EU5

https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-3-march-13th-2024.1630154/
pops confirmed
>Mechanics should feel like they fit together, so that you feel you play in a world, and not abstracted away to give the impression of being a board game.
Based?

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  1. 2 months ago
    Anonymous

    how many years and DLCs before game will be worth playing?

    • 2 months ago
      Anonymous

      0
      Johan will not frick around, this is his magnum opus.

      • 2 months ago
        Anonymous

        I remember reading the exact same thing about imperator

        • 2 months ago
          Anonymous

          Imperator had a lot of good things, it unironically just needed more updates/dlc.

        • 2 months ago
          Anonymous

          >imperator bad!
          shalom

    • 2 months ago
      Anonymous

      3-5

      0
      Johan will not frick around, this is his magnum opus.

      lol
      lmao

      • 2 months ago
        Anonymous

        you're trying way too hard to fit in, go back

        • 2 months ago
          Anonymous

          I played EU4, CK3, Imperator Rome and Victoria 3 at release.
          You need to buy an add for this obvious shilling.

          • 2 months ago
            Anonymous

            you're proving the other anon right

          • 2 months ago
            Anonymous

            >look at how much of a newbie I am
            weird flex

    • 2 months ago
      Anonymous

      About 3 years going off of EU4

    • 2 months ago
      Anonymous

      You mean how many years and DLC until game is no longer worth playing? Past Common Sense DLCs have done nothing but make the game worse.

  2. 2 months ago
    Anonymous

    Finally... Johan has become the Grand Strategy Game...

  3. 2 months ago
    Anonymous

    surely somewhere down the line there will be a big catch that ruins this. no way Johan can actually full redemption arc, can he?

    • 2 months ago
      Anonymous

      hopefully he also won't listen to the paradrones that think pops le bad, mana le good

    • 2 months ago
      Anonymous

      >surely somewhere down the line there will be a big catch that ruins this
      The catch is it will take 5 years before it has content such as Ck3. Alternatively the catch is it will be unmitigated dogshit.

      • 2 months ago
        Anonymous

        idk, pops alone beat like all of eu4 content produced

        • 2 months ago
          Anonymous

          Did you see the part where he said pops migrate?
          >portugal sets up west african TC
          >all the people of the kongo migrate to your country
          >your country is novgorod
          kek

  4. 2 months ago
    Anonymous

    >Nice 2d map mode
    >Nice 2d icons
    >Nice colourful UI
    i like what i am seeing

  5. 2 months ago
    Anonymous

    Johan taking his passive-aggressive seething at Wiz and turning it into a creative force is a sight to behold.

  6. 2 months ago
    Anonymous

    >Mechanics should feel like they fit together, so that you feel you play in a world, and not abstracted away to give the impression of being a board game.
    I'm honestly shocked. it seems like Johan may have actually learned something after all these years.

  7. 2 months ago
    Anonymous

    not just pops, but vicky 2 style pops

    holy mother of based

    also love Johans casual shitting on vicky 3, hoi4 and eu4 teams. very based

    • 2 months ago
      Anonymous

      Post is interesting, honestly looking forward to a paradox game, weird times huh

      >Johans casual shitting on vicky 3, hoi4 and eu4 teams
      Explain plz, I am reading it now but I don't think I will notice it because I don't follow paradox drama

      • 2 months ago
        Anonymous
  8. 2 months ago
    Anonymous

    I love how they low-key shit on the Stellaris team that cries about muh pops all the time (whoever is in charge now even said he wishes they were never implemented) with stuff like
    >14 years ago, we released a game called Victoria 2, that had 1/10th of the amount of locations, but we also had far more social classes (or pop-types) as we called them there. That game also had a deep political system where each pop cared about multiple issues, and much more that we don’t do here. All in a game that for all practical purposes was basically not multi-threaded in the gamelogic, and was still running fast enough at release.
    >Now we are building a game based on decades of experience, and so far the performance impact of having pops is not even noticeable.

    • 2 months ago
      Anonymous

      Don't make me hyped just to crush my hopes on release. I already know it will be unfinished slop until 1-2 years after release, minimum.

      • 2 months ago
        Anonymous

        >Don't make me hyped just to crush my hopes on release.
        here, let me help you with dat

        The last pdx game that Johan has made:

        • 2 months ago
          Anonymous

          homie they released 3 or 4 well-received DLCs after that, why are you being so disingenous? Put the name on, Wiz.

          • 2 months ago
            Anonymous

            i wouldnt know, ive abandoned eu 4 even before that dlc was released

    • 2 months ago
      Anonymous

      Project Alice (Vic 2 engine conversion) runs blazing fast. There is no reason for pops to kill performance like they do in V3/Stellaris.

      • 2 months ago
        Anonymous

        The Vicky 3 pops do have a lot more going on in comparison to 2, but the Stellaris ones are even simpler so there really is no excuse there.

        • 2 months ago
          Anonymous

          Project Alice (Vic 2 engine conversion) runs blazing fast. There is no reason for pops to kill performance like they do in V3/Stellaris.

          Vic3 lag has nothing to do with pops.

          • 2 months ago
            Anonymous

            Yes it does, it splits pops into tiny pieces for some moronic reason and then has each of them make a whole shitload of decisions.
            This is primarily why the game runs so shit by the end date, it's not because there are so many people but because the million+ pop stacks working as subsistence peasants get fragmented to bits working in factories.

  9. 2 months ago
    Anonymous

    only thing I'm concerned with is the startdate, if this is really supposed to be delhi controlling so much land and no bahmanis it might be a 14th century start

    • 2 months ago
      Anonymous

      are people (sirs) here really that well versed in poo history that they can guess the start date based on the ownership of a single province in India?

      • 2 months ago
        Anonymous

        yes sir, i have reading the history of india glorious.

    • 2 months ago
      Anonymous

      You're assuming the screenshots are from the startdate which may not necessarily be the case

    • 2 months ago
      Anonymous

      What if they actually become less gay and reduce the scope of EU?

      • 2 months ago
        Anonymous

        why would you do that in a game called eu

      • 2 months ago
        Anonymous

        cutting the 19th century is fine but another one as filler before all the important stuff happens is not the way I think

    • 2 months ago
      Anonymous

      Wasn't eu iii or was it a mod that started in 1356?

      • 2 months ago
        Anonymous

        eu3 dlc, original start was 1453 iirc

        • 2 months ago
          Anonymous

          1356 is the MEIOU mod I think. MMU for eu3 was also possibly 1356 but i cant remember, you'd have to find the og dev in his psychiatric hospital somewhere in portuguese countryside to know for sure

      • 2 months ago
        Anonymous

        eu3 was 1453 iirc originally and 1399 with one of its expansions

      • 2 months ago
        Anonymous

        EU3 start date was in 1398

        • 2 months ago
          Anonymous

          wait no it was 1399 my bad

    • 2 months ago
      Anonymous

      > if this is really supposed to be delhi controlling so much land and no bahmanis it might be a 14th century start
      that's the culture map mode you fricking moron

      • 2 months ago
        Anonymous

        look at the OP map moron

    • 2 months ago
      Anonymous

      Hear me out, johan went nuts and actually made the game from the decline of feudalism till little before the seven years war

      • 2 months ago
        Anonymous

        Wouldn't doubt it, everyone already complained about eu games never going past 17th century, may as well drop it and invest in making two separate games, so we may also see march of the eagles come back soon

      • 2 months ago
        Anonymous

        real crazy theory. Punished Johan™ is going to simulate the entire middle ages and supplant the abomination that is ck3. 936-1756.

        • 2 months ago
          Anonymous
          • 2 months ago
            Anonymous

            if only

          • 2 months ago
            Anonymous

            Real?

          • 2 months ago
            Anonymous

            You had me for a sec

      • 2 months ago
        Anonymous

        yeah lets wait 150 years for the reformation and colonization
        good idea

        • 2 months ago
          Anonymous

          yeah, why not? gonna be enjoying them pops man...

          • 2 months ago
            Anonymous

            well it depends on what you can actually do internally
            eu4 non-warfare gameplay is basically just deving

        • 2 months ago
          Anonymous

          just play portugal and do a little trolling in africa

  10. 2 months ago
    Anonymous

    ITS OVER, Johan Universalis is coming

  11. 2 months ago
    Anonymous

    I literally cooomed my pants when I saw DEM FKING POPS

  12. 2 months ago
    Anonymous

    OH GOD IM IM SOOO FRICKING ERECT RN AAAAAAAAAAAAAhhhhhhhhhh

    • 2 months ago
      Anonymous

      https://i.imgur.com/Qu3PTha.jpg

      https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-3-march-13th-2024.1630154/
      pops confirmed
      >Mechanics should feel like they fit together, so that you feel you play in a world, and not abstracted away to give the impression of being a board game.
      Based?

      This is so stupid, they made a completely new game for vic3 and now they went after vic2 mechanics for eu v????

      • 2 months ago
        Anonymous

        and? vic2 is the best game paradox has made and vic3 is half-assed pajeetflip and not a game

      • 2 months ago
        Anonymous

        Johan has gone rogue and will actually make a good game despite paradox doing everything in their power to stop a decent game being released

      • 2 months ago
        Anonymous

        Supremely based
        No timmy, you played enough with your toy soldiers and make believe mana. You're a big boy now, so here comes the POPs airplane, open wide.

      • 2 months ago
        Anonymous

        And?

      • 2 months ago
        Anonymous

        >they made a shit game, now they go back to a good one
        the only surprising part is their ability to learn from their mistakes

      • 2 months ago
        Anonymous

        Pop was basically the one good mechanic of VIC 2.

    • 2 months ago
      Anonymous

      >Only 4 different kinds of pops

      • 2 months ago
        Anonymous

        He said they're moddable, but I assume this means DLC!

    • 2 months ago
      Anonymous

      I'm not sure if anyone has noticed yet but this screenshot seems to show cultural tolerance as a scale with seperate values for each pop rather than just accepted/not accepted. Catalans are mostly accepted, Muslims only slightly accepted, and israelites not at all.

      • 2 months ago
        Anonymous

        I think its their unrest.

      • 2 months ago
        Anonymous

        I think its their unrest.

        Clearly that's just happiness of pops like in Imperator.
        Johan did say IMP pops were intended for EU4, but scrapped, so it makes sense he bring them to EUV.

      • 2 months ago
        Anonymous

        That's not tolerance that's the happiness/satisfaction of the pop
        He described what effects it

    • 2 months ago
      Anonymous

      Nooo the ui is ugly

      • 2 months ago
        Anonymous

        When's the last time a PC strategy game came out that had a nice-looking UI?

        • 2 months ago
          Anonymous

          Eu4

        • 2 months ago
          Anonymous

          imperator 2.0

          • 2 months ago
            Anonymous

            >imperator 2.0
            Wasn't that they update where they changed the UI to be flat and visually uninteresting? This one looked a lot better, but it was too confusing to morons.

            • 2 months ago
              Anonymous

              the update*

            • 2 months ago
              Anonymous

              >35k Roman army.
              No such numbers existed back then for a single army. no wonder that piece of shit flopped.

              • 2 months ago
                Anonymous

                what about cannee or whatever where 40k Romans died

              • 2 months ago
                Anonymous

                That's 250 years later

              • 2 months ago
                Anonymous

                450AUC is 278BC

              • 2 months ago
                Anonymous

                I bet you think WW1 actually happened too, you fricking welt lmao

              • 2 months ago
                Anonymous

                Armies absolutely were that large back then. Numbers became small in the middle ages because there was far less in the way of centralized states; the feudal system led to lower government revenue and there was little in the way of standing armies. Rome, as a large, centralized state with a standing army (particularly when they did away with the concept of citizen soldiers) was able to field tons of men. A feudal monarchy where each level of government was engaging in tax dodging against the next, and where only a small number of men were actually training for war full time (and answered to their lord rather than to the king) could not field the same kind of numbers. Especially when those monarchies were, in the first place, much smaller than Rome.

              • 2 months ago
                Anonymous

                save some pussy for the rest of us bro

              • 2 months ago
                Anonymous

                >you got that book-learnin? you must be a virgin!
                amerifat moment

              • 2 months ago
                Anonymous

                Personally, I believe it isn't about finance as much it is about urbanisation.

                First question is, why do you need large armies? Answer is cities, you need large armies to capture cities. If your army is smaller than the garrison, you won't be able to capture a city. And garrison itself is tied to the city's population.
                Urbanization is limited by the supply of food, to secure food for large cities you either need advanced farming techniques or access to fertile regions.
                Roman farming techniques were evidently ineffective and made Rome depend on grain imports from Tunis and Egypt.
                Barbarians destroyed Roman access to grain, resulting in massive de-urbanization, as people fled to the countryside. Thus, with the city sizes dropping, there was no longer a need for massive armies.

              • 2 months ago
                Anonymous

                >Roman farming techniques were evidently ineffective and made Rome depend on grain imports from Tunis and Egypt
                The farming techniques weren't ineffective, they just stopped growing grain in Italy once they secured it elsewhere in favor of grapes/olives/etc which made latifundias more profitable, and was also more appropriate given the climate and geography.

              • 2 months ago
                Anonymous

                In effective in relation to medieval tech.
                Romans didn't even have horsecollars for plowing, so they had to use shitty oxen.
                Horse plows were invented in the 10th century, and were 3 more effective than oxen.

              • 2 months ago
                Anonymous

                Irrelevant when you have infinite manpower with slaves

              • 2 months ago
                Anonymous

                >Slave
                UnIronicly slavery was the the worst things to happen to the Roman and humans in general Economically

              • 2 months ago
                Anonymous

                mostly it was about the breakdown of borders, basically if the army left the border for any given time then there was a genuine risk that someone would just move in and take everything while you were gone. this meant that you always needed too leave garrisons everywhere which meant that the armies got smaller. also people were just poorer

              • 2 months ago
                Anonymous

                Yes. In the Pyrrhic wars, Rome had 90k men and that's when they didn't control the entirety of the Italian peninsula.

              • 2 months ago
                Anonymous

                >Believing ancient sources regarding their brazilion numbers

              • 2 months ago
                Anonymous

                These numbers absolutely existed. Chiks and jeets had that sort of spam throughout the middle ages. In Europe, most states either were roo small for such armies, lacked the logistics (early middle ages) or invested into professional warrior nobility (knights), who cost some 20x of what a peasant with a spear costs to maintain (but also kills 20x more enemies and cements the social order)

              • 2 months ago
                Anonymous

                a single knight is worth a lot more than 20 peasants

            • 2 months ago
              Anonymous

              Yeah the patch was really good but they ruined the UI. Real shame.

            • 2 months ago
              Anonymous

              Was Imperator 1.0 so different than 2.0?

        • 2 months ago
          Anonymous

          EU2

          >west is saved

          The West is saved. Billions must live.

        • 2 months ago
          Anonymous

          endless games

    • 2 months ago
      Anonymous

      political map mode is saved

      Looks too good so naturally I don't believe it.

    • 2 months ago
      Anonymous

      >small area: small font
      >big area: giant font
      >GIANT but thin area: small font
      Why?
      The 41m in India has less weight than a nearby 144k province, and is miniscule compared to the 123k region to the west.
      And then when you go to China, there's 88m... and it's all situated on that tiny island... apparently, but less important than the neighbouring 174k.

      >culture/religion bloat
      Oh boy! Slowdown mechanics!

      fgt

      >sir, the Aromanians are revolting!
      >I know, I can smell them from here

      • 2 months ago
        Anonymous

        >boardgame crybaby seething
        you lost

        • 2 months ago
          Anonymous

          The boardgame is actually better

          • 2 months ago
            Anonymous

            You don’t have the board game you lying piece of shit. Post a picture of it

            • 2 months ago
              Anonymous

              Current campaign. I am poland. Its at someone elses house so i only have a few pictures right now

              • 2 months ago
                Anonymous

                >100€ for a boardgame

              • 2 months ago
                Anonymous

                >$500 for a video game

              • 2 months ago
                Anonymous

                >Paying for EU IV

              • 2 months ago
                Anonymous

                >Paying for the board game

              • 2 months ago
                Anonymous

                Literal child rapist behaviour

              • 2 months ago
                Anonymous

                Eh im getting a lot of fun out it. Much more than the video game. I havent bought it yet but im going to. Guy is throwing in the dlcs too.

      • 2 months ago
        Anonymous

        is this your first time seeing paradox name placements

    • 2 months ago
      Anonymous

      fgt

      Only 5 classes is poor asf simulation wise, but I guess they can't just copy vicky nor do what I expect them one day to expand it even further to include shit like doctors, academics, etc

      • 2 months ago
        Anonymous

        >doctors, academics, etc
        That is bloat

        • 2 months ago
          Anonymous

          Yes, I love bloat, if I could simulate even scammers that would be perfect

        • 2 months ago
          Anonymous

          if you're too low IQ, maybe

        • 2 months ago
          Anonymous

          It's an era that begins with peasants and nobility and begins to see a rise of the middle class as time goes on
          doctors were the guys collecting bodies or telling cities to kill all the cats to stop the plague

          eu4 isnt about politics and managing different classes of society, dont turn eu into vicky

          >academics
          So pop even smaller than nobility in size?
          For the time period given it is hard to talk about a class of academics, just like you won't talk about emperors and kings class despite them existing.

          I'm not talking about EU viggers, I'm saying I would like them to do this in a game someday, preferably a modern age stuff

      • 2 months ago
        Anonymous

        It's an era that begins with peasants and nobility and begins to see a rise of the middle class as time goes on
        doctors were the guys collecting bodies or telling cities to kill all the cats to stop the plague

      • 2 months ago
        Anonymous

        eu4 isnt about politics and managing different classes of society, dont turn eu into vicky

        • 2 months ago
          Anonymous

          >wahhhhh, don’t add more depth to muh board game!
          Eu4’s timeline involves probably some of the most important political and religious changes to ever occur in recent human history. The reformation, the renaissance and enlightenment, etc.

          • 2 months ago
            Anonymous

            Yes but do you need the performance hit from having to simulate 10 doctors in each province to model those changes?

            • 2 months ago
              Anonymous

              did you even read the dev diary? The pop system will be very simple compared to vic2

              • 2 months ago
                Anonymous

                Yes simple partly because they dont have to simulate 12 different pop types
                You dont need more than those 5 for an eu type game

          • 2 months ago
            Anonymous

            >don't turn eu into a good game
            Johan disagrees... no matter how much paradrones seethe that a good game is being made, Johan will continue marching on.

            [...]
            why are you eu4 subhumans so moronic

            eu4 is about empire building and geopolitics, i don't give a shit about how my subservient plebs are doing

            • 2 months ago
              Anonymous

              >population has nothing to do with empire building and geopolitics
              okay moron

              • 2 months ago
                Anonymous

                it's irrelevant before the industrial revolution, all peasants everywhere more or less made the same amount of money

            • 2 months ago
              Anonymous

              Shit taste

        • 2 months ago
          Anonymous

          >don't turn eu into a good game
          Johan disagrees... no matter how much paradrones seethe that a good game is being made, Johan will continue marching on.

        • 2 months ago
          Anonymous

          Yes but do you need the performance hit from having to simulate 10 doctors in each province to model those changes?

          why are you eu4 subhumans so moronic

      • 2 months ago
        Anonymous

        >academics
        So pop even smaller than nobility in size?
        For the time period given it is hard to talk about a class of academics, just like you won't talk about emperors and kings class despite them existing.

    • 2 months ago
      Anonymous

      This is cool and all but how are they going handle this shit

      • 2 months ago
        Anonymous

        Not a single white person in the pics, you can just put them all in the correct category, brown pops

        • 2 months ago
          Anonymous

          Or maybe they could do a system where pops slowly combine into a new mixed with the ultimate conclusion being the "bleaching" of the colonial population.

          • 2 months ago
            Anonymous

            cultural merging and shifts are pretty much mandatory for any game in eu4's time period
            not just colonialism but also shit like the paris and toledo governments gradually wiping out the regional dialects in their kingdoms

      • 2 months ago
        Anonymous

        hopefully they put the ck3 3d models to good use and there's a representation of iberian bulls plapping native pussy

      • 2 months ago
        Anonymous

        If you enable Xeno-Compatibility in Stellaris, your PC takes out a pistol and shoots itself.

  13. 2 months ago
    Anonymous
  14. 2 months ago
    Anonymous

    I can't believe it. After all this time gsg's are finally back. If this is a dream I don't want to wake up.

  15. 2 months ago
    Anonymous

    Johan Restitutor Orbis

  16. 2 months ago
    Anonymous

    >west is saved

  17. 2 months ago
    Anonymous

    LOL, wiz took over vicky3 with a promise to save us from johan's shit, and after the failure johan went on wiz turf and slapped vic2 pop's innit

  18. 2 months ago
    Anonymous

    >Far right on the rise
    >US going soviet collapse
    >Hohols getting blown out
    >GSG coming home
    we are so back

    • 2 months ago
      Anonymous

      so what ur saying is that believing in Johan is as delusional as thinking that the West is losing the war in the Ukraine or that the US is about to collapse?

      well thanks for telling us that NERD but it was already obvious

      • 2 months ago
        Anonymous

        shut the frick up homosexual let those poor ukranian mothers rest for one fricking minute they are already sending their families to a meat grinder promoted by wienersuckers like you
        have a nice day

        • 2 months ago
          Anonymous

          Ew don’t concern troll after bragging about “hohols annihilated” big troony energy.

        • 2 months ago
          Anonymous

          If you browse a dating app these days you are going to see a lot of the Ukranian moms.

      • 2 months ago
        Anonymous

        >the West is losing the war in the Ukraine
        Russia controls more land than it did before the war, and those gains are not being rolled back. Therefore, Russia is winning.

  19. 2 months ago
    Anonymous

    >move armies on map
    >pops
    provinces
    >focus on simulation
    lads... what timeline did i slip into?

    • 2 months ago
      Anonymous

      sminem merged the dimensional rift with the help of chris-chan, we are back on track

  20. 2 months ago
    Anonymous

    BRAVO JOHAN
    R
    A
    V
    O

    J
    O
    H
    A
    N

  21. 2 months ago
    Anonymous

    What was the last time constantinople was so greek?

    • 2 months ago
      Anonymous

      fgt

      • 2 months ago
        Anonymous

        >Burgers
        wtf I though americans were a new thing

        • 2 months ago
          Anonymous

          project ceaser is actually march of the eagles 2 so america will be playable

      • 2 months ago
        Anonymous

        >bogomils
        just how far back is the start date god damn

        • 2 months ago
          Anonymous

          Considering every start date in PDX game is very Anglo-centric
          >869 Great Heathen Army
          >1066 Hastings
          >1444 Treaty of Tours

          My guess is 1337, the few months before beginning of HYW.
          1337 is also the year when Nicomedia fell the Ottomans, marking end of Byzantine rule in Anatolia

          • 2 months ago
            Anonymous

            >Considering every start date in PDX game is very Anglo-centric
            >>1444 Treaty of Tours
            thats a stretch

          • 2 months ago
            Anonymous

            1444 is the battle of Varna

          • 2 months ago
            Anonymous

            Thw pnly PDX game that has an anglo centric start date is Vicky II because it makes sense.

          • 2 months ago
            Anonymous

            Yeah 1444 is definitely to represent the treaty of tours and not the failure of the crusade against the ottomans like it literally says.

            • 2 months ago
              Anonymous

              yes the game surrounds around turkcels, hundred years war was a nothingburger

              • 2 months ago
                Anonymous

                >after 100 years literally nothing changes between England and France
                >after the battle of varna, half of Eastern Europe is left without kings, ottomans assume superiority, and the Austrians rapidly grab empty thrones
                Gee I wonder which was more important

              • 2 months ago
                Anonymous

                All because of fricking Venetians

              • 2 months ago
                Anonymous

                >hundred years war was a nothingburger
                pretty much yeah, the most important battle happened in iberia aswell

          • 2 months ago
            Anonymous

            how could eu simulate the high middle ages tho
            its gonna be bland as frick innit

          • 2 months ago
            Anonymous

            johan is leet

            • 2 months ago
              Anonymous

              What an old man reference.

              • 2 months ago
                Anonymous

                J0H4N 15 1337

      • 2 months ago
        Anonymous

        The numbers seem a little bit off. I find it hard to believe there were only 21,000 city dwellers in the entire Byzantine Empire (if that's what this image is). Constantinople alone had around 100,000 people around this time. About 5-10% of a country's population being city dwellers is more accurate for this time period.
        Also, I assume the Culture and Religion symbols must be placeholders right? Because the Pop symbol is nicely detailed and soulful but the previous two are very minimalist, doesn't fit the style of the game at all.

        • 2 months ago
          Anonymous

          i dont think its constantinople on account of the large amount of bulgarians. probably some province in western thrace

        • 2 months ago
          Anonymous

          peasants most likely also include workers

        • 2 months ago
          Anonymous

          Burghers will most likely be city upper class to the nobles' rural upper class and the clergy being religious leaders tbh. They'd need something like MEIOU's residents to show city pop specifically. So the answer is that the majority of Constantinople is peasants.

          • 2 months ago
            Anonymous

            I can live with that honestly.

  22. 2 months ago
    Anonymous

    It's weird that they are still not calling it EU5 even after posting a map. Maybe it will be rebranded?

    • 2 months ago
      Anonymous

      Terra Universalis

  23. 2 months ago
    Anonymous

    Dude is copying meiou and you thinking about vic2

    • 2 months ago
      Anonymous

      Not many people can play more than a glance of that mod since it kills the game

    • 2 months ago
      Anonymous

      >Johan will make meiou playable

    • 2 months ago
      Anonymous

      As soon as I saw the tiny corridors i remembered M&T desert straits and coomed my pants. Gigau must be in the hospital with an erection lasting more than 4 hours

  24. 2 months ago
    Anonymous

    It looks too promising to be good, I have next to zero faith in paradox. How bad are they going to frick up this game before the release?

  25. 2 months ago
    Anonymous

    political map mode is saved

    • 2 months ago
      Anonymous

      YES

    • 2 months ago
      Anonymous

      >political mapmode
      i never knew such a thing could return...

    • 2 months ago
      Anonymous

      >pretty political map is a key aspect
      aka map painting
      fricking subhuman drones

      • 2 months ago
        Anonymous

        those arent the same thing at all

    • 2 months ago
      Anonymous

      Full political map mode was an option alzo in previous games

      • 2 months ago
        Anonymous

        Not in the past few games like CK3 and Vic 3

  26. 2 months ago
    Anonymous

    my Black person Johan sat by and allowed the other teams to frick up so he could learn from their mistakes and grow stronger

  27. 2 months ago
    Anonymous

    I'm not following le epic redemption arc of Johan, what the frick was he doing between the release of imperator and now?

    • 2 months ago
      Anonymous

      siesta all day, fiesta all night

    • 2 months ago
      Anonymous

      >gets ass blasted over imperator
      >runs to spain
      >learns
      >releases bad euiv dlc
      >learns
      >releases more euiv dlc
      >learns
      >witnesses all of paradox being shit
      >learns
      >finally he is at full power
      >unveils his magnum opus with all the knowledge gained and actual character growth

      • 2 months ago
        Anonymous

        he is at full power
        his magnum opus with all the knowledge gained and actual character growth

        based! but how did he do it? did he pull the order 66 card?

        • 2 months ago
          Anonymous

          I can smell the israelitery from that pic

      • 2 months ago
        Anonymous

        so he's like mao zedong then? got ousted from power then staged a rebellion to get back into power again?

        • 2 months ago
          Anonymous

          he didn't get ousted from power, he self-exiled to become stronger

        • 2 months ago
          Anonymous

          more like napoleon, spain is st helena and eu5 his 100 days

          • 2 months ago
            Anonymous

            >st helena
            *I meant Elba.

    • 2 months ago
      Anonymous

      eu4 dlcs

    • 2 months ago
      Anonymous

      Training in the hyperbolic time chamber, fighting simulated versions of wiz

  28. 2 months ago
    Anonymous
    • 2 months ago
      Anonymous

      I liked the all-3D models design in CK 3 and VIC3, i hope they make 3D rulers in EU5, it will be so cool and make them come to life

      • 2 months ago
        Anonymous

        no, you're gay

      • 2 months ago
        Anonymous

        i fricking hated it

  29. 2 months ago
    Anonymous

    If EU5 turns out to be legitimately good, how many here will actually buy it?

    • 2 months ago
      Anonymous

      people here bough ck3 and vic3 lol and eu series has a bigger fanbase than both

    • 2 months ago
      Anonymous

      I won't buy it even if it's good.

    • 2 months ago
      Anonymous

      If it actually is good I'll pay 50 for it, if they raise the price again they can get bent

    • 2 months ago
      Anonymous

      yeah, I'd buy it

  30. 2 months ago
    Anonymous

    Okay Ganker cast johan for the inevitable redemption biopic

    • 2 months ago
      Anonymous

      Idris elba

    • 2 months ago
      Anonymous

      Guillermo del Toro

    • 2 months ago
      Anonymous

      seth rogan

  31. 2 months ago
    Anonymous

    Heh

  32. 2 months ago
    Anonymous

    Disease and famine also confirmed.

  33. 2 months ago
    Anonymous

    EUV will be a good game, but be a financial flop and support will be dropped early on because redditors aren't interested in that kind of title and the people who have been criticising Paradox the most don't buy games.

    • 2 months ago
      Anonymous

      Well not that I disagree but I do think if it's good and Paradox does a proper ad campaign it would survive, vic3 was shit, even after the leak people still ate it up en masse

    • 2 months ago
      Anonymous

      Doubt it, because the drones will buy anything with EU in its name whether it be good or dogshit. But if it happens, at least it's guaranteed to be more modable than 4 so we can just wait for modders to continue the development.

    • 2 months ago
      Anonymous

      They will add a subscription service
      Screen cap this

      >project Caesar
      >"huuuuur it's EU5"
      no it's not, it's a new imperator spin off.

      Shut the frick up zlewikk

  34. 2 months ago
    Anonymous

    EU is boring until you reach the 17th century.

  35. 2 months ago
    Anonymous

    >project Caesar
    >"huuuuur it's EU5"
    no it's not, it's a new imperator spin off.

    • 2 months ago
      Anonymous

      this, chuds! we had a bustling community of Catholics, Bohomils, and Orthodox folks back in the ancient days!

    • 2 months ago
      Anonymous

      Paradox are romaboos and have named multiple projects after Roman figures

    • 2 months ago
      Anonymous

      > Project Caesar? Yeah.. At PDS, which Tinto is a "child" of, we tend to use roman emperor/leader names for our games. Augustus was Stellaris, Titus was CK3, Sulla was Imperator, Nero was Runemaster, Caligula was V3 etc.. We even named our internal "empty project for clausewitz & jomini", that we base every new game on Marius.
      from the first Tinto Talks

    • 2 months ago
      Anonymous

      Kayseri: Rum
      :^)

  36. 2 months ago
    Anonymous

    >What about performance then?

    >One of the most important aspects of this has been to design this system and code it in a way that it scales nicely over time in the game, and also has no performance impact. Of course now that we talked about how detailed our map is with currently 27,518 unique locations on the map, and with many of them having pops, you may get worried.

    >14 years ago, we released a game called Victoria 2, that had 1/10th of the amount of locations, but we also had far more social classes (or pop-types) as we called them there. That game also had a deep political system where each pop cared about multiple issues, and much more that we don’t do here. All in a game that for all practical purposes was basically not multi-threaded in the gamelogic, and was still running fast enough at release.

    >Now we are building a game based on decades of experience, and so far the performance impact of having pops is not even noticeable.
    Johan taking a big fat shit on Vic3. Vic2 bros... I kneel to johan-sama

    • 2 months ago
      Anonymous

      that's what they always say
      nobody ever said that V3 performance would be bad
      even after the leak led to concerns about performance, they denied it and claimed that the leak was not representative of their current build

      then the game came out and it was non-functional past the mid-game even on rigs that surpassed the recommended requirements
      paradox always lies

      • 2 months ago
        Anonymous

        the performance in the leak was ridiculously bad. I had a mid-tier gaming PC and it was still unplayable. pre-1900 it played the game fine at release.

  37. 2 months ago
    Anonymous
    • 2 months ago
      Anonymous

      I KNEEL

    • 2 months ago
      Anonymous

      hold up, he coded vicky2? i thought that knowledge is "lost" like moon landing and shit

      • 2 months ago
        Anonymous

        reddit meme

      • 2 months ago
        Anonymous

        just another paradrone myth

      • 2 months ago
        Anonymous

        Johan didn't code the economy just the pops

      • 2 months ago
        Anonymous

        Yes you're exactly right. Ignore these disinfo shills. It is IMPOSSIBLE to create vicky 2 pops again - it simply CAN'T be done. NOBODY knows how it works, it's just impossible! But despite not knowing how it works, we also know it's bad, and a mess of spaghetti code that needs to be killed. Victoria 3 will be much better and have far better performance too. Pop splitting does NOT hurt performance and EVERY 100 person african tribe WILL be represented. Please buy Wiz's game.

      • 2 months ago
        Anonymous

        That was the economy. I heard they literally could not find the guy that coded it after vic 2 was released.

        • 2 months ago
          Anonymous

          He's not "lost", he just doesn't want to work for Paradox anymore. Also I think the economy has since been reverse engineered, it might even be implemented in at least one of the two competing open sores Vic2 clones.

    • 2 months ago
      Anonymous

      in retrospect imperator pops do perform pretty well

    • 2 months ago
      Anonymous

      he can't be stopped

  38. 2 months ago
    Anonymous

    Not a fan of the artstyle but I can always fix that with mods. Eu4 was perfect for me

  39. 2 months ago
    Anonymous

    If I play Imperator, will that give me an understanding of what EU5 will be like?

  40. 2 months ago
    Anonymous

    Just another 5 year of overpriced shitty EU IV DLCs!
    How great guys!

    • 2 months ago
      Anonymous

      >overpriced
      looks like you're getting them from the wrong website

      • 2 months ago
        Anonymous

        I can't be bothered to download them from GoG because there is a new one every 2 months.

        This upcoming EUIV DLC is likely the last one, barring some potential future music pack or something. It's just a random assortment of tags that people have been asking for flavour for with no real theme, and it's all the regions of the world which Johan mentioned having plans left to cover for upcoming DLC when asked not too long ago.

        >is likely the last one
        You have saying this for the last three years.

        • 2 months ago
          Anonymous

          >You have saying this for the last three years.
          No I haven't. Were you one of the people insisting there'd be years more CK2 DLC after Holy Fury back then?

    • 2 months ago
      Anonymous

      This upcoming EUIV DLC is likely the last one, barring some potential future music pack or something. It's just a random assortment of tags that people have been asking for flavour for with no real theme, and it's all the regions of the world which Johan mentioned having plans left to cover for upcoming DLC when asked not too long ago.

  41. 2 months ago
    Anonymous

    This is really nice. I prefer 1 pop = 1 person a lot more than Imperator's abstracted 'bundles' of pops.

  42. 2 months ago
    Anonymous

    >that large country in the center
    Looks like delhi sultanate right before it collapsed, so this is in the 1350s/1360s. So no stronk ottomans at the start of the game

    • 2 months ago
      Anonymous

      Instead you get to play Timur from the beginning. An actual ravaging genocidal horde.

    • 2 months ago
      Anonymous

      Johan will even give us the chance to save the Byzantine Empire. What is this timeline.

    • 2 months ago
      Anonymous

      Looks like 1337 imo.

  43. 2 months ago
    Anonymous

    playing around with the ET mod this is the closest I came to what is shown in the eu5 pic

    • 2 months ago
      Anonymous

      funny shaped country

    • 2 months ago
      Anonymous

      I guess it's a 1344 start then.
      The game appears to take heavy inspiration from MEIOU and Taxes so that's not unlikely.

    • 2 months ago
      Anonymous

      >game starts in the middle of the black death

      They're throwing us into the fricking grinder.

    • 2 months ago
      Anonymous

      It has to be after 1335 since the Ilkhanate is dead. And Bahmanis was founded in 1347 and isn't on the map. That gives us a pretty narrow date range. I'm surprised they'd start it before 1356 but I'm interested to see what that means for the HRE. It also means Timur is somewhere between an infant and a lad at the start date, China just went through a devastating famine, and the Black Death is about to hit Europe. The game will begin with an apocalypse that slaughters half the continent it seems.

      • 2 months ago
        Anonymous

        Lithuania would also still be in the middle of Christianization.

      • 2 months ago
        Anonymous

        >The game will begin with an apocalypse that slaughters half the continent it seems.
        this is how they implement mission trees while keeping the world map development different each time, whoever survives the plague will go on to follow their missions and beyond but the survivors won't be the same each run

      • 2 months ago
        Anonymous

        It'd be very weird if it was 1337 for China. Still very late in the game for the Yuan, the cracks are very much starting to show but not early enough for the red turban rebellions and the subsequent rebellious states and warlords to form. Would definitely have to have some sort of mechanic and content for the collapse of the Yuan without making China very, very weird. 1356 would have been better in that context with Zhu Yuanzhang(future Huangwu Emperor) having established himself in Nanjing that year, would be less messy. Might not even have a Ming by default in EUV.

        • 2 months ago
          Anonymous

          I'm expecting China to be shitty and ahistorical at release and have a big immersion pack in the first 3 years to make it okay

          • 2 months ago
            Anonymous

            Yeah thats probably more likely. I'd like to give them the benefit of the doubt that people will expect the dynasty to be Ming pretty quick though.

        • 2 months ago
          Anonymous

          Shut the frick up ricecel, literally no one cares about ch*na. it’s EVROPA UNIVERSALIS, not Chinkrat cannibalalis

          • 2 months ago
            Anonymous

            Eurocentric much?

      • 2 months ago
        Anonymous

        >The game will begin with an apocalypse that slaughters half the continent it seems.
        pure kino

      • 2 months ago
        Anonymous

        playing around with the ET mod this is the closest I came to what is shown in the eu5 pic

        1337 would be the start of the 100 Years War.

        • 2 months ago
          Anonymous

          Looks like 1337 imo.

          bengal was still under delhi control in 1337 also the muzaffarids were much smaller

          • 2 months ago
            Anonymous

            >By 1338, the three administrative regions had separatist Sultans, including Fakhruddin Mubarak Shah in Sonargaon; Alauddin Ali Shah in Gauda, and Shamsuddin Ilyas Shah in Satgaon.
            Bengal will probably be rebellious vassals.
            >muzaffarids
            I can't see any such big outline on the map.

            • 2 months ago
              Anonymous

              >I can't see any such big outline on the map.

              • 2 months ago
                Anonymous

                They'd be east of that as the capital would still be in Kerman no? But yeah I can't find any good maps of that year for Asia and pic related which is what I could find seems wrong imo.

          • 2 months ago
            Anonymous

            Possibly representing Bengal as independent vassals or something? Since pretty early on they form their own sultanate.

  44. 2 months ago
    Anonymous

    Looks very promising.
    Johan the Redemptor will save paradox perhaps

  45. 2 months ago
    Anonymous

    How many different point systems will it have?

  46. 2 months ago
    Anonymous

    >Mechanics should feel like they fit together
    And the only way to achieve this is NO DLC, because if you have DLC then mechanics have to work in a modular fashion, because players might not have all the DLC, so they can't fit together.

    Paradox is lying. They won't pass up on DLC.

    • 2 months ago
      Anonymous

      They will change the DLC model. Every dlc will be integrated in the base game for free after 2 years so that's easier to fit everything together

      • 2 months ago
        Anonymous

        That won't work because you still have that two year period where many players don't have the mechanics. If it's not tied in well always, then there's a problem.

      • 2 months ago
        Anonymous

        They changed the DLC model already. Major mechanics will be part of free updates. Flavor & extra buttons for those mechanics will be paid

    • 2 months ago
      Anonymous

      True. The best we can hope for is a solid, moddable base game so that modders can add overarching mechanics that are impossible to do with DLC.
      The best monetization model for pdx would be the one Dominions uses, so they could just keep building on what they have already achieved rather than always restarting from scratch and adding shitty compartmentalized DLC bloat. But that produces less profit so they would never use it.

    • 2 months ago
      Anonymous

      perhaps mission tree/flavor only dlc? that shit sells like hotcakes and is probably easy to develop

  47. 2 months ago
    Anonymous

    Everyone kneel

  48. 2 months ago
    Anonymous

    JOHAN THE PEDO IS ON THE PATH TO REDEMPTION

    LETS GO BIDEN VOTERS

  49. 2 months ago
    Anonymous

    It makes sense that they would start right before the Black Death, as they probably want to show off the population system and the Black Death will, of course, decimate your population and make you have to think about how to get it back up.

    • 2 months ago
      Anonymous

      Yeah true enough. I think they are also appealing to the byzantine players. I don't mind I'm tired of the Ottomans by now.

      • 2 months ago
        Anonymous

        I'm looking at it now and it seems like Byz was in bad shape in the 1330's too. Not as bad as 1444, but wasn't the fun of it to take control of them right before the collapse and save them? Starting too far before the fall of Constantinople actually sucks some of the fun out of it IMO.

        • 2 months ago
          Anonymous

          I think the people who like Byz for the challenge are a small minority. Most of them are in it for the epic rome invicta alt history turk removal aspects.

        • 2 months ago
          Anonymous

          In 1444 when EU IV starts, the Byzantines were way too far gone to survive in any historically plausible way. EU IV Byzantine survival strategies kind of reflect that by relying on abusing game mechanics and the terrible AI. Earlier start dates at least give you a benefit of a doubt that a truly brilliant ruler making all the right decisions could change the tides of history.

          • 2 months ago
            Anonymous

            I always hated that about Byzantium and some other nations' starting strategies in EU4. People just abuse the frick out of the game mechanics and pretend they've done something clever or impressive, when for an autist like me who's in it for the historical aspect, it just screams "I gamed the spreadsheet behind the scenes so that it let me survive!" No fun, in my opinion.

            • 2 months ago
              Anonymous

              I agree. That's why I think if the start date will be in the 1340s and 1350s then the Byzantine survival will at least make some sense from historical perspective. Sure, the Byzantines have lost Anatolia, but still held possessions in mainland Greece. The Ottomans weren't so overwhelmingly strong like in 1444 and did not expand to invade the Balkans yet. In this scenario the Byzantines can try to leverage Serbia and Bulgaria and try to consolidate the power before crossing the Bosporus to use the infighting among multiple weaker Anatolian beyliks to their advantage.

              • 2 months ago
                Anonymous

                I wonder if their granular location system would allow for Philadelphia to be Byzantine while surrounded by a sea of Ottoman, or if they'd just pretend that all of Anatolia was Ottoman and ignore Philadelphia.

              • 2 months ago
                Anonymous

                The locations looks small enough for the first option.

              • 2 months ago
                Anonymous

                Interesting. The part they hold when you start EU4 in 1444 is the one part they DON'T have here in 1340.

        • 2 months ago
          Anonymous

          ERE had some semblance of strength up until the 1341-1347 civil war of john kantakouzenos, which is what truly sealed the fate of the empire
          even the 4th crusade wasn't as destructive

    • 2 months ago
      Anonymous

      Fair point, but I don't know if I feel like getting ravaged by the Black Death at the start of each game and having to get through it to truly begin the run. Seems like that would get boring.

      • 2 months ago
        Anonymous

        as long as they make a start date right after the plague it wouldnt be that bad

    • 2 months ago
      Anonymous

      As shitty as DoDFF mostly is, the Hollowing (German potato blight) was a pretty neat part of the mod. Germany & the Netherlands overall population for the rest of the game can vary substantially depending on how hard the potato blight hits.

      On leddit they are already convinced is 14th century by pajeet map tracking, that meaning the game can't go past the 17th century

      >14th century
      Excellent, Romuva Lithuania time.

      • 2 months ago
        Anonymous

        the problem with the dod fan fork harrowing is that it only affects one country
        in meiou and taxes the plauges ripple across the continent and wreck almost everyone, and are actually much more destructive to more powerful (richer and more urbanized) countries than to shitholes, so it's actually a pretty decent game mechanic

  50. 2 months ago
    Anonymous

    >Battle of Varna Hussite Wagenburg - an old sketch from the 15th century.
    holy cute

  51. 2 months ago
    Anonymous

    >Johan saves gsg
    >Has a heart attack and die while slurping cocaine from a brazilian troony's butt on spain
    >Cycle is complete
    Absolute cinema

    • 2 months ago
      Anonymous

      Whay cycle?

    • 2 months ago
      Anonymous

      >Johan saves gsg
      >Has a heart attack and die while slurping cocaine from a brazilian troony's butt on spain
      >Wizz takes his place

      • 2 months ago
        Anonymous
      • 2 months ago
        Anonymous

        Find it hard to believe anyone wouldn't trust him to lead us into the future.

    • 2 months ago
      Anonymous

      >Rise
      >Fall
      >Redemption
      >Death

  52. 2 months ago
    Anonymous

    >Johan will complete his redemption arc in your lifetime.
    We live in the greatest timeline confirmed.

  53. 2 months ago
    Anonymous

    On leddit they are already convinced is 14th century by pajeet map tracking, that meaning the game can't go past the 17th century

    • 2 months ago
      Anonymous

      non sequitur

    • 2 months ago
      Anonymous

      >that meaning the game can't go past the 17th century
      Wait, why?

      • 2 months ago
        Anonymous

        If it started in 1337 as leddit thinks than we would have the second longest pdx game after ck3 and with far more changes to model than eu iv

        • 2 months ago
          Anonymous

          doesn't mean it can't happen
          meiou did it

          • 2 months ago
            Anonymous

            Meiou struggles to run for 50 years, even more reaching the end date

          • 2 months ago
            Anonymous

            Stop pretending we fricking care about that cringe mod

            • 2 months ago
              Anonymous

              nice reading comprehension moron

        • 2 months ago
          Anonymous

          I guess if the end date was January 1821 like EU III / EU IV then that would give us 484 years of playtime.

    • 2 months ago
      Anonymous

      God I hope so. Playing into the 17th, 18th century just doesn't work with EU. A new game with that timeline is needed

      • 2 months ago
        Anonymous

        March of the eagles II eletric boogaloo

    • 2 months ago
      Anonymous

      How could EU5 even try to mimic warfare from the 14th and 15th centuries? Back then, Europe's military setup wasdecentralized, all over the place, with lots of different lords and rulers calling the shots. It worked okay for defending local areas and dealing with small fights, but it wasn't so great when they had to team up for big battles that spanned across regions.
      this gonna be the exact same
      >recruit 1k archer
      >recruit 1k horsey
      >recruit 1k arty

      • 2 months ago
        Anonymous

        mercenaries

      • 2 months ago
        Anonymous

        I'm pretty convinced they will just steal the levy/legion system from imperator to model the change to professional armies.

      • 2 months ago
        Anonymous

        1k arty
        god this one is pissing me off. I wanna know the EXACT numbers of how many cannons I have at my disposal.

        • 2 months ago
          Anonymous

          I generally assume one arty equals one cannon. So in the early game where you'd have a total of say 6 cannons in an entire army it works. Breaks down by late game however where numbers rapidly overinflate. Austerlitz saw the French with 70000 men and 139 guns but imagine an EU4 army with that composition.

          • 2 months ago
            Anonymous

            >I generally assume one arty equals one cannon.
            that's dumb

      • 2 months ago
        Anonymous

        maybe they will copy Imperator so you start with Levies and mercs and then you start making your own professional army over time

        • 2 months ago
          Anonymous

          will they copy general loyalty mechanics? actually, thinking about it, i wonder if the game will have characters like imperator

          • 2 months ago
            Anonymous

            Why wouldn't it? EU4 already has characters

            • 2 months ago
              Anonymous

              imperator characters have more depth though, it's like halfway between eu4 and ck

              • 2 months ago
                Anonymous

                You mean to tell me a game released 6 years after EU4 has more character depth? oh gee, thanks very much. I would never have guessed. Listen here you fricking moron, it's pretty obvious EUV will have characters with the depth you crave. Anyone with half a brain could figure that out. It's what companies like Paradox do when they specialize in one genre of gaming. Have you considered suicide? You're genuinely making me feel sad knowing you exist. I'd tell you to have a nice day, but you'd probably snap the rope you fat c**t.

              • 2 months ago
                Anonymous

                are you ok

              • 2 months ago
                Anonymous

                sneed tobehonest

          • 2 months ago
            Anonymous

            I genuinenly can't think of a single time in EU4's timespan that a army was more loyal too it's general than the sovereign besides that one time with Napoleon

            • 2 months ago
              Anonymous

              >besides that one time with Napoleon
              that's a big counterexample though

    • 2 months ago
      Anonymous

      Theres's no way they don't capitalize Napoleonic shit.
      Then again I remember the Vicky III devs do not believe in WWI. Or that they unironically believe that the XIX century was the most peaceful century in human History.

      • 2 months ago
        Anonymous

        >MOMMY THEY TOOK MY TOY SOLDIERS AWAY!!!!!!!

        • 2 months ago
          Anonymous

          Johan said we are getting toy soldiers.
          So frick you.

      • 2 months ago
        Anonymous

        They will, by launching a complete new game just from the seven years wars till the revolutionary wars in america and europe to tie the knot with vic3, very likely

        March of the eagles II eletric boogaloo

        • 2 months ago
          Anonymous

          >March of the eagles
          EU timeline has broad appeal. It's the rise of modern states that people identify with. You can take your country from its humble beginnings and lead it into becoming a great power of the world across multiple centuries. Napoleonic wars don't have the same kind of historical appeal for the masses. The sandbox potential is likewise limited by already established great powers and short time frame. Plus it's easier to come up with DLCs for a new EU game and you can milk it for way longer.

          • 2 months ago
            Anonymous

            Its that why people only play eu till at best 1600?

            • 2 months ago
              Anonymous

              source on that homie

      • 2 months ago
        Anonymous

        Disagree. EUIV already doesn't really "capitalize" on Napoleonic stuff IMO, so expecting a game that starts a full 100+ years earlier to do so seems unlikely to me.

      • 2 months ago
        Anonymous

        Does Vic3 still not have ww1? What the frick are they doing?

      • 2 months ago
        Anonymous

        They already made a napoleonic game and basically abandoned it months in.

        t. bought it
        It's actually fun but outside of killing people there's nothing in it. Good for multiplayer.

    • 2 months ago
      Anonymous

      I don't care if the game doesn't go to the early 19th century. I barely ever make it that far anyway. In most games I make it to the mid-1600s before getting burned out due to boredom and lack of challenge.

  54. 2 months ago
    Anonymous

    IF ITS SO FRICKING OBVIOUS WHAT GAME IT IS WHY WON'T THEY JUST TELL US ITS EUV? AT THIS POINT IM WORRIED ITS NOT

    • 2 months ago
      Anonymous

      Europa Universalis is a racist Eurocentric name, chud.

  55. 2 months ago
    Anonymous

    God why is early industrial revolution history so comfy? A game based on that would be kino

  56. 2 months ago
    Anonymous

    I mean, if they are any smart they will start chopping off history more and more, going as far as making games for 100years period only if they want big bucks flowing

  57. 2 months ago
    Anonymous

    >game releases
    >becomes the biggest finacial success Paradox has ever had
    >Johan goes back to Stockholm
    >crosses the metaphorical Rubicon
    >publicly beheads Wiz and becomes CEO
    >looks into the Camera
    >"this truly was the Project Ceasar all along"

    • 2 months ago
      Anonymous

      will shareholders backstab him on the ides of march causing Paradox to spiral into a civil war?

      • 2 months ago
        Anonymous

        Who'll be Augustus?

        • 2 months ago
          Anonymous

          DDRJake. In all seriousness tho, he contributed a lot to the flaws of modern EU4.

        • 2 months ago
          Anonymous

          Arheo

        • 2 months ago
          Anonymous

          Me.

    • 2 months ago
      Anonymous

      >Johan goes back to Stockholm
      He legally isn't allowed back into Sweden after the 'incident'

      • 2 months ago
        Anonymous

        just like Ceasar wasn't allowed into Rome...

      • 2 months ago
        Anonymous

        Which incident?

    • 2 months ago
      Anonymous

      >nails Wiz's hands on the door of the Paradox HQ

    • 2 months ago
      Anonymous

      What's with this forced johan x wiz rivalry

      • 2 months ago
        Anonymous

        it's more fun that way

      • 2 months ago
        Anonymous

        Wiz was the one who decided Johan's game systems were bad and needed to be reworked. He made a mockery of his creation.

      • 2 months ago
        Anonymous

        Johan was shitting on Wiz's design choices on the forums when the vic3 meltdown happened.

        • 2 months ago
          Anonymous

          what a chad

        • 2 months ago
          Anonymous

          Proof?

  58. 2 months ago
    Anonymous

    >chest pains started up again in January so probably won't live to see this released

    • 2 months ago
      Anonymous

      Fat? vaxxed?

    • 2 months ago
      Anonymous

      See a doctor, anon.

    • 2 months ago
      Anonymous

      VAXX toll

    • 2 months ago
      Anonymous

      Stay strong anon, if your will gives so will your body

    • 2 months ago
      Anonymous

      At least you are dying, I'm experiencing neuron degradation and losing my mental cohesion daily as part of a brain tumour, probably will be a vegetable by the time this release

  59. 2 months ago
    Anonymous

    I hope Swedes wont frick up the trade again and go for the static trade zones like in EU IV. I want dynamic centers of trade that can expand and disappear due to various circumstances like in EU 2 released in 2001. If it was possible to implement 20 years ago then it should be more than possible to implement it now.

  60. 2 months ago
    Anonymous

    it must be between 1335 and 1347

    >Abu Sa'id Bahadur Khan, died in 1335, after which the Ilkhanate disintegrated.

    >It was founded by Alauddin Hasan Bahaman Shah in 1347.(bahmanis)

  61. 2 months ago
    Anonymous

    That could just be a random map, not necessarily the start date

    • 2 months ago
      Anonymous

      What a strange version of copium. That's way too much effort for a "proof of concept".

      • 2 months ago
        Anonymous

        What a gay and dumb post

  62. 2 months ago
    Anonymous

    virgins here really do be like "it can't possibly be a 15th century start date because the population of this Indian region didn't exceed these numbers until the start of the 13th century"
    Dear fricking god. some of you are truly a lost cause

    • 2 months ago
      Anonymous

      shut the frick up Black person

      • 2 months ago
        Anonymous

        make me.

      • 2 months ago
        Anonymous

        you can have sex and still be a loser nerd

        Slobber over my wiener, moron.

        *chuckles softly*
        oh dear oh dear oh dear. it would appear that I have touched a nerve.

    • 2 months ago
      Anonymous

      you can have sex and still be a loser nerd

    • 2 months ago
      Anonymous

      Slobber over my wiener, moron.

  63. 2 months ago
    Anonymous

    I remember when this board hated Johan. what changed?

    • 2 months ago
      Anonymous

      Johan

      • 2 months ago
        Anonymous

        i kneel

      • 2 months ago
        Anonymous

        Deep

      • 2 months ago
        Anonymous

        nice try johan

      • 2 months ago
        Anonymous

        M-my knees, they are moving on their own

      • 2 months ago
        Anonymous

        whoa

      • 2 months ago
        Anonymous
    • 2 months ago
      Anonymous

      It's partially copium. Hoping that Johan is the one to fix nu-PDX. It's partially the fact that it seems he's hit out at a lot of the stuff people used to criticise him for and he now also criticises the decisions that are unpopular here that the other studios make. And it's partially just missing the good old days and hoping Johan returns at least a bit of that feeling. Finally, EU4 has a lot more praise recently for its post-Emperor DLCs and the fiasco that was and I:R 2.0 is somewhat decently liked here.

      • 2 months ago
        Anonymous

        Johan went through an experimental phase, realised nobody liked the stuff, owned up to it, and now wants to go back to the glory days to the extent that he's willing to throw the other dev teams under the bus for their bad practices. Whether or not he actually pulls it off remains to be seen, but it's promising.

        • 2 months ago
          Anonymous

          I guess it's now or never. He's 49 years old already. He won't be in the business forever.

          • 2 months ago
            Anonymous

            why would he retire? he moved his work to spain so that he can sit around eating tapas and sunbathing while the tinto wagies slave away

    • 2 months ago
      Anonymous

      Every other head dev fell from grace too, but unlike them Johan sometimes learns from his mistakes

    • 2 months ago
      Anonymous

      Paratrannies gotta consoom another couple dozen DLCs.
      Remember Imperator? Me neither, nobody does. Johan made it by the way.

      • 2 months ago
        Anonymous

        >imperator is le bad
        kys

        • 2 months ago
          Anonymous

          >he fell for the 2.0 scam

          • 2 months ago
            Anonymous

            i enjoyed 1.0 and only enjoyed the game more and more with each update
            kys

    • 2 months ago
      Anonymous

      When other devs fail (e.g. Wiz) they double down. When Johan failed, he was humbled and admitted his mistakes.

    • 2 months ago
      Anonymous

      "It can't possibly get any worse."

    • 2 months ago
      Anonymous

      Imperator was bad, but everything since has been even worse so now Imperator seems good

    • 2 months ago
      Anonymous

      Johan has redeemable qualities. The good he has done got us into these games. The hope (cope) is that he has learned from his mistakes

    • 2 months ago
      Anonymous

      >I remember when this board hated Johan. what changed?
      Imperator failing made him stop being a moron

      • 2 months ago
        Anonymous

        Simulation enjoyers eating good
        Boardgame soijaks need not apply

      • 2 months ago
        Anonymous

        >Imperator
        Gods I'm still MAD!

      • 2 months ago
        Anonymous

        >Imperator failing made him stop being a moron
        That's good.
        Johan used to be really liked in during EU III and early IV.
        During mid-EU IV development he became extremely arrogant.

  64. 2 months ago
    Anonymous

    Is just johan's 100 days period, after he inevitably frick up hard at some.point it will be his last and final exhile (retirement)

  65. 2 months ago
    Anonymous

    >I enjoyed a 1.0 paradox release

    • 2 months ago
      Anonymous

      that's craaaaazy bruh

    • 2 months ago
      Anonymous

      Stellaris was aight.

    • 2 months ago
      Anonymous

      Stellaris was the best at 1.0
      With each new update they made it worse

      • 2 months ago
        Anonymous

        Finally someone that agrees. Stellaris at release was brilliant, and was simple enough for normal people to play. Now it's a clusterfrick.

      • 2 months ago
        Anonymous

        I will forever curse the homosexual who decided too remove the other FTL types. you can't even have more than 1 empire per system anymore which is gay as frick. loved just handing those planets out in wars and making bordergore everywhere, always felt more realistic too me that contiguous borders wouldn't mean much in space

        • 2 months ago
          Anonymous

          >remove the other FTL types.
          What was their reasoning for that anyway? Various FTL seemed really neat to me.

          • 2 months ago
            Anonymous

            Unironically muh chokepoints

          • 2 months ago
            Anonymous

            Hyperlanes were the meta pick already (allegedly, according to the same human refuse that came up with the "capture the first colony to demand the homeworld" method)
            Early Stellaris was really spastic and the Sentry Array was a must have for endgame because FE and whoever else that unlocked Jump Drives would just jump around your empire like a paratrooper in HOI4 MP. This is why they nerfed Jump Drives in addtion to gutting everything else.
            Without chokepoints and with everyone jumping around like a Mexican bean you could only defend your planets, but not your borders. This is what would realistically happen but for whatever reasons paradrones love turtling and think, essentially, that coastal guns should be able to win a naval war.

          • 2 months ago
            Anonymous

            Iirc the main reason was the AI and it's inability to handle it during wars.
            Hyperlanes and its chokepoints like

            Hyperlanes were the meta pick already (allegedly, according to the same human refuse that came up with the "capture the first colony to demand the homeworld" method)
            Early Stellaris was really spastic and the Sentry Array was a must have for endgame because FE and whoever else that unlocked Jump Drives would just jump around your empire like a paratrooper in HOI4 MP. This is why they nerfed Jump Drives in addtion to gutting everything else.
            Without chokepoints and with everyone jumping around like a Mexican bean you could only defend your planets, but not your borders. This is what would realistically happen but for whatever reasons paradrones love turtling and think, essentially, that coastal guns should be able to win a naval war.

            mentioned allowed it to consider where enemies could approach from and act accordingly.

            • 2 months ago
              Anonymous

              Choke points in a space game should be illegal. They had one chance to make something unique and interesting. Instead they made it into space EU4.

    • 2 months ago
      Anonymous

      >>I enjoyed a 1.0 paradox release
      But of course

  66. 2 months ago
    Anonymous

    fastest /vst/ has ever been

    what can't Johan do?

    • 2 months ago
      Anonymous

      save vicky3 from wiz

    • 2 months ago
      Anonymous

      >what can't Johan do?
      Make a game that pleases the shareholders, people from here and normalBlack folk from reddit. At least one group will be left unhappy. Shareholders want profit first and foremost, so an easy, safe game with broad appeal. We want Johan to actually emphasize meaningful mechanics and not to dumb everything down. gays from reddit want to dumb everything down. There's no pleasing everyone.

  67. 2 months ago
    Anonymous

    Why does everyone hate Wiz now? I need a quick rundown.

    • 2 months ago
      Anonymous

      he insisted on three button warfare in vicky 3

      • 2 months ago
        Anonymous

        wtf?

      • 2 months ago
        Anonymous

        What's the third button, btw?

        • 2 months ago
          Anonymous

          attack, defend, defend harder

          • 2 months ago
            Anonymous

            Oh, there's actually twelve, if you're counting all of those.

    • 2 months ago
      Anonymous

      >he happened to know the exact tie Dr. Phil would be wearing that day and obtained an equivalent on short notice
      would have been a truly kino moment if not obviously staged

      • 2 months ago
        Anonymous

        the producer could've have given him the tie without Dr. Phil knowing.

    • 2 months ago
      Anonymous

      wiz has always wanted to gameify everything
      johan used to be based but he tried to sell out and thought it would be best to make everything into a mobile game although it seems he has returned to basedness
      maybe he wants to retire and leave an actually good game as his legacy but either way johan was always an important creative energy in paraisraelite his stepping back was a big part of what made the games worse - he was no small amount of the autism

    • 2 months ago
      Anonymous

      Wiz is just some jumped-up modder who doesn't know what he's doing. He "fixed" Stellaris so well the current devs low-key seethe at his design choices in every other dev diary, talking about how they're forced to work around them. Then, fresh off this success he went on to make one of /vst/'s most hated games.

  68. 2 months ago
    Anonymous

    so from reading this thread it is pretty much a certainty that johan posts here and 50% of posts praising him are him shitposting

    in one of the hoi4 events years ago he referenced /gsg/ so it's hardly unlikely

    • 2 months ago
      Anonymous

      Get back to fixing Vicky3, Wiz.

  69. 2 months ago
    Anonymous

    >pops
    >toy soldiers
    >pie charts
    Chuds won

    • 2 months ago
      Anonymous

      A chud with a brown tomboy love interest?

      • 2 months ago
        Anonymous

        >A chud with a brown tomboy love interest?
        As opposed to? What other type of chud is there?

    • 2 months ago
      Anonymous

      inb4 the meta is just 50% artillery like EU4

      • 2 months ago
        Anonymous

        Just like real life tbdesu. Not actually 50%, but the more cannons the better

        • 2 months ago
          Anonymous

          it would be cool if you could buy cannons individually and attach them to your army

          • 2 months ago
            Anonymous

            >cannons have long production times and are expensive
            >can't upgrade them to new designs
            >you can trade cannons of the same type with other countries for money, favors, etc.
            >forced retreat by going down to zero morale means you lose a big chunk of the cannons that were involved in the battle
            >choosing to retreat while you still have morale means you keep almost all of your cannons
            >cannons lost during retreat, or even worse during a stackwipe, are picked up by the enemy, making them stronger

            • 2 months ago
              Anonymous

              cannonmaxxing

            • 2 months ago
              Anonymous

              lost during retreat, or even worse during a stackwipe, are picked up by the enemy, making them stronger
              this would be so cool but I can already see shitters conplaining

            • 2 months ago
              Anonymous

              >>can't upgrade them to new designs
              This but also with ships. One of the biggest times of crisis for a navy is when a new ship comes along because you can't just "upgrade all". You need to retire old ships while building new ones. The only reason the Anglo-German Naval Arms Race could happen at all is because after HMS Dreadnaught was launched, the effective size of the Royal Navy went from hundreds of ships to 1

            • 2 months ago
              Anonymous

              >cannons lost during retreat, or even worse during a stackwipe, are picked up by the enemy, making them stronger
              You know they spiked the guns when they ran so that didn't happen.

              • 2 months ago
                Anonymous

                There's enough instances where this didn't happen, due to it being a rout and everyone saving their own lives.
                Most notably, when Charles the Bold lost his first big battle against the Swiss, he had to leave behind large amounts of his treasury, and most importantly, artillery pieces. Those were later used against him.

                But even if cannons are spiked, they're cast metal, they can be repaired. It's not a modern drop forged gun barrel, that can only withstand the forces due to it being made from a single forged and machined piece of steel.

              • 2 months ago
                Anonymous

                Sadly the us didn't learn from history

        • 2 months ago
          Anonymous

          In which case, they could be replaced by frontlines, lose nothing, and be exactly what morons think Vic3 is. I think toy soldiers are just there to make you feel you have more control than you actually do.

          • 2 months ago
            Anonymous

            You have Vic3 mate. Why complain?

            • 2 months ago
              Anonymous

              I'm not complaining yet. But if warfare is solved before game is even released, that means internal management will either make or break the game. And not just for me.

              That's precisely the failure of EU4 - there is nothing to do except blob, and blobbing is boring.

              • 2 months ago
                Anonymous

                >EU4
                >Failure
                you vicky3 shills really have no shame do you?

              • 2 months ago
                Anonymous

                Oh, is "mana" good now?

              • 2 months ago
                Anonymous

                is afk warfare good now?

              • 2 months ago
                Anonymous

                Confirmed for not playing Vic3. I had to babysit the military more than I did in EU4. Or Vic2. And way more strategy involved, and economic cost in building it.

              • 2 months ago
                Anonymous

                >I had to babysit the military more than I did in EU4. Or Vic2. And way more strategy involved,

                X

              • 2 months ago
                Anonymous

                The meta also evolves as artillery and infantry outpaces cavalry in damage in the midgame, and then tanks come, and light tanks put cavalry tactics back in play. You get access to additional tactics based on general personality traits or army composition or both. Every general in an army can do different things, at different times, and you can force a bad battle for your opponent, if he decided to go against your defensive build army with your offensive build army. You also need to constantly rest and watch troop numbers on both sides, because rate of training matters, a lot.

              • 2 months ago
                Anonymous

                >blobbing is bad
                >in a period of history marked by blobbing
                also you can go tall in eu4 with devving, which is actually quite competitive even in MP games if done right. I wonder how they'll make going tall work now that everyone is restricted by their pops.

              • 2 months ago
                Anonymous

                >going tall work now that everyone is restricted by their pops.
                Portugal, the Netherlands, Venice?

              • 2 months ago
                Anonymous

                they blob anon just over the oceans

              • 2 months ago
                Anonymous

                Well, not Venice. :^)

                Anymore.

                Kinda giving away the fact that playing tall is, historically, not viable long term. Unless "tall" means not moving away beyond an already dense blob, like India or China or Japan.

              • 2 months ago
                Anonymous

                Primary activity being boring is a major issue for a game. And I say this as watching numbers be green in Victoria 3 tickles my pickle.

              • 2 months ago
                Anonymous

                >MP games
                Who tf plays MP

              • 2 months ago
                Anonymous

                A tiny minority of extremely vocal homosexuals who ruin the game for everybody else by demanding MP-centered balance changes.

              • 2 months ago
                Anonymous

                you should try MP its very fun

              • 2 months ago
                Anonymous

                I agree

              • 2 months ago
                Anonymous

                i do with my private team speak group bros and its fun. but cant imagine ever playing public

        • 2 months ago
          Anonymous

          If it's going to be like real life they need to adjust the numbers waaay down. The biggest battles of the Napoleonic war only had a few thousand cannon in total

  70. 2 months ago
    Anonymous

    i'm gonna leave my mana on your momma

  71. 2 months ago
    Anonymous

    >try to discuss gsg design
    >games arbitrarily become good or bad at a moment's notice
    Fricking jelly-like slime.

  72. 2 months ago
    Anonymous

    I believe

  73. 2 months ago
    Anonymous

    I wonder if there will be plague mechanics that we can actually interact with, like launching diseased corpses into besieged cities

  74. 2 months ago
    Anonymous

    Especially since they are moving the date back, I hope they introduce dynastic mechanics more robust than the schizophrenic system currently in the game, but hopefully not one that is exploitable enough that you can cheese unions across the continent
    Speaking of across the continent I hope Johan also copies M&T's communication efficiency, that is by far the most fun mechanic in the mod

    • 2 months ago
      Anonymous

      Down in front, M&T/Grey Eminence dev.

      • 2 months ago
        Anonymous

        >Grey Eminence
        Still alive in our hearts

        • 2 months ago
          Anonymous

          I'd prefer it in my hands.

        • 2 months ago
          Anonymous

          I'd prefer it in my hands.

  75. 2 months ago
    Anonymous

    CHILD MOLESTOR JOHANN SAVIOR OF GRAND STRATEGY

    LETS GO PAJEETS THE TIME TO DESTROY THE ANGLO IS NOW

  76. 2 months ago
    Anonymous

    >EU5 is LITERALLY Stellaris minus the space
    fricking based, if nothing else this game will be excellent for total conversion mods like the equivalent of Elder Kings or Anbennar. I have hundreds of hours in Stellaris I'm not saying this as a pejorative.

    • 2 months ago
      Anonymous

      for anyone who hasn't played it this is literally just Species, Ethics, and Stratum but reworded.
      I wouldn't be surprised if internally the variables are identical since both games are presumably still Clausewitz. Even the social classes are the same, just minus Livestock since presumably eating starving african children is more frowned upon than eating ayylmaos you've nerve stapled and genetically modified to taste like wagyu beef.

      • 2 months ago
        Anonymous

        >eating starving african children is more frowned upon
        But for how long...

      • 2 months ago
        Anonymous

        EU5 is on the new engine they have for Imperator and later games. "Jomini" or something like that.

        The class system looks based off Imperator than anything else. They might even keep Imperator's idea of Annoesque system of trade good tiers for the different classes.

    • 2 months ago
      Anonymous

      That makes zero sense apart from makig the job easier for devs.
      So ethnically and religiously homogenous regions are going to have three pops no matter how densly populated they were (Ile-de-France) while some backwater shithole in the New World is going to have seventeen pops because there were immigrnats from ten different cultures even if it's going to represent one family and their dog.

      • 2 months ago
        Anonymous

        How does it not make sense?
        New world shithole has more pop types but less people overall vs homogenous area that has 3 pop types but larger population
        Why would population size determine how many pop types there are? If they're all French Catholic peasants they are still 1 pop type regardless of how many there are

        • 2 months ago
          Anonymous

          Beacuse that assumes all of those French catholic peasants have same stas like happiness, wealth, healthiness. Also it makes stuff like religious converison weird since everything is one pop regradelss of size it means converting Ile-de-France takes same amount of time/money/whatever variable as converting one indian village in Amazonia. Same with manpower. Assuming one pop can sustain let's say 10 units of infantry it means you can recruit same amount of soldeirs from Ile-de-France as from aftermentioned amazonian village.

          • 2 months ago
            Anonymous

            >same stats
            Yea so? Why would French Catholic peasants in Paris have different stats? So you're asking to split every single person into a single pop type so that each individual can have a separate stat even though they are the same culture, profession and religion?
            What affects stats of a pop (that we know of atm) will just make that pop stat the same even if they were separated, so you will just get a mass of pop types with the same stats, for no reason.
            >converting
            Explain why it would take the same amount of time as a village of 5 people? Do we know exactly how conversion works for one
            And if we simplify it why not make converting time and cost weighted to the pop size? Larger pop size = longer converting time and cost
            So where is the problem exactly?

            • 2 months ago
              Anonymous

              Beacuse that assumes all of those French catholic peasants have same stas like happiness, wealth, healthiness. Also it makes stuff like religious converison weird since everything is one pop regradelss of size it means converting Ile-de-France takes same amount of time/money/whatever variable as converting one indian village in Amazonia. Same with manpower. Assuming one pop can sustain let's say 10 units of infantry it means you can recruit same amount of soldeirs from Ile-de-France as from aftermentioned amazonian village.

              To add
              >manpower
              My man, manpower will be tied to the population size of a pop type not the amount of pop types
              If it takes 1k peasants to form a unit and the pop type (French Catholic Peasant Paris) is 100k that means that pop can sustain 100 units
              The amazon village by contrast has 1k of pop type (amazonian, religion, peasant, Amazon location) thus can only sustain 1 unit

            • 2 months ago
              Anonymous

              >So you're asking to split every single person into a single pop type so that each individual can have a separate stat even though they are the same culture, profession and religion

              That's unironically how they do it in stellaris lol. The pops are split into "units" of undisclosed size and you can choose where that unit is employed. Definitely the reason why the performance chugs so badly late into the game.

            • 2 months ago
              Anonymous

              [...]
              To add
              >manpower
              My man, manpower will be tied to the population size of a pop type not the amount of pop types
              If it takes 1k peasants to form a unit and the pop type (French Catholic Peasant Paris) is 100k that means that pop can sustain 100 units
              The amazon village by contrast has 1k of pop type (amazonian, religion, peasant, Amazon location) thus can only sustain 1 unit

              My bad. I assumed pop will not have actual number of people tied to it. I take back what I said.

              • 2 months ago
                Anonymous

                this is a johan neighborhood wizBlack folk keep moving

    • 2 months ago
      Anonymous

      no serfs?
      are they going to abstract them into the peasant or slave class?

      • 2 months ago
        Anonymous

        Maybe serfdom will be a type of law you can enact on peasants. Wouldn't be totally accurate but it's possible

        • 2 months ago
          Anonymous

          Would be decent depiction.
          >SERFDOM LAW
          >50% FOOD
          >-50% peasant happiness

          • 2 months ago
            Anonymous

            I imagine (or hope) that it'd be something more like
            >Sefdom
            >peasant pops can no longer migrate
            >+15%nobility happiness
            >-20% peasant happiness
            >+10% agricultural output from peasant pops

        • 2 months ago
          Anonymous

          or maybe serfdom could be a slider/percentage like peasant freedom in m&t 3.0

          • 2 months ago
            Anonymous

            >serfdom massive drives down peasant freedom
            >strong noble privileges drive down peasant freedom
            >peasants having a lot of income/savings drives up peasant freedom

            • 2 months ago
              Anonymous

              Ideally, as the peasants get more literate their unhappiness with certain policies would grow. But I don't expect that kind of gameplay from PDX

              • 2 months ago
                Anonymous

                johan implemented that kind of design into vicky 2
                he just needs to draw on 10+ years of experience and refine and expand it

          • 2 months ago
            Anonymous

            >or maybe serfdom could be a slider/percentage
            RETVRN
            EU4 newbies aren't ready for the Johan redemption arc

  77. 2 months ago
    Anonymous

    >The 'Imbicile of Imperator' has left his Barcelona den
    >The 'Monster of Mana' has landed at Hassleholm
    >The 'Toy Soldier Tard' has arrived at Vaxjo
    >The 'Pirates = Pedos Philistine' has passed through Linkoping
    >The Disgraced Developer is directing his steps towards Norrkoping, but the brave and Proud Barvarians & Wiz Loyalists have risen en masse and surrounded him on all sides
    >Johan is only 100 kilometers from the capital; he has been fortunate enough to escape the hands of his pursuers
    >Johan is advancing with rapid steps, but he will never enter Stockholm
    >Former Designer Johan is at Trosa
    >Producer Johan will, tomorrow, be outside Wiz apartment
    >The CEO of Paradox Interactive, Studio Manager & Head Producer yesterday evening, arrived at PDX Stockholm, amidst the joyful acclamations of his devoted and faithful Autists.

    • 2 months ago
      Anonymous

      Big if true

    • 2 months ago
      Anonymous

      This was so ridiculously funny, can't for lord wizlington to shoot him down at the battle of release state of the game

      • 2 months ago
        Anonymous

        >THE RELEASE VERSION IS BROKEN!

    • 2 months ago
      Anonymous

      Making high brow references, are we?

      • 2 months ago
        Anonymous
        • 2 months ago
          Anonymous

          How is "tiger" worse than "monster" though?

          >The 'Imbicile of Imperator' has left his Barcelona den
          >The 'Monster of Mana' has landed at Hassleholm
          >The 'Toy Soldier Tard' has arrived at Vaxjo
          >The 'Pirates = Pedos Philistine' has passed through Linkoping
          >The Disgraced Developer is directing his steps towards Norrkoping, but the brave and Proud Barvarians & Wiz Loyalists have risen en masse and surrounded him on all sides
          >Johan is only 100 kilometers from the capital; he has been fortunate enough to escape the hands of his pursuers
          >Johan is advancing with rapid steps, but he will never enter Stockholm
          >Former Designer Johan is at Trosa
          >Producer Johan will, tomorrow, be outside Wiz apartment
          >The CEO of Paradox Interactive, Studio Manager & Head Producer yesterday evening, arrived at PDX Stockholm, amidst the joyful acclamations of his devoted and faithful Autists.

          Kek

        • 2 months ago
          Anonymous

          It's like one of those "you are here" meme posts lol

          Good to know that journalists have never been good.

        • 2 months ago
          Anonymous

          >march 19
          >march 22
          how quickly the tide turns hehe

    • 2 months ago
      Anonymous

      Kino, but I hope is more than 100 days

    • 2 months ago
      Anonymous

      KINOOOOOOOOOO

  78. 2 months ago
    Anonymous

    if I won't be able to look through the ledger and see that one animist chechen troony in georgia that's a miner and how much he has in his savings account then this shit is not lit famalam frfr.

  79. 2 months ago
    Anonymous

    Kneel

  80. 2 months ago
    Anonymous

    Every Paradox game should have POPs. No excuse for that nowadays with multithreading and stuff.

    • 2 months ago
      Anonymous

      b-but my board game !

  81. 2 months ago
    Anonymous

    I'm starting to get excited for a Paradox game

  82. 2 months ago
    Anonymous

    I was in favor of EU4 actually moving the start date later because the world model really don't match anything before Westphalia. If EU5 tries to move it even earlier I'd hope there's some CK elements at least

    • 2 months ago
      Anonymous

      That'd be the ideal direction, but most paradrones are moronic and wouldn't like that.

    • 2 months ago
      Anonymous

      what in particular? The rise of capitalism? absolute monarchies? Standing Armies?

    • 2 months ago
      Anonymous

      >I was in favor of EU4 actually moving the start date later because the world model really don't match anything before Westphalia.
      Same.

  83. 2 months ago
    Anonymous

    i would much prefer a meiou style system over ck style system

  84. 2 months ago
    Anonymous

    should feel like they fit together, so that you feel you play in a world, and not abstracted away to give the impression of being a board game.
    Actually based. I'm so fricking sick of Firaxis style board games. Pity about Paradox's dlc policy.

  85. 2 months ago
    Anonymous

    I won’t unless it has at launch the range of options as EU4 currently does but not shit to run and play.

    • 2 months ago
      Anonymous

      It won't have 12 fricking years worth of DLC dev, I can promise you that. No, you're not getting 400bux worth of DLC for 60.

      • 2 months ago
        Anonymous

        Most of EU4 DLC was garbage, removing it would actually improve the game. Change my mind

        • 2 months ago
          Anonymous

          same goes for most paracuck titles

          from those actually using DLCs (not expacs) as the publishing method, only CK2 stands as an example of DLCs actually adding useful (must-have even) content into the game

          The Old Gods was the best DLC ever released for a bideo game, imo

  86. 2 months ago
    Anonymous

    This whole start date conversation is smelling really bad, they either gonna nail or is gonna be the smelliest turd since floptoria 3

    • 2 months ago
      Anonymous

      Of course is smelling bad, is a picture of india

  87. 2 months ago
    Anonymous

    How bad are they going to screw the game up before releasing it? Paradox releasing something decent sounds almost like fiction to me.

    • 2 months ago
      Anonymous

      Let's be real here, the game loop of an EU game is quite simple and straightforward, and that is 99% of the reason of why people are spending thousands of hours in EU4

      The painstaking process would be researching country borders between 1350s to 1444 for a feature that no one barely uses, and basically researching/creating all of the texts from events/national ideas/mission trees that no one barely reads

      • 2 months ago
        Anonymous

        >The painstaking process would be researching country borders between 1350s to 1444 for a feature that no one barely uses
        I doubt they're going to let you pick any date or even have multiple start dates at all. Paradox in general has been moving away from that. V3 only has one start, CK3 only has 867 and 1066. We may get 1356 and 1444 as options but I wouldn't be surprised if it's only 1356.
        >and basically researching/creating all of the texts from events/national ideas/mission trees that no one barely reads
        They can just reuse them, a lot of the events (e.g. Comet Sighted, Lux Stella) are just straight ports of what was in EU3, so were the missions before they got reworked.

        Also "no one barely uses" doesn't really make sense ESL-kun, you should say "no one ever really uses", "almost no one uses", or something like that.

    • 2 months ago
      Anonymous

      >"HUUUR BUT STELLARIS WAS GOOD ON RELEASE!!!!"

  88. 2 months ago
    Anonymous

    I want them to make sieges better. In EU4 sieges were shit and gave you no other options that sally forth and assault. They could be a lot more interesting and thus make wars feel better. Imagine what could be done with a deeper system. As it stands you could never replicate something like siege of Candia in EU4.
    Also 2D map please. It not only looks better but makes the game run less shit.

  89. 2 months ago
    Anonymous

    Earlier start date means an easier byz gameplay, so I'm all for it

    • 2 months ago
      Anonymous

      I they wreck byz so hard with civil wars, plagues, famines, and population drain that it ends up being even harder despite starting with a decent amount of territory
      I want to struggle like mad for a hundred years only to find the Ottomans at the gates of the city, throw my ruler into the enemy to be stackwiped, and then exit the game

  90. 2 months ago
    Anonymous

    If the game is starting in 1337, then I hope that the Hundred Years War is represented accurately. I don't want to see it become the Five Years War after France conquers all of Gascon/Aquitaine in just one war. It should be a continuous and interesting early game challenge for anyone who plays as England or France

    • 2 months ago
      Anonymous

      Enjoy your French struggle session brah.

    • 2 months ago
      Anonymous

      Get real, anon. Any player will be able to win the HYW easily. Maybe they can use the warscore system to make actual domination over France take a while, but that's about it

  91. 2 months ago
    Anonymous

    How they gonna depoct tje western schism?

    • 2 months ago
      Anonymous

      haha he made a typo

  92. 2 months ago
    Anonymous

    how aobut i disrespect you ?!!?!??!

  93. 2 months ago
    Anonymous

    Hold on a second. Wasn't this franchise called Universal Allies? Is this some Mandela shit again?

    • 2 months ago
      Anonymous

      Why the frick would it be called "Universal Allies"? That name is moronic and so is the Mandela effect

  94. 2 months ago
    Anonymous

    Good if true. Vic 3 gets a lot of shit, but I do like the fact it has a more simulative approach. Even Imperator is like that.

  95. 2 months ago
    Anonymous

    Going by this time frame we should start getting dev diaries for hoi5 in 2 years?

    • 2 months ago
      Anonymous

      who will save the hoi series?

    • 2 months ago
      Anonymous

      That gay Dan Lind has been gone from the HOI4 team for years now, I dunno what he's working on but I suspect it's not HOI5.

  96. 2 months ago
    Anonymous

    God I hope they nerf the shit out of colonialism in the early game. Currently half the Americas mapped and being conquered by 1492. With the new date now there's a chance England will be able to get Australia to help with the Wars of the Roses.

    • 2 months ago
      Anonymous

      I hope they improve on the random new world maps. I love doing proper exploration. Shame the trade nodes were fricked.

    • 2 months ago
      Anonymous

      Population is a good way to slow colonization down. Can't colonize the whole world by 1500 if barely anyone goes overseas and the first winter kills half of them. Looking forward to Roanoke kino

      • 2 months ago
        Anonymous

        colonization shouldnt be slowed but stealing colonies should be a lot easier which population should easily represent properly
        ideally there should be a difference between claimed and settled but colonized with population affecting warscore could do it well enough

    • 2 months ago
      Anonymous

      On the topic of mapping the world, one thing I disklike currently in EU4 is the Explore mission. I much prefer the older system where you explore manually with your fleets, pointing and clicking which sea tiles you want to discover next. This was limited by your fleet taking a lot of attrition so you couldn't just explore all of the world at once.

      • 2 months ago
        Anonymous

        Really? You prefer the old system where you had to set your ship to move back and forth 20 times because you could only discover coastal provinces by an RNG check each time your ship sailed by them?

    • 2 months ago
      Anonymous

      It's absurd that a 20k strong professional army can be landed in America in 1500. Such a rudimentary supply system.

      • 2 months ago
        Anonymous

        Yeah, now that is some harsh abstraction from the game, hopefully the speech reaches it and it goes more like actual history, very few people in the early years and a lot of trade with natives, foraging and alliance abusing them to pilage other native idiots

    • 2 months ago
      Anonymous

      >Currently half the Americas mapped and being conquered by 1492.
      I've ran hundreds of spectator games and this has never happened. I've played 1k hours and this has never happened.

  97. 2 months ago
    Anonymous

    >Aromanians are in
    I will now buy your game.

  98. 2 months ago
    Anonymous

    I still think they should drop the world map thing and do like empire total war separate locations, the only continent that matters is europe and it will be small in the game while you have useless shit like africa, america and asia taking a shit ton of space while we get cramped gameplay in europe with locations names not even fitting their space on the map

    • 2 months ago
      Anonymous

      Zoom in

    • 2 months ago
      Anonymous

      Disagree completely, it's a global game and the reasons for European dominance were global.

    • 2 months ago
      Anonymous

      You need Africa to be in the game because otherwise you're missing out on a lot of Portugal's history in the time period, and Asia has a lot of countries that are actually fun to play unlike the filler that exists in the Americas. Disjointed maps also suck when you're playing a game that's doing Paradox's real time esque thing, ETW is able to get away with it because it's turn-based.

      Was Imperator 1.0 so different than 2.0?

      Yes

      • 2 months ago
        Anonymous

        I prefer the globe but why does a disjointed map work better on a turn based game?

        • 2 months ago
          Anonymous

          It doesn't, I'm just saying a turn-based game is better able to get away with one because you can abstract moving between maps as "ah, you moved across the ocean, that takes one turn to do" which is what ETW did.

          Portugal is as irrelevant as africa, may as well be the same thing for all I care

          Picrelated

      • 2 months ago
        Anonymous

        Portugal is as irrelevant as africa, may as well be the same thing for all I care

    • 2 months ago
      Anonymous

      have a nice day

      • 2 months ago
        Anonymous

        I rather kill you

  99. 2 months ago
    Anonymous

    >Yes
    JOHAN IS LITERALLY BECOMING A MEMELORD

    ALL HAIL JOHAN KING OF THE PEDOS

    • 2 months ago
      Anonymous

      I didn't vote for him

      • 2 months ago
        Anonymous

        >Current clownworld
        >Still believing in voting

      • 2 months ago
        Anonymous

        That's why he's king and not president

  100. 2 months ago
    Anonymous

    Which start date will it be?
    1337: HYW start or 1353 Golden Bull of HRE?

    • 2 months ago
      Anonymous

      >1337: HYW start
      This is what I think based on the India map.

    • 2 months ago
      Anonymous

      1356 is the best

      • 2 months ago
        Anonymous

        Why? Golden Bull just isn't that relevant.
        Sweden is a mess.
        Byzantines are a mess.
        HYW is really awkward.

        • 2 months ago
          Anonymous

          >Sweden is a mess.
          Just a civil war. The Castilian one is even messier but at worst they could be represented by event chains and rebels
          >Byzantines are a mess.
          Weak Byzantium is good, the country should be a challenge and the mess makes it more frequent for the Turks to plow through the region
          >HYW is really awkward.
          1356 start is railroaded for English Aquitaine which gives the HYW at least the potential to be interesting, 1337 start HYW will always be a wipeout

          • 2 months ago
            Anonymous

            >HYW
            I really wouldn't get my hopes up for this. The player will always beat the AI, and if its AI vs AI then France wins handily every time since the AI England can't handle having its army in Aquitaine and England

          • 2 months ago
            Anonymous

            >1356 start is railroaded for English Aquitaine which gives the HYW at least the potential to be interesting,
            No Henry VI means France will never exist unless events are scripted for it to appear. Perhaps in this game rulers have no impact on the country which is a whole other problem.
            The start date of EU IV was perfect in so many ways for so many tags.

            • 2 months ago
              Anonymous

              >No Henry VI means France will never exist unless events are scripted for it to appear.
              I'm really confused by this sentence. 1356 is after Poitiers where Jean II is captured and pic related is the aftermath.

    • 2 months ago
      Anonymous

      Speaking of the HRE, I wonder how it will be represented ingame. The way EUIV handled it already didn't make sense for 1444, much less 1353 or 1337.

      • 2 months ago
        Anonymous

        You mean how call to arms worked? Genoa being part of HRE, meant that when hordes attacked Genoa's crimea (which wasn't part of HRE) the Emperor was still called to arms.

        • 2 months ago
          Anonymous

          I was thinking more of the central authority of the Emperor. Imperial authority has been in steady decline since the Great Interegnum, but the 30 Years' War was the final blow. It wouldn't make sense to portray the HRE of 1337 as dozens of more or less fully sovereign states.

          • 2 months ago
            Anonymous

            yeah the HRE in eu4 is laughably historically inaccurate for the purpose of making princes playable
            in reality wars of conquest between the princes basically didn't happen until the later 1600s

      • 2 months ago
        Anonymous

        You mean how call to arms worked? Genoa being part of HRE, meant that when hordes attacked Genoa's crimea (which wasn't part of HRE) the Emperor was still called to arms.

        Kek how did it work irl anyway?

        • 2 months ago
          Anonymous

          Attack on Crimea is not attack on HRE, so Genoa would be alone.
          Then again, attack on Germany itself would not only get the Emperor involved but also half the princes.

          • 2 months ago
            Anonymous

            I didn't ask for crimea specifically but thanks, how about northen italy tho? most of them had bad relations with the emperor and were high on autonomy

            • 2 months ago
              Anonymous

              Technically Guelphs and Ghibelline ist still on during 14th.
              It would be cool if they made a regional mechanic, where Italian city-states can either join Guelphs (pro-emperor) or Ghibellines (pro-pope) faction.
              If non-Ghibeline attack Guelp state, the emperor and the Ghibelines join, vice versa with Guelphs.

  101. 2 months ago
    Anonymous

    I think the main question at this point is whether EU5 will be more character driven akin to other newer Paradox games or not. I sure wouldn't mind a Royal Court-esque system to replace them diplo rep guys.

  102. 2 months ago
    Anonymous

    why does the west coast of Malaya have only 24 people???

    • 2 months ago
      Anonymous

      it's a small walkable community

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