Fallout WON.

Fallout WON.

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  1. 4 weeks ago
    Anonymous

    Got me into starting up both FO1 and 3, just had to experience the atmosphere, visuals and music again. May play NV and 4 later.

    • 4 weeks ago
      Anonymous

      https://vocaroo.com/19tYUFEhHuX4

      • 3 weeks ago
        Anonymous

        Bruh your mom is calling you, chill out zoomie.

        • 3 weeks ago
          Anonymous

          Studio is moronic. They've got to downsize their products and increase overall quality. There is nothing wrong with the games, their production is just moronic and they keep shoving half assed features in to the detriment of everything else.

          • 3 weeks ago
            Anonymous

            What else is new? That's the state of the entire industry. At this point indie and oldgay shit are the only vidya worth playing nowadays.

      • 2 weeks ago
        Anonymous

        LOUD SCREAMING EQUALS FUNNY

    • 3 weeks ago
      Anonymous

      >the Amazon show got him interested in playing Fallout 1
      How disappointed were you?

      • 3 weeks ago
        Anonymous

        Why would he be disappointed? Fallout 1 is the best in the series.

  2. 4 weeks ago
    Anonymous

    >those numbers
    Wtf /vrpg/ you told me everyone hates FO4 amd loves NV

    • 4 weeks ago
      Anonymous

      It's the normalgay game. What's surprising is the MMO pulling such low numbers. Guess it's too shit even for normies.

  3. 4 weeks ago
    Anonymous

    So lots of people b***hed about FO4 not being TRVE fallout because everyone lives in rubble, most of the game is spent micromanaging settlements, collecting trash and build trash out of trash, the main character talks so the story is shit and has no reactivity, the skill system is dumbed down to just perks, blah, blah,blah. but did anyone make a mod that actually attempt to fix it? Like where's the total conversion by the hardcore fallout fans? Or are they all just hot air with no action?

    • 4 weeks ago
      Anonymous

      You can play as a e-girl, that's all I need

      • 4 weeks ago
        Anonymous

        mod name?

        • 4 weeks ago
          Anonymous

          Children of the commonwealth (cwc)

    • 4 weeks ago
      Anonymous

      that would just be making a whole new game

      • 3 weeks ago
        Anonymous

        They've done that several times with Skyrim.

        • 3 weeks ago
          Anonymous

          There's not a single mod that completely changes the story of skyrim to not be so shit. It is very hard to do because first, you need good writers which is not very easy to find, and second, you need voice actors

          • 3 weeks ago
            Anonymous

            Enderal

            • 3 weeks ago
              Anonymous

              [...]
              Kek btfo

              That's a total conversion, idiot. Not a mod that modifies the original story of the game to "fix it".
              If we are talking about total conversions, Fallout 4 London about to be released very soon.

              • 3 weeks ago
                Anonymous

                Buy an add, gaylord

              • 3 weeks ago
                Anonymous

                >Fallout 4 London about to be released very soon
                >he doesn't know
                oh no no no no

              • 3 weeks ago
                Anonymous

                >where's the total conversion by the hardcore fallout fans?
                >That's a total conversion, idiot
                lol, lmao

              • 3 weeks ago
                Anonymous

                Anon was talking about "how there isn't a mod that fix all the problems of fallout 4". A total conversion doesn't fix the problems of a game, they just do use the resources to create something completely new. Unless you consider Fallout 3 got "fixed" because New Vegas got released and was an actual good fallout

              • 3 weeks ago
                Anonymous

                >Anon was talking about -
                >the total conversion by the hardcore fallout fans
                No way out of it moron.

              • 3 weeks ago
                Anonymous

                >So lots of people b***hed about FO4 not being TRVE fallout because everyone lives in rubble, most of the game is spent micromanaging settlements, collecting trash and build trash out of trash, the main character talks so the story is shit and has no reactivity, the skill system is dumbed down to just perks, blah, blah,blah. but did anyone make a mod that ACTUALLY ATTEMPT TO FIX IT?
                He's clearly talking about fixing the original game. Maybe his concept of total conversion is not correct

              • 3 weeks ago
                Anonymous

                Sounds more like yours isn't.

              • 3 weeks ago
                Anonymous

                When you heavily modify an already existing game but still using the majority of the game as basis, it is called overhaul. When you use the resources the game provides in order to create something completely new, that is a total conversion.
                >Verification not required.

              • 3 weeks ago
                Anonymous

                see

                that would just be making a whole new game

                Nice work checkmating yourself again, moron.

              • 3 weeks ago
                Anonymous

                He's right, the amount of work it would take to change the entire mechanics and modifying the story would be similar to make an entire game. And that's why I said skyrim doesn't have any

              • 3 weeks ago
                Anonymous

                Except it does, by your own definition

              • 3 weeks ago
                Anonymous

                It would still be an overhaul, even if is just as massive. The same way you find a lot of "questline overhauls" on nexus. Like adding more quests and storyline to the anti-slavery faction in morrowind. You still are using the main game as basis, not something completely new like Arkwend

              • 3 weeks ago
                Anonymous

                Fallout 4's story is too terrible to be fixed through mods. The main villain, The Institute, is literally beyond fixing. You'd need to create an all new faction.

              • 3 weeks ago
                Anonymous

                Exactly, that's what I'm saying. It is just too much work to completely fix the game and you on top the huge amount of work need competent writers and money to expend on voice actors.

              • 3 weeks ago
                Anonymous

                >that would just be making a whole new game
                >That's a total conversion, idiot
                Either way you're contradicting yourself. No way to save face anon.

              • 3 weeks ago
                Anonymous

                I mean, I suppose he was talking the amount of work it would take to "fix" fallout 4. By doing something completely new you're not actually fixing the game you stole resources from

              • 3 weeks ago
                Anonymous

                Apparently the launch of that overlapped with some next gen upgrade/ update bethesda has scheduled for the game that will presumably affect mods.

              • 3 weeks ago
                Anonymous
          • 3 weeks ago
            Anonymous

            Enderal

            Kek btfo

    • 4 weeks ago
      Anonymous

      Bethesda haters play more Bethesda than casual fans. And no, they don't actually bother fixing things that they love whining about. (then they say the game can't be fixed, as they keep playing)

      • 3 weeks ago
        Anonymous

        >And no, they don't actually bother fixing things that they love whining about.
        How do you fix Fallout 4's terrible story other than through a TCM?

    • 3 weeks ago
      Anonymous

      Modder are not slaves to Bethesda like you, they saw that bethesda was only making trash and stopped buying their gayims, they are still modding new vegas

      • 3 weeks ago
        Anonymous

        If a company stops making games I like, I stop buying and playing their games. Simple as.

    • 3 weeks ago
      Anonymous

      >my game is shit! But you better buy it and then fix it for free! Or else no more slop for you!
      have a nice day Black person

    • 3 weeks ago
      Anonymous

      >The game is trash, so you, the player and customer, should spend your time and energy fixing the game for the devs
      Lol. Lmao.

    • 3 weeks ago
      Anonymous

      >are they all just hot air with no action
      You know the answer to that question. Why do you think all they do is artificially create "hype" by posting edited videos on gaytube instead of posting actual gameplay? It's because they're all troons attention seeking troons and to advertise their shitty discord server so they have more people to groom. Same thing with The Frontier, F4NV and so on.

    • 3 weeks ago
      Anonymous

      >but did anyone make a mod that actually attempt to fix it?
      now you're thinking like Bethesda

      • 3 weeks ago
        Anonymous

        Do you think we have advanced enough AI to make a mod that fixes the TV show?

    • 2 weeks ago
      Anonymous

      I think FO4 has good elements, but fans aren’t obligated to fix a developer’s games. Especially if that game came with major bad decisions. Bethesda and Obsidian fans have something in common: they happily fix the game for the developers.

      • 2 weeks ago
        Anonymous

        >Bethesda and Obsidian fans have something in common: they happily fix the game for the developers.
        Of course, it's better than whining about them for decades. Mod tools provided by Bethesda make it not only possible, but easy too. Every fricking RPG has fanmade patches, they're just limited, because many require black magic only known to slavs.

        Besides, creating mods is fricking fun. Who doesn't like the idea of making their favorite game better?

        Imagine if classic Fallouts had a very accessible editor.

    • 2 weeks ago
      Anonymous

      The only problem I have with Fallout 4 is that there is way too much emphasis on collecting junk for scrapping. If they cut down the amount of containers in FO4 by fricking half, it would be a great start.

  4. 4 weeks ago
    Anonymous

    Let me guess, you need more?

    • 4 weeks ago
      Anonymous

      Yes, Natalia is a far better character to play.
      10 AGI with tagged sneak and you can safely take down entire maps 1v1.
      Or just pick Albert like anybody else. Max is only for contrarians.

      • 4 weeks ago
        Anonymous

        I always made a custom char back in the day, personally, usually the same min-maxed diplomat sniper. Had a few fun gimmick chars, enjoyed a space marine apothecary build (power armor, doctor, .223 pistol for a boltgun, ripper for a chainsword), and what I called the lucky moron, dump INT, max STR LCK, take jinxed and otherwise spec into critical hits and crit chance, run around with a super sledge smashing stuff while everyone around you trips and cripples themselves and drops their magazines.

        • 4 weeks ago
          Anonymous

          >I always made a custom char back in the day
          Same, if there's character creation I always ignore the premades.
          But on a hypothetical Natalia looks like a fun character build to play. Albert is just a generic small guns/speech do-it-all character.
          Max has the bruiser trait so LMAO.

          • 4 weeks ago
            Anonymous

            They're all pretty bad, but 1 is so piss easy with speech that it's not like anything's that bad other than low int.

            • 3 weeks ago
              Anonymous

              Fallout 1 (and 2) is only easy because once you know where everything is, every new playthrough is faster and more efficient. The Fallout 1 time limit was patched out long ago, so for people who didn't have the internet to look up how to finish the game, there was plenty of difficult content to be had.

              • 3 weeks ago
                Anonymous

                Most of the people that into CRPGs at the time would have had internet or somebody to borrow downloaded guides from; you can trace a direct line from GameFAQs to the game discourse of today. I will contend though that FO1 really penalized the rubbernecker grinder type of gameplay that you could do in other RPGs at the time, and if it had been programmed better it would be such a killer game mechanic.

              • 3 weeks ago
                Anonymous

                I bought and played it at launch, even played the demo before it released. I had been playing PC games for years before that, and it never occurred to me to put any effort in searching online for ways to finish games like people do now. If you were not there, you do not know what the frick you're talking about.

      • 3 weeks ago
        Anonymous
        • 3 weeks ago
          Anonymous

          That seems like a very reasonable take.
          (for sex)
          I guess they copied her for the show.

  5. 4 weeks ago
    Anonymous

    Even though i like RPG i never played a Fallout game... what´s the best one for a fallout tourist like me who´s only mildly interested because of the new show?

    • 4 weeks ago
      Anonymous

      Fallout 4

    • 3 weeks ago
      Anonymous

      New Vegas

  6. 3 weeks ago
    Anonymous

    Cost only 20m per episode

  7. 3 weeks ago
    Anonymous

    >Fallout 76 flopped
    >Starfield flopped
    Bethesda is finished regardless.

  8. 3 weeks ago
    Anonymous

    Fallout is FOTM

  9. 3 weeks ago
    Anonymous

    >love Morrowind
    >love Fallout
    >love Fallout 2
    >hate Oblivion
    >disregarded Fallout 3 because everyone who shares my opinions on those four games always talk about hating Fallout 3
    >play Fallout 3 out of curiosity and because the show just came out
    >Fallout 3's tutorial and starter town are pure kino and SOVL

    • 3 weeks ago
      Anonymous

      Careful anon, you'll summon the megaton haters

    • 3 weeks ago
      Anonymous

      I liked f3 first time i played it too, it happens to everyone, but when you pay attention and replay new vegas you realize how trash f3 is

    • 3 weeks ago
      Anonymous

      Wait until you get to Tranquility Lane
      or Little Lamplight
      or return to Vault 101
      or the DLC like Operation Ancourage or Mothership Zeta

      • 3 weeks ago
        Anonymous

        Fallout 3's side quests shat all over New Vegas side quests, and I'm tired of pretending like they didn't.

        • 3 weeks ago
          Anonymous

          It's ok to be wrong.

    • 3 weeks ago
      Anonymous

      You like morrowind so you clearly have shit taste anyway

      • 3 weeks ago
        Anonymous

        >this is your brain on rpgcodex

        • 3 weeks ago
          Anonymous

          Codex loves Morrowind though.

          • 3 weeks ago
            Anonymous

            The autistic focus on "taste" and who has the best ranking of the same old handful of RPGs

            • 3 weeks ago
              Anonymous

              Some RPGs are objectively better than others. It is what it is.

              • 3 weeks ago
                Anonymous

                True, like Prey being more rpg than Tryanny, very objective indeed

              • 3 weeks ago
                Anonymous

                >objectively
                I guess this delusion is the root problem, and it does allow for endless midwit bickering, for those who find it entertaining.

                It's curious how one can see everyone else being wrong all the time, yet believe in people being objective. Maybe true objectivity hasn't been tried.

              • 3 weeks ago
                Anonymous

                >Everything is le subjective
                That's the most midwit stance you can take thoughever.
                It's like the definition of midwittery.

          • 3 weeks ago
            Anonymous

            Has any site done more harm to rpgs than rpg codex? Imagine larping your way to being percieved as an ultra contrarian old guard with high standards then ranking grimoire over wizardry 7. Imagine ranking elder scrolls over ultima. This is just the irresponsible moronation of an undeserved reputation.

            • 3 weeks ago
              Anonymous

              >then ranking grimoire over wizardry 7.
              But Grimoire is better than Wizardry 7.

              • 3 weeks ago
                Anonymous

                You're not funny.

              • 3 weeks ago
                Anonymous

                I'm not trying to be.

          • 3 weeks ago
            Anonymous

            >Planescape Torment
            >Jagged Alliance
            >Dark Souls
            if anything can be RPG then how about things that make more sense

            • 3 weeks ago
              Anonymous

              I really don't see how you could consider PS:T and Dark Souls to not be an RPG.
              Jagged Alliance 2 is debatable.

          • 3 weeks ago
            Anonymous

            What game is between deus ex and morrowind?

            • 3 weeks ago
              Anonymous

              Gothic 2 you absolute fricking noob

            • 2 weeks ago
              Anonymous

              THE GOAT

          • 3 weeks ago
            Anonymous

            Gothic3 ? seriously ? what a fricking joke

            • 2 weeks ago
              Anonymous

              For all it was it was one of the few post-2000 games that gave you absolute freedom in choosing what you want to do. As a sandbox RPG it was great and possibly only reason why I liked it. Also, music and visuals were top-notch.

          • 3 weeks ago
            Anonymous

            Codex are fricking morons boomers

          • 2 weeks ago
            Anonymous

            As someone who spent WAY too much time playing Gothic 3, I can safely say, Gothic 3 is shit, and there is no redeeming it, except if you're a delusional fan coping with what could have been.

            • 2 weeks ago
              Anonymous

              Get stunlocked by a boar, noob
              But yeah gothic is shit

    • 3 weeks ago
      Anonymous

      >hating Oblivion while liking Fallout 3
      the depths of your shit taste is unfathomable

  10. 3 weeks ago
    Anonymous

    i like how NV, the only good game out of the three, had the smallest jump and the quickest drop. fallout 4, the most braindead senseless game in the series, is the game the tvshow morons are drawn towards. i'm not surprised.

  11. 3 weeks ago
    Anonymous

    fallout gays be like *makes another thread about it*

  12. 3 weeks ago
    Anonymous

    Alright, the age of Fallout is over. Its in the hands of normal people now. Everyone should focus their attention to Wasteland for surely normal people can’t stand another anachronistic CRPG now that they have Skyrim and FO4.

    • 3 weeks ago
      Anonymous

      >Everyone should focus their attention to Wasteland
      based

      • 3 weeks ago
        Anonymous

        Alright, the age of Fallout is over. Its in the hands of normal people now. Everyone should focus their attention to Wasteland for surely normal people can’t stand another anachronistic CRPG now that they have Skyrim and FO4.

        Wasteland always was the better post-apoc rpg anyway

        • 3 weeks ago
          Anonymous

          I’m having way too much fun with W2 and I already have W3 and all DLC good to go when I’m done with 2.

    • 3 weeks ago
      Anonymous

      >Everyone should continue to focus their attention on gayout and leave Wasteland unpozzed and untouched
      ftfy

      [...]
      Wasteland always was the better post-apoc rpg anyway

      Based fellow Wasteland enjoyer. Better soundtrack, better gameplay just better in general.

  13. 3 weeks ago
    Anonymous

    At this point they should just do a hard restart/reboot starting from F2's timeline. The seethe from both obsidiots and bethesdrones would be hilarious.

    • 3 weeks ago
      Anonymous

      >from F2's timeline
      Cringe.
      Fallout (one) is the only Fallout game in the entire Fallout franchise.

      • 3 weeks ago
        Anonymous

        I'd be fine with that too, though there is some interesting stuff that came in F2 like the enclave and the ncr but we could get rid of them too.
        In general the current "lore" is both nonsensical and self-contradicting (especially thx to bethesda), it's a bloated mess that's held together entirely by aesthethics
        >muh power armor
        >muh nuka cola
        >muh sooper mootants
        cull the bullshit and keep the core

        • 3 weeks ago
          Anonymous

          >cull the bullshit and keep the core
          You'll end up with something that doesn't even need the name "Fallout"

          • 3 weeks ago
            Anonymous

            What do you mean? All the most iconic parts of fallout are present in F1 and by extension F2. Most of NV's cool stuff is directly built on top of the classics 1&2. No one even remembers the bethesda-additions, all they did was embrace the cool aesthethics without adding anything worthwhile.

            • 3 weeks ago
              Anonymous

              >All the most iconic parts of fallout are present in F1 and by extension F2
              Which are?

              • 3 weeks ago
                Anonymous

                ...do you really need to ask? Have you not played the series?
                In the case you're actually moronic and not trolling: everything starting from the post-nuclear-apocalypse and much of the notable stuff present in F1.

              • 3 weeks ago
                Anonymous

                Anything that can't be done (or hasn't been done) under a different IP?

              • 3 weeks ago
                Anonymous

                What are you even asking? What is the "most original part" of fallout or something like that?
                In a creative process you can't just take a bunch of concepts and glue them together and proclaim its a masterpiece because it's original, obviously execution matters a shitton too. You need both good ideas and the talent to pull it off for a final product. And fallout kinda nailed both, it wouldn't be considered one of the crpg GOATs otherwise.
                We could literally spend multiple threads combing through the stuff fallout did "right" (and some on what it didn't).

              • 3 weeks ago
                Anonymous

                If you take out the recognizable parts of Fallout, it doesn't even need to be Fallout.

                You could make a completely new game. With new stuff.

              • 3 weeks ago
                Anonymous

                You must have misunderstood something or I myself just don't get what point you're trying to make.
                What I said was
                >the current "lore" is both nonsensical and self-contradicting (especially thx to bethesda), it's a bloated mess that's held together entirely by aesthethics
                And I'm specificially referencing games other than 1&2, especially the bethesda releases as they do nothing interesting with the setting besides wearing the skinsuit of the classics and riding on their aesthethics. All their lore additions are middling at best and uninspired at average. I literally can't think of anything worthwhile added to fallout by bethesda. At least NV tried to build on the originals, but it's a weird hybrid creature with it's own identity.
                The series could get a much needed palate cleansing by rebooting from 1 and/or 2.

              • 3 weeks ago
                Anonymous

                Ok I thought you wanted to get rid of super mutants, power armor, nuka cola and the like

              • 3 weeks ago
                Anonymous

                Nah it was just an exaggerated example of "what bethesda thinks fallout is".
                On second though it's hardly even exaggerated.

              • 3 weeks ago
                Anonymous

                It kinda is Fallout. Without them you wouldn't need the IP

              • 3 weeks ago
                Anonymous

                It's a small (albeit recognizable) *part* of the ip. You need more than just the trappings.
                See

                I have to give points to NV for actually coming up with some iconic stuff of their own like the ranger armor. It's a little thing but shows they were able to do more of their own thing than just pick the most recognizable parts of the earlier titles and call it a day.

                for comparison.

              • 3 weeks ago
                Anonymous

                Well again I would ask you this

                Anything that can't be done (or hasn't been done) under a different IP?

              • 3 weeks ago
                Anonymous

                Well like with any IP: continuining the story of the setting or using interesting parts of the setting as hooks for memorable stories.

              • 3 weeks ago
                Anonymous

                >continuining the story
                Who won the battle of hoover dam?

              • 3 weeks ago
                Anonymous

                Whoever the player chose or whoever creates a good narrative background for a following story 🙂
                The player didn't ally with the master in F1 canonically even though it was a possibility ingame.

              • 3 weeks ago
                Anonymous

                There was a dragon break and everyone won the battle.

              • 3 weeks ago
                Anonymous

                Legion, of course

              • 3 weeks ago
                Anonymous

                >The intro NPC asks you a simple question to test your knowledge of recent history: Who won the second battle of Hoover Dam?
                >The New California Republic
                >The Legion
                >New Vegas
                >The Courier
                >I don't remember.

              • 2 weeks ago
                Anonymous

                The Khans in an upset victory.
                They just wanted it more.

              • 3 weeks ago
                Anonymous

                I have to give points to NV for actually coming up with some iconic stuff of their own like the ranger armor. It's a little thing but shows they were able to do more of their own thing than just pick the most recognizable parts of the earlier titles and call it a day.

              • 3 weeks ago
                Anonymous

                You must have misunderstood something or I myself just don't get what point you're trying to make.
                What I said was
                >the current "lore" is both nonsensical and self-contradicting (especially thx to bethesda), it's a bloated mess that's held together entirely by aesthethics
                And I'm specificially referencing games other than 1&2, especially the bethesda releases as they do nothing interesting with the setting besides wearing the skinsuit of the classics and riding on their aesthethics. All their lore additions are middling at best and uninspired at average. I literally can't think of anything worthwhile added to fallout by bethesda. At least NV tried to build on the originals, but it's a weird hybrid creature with it's own identity.
                The series could get a much needed palate cleansing by rebooting from 1 and/or 2.

                And NV pretty much did exactly this and was better for it (it by and large ignored F3, not to mention F:T or the other silly titles).

      • 3 weeks ago
        Anonymous

        I'd be fine with that too, though there is some interesting stuff that came in F2 like the enclave and the ncr but we could get rid of them too.
        In general the current "lore" is both nonsensical and self-contradicting (especially thx to bethesda), it's a bloated mess that's held together entirely by aesthethics
        >muh power armor
        >muh nuka cola
        >muh sooper mootants
        cull the bullshit and keep the core

        The lore is perfectly fine and consistent between FO1&2. New Vegas would qualify too, but classics > FPS shit. The problem with F2 is that Tim Cain left half through the development due to creative differences and it really shows. Broken Hills, San Francisco and Modoc have serious problems as well as the main quest re Enclave. But even though it sucks when compared to the original, still leagues better than anything bethshit managed to come up with.

        • 3 weeks ago
          Anonymous

          >The lore is perfectly fine and consistent between FO1&2.
          I don't give a shit that the lore is "perfectly fine".
          An other game about the BoS and Supermutants and radscorpions and deathclaws is... Boring. Just do something new with it.
          Also I'd have rather kept the ghouls as a unique trait of Necropolis, having them being a constant around the entire world creates more questions for little benefit.

          • 3 weeks ago
            Anonymous

            I don't see what would be the point to completely sever new installments from the established stuff. Make Fallout not be Fallout? Fallout always had a knack for reinventing itself but it also kept to a certain theme and continuity, and that's the case with F2 too - there's barely any BoS (extremely diminished to just a few outposts and one quest) or SMs (Marcus, Mariposa neoSMs and some random encounters). Talking Deathclaws were a mistake overall in my opinion, but you gotta have some mutated fauna alright. I see what you're getting at with Ghouls, but I don't mind them, they're cool enough to not be used as a one-off.

            • 3 weeks ago
              Anonymous

              The same creative risks that lead to moronic stuff like talking deathclaws is exactly what made it possible to create an interesting world like fallout in the first place. At least they cut some of the most moronic stuff even in F2 or designated them to the memey random encounters.
              I will again remind people that the original fallout was originally created with a literal pizza-budget. There was always the possibility it would have sunken into the endless stream of mediocrity, but without risk there is no reward (the risk here being the work put into a possibly dead-end project). If you're not open to wild and possibly absolutely moronic ideas you will never get something actually fresh and cool either. Cynically calculated design-by-committee prevalent in modern gaming industry is the death of originality. They just keep kicking the same dead horse and hope money pops out.

            • 3 weeks ago
              Anonymous

              >completely sever
              Not what I meant, but it's a mistake to have the same exact stuff repeat again and again.
              Set it far away, and make new monsters, new cultures, new people. You don't need a BoS scout to remind you that you're in Fallout™, nor you need a Deathclaw to have some creature play as the mysterious monster killing(?) caravans. It makes the setting feel cramped if you continuously cram the old stuff in the new game.

        • 3 weeks ago
          Anonymous

          I was

          I'd be fine with that too, though there is some interesting stuff that came in F2 like the enclave and the ncr but we could get rid of them too.
          In general the current "lore" is both nonsensical and self-contradicting (especially thx to bethesda), it's a bloated mess that's held together entirely by aesthethics
          >muh power armor
          >muh nuka cola
          >muh sooper mootants
          cull the bullshit and keep the core

          Yeah I meant *current* lore (mostly bethesda), not the stuff established in the classics.

  14. 3 weeks ago
    Anonymous

    Don't think there is any other series in gaming that might have this exact problem where a storyline was already set by one developer, and continued by them later, while the IP is also purchased and, for ease of integration, they just start in a different place telling their own story... you can't really blame Bethesda, either, it's their IP now and they can do what they want with it. The fact that it existed beforehand didn't matter much since both storylines were separate for the most part except for some vague mentions, but this show now is basically stepping in for the first time and either writing out certain events completely, or just altogether changing them so one side of the story is no longer canon. Maybe they did it for petty reasons, or maybe they didn't...

    • 3 weeks ago
      Anonymous

      >you can't really blame Bethesda, either, it's their IP now and they can do what they want with it
      Actually I can and in addition I can also do what I want with money: none for you toddy boy. None for amazon either.
      It's not that bethesda's open world slop is even that bad (well starfield was pretty meh), it's just that they absolutely cannot do a good fallout game. With the counter example of NV todd comes out of it looking even worse.
      Just do like GW and start whoring out the franchise already; no one gives a shit about the bad titles but the good ones are remembered.

      • 3 weeks ago
        Anonymous

        The show definitely had a better story than Fallout 3, 4 or 76. Tbh, that's been Bethesda's problem long before Fallout 3. They've never been good at telling story. Only problem is, that average increase in telling a solid narrative just happened to steal a lot of older lore and mostly change it.

        [...]
        Isn't it technically microsoft's ip now...

        Not sure how long the show was in development, probably not before 2021, I suppose. I do remember being happy that Microsoft bought Bethesda, though, because if Bethesda is incapable of making good dialogue and story, maybe someone else can. Bethesda isn't really notable outside of it being the only company that designed those specific types of games for quite a long time. The gameplay is what made Bethesda games popular, basically. If you can lose the whole company and just keep the ideas and gameplay, it would be a lot easier for Microsoft to just duplicate the essence of what makes those games (the gameplay) and get someone to write a decent story around it for a change.

        • 3 weeks ago
          Anonymous

          Also forgot to mention that CDPR is a pretty strong contender in this partivular market now, and I think many people have been swayed by the superior dialogue and story in those games that games like Starfield really only show Bethesda as the one trick pony they are.

          • 3 weeks ago
            Anonymous

            >games like Starfield really only show Bethesda as the one trick pony they are.
            I don’t even think Bethesda is capable of performing their one trick anymore.

            • 3 weeks ago
              Anonymous

              I wonder is they learned anything from the shitshow that was starfield. Their engine is actively hampering any real technical improvement to their games and the outsourcing of labour clearly didn't result in good worksmanship either.
              Imagine hiring the lowest paying labor possible for your "passion project".

              I felt the same way about Starfield. I can able to get by the really shitty stories and dialogue in Bethesda games because that's not what I play those games for, they were always fun to explore and do your own thing... like I never even finished Skyrim or Fallout 4 stories and just did whatever I wanted instead, for hundreds of hours...
              but now Starfield did the impossible and actually made the gameplay even more boring with unnecessary menus, crap progression, crap itemization, there was just nothing interesting there and I've had no desire to play it again since I quit at like 30 hours.
              Say what you will about CDPR games, but Witcher 3 and 2077 really put to shame most Bethesda games and what is possible in an open world RPG like that, where we no longer have to settle for the most uninspired dialogue and story, and still get similar gameplay in return.

              • 3 weeks ago
                Anonymous

                Fallout and the Elder Scrolls at least still have the old lore thrown in, even if Bethesda likes to change and shuffle things around, usually for the worse. Starfield doesn't even have that. NASA-punk is simply boring and the Starfield setting was designed to be as sterile as possible.

              • 3 weeks ago
                Anonymous

                Where they fricked up in Starfield exploration was making it so points-of-interest could appear an unlimited number of times on every planet.
                You've seen one, you've seen them all.

              • 3 weeks ago
                Anonymous

                It's baffling to me that Bethesda thought having so many loading screens was acceptable in a space game. Everything is hidden either behind a menu or a loading screen, sometimes both.

              • 3 weeks ago
                Anonymous

                CDPR games have their flaws (lmao at the release of cyberpunk2077), but at least they are also technically ambitious and have again updated (changed) their engine for their next project.
                Bethesda is by all accounts still sticking to the archaic piece of shit that is gamebryo (or "creation engine 2 as it's now called).

        • 3 weeks ago
          Anonymous

          I wonder is they learned anything from the shitshow that was starfield. Their engine is actively hampering any real technical improvement to their games and the outsourcing of labour clearly didn't result in good worksmanship either.
          Imagine hiring the lowest paying labor possible for your "passion project".

          • 3 weeks ago
            Anonymous

            This trainhead thing aged so badly.
            It could have been a cute story about cleverly circumventing engine issues.
            Instead it has become a cautionary tale about how sticking to outdated tools for such big "AAA" projects is fricking moronic. It's not like they don't have the resources or that they're some quirky indie studio. Back in F3 the engine was still passable if not great.

            • 3 weeks ago
              Anonymous

              What's even worse is that Fallout 4 and Starfield are 8 years apart. 8 years is way more than enough to create a new engine from scratch and make a game. It feels like Bethesda is staffed by a bunch of aging boomers and assisted by the cheapest contractors Bethesda could find on the open market.

              • 3 weeks ago
                Anonymous

                I think the real reason bethshit doesn't change is because they make way too much money off Nexusmods, and switching to a new engine would leave modders high and dry.

              • 3 weeks ago
                Anonymous

                The real money is on consoles and day one sales thou. Everything else is chump change compared to that. Each Bethesda success post Morrowind was driven by console sales. Hell, even Morrowind sold 1/3 of its total sales numbers on the original Xbox.

              • 3 weeks ago
                Anonymous

                You are probably right. They started catering to consoles (=streamlining) in oblivion and have been steadily trending downwards ever since.

                Looking back it seems like Skyrim was some kind of anomaly where the simplified gameplay and stealth archer meta reached its peak.

              • 3 weeks ago
                Anonymous

                Yeah, for the wrong reasons it peaked and honestly I consider it a good game. Not great, but for a nice romp dicking around in the countryside with good graphics it's a great entry into the TES series. It's dumber than Oblivion but the lack of style or fidelity made me excise Oblivion from my memory. Skyrim on the other hand gets a lot of hate but is not the worst of it all and would be a good playground for some story mods. Of course Todd being Todd, went past Skyrim into the uncaring valley of Starfield. At this point I think it was intentionally phoned in just to milk some money before TES6 and then just silently exit the stage.

              • 3 weeks ago
                Anonymous

                I genuinely had a good time playing a backstabber build.
                Althought the animations for backstabbing dragons were janky as frick.
                Some parts of the game were always an absolute joke though. The mage's guild might be one of the dumbest questlines ever.

              • 3 weeks ago
                Anonymous

                The real money is on consoles and day one sales thou. Everything else is chump change compared to that. Each Bethesda success post Morrowind was driven by console sales. Hell, even Morrowind sold 1/3 of its total sales numbers on the original Xbox.

                You are probably right. They started catering to consoles (=streamlining) in oblivion and have been steadily trending downwards ever since.

                Looking back it seems like Skyrim was some kind of anomaly where the simplified gameplay and stealth archer meta reached its peak.

                Just based on watching things develop over the years, I would say Bethesda has mostly turned in to one of those companies that care more about the business of making games, where quality doesn't really matter, all that matters is if it will sell. It's kind of the same vibe I got with Funcom releasing mediocre MMO's for a long time with barely competent support.

              • 3 weeks ago
                Anonymous

                *Well, before Microsoft buying them, obviously.

      • 2 weeks ago
        Anonymous

        Todd is not going to prostitute out Fallout IP, not after New Vegas. I think his ego has been seriously bruised, when it turned out Bethesda can't make a good Fallout game. And Todd has one hell of an ego. But on the other hand, Todd refuses to change anything in their approach towards Fallout, so he keeps pushing his boyfriend Emil, for whom "worldbuilding consistency" and "narrative cause and effect" is something that happens to other people, to write more Fallout stories.

        • 2 weeks ago
          Anonymous

          I wonder if you can type out shit like this and not be aware that you're a schizo lmao

          What is it with /vrpg/ attracting these spergs

          • 2 weeks ago
            Anonymous

            Todd, pls.

    • 3 weeks ago
      Anonymous

      >you can't really blame Bethesda, either, it's their IP now and they can do what they want with it
      Actually I can and in addition I can also do what I want with money: none for you toddy boy. None for amazon either.
      It's not that bethesda's open world slop is even that bad (well starfield was pretty meh), it's just that they absolutely cannot do a good fallout game. With the counter example of NV todd comes out of it looking even worse.
      Just do like GW and start whoring out the franchise already; no one gives a shit about the bad titles but the good ones are remembered.

      Isn't it technically microsoft's ip now...

  15. 3 weeks ago
    Anonymous

    Todd actually won

  16. 3 weeks ago
    Anonymous

    *Netflix/Bethesda/Todd won
    FTFY

    • 3 weeks ago
      Anonymous

      >Todd provided employment for hundreds of people by turning Fallout into a successful franchise
      Based

    • 3 weeks ago
      Anonymous

      Netflix?

      • 3 weeks ago
        Anonymous

        Probably meant Amazon

  17. 3 weeks ago
    Anonymous

    haha
    only another 10 years and we'll finally get to play Fallout 4 New Vegas
    just gotta be patient

    • 3 weeks ago
      Anonymous

      >2 more weeks bro
      same energy

  18. 2 weeks ago
    Anonymous

    >put prices of all games dirt cheap on all platforms
    >free fallout 1st days

    Oh my, how is this totally organic surge happening?

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