Due to a bunch of bullshit I don't want to go into (and you don't want to hear) my regular group can only do one-shots or GMless systems, an...

Due to a bunch of bullshit I don't want to go into (and you don't want to hear) my regular group can only do one-shots or GMless systems, and I volunteered to look into one-shot games (hopefully ones that don't require a lot of prep.)

Picrel, obviously, but we've played L&F so many times before the bullshit even happened so the group is understandably a little burned out on it. We've also tried The Quiet Year a couple times (really interesting, but not exactly a barrel of laughs) and Fiasco (again, kind of a downer tone-wise, and the last time we tried playing it we had to end it early because one player is reliant on buses that only run once an hour)

One-shots we tried once include Himbo Treasure Hunt, Nice Marines and Honey Heist, but again I don't want us getting too reliant on specific games, as that might result in the joke wearing thin - law of diminishing returns, and all that.

Thanks in advance for any suggestions.

Unattended Children Pitbull Club Shirt $21.68

Tip Your Landlord Shirt $21.68

Unattended Children Pitbull Club Shirt $21.68

  1. 3 months ago
    Anonymous

    Rob bot is cool

    • 3 months ago
      Anonymous

      This seems a bit... unfinished. As in, it literally stops halfway through explaining how to GM a session.

      • 3 months ago
        Anonymous

        >This seems a bit... unfinished. As in, it literally stops halfway through explaining how to GM a session.
        Seems like it was originally made for a 24-hour RPG challenge so that's not surprising.

  2. 3 months ago
    Anonymous

    I made a game loosely based on LNF that is sort of a Seven Samurai simulator:
    >https://factorypreset.itch.io/ronin

    I'm biased but I also really like the Neon Genesis Evangelion-like one page game my brother made:
    https://umbralaeronaut.itch.io/cold-fusion

    • 3 months ago
      Anonymous

      Samegay, I can't talk about one shot games without mentioning 2400:
      >https://jasontocci.itch.io/2400

      Great rules system, very deep for its limited word count, and there's a million variations from fantasy to sci-fi.

    • 3 months ago
      Anonymous

      Dude, that looks awesome. Saved.

      • 3 months ago
        Anonymous

        Looks incredibly well made. Good job, anon.

        This looks very fun.

        Thanks!

        Will run this with my buddies sometime, looks great.

        Hell yeah, tell me how it goes (if the thread's still up). Fair warning, I think the duel system's shit. Never could get it to feel strategic in that small space.

        • 3 months ago
          Anonymous

          Sure, I'll start a new thread on this topic as it'll likely be a couple months.

    • 3 months ago
      Anonymous

      Looks incredibly well made. Good job, anon.

    • 3 months ago
      Anonymous

      Will run this with my buddies sometime, looks great.

    • 3 months ago
      Anonymous

      This looks very fun.

  3. 3 months ago
    Anonymous

    Barbarians of Lemuria
    Engine Heart

  4. 3 months ago
    Anonymous

    I don't give a frick about your group being socially moronic if you're not going to even lay it out for us as a storytime so we can laugh at them, and you.

  5. 3 months ago
    Anonymous

    https://preview.drivethrurpg.com/en/product/206207/Kagegami-High

    https://rollforshoes.com/

    https://preview.drivethrurpg.com/en/product/268429/Moxie-A-Cartoon-RPG

    https://preview.drivethrurpg.com/en/product/170294/Risus-The-Anything-RPG

    https://www.risusiverse.com/

    • 3 months ago
      Anonymous
    • 3 months ago
      Anonymous
    • 3 months ago
      Anonymous

      ?si=Xdrq4lt1A8edvSMu

    • 3 months ago
      Anonymous

      %3D

      %3D

    • 3 months ago
      Anonymous

      https://www.fudgerpg.com/about/about-fudge/fudge-overview.html

      https://preview.drivethrurpg.com/en/product/199567/high-fantasy-magic-a-simple-magic-system-for-fate-core-condensed-accelerated

      %3D

  6. 3 months ago
    Anonymous

    ?si=SUtSosVzmIthSWz1

    ?si=vd0ItnH9no8p10Jq

    ?si=IaYuOuAX4R0fGmNv

    ?si=cMxJ0N1v6SEZtCfu

    ?si=Xdrq4lt1A8edvSMu

    • 3 months ago
      Anonymous

      %3D

  7. 3 months ago
    Anonymous

    Lol nobody's watching all that shit here's some one-pagers from my collection

    • 3 months ago
      Anonymous
      • 3 months ago
        Anonymous
        • 3 months ago
          Anonymous
  8. 3 months ago
    Anonymous

    /tg/'s old game creator Viral made a lot of small lite games good for oneshots. Engine Heart is his opus, but also things like Joints + Jivers, a matrix-modempunk game I forget the name of, Rob Liefeld's Bloodpouch, and more. I'll see if I can dig some of it up for you.

    Man I miss Viral.

    • 3 months ago
      Anonymous

      while I try to find those, here's a game I literally banged out for /tg/ years ago on a whim.
      The gist of it is you give each number on the face of a die a vague theme and a set of words to go with it. You have a bunch of character traits, under as many or as few categories as the game calls for. Everything that can help is a positive die, everything that can hinder is a negative die, roll them all, pick 2+ from the good dice and 1+ from the bad dice and use those words to narrate what happens. Or just pick 2 and 1, perhaps.

      I wrote this about drunk bums, but I actually changed it up and ran a successful two session "one-shot" game of transformers

      The results table for that version I actually ran was
      1: Risk, Haste, Passion, Sacrifice, Wrath
      2: Deceptive, Difficult, Unexpected, Doubt, Fear
      3: Speed, Thoughtful, Escape, Backup, Alarm
      4: Reliable, Solid, Measured, Protected, Brave
      5: Power, Torque, Mechanism, Stamina, Grit
      6: Awe, Devastation, Triumph, Cataclysm, Hope

      Edit and use how the frick you want. Use bigger dice to make it less predictable, give people more or less categories to list things under, change the words. I've run it for 9 hours total in 2017 or 2018 and not since, so I honestly cannot speak to how good it is, but the oneshot I ran was well received. your sacrifice will be remembered, Moonblade.

      https://archive.4plebs.org/tg/thread/54983303/#q54984199

    • 3 months ago
      Anonymous

      Joints & Jivers was a /tg/ original? No shit.

      • 3 months ago
        Anonymous

        /tg/ did, in fact, used to get shit done.

  9. 3 months ago
    Anonymous

    Engine Heart. Bought a copy of this from lulu print on demand years ago, ran it once when the GM was too hungover to run a session of call of cthulhu. Put off our deaths at the hands of nephren-ka by a whole week.
    Wall-E the ttrpg

    • 3 months ago
      Anonymous

      Doesn't that need a dice you had to get custom-made from a specific online store?

      • 3 months ago
        Anonymous

        Nope. Just regular d10s. Everything Viral made was a low budget, simple sort of game, and he worked in the late 00s/early 10s before 3D printing made wacky ass dice more common.
        You must be thinking of something else.

      • 3 months ago
        Anonymous

        Nope. Just regular d10s. Everything Viral made was a low budget, simple sort of game, and he worked in the late 00s/early 10s before 3D printing made wacky ass dice more common.
        You must be thinking of something else.

        Well, you didn't HAVE to get the custom GameScience dice, but it was available at the $75 tier and above on the KickStarter campaign, and once you factored in shipping (especially for overseas) then things got pretty pricey. I assume you can just get a blank d10 and a permanent marker with a very fine nib.

  10. 3 months ago
    Anonymous

    Joints & Jivers / Modempunk double feature. Trying to rack my brains for other simple games I remember on /tg/... see if I can find Excellent Adventure next.

  11. 3 months ago
    Anonymous

    Ah, it's "MOST excellent adventure".
    I like games like this where the resolution mechanic is dumb but fun for a short time. The kind of thing that inspires you to consider weird shit for more serious games too.

  12. 3 months ago
    Anonymous

    Have you considered giving TTRPG a rest, especially considering the group you have to work with? Seriously, you don't have to admit to us what the "bullshit" is, and I can already tell your group is a group of mentally broken nerds. You might even want to find a new group.

  13. 3 months ago
    Anonymous

    [...]

    The pains of posting from a tablet.
    I was aiming more for games you can quickly learn and quickly play. Sent speed was the name of the game. I felt that it was prudent to take more of a Japanese table top RPG approach.
    Not only in recommendation, But games with similar designs.

  14. 3 months ago
    Anonymous

    https://microlite20.org/

    https://preview.drivethrurpg.com/en/product/333444/d20-go-quick-start-adventure

  15. 3 months ago
    Anonymous

    I unironically enjoy Risus. GURPS stripped down to target number checks and the defaulting rules actually makes for great one-shots, especially with all the free character generators out there on the web. You've named most of my other favorites, but Everyone Is John is a solid party-game type title, and Paranoia XP requires that the players know nothing about how the system works and encourages the GM to make shit up if it's funnier.

    • 3 months ago
      Anonymous

      Risus is by and large a /tg/ classic.

  16. 3 months ago
    Anonymous

    I made a system for one-shots. I also ran a 2-year campaign in it, so it "works"(tm). One thing to note though is that its a generic system, so youll have to make anything setting-related or genre-specific yourself. My general notes are that a standard PC like described works best as an average human, or a level 1 to 5 character in DnD terms. Goon enemies and background npcs given stats on the fly should have a pool of 5 traits and items instead of 10, major npcs and enemies should be on par with the players, and boss enemies should essentially have 5-10 focus per pc.

  17. 3 months ago
    Anonymous

    OP here - I decided to run Dr Magnethands tonight and it went down a treat. I discussed some of the other games listed here and everyone was enthusiastic for the other suggestions from this thread - Tactical Waifu raised a few eyebrows, but I think their curiosity was piqued. Sadly, the one that's off the table is All Outta Bubblegum, as we're part of a weekly club that meets in a pub that serves food, so bringing in sticks of gum might run afoul of the "no outside food" rule that we all have to abide by (some buttholes brought actual meals and drinks in with them one week, and the people running the pub were fricking PISSED off.) We could do it with shots, but I don't want to be responsible for my group getting hammered so quickly.

    As to the reasons why my group can only do one-shots these days, the answer is much less juicy than some of you seem to think it might be; it's literally just scheduling conflicts and nobody having the spoons to run a full campaign, or even a mini-campaign. No drama, just real life getting in the way.

    • 3 months ago
      Anonymous

      >meets in a pub that serves food, so bringing in sticks of gum might run afoul of the "no outside food" rule
      100% sure the staff won't care about gum, just like they wouldn't care about breath mints.

    • 3 months ago
      Anonymous

      I think it is perfectly within the spirit of the game to use beer nuts in place of bubblegum

  18. 3 months ago
    Anonymous

    Dawn of Worlds is really neat. It's group world building. The PDF is free if you look. Everyone takes turns adding to a map, mountains rivers, civilizations, cities, all sorts of stuff. My group ended up with a fairly gonzo world by the end of it.

  19. 3 months ago
    Anonymous

    My group had some fun with this game when we had to use Discord during lockdown

  20. 3 months ago
    Anonymous

    Big Mother Frickin Crab Truckers

    Probably the most fun I had in a one shot.

  21. 3 months ago
    Anonymous

    Starting with a classic

  22. 3 months ago
    Anonymous

    4e on a page

  23. 3 months ago
    Anonymous

    Hit Dice, the game

  24. 3 months ago
    Anonymous

    OSR with narrative rules

  25. 3 months ago
    Anonymous

    Dread is pretty fun and basically tailor-made for one-shots. A Jenga tower is the roll system. Any time anyone does something that'd be challenging they move a number of blocks on the tower determined by the GM. If the tower falls, you fail (and probably die). You can collapse the tower intentionally to pull a heroic sacrifice, ensuring some result you want at the cost of your life.

  26. 3 months ago
    Anonymous

    Even comes with its own starter adventure

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