I hope this doesn't get buried by all the GTA hype.
I bought DD yesterday (late to the party, i know) when it was on sale and already had to reroll my char because mage sucked. I like the premise and gameplay, the atmosphere too. But i am hopelessly keep getting lost and getting my ass kicked wherever i go. What am i doing wrong? Are there soft caps and i am not supposed to go to certain areas (like in Dark Souls)? I don't "understand" this game but i really wanna like it. Help an idiot out please.
It's All Fucked Shirt $22.14 |
Tip Your Landlord Shirt $21.68 |
It's All Fucked Shirt $22.14 |
Mage is a pawns vocation. If you want magic take sorcerer. I can kill a chimaera at level 14 using assassin because i'm used to the game already. Mage and Sorcerer are slower and harder to figure out in the early stages of play because they require you to stand still to cast. I highly suggest a more actively moving vocation.
>. I can kill a chimaera at level 14 using assassin because i'm used to the game already.
I rerolled assassin, but my daggers are doing to fricking damage...i must be doing something wrong
I didn't say i could kill it fast. Everyones damage is pretty low at this point. Use your skill moves they do a lot of early damage. Quests are very helpful for EXP so grab some optionals and board ones. Just be careful of the fetch quest ones or the seeker token ones. There are also escort ones be very careful of those if you don't know where things are.
Strider is not Assassin. Get to Gran Soren before complaining about the game's difficulty.
you wot man? i literally changed my vocation in GS to Assassin. Got some nice armor when i did but weapons still suck
Are your daggers masterworks?
Assassin is the kind of class that will get you oneshotted in the late game (bitterblack) if you don't master the core mechanics of the game properly, i highly suggest you go for strider, and branch out in the advanced classes only when you figure out what you want to do.
>Mage and Sorcerer are slower and harder to figure out in the early stages of play because they require you to stand still to cast.
Nah. The best way is to leverage elemental spam and the force slap. You can steamroll your way through the entire base game with that force slap alone, and will still be very useful to bully magic resistant goblins into bottomless pits in BBI. World enders you use to bring down dragons. So you can slap them.
Or you could stand around all day. Not sure why people keep wanting to do that.
Even if you wanna go caster, starting as strider for the stamina growth is a good idea
Mage is not even good for pawns. In term of utility: Ranger> Sorcerer> and maybe fighter if you need someone to distract
My only issue with Sorcerer pawns is that they seem to rarely actually do any spells in the middle of combat and spend most of their time just walking away regardless of
inclination.
Mages are redundent with you being able to pause mid fight and use potions.
That's why you don't want any of the big spells on sorc pawns unless you are planning to sync cast.
That's why you give them bolide instead of high bolide etc, everyone just gives them upgraded spells and then they suck. Give them only one or two upgraded spells and when they have augumentations that can support it.
The problem is you can't equip a lower tier spell to a pawn after you've learned it unless you restart your whole fricking game.
What do you mean?
Players can cast both spells after leveling them up (based on how long you charge), but pawns will always cast their highest tier that they know and will not use the faster ones, ever.
Use the dinput.dll if you're on PC.
My sorc pawn casts spells, it's all in the inclination. It's a bit of a secret, because it goes against "da meta"
Utilitarian/Pioneer. Pioneer so they stay far away, and Utilitarian so they use elements effectively.
There are some places that you aren't supposed to go to yet, but I'm not sure how you are getting lost, you have a map and quest markers. And you can change your class in the big main city so you don't have to restart your game and make a new character anytime you want to try a new class, thinking that there are only three classes. Like I did when I was a kid
>And you can change your class in the big main city so you don't have to restart your game
yeah, i figured this out later...wasted a good hour by doing a complete reset...
the questmarkers are confusing, often they show up for some quest, or show wrong areas, and they have different colors too..this game is confusing the shit out of me
Half the fun is running around exploring.
First time I played I did Mage->Sorcerer, because I really like magic. Honestly, just do whatever you want, but one thing to keep in mind is once you get to level 10 you can change vocations. You can't before that point.
The quest markers show the active quest, and I think they're color coded to mean Entrance/Exit vs Objective Is Here. I do know they'll first point you to an entrance/exit, and once you're in the area it'll point you to the place to go.
>quest markers
You can take multiple quests at once, but only have 1 "active" quest at a time. Your active quest will have a marker. The slay x amount of y quests on the board dont have a tracker at all, and can be completed passively
Dragons dogma is very middle ground not as bad as people say it is, But not as good either.
i really like the high fantasy, ancient greek style of the game, the combat is also very fluid, but yeah, everything else isn't really convincing me...i am going to give the game at least a few more hours until i drop it because the premise seems solid
i explored a bit because i got lost, not sure where to go or what the Main quest is and got fricked in some dungeon/catacombs...loved the atmosphere and the exploring but so far it's more punishing me than rewarding my curiousity...very frustrating because it keeps happening..this seems like bad game design
definitely, the combat is the only saving grace of the first installment but it really says something about the combat.
Like imagine a game so mediocre or bad in every aspect except the combat that it still create a following cult because how good the combat is, true testament that gameplay alone could save an entire franchise
Learn how to use punctuations.
DD gets praise for being one of the very few RPGs with very good combat and the pawn system is pretty banging still
The actual world is lacking in terms of depth, enemy variety, and equipment mainly due to management fricking about.
None of these "people" have played DD.
How so?
Everyone with more than a few hundred hours agreed it's a 7/10, but one of the best 7/10s ever made. It's missing 40% of its planned content and it shows, but what's there is excellent.
more like you're the only one here who only play for few hours. Anyone with some brain cells know that DD side quest and how the story unravel is mediocre at best (grigori is fantastic and all but ONLY grigori is the best, the rest is meh) Literally the combat is just too good it hard carry everything else to 7/10. There a reason why WE want the second one more than ever because how much potential it holds
Sad to see others have such tasteless opinions. I bet you wear jeans
This is true tbh. It's always easy to sniff out who's just shitposting.
Im really sorry anon. But DD is an ass of a game. I love DD but only for the two end game dungeons where you constantly fight shit.
Completely wrong. Its as bad and clunky and the game basically only lets you fight goblins for a lot of it and has a terribly rough start just like people who hate it say, but it also has amazing combat and bosses. Its a really good game that is fricked by a lot of really bad design elements.
>I love DD but
>but
frick out of here
>frick out of here
>NOOO YOU CANT CRITIQUE MY GAME
sorry anon. Ill speak without butts this time around.
I HATE main quest dragons dogma. Everything before you kill greg? Sucks ass. Dragons dogma pre-greg is a blunder of a game with a bunch of poorly designed mechanics , the only thing that saves pre-greg DD are the good translation, the occansional cyclops, and the fact that you can ride the cow on the horrible MANDATORY ESCORT MISSION from a town where you have like two fetch quests.
What do you fight in the main game anon?
You fight goblins. Goblins and bandits. And you can pretend that you also fight large monsters but every quest, even the ones where you do fight the fricking griffin, is plagued by goblins and bandits, traveling to a new area? Goblins and bandits (which can sometimes be invulnerable depending on how early on you are). DD excels when fighting large monsters, but you dont get to do that until the end game.
Its a rough game anon. It is extremely rough. I love BBI, the everfall, and the pawn system. The rest of the game had its moments, but its a lot tougher to love.
I can't bring myself to love BBI.
No matter how many hours I spend grinding RC and RNG gear, I never feel like it was properly balanced.
Granted, most people go there before lv100 and get their shit wrecked like when they try to face stronger bandit early game, but it's still not very balanced in general.
Everfall did it a little better in exchange for a cancerous traversal system.
I can appreciate how enemies like Death are an absolute challenge if you just go against them facing forward, but it devolves into cheese strats if you want to defeat them consistently.
Menu healing and periapt spamming ought to be reduced drastically in DD2.
>balanced
If you mean with the rest of the game then yeah that makes a lot of sense. The stuff you get in BBI outscales the rest of the game, and the online ur dragon gives 20 wakestones a pop.
Also there is some shitty stuff that happens with high defence enemies but that is because the defence mechanic is a little fricked.
Menu healing is still in but items dont restore grey health so menu healing is drastically nerfed.
DD1 is full of great little things that could become vastly better with just a little tweaking, not even a heavy rework is needed.
So the memes about DD2 being 1.2 don't affect me at all.
Either DD1 has pure SOVL to be great despite its glaring flaws or nothing else in the market fills its niche, even though people try to compare it to Souls, Monster Hunter etc.
If you want what DD does, only DD's there for you.
Any sequel I've played that been called 1.2 has been better than most other games, It shows the Dev's actually like the game they made and want to expand on it.
Nioh 2 being the other example I can think of.
I understand what they were going for with BBI, but I honestly enjoy the main game much more. BBI provides a lot of "content" to play, but it doesn't have the same feeling of adventure and exploration that the main game does.
The arenas can be dumb fun just to wreck stuff while gaining levels.
Somehow crushing these dragon hearts takes a long while to get old. I don't remember many of them in the base game and even these have long respawn periods.
I just think the Everfall did what BBI does, but better. The only issue with the Everfall is that it should have had at least twice as many areas to explore - the encounters you get there are fantastic.
My biggest wish for DD2 is a fully realized Everfall style dungeon that is semi-randomized. I would play that for hours and hours.
>I just think the Everfall did what BBI does, but better. The only issue with the Everfall is that it should have had at least twice as many areas to explore - the encounters you get there are fantastic.
Almost. It rewards the user with too many overpowered healing items and not enough overpowered weapons.
Both dungeons are massively unbalanced in that going back to the main game (or even to the other end game dungeon) with the rewards of one dungeon trivialises it.
I remember entering a room in Everfall and the screen turned black then game over.
Some Lich fricker cast Maelstrom on me for the first time, nothing I ever encountered in the game before or killed any mob capable of it before they could.
It was a nice learning experience.
>samey rooms copy-pasted, with about 4-5 variations at most
>dead ends everywhere.
>"huh... is this the right floor?... no I've already been here" x100
>being pretty much forced to check some wiki to orient yourself, and even with a map, aiming for one specific floor is needlessly annoying.
>some downright moronic gank fights
>only somewhat interesting things are the Ur-dragon and the white hydra, and they're just reskinned bosses you've already fought.
I don't know how its possible to find the everfall even remotely okay. Its an absolute shitshow of an endgame dungeon. Would've been genuinely angry if it wasn't for BBI bringing up the heat and saving the endgame.
>i love dd
>but hate 90% of the base game
In other words,
M I D
I
D
>traveling to a new area? Goblins and bandits
>walking north from Gran Soren
>direwolves and snow harpies
>skeletons at night
>sulfur saurians
>a cyclops in the road
>a griffin on the hill
>no bandits on the main path until you hit the valley through to bluemoon
DD having low enemy variety is my favorite meme.
Don't forget based stone golem with a banger of a theme
Oh I was just listing what you run into between Gran Soren and the windswept valley. The golem there is after you've run into bandits. Everything I listed was stuff you'll find on that road before you see bandits or goblins.
lol that’s what I said
>lol that’s what I said
Yeah. I want it to be known that the people who hate this game have a legitimate point.
Truly, Dragon's Dogma has nothing good except for combat. Except:
>the whole pawn system
>incredible main antagonist with absolutely outstanding voice acting, monologues and delivery
>memorable characters
>great soundtrack
>unexpectedly good setting and one of the greatest video game endings
>10/10 localization that fully embraces ye olde English
>robust chargen
>layered equpment system with a good selection of armor and clothes
>SOVL
No idea how can anyone stomach this game.
Pawns are moronic and incapable of doing any cool strategies besides the most basic shit like "see saurian = chop tail". Literally one of the biggest complaints people have with the game is the dumb-as-bricks AI companions
And 90% of armor and clothes also suck shit and don't mesh with each other at all. Nothing quite like wearing a fricking t-shirt under plate armor
He just said it was fricking average, not that "no-one can stomach it" get a grip you fricking sperg
If your pawn can't do more than chop tail it's skill issue. Their AI isn't great but it's much better than in any other RPG with companions.
Anon, you're supposed to read all comments to the original post before sperging out.
>Literally one of the biggest complaints people have with the game is the dumb-as-bricks AI companions
My pawn unironically carried me through the fight with grigori. A single cast of high gicel blew out huge chunks of Grigori's health bar. Near the end, I literally relied on her to cast one last blast of high gicel at him so I could go in for the kill since I went into the fight with barely any restoratives and only fire/holy enchantments. The last fight with Grigori is always phenomenal, since it can usually show just how well you actually trained your pawn to help push you over the finish line when you're as underprepared as I usually am for it.
Wrong, but it does have many dumb detractors like yourself who keep repeating this sentiment.
If you're dumb and impatient, the game filters you before you reach Gran Soren. If you're not, it will instantly enter your top 20 games of all time. Sadly, most people are in the former category.
IMO its one of the better games I have played in so far as world building, combat and aesthetics is concerned. Its a genuinely interesting world with some of the best action combat out there. I would easily give it an 8/10 despite the game world being rather small. Its also one of the only games I have all the achievements for, with the other being Elden Ring.
Ancient Greek? You have monsters from pan-European folk lore but its hardly Greek. Its mainly Germanic with Med influences in a few areas.
Cyclopes, Hydras, Griffons and motherfricking Chimerae are the flagship monsters in Dragon's Dogma.
Other than the obvious fricking Dragons.
You can barely get more greek than that.
Forgot about wieneratrices, Harpies.
The only thing arguably germanic are goblins.
PRetty much the entire world space aside from a few areas is heavily northern European/Germanic, especially the material culture and architecture. There are a few areas that have Greek/Med influence, like the Gryphon tower or maybe the everfall, but aside from that its rather scant.
As for the monsters, yes they are mainly Greek influenced, but there are a few D&D inspired monsters (the eye thing) as well as Germanic folk lore monsters like goblins, whisps and the undead (wiederganger) and the personification of death we see in game.
>There are a few areas that have Greek/Med influence, like the Gryphon tower or maybe the everfall, but aside from that its rather scant.
Bro, Cassardis is Med af and it represents half the population. The hill outside of the Dragonforged's cave also shows a gigantic drawing of a hoplite, and he himself wears greek robes.
But chalk Hill drawings are a completely European thing, especially in Britain where the most famous ones reside https://en.wikipedia.org/wiki/Hill_figure
Still dont know why the Japs are so fascinated by them, since they appear in a lot of their fanatsy games and even SMT
Hence the reason they use traditional Germanic architecture with a feudal system, with western style armor and books for the credits.
There is some med influence, but the game is almost entirely your typical western European fantasy setting.
Nobody said the game doesn't have germanic/anglo aesthetics, just that it has way more mediterranean stuff than what that anon said. The game has a pretty even spread that says "everything current is medieval european, everything that came right before it is ancient classical, even the monsters".
Im not disagreeing, but when running around the game world it is very clearly your typical western fantasy with Germanic architecture, material culture and monsters. It does have med influences (monsters, certain dungeons, the gnostic themes, ect.). I wouldn't classify it as Greek though, its just spaghetti fantasy.
>There is some med influence, but the game is almost entirely your typical western European fantasy setting.
Wrong. Read through the artbook. They mention Greek influences but never Germanic.
Which is why the whole game is set in a western European fantasy setting with knights, the catholic church and western dragons?
>the whole game is set in a western European fantasy setting
You mean like Cassardis, which is blatantly Greek/Italian, or maybe Bluemoon which was modeled after the tower of Babel, a middle eastern thing?
>the catholic church
>catholic
Please explain how the frick the religion in DD is Catholic.
>cassardis
A small fishing village that still sees heavy used of mailed men at arms wearing breast plates and is a rural fief conntected to a castle town with clear western Germanic architecture, clothing, military armaments and political set up?
>Please explain how the frick the religion in DD is Catholic.
Roughly. Nuns, priests and Gothic architecture.
>trying to play down how Mediterranean Cassardis is
lol
>ignoring Bluemoon
lmao
>not knowing the difference between Catholic and Christian
(笑)
DD is med as frick. Get over it.
>trying to play down how Mediterranean Cassardis is
Not at all, but the main hub of culture in the world, Grand soren, is Germanic.
>ignoring Bluemoon
I didn't. See my earlier posts.
>DD is med as frick. Get over it.
Im sorry you are so wrong anon. It does have med influences, but the game is very clearly set in a western Germanic setting with med peripherals. If It was actually med the architecture, social/political systems and material culture would be vastly different. Instead its fairly close to medieval western Europe past 1000AD
>Not at all
That is absolutely 100% what you did.
>the main hub of culture in the world
Wrong. Play the game.
>I didn't.
You did. And it's very clear you haven't looked through the art book where they explicitly talk about their design inspirations.
>Im sorry you are so wrong anon.
And I'm sorry that you're so stupid. Now run along back to whatever youtube history channels you watch to pretend to be a Germanic history and cultural expert.
>That is absolutely 100% what you did.
Wrong.
>Wrong. Play the game.
Its absolutely correct. Gran Soren is the main cultural hub and the largest trade center within the game world
>You did.
I did not. I referred to it as the gryphon tower as I forgot its actual name.
>And I'm sorry that you're so stupid
That is extremely fricking rich coming from someone who who thinks a world where kings, knights, and set in a world western culture is predominant from the top down in nearly everything from clothing to political systems is somehow "Med".
>Its absolutely correct. Gran Soren is the main cultural hub and the largest trade center within the game world
>the game world
Very slimy attempt at a backpedal. Are you sure you aren't israeli?
>kings, knights
Where? Who is a king and who is a knight?
>Very slimy attempt at a backpedal. Are you sure you aren't israeli?
Judging by how bad you are at reading comprehension and the fact you can't put two and two together I would argue that is you anon. Also, no back peddling occured, unless you really want to assert that a small fishing village is on par with Gran Soren?
>Where? Who is a king
Excuse me, Duke. He was crowned as such either off screen by someone higher than him or by the church (there is mention of a "godking" somewhere, but we don't know if he is such).
As for the knights, technically that would be you and Savan, or really anyone in his close retinue. You are armed and kitted as such, or have the potential to be, surcoat and all, so it doesn't matter much.
>Also, no back peddling occured
You went from talking about the world of DD (which anyone who played the game would know doesn't have Gransis as the center of the world's culture) to the "game world" to try to narrow it down to just what we see in game. You're a slimy israelite.
>Excuse me, Duke
That's just the closest translation they could do. His actual title is a made up word (領王) which means sovereign of the land, which is a title he earned by "slaying" the dragon. There's no real western european monarchy.
>As for the knights, technically that would be
Except technically you're not a knight. Do you know what a knight is? It's not a dude who runs around in plate armor.
>so it doesn't matter much.
It does, you lying israelite.
Yes when I said "The worlds culture" I meant the game world. We are talking about Gransys specifically, and I know literally nothing outside of it aside from the cat people in the desert. Why would I refer to an area that is outside the game?
>That's just the closest translation they could do.
So then he would technically be a petty king who rules over a fairly small area then. It does say he was crowned, but we don't know if it was by the church, by an outside power (which is what I always assumed) or was handed it by the previous ruler or the people,
>It's not a dude who runs around in plate armor.
Depends on what kind of knight. Some are land owners, some live on their lords land and are part of an elite retinue like the dragon slayers (of which you have to show your skills via hydra slaying to get into)
>It does, you lying israelite.
Not particularly. We see pretty clearly that his military, his peoples material culture and his architecture for defenses are clearly west Germanic. Even his title is such.
>Yes when I said "The worlds culture" I meant
Slimy israelite backpedaling.
>So then he would technically be
No. You don't get to define made up Japanese words to suit your argument, especially not when you were ignorant of them until all of 5 minutes ago.
>but we don't know
We do know, and you would too if you'd have played the game and paid attention.
>Depends on what kind of knight.
You don't know what a knight is.
>Slimy israelite backpedaling.
Nope, that was just an assumption on your part that I meant the entire world, which is a huge reach considering we don't know very much about the areas outside of Gransys.
>No. You don't get to define made up Japanese words to suit your argument, especially not when you were ignorant of them until all of 5 minutes ago.
>No, you don't get to use shit that would undermine my argument because I SAY SO.
Try again, Black person.
>We do know,
Then tell me who? Was it an outside power? Was it the church? Was he uplifted by the people for the previous ruler to step down?
>You don't know what a knight is.
T. anon who doesn't know what Germanic is and gets it confused with "German" or where knights even come from.
>No, you don't get to use shit that would undermine my argument because
because you're making up meaning for a made up word in a language you don't speak to suit your objectively incorrect argument. No more replies for you, dumb israelite.
>It does say he was crowned, but we don't know if it was by the church, by an outside power (which is what I always assumed) or was handed it by the previous ruler or the people,
Gransys is a duchy, with its sister duchy Liore being west of it. It's supposed to sit on a peninsula attached to the mainland, where other kingdoms sit. The main cathedrals of The Faith lies in Auldring on the main continent and Quina mentions going to the mainland to visit it, implying she's going to move to a different part of the kingdom. Most likely, both Liore and Gransys are dukedoms which swear fealty to one of the kingdoms of the mainland, probably Auldring. Hearthstone, Meloire, and Voldoa are called 'neighbor' kingdoms, but travel to Auldring is frequent, implying it's likely the ruling kingdom of both Liore and Gransys.
The dukedom of Gransys is awarded to whomever slays the dragon, as the title was given to Edmun after he supposedly slew the Dragon.
THANK YOU. Holy fricking shit. So it does keep a western political system. That is quite literally all I wanted to know. I assumed there were outside powers, other dukedoms and a king but it has been a minute since I 100% the game.
Why is that’s cats nose so…… pointy?
I think he is sick tbqh.
Mercedes and Julien are from neighboring kingdoms whom both have come to Gransys to fulfill a defense pledge to protect Gransys from the encroaching Dragon, which is why both have thick foreign accents. However, Julien's attempting to undermine the defenses of Gran Soren by plunging the dukedom into chaos to make it ripe for invasion by Voldoa and its allies as they see the political power of Edmun as being too great. Mercedes is technically a princess since her father is the king of Hearthstone, but she's not in line to succession to the throne and was thus sent to Gransys instead of her brother. A LOT of the political intrigue in Dragon's Dogma amounts to absolutely fricking nothing because Mercedes leaves and doesn't even make it back to Gran Soren with reinforcements in tow and no one ever mentions how Julien is a backstabbing filthy traitor homosexual who's actively sabotaging the kingdom's defense efforts and nothing is ever brought up about how this affects the geopolitics between the kingdoms.
The biggest tragedy of Dragon's Dogma in terms of narrative design is how almost every plot thread amounts to nothing because the game lacked the time to actually wrap everything together cohesively. Otherwise, there would've been way more engagement with the political intrigue shit happening which would've tied into the Arisen's quest to slay the Dragon. Prevent all-out war on Gransys and the Mainland AND slay the Dragon.
I wish the game had more time to cook because it really needed it for some of the finishing touches. Its fun as is, and is one of the only games I have 100%'d, but I want more. I wish the DDO private server stuff worked better and was less of a pain to set up. That shit is amazing too.
>AYO LEMME wiener FR
You dumb bungling homosexual
On the one hand, political intrigue that goes nowhere is a letdown, but if that was all properly explored then the game would have a bigger focus on a central plot which is the opposite of what 2 is trying to do.
>t.
>german
>80% of the things are from greek mythology
The only thing german in the entire game is the fricking israeli golem
*Germanic. The whole medieval period is a byproduct of the Germanic tribes moving into western Roman provinces. The whole feudalism/knighthood shit is a byproduct of their cultural and political influences.
Yeah everything is germanic because a bunch of barbarians started to run from Attila, moron the game is pure Greek mythos + Berserk + DnD, hell why the frick do you think you fight a fricking Cyclops in the temple of Water
>Yeah everything is germanic because a bunch of barbarians started to run from Attila
Roughly yes. The main things that spring to mind when thinking of the medieval period are of Germanic origin, especially the staples, like knight hood.
>the game is pure Greek mythos
I didn't realize Greeks had goblins or wiedergangers? Oh wait, thats germanic. My bad.
>Berserk
>D&D
You mean the things that are based off western European history and folklore?
>I didn't realize Greeks had goblins
I didn't realize Germanic goblins were borne of tree roots.
IIRC traditionally Dwarves were born from the earth in Germanic folk lore, and goblins were born from rocks (though sometimes they were more like household spirits.). Being born of tree-roots isn't far off.
>I didn't realize Greeks had goblins
Berserk, and almost every fricking country has a goblins variation is not germany exclusive
https://en.wikipedia.org/wiki/Trasgu
Again, Germanic (IE: broadly western European). This encompasses France, England, modern Germany, and the Nordic states. Technically some of Spain and Portugal too since their kingdoms were founded by migrating Germanic peoples after the WRE fell, but they are much more of a mixed bag.
They aren't.
I didn't think there were actual WE WUZ posters for Germanic culture trying to pretend everything in Europe and parts of Asia came from them. What's next? Are sphinx actually Germanic?
Anon, I didn't say anything about Asia. Do you have reading comprehension issues or are you just historically illiterate?
Tell me, do you know where knights come from? I will give you a hint, it was the Germanic tribe that moved into what is modern day France. They also dressed and armed themselves like so.
>I didn't realize Greeks had goblins or wiedergangers? Oh wait, thats germanic. My bad.
I didn't realize cyclopes, chimera, harpies, golems and griffins were Germanic.
don't forget the hydras, don't forget the skeletons that literally reference Jason and the Argonauts
What about the medusa, sphynx, minotaurs and even fricking Talos in DD2
>don't forget the hydras
Frick. I knew I forgot a big one.
What do you think med means?
>fight a fricking Cyclops in the temple of Water
I always though that fight was this, wasnt it?
Anon Cyclops + Temple of Water
They can't be more clear that its a reference to Poseidon and Polifemo
The devs literally went to Wales as research for the game. Even Grigori is a Welsh.
And how are Welsh germanic? Invader anglo influence doesn't count.
Juilien and his kingdom are the germanic aspect
>PRetty much the entire world space aside from a few areas is heavily northern European/Germanic, especially the material culture and architecture.
You're out of your fricking mind. Cassardis is the most Mediterranean town I've ever seen in a video games.
Gran Soren feels like it was ripped straight out of Spain/Portugal as well.
In my experience it's actually far better than people say.
Just play the game.
Don't worry about stat growth and just try out every vocation.
If enemies are too tough, go somewhere else.
Do side quests. Take your time through the game since some side quests are missable, but don't worry if you miss some of them.
Don't worry about having a perfect playthrough, just focus on making your own adventure.
The stat scaling is fricking stupid like you've noticed.
Try to be at most averagely encumbered.
If you often run out of stamina stop playing like a moron and slow down.
Some skills are really good. Try things out.
Your most important gear is your weapon. Small enemies should die in less than 10 hits unless they are specifically tanky like zombies. If you don't do any damage get better weapons.
I have no idea what you're doing wrong because you didn't give much info. If you do i can answer any specific questions.
where's the Main quest? I reached Gran Soren, ran around the city, picked up a few quests and now i don't know what to to...i can't enter the castle, so i went outside, explored, found some catacombs and deep into the catacombs i got fricked...that's when i stopped playing
>I reached Gran Soren
Bullshit, there are no roads that lead there
ALL ROADS anon.
From first arriving in GS you should visit the pawn guild. A guy there will ask for help exploring the everfall, a dungeon right beneath the city. What enemy fricks you up?
I went into that dungeon and here again, i got my ass kicked and thought "okay, i am underleveled and supposed to here i guess?" so i left the dungeon
The only thing in that dungeon that you can't beat normally is a mini boss. The game teaches you 2 things there. You can run away from enemies or that gravity is your best friend.
If zombies feel too tanky just use fire or get a pawn that can enchant you with fire.
No problem with the zombies, they don't hit hard. It was some skeles with armor in a room right before the first closed gate. I went in and literally 4 seconds later after the combat the "game over" screen popped up..and i was like...oooookay...that happened...i am not supposed to be here i guess...
Try to not be salty and retry then. Skeletons are not hard but anything can swarm you. Lots of exploding barrels in that room too. And again, avoid hard mode. Due to how damage works in this game hard mode is one-shot death central.
No salt at all. Just confusion. In Dark Souls something similar happens when you are underleveled. The graveyard with all the skeles came to my mind and so i thought i am way too weak to be there, so i left. I am going to upgrade some skills and gear and hope to make it.
You'll know when you're too weak if you literally don't damage the enemies. And even then you can probably cheese them with fall damage or some status effect.
The game is possible to beat at level 1 like dark souls. Your weakness is just lack of proper gear and strategy usually.
>The game is possible to beat at level 1 like dark souls. Your weakness is just lack of proper gear and strategy usually.
i see...100% skill issue then...good to know
You guys have convinced me to not give up on the game yet.
The thing is the game's damage system is extremely basic straight forward damage subtraction. So for example if you fought an enemy with 20 defense but you deal 21 damage, you are only dealing 1 damage a hit to it or something. So its more about raw stats than level.
You're told to visit the Pawn Guild.
i have a million quests in my log from the boards and randoms, there is no indication that tells me which of them is the MQ. and i visited it and even went into everfall only to get my ass kicked...i will try again later since this seems to be correct direction
The main quests involve running errands for the duke which you can find in the Noble quarter after you're done with the Everfall. Everything else is optional.
Just read the quest text lmao. A lot of quests have markers, a lot won't, and some you won't even be able to finish right away. Following the wyrm hunt quests isn't a bad idea to get started, but just exploring and killing shit for loot to upgrade gear isn't bad either. Also, remember to get new pawns every 5 or so levels, mainly because early on you will want ones with more skills, gear, and enemy knowledge (location knowledge doesn't hurt either.
Color coding goes like this:
Green=quest giving npc
Yellow=quest helping npc for non highlighted quest
Red=quest helping npc for highlighted quest
Blue=reward giving npc for completed quest.
You can highlight your current quest to make the red marker appear on your map.
You were fooled by Ganker the game is shit and I will explain why:
>No indication of where roads lead
>No hint to what enemies are weak to
>No hint of when enemies are alone or in groups
>No warning to avoid status effects
>No clue to which items are masterworks
I don't know how people defend this game.
skyrim: >:(
skyrim japan: 😀
>combat is not fun
>combat is fun
Also I liked both games
>Copy pasted dungeons
>In Dragon's fricking Dogma
what the frick are you even talking about this doesn't work at all
Skyrim doesn’t have copy pasted dungeons either, every one is unique and nearly all of them have unique quests and storylines associated with them. That doesn’t stop them from all feeling about the same, especially because you know that the exit is going to loop you back around to the beginning and quest markers make it impossible to get lost - which is really what people are trying to complain about.
Skyrims dungeons are actually really good in my humble opinion because they all have quests, unique loot, or wordwalls.
People mistake reusing textures and assets as copy pasting.
Almost the entirety of Skyrim is handcrafted, be it the open world or dungeons proper.
The problems are indeed what you listed. And even that is better than actual "copy pasted" shit with seed generation they did with Starfield.
>That doesn’t stop them from all feeling about the same
In Dragon's Dogma at least, you have a small amount but they're very different in many ways from each other
>bluemoon tower
>water god temple
>catacombs
>bitter black island
Honestly the first time I went through the tunnels and barely scrapped by those two fricking ogres was really memorable experience to me
I feel like they did a pretty good job at mixing all of the dungeons up, the only thing that felt slightly cookie cutter were the various rooms of the everfall, even then most dungeons usually had their own bosses and shit going on
A lot things in that imagine is just bait, I don't even think Dragon's Dogma story is that bad.
It's the typical Japanese way of telling the story with a lot of it being shown in the background and for you to put the pieces together.
Being an Arisen is a curse and has zero benefit unless you are Barroch who managed to hide from the cycle temporarily.
Dragon's Dogma has a good story honestly, it just kinda comes off as mostly by the numbers generic fantasy up until a certain point, which honestly makes the second half of the game more effective, I mean what game makes you question if YOU were the one responsible for the fricking apocalypse at first in the same way Dragon's Dogma does?
Dragon's Dogma has a great story with subpar presentation.
Not really. It has a great setting and a great villain, but not a great story.
You see, you THINK the story is bad, but the game simply didn't tell the story very well. If you were more intelligent like me you'd see how the story is actually very good.
>If you were more intelligent like me
I get the feeling you're not very intelligent at all. No one who's ever posted a faceapp edit hasn't been moronic.
Filtered. L skill issue
no, the presentation is just fine, the more subtle storytelling is good, only normalgays who have only watched marvel crap and kids cant udnerstand it.
I didnt when i was a kid, but after growing up and watching shit that isn't marvelslop it made sense to me.
Holy fricking pseud.
holy buzzword, it's not that deep.
I'm sorry you're offended at basic subtle presentation, you only need to watch an older movie once to get used to it, it's very simple yet you are unable to understand, sad!
>holy buzzword
That's not a buzzword. You're talking up a very basic and lackluster Japanese story by claiming only children and Marvel fans wouldn't get it. You're a pseud.
Normalgays legit don't get it, I'm factually correct, you can see the average YouTube comment saying they understand the story lol.
It's not lackluster but it's not that good either, the presentation is fine, I'm not claiming it's deep or anything, I'm saying it's basic but the average normalgay is too stupid to understand something simple.
>Man tries to kill his wife and saying a random name
>Dragon spells it out for you that he killed his beloved
Yet people can't seem to understand it, the story is pretty clear and easy to follow.
they don't understand*
>Normalgays legit don't get it, I'm factually correct, you can see the average YouTube comment
You're a dumb underage third worlder who thinks they're a lot smarter than they actually are.
>can't understand basic b***h storytelling
>can't refute
>resorts to insults and name-calling
yawn
There's nothing stupider than insisting that someone who doesn't like something doesn't understand it when they've said absolutely nothing to make you think they had trouble understanding any part of it at all. You are moronic.
You sounds upset... sad! Maybe you should watch the newest Marvel movie to calm down your nerves, laughter is good for stress.
>You sounds upset... sad!
You should have a nice day.
Here, for the stress (^-^)b
?feature=shared
>Normalgays legit don't get it
Unfortunately this it the truth. It isn't even a complicated story, but most people really are just that moronic.
In my desperation for DD content I watched some guy play through DD while I was working and he genuinly cannot wrap his head around the concept of the arisen/cycle. It's like that shitty apple meme.
?t=372
I remember that exact video and a few other ones of people hyping up the second game, YouTubers didn't know how to explain the story properly, people commenting said they didn't understand it either, or that it was bad, it's just a common sentiment because the average person these days has a lot less media literacy, you often see people get confused at very old movies and books as well for the same reason.
I think the last time I was genuinely confused by a movie was Schindler's List because I was moronic and a little face-blind when I was 11.
That's a good example, It really depends on how much you've been exposed to at that given point, once something clicks you'll start understand other stories better.
I can't remember which one was the last movie that confused me, but I've been culture shocked at the difference in Chinese story telling, shit is so weird.
>that pic
man don't ever post that shit with that classic copypasta. frick you
From the hour I played, Pawns are constantly yelling at you about how to fight enemies.
Thats the joke
skyrim's combat is dogshit
>Copy pasted dungeons
>Dragon's Dogma
???
This is probably the first time in a long while that this copypasta has invoked such a whirlwind of confusion
Both are kino but Bethesda stopped progressing and you can see it with Starfield meanwhile Dragons Dogma 2 looks like it took notes not only from itself but also from Skyrim and The Witcher and thankfully ignored completely Souls slop
The most important thing is to have fun and try everything. MinMaxing is a meme, your gear matters so much more than what you level and you should try to level all the vocations as you can unlock some great augments that you can use on any vocation. Is there anything specifically bothering you as you havent given a lot of info?
>The most important thing is to have fun
i am not having fun so far though....the game is very confusing and not every accessible to an idiot like me...guess i am getting filtered by japanese game design even though i finished every dark souls game
>Are there soft caps
lmao you're playing an overhyped shit game that literally does attack-defense=damage
>but i really wanna like it
CONSOOOOOOM I NEED TO GET LE HOYPED ABOUT LE NEW GAME AND PLAY THE SHIT GOYIM GAME
Some more tips:
After arriving in Gran soren you can withdraw an infinite teleport stone from your storage. This was part of a dlc but it's useful. If you feel bad about using it then the merchant that duplicates your items sells them too.
Hard mode is poorly balanced and it's not really meant for early game. Ar least for new players.
While you can get better weapons from exploring, it's unlikely unless you know where to look (and insist). Easiest way is the main blacksmith in Gran soren. His stock updates at specific thresholds in the main quest.
Biggest tip: Replace the music file for the starting screen song with the REAL song.
That song is fricking shit and I'm tired of pretending it wasn't.
i like both into free and dark arisen's menu theme
Am i correct in my assumption that there is no fast travel of any kind?
There is fast travel, but the way it works is that you can't obtain the means to fast travel until you reach Gran Soren, and the only places you'll be able to fast travel to at that point is the starting village, Gran Soren, and the DLC area but that doesn't matter. The way you unlock more fast travel points is with Portcrystals you find. You place them down, and you can fast travel to them. You can put them down pretty much anywhere that's not a dungeon, but there's only a handful you can find throughout the game.
i see, thanks.
don't you have the eternal ferrystone?
You can't get Ferrystones of any kind until Gran Soren. The Eternal Ferrystone will only show up in your bank once you actually reach Gran Soren. Ferrystones don't really have a use before that point, anyway.
>Stolen
>Yes but not from Dark souls
>All of these things exist in DnD or other fantasy fiction like elric or Conan or hell even the ultima games have all this stuff.
If anything it's a sign of good taste to have this much stuff. Also go back to discord homosexual.
soulstroons are so stupid it's amazing
you need good gear because the game runs a basic your damage - their defense system, so if you do less damage than their defense stat you will do no damage.
mage is good, you just need to play smart and use things to your advantage, most enemies and bosses have a weakness to a damage type that is the best to use against them
You level vocations to get useful auguments from them. Any physical class can use physical dmg buff Clout that you get from making out Warrior, or other buffs you get from Fighter. Sorcerer can use some buffs from Mage obviously but also ranger has a great one that doesn't interrupt your spell casting. So you play vocations that have useful buffs and then switch to you main class/vocation. That's all there is to know.
Maxing out Warrior*
Also you can buy throwblasts, they are cheap and OP and destroy everything, even things in BBI expansion to a certain point.
Most of the damage comes from gear/weapons, so play whatever you want. There is no need to reroll, since once you make it to the capital you will be able to switch vocations around. Also you unlock passives from leveling up a vocations and they are usable across all others, so that's also an incentive to try different things.
>had to reroll my char because mage sucked.
This makes no sense at all.
dragon's smegma
The game is trash, drop it
DD was released back when capcom was bombing left and right
it's a rough, butchered game, cut content fiesta but was in there is still something that managed to gather a cult behind it
anyway i have no idea what are you talking about my run was bumpy but still manageable
also i should warn you not to mention any other game than the one you want to talk about
smart people usually set up filters to deal with those
I'm on the brink of rebuying DD1 on PC and finally try a Red Vocation-only run.
Wish me luck, I hear they suck ass and can't kill Daemon properly. Worst case scenario I'll switch to the Blast Arrow cheese.
Reds are fine, good luck.
They are actually good. But warrior has only 3 skill slots which is rough.
I beat daimon with every class apart from sorc and mage though so its fine.
It's supposed to take a long while to kill his Hard Form without item support?
All I remember is fighting him as MK back in the day and that it took quite some time to drain all his HP even using Holy infusions.
It doesn't really take that long. As long as you have gold rarified level 2 weapons and proper augments. The main thing is making sure to be able to stagger him out of his vortex for the huge opening window to his weakspot.
Why on earth you would not use preaipts against Daimon is beyond me - his fight is designed to be as annoying as possible for the sake of being "hard", feel no shame in loading those things up x4.
It's just to gauge how the fight was supposed to be fought. First time I played I was unaware how the experience was for other players and thought I was doing something really wrong because that fight is unlike anything else in the game.
Now I know periapt use is essential against him.
How is a consistent way to stagger him out of vortex without using arrows?
They'll readd MK as DLC. That's Capcom we're talking about. For every five steps forward, they take three steps back.
>How is a consistent way to stagger him out of vortex without using arrows?
You predict it, climb on his head and start hitting it. Barbed nails help with the knockdown, liquid vim or mushrooms can help with the stamina drain.
>It's supposed to take a long while to kill his Hard Form without item support?
Yeah, but thats because the defence calculations are fricked. Use item support and you suddenly start dealing way over 100% damage.
Periapts wouldnt be busted if defence was like skyrims and you stat doubling only doubled your damage, but since stat doubling doubles the total amount of stats which could let you deal 1000% or more extra damage to daimon.
Honestly im really worried about DD2, a lot of the core systems seem unchanged at first glance (like stat allocation by vocation) which is an unfun mechanic to engage with, but any minor change could immediately make it good.
Reds are top tier on pawn. A pawn with dragon's maw and nothing else will stagger the shit out of everything and perfect guard 99% of the physical attacks tossed at it, which also cause massive damage and stagger.
Then they have some of the best, no-buff no-bomb arrow damage you can deal with the shield attacks once you get this ring in BBI that "boosts unarmed damage" which actually applies to your shield. MK doesn't get the bonus but fighter does, maybe assassin I'd have to check.
>But i am hopelessly keep getting lost and getting my ass kicked wherever i go. What am i doing wrong?
You're not supposed to fight everything you see. The game even has a loading screen telling you that sometimes running away is the right call. The witchwood bandits are there to teach you that lesson.
I'm still not over Magick Knight being removed for that darth maul wannabe homosexual class. Going for fighter in DD2 since its the only class left with good old sword and board gameplay, but man I pray it gets some fancier skills and especially some form of ranged attack. Playing this class in DD1 and dealing with flying ennemies is pure pain.
>magic knight being removed
I doubt it. Its probably going to be a bonus class with funky colours like the invoker class with the smoke.
>want sword and shield
>but also range attack
shitter detected
>reroll because my mage sucked
Your core stats barely matter for damage. Order of priority if you're minmaxing is Stamina, core defense, power gap, attack stats. This is because equipment is weighed twice as much. You just needed to upgrade your gear.
This means leveling as a bunch of different classes is actually good. Minmaxed offense was a meme for online Ur Dragon which had a very specific build but that's something nobody does anymore and it was gay even when the game was new.
>Go into the princess chamber
>Get busted by the duke
>Get thrown in Jail
>Princess unlocks the door
>Go straight past the the guard without any reaction
>Go up the stairs and talk to the duke at the throne in prison rags
>"you should speak to xxx for quests"
All water under the bridge I guess
Princess is a known bawd. Throwing you in the clink is just part of the necessary protocol
>want to fight Grigori
>remember that I have slog through the main quest to get to Grigori
Might try assassin this time since it's the only class I haven't finished the game with.
If you ignore everything and just do the essential stuff, you get to Grigori pretty fast. The worst part will always be the mandatory escort mission.
you mean the ox? JUST KICK IT FFS. bring some party heals and keep kicking the goddamn ox
OP here. I survived Everfall. Next up: into the castle. Thanks to the anons ITT with actual useful advice.
Have fun anon, youre at the better part of the game now. Look forward to Bitterblack kino but dont do it until you finish the base game
GTA6 comes out in 2025, this comes out in 4 months. How? Why are you so fricking stupid?
Greatswords vs Greathammers, which is better?
Slashing is a tiny bit better as far as matchups go. G.swords also weight less. The big but is that G.hammers have better knowckdown stats which is pretty important.
Oh, it will. Release is soon and I don't really see much hype. Maybe making it Dragon's Dogma 1.2 without fixing ANY of mechanical issues from original wasn't a good idea, I don't know. Unless they saved something big for the end I think it'll underperform and will be the last DD game. Probably will be still good just not amazing, it's kinda sad when sequel doesn't improve where it was most needed. DMC5 had the same problem but the memes helped to sell it (and still we didn't get any of planned DLCs so the sales weren't amazing).
I love this Discord attempt at copypasta because DD 1.2 is exactly what people who enjoy the first game actually wanted - a refined and completed version of the first game.
Keep spamming it, Discord shitters.
I love how any legit criticism is rejected with IT'S DISCORD TRANNIES bullshit. That trannie boogieman lives rent free in your head.
And no, I didn't want DD 1.2, I wanted a proper sequel with fixed problems of the original but instead I got same stuff as the first game. It's not the end of the world but just sad, it's a wasted potential. DD2 will be just as the first one, that weird game people heard of many times but never bothered to play. With conflicting game design and broken balance.
>legit criticism
None was posted, certainly not in this post
All you did, or whoever posted it did, was complain about how "bad" the game will be but not actually pin pointing a single thing to criticise just shit talk the game as a whole
>how "bad" the game will be
>will be still good just not amazing
Are you moronic by any chance? I literally said the game will be good. As for criticism - we all know this shit for years. moronic stat distribution and pause healing both killing experimentation and combat balance. Now you can start screaming how forced stat distribution is great and how your stats irrelevant which isn't fricking true, and how pause healing is awesome and not a crutch for not balancing the game properly.
It's just tiresome at this point. Discord trannies made you attack literally anyone who doesn't like ANYTHING in DD. It's now a perfect holy game and Itsuno can do no wrong.
Every time... Stat distribution is a non-issue and will not break or make a character, I understand wanting to make your own choices upon level-up, but as it is working now, it's a non-issue, it would be a change for the sake of change, it won't necessarily improve anything.
About pause healing, it's been nerfed (curatives only heal white health now), I personally think it should be nerfed further, but there's nothing inherently wrong with the ol' pause & heal, and you don't even have to pause if you use hotkeys, they've been there since DDDA, all games don't need to have healing animations, they don't all have to be like souls games or even monster hunter.
>Stat distribution is a non-issue
It is an issue and a massive one. It affects stamina based skills for example, you can't offset those with BBI weapons. Also, the question is, if it doesn't matter as all of you say, why even have these different stats? Just remove them altogether and make your character power based on gear and vocation ranks. It also was way bigger issue in vanilla DD when we didn't have BBI weapons.
>all games don't need to have healing animations
Action games do. Being hit and healing is your punishment for mistakes. Whole healing mechanics are made for this. And then you just pause and instantly heal completely negating your punishment. Why even hire pawns with healing spells? They'll waste time casting useless shit instead of fighting monsters. Just heal them instantly on pause and keep fighting. DD is actually kinda similar to MonHun so borrowing healing mechanic from it would've been a great change.
And it's not only healing too, you can just consume OP items like periapts on pause as well dealing x4 damage during the openings. No careful planning required, just open menu and use stuff. It's just a busywork at this point. Stuff like this also allow developers to not bother with balance too much since players always have an easy way to avoid their mistakes.
Doom-sissy, you tried this exact same line on FF XVI and we all know how that ended up. Every game your discord attacks end up being a huge winner so keep doing it kek
Rent free.
But I like both Skyrim and DD despite their shortcomings.
I like Skyrim, but only with mods to the perk system.
Mage (and sorc) are a lot more fun when you start jump cancelling. Even at low levels with just core skills you can use it to stay mobile while staggering enemies and charging your focused bolt like in pic related.
Man this makes me wanna start another playthrough but I really should just wait.
kek
It's a bad game tbh. The people shilling it are the same people who shill slop like WoW, FF XIV, Pillars of Eternity, etc.
Never forget
frick discord troons
>late to the party
there is no party
it's never late to play games that released long ago
>But i am hopelessly keep getting lost and getting my ass kicked wherever i go. What am i doing wrong?
Listen to your pawns.
btw he's alternating between threads lol, the absolute state of this worthless neet
you forgot your image, brother
If your problem is not doing enough damage you simply need to get better weapons and/or upgrade the weapons you currently have, make use of curatives with the hotkeys (you can assign all kind of items to numbers 1 to 5 on the keyboard)
If you don't actually know where to go next, your pawns will often give you vague hints, but you also have a quest log that should tell you what your next objective is.
Should I get it on sale? Is it that good? Is DD2 looking good to you'll DDgays?
Always look at some gameplay videos or walkthroughs first. DD2 looks similar but with content that was cut from first game.
you mean it's going to have the weird infinity tower and layered worlds?
its just 5 buckoos when its on sale, just risk it, you are not losing a fortune
Only started playing this game like a month ago and ive beaten the game 3 times.
I think its funny i used to be scared shitless when zombies and skeletons showed up during the night only to realize later theyre a joke and the only thing you should be afraid of are wolves
I always grind vocation on wolves near bandit camp and on the way to the witchwood so I like them.
How can you get lost? All the roads lead to the same location
how am I supposed to know that? no one ever says where they lead to
>Only 9 Vocations
Already dead.
>purple
>pink
??????????
troony vocation
We need a green/purple vocation to make daily dose jokes.
>Thanks, Alchemist
>fight ur-dragon for first time (offline version)
>his AOE spam kills my pawns every 2 seconds
How do you deal with him? do I just gotta grind mobs I've already killed 500 times to lvl up and go back? lvl 60
Also, can I get a quick tldr of how the everfall actually works, are the dungeon locations going down the hole fixed or do they shift about? it felt like they shift about and i found it hard to track which ones id already cleared
I'm gonna start a new playthrough, which of these should I do:
shota arisen + grandpa pawn
e-girl arisen + e-girl pawn
grandpa arisen + amazon pawn
predict the missing vocations
I think that's all until DLC.
Itsuno himself said that there will be more than 9 vocations you fricking troony sperg.
Source!?
Name one source where he said we will get it before DLC. Literally a moron, frick you.
https://multiplayer.it/articoli/dragons-dogma-2-i-segreti-del-gioco-svelati-da-hideaki-itsuno.html
Listen troony I get you're a giant wienermongler, but do the bare minimum of looking into the game before you and your gay friends try to do le epic shitposts.
>literally no proof that we will get more before DLC
Explains why you can't type anything other than 'troony", it's literally brain rot.
Now what vocations does everyone want when DLC comes in?
>Itsuno says there are more classes then what was shown
>yeah that's just not proof enough
>starts some delirious babbling about DLC's when the game's not even out yet
Is your vocation a moron?
Only if it comes with DLC 🙂
>2 months ago
i sleep
When it says Thundermine knocks away smaller enemies, I thought it meant monsters of goblin size or smaller, but it can actually knockback whole saurians like they were nothing. It might be my go-to until we see how strong Hagol’s frostbite effect is.
Just pick either of the archer vocations and eat 4 conquerer's periapts (fat guy named fournival sells infinite, he lives in the upper part of gran soren) whenever you want something dead. The yellow vocations are braindead over powered. I forget the names but if you're the longbow one then spam 10 fold arrow on everything. If you're the other one then spam 6 fold arrow until you fight a hard enemy, in which case you'll want to climb to a weak spot and spam hundred kisses, which is the only skill that can be used while climbing. If you've popped 4 conq periapts then everything in the game will melt instantly. It's so outrageously overpowered. And that's a GOOD THING
the bandits that roll boulders on you are outliers and if you can't handle them just run past them to the witchwood. It's not Dark Souls, you have to actually dodge by moving out of the way of attacks instead of hitting the invincible roll button. Skills (some of them at least) do way more damage than basic attacks. The game isn't very well balanced but it's still talked about a decade later for a reason. Keep it up, I bounced off of it a few times before sinking hundreds of hours in to it too
If you're using a sword class, burst/blink strike can be used to stagger or knock down most non-large enemies (antler toss is alright for this too I think). Bandits kneel to the sword.
Compass/full moon slash gives you invincibility so is great defensively.
If you go assassin, keep in mind you can switch from dagger to sword when you want. Sword can be used for crowd control and dagger can be used for climbing/gale harness.
If youre in gran soren, remember to talk to the innkeeper to learn and set skills for you and your pawn.
Talk to the weapon smith and upgrade or replace your gear.
Also pick rift pawns that will complement you and your pawn, it is a party based game after all. Poke around the rift every few levels and see what pops up.
Also, try to avoid using a guide to help finish quests if its your first time. Do pull one up to help you set up your pawn and party comp though, the systems arent explained clearly in game.
So, what's the opinion on Trickster?
A lot of people are excited, but to me it kind of seems like a journalist class.
That it’s a pink/purple hybrid is intriguing.
Stupid as frick. I mean who's power fantasy is it to run around burning incense while dressed as a gay arabian stripper?
I'm not sure what to think of it yet, I doubt it's as passive as it seems.
The game looks like a hack and slash but isn't
It's a dungeon delving game, you need to get better loot and better skills and shit and run away from stuff you can't very well kill yet or find ways to cheese it
The bandits for example are super strong compared to you at the start, follow the main quest until you get to the main hub
gta isnt until 2025, the hype will die down after a few weeks and Ganker will be back to normal
People defending pause healing are some weird breed. Yeah sure it's a working solution but it could be improved so easily. Even kingdom hearts has animations for it's healing spells or items, it's embarrassing. Unless they make it like DMC when healing with items is considered "bad play" there is no excuse. And even DMC has DT management and regeneration. Oh well, i hope you don't have to pause the menu every time you want to use a tool now.
frick off
Completely missed opportunity to improve a mechanic.
>Even kingdom hearts has animations for it's healing spells or items,
KH also balances high level combat entirely around iframes on cure, which is moronic.
As moronic KH is, it managed to have some sort of mechanic tied to recovering from your mistakes.
DMC whole point is stylish play while in Dogma theres nothing like that. Healing should just work like in MHW, you have a drinking animation. You still can walk while you drink or even cancel drinking losing some heal but it should be an actual action. That way your mage pawn with healing spell will be actually useful instead of wasting DPS time.
Nier Automata was also ruined by moronic pause healing. Hard mode is very frustrating there with many enemies killing you in two hits. So sometimes you could just spend so much time menuing after each hit because next one will kill you unless you'll heal. If they just made healing less accessable and made enemies do a bit less damage the game would've been way more fun to play on hard.
Anything would be better than instant free health recovery at any time. Permanent damage is a good direction but still not enough for healing to feel good. And again i hope they reworked tool use somehow.
Then don't use healing items? Just hang about mages healing bubble.
>but this breaks the balance
It breaks the balance if you fricking suck at the game, potions are always a crutch at any game for players who don't want to die.
>but there should be an animation where you can get interrupted while drinking a potion
Casual players who will use healing items aren't autistic like that though, and potion interruption would just make people frustrated.
Get a grip on reality, just because you're a specific breed of turbo-autism doesn't mean that your musings on what you think would be a great ''mechanic'' actually hold even a speck of value
I would prefer to not have to ignore a whole aspect of the game because it feels like a GTA cheatcode. I would prefer if they expended upon the system with something nicer. Animations are now autistic apparently. Did you enjoy pausing 10 times to throw 10 throwblasts too?
>Interrupting the action in an action game so you can sit trough 10 second animation of you drinking a potion while you wander off like an idiot so you don't get hit
It balances itself out, either way the flow of combat is interrupted in some way. And who knows maybe they have a potion drinking animation and all your complaints about this specific thing that you will undoubtedly post for four months in every single thread will be in vain.
>Casual players who will use healing items aren't autistic like that though, and potion interruption would just make people frustrated
Why MHW was such a massive success then? By your logic cauals should hate it and yet everyone loved it.
Doesn't healing get obsolete later on when enemies frick you up badly and mage heals don't do shit for gray HP?
It should be the opposite, manual healing shouldn't heal past gray HP and magic healing should.
It's not like a pawn's "infinite" healing through magic would trivialize things as getting healed in the heat of battle is way riskier than just carrying 999 healing items, 30 wakestones and popping them at 0 risk.
That's true for DD1. At least they rebalanced that aspect with non recoverable damage.
Never once have I played any game and thought to myself "wow I wish this had more healing interaction and mechanics!"
DD2 has improved it.
Discord trannies mindbroke them so hard that they'll now defend even the most glaring issues of the original game. Pause healing is moronic in action games and it always was. Turning healing in actual mechanic is always way more fun beuse it just makes gameplay more interesting.
At least make something that has some semblance of strategic thinking and choice. Even if they wanted to keep the no animation restrictions you could at least make it limited.
You guys are mindbroken by animations. It doesn't have to be animations that interrupt your flow or whatever idiotic argument this is. Make it so you get rewarded for being aggressive and gain health back when you perform an execution move? I don't care, i'm just saying that the system that exists for now is very mindless and barebones.
I hope they have some option for a better healing system, the game will be many times better for it.
>you could at least make it limited
Or make it heal slowly over time. That way at least your mistake won't be instantly erased and you want be able to facetank next hit, you'll need to play more cautiously for a while and you won't be able to spam healing this way too.
>the game will be many times better for it.
Yeah a potion drinking animation would really elevate this 6/10 game to a 9/10 game
It's be better yeah. You can keep your rankings to yourself.
Words carry meaning, that's literally how humans communicate. A car is many times faster than a horse. You're the one trying to insist that by doing that the game will go from dogshit to being great.
ESL homosexual.
Listen closely moron. I said the game will be many times better with an improved healing system. The whole dogshit to 10/10 you brought into your post is your own thing and you can keep it. Pay attention next time.
>Even kingdom hearts has animations for it's healing spells
Well....... So does Dragon's Dogma
>for it's healing spells or items
I was playing FF16 and the insta healing felt just fine.
The farther the game is from hardcore crap, the better.
Having a more complex system in place than how skyrim does it does not make a game hardcore, wtf are you talking about. Might as well make it an option or something. I don't care how people play their games, but instant healing as is makes me just avoid using it altogether. Give me something i can use as an alternative and you can keep your crappy healing you love so much.
There had better be a B'z song for DD2 or this whole things dead in the water.
>I hope this doesn't get buried by all the GTA hype.
>"i'm a comformist homosexual, i can't play a video game if it's not a big social phenomena"
kys
I'd actually be glad if it gets buried by GTA hype, i really don't want ecelebs and other shitters to ruin my favorite franchise.
how many games even do animated healing the way some people want, souls and MH? that's it right?
As mentioned, some games have health regen tied to a resource (DMC). Others can even have environmental objects during a fight that can drop that heal (Godhand). There are a million ways that are more strategic or reward not bashing your head against the wall and playing somewhat decently.
As a warr, sorc pawns are pretty good. Yes, yes slow class meme but next to no attack is able to knock down a warrior on the floor. Run up to things by yourself, roar to take everything on you then start trading blows and cleaving the shit out of them while sorcs prepare and drop the nukes from the back in sync to finish them off. If you're a newb, know that you can get Gryphic Victory very early into the game and carve things like knife through butter.
What are decent inclinations to enforce Sorcerers casting?
Maybe I'll keep a Strider personal pawn and recruit someone's Sorcerer.
There are plenty minmaxxed bawdwear sorc e-girl pawns at disposal.
Inclination wouldnt matter much. Id prefer scather I think. Theres just two things to really keep in mind for sorcs. One, have as many sorcs as possible for sync casting and two, just keep everything off away from them because they are inclined to cancel all their casting and jump around to avoid it, effectively making them useless.
I hope they improve the crafting/itemization/economy in DD2. I had too much money and too many items I was hoarding.
It's not the same audience for the most part. If more DD2 is shown at the TGAs then there should be plenty of threads about it assuming some new substantial bits of gameplay or info was revealed.
Mage is great if you know what you're doing, mage+Sorcerer can be fun especially if you make a full sorcerer party for hilarity.
But physical classes are probably more fun to play in general.
Looks pretty greek
Just reached Bitter Black Island. I can't do jack shit. My damage is very low. What should I do?
I'm lvl 52 mystic knight
weapon?
I tried different weapons. All suck. What gear is recommended?
Maybe different class?
Post dragon weapons are recommended. Those are a tier before what killing the Dragon gets you in case you don't have a dragon weapon for your vocation.
Oh, so I need to finish main story first? I'm only around that quest where you defend fat frick from jail
Technically yes. You can start BBI level 1 and scavenge it for weapons because it has even better gear than main game stuff. But that's hard to guide someone through because you have to know where to look and how to manipulate the purification system.
For the first part of BBI, Dragon weapons are fine, then you start needing dragonforged upgrades and cursed weapons etc. It's a process and the bosses will gear check you.
do DD Black folk really think ancient greece was med? LOL
Are you fricking moronic?
>arguing this hard about the real world influences of the video game
Why are you guys so autistic
Germanics domesticated cats. DD2 has cat people. DD2 is Germanic.
The cats are arabic
T.E Lawrence was British, therefore all things from the middle east are actually Germanic in origin.
Anon think everything is germany because the game is set in medieval europa but forgot that the the majority of the influences come from the Greek mythos
>it's all Germanic bro
Except the golem of Bavaria, that's totally ungermanic
>Its all Med bro
>literally the first fricking piece of key art in the designs book
Ah yes, the famous Germanic chimera.
Frick off divide-conquer ameritrannies.
DD is a celebration of european mythology
Yes. I whole heartedly agree.
>united EU kek
>calling others burgers
LMAO
Cassardis is greek, gran soren is british.
Dd has greek, french and english monsters.
Frick off you stupid mutt
YWNBE
>leave starting village
>instantly blocked
Nice game design
You should offer the head of the hydra to the duke before it rots
You should offer your sister’s frickbox to me before it rots.
I used to shitpost DD all the time just to shitpost, but I picked up Dark Arisen on a Stesm sale for like 4 bucks and now I cannot put it down. It’s actually pretty fricking good. I want to impregnate that merchant you escort as one of your first quests.
game is pretty much influenced by germanic culture because all history, myths, all religions and entire rest of this fricking planet there is simply comes from them.
japanese are also germanic aswell. thats also why they were at the side of germans in ww2 you wont find this in school books.
they dont want you to know this but itsuno has a ss lightning tattoo on his right asscheek. he had to keep all these stuff down and cut content in DD to be able to make it get greenlight from capcom.
>japanese are also germanic aswell. thats also why they were at the side of germans in ww2 you wont find this in school books.
I can't argue this. I fricking kneel.
>they dont want you to know this but itsuno has a ss lightning tattoo on his right asscheek.
>I have terrible reading comprehension skills. The thread.
See previous post here
>
PRetty much the entire world space aside from a few areas is heavily northern European/Germanic, especially the material culture and architecture. There are a few areas that have Greek/Med influence, like the Gryphon tower or maybe the everfall, but aside from that its rather scant.
As for the monsters, yes they are mainly Greek influenced, but there are a few D&D inspired monsters (the eye thing) as well as Germanic folk lore monsters like goblins, whisps and the undead (wiederganger) and the personification of death we see in game.
No is just medieval europa with living greek mythological monsters, but the main inspiration are clearly the greeks
>undead are germanic
>goblins are germanic
>wisps are germanic
>in fact, forests are a germanic invention
>greeks are also germanic
theres more. theres inns in this game, and theres mugs on tables. if theres mug laying around that must mean there must be beer somewhere too and which brings us to invention of beer which is... egyptians? but egyptians are an ancient germanic tribe who set out to mid east back in early days of the original reich so thats another big referance to germanic influence made by hideaki "hans" itsuno.
Do you actually have an argument or are you too dumb to form one so you have to put up straw men?
only dumdum in this thread is the single one person who doesnt realise it, anon
Behold the germanic inspiration
Today I learned all the Greek myths were actually German and Hitler invented the pyramids... amazing.
Where's grape frog
What's up
Speaking of grapes, we all know those are native to western Europe and not the Mediterranean region. That's why they're native to Gransis.
DD2 is all about cat people, and we all know cats (or properly spelled: katz) are a Germanic thing.
>awesome button gameplay
you better drop it, trust me
>Father the germanic influence has blinded me! THE GERMANIC INFLUENCE!
Jason and the Germanic influences, a good film everybody should watch
>I don't actually have an argument, so I am just going to straw man you
God damn, you really are dumb.
I already told you that the only germanic thing in the game is a israeli monster, the rest is just normal medieval europe
>the rest is just normal medieval europe
.....which is Germanic you tard and a half.
Who the frick is pretending to be Byzantines or Romans? That literally has nothing to do with the topic at hand.
Lots of inspiration for the ruins and monsters came from the Greeks, but the main culture of the game is western Europe around 1000AD+ with a few later eras smattered in with things like the sallet.
>which is Germanic you tard and a half.
You are so stupid that it hurts or maybe I missed the mythos of Jurgen and the Chimera
Anon.... can you not fricking read? At all? Do you have memory issues? Here, let me point out to you my second post in this thread.
If the world space was entirely med, the architecture, armor and clothing of the people you interact with would be entirely different, probably wearing shit like pic rel. Instead you see lots of tabards, plate armor and sallets.
What part of Bersek + DnD + Greek mythos you don't get?
Anon...what the frick do you think DnD and Berserk are based on?
Anon, we get your entire argument. I do at least. your entire sperging is based on this
>anything medieval = germanic
which is so laughably wrong you get gorillions of shitposting going.
reason for "medieval" is the power surge after the fall of rome. rome didnt fall all just because of a pantless bunch of mushroom eating pantless goths, its just one final nail in that coffin. it doesnt make german tribals the creators and bringers of "medieval era". the intermingling due to politics at this point after rome is big enough that no single thing can be solely pointed to a single culture. medievals, knights, armor, a castle with stone walls, whatever and all the rest is not "le germanic influence" for the same reason italians arent the descendant of romans, greeks arent the ancient hellenic greeks, or ottomans arent the steppe turks and so on. every single kingdom and people had all of that shit going, even china and japanese had some of it because of the trades, because it turns into one big soup around that era. if you want to look for authentic germanic shit, you gotta dig deeper to visigoths and before, not after the fall of rome.
>anything medieval = germanic
>Which is wrong
Its not though. Majority of what you see from the medieval period and what springs to mind is due to the Germanic tribes (mainly the Franks) keeping their traditional political and military structures intact, keeping their "low culture" (IE, general culture like clothing in such) fairly unchanged and adopting Roman technology, their religion and refining some of their laws. Most of the front end for the medieval period, or what springs to mind when "medieval" is mentioned is a byproduct of Germanic tribes moving into the WRE's corpse, taking what was useful and assimilating it.
> medievals, knights, armor, a castle with stone walls, whatever and all the rest is not "le germanic influence"
Except it is anon, thats the thing. Broadly speaking they kept most of their culture and military in tact, but did take on Roman peripheries.
If you want to be pedantic about it, the "traditional" Germanic era lasted from antiquity to around the 1000s AD, where the Franks (who were still Germanic, just with Gallo-Roman influence) spread their influence from England to Italy and were eating everything while becoming the main western power. Thats where it becomes less traditionally Germanic and took on more of your average "medieval" look. Go look at early Frankish shit. Its pretty cool.
What the frick does that even mean?
Germans have been LARPing as Romans for 1200 years now and pretending everything is Germanic when 90% of Germanic is just shit the Germans stole from the shit around them with the remaining 10% being destroying Europe.
Germanic doesn't even exist unless it's destroying Europe.
>hen 90% of Germanic is just shit the Germans stole from the shit around them
Unironically that is the Romans. They pretty heavily copy pasted other peoples shit and then claimed it as their own and labeled them as barbarians. They pretty heavily adopted both Celtic and Germanic arms, armor and weapon designs when given the opportunity, especially if they got BTFOd like when Brennus sacked Rome, causing them to switch from Hoplites to heavy swordsmen and skirmishers.
its literally a mix of meds, germs and now mudslimes.
Dragon's Dogma 2 has elves
>Which are from Norse mythology!
True but these are Tolkien elves and Tolkien heavily based them on Aos Sí from Gaelic mythology.
Dragon's Dogma is Gaelic
Once more, Germans pretend to be Romans and Byzantines. Some things never change.
Only when Christianity took over
For me? its the Minotaur of Múnich
I'm a fan of Hans the Hydra.
THEN WHY DID YOU CUT HIS GODDAMN KOPF OFF?!
Is this the traditional Berlin uniform too?
Those are clear german phenotypes
>It's Gaelic!
>It's German!
It's FRAZETTA you FRICKING MONGS
So Italian, which makes it med.
As Italian as a Meatlover's Pizza.
>Meatlover's Pizza.
That's medieval Germanic.
Dragon's Dogma is NORFic
Oh, come on. DD is inspired by DnD and all Western mythology stuff Itsuno and his team liked. They didn't't care about consistency as long as it's fun and looks cool.
What vocation are you going to do first? I'm planning on the green/red hybrid.
Holding out for some MK/Shield Sage-flavored vocation, but will settle for fighter if that doesn't happen
Ethno-division the newest Dicsord trannery?
Bro it's just your bog standard Japanese DnD flavored Euro soup
OOOOH HAVE YOU SEEEEN GERMANIC INFLUENCE!
UNBOUND BY TIME, ALL-BINDING, GRAND GERMAN DESIGN, LAND AND SKIES AND SEAS YEARN,
FINISH THE CYCLE OF ETERNAL KRUT
The overarching theme of the game is gnostic, which is Greek/Levantine.
I got a message for you all
TODAY I WOKE AND LOOKED OUTSIDE AGAIN
BUT THE SKY LOOKED THE SAME TO ME
SOMETHING TOLD ME THAT THIS WORLD HAD CHANGED
COULDN'T FIGURE OUT WHAT DID IT MEAN
SOME SAY TO GET OUT FAST, LOOKS LIKE IT'S GONNA LAST
GET ALL YOUR THINGS AND FLY (DON'T LEAVE NOTHING BEHIND)
SOME SAID IT'LL BE OK, JUST GO AHEAD AND STAY
BE SURE TO DRINK YOUR IODINE
THE WIND IS PUSHING ME INTO THE CLOUDS AGAIN
I FEEL THE BLOOD IN MY VEINS
TIME IS RUNNING FREE, I FEEL LIKE LETTING GO
JUST LIKE THE DANGAN
STARING OUT TO THE HOURGLASS INSIDE
MY MIND IS RACING AND WILD
BLINDED BY EYES THAT COVER UP THE FACTS
UNCERTAINTY WITH ALL THE CRACKS IN A SMILE
I'M BREATHING LIFE OR DEATH, ARE WE MAKING PROGRESS?
NOT REALLY SURE THIS TIME (THE CHOICE IS YOURS AND MINE)
NOT SURE WHAT TO DO NEXT, NO REAL TEST REFLEX
CAN'T TOUCH OR SEE WITH MY OWN EYES
THE WAVE IS PUSHING ME INTO THE CURRENT AGAIN
I FEEL THE BLOOD IN MY VEINS
TIME IS RUNNING FREE, I FEEL LIKE LETTING GO
NOTHING TO SLOW ME DOWN
DRAGON INSIDE OF ME, I FEEL IT LETTING GO
I CAN'T HEAR NOT A SOUND
FLYING INTO FREE, I HIT THE MOTHER LODE
I AM THE DANGAN, YEAH!
THE WAVE IS PUSHING ME INTO THE CURRENT AGAIN
I FEEL THE BLOOD IN MY VEINS
DIVING INTO FREE, CAN FEEL IT LETTING GO
NOT GONNA HIT THE GROUND
THE SKY IS PAINTED FREE, WHY CAN'T WE UNDERSTAND
WE KILL OURSELVES IN THE END
IT'S SIMPLE AS ONE, TWO, THREE
IT'S WRITTEN IN THE SAND
WE ARE THE DANGAN
FLYING (FLYING)
FLYING (FLYING)
FLYING (FLYING)
FLYING INTO FREE
FLYING INTO FREE
Thanks reddit.
Fighter or Warrior?
Which is the bigger dick red vocation?
Fighter
Nothing like slamming your shield right before combat to assert dominance
>fighter
thickest dick, but can last the longest
>warrior
biggest dick overall
>mystic knight
smallest pp but can cum the farthest
I, uh, wasn't being quite literal.
You forgot Assassin though.
>assassin
a grower, to match it's superior str growth
>thickest dick
Are we talking a chode here or just leaning on thicker but still long?
watching DDO gameplay and god I hope they add a "seeker" equivalent class. That grapple hook looks way to fun, I don't care if they drop the daggers for a different weapon I just want to zip around like a moron
The fighter is probably my favorite with the MK being a close second. The warrior seems great but their kit is very lacking and the gameplay is a bit boring. The fighter and MK can parry all day long, which is fun as shit. I love perfectly parrying dragons and haunted armors. Its so satisfying.