>what is eve
mmo space sandbox
>what is eve really?
dead game
>ingame channel
/v/bros
>should I start playing EVE?
probably not
>patchnotes
https://www.eveonline.com/news/view/uprising-expansion-now-live
https://www.eveonline.com/news/view/patch-notes-version-20-10-2
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So tell me about this, can I finally PvE in EVE without getting ganked or what?
Not gonna watch that moronic-looking video. All I can tell you is that ganking has in no way been patched out of the game.
It has only been made
>slightly more expensive/tedious
>inaccessible on alpha accounts (which doesn't affect most dedicated gankers as they gank on omega accounts anyway)
All the recent changes mean that you are more or less just as likely to get ganked as before.
Anyway playing EVE for the PVE is like watching porn for the story. No reason to waste your time by focusing on the worst aspect.
They said that CCP defined every gank that doesn't actually make sense from an economic perspective as griefing and is thus bannable/refundable if you report it, if that's the case I might come back to the game, but if not, no thanks.
>They said that CCP defined every gank that doesn't actually make sense from an economic perspective as griefing and is thus bannable/refundable if you report it
That's a serious misrepresentation of what CCP has said and done, so no, it's not like that at all.
Other than the bannable/refundable aspect, that's basically what they said. CCP wants the economy to be the motivator behind PvP, not just killmails and tears, because there's too many new players losing 80% of their net worth because their retriever got blown up and dropped less than the value of the pair of catalysts that did the job.
The problem is that basically all kills are economically motivated, some just indirectly so. Killing miners in high sec drives up the price of high sec minerals, killing incursion runners even when they're travel fit makes marauder hulls more valuable and reduces the amount of liquid ISK in the system, war dec'ing newbie corps to blow up their only structure out in nowhere stops the growth of their corp and pushes people to quit or join bigger, already established corps that don't threaten the status quo. The simple rule is that destroying shit drives up the value of not-destroyed ship and extracts ISK from the people who have to replace their stuff if it doesn't make them quit.
The only time CCP is ever going to act on all this though is when it is causing a noticeable impact on the player count, like the last time they changed high sec wardecs to require the defending corp to have a structure. Though looking at what the player count is at now, perhaps they decided it's time for changes again.
this but also
>streamer is trying to promote the game
>gets ganked constantly
>turns potential new players away from the game
is a big motivator behind it too.
before the expansion the internet was upset over streamers getting preferential treatment, like getting ganked orcas/freighters returned to them
The biggest issue with player counts is just how fricking boring legitimate 'economic' PVP has become.
With the exception of wormhole evictions, which is where a lot of PVP focused corps went, nulsec and lowsec became carebear infested borefests thanks to asset safety.
If they want to fix the 'economic motivation' the first thing they should do is remove fricking asset safety, if me and my corp/alliance bowls over some whale's astrahus it should give us money, and adding in fricking runescape style totems that are citadel cores as a consolation prize is fricking boring.
Whaling is unironically killing EVE's chance to grow it's playerbase, anyone who's not under an umbrella of alliances is just going to be a target for any group bigger than them. Instead of at least funneling those players into playing with larger groups, they just wind up quitting the game because they don't want to deal with all the drama.
Besides, the entire wardec system is adding nothing to the game currently, if you look at the entire list of wardecs out there, none of them are actual wars and most are just structure kills with no actual ship vs ship combat or taking potshots at clueless players using a market hub. There's no reason to try and defend your station when your group of five is going against a group of 30-40 people because all it will result in is more losses, so anyone with a brain just accepts the lost and anchors another structure elsewhere under a corp with a new name if they really wanted it. It just leads to people making one man holding corps for their structures and putting all their mains in an ineligible corp, defeating the point of the entire system of declaring a war.
The reason for the biggest growth in players for EVE in the last few years was the release of abyssal deadspace, and I firmly believe it was because it gave players something to do solo or with a group of friends that wasn't EVE's awful attempt at PvP and wasn't getting entangled with other groups, and to this day there's still people who scream about it breaking the spirit of the game just like every other change designed to bring in new players.
Oh yeah, first second they remove asset safety fricking the entire north of EVE will be on fire once people realize that chinese bots have been running non-stop there for years now with little-no losses.
>The only time CCP is ever going to act on all this though is when it is causing a noticeable impact on the player count
I don't believe at all that wardecs were bad for player retention. Firstly, the PCU numbers never improved after the wardec and HS awoxing changes. Second, the internal statistics they supposedly based the changes on were never shown to us, they just expected people to believe it.
If my newbie corp hadn't been wardecced during my free trial back in 06 I probably wouldn't have stuck around. I had so much fun in my first fight that I asked to join the wardeccers, learned how to fly interceptors and became a pvp addict. They were good times.
My group was just a small group of guys doing whatever seemed fun, not a larger group like Privateers, P I R A T or whoever the big griefing alliances of today are, so I can't comment on how horrible it is to be decced by them.
No one can really be certain if CCP is telling the truth on anything, so it's possible it could've just been a shot in the dark for them thinking it would help improve things. I would assume their actions are at least partially based on logic, but who knows. My guess is that it was less "playercount" and more revenue for the game, I have a feeling the data was driven by the idea that a wardec stopped whales from buying shit like a half dozen alts to mine with.
I know a few corps that disbanded over being constantly wardeced way back when and the players went back to NPC corps over it before quitting, but it was mostly small groups that were using corps as a guild analog without even having any PoSes or anything. I can understand their frustration, if someone declares war a few dozen other corps and then just takes potshots at you with a Tornado in a trade hub, it's not a very fun experience especially because there's nothing you can really get out of it beyond an occasional killmail for a gank fit. No one likes fighting a lopsided "war."
This post wrongly implies that pvp is, as opposed to pve, "the best".
This is a factual objective lie. Do not be fooled.
>moronic pvpBlack folk are at it again
Why are they like this in literally every game? I won't play with you troons no matter the magnitude of your lonely wailings.
pvp is the only reason this game is still alive
that's because pve players won't touch the game with a 10 foot pole upon hearing the game is infested with full-time NEETbux trannies with infinite resources who hunt anybody that doesn't have an axe wound where their manhood is ought to be, and get away with it permanently
no, the game is alive because much like other garbage games, i.e WoW, Path of exile, Warframe and so on, has cultivated its asylum patients that will buy up any MTX the company shits out without a second thought
It's more like
>Do incursions
>Hey, this is kind of fun, I like the different ways groups do them and how everyone's coordinating
>Realize there's only a handful of sites
>Realize CCP hasn't added any other PvE content that you can reach without going to a PvP warzone
>Drop the game due to lack of content
Doesn't help to even if I wanted to do the EDENCOM/Triglav sites in trig space, I have to go hostile to one faction so I can only do about half on any given character.
>nullsec which is 90% blue with each other
>50 jumps warning of any hostiles
>russians endlessly botting Havens
>chinks endlessly running multi-box burners
>miners 300-boxxing
>PvP warzone
lol
are you kidding?
out of all game communities and MMOs Eve has some of the most PVE grindy risky-adverse cringelords that exist on the internet.
even Ragnarok Online players werent that bad.
Preach Brother. I used to be in the New Order, ganking carebear AFK miners in hisec.
The amount of salt we harvested was unreal. Especially when we mentioned they were getting upset over a game they weren't even technically playing.
I used to suicide gank t1 haulers for profit. One in four would convo me and tell a heartwrenching story about how he is a single father of three whose only joy is to play EVE and now I ruined it, something along the lines. Not gonna lie, although most of them were probably lying I did give the loot back when they asked nicely. I once legit wrote a petition to CCP because the dude swore he was going to kill himself because too many bad things happened to him lately, even described how he's going to gas himself by the exhaust in his garage. Call me a pussy but I stopped doing it after that one.
Mythical suicidal dads with 6 jobs 4 wives 20 kids and 16 morgages and 200k in monthly child support checks to pay is no excuse for making a game more boring, this doesn't just include EVE.
Its not up to the developer if someone needs to get off games in general and get IRL help.
>Its not up to the developer
But CCP actually do care about shit like this. They have access to payment info, so if you threaten suicide they would call your local police and send them to check you out. I've heard the devs even run scripts that react to suicide talk in chats/mails and alert the GM team.
Sup Randolph Sykes. Why did you delete the pic?
While I don't suicide gank, what gets me is that new players will spend 250m on an exhumer to harvest high sec ore for 17m an hour so that they need to spend 15 hours doing it to even break even. They know how long it takes, so they naturally try to AFK it to get their money back and start making a profit, which of course makes them an easy target for suicide ganks where they lose their entire investment and then get frustrated that they can never get ahead. And then they come back and do it all over again instead of looking for some other way to make profit or even just have fun.
It's like, I get it, some players like industry and want to bust rocks to make shit out of, but there's already so many people (bots) doing that, both more effectively in a group with boosts and compression and with a perfect refine, and are able to make things that actually sell and further increase the value of their mining that there's no reason to do it solo. I think they even see the numbers on such a thing and still continue to do it because they're too stubborn to do literally anything else.
I don't suicide gank, what gets me is that new players will spend 250m on an exhumer to harvest high sec ore for 17m an hour so that they need to spend 15 hours doing it to even break even.
Why is this a problem? That's less than a day for a nice ship? Just fricking control yourself and don't blow it up when you see it because you're mentally ill?
It's more a problem of the player not learning after their first attempt. They buy the ship, lose it, and then go buy another, do the same exact thing, and get the same result. They're banging their head against a wall screaming into the void hoping that the universe bends to their will when it just keeps on trucking.
The player could use a regular barge instead of an exhumer for a quarter of the price and barely any drop in efficiency. They could fly a procurer or skiff and make themselves a harder target. Or they could just mine away from civilization where there's less gankers. They could check pilots that come into the system and dock up when they see a known ganker. Or best of all, they could join a fleet where there's a dozen people watching out for each other and call out at the first sign of trouble.
They could do any number of things differently and reduce their chances of getting killed, but they choose to remain ignorant and get frustrated. It doesn't have to be this way, but for a lot of players this is the reality of the situation. No matter how many times they get their ship blown up, be it a barge AFK ice mining, an autopiloted freighter, or just a T1 industrial with 3k EHP hauling a hundred million worth of PI goods, they don't learn and keep doing it, and you can't even talk to them and try and explain why maybe they should take precautions because they think everyone's out to get them.
Why would they lose it unless a moron like you blew it up?
nah ganking is still a thing, but the main things they changed are
>you cant do it with free 2 play accounts anymore
and
>if a ganker's sec status is low enough they cant dock up in a station anymore.
before having negative sec status did jack shit and certain corps would just use endless free alts to gank with.
it's not griefing, its just part of daily life in a PVP Sandbox MMO.
it's really easy to avoid getting ganked, just pay the frick attention and have more than 2 braincells.
dont carry too much expensive shit on you at once
scout your routes
use dotlan and the map to check for areas of hot activity
check local and d-scan if you're mining
if you need an absolute mountain of expensive shit moved just pay a hauling corp to move it for you
also dont do stuff in Caldari highsec, it's shit. if you're living in highsec live in amarr/gallente boonies out in the suburbs.
or better yet just live in null because it's unironically safer than highsec (you get 50+ jumps warning of hostiles coming towards you)
Or I could just play a better game.
god fricking forbid someone has to pay attention in a video game
>Can I PVE without getting ganked
You always could.
>but
If you put yourself in a situation to get ganked thats on you.
target painter
How come this thread isnt on /vg/?
/vg/ is the 2nd fastest board on Ganker thanks to chink phone game spammers that feel the need to have 7 Fate:GO generals at once. you need to post minimum every 90 seconds or your thread dies there now.
we'll go back once phone games are banned outside of their new containment board,
vg is fast and gay
/vg/ is for general threads and this is not a general thread, it's just one thread that happens to be about the multiplayer video game EVE Online
You're such a smartass wiseguy
EWAR should've gone in high slots and be more potent while being limited to one for non-EWAR bonused ships. Instead of fitting two webs to slow more for instance, you instead fit a single web and use a low/mid slot module to buff the effect.
>buy high sell low gang ruins everything again
I really hope Asset Safety gets removed
Tranquility Tower falling and the following loot pinata would be a fricking glorious
Experts studies show nine out of ten Gallentean women prefer Brutor guys.
if im in an explo ship and my omega runs out, am i still able to use the cloak?
asking for a friend
No, all your shit gets offlined and you can't undock
im in space though
Your stuff gets offlined anyway once you log in on an alpha in a ship you can't normally fly as an alpha, and once you dock it won't let you undock in that hull.
i see. thanks anon
EVE online is a corpse. Look at that volume.
WDYM? No whales left buying plex?
meds, now
>without going to a PvP warzone
Thanks to gays like you I can run lowsec deds uncontested :^)
It's easier to just take a noise filament and go to null to run sites than it is to bother with lowsec. Null is dead.
I cannot understand people who start playing a PvP game then complain about PvP players. Do you cry about getting shot in TF2 while waiting for hat drops too?
PvP is fine and fun, but just like sarcasm, it has its time and place, otherwise it makes you look like a complete homosexual.
Take
for example, he decides to go explore the space and craft some shit, but some bing-bing wahoo gamer with a ni**er/rainbow profile shows up and blows up his ship and cargo, then proceeds to camp.
There's no argument to be made as to why he should find this fun, unless he's a literal cuckold or moron.
Here's the thing: carebears will go and PvP eventually, it's inevitable, but only when they can weather the losses. The reason why there are so many carebears is because a lot of players don't have disposable income.
>well then join a rich corp that gives free ships
People who are seeking a sense of accomplishment won't go looking for handouts, and again, many players are like this.
And let's talk about PvP too. About 80% of "PvP" in EVE is just one-sided ganking, which can hardly be called a fight. It's more akin to spamming grenades into the enemy's spawn room in an FPS game.
>look at me ma', how i blew up that exploring Heron which had the most minimal armaments to just fend off the weakest NPCs!
I'm not against PvP in video games, and in fact I'm vouching for it most of the time. In the souls series for example, Hosts have no right to whine and cry when they get invaded, because they've done something to be eligible for invasion, be it because they have a major advantage (a phantom is present) or because they agreed to it.
In WoW ganking is still not that bad because the low lvl player only loses a little bit of time, but no progress is lost, and this can be completely avoided on simply playing on non-pvp servers, therefore, if you join a pvp server, you agreed to being ganked.
In EVE however, players don't have a choice, and especially new players are bound to lose everything again and again, unless they camp in highsec and stay in an NPC corp, or become a big corp's b***h. Not fun.
Just learn and adapt moron?
I'm playing video games to have fun, not to masochistically submit to the mentally ill. have a nice day, homosexual.
The weak should fear the strong.
To go further on your Souls example, one thing about DS is that all players have a reasonable chance of actually killing each other because all characters are designed for fighting enemies and are equipped to do so. In EVE, there's a lot of ships that just aren't designed for combat at all or can't fulfill a dual role of being used for PvP and used for non-PvP activities at the same time with any efficiency. And then further, EVE is so incredibly rock-paper-scissors based that even if your ship is PvP capable, you might wind up fighting someone that completely outclasses you where you'll only score a kill against a complete moron (Like pirate frigates with a head full of snakes in old FW when you're flying T1).
On top of that, there's no real incentive to participate in incidental PvP when you have another goal in mind, fighting off other players when you're in a Procurer isn't going to give you access to any mining sites you couldn't sneak into anyway, so it's better just to warp off and evade people instead of making the attempt. If I'm going to fight someone in EVE, I expect to get something out of it if I'm going to risk a ship that costs more than 50m.
Of fricking course the carebear is a wow player.
Ex-wow player. Stopped at Cataclysm. I wouldn't play the current furry gay shit for anything less than 100k$/week.
I don't think anyone would assume people play WoW in the current year.
There are still unfortunately a horde of homosexuals still playing that steaming pile of shit though
I'd unironically send them to forced labor camps, but keep them well enough so that they die of old age there, I'm 100% sure they'd actually enjoy it
>pvp game
there's no such thing as a pve game by the way
from merriam-webster; Game: a physical or mental competition conducted according to rules with the participants in direct opposition to each other
note that this only describes pvp interactions, having a human opponent is necessary for any product to fit the definition of a game
what pvetards actually want is a puzzle, it's ok to like puzzles, they're just for midwits
you failed at trying to sound intelligent, in fact you achieved quite the opposite
It's not about pvp but about the behavior of players.
I only like EVE for the industry and exploration, PvP only really gets in the way of that, except for it driving prices up so I can make money.
>If you don't agree with my schizoviews ur a BEAR
kys
privateers was the best pe ve pee highsec has ever frickin seen. why didnt ccp iterate on that content instead of smashing it with the nerfhammer? do they hate fun or something?
i bet you complained about it on the forums you frickin carebear.
What's the best way to get started with station trading? Is it even possible with only a few hundred million ISK to start with? I was looking for a leisure activity I could take up while I'm away from home and thought I'd try my hand at trading and marketing.
in my opinion, find mission hubs, fw hubs, nullsec (sov or NPC) spots that are lacking in supply and dominate the market with thicc mark-ups.
when some c**t needs a Damage Control II in a hurry in bumfrick nowhere they'll gladly pay 4mil per unit out of desperation.
you can even do this in remote parts of highsec or on highsec islands. when someone needs ammo NOW and they dont want to have to go 20 jumps to Jita they'll suck it up and buy your overpriced local shit
its how stores work in real life
I took your advice and started buying cheap stuff at Jita or other hubs and selling it for a 1000% markup in populated systems without really knowing if there was any demand for it. I've got a lot of junk that's just sitting unsold, but when I'm making ten times my money back on anything that does, it doesn't really matter.
It's amazing how simple and well your suggestion is working, I started with 12 million ISK and a hauler after the tutorial and I'm up to 250 million in the span of like three days. I haven't even been using buy orders for goods, only sell orders.
yeah
glad to hear its working out for you anon.
buddy of mine made more money in null re-selling shit at a 4000% mark-up than he ever did ratting in dual-box supercarriers.
if someone needs a Small Armor Repairer II and their only choices are
>pay 4mil
>fly 20 jumps to pay 1mil
>wait 1 week for their 500k one from Jita to come in this week's Jump Freighter
they'll more often than not just suck it up and pay the ridiculous prices
stop talking to urself ni
>The weak should fear the strong.
>Do lowsec PvE, to attract PvP
The secure key complexes are perfect for it because only three ships are allowed to enter. And if no one shows up you get to reap the reward, which is around 1bil/h including scanning. Just don't do it in the vicinity of amamake.
kys pve gays
>Come back to EVE a couple of weeks ago
>Do some exploration to get into the swing of things
>Have work all week but no one's there so I just play all night
>Find faction/deadspace modules left and right again
>Look back at my container at my home station, it's broken six billion ISK in estimated value, not even including the blueprints
>Realize I have to go and sell all of that shit to actually get anything from it
>Log off and close game out of laziness
where did you explore? null?
It was actually just highsec with a few escalations in lowsec, but I played about 60 or so hours to get there. I had a whole bunch of faction/deadspace modules that sold for 30-100m from just flying around, scanning sites, and doing anomalies while I used my probes. I cleared out a metric frickton of 3/10s, anomalies, 4/10s, and a few 5/10s.
Usually I don't get this many drops, it's more like one deadspace every three sites that can drop them and maybe one faction every five spawns, but I was averaging a faction module basically every other spawn and sometimes had several deadspace modules drop per kill. I also had two pirate cruiser and five frigate BPCs and four pirate implant BPCs. I just flew through regions with a navy omen and genocided blood raiders, sansha, and angel cartel rats endlessly. Best 80m I've ever spent on a ship.
>navy omen
do you still have the fit? always wanted to get into hs DED sites but my fits are too shit to do them
also gratz you won eve
[Omen Navy Issue, Roamer]
Medium Armor Repairer II
Multispectrum Energized Membrane II
Multispectrum Energized Membrane II
Capacitor Power Relay II
Heat Sink II
Heat Sink II
Heat Sink II
10MN Y-S8 Compact Afterburner
Sensor Booster II
Cap Recharger II
Heavy Beam Laser II
Heavy Beam Laser II
Heavy Beam Laser II
Heavy Beam Laser II
Core Probe Launcher I
Medium Energy Locus Coordinator II
Medium Energy Locus Coordinator II
Medium Capacitor Control Circuit I
Costs about 90m now.
Fly to an anomaly that can escalate or spawn a faction rat in a system (Usually Hideaways or Refuges, Dens are great if you find them), start scanning for signatures while killing rats. Split your guns out because you'll probably only need one or two shots to kill a frigate/destroyer so you can shoot the others faster. Run every non-drone combat site you scan down that you can enter, pray for escalations and faction spawns.
There's the cheaper, 20m Stabber version too, if you're dirt poor. You could also use an Arbitrator or Vexor, which might make escalations easier, but it will take longer to do regular sites to find them.
[Stabber, Roamer]
Fourier Compact Tracking Enhancer
Counterbalanced Compact Gyrostabilizer
Counterbalanced Compact Gyrostabilizer
Counterbalanced Compact Gyrostabilizer
10MN Monopropellant Enduring Afterburner
Medium Clarity Ward Enduring Shield Booster
Enduring Multispectrum Shield Hardener
F-90 Compact Sensor Booster
650mm Medium 'Scout' Artillery I
650mm Medium 'Scout' Artillery I
650mm Medium 'Scout' Artillery I
650mm Medium 'Scout' Artillery I
Core Probe Launcher I
[Empty High slot]
Medium Projectile Ambit Extension I
Medium Projectile Ambit Extension I
Medium Projectile Locus Coordinator I
For DED sites, it's not just a matter of finding them, but also being able to do them before someone else shows up. DED 1/2/3/4 only accept a frigate/destroyer/cruiser/battlecruiser, and as you get to 3s and 4s trying to do them in a smaller ship takes forever.
I've done a Sansha DED 4 in a Slicer before (What I was using before the navy omen), but it took like 30 minutes to clear the site and once I had someone show up in a navy drake to snipe the overseer before I could. Doing the site in an omen took half the time, reshipping and doing it in an Oracle took like 10 minutes. If you're just sniping the overseer, bookmark his wreck, warp out, and warp back in after the site despawns in a few minutes, can be done if there's no one in there with you.
5/10s can be done in anything up to a battleship, and some of them have pretty high DPS and warp you right on top of enemies so you might need one or at least a battlecruiser.
I feel you, I have tens of billions in assorted deadspace + faction junk just lying around in random lowsec stations just waiting for the servers to close.
At least I did collect most of the BPCs before the faction industry changes.
>homosexuals are hardcore pushing prices up on material buy orders while simultaneously forcing dumping prices on finished products again
moron genocide when
alpha here, trying wh exploration, trying mining, try to gas huf, finnaly scan down gas cloud, warp to 100km, die instantly...
Solution?
Memorize random ass fricking names and some random ass verbs in the names and thats how you know if the gas cloud is safe or not...
How does this make sense, either be a game from 2002 and die or get the frick up with the times good lord.
Oh no, you need to memorize one word.
>wh
why would anyone do this
>2011
>Have a wormhole base, huff gas on occasion after clearing rats
>Get like 600 million an hour because wormholes printed money back then
>2021
>Same gas is worth like 40 million an hour at best
Thanks citadels!
The oversupply was inevitable citadels or no, Citadels just made it a little easier to inhabit a wormhole. Over a decade of constant farming and slight T3 cruiser nerfs caused a drop in demand of the hulls and a glut of resources to build them. When I bought my first T3C, it was roughly five times what a T1 battleship was; now, they're slightly cheaper than a T1 battleship hull, subsystems and all.
>Little easier
Being able to dock and store infinite m3 worth of shit is what enabled every cuck to move into wormholes, and why wouldn't they, once you learn how the wormhole super highway works you can go anywhere and do anything you want that doesn't involve caps.
The fact you could only live out of a starbase in WHs was a massive limiting factor, requiring you to trust your corpmates more than normal since you had to share the same m3 limits of maintainence bays or just leaving hulls sitting in the POS bubble.
Now if you want a 2000 player megacorp in a wormhole, just online a keepstar in one, the only limiting factor now is wormhole mass, which isn't really a limit
cuz
>kill shit for an hour
>make 3bil
you'd be surprised how many people have random wh farming alts tucked away in a C5 somewhere
All pretty much 99% safe too, with that 1% being a random PVP group rolling their static into you.
eh its not totally safe, but the fact you make back a lost bling marauder in an hour is what makes it ridiculous.
i have friends in wormholes that lost 10bil a week in marauders and shrug it off as "necessary sustainable losses" because they'll make 100bil in ratting in that time
even the big nullblocs, highsec gankers, lowsec pirates etc. they all have alts in C5s and C6s where they run 2-3 sessions a week to pay for their expenses.
Safe enough once you've rolled your statics
If you don't warp to them they don't open on the other side for an hour, enough time to clear a stack of anoms.
If you don't warp to your statics, they will NEVER open on the other side, and even if you do warp to them, there's only a chance for them to open on the other side when there is less than 15hrs hole life remaining.
https://forums-archive.eveonline.com/message/4908046/#post4908046
this isnt true anymore
Source?
i have 10 years of wormhole mining experience
>TDF imploding
EVE? More like Grieve!
>650mm Medium 'Scout' Artillery I
>650mm Medium 'Scout' Artillery I
>650mm Medium 'Scout' Artillery I
>650mm Medium 'Scout' Artillery I
>Medium Projectile Ambit Extension I
>Medium Projectile Ambit Extension I
>If you don't warp to them they don't open on the other side for an hour,
Incorrect.
soo, how is your online doing capsuleers.
redditards suck ccp dick on daily basis for the bone they got . and it barely peaked 30k once lol
It's pretty sad really. Free omega, summer ending, constant discount campaigns and even a half-assed patch and we are still down from a year ago (which wasn't exactly Eve's golden period, either).
You can give all of those away and still the fact holds that because of the ukraine war they decided to up the sub fee to $20 it will turn ANY interested player away.
>those fits
>Cap Recharger II
You don't need +cap regeneration if you stick to Navy Standard M, you will be hitting targets far too away that only a small repairer would be sufficient.
I've personally used 650's, they don't hit really hard, not against other cruisers, an anti dessie/frig turret platform. Not sure what you're going with here, close range volleys? just go autocannons then.
Depends on the site. Anomalies it doesn't matter what you use, as long as you can hit from 40-60km out so you can pop frigates and the rare cruiser and aren't using missiles. For unrated combat sites (Like Sansha Vigil) and some DEDs having cap sustain is good because of turrets causing chip damage or for tanky overseers. There's nothing else that's any more beneficial to put there.
The Stabber doesn't hold up for doing DEDs past 3/10, but it clears anomalies pretty quickly. The range bonus is slightly better than the DPS of the Rupture for some DEDs, for example Mul-Zatah where you can't really get close to targets without sniping the stasis towers. It does have problems destroying some overseers because of their tank (Sansha DED 4/10), artillery is kind of shit for raw DPS.
If bigger DEDs are you main concern and you want to stay small, a droneboat would probably be the way to go, but it's really slow for basic anomalies. I've used an Arbitrator for a while but I found it clears small sites too slowly due to the nature of drones. It is really safe though because you don't have to worry about range and can stay far from danger. I think rapidly clearing combat anomalies for escalations is the way to go though, on the whole chasing them down seems to pay out better than hoping you find a naturally spawning site and having a good fit for it before someone contests it.
why put this much thought into fits for babby tier sites
Gotta blitz them else a chinese gila bot will warp to the site and clear it faster than you can lock.
Imagine if CCP stopped wasting their resources on yet another failed FPS and put all available dev time into Eve 2.0 on a non-moronic engine.
Yeah, the price hike was peak CCP moronation.
>governments inflate currencies
>all prices go up
>this should not apply to videogames for some reason
>Development talent declines
>Let interns run shit into the ground
>Force more cash shop trash
>Pay us more baseline too
Also don't start with the whole "games haven't increased in price" nonsense, $60 was too much for a fricking disc, and with digital distribution there is no fricking logistics involved with shipping a game
My paycheck is still the same and now it's stretched more thin. Some things are going to get cut because there's just not enough to go around, EVE would be one of them if I didn't sub with PLEX.
Anyone raising prices to cover inflation is playing chicken with their customers, CCP is banking on the idea that EVE is a specialty item that doesn't have a real competitor.
Which other games have had major price increases? Do you think making less people play the game (basic economic fact) is a sound strategy for a 20-year-old game already teetering on the verge of unviable population levels and on a clear downward trajectory.
>selling pixels on the screen is like selling gas, bro
>Video games have been going down in price over time thanks to digital distribution
>You can get most AAA games released on steam in the past decaded for less then $20 during a summer sale
>bUt InFlAtIoN
Also hiking up sub costs for EVE is moronic when they're already pushing cash shop power when they said they wouldn't after the summer of rage.
Fricking imagine everyone nearly quitting en masse in 2011 to get CCP to not implement cash shop dogshit, they do it anyway, and shitcan everything else people did want like WIS, Dust 514 integration and planetary warfare, and memeing the community with tiercide and capital nerfs only to give us citadels and asset safety pretty much killing PVP outside of meme minigames that only appeal to WOWgays like
who wouldn't even play this shit even if they got rid of the sandbox tomorrow
homosexuals keep harping on about how FW is "fixed" but never talk about the actual problems it had, like teamkillers and factions agreeing not to attack each other
that isn't relevant. money is worth less, prices go up
>Prices goes up
Video game prices stayed the same for decades because the cost of development and distribution went down.
>b-but AAA games require thousands of employees
most of which don't even touch the game, on top of this almost none of them develop their own game engines anymore, nor do they have to develop or hire a third party to manufacture and distribute physical copies anymore and the only companies who still do that are people who already have their own logistics pipelines like Nintendo Sony or Microsoft, but fricking most 'physical copies' you get is a fricking code printed on a fake cardboard disc
Not to mention the fact that the market is fricking huge now compared to the 90s or even the 2000s. Video games have become bigger than hollywood, suggesting that they're underpriced when they can reach an unprecedented amount of people is moronic.
inflation doesn't affect digital goods the same way it applies to physical goods because operating costs don't scale with sales and thus you don't have to consider margins; the reason why ccp raised sub prices is just because they have the same operating costs as 10 years ago but the subbed playerbase has shrunk by probably like 75%
>operating costs don't scale with sales
no but they do with inflation
>no but they do with inflation
yeah exactly, so do sales
like imagine , just IMAGINE NOT milking moronic whales and autistic boomers .
addicted? have mental illness ? too bad my fren , maybe get lucky next life
I bought 6 months of sub time
>PvP: ON | OFF
A toggle option like this would unironically save the game.
Toggling it on will make you eligible for PvP only after 10 minutes so it can't be exploited. During those 10 minutes you can't attack other players, but other players can attack you, and players that attack you can be attacked instantly.
Toggling it off will remove you from PvP completely in 24 hours.
OR
You can set PvP and Sandbox mode, meaning:
>PvP mode: PvP is always on
>Sandbox mode: 24 hours of forced PvP mode every 120 hours played.
Fun fact: actual PvP gays won't find an issue with this. Any seethe directed at this idea are generated by ganking israelites, to whom a fair fight is like another shoah.
If you need shit like this to avoid pvp in EVE, you unironically need to git gud.
>>Fun fact: actual PvP gays won't find an issue with this. Any seethe directed at this idea are generated by ganking israelites, to whom a fair fight is like another shoah.
Protip: there are no actual PvPgays. It's literally one in a million. Anyone in favor of "PvP" MMORPGs is a PKtard.
The foundation that enables shit like B-R5RB, The Great War, Fountain War, ect, is what makes EVE great.
The side effect is yes, you can get ganked, you can lose your shit (or other peoples shit), and have to rebuild. That is the nature of war, and you're not restarting from zero either, unlike in the past where clones and skillpoint caps existed which was the gayest version of EVE, now you just respawn with everything intact except your ship.
Go play WOW if you want a PVE game, but don't try to force fricking protomoba 'opt in' PVP into a sandbox game, opt in minigames the very definition of a themepark MMO, no one wants a themepark MMO of non-stop minigames where you have to sit and grind for months with timegates to min-max your account so that now you can go join the opt-in PVP and not get anally reamed, this actually exists, its called EVE Echos, and its the gayest shit ever when you can't leave highsec or safety of gates/stations until you have a nightmare, the best ship in the echos meta.
>>The foundation that enables shit like B-R5RB, The Great War, Fountain War, ect,
What?
Dude EVE is a P2W game, why are you even defending this shit? Go PvP Bill Gates in real life moron.
>The foundation that enables shit like B-R5RB, The Great War, Fountain War, ect, is what makes EVE great.
None of that is enabled by gays using every trick in the book to dab on carebears in highsec, while losing literally nothing in the process. Also null is a fricking nap disgrace and was that way for at least some years by now, that alone is so ass backwards it hurts. But nevermind that, making high sec actually fricking safe as it implied to be will instantly ruin the game somehow.
Why don't they just get good and stop doing shit that gets them ganked though?
Highsec has gotten pretty dumb at this point, I've seen people with three years worth of killmails of nothing but sub 5m mobile tractor unit drops and not a single ship kill. It doesn't even bother me at that point someone's shooting MTUs, it more bewilders me why someone would choose to spend several days a week flying around highsec with probes looking for MTUs that are next to worthless. There are numerous more profitable ways to spend your time and better ways to get fights, I'm not convinced these people aren't bots.
Even Ventures worth less than 800k are getting killed by 2m+ Catalysts for shits and giggles, which is a net loss of ISK for everyone involved and hurts the ganker's pocketbook more than the person killed. Not that it matters when the person ganking has essentially unlimited funds, though.
Ninja looting/salvaging has been around for years now, MTUs existing just means ninja looters now have to shoot a player owned loot can to get the loot now.
The bigger issue is that homosexuals like code and safety exist, but why wouldn't they? Legitimate PVP has been entirely voided by modern EVE with the wardec rework and asset safety, only way to profit from PVP now is to gank freighters and blingy mission runners who don't need fricking Estemals hardeners to run a fricking L4
gays like code and safety will always exist because they only want to collect tears, you won't get those from other people looking to PvP. Safety is full of characters like this (https://zkillboard.com/character/96915306/) who continually lose more than they receive for kills but continue anyway because it's entertaining to them. It doesn't matter how many PvP reworks you make to discourage it, it will continue anyway.
Ok so? Poor fat mad bald mald seethe and cope.
You don't get PvP moron. I have infinite money because crypto, I just pay to shit on people.
>Admitting to paying to win
It's a P2W game tard why would you invest your time into it lmfao???
It's called mental illness. Genuine psychopaths who went full into the le tears meme.
>Flying officer fit shit in highsec AFK
>not begging to get ganked
shiggydiggy
clone grades should have never been removed, frick you, ransoming people who forgot to upgrade their clones was the most fun I ever had in EVE
>That is the nature of war, and you're not restarting from zero either
Well then you should find no issue whatsoever if you get mugged and hospitalized by a pack of feral ni**ers, because after all you only lost what was on you at that moment and didn't actually die, just lost a lot of time. War just do be like that after all.
>mfw everyone lives in sov null irl
"this is the nature of war" cope arguments are moronic. this is a video game. not real life
I didn't realize I was immortal IRL and not playing a video game.
I guess when you die in counter strike your game should uninstall on top of you losing your AWP
It's ok to say Black person. Don't censor yourself to appease the israelites. However much you cuck they won't be happy until you and your family is dead.
>It's ok to say Black person
But you can never know when a janny forgets to dilate and gets ban-happy
But I never said you died, though? Improve your reading comprehension, moron-kun!
How much of a autismo turbo cuck do you have to be to play a PVP game and not expect to PVP?
>gets abused like a low test sub cuck homosexual and enjoys it
>calls others a turbo cuck
lol
I see nothing here about interactions with resources.
what did you expect if the fanbase is degenerates in nutshell
You're not going to convince anyone that you aren't just butthurt after getting ganked once. Please just stick with WoW for your own sake or if you absolutely must have spaceships in your game go play ED or the X series. I'm not saying this to be rude, some games aren't for everyone.
wowgays shitting up another thread because no one posts in theirs because no one gives a frick about arena and M+
>memeing the community with tiercide and capital nerfs only to give us citadels and asset safety pretty much killing PVP
please stop posting
shut up whale
>single account solo pvper
>whale
>solo pvper
Bought elite infomorph psychology and immediately regretted it.
>it will continue anyway
shit attitude. reducing it is a good thing, even if it's not gone entirely
>eve
>people
what
you can't suck hilmars fat wiener and use critical thinking in the same time.
fanboys are always on damage control on this board because it shows them reality
the frick are you even talking about moron?
It's funny there's only like 20-30 people doing the sites that ccp released some months ago, what about the other 19k people? what content is there?
Make every ship a turret ship.
Then add a special guided slot for torpedoes or missiles.
I was originally going to ask what are some decent cruisers to look into for fw pvp but got distracted by the seething moron that got ganked or whatever. I hope blizzard get their shit together soon so all these disgusting morons can go back to their containment game so I don't have to read about them getting owned by Black folk and trannies in every mmo they play that has open world pvp.
>what are some decent cruisers to look into for fw pvp
navy exeq is currently a "what were they thinking" level of stronkness
navy exeq was always strong, has been for years and years just like the bellicose
>critique of le epic hisec pvp is seething
>implying EVE isn't catering to these people already
The recent alpha criminal changes and interdiction nullifier changes of the past are just the start, it won't be long before there's a complete crackdown on ganking. Better enjoy it while it lasts.
>nooo my alpha abuse :((
lol kys
>nulli changes
How does that cater to anyone? It made ceptors completely useless for hauling shit.
Critique itself isn't seethe but it's difficult to see any legitimate unbiased critique when it's behind 500 words of cry
>"hisec pvpers are gay homosex homosexuals"
>haha ur cry xd
what are you even talking about moron
>other 19k people
>people
>sandbox pvp isn't real, you just want to grief noobs
>omg why can cheap t1 ships kill my freighter :~~*(
Well, which is it?
>make negative security rating automatically spawn concord on your ass in high sec
>the lower it is the shorter it takes for them to appear
There i just fixed entirety of a high sec moronation problem.
Just make highsec gates secured by concord but on the flip side remove all citadels from highsec.
>but on the flip side remove all citadels from highsec.
the only sensible fricking post in this thread
OR ccp could just develop other games with players money they have and abaddon this hardcore gankfest of mentally disabled boomers like EA did with Ultima Online
>Develop other games
Dust 514, World of Darkness, Valkyrie, Gunjack
All failures, EVE's been chugging along for almost 2 decades, even when the koreans are trying to kill it and canabalize its corpse, its still chugging along.
ye, imagine trying that hard to throw this shit into the dumpster . and morons are still hang on it with 95% of the gameplay made a decade ago
I fricking wish we could go back a decade ago and not play this korean nightmare
>nanohomosexualry
>pre time dilation fleet battles
>pos homosexualry
Miss me with that shit.
>He thinks POS homosexualory went away with citadels
seethe and time dilate
Train for a Loki
I have literally never used autocannons before, is the Loki a good ship for them?
No.
Loki is literally built for them. Your key to doing 4/5/6 and low unrated complexes
>4/10s
>Loki
Try again.
this is not reddit. moron , noone cares about your random screenshots
Must be fun to slowboat around the rooms with your 10km range.
Pointless fit.
today I will remind them
This exact fit but ECM multispectral IIs replacing tackle.
ironically posting btard fits is still posting btard fits
You wake up in Iceland and realize you've been hired as a senior dev by CCP and tasked to kill the dullsec megablob. You look outside and see GSM and Hilmar being publicly beheaded. What changes do you implement to make nullsec great again?
Remove Asset Safety
>concentrate different resources to different regions
>more regions
>make a new type of wormhole that can be anchored in realspace (that cant interact/connect to current jspace)
>dynamic fw-esque mechanics for bordering systems of warring alliances in null without the LP reward and multiple entry points into a big complex (scales with complex size)
honestly there's no good way to change megablob mechanics. the base game has to change to something like Children of a Dead Earth orbital mechanics, hard scifi starship design and construction (solar panels, radiators, heat warfare, positioning) with eve's current market system to break everything into fairer chunks
>Making fozzie sov worse
How about no, should just go back to bashing a TCU and replacing it then more gay minigames.
this will only worsen the blob
>Nerf their ability to mass capitals and supers
>"this worsens the blob"
lol, lmao
its irrelevant, people will still mass the best available ship
Yes but now if they sit 5000 ships in a citadel and lose that citadel they don't get to keep 5000 ships.
This is why the blob has gotten worse since the introduction of citadels, with starbases you lost everything you stored in them and unlike citadels you actually had to repair them instead of just sitting through a 15 minute timer and instantly getting full shields and armor back
If you don't understand why citadels have ruined PVP in EVE, you should stick to FW plexing.
remove CONCORD
Make citadels follow old POS limitations, 1 medium per moon, 1 large per planet, 1 XL per system
Remove citadel auto-repair
Remove asset safety
Add in hangar size limits to Fortizars and Astrahus's
Remove tethering entirely
Unnerf rorqual mining, remove PANIC module
Make Jump Portal Generators use filament mechanics, I.E. the titan jumps with the fleet
Double the sig of every ship fitted with a cloak
New gates between regions
Remove Fozziesov, or better yet, remove sov mechanic entirely, TCU is just a dick waving flag instead of a ore/rat spawning machine
>Remove local again.
>Remove system statistics from the map.
>Add a new Mobile Depot that cloaks when not in use for five minutes.
>Make a MTU-like device that mines ore at a slow rate, auto compresses it, but only stores around 2k m3 or so, can't be seen on d-scan.
>System sovereignty is linked to a group's activity in a system, running sites and mining ore increases a corp's hold on a system, running sites and mining while not part of the alliance decreases sovereignty.
>When sovereignty drops below a certain point, structures become vulnerable.
Basically force people to get out and use the systems they've claimed, you need to be defending the system and running sites to keep it claimed or else randoms who come in will ravage the place and drop your sov to critical levels while stealing the system's value. It also means campaigns for sov are longterm actions where sov is weakened over time before a war, and paying randoms from outside null just to sit in enemy systems and loot the sites becomes worthwhile.
Just read people's chat and ban everyone who acts like a psycho moron. Then ban all rich people. Then ban all sociopathic teenagers. Then remove P2W from the game.
>PVP game
Schizo hours this early already?
meds
why noone with money doing eve2-succsessor?
i did try eve, but waiting "learning" queue is utter garbage with or wo injectors .
also every cyberboomer has 20 years ahead and personal army.
there is just no point except "much sandbox, very do whatever you want" meant for autistic morons who can do some moronic autistic shit 20 hours a day and baka enjoy it
90% of good fites are done in t1 frigates my dude
If you're so obsessed with being a top dog with a personal army, either man the frick up and go build it or continue to be a little b***h, most of the big alliances are run by people who barely even log in anymore.
>much frigates
>been 1v2-20 most time and bored after a month at most
i don't need an advise from another autistic moron who could farm same 3 missionss for decades .
the question was for normies, why there is no eve2 from people with money
>flying a frigate
>dying to gangs
Know how I know you're moronic?
moron
because space games are a massive undertaking and it requires autistic devs and managers, and the latter is ultra rare
it isn't called the "video game industry" for nothing, it's a fricking industry, EA, Activision and whatever else only cares about making profits, and you can make a lot of profit by churning out shovelware dress up simulators with a little combat thrown in, plus lootboxes, $10 a pop
preying and exploiting the mentally ill is several magnitudes easier than making a good game when you're a creatively bankrupt psycho israelite
>because space games are a massive undertaking and it requires autistic devs and managers, and the latter is ultra rare
damn, you probably right . sadge
>hardtacke warp to your plex for 1v1
>after initial tackle , rest of the fleet jumps into the system and warps to plex
>also <2s gatecamps
>awox tackle
i know that 90% of this board (and eve in particular) are utter human garbage with 0 solo experience (because they are cowards), 0 abitily to fit ships (except well known meta), 0 ability to extrapolate/compare because their life experience is limited by 1 game and very very niche roles in this game . shithead like you should be ignored forever tbh
What the frick are you doing, trying to brawl with 80 DPS brick tanked shit fits?
>because space games are a massive undertaking and it requires autistic devs and managers, and the latter is ultra rare
actually this.
every space game on the market has to cater to one niche or another because none of them have the money, autism, skilled devs, time or fanbase to really support an ambitious "it has EVERYTHING" project.
its why games like Space Engineers, SS13, Star Conflict, the X series, KSP, Elite Dangerous etc exist.
>90% of good fites are done in t1 frigates
I really don't have any more complaints about skills now that injectors are a thing and you get SP for doing stuff. A new player can grind ISK and get all the important skills they need to function at any given task, for instance I just made an alt for abyssals that's only missing a few less useful V skills and it only cost me a handful of injectors to go from new account to that point.
The only time skills are a problem are for new players unsure of what they want to do, which I admit sucks if you waste a month training for mining only to find out you hate it, but that could be fixed by just making short duration expert systems available as a mission/LP reward, IE, do X amount of mining missions to get an expert system that gives you the skills for a barge for a day, or be able to buy an industry expert system from certain LP stores--not something you want to do longterm, but something that lets you get immediately started on a gameplay aspect without waiting for a while or spending a lot of money to find out you don't like it.
>why noone with money doing eve2-succsessor?
because honestly as much as we shit on CCP for this and that they're one of the leaders in the industry when it comes to vidya server architecture.
other MMOs struggle to have more than 2000 people on one server.
other "large scale" battle games crumble on event weekends when there are more than 200 players in the same place at once (see Planetside 2, which recently had to cap their servers at 200pop per faction).
the fact that Eve manages to have 2000 people in local without lag is amazing on its own, let alone 30k pop or more (used to hit 60k online back in the Drakes n Canes days).
with TiDi it's honestly incredible that in the last big fite we managed to have 13,800 players involved in one fight before the servers started disconnecting.
>but waiting sucks
its an MMO, something you chip away at on and off for years. if you're looking for instant gratification go somewhere else for your bing bing wahoo.
>thinking people grind 20 hours a day
nah, ppl play Eve cuz from a time investment perspective its the easiest MMO. the game throws mountains of passive income streams at you because its designed around married 40-year-old Dads who can only play 2-3 hours a week.
other MMOs run at a tickrate 30 times faster than EVE, so it's not really hard to figure out why they might have difficulty handling the same number of people in the same place. EVE's server architecture is proper dogshit and if they actually rebuilt the whole thing from scratch to be mindful of performance, they could easily run the biggest fleet fights at double the current tickrate with no tidi.
>Mining filaments are a thing
>Takes you to an abyssal pocket with triglavian ore, ventures/expedition frigates only
>Localized dangers like damage clouds found in sleeper caches, storms that flare up and kill anything that doesn't make it near a defense structure in time, randomly patrolling rats that appear with a short warning before you need to activate your cloak
>Asteroids are mobile, have to keep up with them and avoid going in to hazards when they drift too close
>Absolutely cannot AFK mine inside the place, nor can you benefit from booster ships
>Single pocket, site gets worse and more dangerous as time passes until the 20 minute mark where everything dies
>Exit conduit is partially a maze to navigate to, structures that can decloak you, block your movement, proximity sentries covering some angles
>nobody does it because it is a pain
>alternatively somebody finds an exploit to do it easily and everyone abuses the ever living frick out of it
I bet it would get decent use, but it all depends on the price of the minerals within. As soon as it becomes easier to mine them elsewhere, no one will run the place again.
That said, I wonder what sort of hellscape the environment would look like in a top tier mining filament.
No one would use it just like no one really mines in Pochven.
No one wants better mining mechanics, its a foundational mechanic in the game thats been min-maxed for 18 years to produce T1 shit that we all get to use cheaply, no one wants dogshit mining mechanics UNLESS its tied to something new, like Trig t2 production, but that is already done via killing highsec rats
No one uses the mines in Pochven because it's not worth the risk vs potential reward. You can mine it forever in a venture without anyone bothering you, but the ore's not worth the loss in mining speed compared to just sitting in a quiet low sec system.
You can filament with a fleet of alts flying mining barges in 0.0, mine there for a couple of hours and filament out.
I mine in low now, systems are usually empty so I just cloak in a Prospect when someone enters local. Throughput isn't the same as a barge, but the price per m3 is higher than null ores and it's easier to get it back home.
The main problem I have too is that I don't have a stock of Isogen, I have an absolute mound of the rarer mineral types but burned through all my Isogen stocks. I technically need highsec ores as well, but I usually buy those since they're not worth the time to mine myself or get them from melting modules down. Occasionally I do need Mercoxit as well though, but I don't make a lot of T2 stuff.
>I usually buy those
That's what you should do, yes. A lot of resources are undervalued so it's better to import from the market.
you know people mine because they're afk watching netflix on their other screen right?
no-one mines because they want gameplay.
they mine because they want something chill to do that only requires 1 button press every 20min
The lack of input is exactly why the value of ore is as fricked as it is, when you can AFK a fleet of alts in an asteroid belt for hours a single miner that's actively watching things can't come close to competing.
It's even worse for the semi-bot ones who have a macro to warp out as soon as a non-blue enters the system, they don't even have to look at their screens to mine safely.
>The value of ore is fricked
No its not lol
No one, fricking no one wants your metagame of expensive ore and overpriced t1 shit
asset safety is fun, frick you
>No one wants better mining mechanics
>more instanced dogshit
gay
>The ship spinning buffs in the upwell hangars update blog
EVE's back, boys.
who amarr here
>tfw Golden Fleet
I want a Khanid Abaddon with eight missile launchers.
>missiles
just fly caldari already gay
>I want a Khanid Abaddon with eight missile launchers
thats called an Armageddon
amarr victor with a righteous cross here
Amarr don't worship a rotting israelite on a stick, m8.
why is their victory medal called the righteous cross then
Just give us a hacking minigame for asteroids to make high input/small scale mining viable and don't touch anything else.
You have no idea what you are talking about
don't take my word for it, that's quite literally what CCP did with the Aether Wars test, without all of the extra housekeeping tasks irrelevant to combat, and with a thread-per-player instead of a thread-per-system parallelism model, they were able to run a fight with 10k bots and 4k real players with no tidi
imagine if they fixed drones
what's wrong with drones
they're massively unbalanced and leave vast amounts of shit everywhere
agreed, it's so fricking dumb that wolf rayet effects don't apply to small drones
wormholes aren't worth fixing
just looked up bot mining, it looks kinda fun ngl, i might reinstall just to try out multibox mining while i'm doing the chores
I don't think it's all that fun, but I know several players who do it on an alt while they're not playing. Some are careful, some are pretty blatant about it. The simplest one just parks an Orca at a moon and leaves his drones on while AFK, checks it every few hours and dump it off. It has a shitty return, but it's free money while you're not playing, and technically not even boting since it's literally just being AFK while your drones mine.
The other guy has eight refineries in his home system and a fleet of hulks, I think he makes around 600 million ISK an hour doing it. I have literally never not seen him logged in and in system mining.
the money youd make 20-boxxing miners you could just make actually playing the game with 1 character for an hour.
why do you think so many chinks and russians live in NPC null?
they're grinding burners in Nergals making 250mil/hr
I thought about trying to do burners in null, but the few times I went to Serpentis space I just got wrecked. Is it any better anywhere else?
literally any NPC null
join a corp there and run burners in perfect safety
curse is popular cuz there's an epic arc there, gives you a cynabal BPC every 3 months.
but yeah the chinks who live in curse have it on lockdown, no-one can even come within 10 jumps of the place so you're fairly safe
t.lived there for a bit
>chinks
newbie here, i thought chinks had their own containment server
they have two.
so there are at least 3 independent servers + Echos
They did but CCP let them out
Now they're amassing shit tons of wealth in NPC nulsec and the north with 5000 bots
they do but evidently CCP doesn't care that they're defrauding their chinese partner company and dodging chinese taxes
they do/did, but it's 99% blue to each other.
so a lot of them moved over to our server.
then i heard the chinese server got closed like a year ago.
pic related was their sov map i have saved from like 6 years ago. all friendly to each other.
they dont do any suicide ganking there which is weird, and they bot the frick out of mining.
there was a famous killmail going around where 2 dudes managed to catch a dude 300-boxxing hulks in null
>they dont do any suicide ganking there which is weird
chinks confirmed to be more human than west
because western countries are all classless godless muttoid golem creatures with no sense of fellowship with their fellow man. this holds true for ANY game with ANY capacity for griefing, hop on a chinese server and hop on an american server, night and day
The Serenity is gayer in every possible way than tranquility, one faction controls everything because everyone has a titan funded and built by 5000 bots
>chinks don't suicide gank
lol, lmao
> funded and built by 5000 bots
the game is desighned in that way . the absolute most of the gameplay is outdated boring , grinding , utter garbage that stays in game for decades meant for autists or bots
Current TQ 0.0 is 99% blue, too. Sure they might have some meaningless gay Reddit "wars" to keep the plebs occupied but let's face it there is no existential struggle and the bloc leadership is friends with each other and coordinates the whole thing in private while milking the rmt machine.
Because WWB2 proved that you cannot no matter how hard you try remove someone from nulsec, you might remove them temporarily but by the time asset safety kicks in and everyone gets their shit back your group is so jaded from the constant citadel bashing that they've started to quit/take breaks
Based chinks
>work together instead of mindless pvp
>unite half the galaxy
>leave bot activities to bots
Amazing
ka-ching~
how does no one cares when other people steal ESS but when i do it the entire fricking alliance drops on me
Time zones. I wouldn't attempt even a 15 minute key in the horde space during EU prime time.
the richest guy in the graveyard
Capital F-S9 Regolith Compact Shield Extender
How is sp farming still profitable with how much free sp ccp is throwing at players every event?
Can never have enough throw away alts for scouting
MCT is cheaper than a sub, so you just have an alt that farms skillpoints for around $12 worth of PLEX a month. It's easy to do (Cybernetics V, +5 implants, Skill Extractors pay for themselves if you sell an extracted skill and you can get four in a month), so in reality there's no reason not to do it until it's not longer a net profit on its own.
You profit under 280mil per extractor sold, after taxes. A MCT is ~1.3b. 4 a month means 1.12b.
SP farming isn't profitable anymore.
Oh, I'm surprised, last I checked injectors were worth like 380m profit. I haven't been keeping up with it all that close lately.
np , dude. 9 out of 10 capsuleers pass outdated irrelevant shit that was something like 5 years ago through generations like sort of secret knowledge . And give advice to try some 10years old content "because iskhour is great" . eve meant for metlally disabled people and morons
ESS redesign when
Just remove it and remove TCU upgrades
I want one that can be used by roaming frigates in normal fits
>I want null to become babbyfied like my 1v1 frig gudfites FW 🙁
nope. you think afterburner hull tank control fits are good for roaming? do not post
take your meds and go back to plexing for gudfites
ESS is gay and so is any other accelleration gate minigame
I don't do fw you giga moron, it's ass. and yes ess is gay, why do you think I want it redesigned
your minigame exists, its called novice plexes, don't force your gay meta on everyone else
mining is prob more entertaining
>its called novice plexes
you're a gigantic moron. why would I want to do autism 1v1s in meme fits?
says the guy who wants to steal billions of isk with a t1 noobship unmolested lmao
the whole point is they fight you if they want to keep it, moron
And they do, with shit worth fighting, not your gay little rifter
>ccp already made the game like you want it
>it's terrible
stay moronic
you guys post real funny, not quoting eachother and all
huh?! who said that?
>huh
>suicide ganking is evil and inhumane
Holy fricking reddit.
The phenomenon goes further back than WWB2. WWB2 was a direct result of the bloc line membership growing bored and starting to unsub which resulted in a need for the 0.0 illuminatus to produce a spectacle to rekindle interest for the mindless horde to continue grinding for their overlords. Orwellian foreverwar stuff.
Before the issue was supercap poliferation before the jump fatigue and EHP nerfs meaning you couldn't get anywhere in the game in less than an hour and have an EHP blob that no one could fight unless they had a sufficiently equal EHP blob
Now the issue is that capitals and supercapitals are easier then ever to produce and store safely thanks to citadels and asset safety, so if you lose a Titan you can just respawn at your keepstar, reship, and rejoin the fight, and if you lose that keepstar with multiple titans in it who gives a frick, it all gets dumped into the nearest NPC station and all you gotta do is take a 2-3 month break and wait for the enemy side to get jaded from citadel bashing timer CTAs with no loot
Gevlon Goblin got it right back in 2012. If you can't win in a proper sov warfare - harass the carebears 24/7 to make the sov unusable, starving the owner.
You can't do that if you can't pop their safety citadels.
>just harrass them
For every system you harass they have 3 more full of afk vexor alts generating isk, you might gank a shitty cruiser, but thats a drop in the bucket and they can just JF in 50 more.
I wish EVE had as many mentally ill gays playing the game as Path of Exile does
Both games are so fricked it's just entertaining to watch
What did Cuck Wilson do this time?
>A year of nothing but nerfs and massive buffs for the monsters
>Worst league performance yet
>PR goes out and does an apology
>"I know things have been bad, just hang in there, please keep playing" ect
>New league reveal and patch notes
>It's all nerfs again
>And instead of bothering to fix the game more resources are going into some super hardcore ultra nerfed version of the game for masochists
BFR things as usual
stop talking about gay shit
Should I use rapid light missiles for abyssal filaments or something else? I've just started fricking around with them and don't know how big of deal high precision is for missiles.
Is EVE Workbench the best place to go for recommended fittings?
/dog/ has the best fits
PoopOfExile players are the aRPG equivalent of moronic whining nullbears.
what is /dog/?
Lurk moar homosexual.
Are there any good public groups besides All-Out for /dog/ for doing stuff in the game? I want to try some content I haven't done before but without having to commit for a long time. Something like how Bomber's Bar used to be a hundred years ago.
what is /dog/?
probably a channel in xeir discord group
Surely i can make it through with frig?
>rancer pipe
why do i have the urge to pick up that dog, hold it under my right arm with one hand, and feed it with as much food as possible with my left hand directly from the fridge
>new map
I mostly feel bad for it for it looking so moronic and it having a negligent owner that doesn't keep its nails trimmed.
why do i always end up doing this
you are moronic
true, well at least its easy 4 mil
what would pvpnogs do if all pve/industry/exploration carebears left tomorrow?
or a different scenario,
what would pve/industry/exploration carebears do if all pvpnogs left tomorrow?
Probably move onto a not dead game
We already left back when they broke the game with Rorquals.
I'd probably go run every site in null that I haven't run yet, find a group for C5-6 sites, drifter wormholes, and pochven sites, see all the stuff I'd need to either join a corp or alliance to do. It'd probably only take a few months to actually do all the stuff I haven't seen, EVE's PvE stuff is pretty lacking and doesn't really get much attention except as a vehicle to prop up the economy.
It's like incursions, I like doing them but there's only a handful of sites and most of them play the same, plus fleet composition is basically just the minimum of logistics, a command ship, and as many battleships as you can get. But this is also because the core combat in EVE is not good, so I guess it doesn't really matter anyway.
Oh, and another thing I hate is there hasn't been any content like the Epic Arcs since their initial release. I don't really want such a cut and dry "quest" system like other MMOs, but having some story where you explore the universe and background lore of EVE is great. The SoE one gives you a little background on the factions and the empire ones give you a look into their internal troubles, but that's as far as it goes.
It's lame that the resources that could've went to expanding on the epic arcs got dumped in the NPE instead. There hasn't been a new player start EVE in the last decade not because they can't figure out what to do but because there's nothing to do once they start without getting embroiled in corp politics. People who stick around usually join a corp eventually, but if they never make it to that point there's never going to be any new players.
>Try to find something new to do in EVE
>Decide to give the Amarr epic arc a try
>Grab the old Apocalypse I had since I started the game and head out
>First mission
>Tracking Disruptors, Tracking Disruptors everywhere
>Elite Frigates webbing and disrupting me
>Can't move, can't shoot past 10 meters
>NPC Battleships chewing through my armor despite running dual reps
>Drones get instantly aggressed, can't even use them before they get killed
>Forced to leave them behind when the frigates switch to warp disrupting them
>Travel to Amarr to refit for sniping
>Can now do the mission, but it takes 30 minutes
>Second mission is more of the same, so is the third
>Fourth mission has an Abaddon that moves at 1200m/s and deals massive damage
>Finish it out and never come back
I don't know what the ending gives and I'll probably never see it. At least the bounties and loot weren't bad though.
shouldve flown a typhoon
I lied and decided to finish this out. It took me about 10 hours in total running back for swapping fits and looting sites included. In total, I got about 650m for the whole thing, which includes bounties, mission rewards, loot and salvage, and selling the implant at the end of it all. The implant was worth about 310m.
All in all, probably not worth it had it not been for the standings increase at the end, but not wholly terrible either. I could probably get it done in half the time now since I know what fit to use for everything along with skipping looting sites (The one mission against the Amarr ships though was worth 60m on its own due to tags) which would probably put it at around 100m/hour. I might try the Caldari one next month.
I'm currently doing all of them because its on my eve bucketlist. Over-tanked golem is pretty good. Arks we're made before Marauders got so OP.
Ascendancy Clone is totally worth it for the highsec arcs.
I was originally using a Scorch Armageddon since it's my go-to for when I don't know what I'm going to be fighting, then switched to a torps Praxis, then back to the Armageddon but this time with a MJD and Tachs, then realized I wasn't taking any damage so I switched to an Oracle with a MJD and just sniped everything at 90km. Even with 600 DPS, it was still really slow.
Does Ascendancy really speed things up? I would assume it'd almost double your warp speed, but I've never really timed how long I spend in warp vs in combat. I know the incursion groups are set on using them over anything else, which I always found surprising.
And yeah, I agree, I want to see all the epic arcs one day, but right now I only have the pirate ones and Amarr/Caldari. I think I'll have Gallente the next time I can do the SoE arc, but Minmatar will be a really long way off since I'm at -2.0 with them.
Its only like 60% to warp speed but I bring hyperspatials for travel refit on the golem. Doesn't sound like much on paper but it feels great.
I did the sisters ark in a little over 2 hours with a pacifier. Pirate arks are short and in null so i just go cheap flycatcher. I've only done the amarr and caldari arks once so I'm not sure how to optimize. Just got gallente standings to try this weekend. Minmatar hate me as well.
I love the geddon hull and used to run the ANI for lv4s in Rivayed . Might try the Redeemer on my next run.
I did the SoE arc in a Slicer last time, it took me about four or so hours. I'll have to try the Pacifier next time. Haven't done the pirate arcs yet, I was thinking a Crusader for getting around.
I saw the Redeemer has really high damage compared to T1 hulls, but I was probably going to get a Vindicator next since I really like the Megathron hull. I probably should go and just fly a Marauder since I have Battleship V for Gallente and Amarr but I feel like they've got too big of a target on their back with their bastion module.
seems weird that the highsec arc is so hard when the Angel one you can run in an Interceptor.
anyone done COSMOS missions? apparently they're once per account and if you visit the agents in the wrong order you can permanently frick up your progress, but they pay out 2bil in implants when you finish them.
Do you think the average carebear would gate a Marauder around NPC nullsec?
Should I always have a small rep for damage drones?
why are margins for PI so much better than nearly every other form of industry? the barrier to entry is lower; you need fewer skills, a lower initial investment, and only an epithal to haul billions worth of PI mats
No one wants to click around on it regularly enough to make big profit and just about everything in the game is dependent on it in some way so the prices for materials are good. I know even when I was sitting in a wormhole and making like 45 million ISK per day doing nothing but PI, I got sick of having to log in every morning, restart my extractors, and collect the product to move it around to make higher tier stuff or sell it. It took about 15 minutes to do between that and warping to customs offices, but that added up to about 7-8 hours by the end of the month doing something extremely boring.
I would literally rather go run missions on my alt, it'd be slightly more entertaining for a little less ISK/hour. The only reason I still keep up with PI is because I'm using the mats to build stuff on the cheap.
>why are margins for PI so much better than nearly every other form of industry?
actual demand for it now.
with one account you make like 400mil/month passively in highsec with only 9 days of skill training per character, and that's just with a really basic and simple afk "click buttons once a day for 2min, collect twice a month" setup.
if you go full autismo and do it in like null or in a wormhole you can plex your account with PI easily.
because it is grindyboringshittyrepetitive than everything else .(and most of everything else is already grindyboringshitty in the first place)
frick this fricking day i hate monday so goddamn much
i dont wanna work i just wanna krab all day
>having to log in every morning, restart my extractors, and collect the product to move it around to make higher tier stuff or sell it
You were doing it wrong.
PI also puts a severe limit on your gameplay because you basically need to live either in 0.0 (gay boring Reddit homosexualry) or WH (super autistic, burns you out eventually).
I thought living in a wormhole was the coolest shit ever my first year, after the initial excitement wore off I found it was more of a chore since I was having to manage the PoS and bookmarks solo. I think I wouldn't have burned out as fast if someone else would've handled it for a bit every once in a while. I don't even mind doing it usually, it's just when it's forced upon you as something you have to keep up with every week it's a drain.
Of course, part of the problem was I was doing it with a small group who only wanted to shoot stuff when I should've just joined an already established corp with dedicated supply lines that I could've contributed to instead of had to single handedly manage.
>dedicated supply lines
How the frick you even manage that in wormholes? The WH I'm prospecting keeps fricking opening 40+ jumps away from Jita
Roll holes until you get a jita pipe
I can only speak to how I've heard a large corp a friend was in do it, so I don't know what's the norm for other corps.
The group had set times/days of the week where everyone was encouraged to be on with an autistic reward/punishment system for it. During those times when a lot of the group was there, people would either run sites, mine, or if a HS exit opened up in a good spot, move loot out/fuel and supplies in. Most of the stuff coming in was fuel, materials for building ships/modules, or blueprint copies. There were a few people who'd pick up all the incoming stuff from market hubs and jump their transports/freighters to the exit system before it was time for people to get on, then the whole op for moving stuff would be done in about 30 minutes before everyone went back to farming sites.
Ships and modules were mostly constructed in system, usually generic, doctrinal fits that were mass produced to some degree. There was a quota system in place where so many were kept on hand, followed by enough supplies to build X more. People had their own ships, but during group stuff you were just given a doctrinal ship for free that you'd keep for future ops if it didn't get blown up. It was expected that the fleet would be wiped on occasion, but the income from raiding connected wormholes basically always was good enough to replace whatever.
I think the big problem the guy had with the corp was that the combat sites in system were considered corporate property and you weren't allowed to run them independently. You had to go into a connected wormhole to go do stuff, and connected wormholes may or may not have sites, be up, or could just be too hostile. He only lasted a few months before quitting because of how rigid everything was. In that time though, he was getting several billion ISK a month but was on like three nights a week doing capital escalations for several hours with no real risk to himself since it was all corporate ships they were using.
What corp was that? My last wormhole group was nowhere near that strict despite being one of the more relevant C5 corps.
I think it was Wormhole or Hole Rollers or something similar to that. They were active before Citadels were a thing and it was people running things out of a POS, back when wormholes printed (more) money and T3Cs were going for like a billion ISK each.
I had a POS with a four man corp back in 2011 and I think this was a couple of years after that. I seem to remember it was during a time when a few nullsec alliances were starting to fund cartels to evict people from wormholes and just sit on them since they felt threatened by not having total control over something. I'm not sure if they were affiliated with null or their own thing.
Ah, that's before my time then. I guess with POS mechanics you've probably got to be more strict.
Limited m3 of space and leaving ships in POS bubbles requires way more trust and logistical administration than now where you can dump everything in an astrahus
yep . another autistic moron. nothing new
Tengoo
I'd like to live in a c2-c2/ls but turns out I'm pretty much the only person in the server thinking this way.
It's hard to find people for specific activities no matter what it is. It's mostly from a lack of trust, if you're not an established corporation with a history and reputation, just approaching people randomly puts them on the defensive.
It used to not be like that, when there was fresh blood in the system and players weren't quick to assume the server is out to kill them. Now if you see a player without a corp, they're either an alt or have been playing for several years and just don't want to deal with people.
Generally why if I gank someone I open convo with them.
I've made more friends ganking/getting ganked in EVE in the past 10 years than the faux group content of most modern MMOs
i sure do love my highsec static.
whats that, 3 jumps from jita? noice
I typically just get IRL death threats in Russian.
>Amarr
the PI market is aberrant because normies can't understand factory planets, they try to maximize margins instead of revenue and so try to go from extraction to p4 with 1 or 2 characters which is woefully inefficient. self-harmonizing power cores for example, take 6 factory planets making p3s, 12 making p2s, and 24 making p1s for a total of 42 planets to feed just 1 p4 factory planet. If you did that, you would make ~850m a day with 8 characters, for 19.5m per planet per day. If you instead used just 1 character with six p4 factory planets fed from the market, you would import 4b worth of p3s a day and export 5.1b worth of p4s a day, for a profit of ~189m per planet per day, almost 10x better without even factoring in secondary costs like plex. note that with volume at ~35k units a day, it would only take 15 characters doing this to completely saturate the market.
>normies
> 42 planets with 8 characters
could a moron be moronic?
reading comprehension
how can CCP fix sovnull to give every corporation/alliance a fair fighting chance?
There doesn't need to be any fair chances. There just needs to be diminishing returns on group size and room for the small guy to exist in the margins.
They already have, they are called skill injectors.
>how can CCP fix sovnull to give every corporation/alliance a fair fighting chance?
give small gangs a way to frick with the big groups.
ESS has been great for this. 15min keys are a guaranteed 2bil profit and nullbabbies are usually too scared to undock when there's 3 neuts in local
I came back to the game recently, what sort of fits do people usually take into ESSes?
Oversized prop or bonused AB because the bubble scrams everyone.
>2bil profit
I think you meant to say 200 mil profit.
>He thinks ESS fricks with big groups
lol, lmao even
>how to fix a bicycle to run as fast as jet
you don't . you take devs, take money and build a new thing on top which makes old thingy irrelevant. And call it "expansion"
>oh jeeez but how do i weiyouccp fix X thing ..
you don't dumbfrick. see post above.
alternatively you take money and devs and just code other games, meanwhile milk autistic fanboys with meme updates
Is All-Out still active?
All out of members ha ha
>Ascendancy Clone
Literally just get the slot6 18% implant instead of wasting six morbillion isk
>pve
>anything but PVE in a PVE game
>she doesn't comfy beltrat in a kiki
i fricking hate anything abyss expansion related, that whole expansion is a shitstain i refuse to look at. I hate the triglavian triangle ships i hate EDENCOM but most of all i hate the mechanics and Abyssal rooms. CCP just keeps tacking on more shitty made up currencies, gamey mechanics, shallow missions and game loops instead of improving and adding depth or refactoring existing game mechanics. Frick CCP
I really like abyssal deadspace, not just because it's easy to do and doesn't involve direct PvP, but I just feel like the way it functions is just a good way to ease people into EVE. In most other PvE activities, there's no real danger of you losing your ship unless you go in completely blind and try to brawl, almost everything is able to be cheesed or at least escaped from if you get in over your head. This means people are keeping their ship almost 99% of the time even in stuff like Incursions because everything is known ahead of time and there's always a way to disengage. Because of that, those activities pay (Or should pay) less and turn into a long term boring grind.
When you go in to an abyssal site, you don't get to leave unless you're victorious. You can lose your ship and your pod, so not even implants are safe. You get a decent amount of cash for doing them but higher tiers need a better ship, so as the income goes up, so too does your "wager" in the form of what you bring.
Moreover, it just gets people used to losing their ship instead of holding it forever, and getting people used to the idea that everything they own is ephemeral is good for EVE as a whole. No other PvE thing really brings that idea home.
Abyss is fine design wise but they really need to make it so you can bring in multiple ships baseline and the entry trace is activatable by any butthole instead of being a private instance where you come out at 0 and get 1 shot by gankers.
this. the AI in abyssal sites is fun to fight against and the randomness and difficulty of abyssals is good for the game.
the high-end ones arent just "orbit and press F1" like most 2bil/hour PVE is in this game, you actually need player skill and manual piloting to clear them.
based except needlejack filaments are comfy
https://universe.eveonline.com/new-eden-news/rare-new-ores-discovered-by-deep-space-survey-group-of-upwell-consortium
>New single-mineral dense ores near A0 class stars in lowsec
>25% reduction in moon ore generated from refineries
I wonder how some of the high sec moon miner alts will react, this looks to cut down their monthly profit per moon from around 4.5b to 3.3b. I imagine that guy who has eight refineries in his system is fuming right now.
>4.5b
does highsec mining really earn that much? the last and final time my corp did it we realized it was dog shit isk/h
Depends on a lot of factors like ore waste, if you actually mine out the entire asteroid field from a moon, what refine percent you have, and upkeep costs for mining crystals. I believe the price of moon ore in high sec has fluctuated between 3.5 to 5 billion ISK per moon each month, but I don't actually mine moon ore so I'm not 100% sure.
Because of waste, you have to choose between mining the field faster or getting more ore per field, but it usually equates to 1/5 to 1/3 of the ore being lost to waste. If you're unlucky, it could be around half of your belt being wasted since it's a chance to generate waste rather than always a specific amount.
Anyone who actually mines regularly will have perfect skills for their chosen ore types and the refining implant, but you get more value if you refine at a refinery. Athanors give you 4% extra yield, Tataras give 11% extra. Refining in low gives multiplicative 6% more, in null it's 12%. So having a Tatara is a big bonus to yield, refining out of high sec gives more.
The mining crystals wearing out don't make a big dent in profits, but you will probably will go through around 75m worth of ammo for them each month, so about 2% of your profit is going to ammo upkeep, along with another 3-4% for fuel upkeep in your station, less if you make your own fuel from ice.
This update is going to reduce the time needed to mine moon ore fields by 25%, but it reduce their total profit by the same, probably shaving off a billion or more ISK per refinery per month.
Highsec moon mining isn't all that much more profitable than mining straight Veldspar. Moon ore at best is worth about 30% more than regular asteroids and requires a 4 billion ISK refinery to extract it and has upkeep costs plus the need to defend it. It's good to do if you already own a refinery and have a fleet to clear it, but if you're a solo miner or even just working with a few alts, it's better to use the normal asteroid belts to mine from.
At best though you're looking at around 45 million ISK per hour mining in high sec, so it's worth doing just about anything else unless you're botting it.
Is there a specific requirement for a system to spawn [pirate faction] dens like security rating? I've noticed some systems never seem to have a den.
Logged into EVE for the first time in years.
HOLY BLOAT UI
So much useless UI elements.
The old skill book tree shit was perfect
WTF is this career shit
the fricking gacha game screens
>CLAIM YOUR FREE PRIZE TODAY!!!!
Also the camera position seems off
just close out the bloat ui elements and it shouldn't bother you anymore
I came back a few weeks ago and had the same experience. I turned off ProtonUI and it's a bit better but my scanning windows feel off and my camera keeps acting up. Also, oldgay complaint but I never got used to the "new" overview ship icons. I miss the squares.
>20 BUCKS FOR A SUB
IS CCP SMOKING CRACK
Please tell me this didn't go quietly.
There's no way this was anything more than just plain greed. WoW is still 15 bucks and blizz is a bunch of israelites.
its to appease their chinese overlords
>Ruin game with chink centric design
>Try to sell ships for real money
>People start quitting, game down 30%, probably more since they're being replaced by legions of plex fueled vexor/ishtar bots
>Raise cost of sub to compensate for dwindling playerbase and plex sales
Checks out. Too bad we didn't get summer of rage 2, and everyone was just too jaded and quietly quit.
I was disappointed instead of angry at the new monetization stuff.
Fanfest felt like a wake.
Made a list of things to do before the game becomes unrecognizable and I move on.
There's still fun to be had in the game but I think its a spiral from here more likely than them turning anything around.
>25% reduction in moon ore generated from refineries
Stop fricking with industry already ccp. There hasn't been a sensible change since scarcity rolled in.
when is the next dr who event
I heard the next one was going to be a collaboration with EA for the new Mass Effect.
eve need collaboration with Psychiatric hospital .
That's strainght x2 or x3 eve pop growth
please frick with industry more. actual scarcity would be nice
No one wants expensive t1 shit
The problem with the economy isn't mineral acquisition, its supply, no one loses shit anymore, scarcity only makes nulgays richer
I do. and expensive everything else
Put the lookaloom in the bookaboom
has anyone here RMT'd? if so how much? im thinking about dropping $300 on ISK
no, fat frick. you probably have too much cholesterol in your blood stream to to think properly
mad because poor
>dropping $300
fat frick insults thread with "no poors" meanwhile asking for basically illegal discount on few hundred.
i don't know how you managed to be dumb, fat and stupid in the same time, but you did it. You fit right in. welcome to eve
How hard is it to siege a medium citadel? I think there's a one man corp in one of the HS systems I go to on occasion, is it possible to take it down with three Leshaks if no one comes to defend?
most "one man" corps in highsec that own a citadel are just holding corps for a large alliance.
do your research first to make sure you dont have 500 goons/russians defending it when you show up for the timer
3 leshaks shouldn't have any problem with an astrahus
>Your game needs maintenance every single day.
>Not Apocalypse
[Phobos, *Simulated Phobos Fitting]
800mm Steel Plates II
Damage Control II
Magnetic Field Stabilizer II
Corelum C-Type Multispectrum Energized Membrane
Inertial Stabilizers II
Overdrive Injector System II
50MN Quad LiF Restrained Microwarpdrive
Induced Compact Multispectral ECM
CZ-4 Compact Gravimetric ECM
Peripheral Compact Target Painter
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II
Warp Disruption Field Generator II
Medium Particle Dispersion Augmentor II
Medium Hybrid Metastasis Adjuster I
Caldari Navy Lead Charge M x200
Focused Warp Scrambling Script x1
Fit it perfect, only flaw is no drone bay.
>Those mids
>Caldari Navy Lead Charge M x200
Drones should require a high slot module to get bandwidth, with frigate to battleship sized modules.
could it be more cringe?
>"nano"
Came back after a long time. Doing some incursions which makes great money but gets boring.
I like abyssal but was not able to fly t4. Is the vagabond good for t4? I will not fly a missile ship again in abyssal, tried the cerberus which was great until there were enemies i could not apply damage to, and the fricking towers are annoying.
Maybe I do Incursions and Abyssal this month and next i look for a null corp for pvp?
Or how is exploration, or t3 cruiser for wormholes? I have no clue.
do frigate abyssals instead, better profit margins in cheaper fits.
a 30mil retribution will make you more money than you'll ever make in some 600mil gila
>null for pvp
nullbears are bigger carebears than highsec gays, if you want pvp go to lowsec, thats where its at right now.
>explo
its still ok, i'd say its a good thing to do if you've been away from Eve and you're just trying to get back into it
>t3c in wormholes
no-one uses them in whs anymore, they use a praxis or a marauder
how is this funny to a normal human?
dude did not turn off friendly fire in corp settings and got instarolled by some no-life subhuman autistic loser.
and it was 2013, when there was A LOT of solo pvp in nulllow
morons basically griefed themselvs to very niche mentally ill hardcore tryhards
even CEO trying to run away from this morons
>we can make 3bil/month if we mine 6 hours a day 5 days a week
>6 hours a day
>mining
if anything, he saved that guy from wasting his time
Also
>recruiting for anything on Ganker
>morons basically griefed themselvs to very niche mentally ill hardcore tryhards
Fate of all PvP MMOs.
I mean, games like EVE are kind of nihilistic when you think about it. Fun is a zero-sum thing, if you want fun you need to take it from someone else. Eventually, players on the short end of the stick realize they're not having any fun anymore so they drop out and other players take their place at the bottom of the rung. This is fine if a game is growing its playerbase because there's fresh meat ready to fill that hole, but when growth stagnates the game enters rapid decline.
>dude did not turn off friendly fire in corp settings
this wasnt a thing until like two years ago newbie
>please spend 30 hours of your week being my bot pls i can make the number go up if you do 🙁
I did t1 with hawk but I don't like to play long blitzing sessions, I like to do 2 abyssals in a cruiser and then log off.
Also in t1 the loot is too low and t2 is pretty hard.
What really speaks for frigs in abyssals is the low cost, so less risk than losing a 600 million cruiser.
This is honestly the best thing about abyssals compared to the rest of EVE, it's something I can pop on and do for 20 minutes and log off. No more need to roam to find content and more interesting than missions.
it is pure shit. because you stuck at PC for at least 20 minutes . What if doorbell rings phone rings dog shits on your carpet car alarm rings your kid screams your significant asks you smth ,- "no wait everyone , i need 10 more minutes to finish this ultahardcore shit or i would be punished to farm 100 more of them" .
and if you want to FARM them,then it means you CONSTANTLY glued to you fricking PC .
this is pure annoying shit.
if you think this is great ,- it proves that you are some sort of autistic subhuman weirdo
This has got to be the dumbest complaint I've ever read in the context of EVE, congratulations.
If you have any idea what you're doing, you can afford going afk for a few minutes even in t6.
>What if doorbell rings phone rings dog shits on your carpet car alarm rings your kid screams your significant asks you smth
Yeah, stop being a normie.
>then it means you CONSTANTLY glued to you fricking PC .
Oh no I have to play the game. The horror!
this has to be bait
no one is actually this moronic
kys homosexual
>this has to be bait
course it is
he tricked like 6 of you into replying
its all this fricking website's good for anymore, people pretending to be moronic to get (You) dopamine hits
>because you stuck at PC for at least 20 minutes
you're supposed to smash them out in 6-7min each. any slower and you're basically wasting your time.
>What if doorbell rings
if someone's coming around you'd know in advance, if someone shows up out of the blue then you dont answer, simple as.
>phone rings
turn your phone off when you're at home.
>dog shits on your carpet
thats on you for not training it properly
>car alarm rings
i dont live in a shithole where people steal cars
>your kid screams
wife's job
>your significant asks you smth
lol
trick to running T1s is smashing them out in 6-7min each, which is pretty easy in a good hawk, retribution or worm.
>What really speaks for frigs in abyssals is the low cost, so less risk than losing a 600 million cruiser.
this.
i'm just honestly surprised that the dude actually recruited someone called "popblues420" like it wasnt an obvious fricking hint
Likely he was a clueless newbie who just plexed his way to an Orca.
>thinks 3bil/month mining 30 hours a week is good isk
>clueless noob
yeah you're probably right
Even in 2013 prices it wasn't good for the time spent. This was a time when PLEX was somewhere around 250-350m if I remember right, but highsec mining was straight up less valuable than null so if you really wanted to make money mining you were better off joining an alliance out there. Or you could go huff gas in a wormhole for like 200m/hour in a venture even without a corp. Or probably accrue more minerals shooting and looting rats in a mission than you could mine with a hulk.
It's probably more likely that the guy wanted his own corp instead of joining an established one because he liked the control but didn't have a great grasp on how the game worked at the time, so he wound up losing it all like a startup in real life that someone puts their savings into only to have it not pan out.
Are triglavian ships worth it for pvp or pve? Because it would be expensive and time consuming to get them but i like the red laser thing you know?
>pvp
Yes, they're arguably OP.
>pve
No.
does anyone have a good fit for soloing C4 combat sites that isn't a marauder, I don't fancy sieging
bastion is only 30 seconds long now, marauders are safer than ever as long as you have eyes on the holes, and spam dscan.
if you don't have an alt or two to watch the holes, then you're not going to survive long in w-space
>MCT certificates cost more than sub time in dollars
>MCT certificates are much cheaper than sub time in isk
explain
maybe they were on sale and nobody uses them
>no one is actually this moronic
afktards unfortunatelly exist
>(You)
Is the Nightmare worth getting in this day and age? I've noticed the price declining and have a chance to pick one up for cheap. The AB bonus seems neat.
Acclimate yourself with this valuable chart to make the best of energy weapons.
Decent for ESS shenanigans but still worse than a vargur given the price.
I should've mentioned this is going to be a ship for messing around in high sec missions and 4-5 DED sites on an alt. My main is in a wormhole and it's too much of a hassle to get around when there's no sites up and no one else on, so I wanted another character I could shoot rats on to kill the time.
I had an Abaddon when I started playing EVE years ago, I wound up using Standard ammo most of the time for the cap consumption until I fit it with artillery because I was a moron.
>I should've mentioned this is going to be a ship for messing around in high sec missions and 4-5 DED sites on an alt.
4/10 DED sites do not allow battleships. Other than that you can use virtually any ship that you enjoy.
That is a shame, but I seem to remember them being confined to battlecruisers now that you mention it. I think I used an Oracle for the last ones I did.
WHYYY i have to wait a fricking YEAR to put my ass in 2-3 new ships. WHYYYYYY . WHAT THE FRICK IS THAT GAMEPLAY YOU FREAKING homosexualS . "oh , no probs m8, just farm that shit for 4 months , or open ur wallet m8 ",- AND I'VE ALREADY PAID FOR FRICKING SUB!!!! WHY I HAVE TO FRICKING PAY MORE??!! or wait A FRICKING YEAR. and FRICKING YEAR AFTER for another 2-3 new ships. FUUUUUUUUUUCKKKK!!!!
A gentle reminder that All-Out is still alive, and looking to assist more newbros with going through the moron -> old moron -> not playing moron cycle.
Apply today.
Frick off Mandalore, no-one wants to join your shitty eceleb fan club
THE LORD Mandalore doesn't even log on any more idiot
Newtard here, what does all-out even do? High sec ganks?
being moronic. as the rest of eve
welcome to the club, moron
Fly around and shoot stuff. It doesn't matter where or why, they just roam around low/null/wormholes and fire at whoever wanders by.
>Fly around and shoot stuff
If that's all they do, why do they have so few kills (or losses)?
https://zkillboard.com/corporation/98354071/stats/
They are not a nullbloc corp, and will rarely ever have more than 8 people on comms in recent years.
Most players in Eve would rather band together into massive grug groups and measure epeens or play with expensive toys only when they have backup and an umbrella, All-Out is a small group of (often) newer players.
The key term is "shoot stuff," not "kill stuff." Last I saw, they literally ram their faces into anything that's remotely killable and just get blown up a lot for it. They take baits on purpose, plow into gatecamps for shits and giggles, and hang around null long enough for response fleets to show up and dunk them because they undock with the intention that they're not coming home.
It's kind of liberating in a way because when you roam you know your ship is already dead so you're never concerned with "strategic" objectives like looting stuff and getting back, but at the same time some of them were just buying PLEX to fund it all which I was disappointed about. It's almost purely about enjoying yourself and ignoring all the tedious bits of EVE.
>10k+ losses
>not a lot
unironically the most fun i had in this game was writing my own bot in AHK and testing+using it
good times
who is mandalore and what is all out?
>who
no-name youtuber
>what
shitty corp full of casualgays and furries
>Do some exploration in lowsec
>See some new ESS signature, decide to check it out
>warp to at 100km just to see what's there
>instantly decloaked and exploded
What the frick is this and how I can I run it?
When will you learn?
>jerking off with strangers on /trash/ while my army of vexor's and ishtars rat in nullsec completely automated
now this is peak eve
newbie here, why are vexors and ishtars so good for ratting?
they are drone boats, which means you can set drones to aggressive, which automatically target things that are shooting you, so once you have certain skills/fit, you can warp to a site, orbit a celestial at 30km, put drones out and stop paying attention.
i would also say that drones take far less SP to maximize damage from than guns or missiles.
they are also cruisers, so fairly hard to catch in systems where you have local chat to see when a neutral jumps in.
dont rats attack drones too? how are they maintaining aggro?
Anom AI is really finicky and 99% of the time won't attack drones, CCP keeps flip flopping on drone aggro for anoms because the AI for them is ancient spegetti code
afk ratting so you can do other things instead of mindlessly click f1 every 10 seconds, you just deploy drones and your oversized AB and do stuff on another screen
vexors specifically are so cheap that you can go make a sandwich too and if someone wastes their time to kill you who cares.
>this gameplay is so awfull , better not play it at all
you can deposit loot anywhere
Rip Tengoo
Rip Oruze Cruze
Rip White Stag Exit Bag
Rip All Out
Rip Love Squad
Rip Anime Masters
>Press F to pay respects
Anime Masters dying was a good thing, Stunt needs less anchors to this Earth.
Pizza best time of my life, sadtrombone.mp3
>Broski Enterprises
I never joined but I loved hearing about their hijinks when they first formed. Wish I saved the OC they produced.
>Wish I saved the OC they produced
its all still on the archives back in the /eog/ days
nobody cares what you wishes fat frick
>anon asks if anyone has more screencaps of random broski/tengoo shit from back in the day
>anon says he has some
>newbie chimps out
calm your manboobs, ladyboy
homosexuals like you being agro for no reason over literally nothing are why this sites been going to shit for the last 10 years
agro for no reason is on your picrel moron. it considered as primary gameplay and warshiped as feature stupid c**t
>picrel
get >>out>>
have you tried not smoking meth before posting?
both of your sentences make literally no sense
you need to increase blood circulation to brain dumbfrick , try walk out at least once a week from ur moms basement.
now shut the frick up and go back to your f1 gameplay
or wait . you probably hate it , b***h , and trying to kill some time here shitposting with your shitty saves while afk farming with your 12 accounts
>DUST514 is completely dead
>You will never sit on your space couch watching the marketboard ticker while https://www.youtube.com/watch?v=aRLYE4ifj1E plays
>You will never fight over planets in space for fat stacks of ISK
Is there a good way to cheese the burner carrier mission? I could probably do either of the waves pretty easily but not back to back in the same ship.
just skip them
flying amarr unironically
>you need to increase blood circulation to brain dumbfrick , try walk out at least once a week from ur moms basement.
now shut the frick up and go back to your f1 gameplay
>or wait . you probably hate it , b***h , and trying to kill some time here shitposting with your shitty saves while afk farming with your 12 accounts
really struck a cord calling you fat huh
>SIRS DO NOT REDEEM
>complete AIR program for something
>50 dialog boxes of the ai talking to each other
>redeem "gift"
>has 1 plex in it
>ai wants you to buy a 1 plex skin
>wont go away until you buy it
I'll take my 4 mil suck my wiener CCP
>AIR program proves CCP could've actually made some more interactive stories like the epic arcs to draw in casual players
>Instead goes to an exceptionally long tutorial no one but new players will ever see, and only once
i've seen pnly autistic vets were speedrunning it
You have some AIR in your lungs.
I think you might have some AIR in your brain.
https://www.eveonline.com/news/view/patch-notes-version-20-11?origin=launcher&utm_medium=app&utm_source=launcher&utm_content=en
We insist you use our photon ui, so we reset your setting to enabled.
game balance when
Engineer, why do you always smirk whenever I say capacitor is stable?
Multiple overviews isn't that cheating??!!
>Doesn't display velocity/transversal
It's useless.
just make a new eog corp
Sleipnir
720mm arty
skirmish command
50mn
mjd
xlasb
point
web
gyro
gyro
tracking
nano
RCU
MACR II
MPOU
with my Ganker knowledge i have calculated eve's approximate shutdown date somewhere in 2029
>hurrdurr playercount
I don't know how to make money with pve without getting bored.
Incursions are so god damn boring and you are stuck at that system and need to wait for fleets.
I like abyssals but i god damn suck at them and have bad luck, so i lose more than I make.
l4 missions are god damn boring too and take long.
I don't mind going to null but what to there to make isk?