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  1. 7 months ago
    Anonymous

    >devs should optimize games better
    >NOOO YOU CAN'T OPTIMIZE IT THAT WAY!!!

    • 7 months ago
      Anonymous

      OP absolutely BTFO

    • 7 months ago
      Anonymous

      I haven't played starfield but this only matters if it's noticeable during regular gameplay.

      • 7 months ago
        Anonymous

        It's not but of course it matters. The illusion is shattered once people discover and spread it.

        • 7 months ago
          Anonymous

          Maybe if you are autistic lmao. You know video games aren't real right? Does that ruin it for you too?

          • 7 months ago
            Anonymous

            The latest pokemon games had a glitch where you'd regularly be able to see under the land and see that it's an empty void. Is that the case under the land for every game? Yes. Does that mean it's okay to have errors that break the illusion in the game? No. Every game uses illusions, but the point is to implement them in a way that they're not easily broken.

          • 7 months ago
            Anonymous

            >y-you're autistic
            No, you're just plain moronic

        • 7 months ago
          Anonymous

          >It's not
          You can actually see the rain line moving in front of you during gameplay it looks silly.

          • 7 months ago
            Anonymous

            You literally can't though, what the shit?

        • 7 months ago
          Anonymous

          Let me tell you about occlusion culling

        • 7 months ago
          Anonymous

          How does it feel to be such a homosexual?

      • 7 months ago
        Anonymous

        its clearly vis in OP shot

        • 7 months ago
          Anonymous

          NTA but OP shot is not regular gameplay. It's photo mode.

    • 7 months ago
      Anonymous

      Go easy on thirdworlders. They're going to have a VERY hard month

      • 7 months ago
        Anonymous

        Thirdworlders are the ones shilling this cancer, ESL.

        • 7 months ago
          Anonymous

          Bom dia cara

      • 7 months ago
        Anonymous

        >cloud gaming is going to ubisoft
        and nothing of value is lost

    • 7 months ago
      Anonymous

      So then why do other open world games run better with more detail and better graphics?

      • 7 months ago
        Anonymous

        Nta but what other open world games do the same thing as Starfield so your loaded question is actually valid?

        • 7 months ago
          Anonymous

          Baldur's Gate 3

          • 7 months ago
            Anonymous

            lol

            Literally all of them moronic Black person shill

            Well? What are you waiting for? Name them.

        • 7 months ago
          Anonymous

          Literally all of them moronic Black person shill

        • 7 months ago
          Anonymous

          Idk what the topic is but rdr2 is better

          • 7 months ago
            Anonymous

            >Idk what the topic is but rdr2 is better

            Based moron, also has nothing to do with anything but I like RDR2 better as well.

    • 7 months ago
      Anonymous

      If it's optimized to the point where an in-game mechanic will reveal the illusion, you shouldn't optimize that way. This would be easily fixed if the game was designed to move weather effects from the player to the camera's vantage point.

      • 7 months ago
        Anonymous

        Dude having a rain effect over the entire fricking planet would be crazy taxxing for no benefit whatsoever. What the frick are you failing to understand here?

        • 7 months ago
          Anonymous

          Did you even read his entire post?

        • 7 months ago
          Anonymous

          Do you have brain damage?

          • 7 months ago
            Anonymous

            Do you? Every game, your favorite included, does "tricks" like the OP image to optimise the game. It's not an issue and it doesn't need to be "fixed".

            • 7 months ago
              Anonymous

              so no, you did not read his post

        • 7 months ago
          Anonymous

          ahhahahahahhaha bethdrones everyone

        • 7 months ago
          Anonymous

          i really can't tell if you're an actual moron schizo or if this is a joke

        • 7 months ago
          Anonymous

          if you can notice it then the effect has failed

        • 7 months ago
          Anonymous

          Game should have a full planetary water system model and erosion effects.

        • 7 months ago
          Anonymous

          >would be crazy taxxing
          kinda like using 120 thousand triangles for a cube?

        • 7 months ago
          Anonymous

          Damn if I posted something this embarrasing I would never come back

        • 7 months ago
          Anonymous

          >smartest slopfield fan

        • 7 months ago
          Anonymous

          >having a rain effect over the entire fricking planet would be crazy taxxing
          Bethesdrones, everyone.

        • 7 months ago
          Anonymous

          OPs picture is from the game, its revealing the illusion in game

    • 7 months ago
      Anonymous

      I was going to agree with you that this is just resource management but then I noticed it said 'player'. not the fricking camera. and that the screenshot is via the in-game free camera exposing this. like if this was about optimization why is it not just a fricking camera overlay or some shit why the hell would the rain be a isolated effect floating directly around the player. they can't even be lazy in a way that makes sense

      • 7 months ago
        Anonymous

        it's not a camera effect because you don't want san andreas remaster rain(look it up)

    • 7 months ago
      Anonymous

      Let me preface this by saying I am a 40 year old gamer whos been playing video games since the 80's starting with the original GameBoy. I've never touched a Bethesda game before this one as I am a super space nerd and this game got me to purchase a Series X just to play it. Boy, do I feel justified with my purchase!

      This game is freakin amazing, and IM STILL ON KREET! Let me tell you guys, I landed and got out my ship, first of all this frickin game is GORGEOUS, I look and saw the little blue way point marker I'm supposed to follow, but then I look around again and see all these little black and white markers as well. I'm a very curious person and I like to be thourough so I said let me run over and see what these places are about. Im running, I'm exploring, I'm mining materials, I'm scanning flora and fauna, even fighting some little aggressive fauna and extracting their materials. The whole time I'm just a happy little space cadet hopping around what I thought was a barren planet.

      I truly do not understand the negativity towards this game. It's like the people who dislike it are the ones who expected to play this game like it was a job or real life. I've always said the hardest part of a game developer's job is its own community and some of these players are either delusional or just entitled. The demands and expectations I'm seeing on just this sub reddit alone are disturbing. People don't want to play games to have fun anymore, they just want to point out all the flaws and mistakes. These people feel like devs owe them something

      • 7 months ago
        Anonymous

        This. I'm sick and tired people mocking Todd. I worked my ass off to make this game.

        • 7 months ago
          Anonymous

          her lips are red
          violet is blue
          gameplay sucks dick
          and so do you.

    • 7 months ago
      Anonymous

      except pajeetfield is not optimized rajesh

    • 7 months ago
      Anonymous

      It runs like fricking shit.
      AND they used that kind of shit tricks.
      Complete frauds.

    • 7 months ago
      Anonymous

      This. For all the things to give the game shit about, this isn't it. It's not like soil will erode unevenly based on where the player is as a result. It's purely for perception, so why not?

    • 7 months ago
      Anonymous

      >optimize game in the shittiest ways imagine
      >it still runs like shit

    • 7 months ago
      Anonymous

      The optimization is dogshit because there's rain behind you where you can't see

    • 7 months ago
      Anonymous

      well considering the game runs like shit even on the best hardware... no you cant optimize it that way

    • 7 months ago
      Anonymous

      FPBP.

      I'm all for smoke and mirrors stuff when it's properly done.

      The game runs like shit though, and should have optimized better

    • 7 months ago
      Anonymous

      the keyword is "better"
      This is not "optimized better"
      Given how slopfield runs, I'd be amazed if it was optimized at all

    • 7 months ago
      Anonymous

      >literally no one can prove first post wrong
      u dropped your crown

    • 7 months ago
      Anonymous

      fpbp, starfield is shit but this is just sensible, no need to spawn a purely visual effect further away than it could realistically be seen
      but they probably should have done something for this freecam photo mode to allow players to take the perfect rainy screenshot they want without having to worry as much about their character position

      • 7 months ago
        Anonymous

        No shit they should have done something better with the free cam mode. You’re giving them another pass for not giving a shit about the details and shipping out half baked barely implemented ideas.

    • 7 months ago
      Anonymous

      I am not sure how this technique is foreign to people. Please tell me whoever posted that was just stating a fact or being BTFO on whatever platform it was posted. I would love to see their damage control.

      fpbp

      • 7 months ago
        Anonymous

        Its the fact they include a photo mode that exposes the seams of the game thats moronic. Don’t include a photo mode if your photos are going to look like programer jank.

    • 7 months ago
      Anonymous

      >optimized
      >not binding rain to the camera like every other developer
      >don't optimize anything else in the game
      yea yea yea

    • 7 months ago
      Anonymous

      Could at least made it so it fits what you see on the camera. Scaling it would cost almost nothing

    • 7 months ago
      Anonymous

      What's up with all the Pajeets defending shit like this? There are tons of better looking games with functional rain that are more optimized than this piece of trash game.

    • 7 months ago
      Anonymous

      How come other games can do it properly then?

    • 7 months ago
      Anonymous

      dumbass

    • 7 months ago
      Anonymous

      yeah but the game isn’t optimized at all

    • 7 months ago
      Anonymous

      As much as i like to shit on starfield, you are correct, however it's stupid you can see such a thing in the game without external tools.

    • 7 months ago
      Anonymous

      >optimize
      Rain in open world games implemented this way always look like complete ass. There's a reason why competently made games stopped doing that more than a decade ago.

    • 7 months ago
      Anonymous

      moron this is the game's photo mode

      • 7 months ago
        Anonymous

        What kind of smooth brain actually uses photo mode in a game?

    • 7 months ago
      Anonymous

      >starfield
      >optimized
      lmaooooooooo
      >optimization trick can be revealed through in-game tools
      thats just bad design, your immersive sim shouldnt have immersion breaking optimizations

  2. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      do zoomers even recognize these characters?

      • 7 months ago
        Anonymous

        That's the Chinese president and Anon, right?

        • 7 months ago
          Anonymous

          underrated

      • 7 months ago
        Anonymous

        >do zoomers recognize characters created in 1920
        About as well as boomers do.

      • 7 months ago
        Anonymous

        I grew up with the original pooh cartoons

      • 7 months ago
        Anonymous

        Everyone over 25 would feel very old if they didn't

    • 7 months ago
      Anonymous

      Man I'm fricking resonating with eeyore now that I think about it
      He used to be a joke character for me but god damn, things have changed.

      • 7 months ago
        Anonymous
    • 7 months ago
      Anonymous

      >ynr the rain in GTA:SA's demake

      • 7 months ago
        Anonymous

        >devs should optimize games better
        >NOOO YOU CAN'T OPTIMIZE IT THAT WAY!!!

      • 7 months ago
        Anonymous

        This is actually real life, though. Ever eyeballed falling rain drops? If you're a plane nosediving, then you're falling with the rain.

        • 7 months ago
          Anonymous

          The plane is moving forward

      • 7 months ago
        Anonymous

        Thats how rain works in real life moron

        • 7 months ago
          Anonymous

          Rain falls quicker than that, anon. Did you work on this remake or something?

          • 7 months ago
            Anonymous

            It doesn't fall quicker, it just isn't as large. You can see the effect happening on real 3rd person footage of jets

            • 7 months ago
              Anonymous

              The rain is moving at the same speed forward as a plane? Are you fricking moronic? You realize the plane isn't just going up and down, you brain-broken frickwit.

            • 7 months ago
              Anonymous

              >jets
              Almost like that was a Cessna in the video and wasn't traveling downward faster than the speed of gravity.

      • 7 months ago
        Anonymous

        Let's not forget that the rain also moves with camera. It's literally a

        situation.

    • 7 months ago
      Anonymous
  3. 7 months ago
    Anonymous

    That's all games

  4. 7 months ago
    Anonymous

    Remember when Xbox cucks said Starfield would render the whole game's universe at once?
    Fricking gullible idiots

    • 7 months ago
      Anonymous

      >remember something I completely made up in my mind?
      No, I don't have access to your schizo thoughts

      • 7 months ago
        Anonymous

        Holy frick you morons have had a bad month
        >buh buh buh muh troonyvision
        Good luck with that trainwreck

  5. 7 months ago
    Anonymous

    >not roleplaying as a minor norse weather deity

  6. 7 months ago
    Anonymous

    Is this the biggest flop of the 2020s? Absolutely no one seems to give even a small shit. Barely anything else came out this month because nobody wanted to compete with this shit. Games got pushed back because of this.

    • 7 months ago
      Anonymous

      Yes. Coming out in the same period as Starfield, MK1, Cyberpunk Phantom Liberty, From Software's Mech game, and From Software clone Lies of P is suicide.

    • 7 months ago
      Anonymous

      there are bigger flops this year, Starfield didn’t even flop in the first place

    • 7 months ago
      Anonymous

      I think EA's latest unreal 5 game sold basically nothing

      • 7 months ago
        Anonymous

        What game?

        • 7 months ago
          Anonymous

          Immortals of Aveum

          • 7 months ago
            Anonymous

            and also half the studio got laid off cause how hard it flopped

          • 7 months ago
            Anonymous

            Michael Kirkbride wrote the lore for that by the way.
            Todd wins again.

    • 7 months ago
      Anonymous

      I asked my zoomer 15yr old cousin if he wanted to play it and he said "it looks mid".

      I told him it is but everyone playing it knows that.

    • 7 months ago
      Anonymous

      Doubt it, a lot of people are playing it, even though everyone is shitting on it. D4 might be a bigger 'flop' since absolutely no one even cares to mention that game just a few months after release

      • 7 months ago
        Anonymous

        normies really enjoy eating shit tho
        just looks at how much money cod and fifa bring in each year
        for normies it is popular = good game

    • 7 months ago
      Anonymous

      Starfield was a success for a new game if you compare it with Cyberpunk for example
      Cyberpunk crashed CD projekt, millions of refunds, everyone forget about the game 1-2 weeks after launch
      Before Cyberpunk launch, CD projekt was worth 10 billion on the market and crashed to 1.8 the lowest

    • 7 months ago
      Anonymous

      It’s definitely the biggest flop relative to its budget. Cyberpunk is one of the best selling games of the decade despite the disastrous launch. Diablo 4 is dead now but it has Blizzard’s biggest launch ever. Starfield underperformed right out of the gate and no one cares about it.

    • 7 months ago
      Anonymous

      >Is this the biggest flop of the 2020s?
      not even the worst flop of 2023

      • 7 months ago
        Anonymous

        but enough about flopspoken

    • 7 months ago
      Anonymous

      Microsoft is just fricking finished. This is why they bought CoD. They need it at this point.

    • 7 months ago
      Anonymous

      this is a very bad year for games.
      >Diablo 4 is a total fricking disaster
      >Baldurs Gate 3 was the most pathetic, cringe reddit dating sim i have ever seen
      >Armored Core 6 is a silly mobile game
      >Starfield is using a 20 year old engine that demands triple stacked 4090 to work properly

      i just started reinstalling old games i havent played for a few years.

      Modern gaming is dead.

      D
      E
      A
      D

      • 7 months ago
        Anonymous

        Cyberpunk update is great, looking forward to the DLC
        BG3 is one of the best RPGs I ever played
        Armored Core is fantastic
        Lies of P is a surprisingly good souls like
        Hogwarts Legacy wasnt 10/10 but was enjoyable
        Street Fighter 6 had one of the best fighting games launches ever
        Jedi Survivor was a great game
        Tears of the Kingdom was a great game
        Dead Space remake was fantastic
        Remnant 2 was good
        Blasphemous 2 was good

        Its been one of the best years for gaming in a long fricking time, youre just a pathetic, depressed bitter doomer

    • 7 months ago
      Anonymous

      it's not the biggest flop of this year, kek, we have diablo iv, that shitty game from ea that no one talked about

  7. 7 months ago
    Anonymous

    I was disappointed when I first noticed it while fighting dinos in Akila. Looks good in first person mode with hud off though.

    • 7 months ago
      Anonymous

      wait, they want me to get a SSD for this shit? fricking really? triple AAA games like MW and RDR looked far better than this shit and never needed a SSD

      what kind of fricked up incompetence is this

      if a game doesn't look better than RDR then it doesn't need a fricking SSD simple as

      • 7 months ago
        Anonymous

        SSDs are cheap as frick and make your general computing experience 1000x better, it’s not fricking 2008 anymore

      • 7 months ago
        Anonymous

        homie, they fricking modeled the name of an item into the mesh, the 3d artist are pajeet morons
        Just use normal map motherfrickers

        • 7 months ago
          Anonymous

          we don't even have any way to load shartfield nifs yet moronic homosexual

      • 7 months ago
        Anonymous

        genuinely why the frick are you not using an ssd in 2023

        • 7 months ago
          Anonymous

          Either poor or moronicly stubborn.

          You knew this already.

      • 7 months ago
        Anonymous

        SSDs are dirt fricking cheap nowadays, gramps. jfc lol fricking order a 1tb samsung SSD (not even the m.2 or nvme) for like 50 USD right fricking now.

      • 7 months ago
        Anonymous

        The Witcher 3, released 8 fricking years ago (and being released allegedly with a "graphics downgrade") looked better than this embarassment of a game that is starfield.

        • 7 months ago
          Anonymous

          btw I just realized now I have a graphics card that can play The Witcher 3 in Ultra.
          wew. Now I know what I'm doing next weekend.

      • 7 months ago
        Anonymous

        Wait, this is your take? To not use SSDs?

        What the frick are yo-- Oooooh
        OK let me rephrase :

        Por que você é um pobre rato de favela?

  8. 7 months ago
    Anonymous

    You don't get it, it's cinematic since they're imitating how it would be done on a filming set.

  9. 7 months ago
    Anonymous

    AHAHAHAHAHAHAHAHAH WHAT THE FRICK
    WHAT KIND OF PAJEET OPTIMIZATION IS THIS

    • 7 months ago
      Anonymous

      zoom zoom zoom

      • 7 months ago
        Anonymous

        Not him but I've only ever seen one other game do this and it's Witcher 3. Every other ties it to the camera position, at least when activating photo mode. It looks jarring otherwise.

        • 7 months ago
          Anonymous

          that's true, but as an optimisation this is extremely common in games

          • 7 months ago
            Anonymous

            But that small difference is what fricks up Starfield's implementation. It's the same technique sure but because they tied it to the player model in a game that has photo mode, it's ridiculously easy to break the effect.

        • 7 months ago
          Anonymous

          Then the raindrops would follow the camera around though

  10. 7 months ago
    Anonymous

    Compare and contrast with a 7 year old game from a previous console generation which nobody liked.

    • 7 months ago
      Anonymous

      Millenial developers are a fricking embarrassment.

      Granted, the blame lies with the industry, all the competent devs are working in tech giants making six figure salaries with far less stress than the 50k/year college grad chasing his dreams.

      Can't wait to see zoomers devolve the industry further

      • 7 months ago
        Anonymous

        Zoomers are currently shitting up every store with 2d pixel "retro inspired" mass produced low effort platformers

    • 7 months ago
      Anonymous

      how is this done, technically? im interested in knowing this

      • 7 months ago
        Anonymous

        I guess it's just a filter that adds dark dots randomly until it fills the screen. Literally a windows 95 screensaver. But it looks damn cool

      • 7 months ago
        Anonymous

        all ground textures are given an overlay where black dots are randomly copied onto it. notice none of the other objects on the ground are affected by the water. you can imagine the shader code to be something like
        (every second: copy grey dot with 70% opacity onto completely transparent texture 10 times
        then, copy texture onto concrete)
        that's a simple explanation, anyways.

        • 7 months ago
          Anonymous

          I guess it's just a filter that adds dark dots randomly until it fills the screen. Literally a windows 95 screensaver. But it looks damn cool

          thanks
          i would like to see this kind of detail in more games...

        • 7 months ago
          Anonymous

          I guess it's just a filter that adds dark dots randomly until it fills the screen. Literally a windows 95 screensaver. But it looks damn cool

          >it's literally that easy
          >modern games can't even do that
          game development is really dead, isn't it?

          • 7 months ago
            Anonymous

            poojeets get their knowledge from youtube tutorials
            what do you think

            • 7 months ago
              Anonymous

              >Doing an embedded systems school project
              >Check for ideas online
              >All the projects comments sections are filled with pajeets asking for help with their problems
              It really is true

      • 7 months ago
        Anonymous

        randomized on a surface

    • 7 months ago
      Anonymous

      wow I wish more games did this
      seems pretty easy to do texture-wise

    • 7 months ago
      Anonymous

      There are so many things that older games do, modern devs should be fricking embarassed.

      I was watching a friend play through the old 2004 chronicles of riddick butcher bay game -

      The edges of bullet holes glow red then slowly fade to black

      Blood splatters on the wall slowly drip and run down the wall

      Bethesda must either just have a bunch of people phoning it in or they are full of legitimately terrible and low-IQ diversity hires.

    • 7 months ago
      Anonymous

      what gayme

      • 7 months ago
        Anonymous

        Homefront the Revolution

        • 7 months ago
          Anonymous

          that game sucked ass

          • 7 months ago
            Anonymous

            Didn't ask.

  11. 7 months ago
    Anonymous

    I don't see the issue, lots of games do something similar to this, like near camera only.

    • 7 months ago
      Anonymous

      Then why doesn't it apply to the viewport rendered but sticks to the player model.

    • 7 months ago
      Anonymous

      your trying to appeal to brown teens that have no idea how to program anything

      • 7 months ago
        Anonymous

        Almost every game ties it to the camera, not the player model, precisely so players can't see things like this. Care to explain why most other developers are stupid and only Bethesda knows how to do it right?

        • 7 months ago
          Anonymous

          >Almost every game ties it to the camera, not the player model, precisely so players can't see things like this.
          This is in frozen time Photo Mode where the camera was originally at/near the player and then was pulled much further away than is possible in any part of gameplay. Rain isn't actively falling since time is frozen so we have no idea where it would fall if it could in this situation. For all we know it is in fact based on the camera.

          They could have made the entire frozen rain effect follow the camera around in Photo Mode, I guess, though that would still be weird since it'd just be this static effect plastered to the screen that would look jarring when moving it. But at least that would be better for taking photos than seeing the rain radius like this. Maybe an option to disable or enable rain alongside all the other filters would be good too. But out of all the problems with Starfield worth caring about, improving Photo Mode in rain has got to be near the bottom of the list if it even makes the cut.

    • 7 months ago
      Anonymous

      Sounds like you do see the issue. Starfield doesn't do that. It ties it to the character model, allowing for situations like this.

  12. 7 months ago
    Anonymous

    >all these dumbasses thinking the complaint is that the rain is small and not that it's tied to the player model instead of the camera.
    No, this isn't "what every game does". Every game does do tricks SIMILAR to this for rain BUT they tie it to the camera so that you can't break the illusion. Go try the photo mode in Death Stranding and see if you get something like this.

  13. 7 months ago
    Anonymous

    Better than the last 3 elder scrolls where the rain comes through the roof of buildings

  14. 7 months ago
    Anonymous

    >Pajeets pretending like this is perfectly normal when there are hundreds of games with freecam or photo mode where you can pause the game and zoom into individual rain drops in the distance

    • 7 months ago
      Anonymous

      Guess what bro, that's an illusion too. Just one that's less easy to uncover. I'm tired of people that know nothing about game development shitting on things like this when practically everything about games is an illusion.

      • 7 months ago
        Anonymous

        >It's an illusion that there's a raindrop far away from the player even though you're claiming all raindrops in modern games occur only in a moving radius around the camera
        Ok. No simulated rain effect ever fell in a video game without it being a camera trick, you're right.

  15. 7 months ago
    Anonymous
  16. 7 months ago
    Anonymous

    That's the fricking smartest way of doing rain, moron.

    • 7 months ago
      Anonymous

      Explain why it's better than tying it to the camera, please. That's the standard method and it results in photo modes working flawlessly without breaking the effect. Very curious to hear about why Bethesda's implementation is smarter than the standard one.

      • 7 months ago
        Anonymous

        It's their first game with photo mode. Only 8 years in development please be patient.

  17. 7 months ago
    Anonymous

    ERHMAHGAWD MUH EMERSHUN THE GAME IS RUINED NOW

    • 7 months ago
      Anonymous

      >defending bethesda laziness and incompetence
      YOU FRICKING NO TASTE Black folk HAVEN'T CHANGED IN OVER A DECADE

      • 7 months ago
        Anonymous

        How's about you complain about something that effects playing the game you whiny homosexual.

        • 7 months ago
          Anonymous

          Photo Mode is a mode within the game, dumbass. It's not some mod, it's an intended method of playing the game and it completely breaks when it's raining.

    • 7 months ago
      Anonymous

      >Space exploration sucks
      >ITS SUPPOSED TO BE A IMMERSIVE RPG YOU SNOY KEKS
      >Immersion sucks
      >STOP COMPLAINING
      Is there anything this game does right?

  18. 7 months ago
    Anonymous

    ITT

  19. 7 months ago
    Anonymous

    >Standard game design norm is bad because uhhh....
    moron.

    • 7 months ago
      Anonymous

      Photo mode does not normally break the rain effect in games because it's usually tied to the camera, not the player model. Therefore this is not standard.

  20. 7 months ago
    Anonymous

    >NOOOOOOOO YOU NEED TO CALCULATE PHYSICS FOR EACH RAINDROP INDIVIDUALLY, WHAT IS THIS THIS IS SUPPOSED TO BE THE NEXT GEN GAME, I CAN'T POSSIBLY PLAY THIS, THIS GAME IS SUCH A FLOP, IM GOING BACK TO FORTNITE
    I didn't even play starfield, but holy fricking shit, people like this are braindead

    • 7 months ago
      Anonymous

      have a nice day homosexual a modded skyrim/fallout 4 has better rain and still has lower recommended specs that sarfield

      literally have a nice day the world will be a better place without your excuseisms

      • 7 months ago
        Anonymous

        they both handle rain in the exact same way fricktard

        • 7 months ago
          Anonymous

          >yet starfield can't fricking do proper ingame camera mode
          Lying shitstain have a nice day

    • 7 months ago
      Anonymous

      ...or you could just tie it to the camera like every other game does. At least do it in photo mode so that it doesn't immediately break the effect.

  21. 7 months ago
    Anonymous

    think its actually a good idea
    but the player should never ever be able to notice it

    • 7 months ago
      Anonymous

      Every game does it and most do it in a way that the player never will be able to notice unless they mod the game in some way. That's the issue with Starfield, that they did it in such a dumb way that simply activating photo mode breaks the illusion.

  22. 7 months ago
    Anonymous

    Did they want it as a postprocess effect?

    • 7 months ago
      Anonymous

      Just one tied to the camera(at least when in photo mode) like basically every other game. Photo modes have been a thing for a while now and they don't usually break the rain effect.

  23. 7 months ago
    Anonymous

    WHOOOP
    WHOOOOOP
    HERE COMES THE GOTY!!!!!!!!
    Rebjish Howard is fricking god of gaming!!!!!!!!!

  24. 7 months ago
    Anonymous

    That's how most games do it.
    How is this news article worthy?

  25. 7 months ago
    Anonymous

    This will never end so long as they insist on using that lumbering shitheap of an engine held together by tape and glue

  26. 7 months ago
    Anonymous

    Okay and?

  27. 7 months ago
    Anonymous

    Really makes you appreciate games like Ghosts of Tsushima where devs actually cared to make rain feel amazing.

  28. 7 months ago
    Anonymous

    They still don't even have rainwater running down the surface of objects, or dripping off edges/eaves/overhangs, or have vertical surfaces liie people's heads/shoulders with a halo of water splashing off the surface, they don't even occlude the shiny specular 'wetness' filter that fades in when it rains so that covered surfaces aren't wet.
    BoTW did all of these things in 2017 using massively underclocked 2013 mobile hardware.

    • 7 months ago
      Anonymous

      Bethesda's engine is critically outdated and gets spanked by old ass games, it's ridiculous at this point.

      • 7 months ago
        Anonymous

        MGSV rain is kino because the rain drops are actually rendered. You can see this if you eat a slow mo pill, or activate reflex mode.

  29. 7 months ago
    Anonymous

    GUYS DID YOU KNOW THAT IN OPEN WORLD GAMES THE ENTIRE WORLD IS NOT RENDERED BUT ONLY THE PARTS OF THE WORLD YOU HAVE VISION OF

    OMG DEVS ARE SO LAZY!!!!!

  30. 7 months ago
    Anonymous

    >Needlessly take up resources
    If you're playing a game with a fixed amount of camera, you only realistically need to render the amount of rain visible to the player. Wasting resources because someone might hack the camera is pointless. Games arent reality, and you only need enough to keep the player in a false sense of belief, not actually try to replicate reality autistically

    • 7 months ago
      Anonymous

      >NOOOOOOOO YOU NEED TO CALCULATE PHYSICS FOR EACH RAINDROP INDIVIDUALLY, WHAT IS THIS THIS IS SUPPOSED TO BE THE NEXT GEN GAME, I CAN'T POSSIBLY PLAY THIS, THIS GAME IS SUCH A FLOP, IM GOING BACK TO FORTNITE
      I didn't even play starfield, but holy fricking shit, people like this are braindead

      Having the rain as a instance around the player is actually the autistic hardware hungry version.
      Most devs would just apply a shader and particles from camera pov

  31. 7 months ago
    Anonymous

    It hit me that they totally removed all gore and blood, it makes the shooting feel worse than fallout 4 honestly. There's good feedback to the player when your shot blows somebody's head off but starfield is just so limp and sanitized

    • 7 months ago
      Anonymous

      Sure hope they left the code for it in, so people could add it back in. They definitely kept limb condition in, so maybe they left in dismember related code.

    • 7 months ago
      Anonymous

      They WHAT

      Fricking why

      • 7 months ago
        Anonymous

        probably a directive from microsoft to avoid the game being cut or banned from sale in some countries due to excessive gore

      • 7 months ago
        Anonymous

        probably a directive from microsoft to avoid the game being cut or banned from sale in some countries due to excessive gore

        I gotta say Starfield is really doooming me out. 8 years since fallout 4 and it kind of mogs starfield? Fallout 4 was shit

        • 7 months ago
          Anonymous

          I don't know whether to blame todd or microsoft for how it turned out

      • 7 months ago
        Anonymous

        Games sanitized to shit besides the existence of recreational drugs, and I think the drugs might have been part of the problem already putting them on thin ice with ratings boards, so maybe they will push it further in the DLC

    • 7 months ago
      Anonymous

      well of course. it’s part of wokeism. every woman npc with any dialogue is an essential NPC and there’s no gore so you can’t chop off women limbs or even kill them at all. also you can’t steal their armor to strip women to underwear like in previous bethesda games

  32. 7 months ago
    Anonymous

    I mean I would say that's a good thing but you would think they would extend it for photo mode

  33. 7 months ago
    Anonymous

    That's literally true for like 90% of the games out there. Most just have the mental capacity to center it on the camera, not on the player model.
    Not that I'm excusing it, it's moronic as shit, but yeah, a massive amount of devs do this. That's what happens when you hire based on race and political views instead of credentials.

  34. 7 months ago
    Anonymous

    It's clever if you couldn't notice it normally.

  35. 7 months ago
    Anonymous

    How do you know it's not like that in real life?

  36. 7 months ago
    Anonymous

    This is some sort of visual bug. Had the same rain "box" around my guy when I was trying to get a picture of my ship on the NA space dock. on a bright sunny day @ noon, mind you. Restarting game/savefile fixes that issue btw.

  37. 7 months ago
    Anonymous

    >in literally every game every, things only exist at all in a small area around the player

    This is literally how video games work. what?

  38. 7 months ago
    Anonymous

    WOOOOOW
    next you tell me the engine will only render what the player currently sees
    OH MY GOD

    • 7 months ago
      Anonymous

      morrowind rain happens on the entire loaded cell
      so does oblvion's
      so does skyrim's

      • 7 months ago
        Anonymous

        and what is the advantage of that?

        • 7 months ago
          Anonymous

          >s-so what if it works in 20 year old games? it doesn't matter now lol cope
          grab that goalpost and get the frick out homosexual

          • 7 months ago
            Anonymous

            its working worse in 20 year old games

  39. 7 months ago
    Anonymous

    I remember when fricking morons complained about this with the GTA remasters too. Rain is a particle system, it's a bunch of polygons falling from the sky. You know what a game doesn't need? More polygons, especially thousands of them literally RAINING from the sky. Pretty much every game makes it rain around the player, seeing that Starfield is also 3rd person the particles wouldn't be tied to the camera itself.

  40. 7 months ago
    Anonymous

    I will never understand why bethesda didn't include proper weather effects in starfield. Fallout 4's radstorms looked great. Whats wrong with Bethesda?

  41. 7 months ago
    Anonymous

    absolutely nothing wrong with this. but they should fake it and expand the circle in photo mode.

  42. 7 months ago
    Anonymous

    >in starfield
    and where not?

    In every game rain just screen effect and some texture effects on surface

    If Bethesda actually made proper particle rain effect, its actually step forward

  43. 7 months ago
    Anonymous

    I could swear skyrim had rain effect tied to the camera, it really does feel like they regressed in some areas

  44. 7 months ago
    Anonymous

    sometimes I feel that way too

  45. 7 months ago
    Anonymous

    It's all just a trick, Anon.

  46. 7 months ago
    Anonymous

    wait until OP find out about video related, his world will crash around him

    • 7 months ago
      Anonymous

      Now imagine you switched camera angle to see behind and seen all the mixing objects.

    • 7 months ago
      Anonymous

      Thats fine so long as you don’t include a bare bones camera mode that exposes such things in the game if that how it needs to be done.

  47. 7 months ago
    Anonymous

    In a game about exploring planets one would imagine the possibilities of having dynamic weather. Imagine a sulfur storm approaching. Or simply a tornado, or mist. Yet they didn't take the chance to do it.

  48. 7 months ago
    Anonymous

    I was going to give beth a pass on this because I thought it was something to do with forcing a nonstandard fov, but the fact that you can see how this rain effect works in photo mode is actually mind blowingly lazy. Just another “good enough, ship it” moment from the kings of cut corners. Not an ounce of polish in this game.

  49. 7 months ago
    Anonymous

    Im done
    You guys are true fricking morons, and you are destroying the very things you claim to love

  50. 7 months ago
    Anonymous

    just like the matrix we live in - it only matters if you notice it. If it's in photo mode, it's an unfortunate bug that needs fixing, but photo mode isn't the core game is it

  51. 7 months ago
    Anonymous

    >shitshills contract runs out in 5 days

    we're almost there guys

    • 7 months ago
      Anonymous

      Contract has ben extend until end of year sir

  52. 7 months ago
    Anonymous

    >we want the Tombstone audience

    ?si=IQMJHX0EMn8pnhXl&t=162

  53. 7 months ago
    Anonymous

    This is the case for the majority of games. There's still a hundred reasons to shit on Starfield but this isn't one of them.

  54. 7 months ago
    Anonymous

    >rain following character instead of camera is embarrasing
    >brainlets believe videogame rain is real and present in the entire gameworld
    just wait until you find out about rain in movies

    • 7 months ago
      Anonymous

      You mean this is fake rain?

      • 7 months ago
        Anonymous

        Soul

      • 7 months ago
        Anonymous

        pajeets are secretly the masters of kino

    • 7 months ago
      Anonymous

      >photo mode has worst visuals than a making off
      What's the point then?

  55. 7 months ago
    Anonymous

    That's not rain, that's some annoying graphical bug that only appears in photo mode. First time I had this happen was in the first temple and the second was on the first beach I found, both times there was no rain in sight.

  56. 7 months ago
    Anonymous

    Starfield has literally zero systemic complexity. Do you think rain falling outside of your vision cone would have any gameplay relevance?

  57. 7 months ago
    Anonymous

    >Turn weapon semi auto
    >deals triple damage
    How

    • 7 months ago
      Anonymous

      >"game balance"

    • 7 months ago
      Anonymous

      What a dumb emcjanic. Literally you have no reason to use automatic given the fire rate, this shouldn't even be a thing, it should give you stability not damage.

      Pajeets designed this and it shows.

  58. 7 months ago
    Anonymous

    Starfield is FUN. Thats all I care about. It will be god tier with mods. People who complain about graphics are the worse

  59. 7 months ago
    Anonymous

    wait till OP hears about polygons and textures. the mentally ill homosexual might just kill itself and get the world rid of it.

  60. 7 months ago
    Anonymous

    There was some old Need For Speed game for PS2 that did this for it's rain too. From a development perspective it does seem pretty smart as far as optimization goes.

  61. 7 months ago
    Anonymous

    I noticed it immediately but its even worse than expected. The billboard planes of the rain fall at weird inconsistent angles and clip through roofs. It's some of the laziest rain I've ever seen

  62. 7 months ago
    Anonymous

    Its getting patched out. This is a non issue

    • 7 months ago
      Anonymous

      >no new IP
      good evening sir

  63. 7 months ago
    Anonymous

    >the planet only exists in a small area around the player
    fixed

  64. 7 months ago
    Anonymous

    What an embarrassment for Microsoft and Bethesda. I knew everything that Microsoft buys dies. Microsoft is the cemetery IPs and studios go to die.

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