Yay! You did it!
      >Use the super shotgun on (any enemy) a few times
      >Yay! You did it!

      • 4 months ago
        Anonymous

        yes because you can then choose what weapon you want to use instead of having specific weapons that deal more damage to specific enemies
        spoilers: matching the most basic fricking patterns does not equate to good gameplay or good gameplay design
        i remember seeing someone say that this game is like chess... frickin lol, stop huffing your own farts people

        • 4 months ago
          Anonymous

          It's the exact same as your complaint.
          >uhh, well, you CAN use other weapons...youd just be moronic to cause its NOT OPTIMAL!!!!!!
          No different than doom 1 and 2 back in the day.
          Shit like doing anything other than using rockets against cacos and barons or using SSG against pinky demons takes 3 million years.

          • 4 months ago
            Anonymous

            oh sorry i meant i dont like d:e because it forces me to use certain weapons, my bad

            • 4 months ago
              Anonymous

              Well then youd dislike the classic dooms too.
              They force certain weapons in the exact same way Eternal does:
              All weapons work on any enemy given enough time and ammo but some are just instant trivializers.

              • 4 months ago
                Anonymous

                given that ive grown up with doom 1 and 2, nah, i love them

              • 4 months ago
                Anonymous

                If you dont think it applies to doom 1 or doom 2 you havent actually played them much. Especially not doom 1.

              • 4 months ago
                Anonymous

                ive played enough fps games in my 29 years to notice differences in game design from a mile away
                sorry that doesnt fit into your image of "d:e is perfect"

              • 4 months ago
                Anonymous

                But yet you didnt notice that doom 1 has enemies that are pure slogs to use certain weapons on, forcing you to use certain other weapons.
                Especially with you thinking the chaingun is viable on anything but zombies. Means you havent played frick all of doom 1.

              • 4 months ago
                Anonymous

                >you didnt notice
                i did, and i see your point, but i have no wish to discuss it
                >Means you havent played frick all of doom 1.
                i rly dont care how much you think i played or didnt play d1 & 2

              • 4 months ago
                Anonymous

                >but i have no wish to discuss it
                Because you know it weakens your b***hing about the maykr drones or whatever. Same story where you arent in fact forced to use a particular weapon, it's just faster. Same as rocketting vs shotgunning barons in doom 1, or using your entire pool of chaingun bullets

              • 4 months ago
                Anonymous

                >Because you know it weakens your b***hing about the maykr drones or whatever
                no i just dont want to discuss it because youre a loser itching for an internet fight about your favorite game
                go lift some weights instead

              • 4 months ago
                Anonymous

                homie you were in this thread first

              • 4 months ago
                Anonymous

                i was? my first post was about 30 minutes ago, wouldnt call that first

              • 4 months ago
                Anonymous

                Post lifts so we can laugh

              • 4 months ago
                Anonymous

                230kg dl
                200kg squat
                140kg bench

              • 4 months ago
                Anonymous

                I can make up numbers too

              • 4 months ago
                Anonymous

                i know you can, i dont have to

              • 4 months ago
                Anonymous

                >140kg bench
                Sure buddy

              • 4 months ago
                Anonymous

                140kg is kinda standard for amateur lifters, so idk why youd think that's not realistic lol

              • 4 months ago
                Anonymous

                Unironically completely believable entry level dl squat and bench shit
                If you think those numbers are so insane and advanced that they have to be made up you're a moron

              • 4 months ago
                Anonymous

                140kg is kinda standard for amateur lifters, so idk why youd think that's not realistic lol

                140kg bench is not entry level especially compared to 230kg dl or 200kg squat.

              • 4 months ago
                Anonymous

                140kg bench is intermediate/almost advanced just as 230kg dl and 200kg squat is intermediate/almost advanced, so no, its basically par for the course

              • 4 months ago
                Anonymous

                230kg dl and 200kg squat are substantially less advanced than 140kg bench

              • 4 months ago
                Anonymous

                well shit guess my bench is ahead of my deadlifts and squats
                if i was being paid for it i'd do something about it

              • 4 months ago
                Anonymous

                Its not an insane number on its own, but compared to the squat and deadlift numbers it is quite curious.

              • 4 months ago
                Anonymous

                >230kg dl
                Pathetic, hit that within 6 months
                >200kg squat
                Same as above
                >140kg bench
                Solid, though every zoomergay tunnel-focuses on bench as if it is all that matters. I am more interested in your OHP.

              • 4 months ago
                Anonymous

                if i was on gear id hit 230kg within 6 months too so shut the frick up moron

              • 4 months ago
                Anonymous

                >must be on gear
                Exquisite cope. I'm unironically built for squats. Granted, deadlift was much harder to get to that level, but it didn't require roids.

              • 4 months ago
                Anonymous

                >I'm unironically built for squats
                i dont care, the moment you call someone pathetic for stating their lifts you automatically become an insecure little b***h

              • 4 months ago
                Anonymous

                >you automatically become an insecure little b***h
                Says the motherfricker who brought up lifts in the first place.
                Do you have no other accomplishments in life?

              • 4 months ago
                Anonymous

                >Says the motherfricker who brought up lifts in the first place.
                yeah, what are you going to do about it, b***h?
                >Do you have no other accomplishments in life?
                aside from fricking your mom more than youll ever have dw

              • 4 months ago
                Anonymous

                >yeah, what are you going to do about it, b***h?
                Make fun of you for your weak progress
                >aside from fricking your mom more than youll ever have dw
                Literally loled and lmaoed

              • 4 months ago
                Anonymous

                >Make fun of you for your weak progress
                oh no
                if you shared your cycle it wouldnt be so weak
                >Literally loled and lmaoed
                great

              • 4 months ago
                Anonymous

                >still insisting on roids
                Your starting point must've been extremely low. I get it, I had a friend like you once that had to start from benching the bar alone.

              • 4 months ago
                Anonymous

                it wouldve definitely been higher if i was on your cycle
                hitting 5+ plate dl within 6 months wouldve been sweet on roids tbh

              • 4 months ago
                Anonymous

                Yes, it does sound great for you. I'd encourage you to try them. You'll probably feel more confident, and less of an impulse to post on Ganker, if you did them.

              • 4 months ago
                Anonymous

                excellent, share your cycle then please

              • 4 months ago
                Anonymous

                Wish I could help you
                Unironically, keep working though. We're all going to make it

              • 4 months ago
                Anonymous

                loser

              • 4 months ago
                Anonymous

                >Make fun of you for your weak progress
                oh no
                if you shared your cycle it wouldnt be so weak
                >Literally loled and lmaoed
                great

                >i'm not insecure!!!
                >you must be doing roids with those numbers!!!

              • 4 months ago
                Anonymous

                Then why bring up strength/lifts? Are you that insecure?

              • 4 months ago
                Anonymous

                cuz youre limp wristed
                go lift weights

              • 4 months ago
                Anonymous

                >ame as rocketting vs shotgunning barons in doom 1, or using your entire pool of chaingun bullets
                Confirmed for not playing doom 1 and 2

                >maykr drones
                They are literally loot pinatas if you use the sniper rifle. Your point is invalid.

              • 4 months ago
                Anonymous

                >Especially with you thinking the chaingun is viable on anything but zombies.
                its pretty good at stunlocking spongier enemies due to triggering the pain states with higher frequency/

              • 4 months ago
                Anonymous

                Only like, pain elementals and cacos. Maybe pinkies but they're by far the easiest demons in the game.

              • 4 months ago
                Anonymous

                Name these weapons I wait.
                The fist and the pistol are a joke to be abandoned.
                The chainsaw ... I do not use it however you can go yolo crazy with it.

                The basic weapons are
                Chain gun and Shotgun
                Then Rockets and Plasma
                [you can play the game with any of these guns]

                With BFG being the super weapon.

              • 4 months ago
                Anonymous

                >ive played enough fps games in my 29 years
                Kek

                But yet you didnt notice that doom 1 has enemies that are pure slogs to use certain weapons on, forcing you to use certain other weapons.
                Especially with you thinking the chaingun is viable on anything but zombies. Means you havent played frick all of doom 1.

                You're dealing with a boomer doomer poser. Don't bother. The original DOOMs MUST be superior to all else because they were released earlier. It doesn't matter he didn't play them for the first time until a few years ago.

              • 4 months ago
                Anonymous

                Youre not giving any kind of counterargument here.
                I accept your concession.

              • 4 months ago
                Anonymous

                >Youre not giving any kind of counterargument here.
                i wasnt arguing
                >I accept your concession.
                theres nothing to concede you insecure manchild

              • 4 months ago
                Anonymous

                >All weapons work on any enemy given enough time and ammo
                yes however they are bullet sponges if you go this way.

                >All weapons work on any enemy given enough time and ammo
                Sorry the ghost is vulnerable only to 1 weapon.

          • 4 months ago
            Anonymous

            >takes 3 million years.
            LITERALLY FACTUALLY WRONG.

            >No different than doom 1 and 2 back in the day.
            There was literally no pokemon style waknes to some weapons.

            >Muh rockets
            Have the drawback of damaging you.
            >muh cacos
            ROckets are OK, try plasma gun next time.

        • 4 months ago
          Anonymous

          >yes because you can then choose what weapon you want to use
          But they are slower at it.

      • 4 months ago
        Anonymous

        yes because you can then choose what weapon you want to use instead of having specific weapons that deal more damage to specific enemies
        spoilers: matching the most basic fricking patterns does not equate to good gameplay or good gameplay design
        i remember seeing someone say that this game is like chess... frickin lol, stop huffing your own farts people

        >i remember seeing someone say that this game is like chess... frickin lol, stop huffing your own farts people
        This game is like pokemon switch to the pokemon who is super effective.

        >yes because you can then choose what weapon you want to use instead of having specific weapons that deal more damage to specific enemies
        spoilers: matching the most basic fricking patterns does not equate to good gameplay or good gameplay design

        And here is where the eternal fanboy can not process what he is told.
        Quake 2 and DOOM 2016 (for all its flaws) have something special.

        While I criticized DOOM 2016 there was something that emerged in the process of online talk.

        Various people did play the game differently, they leveled different weapons and used different combos, some made the game more easy, however they where unique experiences with radically different game play styles.

        There was no
        >Hey use the gun who is super effective VS stone imp or you will have a bad time.
        It is fricken pokemon.
        It is fricken limiting.

        In quake 2 there are various ways to play the game that ignore some weapons. It makes for a variety of game play styles. Not an artificial forced pokemon style type system where you have 1 or 2 options.

    • 4 months ago
      Anonymous

      >doom eternal/quake in a nutshell

      • 4 months ago
        Anonymous

        >quake
        What quake did have pokemon style type advantages?

        Quake 1
        Quake 2
        Quake 3 ???!!!!

        Because Q3 and Q2 are arena shooter style games.
        The advantages and disadvantages in that game are based on non-pokemon things.

        The rocket launcher has great splash damage however suffers on long distances.
        The machine gun is great for shooting at a distance.

        Real question for debate do you use the rocket launcher or the shotgun at medium range?

  22. 4 months ago
    Anonymous

    I’d say it’s the opposite. People like OP are the ones who won’t shut the frick about Eternal.

    • 4 months ago
      Anonymous

      OP is just rightfully calling out shit games for being shit. So what he and others do it several times per day? It is the Eternal SHILLS and FANBOYS that are wrong for always replying and defending objectively shitty games.

      • 4 months ago
        Anonymous

        meds

  23. 4 months ago
    Anonymous

    >NOOOOOOOOOOOOOO YOU CAN'T ENJOY THAT BECAUSE I DON'T

    • 4 months ago
      Anonymous

      YOU CAN'T ENJOY THAT BECAUSE I DON'T
      LOL.
      I know that you enjoy feeling like a gamer elitist for beating a simplistic game everyone here has beaten. Basically the dark souls fandom only more moronic since everyone can beat doom.

      Or you enjoy starting arguments to try to defend this game.

      Face it the Eternal fandom is dead as frick.

      YOU CAN'T ENJOY THAT BECAUSE I DON'T
      How it actually is
      1) I buy new doom
      2) I play new doom
      3) It is meh
      4) So I post my feelings about this game and why it is meh.
      5) I did feel that the game was repetitive and not enjoy this repetitive aspect of the game.

      Literally nothing you say can change this.

      6) Then I encounter the raging Eternal fanboy. Here to insult me
      7) However his insults are pathetic for a dead fandom of a dead game that is repetitive and abandoned in 2024.

      Any questions?

      • 4 months ago
        Anonymous

        Post timestamped pic of your UN skin, or your opinion is worth absolutely nothing.

        • 4 months ago
          Anonymous

          Hey mgs subhuman

        • 4 months ago
          Anonymous

          Post timestamped pic of your UN skin, or your opinion is worth absolutely nothing.
          [...]

          You invoked the difficulty argument
          >I know that you enjoy feeling like a gamer elitist for beating a simplistic game everyone here has beaten.
          I am asking you to post proof you beat the game at the highest difficulty. I already knew you wouldn't though, no worries.

          Apparently, all one must do is request proof of actually beating the game at the highest difficulty to shut down the homosexual contrarians. Beautiful.

          • 4 months ago
            Anonymous

            >"I don't like this game"
            >Well unless you have beaten the game in the hardest difficulty, in wich if you die you have to restart the entire game, your opinion is discarded because you're a contrarian

            • 4 months ago
              Anonymous

              If the game were as easy as you said it was, you could easily post proof supporting it. The fact you repeatedly refuse to says everything.

              • 4 months ago
                Anonymous

                That's basically how every Eternal thread goes. It was particularly bad early on. You couldn't say anything negative about the game until you showed proof of beating the game on the hardest difficulty, under 5 hours, but with 200 hours of previous in-game time, while getting all the achievements, while finding every easter egg, without taking any damage, while hopping on one foot, with one hand tied behind your back, while combing John Romero's hair, while being chocked out by John Carmack, while Tom Hall spit in your eye, while Mick Gordon yelled in your ear, while Saturn and Jupiter were aligned and if you forgot to be underwater, well you were just filtered by the game.
                This game, more than any other I've seen in recent memory, its fanboys have a hardon for demanding proof before even entertaining the idea that someone might simply dislike this game.

                LOL what a time to be alive.

                Is this how thes conversations degenerate?
                >I do not like the game
                >>>OH yea ! Show proof you have beaten it on the hardest difficulty!

                Is this how they degenerate?
                Also this is not dark souls the game has fricken difficulty categories.

                I literally do not know why these morons behave like this. This fan base is like the africanised moron brother of the souls fan base.

                >Muh highest difficulty
                Is literally fake difficulty no doom before DOOM 2016 did have this 1 life shit.

                >Hmm we want our game to be difficult
                >How can we do this?
                >I know lets force a 1 life only game mode that is challenging!

                Not even dark souls operates on a 1 life system.

                And why the frick should anyone who does not like the game expose himself to playing more of it??????

                Everyone finished the game, the story was dog shit even more in the DLC..

                The gameplay was repetitive even more so in the DLC the dark lord was literally a quick time even. The Marauders are also quick time events.

                This shit game is repetitive and not engaging.

              • 4 months ago
                Anonymous

                >WORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDSWORDS

                post unm

            • 4 months ago
              Anonymous

              That's basically how every Eternal thread goes. It was particularly bad early on. You couldn't say anything negative about the game until you showed proof of beating the game on the hardest difficulty, under 5 hours, but with 200 hours of previous in-game time, while getting all the achievements, while finding every easter egg, without taking any damage, while hopping on one foot, with one hand tied behind your back, while combing John Romero's hair, while being chocked out by John Carmack, while Tom Hall spit in your eye, while Mick Gordon yelled in your ear, while Saturn and Jupiter were aligned and if you forgot to be underwater, well you were just filtered by the game.
              This game, more than any other I've seen in recent memory, its fanboys have a hardon for demanding proof before even entertaining the idea that someone might simply dislike this game.

              • 4 months ago
                Anonymous

                filtered

              • 4 months ago
                Anonymous
      • 4 months ago
        Anonymous

        Why can't you accept that other people enjoy things you do not?

        • 4 months ago
          Anonymous

          Why do you play this moronic strategy.
          >I-i-i--i-i I enjoy this game
          Cool I did not.

          Why can you not accept other people did not like this game?

          Because if you read the OP the title is
          >Doom Eternal fanboys are insufferable:

          Why are you like this fanboy? Why can you not let me vent my frustration with other people who did feel the same way?

          • 4 months ago
            Anonymous

            Post timestamped pic of your UN skin, or your opinion is worth absolutely nothing.

            Post timestamped pic of your UN skin, or your opinion is worth absolutely nothing.

            • 4 months ago
              Anonymous

              >Post timestamped pic of your UN skin,
              My what of my what?
              I do not memorize the cringe names this game makes up.

              Also I pirated the game and have already deleted it.

              • 4 months ago
                Anonymous

                You invoked the difficulty argument
                >I know that you enjoy feeling like a gamer elitist for beating a simplistic game everyone here has beaten.
                I am asking you to post proof you beat the game at the highest difficulty. I already knew you wouldn't though, no worries.

              • 4 months ago
                Anonymous

                >beat the game at the highest difficulty.
                Ultra nightmare?
                Why?
                It is the same as normal nightmare only you get 1 life.
                > you beat the game at the highest difficulty.
                Goal post moving, I did beat it on the hard difficulty.
                Remind me does nightmare not unlock once you beat the game or something?

                Why the frick would I play again a game I find repetitive?

              • 4 months ago
                Anonymous

                >beating rapha is the same as going 1-999 against rapha

              • 4 months ago
                Anonymous

                [...]
                LOL what a time to be alive.

                Is this how thes conversations degenerate?
                >I do not like the game
                >>>OH yea ! Show proof you have beaten it on the hardest difficulty!

                Is this how they degenerate?
                Also this is not dark souls the game has fricken difficulty categories.

                I literally do not know why these morons behave like this. This fan base is like the africanised moron brother of the souls fan base.

                >Muh highest difficulty
                Is literally fake difficulty no doom before DOOM 2016 did have this 1 life shit.

                >Hmm we want our game to be difficult
                >How can we do this?
                >I know lets force a 1 life only game mode that is challenging!

                Not even dark souls operates on a 1 life system.

                And why the frick should anyone who does not like the game expose himself to playing more of it??????

                Everyone finished the game, the story was dog shit even more in the DLC..

                The gameplay was repetitive even more so in the DLC the dark lord was literally a quick time even. The Marauders are also quick time events.

                This shit game is repetitive and not engaging.

                Still waiting on the UN screenshot. If the game is easy, you can beat it on the highest difficulty and post proof. Seriously, it isn't complicated.

              • 4 months ago
                Anonymous

                BASED

              • 4 months ago
                Anonymous

                >Post timestamped pic of your UN skin,
                My what of my what?
                I do not memorize the cringe names this game makes up.

                Also I pirated the game and have already deleted it.

                Based samegay
                Still waiting for proof

              • 4 months ago
                Anonymous

                HUH?
                I told you I pirated the game and have deleted it.
                I would now need to re-download the game; play it once more then play it once more on the higher difficulty and then submit this proof to a moron on Ganker.

                Why the frick would I do that?
                You are contrarian gayot morons.

              • 4 months ago
                Anonymous

                >words the words the words
                post unm or quiet your mouth

          • 4 months ago
            Anonymous

            >Why can you not accept other people did not like this game?
            I never said that. And I'm not a fanboy. I simply enjoy the game. You seem to hate every single person that comes into contact with it.

            • 4 months ago
              Anonymous

              >I never said tha
              Yet literally every one of your posts is telling me
              >OH MY GOD I LIKE DOOM Eternal 😀
              And
              >OH MY GOD Why can you not accept that other people enjoy this game >:(

              >You seem to hate every single person that comes into contact with it.
              Because you keep posting messages to me doing the above.

              Also not true I liked what this guy posted:

              Use the sniper beam on the spider demon turret!
              Yay! You did it!
              Use the grenade launcher on the cacodemon!
              Yay! You did it!

              very funny.

              >And I'm not a fanboy.
              OK why do you feel the need to non stop post in a thread saying how cancerous Eternal fanboys are?

              You literally spam this thread with
              >OH MY GOD I LIKE DOOM Eternal 😀
              And
              >OH MY GOD Why can you not accept that other people enjoy this game >:(
              WHY? And you say you are not a fanboy????

              All I wanted was talk to people who feel the same way.

              • 4 months ago
                Anonymous

                What in God's name is wrong with you?

  24. 4 months ago
    Anonymous

    What the actual frick is happening with this game and the bait threads recently? The posters are so fricking obvious too. Can't wait for the chess guy to show up.

    • 4 months ago
      Anonymous

      marketing for something new

  25. 4 months ago
    Anonymous

    why do you read bad fanfics

    • 4 months ago
      Anonymous

      >why do you read bad fanfics
      Because it is better then the story in AAA games like Doom Eternal.

  26. 4 months ago
    Anonymous

    Either you have these kind of hard interactions or you have 1 option that dominates everything else, there isn't really any inbetween. I personally prefer the latter but I understand why they went with the former.

  27. 4 months ago
    Anonymous

    I just want to turn my brain off and shoot things until they are dead
    Why would you overcomplicate that to such a degree

    • 4 months ago
      Anonymous

      You can do that just fine
      Certain weapons just do it faster.
      Been that way since doom 1 in 1993, unless you like slowly shotgunning barons to death.

    • 4 months ago
      Anonymous

      >Why does the megawad use hard enemies, why can't it just focus on the imps and cacos?

    • 4 months ago
      Anonymous

      Play on a lower difficulty

  28. 4 months ago
    Anonymous

    Eternal is a lot worse than 2016.

  29. 4 months ago
    Anonymous

    >Example playing the classic doom with shotgun VS chain-gun both are viable.
    Not really, chain gun is total dogshit against anything except zombiemen and shotgun guys. Very loosely against imps and chaingun guys. Drains your entire ammo pool against anything else.

    • 4 months ago
      Anonymous

      >Not really, chain gun is total dogshit against anything except zombiemen and shotgun guys
      It is better at Cacodemons who are more then medium range away.

      >Drains your entire ammo pool against anything else
      I agree it has its drawbacks, try to play mostly with the chain gun next time you play doom 1 or 2 and see that while inferior it has its charm.

  30. 4 months ago
    Anonymous

    >Reddit spacing.
    Didn't read. Frick off back to where you came from.

  31. 4 months ago
    Anonymous

    >why is the cyberdemon immune to splash damage? I hate when games force me to use different weapons. I just wanna rocket everything.

    • 4 months ago
      Anonymous

      >REEEEEEEEEEEEEE why can i not just chainsaw every demon like a true doom marine

      >wtf, why does every mid tier enemy die in 2-3 rockets? why would I use any other weapon instead of doing that? doom 1 and doom 2 suck for forcing me to use certain weapons

      imagine being so buttblasted about how people prefer to play games you write up moronic fanboy posts like that and then pretend to be unbiased
      lol what a joke, this game is legit for nerd losers

      • 4 months ago
        Anonymous

        All we're saying is the way you "prefer to play" doesnt work in doom 1 and 2 either

        • 4 months ago
          Anonymous

          you dont know how i prefer to play lol

          • 4 months ago
            Anonymous

            Dildoing yourself in the ass doesnt count as a way to play, anon

  32. 4 months ago
    Anonymous

    >REEEEEEEEEEEEEE why can i not just chainsaw every demon like a true doom marine

    • 4 months ago
      Anonymous

      A good doom game lets you chainsaw everyone including the humans
      and don't put doom guy as some ultimate good being

      • 4 months ago
        Anonymous

        Doom 1 and 2 are not good doom games then, because due to physics bugs most bigger enemies are impossible to hit with melee

        • 4 months ago
          Anonymous

          >physics bugs most bigger enemies are impossible to hit with melee
          imagine writing literal lies.

      • 4 months ago
        Anonymous

        Absolutely. I can't believe every iteration of DOOM has excluded this core element. Fricking troony game

  33. 4 months ago
    Anonymous

    >wtf, why does every mid tier enemy die in 2-3 rockets? why would I use any other weapon instead of doing that? doom 1 and doom 2 suck for forcing me to use certain weapons

  34. 4 months ago
    Anonymous

    I haven't played DE in over a year and people are still talking about it
    Why?

    • 4 months ago
      Anonymous

      Brutal whiplash going from compromised crowd pleaser D2016M to Filternal.

  35. 4 months ago
    Anonymous

    More like ZOOM Eternal.

  36. 4 months ago
    Anonymous

    DE is better than D2016 because it pushes management of both resources and enemies. There are usually multiple way of dealing with enemies, but yes it is pretty much just matching the correct weapon or strategy to the enemy. How quickly and efficiently you can manage doing that is the challenge. If every weapon worked for every enemy and every situation, like in D2016, it gets repetitive very quickly. There's nothing to think about, no challenge to be had except just stay on the move and shoot enemies. Take the moving and shooting to the next level with more restricted resources and enemies that require efficiency to be killed and you have a more challenging and mentally stimulating game.
    If you don't like DE, then just say you don't like challenging gameplay. It's not mine or anyone else's problem that you can't adapt to challenge and just want a "shooter sandbox" to have fun in.

    • 4 months ago
      Anonymous

      Even doom 2016 is completely trivialized by weapon swapping

      • 4 months ago
        Anonymous

        Yeah because it's just more dps. Any game that has fast weapon switching and isn't designed with that in mind can pretty much break the game. The player has more damage output than the enemies were designed for. RE8 had quick weapon switching, which allowed you to kill things quickly, if you had the ammo for it.

    • 4 months ago
      Anonymous

      Yeah because it's just more dps. Any game that has fast weapon switching and isn't designed with that in mind can pretty much break the game. The player has more damage output than the enemies were designed for. RE8 had quick weapon switching, which allowed you to kill things quickly, if you had the ammo for it.

      i wouldnt say it makes it easier, it simply alters the pace of the game. lock on rocket spam is more dps than quick swapping but forces you to go passive a lot more to recoup your ammo. when i quickswap between 3 weapons i get 3 times the ammo and basically never have to go passive in a fight. and also because of how doom's wave mechanic works you always have the same amount of enemies on your screen more or less, killing them faster doesn't alter difficulty meaningfully

    • 4 months ago
      Anonymous

      >DE is better than D2016
      It is not.
      >ecause it pushes management of both resources and enemies.
      What resources you moronic zoomer? The game practically insists on spawning zombies so you can chainsaw them to get ammo.

      >There are usually multiple way of dealing with enemies
      No there are literally 2 and the second one is moronic.

      And some enemies like the ghost literally have only 1 saolution.

      >but yes it is pretty much just matching the correct weapon or strategy to the enemy.
      Pokemon toddler game.

      >quickly and efficiently you can manage doing that is the challenge
      What challenge?
      Did you zoomers never play arena shooters? Is switching weapons do hard for you?
      What challenge?
      Are zoomer brains to old to remember what demon has what weakness?

      >it gets repetitive very quickly.
      The opposite.
      I'm actually motivated to play DOOM 2016 in different ways and level up different weapons then I did in my first run.

      >it gets repetitive very quickly.
      You know what is repetitive?

      See drone
      Pull out sniper
      Shoot
      Loot pinata

      See drone
      Pull out sniper
      Shoot
      Loot pinata

      See drone
      Pull out sniper
      Shoot
      Loot pinata

      See drone
      Pull out sniper
      Shoot
      Loot pinata

      See drone
      Pull out sniper
      Shoot
      Loot pinata

      See drone
      Pull out sniper
      Shoot
      Loot pinata

      Thus gets old after the 12 time.

      >There's nothing to think about, no challenge to be had except just stay on the move and shoot enemies
      As opposed to?

      just stay on the move and shoot enemies only with the weapons who are super effective on them.

      >and mentally stimulating game.
      DE is not mentally stimulating you brain dead zoomer.

      >If you don't like DE, then just say you don't like challenging gameplay
      DE is not challenging.
      You ARE A moron

      • 4 months ago
        Anonymous

        >You know what is repetitive?
        Hearing someone screech buzzwords like "zoomer" over and over again and think he has made any real argument.

      • 4 months ago
        Anonymous

        Why do you think PB is the best way to kill Maykr Drones? Genuinely curious. Is it because the tutorial says so?

        • 4 months ago
          Anonymous

          >Why do you think PB is the best way to kill Maykr Drones?
          Because it works and eats the plentiful and not used in other way machine gun ammo.

          > Is it because the tutorial says so?
          No idea I remember doing it all the time.
          Post videos of better solutions.
          You do not so I conclude you are making up lies.

          • 4 months ago
            Anonymous

            Maykr Drones restock ALL of your ammo. Ammo efficiency is irrelevant when dealing with them.

            Ballista kills them with one click, PB with two. Ergo, ballista is objectively easier to use. You can remove their heads with Chaingun (my preferred bullet sink) while being invulnerable to outside damage.

            • 4 months ago
              Anonymous

              >PB with two.
              HUH? I remember it being 1 shit.

              >Ballista kills them with one click
              Post video of you doing that or anyone else video.
              You can not this is why no one takes you seriously.

              >Maykr Drones restock ALL of your ammo.
              Unless you are no interested in collecting this now.

              • 4 months ago
                Anonymous

                To activate PB you need to click twice, first you click RMB to switch your Heavy Cannon into PB mode, and the you click LMB to actually shoot. Ballista requires only one click.

                If you don’t need ammo - don’t kill Drone?

                I’d post a video if I wasn’t on my phone right now. That said, it’s not like a person who played DE needs a proof that ballista one-shots weakpoints.

              • 4 months ago
                Anonymous

                >If you don’t need ammo - don’t kill Drone?
                LOL do you even play your own shit game?
                It is to prevent it from shooting at me all the time.

                Did you even play this game?

              • 4 months ago
                Anonymous

                I’ve completed it on UNM with the DLCs. The regular drone attack is annoying but not too damaging. Anyway, if I kill one it’s trivial to activate CG shield and dash into the fray for an ammo refill.

  37. 4 months ago
    Anonymous

    >DOOM Eternal thread
    >discussion devolves into weight lifting discussion and steroid use accusations
    Huh, so this game is based or what?

    • 4 months ago
      Anonymous

      It's pretty fun, but some people are really, really bad at shooting when the guy's eyes flash.

  38. 4 months ago
    Anonymous

    here's my problem with Doom Eternal: while the core gameplay is solid and I enjoy adhd weapon switching and all everything around it fricking sucks dick: the level design, the saturday morning cartoon artstyle, bing bing wahoo filler sections, le rip and le tear cringe, cringe fanboys, everything fricking sucks
    >dude in the video goes into poorgay rant about how $60 is a huge amount of money for him
    lmao, just get a better job dude

  39. 4 months ago
    Anonymous

    sounds like git gud issue

  40. 4 months ago
    Anonymous

    Ultrakill is even worse, spam pistol, tank damage = p rank every single level. So stylish 😉
    https://youtube.com/playlist?list=PLv9zhUKCLxsUwt7JLwW9MOPRgL_EdI6kx&si=cM7a9tzK88aGBLd8
    Also half the cast can't look up, so just spam jump = 50% less damage. BRAIN DEAD

  41. 4 months ago
    Anonymous

    I'm genuinely impressed at how much this game makes people mad. Like it's not even close to perfect, the story is fricking moronic ad it can be argued that it ruined the atmosphere of what 2016 built up, but all the "complaints" about gameplay seem like they come from people who are flat out bad.

    • 4 months ago
      Anonymous

      average Gankertards play games like webm related. there is simply no way a person with the motor skills of a 30yo would be filtered by easy ass enemies like marauders otherwise

      • 4 months ago
        Anonymous

        >weapon wheel
        Grim

      • 4 months ago
        Anonymous

        I know you will just respond with something like
        >ADHD zoomer brain adderall moron
        but if this is your gameplay, or even gameplay you deem representative of DOOM Eternal, you are so hopelessly inadequate that you might as well have a nice day

        • 4 months ago
          Anonymous

          That's the point he's making lol (I think?)

        • 4 months ago
          Anonymous

          That's the point he's making lol (I think?)

          senor this is english website, not your dualingo tab

          • 4 months ago
            Anonymous

            The only way you'd deem that ESL is if you yourself were ESL

        • 4 months ago
          Anonymous

          You're agreeing with him you fricking moron

    • 4 months ago
      Anonymous

      It sucks and is boring while idiots delude themselves into thinking it’s a badge of honor for beating it. It’s fromsoftserve but it also ruined doom in the process.

  42. 4 months ago
    Anonymous

    It’s literally an fps version of FFX. Each character needs to be used to kill a certain enemy type. FFX is linear and lacks strategy too

  43. 4 months ago
    Anonymous

    Eternal is LUDO

    Stay eternally seething.

    • 4 months ago
      Anonymous

      but whos piloting the ships when humans are dead???

      • 4 months ago
        Anonymous

        demons

  44. 4 months ago
    Anonymous

    I beat Doom Eternal but I didn't really like it all that much. Like it's a good game but it's not what I want from a Doom game

  45. 4 months ago
    Anonymous

    There are reasons to dislike Eternal, and you've picked the flimsiest, most moronic. There is no reason to slavishly use the most optimal weapon against a specific demon, and on top of that there are usually a couple different weapons that have an advantage on any given enemy.

  46. 4 months ago
    Anonymous

    Doom Eternal's game design philosophy is basically rock paper scissors mixed with simon says, this philosophy is being forced to the point that you can't kill enemies with just melee.

    • 4 months ago
      Anonymous

      someone post the webm where the guy just walks around it, lmao

    • 4 months ago
      Anonymous

      Just shoot him. Goes to show that when people complain about this game 90% of the time they're complaining about literally nothing. This game just pisses people off because they died over and over on the third level so they spend all day in threads like this

    • 4 months ago
      Anonymous

      guys who don't like doom eternal when you have to shoot in a shooter

      • 4 months ago
        Anonymous

        >eternalgay is a shartygay
        Kys underage

        • 4 months ago
          Anonymous

          guys who don't like eternal when they don't take their meds:

  47. 4 months ago
    Anonymous

    The story being crap would be a good argument for hating the game if the gameplay wasn't so fun.
    If you don't like this game it's just a matter of lacking ability and skill.

    • 4 months ago
      Anonymous

      Complaining about the story is dishonest criticism. It's shit, there's no denying that, but why pretend to care about characterization in a Doom game? It's supposed to be an over-the-top power fantasy, a nod to the player and the genre itself. It wasn't executed well but that's not a priority in a FPS game.

      • 4 months ago
        Anonymous

        I just wish most of the cutscenes didn't look like first time sfm animator figuring out lighting.

    • 4 months ago
      Anonymous

      >If you don't like this game it's just a matter of lacking ability and skill.
      Here the zoom zoom defines tolerating repetitive garbage as ability and skill.

      If I beat the game there is no more ability and skill.I NEED

      • 4 months ago
        Anonymous

        What difficulty did you beat the game on?

  48. 4 months ago
    Anonymous

    Your claim
    >Doom Eternal is repetitive because it forces you into one strategy and it is using the weapons that have a build in advantage
    Your example is the only time this happens in game with Spirits:
    >Tell me how non stop using the ghost buster beam from the plasma rifle on the ghost is not the only strategy that makes sense?
    My Rebuttal: Spirits are not enemies, as they do not attack you, they do not move, and only reveal themselves after you kill their host. They are buffs, and the microbeam is used because it means you have to be slowed down and devote time to charging that beam until it dies. Eternal is based on your multitasking management skills and finding opening where you have time to do this, microbeam is part of that difficulty. You have choices with this, of which the most important is where or when you kill the spirit buffed enemy, you can wait until they are in a location or moment in time that suits you.

    Despite your attempts to cherry pick the only example that really exists in the game, it is still not convincing.

    Your second claim:
    >You need to be functionally moronic not to use the zoomed in scope on the maker-angel (I do not give as hit to remember these names) robot-drones since it one shots them and turns them into loot piniatas.
    My rebuttal: Many things one shot the drones, I and many ones frequently just shoot headshot them with whatever gun we have in our hands, from rocket launcher to SSG. Hitscan might be the best option for longer range and easier for yourself, but there is nothing forcing you to use it.

    Your Third Claim:
    >Other games have dominants strategies
    Your Proof: Even doom 2016 despite how flawed it was gave some natural advantages to some weapons making it natural to explore these ideas.
    My rebuttal: Correct 2016 had the dominant strategy of using the rich get richer rune and using siege mode Gauss to nigh one shot every enemy in the game.

    Conclusion: Your arguments are weak and should not be respected.

    • 4 months ago
      Anonymous

      Based.

      • 4 months ago
        Anonymous

        Your claim
        >Doom Eternal is repetitive because it forces you into one strategy and it is using the weapons that have a build in advantage
        Your example is the only time this happens in game with Spirits:
        >Tell me how non stop using the ghost buster beam from the plasma rifle on the ghost is not the only strategy that makes sense?
        My Rebuttal: Spirits are not enemies, as they do not attack you, they do not move, and only reveal themselves after you kill their host. They are buffs, and the microbeam is used because it means you have to be slowed down and devote time to charging that beam until it dies. Eternal is based on your multitasking management skills and finding opening where you have time to do this, microbeam is part of that difficulty. You have choices with this, of which the most important is where or when you kill the spirit buffed enemy, you can wait until they are in a location or moment in time that suits you.

        Despite your attempts to cherry pick the only example that really exists in the game, it is still not convincing.

        Your second claim:
        >You need to be functionally moronic not to use the zoomed in scope on the maker-angel (I do not give as hit to remember these names) robot-drones since it one shots them and turns them into loot piniatas.
        My rebuttal: Many things one shot the drones, I and many ones frequently just shoot headshot them with whatever gun we have in our hands, from rocket launcher to SSG. Hitscan might be the best option for longer range and easier for yourself, but there is nothing forcing you to use it.

        Your Third Claim:
        >Other games have dominants strategies
        Your Proof: Even doom 2016 despite how flawed it was gave some natural advantages to some weapons making it natural to explore these ideas.
        My rebuttal: Correct 2016 had the dominant strategy of using the rich get richer rune and using siege mode Gauss to nigh one shot every enemy in the game.

        Conclusion: Your arguments are weak and should not be respected.

        God damn I love responding to my own posts

        • 4 months ago
          Anonymous

          Mad because the op got torn a new one?

      • 4 months ago
        Anonymous

        Your claim
        >Doom Eternal is repetitive because it forces you into one strategy and it is using the weapons that have a build in advantage
        Your example is the only time this happens in game with Spirits:
        >Tell me how non stop using the ghost buster beam from the plasma rifle on the ghost is not the only strategy that makes sense?
        My Rebuttal: Spirits are not enemies, as they do not attack you, they do not move, and only reveal themselves after you kill their host. They are buffs, and the microbeam is used because it means you have to be slowed down and devote time to charging that beam until it dies. Eternal is based on your multitasking management skills and finding opening where you have time to do this, microbeam is part of that difficulty. You have choices with this, of which the most important is where or when you kill the spirit buffed enemy, you can wait until they are in a location or moment in time that suits you.

        Despite your attempts to cherry pick the only example that really exists in the game, it is still not convincing.

        Your second claim:
        >You need to be functionally moronic not to use the zoomed in scope on the maker-angel (I do not give as hit to remember these names) robot-drones since it one shots them and turns them into loot piniatas.
        My rebuttal: Many things one shot the drones, I and many ones frequently just shoot headshot them with whatever gun we have in our hands, from rocket launcher to SSG. Hitscan might be the best option for longer range and easier for yourself, but there is nothing forcing you to use it.

        Your Third Claim:
        >Other games have dominants strategies
        Your Proof: Even doom 2016 despite how flawed it was gave some natural advantages to some weapons making it natural to explore these ideas.
        My rebuttal: Correct 2016 had the dominant strategy of using the rich get richer rune and using siege mode Gauss to nigh one shot every enemy in the game.

        Conclusion: Your arguments are weak and should not be respected.

        >Picture.
        Opinion discarded.

        It is literally a random collection with no thinking behind it.

        >Half Life 2 = Unplayable
        WTF you moron?!
        >Unreal 2 = Unplayable
        LOL that is a good game.

        >HALO CE = Playable
        WTF! It is one of the greatest games

        >Bioshoct 1 and 2 = Subpar
        WTF?!
        And above Halo???? And above HL2?

        Shit like postal brain damage above Halo????? And Half
        life?

        Looks like you have brain damage.

        • 4 months ago
          Anonymous

          HL has the legacy of influencing the FPS genre in probably the worst imaginable way, adding heavy emphasis on forcing the player to engage with the story of the game. I spite its existence.

      • 4 months ago
        Anonymous

        >Spirits
        >My Rebuttal: Spirits are not enemies, as they do not attack you, they do not move, and only reveal
        The absolute cope.

        How about the blood punch on the armored mancubus? No?

        >My rebuttal:
        We know how your first one did go.
        >from rocket launcher to SSG
        Post video of this.

        • 4 months ago
          Anonymous

          I think not replying at all would have been a better move than this post, holy shit what an embarrassment.

    • 4 months ago
      Anonymous

      When i saw the "Archaic and Outdated" section i just could not bear it anymore, sorry if you did not enjoy those games, Hexen and Heretic i understand but Duke, Blood, Shadow Warrior and most importantly, both DOOM and DOOM II?!, man you should give an opportunity at least to DOOM, are you telling me you like Eternal but not the base that made it all possible?, nah man i cannot even comprehend that sorry.

      • 4 months ago
        Anonymous

        > but not the base that made it all possible?
        Doom 1/2 share nothing in common with Eternal beyond aesthetics. The gameplay is hundreds of miles away.

        Doom 1/2:
        No vertical movement of any kind, not even a jump
        No vertical mouse movement of any kind
        Jank auto aimbot to hit targets "above" or "below" you on the fake 2d plane
        No true 3d place, vertical maps are impossible due to the technical limitation of the archiac engine
        Gameplay is centered around Ispy keyhunts, humping walls for secrets, and looking at the ground for more ammo
        Combat is lackluster and the main skill in the game is about dealing with traps and gotcha's from the map maker
        Overglorified dungeon crawler where mobs are just used as boobytraps and tricks

        Eternal
        Nigh infinite vertical movement
        True 3d environments and arenas to support that vertical movement system
        True mouse aim
        Gameplay is centered solely around combat and every mob is to hold their own by themselves in a open arena with no tricks or traps
        Maps are made to pace the player and drive them into action at all times instead of time wasting keyhunts

    • 4 months ago
      Anonymous

      I don't agree with several positions on that list but kudos for rating Unreal Gold high.

      • 4 months ago
        Anonymous

        Yeah its a great game, I would really love another go at that formula of low enemy counts that are really engaging to fight in 1v1-4 groups. Some of the enemies are really bad like the stone throwing bullet sponges who are no threat at all, but yeah for the most part it was a great game. I used to have it higher on the list, but as more games based on Eternal's combat come out, its harder to justify it when Unreal does have its issues with a lack of enemy variety. Its basically just an atmospheric tour and then fighting Skaarj duels, which is amazing, but yeah I wish Epic Games weren't a bunch of money hungry corperate prostitutes and would at least someone else make an upgrade version of it.

        [...]
        >Picture.
        Opinion discarded.

        It is literally a random collection with no thinking behind it.

        >Half Life 2 = Unplayable
        WTF you moron?!
        >Unreal 2 = Unplayable
        LOL that is a good game.

        >HALO CE = Playable
        WTF! It is one of the greatest games

        >Bioshoct 1 and 2 = Subpar
        WTF?!
        And above Halo???? And above HL2?

        Shit like postal brain damage above Halo????? And Half
        life?

        Looks like you have brain damage.

        HL2 is a cinematic movie game filled with all its tropes from forced locked room expositions to mandatory cinematic chase scenes.
        Unreal 2 is an awful game and the only time it came close to playable is vs the watered/dumbed down Skaarj, who are not even in 1/10th of it.
        Halo was always bad and there are vast sections of boring traveling, the combat is basically hitscan and your movement is pathetic. The elites are a babby's take on Skaarj from Unreal, and they are the only saving moments of this game.
        Bioshock 1/2 are both games with ideas that are only worthy of being 3 hour long games, it is then stretched onto 8 or so hours as you kill the exact same grunts over and over again wishing the game would just end at some point sooner rather than later.

        • 4 months ago
          Anonymous

          Kys acgay

        • 4 months ago
          Anonymous

          Have you beat halo 3 odst laso? Yeah, I thought not

          • 4 months ago
            Anonymous

            There's nothing difficult about Halo on its hardest difficulties. You can watch a video on how to cheese every encounter and copy it. You didn't master the mechanics Halo offered, Halo doesn't have any depth.

            • 4 months ago
              Anonymous

              Don't argue with him, hes a schizo that has never played halo laso, or dodonpaichi, or any of the games he brings up in these threads. Hes just Eternally ass ravaged because people told him to git gud in an Eternal thread three years ago and has become schizophrenic due to it.

            • 4 months ago
              Anonymous

              DH's were so annoying until I started doing double blood punch + lock on rocket, granted nowdays I would just ballista+BP spam the hoverboard from range unless it chased me and got within blood punch range but I kinda get the whining about "needing to do X" with some people, because most times there is an easy solution to most enemies, if you are struggling with the main combat loop of the game of rotating your kit efficiently.

              • 4 months ago
                Anonymous

                >BP
                meant PB (precision bolt)

              • 4 months ago
                Anonymous

                Brah I just freeze ball and grapple up to pb ssg swap his hoverboard to oblivion and then lock on to finish him off after it explodes. For all the talk about "needing to do x" in this game, its strange that people always turn out to have different methods for killing enemies lol.

              • 4 months ago
                Anonymous

                >I use lock on rocket and then spam quickswap combos
                >No way bro I just spam quickswap combos and then use lock on rocket
                You're doing the same fricking thing, these are not different methods. This same method also never changes throughout the entire length of the game. Every time you see X, you do Y, because the game's systems lack any fluidity and lock you in a tight choke hold constantly making it so the optimal approach is set in stone, and you're fricking into it.

                >You deal with everything in the exact same way.
                You can, but it's not optimal. On harder difficulites, you pretty much have to play optimally.
                >DE is not deep
                Name something deeper.

                Dusk. Doom 2016. Ultrakill. Fricking Roboquest. Actually play other movement shooters that actually demand critical thinking on the fly and a deep understanding of the game's systems, weapons and enemies to determine the right course of action depending on the unique conditions of each encounter and you will find Eternal's "fun zone" is like a cage.

              • 4 months ago
                Anonymous

                >Dusk requires deep understanding and critical thinking
                I like Dusk but lol, lmao

              • 4 months ago
                Anonymous

                >You're doing the same fricking thing
                Nope, you used a fallacious attempt to reduce everything into a form that appease and supports you while hiding the nuances that define these actions, about as valid of a criticism as saying all you do in video games as a whole is press buttons and thus every video game is the same.

                Conclusion: your argument is weak and should not be respected.

              • 4 months ago
                Anonymous

                Not him you are wrong.

                >I use lock on rocket and then spam quickswap combos
                >No way bro I just spam quickswap combos and then use lock on rocket
                You're doing the same fricking thing, these are not different methods. This same method also never changes throughout the entire length of the game. Every time you see X, you do Y, because the game's systems lack any fluidity and lock you in a tight choke hold constantly making it so the optimal approach is set in stone, and you're fricking into it.

                [...]
                Dusk. Doom 2016. Ultrakill. Fricking Roboquest. Actually play other movement shooters that actually demand critical thinking on the fly and a deep understanding of the game's systems, weapons and enemies to determine the right course of action depending on the unique conditions of each encounter and you will find Eternal's "fun zone" is like a cage.

                I agree there are like 2 options to defeat 1 enemies in a efficient way. And most of the time only 1 is good.

                This is why the ghost makes these DE gayots rage so hard.

              • 4 months ago
                Anonymous

                >ghost
                you mean possessed enemies? those are some of my favorite encounters in the game.

              • 4 months ago
                Anonymous

                >you mean
                I mean this shit
                https://doom.fandom.com/wiki/Spirit

                > those are some of my favorite encounters in the game.
                Translatio
                >Oh boy I love bullet sponges
                Others do not.

                Explain why you liked them.

              • 4 months ago
                Anonymous

                they amp up the challenge, the game should have a mode where every enemy is replaced with a possessed variant, it would act as the ultimate shitter check, like double hardmode in sekiro.

              • 4 months ago
                Anonymous

                >Dusk
                never played but it looks like crappy painkiller
                >Doom 2016
                its the same exact it has LESS mechanical depth
                >Ultrakill
                beat the entire game spamming shotgun self parry, problem?

              • 4 months ago
                Anonymous

                i meant this in 2020 when the game came out and nobody knew how to powergame the game. i didnt even use lock on rockets until my 3rd playthrough or something, only mostly because i watched other people and how OP the mod was

            • 4 months ago
              Anonymous

              >watching videos to help yourself
              Let me guess, you look up video game puzzles

              Oh its you again. Going to bring up Dodonpaichi soon? How many years will you remain mindbroken by Eternal and sit in threads for a game you don't like and were filtered by?

              I'm not him, I don't hate eternal, just wish it was called quake. I only replied because he said halo was mediocre, to which I disagree. To me a game should be mario 3 levels of hard, not kirby and not pachinko.

              • 4 months ago
                Anonymous

                >just wish it was called quake.
                You know I agree with that, same with the Doom 1/2 boomers who say its not a doom game.
                >To me a game should be mario 3 levels of hard, not kirby and not pachinko.
                So you going to post any proof of any difficult thing you've ever done in a video game? You can also post your UNM clear.

              • 4 months ago
                Anonymous

                >picture from internet
                Embarrassing

              • 4 months ago
                Anonymous

                >1920x1080
                Damn, I thought Cucknadians were supposed to have money

          • 4 months ago
            Anonymous

            Oh its you again. Going to bring up Dodonpaichi soon? How many years will you remain mindbroken by Eternal and sit in threads for a game you don't like and were filtered by?

    • 4 months ago
      Anonymous

      >I have engaged in every single game on this list , which is likely far more than most if not all of the people in this thread.

      Damn, what a sad, pathetic life.

      • 4 months ago
        Anonymous

        why are you quoting this guy without replying?

        Your claim:
        >try to play and actually engage with something else for a chance
        Your proof:
        >nothing
        My rebuttal:
        I have engaged in every single game on this list [...], which is likely far more than most if not all of the people in this thread.

  49. 4 months ago
    Anonymous

    This game came out like 5 years ago, how is Ganker STILL seething about getting filtered this hard by it?

    • 4 months ago
      Anonymous

      I fricking died once in UNM mode at the final level DUE TO A GLITCH (I promise it was 1000% a glitch) and I will never forgive iD Software for fricking me like that. I will denounce this bullshit game to the end of my days - doesn't matter how I need to do it.

      • 4 months ago
        Anonymous

        >I fricking died once in UNM mode at the final level DUE TO A GLITCH
        Wasn't a glitch
        >(I promise it was 1000% a glitch)
        Cope
        >I will never forgive iD Software for fricking me like that. I will denounce this bullshit game to the end of my days
        Seethe

  50. 4 months ago
    Anonymous

    I've got enough room left in my 'stupid spending' budget for either Doom or Doom Eternal but not both. Never played a doom game before, which is worth it or should I keep it that way?

    • 4 months ago
      Anonymous

      I would say get Eternal for sure, its a better overall game, even if going to Doom 2016 would help with learning Eternal. I consider it the best FPS ever made and I've played all the fps games on my list here

      Your claim
      >Doom Eternal is repetitive because it forces you into one strategy and it is using the weapons that have a build in advantage
      Your example is the only time this happens in game with Spirits:
      >Tell me how non stop using the ghost buster beam from the plasma rifle on the ghost is not the only strategy that makes sense?
      My Rebuttal: Spirits are not enemies, as they do not attack you, they do not move, and only reveal themselves after you kill their host. They are buffs, and the microbeam is used because it means you have to be slowed down and devote time to charging that beam until it dies. Eternal is based on your multitasking management skills and finding opening where you have time to do this, microbeam is part of that difficulty. You have choices with this, of which the most important is where or when you kill the spirit buffed enemy, you can wait until they are in a location or moment in time that suits you.

      Despite your attempts to cherry pick the only example that really exists in the game, it is still not convincing.

      Your second claim:
      >You need to be functionally moronic not to use the zoomed in scope on the maker-angel (I do not give as hit to remember these names) robot-drones since it one shots them and turns them into loot piniatas.
      My rebuttal: Many things one shot the drones, I and many ones frequently just shoot headshot them with whatever gun we have in our hands, from rocket launcher to SSG. Hitscan might be the best option for longer range and easier for yourself, but there is nothing forcing you to use it.

      Your Third Claim:
      >Other games have dominants strategies
      Your Proof: Even doom 2016 despite how flawed it was gave some natural advantages to some weapons making it natural to explore these ideas.
      My rebuttal: Correct 2016 had the dominant strategy of using the rich get richer rune and using siege mode Gauss to nigh one shot every enemy in the game.

      Conclusion: Your arguments are weak and should not be respected.

      .

      • 4 months ago
        Anonymous

        Good sales pitch, thanks. A few days until the sale ends so I'll weigh my options.

    • 4 months ago
      Anonymous

      Doom 1 and 2.

      >but not both.
      Pirate all games play them and then decide.

  51. 4 months ago
    Sage

    This guy is still going without posting a UN screenshot?

  52. 4 months ago
    Anonymous

    i love how even on the most contrarian website, the shazamtrannies can't get a foothold on hating this utter kino game

    im not sure why they even bother, it must be 1 or 2 people with severe mental illness. i remember when the trannies kept trying to attack elden ring and sekiro but even they gave up realizing there is no point.

    • 4 months ago
      Anonymous

      Its impossible to attack.

      No woke shit for culture war shitposting
      Optimized to a degree that on a technical level it is basically perfect
      Gameplay focused so no movie game shitposting
      Was innovative and popular so no saying it was a copy of the past or is a literally who game

      Its untouchable really.

      • 4 months ago
        Anonymous

        and the front man is a family man that makes light hearted fun of modern SJW garbage, and watches small 50-100 viewer streams and mentions them by name in official ID streams and how he's inspired by his community to create better games.

        there was even a chance that the marty stratton bullshit could've revealed something ugly about him but the man's integrity is untouchable.

        • 4 months ago
          Anonymous

          He even plays his own game on nightmare and regularly plays tougher games like Sekiro to see what the industry is doing. What a based lad and a perfect leader for a nigh perfect game. Its a miracle that everything worked out how it did to be this level of untouchable.

          • 4 months ago
            Anonymous

            >sekiro
            Explains why zoom shiternal is a simon says with guns

            • 4 months ago
              Anonymous

              >simon says with guns
              Based on what?

              • 4 months ago
                Anonymous

                It's how shitters complain about the marauder. They are perpetually upset about an enemy that can counter direct attacks, nevermind that A.) one can stumble him with well-aimed explosives, and B.) proper weapon cycling will kill him very quickly.

              • 4 months ago
                Anonymous

                >A.) one can stumble him with well-aimed explosives
                Not in the DLC

          • 4 months ago
            Anonymous

            based hugo appreciator. i watched him run thru some random slayer gate on nightmare not breaking a sweat on controller, i still have my mechanics and reflexes but i sincerely doubt i could learn to play this on a controller

            • 4 months ago
              Anonymous

              Its telling that the only good AAA game released in years had a leader who actually plays vidya, and can destroy at his own game. Funny how that works. Most fans are right that devs don't play vidya or their own games, and thats why AAA is so bad.

  53. 4 months ago
    Anonymous

    >Muh story
    >Muh UI
    >Muh gameplay “variability”
    “Boomer” zoomers are the worst

  54. 4 months ago
    Anonymous

    *inhales*

    >chainsaws for magic ammo
    >shoots epic Arachnotron™ weakpoint after lining up shot for 5 seconds while dashing side to side because pro Quake™ skills
    >moronic door opening cutscene plays
    >"Mhmm....rip and tear.. looks like the Hell Priest™ is nearby.. I will rip and tear because I am the ancient Doom Slaya™
    >"Come on, Vega™"
    >follows Skyrim™ compass
    >Picks up 10 epic fanfiction-tier lore dumps about how badass the Slaya™ is on the way
    >Door locks behind the Slaya™ and demons appear
    >cacophony of moronic monster noises while the fart synth kicks into action
    >chainsaws for magic ammo
    >"Rip and tear" WUBWUBWUBBWAMBWAMDUUUUUNUUUUNUUHHHNHUHHH *Uses Flame Belch™ on a deliberately spawned group of Possessed™ and they become Staggered™, does a badass Heat Blast™ and Armor Shards™ fly into the Slaya™'s face*
    >chainsaws for magic ammo
    >switches weapons 75 times
    >dashes aimlessly waiting for a Possessed™ to spawn
    >chainsaws for magic ammo
    >swings on monkey bars
    >performs impse
    >250 arena laps and 150 chainsaw uses later the Slaya™ is victorious
    >Mhmm.. The Hell Priest™ is not here.. Better tell Samuel Hayden™ about this
    >"Come on, Vega™"
    >Walks two meters and Alien Queen™ appears in an epic cutscene
    >"You will not defeat me, Slaya™, I am the Emperor of the Universe and you are nothing but a Usurper™, the Kar En Kuk™ Council of Elder Alien Space Sentinel Argent D' Nur™ has banished you from the alien kingdom and I will defeat you!"
    >Cut to black and level ends before epic boss fight so player can process how epic this is and maybe make a Reddit™ post about it before carrying on
    >DUNDUNDUNBWAMBWAMBWAM Mick Gordon farting BAM BAM BAM 50 ACTION POINTS 5 CRUCIBLE CREDIT SENTINEL SHIP ARGENT RECEIVED

    • 4 months ago
      Anonymous

      Sounds cool, Im buying Doom Eternal

    • 4 months ago
      Anonymous

      unfunny garbage and stolen from the witcher pasta, which actually was funny

    • 4 months ago
      Anonymous

      unfunny garbage and stolen from the witcher pasta, which actually was funny

      It's so far removed I didn't even realize.
      Did the Witcher copypasta have this many lines? toucan sam vision still cracks me up

      • 4 months ago
        Anonymous

        >*whistles for magic horse*
        >*follows wind to quest marker*
        >*golden songbird vision activates*
        >"Mhmm....giant slash marks all over the victim....a Mongol™, gotta be"
        >"Come on, Kage"
        >*follows rice trail*
        >*bandits in Mongol™ costumes appear*
        >"MASAKA! SAMURAI tbh! GET 'EM"
        >"Shameful dispray" FWWEEEEEEEE DUDUDUDUDU DUDUDUDU *perfect parries and they stumble and recover immediately, does a heavenly strike and cuts guys arm off*
        >"Mhmm....Bandits™ pretending to be Mongols™......better tell the village elder about this"
        >"Come on, Kage"
        >*follows wind back to village*
        >"OY SAMURAI-SAN *bows*
        >"Just some bastards posing as Mongols™, here's proof" *shows scimitar*
        >"OY SAMURAI-SAN, HERE'S YA REWARD DA WHOLE FISHING VILLAGE CHIPPED IN"
        >"Daimyo in Danger" Complete YOOOOOooOOooooo
        >10 yew logs received

        i dont have the original with the "nekkersTM.. pretending to be villagersTM..." but that shit is funny as well. the doom one is just made up by some angry pajeet, meanwhile the witcher ones made by a fan

    • 4 months ago
      Anonymous

      Sounds better than all other AAA FPS slop released these days.

      • 4 months ago
        Anonymous

        They barely even make traditional slop AAA FPS campaigns anymore. They gave up. Modern Warfare 3 is a laughably cheap attempt to tie into the live service storyline.

        • 4 months ago
          Anonymous

          There's a live service storyline? How the frick is that supposed to work, given all the celebrity/cartoon operators running around?

          • 4 months ago
            Anonymous

            Awkwardly.

  55. 4 months ago
    Anonymous
  56. 4 months ago
    Anonymous

    No, you want Doom 2016 played slowly under 30fps with that gay UAC alarm going off all game
    gay

  57. 4 months ago
    Anonymous

    These 300 reply threads are proof that DE is one of the best games ever made.

  58. 4 months ago
    Anonymous

    Is it even possible to talk about ultrakill/doom eternal on Ganker without it descending into trolls trolling trolls

    • 4 months ago
      Anonymous

      Frick no, having rational and intelligent discussions on Ganker is the same as Russians and ukrainians being best friends

    • 4 months ago
      Anonymous

      Not really.

    • 4 months ago
      Anonymous

      Sadly not and it's fricking grim.

    • 4 months ago
      Anonymous

      if you read through the thread, it's literally 1 moron (OP?) fighting a losing battle against people singing the game's praises. that's why people show up to these threads, nobody is even entertaining the shallow criticisms these games garner, it's just a road show of watching 1-2 village idiots dance in front of a crowd of onlookers.

  59. 4 months ago
    Anonymous

    Too schizo, didn't read.

    Eternal is just a good game and is certainly better than OG Doom which has aged incredibly poorly. Definitely the best AAA FPS game in the past 5 or so years, though Ultrakill is a better FPS game overall. You know it's a good game when contrarians, to this day, are still seething that Doom 2016 (and Eternal) ended up being phenomenal games.

  60. 4 months ago
    Anonymous
    • 4 months ago
      Anonymous

      >wojakshitter cant help thinking about doom eternal while playing other games
      buck broken

  61. 4 months ago
    Anonymous

    I'm just disappointed that eternal didn't have a normal team death match and snap map. Fricking battle mode is gay.

  62. 4 months ago
    Anonymous

    >Doom Eternal is repetitive because it forces you into one strategy
    Having specific solutions to specific problems forces you to use all aspects of your arsenal and mastery of the game comes from optimally solving problems.
    Sorry you can't use the most DPS weapon in the game to solve every problem anon. Stick to CoD.

    • 4 months ago
      Anonymous

      The great part of DE is that it's very rare that a problem only has one solution. You have just enough leeway to play around for fun while still having some intentionality to your actions beyond "use the biggest damage thing"

    • 4 months ago
      Anonymous

      >Sorry you can't use the most DPS weapon in the game to solve every problem anon.
      That's right. You quickswap between your two highest DPS weapons and spam left click while shuffling around, and THAT solves every problem in the game.
      >But the weak points!!
      Briefly aim your gun at the weak point while quickswapping. Now it's gone in a fricking instant.
      DE is not deep. There are no "specific solutions to specific problems". You deal with everything in the exact same way.

      • 4 months ago
        Anonymous

        >You deal with everything in the exact same way.
        You can, but it's not optimal. On harder difficulites, you pretty much have to play optimally.
        >DE is not deep
        Name something deeper.

        • 4 months ago
          Anonymous

          You really don’t have to play “optimally” on vanilla Ultra-Nightmare.

          • 4 months ago
            Anonymous

            >You really don’t have to play “optimally” on vanilla Ultra-Nightmare.
            You're wrong.
            >DE is not deep
            Still awaiting an answer.

            >I use lock on rocket and then spam quickswap combos
            >No way bro I just spam quickswap combos and then use lock on rocket
            You're doing the same fricking thing, these are not different methods. This same method also never changes throughout the entire length of the game. Every time you see X, you do Y, because the game's systems lack any fluidity and lock you in a tight choke hold constantly making it so the optimal approach is set in stone, and you're fricking into it.

            [...]
            Dusk. Doom 2016. Ultrakill. Fricking Roboquest. Actually play other movement shooters that actually demand critical thinking on the fly and a deep understanding of the game's systems, weapons and enemies to determine the right course of action depending on the unique conditions of each encounter and you will find Eternal's "fun zone" is like a cage.

            >Dusk
            Every fight is solved with backstrafing and peeking.
            >Doom 2016
            Beta test for Doom Eternal and easier in every way
            >Ultrakill
            Every weapon solves every problem which is literally what OP is crying about.

            There isn't a single single player FPS with more mechanical depth than Doom Eternal

            • 4 months ago
              Anonymous

              Explain to me what makes Eternal's mechanics so deep. You are hurling out random claims with zero reasoning.

              • 4 months ago
                Anonymous

                You intentionally have low resources and resources are generated by playing aggressive. Playing optimally by using the correct solutions to problems allows you to put out more damage and generate more resources. There are a ton of movement mechanics, utility and tools to exploit to optimise your playthrough.
                There is no other FPS with anywhere near as much depth to its combat as eternal.

              • 4 months ago
                Anonymous

                >You intentionally have low resources and resources are generated by playing aggressive
                There is no depth here. You run around, and then press a button to instantly get your ammo/armor back.
                >Playing optimally by using the correct solutions to problems allows you to put out more damage and generate more resources.
                The correct solution is the same for almost every enemy and never changes throughout the game.
                >There are a ton of movement mechanics, utility and tools to exploit to optimise your playthrough.
                You have a dash and a double jump that see no interesting use. You just use them to keep strafing while you spam the same combos.

                DE is not deep. Everything has one use that you are explicitly forced to use. Every arena is solved by the exact same loop of actions. That's bad. If that's true in a game, then that alone is proof the game is shallow.

              • 4 months ago
                Anonymous

                NTA, just here to take his place.

                Your claim:
                >There is no depth here.
                >Your proof:
                >press a button to instantly get your ammo/armor back.
                This one example falls flat because you do not simply have a button to get ammo back with no strongs attached, you have a button that needs to be used on an enemy, it has a cooldown, and an animation time. Needing an enemy is a restricting factor that requires you have the fuel needed for that enemy, the cooldown is a restriction on how often you get ammo back, and the animation time allows time for enemies to get into better positions to attack you after it. You ignored all of these factors because you aren't interested in proper arguments, only deceiving others.

                Your second claim:
                >The correct solution is the same for almost every enemy and never changes throughout the game.
                Your proof:
                Nothing, so not an argument.

                Your third claim:
                >You have a dash and a double jump that see no interesting use.
                Your proof:
                Nothing again, only stating that you use them while strafing, without a reason for what makes this wrong.

                Your Fourth claim:
                >Every arena is solved by the exact same loop of actions. That's bad.
                Your proof:
                Nothing once again, nor did you even attempt to say why this would be bad if it was true.

              • 4 months ago
                Anonymous

                God you're autistic.
                Get out of your DE bubble and try to play and actually engage with something else for a chance. I ensure you it is eye opening.

              • 4 months ago
                Anonymous

                Your claim:
                >try to play and actually engage with something else for a chance
                Your proof:
                >nothing
                My rebuttal:
                I have engaged in every single game on this list

                Your claim
                >Doom Eternal is repetitive because it forces you into one strategy and it is using the weapons that have a build in advantage
                Your example is the only time this happens in game with Spirits:
                >Tell me how non stop using the ghost buster beam from the plasma rifle on the ghost is not the only strategy that makes sense?
                My Rebuttal: Spirits are not enemies, as they do not attack you, they do not move, and only reveal themselves after you kill their host. They are buffs, and the microbeam is used because it means you have to be slowed down and devote time to charging that beam until it dies. Eternal is based on your multitasking management skills and finding opening where you have time to do this, microbeam is part of that difficulty. You have choices with this, of which the most important is where or when you kill the spirit buffed enemy, you can wait until they are in a location or moment in time that suits you.

                Despite your attempts to cherry pick the only example that really exists in the game, it is still not convincing.

                Your second claim:
                >You need to be functionally moronic not to use the zoomed in scope on the maker-angel (I do not give as hit to remember these names) robot-drones since it one shots them and turns them into loot piniatas.
                My rebuttal: Many things one shot the drones, I and many ones frequently just shoot headshot them with whatever gun we have in our hands, from rocket launcher to SSG. Hitscan might be the best option for longer range and easier for yourself, but there is nothing forcing you to use it.

                Your Third Claim:
                >Other games have dominants strategies
                Your Proof: Even doom 2016 despite how flawed it was gave some natural advantages to some weapons making it natural to explore these ideas.
                My rebuttal: Correct 2016 had the dominant strategy of using the rich get richer rune and using siege mode Gauss to nigh one shot every enemy in the game.

                Conclusion: Your arguments are weak and should not be respected.

                , which is likely far more than most if not all of the people in this thread.

              • 4 months ago
                Anonymous

                NTA but you haven't demonstrated any other FPS titles that have as much mechanical depth as DE

              • 4 months ago
                Anonymous

                NTA
                >much mechanical depth
                Define mechanical depth first.

                >FPS titles
                Why so restrictive?
                Do you think DE has more mechanical depth then starcraft?
                How about DE VS Fighting games?

                >FPS titles
                Quake champions.

              • 4 months ago
                Anonymous

                >Can only compare DE to multiplayer 1v1 games
                Top kek, Eternal has peaked to a point where a singleplayer can only be compared to competitive multiplayer games.

              • 4 months ago
                Anonymous

                I accept your unconditional surrender.
                Not defining "mechanical depth" = you lost the debate.

                > multiplayer games.
                Are you now goal post moving?

                >Name a game with more mechanical depth
                I do
                >Noo REEE it must be single player
                You made this one up now
                >Noo REEE It can not be 1 v 1
                You made this one up now

                So with humiliation statecraft has a campaign and the campaign and multi have not only 1 v 1 they have other modes.

                You did not play starcraft did you?
                You understand you can play it for free?

              • 4 months ago
                Anonymous

                >statecraft has a campaign
                Yeah starcraft has a singleplayer campaign and Eternal has a multiplayer component, neither one of us is talking about the other mode. Starcrat singleplayer is building 20 battlecruisers and wiping the map, or doing some basic kiting with space marines. Its braindead easy with no mechanical depth needed, the game is based around multiplayer and no one has ever claimed to play it for singleplayer. You brought it up because its famous for its 1v1 competitive scene as a "gotcha" to your hated doom eternal nemesis, but only managed to come off as a compliment to Eternal.

              • 4 months ago
                Anonymous

                NTA but...
                >Needing an enemy is a restricting factor that requires you have the fuel needed for that enemy
                Are you referring to needing one of the glorified ammo pickups that are the constantly-respawning fodder demons littered around every single arena? Needing an enemy is hardly what I'd call a requirement especially since all of them use only one use, so needing fuel doesn't matter either.
                >the cooldown is a restriction on how often you get ammo back
                The chainsaw cooldown is never long enough for this to be significant. By the time that you should need more ammo, you'd have the constantly regenning use of the chainsaw, so it just doesn't matter. If it did to you, then that might mean something.
                >the animation time allows time for enemies to get into better positions to attack you after it.
                What game do you think you're playing? Counter-Strike? You can't convince me the AI of DE is intelligent enough to know about positioning. Besides, what does it matter when you have invulnerability out of the animation?

                In conclusion, nothing you've argued really matters lol

              • 4 months ago
                Anonymous

                >referring to needing one of the glorified ammo pickups that are the constantly-respawning fodder demons
                Correct yes, they are littered about, but for instance they do not follow you up into the air, and are often found loitering around in random places that you may or may not be next too. That is a restriction.
                >The chainsaw cooldown is never long enough for this to be significant.
                False, you can easily dump all of your rockets, shotgun shells, machine gun bullets, or energy rounds very easily before the cooldown comes up. However if you use each weapon type equally and not use ammo dumping mods, then yes it would be hard to run out of ammo before the cooldown comes up. That is part of the game, and another part is learning to not have to use the chainsaw on cooldown, in it can provide other utility as well such as iframes.
                >You can't convince me the AI of DE is intelligent enough to know about positioning.
                A grave mistake to make, and one I will post video footage showing is factually incorrect. The AI in Eternal is some of (if not outright the most) the most advanced you will find in FPS.

              • 4 months ago
                Anonymous

                >However if you use each weapon type equally and not use ammo dumping mods, then yes it would be hard to run out of ammo before the cooldown comes up.
                So playing poorly...is a bad idea?
                >A grave mistake to make, and one I will post video footage showing is factually incorrect.
                Animation isn't long enough for this to matter and you still have invuln out of it which you've even brought up in this post yourself. There is not enough for the AI to abuse here, nor do I believe the arenas themselves really allow them to abuse it even if the AI is more intelligent as to know about any kind of relevant positioning. Again, you're not playing Counter-Strike.

              • 4 months ago
                Anonymous

                >So playing poorly...is a bad idea?
                Correct. Playing well is rewarded.
                >Animation isn't long enough for this to matter
                Why is that? Even a few seconds is a few seconds gained for the AI. It is a downside of using chainsaw, objectively.
                > you still have invuln out of it which you've even brought up in this post yourself
                Correct, but you are not free from the consequences of having the enemies in better positions afterwards.
                > nor do I believe the arenas themselves really allow them to abuse it
                And why is that?

              • 4 months ago
                Anonymous

                >Why is that? Even a few seconds is a few seconds gained for the AI. It is a downside of using chainsaw, objectively.
                The "objective downside" is marginal. The few seconds (no more than 3) don't make enough of a difference to matter. You can still approximate anything you had just seen to be relatively close to where they were before. Nothing moves fast enough for them not to be near where they were. Unless you are lacking in object permanence, that downside doesn't really matter.
                >Correct, but you are not free from the consequences of having the enemies in better positions afterwards.
                See above. The "consequences" are insignificant, especially when your invuln out of chainsaw lets you yourself get better positioning.
                >And why is that?
                The arenas rarely restrict your vertical movement and most of the arenas are built in such a way that it encourages you to utilize those vertical movement options, usually through the placement of monkey bars and platforms. There is rarely arenas where the demons can get in an advantageous position during chainsaw if you have invuln out of using it (as with above). I feel like them being able to be in advantageous positions only make a significant difference in arenas that severely restrict your movement like the one in Mars Core ML. But in that specific case, there could be comments made about ML design that aren't worth getting into here.

              • 4 months ago
                Anonymous

                >The "objective downside" is marginal.
                Yes, and? Should it be a game over to use the mechanic? The answer is no because it is something that "game wins" itself, and the frequency you are to use this mechanic, all it does is give you ammo back to shoot your weapons in an fps game after you have worked through the other two restrictions of finding the fodder enemy, and waiting for the cooldown to be up. You also lose its use as utility for an Iframe when used. Minor downsides, for minor upsides.

                >lets you yourself get better positioning.
                It does not do that, you do not gain 5 seconds on invul, you have a very short window of iframes after the animation ends to prevent being spawned into a projectile, that is it. Do not stretch small things out to such a degree, that is bad faith argumentation.

                >The arenas rarely restrict your vertical movement
                Before you make your response to what I write below, I do ask that you try to steer this to the relation of the chainsaw, and not a discussion on vertical mobility as a whole in Eternal granting too much safety when mastered.

                No, they actually encourage it usually, but you need to be in a location to use a jump pad or have a monster in a location to grapple to. However the better positions of the enemies means they have chances to hit you or shoot at you while you look for those two escapes. Instead of running to catch up, they will instead already be caught up. Them being in your range is a more advantageous position for them, and the arena does not prevent this being the case.

              • 4 months ago
                Anonymous

                NTA.
                What insane garbage

                >you do not simply have a button to get ammo back with no strongs attached
                You practically do.
                >cooldown
                WOW the button has a cooldown ! WOW wow like every action button in every game since forever! WOW it has a cooldown!

                >fuel needed for that enemy
                And every combat arena will forever spawn zombies you can use for this.
                It is literally brain dead to find a zombie to flame and then chainsaw for armor + ammo.

              • 4 months ago
                Anonymous

                Ok OP, back to kiddie pool lass. You've embarrassed yourself twice now. Take a hint from

                NTA but...
                >Needing an enemy is a restricting factor that requires you have the fuel needed for that enemy
                Are you referring to needing one of the glorified ammo pickups that are the constantly-respawning fodder demons littered around every single arena? Needing an enemy is hardly what I'd call a requirement especially since all of them use only one use, so needing fuel doesn't matter either.
                >the cooldown is a restriction on how often you get ammo back
                The chainsaw cooldown is never long enough for this to be significant. By the time that you should need more ammo, you'd have the constantly regenning use of the chainsaw, so it just doesn't matter. If it did to you, then that might mean something.
                >the animation time allows time for enemies to get into better positions to attack you after it.
                What game do you think you're playing? Counter-Strike? You can't convince me the AI of DE is intelligent enough to know about positioning. Besides, what does it matter when you have invulnerability out of the animation?

                In conclusion, nothing you've argued really matters lol

                as to how adults converse with each other.

              • 4 months ago
                Anonymous

                Go back to Black Desert Online Winston

              • 4 months ago
                Anonymous

                If you’re flaming single zombies and not groups of stronger demons, you’re getting back like 20 or 30 armor, which will disappear with the next attack. If you group up demons and flame them up you can recover full armor and also a Blood Punch.

              • 4 months ago
                Anonymous

                >If you’re flaming single zombies and not groups
                OK.

                I also do that.
                Riddle me this.
                What do you do if you need to chainsaw and have the flame?
                >you’re getting back like 20 or 30 armor
                YES.

                >which will disappear with the next attack.
                OR maybe I can dodge and not get hit?
                Are DE gays this bad at their own game?
                I:s the concept of keeping to run to difficult for you?

              • 4 months ago
                Anonymous

                Most of the time I just chainsaw. And yeah, I’m pretty bad at the game. I get hit all the time and still do fine on NM/UNM because I understand how it works. It’s an easy game.

              • 4 months ago
                Anonymous

                >There is no depth here.
                You're looking at ONE aspect of the game and saying there's no depth. The depth comes from a collection of mechanics.
                >The correct solution is the same for almost every enemy and never changes throughout the game.
                Do you disagree that there are optimial ways to deal with enemies?
                >You have a dash and a double jump that see no interesting use.
                SSG hook, monkey bars along with glory kills and chainsaw for iframes.

                You still haven't listed a SINGLE game with more depth than DE.

                [...]
                >You intentionally have low resources and resources
                This is fricken insane
                There are no resources in DE.

                You literally have a mandatory zombie in every map and can press the chainsaw who regenerates over time on its own to get ammo.

                Forever.
                You can also flame and then glory kill for armor + HP.
                There are no resources here.

                Quake 2 did have resources where you needed to CONSERVE your super weapons and powerful stuff same for DOOM 2016.

                >There are no resources in DE.
                Making this statement alone says you have nothing of value to add to the discussion. The entire game is about generating resources. You're objectively brain damaged anon.

                >by playing aggressive
                What bullshit.

                Is this why you literally must not shoot the Marauders? And tap dance with this shit until it gets its eyes to flash so you can shoot it?

                DE gayots are insane!
                You keep repeating the same moronic words the devs spammed in their propaganda 4 years ago!

                >Is this why you literally must not shoot the Marauders?
                1 enemy having a timing tining that requires you to pump and execute shit in an optimal way doesn't mean the entire game stops.

              • 4 months ago
                Anonymous

                >The depth comes from a collection of mechanics.
                Name them.

              • 4 months ago
                Anonymous

                >The entire game is about generating resources.
                By pressing the chainsaw button on a zombie...
                That is in every map....
                OR burning enemies for armor....
                Or glory killing enemies for HP...

                Once ageing all of this is in every map. Every arena and takes seconds to get.
                You have no idea what the words "resource management" even means.

              • 4 months ago
                Anonymous

                >1 enemy having a timing tining that requires you to
                Did the DE gay admit that his fav game has a Marauders problem?
                I was under the impression that you back flip to suck the dick of this enemy even existing in a DOOM game.

              • 4 months ago
                Anonymous

                >You intentionally have low resources and resources are generated by playing aggressive
                There is no depth here. You run around, and then press a button to instantly get your ammo/armor back.
                >Playing optimally by using the correct solutions to problems allows you to put out more damage and generate more resources.
                The correct solution is the same for almost every enemy and never changes throughout the game.
                >There are a ton of movement mechanics, utility and tools to exploit to optimise your playthrough.
                You have a dash and a double jump that see no interesting use. You just use them to keep strafing while you spam the same combos.

                DE is not deep. Everything has one use that you are explicitly forced to use. Every arena is solved by the exact same loop of actions. That's bad. If that's true in a game, then that alone is proof the game is shallow.

                >You intentionally have low resources and resources
                This is fricken insane
                There are no resources in DE.

                You literally have a mandatory zombie in every map and can press the chainsaw who regenerates over time on its own to get ammo.

                Forever.
                You can also flame and then glory kill for armor + HP.
                There are no resources here.

                Quake 2 did have resources where you needed to CONSERVE your super weapons and powerful stuff same for DOOM 2016.

              • 4 months ago
                Anonymous

                Why are you bringing up DOOM 2016 as an example when it's simply not as good as Eternal?

              • 4 months ago
                Anonymous

                isnt it? lol

              • 4 months ago
                Anonymous

                Not really when the game has zero variety in combat and environment, you can make an argument the story is better but literally nobody cares about stories in video games.
                DOOM 2016 is impossible to replay because it's so boring gameplay wise and visual wise.

              • 4 months ago
                Anonymous

                Eternal has no good levels and its combat is boring.

              • 4 months ago
                Anonymous

                Eternal only has good levels and its combat is wonderful

              • 4 months ago
                Anonymous

                The only bad levels are story based levels where Samuel loredumps on you, but even the arenas in those levels are fun.
                The combat is very fun and flows well.

              • 4 months ago
                Anonymous

                No. The levels are just a mishmash of bing bing wahoo like the gameplay.

              • 4 months ago
                Anonymous

                >No. The levels are just a mishmash of bing bing wahoo like the gameplay.
                I don't know what this means I don't speak in buzzwords

              • 4 months ago
                Anonymous

                Eternal's gameplay is in buzzwords

              • 4 months ago
                Anonymous

                Why are you bringing up DOOM 2016 as an example when it's simply not as good as Eternal?

                >I got debunked on my resource rant
                >Why are you bringing up DOOM 2016
                I also did Quake 2 you moron.
                >Why are you bringing up DOOM 2016
                Because it has a resource system? You save your BFG shots???

                >Why are you bringing up DOOM 2016 as an example when it's simply not as good as Eternal?
                Peak moron.

              • 4 months ago
                Anonymous

                >Peak moron.
                I truly don't know how you can remember that game as if it's worth playing after the first playthrough.
                You really shouldn't even bother comparing it.

              • 4 months ago
                Anonymous

                >by playing aggressive
                What bullshit.

                Is this why you literally must not shoot the Marauders? And tap dance with this shit until it gets its eyes to flash so you can shoot it?

                DE gayots are insane!
                You keep repeating the same moronic words the devs spammed in their propaganda 4 years ago!

              • 4 months ago
                Anonymous

                >tap dance
                >stun with ssg
                >shoot bfg for instakill
                ?

              • 4 months ago
                Anonymous

                Yep DE gays are insane.

                I posted
                >you literally must not shoot the Marauders? And tap dance with this shit until it gets its eyes to flash so you can shoot it?

                Explain how
                >tap dance
                >stun with ssg
                Is possible without its eyes glowing green?

              • 4 months ago
                Anonymous

                It actually is.

              • 4 months ago
                Anonymous

                >expects me to follow his ieslb
                Lol
                >Explain how
                You are not in a position to make demands, schizoid.

              • 4 months ago
                Anonymous

                Speedrunners literally cheese the marauder by shooting the ice grenade over it which forces the marauder to turn around and expose itself then they use lock-on rocket launcher to instagib him. Learn to play, shitter.

              • 4 months ago
                Anonymous

                Tbh that doesn’t work anymore

              • 4 months ago
                Anonymous

                >run away to clear other mobs in the arena
                >dodge his axe projectiles
                >he runs after you
                >green light
                >maximize damage
                >repeat

              • 4 months ago
                Anonymous

                The fact that you didn't beat it on Ultra Nightmare is proof enough, shitter.

              • 4 months ago
                Anonymous

                skill expression and skill ceiling being abnormally high for a sp fps.

                for 99% of people clearing unm is strictly not possible even if they sank 1000 hours learning the game, but good players make it look easy.

              • 4 months ago
                Anonymous

                >skill expression
                Yes, let me use [designated weapon] to destroy [designated weakspot] to completely nullify the presence of [designated superheavy]. Just like the popups told me to. This is my expression...

              • 4 months ago
                Anonymous

                >Yes, let me use [designated weapon] to destroy [designated weakspot] to completely nullify the presence of [designated superheavy]. Just like the popups told me to. This is my expression...
                not sure what this has to do with my point, also the official tips for doom hunter are objectively the worst way you should be dealing with them

            • 4 months ago
              Anonymous

              My man, I’ve beaten DE on UNM and I still don’t know how to properly quickswap. The game isn’t hard. It’s fun as frick, but it isn’t super challenging.

            • 4 months ago
              Anonymous

              >more mechanical depth than Doom Eternal
              WTF do you even understand under "mechanical depth "?????

              >There isn't a single single player FPS
              I doubt real mechanical depth can be implemented in a FPS do to its limitations. To this you have to look into strategy games.

        • 4 months ago
          Anonymous

          >Name something deeper.
          Starcraft.

  63. 4 months ago
    Anonymous

    >There is like another alternative to this and this is it.
    You need to be functionally moronic not to use the zoomed in scope on the maker-angel (I do not give as hit to remember these names) robot-drones since it one shots them and turns them into loot piniatas
    You can use ballista primary or even SSG primary, or CG with shield to be 100% safe.

  64. 4 months ago
    Anonymous

    Please don't respond to the FPS tier list/Oatmeal cookie sperg. He is actually mentually ill and was exposed as a gay ERPer that gets off on animal cruelty and BLACKED FFVII porn. He also looked up trans Vietnamese prostitutes.

    • 4 months ago
      Anonymous

      I'm gonna need proof of that.

      • 4 months ago
        Anonymous

        He is a known turbosperg on the /metal/ general on Ganker and used to spam his last.fm in every thread. He used some shifty webscrobbler that scrobbled everything he watched online, including escort websites and SFM porn. He quickly went on to delete said scrobbles only to return a few days later with the excuse that he totally did all of that on purpose

        • 4 months ago
          Anonymous

          https://steamcommunity.com/profiles/76561198065510367
          https://www.reddit.com/user/SeeFow
          tierlist schizo's steam and r*ddit btw :^)

          lmao got any archived threads or something?

          • 4 months ago
            Anonymous

            Absolute fricking goldmine
            Some people never grow up it seems

            • 4 months ago
              Anonymous

              >stalking people
              oy vey

              Doom Eternal's game design philosophy is basically rock paper scissors mixed with simon says, this philosophy is being forced to the point that you can't kill enemies with just melee.

              frick, forgot how bad that punch was
              i legit did the same thing when i first played, mashing punch expecting it to do something

              • 4 months ago
                Anonymous

                >fps game
                >tries to punch things
                Profound mental moronation

              • 4 months ago
                Anonymous

                >there is a punch
                >it does literally no damage to the most basic enemy
                profound mental moronation indeed, on the devs' part

              • 4 months ago
                Anonymous

                >copies his master's linguistics
                Good monkey.

              • 4 months ago
                Anonymous

                >he hasn't played zeno clash

              • 4 months ago
                Anonymous

                >forgotten sourceslop from 10s
                Correct, I don't play shit.
                Also
                >zenotrash
                >fps
                kek by your moronic logic condemned is a fps game

              • 4 months ago
                Anonymous

                Zeno Clash was based as hell and its cool to here someone else mention it

              • 4 months ago
                Anonymous

                >a sandbox game
                >you dont play with sand

                kek
                your posts is like one of those parody threads
                the state of eternal shills

              • 4 months ago
                Anonymous

                So the base punch doesn't do any damage but you get an awesome punch that does a shitload of damage. Seems like a fair trade to me this DE game is pretty cool!

              • 4 months ago
                Anonymous

                >ieslb
                Your posts are like starring into a backed-up toilet.

            • 4 months ago
              Anonymous

              >2013
              damn he's a lost case

        • 4 months ago
          Anonymous

          The guy writing all the pretentious, fartsniffing walltexts defending Doom Eternal and the author of that terrible FPS tier list.

          >tier-list autismo from Ganker's DE threads originates from Ganker
          >baskin roberts shitposter from Ganker started spamming his forced meme on Ganker before he switched to Ganker
          Literally what the frick is wrong with Ganker? I thought it was nothing but kpopgays.

  65. 4 months ago
    Anonymous

    Dookie Estrogenal is Redditcore FPS

  66. 4 months ago
    Anonymous

    >Hector getting schooled by someone of superior intellect (IQ over 95)
    Damn, this is like /metal/

  67. 4 months ago
    Anonymous

    >There isn't a single single player FPS with more mechanical depth than Doom Eternal

    • 4 months ago
      Anonymous

      There counter-argument would be to name a single game. But you can't so I accept your concession.

      • 4 months ago
        Anonymous

        You are Canadian, everything you say can be instantly disregarded.

  68. 4 months ago
    Anonymous

    The hate this board has for DE is proof you Black folk have no taste in anything. Git gud

    • 4 months ago
      Anonymous

      it's just some self-hating schizo like every time. if you only looked at what shit floats at the top of the catalog ie. all the bait shit, you'd think this board hates BG3/ER/Sekiro, not a single well balanced individual has the mental energy to seethe about a 3 year old game nonstop, it's always the case of some schizo with nothing else going in their life but being recognized as "the schizo" on a mongolian basket weaving forum behind most of the inorganic spam hate threads on Ganker . if you've ever been to an old general on /vg/ you know exactly what i mean.

  69. 4 months ago
    Anonymous

    Reminder the Doom Eternal sperg's name is Winston
    LMAO

  70. 4 months ago
    Anonymous

    Funnily enough I never see people complain about the real issue with doom eternal, which is that it feels the need to have 5 different rpg upgrade mechanics for no reason.

  71. 4 months ago
    Anonymous

    Kek git gud homosexual. Keep seething for all that I care LMAO

    • 4 months ago
      Anonymous

      Whoa I see him!

  72. 4 months ago
    Anonymous

    Who is the best enemy in the game to you guys and why is it the Marauder?

    • 4 months ago
      Anonymous

      Doom Hunters are fun. I like how you can approach them in a bunch of ways.

  73. 4 months ago
    Anonymous

    doesn't matter doom 3 mogs all of them

  74. 4 months ago
    Anonymous

    >it forces you into one strategy and it is using the weapons that have a build in advantage to a given daemon
    This is word for word my biggest complaint.
    I commend id for trying to come up with something that's novel and takes an effort to beat, but this shit is just boring.

    Literally all you do is swing around poles in a loop like a chimp while waiting for your cooldowns to finish.
    You do everything in a pre-dictated rhythm because doing anything else would be horribly inefficient.
    You're doing the same 1-minute loop over and over again while using the designated kill method for every enemy.

    • 4 months ago
      Anonymous

      >while using the designated kill method for every enemy
      You didn’t play the game.

      • 4 months ago
        Anonymous

        i beat it on ultraviolence so you can suck my dick

        • 4 months ago
          Anonymous

          >UV
          You didn’t beat the game.

    • 4 months ago
      Anonymous

      incorrect shotgun is the answer for everything

      >incorrect shotgun is the answer for everything
      YES

      Same with OG doom? Dumbass?
      Right weapon for the fricking job.
      You aren't using the shotgun to handle barons, you have rockets or plasma for that.
      You aren't using rockets for single imps or zombies, you have the shotgun, pistol or chaingun for that.

      >You aren't using rockets for single imps or zombies,
      Why not?
      It is hilarious to do this and the die even faster.

      Is it because .... (the DE gay implied it) because .... because doom 1 and 2 have a REAL resource system where you preserve the more powerful guns (rockets and plasma) for more powerful enemies and need to take into account collecting ammunition? And not a button that lets you get back all the ammunition if you press it next to a zombie?

      A zombie who is literally in every map, every arena???

  75. 4 months ago
    Anonymous

    Same with OG doom? Dumbass?
    Right weapon for the fricking job.
    You aren't using the shotgun to handle barons, you have rockets or plasma for that.
    You aren't using rockets for single imps or zombies, you have the shotgun, pistol or chaingun for that.

    • 4 months ago
      Anonymous

      incorrect shotgun is the answer for everything

  76. 4 months ago
    Anonymous

    Get a life Winston

  77. 4 months ago
    Anonymous

    Zoom Eternal plebs getting absolutely destroyed itt, sad to see.

  78. 4 months ago
    Anonymous

    NGL I much preferred Doom 2016. Far better presentation and the gameplay didn't feel as spastic as Eternal.

  79. 4 months ago
    Anonymous

    >rawr~! give me my well-earned (You), I'm so desperate for attention waaaah

  80. 4 months ago
    Anonymous

    You guys sure are desperate for me to come back to /metal/, is it that boring over there?

    • 4 months ago
      Anonymous

      Frick you Winston

  81. 4 months ago
    Anonymous

    >Get out of your bubble and try to play something else
    >I have
    >You played the games? Damn, what a sad, pathetic life.

  82. 4 months ago
    Anonymous

    Some of you should be playing some kind of MMO or RPG with shooting elements instead of playing Doom. The reason you guys get so mad you can't just use one weapon to beat the whole game with is because of this RPG mindset.

    Eternal resembles Quake matches against players more than any of the other games.

    • 4 months ago
      Anonymous

      >Eternal resembles Quake matches against players more than any of the other games.
      LOL.
      It literally does not.
      Remember when I needed to switch to the moronic grange on the basic shotgun to use this specific grande to stun lock my opponent in quake 3? Because he has a build in weakens to this weapon?

      You are literally playing pokemon with guns in DE.

      • 4 months ago
        Anonymous

        >You are literally playing pokemon with guns in DE.
        R.E.T.A.R.D.

      • 4 months ago
        Anonymous

        >Remember when I needed to switch to the moronic grange on the basic shotgun to use this specific grande to stun lock my opponent
        That doesn’t happen in DE so

        • 4 months ago
          Anonymous

          >That doesn’t happen in DE so
          What is Cacodemons stun the post.
          Do DE gayots even play their own game?

          • 4 months ago
            Anonymous

            I usually kill Cacos with Arbalest.

      • 4 months ago
        Anonymous

        Dude don't you remember when Cooller swapped Rail rocket grenade shotgun to QUINTUPLE HIS DPS???

        Some of you should be playing some kind of MMO or RPG with shooting elements instead of playing Doom. The reason you guys get so mad you can't just use one weapon to beat the whole game with is because of this RPG mindset.

        Eternal resembles Quake matches against players more than any of the other games.

        >Eternal resembles Quake matches against players more than any of the other games.
        You've never watched a single Quake match, let alone understood one.

        • 4 months ago
          Anonymous

          >You've never watched a single Quake match, let alone understood one.
          Show that one where they stun lock a player.

    • 4 months ago
      Anonymous

      >Eternal resembles Quake matches
      8/8 made me mad

  83. 4 months ago
    Anonymous

    Sad to see that Winston is still so incredibly insecure.

  84. 4 months ago
    Anonymous

    We will have the sequel to Doom Eternal this year.
    Get ready for more butthurt

  85. 4 months ago
    Anonymous

    i liked Eternal but it has problems
    >the plot is pure fricking nonsense, its just beyond bad to the point it hurts the game
    >you run out of ammo too fast even when switching a lot
    >balance of weapon mods leaves a lot to be desired
    >DLCs suck
    >idiotic nonsense invisible walls everywhere ( why design levels with platforms so close if you cant jump between them ? )
    >time jump between first and second game isnt explained
    >the design of home castle is fricking moronic, why do i need move 2 floors to get between the rooms?
    >poor difficulty curve, with random insane spikes early on on highest difficulties
    >extra content sucks ass, especially the multiplayer and lack of extra levels
    >no doom 2016 multiplayer, it wasnt the best, but it was good and lacked only small changes to make it great

    i still liked it, but frick me, ID need to get a fricking writer on the team, the DLCs plot made me legit angry

    • 4 months ago
      Anonymous

      >>you run out of ammo too fast
      stopped reading there

    • 4 months ago
      Anonymous

      >>no doom 2016 multiplayer, it wasnt the best, but it was good and lacked only small changes to make it great
      The multi is fun, like a halo multi, not really feels like the base game however it is fun.

      DEs multi is some bizarre game.

      You are right on the story it is so bad it hurts the game.

      >>you run out of ammo too fast
      stopped reading there

      >>>you run out of ammo too fast
      >stopped reading there
      I think he is not engaging in the mandatory non stop chainsaw use on zombies that I did and that I complained was repetitive crap.

      • 4 months ago
        Anonymous

        >I think he is not engaging in the mandatory non stop chainsaw use on zombies that I did and that I complained was repetitive crap.
        i did
        when doing nightmare and ultranightmare runs my nr 1 trick was chainsaw to make breathing room and get a second to plan ahead
        ironically the harder the content, especially in the dlcs, the more useful that second or two gets, together with finishers it was the only way i could control the pace of enemy attacks especially when things got hairy

        but still, my first playthrough the low ammo was annoying as frick, its especially evident when going from max upgrades to none on a new run
        but most wont play multiple times, first impressions count

        >>you run out of ammo too fast
        stopped reading there

        lmao, the mad shill

        • 4 months ago
          Anonymous

          >lmao, the mad shill
          Brother I'm not the one who can't engage with a video games mechanics, lol.

          All the arguments against DE is "the game makes me play it!"

          • 4 months ago
            Anonymous

            >nooo, you need to play my way
            kek
            if it wasnt a problem it wasnt such a popular complain, simple as that, your favorite game wont disappear since someone complains about it, grow up

            • 4 months ago
              Anonymous

              >if it wasnt a problem it wasnt such a popular complain, simple as that, your favorite game wont disappear since someone complains about it, grow up
              It's a "popular complaint" because the FOMO morons who were caught in the hype after coming out along side AC.
              Yknow, people who don't actually play video games to engage with the mechanics but to be strung along some sort of cultural movement or "story".
              Doom 2016 numbed everyones mind so they wanted a casual shooter, that's all these complaints come down to.

  86. 4 months ago
    Anonymous

    I actually just saw a video yesterday from someone named Griffin Gaming and he was super angry that someone else made a video criticizing Doom Eternal. They really are unhinged

    • 4 months ago
      Anonymous

      >Griffin Gaming
      Zoomer rage crap.

      >They really are unhinged
      Anon try this:

      >They really are unhinged
      YES. Also underage, pathetic and sad.

  87. 4 months ago
    Anonymous

    LITERALLY WHO THE FRICK IS WINSTON???

    • 4 months ago
      Anonymous

      The guy writing all the pretentious, fartsniffing walltexts defending Doom Eternal and the author of that terrible FPS tier list.

    • 4 months ago
      Anonymous

      No fricking idea, just add it to the list of imaginary schizo stories that get spammed in every thread on Ganker like eric, authur, barry, etc. Seems like today op has gone full mindbreak after that tierlist guy ruined him

  88. 4 months ago
    Anonymous

    An idiot admires complexity, a genius admires simplicity. A game with complex mechanics does not always mean they will be good in execution.

  89. 4 months ago
    Anonymous

    Remember when Halo 4 made Master Chief really lame for no reason by trying to insist he's canonically the Main Character™?

    Doom Eternal saw that and tried to one-up it.

  90. 4 months ago
    Anonymous

    >game expects you to play a specific way
    >this way is also entertaining for those who adjust to it, requires skill and micromanaging, and is fairly fresh for the genre
    >if you don't enjoy this style there are plenty of other FPS games even within the same franchise that don't adhere to playing this way
    I genuinely don't get the people who piss and shit over Eternal "forcing" a playstyle. It's different and fun if you can get behind it. Classic Doom and Quake style games aren't going anywhere so why complain Eternal is different?
    It's not even bad different nor is it casualized since it can be fairly challenging too. You're required to actually interact with the game's many systems to play optimally so how is that a bad thing?

    The only valid complaint about Eternal is its shitty story (who cares), the tacked on multiplayer slop being shit, and that it doesn't have more master levels to chew on/mod support for levels. Otherwise it's a solid game.

    • 4 months ago
      Anonymous

      >no master level campaign for Ultimate DE experience
      TWS was kino but I wish id made master levels for every level

    • 4 months ago
      Anonymous

      I think people are more upset that it's the Doom IP being used for this. The high-speed, high-skill-floor, arena-based shooter that DE became was a logical step from 2016, but it's not really what some people wanted out of the franchise. Still though, you are right in that there are plenty of other FPS games that do what they want out there.

  91. 4 months ago
    Anonymous

    Do you still believe in MBTI, Heckston?

  92. 4 months ago
    Anonymous

    >ignore the game teaching you its mechanics and how to play
    >bunga bruteforce through encounters refusing to interact with the specific elements (not chainsawing, not using combos, etc)
    >hurrr why game so bad??? why grug no able just shooty guy??? grug say Eternal shit!
    It's fine if you dislike the style of Eternal, but every single fricking person I've seen who is hyper "critical" about the mechanics or whines about needing to do something other than M1 through everything is genuinely low IQ. And I say that full well knowing Eternal isn't exactly a high brow game either, it's not fricking hard to understand how to juggle resources, it's executing that's the skill based part.
    God forbid a new FPS comes out that requires some actual skill and isn't the same shit we've done before in literally hundreds of other titles.

  93. 4 months ago
    Anonymous

    >Doom Eternal is repetitive because it forces you into one strategy and it is using the weapons that have a build in advantage to a given daemon.
    Wrong, Literally only one demon in the game requires you to use a specific weapon, and it only appears in the DLCs and rarely at that.

    Filtered.

  94. 4 months ago
    Anonymous

    >Ganker unironically still crying about this enemy
    how

    • 4 months ago
      Anonymous

      That's it I'm reinstalling

  95. 4 months ago
    Anonymous

    >HELP ME Black personMAN THE MARAUDER IS TOO STRONG-
    https://youtube.com/clip/UgkxpByYAoJ7bISLOb7mRBuqBqXdfXM7_qlj?si=jq8I1yMXB-Wzqhln

  96. 4 months ago
    Anonymous

    post your favorite master lvl
    mine's easily TN, doing this room without crucible or bfg was a struggle lol

    • 4 months ago
      Anonymous

      This room in TN buck broke me so hard lol, still haven’t finished it.

    • 4 months ago
      Anonymous
  97. 4 months ago
    Anonymous

    I hate Arch-viles so much

    • 4 months ago
      Anonymous

      in ML's you will start to hate tyrants more than anything

Your email address will not be published. Required fields are marked *