>choose Tamamo
>skill description spoils her identity on day fricking 1
The frick were they thinking?
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>choose Tamamo
>skill description spoils her identity on day fricking 1
The frick were they thinking?
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Pic related. Available in her Matrix on day fricking 1.
Lol. I played this game 3 times and never noticed this (probably because i always picked Archer)
Based, being GAR for GARCHER is never wrong
GAR?
Kys newbie
Hey, that's mean
Non issue, nobody every wondered who she was, itnwas obvious from the first promo material that was released
Was it really so blatant even back then? You can't tell who she is just from looking at her. What else did that first promo material spoil?
>You can't tell who she is just from looking at her
>immediately makes several references to Amaterasu in her introduction
>is a fox spirit
She literally couldn't be anyone else
>just from looking at her
Tamamo never even really tries to hide her identity from you anyway. The only reason the protagonist doesn't know who she is is because he's a dumbass due to the mind wipe thing.
>choose Archer because the female servants are just fricking obnoxious
Problem solved.
Never noticed it either. And I read all of those things.
A more interesting thing is how the servant selection is a disguised difficulty selection. Playing Caster makes the game hard as balls. Archer is the easy mode and Saber is Game Journalist tier where it's almost impossible to lose.
>Playing Caster makes the game hard as balls.
Only until you start unlocking her skills.
Even after you unlock her skills it's still a nightmare because you don't have the sustain to rely on them. You need to use them very sparingly.
A Caster run only becomes trivial the moment you unlock the passive that restores MP after battle. Before that point, even normal enemies can kill you in a single turn.
But you only get that skill towards the end of the game so about 80% of the run is insanely hard.
It's piss easy on NG+ though, because your inventory and all enemy information you've gathered over the previous runs carries over.
Oh yeah NG+ is trivial on any character. Which is why your first run needs to always be Caster.
Keeping the inventory is no big deal but the enemy information breaks it.
Caster still requires you to stunlock enemies which requries good luck with the random analysis or enemy knowledge, which requires you to fight enemies a lot to obtain. You're still likely to get screwed over via bad luck often with her and then on top of that even if you play well her guard breaking skill isn't guaranteed to stun for some fricktarded reason so you can just instantly lose because the enemy servant chose to guard before a skill.
Compare this to Archer after you unlock his skills, where you just do a bit of chip damage until UBW is ready then oneshot the servant with Caladbolg, or Saber, who just unga bungas.
its funny, since casters has always been shited on as being the weakest of the classes and you may as well should have a nice day if you get one.
turns out, if you play to the casters strength and not go full moron, they become the strongest class easily.
Considering Magic Resistance is a thing in the actual lore, the usual Casters are pretty worthless.
Are the other two really that easy? I played extra for the first and only time with caster on an emulator with save states and I think I'd lose my mind if I had to play it legit
It's either too much luck or monotonous grinding and frick grinding
Caster is a glass cannon. Frick up a turn or two and you're probably dead. Saber is Easy Mode. Tamamo is Hard Mode.
Yeah I beat it, by the end I didn't need to save scum any more but the early mid game was depressing
I'm not even sure it's possible to lose as Nero. Thrice Setting Sun alone turns the game into easy mode.
You didn't beat the game.
And yes it's a nightmare.
All it takes to lose as Tamamo is misread 3 enemy inputs. If you didn't die with those three, the extra enemy attack will kill you 100%. First dungeon or last dungeon, doesn't matter.
Which is why, when you don't know the enemy, the tactic is to never take 3 random guesses. Burn a spell every 2 unknown moves. Avoid instant lose scenario.
>You didn't beat the game.
>And yes it's a nightmare.
I'll be honest, I don't want to. I had fun and that's all that matters.
Dumbass when you pick the servant the game tells you it's a difficulty setting
>officially listed as "lawful evil"
Why?
>Lawful
Because she's a goddess
>Evil
Because she killed a bunch of people
Typical RPG Paladin, like 90% player characters is pretty much murderhobo and still listed as Lawful Good. Lawful-Chaos axis is about adhering to or breaking rules and order, Good-Evil is about intentions behind the act. Typical Champion of Justice is Lawful Good, Judge Dredd is Lawful Neutral and your typical corrupted corporate executive is Lawful Evil.
Japan cant into alignments, it seems.
>Japan cant into alignments, it seems
>and your typical corrupted corporate executive is Lawful Evil
I'm going to go out on a limb here and guess that 'most' people are just too dumb to understand the alignment system the way an individual like you sees it.
Shes Evil because she doesnt care about humanity. That is specifically what makes a person Evil in the Nasuverse. They are against Alaya or just dont give a shit about it.
I don't know who she is even after playing the game aside from her name. Japanese mythology means frick all to me and she's an ugly b***h to boot.
Which female servants have an hairy pussy? Which female servants have a shaved pussy?
I bet Tomoe doesn't shave.
Nero>Emiya>Tamamo
Also apparently the translation phase of CCC is done and now they are editing, so CCC may finally be playable in english soon.
prostitute!
Whoops, you flipped your list backwards.
Do they not tell you their True Names in the game? Haven't played it.
You have a room and have bonding conversations with them and they reveal their true name around the mid point when they unlock their NP.
Yes, right before you fight your 5th opponent. You can figure them out on your own of course (except for Emiya if you are completely unfamiliar with Fate).
I still remember the thread where everyone found out Nero's identity for the first time
tell me about. most have been a riot.
>Extra
They wernt thinking about anything. This series universally sucks and it is the biggest mistake in the Nasuverse
t.FGO shitter
t. Extra nig who probably started with F/Z
No you game isnt good. No, CCC isnt good. Its untranslated trash for a reason. No, both Extella and its sequel are not good and are infact the worst examples of musou made in the last decade. You will always be the pigmy side series that rides the coat tails of superior entities
lol seething
>got btfo
>"s-seething!"
Another extranig broken
>series about famous historical and mythological figures being summoned
>is obviously a kitsune
>is obviously Japanese and not Chinese
>is a caster too
Granted with Fate/ she could have been the personification of the Fox Spirit legends that were forgotten or some other insane reasoning out of left field, but I thought it was obvious.
They only really wanted Nero to be a surprise when it was revealed she just looked like Arturia, instead of just being the same character redesigned. They wanted you to think that this was just alternate versions of Redman and Saber, instead of her own character. Caster was never supposed to be a Stay Night expy.
None of the protagonist servant identities were actually hidden at all.
>everyone knows Nameless
>Tamamo is obvious both by her design, pre-release material and the billion hints dropped in the first days
>Nero is obvious by day 3
>Nero is obvious by day 3
Week 3 sounds more believable.
I JUST WANT TO PLAY CCC ALREADY AAAAAAAAAAAAAHHHHHHHHHHHHHH
as Gil's boyfriend of course
You can't play as Enkidu tho
then why is the flashback from enkidu's perspective
You don't play as him there, it's just text
I hope with the remake we will get more fate RPGs, the musou is all well and good but i would rather them explore the slay the spire clone they are turning extra into or some other type of RPG
I would love a fate RPG where you play as a master in an modern urban HGW, it would be relatively short with only featuring the servant battles(maybe with some trash mobs summoned by caster or other mages) and interacting with your servant and other characters around the city, but it would be highly repayable because you can play as all 7 masters for their own unique routes