Almost 36% beat Malenia, Elden ring's completion rate is stupid high compared to most open world RPGs
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Almost 36% beat Malenia, Elden ring's completion rate is stupid high compared to most open world RPGs
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Tears of the Kingdom is harder because less people finished it
They got bored of korok seeds and the same moblin camps from the first game and dropped it
They didn't beat the game.
No shit. That's why the completion rate is miserable.
Therefore its harder.
Boredom isn't a measure of difficulty
There's no way to know completion rate on TotK so what exactly are you two mongoloids arguing about?
Dragonirian likes to use botw/totk to shitpost in souls and bg3 threads. He is mentally unstable.
*fewer
No the people that finished that are lesser
Elden ring has a really strong community aspect helping to uplift the less capable. It's a wonderful thing seeing everyone getting championed and attaboy'd for trying their best.
Real WWG1WGA vibes.
But what percentage fricked the bear?
Dragonirian humiliation ritual inbound
Hes already trying so hard. First reply was dragonirian trying to start shit lol.
Hilarious how everyone knows about his sorry ass now.
Take your meds, eric
Is that like a dragonirian?
>people hear about a really cool boss later on
>decide to keep playing until they get to that cool boss
It's really that simple. Even my super normalgay friend bought and beat elden ring despite getting shitstomped for most the game. People enjoy fun games.
that’s because of two things
1. the
soulsgames really became stale
>Almost 36% got carried through Malenia
ftfy
If you beat it you beat it.
it's actually good and thus people stick with it
This
Who'd have thought people would want to play a game that's actually really good?
90% of you Black folk used some guide which is fine and all but you can't say you beat the game im afraid
I used a guide but used zero summons
Did I beat the game?
did the guide tell you to not use summons?
The guide told me to use summons but I said
>no
Not my fault npcs don't say where the frick they're going to teleport to next.
You can say you beat the game since you beat the game, guide or not.
>compared to most open world RPGs
More honest comparison would be open world co-op games, or the amount of homosexuals that played with seamless co-op.
>or the amount of homosexuals that played with seamless co-op.
Not really applicable dragonirian.
lol it's so mad
>Elden ring's completion rate is stupid high
No, it's the opposite actually. Everything below 50 % and the last achievement not even reaching 10 % is hilariously bad for a popular game.
>Verification not required.
100% completion is going to have a shit rate on any game where you have to actually do things.
>exploring the map
>too tedious
Nani?
I call bullshit on the numbers. Dragonlord Placidusax has a 29% unlock rate. That's way too fricking much for an optional boss that is so well hidden
Not everyone cares about getting every achievement, especially if they consist of as worthless grindy ones as gathering every talisman/weapon etc. I have like 80% of achievements and 65 hours and it was enough for me me because it is a good game but like 8/10 at best for me and open world was bland as frick so I couldn't bring myself to do everything
>verification not required either
>grindy
>Elden Ring
>i can't into reading whole sentence "grindy achievements"
>implying gathering every spell/talisman/ash/incantation is not grindy
I'm sorry, I don't play games with guide like you, I didn't encounter that the dragon either looking at achievements after completing game and it was not good enough experience for me to go through it again to experience it
You literally get 80 % of those by simple walking along your quests and by exploring the fricking map you get the rest. How is that "grindy"? I would understand it, if you had to do a lot of stuff outside of simply playing the game, but that is not the case.
>completion rate is stupid high compared to most open world RPGs
Comparing apples to oranges, the purpose of a dark souls game is to challenge you to clear the bosses, the purpose of a good open world rpg is to immerse you in its world which most of the time leads you to sidetrack from the main quest.
I've put 300 hours into the game and never even found malenia
Malenia isn't that much IMO, but Plasidusax at 28.9% is insane
If you beat Malenia you beat the game. Simple as.