>Even the unity mods are worried about that IronSource shit

>Even the unity mods are worried about that IronSource shit
Unity is truly dying huh?

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  1. 2 years ago
    Anonymous

    COME HOME WHITE MAN

    • 2 years ago
      Anonymous

      >python shit
      homosexual, just use SDL like a normal person

      • 2 years ago
        Anonymous

        You can use C#

      • 2 years ago
        Anonymous

        >homosexual, just take a couple months to years out of your life to roll out and maintain your own technology from a very low level, ignoring the reason why people seek engines in the first place
        mount stupid

        • 2 years ago
          Anonymous

          If you were a REAL game developer, you would have more fun in making your whole game from scratch (and having every single thing under YOUR control)
          instead of just using a braindead engine for braindead morons like you
          YOU WILL NEVER BE A TRUE GAME DEVELOPER, YOU WILL NEVER SUCCEED, YOU WON'T EVEN FINISH YOUR GAME

          • 2 years ago
            Anonymous

            ???

            Better than not making games at all. What are you moronic? Do you bully kids making bottle rockets for not working at NASA?

            • 2 years ago
              Anonymous

              I only bully morons like you, who shit out things like YandereSimulator and think they actually created a "game"

              watch out guys, he's really mad

              shut the frick up, you can't even finish your own fricking game in unity you moronic looser lmao
              meanwhille proper game devs make them in literall hours using SDL or any other frameworks

              • 2 years ago
                Anonymous

                Ahh hmmm yes. And where is YOUR game anon?

              • 2 years ago
                Anonymous

                it's not 2004 anymore grandpa, no-one's going to suck your dick because you made a radioactive triangle spin
                you'll perish without ever achieving anything of worth

              • 2 years ago
                Anonymous

                >python shit
                homosexual, just use SDL like a normal person

                >he didn't create his own low-level framework like Bungie, Burger Heineman (BurgerLib) and Mucky Foot Productions did
                You didn't create a game.

              • 2 years ago
                Anonymous

                it's not 2004 anymore grandpa, no-one's going to suck your dick because you made a radioactive triangle spin
                you'll perish without ever achieving anything of worth

                enginedev is not gamedev

                Ahh hmmm yes. And where is YOUR game anon?

                holy fricking cope
                You are all pathetic
                no wonder your parents hate you, you stupid trannies

              • 2 years ago
                Anonymous

                Where is your game anon? Ill wait.

              • 2 years ago
                Anonymous

                Why are you responding to a literal moron

              • 2 years ago
                Anonymous

                frick you

          • 2 years ago
            Anonymous

            watch out guys, he's really mad

          • 2 years ago
            Anonymous

            enginedev is not gamedev

          • 2 years ago
            Anonymous

            >YOU WON'T EVEN FINISH YOUR GAME
            a person capable of using pre-made solutions to the problem is far more likely to finish something than you are. i had your opinions as a teenager, i still struggle with my fondness to waste time on reinventing the wheel, but at least i never had enough morons to post my wisdom online in this kind of overly confident imbecile tone

            tl;dr grow up

            • 2 years ago
              Anonymous

              show me your game then, stupid moron

              • 2 years ago
                Anonymous

                i could show you my earnings from unity assets, but I don't want to feed an internet schizo with anything even remotely tied to my personal information. it's a nice bit of side money

                what about yours? have you wrote anything outside of hello world teapot in technologies of your choice? have you even tried making anything at any point in your life, or are you just trying to be a cool internet evangelist and preach about things you have no idea about?

              • 2 years ago
                Anonymous

                shut the frick up, moron

          • 2 years ago
            Anonymous

            Let me guess, you just managed to print "hello world" for the first time and here you are

          • 2 years ago
            Anonymous

            when i think of engine devs, i think of that youtuber randy who has been developing his game for the last 4 years, and scrapping the entire thing every 2 months when he wants to implement a new feature into his engine.

    • 2 years ago
      Anonymous

      >Godot
      >So woke it removed master/slave which has been a common programming term for decades

  2. 2 years ago
    Anonymous

    and that's a good thing
    world is (slowly) healing back, videogames are too

  3. 2 years ago
    Anonymous

    Giving indie devs access to feature rich engines where 90% of the work is done was quite frankly a mistake. It has done nothing but allow talentless hacks to shart out any turd they want. The best indie games came at a time where the only options were to prove yourself and earn a license to a big engine (like Garry did with gmod and the people who made killingfloor did), buy a license, or make your own engine.

    • 2 years ago
      Anonymous

      have a nice day corporate bootlicker.

      • 2 years ago
        Anonymous

        Flooding the market with subpar games has done no one any good. Good games with genuine effort and talent poured into them are lost in a sea of shit and believe me we were better off before. The world does not need more indie pixel rpgs about depression, shitty quake clones, faux ps1 games that require $200 modern gpus, or indie early access survival game that will never be finished.

    • 2 years ago
      Anonymous

      Cuphead was made in Unity and it's the best game of the past 17 years

    • 2 years ago
      Anonymous

      This is the approach Yamauchi decided to take with the Nintendo 64. Remind me, is that console renowened for its expansive, high quality 3rd party library?

  4. 2 years ago
    Anonymous

    Reminder that in 2022 there's no reason to not make a game solely consistent in free and open-source software.
    There are copyleft game engines: id Tech 1-4 (and its source ports), Ren'Py, Blender Game Engine, FNA, MonoGame, mkxp, KiriKiri, Pygame, et al.
    Permissive game engines: Godot, KiriKiri Z, Panda3D, Stride, Bevy, Irrlicht, LÖVE, Torque, LibGDX, Cube Engine, Lightweight Java Game Library, OGRE, StepMania, OpenBOR, Cocos2d, Cafu, IKEMEN Go, Adventure Game Studios, Wintermute Engine, HaxeFlixel, Haaf's Game Engine, Halley, Blitz3D, Open 3D Engine, Heaps.io, Amethyst, et al.
    Development libraries: PLIB, Simple DirectMedia Layer, Allegro, Simple and Fast Multimedia Library, ClanLib, Raylib, BGFX.
    Audio middleware: OpenAL Soft, SoLoud, FAudio, PortAudio, RtAudio, libsoundio, miniaudio, NFDriver, Mozilla Cubeb.
    Cutscene middleware: TheoraPlay, Theorafile.
    Multiplayer middleware: RakNet, ENet, Agones/Open Match/Quilkin/Open Saves.
    Interface middleware: FreeType, Dear ImGui.
    Physics middleware: Box2D, Bullet, Open Dynamics Engine, PhysX, Newton Game Dynamics, Jolt Physics.

    • 2 years ago
      Anonymous

      This. If Bugsnax can be made on Irrlicht, why can't your game use it too?

    • 2 years ago
      Anonymous

      Isn't the shop the biggest draw of Unity? You can just buy stuff instead of making every model from scratch

      • 2 years ago
        Anonymous

        >You can just buy stuff instead of making every model from scratch
        that's the worst part of unity imo

      • 2 years ago
        Anonymous

        You can buy assets for any engine.

    • 2 years ago
      Anonymous

      Wouldn't a copyleft engine mean everything you do in it also has to be copyleft?

      • 2 years ago
        Anonymous

        Not everything, just the game code. And there's always the cloud.

    • 2 years ago
      Anonymous

      I can't believe I forgot Urho3D.

    • 2 years ago
      Anonymous

      Add Serious Engine 1 to your list you hack.

      • 2 years ago
        Anonymous

        Maybe when there's a game made with it that uses the open-source license.

  5. 2 years ago
    Anonymous

    Unity sucks lol.
    Even PowerPoint is better.

    • 2 years ago
      Anonymous

      name 5 games made by powerpoint

      • 2 years ago
        Anonymous

        When you think about it, it probably wouldn't be impossible to modify VNDS interpreter so it outputs powerpoint presentation with jumps between slides.

        • 2 years ago
          Anonymous

          PowerPoints features are much like an adventure game engine disguised as a presentation maker.

  6. 2 years ago
    Anonymous

    maybe shovelware will finally die off

  7. 2 years ago
    Anonymous

    >IronSource will only have a 26% shareholder stake in Unity after the merger
    It's literally nothing. It's just a moronic business decision by an out of touch boomer CEO that will suffer no consequences once this deal amounts to nothing and he bails in a few years with a golden parachute. This will be just like when Game Maker got bought out by that gambling company, nothing happened outside of more then usual corporate mismanagement.

    • 2 years ago
      Anonymous

      To be fair game maker studio 2 sucks ass compared to 1.4. it looks like the Soyuz throatfricked Eva from WALL-E and still had a child somehow.

      It looks like someone tried to meme.
      I don't think yoyo needed any help from a buy out to become bad. Studio 1.4 was good in that they had support for many platforms, but try to make anything big in it and you get bugs slapping you in the face.

      It's html5 export didn't even patch float precision math to let you write things like "0.3 - 0.1" and the result not be something moronic like 0.2000001.

      Even windows calculator doesn't have float math trouble lol.

      Its very unstable and constantly has issues after updating. Like their update channels have names like "stable" but ALL from gm studio has been riddled with trouble since day 1.

      The worst thing is it's still better than many other IDEs.

      • 2 years ago
        Anonymous

        And don't forget in 1.4, and the highest tier money can buy, there wasn't even good gui's for things like testing an objects button bindings with a controller.

        It's a game IDE that isn't self aware.
        This is like movie making software not having color grading.

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