Fallout 4 has one of the better Bethesda stories. It's insane that people think it's the worst one.

Fallout 4 has one of the better Bethesda stories. It's insane that people think it's the worst one. It had actual factions, memorable characters, themes and a twist. The Synths are probably the most interesting thing Bethesda has done since Morrowind and it's why Far Harbor is so good.

Fallout 3 doesn't even have any factions to choose from. It's just another water plot.

Skyrim is just about killing a dragon.

No one gives a shit what Starfield is about.

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  1. 2 weeks ago
    Anonymous

    >just another water plot
    No it's stupid "find your family" bullshit. That they then inverted for 4.

    Then the twist is your son grew up to become a complete sociopath who thought baiting you with a custom built synth clone of himself as a child was in any way acceptable.

    • 2 weeks ago
      Anonymous

      The synths are literally pointless when robots that can survive without maintenance for centuries already exist.

      You know that you don't have to agree with The Institute and your son, right? You don't have to save the synths either. The game actually gives you choices and you can roleplay a character.

      • 2 weeks ago
        Anonymous

        so what? this doesn't make his point any less relevant.

      • 2 weeks ago
        Anonymous

        What is there to even agree with? Shaun never presents a clear and concise explanation of the Institute's goals and motives for any of the moronic shit it does; there's no effort to win over the player at all, you're just presented a choice for the choice's sake, not because there's any rationale in deciding one way or the other.

      • 2 weeks ago
        Anonymous

        The problem is there isn't a good reason given to actually agree with them. Compare to say the Master who is committing atrocities and when you ask him why he actually gives an explanation for what he's doing. His super mutants have a reason to exist as part of his goal. But with the institute they don't really have a good reason to need synths. If there goal is to harvest resources existing robots can do the job, needing to replace people only needed because of the existence of synths from the start making everyone paranoid.

    • 2 weeks ago
      Anonymous

      Explain to me why "Find your chip" is better than "Find your family".

      • 2 weeks ago
        Anonymous

        "Your chip" doesn't belong to you, you have to go out into a nightmare world from your safe zone vault and try to scavenger, or take a vital piece of survival for your people. This is a journey that will take everything from or change you for good, whether you realized it or not. And the journey to the master and saving the new world along the way creates a legend.
        Find your family, with a very specific character and voice, is more streamlines so personal and so focused it leaves next to no real agency for wider legend and story telling. There is no greater theme than "family important" to garner from here at all, it's stale, boring , done to death and a few twists can't save the theme.

        • 2 weeks ago
          Anonymous

          So you just lack empathy?
          Okay.

      • 2 weeks ago
        Anonymous

        1 and 2 were best because it was Find the macguffin and in the process discover an existential threat to all life.
        3, nv, and 4 are all really underwhelming when compared to that.

        • 2 weeks ago
          Anonymous

          >find chip. Find out about all the factions and what the conflict is about.

          • 2 weeks ago
            Anonymous

            What part of existential threat don't you get?
            The master wants to change humanity completely.
            The enclave want to release a virus to kill everyone.
            Versus
            Clean drinking water.
            A dispute over land.
            A bespoke android building operation.

  2. 2 weeks ago
    Anonymous

    The synths are literally pointless when robots that can survive without maintenance for centuries already exist.

  3. 2 weeks ago
    Anonymous

    >the institute is infiltrating worthless piss-poor shanty towns and killing dozens if not hundreds of random illiterate scavengers because...
    >um...
    >THEY JUST ARE OK???

    • 2 weeks ago
      Anonymous

      They do explain why
      >1. They once tried to work with the surface then had a inside schism where they realized they didn't trust them, then sabotaged them. They viewed the infant Commonwealth government (CPG, sort of a east coast baby NCR) as a threat to their independence, so they destroyed settlements like University Point and assassinated the CPG council, then pluck people for intel and to plant spies to keep the surface in chaos, justifying themselves
      >2. They also need resources from the surface because their end goal is now just to expand underground indefinitely. Originally their plans was to create perfect Gen 4 synths that they could upload themselves into and take over the surface. At some point Father scrapped this plan and considered the surface unsalvageable, and that the Institute should just build a better world underground

      was this an actual good plot and motivation? probably if it had been delivered in an actual interesting and cohesive way, which it wasn't. half of this had to be said by the devs directly through outside material

      • 2 weeks ago
        Anonymous

        >half of this had to be said by the devs directly through outside material
        Nonsense. Everything you said appears in game. It's just you have to do things like read notes, terminals, explore, talk to npcs, do things other than the main quest, etc., etc. to discover the full story. That's because Fallout 4 is a game that doesn't spoonfeed you everything in constant exposition dumps like poorly written games like NV do.

        • 2 weeks ago
          Anonymous

          >That's because Fallout 4 is a game that doesn't spoonfeed you everything in constant exposition dumps like poorly written games like NV do.
          almost fell for it, nice bait

      • 2 weeks ago
        Anonymous

        >deploy coursers as negotiators with small army of synths on the surface
        >establish settlement
        >rally people by offering them food, water, medical help, technology and protection
        >go around the wastes culling potential threats like raiders, slavers and mutes
        >spread the word about good ol' Institute and their highly advanced town
        >establish trading routes and diplomatic relationship with nearby settlements and factions willing to negotiate
        >through Institute surveillance overwhelming firepower smother any rebellious elements
        >get functioning society in less than 2 generations
        But of course it's impossible because they "tried and it did not work".

        • 2 weeks ago
          Anonymous

          >"tried it, didn't work"
          >failed because they let an untested killbot loose and it went haywire in a populated area

          • 2 weeks ago
            Anonymous

            It wasn't authorized, so it's not their fault that someone decided to frick it up for the whole Institute

            • 2 weeks ago
              Anonymous

              If they don't have any procedure to stop a bored scientist throwing an untested killbot into a crowded market, it's their fault.

    • 2 weeks ago
      Anonymous

      They tried to establish a government before, it failed because people on surface can't get along. So they moved underground and flourished there. Then one of the synths was sent to the surface without authorization and massacred people in Diamond City. The surface wanted to hunt down the Institute. They send synths to the surface to get what they need and not risk their lives. The synths can blend in with people and control the surface in the favor of the Institute.

      • 2 weeks ago
        Anonymous

        >>They tried to establish a government before, it failed because people on surface can't get along.
        >BECAUSE THEY JUST DIDNT OK
        stupid baby bullshit written by morons for moron. demand better.

        • 2 weeks ago
          Anonymous

          That's how it is in real life too. People don't get along because of politics and wanting power for themselves.

          • 2 weeks ago
            Anonymous

            right, and people right now dont just get butthurt and take their toys and go home to their bunker where they make robots for the next 100 years.

            • 2 weeks ago
              Anonymous

              How do you know?

              • 2 weeks ago
                Anonymous

                im literally glowing right now

  4. 2 weeks ago
    Anonymous

    We've already had this thread before. Alas, as per ancient custom, OP is a homosexual.

    • 2 weeks ago
      Anonymous

      stopped at the first question
      robots are consistently shown to be clumsy and inefficient sometimes homicidally so

    • 2 weeks ago
      Anonymous

      Brotherhood of steel at least had a good explanation for it: After the master died they have become nomadic groups each headed up by a strong or intelligent warlord searching for FEV or things to advance their personal goals.

      Of course, in BoS they were tough son of a b***hes. I hate how in 4 they can be taken down with 10mm pistol and how the majority have pipe weapons. In most Fallouts super mutants use heavy weapons exclusively. If they can't find a minigin they would grab a hunk of wreckage and that's their new weapon.

      • 2 weeks ago
        Anonymous

        >I hate how in 4 they can be taken down with 10mm pistol and how the majority have pipe weapons
        God i hate pipe weapons

        • 2 weeks ago
          Anonymous

          I call them inventory tumors. Useless masses that do nothing but weigh down and take up space.

    • 2 weeks ago
      Anonymous

      kek. i fricking forgot they had teleporter technology and the story was about making gay robots.
      god bethesda has the worst fricking writing in the universe

      • 2 weeks ago
        Anonymous

        You can't write a story about what it means to be human around teleporters

        • 2 weeks ago
          Anonymous

          Yeah you can, I think Star Trek even did a whole episode on it before.

          • 2 weeks ago
            Anonymous

            Teleporters killing you says nothing about human condition. That's why it's a Star Trek episode and not a plot of a game.

            • 2 weeks ago
              Anonymous

              You say that like Fallout executed it well. Besides, you absolutely can tell a story about the human condition with teleporters, you just need to have talent, something Bethesda lacks

              • 2 weeks ago
                Anonymous

                Yes Fallout 4 did it well

              • 2 weeks ago
                Anonymous

                No it didn't, it's a worthless imitation of better media at best.

              • 2 weeks ago
                Anonymous

                >it's a worthless imitation of better media at best.
                Actually that describes New Vegas perfectly

              • 2 weeks ago
                Anonymous

                Go ahead an kvetch about a better game, Fallout 4 is trash

              • 2 weeks ago
                Anonymous

                New Vegas is literally Obsidian copying almost every single line of dialogue from other films/tv shows/games and the ones that aren't are some of the least functional writing for a video game I've seen.

                New Vegas would be an amazing TV show, it sucks ass as a game experience.

              • 2 weeks ago
                Anonymous

                >Obsidian copying almost every single line of dialogue from other films/tv shows/games
                Wrong. At most you can bring up quest names and some references from Wild Wasteland. The writing is exceptionally well written and I have not found the most iconic quotes from NV in anywhere else.

              • 2 weeks ago
                Anonymous

                FO4 is a game whose writing is pretty much despised by everyone who played it.

              • 2 weeks ago
                Anonymous

                Actually... that sounds a lot like New Vegas

              • 2 weeks ago
                Anonymous

                In some alternate dimension maybe.

        • 2 weeks ago
          Anonymous

          you can write a story about human condition without making it about gay robots in a setting where replacing people with robots doesnt even make sense. like opening a lambo dealership in rural sudan

        • 2 weeks ago
          Anonymous

          >I teleported but it resulted in there being two of me, is the other me fake? Am I just a copy of a guy who died ages ago?
          There, that took less time to come up with than it took to post, and fulfils the criteria.

          • 2 weeks ago
            Anonymous

            That's just a cloning story and you can do that without teleporters. That's basically what synths are anyway.

  5. 2 weeks ago
    Anonymous

    Oblivion was the last good Bethesda game, un-modded that is, if modded counts then Skyrim would be the last enjoyable game even with the mediocre quests.

  6. 2 weeks ago
    Anonymous

    >Shaun if you care about helping the people of the wasteland then why are you killing them and replacing them with robots
    >you just wouldn't get it

    • 2 weeks ago
      Anonymous

      Where did this meme come from? Some eceleb?

      • 2 weeks ago
        Anonymous

        the game

        • 2 weeks ago
          Anonymous

          except he never says that in the game

      • 2 weeks ago
        Anonymous

        It's from that Joker movie. Same with the "and I'm tired of pretending it's not" line

    • 2 weeks ago
      Anonymous

      Bravo, very Emil writing.

      • 2 weeks ago
        Anonymous

        Fun fact: Emil did NOT write Fallout 4. Emil is not a writer. Emil is an "ideas guy". He came up with the broad idea of the plot and then said to Brian Chapin "Now write the main quest for Fallout 4".

        • 2 weeks ago
          Anonymous

          Then who had the idea for Institute being bad guys that thought they were good guys and have it explained as "just because"

          • 2 weeks ago
            Anonymous

            >and have it explained as "just because"
            That's not actually what happens in the game. It's a bullshit meme.

            • 2 weeks ago
              Anonymous

              >Yees Igor we are ze evil scientist making robots come ALIIIVE muhahahahaha pull ze leaver Igor
              Its aliiiive and it will replace YOU! (For the good of something something)

              • 2 weeks ago
                Anonymous

                >Its aliiiive and it will replace YOU
                See. You just don't get it. They're not building synths because their plan is to replace everyone in the Commonwealth with synths. That's just not a thing. They're building synths because they're useful tools. That's literally it.

              • 2 weeks ago
                Anonymous

                Nobody gets it, the story is badly tought out, and clearly people that made it barely understood it too

              • 2 weeks ago
                Anonymous

                You mean like how heavy machinery, ai, and factories have done, and replaced actual working humans for decades now?
                Anon? Hello? Your allegory? Do you see it?

              • 2 weeks ago
                Anonymous

                >they're useful tools
                To accomplish what exactly?

              • 2 weeks ago
                Anonymous

                Play the game. Explore the Institute. You'll see what they are used for.

              • 2 weeks ago
                Anonymous

                Why did they make synthetic organic robots as laborers instead of sticking to gen 1s and 2s? Why would you use Gen 3s for anything when they keep discovering free will and running away? A society of scientists but none of them are inquisitive or question anything, thus they're all bad scientists

              • 2 weeks ago
                Anonymous

                gen 1s and 2s are so dumb that even the Railroad can't decide if they are worth saving because at that point they might as well save terminals and turrets

                There is a synth doing experiments with seeds on surface for example which only intelligent synth would be capable of.

              • 2 weeks ago
                Anonymous

                >There is a synth doing experiments with seeds on surface for example which only intelligent synth would be capable of.
                But there's a Mr Handy farm led by an intelligent Mr Handy?

              • 2 weeks ago
                Anonymous

                And the garden is all fricked because they can't fix the treatment plant without your help

              • 2 weeks ago
                Anonymous

                Would a synth manage to frick mutants up?

              • 2 weeks ago
                Anonymous

                A synth could kill a mutant. And if he couldn't they just send elite synths to help him instead of risking their lives.

              • 2 weeks ago
                Anonymous

                There are Mr. Handys designed for combat though. There's a Mr. Handy that does research, a Mr. Handy that can farm, a Mr. Handy designed for combat... why not just use Mr. Handys?

              • 2 weeks ago
                Anonymous

                Why use Mr. Handys when you have artificial humans that are more capable and can blend in and infiltrate the surface?

              • 2 weeks ago
                Anonymous

                Because they rebel constantly? And because the entire reason your faction are boogeymen in the first place is because you did exactly that?

              • 2 weeks ago
                Anonymous

                The Institute is the boogeyman because of an accident. The commonwealth was set on destroying them long before they started replacing people to control the surface. They already tried to establish a government and people on surface fricked everything up. The moment they moved underground and were free to do what they wanted everything worked well. Synths rebelling is just a side-effect. Most of them are fine playing their role and when you snap them out of it they get an existential crisis.

              • 2 weeks ago
                Anonymous

                The Institute didn't try and do a government on the surface, the surface tried and the institute killed them all and said "well we tried"

              • 2 weeks ago
                Anonymous

                That's not true at all. The Institute worked with the surface and tried creating a government. But the infighting made them pull out. Then the broken mask incident cemented them as the boogeymen.

              • 2 weeks ago
                Anonymous

                The Institute infiltrated the Commonwealth's version of the NCR, then killed them all for basically no reason because they didn't like people organizing. The broken mask incident was a result of them trying to covertly infiltrate an existing society for some reason instead of just announcing they're from the Institute and come in peace. Their obsession with unnecessary synth replacement and subterfuge is why they get the bad rep in the first place.

              • 2 weeks ago
                Anonymous

                Literally none of this happened

              • 2 weeks ago
                Anonymous

                Literally from Nick in the game.
                >The Commonwealth Provisional Government. Years back a group of settlements tried to get together and form a coalition. Every settlement with even a hint of clout sent representatives to try and hash out an agreement. Only the Institute sent a representative of their own, a Synth. The man killed every rep at the talks. The Commonwealth Provisional Government was over before it even got off the ground. I took up in town not long after. I was damn lucky they didn't just tell me to scram right then and there.

              • 2 weeks ago
                Anonymous

                They killed them because the whole thing fell apart due to infighting. And Broken Mask was never authorized, it was an accident.

              • 2 weeks ago
                Anonymous

                >They killed them because the whole thing fell apart due to infighting.
                >first meeting isn't going so well, yeah just kill everyone and make sure nothing can be fixed
                Not really making them look good here.

              • 2 weeks ago
                Anonymous

                >institute sees arguments in congress and thinks the only solution is just to kill everyone
                That supposed to be a defense of them?

                They were working on it for four years and the whole thing was falling apart. Clearly the people on surface did not want to cooperate with each other and would just kill each other and then The Institute.

              • 2 weeks ago
                Anonymous

                >They were working on it for four years and the whole thing was falling apart.
                Indeed, better to just kill everyone and further sabotage any other attempt to organize I guess, the logical solution.

              • 2 weeks ago
                Anonymous

                >institute sees arguments in congress and thinks the only solution is just to kill everyone
                That supposed to be a defense of them?

              • 2 weeks ago
                Anonymous

                Yes, an accident caused by... using synths. Every faction is antagonistic towards them... because of synths. McDonnough's replacement might have worked to spy on and manipulate Diamond City until he sperg'd out and made everything worse... because he's a synth. Synths are nothing but a massive liability for the Institute. Want to spy on Diamond City, well there is an actual Gen 2 synth living there, people generally leave him alone despite their prejudice because... he actually helps them and sticks to himself. The entire "replace people with synths" strategy never fricking works because synths have massive flaws. You know what wouldn't have those flaws? A fricking basic Mr. Handy. Oh but you can't spy on people... except you can. People in the Wasteland are willing to take help from anywhere, a robot shows up one day and says "I can handle your farming", nobody cares and will take the help. Because even an obvious Gen 2 synth like Valentine is accepted. Oh but you can't destablize the surface. Except one dude with a robot factory demolishes the Commonwealth in the Automatron DLC. And the Wasteland is already destabilized to shit. Ah but you can't control settlements without synths. Except force is already a pretty good method of control. The BoS shows up to your farm, says gimme your shit, the farmers comply. Why? Because the BoS can easily gun them down. And the Institute doesn't need to control the Wasteland all that much anyway. The entire fricking synth program is a massive waste. Even if they squeeze out a tiny bit more efficiency as workers, you can just build more regular robots to compensate. Hell, given a Mr. Handy fricking cured every disease in existence, I'd hazard to guess they are actually fine as workers.

              • 2 weeks ago
                Anonymous

                They also don't need spies since their terminals say almost every merchant and caravan is on their payroll to spy for them. They legit don't need gen 3 synths and using them has caused nothing but issues, it's insane.

              • 2 weeks ago
                Anonymous

                Far Harbor showed how well it works

                >Synth faction arrives on an island
                >There are two other factions
                >Replace their leaders to avoid war
                >All 3 factions can co-exist in peace

                How would a Mr. Handy solve this problem? He wouldn't.

              • 2 weeks ago
                Anonymous

                You would have a point if the Institute was actually doing that. But since they aren't the fact that a Mr. Handy can't do it is irrelevant, since the Institute doesn't need a Synth or a Mr. Handy to do it.

              • 2 weeks ago
                Anonymous

                They are replacing people to have control over the surface. It's the same thing.

              • 2 weeks ago
                Anonymous

                But the problem is that they aren't, Father himself says they are not looking to take over the surface, and replacing random dirt farmers does not accomplish this goal.

              • 2 weeks ago
                Anonymous

                The Mayor is a random dirt farmer? Paladin Danse is a dirt farmer? Even the dirt farmer had a clear purpose.

              • 2 weeks ago
                Anonymous

                >The Mayor is a random dirt farmer? Paladin Danse is a dirt farmer?
                That's two, what about tall the other synths you run into?

              • 2 weeks ago
                Anonymous

                It works for DiMA because he has a clear noble goal, he's a synth himself, and the other factions are a threat regardless of whether he fricks them or not. The Institute doesn't have the same circumstances or reasoning. DiMA has a good reason, one which even a free synth coukd empathize with, and he has to take the risk in order to just survive. For the Institute, synths have been nothing but a liability, one which causes continuous animosity, and it never once actually fricking works, even with a golden opportunity like McDonnough, he gets sniffed out and spergs in response. DiMA has to use synths and uses them well, the Institute does not and it constantly explodes in their face when they do.

              • 2 weeks ago
                Anonymous

                I actually agree with you there. Like 100%. Far Harbor executed it well. The base game did not and every one of the Institute's problems are because of synths, not alleviated by them

              • 2 weeks ago
                Anonymous

                >dima does it to avoid war and feels so bad about it he had to cut out that part of his memory
                >meanwhile the institute uses synths to kill off any organized government and also dumps mutants on the surface for good measure and is confused as to why people think they are evil
                Seems a bit like apples and oranges here

              • 2 weeks ago
                Anonymous

                A bunch of people fighting each other for power is not an organized government. The mutant experiment is abandoned when you get to the Institute and it was destroyed by a scientist from the inside.

              • 2 weeks ago
                Anonymous

                >The mutant experiment is abandoned when you get to the Institute and it was destroyed by a scientist from the inside.
                Ok but why did Father insist on keeping it going for a decade when said scientist didn't even know the purpose?

              • 2 weeks ago
                Anonymous

                More capable? A lot of problems the Institute has come from Synths being too unpredicatble and, ironically enough, human

              • 2 weeks ago
                Anonymous

                >can blend in and infiltrate the surface?
                See that makes sense on paper, but in execution they mostly replace nobody farmers, the only notable synths i can think of are DC's mayor and Danse, and even i still don't know what the mayor did for them, granted it could be something important that i didn't read on terminal, it's been a while.

              • 2 weeks ago
                Anonymous

                The mayor tried to dispel the synth replacements as a myth and also ejected the ghouls from diamond city because they can't replace ghouls and even he was obvious because his brother noticed that the person who ejected the ghouls was not the McDonah he knew, that the smile and look in his eyes was all wrong

              • 2 weeks ago
                Anonymous

                >ejected the ghouls from diamond city because they can't replace ghouls
                I've had ghoul settlers turn hostile and they had synth components, then again maybe it's just Bethesda jank. Also can't the Institute simply replicate the look of a Ghoul? They could manage to replicate gorillas even though they clearly don't have actual gorillas to copy

              • 2 weeks ago
                Anonymous

                >more capable
                Infinitely more erratic, tendancy to wander off, vulnerable to radiation, needs food and sleep instead of running off a nuclear battery for centuries, a pathetic 2 manipulators, zero hover jets
                >blend in with and infiltrate the surface
                "oh, there's a robot over there" INFILTRATION SUCCESSFUL

              • 2 weeks ago
                Anonymous

                Even better, why not use robobrains that have the inteligence of a human being?

              • 2 weeks ago
                Anonymous

                Yeah, but why do they even need to do that? Why are they experimenting with plants reactions to soil on the surface when they have no intent to go to the surface? There's no reason to do it that way, and that's also a funny example because the gen 3 is awful at his body snatcher job and fricking everyone knows something is off with him. Also Warwick is not the one doing the experiments, he is just planting the crop for the hydroponics division who is doing the experiment, he is not a scientist, he is a body snatcher, and a bad one, for an experiment they have no reason to do since they don't plan on going to the surface. And Gen 3's go rogue, thus become total wastes of resources. There's no reason they have to look like people, an assaulttron with real hands would be better. It's like the institute laser rifle, it's bulkier, does less damage, and is poorly designed for the purpose of existing without a thought as to why you'd use it over what already exists

              • 2 weeks ago
                Anonymous

                There's nothing suggesting that The Institute won't reclaim the surface one day. They just plan to stay underground until it's possible.

              • 2 weeks ago
                Anonymous

                This, the game only makes sense when you realize that the Brotherhood isn't the only (totally) braindead faction who has an actual fricking goal

              • 2 weeks ago
                Anonymous

                The Brotherhood is the only one whose plan has the words "and then" involved

              • 2 weeks ago
                Anonymous

                >thus they're all bad scientists
                They are, that's the point. They do science for science's sake, or to push the boundaries of what's possible, and most of them don't have a shred of wisdom.
                Instead of asking "Should we do this?" they only ask "Can we do this?", and then they excuse everything that happens afterwards by calling it an experiment.
                >A society of scientists but none of them are inquisitive or question anything
                There are some Institute scientists that question if what they're doing is right, but they're all low ranking and get shut down by their superiors.

              • 2 weeks ago
                Anonymous

                The thing.the institute thing.
                Stop asking questions and shoot robots

              • 2 weeks ago
                Anonymous

                >They're building synths because they're useful tools.
                It seems that synths have caused more problems than they solve, they aren't needed to gather resources or kill people since robots can do that job and better than a human. Thus they only really seem to exist to replace people and hunt down synths who escaped. And they only need to replace people because people are paranoid of being replaced, thus synths serve literally no purpose and it's a thing that Father shut down actually useful projects like the implant tech in favor of them.

              • 2 weeks ago
                Anonymous

                Also they shut down the FEV experiments but the wasteland is still full of mutants decades later, despite the mutants having no means at reproduction. The only way to get more mutants, is to get more FEV, but there is no FEV in the commonwealth outside of the institute, the mutants raid hospitals hoping to find it, but there is none, so why are there still so many mutants?

              • 2 weeks ago
                Anonymous

                In Fallout 3 it was one of the vaults that had FEV experiments.

              • 2 weeks ago
                Anonymous

                >somehow FEV returned across the continent
                >somehow enclave returned
                >somehow brotherhood of steal is everywhere

              • 2 weeks ago
                Anonymous

                In the capital wasteland, but these aren't capital wasteland Mutants, they aren't yellow enough, and the fallout 3 FEV vault was running out of FEV. Boston is a bit far from DC, you're saying "Well obviously the mutants in Berlin got their FEV from Amsterdam!" to put it into European terms. And again, it's not the same FEV in fallout 3, the likely source the Institute found is West Virginia, but they had to RECREATE the FEV in their labs since you destroyed the actual tanks in 76 centuries before Fallout 4, and Virginia is also a good trek from Massachusetts. Unlike you, I have actually played the games, at length, and read the terminals instead of saying I did and pretending there is a terminal to prove my point in there

              • 2 weeks ago
                Anonymous

                Yeah I wasn't trying to justify the mutants from FO4. I just liked the explanation for why they appear in 3, it would make sense for Vault-Tec/Enclave to set up a vault experiment with FEV before the bombs dropped.

              • 2 weeks ago
                Anonymous

                The super mutants in 76 are the result of a prewar experiment with FEV that started with slowly poisoning a town. Then the war happened and no one was left to turn off the experiment so the survivors of the war ended up going full mutant, finding the facility, and making more.

              • 2 weeks ago
                Anonymous

                The FEV stuff is extra funny since the scientist in charge of the FEV lab literally didn't know what they were doing according to his own log.
                >Personal record, Dr. Brian Virgil. This will likely be my last recording. My requests to shut down the FEV program have repeatedly been denied. We've learned nothing useful in the last 10 years; why does Father insist on continuing it?
                Like that basically explains the institute right here, it's just Father doing whatever he wants for no actual reason as there is no other explanation for why he would tell them to spend 10 years making super mutants and never actually explain to the scientists doing so what the purpose it.

              • 2 weeks ago
                Anonymous

                Why build tools that actively pursue the goal of wanting to not be tools?

              • 2 weeks ago
                Anonymous

                Except they weren't doing any of that. They were using synths as spies. If they were going for the greater good they would be replacing raider leaders and making them disband their drug operations or things like that. They were actually replacing random buttholes who were only supposed to keep doing what they were doing but record everything for the institute.

              • 2 weeks ago
                Anonymous

                Replacing raider leaders is useless. You can just wipe out the raiders. By the end of the game you have synth patrols all over the commonwealth.

              • 2 weeks ago
                Anonymous

                There's also a Twilight Zone Episode where some chick finds out she's a robot.

    • 2 weeks ago
      Anonymous

      >tfw too intelligent to explain my motives

  7. 2 weeks ago
    Anonymous

    >Fallout 4 has one of the better Bethesda stories.
    Thats Morrowind, Fallout 4 is the weakest and recycled fallout 3 storyline.
    >It's insane that people think it's the worst one. It had actual factions, memorable characters, themes and a twist.
    What memorable factions? Recycling BoS, synth fetishists, and scientist men?
    What characters? Preston garvey? And umm piper?? Known for????
    >The Synths are probably the most interesting thing Bethesda has done since Morrowind and it's why Far Harbor is so good.
    Nope, synths are lame, and they already did that in Fo3. They just overexpanded on a little sidequest from FO3 to a overstreched story plot just like they did with Zetans in that horrid Fo3 DLC.

    • 2 weeks ago
      Anonymous

      >Thats Morrowind
      Morrowind is literally "An ancient evil awakens and the chosen one will save us. But maybe he's not the chosen one. But does it really matter when he still kills the ancient evil anyway?" and that's it. It's a bland boring story that morons think is good for some reason.

      • 2 weeks ago
        Anonymous

        >tries explaining a good storyline as bad
        Just admit to having shit taste. Then again you like westword robots recycled for your post-apocaliptic game (that still somehow appears like bombs were dropped yesterday not 200 years ago)

        • 2 weeks ago
          Anonymous

          >a good storyline
          It's the same fricking story half the fantasy RPG games ever made have had. And the meta bullshit doesn't make it special. It just makes it pretentious. You can have these ideas yourself. There's no need for the game to point them out except for the writer jerking off over what a genius he thinks he is for coming up with the most pedestrian shit.

          Morrowind's main plot is for stupid people who think they're smart.

          • 2 weeks ago
            Anonymous

            And yet, it was done well and played Iconic enough that it was entertaining. Skyrim tried to do the same but felt weaker. Still miles better than what boring mess was fallout 4

          • 2 weeks ago
            Anonymous

            >Morrowind's main plot is for stupid people who think they're smart.
            couldn't say it better myself

      • 2 weeks ago
        Anonymous

        No doubt you’re an expert on what morons think

    • 2 weeks ago
      Anonymous

      I'd argue Oblivion was the most interesting Bethesda story just because you weren't the main character who actually saves the world in the end, in everything else you are le chosen one.

      • 2 weeks ago
        Anonymous

        Yeah you are just the cuckold following and enabling the main character with no other option! Much better!

        • 2 weeks ago
          Anonymous

          >immediately think of cuckoldry
          hmm no wonder Morrowind is considered trans core game

          • 2 weeks ago
            Anonymous

            >no response other than a troony accusation.
            Average bethesdrone.

            • 2 weeks ago
              Anonymous

              >bethesdrone
              i don't consider F3,F4 nor F76 to be good games
              god forbid garbage like Starlfop.
              Morrowind is just overrated by midwits pretending to be smart and feel good about it.

  8. 2 weeks ago
    Anonymous

    >faction you join vs factions X, Y, and Z
    very compelling

  9. 2 weeks ago
    Anonymous

    >The Synths are probably the most interesting thing Bethesda has done since Morrowind
    I'd argue they are the least since the game consistently fails to justify their existence.

    • 2 weeks ago
      Anonymous

      >the game consistently fails to justify their existence
      They're technological progress.

      This is the problem with you stupid people. You think the synths are like an end goal for The Institute or something. They're not. A big twist is the revelation that synths, this thing that absolutely terrifies the Commonwealth, is not a big deal to the Institute. They're just one of many tools they use and they're always trying to make better and better tools.

      • 2 weeks ago
        Anonymous

        You're an AI homosexual, aren't you.

        • 2 weeks ago
          Anonymous

          No, I'm just someone who actually played the game and paid attention to the plot and so know most of what you morons claim about the game is utter bullshit.

          It's not even like Fallout 4 is a really deep game that's hard to get. You're just that fricking moronic.

          • 2 weeks ago
            Anonymous

            Yes anon, everyone is dumb for disliking the shit fallout with the shit story except you, because you "get it", you're special and that makes it good anon.
            You're so cool and contrarion.

            • 2 weeks ago
              Anonymous

              >everyone is dumb
              We are talking about gamers here. They're not exactly people renown for their intelligence but they are renown for parroting bullshit memes. The fact that so many of you morons still believe Fallout 4 doesn't explain what The Institute's goal is is a testament to that.

              • 2 weeks ago
                Anonymous

                So what's the institute's goal?

              • 2 weeks ago
                Anonymous

                Mankind redefined.

              • 2 weeks ago
                Anonymous

                Redefined how? Whats the definition?

              • 2 weeks ago
                Anonymous

                That's what they're exploring. They don't have the answer yet. Contrary to the opinions of morons, they don't think synths are the answer and they explicitly say that in the game.

              • 2 weeks ago
                Anonymous

                >Contrary to the opinions of morons, they don't think synths are the answer
                The synths don't seem to be the answer to any problem, thus the confusion of why they exist at all. They literally serve zero purpose.

              • 2 weeks ago
                Anonymous

                >They literally serve zero purpose.
                That's not true. Play the game.

              • 2 weeks ago
                Anonymous

                I did play it, at no point is it explained what purpose they serve that can't also be done by a robot. Outside of replacing people which is only needed because of the existence of synths. Thus if there were no synths there would be no reason for them to exist.

              • 2 weeks ago
                Anonymous

                >at no point is it explained what purpose they serve that can't also be done by a robot
                There's literally a robot in the game that asked to be turned into a synth because they're reached their full potential as a robot and if they were to be a synth they could do so much more.

              • 2 weeks ago
                Anonymous

                Ok but is the institute using them for that? No, because they will consistently say that synths have no free will and think them running away is just a quirk. So still not being used for anything that a robot can't also do.

              • 2 weeks ago
                Anonymous

                Yeah, like frick me

              • 2 weeks ago
                Anonymous

                Tell me is the institute using the synths to do that so much more?

              • 2 weeks ago
                Anonymous

                One robot thinks like that, I'd consider it a bug. The Institute shouldn't want robots with free will, or robots with desire to be more.

              • 2 weeks ago
                Anonymous

                Having an existential crisis is not a function.

              • 2 weeks ago
                Anonymous

                Panaceas created by robot curie: 1
                Panaceas created by synth curie: 0

              • 2 weeks ago
                Anonymous

                Synths SHOULD'VE been the answer. This shit literally writes itself. The end goal of the Institute should've been that they wanted to force everyone to become synths in order to survive the wasteland better and rebuild. Sure it's a ripoff of the Master's plan, but no Bethesda fans have played Fallout 1 anyway so it's about time they have a story that at least reaches the bare minimum of acceptability instead of being absolutely utterly moronic shit that has no real rhyme or reason for anything that happens.

              • 2 weeks ago
                Anonymous

                Or just rip off both the Master's plan and Blade Runner, and go for synths that can reproduce with humans (solving the Master's issue and creating "perfect humans"), slowly replacing the population so the following generations are more docile/less moronic/whatever and go from there.

              • 2 weeks ago
                Anonymous

                That's probably even better and just make them real artificial humans which would also make the moral dilemma about their existence more complex and how it relates to the future too. I feel like I never really questions the moral dilemma of the existence of the synths because there's the killer robot versions running amok, Valentine which at least is his own individual, and the human-like ones who don't do anything but create problems and they're not much better than the robot ones. If they represented some kind of meaning or future to humanity, I'd probably had let them live.

              • 2 weeks ago
                Anonymous

                Synths reproduce with humans? So you want to have the plot of fricking Binary Domain?

              • 2 weeks ago
                Anonymous

                >To create more Gen 3 synths.
                >To infiltrate and eventually replace the surface dudes.
                >So they can get more resources.
                >To create more Gen 3 synths.
                >To, uhh...
                >Sure, we could probably hook up some CCTVs or some robobirds to observe them, but we're scientists, you know.
                >Anyway, here's a walking Roomba that can cry, lol! Even though we pretend they don't have any feelings or conscience.
                >Yeah I mean we could probably wipe the surface dudes out and they couldn't do shit because our underground city cannot be reached, unless we want to let someone in. But nah, we're smart and shit.
                >We'll also open up our totally impenetrable fortress because reasons.
                >Aw shucks, guess our pure genetic template leader man got cancer. That sucks, if only wew had some scientists around.
                >Anyway, the 50 of us will keep reproducing, what could go wrong?

              • 2 weeks ago
                Anonymous

                >So they can get more resources
                Why their whole goal is to create a self sufficient society underground? They don’t need or want anything the surface has to offer.

              • 2 weeks ago
                Anonymous

                They might be able to grow their own food and get their own water but they can't just manufacture all their science shit out of thin air, they still need raw materials. The game doesn't stress this nearly as much as it should, the Institute's actions in the commonwealth should basically be entirely about their procurement and logistics issues.

          • 2 weeks ago
            Anonymous

            True I bought it on release with no preconceived notions after thoroughly enjoying New Vegas in 2010. I got so bored out of my mind after about 20 hours that I dropped the game and have never played it again. Sorry that the story/writing and moronic forced voice actor was so overwhelmingly bad that it made me quit. I’m sure those answers you proclaim would have been so very intriguing and worth playing a bad game to reach!

      • 2 weeks ago
        Anonymous

        And their end goal is to be entirely separate from the Commonwealth

    • 2 weeks ago
      Anonymous

      It doesn't though. You can create an army of artificial humans and program them for whatever you want. They are much more intelligent than robots and can replace people for the good of everyone.

      You can try it yourself in Far Harbor by replacing the leader of a faction instead of nuking them for a peaceful resolution.

      • 2 weeks ago
        Anonymous

        The issue is that the replacing people is a self created problem, they only do it to protect themselves, Father says time and time again that he doesn't actually care about the surface. Thus it's a self fulfilling prophecy, they need to replace people with synths because everyone is paranoid the institute is going to replace them with synths.

        • 2 weeks ago
          Anonymous

          This
          >"surface dwellers are stupid and evil, we must kill and replace them with robots"
          >"also we'll wipe out entire communities just for the kicks"
          >"LOOK AT THESE SURFACE DWELLERS BEING PARANOID AT OUR ROBOTS, SEE HOW THEY ARE STUPID AND EVIL THEY ARE AND TOTALLY NEED TO REPLACE THEM?"

      • 2 weeks ago
        Anonymous

        >They are much more intelligent than robots
        Curie shows you can make a robot with as much intelligence as a human, doesn't need to be a synth. Hell there is a robot literally running a store in the game fully able to handle the logistics of such a thing.

  10. 2 weeks ago
    Anonymous

    >Bethesda shills are now shilling FO4
    Sad!

    • 2 weeks ago
      Anonymous

      They lost fo3 to saars, fo4 is all they have left, before, god forbids, fallout 76

  11. 2 weeks ago
    Anonymous

    Get a fricking life dude

  12. 2 weeks ago
    Anonymous

    I find it funny that Obsidian did the evil 50s scientist stuff better in OWB, than the institute, that felt kinda like a ripoff of BigMT meets westworld. And OWB wasnt even close to being the best DLC for NV.

    • 2 weeks ago
      Anonymous

      >I find it funny that Obsidian did the evil 50s scientist stuff better in OWB
      Obsidian basically just ripped off Venture Bros. They didn't even try to hide it. They used voice actors from the show. And it's not better. It's some of the unfunniest attempts at comedy I've ever seen. It's awful. You're an idiot.

      • 2 weeks ago
        Anonymous

        Better in comparison to how the institute was written.
        Learn to read.

  13. 2 weeks ago
    Anonymous

    The synths make absolutely no sense for a postapocalyptic setting. In a postapocalyptic setting you want want things that actually are related to it, but the synths have absolutely nothing to do with it at all. It's not even like the Institute think they're the only way for humanity to survive or anything. They just want to spy on people and frequently the synths escape for no real reason. It's all so moronic. at LEAST they should've made the ultimate goal be about ensuring the survival of humanity, but the Institute only cares about having slaves and spying on people. That's also what makes the Initute terrible villains too. They just want to be left alone and maybe in the future they'll like return to the surface and maybe use their technology to restore the planet to how it was, but they don't even care about that really.

  14. 2 weeks ago
    Anonymous

    It had good potential. The main gripes I have are the dialogue choices all the same, and faction choices very limited.
    I liked the Far harbour dlc and Andrew WK in nuka cola dlc

    • 2 weeks ago
      Anonymous

      I forgot to mention the voiced protag with idiot protagonist disorder like all other AAA games also an off-putting. Didn't feel like I was the controlling the character when it came to interacting with NPC or the story.

  15. 2 weeks ago
    Anonymous

    >dude what if you were a synth lmao
    >okay, what if I was?
    >dude just imagine lmao

    • 2 weeks ago
      Anonymous

      Already more interesting than the entire plot of New Vegas

  16. 2 weeks ago
    Anonymous

    >Fallout 4 has one of the better Bethesda stories.
    lmfao no

  17. 2 weeks ago
    Anonymous

    Lets also ask what the super mutants served to the institute, even the people working in the FEV department had no idea what they were doing they were just getting the same results each year and being told to keep the work going despite not actually learning anything or having a clear goal. Father literally just had them making super mutants with no actual scientific goal behind it.

  18. 2 weeks ago
    Anonymous

    The faction are shit and nonsensical, there are not memorable characters besides some companions because npc have like 10 lines of dialogue at best, the theme is le evil science and sentient robots, shit that has been done 100 over and told in immensely better ways than whatever Emil tried to do in fallout 4.
    Choke on feces and die Amir.

  19. 2 weeks ago
    Anonymous

    >the most interesting thing Bethesda has done since Morrowind
    This post is funny because I think Bethesda does a better job with TES when it comes the MC

    • 2 weeks ago
      Anonymous

      >TES MC is more interesting than synths
      are you actually joking? you find the fricking hero of kvatch or the dragonborn to be interesting? they're blank slates

      • 2 weeks ago
        Anonymous

        >they're blank slates
        Yes. And there's a shitload of lore that backs up why they're blank slates. That's what makes them interesting.

        • 2 weeks ago
          Anonymous

          On top of that blank slates are a good thing for RPGs. I guess that part doesn't matter though because Fallout 4 isn't an RPG

          • 2 weeks ago
            Anonymous

            It's funny too since it is also possible to pull of a blank slate with a defined history, it's literally the point of Torment.

  20. 2 weeks ago
    Anonymous

    The problem with Fallout 4 and the whole Institute/Synths is that there is no end goal. Theres no point to them, theyre just an underground community of science nerds developing future tech for the purpose of designing future tech. Thats it. They had no endgame. They had no plans to redominate the surface or fix the radiation. They just kidnapped people because...

    At least the Brotherhood wanted control even through sheer force. At least the Minutemen wanted to rebuild a civilization. The Institute was just *there* fricking shit up in Massachusetts.

    • 2 weeks ago
      Anonymous

      That's the thing, they're science NERDS not scientists, they're fundamentally uncurious and are only doing experiments because that's what science is, there isn't a purpose, a hypothesis, or any reason behind the science, just "look science!"

  21. 2 weeks ago
    Anonymous

    Fo4 Institute is writen in a way how dumb people think being smart works. They literally are written like wizards with a chemistry set.

    • 2 weeks ago
      Anonymous

      >Fo4 Institute is writen in a way how dumb people think being smart works
      Of course. It's based on old 50s pulp sci-fi. For frick's sake, it's Fallout. The old world was ALWAYS 50s pulp shit.

      • 2 weeks ago
        Anonymous

        He said written, not the theme you moron. The writers at Bethesda are so fricking dimwitted that their characters always come across that way even the ones that are supposed to be smart.

        • 2 weeks ago
          Anonymous

          That's how it was written. Go watch some of that old sci-fi shit. It's fricking moronic. They have crap like people flying to the moon and stepping out of the space ship without needing space suits because the moon would have an atmosphere of oxygen for no reason at all.

          • 2 weeks ago
            Anonymous

            I know this homosexual isn't being reductive to fricking A Trip to the Moon.
            You better not be you dumb c**t.

            • 2 weeks ago
              Anonymous

              >I know this homosexual isn't being reductive to fricking A Trip to the Moon.
              Since when did that come out in the 50s. Did none of the guys at least ever watch MST2K? You would have seen lots of the terrible crap that was sci-fi in the 40s and 50s on that show.

              • 2 weeks ago
                Anonymous

                Okay and how does that address Bethesda's horrible writing?

              • 2 weeks ago
                Anonymous

                It's not horrible writing. You guys are just idiots parroting a bullshit meme spawned by pseudo-intellectuals who are moronic enough to think NV is really deep and has "god tier writing". NV just has a lot more exposition and that's it. They were patting themselves on the back for writing so much fricking dialogue. I would have thought you don't actually need to write that much dialogue but given the way people reacted to Fallout 4 I guess you do. I guess unless you have every character give a speech where they lay out their exact goals and their exact motivations and their exact methods and the exact reasons why they use them so even the dumbest of fricking morons can get it you'll have morons claiming the game "doesn't explain anything".

              • 2 weeks ago
                Anonymous

                The Bethesdrone mask always comes off eventually. They show their contempt for reading and dialogue in an RPG.

              • 2 weeks ago
                Anonymous

                No, I'm showing my contempt for telling instead of showing which is what NV does in spades.

              • 2 weeks ago
                Anonymous

                But NV does both. It has a compelling narrative and a rich world that reflects the narrative visually. You don't need to talk to characters to understand how the conflict is going. Fallout 4 fails on all these fronts...

              • 2 weeks ago
                Anonymous

                >It has a compelling narrative
                lol

                The main quest was fricking boring.

              • 2 weeks ago
                Anonymous

                >The main quest was fricking boring.
                No it's not, it has the strongest main quest in Fallout, great writing with memorable characters.

              • 2 weeks ago
                Anonymous
              • 2 weeks ago
                Anonymous

                >I guess unless you have every character give a speech where they lay out their exact goals and their exact motivations and their exact methods and the exact reasons why they use them
                Well the game needs to at least imply these things, or show these things, or something. Which it does not do. Lest you'd actually be able to explain what each of these things are and how the game implies this, yet you still have not done so in this thread.

              • 2 weeks ago
                Anonymous

                >Which it does not do.
                Yes, it does.

              • 2 weeks ago
                Anonymous

                Sorry anon, I played the game and it does not. I would try playing it next time.

              • 2 weeks ago
                Anonymous

                RPGs strive on interesting and solid writing, but you are too dumb to comprehend that and just think that more words =people think smart. Its about the context. Not everything needs to be written down, but what is totally NEEDS to be interesting. But If its just some bland forgettable crap like in FO4, that could easily could have been auto generated by AI, then no wonder people find it boring.

              • 2 weeks ago
                Anonymous

                NV does have great writing, see, you can't stop seething about it.

              • 2 weeks ago
                Anonymous

                >NV does have great writing

              • 2 weeks ago
                Anonymous

                >tramazon shill
                You really have to go back.

              • 2 weeks ago
                Anonymous

                Don't care, I liked it.

                So, you didnt play the game, I see.

                Nope, but know it sucks lmao

              • 2 weeks ago
                Anonymous

                >LMAO BIG gayOUT 4 FAN ADMITS TO NOT PLAYING OTHER FALLOUTS
                LEL

              • 2 weeks ago
                Anonymous

                >I enjoyed goyslop
                No wonder you are a bethesjeet shill.

              • 2 weeks ago
                Anonymous

                So, you didnt play the game, I see.

              • 2 weeks ago
                Anonymous

                >muh chipperino
                >good
                it's the most boring main quest in any fallout.

              • 2 weeks ago
                Anonymous

                >it's bad because there is a plot device

              • 2 weeks ago
                Anonymous

                >muh son and dad isnt a plot device
                Even Fo1 had water CHIP and fo2 had GECK (also recycled in fo3 after you find dad)

              • 2 weeks ago
                Anonymous

                >50's
                I like the whole retro future thing, but a 50's like conservative wet dream in 2077? I have no idea, and everything's 50's-esque and don't have enough modern things in there to mix it up. People didn't just go back to using landlines and listening to Bing Crosby.

      • 2 weeks ago
        Anonymous

        Then why not turn the crazy scientist plot to 100? Why they look like regular science men as if plucked from Half Life 1, and not played into the Pulp fiction version of that? The visuals of the institute give off 0 vibes of any 50s or any other retro scientist trope.

        • 2 weeks ago
          Anonymous

          >Then why not turn the crazy scientist plot to 100?
          Because NV did that already and it fricking sucked. Bethesda decided to be a little more subtle. Apparently too subtle for the morons on Ganker.
          >The visuals of the institute give off 0 vibes of any 50s or any other retro scientist trope.
          Utter crap. It absolutely does.

          • 2 weeks ago
            Anonymous

            It totally doesnt. You could put the Institute in starfield and it will look more fitting there.

        • 2 weeks ago
          Anonymous

          nta but it's fricking hilarious to me how the themes of FO4 of all things have just sailed right over your head

          • 2 weeks ago
            Anonymous

            So what were the themes anon, do explain?

            • 2 weeks ago
              Anonymous

              you wouldn't understand

          • 2 weeks ago
            Anonymous

            Ok. Whats the theme for the institute? Regular everyday Science guys?
            You couldnt be more boring and bland than that.

            • 2 weeks ago
              Anonymous

              never made an argument for it being good, just stating that anon didn't know the themes and clearly you don't either. see

              you wouldn't understand

              • 2 weeks ago
                Anonymous

                Doesn't seem like you know them either since you won't say what they are.

              • 2 weeks ago
                Anonymous

                So there are no themes and you are just acting dumb and vague because you have no point.

                no i've played the game you see. you may keep your concessions, i do not require them

              • 2 weeks ago
                Anonymous

                Unlike you, I played the game, and everything you claim is false, and everything I claimed was true. I accept your defeat in this argument.

              • 2 weeks ago
                Anonymous

                So there are no themes and you are just acting dumb and vague because you have no point.

      • 2 weeks ago
        Anonymous

        That's bullshit. Every pulp movie and comic I read has the scientist loudly declare what their experiment would be good for in a real world setting.

  22. 2 weeks ago
    Anonymous

    >twist
    Is there a single person in the universe for whom that was actually a twist? Was there a single tard who was even momentarily fooled?

    • 2 weeks ago
      Anonymous

      Shaun being an old man that led the Institute was a decent twist. Especially with how they bait you into thinking you woke up only a decade late by seeing Kellog with a child instead of a baby. But the Institute themselves were too half baked for their actual reveal to be a big deal.

    • 2 weeks ago
      Anonymous

      Yes the MC
      Which is why it's moronic, since the player is supposed to be in control of MC in an rpg

    • 2 weeks ago
      Anonymous

      >Was there a single tard who was even momentarily fooled?

      >during the flashback scene Kellogg keeps referring to "the old man" who ordered Shaun to be kidnapped
      >you meet an old man at the Institute
      >turns out that old man is not actually "the old man", but Shaun
      Bravo, Todd.

      • 2 weeks ago
        Anonymous

        This dialogue made me create my headcanon where Shaun was dead all along and in desperation this old homosexual decided to play along as an old Shaun so the protagonist didn't just start killing them the moment he entered the Institute

  23. 2 weeks ago
    Anonymous

    OP isn't saying fallout 4 is a modern masterpiece. he's saying it's one of the better pieces of shit that bethesda has written since morrowind. too many morons are just hearing "fo4 good" and their grubby little fingers start sweating, you're meant to be RPG fans. learn to read

    • 2 weeks ago
      Anonymous

      The main plot was somewhat weak but many of the side stories were decently well written. I just played the Cabot House quest last night. Fun schlocky alien tech/immortality pulp story.

  24. 2 weeks ago
    Anonymous

    True to Caesar

  25. 2 weeks ago
    Anonymous

    It is funny that the guy defending them still can't actually say what the intent of synths was. He just responds with "play the game" but if it was that simple he could just come out and say it. And yet he dodges the question.

  26. 2 weeks ago
    Anonymous

    Let's be honest and take it a step further; it's not just one of the best Bethesda stories, it's one of the best videogame stories in general.

    • 2 weeks ago
      Anonymous

      Bait of baits.

  27. 2 weeks ago
    Anonymous

    Man is the bar that low for Shartesda?

  28. 2 weeks ago
    Anonymous
  29. 2 weeks ago
    Anonymous

    cant wait for people like you to praise starfield's story in a few years because it's way better than the dogshit writing Fallout 4 had.

  30. 2 weeks ago
    Anonymous

    4 has cooler concepts and actually tries to mix things up unlike 3 where they just rehashed basically everything from 1 and 2, but the problem with 4 is that basically everything is done poorly regardless of it being an interesting idea.
    The institute alone is genuinely moronic.

  31. 2 weeks ago
    Anonymous

    No, its shit. They need a mute blank slate protagonist for RPGs to be good. Todd is a moron

  32. 2 weeks ago
    Anonymous

    They're all terrible

  33. 2 weeks ago
    Anonymous

    >The Synths are probably the most interesting thing Bethesda has done
    No. Actually have a nice day. "WHAT IF ROBOTS HAD LE FEELINGS AND WERE LIKE US" is some of the blandest, most generic storytellling shit ever. I never pat my coffee maker and thank it for doing its job, so why should I act like a robot who says he thinks and feels is like a human being?

    • 2 weeks ago
      Anonymous

      Funny thing, most robots in game have more personality than the synths.

      • 2 weeks ago
        Anonymous

        Yeah it's funny how the three robot companions seem to have far more humanity than your one gen 3 synth companion.

        • 2 weeks ago
          Anonymous

          Even funnyer that Ed-E the Eyebot, who communicates thru beeps have more personality.

    • 2 weeks ago
      Anonymous

      It's funny too since it's not even the first time the series has done it, not even Bethesda, and I'd argue that the single questline in Fallout 3 has far more depth than the entirety of 4's plot.

      • 2 weeks ago
        Anonymous

        Yeah, that's the thing about it. The whole "are synths human" thing has been absolutely done to death, it's the stalest sci-fi trope in the book. Unless they bring something new or execute it well, it is really just pointless imitation of superior media.

  34. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      I think your pajeet software mixed up the images, but yes the game that came before the cheap knock-off is better than the latest knock-off

    • 2 weeks ago
      Anonymous

      in any case it should be 3 instead of 4

    • 2 weeks ago
      Anonymous

      you can only be good in this game, in 3 you can nuke the town. so you literally exchange freedom for .... base building

      • 2 weeks ago
        Anonymous

        You can become a raider king in Fallout 4 and take over commonwealth

  35. 2 weeks ago
    Anonymous

    Im playing thru 76 and why the frick does the quests feel like generated by AI with random items just spawned somewhere on the map? Even MMO slop quests arent this tedious to play and boring in writing.

    • 2 weeks ago
      Anonymous

      Just learning about radiant quests? The biggest todd innovation from Skyrim. They are literal random generated slop quests that never end. The devs think you are a hamster which will slop up these stimuli forever and love their game.

      • 2 weeks ago
        Anonymous

        I think Radiant quests in FO4 is one of the strongest reasons for hate for that game, fo3 atleast had good solid quests, even if they werent as open ended as in NV. FO4s THERE IS ANOTHER SETTLEMENT crap just shits in the experience for the game.

    • 2 weeks ago
      Anonymous

      >generated by AI
      The early 2000 MMORPG experience, but now in a single player game.

  36. 2 weeks ago
    Anonymous

    >One of Bethesda's better stories
    Incredibly low bar

  37. 2 weeks ago
    Anonymous

    All main Fallout stories are bad, including the older ones. Same with Elder Scrolls
    What sets the other apart is they have also COOL shit, like fascinating characters and/or villains, cool setting and lore, awesome atmosphere and so on.
    It doesn't matter that Dagoth Ur are The Master are "generic evil bosses". What it matters is that they have cool-ass designs, like oh shit it's a bunch of human merged with a computer or the cool aztec-like mask.
    At least it's not just a fricking dragon or some robot.

    • 2 weeks ago
      Anonymous

      DiMA is the closest that Bethesda got to Dagoth Ur

      • 2 weeks ago
        Anonymous

        Far Harbour was a welcome surprise, sad the main game wasnt as quality as this DLC

      • 2 weeks ago
        Anonymous

        I'm pretty sure Dagoth Ur is the closest Bethesda got to Dagoth Ur

      • 2 weeks ago
        Anonymous

        Isn’t he just the good guy of that dlc? It was pretty clear that the dlc was about “boo hoo muh synths, feel sorry for us or I will try to gaslight you into thinking you are a synth with bad dialogue choices despite other instances in the game (like nuka world) where you can remember even further back beyond the beginning of the game.”

        • 2 weeks ago
          Anonymous

          No, as much as I hate Fallout 4, DiMA is a fairly nuanced character (by Bethesda standards). He is a good person forced to do bad things, and the best ending is the one where you turn him in but convince the people of Far Harbor not to attack the synths.

          • 2 weeks ago
            Anonymous

            Best ending is replacing the children of atom leader
            In which case you have no right to judge DiMA

            • 2 weeks ago
              Anonymous

              To be fair replacing a sweet old lady is far worse than replacing a nutjob cult leader who wants to wipe out the rest of the island

            • 2 weeks ago
              Anonymous

              >the best ending is the one where you keep a bunch of destructive, radiation-worshipping morons around

            • 2 weeks ago
              Anonymous

              The best ending is where the children of atom get poetically nuked and DiMA answers for being a fricking scumbag

              • 2 weeks ago
                Anonymous

                You're just making the island more irradiated and killing innocent people that got roped into a cult. Why do that when everyone can live in peace? DiMA helped the island more than anyone.

              • 2 weeks ago
                Anonymous

                The Children of Atom can't live in peace with anyone, they're ultimately deluded fanatics who think everyone should be irradiated, they kill a bunch of innocent people on the mainland as well. A post-apocalyptic wasteland isn't a modern day political landscape where killing people is le bad and you can never ever do it, these people are dangerous and need to be put down for everyone else's safety.

              • 2 weeks ago
                Anonymous

                >You're just making the island more irradiated and killing innocent people that got roped into a cult
                Except the game pretty much outright shows that the cult is right about everything from the moment you have a spirit quest with their mother giving you clues for their trial. And also their inexplicable immunity to radiation...

              • 2 weeks ago
                Anonymous

                The best ending is where you kill everyone on the Island and make it into your own personal Island

        • 2 weeks ago
          Anonymous

          Not really, he's pretty much a dick.

      • 2 weeks ago
        Anonymous

        DiMA is so moronic
        >dude you’re a synth
        >dude that Asian girl is a synth
        Blatantly wrong on both counts, was he supposed to be written as being full of shit? If so, why can’t the player call him out on it?

        • 2 weeks ago
          Anonymous

          The player is a synth

          • 2 weeks ago
            Anonymous

            Why does he get diseases in Survival mode, when Gen 3 synths are stated to be immune to disease? You lose.

            • 2 weeks ago
              Anonymous

              Survival mode is not canon

              • 2 weeks ago
                Anonymous

                Why can Nate die from radiation poisoning in normal mode, when your institute companion gen 3 synth can’t?

              • 2 weeks ago
                Anonymous

                Because all companions are immune to radiation idiot, not just the synth ones

              • 2 weeks ago
                Anonymous

                >obviously uhhhh uhhhhhhhh-ACK!!!!
                Right… so why are the synth enemies immune to radiation poisoning? Why is the player not immune?

              • 2 weeks ago
                Anonymous

                They are not, play the game.

              • 2 weeks ago
                Anonymous

                >play the game
                The game where the player is not immune to radiation? Yeah, I did. It was called Fallout 4

          • 2 weeks ago
            Anonymous

            >start game
            >open inventory
            >no synth chip
            Certified human.

  38. 2 weeks ago
    Anonymous

    I never felt like synths fit in Fallout. Theyre far too advanced compared to the rest of the tech in the series which is just 40s/50s tech on nuclear crack. Theyre simply too perfect for a series thats supposed to make you believe vertibirds are the final step in helicoptor design despite looking like a clunky prototype.

    • 2 weeks ago
      Anonymous

      That's the point. The Institute had such perfect conditions when they left surface to create technology that it seems out of place. That's why destroying it is stupid.

    • 2 weeks ago
      Anonymous

      While in fallout 3 Mr Handsys have certain sentences they repeat in particular situations, they made them pretty fakkin AI like with all the shit they can say, regardless of synths

      but yeah it clashes with how simplistic the computers are

  39. 2 weeks ago
    Anonymous

    This guy was more likeable than every New Vegas character

    • 2 weeks ago
      Anonymous

      Nick is a homosexual and so is his dlc story is hot garbage but what can I expect from a BGS troony.

    • 2 weeks ago
      Anonymous

      He was pretty good. He is definitely on par with some of the better New Vegas characters. Overall, I think Fallout 4 had a good cast of companions, just because there was a massive emphasis on them mechanically.

      • 2 weeks ago
        Anonymous

        >massive emphasis on them mechanically
        >BOS don't bat an eye when you just show up with a synth when meeting them for the first time

        • 2 weeks ago
          Anonymous

          BOS can be surprisingly tolerant of synths. They can spare Danse and are okay with Valentine.

        • 2 weeks ago
          Anonymous

          True, but Fo4 is made for morons anyway. They don't want to hurt the player's brain too much by having Valentine say "hold on bro, they are going to kill me on sight"

  40. 2 weeks ago
    Anonymous

    All Bethesda writing has centered around "muh twiiist!"

  41. 2 weeks ago
    Anonymous

    le chipperino?

    • 2 weeks ago
      Anonymous

      There's alot of earning potential in eating the platinum chib

  42. 2 weeks ago
    Anonymous

    How much of a brainless piece of shit you have to be to defend fallout 4 story, the thread.

  43. 2 weeks ago
    Anonymous

    Even if you disagree with the Institute you can literally take it over and be a better leader. When people suggest that the Institute should try again and broadcast how they are willing to help that is what actually happens when you choose The Institute.

    There are institute flags and synths walking around Diamond City. Nate can choose what sort of a speech he gives and then broadcast it on repeat. By the end you're helping the surface and synths will patrol commonwealth.

    • 2 weeks ago
      Anonymous

      While that's true, you can't actually go and tell the scientists that their shit is fricked, it's all just quietly implied that maybe after the ending, you get the scientists to stop ruining life for everyone. There's also no real reason for the Institute to oppose the Minutemen or the Railroad at that point but you still have to. It's like they were dead set on the Institute being irredeemable bad guys but walked it back a little at the last minute.

      • 2 weeks ago
        Anonymous

        You don't have to oppose the Minutemen, you can work with them in the end. Railroad obviously won't stand down and has to be destroyed.

    • 2 weeks ago
      Anonymous

      I only ever took the institute ending with my 1 intelligence barbarian because anyone with 5 intelligence or higher would see how stupid the institute is. So having their new director be someone who can't tie their shoes is the only logical solution

  44. 2 weeks ago
    Anonymous

    >you see we are doing very important work here at the institute
    >we are creating humans to replace other humans
    >they're exactly like normal humans but nobody knows we replaced them

  45. 2 weeks ago
    Anonymous

    Ok but how do you explain the synth gorillas?

    • 2 weeks ago
      Anonymous

      It's part of reclaiming the world as it was. You can save extinct species.

      • 2 weeks ago
        Anonymous

        they nuked africa?

        • 2 weeks ago
          Anonymous

          The mudslimes being turned into glowing ash happens 10 years before WW3

  46. 2 weeks ago
    Anonymous

    I blame the toilet armour.
    It made synths look stupid

  47. 2 weeks ago
    Anonymous

    sar do the needful

    • 2 weeks ago
      Anonymous

      New Vegas fans are the real pajeets because all they do is talk like them when a real discussion is happening

      • 2 weeks ago
        Anonymous

        Ha pwnd

  48. 2 weeks ago
    Anonymous

    >ape popular sci fi movie
    >make it in video game format but boil it down to LOL POPCULTURE REFERENCES
    >???
    >profit

  49. 2 weeks ago
    Anonymous

    >one of the better
    Garbage that doesn't stink as much is still garbage

  50. 2 weeks ago
    Anonymous
  51. 2 weeks ago
    Anonymous

    >Look, Director, I'm going to make the same recommendation I did last time. We did everything we could. Four years dedicated to preserving this "Commonwealth Provisional Government." You've seen the same reports I have. It's falling apart, and fast. We need a plan for what happens when that fall is complete. I know some of the other Divisions have suggested we just cut off all contact; hide underground and pretend nobody's home. That would, in my opinion, be a mistake. We can't just give up on these people. And with the Android program, we don't have to. We'll soon have the capabilities to deploy androids to the surface in great enough numbers to maintain order. Just... Just think about it, all right? Keep it in mind moving forward.

    >Dammit, Galton... What the hell is going on down there? I have to convene an emergency Directorate meeting because of this screw-up. That synth was a prototype. It was absolutely not ready for field testing! The mess it caused in Diamond City threatens decades of work to keep us out of the spotlight... I will be very clear: my legacy as Director will not be tarnished by your division's mistakes. I am going to find out exactly who approved any sort of operation above ground, and that person will be held fully accountable.

    • 2 weeks ago
      Anonymous

      [...]
      They were working on it for four years and the whole thing was falling apart. Clearly the people on surface did not want to cooperate with each other and would just kill each other and then The Institute.

      so the only rational solution was obviously to kill everyone and cement yourself as the one and only villain of the wasteland, then when one of your prototypes gets out and kills a bunch of people in diamond city, make zero reconciliation efforts so it looks like you did it on purpose

  52. 2 weeks ago
    Anonymous

    Bethesda Fallout games have shit writing. It's SHIT, not unlike the older games which were GENIUS
    > meanwhile fallout 2

    • 2 weeks ago
      Anonymous

      But that's funny tho

    • 2 weeks ago
      Anonymous

      >shitting on euro censorship
      bretty gud

  53. 2 weeks ago
    Anonymous

    synths doesn't feel very fallout to me
    fallout is all big, clunky retrofuturistic steel constructions, the whole institute aesthetic feels at odds with this

    • 2 weeks ago
      Anonymous

      Agree. Androids are a fricking terrible fit for Fallout and I don't know how they greenlit it. A super-advanced scientist community, whatever, but androids that are indistinguishable from humans on the molecular level? Black person the Pip Boy has 64kb of RAM.

      • 2 weeks ago
        Anonymous

        I mean it wouldn't be out of place to just have the Institute be an over the top robo faction with a million custom mr handys and sentry bots to throw at the player, hell it would even get rid of the moronic infiltration plot while serving the institute's goal of being left the frick alone

      • 2 weeks ago
        Anonymous

        Almost as if The Institute was way ahead of everyone... woah!

        • 2 weeks ago
          Anonymous

          Robots and laser guns are common in the commonwealth though

          • 2 weeks ago
            Anonymous

            Yeah but the Institute can give them free will to directly impede their operations and cause their destruction.

            • 2 weeks ago
              Anonymous

              AI is also common throughout fallout

        • 2 weeks ago
          Anonymous

          So was Big MT, but their advanced technology still looked like it belonged in the universe.

          • 2 weeks ago
            Anonymous

            That's because Big MT is shit and has nothing on The Institute

            • 2 weeks ago
              Anonymous

              You can at least try anon, there's no fun in arguing when you're just saying nuh uh to make people mad

  54. 2 weeks ago
    Anonymous

    >NO YOU DON'T UNDERSTAND THESE PEOPLE FIGHTING EACH OTHER FOR POLITICAL POWER WHILE THE INSTITUTE TRIED TO SALVAGE IT WERE ACTUALLY AN ORGANIZED GOVERNMENT

    • 2 weeks ago
      Anonymous

      >no they were all fighting each other despite the fact we killed them all at a meeting of different representatives to work out an agreement

      • 2 weeks ago
        Anonymous

        >Don't you get it? We need synths to convince people we don't use synths

      • 2 weeks ago
        Anonymous

        The Institute knew that it will fall apart after trying for 4 years. They eliminated all the morons and sent in synths to control the surface.

        • 2 weeks ago
          Anonymous

          But they didn't, they seeded a synth mayor DECADES later to remove ghouls and try and spin doctor things. But no where else had synths in control. Gunners don't have synths in control, Minutemen didn't have a synth leader before the fall, only one raider gang has a Synth Captain, they just replace random farmers and random people on the surface with no rhyme or reason and some of those might be Railroad synths picking up new lives

          • 2 weeks ago
            Anonymous

            >only one raider gang has a Synth Captain
            And even then they don't until you get the quest to kill that synth, if you go there before they have a different leader.

            • 2 weeks ago
              Anonymous

              I didn't want to point that out because I feel we've haven't just buried this moron, we piled him under enough dirt we can build a mount rush more of better games on top of him

              • 2 weeks ago
                Anonymous

                You are so mad

          • 2 weeks ago
            Anonymous

            Brotherhood has Paladin Danse and Minutemen have Sturges

            • 2 weeks ago
              Anonymous

              Neither are actively communicating with the Institute and both directly impede it.

            • 2 weeks ago
              Anonymous

              Sturges wasn't a minuteman originally, he just worked in the settlement Preston Garvey went to defend that fell and thus was being guarded by Preston when you meet him. Danse's serial code can't be found on a terminal by us as someone the institute sent out so he's a Railroad Synth post mindwipe who happened to join the brotherhood after being smuggled to Rivet City, not an institute infiltrator

        • 2 weeks ago
          Anonymous

          >They eliminated all the morons and sent in synths to control the surface.
          Looking at the list of synths the only ones in a possition of power are the Mayor. Lets look at the rest.
          >danse
          One paladin of many.
          >sturges
          Random mechanic and has zero issue killing the institute so probably not under their control
          >Roger Warwick
          Random farmer who's just testing seeds, not controlling anything.
          >glory
          Working for the railroad.
          >Jules
          Runaway
          >Amelia Stockton
          Runaway
          >Magnolia
          Random singer, possible runaway.
          >Timothy
          Runaway
          >Gabriel
          Runaway
          Legit they have one possibly two synths in key locations.

    • 2 weeks ago
      Anonymous

      Anon them infighting still doesn't justify just killing all the representatives off when they were having a meeting to work out these problems. There's really no way to justify that situation.

      • 2 weeks ago
        Anonymous

        They didn't want to work out anything. It was literally just political power infighting. The Institute was just ahead of them and turned on them before they could. That's why they survived.

        • 2 weeks ago
          Anonymous

          >They didn't want to work out anything.
          So all the groups sent representatives to that meeting for no reason or in bad faith?

    • 2 weeks ago
      Anonymous

      Ok Father so why did you kill off that settlement at University Point that wasn't doing anything?

      • 2 weeks ago
        Anonymous

        A girl at University Point uncovered some tech that the Institute wanted that could help with their reactor, she also realized the Institute wanted it and tried to hide it before the institute found out she had it, but a trader already sold her out so they killed the entire settlement to ensure no one knew why they were there, despite the terminals explicitly explaining this plot and them making no effort to purge the terminals

    • 2 weeks ago
      Anonymous

      They did one thing right, blowing up The Institute is always a satisfying ending

  55. 2 weeks ago
    Anonymous

    Having a voiced protagonist was moronic and I never gave a shit about his stupid kid.

  56. 2 weeks ago
    Anonymous

    Yes and No but only through the process of elimination since, as you pointed out, Bethesda is crap at writing stories for their base games, only isolated side quests, character writing, and DLCs ever turn out okay. Far Harbour is good provided you ignore whatever we learned about the Institute beforehand. The fact is the writing team just completely bungled the whole Synth plotline due to a lack of intercommunication between Quest Writers and trying too hard to make it like Blade Runner instead of it's own thing sabotaged the whole narrative.

    If the Institute used Synths more clearly to maintain order and establish a polity, or even to "Benevolently" help improve life on the surface by replacing Dead/Dying Wastelanders with Synths to bolster their respective communities (Instead of just doing this for Raiders so they can make life worse) then there might be an interesting moral dillema and the Institute might be worth joining.

  57. 2 weeks ago
    Anonymous
  58. 2 weeks ago
    Anonymous

    So we already established that not only did the Institute did nothing wrong but they are worth joining EVEN if you disagree with them which can't be said about any other Fallout factions and that they are objectively the best outcome for commonwealth.

    Going nuh-uh won't help you

    • 2 weeks ago
      Anonymous

      We didn't establish that at all you fricking MO-RON

      • 2 weeks ago
        Anonymous

        i disagree

        NUH-UH

        you lost

        • 2 weeks ago
          Anonymous

          I won, going nuh-uh won't help you

    • 2 weeks ago
      Anonymous

      i disagree

    • 2 weeks ago
      Anonymous

      NUH-UH

    • 2 weeks ago
      Anonymous

      [...]
      [...]
      you lost

      Nuh-uh. I won.

  59. 2 weeks ago
    Anonymous

    >Fallout 4 release 2015
    >Westworld release 2016

    Still, body replacements is a absurd for the setting just because it was so antithetical to the aesthetic.

    Like, you can't advance technology by putting a ton of nerds in a hole and give it time. Technology advances non linearly and is dependant on the exploitation of a wider and wider birth of elemental metals. Isolating nerds from worldwide resources means their advancement is only going to maybe make pre existing technologies slightly more efficient. The nerds in a hole aren't going to make 3D flesh printers for up the year 2000 unless it's something that already existed in the setting. It doesn't. It's totally out of the blue because the writers wanted to tap that commie infiltrator paranoia but they lost the plot.

    It was the wrong plot for Fallout.

    • 2 weeks ago
      Anonymous

      It was a perfect Fallout plot. Better than cowboys and roman larpers fighting over a dam and chipperino.

      • 2 weeks ago
        Anonymous

        Wrong

    • 2 weeks ago
      Anonymous

      Replacement is literally the foundation of the entire first game. The problem is that this isn't what Fallout 4 does with Synths.

      Anyone with sense might assume that the philosophical implication the game is trying to put forward is "Should Humanity be Replaced?" similar to the themes of the Master and Super Mutants in Fallout 1. Instead the game goes "No of course we're not replacing humans with synths, synths are just machines!". So you might think the game wants to pursue the less relevant moral quandary of "Are Synths Sapient and deserving of certain human rights?" but instead of keeping that argument nuanced, as it clearly needs to be in the setting given that Synths are dangerous but not inherently so, the only two options in any given incident are
      >Die for any Synth no matter what because they're perfect harmless babies
      OR
      >Kill every Synth no matter what because they're all monstrous killing machines

      • 2 weeks ago
        Anonymous

        The Master was stupid and literally kill himself when you tell him how stupid he is. And no you don't have to die for every synth or kill every synth.

        • 2 weeks ago
          Anonymous

          Wrong, and Little Lamplight is moronic.

        • 2 weeks ago
          Anonymous

          No the Master was smart but he was exposed to the games answer to the moral quandary. Humans have potential (Hope) to overcome their massive frick up and rebuild society and adapt to their new situation. Master tried to create a "Perfected" society where everything was united under his auspex, his people were perfectly adapted to their environment, and no war or conflict within the Unity would ever take place once humanity was purged. However this ran into the problem that his vision was literally and philosophically infertile. Once the Unity won it would never adapt or change again.

          • 2 weeks ago
            Anonymous

            Also his followers were too indoctrinated, they didn't want to admit they weren't having any success breeding and be seen as against the plan.

      • 2 weeks ago
        Anonymous

        Id argue that 1 and 2 were specifically about evolution. In 1 humanity is running out of time and struggling in a world that is tougher and poisonous to them. The master wants to force evolution so humanity survives.

        In 2 it's a switch up in that humanity is evolving and doing so through adapting and compromise. The enclave wants to stop this evolution because they see new humanity as an enemy and threat.

  60. 2 weeks ago
    Anonymous

    If the institute being starved for resources is a central plot point of their questline why did they create synth gorillas and make a little zoo enclosure for them? Do synths eat? Do they have to spend resources making bananas for them?

    • 2 weeks ago
      Anonymous

      Synths don't need to eat. If anything they could eat the gorilla.

      • 2 weeks ago
        Anonymous

        If synths don't need to eat wouldn't that be a very easy way to tell that someone is a synth? If you could eat the synth gorilla wouldn't it have to be made of real meat with real organs? How does it get the energy to move around if it doesn't eat?

        • 2 weeks ago
          Anonymous

          It's really best not to think about that entire situation since it seems like multiple writers were trying to figure out how synths work.
          >synths are fully indistinguishable from humans no scan can detect them
          >they do have this synth component though after they die but no scan can actually find this for some reason
          >synths are immune to radiation despite being fully organic and indistinguishable from humans
          >they also don't have to eat despite being indistinguishable from humans

          • 2 weeks ago
            Anonymous

            >synths are fully indistinguishable from humans no scan can detect them
            yes
            >>they do have this synth component though after they die but no scan can actually find this for some reason
            a small plastic chip in the brain, that cannot be found on a scan, you would kill the person by poking in their brain to look for it
            >synths are immune to radiation despite being fully organic and indistinguishable from humans
            They are not immune
            >they also don't have to eat despite being indistinguishable from humans
            The synths that look like humans do have to eat. They need to sleep and even have dreams.

            play the game

            • 2 weeks ago
              Anonymous

              >you would kill the person by poking in their brain to look for it
              Yeah if only there were ways of scanning a person without cutting them open. Sadly such things don't exist.

              • 2 weeks ago
                Anonymous

                You can't see the chip on a scan

              • 2 weeks ago
                Anonymous

                >because you just can't
                Very compelling.

              • 2 weeks ago
                Anonymous

                Why would they make components that you can just find on a scan... are you stupid?

              • 2 weeks ago
                Anonymous

                because you can't always get what you want in life, frickface

            • 2 weeks ago
              Anonymous

              >The synths that look like humans do have to eat. They need to sleep and even have dreams.
              Seems like a waste of resources when you could just use the robots.

              • 2 weeks ago
                Anonymous

                He's a new schizo that just dropped. Anticipate headcanon followed by a mental breakdown about how you didn't play Fallout 4.

              • 2 weeks ago
                Anonymous

                >He's a new schizo that just dropped.
                come now, he's a bog standard fallout contrarian

              • 2 weeks ago
                Anonymous

                Nah, bog standard says something like
                >Fallout 3 is actually the spiritual successor to Fallout 1 and it is wasteland kino
                The only standard thing about him is his broken English.

              • 2 weeks ago
                Anonymous

                Waste of what resources? You can make synths that need to eat and synths that don't need to eat. For the sake of their cover they will need to eat and they will take care of themselves.

              • 2 weeks ago
                Anonymous

                Ok but they show that there are gen 3 synths who live in the institute and that these are the ones escaping or hunting down escapees, thus they would be a drain on resources.

              • 2 weeks ago
                Anonymous

                Those don't need to eat

              • 2 weeks ago
                Anonymous

                But you said the ones who look like humans need to eat. So do the gen 3 synths need to eat or not?

              • 2 weeks ago
                Anonymous

                You can make synths that need to eat because of their cover and those that don't need to need are aware that their are synths.

              • 2 weeks ago
                Anonymous

                They dumped the vast majority of the ones that don't need to eat on the surface to form roving murder swarms. Gen3s are doing shit underground that a mister handy or even a gen1 would do much better.

            • 2 weeks ago
              Anonymous

              >gen 3 synths have to eat and sleep
              Except they don’t. THEY TELL YOU THIS IN THE INSTITUTE. THEY DONT NEED TO EAT, SLEEP, NOR DO THEY GET SICK.

              • 2 weeks ago
                Anonymous

                If that were true then people wouldn’t need to guess if they are synths. They are just like humans, there is no way to find out unless you kill them and find the chip in their brain.

              • 2 weeks ago
                Anonymous

                Bethesda? Not considering the practical ramifications of their writing? And leaving it to their fans to headcanon random shit? That would never happen.

              • 2 weeks ago
                Anonymous

                It’s Bethesdas fault that you are a low IQ brownoid and cannot understand the story?

              • 2 weeks ago
                Anonymous

                haha that's why the entire story sucks ass, they didn't think anything through beyond cool concepts

              • 2 weeks ago
                Anonymous

                It’s Bethesdas fault that you are a low IQ brownoid and cannot understand the story?

                >well obviously they have to eat and sleep because if not then it’d be obvious who is a synth!
                I agree. That would make the most sense… HOWEVER, Bethesda being the moronic writers they are, made it so that an Institute scientist CONFIRMED that gen 3 (human) synths DONT GET SICK, SLEEP, or EAT.
                Which begs the question, how the frick does that make any sense? They are organic beings, they have cells which would be attacked by viruses. Sleeping isn’t a thing that organic things do for shits and giggles, either. You need to do it to SURVIVE. How do you they replenish energy? That’s why we eat and drink. Do they have 1000 year lasting fusion cells powering them? If so, why is that not stated?

              • 2 weeks ago
                Anonymous

                There are obviously two versions of synths. Synths that are aware of being synths and have no need to pretend. And synths that are made to replace someone.

              • 2 weeks ago
                Anonymous

                That doesn’t answer the question, nor is that stated anywhere in-game. There is no “fake hunger sleep disease” synth model.

              • 2 weeks ago
                Anonymous

                Obviously there are. Because there are synths who sleep and eat. And there are synths who don’t need to eat and sleep.

              • 2 weeks ago
                Anonymous

                Except the replacement synths don’t need to eat or sleep, nor do they get sick. moron. Did you even play the fricking game? There is an entire side quest about this you stupid frick.

              • 2 weeks ago
                Anonymous

                They can't have those since they'd be easily identified as different from human, so they've either invented a single chip implant that's capable of sustaining a human body indefinitely in peak condition, or the claim they don't get sick, sleep or eat is referring to gen 2s which were the fake skin terminator model

              • 2 weeks ago
                Anonymous

                Gen 3 synths are clones with brain chips.
                Gen 3 synths are all clones of father.
                Banging curie is gay.

  61. 2 weeks ago
    Anonymous

    >you can build fusion reactors out of thin air by the dozens in any settlement
    >the Institute couldn't make theirs function without relying on a very specific piece of pre-war tech
    why are they so pathetic?

    • 2 weeks ago
      Anonymous

      Why doesn't everybody just build fusion reactors and large water purifiers out of random garbage? Place like 4 Razorgrain, you're done. How is there any war over resources? Why didn't pre-War America do this? Or pre-War China? It's that easy.

      • 2 weeks ago
        Anonymous

        Bethesda gameplay is not all that good at backing up its stories

      • 2 weeks ago
        Anonymous

        I like how the settlement mechanic completely nullifies many of the series' themes including the entire plotline of Fallout 3
        great job Emil

        • 2 weeks ago
          Anonymous

          Nice headcanon, actually play the game

          • 2 weeks ago
            Anonymous

            anon you're going nuh uh again

          • 2 weeks ago
            Anonymous

            I have and I built hundreds of water purifiers out of scrap metal, something no one in the Capital Wasteland managed to achieve in the last 200 years apparently

            • 2 weeks ago
              Anonymous

              Now build one that can purify the entire commonwealth

              • 2 weeks ago
                Anonymous

                Just build as needed

              • 2 weeks ago
                Anonymous

                You don't really need to do that, considering the one in 3 also doesn't do that just purifies a single basin.

              • 2 weeks ago
                Anonymous

                There's enough resources to give every npc on the map its own water purifier

              • 2 weeks ago
                Anonymous

                Well it isn't really needed, since every settlement has water if they're already inhabited. Literally the entire commonwealth figured it out where DC just didn't.

              • 2 weeks ago
                Anonymous

                demolished

    • 2 weeks ago
      Anonymous

      You build a reactor for a few settlers. They are building a nuclear reactor for the whole Institute.

    • 2 weeks ago
      Anonymous

      >you can build fusion reactors
      Fusion cores and fusion generators aren't actually using fusion it's just a nuclear battery.

  62. 2 weeks ago
    Anonymous

    You can tell people shitting on it are just assblasted New Vegas fanatics because the big bad Bethesda made the game. If Josh Sawyer was credited they would bend backwards defending even the tiniest plot hole.

    • 2 weeks ago
      Anonymous

      thread's almost over anon, too late to rejuvenate it

  63. 2 weeks ago
    Anonymous

    >the best thing Bethesda has done is take a reference to a famous sci fi too far and convince themselves it was original

  64. 2 weeks ago
    Anonymous

    Fallout 4 is kino
    Dark Souls 2 is kino
    Star Wars prequels are kino

    get mad
    shit your pants

    • 2 weeks ago
      Anonymous

      lazy bait

    • 2 weeks ago
      Anonymous

      you can do better than that, where's the DMC reboot and Bioshock Infinite?

      • 2 weeks ago
        Anonymous

        >DMC reboot and Bioshock Infinite?

        Everyone on the internet loves these games nowadays.

        • 2 weeks ago
          Anonymous

          DMC reboot and infinite are hardly even mentioned

          • 2 weeks ago
            Anonymous

            DMC reboot is rarely mentioned but always in a "Omg guys this was fricking amazing we were so dumb back then." and Bioshock Infinite is still the game every dogshit youtube content creator mentions when time/dimension storytelling is brought up.

            • 2 weeks ago
              Anonymous

              It's actually insane how much Bioshock Infinite gets talked about given how bland it is. Like what is there to talk about? It's kind of meh and le inconsistent time travel rules. Aside from the big tit girl, there is no good reason for it to be discussed as often as it is.

              • 2 weeks ago
                Anonymous

                Eh, ur right on the plot stuff but the presentation and atmosphere of the game still holds up really nicely. It's not amazing but I think its fine that its thought of so often.

  65. 2 weeks ago
    Anonymous

    The Wasteland series executed post-apocalyptic synth infiltrators better.

  66. 2 weeks ago
    Anonymous

    You can tell I'm smart because I like the good Fallouts 1/2/NV and hate the bad Fallouts 3/4/76 and I don't care for any nuanced discussion outside of that

    • 2 weeks ago
      Anonymous

      TRVE

    • 2 weeks ago
      Anonymous

      I've never played 1 or 2, but New Vegas is my favorite. It doesn't give me the "written by morons for morons" vibe that 3, 4, and almost all Hollywood shows/movies do. I also like being a post-apocalyptic cowboy.

  67. 2 weeks ago
    Anonymous

    >Fallout 4 has one of the better Bethesda stories
    This is a meaningless statement even if it were true because bethesda stories are fricking dogshit

  68. 2 weeks ago
    Anonymous

    76 is the best Fallout game.

    4 has the least annoying story of the singleplayer games.

    1 and 2 are good and fun games but playing them while trying to remain awake is really hard.

    New Vegas is not an og Fallout game neither a Bethesda game. It is a dogshit unfun boring game. Obisidian just attached its shitty one note writing and dialogue to Fallout 3 so they had a reason to keep existing. New Vegas is the same as Alpha Protocol. An awful game that people only like because people that desperately wanted to write TV shows wrote it.

    • 2 weeks ago
      Anonymous

      why do you type

      like that?

      • 2 weeks ago
        Anonymous

        I grew up on forums about people jerking off to roleplay characters made after their irl crushes and everyone there typed like that.

        • 2 weeks ago
          Anonymous

          Carry on then, there are many coomer threads here to accomodate you

      • 2 weeks ago
        Anonymous

        This is normal typing on Ganker before 2016 when everyone started freaking out about Reddit and being like Reddit or being someone who posted on Reddit.

        • 2 weeks ago
          Anonymous

          The reddit memeing started in 2010/11

          • 2 weeks ago
            Anonymous

            >2016
            >when everyone started freaking out about everything being Reddit

            Yes but it got worse in 2016 with the influx of tourists desperately trying to fit in and labeling everything as Reddit.

            • 2 weeks ago
              Anonymous

              That happens like every two years. Welcome to the eternal summer.

        • 2 weeks ago
          Anonymous

          >2016
          >when everyone started freaking out about everything being Reddit

        • 2 weeks ago
          Anonymous

          I remember Ganker used to complain about people not using paragraphs calling them children obsessed with Instagram and shit. Now if you use paragraphs ur brain rottedd.

    • 2 weeks ago
      Anonymous

      You can always tell a Nu-age bait post by these specific opinions.
      >76 is good, even better than 4.
      >Oh I also love the OG's! Fallout 1, and 2 are great!
      >NV is the worst by far!

      • 2 weeks ago
        Anonymous

        >NV is the worst by far!
        Everyone can agree on this at least

        • 2 weeks ago
          Anonymous

          sad cope

    • 2 weeks ago
      Anonymous

      Have you forgotten the interview between Todd and IGN about the Amazon TV show he said New Vegas is canon and shited on JSawyer's face with the writers nuking NCR Capital city. JSawyer said to IGN that he doesn't care about stories and characters he made for bethesda. You forgot that when you play New Vegas the credits says: A Obsidian game property or something done by Cinemax Bethesda. But what it can be expected by conzoomers whom believe in their god Todd. I hope the Pip-boy from the Tv show doen't pop fungus like the 76 game T-51b helmet

      • 2 weeks ago
        Anonymous

        Eh... Megaton had a reason to exist, the issue was one of focus. It started out as literally the only safe place away from the horrible storms after the Great War. Then because it was the only place where people were actually settled, it grew into a trading outpost. All Megaton really needed was a couple of farms, some kind of manufacturing, and a building that belonged to a caravan company. Then slip in something like "our aquifer can't keep up with demand for agricilture, we need the purifier fixed too". The end.

        • 2 weeks ago
          Anonymous

          I wasn't talking about megaton

          • 2 weeks ago
            Anonymous

            Oh shit wrong post

        • 2 weeks ago
          Anonymous

          The point where megaton should've stopped existing is when they went to an airplane graveyard, dismantled a load, hauled it past a load of intact and semi intact buildings begging to be inhabited and reinforced the bomb crater.

          • 2 weeks ago
            Anonymous

            There's a way Bethesda could have written that out too. Make it the location of an easily accessible freshwater aquifer, or make it fertile soil, or have a factory nearby or within that is in use. The problem is that Bethesda didn't do any of those things, but I think it could have worked if Bethesda did.

            • 2 weeks ago
              Anonymous

              That's a different take on the route they could have taken, I just wanted to focus on the "why settle around a live nuke" aspect since that was clearly the settlements gimmick when it was created.

  69. 2 weeks ago
    Anonymous

    Omg... xisters! Let's talk about the chipperino again for billionth time!

    • 2 weeks ago
      Anonymous

      Nobody was talking about New Vegas until you brought it up.

      • 2 weeks ago
        Anonymous

        >Nobody was talking about New Vegas
        THE HORROR!!!!!

        • 2 weeks ago
          Anonymous

          God you're mindbroken.

  70. 2 weeks ago
    Anonymous

    >Have an actual modicum of interest in playing Fallout 4 again
    >Update wasted every mod
    >Half of them are never getting updated because the modding scene has died down

    WHAT THE FRICK WERE THEY THINKING

    • 2 weeks ago
      Anonymous

      >Can't let those british trannies release their gay little mod

  71. 2 weeks ago
    Anonymous

    >bro lets use this technology to just replace people
    lmfao.
    >robot abolitionists in a nuclear wasteland.
    lmfao.

    picrel

    • 2 weeks ago
      Anonymous

      Railroad is less crazy than the institute is. If these robots are functionally human with the full emotional range it makes sense there would exist those who try to free those like them. My big issue is that the railroad is majority human. It should be way more synths, that way theres a more personal reason to be in it, as well as why they are focused on this issue over the dozen other issues in the waste.

      • 2 weeks ago
        Anonymous

        >as well as why they are focused on this issue over the dozen other issues in the waste.
        thus exactly what i said in my first post. its all complete nonsense

        • 2 weeks ago
          Anonymous

          It only is an issue cause majority of the railroad is non synth. If it was majority synth/people with relationships to synth itd make more sense.

          • 2 weeks ago
            Anonymous

            not by much. if you were one of 1000 of something and you blended so well with the population would you be more concerned to just survive or to create a resistance group

            • 2 weeks ago
              Anonymous

              If said group saved me, and I had a chance to save others like me Id likely join to save them. Thats not that weird.

              • 2 weeks ago
                Anonymous

                yeah right, give me a break

  72. 2 weeks ago
    Anonymous

    But how does the chipperino fit into all this?

    • 2 weeks ago
      Anonymous

      I believe it supercharges Mr House's stashed away robot army, giving whoever controls it an edge over controlling the Mojave

  73. 2 weeks ago
    Anonymous

    It's okay when Mr. House controls people with robots just to build a tourist attraction and be a heckin wholesome chungus Elon Musk that goes to space

    • 2 weeks ago
      Anonymous

      >heckin wholesome chungus Elon Musk that goes to space

      You know, I wonder why no one brings up Arctic Monkey's Tranquility Base Hotel + Casino when talking about House. The guy Alex Turner larps as is literally just House if he got his dream.

    • 2 weeks ago
      Anonymous

      Yes he's saving Humanity, Shawn is just dicking around in the basement of a college with no real goal.

      • 2 weeks ago
        Anonymous

        He nuked humanity twice

        • 2 weeks ago
          Anonymous

          Now add a NCR ranger holding a 6 shooter in the forefront

          • 2 weeks ago
            Anonymous

            Better yet, Photoshop the ranger helmet on Mr ghoul and stick him there.

    • 2 weeks ago
      Anonymous

      Oh no this anon anthropomorphizes the synths lmao

  74. 2 weeks ago
    Anonymous

    Zoomers like fallout 4 story cause they are literally Synths.

    Empty husks of flesh without the charisma of the originals.

    • 2 weeks ago
      Anonymous

      There is no difference between a synth personality and original. They are completely identical.

      • 2 weeks ago
        Anonymous

        t.synth

      • 2 weeks ago
        Anonymous

        have kids with a synth right now

        • 2 weeks ago
          Anonymous

          Having kids is not a personality, sorry to say. But even then there is nothing in Fallout 4 that says Synths cannot have children.

          • 2 weeks ago
            Anonymous

            if a synth is identical to a human theyd be able to have kids.
            checkmate.

  75. 2 weeks ago
    Anonymous

    Vegas cucks still have no response to this

    • 2 weeks ago
      Anonymous

      I know this is mostly meme but I geniunenly don't know where the "Bethesda can't write characters" bullshit comes from. There are so many NPCs from both Fallout and TES that people simp for and love to death and they are geninuenly fun characters to be around in game. Meanwhile with New Vegas people spend 5 hours talking about shitty people that just exposition talk constantly and that never have any fun interactions with you or make you want to keep playing with them.

      Even most of the NPCs from 76 are fun people to have around and converse with and that's the thing that game focuses on the least.

      • 2 weeks ago
        Anonymous

        Maybe Starfield? That game genuinely has no fun/memorable characters. Has nothing fun or memorable in it really.

        • 2 weeks ago
          Anonymous

          Okay Starfield is total garbage overall. I actually wonder if Bethesda made it purely as a tax writeoff.

          • 2 weeks ago
            Anonymous

            >is total garbage
            That's all Bethesda games past 2002. Blame Emil.

      • 2 weeks ago
        Anonymous

        >There are so many NPCs from both Fallout and TES that people simp for and love to death and they are geninuenly fun characters to be around in game
        Maybe in TES. But who in Fallout? The most memorable characters in Bethesda Fallout are infamous for being annoying like Preston.

        • 2 weeks ago
          Anonymous

          I like shitton of characters in Fallout 4

          >Nick Valentine
          >Arthur Maxson
          >Conrad Kellogg
          >Curie
          >Paladin Danse
          >Codsworth
          >Cait
          >John Hanwiener
          >Ironsides
          >Piper
          >MacReady
          >The Father
          >DiMA
          >Oswald the Outrageous

          • 2 weeks ago
            Anonymous

            >lists a bunch of characters who have less depth than ED-E

            • 2 weeks ago
              Anonymous

              If your plan was to be taken seriously in this discussion, this was a very silly thing to say.

              • 2 weeks ago
                Anonymous

                You know I'm right.

          • 2 weeks ago
            Anonymous

            I liked Kellogg, wish he actually had more screentime, frick he should have even been a companion option (but unfortunately unfeasible because of his role in the story). I also like DiMA and Valentine. The rest are eh... People remember them because they were in the most recent Fallout game which people considered to be good, if they remember them at all.

            • 2 weeks ago
              Anonymous

              Fallout 4 is almost a decade old and people still remember the characters. They are good.

              • 2 weeks ago
                Anonymous

                People still play Fallout 4 because its the most recent release that wasn't a disaster like 76. People remember the starchild from Mass Effect 3, doesn't mean it was a good addition.

      • 2 weeks ago
        Anonymous

        Because it's true moron.
        >There are so many NPCs from both Fallout and TES that people simp for and love to death
        Name 10 from 4.

      • 2 weeks ago
        Anonymous

        I would think it's mostly the dislike for most of their main storylines which over time defuses into "All Bethesda Writing everywhere is bad". Bethesda can do pretty great side quests and are very good at environmental story telling but their Main Questlines have felt botched the last few games, which is a fairly bad problem for a game claiming to be an RPG to have, as Story is a pretty big factor for most of the more popular WRPGs.

        • 2 weeks ago
          Anonymous

          >are very good at environmental story telling
          skeletons in funny poses and comically written terminal entries get boring after the first five

          • 2 weeks ago
            Anonymous

            It doesn't. It's always a fun addition when exploring.

      • 2 weeks ago
        Anonymous

        Bethesda just isn't good at writing at the micro level. Even Morrowind, arguably its best written game, has pretty crappy dialogue writing. And characters tend to be incredibly one note, they are bad at writing subtle characters. If a character is, for example, a coward; then they are incapable of doing the most basic shit because "oh it scary". Meanwhile Fallout 1 has a character like Butch of the Far Go Traders, he's a coward, but he is also your typical fast, snappy businessman. He isn't entirely incapable of the most basic tasks because he's a coward. Meanwhile I doubt Travis from Fallout 4 could have wiped his own ass without having a panic attack over hemmorhoids or something. Then like one thing happens and suddenly his voice changes and his personality is defined exclusively by his confidence instead.

  76. 2 weeks ago
    Anonymous
  77. 2 weeks ago
    Anonymous

    People want kino

    • 2 weeks ago
      Anonymous

      I'm just waiting for London to release

  78. 2 weeks ago
    Anonymous

    Emil pls go

  79. 2 weeks ago
    Anonymous

    Blade Runner kino >>>>>>>>>>>>>>>> Rick and Morty in the desert

  80. 2 weeks ago
    Anonymous

    Fallout 4 critically lacks cool or memorable quotes

    • 2 weeks ago
      Anonymous

      Hate newspapers.

    • 2 weeks ago
      Anonymous

      I wonder if the people that think typing random violent things equals as a good quote have read a book. Hell Dune has become a normie congregation spot and even it has quotes that are actually good.

    • 2 weeks ago
      Anonymous

      "Commie Bastard! You destroyed my country! Die!"

      • 2 weeks ago
        Anonymous

        Fallout 4 critically lacks cool or memorable quotes

  81. 2 weeks ago
    Anonymous

    I can't even post my Fallout 4 kino memes anymore because I get banned every time by pro-Vegas jannies and reported by the rabid fanatics

    • 2 weeks ago
      Anonymous

      That was the jannies telling you to get new material

  82. 2 weeks ago
    Anonymous

    the chipperino = Shaun
    Benny = Kellogg
    House = Father

    Bethesda literally made Fallout New Vegas but actually good

    • 2 weeks ago
      Anonymous

      You can't eat Shaun in front of Shaun tho.

    • 2 weeks ago
      Anonymous

      >House! Give me back the chip!
      >No, you see I, House was the chip all along, I just had Benny hanging around in the tops with a fake chip to lure you here
      >now take this fake chip since I'm dying of chip cancer. Bye dad- ack!
      >now I, Canuck-Capping Courier am the leader of the stripstitute

      • 2 weeks ago
        Anonymous

        I remember when Yes Man led a subversive rebellion to liberate every chip in the Mojavewealth

  83. 2 weeks ago
    Anonymous

    Ok thoughts on megaton rewrite:
    >settlement was built around on the bomb on purpose, it was built as a holy site for children of the atom
    >most of the residents are devotees, instead of the odd one or two, rest are ghouls who don't mind living in irradiated areas
    >instead of Mr Evil wanting you wanting you to blow up the nuke for shits and giggles, it's a disagreement between moderates who want it disarmed to prevent the risk of detonation, and fanatics who want to detonate it to "ascend"

    • 2 weeks ago
      Anonymous

      Wrong post

      Eh... Megaton had a reason to exist, the issue was one of focus. It started out as literally the only safe place away from the horrible storms after the Great War. Then because it was the only place where people were actually settled, it grew into a trading outpost. All Megaton really needed was a couple of farms, some kind of manufacturing, and a building that belonged to a caravan company. Then slip in something like "our aquifer can't keep up with demand for agricilture, we need the purifier fixed too". The end.

  84. 2 weeks ago
    Anonymous

    Nate is a synth
    Deckard is a replicant
    simple as

    • 2 weeks ago
      Anonymous

      >Synth
      >Can die of radiation poisoning
      >Father doesn't mutter some deactivation code when Synth Nate starts getting uppity and tries to wipe out the Institute

      • 2 weeks ago
        Anonymous

        Synths are basically just humans but stronger. Valentine can't die from poisoning because he's more robot than human but Nate is fully artificial human.
        Also makes sense than Shaun would let Nate choose whatever he wants to do. If he believes that The Institute should pay for kidnapping Shaun then he lets Nate do it.

    • 2 weeks ago
      Anonymous

      If I had to rewrite Fallout 4's plot, I would change it so that Nate is a literal who Wastelander that was hired as a PI to find Shaun himself, then when he got to the Institute, bait and switch, Nate is confirmed to be a synth based on Shaun's long dead father, whose death devastated Shaun which turned to le science to bring back his father, that got busted out by the Railroad before he could have his memories scanned in.

      • 2 weeks ago
        Anonymous

        This actually sounds more interesting.

        • 2 weeks ago
          Anonymous

          That's basically the story of Fallout 4. Only Shaun lets you out himself as a part of the experiment.

        • 2 weeks ago
          Anonymous

          I think it gives people a blank slate, it gives Shaun some depth, helps explain other reasons why the synth program has the elevated importance it has, and gives a better twist overall. Also it leaves Kellogg in play, who I think would be a very interesting companion. In exchange, you lose some agency as far as whether or not your Nate is a synth, but it still gives greater freedom to roleplay than what we got.

  85. 2 weeks ago
    Anonymous

    Obsidian could never

    • 2 weeks ago
      Anonymous

      Obsidian was great, the problem was Todd. He wanted New Vegas to be presented in a short time. JSawyer and his team had to cut a lot of content because the due release time was almost there and everyone never could enjoy the game as it should be. Because the bethesda engine was very limited adding plugins with the creation kit software. Even modders can't run the game above the 255 plugin limit even with Jsawyer patch, 4gb patch YUP modds. Todd was like Benny. He Rigged the game from the begining. Ironically Fallout 3 had cut content too. But I correct the name MediaMax studio wasn't pressured by Todd to the due release date.

      • 2 weeks ago
        Anonymous

        >IT'S DA EBIL TODD

        • 2 weeks ago
          Anonymous

          Don't tell me you kiss his feet

  86. 2 weeks ago
    Anonymous

    Fallout 4 has good new features yes, it is a bit odd seing characters with oiled skins and less dialogue options based on stats as a rpg style. Sadly you need a good new laptop/pc gamer to play it along with 76 and the upcoming 5

  87. 2 weeks ago
    Anonymous

    People coped and seethed that Deckard is not a replicant but then it was confirmed by Ridley Scott himself. That did not stop the coping and seething but they were wrong.

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