>emulator set up
>fast forward speed set to x50
ah yes, time to play a JRPG
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>emulator set up
>fast forward speed set to x50
ah yes, time to play a JRPG
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I've done this but then realised I was trying to skip the game because it was that boring so I just dropped it
I always wondered whether this was why Nintendo never did anything like Doduo/drio tower ever again, it was basically admitting that the game was boring
The point of the tower was to get compmons faster. Now that is facilitated through bottle caps and breeding methods
If I play one of the first 3 DQs I wouldn't be able to slog trough the slow-ass text and menus. I still enjoy it, but all the waiting just sucks the fun out.
I'm on my series play of DQ right now and am in the middle of DQ4 on the DS.
I use fast-forward to get past the combat load screens and when the combat is simple enough I can just spam Attack.
When exploring the town or overworld, though, that's never sped up.
The fun part is making decisions, exploring, and gathering information.
Waiting on combat animation or for the text to scroll is just busywork.
The amount of downtime in JRPGs is ridiculous, to the point that I cannot believe people don’t complain about it and companies don’t have lessening it as a priority. Like Pokemon S/V is especially bad because of the performance, the time spent going from talking to trainers to actually starting a battle and then their loss dialogue takes longer than most battles do by a tremendous margin.
The entire genre of turn-based JRPGs is flawed. With turbo/skip button the whole gameplay gets reduced to moving through the game board from one encounter to another and using the same most optimal moves until the enemy dies and your characters have maybe 20 less HP that you have to replenish.
Actually, it reminds me of Yipe III, it's basically the same gameplay as JRPGs but faster.
Yipe III gameplay
JRPGs are mostly about presentation these days. Octopath, DQ11, Pokemon especially coasts not on its gameplay but the catching and raising of Pokemon. The genre is simply the platform for the presentation with these games.
>Pokemon especially coasts not on its gameplay but the catching and raising of Pokemon (aka its gameplay)
what did he mean by this
>only 50x
Why are zoomers so impatient?
I feel pity to the people that played FF12 in normal speed.
Came here to say I just finished ff12 for the first time and played the entire game on fast foward
You can just say you hate JRPGs
i dont hate JRPGs.
I hate shitty jrpgs.
the second a game has no giant exposition walls, grinding, phoned in encounter design, or giant empty areas you have to walk through i love JRPGs. funny how that works.
mother 3 you couldn't speed up due to the battles involving rythmn and timing
it would just kill the experience.
Dragon quest monsters GBC i would speed up, but not something like mother 3, that game got closest to some art form at times
I played through most of the original phantasy star sped up
which hack is that
Many jrpgs just don't require any grinding if you're willing to actually fricking use the itens they give you instead of just hoarding the stuff.
literally cheating
For god sake, there is a item option on the battle menu, i put it there so you fricking use it
Sorry dude but some stranger on the internet said I didn't actually play/beat the game if I use some of the games mechanics.
Those are highly valued collectibles. You cannot trick me.
Even worse bosses in game spam them hard. Healing is 100% fine. Revives in combat are borderline cheating though
>Using the items
Fukin casul
Unironically yes. Something like pokemon becomes insanely tedious because of the random encounter system.
I always try to play normally at first but later in the game its just painful.
i used to fast forward shit when vba first became available, but then i stopped because doing it ruined the music
now i'm back to enjoying my slow gaming like i used to
I need to figure out if there is a way to do this for PS2. I have an SMT Nocturne playthrough but the grinding/random battles sap my soul
tab?
>tab?
Sorry I don't understand what you're saying
it's a guitar thing don't worry about it
why would you grind moron just fight the random encounters. its why theyre there. if you dont want to then get a demon with estoma
It's the hardtype mod and estoma is patched to not work until you get Masakados (you have basically beat the game)
> 50x speed
What a sissy.
If you cannot handle four digit speeds then you shouldn't be allowed to play vidya.
Pokemon has an official on hardware speed hack.
Every Pokemon?
First two gens did.
I was going to mock grinding in JRPGs but then I remembered I actually like those WRPGs (nodded or vanilla) that make you do tedious shit and walk everywhere like outward or skyrim modded with survival mods
>try playing Pokémon on real hardware
>can't stand the slow ass speed
Turbo is just so damn useful. I enjoy building teams but needing to wait for that battle start animation a million times gets old fast.
I bought pic related because I was the same way but love gameboy games. You can just keybind fast forward to one of the triggers
>lunar legend
fricking loved that game; i always wanted to play lumar 2: eternal blue but never got around to playing it.
shame b***h with frying pan doesnt last as long as it should
>trying to find picrel in ff6
Wish I was smart enough to use fast forwarding for that, God that fricking sucked. Same with getting powers for the tarzan kid
i do this with rogue emerald and nothing else. sitting through a run already takes more than an hour with x5
doing that shit without it would be a nightmare
>wanna emulate an old jrpg
>speed up on emulator
>game has ATB bar for combat
>grinding in a rpg
>grab my phone to watch something while I'm doing it
>i forgot to charge it
pain
>Can't get comfy because zoomer adhd brain is corrupted
I feel bad for you
even as a kid with an untainted attention span I wanted fast-forward
I liked adventuring through the world and collecting pokemon and making secret bases, but the actual battling was never the draw for me
>secret bases
Hoenn baby please go
good for faming atleast.
>love classic pokemon OST
>can't hear at 50x speed
This is why you only speed up the tedious parts and walk around at normal speed
didn't pokemon stadium literally have a fast forward feature for the GB games
>JRPG
Western RPGs are just as slow.
I’m playing Witcher 3 and even with a horse shit takes forever.
>x50
>not setting it to x300,000,000 so you can play games at the speed of light
>start game
>well that was fun, but the ending was disappointing
>start game
>a moment passes and as you finish the game, you find yourself 400 milion years in the future due to time dilation
>dilation
Time is a troony concept, didn't you know? Neutrinos are genderfluid and neutrons are queer..
TIME IS A SOCIAL CONSTRUCT
IF YOU USE A CLOCK / WATCH YOU ARE BEING A LITERAL QUANTUMPHOBE
I got this friend who got into VIPRPGs and he "plays" through them with cheats and speedhacks cause he only plays them to use text hookers to read the storylines.
It would be inconsequential but he only ever talks about them and streams them like I give a shit and I don't have the heart to tell him that I truly, 100% do not fricking care about his shit.
Might just stop talking to him altogether
My theory has always been that they intentionally slowed down message/menu speed and especially movement speed to artificially pad out the length for a lot of these games. Magazine reviews back then made a big deal out of it and any RPG less than 40 hours long would get shit on.
>reviews back then made a big deal out of it and any RPG less than 40 hours long would get shit on
war
war never changes
I'm working on a little Pokemon fan game that's modeled after the GB/GBC games, should I include a speed up option that keeps music and SFX as close to normal as they can be?
It's completely acceptable to fast forward through the grind