>DQ1 - 100k downloads
>DQ2 - 50k downloads
>DQ3 - 10k downloads
>DQ4 - 10k downloads
>DQ5 - 50k downloads
>DQ6 - 100k downloads
>DQ8 - 50k downloads
why is dragon quest forever doomed to be not popular? No wonder squeenix don't bother developing remakes and localizations. The west truly does not care about dragon quest.
>The west truly does not care about dragon quest.
Good. Appealing to the West has only ever made franchises worse.
Who are these people?
Ecelebs and a wrestler. I find the latter more pandering than the former.
it could be that they aren't very good
but weeaboos just can't accept their vaunted japan made a mistake
Dragon Quest in the West is kind of like if the first main Mario game with the name "Mario" on it came out in the 2000s and until then it was known as Super Plumber and maybe a Mario Party came out on a handheld before that.
Also under the hypothesis that Mario isn't one of the only high budget games of its genre, unlike DQ.
why does 6 have so many? what are these numbers from anyway
DQ 1 through 4 on mobile is the definitive versions for us westerners to play, as they have the famicom sprites and best localizations. DQ 5 can be played on DS, doesn't matter. DQ8 is definitive on PS2 or 3DS depending on what features you want.
These numbers are taken from google play store.
super famicom*
DQ8 3ds is shit
The mobile version with remaster mod and the PS2 version are the real ones
>mobile
No thanks.
who cares about you homie
The types of people who like DQ in the west don't like phone gaming obviously. That or they're savvy enough to pirate the APK.
I dont know what OP source is but Japan loves 6
Japan loves literally all of them
True but they play some more than others
I see nips streaming 6 all the time, they like it because its the hardest one
never really heard anything positive about that game but it being the hardest sounds sorta interesting, only mainline dq i haven't played
Really? I think its really good, Its also the least linear DQ other than 2, you can get lost so I guess some people will dislike that. The characters are also nothing special but the mix and match job system is a lot of fun, great post game too.
i need a new RPG to play after finishing ar tonelico so i might as well check it out, sounds fun when you put it like that
It also has a slow start, jobs take some time to unlock, but its not as bad as 7 in that respect
have you played atelier iris 2 or the mana khemia games? if not, those are where you need to go next if you enjoyed early GUST games like AT, iris 2 is the best mainline atelier game and mana khemia 2 is even better, MKs just aren't mainline.
i actually have and mana khemia 2 is one of my favorite games ever, haven't played a single atelier game though so i may take a look
you will enjoy iris 2. iris 1-3 are very similar in visuals and gameplay to mana khemia, but iris 1 is too hard and iris 3 is scuffed in a lot of ways; 2 is amazing though and you miss very little by not playing 1.
will check it out thanks for the rec
>characters are nothing special
Carver is my absolute homie, any time I party chat him he gets a chuckle out of me
>Carver
you mean Hassan?
>Hassan
you mean Carver?
please don't start
I bet the localizers were like
>LMAO WE'LL CALL HIM CARVER BECAUSE HE DOES CARPENTRY GET IT?
Oh shit they are going to ruin 12 dark tone in English with the puns arent they?
I wouldn't be so sure. Horii's supposed to be heavily involved in the process, and if he wants this to be a more serious game he might tell them to knock it off a bit. That said I'd still expect some wordplay to slip in.
I hope they do. I love the puns.
For the record, i don't think DQ12 is going to be dark, just mature and for adult audiences in a similar way DQ5 is.
It will have heavier themes because we already know it will be a JRPG with GASP actual choices that determine the outcome of the story. Likely there will be something like choosing your wife, because at the end of the day I cannot imagine moral choices being a thing in DQ.
It is my understanding moral choices are exactly what they are going to tackle this time.
>For the record, i don't think DQ12 is going to be dark, just mature and for adult audiences in a similar way DQ5 is.
I think it might be darker than DQV but I think their intent is probably to go for a more Lord of the Rings type of tone than game of thrones with lots of sex and swearing.
I like the puns too but I think they can be overbearing at times. And Japanese in general just tends to be full of wordplay so it's silly to not expect some puns in translated Japanese media.
You expect puns where the original japanese has puns, not puns injected for no reason.
>skipping a game because it made morons on the internet seethe
shiggy diggy
All DQ games are great, with the exception of II, which is just okay.
DQ6 is probably the funniest game in the series with some hilarious set-pieces and it does have a scene that's among the best in the series. It has issues with its gameplay and the characters being extremely weak, that's all. It's still a good game. Just worse than Chrono Trigger which Yuji Horii was also working on while developing DQVI.
>because its the hardest one
imo 2 in general or 4's unhinged difficulty spikes on certain bosses take that title for that
2 has all the difficulty crammed together at the end, 6 is more consistently hard.
Yeah some 4 non final bosses can be hard but I dont think any comes close to mudo 2
its popular enough
toriyama's art style is well loved cuz dragonball
its just that dq gives off a kid franchise feeling. most westerners want something more adult or teen feeling. which dbz delivers on. dq12 is supposedly going to be adult oriented too, we'll see how that does.
Its the same generic fricking trash every time. They don't even bother changing equipment or movesets/techs or anything. The exact same battle system and abilities every time just with a new generic story. They even moronicly stopped making kino pocket monster games like this and went the more boring, generic route.
>They don't even bother changing equipment or movesets/techs or anything.
FF does that too, so does SMT.
yeah changing from turn based to action really helped final fantasy
lmao
anon Monsters 3 releases in december
Legit getting a game, localized in December
monsters were such good games, I beat all 3 of the gameboy ones and had a +99 darkdrium and bugged gold king just to see how high the stats could go. gold king was excessively overpowered even compared to darkdrium though.
>even moronicly stopped making kino pocket monster games like this
There's another one for the GBA, 3 for the DS and 2 for the 3DS.
>There's another one for the GBA
We don't talk about that one! Last warning!
Caravan Heart is great people just get filtered by the ration system.
EXTERMINATE
I never had too many issues with the rations, it was the caravans and limited human slots that fricked with me.
Plus, it's hilariously easy to cheese your way to ludicrously strong monsters thanks to the heart mechanics and combos like Roboster 2, Metal King Slime and Muscle Kong, you can basically get fully serviceable stuff until you get into the wild unknown of postgame.
Anon, you ARE buying Psaro's game, right?
The new monster game looks like another soulless and low budget nintendo slop, I don't have any hope for this series anymore
the graphics are shit but they have four seasons and a shit ton of quite different areas and apparently a gigantic monsterdex. it can still be good
None of the Monsters games have been particularly pretty even for being on handhelds
Wrong spinoff to grafixgay over
NTA but I wouldn't even mind the graphics that much if the framerate weren't terrible as well. DQ11 on PC vs Switch is night and day, the input lag makes a huge difference when it comes to navigating menus.
>if the framerate weren't terrible as well.
Remains to be seen if the trailer was just fricked for some reason, wouldn't be the first time
Worst case there's always emulation.
>Remains to be seen if the trailer was just fricked for some reason, wouldn't be the first time
C'mon now, DQ11 ran terribly in a lot of parts, I have massive doubts that this won't run like ass as well. But I guess there is always emulation, that's true.
I only played the PC version of 11, but if we're comparing the Switch versions then Monsters already clearly took a visual hit either for the sake of performance or for having to crank out so many monster models
Actually speaking of all the DQ spinoffs have been coming to PC lately anyways so it probably won't even be exclusive forever
The DQM 1 and 2 remake looked good on my 3ds.
Fake post. Monsters 3 you have pictured there is one of the more graphically intensive games on the 3DS
Where the hell did you pull that from my post
Joker 3 is ugly as shit its saving grace is it runs okay (on my homebrewed N3DS) and has pretty good draw distance
I have the game anon, its great in motion. It's not ugly at all unless you have some bias against the artstyle
There are much better looking games on the 3DS, albeit most have smaller areas
I'd still play it if it looked exactly the same as the gameboy games but pretending it's pretty is moronic
There are games with better artstyles but not many with the graphics and draw distance of Joker 3. Even in your post you are conceding that other games have to render smaller areas to look as nice.
It has all the gameplay aspects of DQM in it so I dont care how it looks
The game has 500+ monsters and is a what if scenario of DQIV where you play as the villain. It'll be decent like the builders plots
DQM2 3ds remake had 800+ monsters.
No it had 600 monsters
Not that gay but it does? I'm actually playing that game now as I'm writing this. Was playing Joker 3 pro but it crashes more than anything I've ever played with transferring monsters from joker 3 and odd crashes in some areas. It's using the v2 eng patch from some website that has it prepatched, since I couldn't find it anywhere else
>ENG patch with known crash issues
why? just learn the language
Not everyone is as autistic as those who learn Japanese for a handful of games
But you were autistic enough to download an incomplete patch that made the playing experience worse
>But you were autistic enough to download an incomplete patch that made the playing experience worse
Less to do with autism and more to do with what we got. Game is playable if you know what you're doing, that's it.
that's the mobile version you moron
Isn't DQM3 being presented as a prequel to DQ4 where Psaro first meets his elf waifu before he got his Sephiroth cosplay on? Kind of like DQM1 and 2 being prequels to DQ6
>sephiroth cosplay
Other way around final homosexual.
Psaro existed before Sephiroth, but Psaro's modern design came after Sephiroth.
>endless psaroth debate
I hate reruns
there isn't anything to debate. none of the different looks he looked like sephiroth prior to dq4-ps1, released after ff7
Psaro never had a solidified design until the 2001 DQ4 remake anon
Here's your live action Psaro, bro.
How dare you mock me with something I can never have
What's up motherfricker? :3
He cute
entering the thread very late to post that DQM2 fricking rules
this but the 3DS remake
Does anyone have a link to the mobile port?
>They even moronicly stopped making kino pocket monster games like this
i know this post is 10 hours old at this point but
>HE
>DOESN'T
>KNOW
I played the original on the NES and the NDS game that had a lot of the content locked behind the online check in thing. I'm with the other guy it was too generic outside of those 2, game lacks depth.
>played DQ1
>liked it
>played DQ3
>liked it
>played DQ11
>hated it
The games are so similar to each other that I can't even give a reason why.
>skipping 4 and 5
why anon
11 was bought for me so I felt I needed to play it right away.
ah that's fair, you're not alone in not really liking it compared to the others
highly recommend those two though, 5 especially is an awesome game
Did you play on hard mode?
My biggest problem with 11 is that you can save and heal up almost everywhere
But the game becomes fun when you apply the optional restrictions
The frequent save points make sense when you remember that the 3DS version that we never got came out first in Japan
The 3ds version has less save statues hilariously enough.
wouldnt that be because the maps are smaller?
In any case those statues should not be in the game period
Eh...some maps are smaller ye. The 3d in 3ds is almost a 1:1 layout of the 2d mode.
I liked 1 2 3 but hated 8, I'm not even sure I should try the others if they model similar to 8, because holy frick 8 was bad, balancing was shit awful where most bosses were easier than getting ambushed by a few particular sets of random encounters.
DQ11 really should have harder monsters turned on by default.
I played the entire series in order and found DQXI just okay, stopped after Act 2. Then I played DQXIS on stronger monsters and turned the battle speed up to max and thought it was a masterpiece and was blown away, put 110h into it.
Too basic and boring
DQ's popularity would blow up in the west if they localized DQX.
The game is over a decade old and even got an offline remake. It's never coming.
DQX Online limits the the amount of play time per day/week for child accounts. DQX offline remake doesn't have this restriction and targets these children to groom them into becoming Online players when they become adults. It has a migration option to the online version built in
>It has a migration option to the online version built in
Oh so that's why they aren't bothering releasing offline here
That doesn't really mean anything. It's something that can easily be removed. They did far more than just that when bringing XI over.
This sounds fake but I'll chose to believe it because it's funny.
It's true. I have both the online and offline versions
I tried the offline version demo
Is there a way to place the camera closer to the characters? Its annoying how far away it is
No just invert and speed options
Shame, its not enough that they made the game look like its on PS1 but they also had to place the camera 10 miles away form the characters so I cant see shit or feel like Im in the world in any way
>"The game is for kids who gets cucked by Kids Time"
>30 days of playtime is 1000 yen
Offline existing just feels disorganized in general considering you can play Versions 1 and 2 for free up to 2.4's ending, having the six vessels as your party members doesn't work for Ver3 and Ver4 either since they all get kidnapped and only humans with the Ethene lineage can time travel, and Ver4 is the climax of the hero's own personal story.
I would have thought for sure the offline version was intended as a potential sale to western audiences without having to expand their server infrastructure, but apparently even that's going to be JP only. It's strange.
The only fun DQ games are spinoffs, like DQ Builders.
I completed 5 and really liked it, tried 9 after but couldn't get into it at all.
Honestly DQ is decent but there are other JRPGs that I would rather play instead of it, it's just too basic.
is this some mobile shit?
why the FRICK would you play games on your phone?
Because DQ1-3 is best on mobile
>Japan exclusive
wow, i wonder
DQI-IV:
came too late to the NES and got critically panned, also no Toriyama art
DQV-VI:
never came to the west
DQVII:
it's objectively an ultra flawed game with terrible graphics and came to the west when the PS2 was already on the horizon while looking like an enhanced SNES game
DQVIII:
by 2005 JRPGs were already becoming uncool and Japanese games were slowly but surely entering the phase where they were considered uncool and childish
DQIX:
still the anti-Japan phase, was still one of the most successful JRPGs on the DS
DQXI:
anti-Japan phase is over, JRPGs are in a renaissance, game is successful
It doesn't matter if the west cares about DQ, people would just be complaining that the series' identity isn't being reinvented to the point that they hate it.
Western fans care enough about DQ that we've got three games coming in the future. That's better than we had it a few years ago.
So 12 is supposed to be dark
But can you make a dark game with those goofy toriyama monster designs?
The juxtaposition of a smiling blue monster covered in the blood of children sounds based.
DQVII is pretty dark in my opinion
Frieza saga also exists
It shouldnt be getting any darker than those two anyway because video games that are too dark are silly
DQ was always adult.
the biggest issue with DQ to me is the villains are usually super generic and underwhelming with the exception of Psaro in 4 and maybe Dhoulmagus in 8 but he's not the main villain. The plots aren't usually as inventive as FF. The MC is always silent which kind of hurts the storytelling. Sugiyama's music also is terrible at conveying dramatic intensity, his boss themes often sound comical.
I liked the fallen angel from 9
But yes part of the deal is that the final boss is a demon king and demon kings dont need reasons to be evil, they just are
>But yes part of the deal is that the final boss is a demon king
except 4 bucked that trend and was more memorable for it. It made you think Estark would be the final boss but then you defeat him while he's waking up and then Psaro is actually the final villain.
But anon the real real final villain was the evil priest so basically a wannabe demon king
it was a nice change of space but it's not something that's necessary for a DQ story to work. DQV and DQVII have the best writing in the series and their villains are generic as shit, because their stories are fully focused on the MC and his growth as well as the side stories he experiences on the way to the villain.
Personally didn't care much for the villain in Dq9 outside of finding it a funny bible reference and i really don't care about the tragic backstories of villains in video games either, BUT Psaro was really well done and cool and very central to the plot of the game so I did like him.
> DQVII have the best writing in the series
Disagree. VII was a boring slog. Keifer was decent but that doesn't make up for how dull the rest of it was. I Just think FF has more compelling characters and plots than DQ and that's part of why it doesn't do as well.
>Estark is just kinda there
yeah the problem is that the majority of DQ main villains are basically that.
Keifer was supposed to be the antagonist but they thought it would be too dark for kids. Then they made the dude pussy whipped for Gypsy pussy. The ending message he gives to MC was a tear jerker though
>Keifer was supposed to be the antagonist
Oh damn Id have liked that.
Orgodemir's human form looks an awful lot like Keifer
Frick me you are right
>how dull the rest of it was
The second island you get to in DQVII already has a better written and more interesting story than what you find in MOST JRPGs out there. The presentation of the game has huge issues and so does the pacing, so I understand that people would just start to zone out and get bored when the main plot is barely moving at all and it seems like nothing is happening. But regardless, what is there, is absolutely fantastic.
The second island is a volcano island I believe, where you have a village whose entire livelihood depends on the volcano that's located right next to the village. It provides the village with economic sustenance, without it, the village wouldn't be able to survive. They have built their entire culture around fire and the volcano, and have started worshipping the volcano like a God, and believe a fire spirit is living inside. They have feasts focused entirely around worshipping the volcano. You show up to the island and it turns out the volcano is about to burst, killing all of the inhabitants there. The leader of the village knows this and believes you, but he is unable to go against the deeply-held belies of the village that the volcano is there for to help them. At the end of the day, he accepts that if the volcano will kill them all, then they will have to die, since without the volcano they are nothing anyway. The hero and his party luckily manage to stop the monster inside who was making the volcano burst, the villagers of course believe that the spirit of the volcano saved them and feel reaffirmed in their beliefs. You go to the same island generations later and absolutely nobody believes in the spirit anymore, the volcano became a tourist attraction, people still follow the customs but only out of habit.
Just this one island explores where religion / customs come from and how said customs can become distorted over time. And DQVII has like 15 more islands as interesting storywise as this one.
DQ7 is like the One Piece of games. You go to a new island, new story, new bad guy, all that, it's really really long and some people are put off by that. I love 7.
Saddest part for me was when the caterpillar monster sacrificed itself to save you and then they put up a grave for it.
Is because peope go in to DQ7 thinking is just another light hearted quck dump JRPG and they find that the "it gets good in 20 hours" meme isn't a fricking meme.
I heard the remade version of it picked up the pace on the opening area considerably.
The time from game start to first battle is cut down by like three quarters.
Not that considerably, it made it far more bearable, it still takes you like 20 fricking hours to get to alltrades Abbey tho.
I recomend you to play it is far better than the PS1 version.
>it still takes you like 20 fricking hours to get to alltrades Abbey tho.
DQ7 is basically a bloated DQ6. I still like it but it's structurally very samey compared to 3->4->5->6.
Don't see how its a bloated DQ6. Explain? DQ7 is 1 world. Vocations are better in 7. 6 is a mess compared to 7. Still love 6 its my third favorite.
DQ6 has way better exploration than 7
How do you mean?
The game opens up like crazy once you get Lorelei's harp and ultimate key. There's a lot of optional shit you can do. DQ7 is completely linear with the exception of those 3 islands you can do around the time you get Mervyn.
Maybe when it comes to the underwater section lol. Dream and real world are very messy to explore but you're still railroaded.
It takes unusually long to get to the first battle but I find it's still good early on. I have more patience than others when it comes to games though.
I don't blame people being put off by DQ7, is not very noob friendly and you neet to have to know what are you getting into.
Is my second favorite game after V but I wouldn't recomend it to a newcomer in the slightest.
I understand that completely.
DQ7 is the game you recommend to someone who played DQ before and absolutely needs more DQ, because there is no man alive who will not get his fill with this 100hour story game.
DQ7 is good from the start but part where you don't have vocations is too long. another problem is that one of the worst islands and stories in the game is right before you get vocations (the animal island where you get gabo).
although i thought the section at the abbey was 10/10 pure kino. i know it's hated because they take your magic away, but i actually felt immersed in the game with how you are basically thrown into a prison and desperately try to escape with minimal means, and you have a huge sense of accomplishment while everything is over. the story with the dude and his sister was great too. kino.
Yeah VII gets a bad rap but when I played though it I found an absolute gem of a game one of my favorite DQ games
That first island got me fully invested.
Alltrades got me determined to finish the game.
Seven is so fricking good.
kiefer should of been orgodemir. would of been kino incarnate.
I don't know how I'd feel about that twist, but it sounds like a cool idea.
Final fantasy is slop for normies
Dq and romancing saga is for patricians
Ultimately Orgodemir being generic doesn't really matter cause he's not directly involved in the story much, the entire game is fixing the mess he already made with all the vanished islands
Psaro is built up to be the main villain throughout the whole game. Estark is just kinda there. Even Balzack has more build up.
I mean V has the MC's father getting tortured to death and then exploded in-front of his 6 year old son. It just doesn't seem that bad because it's all cutesy top down pixel art with no gore.
Not just that, the game constantly had bodies hanging from walls, I think that most of the people can't picture of fricking graphic would be a DQV remake on XI's engine.
all the DQs I played had some really bitter and dark segments.
its not always sunshine and rainbows.
the first timeskip in dq5 was such a wild suckerpunch
yeah that game is special the way it directly impacts the protagonist and the main story with it and isnt just some fricked to shit village that got raped into hell or something, though those are good too.
I think barely no one knows this but after you kill the final boss in DQ2 and you have to go back to the king, you can go some places that have special dialogue and one of them is at Moonbroke where the dead princess's dad, can finally talk with her and it's kinda sad.
Idk if it's only on the switch version, because it's the version that I've played.
Yes. Look at 5 or 7.
Ever read Dragon Ball Z? The series as a whole became a lot darker when the Saiyans came into play. At one point during the more comedic Buu saga, Gohan comes across a dismembered corpse with its intestines leaking out. DQ can easily pull it off and it doesn't have to be as dark as that either.
Hell even 3 was like those original fairy tales where they were all much darker than you'd tell kids.
Its too Japanese
>Dragonball but JRPG
Why would I want to spend 500 hours pressing X in menus when I can waste the same amount of time watching Goku yell for the same 500?
Why did it copy DQV? Can't FF come up with its own shit anymroe and they have to copy from the great master again? Pathetic
I wish it copied more from V, Id have bought the game if you could enlist monsters and marry a woman that hates you
Most of Dragon Quest is incredibly basic as far as RPGs go. It's just not a very exciting series. It was a good base line to spring a genre off of, but it failed to innovate or improve in any real meaningful way over the course of its life. It's a fine series, and has good installments, but overall it's a "meat and potatoes" type series
It's actually the Mario of the JRPG franchise. It doesn't need to innovate because it already is perfect.
All other JRPGs are trying to find ways to one-up it with innovations and interesting ideas but they have all failed so far.
It's like Sonic tried to innovate and outdo Mario with speed, Kirby with being easier and having multiple abilities, Rayman by being harder etc. but they all failed because Mario is perfect. JRPGs are always playing catch-up to DQ. Sakaguchi himself has admitted this
>All other JRPGs are trying to find ways to one-up it with innovations and interesting ideas but they have all failed so far.
Persona is now THE definitive JRPG, no matter how much Ganker cries that this isn't true. And Persona's combat is significantly better thanks to mechanics like the One More and (with Royal) the Baton Pass. You can shake up the stale JRPG tropes while still retaining the classic format of gameplay, but not doing ANYTHING to freshen up your "4 characters in a line" formula will not work forever.
>lonely groomer game
No thanks
metaphor is going to flop anon
>Persona is now THE definitive JRPG
Half of Persona is a visual novel. That alone disqualifies from being anything definitive.
Zoomers like VNs now
I respect Persona but it has a bunch of fatal design flaws that still don't make it surpass DQ. DQXI's gameplay is great, i'm not saying it's better than persona's (it isn't) but it is great. The spell and ability variety is so much greater than P5's, the balance is much better, the game is an actual challenge on stronger monsters, there's so much equipment and there are always a lot of different choices on how you want to equip your characters and with what, all with trade offs and benefits. You can change party members on the fly allowing for some pretty interesting strategies. every character has multiple skill trees and while not all of them are viable there's a lot of choice here, and some builds on different characters work well together in particular.
DQ's strength is just how well designed the games are. The pacing is just right. There's always side content to do and stuff to distract you with from the main story without feeling like padding. You always feel in control of your own journey and as the game goes on the more control you get and the harder the game becomes, which is great game design. Each town has its own story and atmosphere, making the game truly feel like an adventure. The individual side stories are written with as much love and care as the main plot. The stories are simple but they are effective and focused, they take a theme and explore it fully without compromises and at the end you are satisfied. DQXI was kind of strange because at the end of the day most people didn't understand or like Act 3 (although I think it's great), but that's how it usually goes.
There's absolutely a place for other JRPGs out there to innovate and try new things, but DQ does "traditional JRPG" to perfection.
Before the recent reveal that DQ12 was having dev troubles I genuinely thought it could be one of the greatest games of all time if they manage to combine DQ's polish with innovation and story choices. But I guess it's too hard for them.
What a beyond brain dead low iq take . I hate this place
Toriyama's art looks like shit, so no interest.
>Toriyama's art looks like shit
Yes. He's passably fine at scenery and still life, but can't do more than a handful of templates when it comes to characters and creatures, and those generally look like trash.
They are too simple and innocent. People want more flashy and set-piece focused stuff like Final Fantasy(I loved 7,9,10,12 so don't get me wrong) or WRPG stuff like Skyrim or Fallout-series where you can do basically anything and the game doesn't demand anything from you. Not saying they are bad either, but they aim for realistic artstyle.
That is another reason, anime/manga is considered embarrassing by majority of people in the west. There was a reason why Sony for example didn't advertise even a game like Persona 5 when it launched. JRPGs as well are seen embarrassing, especially turn-based ones.
Innocent fun times are childish in west, unless it is a well established brand like Disney/Pixar or Nintendo.
Then see this board and people who browse it. "Tranime" as a term has gained popularity here for a reason, majority of people here dislikes anime and it is considered a widespread accepted board culture stance.
>Anime is "cringe"
>Realistic graphics is good
>Turn-based bad
>Too linear for "RPG"
>No cool set-pieces
>Too simple/innocent
>Popularity of anime outside of ironic weebs is gone
Also DQ marketing budget isn't as big as FF7 remakes for example. At least I don't have to buy chocolate bars for additional content
>majority of people here dislikes anime and it is considered a widespread accepted board culture stance.
Holy shit go back.
Well it gets spammed and you don't get banned for it. Same with soijak posting and such.
It is mods attitudes and majority of Anons here. Not saying it is a good thing, but you gotta be insane if you think anime is liked as much here as back in OG gay era to even as late as 2012 etc.
Maybe you should go back if you genuinely think that this place, even when it was shitpile back in the day already, hasn't gone to shitter and soijak posting tourists haven't flooded this board. You must be medically insane.
But I guess all the soijak posters, which are also liked by the majority of this board when you look how much they are posted, are biggests fans of nip culture
but soijak spam is probably the number one complaint across the entire site
And people who complain about them are called trannies. Also see this
. Mods also support them, most of the time encouraging them because it drives up traffic with other off-topic stuff.
But I think thread should stay on DQ popularity etc.
Sorry for ranting, it is just very saddening to me. I like DQVIII and XI s a lot, in middle of replaying latter.
>Well it gets spammed and you don't get banned for it. Same with soijak posting and such.
Yes because we have literal troony mods. This is one of the worst moderated boards on the entire website.
>Anime is "cringe"
depends on the anime artstyle. If it's soulful anime artstyle a-la ghibli or something then people will be fine with it but if the character designs are done in that soulless anime style like Xenoblade 2 and 3 then yeah it's kinda cringe.
Does DQV get any better after the slave camp? The first section was a little boring.
that's basically the real start of the game so yes
Nice! I'll try it again, it's been a few years. I loved 1, 3, and 4, so I might've been missing something the first time I tried playing it.
it does have some more interesting scenes and the gameplay gets much better, but if you didn't like the child section (or didn't see any charm in it) you don't understand what's special about the game / aren't interested in it so you might as well stop playing
I'm not too keen on the more "mature" tone, but being able to make choices that matter sounds cool.
They won't matter at all
Sorry, we were talking about fricked up backstories?
What was her backstory again?
She was a sex slave or something?
I remember the game being pretty vague about it.
You should play DQX. It has the cutest girls and the best story in the series.
Still blocked in europe and I dont want to pay for a VPN
There are free VPNs you know.
Yeah with very tight data limits
Mudfish (pay by data) is hilariously cheap for playing MMOs, they don't send much data by necessity
I threw $10 at it years ago when my ISP was having routing issues to FF14's servers and in 3 years of playing I had only used like $4 of that and gave the account to another friend after I moved and wasn't having problems without the VPN anymore.
I have a deepl API key but akhmon doesn't seem to do anything, what an I doing wrong
Use Mort instead
Link?
https://github.com/killkimno/MORT
Why are you using Ahkmon in the first place? That shit is obsolete just use DQX Clarity
Dq clarity doesn't translate any of the text boxes
You're doing something wrong then because it should translate everything
Also they did change Clarity relatively recently where you have to put a couple .dat files in your install directory maybe that's your issue.
It's been a while since I fired up the game. I did need to do this and update clarity.
If I buy the "all-in-one" package I've seen online, will that make me not required to pay a subscription? If I buy the switch version of the all-in-one package, will I be able to access the full game on my pc with the same square-enix account?
No it's a subscription based game. The all-in-one might come with like 30 days of free game time though I don't remember.
I also have no idea about the Switch question I've never played the game on Switch.
I already do
So this is Eliza right
Was this supposed to be a 3DS game?
it might actually run at 30fps 720p unlike 90% of 3d switch games
They put the game together in two weeks when Treasures flopped massively.
It'll probably reuse a lot of touched up monster models from Joker 3
I like the ones with class changes. 3 and 9
If those numbers are from the mobile ports then that's a good thing. They are all terrible except for 4, which has the party chat enabled.
All they have to do is to make a regular DQ game but make it look like a AAA game (no Cel shading) and the west will eat it up.
Oh, gross.
8 and 11 were the only two games in the whole series with proper marketing and timely releases in the west. Of course no one knows about or cares about the series over here.
S-E didn't market XIS though
I only played DQ 11 albeit I could say that this game seems very barebones compared to other turn based RPG. Each new release try to spice things up with some new system
>chained echo - overdrive system
>octopath - break and boosting
>persona - baton pass
>smt - half turns when hitting weakness or passing
Meanwhile DQ have fricking nothing, not to mention very "basic" world without many surprising environment. It is very traditional game without any interesting flair that would make it stand out bare characteristic artstyle.
It didn't catch in the west because nostalgia factor is nonexistent for us so we don't even have nostalgia googles to look past what I said
I wouldn't say DQ has nothing. I can't think of many games where you can swap out the entire party without using a turn (unless you swap out yourself) and where you can change equipment on the fly/use equipment as items.
I don't know of any other JRPG off the top of my head that allows you to swap and continue the game in 2D sprites like DQXI
the game did pretty well and more or less "did" catch on actually.
and what you said would be like saying "mario has JUST jumping. kirby has abilities, sonic has speed, rayman has retractable arms. what does mario have? nothing"
game design just isn't that simple. DQXI is a great game even gameplaywise, just play with harder monsters on and see how many options you actually end up having with the huge amount of equipment, skills, party options and spells. you can even use status effects on bosses and exploit them further. these games are just well designed as shit.
By any means I don't think that DQXI is a bad game,
>game design just isn't that simple. DQXI is a great game even gameplaywise, just play with harder monsters on and see how many options you actually end up having with the huge amount of equipment, skills, party options and spells. you can even use status effects on bosses and exploit them further. these games are just well designed as shit.
Same can be said about most of the games I listed
>"mario has JUST jumping. kirby has abilities, sonic has speed, rayman has retractable arms. what does mario have? nothing"
completely missing the point, what I said is more akin to "nier automata combat is very basic because it lacks moves and weapon variety of bayonetta or DMC" combat is serviceable, but by no means it is better than octopath or chained echoes
see
go away zoomer
already disproven
gay
>shitty graphical gimmick is decider between rpg being good or bad
and I'm the zoomer? I bet you gays don't even remember what you were doing during 9/11 because you were too young to remember or didn't even exist
I was in school.
then perhaps you are similar age than me then riddle me this, why you ape out when I said that DQ11 is very basic, but still good game. None of you also provided any argument why it has better combat than games listed, let alone any meaningful argument besides "muh graphic" which would be laughed into oblivion decade back
Oh, sorry, I thought that was just a general question directed at everyone I'm not either of the people you replied to.
in terms of pure combat DQXI does not have better combat than the games you listed, no. at least not as fun.
It being popular here does me no favors so why would I care
>that m-preg doujin
makes me wanna play them all
>switch troons don't play 3rd party games
more news at 11
A high profile legal battle that doesn't even have anything to do with Nintendo just proved that wasn't the case.
The west doesn't care about DQ, but it's fricking gigantic in JP
You say that, but I don't see any proof of it. Where's all the tie-in shit. Where's the manga, where's the anime.
Are you moronic? DQ has tons of manga, and one of the anime was just remade.
DQ has a fricking theme park.
I'm still amazed that DQ has any fanbase in the west at all. I just assume they're all absolute shit eaters, the troonylation work on this series is some of the worst in the business.
thank god, no need to gatekeep. May it remain niche and may the formula stay the same. Just look at what happened to squeenix' other flagship series, can hardly call it an rpg anymore. Dragon quest games are consistently top tier quality, massive, and fun
>dqgays bragging over how “perfect” their ultima/wizardry games for toddlers are
Problem?
Play a real RPG
You can't possibly compare these games. They are completely different with different design philosophies. That would be like telling a Mario Kart player to play a real racing game and then show him Gran Tourismo
Playing DQ 8 now, I'm liking even when is almost the same game as previous ones, but at least there's some nice girls.
Last 3D DQ to have uncensored female warriors.
Bro?
let me guess, PS2 version.
Yeah, and didn't know a 3DS version was released like 5 years ago, checked about it and find all the censorship they did to the game adding shorts instead of keeping mini panties.
the 3DS vession is still superior despise of that IMO, just too may QoL to ignore.
3DS version has both an orchestral and an uncensor patch so it has none of those problems, the only thing that makes it inferior to the original PS2 version is the graphics obviously, in every other department is a complete improvement.
>no uncensor patch for the JP version
Dekinaisisters...
>no uncensor patch for the JP version
What are you talking about? The Uncensor patch is compatible with all three versions, you literally just have to rename a folder.
Unless.. Oh Anon you're not using a hardpatch are you? lol
Well shit I had no idea.Thanks.
>not US as of yet
What stupidity is this? It's literally just renaming a folder to the right title ID.
The 3DS version can be uncensored too
>OP post numbers without source
>Ganker immediatly believes him
Is Ganker really that gullible?
>DQ3 HD2D remaster is still not out
It's popular enough to get more entries
It's good that it's not more popular, if it was they'd start shitting it up to chase the broader western audience
>not popular
>37 years of constant releases and counting
I've played 3, 4, 5 and 11, and I enjoyed them all with 4 being my favorire and 11 my least favorite
It's fine the way it is.
New one is going to be really bad tho.
>the best games are all the lowest
>the worst one are the highest
What the actual frick is wrong with Amerilards?
Also I don't understand why DQ 4-8 aren't on switch when DQ 1-3 are litteral mobile ports and the switch is literally an android tablet.
I was kinda hoping DQXII to be to the Zenithia Trilogy what DQXI was to Erdrick Trilogy, but with the recent news I don't know anymore.
DQXII is "for adults" because it is doubling down on the tragedy, misery, and horse NTR in V
I feel like Horii regrets the Horse NTR more than anything.
What news was this?
Horii said that the development of XII is going slow because it's hard trying to make a game for "adults"
Here's the exact quote from the interview: "Mmm, I guess it will take a little while. This time we are making a game directed toward an adult audience*, so we are having a lot of trouble (laughs). There was also the Coronavirus pandemic."
Why would you want that? From my understanding XI was basically just "lol actually this new guy was the real chosen hero, sorry IIIgays!"
Didn't it just establish the origin of the Erdrick title, rather than the lineage of Erdrick? Or is Three a descendant of Eleven?
The people who said that definitely didn't play the game. XI actually says "This guy was a legendary hero named Erdrick who became a fairy tale passed down by generations and the Erdrick from III simply got his name based on that fairy tale". It doesn't take anything away from the original games, and truly only adds more flavor to the world.
It absolutely takes away from III and you're kidding yourself for saying otherwise. It's literally the modern hollywood equivalent of Kathleen Kennedy writing a star wars movie about the origin of the Jedi and having the first Jedi be a strong empowered wamen "who did it all first :)"
I'm not biting into your shitty bait, gay. Get better material.
It's not bait at all? It's a cheap cash grab plotpoint plain and simple. I'm by no means saying XI is a bad game, it's good, but trying to staple it to the original trilogy on the grounds that the main character "is actually this super cool original hero you've never heard about and this is the most important game ever because of it" is really fricking cheap and lame
Idk I played the game in nip and in the epilogue the Dragon of Light (dunno what the made up Eng name is, the beast who created the world) just says that in time a great evil will reappear again and there will need to be a new hero and light will fight against darkness. That's it.
Yer gonna love this
I can't say I am surprised.
Ashlynn is that you
In JP do the tockles (the weird little white things) ever get better explained? And what's their relationship with the watchers?
Sorry to disappoint but I didn't spend much time with the Yocchi. The text in the 2D world didn't have any furigana, for whatever reason, and back then my kanji knowledge was so terrible that I had to look up every 2nd kanji which would've taken me an insane amount of time, and the main game already took me nearly 380 hours to beat. But I do plan on revisiting them when I make my inevitable 3DS version playthrough.
maybe the no furigana is to make it closer to the original style since early consoles didn't have the space to put extra characters
I think it's honestly just lazy re-usage of the DQ1-3 mobile engine (the 2D sequences are basically their own game) and those games didn't have furigana since the original games didn't have any.
But Erdrick/Roto isn't a name, it's a title. An order. Neither XI's hero nor III's hero are named Erdrick/Roto, but they are dubbed it after saving their worlds.
Finna buy 6 on a android
hey squenix, where the frick is dq3 remaster? huh?
>to be not popular
OUTSIDE JAPAN*
>why is dragon quest forever doomed to be not popular?
DQ11 outsold FF16
I liked DQ 1-6 but I can't get into any of the ones after that
Why?
How should I know?
Random thought maybe from 7 onwards the games feel too wide for you?
>doomed to be not popular?
Don't you mean blessed?
>No wonder squeenix don't bother developing remakes and localizations
???? DQ games have the most extensive localization of them all. Alll the game are straight up fanfics
Get better material
>fanfics
all the same information is there, it's just wrapped up differently. you don't have to like it, but calling it something it isn't is just delusional lol
ok moron
lol wtf pretty sure that isn't in the DS version
Not really doing yourself any help using an image like that.
Let's try that again without a disingenuous image as "evidence."
>JP
Boring fantasy, no identity.
>US
Soulful and unique, brimming with personality.
Because as far as the west is concerned is it's a rip off of TWO popular things.
It's Not-Final Fantasy and Not-Dragon Ball Z.
It's an iterative series that never particularly cared about having bombastic, cinematic storylines to carry the relatively lowkey gameplay, which has changed little since the NES. I mean compare Final Fantasy VI to any Dragon Quest game released up to that point. Even Dragon Quest V is practically a dinosaur game in comparison to FF6's ambition, and that's even factoring in DQ5's mon catching feature and decades-spanning storyline.
where are these numbers from
DQbros, how do we feel about Chrono Trigger? Better than DQ games and still Horii's masterpiece? Overrated? Adeptly rated?
It showed that final homosexualry is so derivative that he could come in and blow every one of them out of the water.
Chrono Trigger is the reason VI is such a weak entry
it also proves Horii is a master writing (as if those pictures showing how fricking big DQ7's script is weren't enough)
But VI is the best one?
I respect it for what it is. It's a game you can't make today, just like SMRPG was. Right place, right time, right people.
Also this. I couldn't get into Final Fantasy period. The closest I came to liking it was the Mana series which says enough; anything that Final Fantasy does that ISN'T Final Fantasy is appealing to me. A shame, cause I do like the classic critters like the Moogle, Cactuar and Chocobo, but even they can't hold a candle to the Slime.
Idk haven't played it yet, it's on my long JRPG backlog.
wait for its eventual 2D HD remake, is good but excessively overrated.
>played through 1 in like 2006
>completely generic standard jrpg
>2 and 3 were the same shit
>tried 5 because people said it was better
>wordswordswordswordswords with literally nothing happening
nothing cool or interest ever happens in these games so why the frick would i put up with the bog-standard jrpg combat with nothing unique about it to play the uninspired story
RPGs may not be for you
there are plenty of RPGs i like, either because the combat is not ancient dated garbage or because the story doesn't take 20 years to get off the ground
>V
>literallly nothing happening
you should stop playing video games. they're obviously not for you
I've played a few DQ games and while I enjoyed all of them, I also feel like its a series that's spinning its wheels. I'm very interested to see how XII shakes out now that they've opened the door to trying new things.
The rage reaction I've seen from DQ12 on Ganker is funny. Some Dragon Quest fans appear to be really mad that the series might actually change a bit.
The funny thing is that each title changes the game and introduces new mechanics. Every single one.
They all still adhere pretty strongly to an overall structure and tone. XII may bring change on a greater scale.
I don't really care at this point. The series has gone on for so long and has given me by far the best experiences I've ever had in gaming. If they feel they can't come up with another good classic DQ, I don't need another one. I just don't want it to be an action game, because I want there to be high budget turn based RPGs.
hopefully one thing we can always count on is that they will never stray far from the path. otherwise they'll just make stand alone spin off games
I enjoy action games and wouldn't mind a mainline DQ game going in that direction, but I don't think XII will do so simply because they don't have the talent for it. I think some sort of hybrid system closer to 7R is more likely if they were to pursue a more active combat system. Or even just plain ATB.
I would not buy that game if they fricked up the battle system like 7r
I also enjoy action games but there's enough of them out there. Practically every game with some budget behind is action and that's boring. DQ needs to stand strong. I want variety
I think they will introduce positional movement in-between turns or osmething like that
>I think they will introduce positional movement in-between turns
Some sort of positioning system would be very interesting, actually. We'll see how things go.
Speak for yourself, It has been almost 20 years and I'm still salty that IX ended up being a discount MMO just because nips threw a hissy fit.
Maybe if they stop letting gays in my party, I’d give DQ more respect.
what about 7?
I am the west, and I love dragon quest. it's not my fault it's produced by morons
It looks like a knockoff DBZ, frick that shit homie
are you moronic by any chance?
prove me wrong
that you're not moronic?
so you cant? aight
no I can't prove that you're not moronic. sorry darkie
POWERFUL bait
Dragon Quest would be better with a lot more monkeys.
if square dares to make dq12 an action game they might as well go bankrupt man
FF is designed explicitly for western appeal.
DQ is not.
It's the most bland, generic shit out there.
All of the games play the same, look the same, and sound the same with that godawful music.
At least Final Fantasy changes the setting and tone up significantly from game to game, DQ games are basically indistinguishable.
>look the same, and sound the same with that godawful music.
>godawful music
I will grant you the boss themes but Sugiyama can make some good shit
dragon quest wont be popular for one reason
akira toriyama
It's time to purge his influence on the art of the series and get a real artist in there
DQ is not going to be popular because westoids can't stand 60 hours of pure gameplay, they need 30 hours of VN
>Dragon quest isn't popular because it uses the most popular character designer/artist of all time in the west
What? I don't follow the logic
Dragon quests threads will never be comfy like their games. Too many schizos and people with less original thinking than chatGPT.
That's just Ganker in a nutshell
There was a time it was ok. It was years ago though. I dont remember 9s release being too bad on the console earring besides some people lamenting about the graphics. Seems like ever since 8 released on the 3ds it has been majorly downhill.
Dragon Quest games are fantastic. I'm glad that they're still being made in this shit world where everything else has changed for the worse. Hopefully XII doesn't go down that road.
just give me a DQ4-6 collection and put it and Dq1-3 on steam so I can play them legally mother frickers
>DQ11S adds party members following you like in the old games
>on the overworld they're so slow that they just despawn when you run
>in towns they just don't appear at all
Why even add that feature?
Some fans really love the party chat and banter.
Ill buy the premium mega edition without owning a switch. I think thats enough. And please call it DQM3. The other name exists soly because the marketing team thinks we are moronic.
DQM3 is the weird name though. Despite kiefer being pictured in the damn anniversary promos lol
>DQM3 is the weird name though
Why?
I actually never played that
>Some fans really love the party chat and banter.
Wait was party chat not in the original?
>Some fans really love the party chat and banter.
they should play "tales of" then that's its strength.
Oh this thread is still up? Cool. Everyone please buy 10 copies of Dragon Quest Monsters Dark Prince when it comes out. Please and thank you.
I'll personally trick SE into thinking Monsters is popular in the west by buying a million copies
I don't want to wait another 6 years for my DQM fix
No need. This butthole is long gone.
I'd say it's still gonna be necessary, they need incentive to continuing localizing considering this is essentially competing with Pokemon due to being a fellow Switch Exclusive as of this moment.
They churn out Pokemon games every year now because that period of dormancy in which Yokai Watch briefly surpassed them until daddy came home with Sun/Moon and smacked their asses back to bed scared the screaming shits out of them. I don't think any similar franchise will ever establish a foothold anywhere again. The Pokemon brand is a living god and it's been established their most dreadful mistakes will break sales records, practically inversely proportional to how rushed and unfinished the games are.
That's what I mean, Pokemon is able to rake in at least 10 million copies guaranteed for every game just by dropping annual slop.
You gotta convince them there's a reason to produce semi-occasional games on the same platform and that they won't be overlooked by Pokemon's endlessly demanding presence, especially since monster collectors have this weird stigma where if you're not Pokemon, you shouldn't exist at all.
I think you're overthinking it, anon. Yes Pokemon's a behemoth, but other creature collectors exist on the Switch just fine, like MHS2 and Cassette Beasts.
MHS2 gave me hope that Capcom aren't just throwing random Ideas to se what sticks but they have an actual direction, they took the first game and Improved it on every sense and now that they know they can get away with GATO SEXO maybe they will drop that shitter Navirou
The Rotomdex was the most desperate thing I've ever seen Gamefreak do. Christ that was pathetic.
>Rotomdex
>Alola anime being a goofy slice of life just like YKW's anime
>Z-Moves shamelessly copying the Gera Gera Po dance
>downgrading the protagonists to 11 year olds to mirror YKW's protags
It sucks they'll never get fricked that hard again. I really love Toriyama's monster designs, though, and I'm probably going to pick that game up.
Pokemon can't last forever. Eventually people will wake up to the fact that the games are complete shit and will stop buying them... Right?
I think the thing is kids will always love it because they don't have discerning palettes or complicated wants yet, and there's always more new kids to replace the ones who grow up and can look at modern Pokemon and recognize what a scam and a sham it all is. Hell, there's plenty of adults who can't do that.
>Pokemon can't last forever.
S/V was a broken pile of shit and it broke series sales records. Pokemon is eternal.
haha shit i hadn't ever thought of it that way. sad.
Don't forget
>The SM anime was revealed right when ash lost the X/Y league
>Pic related had anons thinking he was mindbroken from losing so much
Those threads back then were great.
I'd take that crap over whatever the frick happened in gen 9, Globohomosexual took completely over.
S/M was the gen I really enjoyed and the last time I loved a lot of the new mon designs. Starting from X/Y, the human designs started getting better and better, and the monster designs worse and worse, bit by bit, gen by gen. They perfectly met in the middle for S/M, but the mons got left behind after that. I don't even know what happened in S/V, even the human designs got all fricked up by the style change.
I'm not puling some incel rant here anon, those designs are aimed to specifically to fulfill "western sensibilities", the sad part is that they completely succeeded and every voice that even tried to complain about it was quickly shut down.
I'm officially done with Pokemon, good riddance and whatever the frick they do onwards I don't give a damn.
What a dreadful state of affairs. I'm done too.
Man, the fact that designs not being sexy enough is what broke you and not the fact that the game was a broken mess is rather telling.
No, the designs were the icing on the cake, it was the excuse of a game they released, the technical problems and the lack of addressing made me realize that they didn't give a damn about what they were releasing and it hurts even more knowing they are right to not worry since the fricking army of drones they have as fans will buy, justify and defend ANYTHING.
if S/V is on track to sell 25M there's no hope for this franchise, not at least from me.
>made me realize that they didn't give a damn about what they were releasing
Damn, at least you finally caught on.
It's less about "muh blackrock globohomo" and more "GO is still raking in billions on an annual basis and we still want GO players to get invested in the rest of the franchise, so this time we're going to make our characters more closely resemble the GO characters."
Pokemon already got its sales, no need to worry. If they localized Builders 1/2, the new DQM game has nothing to worry about, let alone Dragon Quest as a whole.
Pokemon is only getting dlc. This is actually the first year in a long time where pokemon has taken a break. The release window couldnt be better.
Tbh dragon quest is
>JRPG the game
Japs love it for some reason, and I like DQ11 but just because its well made and polished, other than that there is not much going to attract new public
i never played a DQ except for the first dragon warrior on nes, which was my first ever bideo gaem
i want to play a newer one but which one is best?
>reddit
So this is what /dqg/ sinks to? Disgusting.
It would be moronic to ignore the research of others just because it's collated on reddit. Pinch information from wherever you can.
I love every single dragon quest entry, and I can't explain why.
Who is the cutest Dragon Quest girl and why is it Maribel?
Milly
I want to bury my face in Jessica's armpits and never leave.
Jessica isn't that cute, she's just high sex appeal.
Healie.
>changing Ryan to Ragner
These are the kind of name changes that I don't get. I think the troonyslators just change every name out of spite.
>Who is the cutest Dragon Quest girl and why is it Bianca?
ftfy
Does V have random encounters? No overworld mobs it seems
All games had random encounters up until IX.
I've been spoiled by IX and the 3DS remakes then
>the priest in Hotto doesn't have a church because the people in the village pray to the false flame god
It's the little details.
is one of the biggest and best QoL introduced on those remakes, that alone makes them better than the originals
It utterly trivializes them, you casual shitter.
Not necessarily, it does allow for low level runs where you skip as many enemies as possible.
>just make your own difficulty, goy!
I'm just saying that it allows for a greater challenge as well, so it's not all bad.
>world is full of life
>bad thing
>'life' is a bunch of lobotomized morons with zero situational awareness bumping into each other
>V shitter grasping this hard
>utterly baseless strawman
>repeating his manta
I have mixed feelings about them. Random encounters can be annoying sometimes, but getting rid of them and replacing them with visible enemies that are trivial to avoid just sucks. Dungeons lose any sense of danger or being threatening, it's more like you're strolling through a park.
Pokemon and SMT burned me up about random enconuters so I definetly don't miss them at all.
Pokemon literally lets you turn encounters off, and SMT has had non-randoms for half of its games now. Although SMT actually makes them threatening unlike DQ.
I'm talking back on the day mid 00's early 10's, Pokemon lets you turn off encounters in the same way that DQ does, SMT especifically Nocturne are the ones that made me sick of random encounters, I tried XI's 2D mode but you couldn't even walk 2 steps without a fricking encounter, is not difficult is obnoxious.
Downloads?
Downloaded from where? Are they finally on Steam!?
I'm still fricking mad the DQ V remake for PS2 never got localized. Frick square enix.
It looks kinda ugly to be honest.
I'm playing DQ XI on my PS4 right now
it's a cute and beautiful game
tho I think this religious adherence to outdated JRPG tropes keeps it down
dragon quest is literally the most boring parts of a jrpg as the core gameplay, it isn't about anything else other than hitting the required level to progress
you don't know the game
>you defeat your sabre cat by showing him the hairband of your childhood friend
>there's no hints that tell you about this other than the description saying that the smell brings back memories of your cat and your friend
HOLY SOVL. Hope the game continues being this good.
It does.
That's great to hear. Only DQ I've played previously is 11S and people told me to play this one, I now understand why.
Glad to see you like it. Enjoy yourself, king.
Really nice art.
I figured that out the moment I saw an adult sabrecat and put two and two together.
I knew that it had to be THAT sabrecat but I wasn't entirely sure if the method would work. I'm a bit of a brainlet so I'm always happy when I figure stuff like this out on my own.
You don't see any other sabrecats lingering around and your buddy was in a specific area too. Subtle, but not terribly hard to figure out.
Pierre the Slime Knight was a bro too.
Don't worry about it. Moments like that are what makes games like this special.
>base the OST on the famicom soundchip instead of the super famicom one
Fricking why? How can anyone listen to this for more than 30 seconds?
MOLTO BENE
love this guy, him and yangus are top rpg party member bros.
So what happened to that remake of 3? It's the only "HD2D" style remake I've seen that actually looks good.
Radio silence.
did they do 1 and 2 in this style before doing 3 ?
No. But Horii was asked a similar question during the reveal stream and got buzzed before he could say too much. Take that as you will.
1&2 are very flawed by today's standards, I doubt 1:1 remakes of those games would sell well (or maybe they would, idk). For example, DQ1 takes like 9 hours to complete, and that's only because of grinding.
Who knows. Probably just announced it way too early, as SE tends to do.
Tried playing these games. I honestly wouldn't even call them games. The "gameplay" is essentially just checking for if someone with a pulse is holding the controller lol.
I’ll still take Dragon Quest over the Fire Emblem and Persona Garbage
Japs don’t give a frick about anyone who doesn’t speak their language
because it forces players to think about what they need to do and mutts don't know how to use their brains.
>downloads
what the frick are you even talking about moron? 8 sold 3 mil at launch and that was the PS2 era and we're still praising modern games for that if FF is anything to go by
8 was $20 in america and included a ff12 demo. A sizable portion of the people who bought it only did so because of the demo...
7 sold 4 mil in the first 2 weeks dumbass cope harder, that still doesn't explain where he's pulling these "download" numbers from
Oh you're going by japan. But yeah iirc 7 did better than every ff title in japan on ps1 as well.
he's wrong for NA as well though dq 8 sold 400k on NA launch which is still not a ton but is more than his "download" numbers especially considering downloads for dq8 weren't available at the time, he either made up numbers or is counting some obscure ass mobile port
I want to Dai game to be good, but I'm not sure if it will be.
>kamehameha with dark electricity
boring
I thought they were going to make an RPG based on the anime/manga, but apparently it's just a hack and slash(?). I don't know, the Steam store page really doesn't tell me much, it has the RPG tag but anything has that nowadays, even God of War.
I WANT THE DAI SEQUEL SERIES/MOVIE, GET ON IT YOU JAP FRICKS
You'll get a prequel series and you'll like it.
We already have one about Avan and it's at the Hadlar lair invasion. Didn't you know that?
I've tried multiple times to get into the series, played V, VIII, and XI, but it just never clicked.
The game is just not for you
>DQ1 - 100b downloads
>DQ2 - 50b downloads
>DQ3 - 10b downloads
>DQ4 - 10b downloads
>DQ5 - 50b downloads
>DQ6 - 100b downloads
>DQ8 - 50b downloads
why did dragon quest win so hard?
The art style, the character design, the colors, the clothing, they are all completely empty of humanity. Belongs in the garbage.
more buzzwords
Black person pic related is directly from TPC's website.
Okay and? Find any of that represented in game
Did the old men in schoolgirl clothes not tip you off?
yeah pokemon has never had cross dressing jokes before, now what does that have to do with it being "empty of humanity" compared to pre gen 9?
oh so you've never played another pokemon game, I see
gags are an entirely separate thing from what the newest gen pulled
Find me another Pokemon game with a fat, old, black woman gym leader. S/V were also the first games to not have gender-restricted clothing, so Twittertrannies could live out their non-binary or whatever they call it fantasies. And it will only get worse.
>Find me another Pokemon game with a fat, old, black woman gym leader.
okay done
>Twittertrannies
so you comment on series you haven't played and let twitter run your brain, average Ganker user I guess
[ ]fat
[ ]old
[ ]woman
[ ]black
[x]gym leader
[ ]ugly
cope harder
>fat
>old
>ugly
>internet underbellies full of contrarian degenerates that are ultimately just as irrelevant as Ganker is indicative of how Pokemon is viewed in Japan
This can't be real. What the frick? What the frick?
Please note that this is specifically TPCi, ergo, the international branch that's largely left to its own devises due to understanding how to function in the western world.
This same shit doesn't exist in Japan.
>Pokemon Black Diaspora
>Pokemon White Supremacy
which version anon?
Pokemon Grey Reicht
Wasn't this a DQ thread?
no it was a bait thread with made up download numbers with no explanation
Frick off Pokemon, you have an entire board to yourselves
One thing I really want from DQ12 is (a) non-human party member(s) maybe even the option of being non-human for the MC. .
Sorry, anon, no ogre waifu the rest of the series.
Westerners will NEVER EVER be allowed to experience ANY aspect of DQX aside from monsters that wriggle into DQM.
Good thread.