We have no idea how far out this game is from release and whatever build is used for exhibitions is almost assuredly several months older than the game is at its current state. Like I said I'll be upset once it's definitive
8 months ago
Anonymous
No point, mate.
He's gonna spam this until the next thing comes along because there's finally a point people say 'Hmm, that might suck' here.
8 months ago
Anonymous
while i agree it might suck, if the worst thing about this game is that gauntlets aren't a separate slot, i think i'll manage to weather that ordeal
8 months ago
Anonymous
You have no idea about game development, if you think there’s over 1% chance they’ll change the armor system this late. The work requires is too much, especially when they are in the polishing phase.
I was browsing at work in an earlier thread, and someone post two chainmail that were identical except for some auxiliary pieces
So I'm coping that there's like some 'minor modifications' for visuals only or something. But as a dedicated MonHun fan since Tri, I'm used to new games in a series going 2 steps forward, 2 steps back.
It's not purely cosmetic, at least not in what it means for the game. Even those leggings and shirts had stats, like defense and resistance percentages. This is a lame change but one I'm trusting Capcom made with good reason. I don't think the variety we'll see in pawns will be seriously low unless you mean a particular armour set will dominate.
Either way, I do hear you on this one. I'm scratching my head at the change as well but just keep an open mind. We lack a great deal of context. It will become apparent why these changes were made. But we don't have to understand them to like them and vice versa.
it seems now there's just >weapon >head >torso (including hands) >feet (incliding legs) >cape >accessory (maybe just one now?)
eh, either they got lazy, or you can equip two, like before you could equip two weapons and have an undergarment and armor
Making HD armor assets is much harder and more expensive than making PS3/360 armor assets, so less variety in equipment and a lot of asset recycling is to be expected.
6-8 months before release. Not enough time to change the armor system and or the models and meshes of the clothing/armor.
Even the armor here looks like a single piece...
It's so fricking over
>we're gonna have to deal with people posting this shit in every single DD thread until the game releases
Waiting for the day you get BTFO just like four-slot complainers experienced when core skills were confirmed to encompass DD1 abilities.
Itsuno is a cool guy and all but he didn't make the game alone, and we don't know what Capcom is telling them to do or not. What we've been shown of the system and vocations have been either downgrade of the og or an attempt to put the MMO elements to where they don't belong. I rather they focus on getting the gameplay and equipment system pixel perfect than graphics which is the Capcom way, but I'm starting to get worried. I also don't know how much the RE engine is suited for a game like DD, but at least I hope mods are easier to make so if the worst happens, we can fix it.
>What we've been shown of the system and vocations have been either downgrade of the og or an attempt to put the MMO elements to where they don't belong
nta but I would've agreed with you if I hadn't seen gameplay myself. For instance, archer isn't just DD's TPS bow and nothing else. It looks like it's going to have a set of melee attacks for staggering and creating distance so you can be more involved in fights instead of just sitting on the edges and spamming arrows.
>What we've been shown of the system and vocations have been either downgrade of the og
Only if you look at vocations purely as the amount of weapons and skills they can equip and not as the total amount of things they can actually do. Things that would be weapon skills in 1 are just baked into class abilities now.
Or to put it another way, if they keep giving the classes skills like Scarlet Kisses without them needing to be in weapon slots, they'll end up with more skills than DD1 classes anyway.
I think the more realistic cope is that there is an unrevealed color that a mk-like vocation would fit in to. We still know nothing about the censer vocation and it seems like the only combo that would even sort of fit would be blue/green. But if it were instead something like white/blue then there could be a very mk-like white/red paladin.
>ust like four-slot complainers experienced when core skills were confirmed to encompass DD1 abilities.
so there are more skills to choose from but you are stuck with only 4 skills
zzzz
No you fricking moron, they just worked a bunch of old skills into the core moveset for vocations. Scarlet kisses and antler toss are regular moves you always have access to now.
This is 100% a negative but its a shame shit posters are going to take this and run it into the ground. They like to get their grubby little hands on anything to use as ammo.
After watching the differents gameplay footage from the playable demo, something is kind of bothering me, I already addressed this in a previous post, it’s purely cosmetics but the fact that upper armors are now a complete torso / chest / arms outfits and lower armors a complete legs / boots outfits is kind of bugging me… I really hope it’s only for the demo, otherwise the diversity in the pawns we meet will be seriously low (unless there’s plenty of armors and the possibility to dye them)
>"why yes i think a pair of underwear and tights make valid bottom wear" - criminally insane underarmor deniers
Fashion is about customization, to choose your own style, and with less options there will be less possibilities to customize your appearance. Imagine I like chest armor but don't like glovesarms armor attached to it. Why can't I take off gloves and put on other ones? Or what if I want to go without gloves at at all? Why they limiting us so much?
We don't even have proof they have limited slots yet, and we've seen the same armor worn in different ways >sleeved tabard with shoulder pads and mail >just the tabard, no sleeves >sleeved tabard and mail but no shoulder pads
if the theme of "doing stuff the original game couldn't" continues, then it's likely you'll be able to vary different parts of outfits further with dyes etc
>Guard/soldier armor
It was a full piece and it was only used by the guards. The only time you could use one was on the mission were you save the duke's bawd.
>you'll be able to vary different parts of outfits further with dyes
Pic related might confirm this. You either can dye the armor or there are 2 types of armor with different colors and other attachments.
DD1 had different armors with different colors, I remember this tabard having a red variant.
That said Itsuno has said directly that DD2 is meant to encompass everything he wanted to do with DD1 but couldn't, and in the artbook he explicitly mentions wanting to expand armor customization. Beastmen were also planned originally so I don't see why they would dumb down armor. I don't think they have, and we're running on incomplete information
Zoomers hate options and having to chose. Why do you think that even after musk bought Twitter and how much they hate them they aren't leaving for the "alternatives"
My delusional cope is that there's actually going to be more customization than before and that the merged items in the demo was to keep it a secret until it's finished.
>limited fashion >stat points still probably gained based on current vocation >sleeping on a cart is still probably a horribly limited form of fast travel
This is the most obvious one yet
There's no way at all you can look at the right and think that's just a chestpiece/gloves combo. They're clearly separate
I tried scion for a hot minute the few times I played the semi-translated DDO private server and it seemed like it was way stronger than anything else
the sword throw was really, really good
The aesthetic was specific to the region in DDO where the class was unlocked. Without the blocky, golden architecture the Alchemist is sorely out of place, breaking immersion on looks alone, not to mention some actually moronic abilities (magic trampoline)
It wasn't that cool to begin with, but the best you could hope for is design elements being borrowed from the class for something else entirely
If it's "looks alone" then surely they could just change the cosmetic aspects of it. Make it dirt or rock or even contextual to whatever is underneath/around you.
Holy shit I didn't see her when I was going through all the DD2 footage. Thank fricking god we finally get a character creator that allows for big breasts out of the box instead of a choice between flat and small and requiring mods for anything else.
[...]
It's not purely cosmetic, at least not in what it means for the game. Even those leggings and shirts had stats, like defense and resistance percentages. This is a lame change but one I'm trusting Capcom made with good reason. I don't think the variety we'll see in pawns will be seriously low unless you mean a particular armour set will dominate.
Either way, I do hear you on this one. I'm scratching my head at the change as well but just keep an open mind. We lack a great deal of context. It will become apparent why these changes were made. But we don't have to understand them to like them and vice versa.
I think there will be armor skins and they will sell skins for armor pieces and have crossovers with berserk and capcom franchises.
>I think there will be armor skins and they will sell skins for armor pieces and have crossovers with berserk and capcom franchises.
No no no no. I don't mind paying for a berserk dlc with full armor sets, clothing and weapons, but having "skins" to replace existing armor pieces or sets is fricking moronic.
Capcom learned that this is easy money from monster hunter world and monster hunter rise. And most people don't make a big stink about pricey cosmetics. They'll definitely do it for DD2.
Yeah, this will likely end up as a valid criticism
Capcom has learned that they can nickel and dime for cosmetics
But in MonHun they've been good about only that, for what it's worth. If you want meta shit you gotta farm it like everyone else.
After watching the differents gameplay footage from the playable demo, something is kind of bothering me, I already addressed this in a previous post, it’s purely cosmetics but the fact that upper armors are now a complete torso / chest / arms outfits and lower armors a complete legs / boots outfits is kind of bugging me… I really hope it’s only for the demo, otherwise the diversity in the pawns we meet will be seriously low (unless there’s plenty of armors and the possibility to dye them)
>the only talking point shitposters have is that gauntlets may be attached to torso armor
Get fricked losers, DD2 is gonna kick ass and you can't even find anything wrong with it to cry about.
I will say that I will be disappointed if gloves and underarmor are tied to chest and leg sets but by no means does it stop the train for me. Game looks incredible
even the frigor-looking thing got me hype
saw an actual angle of it in motion and it shoots forward along the ground for a bit before exploding, like a smaller gicel that also leaves ice cubes/platform
i'll miss gicel even if they replace it with something cooler, that shit was my bread and butter
I'd be fine with it rehashing the same cycle storybeats if it just does it all on a grander scale akin to their original plans. If I get to have the moon and infinite tower with online features as they originally envisioned I don't really care if the story beats are similar to the first game.
>What makes you think they would look the same?
...you're asking me why I think the icon looks like the armor? In a thread where we're pointing at icons and going "LOOK THIS IS THE ARMOR NOW"?
yeah even the armor icons in the screenshots doomposting above they look like over armor. it's like these homies never equipped the plate in DD1 without chain underneath.
>What're your hopes?
Navigating the big map is fun and doesn't start to turn into a slow slog
The moon is in
Alchemist is in
A fisty cuffs vocation is in >What're your copes?
MK is still in
game looks a bit soulless like a "I REMADE DRAGONS DOGMA IN UNREAL ENGINE" youtube video. but DD never did have much of a unique visual identity.
i dunno i just hope its fun?
They didn't go over dungeons during TGS but I'm hoping they're larger and better designed this time around. The open world part is fun and all but I hope that's not the only aspect they're improving.
I mean would you mentally be "all there" if you had a big ass dragon destroy your village and then tear your heart out on any unassuming, otherwise peaceful day?
Pigs were extremely valuable in medieval times. Doing this to one that big would put you in prison or getting killed by the farmer/farmers who owns it.
That's ok anon I am also 100% certain that when I watched TGS footage the first night I saw "2024" at the end of one of the trailers, I swear, but now I can't fricking find it.
That's ok anon I am also 100% certain that when I watched TGS footage the first night I saw "2024" at the end of one of the trailers, I swear, but now I can't fricking find it.
[...]
Not every Arisen has to take the bargain just to stick around. The Dragonforged never did that, he fought the dragon and got fricked up and was made to stick around to serve as an example to future Arisen. In BBI, Barroch is an Arisen that didn't care about confronting the Dragon at all and just used his Arisen immortality to frick off and do his own thing.
Also the dragon is the one that holds the Duke's life in his hands because he has his heart, it's the whole reason why the Arisen don't age. Presumably if a new Arisen takes the deal he may just kill the previous Duke by barfing up his heart and squashing it or something.
Barroch is from a different world, which is why he doesn't die when you slay Greg.
>What're your hopes?
I'd hoped the brine was gone, the romance system was removed and the arisen spoke, but those aren't happening. Other than that, every single hope I had down to minute details has been confirmed and it looks like the best game ever in terms of gameplay and adventure. Elves and dwarfs would be nice, but as long as I can make characters look like them it's fine. The mechanics for combat look absolutely insane and Itsuno is going all in on creating a living, breathing world so I'm hyped about questing and exploring.
Just an assumption based on how they are way more aggressive with PS Plus now compared to the PS4 generation. Also DD was really just a remaster of the PS3 game when PSN was free for all. So thats likely the real reason it was free on PS4.
Will Capcom read what people are saying in the internet about the layered armor system? That's my last bit of copium I have, because they talk about how they've seen people's reactions and how they actually did research on what people wanted out of a sequel.
A) We don't even know if we DON'T have options yet
B) Yeah, but not here. Say want you want about MHRS, every patch tended to address minor bits of feedback. So post on Crapcom Twitter™ or something.
>Will Capcom read what people are saying in the internet
Lmao no, they don't care about what people say especially English speaking people. Remember the Ada voice acting from RE4 remake? All the trash talk about how bad she was.They double down and use her voice actor again for the DLC. Capcom doesn't care, your only hope is that some Japanese media guy ask Itsuno about the armor downgrade.
Just skimmed through the artbook PDF and found this quote at the bottom of the page.
Trust in Itsuno. We don't have all the information. Remember that beastfolk were also planned for DD1 but cut.
Also, reminder that Daigo Ikeno (art and armor designer for DD1 who made this quote) is the art director for DD2: https://www.gamesradar.com/dragons-dogma-2-uses-the-same-engine-as-resident-evil-4-remake-and-street-fighter-6/
Itsuno has said in one of the TGS interviews that DD2's development team is composed almost entire of DMC5 devs and DD1 devs that he's compiled together, even though a lot of them have moved to different positions in the company.
DDO also had involved customization like DD1 right? Never played it.
The point I'm trying to get across is that it would be unprecedented for them to gimp the armor customization when it was clearly a development goal in the original game and they expressed that it would be doubled down on in a sequel.
Never played DDO either but I don't really know why anon was bringing that up like DDO's game dev side wasn't primarily led by Dragon's Dogma developers. They assimilated some people from the online section for obvious reasons, but DDO was what they were doing after Dark Arisen.
More to the point, I have serious doubts that they are gimping something that has been repeatedly stated as a pretty big portion of the first game, in both development goals and achievements. However, I also have serious doubts that what we've seen is far off from what we will get when the game releases. Had the demo been an "extended" look at the game, with a functional part of the overworld distributed to public, I could believe that maybe the system was gimped intentionally because they either weren't finished with the layering (bad clipping or something of the like) or a myriad of other reasons that relate to the game being just unfinished. This is only a 15 minute demo though, in a very controlled environment. Seriously doubt they'd remove game systems just for that.
8 months ago
Anonymous
One word "Capcom". Final decision is theirs. If they want to push the release they will have to sacrifice things in order to get there. They could also think that having a complex armor and clothing would make newcomers scary to try out the game.
8 months ago
Anonymous
Itsuno had practically complete control over DMC5 and that game did not dumb things down by any means. Why would Capcom think an extra armor slot warrants removal, but Itsuno can sneak convoluted shit like Quadruple S and unrestricted weapon equip limit into DMC5 with no issue?
Why are people so set on *not* believing in Itsuno, when DMC5 was as good as it was and the best-selling game in the series?
8 months ago
Anonymous
Capcom was desperate in the past. They needed to success so they risk it by giving him full control. Now that things have changed and there's no more need to worry about shit they can have full control over all projects.
8 months ago
Anonymous
I'm not trying to instigate an argument but this seems like backwards thinking to me.
If anything Capcom seems more willing than ever to give its creators complete creative control. Look at SF6, a game which the developers stated directly was developed with almost no oversight from higherups. It's selling extremely well.
Why would they gimp DD2 when their recent track record has been to give their directors a high degree of product control, especially in a time when open world RPGs are bigger than ever? Now is the time to really unleash DD2.
I still trust in Itsuno. DMC5 was so good I'd almost be fine with never getting DMC6.
8 months ago
Anonymous
>Why are people so set on *not* believing in Itsuno
because it isn't Itsuno saying any of this, just some random anon deflecting any kind of criticism by invoking his name
And again, Daigo Ikeno (who made that quote, lead art designer of DD1) is again the lead art designer of DD2. Here is he on the left side of the announcement.
Hope that homosexual brings more accurate full plate armor to the game. I'm tired of the fantasy style being the main focus. I also want him to stop with the half chest and sectional bullshit from the original game. And WE WANT TRUE SALLETS AND ARMETS IN THE GAME!!!!
Ikeno is my favorite video game artist of all time with some of my favorite character designs under his belt (character designer for DMC series ever since 2, Street Fighter, DD1 and DD2). He can do no wrong in my eyes,
Needs to buy some of those old picture references of medieval armor. There's way to many good things he can integrate into his art by using real life references.
Itsuno has said in one of the TGS interviews that DD2's development team is composed almost entire of DMC5 devs and DD1 devs that he's compiled together, even though a lot of them have moved to different positions in the company.
Also, reminder that Daigo Ikeno (art and armor designer for DD1 who made this quote) is the art director for DD2: https://www.gamesradar.com/dragons-dogma-2-uses-the-same-engine-as-resident-evil-4-remake-and-street-fighter-6/
Ah shieet. Along with the interviews where itsuno has been saying they are trying to make the game they originally had planned im convinced theres more that what we've seen.
Itsuno has said repeatedly that DD2 was made to encompass everything they could not do with DD1.
I just read through all the armor interviews in the old artbook and multiple times, at least four separate times, they mention plans for greater armor customization in the future; even directly mentioning that they think about how different sets of armor look when worn together.
>Itsuno has said repeatedly that DD2 was made to encompass everything they could not do with DD1. >No big muscular beastren >No elf's >No horses >No idea if moon would make it
There are things he can no longer do or will never do because he changed his mind or he doesn't like the idea anymore.
8 months ago
Anonymous
>No big muscular beastren
Now you don't know that. DD1 character creator gave us a wide ranger of body shapes and sizes to play with and we've already seen a good variance in pawns just from the demo footage. I think it's likely we get some big beastmen parts.
it's obvious that some customization system is in the game, we have to many example of the same gloves being part of different armors to pretend otherwise.
DDO also had involved customization like DD1 right? Never played it.
The point I'm trying to get across is that it would be unprecedented for them to gimp the armor customization when it was clearly a development goal in the original game and they expressed that it would be doubled down on in a sequel.
it could be that the game is still in development and further customization might be WIP.
Throwing my hat in the ring with the layered armor arguments with something that Twitter's resident Dogma aughtist pointed about about Ulricka's outfits shown in the trailers.
That's interesting too, why would they go through all the trouble of having these variants and not allow players to costumize.
also she's cute and hot.
Ass mongol has 3 videos drooling over the game, I hate zoomers who are gonna flood the game with stupid opinions, gonna be Elden Ring situation again, muh UX (meaningless meme buzzword), muh mini map, muh side quest log.
>muh UX (meaningless meme buzzword), muh mini map, muh side quest log.
It wasn't zoomers saying that about Elden Ring, it was assmad western devs who couldn't handle being shown up by the best devs in the industry today outperforming all of them.
will the UX part definitely, however randos on Twitter were b***hing about the quest log/journal thing.
Actually I confused the minimap one however, people were b***hing about that for Ghost of Sushi.
FF has committed a 15 year long suicide, the fact it has taken so long is only a testament to how good the games used to be. I don't think you can compare a long-running overexposed series on the downslope to a niche cult hit currently riding a comeback hype train
>I also asked them about the end of Dragon’s Dogma, and the phenomenon of many players finding that the game had decided Fournival was their most loved NPC because they interacted with him the most. “That was a miscalculation,” Itsuno-san admitted.
"Hideaki Itsuno: In terms of world setting, Dragon’s Dogma 1 and 2 share the same setting. However, they should also be considered different worlds. By which I mean, both stories share common elements like the red Dragon, the Arisen, and the Pawns, but they should be considered parallel world."
The video this was taken, the commentator was complaining that when pawns would say they see a treasure chest you wouldnt know where they were talking about.
Are you smarter than that moron?
They should tie the online pawns to a Capcom account so they are cross platform between steam, PS5 and xbox. Would create a better sense of community and whatnot.
So do we know much about the world yet? Like does Gran Soren exist in this game?
Tryna figure out if these "all roads lead to gran soren" mfers were lying or not
Gran Soren and Gransys sounds way better than the new region/country the game takes place.
Gransys simply has a different name because it's one of many cycles in a parallel universe with slightly different geopolitics. Ganker-tards love so much to post the pre-production screenshot of the first game, screaming that it's cut-content, that they then forget that these things were known for 10 years. I'm referring to the box where you see multiple planes of reality
>I'm referring to the box where you see multiple planes of reality
Not to mention that Ashe, Grette, and Olra were blatantly from a parallel world. That shit didn't predate Savan, nor did it come between Savan and your victory.
considering that this time we start from the north, then descending far south, I hope it's also possible because I want to believe the rumor that the last biome is a sulphurous-volcanic land
>were blatantly from a parallel world
Did you forget that there's more than 2 Arisen in the original game? Did you forget that there are other countries mentioned in the game with dragon's there too? Did you forget that drakes are supposed to be failed Arisen who died before meeting the dragon?
The game script in BBI explicitly mentions Arisen being drawn to the island from across different worlds. And in the base game multiple parallel worlds are explicitly mentioned during endgame throughout the Everfall.
Olra: >I do not make light of your decision, nor mean to imply it was one easily or painless made. But through it, you have come to live anew. To meet me here, a denizen of another world. It was because your will shone brighter, proved stronger than any other that you reached your end, and for that same cause you stand here now."
>hopes?
lots of good outfits and fashion potential, especially for lighter armor and robes (some kind of dye system too, i think ddo had one? but i could be wrong) >copes?
bit disappointed that it's mostly using the same setting, sure i liked it in 1 but was hoping for more from a sequel. if not a wildly different take on the basic cosmology like ddo then at least more of a change in setting. the soft-reboot style has its appeal too but feels a bit flat too
>the same setting
It's not. There's no Gran Soren or Cassardis as far as we can see from the map and the name of the land they are giving us. This could be a different country altogether. Did you forget that Mercedes and Julien are from 2 different countries?
Interesting, because the game is playable completely solo without pawns. So since I did that, that makes it not the crux.
8 months ago
Anonymous
Just because you choose not to interact with the system doesn't mean its not the most important system in the game with narrative tie-ins as well.
8 months ago
Anonymous
Yes correct, which is why
>crux
Hardly. Most people I know pick one vocation for one specific character and just build around it.
is moronic for saying class changing isn't important because he and his friends didn't do it.
8 months ago
Anonymous
No you tried to make vocation changing out to be the biggest part of the game - which is false.
8 months ago
Anonymous
No, I said choosing not to engage with a core gameplay element is moronic. And you agree with me that player usage does not determine what is and isn't a core element.
8 months ago
Anonymous
Once again - you used the word "crux" to describe vocation changing. Vocation changing is not the the most important point of of the game. I will language nazi you until you learn.
8 months ago
Anonymous
You got triggered of a word? Next level autism.
8 months ago
Anonymous
Ok great, you've admitted you're ignoring my point because you want to bait me into an argument I never made like a pedant redditor. You're moronic for not utilizing class switching. That's all there is to it.
8 months ago
Anonymous
I'm saying stop using words if you don't know the proper meaning of them.
8 months ago
Anonymous
I accept your concession.
8 months ago
Anonymous
The entire identity of the Arisen is tied with pawns mechanically and narratively - it is the most important part of the game.
>hopes
Into Free starts playing as I slam my sword into grigori or w.e. final boss, a 2024 release date, and bbi part 2 will be shipped in the base game and not have to wait til dlc. >copes
Fighter looks too similar, npc pop in is hilarious, I'm just going to blame both on the demo. I want more than 9 vocations
I was wondering if I should go back and replay DD1 and see if it was as good as I remember. I did play it, and I don't remember what happened other than that I got to some endless dungeon DLC thing and there was something that like, was meant to change the world as you go back and do harder difficulty monsters out in the world or something? Everyone said it was the "big moment" that the game gets super good but I never played past that.
Is it actually worth it? Or is it just an endless grind to nothing?
there's a bit of grind at the very, very end of the content if you want to get specific weapons or gear from the pseudo-RNG cursed item rolling but otherwise no, it's pretty smooth progression and exploration the entire way through
Do you guys really enjoyed the first one? The combat felt super limited, the map was not fun to explore, the lore da and story were uninspired (well the monsters did look cool)
I was still buying videogames at the time so I tried to squeeze as mich enjoyment as I could but I never finished it
I don't, it would be far too easy and would debase the idea of pawns learning and adapting to circumstances over time. However, I would like to see a more difficult and lengthy process leading to trait changes, or at most to be able to lock only the main trait
It would be great if they learned from you in a way that didn't require them to be the same class as you for what they learn to make sense. Like, if you play a mage and your pawn is a knight, they aren't going to learn to run from enemies like you do because that's a behavior specific to your class.
>no gays allowed
if you want to ruin/derail threads there's /vg/ and the whole catalog of your choice, if for once we talk about the game there's no need to sully the discussion with ordinary underage tumblr homosexualry from shitcord and twatter. If I have to explain it to you, it means you'd better go back to your containment pen
>Human male fighter arisen >Human male fighter pawn, stoic voice
>young edgy human arisen >wise gruff mentor beastren pawn
Currently shota archer arisen and shota fighter/warrior pawn.
based male arisen/male pawn posters. Nothing better than going on an adventure with your pawnbro, filling the other 2 slots with generic waifugay pawns throughout your journey
i wonder if they'll make stacking the same colors have some kind of exponential benefit like spellstacking does for blues >if you have multiple thieves you're harder to spot in general >if you have multiple fighters, raising your shields next to each other creates a phalanx
etc
>Since this pre-release version isn’t connected online, these pawns we created and put in the build to simulate the experience of you being online and finding other players’ pawns. >In the full game, it’s not ‘random’, but it will be an intentional mixture of different pawns that you could meet. Some of them will be players you don’t know but we’re trying to mix it in so that you might for example meet some of your friends’ pawns, or pawns you borrowed before will reappear and you’ll feel like, ‘oh, I know that guy’ and then you can add him to your party again and see what else he’s learned while he’s been away from you. >We also try and make it so that pawns that appear in a given area will sometimes give a hint towards their skills being useful, so you might meet a pawn who’s been placed in an area where you’ll then encounter an enemy, which they’re well equipped to deal with.
The duke from the first game is one of the most moronic people in the game. The fact he knew you were an Arisen and could have made a deal with the dragon just like he did before is utterly stupid. He should be doing everything in his power to get you killed before you meet with the dragon.
At first he does everything in his power to waste your time going on wild goose chases or fricking with powerful monsters. Even when you get confronted by Grigori towards the end it isn't because you were directed to him but because he just shows up at a fort at the ass end of Gransys where you went sent because it was basically a way to get you to frick off.
pretty sure he was hoping you'd just die, hence why he throws you around the peninsula doing all the dangerous jobs. He can't just kill you because your the Arisen and the Coalition is there to get you to kill the dragon. After you do all the suicide missions he just decides to send all the assassins after you
The Duke spends the entire game trying to kill you (and somehow a bunch of players miss this) then at the end after failing so much, he tries to surreptitiously banish you.
let me get this straight. Every Arisen who ((kills)) the Dragon becomes king of this land. We can assume this means they simply take the bargain. Do they just murder the previous Arisen king when they return 'victorious' from slaying the dragon?
I don't think taking the deal kills other arisens. The Duke took the deal and the Dragonforged still lived. I think as long as no one kills the dragon, every arisen who took the deal from the dragon gets too keep their immortality?
yea that's my point, does every new Arisen not only take the bargain but kill the previous king, just a giant Arisen murder daisy chain? Because these homies live forever otherwise.
yea that's my point, does every new Arisen not only take the bargain but kill the previous king, just a giant Arisen murder daisy chain? Because these homies live forever otherwise.
Not every Arisen has to take the bargain just to stick around. The Dragonforged never did that, he fought the dragon and got fricked up and was made to stick around to serve as an example to future Arisen. In BBI, Barroch is an Arisen that didn't care about confronting the Dragon at all and just used his Arisen immortality to frick off and do his own thing.
Also the dragon is the one that holds the Duke's life in his hands because he has his heart, it's the whole reason why the Arisen don't age. Presumably if a new Arisen takes the deal he may just kill the previous Duke by barfing up his heart and squashing it or something.
>Barroch is an Arisen that didn't care about confronting the Dragon at all and just used his Arisen immortality to frick off and do his own thing.
And the Dragon was ok with this?
Dragon just fricks off to make more Arisen. The whole point is finding someone with the will to rise to the challenge.
one has to wonder what a guy like Barrach Obongo did to even get made an Arisen, I can only assume it wasn't 'courage' so much as he did something desperate to survive that met the Arisen criteria
What does losing your heart even mean? Seems like there's no downsides to being an Arisen >unlimited supply of a pawn army >immortality >can apparently just ignore the dragon and just do your own shit
I get that the Dragon burns and terrorizes your homeland, but what's stopping an Arisen from going "not my problem" and just enjoying immortality with his pawnbros.
Nothing as far as I can tell, but generally the dragon is going to select someone to make an Arisen that shows a certain degree of will and courage in the first place. The kind of person who would become Arisen at all isn't as likely to do that.
The only changes being an Arisen forces on you are you stop aging for as long as the Dragon is still alive and has your heart, and you can command pawns.
There's nothing stopping you from fricking off but keep in mind that fricking with the cycle seems to cause problems and as capable as Barroch is he did end up trapped in BBI. He just didn't care very much and didn't go insane like everyone else he met on the island because he's an autist about herbalism and alchemy and the island gives him a chance to work on that shit all the time.
nothing, you see a couple of instances in the game itself
You can't have children. Did you forget it was mentioned that the duke couldn't have children or that after many decades and spouses there was no successor to the throne.
8 months ago
Anonymous
>Did you forget it was mentioned that the duke couldn't have children or that after many decades and spouses there was no successor to the throne.
That isn't because the Duke was sterile, it's because he wasn't fricking anyone. He was still hung up on his true love that he sacrificed to the dragon, hence his sleepwalking rage breakdown where he tried to strangle the duchess.
8 months ago
Anonymous
I don't think it's that the duke is incapable of having children, I think he was too fricked up over sacrificing his love to the dragon to even touch another woman again.
It's also why Aelinore's servant woman mentions that Aelinore's basically felt depressed/uncomfortable about the whole thing with the Duke because he hasn't even come to her bedchamber after marrying her.
the world falling apart and the loss of your loved one at the very least? confrontation with Grigori always happens in the end, then it's up to you to decide whether to fight or accept the deal
>Barroch is an Arisen that didn't care about confronting the Dragon at all and just used his Arisen immortality to frick off and do his own thing.
And the Dragon was ok with this?
I mean it's not like he just has tabs on the Arisen at all times, right? If you just left Gran Soren, what is he gonna do, follow you?
I would assume there's some kind of "glamour" that goes on where the people are told that the dragon has been defeated and since the previous "dragon killer" failed they fall out of popularity and are left to wallow in obscurity or being known as the crazy person screeching about some bargain made with the dragon, or maybe there's some method for the dragon to destroy an arisen's heart should their bargain's time be overwritten
>Every Arisen who ((kills)) the Dragon becomes king of this land
No, they are granted a wish at the cost of what they love most. Edmun wanted to rule the land. >Do they just murder the previous Arisen king when they return 'victorious' from slaying the dragon?
All Arisen that took the deal stay alive until a new Arisen kills the dragon, in which case they lose their powers and are reverted to whichever age they should be
I assume if a new Arisen takes the deal and wishes for the same thing as the old one, it just overrides the old wish because frick you lol
So it seems we dont know who we are. You wake up in a prison, make your way to a burnt village and have a flashback to getting burnt to a crisp by the dragon.
But what about before all that.
Hard mode is weird because its not really a true hard mode.
Enemies will do more damage, but they'll also shit out so much XP and Gold that you'll be over leveled and so rich that you've basically ruined the entire premise of a hard mode in the first place.
Ironically enough, the extra gold actually turns hard mode easier than normal mode because of how broken consumables are in the game. The only thing stopping you from spamming prepiats and bomb arrows was how utterly expensive they were, but hard mode removes the only barrier preventing you from doing that
The Dragon does not get to act on his own will. We know what being the dragon is like since we get recordings of the Arisen Grette after she was made into the Dragon. She's basically completely overpowered by the Seneschal's will and forced to do whatever it wants. >The will that drives this cursed form to seek the Arisen is not my own. >My will, my love, and all I am is crushed beneath its weight. Its force does not allow me even the luxury of regret. >I am near drunk with it, though I war against it still with every shred of what I was, In my final act as a thinking being, I chose him for my destroyer.
Really hate how the new magic is just particle effects and doesn't have to interwoven words like it used to. Also, did they ever say why the symbol for "dark" in the first game is also on riftstones?
Did the Arisens choice at the end of the 1st game not end the cycle when he seppukued himself and his Pawn took on his appearance? Will this game just ignore the 1st game entirely?
It's hard to really say with 100% certainty, but I think the general consensus is that you don't break the cycle. Stabbing yourself with the Godsbane is just part of the process, and it's why Savan took the blade out of his own chest to give it to you. It's also why if you play NG+ and get to the Seneschal again offline, it's your character from the previous playthrough.
Because for whatever reason somebody designed all these worlds to need God to act as a power source for a finite amount of time, and when dude gets worn out gotta find a new one
It's the "priest" vocation, probably hybrid of the mage with a cleric. As much as many like to shit on our leaker, he got the rework of the mystic knight (lancer kiight) and the Spy (thief) right, at this point I'm starting to believe him. I don't quite remember what were the provisional names he mentioned, I think Hangman and then what?
Definitely a new vocation. Itsuno mentioned in an interview that some of the not-yet-revealed vocations are entirely new and hinted that even though they haven't announced any yet there are hints of them there in the footage shown so far, and the censer one is the obvious standout.
So like what did it mean when your pawn took on your appearance? Were they human then? Did they forget everything? Wouldnt they be able to tell everyone about the Seneschal and the nature of the universe and whatnot?
Well if your countries ruler should be like 100 years old but looks 50 people would burn him at stack or something in medieval times for making deals with the devil
Yeah but he's also an Arisen that was powerful enough to defeat a Dragon, or so they believe, and he's ruled over an era of peace since then. No reason for anyone to turn on him.
He's the king moron. Most people especially the lower class weren't even allowed to see him. The peasants can't even read or think for themselves. Also the religion and way of thinking in the game is way different from our world. The Arisen is mentioned by the church many times so they could worship him in a universe like that.
Am I getting the lore of Dragon's Dogma right? >Be God >Get bored with being God >Send out dragons to find a worthy replacement >Arisen either fails (dies fighting the dragon or takes the deal) or succeeds (kills the dragon) >if arisen failed, Dragon finds a new arisen >if arisen succeeded, Arisen gets to fight God >Arisen loses to God, becomes a new dragon and repeats the cycle >Arisen beats God, becomes the New God, and repeats the cycle again because he gets bored.
the dragon is not "sent" by the seneschal to find an arisen, he actively does so because it is the only way he can finally die. each is a cog in a mechanism that has its own motivations
Incorrect. The dragon is explicitly sent to the world by the seneschal, we see it happen in the bad ending where you lose to the seneschal and become the next dragon, and we know for a fact that the seneschal enforces its will upon the dragon because we are told as much by Grette's memories of being a dragon in BBI.
If you follow that guy's wife as she goes around during the day, you can see her meet with one of the guards privately. I forget which one, but she's clearly already fricking around which is pretty funny.
Yeah, I forget his name but there's a guy in Gran Soren on the bridge who rants and raves about stuff that everyone just ignores as a crazy person, but if you listen to what he's talking about, it has to do with the cycle.
>the wieneratrice corpse found outside the castle is later brought in as a trophy for the king, revived by Salvation when within the castle grounds prior to you defeating it in the farm district >Madeleine is implicated in Salvation's going-ons because she sells the medals that are used to make the Salvation's Badge that identify their members. The list of people who bought medals is what Julien buys from Madeleine in Chasing Shadows.
Those aren't even minor ones but you can miss them depending on your timing.
Wait so you know how the big hole opens up in the town when you kill the dragon? Would that not have happened dozens of times in the past when prior arisens killed their dragon? How does nobody in the world remember this?
I'm not 100% sure on this, but there seems to be some kind of reset that occurs once the Seneschal is replaced (or if the Arisen fails to become the new Seneschal). Like the period of time between when the dragon is slain and when the Arisen challenges the Seneschal can essentially be undone by the Seneschal. It isn't really addressed, so you just have to go by what would make sense I guess.
why is the animation while you're flying around on the griffon so fricking bad? there's no reaction or impact with the wind, c'mon shadow of the colossus did it better in 2005
sure it's not the focus of the game but its really ugly
So is the world kinda permanently stuck in a medieval world loop that resets every time a new Seneschal gets put in charge? It can never really move forward in time to a more modern era?
this is why I don't consider NG+ to be anything but an easter egg with your previous character as the seneschal. It makes no sense to believe the world just loops on the same finite period of time eternally.
this is why I don't consider NG+ to be anything but an easter egg with your previous character as the seneschal. It makes no sense to believe the world just loops on the same finite period of time eternally.
We don't actually know how far the cycle has gone/can go. But one thing that would make it difficult for the world to advance into modern technology is how frequently the dragon may or may not return, and how much the dragon destroys of civilization before an Arisen is found that can stop it.
I personally don't really mind the armor being simplied as long as we get way more, and they look as good as the ones in the trailers do.
I could never find combinations I liked anyways
The two autists arguing actually got me wondering - how often do you anons respec? Often, once in a while or just create whole new character based off a concept and just stick with it?
There's no specialization in DD1 to begin with so there's nothing to really respec. I just play whichever classes I want at the time and only make a new save when I replay the game after beating it on the old character. No sense in trying to min/max stat gains from level ups either when I can boost my attack/defense/stamina with consumables and gear.
>how often do you anons respec
Whenever I feel like it I change classes. Sometimes that's every 10 or 20 levels. Sometimes it's only twice during an entire game.
>how often do you anons respec?
First time I played the game I got the homosexual merchant to be my beloved (not fournival, the one you save from goblins). I tried everything to change it but after finding out you can't do it after completing the mission where Mercedes fights Julien that I decided to frick it all and Start again with another character. It wasn't until leader I realized that the "beloved" can change again after you beat the game. That time I got the big breasts bimbo.
When the Seneschal no longer has the will to continue acting as steward of the world, the process begins again with the dragon seeking out an Arisen to replace the Seneschal.
I wonder if it'd be possible for Ganker to romance every single possible character in the game and make a collage of them. I mean "random female bandit #41" and "sewer slum little girl #3".
I ask for nothing but that it exist.
I have faith.
It's over.....no armor layering or customization anymore. Thank you souls flags for infecting yet another game with your bullshit.
Im still holding out for hopes for some sort of layered armor system.
We have seen the same set of gloves with different armors from gameplay and promotional material (coping).
>almost all of the gear we've seen so far blows out everything in DD1
a worthy sacrifice
Actual moron
You know there were chest pieces in the first game that had arm coverings like that, too.
But the gauntlet tab is missing altogether.
Holding out that this is not gonna be in the final game. It doesn't even have a release date or an ESRB rating so I'm not gonna freak out yet
6-8 months before release. Not enough time to change the armor system and or the models and meshes of the clothing/armor.
We have no idea how far out this game is from release and whatever build is used for exhibitions is almost assuredly several months older than the game is at its current state. Like I said I'll be upset once it's definitive
No point, mate.
He's gonna spam this until the next thing comes along because there's finally a point people say 'Hmm, that might suck' here.
while i agree it might suck, if the worst thing about this game is that gauntlets aren't a separate slot, i think i'll manage to weather that ordeal
You have no idea about game development, if you think there’s over 1% chance they’ll change the armor system this late. The work requires is too much, especially when they are in the polishing phase.
I was browsing at work in an earlier thread, and someone post two chainmail that were identical except for some auxiliary pieces
So I'm coping that there's like some 'minor modifications' for visuals only or something.
But as a dedicated MonHun fan since Tri, I'm used to new games in a series going 2 steps forward, 2 steps back.
It's not purely cosmetic, at least not in what it means for the game. Even those leggings and shirts had stats, like defense and resistance percentages. This is a lame change but one I'm trusting Capcom made with good reason. I don't think the variety we'll see in pawns will be seriously low unless you mean a particular armour set will dominate.
Either way, I do hear you on this one. I'm scratching my head at the change as well but just keep an open mind. We lack a great deal of context. It will become apparent why these changes were made. But we don't have to understand them to like them and vice versa.
it seems now there's just
>weapon
>head
>torso (including hands)
>feet (incliding legs)
>cape
>accessory (maybe just one now?)
eh, either they got lazy, or you can equip two, like before you could equip two weapons and have an undergarment and armor
Everything else looks good, but this change is just moronic.
Making HD armor assets is much harder and more expensive than making PS3/360 armor assets, so less variety in equipment and a lot of asset recycling is to be expected.
All I care about is that there are no class / gender restrictions.
homosexual
Wanna play a female? Only mage and archer for that. Thank you Itsuno.
>we're gonna have to deal with people posting this shit in every single DD thread until the game releases
Waiting for the day you get BTFO just like four-slot complainers experienced when core skills were confirmed to encompass DD1 abilities.
>Waiting for the day you get BTFO
I hope so. Can't wait for this game and even so slightly less armor customization is by no means a deal breaker.
I hope you're right but things don't look good
Agreed, bro. As a long time fan, I'm just so concerned ..,.
Even the way you type is disingenuous, holy shit this reeks of Discord
Itsuno is a cool guy and all but he didn't make the game alone, and we don't know what Capcom is telling them to do or not. What we've been shown of the system and vocations have been either downgrade of the og or an attempt to put the MMO elements to where they don't belong. I rather they focus on getting the gameplay and equipment system pixel perfect than graphics which is the Capcom way, but I'm starting to get worried. I also don't know how much the RE engine is suited for a game like DD, but at least I hope mods are easier to make so if the worst happens, we can fix it.
>What we've been shown of the system and vocations have been either downgrade of the og or an attempt to put the MMO elements to where they don't belong
nta but I would've agreed with you if I hadn't seen gameplay myself. For instance, archer isn't just DD's TPS bow and nothing else. It looks like it's going to have a set of melee attacks for staggering and creating distance so you can be more involved in fights instead of just sitting on the edges and spamming arrows.
>What we've been shown of the system and vocations have been either downgrade of the og
Only if you look at vocations purely as the amount of weapons and skills they can equip and not as the total amount of things they can actually do. Things that would be weapon skills in 1 are just baked into class abilities now.
Or to put it another way, if they keep giving the classes skills like Scarlet Kisses without them needing to be in weapon slots, they'll end up with more skills than DD1 classes anyway.
>BTFO just like four-slot complainers experienced when core skills were confirmed to encompass DD1 abilities
We still lost mk and probably strider.
>We still lost mk
who?
>We still lost mk
Red + Blue = Mystic Spearhead
Blue + Red = Mystic Knight
TRUST THE PLAN
HAVE SOME GODDAMN FAITH
I think the more realistic cope is that there is an unrevealed color that a mk-like vocation would fit in to. We still know nothing about the censer vocation and it seems like the only combo that would even sort of fit would be blue/green. But if it were instead something like white/blue then there could be a very mk-like white/red paladin.
>ust like four-slot complainers experienced when core skills were confirmed to encompass DD1 abilities.
so there are more skills to choose from but you are stuck with only 4 skills
zzzz
No you fricking moron, they just worked a bunch of old skills into the core moveset for vocations. Scarlet kisses and antler toss are regular moves you always have access to now.
This is 100% a negative but its a shame shit posters are going to take this and run it into the ground. They like to get their grubby little hands on anything to use as ammo.
Why...
Class I can see maybe, but gender? Nah, only people that care about that are trannies.
Fashion is about customization, to choose your own style, and with less options there will be less possibilities to customize your appearance. Imagine I like chest armor but don't like glovesarms armor attached to it. Why can't I take off gloves and put on other ones? Or what if I want to go without gloves at at all? Why they limiting us so much?
We don't even have proof they have limited slots yet, and we've seen the same armor worn in different ways
>sleeved tabard with shoulder pads and mail
>just the tabard, no sleeves
>sleeved tabard and mail but no shoulder pads
if the theme of "doing stuff the original game couldn't" continues, then it's likely you'll be able to vary different parts of outfits further with dyes etc
>Guard/soldier armor
It was a full piece and it was only used by the guards. The only time you could use one was on the mission were you save the duke's bawd.
>you'll be able to vary different parts of outfits further with dyes
Pic related might confirm this. You either can dye the armor or there are 2 types of armor with different colors and other attachments.
DD1 had different armors with different colors, I remember this tabard having a red variant.
That said Itsuno has said directly that DD2 is meant to encompass everything he wanted to do with DD1 but couldn't, and in the artbook he explicitly mentions wanting to expand armor customization. Beastmen were also planned originally so I don't see why they would dumb down armor. I don't think they have, and we're running on incomplete information
>no Ganker Dragons Dogma.
WHY DO THEY KEEP ON DOING THIS TO RPG GAMES? WHY CAN'T THEY UNDERSTAND THAT WE FRICKIN LOVE DRESSING UP OUR PAWNS AND CHARACTERS.
Zoomers hate options and having to chose. Why do you think that even after musk bought Twitter and how much they hate them they aren't leaving for the "alternatives"
My delusional cope is that there's actually going to be more customization than before and that the merged items in the demo was to keep it a secret until it's finished.
This is my cope too. Granted I'm schizophrenic.
>limited fashion
>stat points still probably gained based on current vocation
>sleeping on a cart is still probably a horribly limited form of fast travel
As long as there is some kind of transmog system, I really don't care much about how the armor is broken up.
This is the most obvious one yet
There's no way at all you can look at the right and think that's just a chestpiece/gloves combo. They're clearly separate
Big find
reused assets, like most of the game
both sets of armor use the same gloves.
I am replying to this post coincidentally close to two others with a negative opinion. This is merely a coincidence.
BIG IF TRUE
Ganker BROS ARE WE BACK????
>thank you souls
You mean elder scrolls.
armor slots and more pawn stuff
less armor slots
>What're your hopes?
the same game, but more
>What're your copes?
the same game, but better
ALCHEMIST PLEASE ITSUNO I BEG YOU
Alchemist wouldn't make sense in DD2 because gold transmutation dragon magic doesn't exist.
invent new lore, homie
I still want High Scion, or at least High Scion shit slapped onto Mystic Spearhand.
I tried scion for a hot minute the few times I played the semi-translated DDO private server and it seemed like it was way stronger than anything else
the sword throw was really, really good
Nobody wants to play your korean tier bullshit in actual DD.
For some reason when I think alchemist, I think of making concoctions to throw with varying results. Was not expecting an earth bender.
The aesthetic was specific to the region in DDO where the class was unlocked. Without the blocky, golden architecture the Alchemist is sorely out of place, breaking immersion on looks alone, not to mention some actually moronic abilities (magic trampoline)
It wasn't that cool to begin with, but the best you could hope for is design elements being borrowed from the class for something else entirely
If it's "looks alone" then surely they could just change the cosmetic aspects of it. Make it dirt or rock or even contextual to whatever is underneath/around you.
Less static world and enemy spawns
Leaving DD1 pawns behind
>Itsuno declined ESG's money offer again
NOOOO YOU CAN'T DO THAT THINK OF WESTERN SOCIETY
Capcom is 100% into ESG.
He is, that's why he declined
Frickin hell i want to play the demo.
>rawr >:3 *glomps*
Spliced the end of the kick in.
Holy shit I didn't see her when I was going through all the DD2 footage. Thank fricking god we finally get a character creator that allows for big breasts out of the box instead of a choice between flat and small and requiring mods for anything else.
God I can't wait to make a thicc mommy based on awesome kate
Even the armor here looks like a single piece...
It's so fricking over
I think there will be armor skins and they will sell skins for armor pieces and have crossovers with berserk and capcom franchises.
>I think there will be armor skins and they will sell skins for armor pieces and have crossovers with berserk and capcom franchises.
No no no no. I don't mind paying for a berserk dlc with full armor sets, clothing and weapons, but having "skins" to replace existing armor pieces or sets is fricking moronic.
Capcom learned that this is easy money from monster hunter world and monster hunter rise. And most people don't make a big stink about pricey cosmetics. They'll definitely do it for DD2.
Yeah, this will likely end up as a valid criticism
Capcom has learned that they can nickel and dime for cosmetics
But in MonHun they've been good about only that, for what it's worth. If you want meta shit you gotta farm it like everyone else.
After watching the differents gameplay footage from the playable demo, something is kind of bothering me, I already addressed this in a previous post, it’s purely cosmetics but the fact that upper armors are now a complete torso / chest / arms outfits and lower armors a complete legs / boots outfits is kind of bugging me… I really hope it’s only for the demo, otherwise the diversity in the pawns we meet will be seriously low (unless there’s plenty of armors and the possibility to dye them)
shut the frick up discord doomtroony
there were complete armors in the vanilla and Dark Arisen
usually sets based on NPCs
Yeah and the fact some of them were not available was comple trash. Many of the guards helmets look great yet you couldn't use them.
Holy crap big booby
SPIRIT LANCER PLEASE
Anything Spirit Lancer had that they want to keep will just be on Mystic Spearhand.
It's time.
>the only talking point shitposters have is that gauntlets may be attached to torso armor
Get fricked losers, DD2 is gonna kick ass and you can't even find anything wrong with it to cry about.
I will say that I will be disappointed if gloves and underarmor are tied to chest and leg sets but by no means does it stop the train for me. Game looks incredible
>no strider
>warrior still has only 3 skills
>no monk
>no mystical knight
All hope is lost, it over
>157cm pale sorcerer Arisen
>200cm dark-skinned Amazonian warrior Pawn
Yup, time to game.
i just wanna see more speeeeeeeelllllllllsssssss
Brontide bros, we're going to the fricking moon, SOON
even the frigor-looking thing got me hype
saw an actual angle of it in motion and it shoots forward along the ground for a bit before exploding, like a smaller gicel that also leaves ice cubes/platform
i'll miss gicel even if they replace it with something cooler, that shit was my bread and butter
I do hope the story expands on the cycle and doesn't just rehash DD1 using the cycle as an excuse
I saw that you little furry frick, don't forget your in the human kingdom
>Itsuno confirmed npcs react differently to you depending on which kingdom your character is from
So Ganker, are you gonna be a human or a furry?
Depends how good the customization is. I'll roll human if there's a lot you can do with it, but if it feels limited, I'll go for a little lion boy
I will brine every single furry I come across, including story ones
Human, human, then furry. I have my first 3 parties planned out.
Furry
I'd be fine with it rehashing the same cycle storybeats if it just does it all on a grander scale akin to their original plans. If I get to have the moon and infinite tower with online features as they originally envisioned I don't really care if the story beats are similar to the first game.
>What're your hopes?
mystic spear is as fun as it looks
>What're your copes?
if you use the ox carts you did not beat the game
>"why yes i think a pair of underwear and tights make valid bottom wear" - criminally insane underarmor deniers
"You just slap together a torso and a bottom to make outfits now!"
The torsos and bottoms in question:
Exactly as it was intended.
What makes you think they would look the same?
>What makes you think they would look the same?
...you're asking me why I think the icon looks like the armor? In a thread where we're pointing at icons and going "LOOK THIS IS THE ARMOR NOW"?
yeah even the armor icons in the screenshots doomposting above they look like over armor. it's like these homies never equipped the plate in DD1 without chain underneath.
>What're your hopes?
Navigating the big map is fun and doesn't start to turn into a slow slog
The moon is in
Alchemist is in
A fisty cuffs vocation is in
>What're your copes?
MK is still in
Demo announcement coming this week. Dude trust me.
>Post yfw the final boss fight takes place on the moon
is this the ideal armor slot config?
>No face slot
>No cape slot
Could be better
Cape slots are gay, and a face slot is dumb. Wearing a mask over a helmet is moronic.
Not if it's a helmet that doesn't cover the face
>No gloves/gauntlets
>No boots separated from the legs
>No layering for torso or lower body
>No face or head israeliteelry
Yeah it's trash.
I hope there are combos with light and heavy attack for Warrior.
Someone mentioned something like this before: can you string light and heavy better now or something? Would be very nice.
game looks a bit soulless like a "I REMADE DRAGONS DOGMA IN UNREAL ENGINE" youtube video. but DD never did have much of a unique visual identity.
i dunno i just hope its fun?
>downgrade
I'm playing vidya now and can't argue. Someone do it for me.
They didn't go over dungeons during TGS but I'm hoping they're larger and better designed this time around. The open world part is fun and all but I hope that's not the only aspect they're improving.
>The armor system was downgraded cuz of RE engine.
Told you so.
I'm a long time dragon dogma fan but after hearing the tgs news, I'm not so excited anymore...
are you even trying or is this ironic ironic shitposting
This, I've even begun to contemplate refunding my deluxe edition pre-order.......
>tgs news
What did they said?.
Sir they said no arm armor benchod bad news baahabhyat
that fricking comedian messed up the showcase and Itsuno didn't kill him on the spot
me picking up the anon below
What the frick is the Arisens problem?
I mean would you mentally be "all there" if you had a big ass dragon destroy your village and then tear your heart out on any unassuming, otherwise peaceful day?
Supports russia
If the Arisen really did she would have brined those two soldiers
Autism
I think you mean aughtism.
The arisen hates animals.
Such a beautiful and grand creature. It's not its fault for being an animal!
>That damage taken per hit
Awwww the Arisen is tickling him 🙂
Seems like that little shockwave effect bursts out when you hit the enemy's weak spot
this game is going to be one of the goats ever aint it
Damn I kinda feel bad for the big guy
He's Muslim.
He's a vatnik
Pigs were extremely valuable in medieval times. Doing this to one that big would put you in prison or getting killed by the farmer/farmers who owns it.
They were valuable, not extremely valuable, don't be hyperbolic. At any given time, almost every family had at least one.
noooo not the heckin' backonrinooooo
>Pawns don't pick it up and throw it back at your anymore.
It's over.
I WILL attempt to make the lion princess my beloved on my first playthrough and I WILL get DD2s Fournival equivalent instead
Sauce pls
I assume you already saw this? https://blog.playstation.com/2023/09/26/dragons-dogma-2-hands-on-report-with-capcoms-upcoming-ps5-action-rpg/
"due out next year"
It doesn't say that anywhere in the article.
cute anon
Yeah it doesn't say that.
So is someone from Sony in this thread? Because it was only changed after it was posted in here.
wtf they changed it. I swear when I posted it it said due out next year
That's ok anon I am also 100% certain that when I watched TGS footage the first night I saw "2024" at the end of one of the trailers, I swear, but now I can't fricking find it.
Just so you don't think I'm making it up
I'm serious too, I swear I saw the fricking logo fade out and 2024 fade in.
Normally I'd say you're misremembering, but I saw the Playstation reveal for FFXVI mention PC as a platform before getting memory-holed in real time.
anons traveled the tower
they already had a playable demo, you'd have to be a moron to think it won't come out next year
>they actually changed it just now
Huh
RIP to Johnny the intern
He's in Itsuno's dungeon now
Let's hope he has a skeleton key then.
Barroch is from a different world, which is why he doesn't die when you slay Greg.
>What're your hopes?
I'd hoped the brine was gone, the romance system was removed and the arisen spoke, but those aren't happening. Other than that, every single hope I had down to minute details has been confirmed and it looks like the best game ever in terms of gameplay and adventure. Elves and dwarfs would be nice, but as long as I can make characters look like them it's fine. The mechanics for combat look absolutely insane and Itsuno is going all in on creating a living, breathing world so I'm hyped about questing and exploring.
Your not making your pawn a heal bawd are you?
NEVER, she will be my tall Barbarian Mommy with a big sword.
No, anon. I will be the healbawd.
>noble cow warrior vs. savage orc barbarian
How do you choose, Gankerros?
No, my pawn will either be a qt elf archer/thief or an amazon fighter while I do cool magic shit in the back. Rental pawns are the healers.
Only the rentals
I fricking hate this armor so much it's unreal. Why can't we have a full piece of plate armor. Even the melorian one looked like shit.
Agreed I always look like a fat bastard wearing it
sir, your gryphic armor?
>DD1 on PS4 doesn't require PS Plus to hire online pawns
>DD2 on PS5 does
Pay for internet access to Sony chud.
I have never once paid for ps plus as I stopped playing online games in 2013.
>2023
>STILL playing on console
Black what are you doing
>just buy 5000 Euro PC that can run modern games due to shit optimisation moron tier devs
>5000
Actually chud you can build one for as little as 1500 dollerinos.
>dollars
Costs way more in Europe
my 900 dollar pc does just fine on modern games
>but a PS5 is 500 dollars
include the price of PS+ yearly and see if you still think it's cheaper
>euros
>is poor
Like pottery
is this true or was it revealed to you in a dream?
Just an assumption based on how they are way more aggressive with PS Plus now compared to the PS4 generation. Also DD was really just a remaster of the PS3 game when PSN was free for all. So thats likely the real reason it was free on PS4.
Will Capcom read what people are saying in the internet about the layered armor system? That's my last bit of copium I have, because they talk about how they've seen people's reactions and how they actually did research on what people wanted out of a sequel.
A) We don't even know if we DON'T have options yet
B) Yeah, but not here. Say want you want about MHRS, every patch tended to address minor bits of feedback. So post on Crapcom Twitter™ or something.
I guess there's no use in theorizing.
Plebbit was complaining about it too, I'm sure they read forums like that, not here of course.
Like they did for RE4 remake? They will double down and make it worse.
>Will Capcom read what people are saying in the internet
Lmao no, they don't care about what people say especially English speaking people. Remember the Ada voice acting from RE4 remake? All the trash talk about how bad she was.They double down and use her voice actor again for the DLC. Capcom doesn't care, your only hope is that some Japanese media guy ask Itsuno about the armor downgrade.
Damn, I honestly really didn't expect to see a non gacha pair of huge breasts in video games ever again
Just skimmed through the artbook PDF and found this quote at the bottom of the page.
Trust in Itsuno. We don't have all the information. Remember that beastfolk were also planned for DD1 but cut.
Also, reminder that Daigo Ikeno (art and armor designer for DD1 who made this quote) is the art director for DD2: https://www.gamesradar.com/dragons-dogma-2-uses-the-same-engine-as-resident-evil-4-remake-and-street-fighter-6/
Yeah but many people working on the project are Monster Hunter gays who can't be bother to design let alone implement different pieces of armor.
Itsuno has said in one of the TGS interviews that DD2's development team is composed almost entire of DMC5 devs and DD1 devs that he's compiled together, even though a lot of them have moved to different positions in the company.
they also have some of the DDO devs
DDO also had involved customization like DD1 right? Never played it.
The point I'm trying to get across is that it would be unprecedented for them to gimp the armor customization when it was clearly a development goal in the original game and they expressed that it would be doubled down on in a sequel.
Never played DDO either but I don't really know why anon was bringing that up like DDO's game dev side wasn't primarily led by Dragon's Dogma developers. They assimilated some people from the online section for obvious reasons, but DDO was what they were doing after Dark Arisen.
More to the point, I have serious doubts that they are gimping something that has been repeatedly stated as a pretty big portion of the first game, in both development goals and achievements. However, I also have serious doubts that what we've seen is far off from what we will get when the game releases. Had the demo been an "extended" look at the game, with a functional part of the overworld distributed to public, I could believe that maybe the system was gimped intentionally because they either weren't finished with the layering (bad clipping or something of the like) or a myriad of other reasons that relate to the game being just unfinished. This is only a 15 minute demo though, in a very controlled environment. Seriously doubt they'd remove game systems just for that.
One word "Capcom". Final decision is theirs. If they want to push the release they will have to sacrifice things in order to get there. They could also think that having a complex armor and clothing would make newcomers scary to try out the game.
Itsuno had practically complete control over DMC5 and that game did not dumb things down by any means. Why would Capcom think an extra armor slot warrants removal, but Itsuno can sneak convoluted shit like Quadruple S and unrestricted weapon equip limit into DMC5 with no issue?
Why are people so set on *not* believing in Itsuno, when DMC5 was as good as it was and the best-selling game in the series?
Capcom was desperate in the past. They needed to success so they risk it by giving him full control. Now that things have changed and there's no more need to worry about shit they can have full control over all projects.
I'm not trying to instigate an argument but this seems like backwards thinking to me.
If anything Capcom seems more willing than ever to give its creators complete creative control. Look at SF6, a game which the developers stated directly was developed with almost no oversight from higherups. It's selling extremely well.
Why would they gimp DD2 when their recent track record has been to give their directors a high degree of product control, especially in a time when open world RPGs are bigger than ever? Now is the time to really unleash DD2.
I still trust in Itsuno. DMC5 was so good I'd almost be fine with never getting DMC6.
>Why are people so set on *not* believing in Itsuno
because it isn't Itsuno saying any of this, just some random anon deflecting any kind of criticism by invoking his name
And again, Daigo Ikeno (who made that quote, lead art designer of DD1) is again the lead art designer of DD2. Here is he on the left side of the announcement.
Maybe I am coping but I will trust the plan.
Hope that homosexual brings more accurate full plate armor to the game. I'm tired of the fantasy style being the main focus. I also want him to stop with the half chest and sectional bullshit from the original game. And WE WANT TRUE SALLETS AND ARMETS IN THE GAME!!!!
Ikeno is my favorite video game artist of all time with some of my favorite character designs under his belt (character designer for DMC series ever since 2, Street Fighter, DD1 and DD2). He can do no wrong in my eyes,
Needs to buy some of those old picture references of medieval armor. There's way to many good things he can integrate into his art by using real life references.
isnt that the guy that said something about how his pawn was the cutist
DD bros, it's fricking over...
DD bros, we're so fricking back
Ah shieet. Along with the interviews where itsuno has been saying they are trying to make the game they originally had planned im convinced theres more that what we've seen.
>Trust in Itsuno
>quote is from Daigo Ikeno
Ikeno is the lead art director of DD2 as well. Everything gets funneled through Itsuno though.
which means he gets to come up with ideas that Itsuno has to shoot down because of hardware and engine limitations or lack of dev resources
Itsuno has said repeatedly that DD2 was made to encompass everything they could not do with DD1.
I just read through all the armor interviews in the old artbook and multiple times, at least four separate times, they mention plans for greater armor customization in the future; even directly mentioning that they think about how different sets of armor look when worn together.
>Itsuno has said repeatedly that DD2 was made to encompass everything they could not do with DD1.
>No big muscular beastren
>No elf's
>No horses
>No idea if moon would make it
There are things he can no longer do or will never do because he changed his mind or he doesn't like the idea anymore.
>No big muscular beastren
Now you don't know that. DD1 character creator gave us a wide ranger of body shapes and sizes to play with and we've already seen a good variance in pawns just from the demo footage. I think it's likely we get some big beastmen parts.
it's obvious that some customization system is in the game, we have to many example of the same gloves being part of different armors to pretend otherwise.
it could be that the game is still in development and further customization might be WIP.
Throwing my hat in the ring with the layered armor arguments with something that Twitter's resident Dogma aughtist pointed about about Ulricka's outfits shown in the trailers.
That's interesting too, why would they go through all the trouble of having these variants and not allow players to costumize.
also she's cute and hot.
maybe customization is something you have to go to a tailor/smith/ect to do, instead of just being able to mix & match on the fly?
>Not ugly
>White
>Love interest?
4/10 ~ IGN nights are too dark and there's no diversity in the human cities.
you just know a troony urinalist will get offended that a videogame character is cuter than xe is, and talk shit about the game.
Soaked to the bone rn if you know what i'm saying 😉
PC gays. If I post a website in my country will you just pick all the parts for me so?
Go to Ganker, you nonce
No
The technology board has guys who like to discuss that stuff and will probably do it for you
ok thanks
I’m really looking forward to this game, but have not played the first one. Will I be missing out if I don’t? Should I get the first one?
Yes and yes, remember to kick the ox to make it go faster and that wolves travel in packs
>wolves travel in packs
Thanks for the tips. Although this here sounds a bit.. frightening.
Even in numbers a weakling is a weakling still.
Well said
OMG GUYS!!!!!!!!
Ass mongol has 3 videos drooling over the game, I hate zoomers who are gonna flood the game with stupid opinions, gonna be Elden Ring situation again, muh UX (meaningless meme buzzword), muh mini map, muh side quest log.
>muh UX (meaningless meme buzzword), muh mini map, muh side quest log.
It wasn't zoomers saying that about Elden Ring, it was assmad western devs who couldn't handle being shown up by the best devs in the industry today outperforming all of them.
will the UX part definitely, however randos on Twitter were b***hing about the quest log/journal thing.
Actually I confused the minimap one however, people were b***hing about that for Ghost of Sushi.
He did the same with XVI and the game still flopped so I don't expect his videos to have any effect over the games audience or playerbase.
hm, tbf guys fanbase is full of Mmo players who don't have a PS5 or can't play a game that demanding
FF has committed a 15 year long suicide, the fact it has taken so long is only a testament to how good the games used to be. I don't think you can compare a long-running overexposed series on the downslope to a niche cult hit currently riding a comeback hype train
>I also asked them about the end of Dragon’s Dogma, and the phenomenon of many players finding that the game had decided Fournival was their most loved NPC because they interacted with him the most. “That was a miscalculation,” Itsuno-san admitted.
It was also a problem already solved by Dark Arisen but homosexual game "journalists" just can't help themselves.
I haven't played this game... can I ditch the sissystaffs and gayhats and just play a badass war-wizard?
That seems to be the Mystic Spearhand, a new class
Also if alchemist does exist you get to punch magically if thats what you want.
>bought it on Switch for comfy bed adventures
>unfixed music bug that causes battle tracks to play after things are dead
nintendo...fire this man...
Switch versions have a lot of stupid bugs like this. FF7 has a music bug on the world map.
Reminder that Fournival is a fat c**t who deserved to die.
that israeli frick
I saved him and married his daughter.
Counterpoint: he's the only reliable source of prepiats
I hoped it wouldn't be the usual Capcom homogenized safe dogshit but that's what it is
"Hideaki Itsuno: In terms of world setting, Dragon’s Dogma 1 and 2 share the same setting. However, they should also be considered different worlds. By which I mean, both stories share common elements like the red Dragon, the Arisen, and the Pawns, but they should be considered parallel world."
So pretty much an anthology series. Same general vibe and enemies but a new world.
The video this was taken, the commentator was complaining that when pawns would say they see a treasure chest you wouldnt know where they were talking about.
Are you smarter than that moron?
Yes, I would say I am smarter than that moron
>put a minimap in your game so morons know where they're going
>they still don't use it
They can't be helped
TOTAL DSP DEAD.
I worked a bit an a UI for my job, you have no idea how dumb people can be, it's insane.
Because they're trained to be dumb
See how well Elden Ring sold. You don't need to stupefy things to attract a huge market.
>no grass physics
Triggers me so much
There are
They should tie the online pawns to a Capcom account so they are cross platform between steam, PS5 and xbox. Would create a better sense of community and whatnot.
So do we know much about the world yet? Like does Gran Soren exist in this game?
Tryna figure out if these "all roads lead to gran soren" mfers were lying or not
Gran Soren and Gransys sounds way better than the new region/country the game takes place.
Gransys simply has a different name because it's one of many cycles in a parallel universe with slightly different geopolitics. Ganker-tards love so much to post the pre-production screenshot of the first game, screaming that it's cut-content, that they then forget that these things were known for 10 years. I'm referring to the box where you see multiple planes of reality
>I'm referring to the box where you see multiple planes of reality
Not to mention that Ashe, Grette, and Olra were blatantly from a parallel world. That shit didn't predate Savan, nor did it come between Savan and your victory.
So will BBS be back too?
considering that this time we start from the north, then descending far south, I hope it's also possible because I want to believe the rumor that the last biome is a sulphurous-volcanic land
>were blatantly from a parallel world
Did you forget that there's more than 2 Arisen in the original game? Did you forget that there are other countries mentioned in the game with dragon's there too? Did you forget that drakes are supposed to be failed Arisen who died before meeting the dragon?
The game script in BBI explicitly mentions Arisen being drawn to the island from across different worlds. And in the base game multiple parallel worlds are explicitly mentioned during endgame throughout the Everfall.
not forgetting that in the post-grigori video the flying beasts suddenly appear from what seem to be portals
Olra:
>I do not make light of your decision, nor mean to imply it was one easily or painless made. But through it, you have come to live anew. To meet me here, a denizen of another world. It was because your will shone brighter, proved stronger than any other that you reached your end, and for that same cause you stand here now."
>Like does Gran Soren exist in this game?
No. It's a parallel world.
>What're your hopes?
Cooming non stop
I want a demo and a release date.
That is all. I believe in Itsuno to deliver.
>hopes?
lots of good outfits and fashion potential, especially for lighter armor and robes (some kind of dye system too, i think ddo had one? but i could be wrong)
>copes?
bit disappointed that it's mostly using the same setting, sure i liked it in 1 but was hoping for more from a sequel. if not a wildly different take on the basic cosmology like ddo then at least more of a change in setting. the soft-reboot style has its appeal too but feels a bit flat too
>the same setting
It's not. There's no Gran Soren or Cassardis as far as we can see from the map and the name of the land they are giving us. This could be a different country altogether. Did you forget that Mercedes and Julien are from 2 different countries?
Its a different universe altogether
Not sure I want to pick a Thief or an Archer for myself and either a Fighter or a Mage for my Pawn.
Literally the entire crux of DD is you play multiple classes as you please. What the frick are you talking about.
>crux
Hardly. Most people I know pick one vocation for one specific character and just build around it.
>The game's primary feature isn't a primary feature because I didn't use it.
The Pawn system is the "crux" of the game.
Interesting, because the game is playable completely solo without pawns. So since I did that, that makes it not the crux.
Just because you choose not to interact with the system doesn't mean its not the most important system in the game with narrative tie-ins as well.
Yes correct, which is why
is moronic for saying class changing isn't important because he and his friends didn't do it.
No you tried to make vocation changing out to be the biggest part of the game - which is false.
No, I said choosing not to engage with a core gameplay element is moronic. And you agree with me that player usage does not determine what is and isn't a core element.
Once again - you used the word "crux" to describe vocation changing. Vocation changing is not the the most important point of of the game. I will language nazi you until you learn.
You got triggered of a word? Next level autism.
Ok great, you've admitted you're ignoring my point because you want to bait me into an argument I never made like a pedant redditor. You're moronic for not utilizing class switching. That's all there is to it.
I'm saying stop using words if you don't know the proper meaning of them.
I accept your concession.
The entire identity of the Arisen is tied with pawns mechanically and narratively - it is the most important part of the game.
I havent visited the official website in a while. Has this always said coming soon?
Next year. Between April and September. It will be revealed at January the release date.
I just hope they won't put any DDON tier vocations into the game, part of DD's appeal is that it's basic, grounded and simple with minimal flashiness
Agreed.
myself on fire, jumps in the middle of a tornado and rides Death to the bottom of a bottomless chasm
This
>activates masterful kill
>counters meteors with fricking daggers
>heh...nothin personnel ur dragon...
>hopes
Into Free starts playing as I slam my sword into grigori or w.e. final boss, a 2024 release date, and bbi part 2 will be shipped in the base game and not have to wait til dlc.
>copes
Fighter looks too similar, npc pop in is hilarious, I'm just going to blame both on the demo. I want more than 9 vocations
All roads lead to milk trukk.
I hope they have some big ol' axes for the Warriors
Reskin the greatswords I don't care
oh frick I can't wait for my big muscle mommy amazon warrior pawn to throw my wizard arisen around
Imagine if your Arisen is so small that your pawn can pick you up and throw you to reach a high location.
>260 inches.
Why do they have to said inches?
12lbs of dragon and ass.
I was wondering if I should go back and replay DD1 and see if it was as good as I remember. I did play it, and I don't remember what happened other than that I got to some endless dungeon DLC thing and there was something that like, was meant to change the world as you go back and do harder difficulty monsters out in the world or something? Everyone said it was the "big moment" that the game gets super good but I never played past that.
Is it actually worth it? Or is it just an endless grind to nothing?
there's a bit of grind at the very, very end of the content if you want to get specific weapons or gear from the pseudo-RNG cursed item rolling but otherwise no, it's pretty smooth progression and exploration the entire way through
Do you guys really enjoyed the first one? The combat felt super limited, the map was not fun to explore, the lore da and story were uninspired (well the monsters did look cool)
I was still buying videogames at the time so I tried to squeeze as mich enjoyment as I could but I never finished it
I want the ability to lock my pawn's inclinations.
I want to lock more than just that if you know what I mean.
I don't, it would be far too easy and would debase the idea of pawns learning and adapting to circumstances over time. However, I would like to see a more difficult and lengthy process leading to trait changes, or at most to be able to lock only the main trait
I'd be all right with that so long as the Pawn commands don't influence their inclination.
Thats been confirmed to be the case. I can't be assed to look up the source.
I'll believe you because that's exactly what I want to hear.
It would be great if they learned from you in a way that didn't require them to be the same class as you for what they learn to make sense. Like, if you play a mage and your pawn is a knight, they aren't going to learn to run from enemies like you do because that's a behavior specific to your class.
POST YOUR IDEAL ARISEN/PAWN COMBO
>shota wizard arisen
>bratty redheaded thief
>small shota mystic archer arisen
>tall big titty goth gf warrior pawn
>young edgy human arisen
>wise gruff mentor beastren pawn
Both males btw.
Yes actually.
>hueg Beastman Warrior
>hueg Amazon Archer
And then I fill in the blanks with magic nerds. Yes I'm metagaming carry weight.
Angsty teenage warrior
Condescending cougar sorceress
>Human male fighter arisen
>Human male fighter pawn, stoic voice
Classic full Armor Knight with sword and shield (5'9") and Tall, Brown, Barbarian, Tomboy Muscle Mommy with big breasts and long Sword (6'4").
>Shota lion warrior
>Oneesan archer
Saintly khomie fighter and raging 6'4 barbarian woman
Well done dipshit, you opened the pandora's box and out came all the mentally ill gays from /vg/ and shitcord to keep you company
>No fun allowed.
Yeah, this mother fricker right here is a male healer. And an old one btw.
>no gays allowed
if you want to ruin/derail threads there's /vg/ and the whole catalog of your choice, if for once we talk about the game there's no need to sully the discussion with ordinary underage tumblr homosexualry from shitcord and twatter. If I have to explain it to you, it means you'd better go back to your containment pen
Currently shota archer arisen and shota fighter/warrior pawn.
>bratty elf archer arisen
>serious devoted Lionbro fighter pawn
pretty much just lina and gourry
I'm going to remake the ones I had in DD1 to the best of my ability.
Crazy wizard Arisen and Archer pawn that is pretty much his yesman. Gonna nuke everything with big fireballs and huge explosions.
>Classic heavy armored knight arisen
>Bikini chainmail amazon pawn
>Both 2h Sword Warriors
based
race class doesn't matter, i just make 2 gregors
hey alright
>Big dude
>Big lady
WHEN'S THE NEXT SEASON
Party:
Me = Male Archer
Pawn = Female Fighter
Hired Pawn 1 = Female Mage
Hired Pawn 2 = Male Thief
>Male Thief
Ay yo, this homie GAY. This dude wants to frick some men, what the frick.
Balanced team of 2 men and 2 women.
>not a complete harem of ladies that will follow you everywhere
Wtf man…
>ME, male mystic spearhand with the face of a classical statue
>MY PAWN, pic related, male fighter
>HIRED PAWNS, a hot female archer and a hot witch
based male arisen/male pawn posters. Nothing better than going on an adventure with your pawnbro, filling the other 2 slots with generic waifugay pawns throughout your journey
i wonder if they'll make stacking the same colors have some kind of exponential benefit like spellstacking does for blues
>if you have multiple thieves you're harder to spot in general
>if you have multiple fighters, raising your shields next to each other creates a phalanx
etc
>Since this pre-release version isn’t connected online, these pawns we created and put in the build to simulate the experience of you being online and finding other players’ pawns.
>In the full game, it’s not ‘random’, but it will be an intentional mixture of different pawns that you could meet. Some of them will be players you don’t know but we’re trying to mix it in so that you might for example meet some of your friends’ pawns, or pawns you borrowed before will reappear and you’ll feel like, ‘oh, I know that guy’ and then you can add him to your party again and see what else he’s learned while he’s been away from you.
>We also try and make it so that pawns that appear in a given area will sometimes give a hint towards their skills being useful, so you might meet a pawn who’s been placed in an area where you’ll then encounter an enemy, which they’re well equipped to deal with.
Does the Duke have brain damage? Why did he not care that I was free from thr dungeon after stopping him from choking a b***h?
At the end of the day, while it's a good questline, that aspect of it was always very poorly implemented.
He pretends not to care about you but sends assassins to kill you.
Not true. Those assassin's that are looking for you are from the salvation cult.
The duke from the first game is one of the most moronic people in the game. The fact he knew you were an Arisen and could have made a deal with the dragon just like he did before is utterly stupid. He should be doing everything in his power to get you killed before you meet with the dragon.
I got the impression that he essentially was. He kept sending you on dangerous quests hoping you'd get killed in the process, right?
Isn't that what he WAS doing?
At first he does everything in his power to waste your time going on wild goose chases or fricking with powerful monsters. Even when you get confronted by Grigori towards the end it isn't because you were directed to him but because he just shows up at a fort at the ass end of Gransys where you went sent because it was basically a way to get you to frick off.
pretty sure he was hoping you'd just die, hence why he throws you around the peninsula doing all the dangerous jobs. He can't just kill you because your the Arisen and the Coalition is there to get you to kill the dragon. After you do all the suicide missions he just decides to send all the assassins after you
The Duke spends the entire game trying to kill you (and somehow a bunch of players miss this) then at the end after failing so much, he tries to surreptitiously banish you.
let me get this straight. Every Arisen who ((kills)) the Dragon becomes king of this land. We can assume this means they simply take the bargain. Do they just murder the previous Arisen king when they return 'victorious' from slaying the dragon?
so what, is their king centuries old just taking the bargain over and over?
fwiw, in DD1's backstory Godking Leonart took the bargain twice.
Where can a man get to know all the DD1 lore? It's so convoluted and barely any of it is in the actual game as far as I can tell
It's all there in the game but you've got to talk to all the NPCs and read all the shit which hardly anyone ever does.
look things up on the wiki
https://dragonsdogma.fandom.com/wiki/Dragon%27s_Dogma_Wiki
>Grigori:
I don't think taking the deal kills other arisens. The Duke took the deal and the Dragonforged still lived. I think as long as no one kills the dragon, every arisen who took the deal from the dragon gets too keep their immortality?
yea that's my point, does every new Arisen not only take the bargain but kill the previous king, just a giant Arisen murder daisy chain? Because these homies live forever otherwise.
Doesn't explain the fake ending.
Not every Arisen has to take the bargain just to stick around. The Dragonforged never did that, he fought the dragon and got fricked up and was made to stick around to serve as an example to future Arisen. In BBI, Barroch is an Arisen that didn't care about confronting the Dragon at all and just used his Arisen immortality to frick off and do his own thing.
Also the dragon is the one that holds the Duke's life in his hands because he has his heart, it's the whole reason why the Arisen don't age. Presumably if a new Arisen takes the deal he may just kill the previous Duke by barfing up his heart and squashing it or something.
>Barroch is an Arisen that didn't care about confronting the Dragon at all and just used his Arisen immortality to frick off and do his own thing.
And the Dragon was ok with this?
Dragon just fricks off to make more Arisen. The whole point is finding someone with the will to rise to the challenge.
I mean it's not like he just has tabs on the Arisen at all times, right? If you just left Gran Soren, what is he gonna do, follow you?
one has to wonder what a guy like Barrach Obongo did to even get made an Arisen, I can only assume it wasn't 'courage' so much as he did something desperate to survive that met the Arisen criteria
What does losing your heart even mean? Seems like there's no downsides to being an Arisen
>unlimited supply of a pawn army
>immortality
>can apparently just ignore the dragon and just do your own shit
I get that the Dragon burns and terrorizes your homeland, but what's stopping an Arisen from going "not my problem" and just enjoying immortality with his pawnbros.
Nothing as far as I can tell, but generally the dragon is going to select someone to make an Arisen that shows a certain degree of will and courage in the first place. The kind of person who would become Arisen at all isn't as likely to do that.
The only changes being an Arisen forces on you are you stop aging for as long as the Dragon is still alive and has your heart, and you can command pawns.
There's nothing stopping you from fricking off but keep in mind that fricking with the cycle seems to cause problems and as capable as Barroch is he did end up trapped in BBI. He just didn't care very much and didn't go insane like everyone else he met on the island because he's an autist about herbalism and alchemy and the island gives him a chance to work on that shit all the time.
You can't have children. Did you forget it was mentioned that the duke couldn't have children or that after many decades and spouses there was no successor to the throne.
>Did you forget it was mentioned that the duke couldn't have children or that after many decades and spouses there was no successor to the throne.
That isn't because the Duke was sterile, it's because he wasn't fricking anyone. He was still hung up on his true love that he sacrificed to the dragon, hence his sleepwalking rage breakdown where he tried to strangle the duchess.
I don't think it's that the duke is incapable of having children, I think he was too fricked up over sacrificing his love to the dragon to even touch another woman again.
It's also why Aelinore's servant woman mentions that Aelinore's basically felt depressed/uncomfortable about the whole thing with the Duke because he hasn't even come to her bedchamber after marrying her.
Maybe she thought he was gay
nothing, you see a couple of instances in the game itself
the world falling apart and the loss of your loved one at the very least? confrontation with Grigori always happens in the end, then it's up to you to decide whether to fight or accept the deal
Barroch is extremely based for doing that.
In the first one there are at least 3 Arisen at the same time, I don't get after all these years how it still confuses you
>low medieval town built on Roman ruins
vhg..........
I would assume there's some kind of "glamour" that goes on where the people are told that the dragon has been defeated and since the previous "dragon killer" failed they fall out of popularity and are left to wallow in obscurity or being known as the crazy person screeching about some bargain made with the dragon, or maybe there's some method for the dragon to destroy an arisen's heart should their bargain's time be overwritten
>Every Arisen who ((kills)) the Dragon becomes king of this land
No, they are granted a wish at the cost of what they love most. Edmun wanted to rule the land.
>Do they just murder the previous Arisen king when they return 'victorious' from slaying the dragon?
All Arisen that took the deal stay alive until a new Arisen kills the dragon, in which case they lose their powers and are reverted to whichever age they should be
I assume if a new Arisen takes the deal and wishes for the same thing as the old one, it just overrides the old wish because frick you lol
So like did Arisen and dragons exist in the other countries like where Julien was from?
So it seems we dont know who we are. You wake up in a prison, make your way to a burnt village and have a flashback to getting burnt to a crisp by the dragon.
But what about before all that.
*flashback of people being burned by the dragon, apparently the main character has lost his memory following his encounter with Grigori
so if MK is not a playable vocation anymore how would yous alls feels if there were an elite enemy that was a MK?
imagine
lol
lmao
>Looks like Donovan from Berserk.
>Cucks the Arisen with Quina.
What was Itsuno thinking?
Mason is a based glowie and I will not hear such slander
Mason is a church agent, the only thing he's interested in fricking is small boys. Just like Donovan.
What was the deal with the pawn who was like "you think you know how it be but you don't" or some shit
>yes or no motherfricker
it 's the only logical explanation
>Him who knows that I know what he seeks to know, knows it well while he who knows not, knows not what I know or know not.
Will Jesus be the final boss again?
I never beat BBI. I'm debating on getting on ps4 sale to replay it on hard mode lvl1 like I did the first time than going into BBI.
Think its worth it anons? I bought AC6 and made it to chapter 2. All video games have been uninteresting to HJXMX8as of late...
Hard mode is kinda lame but BBI is very fun, probably the best part of the game.
Just so you know. I believe DD is still 30fps on PS4. I dont think they ever updated it to be 60fps.
>All video games have been uninteresting to HJXMX8as of late...
Hard mode is weird because its not really a true hard mode.
Enemies will do more damage, but they'll also shit out so much XP and Gold that you'll be over leveled and so rich that you've basically ruined the entire premise of a hard mode in the first place.
Ironically enough, the extra gold actually turns hard mode easier than normal mode because of how broken consumables are in the game. The only thing stopping you from spamming prepiats and bomb arrows was how utterly expensive they were, but hard mode removes the only barrier preventing you from doing that
Do you think the Dragon would be interested in just talking and not fighting? Why does it want to attack the land anyways? For what purpose?
It's his nature.
Sweet jesus, anon, play DD1 right now
because the world needs a new battery every once in awhile
The Dragon does not get to act on his own will. We know what being the dragon is like since we get recordings of the Arisen Grette after she was made into the Dragon. She's basically completely overpowered by the Seneschal's will and forced to do whatever it wants.
>The will that drives this cursed form to seek the Arisen is not my own.
>My will, my love, and all I am is crushed beneath its weight. Its force does not allow me even the luxury of regret.
>I am near drunk with it, though I war against it still with every shred of what I was, In my final act as a thinking being, I chose him for my destroyer.
that's what the white dragon was in ddo
Really hate how the new magic is just particle effects and doesn't have to interwoven words like it used to. Also, did they ever say why the symbol for "dark" in the first game is also on riftstones?
Did the Arisens choice at the end of the 1st game not end the cycle when he seppukued himself and his Pawn took on his appearance? Will this game just ignore the 1st game entirely?
Of course not. If the suicide broke the cycle then your Arisen wouldn't show up as the Seneschal on your next playthrough.
It's hard to really say with 100% certainty, but I think the general consensus is that you don't break the cycle. Stabbing yourself with the Godsbane is just part of the process, and it's why Savan took the blade out of his own chest to give it to you. It's also why if you play NG+ and get to the Seneschal again offline, it's your character from the previous playthrough.
There are endless worlds with their own cycle. That world will wither and die without a Seneschal but it's but a drop in the sea of eternity.
>That world will wither and die without a Seneschal
why
because the Seneschal is like the world's "battery" that powers it through their will
Because for whatever reason somebody designed all these worlds to need God to act as a power source for a finite amount of time, and when dude gets worn out gotta find a new one
So is the Censer like weapon from the trailer just another mage/sorceror option or is there a cleric type vocation now?
We don't know for sure yet, but it seems likely that it's a brand new vocation.
We don't know.
It's the "priest" vocation, probably hybrid of the mage with a cleric. As much as many like to shit on our leaker, he got the rework of the mystic knight (lancer kiight) and the Spy (thief) right, at this point I'm starting to believe him. I don't quite remember what were the provisional names he mentioned, I think Hangman and then what?
Berserker
>Berserker
Another vocation using two handed weapons? Sign me up.
Definitely a new vocation. Itsuno mentioned in an interview that some of the not-yet-revealed vocations are entirely new and hinted that even though they haven't announced any yet there are hints of them there in the footage shown so far, and the censer one is the obvious standout.
What was the Seneschals problem?
>beastmen are in and playable
why no saurian/lizard people?
So like what did it mean when your pawn took on your appearance? Were they human then? Did they forget everything? Wouldnt they be able to tell everyone about the Seneschal and the nature of the universe and whatnot?
You gave them a chance at being a real human, just like Selene's Arisen did for her.
So my female companion becomes a male at the end....I don't were this is going Itsuno bros...
Yeah, I interpreted as you gifting a real life to your pawn as thanks at the end, and you give them your body so that they can live as a real person.
Why did nobody find it suspicious that the duke didn't age?
Several of them mention it and do find it suspicious but what the frick are they gonna do about it?
Well if your countries ruler should be like 100 years old but looks 50 people would burn him at stack or something in medieval times for making deals with the devil
Yeah but he's also an Arisen that was powerful enough to defeat a Dragon, or so they believe, and he's ruled over an era of peace since then. No reason for anyone to turn on him.
He's the king moron. Most people especially the lower class weren't even allowed to see him. The peasants can't even read or think for themselves. Also the religion and way of thinking in the game is way different from our world. The Arisen is mentioned by the church many times so they could worship him in a universe like that.
Yeah, you and want army? Peasant boy!
Whats the point of the cycle?
To mimic the cyclical nature of creation
japs love cosmic reincarnation stories
Imagine if they scrapped the mystic knight because of the magic cannon frame rate destruction.
Am I getting the lore of Dragon's Dogma right?
>Be God
>Get bored with being God
>Send out dragons to find a worthy replacement
>Arisen either fails (dies fighting the dragon or takes the deal) or succeeds (kills the dragon)
>if arisen failed, Dragon finds a new arisen
>if arisen succeeded, Arisen gets to fight God
>Arisen loses to God, becomes a new dragon and repeats the cycle
>Arisen beats God, becomes the New God, and repeats the cycle again because he gets bored.
the dragon is not "sent" by the seneschal to find an arisen, he actively does so because it is the only way he can finally die. each is a cog in a mechanism that has its own motivations
Why is he bored?
Incorrect. The dragon is explicitly sent to the world by the seneschal, we see it happen in the bad ending where you lose to the seneschal and become the next dragon, and we know for a fact that the seneschal enforces its will upon the dragon because we are told as much by Grette's memories of being a dragon in BBI.
I stand corrected, you're right. Or you're right, just in order to make others understand
That's pretty much it, Daimon was an aberration.
He doesn't just get bored, his will runs out. Will is the driving force.
Reminder that there's a lot of the lore and world-building hidden away in NPC dialogues, a lot of which update throughout the main quest.
If you follow that guy's wife as she goes around during the day, you can see her meet with one of the guards privately. I forget which one, but she's clearly already fricking around which is pretty funny.
Interesting. Isnt there a random npc who knows about the Seneschal and the nature of the multiple universes and shit?
Yeah, I forget his name but there's a guy in Gran Soren on the bridge who rants and raves about stuff that everyone just ignores as a crazy person, but if you listen to what he's talking about, it has to do with the cycle.
I think it's the ranting bum you see on the streets
What? The homosexual you help from getting evicted?
No not Jasper, I forgot his name, just some bum you see sitting on the ground. There's another girl NPC who talks about him and how he frightens her.
>the wieneratrice corpse found outside the castle is later brought in as a trophy for the king, revived by Salvation when within the castle grounds prior to you defeating it in the farm district
>Madeleine is implicated in Salvation's going-ons because she sells the medals that are used to make the Salvation's Badge that identify their members. The list of people who bought medals is what Julien buys from Madeleine in Chasing Shadows.
Those aren't even minor ones but you can miss them depending on your timing.
What does the Seneschal actually do though
Plays god essentially, creates life and makes sure the world runs properly
Wait so you know how the big hole opens up in the town when you kill the dragon? Would that not have happened dozens of times in the past when prior arisens killed their dragon? How does nobody in the world remember this?
The same way nobody remembers any of the game's events when you take the seneschal's offer to just frick off back to Cassardis and live a normal life.
I'm not 100% sure on this, but there seems to be some kind of reset that occurs once the Seneschal is replaced (or if the Arisen fails to become the new Seneschal). Like the period of time between when the dragon is slain and when the Arisen challenges the Seneschal can essentially be undone by the Seneschal. It isn't really addressed, so you just have to go by what would make sense I guess.
why is the animation while you're flying around on the griffon so fricking bad? there's no reaction or impact with the wind, c'mon shadow of the colossus did it better in 2005
sure it's not the focus of the game but its really ugly
So is the world kinda permanently stuck in a medieval world loop that resets every time a new Seneschal gets put in charge? It can never really move forward in time to a more modern era?
this is why I don't consider NG+ to be anything but an easter egg with your previous character as the seneschal. It makes no sense to believe the world just loops on the same finite period of time eternally.
i don't think so because the credits show you all the different times the dragon appeared from a Hellenistic style to early - mid - late medieval
We don't actually know how far the cycle has gone/can go. But one thing that would make it difficult for the world to advance into modern technology is how frequently the dragon may or may not return, and how much the dragon destroys of civilization before an Arisen is found that can stop it.
So what would happen when humans create the atomic bomb?
It's fair to assume a magical world doesn't have real world physics like atoms.
Atomic dragon, obviously. You can't outpace the seneschal in an arms race.
I personally don't really mind the armor being simplied as long as we get way more, and they look as good as the ones in the trailers do.
I could never find combinations I liked anyways
The two autists arguing actually got me wondering - how often do you anons respec? Often, once in a while or just create whole new character based off a concept and just stick with it?
There's no specialization in DD1 to begin with so there's nothing to really respec. I just play whichever classes I want at the time and only make a new save when I replay the game after beating it on the old character. No sense in trying to min/max stat gains from level ups either when I can boost my attack/defense/stamina with consumables and gear.
I change vocations once in a while but its really just changing between fighter or warrior for the most part.
I do it based on character concept. If its someone I envision as mage I'll change between magic jobs.
>how often do you anons respec
Whenever I feel like it I change classes. Sometimes that's every 10 or 20 levels. Sometimes it's only twice during an entire game.
>how often do you anons respec?
First time I played the game I got the homosexual merchant to be my beloved (not fournival, the one you save from goblins). I tried everything to change it but after finding out you can't do it after completing the mission where Mercedes fights Julien that I decided to frick it all and Start again with another character. It wasn't until leader I realized that the "beloved" can change again after you beat the game. That time I got the big breasts bimbo.
So what would happen if you got a lazy Seneschal who didnt want to do anything?
When the Seneschal no longer has the will to continue acting as steward of the world, the process begins again with the dragon seeking out an Arisen to replace the Seneschal.
He's my Mensch and her daughter is my Queen.
I wonder if it'd be possible for Ganker to romance every single possible character in the game and make a collage of them. I mean "random female bandit #41" and "sewer slum little girl #3".
Its been done.
Sure but there's still like 100 literally whos left to frick. I want to see ALL of them get the big Arisen dick.
If the base game cost 70$ would you buy it?
Yeah.
>If
I would suck Itsuno's wiener if it was the entry fee