https://store.epicgames.com/en-US/news/epic-games-store-2023-year-in-review
NEARLY ONE BILLION DOLLARS IN REVENUE. EPICBROS GET IN HERE WE WON.
Thalidomide Vintage Ad Shirt $22.14 |
https://store.epicgames.com/en-US/news/epic-games-store-2023-year-in-review
NEARLY ONE BILLION DOLLARS IN REVENUE. EPICBROS GET IN HERE WE WON.
Thalidomide Vintage Ad Shirt $22.14 |
eat some cowshit you unpaid shitskin
muta looks like THAT now?!
>muh india
>muh china
I don't care about your obsession muttmerica...
>"WE ARE TOTALLY NOT OBSESSED, BUT YOU ARE WITH US!"
i don't care about your insecurities with those peoples Trayvon...
>Even more whataboutisms and projection
You clearly care [insert generic brown name]
>no u !!! / cope !!! / seethe !!! / projecting !!! / whataboutism !!! / (insert le brown generic name instead of the no longer allowed generic black name) !!!
uninteresting stale bait Darnell... but I really do not care about your petty obsession with india or china though...
>I-I'm not obsessed, you are!
>Bring America out of nowhere
Holy projection
still not getting this Chinese Spyware
and how much in expenditures?
Thanks for the games Timmy, I would like more Koei-Tecmo games plz
I refuse to believe that those sales are anything but vbucks purchases
>palworld alone eclipses all of EPIC's 2023 third party revenue
oof
>third party revenue (aka everything that's not Fortnite) actually went DOWN 13%
>everything that's not Fortnite
and Rocket League*
>NEARLY ONE BILLION DOLLARS IN REVENUE
>Thrid party sales down from last year, didn't grow
>Fortnite brings in 95%+ of all revenue
>After cut thrid parties brought in only 37 million for Epic which is eaten up by free games budget, servers, staff, and coupons.
After 5 years they barely have grown despite user growth which only spend money on Fortnite.
At least they have a shopping cart now
That being their most notable feature they added is really sad
Yeah they don't offer much which hurts them, like yeah it's better they offer something rather then nothing but it's just a worse experience unless you don't like spending a lot on games but it seems most people are fine paying if they get more out of it. They don't even have niche like GoG with offline installers and no DRM, right now all you get is games for free/cheaper which isn't bad but clearly a lot of people don't care.
>right now all you get is games for free/cheaper
Are they actually cheaper on egs? Last I checked, which was years ago, the prices were the same as steam and gog
ah yes, Tim's yearly humiliation ritual
How in the ACTUAL FRICK did they get worse?
If Fortnite and Genshin weren't there the numbers would have been absolutely pathetic.
This is a serious question Ganker, no jokes anymore, how the hell do we save the EGS?
You don't. If you aren't a Fortnite addicted zoomer there is no actual reason to use EGS except when Timmy Tencent bribes for exclusives. That's not a good way to build a loyal fanbase at all.
Well first I would fire everyone currently working on and running the store since they are clearly fricking up (reminder the head of the store, Steve Alison, was the financial head at TellTale which went bankrupt)
Second they need something to keep people in, they have hooks like coupons, cashback and free games but nothing that makes people want to stay. What that may look like I don't know but maybe some community features would help. You can call them homosexual but they do help build a userbase that actually like being there. At this point it lacks that special something to make people give a shit.
Store interface and community features simply enough. They have to offer something far more. The reason I buy on Steam over anything else is because of all the outside store features like Remote Play, Proton and Cloud Saves. Cloud Saves that work great along with the Steam Deck. It's a seamless experience.
Epic needs to deliver something on a similar level to ever get me to consider. Their push for cross-play is great, they should lean more into that. Microsoft is doing something like buying a game on Xbox gets you the PC version. If I pay a little more on Epic and can get a voucher for PS5 and Xbox versions? Yeah, I'd buy on there. It's a pipe dream obviously, but the point is that purchasing on Steam adds additional value to the product. Epic should be doing something on the sane level. I can get a good deal via CD keys or waiting for a sale. I can talk about games via other communities. But I can't get something like built in Proton support like I can with Steam.
Genshin is a third party title so it didn't even help
Genshin has the luxery of having its own client, like why have a launcher launching a launcher when you can get it standalone
it helps their third party earnings from looking worse than -13%
Looking at it from a non-PC perspective I don't see why you'd even put money/manpower on feature development anymore either. There's literally no point. It's done.
Unreal is almost like a console right now due to uevr. If Tim was to embrace that and make a PCXR home they would actually get a user base in the new direction gaming is inevitably going. And there's literally no pcxr home and it's something people want. (Steamvr home is outdated af and oculus removed theirs)
That is something that might actually do something for them, but the focus seems to be turning Fortnite into Roblox.
>I really don't understand why Ganker acts as if EGS personally shot their dog in the face right in front of them, it's incredibly bizarre.
Because they were increasingly aggressive during their first couple years throwing money for temporary exclusives and acting like a big shot when they were missing basic functionality and was slower then Steam despite being so bare bones. Frankly use whatever you want but let's not pretend that the hate for it came from nowhere.
>Because they were increasingly aggressive during their first couple years throwing money for temporary exclusives
Who gives a shit it was like half a decade ago. It didn't work out for them like they planned, and they haven't stolen a meaningful exclusive in years unless you're really into Kingdom Hearts.
There's exceptions here and there, like Alan Wake 2, but then you actually look into it and it turns out they essentially paid for the development of Alan Wake 2, so yeah, they get to keep it on their storefront if they want.
Nah. The whole AR/VR thing needs another generation or 2 at least. There's no miracle solution here. EGS as a third party store is just done. If i were a shareholder looking at this money sink i'd start to question the mental faculties of Epic's management.
There's nothing to save, it's fine.
Use it to claim any free games you're interested in, or potentially when they do their couple times a year mega sales that also include a 10-20$ coupon, or if it's an EGS exclusive that you're instereted in, and ignore it other than that.
I really don't understand why Ganker acts as if EGS personally shot their dog in the face right in front of them, it's incredibly bizarre.
Epic bros, we stay winning.
>statistically, every user on EGS barely spent even a Dollar on third party games
For reference: four years ago, it was about twice of that.
And I just noticed that even the "average score across all free games" rating dropped by five points, lel.
>average PC user spent 1.14 USD on third party games
Holy shit how embarrassing
we fricking gottem epic bros, steamies can't stop seething
defeated entire steam monopoly with genshin impact and fortnite
>not even one billion dollars in revenue
>when you have fricking fortnite
It's unironically over, isn't it
Why are people playing GTA 5 on this? Did they give it away for free at some point?
Yes
Tim is a good man and he deserves the best.
>$310M spent by players on third-party PC games on the Epic Games Store
>-13%
HAHAHAHAHA 2 consecutive years of decline for anything not Fortnite on EGS
Who?
So basically, Palworld alone sold more on Steam in January of 2024 than ALL 3rd party games on Epic did during ALL of 2023?
Whoa.
Counter-Strike made more money last year than the entirety of EGS.
>ea lootboxes
>valve lootboxes
Why the double standard pcbros?
True, but it's also a 1st party game. Epic makes more than that with Fortnite, which is what the whole company runs on nowadays. However if you're comparing the stores themselves, that's irrelevant. Epic runs EGS purely on Fortnite money, while Valve's Steam runs on its own merits. That's why one 3rd party game making more on Steam than all of EGS making in a year is interesting.
I maybe buy the one random exclusive they get that I don't want to wait for. The rest is all free games I never play. Cept for Death Stranding since I do actually play it sometime.
it's crazy how epic seems to be doing fairly well with fortnite and unreal while they frick up with EGS so badly
Take a look at their other purchases and realize Epic has no idea how to manage anything besides those two.
Is only an issue if Valve is performing anti competitive behavior, otherwise no reason to punish them for others being incompetent.
>ONE BILLION DOLLARS IN REVENUE
how much profit though?
You all realize this just means that Steam is a legit monopoly right?
Steam has done nothing to unfairly stifle competition, EGS failed all on its own
if you're mad at steam for being a monopoly you should be mad at epic for barely even trying to challenge that monopoly
We won't actually pay the price of this until Gabe dies.
Yeah. I also realize that a natural monopoly where customers choose to buy from one company because everyone else is worse is good.
There are no laws or regulations that prevent other companies from competing. They're simply not interested in providing a good service, so Steam wins by default. That's what they're angry about, the fact that there is a good service.
They're a monopoly by circumstance, not by intent ergo it's irrelevant.
Speaking hypothetically, if the Epic Games Store had launched with all the features of Steam, would they have succeeded?
They would probably be doing a hell of a lot better
No because Ebin won't spend what they need to on infrastructure.
They didn't even need all the features, all they needed was good PR. Instead, Timmy Tencent gave an interview during the launch year where he essentially admitted that Epic doesn't give a shit about the store experience or providing a better service because all that matters is buying exclusivity.
You're not supposed to start a new business venture by burning bridges before you cross them.
It wouldn't have mattered.
Anyone that claims they don't use EGS because it doesn't have a store or forums or a user profile is a disingenuous attention seeking child.
There are legit reasons, like server backend nonsense or controller support, but that was rarely if ever brought up.
It's a product library thing. PC players entire libraries are already on Steam, and Fortnite players are only interested in Fortnite. It didn't work with EA tried it with Origin, it didn't work when Ubisoft tried it with uPlay, the only comparable storefront is Battle.Net but that it's whole thing on it's own.
The bottom line is you're not going to attract new users to your store just becuase it has all the features of Steam but less games, so they went with paid exclusivity.
That's why they keep pushing free games, so their younger users are building up an EGS library
But it's not working because their users are now conditioned to just wait for free games. Doesn't help that some successful pc games tend to skip the EGS (recent example is Helldivers 2)
That's the problem tho
Kids and zoomers mostly gravitate around meme games, fads or the latest AAA game if enogh streamers pick it up
And those games are often only on Steam PC-wise
Why didn't Timmy send a big check to Bamco to get Elden Ring day one on the EGS? I'm not saying ER should have been exclusive I mean to make it release on the EGS too. Why not do the same for BG3? For Persona? Even if you failed to predict a game will sell big on pc why not at least try to get it on the EGS as soon as you can if you see thousands of people playing it on Steam?
Doubt it would replace steam, but it would be an actual competitor. The store is pure cancer to use, just navigation alone is a pain
Sounds like a bunch of bullshit to me.
didn't epic spend like $17.5 B for free games ?
No. They pay a flat fee that usually amounts to hundreds of thousands to a few million dollars.
Whoever is heading the store must have the easiest job in the company.
The guy who used to run the store got fired, sorry, "retired" a few months ago. He probably saw the ship was sinking.
Here's for anyone curious about the year-by-year changes.
Jesus Christ.
im stupid, is it good or bad ?
It means that during the past 4 years, EGS hasn't managed to grow their 3rd party game revenue in a meaningful manner. In 2021 their store saw $300M go through it from 3rd party games, while in 2023 that number was $310M. That's less than 1% growth over a couple of years. To put it in perspective, EGS sold less in 2023 than Palworld alone sold in January only on Steam in 2024.
>Number of free games redeemed went down 16% from last year
When you've built your reputation as the free games store, that's a worrying statistic. I know the games last year were kinda trash, but if people don't even want free stuff any more then you've got problems.
>even the free stuff claims are going down
grim
Pretty funny many of the same games return as best seller year after year. Except for the timed exclusives which disappear from year to year. I guess that's the point they got available on steam.
Dead Island 2 was a fun game. I'm glad it sold well.
selling well on the EGS means "barely sold any copies"
>source: "that one literal who indie twitter dev"
third party titles made 300 million in revenue TOTAL on the EGS. The top two third party titles were Genshin and GTA5. Do you really think Dead Island 2 was anywhere near those two?
>"anywhere Genshin or GTA"
>"barely sold any copies"
>"probably"
>"kinda shite"
not an argument but nice shitposting
>Alan Wake 2 was the 8th best selling game on EGS last year
>Sold 1 million copies across every platform combined in 2023
>EGS was probably, at best, 1/3 of that
Doesn't take a rocket scientist to know EGS sales are kinda shite.
no no no no. bros im serious. why did we let this happen? redit sirs? india sirs? steamie sirs??
I have a 100+ game library on EGS (200? I haven't counted lately). I have never played or even installed a single one.
>revenues
Always a good sign when a company refuses to post actual profits lol
I don't understand the redeemed value for the free games. .How does 586M free copies only equate to $2055 in value?
>there are less people claiming games too
They just entered the death spiral.
>more users than ever before
>2023 was one of the biggest year in decades for 3rd parties
>users spent 13% LESS on third party
Lmao, what a complete shitshow. EGS is quite literally a Fortnite + Unreal launcher, and nothing more.
No, that's just because they are starting to repeat free games from the prior years, and a lot of people already redeemed those.
reminder that Epic includes tax in their revenue calculations lmao
>spent by players on third party games (minus 13%)
OH NO NO NO NO
Are Fortnite, Rocket League and the Unreal Engine licenses the only things that are keeping Epic afloat?
Pretty much, everything else is a money sink and hell Unreal Engine isn't a massive money maker.
>Unreal Engine isn't a massive money maker.
How so? I rarely actually read gaming news so this is a surprise considering UE is the most popular engine right now.
I think Unity's existence caused them to shrink their margins on licensing Unreal to practically nothing.
In the Epic v Apple court docs showed for 2018-2020 UE makes around 100 million a year which is a lot but far lower then people though, Unity brings in 7x that a year in comparison.
Now it probably has gone up a bit and once they bring out the non games license for larger studios will help increase that.
these threads always end up with store shitters debating each other based on meaningless """"""data"""""" that neither of you store homosexuals will ever have access to...
>BUT THIS TWITTER GUY OR THIS troony JOURNO SAID SO!!!!!!!
i don't care...
>only 50 cents of third party revenue for each COPY of a game they've given out for free
surely this is sustainable long-term
>Witchfire not even on the list
Guess that game is getting abandoned
Nah it's a payer timed exclusive so the devs got their money.
They've already gone on record saying they need good sales
>While we cannot reveal the sales, we can reveal this. We’ve set a pretty bold and aggressive sales target for the first anniversary of the Early Access launch. Meaning we want to reach a specific number of units sold in a year. In one week, we’ve done 20% of that plan. Now we have fifty one weeks to make the remaining 80%. This sounds very much doable, especially considering the updates we have planned.
>rocket league higher than fortnite for spend and engagement
really?
Order is random I guess.
Or maybe that "spend" is just time spent, explaining why GTA V is still between the best rated in those lists (since it was given away in june 2020 more or less).
>tfw gotten every free game but never even installed the launcher
>exciting new features for 2024
>basic shit every other launcher can do and which should have shipped years ago
Jesus christ
>STILL can't gift games
Nor do they have digital gift cards
>digital gift cards
third worldie behaviour, not really needed...
>6 years for this
Just take it behind the barn at this point
>over a trillion dollars left on the table from the free games
Probably not accurate since there are probably people that missed out on some of the giveaways, and others probably wouldn't get most of the games if they had to buy them, but isn't this still pretty bad?
Especially if they pay the devs to make the games free / exclusive?
>multiplying the total redeemed value of all free games with the number of times a free game was claimed
???
My bad. Here you go, now I got the average game price from dividing the total price of the games by the number of games they gave away, then multiplied that average by the total number of copies :^)
nice math na bro...
>2055 times 586 million
POG!
didn't know you earned store credit by buying games on steam
that certainly makes me more interested in buying games during steam sales.
when did they add/copied that feature?