>extremely long levels (in a bad way). >fan-made tier LE HARDCORE PLATFORMING trial-and-error level design

>extremely long levels (in a bad way)
>fan-made tier LE HARDCORE PLATFORMING trial-and-error level design
>hidden collectibles that you need a guide to find
>zero depth perception that they added a frickin glowing circle below the character
>tumblr-tier woke character design
Shit for Bob really killed Crash, huh?

CRIME Shirt $21.68

Unattended Children Pitbull Club Shirt $21.68

CRIME Shirt $21.68

  1. 3 months ago
    Anonymous

    they sure did

  2. 3 months ago
    Anonymous

    I'll end up playing this at some point, but I don't really want to

    • 3 months ago
      Anonymous

      Then don't.

      • 3 months ago
        Anonymous

        don't bother.

        I'm a huge Crashgay and I gave up 1/3rd in. Don't bother.

        Don't bother. If you liked the original Crash games, you'll hate this.

        [...]
        Same.

        I know I'm in for disappointment, but I can't stop it from happening.
        Ratchet and Clank reboot broke me. New n Tasty almost killed me. Hopefully this won't be as severe

        • 3 months ago
          Anonymous

          As far as designs go Crash 4 could never offend me more than Titans did. Dyke sidecut Tawna was pretty annoying, but nowhere near as insulting as trying to retcon all the post-ND games. Those games were buggy, rushed garbage and still had more heart in them than the uninspired shit TfB laid on our plate.

          I hope you like repetition, because whoo boy they like making you replay levels.

          • 3 months ago
            Anonymous

            >As far as designs go Crash 4 could never offend me more than Titans did
            It did considering Crash 4 flopped and Titans made far more money than it did.

            • 3 months ago
              Anonymous

              Nvm, sorry anon I can't read

          • 3 months ago
            Anonymous

            >but nowhere near as insulting as trying to retcon all the post-ND games
            The post-ND games were never canon to begin with.
            Only Crash 1 to Crash Team Racing are and will ever be canon.

            • 3 months ago
              Anonymous

              How can CTR be canon to Crash 4 when Cortex is already free in CTR? Clearly CTR is no longer canon as well.

              Not that it matters at this point.

              • 3 months ago
                Anonymous

                >How can CTR be canon to Crash 4 when Cortex is already free in CTR? Clearly CTR is no longer canon as well.
                >implying that crash 4 is canon
                I explicitly stated that only the original naughty dog games are canon. No exceptions.
                Cortex freed himself offscreen and made peace with crash.

        • 3 months ago
          Anonymous

          New N Tasty wasn't even bad, Soulstorm is the one that sucked. The games are boring because they keep rehashing games that already exist instead of making a new game.

    • 3 months ago
      Anonymous

      don't bother.

    • 3 months ago
      Anonymous

      I'm a huge Crashgay and I gave up 1/3rd in. Don't bother.

      • 3 months ago
        Anonymous

        Then you clearly are not, this game deserves at least one playthrough. Go for plat if you hate yourself like I did

    • 3 months ago
      Anonymous

      Don't bother. If you liked the original Crash games, you'll hate this.

      I'm a huge Crashgay and I gave up 1/3rd in. Don't bother.

      Same.

      • 3 months ago
        Anonymous

        >Don't bother. If you liked the original Crash games, you'll hate this.

        Same for me... Hated this Crash 4 after 2 hours... non-sens shit... Bad game design on platform games...

        I don't understand.. Spyro Trilogy was a good remaster for me.. I enjoyed it.

        Crash: Wrath of the Cortex is a better Crash 4 than this shit...

        • 3 months ago
          Anonymous

          >Crash: Wrath of the Cortex is a better
          WoC is way better than this slop. I mean at least it stuck to the fundamentals set by the original trilogy. Sure it felt like a lazy rehash but at least it was fun.

          • 3 months ago
            Anonymous

            >WoC had to be cobbled together in 1 year near the end
            >Twinsanity's entire existance
            I wish both games got a remake

            • 3 months ago
              Anonymous

              Both can be emulated at 4K 60fps with a bunch of graphical improvements.

              • 3 months ago
                Anonymous

                Emulating won't fix WoC's fricked up character models or restore any of Twinsanity's cut content. A remake would have fixed those games' flaws.

              • 3 months ago
                Anonymous

                Man, I remember being really confused with Twinsanity at the end with that portal that just crashes the game.
                Also I ended up redoing that one school note like 3 times because I kept running into the trigger for it because they forgot to make it go away.

              • 3 months ago
                Anonymous

                >redoing that one school note like 3 times
                that's the true way to experience Twinsanity

              • 3 months ago
                Anonymous

                >redoing that one school note like 3 times
                that's the true way to experience Twinsanity

                I only realised that's what was happening when I watched stuff about the game on youtube as an adult.
                When I was a kid I just couldn't make any progress and dropped the game out of confusion

        • 3 months ago
          Anonymous

          >Spyro Trilogy was a good remaster for me
          hard to frick up something that already exists

          • 3 months ago
            Anonymous

            It's really not.

    • 3 months ago
      Anonymous

      Had to force myself to finish it, which is absolutely criminal as far as video games go.
      It's hard to describe everything wrong with it.
      For gameplay though, if you enjoyed the old Crash games you can feel everything's off gameplay-wise and it all adds up to a genuinely frustrating experience. I'm sure there's a Youtube video out there that nails all the issues with the camera, controls, visual clarity, level-length, etc.

      "People" who defend this game are shitposting at best and low IQ at worst.

      • 3 months ago
        Anonymous

        I believe you.
        They fricked up Spyro by making charge+jump (basically how you used to play 80% of the game) not fricking work at all. I wouldn't trust bob with anything technical.

      • 3 months ago
        Anonymous

        >lack the ability to convey any of your thoughts and opinions in words
        >call others shitposters and low iq
        made me reply

        • 3 months ago
          Anonymous

          yeah, but if he posted the ukapill you would have started foaming at the mouth

        • 3 months ago
          Anonymous

          Damn, put some effort into your shitposting. It's not hard. At least try being funny or something, frick.

          Crash 4's got big, fundamental problems. No need to repeat the issues with the camera, visuals, or level sizes. Others have already done a thorough job pointing them out.
          Game wasn't fun.

      • 3 months ago
        Anonymous

        the fact that the most-prominent crashgay on the internet absolutely hates the game should not be considered an understatement.
        T4B absolutely does not understand what made crash games fun. They only made a hollow imitation of what they THINK made crash fun, and that was almost entirely driven by recent discourse like "the dark souls of platforming" instead of having actually engaged with the original releases.

        • 3 months ago
          Anonymous

          >the fact that the most-prominent crashgay on the internet absolutely hates the game should not be considered an understatement
          I really don't think that should be taken into consideration regardless of franchise. KH's fanbase circlejerked BBS for years.

          • 3 months ago
            Anonymous

            when the status quo for someone is to dickride the entire franchise with enthusiasm, you know something is very wrong when the response is instead dread, disappointment, and fatigue

            • 3 months ago
              Anonymous

              I'm saying the biggest fans tend to have seriously skewed views and a tendency towards extremes. It goes both ways. Focus on what the game is, not the fandom, otherwise you're basing your opinions on literal diapergays.

              • 3 months ago
                Anonymous

                lots of people formed their own opinions on the game already, they HAD to because it wasn't possible for the big names to hold an opinion yet when the product is brand new.
                if anything it's more of a confirmation and validation in that sentiment. No, you aren't crazy for being disappointed in the game, others have the same impression and it was enough to completely deflate the excitement out of one of the biggest blowhards that has both a platform and a recognizable name. Even when he played the obviously-bad crash games, he was at least jokey and got morbid entertainment out of the trainwreck games, but this one was just an agonizing experience.

              • 3 months ago
                Anonymous

                You are so focused on expressing how inarguably correct your opinion is to pay attention to what I actually said. Take a step back from Crash Bandicoot for a second and reread my post.

              • 3 months ago
                Anonymous

                That "so" at the start should be a "too," I'm moronic.

              • 3 months ago
                Anonymous

                my opinion is correct. there isn't room for debate on this.and I formed it on my own, because I went into the game blind, and I regret having wasted my time.
                the game was a critical disappointment, and the people who are most predisposed to have liked it did not. They failed to make a truly good crash game. They also failed with their marketing, as they managed to followup the successes of the Nsane trilogy and Nitro Fueled with a comparatively mediocre turnout.
                What they did succeed in was creation of setpieces, which is novel for people who don't actually complete the game, and only see them on their first playthrough. The opinions of these people only can influence sales (journalists aren't paid to beat games, only to look at their first impression), but not overall retention, which dropped off significantly for what is normally the endgame of playing a crash game to completion.
                The game in isolation isn't insultingly bad, it's just obnoxiously frustrating in a way that actively hates you as a player. But in the context of being a followup to 2 fairly well-received games, it's nothing more than a wet fart, just like Wrath of Cortex before it (but without the excuse of a 1-year dev crunch to justify it).

              • 3 months ago
                Anonymous

                Ok, that's great.
                You're still hyper focused on how correct you are about Crash Bandicoot.
                I am not specifically talking about Crash Bandicoot. Do you follow what I'm trying to say to you?

              • 3 months ago
                Anonymous

                I understand that fans are typically going to be more polarized in their opinions, because if you had a middle-of-the-road opinion it's just going to be mild ambivalence. If anything, having the most white-bread milquetoast nothing opinion is a bad thing because it means it wasn't able to move you to having a strong and solid opinion on something.
                But this is a crash thread. If you refuse to have any sort of self-developed stance on the subject of the thread, you're in the wrong place.

              • 3 months ago
                Anonymous

                Again, that's not what I said at all. I am not advocating middle of the road opinions. I'm saying that focusing on the reaction of the diehards to determine if something is good or bad is terrible advice. You should focus on the content of arguments, not who's saying it.

                All loud fan backlash indicates is that a game either isn't what they expected or wanted. Fanatics tend to have a personal vision of what things "should" be that isn't correlated to quality. Plenty of dogshit games get praised out the ass and great games get shit on based on fandom perception. Using that as your measuring stick is really dumb.

                Yes, Crash 4 bad. That doesn't mean this is good advice.

              • 3 months ago
                Anonymous

                Xir, this is a crash thread. The point your trying to make is irrelevant and only reinforces how much of an anti-fan you are. please shut the frick up. not him btw

              • 3 months ago
                Anonymous

                >Guy gives generalized, not Crash related advice.
                >"Hey, that's bad advice."
                >Guy keeps fixating on how it relates to Crash.
                >"That's not the part I'm arguing."
                >UHM, MRXS. troony, THIS IS A CRASH THREAD...
                Okay, homosexual. You be a smartass if that makes you feel good.

    • 3 months ago
      Anonymous

      Play with voices muted. It makes it bearable

    • 3 months ago
      Anonymous

      It's fine for a standard one-time playthrough. The problems start to rise up when you try to 100% it.

  3. 3 months ago
    Anonymous

    Kind of a shame after Vicarious went to all the effort to revive it. Ultimately, Activision is to blame here.

    • 3 months ago
      Anonymous

      >two studios make great crash remasters
      >disband them so they can hand crash over to toys 4 bob
      >they fricking ruin all the goodwill you built up with one shoddy game

      and then there was team rumble. good god activision what were you thinking

  4. 3 months ago
    Anonymous

    Still not as big of a mistake as Crash Team Rumble.

  5. 3 months ago
    Anonymous

    >b***h and moan when platformers are easy
    >b***h and moan when platformers are hard
    There's no pleasing you homosexuals, is there?

    • 3 months ago
      Anonymous

      >b***h and moan when platformers are easy
      >b***h and moan when platformers are poorly designed
      ftfy

    • 3 months ago
      Anonymous

      Your strawman makes no sense.
      Let's take Mario for example. You see all of those fan made "super hard" mario maker and old mario bootlegs levels? Now imagine if Nintendo made a mainline Mario game that consists mainly of that type of levels. Everyone would be shitting on that game because even though super hard levels are fun as a bonus or a side challenge, it makes no sense for them to be the main part of a Mario game.
      This is what Shit for Bob did to Crash.

      • 3 months ago
        Anonymous

        >You see all of those fan made "super hard" mario maker and old mario bootlegs levels? Now imagine if Nintendo made a mainline Mario game that consists mainly of that type of levels
        yoshis island ds

      • 3 months ago
        Anonymous

        >Now imagine if Nintendo made a mainline Mario game that consists mainly of that type of levels.

    • 3 months ago
      Anonymous

      >The majority of people want something in the middle
      I have some literature that would be at about your reading level that explains the concept.

    • 3 months ago
      Anonymous

      It's almost like games should be well balanced in the middle or they're shit.

    • 3 months ago
      Anonymous

      >hiding all of the crates makes the game difficult
      no Crash game should ever have it be the case such that you get to the end of the level and see a fricking 499/500 counter
      there's a reason they were used sparingly in the original games.

  6. 3 months ago
    Anonymous

    I didn't dislike the main game, but 100%ing it was fricking awful. A cheeky box behind a background prop once is funny. Having almost a quarter of the boxes in a level offscreen or behind shit is just idiotic.

  7. 3 months ago
    Anonymous

    Game sucks for completion, but it's a pretty good platformer with cool levels and setpieces if you just play it normally and never touch it again

  8. 3 months ago
    Anonymous

    Sorry TfB, this is the real Crash 4.

    • 3 months ago
      Anonymous

      I'm no Crash 4 fan but let's not pretend WoC wasn't an even bigger disappointment

      • 3 months ago
        Anonymous

        It wasn't as good as Crash 3, still a lot better than IAT.

    • 3 months ago
      Anonymous

      I've been playing this on the deck recently and yeah, despite some lack of ""polish""(IAT was also not great in this regard), it's way more enjoyable and the soundtrack fricking slaps

    • 3 months ago
      Anonymous

      It’s not great, but TfB’s arrogance in declaring that it doesn’t exist and theres is the real Crash 4 really rubbed me the wrong way.

      • 3 months ago
        Anonymous

        they were so arrogant they didnt even change Crash's design for Japan boxart, even nst and ctr did this shit

  9. 3 months ago
    Anonymous

    >our levels are badly designed and are made around trial and error should we maybe design better levels?
    >DUDE JUST GIVE THE PLAYER INFINITE LIVES
    >we fricked up depth perception maybe we should rework and retweak the camera and visuals
    >DUDE JUST ADD A GLOWING CIRCLE BENEATH THE CHARACTER
    I can't believe these lazy hacks survived the buyout.

    • 3 months ago
      Anonymous

      They didn't. Microsoft fired everyone and closed down their studio.

    • 3 months ago
      Anonymous

      >I can't believe these lazy hacks survived the buyout.
      microsoft bascially told them "we don't want you, so frick off"

  10. 3 months ago
    Anonymous

    it's decent-ish, just don't go for like 100%
    in other words, good game, bad crash game

  11. 3 months ago
    Anonymous

    Something something get woke go broke or whatever. Was it so much to ask just to have the REAL Tawna in the first bonus room? I mean physically there as an actual character and not just having her head on a pillow.
    >Japan Crash 2 manual says
    Forget the Japanese canon. Nobody cares about that. You wouldn't have had the backlash you had if you just had the REAL Tawna with her giant boobs there. Hell, a classic Tawna Zembellas skin would have done a wealth of good to not alienate classic fans.

    • 3 months ago
      Anonymous

      >le “nuTawna killed the franchise!!!” meme
      nuTawna was the least of the game’s problems. If Tawna had long blonde hair and big breasts, maybe I could’ve jerked off to the game, but it still wouldn’t be good.

      • 3 months ago
        Anonymous

        Point still stands that OG Tawna should have been in the game proper. That's why "NuTawna killed the franchise!!!" meme was able to become a meme.

        There is no singular thing (in this case) that killed Crash 4 but not having OG Tawna is unquestionably one of the reasons for the game's poor performance. She should have been in the first bonus room and should have been a skin option. Simple as that.

        • 3 months ago
          Anonymous

          > That's why "NuTawna killed the franchise!!!" meme was able to become a meme.
          one anon's autism is why this is everyone, but it's not a meme

          • 3 months ago
            Anonymous

            *everywhere

          • 3 months ago
            Anonymous

            >One anon
            That's like saying a singular anon managed to tank the game's reputation and caused it to fail. Are you sure you want to make that argument cause its absurd. It also implies the anon who is/was constantly riding Crash 4's dick failed to make the game popular which is also absurd.

            Unless you are implying that one man is Caddicarus and his youtube video singlehandedly destroyed Crash 4 in the eyes of normie gamers. He could do that but someone on Ganker, no.

            • 3 months ago
              Anonymous

              >That's like saying a singular anon managed to tank the game's reputation and caused it to fail.
              uh, no

        • 3 months ago
          Anonymous

          You’re delusional if you think not having OG Tawna is why the game tanked. The game tanked because Activision barely marketed it, and it wasn’t casual-friendly enough for general audiences. I don’t think most people who didn’t buy the game even knew Tawna was in the game, let alone that she looked like that.

          • 3 months ago
            Anonymous

            >and it wasn’t casual-friendly enough for general audiences
            even (especially) completionists didn't enjoy it

            • 3 months ago
              Anonymous

              Exactly. C4 appealed to nobody. The coomer audience wouldn’t have saved the game, it was dead on arrival.

          • 3 months ago
            Anonymous

            Not him, but it probably contributes. These companies wear their virtue signals on their sleeves, and it makes people go "Yuck, I don't want that." Sidecut dyke Tawna is a very visible example of that. If there's an actually sexy woman on the cover, does that win people over? Of course it does. People have bought games for less.

            • 3 months ago
              Anonymous

              I know you probably didn't mean it literally but she's explicitly mentioned in the secretending to have had a fling with a man.

        • 3 months ago
          Anonymous

          2 and 3 didn't have Tawna at all
          What is this brainrot

        • 3 months ago
          Anonymous

          It really is just the hair. The outfit is fine.

          • 3 months ago
            Anonymous

            I disagree. The lack of showing any skin also fails.

          • 3 months ago
            Anonymous

            It's a pretty big factor dont get me wrong, but After seeing ""Retro"" Tawna in Rumble; everything about the new model is just awful

            • 3 months ago
              Anonymous

              la criatura

            • 3 months ago
              Anonymous

              >Slapping old outfit on new model looks bad
              Yeah. That doesn't mean "new model bad", it means "lazy solution bad." There's a Crash 4 mod that just gives Tawna long hair and the new design suddenly looks good. It's different, sure, but the only bad aspect is the hair.

              • 3 months ago
                Anonymous

                >Long hair
                >Eyeshadow
                >Shrinks her waist
                >Makes her breasts bigger
                It does a lot of things.

              • 3 months ago
                Anonymous

                It does extra things, yeah.
                My point is the design looks good just swapping the hair. People would not be so fricking up in arms if not for the side cut.

              • 3 months ago
                Anonymous

                Naw, the lack of showing skin is a failure. She should be in shorts. Also needs to smile correctly.

              • 3 months ago
                Anonymous

                You're not even trying.

              • 3 months ago
                Anonymous

                She's too fat though. NST tawna was SEX

              • 3 months ago
                Anonymous

                >No option for huge ass AND breasts.
                Cowards.

              • 3 months ago
                Anonymous

                That's a different mod.

              • 3 months ago
                Anonymous

                Not like this, no.
                It's a shame we can't get a "redesign but with old hair" mod from a non-Irish modder.

            • 3 months ago
              Anonymous

              her face still looks bad. nst got this right guys, how the frick is t4b this incompetent

      • 3 months ago
        Anonymous

        >nuTawna was the least of the game’s problems
        Perhaps, but I know I'm not the only one who immediately lost interest in the game upon seeing her.

        • 3 months ago
          Anonymous

          I'm glad Gumdr0ps is still making good bandibabe content.

          • 3 months ago
            Anonymous

            Wait, where?
            Last time I checked, the guy's twitter account was wiped out and all of his "recent" posts in other social sites were like 4 years old

            • 3 months ago
              Anonymous

              He doesn't post stuff anymore. You either catch his streams where he paints bandibabes (among other things) or you miss out.

              • 3 months ago
                Anonymous

                Well that sucks, is he on picarto or something?

              • 3 months ago
                Anonymous

                https://picarto.tv/gumdr0ps

                You're welcome.

      • 3 months ago
        Anonymous

        >nuTawna was the least of the game’s problems.
        Maybe if you keep saying this it will be true oneday!
        She's up there get the frick over it

  12. 3 months ago
    Anonymous

    Keep fuming because the dogshit radical era was retconned and your general died troon.

  13. 3 months ago
    Anonymous

    I'm currently replaying it and having a blast, it's not my fault you have the skill level of a journalist and the sight of a bat. The amount of poorly hidden collectibles is definitely higher compared to previous entries but many are well thought-out and there's only like one level I'd deem as "too long".

  14. 3 months ago
    Anonymous

    The obly reason I didn't bought this is because the platinum is hard and chorey. Frick them, you want muh money? Don't make the plat hard

  15. 3 months ago
    Anonymous

    WoC is better by leagues
    It's unfinished and sluggish but the level design from the trilogy is still there
    Not giving Twinsanity a pass either, it was a generic PS2 mascot game with crash characters, not a crash game
    And acapella music sucks shit

  16. 3 months ago
    Anonymous

    To this day I can't believe that the Flashback levels exist within the same game as some of its regular levels. Talk about high highs and low lows.

  17. 3 months ago
    Anonymous

    The funny thing is even though Ganker is negative about this game, this is probably the only place on the internet that still remembers Crash

    • 3 months ago
      Anonymous

      Cause most people on Ganker are old. Same reason its the only place where new memes are made.

      • 3 months ago
        Anonymous

        >non-binary character still dresses up like a woman

        Realistic.

      • 3 months ago
        Anonymous

        Rouge 5ever

  18. 3 months ago
    Anonymous

    4’s levels and general difficulty were fantastic.

    However making the box collection so horrible was an awful desiscion. Crash games are only good if player is trying to get all boxes, if they arnt attempting this, then levels become very short and easy, all the interesting platforming puzzles are skipped.

    Crash 4 makes all boxes such a tedious endeavour that most players give up even attempting it, since every single level has some ultra hidden off-screen boxes somewhere. And if you’ve given up even trying for all-boxes, then the levels become way less interesting to play.

    Crash 4 was so close to being a perfect return for Crash, but they fricked it up.
    > make less bull shit boxes, old crash games had 1 or two levels that were downright mean with their placement, Crash 4 does this in every single level. They should’ve made it so an average player who’s trying to look for boxes will get them without issue, maybe have 1 bullshit level every world or something to keep it interesting
    > cut the N.Verted visual vomit filter mode entirely, or at least don’t make it have its own set of collectibles. 1 hidden gem per N.Verted level would’ve been perfectly fine
    > only require Gold Relics for the secret ending, not Platnium relics.
    > N.Sanely perfect Relics are pointless addition. If these exist, why do box gems even exist?
    > instead of 6(12) gems per level, make a simpler system with 1 hidden gem, 1 deathless gem, and 1 box gem. That would be more than enough collectibles/challenges without the sheer bloat game currently has
    > remove checkpoints from bosses, it feels weird dying to phase 3 of a boss and not being punished for it, just give players an Aku mask if they die more than 3 times. Maybe a bonus gem for beating bosses hitless.

    They were so close a 10/10 game. But 100% completion is a huge part of Crash, no one just plays crash games any% completion. But they fricked it up that 99.8% of people give up going for 100%.

    • 3 months ago
      Anonymous

      Most of the Crash 4 100% requirements reek of Activision wanting the game to have enough content to justify a $60 price tag. Like they had a solid $40 title with maybe some obnoxiousness like the hidden boxes and then they tacked on N.Verted mode and N.Sanely Perfect bullshit and made platinum relics required for 100% completion, because making more levels instead would be too expensive.

      • 3 months ago
        Anonymous

        I doubt Activision had anything to do with those poor decisions. The OG trilogy were sold at $60 back in the day.

        • 3 months ago
          Anonymous

          The remaster trilogy was $40 for three games. Times change.

          • 3 months ago
            Anonymous

            Those were old games. Ass 4 was a new game.

    • 3 months ago
      Anonymous

      >Platnium relics
      since they added a new tier, gold became the new basic b***h relic, and platinum is the new gold.

  19. 3 months ago
    Anonymous

    The tape levels are peak Crash Bandicoot.

    • 3 months ago
      Anonymous

      whats that webm from?

    • 3 months ago
      Anonymous

      >did all that
      >the gem has to be backtracked
      Holy frick how did kids clear that back then?

  20. 3 months ago
    Anonymous

    >Mad because bad.
    >Mad because bad.
    >Mad because bad.
    >Fair complaint.
    >homosexual furry subhuman mad because he can't fap to the new designs. One alternate dimension version of a character having a dyke cut doesn't make the game woke.
    Sums up every IAT hater. The game is good, people just don't give a shit about Crash outside of nostalgia and autistic furry fap bait.

    • 3 months ago
      Anonymous

      Suck TfB's wiener harder, homosexual

  21. 3 months ago
    Anonymous

    >optional content is hard
    >gets mad about it

    The people who get upset at Crash 4 remind me of the ones who get mad at Mega Man Zero. Doesn't matter that the game is actually pretty easy: the fact that it doesn't pat your ass makes people seethe.

    • 3 months ago
      Anonymous

      being optional doesn't mean it's immune to criticism.

      • 3 months ago
        Anonymous

        Not saying that.
        I'm saying it comes off like the critics are insecure and hate that they can't just easily 100% the game in both cases.

        without the "optional" content the game is way too short and easy

        See, I can agree with that.

    • 3 months ago
      Anonymous

      without the "optional" content the game is way too short and easy

    • 3 months ago
      Anonymous

      the majority of the game is optional

  22. 3 months ago
    Anonymous

    This was the best Crash game since 2. It's just no longer Crash's time and I've accepted that now.

  23. 3 months ago
    Anonymous

    What do you think is next Ganker?
    >Wrath of Cortex & Twinsanity (with maybe e Tag Team Racing since it has so many platforming sections?) remakes/reimaginings
    >New game
    I personally would like WoC/TS/TTR remakes (or reimanigings), just to introduce Crunch into the group, the a new game with playable Crunch, then CotT/MoM remakes, and then a new game again, just to catch up the timeline since IAT is a midquel

    • 3 months ago
      Anonymous

      Death for the next ten years. Microsoft ain't gonna do anything with the bandicoot.

    • 3 months ago
      Anonymous

      how about we stop we the fricking remakes when the existence of at least 90% of them is completely unnecessary

    • 3 months ago
      Anonymous

      going with the remake, or at least i hope

  24. 3 months ago
    Anonymous

    wanted so bad a twinsanity remake, instead we got this woke garbage

    • 3 months ago
      Anonymous

      Who knows, Microsoft might see an N.sane trilogy Volume 2 as a safe bet right now

      • 3 months ago
        Anonymous

        i hope so

        • 3 months ago
          Anonymous

          Need goth bandigf

  25. 3 months ago
    Anonymous

    >fan-made tier LE HARDCORE PLATFORMING trial-and-error level design
    unironically filtered

  26. 3 months ago
    Anonymous

    >mutt time starts
    >suddenly influx of homosexuals with shit taste defending this garbage troony game
    Like clockwork.

  27. 3 months ago
    Anonymous

    I b***hed about the difficulty for three and a half years, finally 106% it and It's still bullshit except for the Platinum relics they're fine. N Sane Perfect Relic clashes with the design phillosophy and the hidden boxes are bullshit HA HA GOTCHA.
    The PS4 version is STILL fricked with the box stacks in the ride levels.

  28. 3 months ago
    Anonymous

    long levels (in a bad way)
    well i'm glad you specified

  29. 3 months ago
    Anonymous

    Is Ganker exaggerating things for schadenfreude's sake now that the bad woke company is going under? I haven't played this game yet but right off the bat, the style looks a billion times better than those souless remakes, and the fact people seethe at the difficulty is a promisng for me. looks like it plays well and uses negative space in challenging from what I've seen... is it THAT bad? What's actually wrong with it other than collectible bullshit.

    And I wasn't planning to complete it anyways, I always thought 100%ing these games was bullshit. I did it for 1, but 2 with all the secret convoluted bullshit, then 3 with all those gimmick levels, wasn't worth it. I just got enough to play every level and left it there, and not ruined my last impression of the videogame. From my ignorance I'd hazard a guess that's what happened to all of you b***hing about it, you went for 100% and got burnt out.

    • 3 months ago
      Anonymous

      >I haven’t played it yet
      Then you have no clue what you’re talking about, do you dipshit?

    • 3 months ago
      Anonymous

      Just playing through the game normally trying to beat the levels is a fun experience, the levels are still a little too long IMO but I see the vision and creativity. But going back and collecting shit/perfecting levels is like 50% of the fun of Crash games, and in this game it is unironically a nightmare, yes.

  30. 3 months ago
    Anonymous

    TFB somehow managed to single-handedly re-kill both Crash and Spyro.

  31. 3 months ago
    Anonymous

    4 is a great game that dabs on the 100% gays

  32. 3 months ago
    Anonymous

    >extremely long levels (in a bad way)
    >fan-made tier LE HARDCORE PLATFORMING trial-and-error level design
    >hidden collectibles that you need a guide to find
    >zero depth perception that they added a frickin glowing circle below the character
    >tumblr-tier woke character design
    these were always features except maybe the last one in the first title. Tanya was too risque for 2003.

    Also if you're not moronic you would have noticed the circular shadow always under crash as a game feature. I think they may have took that out for the demasters though because they're moronic

    • 3 months ago
      Anonymous

      It's not a normal shadow in Crash 4, it fricking glows. A drop shadow is fine, having it glow because your camera is bad and visuals are overly busy is an indicator of a problem that's only being addressed by slapping a band-aid on top of it. It's kinda like how Wolfenstein II had terrible confusing level design but it's OK because they added in a button you can press that literally shows you the way forward.

      • 3 months ago
        Anonymous

        "Overly busy" is the industry standard or at least the toys for bob standard. I actually liked some of the Spyro re-designs. Screen resolution is bigger now, and people want things on the screen so they don't get bored.

        Black Mesa is a great game but all the shit in xen has needless collision. The xen part as a standalone would suck donkey dick for visual identification if the enemies weren't introducted in the clean laboratory environment

  33. 3 months ago
    Anonymous

    Crash Bandicoot

  34. 3 months ago
    Anonymous

    i tried to replay Crash Bash and it's so repetitive, more like Crash Trash

    • 3 months ago
      Anonymous

      Crash Bash is meant to be played with friends.

    • 3 months ago
      Anonymous

      it's a party game dingbat.

      • 3 months ago
        Anonymous

        Crash Bash is meant to be played with friends.

        I unlocked everything by myself as a kid because I had no friends or siblings

  35. 3 months ago
    Anonymous

    Opinions of the game are irrelevant at this point. Fact of the matter is the game did not sell at all. They dropped the price for Black Friday and the Switch port. We have no numbers aside from the incredibly low sub 500k units. And Toys for Bob got closed down.

    Anyone arguing that the game was any kind of success is simply arguing in bad faith. You can't spin mass layoffs and a studio closure.

    • 3 months ago
      Anonymous

      >Cuts away from reply chain.
      >Suddenly starts talking about fiscal success unprompted.
      It's one of those threads, huh.

      • 3 months ago
        Anonymous

        >Schizo thinks everyone is the same
        Not that Anon, anon.

    • 3 months ago
      Anonymous

      Toys For Bob is its own entity now, and they're very much alive.

  36. 3 months ago
    Anonymous

    why he so big

    • 3 months ago
      Anonymous

      God, keep the gay furries out of the design meetings please.

  37. 3 months ago
    Anonymous

    It's good but...

    • 3 months ago
      Anonymous

      *wall of text*

  38. 3 months ago
    Anonymous

    >Past cortex meets future cortex
    >"Oh cool maybe he can be a credible and menacing villain for this world
    >Actually he's still the same foppish buffoon as always
    Why did they even bother if they're just going to waste the concept

  39. 3 months ago
    Anonymous

    What's wrong with trial-and-error game design?
    Classic Mega Man games are based on it and this rewards the player for thinking instead of mindlessly shooting and jumping

  40. 3 months ago
    Anonymous

    Why is Crash surfing on the trans flag?

    • 3 months ago
      Anonymous

      You are mentally ill

      • 3 months ago
        Anonymous

        seething

      • 3 months ago
        Anonymous

        But I'm cis

  41. 3 months ago
    Anonymous

    toys for bob was never good

  42. 3 months ago
    Anonymous

    >pozzed
    >ruinning original vision and designs for the sake of selling out
    >almost worst selling game on the franchise
    it appears so, yeah

  43. 3 months ago
    Anonymous

    Legit all they had to do was not make the collecting to 100%, something most people that play crash do, the most tedious, repetitious, and time consuming slog imaginable. I'm aware you can just NOT do it but that's like not telling someone to get every collectable in dk64. It's a core reason I'm PLAYING THE GAME. It really sucks because the core crash gameplay is fun, but I never want to touch it again for the dogshit collectables

  44. 3 months ago
    Anonymous

    Who in here has platinum'd this game? Be honest, anon.

    • 3 months ago
      Anonymous

      haven't bought any of the crash or spyro games. been waiting for them to drop on game pass for 2 years now

      soon

    • 3 months ago
      Anonymous

      I actually did it twice once on ps4 and then on pc. It gets easier the second time round, managed to do it in 36hrs, first time took me 132hrs.

      • 3 months ago
        Anonymous

        Based, my first plat took 66 hours thanks to the PS5 version with less loading times. That was a year and a half ago.
        Might do it again, when the plat popped I was in the top of the world.

        • 3 months ago
          Anonymous

          yeah the only reason first time took so long was cause I wasn't confident id be able to do the perfect relics and the plat time trials

        • 3 months ago
          Anonymous

          also yeah first time I finished 106% I thought my heart was gonna burst ha ha

  45. 3 months ago
    Anonymous

    I actually enjoyed the game casually but as soon as I tried going for box gems and stuff I wanted to fricking kill myself.

    • 3 months ago
      Anonymous

      Yes this is how most people think about it. But then there's also crowd who think that even the base game is too hard... to which I can only say that you suck and the older Crash 1 2 and 3 were always literal kiddy games on difficulty.

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