>Every time I iterate my game preferences I get called a "nogames" because "It won't work it can't be done"
>I'm just describing the games I have been running the past few years
>tfw people cannot even believe that games as good as mine exist
Am I really this powerful?
You are a liar and a homosexual unless you post receipts.
Post it. What kinds of systems and procedures are you using? Those of us who like to tinker with the rules will appreciate it even if the 5e gays whine.
>Those of us who like to tinker with the rules will appreciate it even if the 5e gays whine.
This, 100%.
Yeah, I keep getting this same shit. I had a rather lengthy talk with an anon in some thread or other about it where he told me my experience was so wildly impossible for others I shouldn't give advice.
https://archive.4plebs.org/tg/thread/89132405/#89136519
Kind of just accepted that honestly.
NTA but at this point GURPS, or at least heavily houseruled GURPS, pretty much exclusively.
Procedures are very ad-hoc. Mostly very basic b***h hexcrawl or adapted hexcrawl components where relevant, or just basic logical timekeeping more often.
I do have some sort of 'clocks' thing I do to keep track of back-end shit, but depends heavily on the campaign, all in all.
I'd so the most important bit overall is the mentality that the rules arbitrate reality, reality isn't described by the rules. Which is most of why GURPS; a simulationist approach makes it very easy to just make a consistent ruling on whatever's going on.
>Someone remembers one of my posts well enough to find it in an archive.
Holy shit, I never expected anyone here to actually listen to me. Hope your ivory tower is still intact, anon.
The phrase 'ivory tower of gaming opulence' was hard to forget.
Bit of a Hiatus due to moves and life stuff, but getting things started back up. Folks decided they wanted to just head east and see what was out there that might influence their territory, so I'm hastily drafting up some hexcrawl procedures. People reformatting some characters since I talked it over with the most mechanically savvy of my players and have opted to tell them to just throw the chargen rules away and do whatever. Not like gurps points balance shit anyway. When I get around to redoing the rulebook I'm probably not even going to include the damned things.
AD&D 1e RAW
Human only
Sandbox
High level politics
Anti-freakshit
Mudcore
level 0 peasant start
Chudcore
basically anything that gets people called nogames I run it
Define "anti-freakshit" in the context of your campaign.
You know what freakshit is. If it's an animal-person in human clothes, a bullshit hybrid race or anything at all from anime it's freakshit, same with any monster races as PCs
>Who in the world told you a human only campaign can't be done?
/tg/ because apparently I'm a /nogames/
I never thought my games were special until reading on this board
Nah, they said nogames
>anything at all from anime
humans are freakshit?
human's aren't from anime moron
I dunno about that, humans are pretty much just anime apes.
Anyone who says freakshit makes it hard to believe they interact with people at all
>Human only
Who in the world told you a human only campaign can't be done? That stands out as the most blatant, because obviously such a game works.
This feels more like you tossed together a random list of things that could theoretically get you called any sort of buzzword, rather than things that people have legitimately complained wouldn't function at a table.
And here I was hoping that this thread might have some actual insight into running what might otherwise be unintuitive game styles.
That list isn't unique or special but if you have games why does it matter what other people think?
>tfw people cannot even believe that games as good as mine exist
Possibly your game is good... Or possibly your gaming group isn't invested enough to explain to your self-congratulating personality that they dislike it. That's a possible version of this chain of events too.
>this basic b***h set up it's impossible
Implying, they just called you boring
Nice buzzwords nogames.
Answer the fricking question next time.
I'll even give you some time to make shit up cause I know you dont play.
Anyone can do that, but few are autistic enough to want to.
Players keep coming back and enjoying themselves after 5 years so maybe it's just you who can't enjoy superior chudcore gaming
What about AD&D prevents game-of-thrones style play
>5 years
Half the buzzwords you champion weren't made until /qa/ imploded. Mudcore and freakshit hadn't entered the /tg/ lexicon before 2020.
Shit anon, I know you don't have anything else going in your life, but at least try to make your bait be somewhat plausible.
>popularity equals quality
That makes McDonalds the world's best restaurant.
>popularity equals quality
>That makes McDonalds the world's best restaurant.
Wouldn’t it make Subway the worlds best restaurant?
Not the best, still the most successful and accesible.
Looks neat anon
Do you tell them you go online to act like this game is somehow an impossible feat and get into screaming matches with strangers?
Mudcore still sucks
>high level politics
>in AD and D
AD and D barely supports hexcrawl fort building, let alone high level politics. How about you post a map, bullshitter?
Mudcore sucks
I'd like to hear about your game.
As expected, OP turns out to be a liar and a baiter that abandoned the thread after posting it
No Anon, I can believe your game exists. But with what you've said about it, and how you talk about yourself, I can't believe it's good.
The game does not exist not because what he mentioned can't be done (though I question the validity of "chudcore"), but because I genuinely do not think anyone would tolerate being near OP for more than one second.