This is NOT good at all
The game is clearly unoptimized, and Capcom is trying to rely on the hardcore fans to push this through.
But with Rise of the Ronin, a much more polished and optimzied game, releasing the same day, I fear this won't be enough.
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>PEFORMANCE
What the frick are you talking about?
Everyone already saw you frick up. I'm actually starting to develop a theory that you're actually a Dogma fan false-flagging as a "discord troon".
That was me before they revealed warfarer, i have stopped shitposting now since i believe there will be more
you're gonna make a peformance of SWALLOWING MY DICK
You know, I don’t understand why they wouldn’t just use two instead of four, it’s overplaying their hand. 90% of game requirements get announced as minimum & recommended meanwhile these chucklefricks went a significantly overdramatic show of what should’ve been a simplistic edit
Just wanted to say that the post in that screencap is not mine, it is a falseflag. I stopped posting the moment Warfarer was announced. Y'all beat me fair and square, I have ever since never posted anything again. Wish DD fans all the best, have lots of fun with that game.
John Mitsuki you are a liar and you will spend an eternity shilling this board
>medium requirements
This shit is the redflag for me. Medium requirements isn't a term that's used for a specific game and I double checked on it.
There's probably a case or two that they used medium requirements, but most games would just use average or recommended
>They corrected it thinking people wouldn't notice
Now it's even more fake morons.
>new game releases
>specs shown
>PCPoors have a meltdown
you love to see it
It's time to LINK THE DISCORD SIS!
WE NEED TO RAID AND TARNISH DRAGONS DOGMA MORE REEE!!!
Anyway.
Are you fricking moronic?
Oof
I don't expect DD2 to do very well at this point
>optimzied
you fricking morons i swear to god
Its locked at 30 fps?
according to the steam page, yes
you can look it up yourself
MH Rise isn't.
This are Resident Evil 4 Remake's specs.
There are targets for 45 FPS and 60 FPS.
Was the game locked to either 45 or 60 FPS?
NTA and I sort of see your point but I think you'd also agree that having the "recommended specs" be targeting 30FPS is a little strange, isn't it? For minimum I get it, but why would you have the recommended specs be for 30 if the game is meant to run at 60? Surely you would recommend hardware that hits 60.
Not him, but check steam hardware requirements for DD2, recommended specs are near identical to cucksole hardware and cucksoles will lock to 30FPS so it's fair to assume the same ballpark of performance. I doubt game will be locked to 30 or even 60, that would be comical.
see
count the frames by pressing, it's running at 60.
seriously, all this doomposting about the game being locked at 30 on fricking PC is the dumbest thing I've read in a while.
I'm just saying that if recommended specs target 2160i 30FPS then you can expect 1080p 60FPS on recommended hardware unless CPU is the bottleneck.
>CPU is the bottleneck
It may be, the CPU requirements seem pretty high. Doesn’t it list a 12-core device as minimum CPU reqs?
6c/12t, so nothing out of the ordinary. But for many this will be bridge too far.
But minimum? You don’t think a 12t CPU being a minimum requirement implies serious CPU demands? I mean most games barely utilize the CPU at all relative to the GPU, and typically only across a couple of threads total (game thread, draw thread, perhaps a couple async helpers for physics or animation to free up the game thread, and then potentially async asset loading)
No because game is targeting current gen cucksoles, and those have 8c/16t CPUs with 6c/12t available to games. But if you have fast 4c/8t like 13100f it still should work fine. Consoles also have dedicated hardware for decompression unlike PCs. I don't know if game supports direct storage but so far that tech didn't help in any game.
I would have to install a couple of RE engine games and see how do they react with limiting thread count available to the game.
I’ll save you the trouble, DMC5’s minimum CPU reqs are a Core i5-4460 (4 threads) vs DD2’s i5-10600. The latter is 3x as many threads and 50% faster and this is the MINIMUM.
But can you really compare open world game with DMC5?
Core or thread count doesn't matter nearly as much as overall CPU performance and single core performance.
But even the newest RE engine games RE4R, exoprimal (kek) play fine on anemic CPUs. So 3600/10700 should not struggle to get you over 60FPS, unless Crapcom made some huge mistakes.
Open world doesn’t typically have a huge CPU impact though (I guess asset streaming maybe), but what distinguishes DD2 from other RE Engine titles is a heavy focus on physics. Destructible environment assets, complex per-poly skeletal mesh collision for climbing, lots of procedural animation computations rather than canned sequences. All this stuff adds CPU cost quickly and it has nothing to do with the visual fidelity
How many npcs you get on your screen also matters, mostly for their AI but also for rendering. So it might be the case that CPU requirements will get much higher in cities, and they will be non issue in the wilds.
I have no idea how the climbing works, but I assume there are anchor points for every climbable object because making climbing adapt to mesh would often look silly.
AI is unlikely to be terribly complex. We’ve already seen pawns walk their happy asses off bridges, the game isn’t using extremely robust pathfinding algorithms or anything else that incurs a heavy tick cost, it’s probably mostly recast and simple avoidance algorithms.
And if DD2 is like DD1 it’s not anchor point driven, it uses surface-conforming movement with per-poly collision, with IK to position limbs. This isn’t cutting edge tech, Shadow of the Colossus worked the same, but when you use higher-poly models the cost of recomputing collision data for each triangle becomes MUCH higher contrasted to simplified collision bodies.
>We’ve already seen pawns walk their happy asses off bridges
Pawns learn from their masters and IGN was playing.
Kek
I’m not shit-talking it, honestly overdoing the complexity of pathfinding is wasted effort. What matters is battle AI, but battle AI isn’t performance-limited, it’s dev limited. Event-driven logic is easy to execute CPU-side, the limiting factor is how many conditions and response behaviors the dev team bothers to account for. See FEAR; a game can have very complex and robust combat AI and still run on a potato CPU. It’s mostly pathfinding or environmental querying that incurs AI CPU cost because it involves per-frame computations; event driven logic is cheap as shit, you just have to spend the man-hours programming all the events in.
My trust in the Pawn AI comes from MH Sunbreak where the followers would actively copy your actions if you had the same weapons and switch skills. They also had differing tendencies to supporting others.
But for now we can't really tell what the results will be like until launch and can personally mess around with them.
No, I'm not saying that the game will have bad AI or anything. I'm saying the types of behaviors you're talking about are not CPU expensive. When people talk about the CPU cost of AI agents they're talking about the costs of doing exhaustive search algorithms (like pathfinding) per agent. Stuff like behavioral emulation, tendencies, these things take a lot of time and effort in development to set up, they require man-hours on planning and implementation, but at runtime the cost is nothing. You just call events when the player does actions and those pass values to the pawn AI; increase the odds of this attack, decrease the odds of that attack, add this behavior to your queue of actions, whatever.
That stuff is cheap to run, just not cheap to build. Pathfinding is a breeze to build but it chews up CPU cycles. "Good AI" in a combat scenario seldom has shit to do with CPU cost, only dev cleverness. "Good AI" in terms of CPU cost is like this
It's not exciting but it's an enormous computation.
I would want to see what is under the hood.
For example this homosexual https://mamoniem.com/ shows how some games render each frame, it's in depth and it just shows that nothing is as simple as it seems.
Capcom are just moronic. The MH Rise page has the exact same thing with the specs targetting 30 FPS even though the game isn't locked to 30.
>why would you have the recommended specs be for 30 if the game is meant to run at 60?
Rise has only 30 on the spec list and isn't capped at 30, plus there is already 60fps footage.
Most likely you wont be getting 60fps on those specs with gaytracing and volumetric AIDS on.
Well, I do stand corrected there. Still Capcom’s spec reporting tends to be bang-on; the game may well run at 60FPS, but only on much faster hardware.
?t=176
Gameplay shown is reaching 40fps
Yes but not on my 1070, so I don’t care
No, those are just the settings and specs needed to get 30 fps.
No, it's not locked.
no, consoles is unlocked while PC is 60 at least.
>Its locked at 30 fps?
DOA on pc
What if I got a 3090 and set the game to 720p? Will I still be stuck with 30fps?
>discord trannies are still trying this
holy frick you homosexuals are pathetic I'd tell you to have a nice day but we all know you will eventually
Hi, OP.
>100GB
Frick sake
>fix the typo
>it's obviously photoshopped
reminder to sage those threads btw
One very important typo still remains...
>R7 5900X
This homosexual is also inconsistent with how he writes down Intel SKUs.
100gb? really? I think I'm sticking with the Elden Ring DLC
RE engine might be showing its age but there is no chance in hell DD2 runs that bad. Look at the DMC5 PC port. One of the best optimized games you'll play. "Peformance" specs running DMC5 at max get over 165fps.
DD2 is absolutely worse optimized than DMC5, and by a frickhuge margin. You are correct that this "leak" is fake as hell, but you can check the Steam requirements page to see just how much more power DD2 demands than DMC5, and to hit a 30FPS target rather than 60FPS.
why do you talk as if you've played it?
I have these things called “eyes” and they let me read these other things called “words”. So when I see hardware that can run DMC5 on high settings at 60FPS be listed as the MINIMUM specs for 30FPS-with-drops (their words), I use my understanding of those words to draw conclusions.
Yeah but you understand how you have absolutely no understanding of the specs of the game. Not played it yourself, only seen footage from trailers or those IGN previews with very specific setups. Nothings confirmed of specs but somehow your eyes just know the needs and frame rate?
>somehow your eyes just know the needs
Did you know you can go to the Steam page for Dragon’s Dogma 2 right now and look at the minimum required hardware to play the game? You don’t have to install the game to verify what hardware can run it, Capcom has done it for you!
You know those are supposed to be moron proof for those that use suggested settings. Don't tell me you're the sort to play with suggested settings. Any kind of fine tuning will easily get you better results without needing the exact hardware.
I wanted to believe that but if you check out benchmarks for RE4R, you’ll see that the specs they listed for “minimum (1060) tend to perform exactly as they claim (45FPS average with drops at 1080p) with all graphical settings on Low. So “minimum” is a very honest reckoning for Capcom
Check on the specs the same week it launches. They will update again. The stuff at the moment is still an approximation.
Does Capcom tend to do that? Anon I WANT to believe, I want to play DD2 at 60FPS, but everything I’ve seen suggests their PC requirement listings are annoyingly thorough
I'm sure you can play on 60FPS, the game will just look like total ass.
Also games like these always have a bunch of hidden settings that affect performance which devs are too nervous to let players touch, but modders can. Like global illumination settings that frick up shadows 2% of the time, that kinda thing.
I’ve been hoping for a performance mod, yeah. We’ll see. Performance shittery is what’s stopped me from playing Wo Long, I just can’t justify a $70 spend for poor performance.
DMC is extremely linear and doesn't have many enemies on screen
>I can barely play 1080p 30fps with my 6700
Thank god I wasn't going to play this gaem to begin with.
The recommended specs are often the oldest shit they had in the office to test on not literally the oldest thing that will run it
No one keeps 15 year old PCs around to test shit
Did they throw away the hardware they tested DMC5, MHRise or RE4R on? Come on, anon.
>MH Rise
Are you pretending to be shocked this takes better hardware than a switch game?
Are you reading the posts you are replying to or just feeding them to ChatGPT because that’s obviously not what’s being discussed you moron
Inb4 morons fall for the bait image.
doesnt matter. just have your discord or reset ips a couple of times selfposting.
559697655989
25549895998
>The video that buck broke 30fps
>the bell has tolled on the age of the console
Why didn't they just use MT Framework?. Seriously the RE Engine was a huge step back for Capcom. Initially the games performed well (RE7, DMC5) but it went downhill after that, and the games are fricking soulless. You don't need this kind of hardware to play Monster Hunter World or Rise, yet they look just as good if not better (aesthetically) than Dragon's Dogma II.
Nips can’t into open world, this has always been the case. I couldn’t begin to tell you why
maybe your pc is just shit
Rise of Ronin isn't coming to PC(at the release), DD2's rival is NicoCHADo's game.
>fixe the "peformance"
>forget about the missing separator for the 2 middle specs
keep trying maybe the thirds time will work out.
I like how you poorly fixed the peformance typo, but you didn't fix the part where it lists the ryzen 7 5900x, a CPU that doesn't exist
>poorly fixed
Just curious but how is it poorly fixed? It's absolutely fixed imo
You can see smudges around the text where he rubbed out the old text.
Dont you wonder why they put smudges anyway? Like why go through that effort...
I mean how else are you going to change the text? It's the lazy option, a pro would replace the whole section
Wouldn't replacing the whole section just push back the area of cognitive discoverance? Discoverability?The area.... Where you can realize... It is a fake
>you will live to see Dragon’s Dogma 2 models get ripped and shared in threads on Ganker so anons can laugh at them like they did for Forspoken, Starfield and Cities Skylines 2
why does this game trigger schizos so much they have constantly shitpost fake stuff on a vietnamese noodle making board?
it took him a few tries to spell "performance" correctly so i assume he's a third world subhuman
I'm so tired of piss poor game optimization. It really is a lost art.
Serious question: When was the last time a game was actually really well optimized?
>When was the last time a game was actually really well optimized?
Resident Evil Remake 2 and 3
They could run on my fricking i3 4gb ram laptop at 30fps and 720p on lowest settings.
Armored core 6
>he fixed peformance but it's noticeable how it's been shopped again
>but forgot to change out the CPUs that don't exist
LMAO
DD2 gets 20 threads per 1 RoTR thread lol
bad bait
>leaks
Automatically know it’s fake
...this isn't bad at all though? A 1070 is an old ass GPU.
I own a 1070 and this is the first RE Engine game I will ever be unable to run at 1080/60
Actually it's terrible, a 5900x for 1440p is too much. Have you seen the prices for a 5900x lately? Go ahead, look it up.
>the 1070 is nearly a decade old at this point
haha...
Yet a 1070 can run a game like Ryse: Son of Rome, maxed out at 1440p, at a consistent 60FPS. And Ryse still looks better than most AAA games released today. It's not a "graphics good!" issue, it's a devs not optimising their slop issue. I have a hunch Nvidia/AMD are actively supporting this, otherwise they couldn't sell their new, expensive cards to us consoomers.
This is Cities Skylines 2. It is one of the worst optimized games in a generation. Each tiny pedestrian model you see here has individually modeled teeth behind its lips. That is how inept the Cities Skylines 2 technical art team was.
Cities Skylines 2 has lower minimum requirements than Dragon’s Dogma 2.
what even are the minimum reqs for the game?
GTX 970, 8GB RAM and an i7-6700K with 60GB HDD space (no SSD requirement listed)
That's comical, really puts this into greater perspective. Capcom must be getting a fat cheque from somewhere, because it shouldn't be this bad.
That or we're going to be dealing with hundreds of goblins and their teeth.
>we're going to be dealing with hundreds of goblins
I rise
This is the game that doesn't reach 60 FPS even with top of the line rigs, right?
This dragon is from Forspoken. Forspoken is another of the worst optimized games in a generation. This asset is notoriously a ZBrush sculpt that was imported into the game directly and had no retopologizing done whatsoever. That is how inept the Forspoken technical art team was.
Forspoken has lower minimum requirements than Dragon's Dogma 2.
Because Forspoken's minimum requirements are for 720p you fricking moron
Technically true. We'd have to scale up to 1080p
A GTX1070, which is DD2's minimum requirement for 1080p 30FPS on low settings, can run Forspoken at 1080p, 30FPS
?t=322
So Dragon's Dogma 2 has the same minimum requirements as Forspoken. I don't know if that makes it better but you're technically right.
I have a GTX 1070 and know that I'm not going to have a good time with modern games.
People seem to think that PC hardware lasts forever, when it doesn't. Just because you built a PC in high school, doesn't mean it is still good when you're out of college.
And if a game doesn't run like Usain Bolt on hardware from almost a decade ago, it is apparently unoptimized garbage.
Really it is just down to the price boom in the PC GPU market.
People got stuck using old hardware because they couldn't afford to upgrade, and they're not angry that the industry has moved on too much and they're going to have to break the bank to keep up.
I disagree. It should go by degrees. DMC5 ran on high at 1080/60, DD2 is more modern but you’d think I could run it on medium-ish 1080/60, not low 1080/30. The performance here is less than half as good for what is frankly similar visual fidelity. I don’t expect my old 1070 to last forever but I DO expect a gradual decline, not a catastrophic performance crash from the same dev at the same company on the same engine.
homie the 1070 came out 2015 thats almost a decade ago you gotta snap out of the delusion
Nope. Not gonna. I’ll upgrade when I go 1440p or 144Hz, not before. For 1080/60, my card is enough. Games that look better than DD2, Forspoken, etc., routinely prove that. If your game can’t do 1080/60 on my card, you have a skill issue in the optimization department.
He has already decided that the game doesn't look good enough to demand anything better than a GTX 1070 for 1080p at 60 fps.
Yep. And you’re so far up Itsuno’s ass because you’ve been dreaming of DD2 forever that if a fan mod doubles the framerate a week after release you STILL won’t admit the game is an optimization disaster
Back when the GTX 1070 came out the GTX 200 series was as old as it is today.
Would you expect any of those GPUs to play a AAA title in 2016?
Compare the difference in visual fidelity between a 2008 title and a 2016 title, to the difference between a 2016 title and a 2024 title.
It is pretty massive.
The Witcher 3 was basically a benchmark title in 2016, and these days it is very meh. Star Citizen was considered practically unmatched, practically. Now it isn't notable.
Diminishing returns are always going to be a thing, but developers are still getting those returns.
In 8 years graphics have improved massively across the board.
>practically unmatched, practically
Jesus I need to go to bed.
What the frick was that.
>The Witcher 3 was basically a benchmark title in 2016, and these days it is very meh
Funny you should say it because I think it’s “next gen” update looks as good or better than DD2. And that’s still hitting 1080/60 on a 1070
Witcher 3 always looked like ass.
MGSV runs at 1080/60 on ultra on a GTX1070
MGS5 runs 1080/60 high on a fricking Radeon 7870 2gb my friend. I know because I still have one of these from my old PC.. . Kojima is the genius of optimization.
It got a bump up, and it makes sense that it stayed around 1080p/60 on a 1070, because the 1070 is a bit more powerful than the 980TI these days, the card TW3 was designed to max out.
But, compare it to modern Cyberpunk 2077 from the same developer after its own graphics update, and there is a world of difference.
>Cyberpunk 2077
A GTX1070 can still achieve a stable 1080/60 on Low
Different anon, but CP77 is stupidly CPU bound. It's not a good GPU benchmark. If that youtube guy was running an era appropriate CPU with that 1070, he would never see anything close to 60 FPS.
I also forgot to mention that the 2.0/DLC patch made the game rely on CPU even more than 1.6 and prior updates.
Sure, not my point. My point is no one has posted anything that should even remotely convince anyone that a GTX1070 is incapable of running a game that looks like DD2 at 1080/60. The card is not the issue. The optimization is the issue. A whole host of comparable or better looking recent games (including open world titles) that the 1070 can still 1080/60 prove that.
And that's supposed to be good? Witcher 3 ran perfectly on gtx 1060.
Cyberpunk 2077 doesn't even look that much better. Cyberpunk was horribly unoptimized piece of trash at the release. Might still , idk haven't played since that garbage launch.
You'll probably be able to get better performance than you think with FSR 3 frame generation
Framegen (both green and red flavor) only starts "feeling good" if you have like 80-90 fps without it.
Well, beggars can't be choosers, can they? If someone wants to run modern games on ancient hardware some compromises are needed.
but has reality decided they wanna listen to a moron
anyway trolling or not i know a friend who had that same mindset which is why he always buys consoles like a dumbass
Engines are just engines.
An open world game with tons of NPCs and big particle effects and a camera that stays close to the action is always going to perform worse than a linear beat 'em up with preset encounters in preset areas and a camera that spends most of its time high in the air, reducing the need for high fidelity texture and model work.
You can't just say they're running on the same engine and then throw out all the contextual differences between what the games are.
I don't care if OP is the actual shithead that actually tried to do the original post. That frick up is absolutely going to haunt the doomposters for the entire games life. Anytime a doomposter tries to show up just remember peformance
When the game comes out and everyone’s getting drops to 17FPS the first time a dragon appears on screen I’m going to post
>peformance
in response
Mark my words, >peformance is going to be the new QUALITY
You are one sad motherfricker.
>CPU requirements progressively going up with resolution
Absolutely fake
Rise of Ronin was always going to mog DD2 kek. Capcom only makes slop
Yeah this chart doesn't make any sense. It ups the resolution but it also ups the graphical settings so there's no basis of comparison. Plus the random assortment of video cards don't help anything either. You see a 2080 and you're like, that's a 80 level card this game is unoptimized but a 2080 is relative to like a 4060. Plus those graphical settings don't stipulate if its using ray tracing or anything, its just vague bullshit.
The Ryzen 7 5900x doesn't exist. Your leaks were already proven fake discord troony.
>people falling for this shit
DD2 uses the same engine as the Resident Evil remakes. If you've played RE4 remake recently then you should already know what to expect.
Then why does RE4 remake list lower min reqs, AND lower recommended specs, with the recommended specs targeting 60FPS?
More character models on screen
because you are a Black person
Because its fake you stupid Black person.
>performance is literally my PC build
What the frick are the odds
>don't even meet medium requirements
Holy fricking shit bros I built his PC literally a year and a half ago.
shit editing of the typo, 0/10 apply yourself.
Low end bros, this is the beginning of the end for us...
>3080ti for 30 fricking fps
Holy shit this is inexcusable
moron
read the thread, you mong
>wait two months
>play cracked version without drm
>get twice the framerate and mod support
non-issue
You need to fix your shitposting image
Ryzen 7 5900x doesnt exist.
>Itsuno making a game literally nobody but 4chun cares about
>Over
>Devil May Cry 6
DMC fans truly suffer. Nobody was asking for more Dragon's Flopma.
troons lost
indeed
posting e-girl just because btw
>nearly empty street
>man paces nervously back and forth next to child
hilarious.
I can't read moon, can we still pick up and run off with random NPC's?
the e-girl's saying that you should live your life to it's fullest, so take a guess
Great, I'm taking her across the world to this games witch cabin to join my other wife.
Already debunked, stop being mentally ill for once.
>12 core CPU, 12GB of RAM, a 1070 and a SSD to hit 1080/30 with drops
>need a 2080 just to hit 1440/30 with drops
>debunked
Anon, the min reqs for DD2 are fricking absurd compared to every other RE Engine game, I'm not sure what point you think you're proving.
>GTX 1070
An almost 8 year old mid range GPU that is 40% slower than the PS5 GPU.
>RTX 2080
An almost 6 year old GPU that is slower than a RTX 3060Ti
Your point?
>Your point?
That it literally runs as well as Forspoken which is infamously optimized like a pile of hot dogshit. Whereas until now RE Engine has been more or less beloved for how well-optimized it was and how good games on it looked while still running on toaster-ass hardware.
well no, we don't know how well it runs yet. We just know the minimum and recommended specs
We know it runs at 1080/30FPS with drops on those specs because the specs list that as the performance being targeted
have you tested that? Do Resident Evil 4 or Monster Hunter Rise run at the targeted performance with the recommended hardware?
RE4R definitely does. Min reqs say a 1050Ti at 1080p will get 45 FPS with drops.
Here's a 1050Ti playing RE4R at 1080p on lowest settings. Note the framerate:
?t=154
It's actually a little bit optimistic.
Why are you arguing with him? He is going to say the game looks ugly next, or that the engine is too washed.
The game doesn't look UGLY, per se. I think it looks just fine. But I also don't think it looks better than pic related, and pic related would run at 60FPS on high on the same hardware that can only hit 30FPS on low for DD2.
So the question becomes, why does it run so much worse, if it doesn't look so much better? The game isn't ugly, it looks great. It's just horrendously optimized. Loads of modern games are horrendously optimized. But Ganker usually calls it out for the outsourced jeetware it is instead of fellating the devs over it when it happens.
Because DD2 has way more going on screen and a ton of physics
The environments and character density is very intense from what we've seen so far with insane draw distance. These specs don't look that out there. Plus DDs bananas particle effects, if the 30fps is referring to a stable FPS then I can see it
>arguing about optimization for a game that hasn't been released yet
Just don't preorder or better yet never preorder.
Besides, this game has already been played by a bunch of japs and journalists/youtubers. They haven't said anything much about performance. Maybe Capcom gave them a super computer for them to play, but that means Capcom supplied several super computers for those public demo events that the japs played.
Caring about performance is a decidedly western phenomenon in my experience. Not to get all console-war-y but consider the popularity of the Switch over there, and then consider the popularity of the gaming PC over there, and then ask yourself whether or not Japan gives a frick about performance. It just doesn't matter to them.
what about the IGN people who didn't mention it?
The IGN people most certainly played it in Capcom's building, since they had to record interviews and ask questions and such.
I think all demos have happened on PS5s anyway, not PCs
Basically we won't have to worry about accidently recruiting a shitty poor person pawn. Thank you Itsuno from the bottom of my heart.
The 2080 is five and a half years old.
Name all the open world games you know that run of RE engine.
That's kind of my whole point. The engine clearly can't handle open world at all, it's obviously not built for the kind of procedural scalability required for open world titles. Titles until now have done fine because the fidelity budget could be tightly controlled per-shot, the structure of the games in question gave the artists more control over what assets you could never get close to, what portions of the world needed more accurate lighting and shadows, etc.
Open world is a different beast, you have to be able to rescale everything on the fly based on where you are standing relative to it, because everything far away now could be close up later. There is no "importance bounds". That means you need an engine built to handle those demands and RE Engine clearly isn't it. And DD2 is suffering as a result of that technical debt.
Should've just used Godot.
my sides just were sent to post-game, thanks anon
Godot is better than Unity at this point, and will only continue to get better. It could run the entirety of Dark Arisen with ease.
good to know, I was considering learning Godot for my next game project
That is still absurd honestly.
Yeah if my I5 2400 and my 760 can't run it its garbage
How so? See
It probably only runs on a 1070 because the Xbox Series S release, otherwise the requirements would be higher.
Your 980Ti isn't good anymore, dude.
>2160i/30fps
So that's like ~1440p/30fps on a 2080. Better but still not that good, RE Engine falling off?
Pretty much. RE engine is probably not that great in open world.
I'm worried for my 3700x and 3060ti.
>3060ti.
Faster than a 2080Super
Still >8fb of ram thougheverbeit and I play at 1440p.I'll be upping my CPU to a 5800X3D next month though.
The game will be the first real current gen game I've played.
Going to be worse if you want to use any of the ray tracing though since Ampere is a lot faster at it. Although Ganker tends to hate ray tracing so probably not.
never mind my brain completely short circuited and switched the places of 3060ti and 2080
it's their first game they didn't have to crowbar into running on last-gen consoles
They should have, it’d have looked just as good and run twice as fast
Honestly if High Malestorm is castable and doesn't make the engine shit itself then it's pretty good
Estimations. Still a month and a half till release and before any dedicated driver releases. Add to that disabling unwanted settings and modded improvements.
>modded improvements
God I hope. All the game needs is one autist. SpecialK saved Nier Automata from running like… DD2 is going to run. Just changed some shadow settings nobody noticed.
MHWorld got a crazy performance mod too but that actually fixed horribly inefficient CPU code being executed by MT Framework
Special K was a total placebo in World, lol.
I don’t think SpecialK was the CPU code issue fix for World. SpecialK was for Automata and it absolutely fixed the shit performance
It used to be spread around in the MHW community for the same reason but it did frick all. The first actual CPU fix mod was made by Asterisk for Iceborne.
Yeah the Iceborne one is the one I was thinking of
I like how Performance doesn't match the background
holy frick what the shit are these specs? i can't believe i have to cancel my preorder now
>fixed the spelling issue of performance to make it look more legit
>fricked up the kernelling so it looks even worse
lol
>30 fps
is it 2010?
>is it 2010?
I wish, if that were he case you homies wouldn't even be alive
>Medium requirements
>Peformance
VERY NOT GOOD SARS
DO NOT REDEEM THE DRAGONS THE DOGMA GAME SARS
BLOODY b***h BASTARDS
>Rise of Ronin
Nobody cares about that shit aside from the usual team ninja fanboys
It looks like an early PS4 game with worse wo long combat
>30fps
I thought RE engine was well optimized?
>32GB of RAM
Fricking what?
peformance not vary good sars
please believe the image you bloody bastard b***h
why do you keep typing like an indian?
How are there so many people posting without even looking at the thread? What the frick?
samegaygers from discord
>DD2 bait threads are just samegayging shitposters talking to each other
is there even a point anymore
Why are people so confused by fairly high requirements?
DD2 is probably the first game that I see and think "Yeah this is actually next-gen"
1336x768 master race reporting in
With a 6700XT I never have to worry about performance in anything
Oh hey I can run it on Ultra, nice
>morons are falling for it
holy frick this is the dumbest place on the internet
This thread has moved on to discussing the specs listed on steam ages ago you're the moron for not noticing that.
tongue my anus homosexuals
check the IP count dummy, its samegay shitposting
i shall be conservative and run the game in PEFORMANCE mode!
>this anon owns the elusive Ryzen 7 5900X, previously thought to be only a myth
If the game runs unlocked on a PS5 then it's safe to assume that anyone with a decent PC should be able to run it at 60fps.
It's the RE Engine, if you can run RE7,8 or 4 you'll be fine.
I believe in the MT Framework bloodline
this is open world though
DD1 was also open and was fine, tech has gotten better, and in all honesty when you focus on the backgrounds in DD2 they are not THAT amazing looking. The areas arent as detailed and "cluttered" as in RE4re so it could stand to reason that this would run fine since its not as detailed as that game. DD2 is also doing the trick DD1 did where huge chunks of map in the distance are obscured by mountains or forests, and isnt rendering packs of goblins way in the distance.
My concern would be that because the towns no longer have loading screens that it creates unecessary assets being loaded constantly, so having fights in or around populated areas could shit the bed, but with that griffon fight it seemed to be ok, maybe NPCs all run to houses or something. In some of the early footage we saw some busted shit where NPCs in towns would only render when they were close, too close, I hope they fix that, that shit looks like ass when NPCs are phasing into reality when you walk near them.
>DD1 was also open and was fine
Not on the hardware it was designed for. The game crawled on PS3 with the 360 release being only marginally better.
The steam version coming out at a time when the PC hardware was at least 5 leagues above what DD required isn't indicative of anything. Not to mention they outsourced the port to slavs specializing in that field.
If Capcom released DD on PC back in 2012 it would absolutely run like ass.
What would a 2012 mid range PC be? 2500k + GTX 760? Surely that can run DDDA at 1080p and 60 FPS just fine.
Technology around things like lighting has gotten better at not being a burden on performance, back in the 360 era this shit was a lot of work, now its just second nature. DD1 ran fine up until you started spamming spells, because the lighting effects went crazy, that sort of thing is a relatively figured out visual aspect now.
Remember when flashlights with dynamic shadows were impressive? That shit is just normal now. Weve moved forward with what games are easily capable of.
I can run all those at once.
I wish you were right. I really do. I was blown away by DMC5’s fidelity-to-performance ratio. But it’s just not going that way.
isn't dmc5 just corridors and tiny areas though? reminds me of everyone shitting themselves over doom eternal having amazing optimization when it mainly ran well due to tiny areas
Not at all. Pic related. But what distinguishes DMC5 is that the background is, for the most part, BACKGROUND. You never walk over there. Theoretically this shouldn’t matter, the engine should be able to scale down fidelity on distant objects so the end result is the same, but it seems RE Engine maybe isn’t great at this.
I do think the specs are exaggerated, but we'll see.
this is pathetic. you lost cordtroons, get over it
cheers for another month and a half of shitposting mate
not my fault the siscorders are deranged wastrels
Has anyone considered that these requirements are expecting you to run the game at max settings (without RT) ? That's the only way the 30FPS target makes sense on PC and Consoles alike.
Based on spec listings for prior RE Engine games, at least, “min req” means low for everything.
>these requirements
the op requirements are fake, made by assblasted shitposters.
the real requirements are on steam.
Well, to be fair, the Minimum from the OP pic is just copy-pasting the listed Steam specs. The rest are bullshit though
>Windows 10 64-Bit
the game runs on a fricking series s
calm down
relax
Guys, there's a suggestion that the sphinx riddle is a one time event you can permanently frick up. Similar to the forest girl quest in DD1.
https://twitter.com/Bakatyler_/status/1753260125232759279?t=vmnNXLPDQ-kDqw0dWkpP0g&s=19
I wonder how many of these are tucked into the game and if they hide stuff like vocations, skills or equipment.
honestly dumb, i'm just gonna look it up at that point
you can just kill her for the stuff if she doesn't immediately try to eat you on failure like she should
Did you not play DD1?
Of course there's going to be tons of one time events to frick up, and lots of them that will be on a fixed timer starting from run start just like DD1.
You're supposed to do multiple cycles of NG+.
>references specific thing in DD1
>"did you not play DD1?"
Anyway, I started over when I found out I'd missed the thing about 7 hours later. Didn't even know about NG+ at that point.
I hope I'll like this game, sadly I dropped DD1 after 4 hours because nothing about it seemed interesting to me
>somehow 1440p needs more ram
this has to be a console user making these shits lmao
I think the implication is supposed to be that running it on high rather than medium doubles the memory req, but that’s absurd. VRAM MAYBE, but for sure not regular RAM/
thats why im laughing if it said Vram instead i would have gave them a pass but 32gb for a resolution bump is full moron
it's funny how desperate people are for DD2 to be good
great another game for poorgay Gankerirgins still using a 1060 from 2016 to complain about poor optimization
I've dropped out of university, lived in three different countries, been homeless, and started a 6-figure developer career since I had a 1080. It's insane to think people are still using cards from that period.
Hey guys I just found Death on the third stratum of BBI, im guessing that one is mandatory, considering all the jars that let you pay 300 RF in order to help me kick its ass, is there any good strategy against it or do I just grab four Conqueror's Peryapts and just chuck it full of arrows while cursing how useless my team is?
Death is actually optional
why is 1080p 30fps repeated twice?
>the tech illiterate thirdie is still trying to push this fake ass image
brother, get a fricking hobby
This is his hobby since he got fired for poor peformance.
>GTX 1080
>i7 8700k
It's over for me, isn't it? Should I even bother getting it?
How is it you could afford a high end card then but not and entry level card now?
working but not paying rent before, paying rent now? Or started a family.
maybe you should check the real specs on steam instead of a fake pic by a shazamcel
>i7-10700 or AMD Ryzen 5 3600X
>16 GB RAM
>NVIDIA GeForce RTX 2080 or AMD Radeon RX 6700
>2160i/30fps estimated performance
just enable DLSS bro
DLSS/FSR is inexcusable shit
not my problem + didn't ask
I see you fixed your little frick up
He forgot to fix his other ones, and he "fixed" that one poorly
FRICKING PIECE OF b***h DO NOT REDEEM PEFORMANCE
Why are you trans?
>NOOOO MY WHY CAN'T MY 8 YEAR OLD MIDRANGE GPU RUN A NEW AAA GAME AT 60 FPS AAAAAA HELP ME Black personMAN
Holy shit, you guys are gays. I bet most of this b***hing would disappear if every poor third world shithole was rangebanned.
Yeah, but why can't they? Why do games that look worse than midlife PS4 games require more hardware?
DD ran at 20fps on the PS3 and looked like ass.
That's nice, you got a point?
That Itsuno has never had any idea how to optimize an open-world title?
These specs are clearly bullshit. If a 10600 and 3600 are enough for 1080p 30fps then they are also enough for 2160p 30fps. This likely means the gpu recommendations are bullshit too
It's a bait image, anon.
Wtf 6700 and only medium 1080p30 ?
What the hell is that?
a fake image you discord Black person
>will get israeliteed by amd just like re4r
i fricking hate fsr
The whole DLSS suite already got confirmed thougheverbeit.
C-can I play this game on my 1050ti?
You can watch a Twitch stream of someone else playing it.
I can run this on ultra. Maybe don't be poor?
No
looks like I have to upgrade my RTX 3090 soon
DD2 remains my most anticipated game. It will be awesome and I will have a hot buff lion boyfriend as my main pawn.
The only important thing is if it will be moddable. If capcom persists in its idiocy I have no interest in their games.
I don't care. All I need to know is whether it will be steam deck playable.
Same exact minimum requirements as Avatar Frontiers of Pandora (all low, 1080p with FSR2 Quality, 30 fps) so if that game is any indication it's going to run like absolute fricking shit. No compromise can save you, only Capcom if they decide to optimize for Steam Deck against their best interests.
Team hopium here btw, Valve said Deck is popular enough now that devs are starting to approach them to ask how they can make their games run better on it.
>buy a pc
>expect every game to run on it forever
>get angry when you have to upgrade 8 years later
i dont understand. what did you think was gonna happen?
if it's a console baby, I hope they know that the game isn't coming out for PS4.
>another unoptimized slop
wow, i can't wait!
Did y'all know that it takes more than a GPU to run a game? You also need a good CPU made in this decade to run modern games at 60+ FPS.
So don't ask just "can my GPU run this game?" But "can my GPU and CPU run this game?" Instead.
I'm not good at computers, will this be enough? I was able to play RE4 after turning down the resolution to 1080p, while I don't have any problems with the other RE Engine games at all (DMC5, SF6, MHR).
yes your fine
That CPU was obsolete at launch. Drop in a 5700X3D.
He may as well spend the extra 50 burgerbucks and get a 5800x3d
I know it's bait
>first open world RE engine game
>1070 is old as shit
>imagine being poor
Etc the specs aren't that bad and in my opinion specs are memes. You will see people somehow making it run in a 970.
>970
I tried running Baldur's Gate 3 on my old rig and all the textures were missing, that's not going to happen.
STOP KILLING MY TEAMMATES.
Ive taken two lifebars out of him and I think the beacons have done 90% of the damage or more, what am I supposed to do once there are no more beacons to lit?
>actually attempted to poorly fix the PEFORMANCE
>forgot to fix the Ryzen 7 5900X, which doesn't actually exist
You idiots are pathetic
Is the game locked at 30fps?
no but yes
Yes, but don't ask for source.
Is GMG legit?
Yes, they are one of the legit key sellers
Yea the only problem with them is sometimes they're late with releasing keys.
How do people fall for this when you can go on steam literally this second to check the real required specs? They requirements are kind ludicrous considering they're only targeting 30fps
Those cards are several years old.
don't worry, one doesn't even exist