It’s a good story with hype moments, the pacing is just like XIV though so that may turn off some people. The plot is complete and the ending may not satisfy everyone due to the lack of closure of most characters in place of a ambiguous ending. The fact people wanted an ending with closure speaks volumes of how XVIs cast is well liked.
Yeah, the game really misses an extended epilogue. Small vignettes of all the characters and what they're doing to rebuild the world. Gav becoming the new Cid, Byron and Havel bickering in some meeting, Goetz taking over Charon's shop, stuff like that.
The story is complete. It's got fun combat and the main and sidecast are all quite well done, especially if you do the sidequests. Great visual spectacles at key moments too.
The problem with the game is that it has poor pacing at times and the sidequests aren't fun to play even if the stories are good. Its significantly better than XV.
Ignore the doomers and shazam trannies saying its 0/10 garbage, and obligatory ignore Barry if he shows up spamming images about how XV is the best game ever made.
Nah, the game's story is complete but there's a big DLC hook, and the ending is ambiguous as to which characters survive or not so it's divisive.
It’s a good story with hype moments, the pacing is just like XIV though so that may turn off some people. The plot is complete and the ending may not satisfy everyone due to the lack of closure of most characters in place of a ambiguous ending. The fact people wanted an ending with closure speaks volumes of how XVIs cast is well liked.
I'm surprise the medicine girl is nowhere to be found in the ending or post credit scene. There was alot of focus on her in the 2nd half of the game.
Also, what's with leviathan?
>XVIs cast is well liked
Jill sucks, the characters at the Hideaway just feel like average NPCs, the other main players Clive's working to take down are quite good but obviously you're tearing through them as the game goes on. 16 unironically has one of the worst casts in the series along with 8 and 12
I honestly think what tainted opinions about this game are all the e-celebs marathoning it.
This game has 'take a break' moments and obviously if you're youtuber or streamer trying to get hype views you don't want to slow down.
On top of that zoomers seemed obsessed to finish games as fast as possible, probably copying their favorite e-celeb.
Nope. I stopped doing the sidequests because they were making the awful pacing even worse
Yeah, that's why it's obvious you don't know what you're talking about.
11 months ago
Anonymous
>I honestly think what tainted opinions about this game are all the e-celebs marathoning it.
This game has 'take a break' moments and obviously if you're youtuber or streamer trying to get hype views you don't want to slow down.
On top of that zoomers seemed obsessed to finish games as fast as possible, probably copying their favorite e-celeb.
Hard fricking agree. I’m willingly to bet when all is said and done this game will have a higher completion % than red dead 2. That game is absolutely filled with pointless time wasting side shit inside its main story. But it doesn’t actually matter or really detract at all from the game since it’s not supposed to be played through in 3 sittings
Nope. I stopped doing the sidequests because they were making the awful pacing even worse
"If you didn't do the horribly boring and mundane side quests, you didn't play the game!"
Good grief
11 months ago
Anonymous
>Game puts character motivations and arcs in sidequests >moron doesn't play sidequests >moron insists characters are flat and have no personality >moron then insists you're the idiot for telling him to not talk about stuff he doesn't understand.
lmao. just lol.
I honestly think what tainted opinions about this game are all the e-celebs marathoning it.
This game has 'take a break' moments and obviously if you're youtuber or streamer trying to get hype views you don't want to slow down.
On top of that zoomers seemed obsessed to finish games as fast as possible, probably copying their favorite e-celeb.
[...]
Yeah, that's why it's obvious you don't know what you're talking about.
I hate to bring in people just being too dumb for it because I always feel like a smarmy redditor when I do it, but some of the stuff I've seen doomers say about the game's story has been flat out untrue to the point where if they actually played it, everything managed to go completely over their head and its kind of hard to think of any reason other than they're literally too dumb, or they have extreme adhd and can't pay attention.
11 months ago
Anonymous
>>Game puts character motivations and arcs in sidequests
Maybe don't put that shit behind really boring side quests? This hasn't been a problem with other FF games I've played
No, I've just grown up playing RPGs and don't find some side quests being nothing more than material gathering so startling.
Can't wait for no one to care about it in starfield or BG3.
I've never played an FF game where those kinds of mundane tasks are essential for character development/insight. Or any RPG, now that I think about it
11 months ago
Anonymous
While I wouldn't call them boring sidequests, FF7 literally has 2 entire characters (Yuffie and Vincent) locked behind sidequests, forget their character stories, you don't even get the characters at all if you don't do the sidequests.
11 months ago
Anonymous
Notice I said boring side quests, and not just side quests? The Vincent stuff in particular was excellent. FF6 handled it brilliantly with WOR as well. They weren't "kill some trash mobs to learn about the characters"
I honestly think what tainted opinions about this game are all the e-celebs marathoning it.
This game has 'take a break' moments and obviously if you're youtuber or streamer trying to get hype views you don't want to slow down.
On top of that zoomers seemed obsessed to finish games as fast as possible, probably copying their favorite e-celeb.
[...]
Yeah, that's why it's obvious you don't know what you're talking about.
Sorry. Maybe if the quest design was better I would've felt more compelled to do them. I'm guessing your both fans of 14 as well? From what I can tell the 14 diehards seem to be quite forgiving of this game, which is fair enough, but as someone who's never touched 14 I find it quite boring a lot of the time
11 months ago
Anonymous
No, I've just grown up playing RPGs and don't find some side quests being nothing more than material gathering so startling.
Can't wait for no one to care about it in starfield or BG3.
11 months ago
Anonymous
I'm not one of the people you replied to but I'm a 14 player.
I dislike the quest design in XIV and XVI for the same reason, its filler padding, but in XIV it makes more sense because MMO.
That being said because I'm used to it in XIV, I was easily able to force myself through XVI since there's only like 70 sidequests anyway, I grumbled a bit as I did them but it really wasn't that bad.
11 months ago
Anonymous
I appreciate the honesty and perspective. If you're used to this stuff I can see why it wouldn't be a bother
11 months ago
Anonymous
I think the main issue people have is that there is no real reason to care about the crafting materials.
They made it so you never feel pressured by the crafting but ironically that's why people feel like the side quests are wasting their time.
If they made materials more scarce people would get the dopamine rush they desire for being rewarded crafting materials for a quest.
>>Game puts character motivations and arcs in sidequests
Maybe don't put that shit behind really boring side quests? This hasn't been a problem with other FF games I've played
[...]
I've never played an FF game where those kinds of mundane tasks are essential for character development/insight. Or any RPG, now that I think about it
You are so full of shit or haven't played many then.
11 months ago
Anonymous
Notice I said boring side quests, and not just side quests? The Vincent stuff in particular was excellent. FF6 handled it brilliantly with WOR as well. They weren't "kill some trash mobs to learn about the characters"
11 months ago
Anonymous
You have to kill trash mobs to unlock Vincent.
11 months ago
Anonymous
That wasn't all there was to it, but please, continue being a disingenuous homosexual
11 months ago
Anonymous
>admits to not playing any of the character side quests in 16 >says im being disingenuous
kek, can't make this shit up.
Wow, you had to unlock a single safe to get vincent. Crazy in depth shit.
11 months ago
Anonymous
Does it waste your time at all? And even if it's not particularly great, the reward of a new party member with a great story is miles better than any the rewards in 16
11 months ago
Anonymous
16's rewards are trash (although you still need to do some sidequests if you want to craft the best weapon and gear btw), but the story rewards in 16 are better than Vincent/Yuffie stories in 7 imo.
11 months ago
Anonymous
The side quests take 5 minutes in 16 and it's an action combat game.
If you don't like the combat then fine the game is not for you.
If you're fine with the combat I just don't see how the side quests can be such a big deal since the game is about the action combat.
11 months ago
Anonymous
A) There's a lot of them
B) The game has a terrible flow state with its cutscenes already, and wastes your time with side quests in the main quests (Dame, for example) that spending even more time side questing and watching MORE cutscenes is a total drag
11 months ago
Anonymous
>There's a lot of them
There really aren't compared to other games. The issue is pacing, they always come in a big batch between big story moments where you want to get to the next part already, and the lack of rewards make them feel not worth doing.
11 months ago
Anonymous
>pacing
Ha, I never want to hear ff7 gays talk about pacing.
11 months ago
Anonymous
Every time people complain about le side quests in games it's because of inadequate reward structures.
You don't hear any complaints about Xenoblade Chronicles side quests, or the main quests which is filled with filler designed in the exact same way, because those games have RPG gameplay systems that allow for rewards to be constantly doled out. A new Blade/Companion character, accessories, gems, upgrades of all kinds, mats necessary for crafting better upgrades etc.
I love FFXVI's combat and the eikon abilities, but they and the barebones crafting system that might have just well have been cut entirely aren't adequate to support a reward framework needed for these kind of sidequests.
Might as well have just ditched all of it and focused on making more stages/dungeons and boss fights.
11 months ago
Anonymous
On that I agree, the whole reason people cry about them is lack of scarcity so no dopamine trigger in the monkey brain.
The story is complete. It's got fun combat and the main and sidecast are all quite well done, especially if you do the sidequests. Great visual spectacles at key moments too.
The problem with the game is that it has poor pacing at times and the sidequests aren't fun to play even if the stories are good. Its significantly better than XV.
Ignore the doomers and shazam trannies saying its 0/10 garbage, and obligatory ignore Barry if he shows up spamming images about how XV is the best game ever made.
AFAIK the story is complete in-game but it's not very good. For every juicy bit of cool story there's just as much tedious fetch quest bullshit (basically, side missions disguised as main missions), and most of the character Clive regularly interacts with are super boring ny FF standards. The Dominants are cool, but you don't end up seeing them that much
>AFAIK
don't just repeat shit random Ganker anons have spammed.
Story is complete and pretty good but has a few issues toward the end
There is tedious fetch quest BS around halfway through the game that slows down the game for no reason.
Most of the characters aren't really boring, its just a lot of their characterisation is subtle (and some of it is in sidequests too) and not overly anime which may be offputting for people who prefer extremely anime characters that spell everything out to you.
Game is good, and the story is filtering plebs.
It's a bit cutscene heavy compared to other entries, but I enjoy them. They all look great, and are well acted. Gameplay is very fun, and I even like the sidequests. Easy 8/10 game for me. Will get it again when it's on PC if Yoshi-P delivers a decent port. He says he is aware of SE's history with PC ports, so he's not rushing it.
Have you played an FF game before 14? Then no it's pure dogshit. Is 14 the only FF you've played? Then yes it's the best video game ever made and the sidequests are so amazing and really flesh out the story!
I'd played every single FF game except for XI before I played XIV and I like XVI.
Stop being a disingenous moron since you've probably played like 2 FF games total.
I've been playing FF since before your autistic aboriginal ass slithered into your mother's toilet bowl and the game is kino. Combat is great, story is great, music is incredible, and the boss fights are unmatched spectacle. Seethe harder, Black person.
I'm honestly really fricking bored and I think I'm at the halfway mark. Combat feels so braindead once you figure out to just spam shit when they stagger. Gear management may not as well be there. 0 exploration. Shitty boring fetch side quests. Looks nice, but I'm pretty sure the RTX is killing performance even on 1080p mode.
>muh Ganker
Tired of your whining tbh, if you don't like it here then gtfo
11 months ago
Anonymous
Tired of your histrionic personality disorder order forever seeking for ecelebs validation
11 months ago
Anonymous
Say that again but without crying this time
11 months ago
Anonymous
Wow you managed to say something for yourself without looking for a youtuber, congrats. Though I cant blame you find ff16 more interesting than your favorite games
11 months ago
Anonymous
no it isnt
[...]
lower than the last 2 mainline AAA FF and lower than ff7 ff8 ff9 ff10 ff12 and ff13 sales
XVI is officially the worst selling FF in the past decade. LOL
I can tell you this, I've had a ton of fun playing it.
There's plenty to like, there's also some things people won't like. The story is great, the voice acting is very good and while the combat is easy, it's enjoyable. I'd argue that certain boss battles alone make the game worth it. Ttitan and Bahamut are some of the most epic fights in any media ever
>I'd argue that certain boss battles alone make the game worth it. >Ttitan and Bahamut are some of the most epic fights in any media ever
Thank the Osaka Team and Platinum games. Oddly neither Nomura nor Yasue show up in the special thanks portion even if that division is /their/ show
I think it all depends on what you are expecting out of the game. It's not a 4 dudes in a row game, it's an action game, and it barely has any RPG elements to it. The world isn't open like in older games and the progression is quite linear. Sidequests are tedious bussy work.
Story wise there is a lot of world setting (not building) without fleshing it out. That is probably because the game is trying to set up some big epic fantasy world, but the story isn't focused on that world per se. The "world" is happening around you while you are on your own quest paralel to those events. There is a lot of story happening off screen.
Combat is simple (easy even), but it can be enjoyable when mixing it up with your powers.
If you can live with the above things then the game is pretty great. It's epic in tale and presentation, the characters are likeable, the VA is amazing, and the boss battles are 11+/10 experiences. Also the soundtrack has really great moments. While the game is nothing like older Final Fantasy games it does give me that same feeling so it's doing something right.
All in all I've had fun with it and ended up liking the experience. It's not the most amazing thing ever, but it was a good experience.
>Multiple hand crafted large towns >Cant talk to a single npc in any of them >The odd few you can talk to only have one line of dialogue and slow you down to walking speed and you cant button mash your way through them
BRAVO YOSHIT-PISS, THIS IS A TRUELY VISIONARY FF EXPERIENCE
There is a fricking assload of voice gossip that is regularly updated as you progress the main quest or a relevant side quest though. I prefer the idea that Clive is just passively eavesdropping, rather than the older convention of literally striking up a conversation with every NPC in a town. I think this is one of the things they actually did best, the pacing was weird and most side quests were tedious, but I really enjoyed finishing a main story scenario and then rolling around the Hideaway seeing how NPC gossip and stories had updated.
FFXVI's ending is as if IX ended with the Iifa tree's death with Kuja and Zidane inside, and not getting all the character scenes and Zidane's return after.
>kill his father >kingdom gets totally fricked >instead of being a little b***h and cry in a corner he mans up and keeps going head high until he can kill the one responsible for all the bad shit >will so strong he can still prime even after getting his power absorbed
that's how you make a gay character, being gay is part of who he his not his whole character arc
>will so strong he can still prime even after getting his power absorbed
More importantly do it without losing his shit like the others. Also I love that he did not hesitate to murder a kid.
Ifrit literally does a Rider Kick on Titan, it's fricking rad.
11 months ago
Anonymous
Stellagay won confirmed.
Clive's deterioration even makes me think of Blade
11 months ago
Anonymous
ABSORB
QUEEN
FUSION
JACK EVOLUTION
KING
11 months ago
Anonymous
SPADE 10
11 months ago
Anonymous
Blade was my first rider, I'll always have a soft spot for King Form for being a b***hin' final form.
ABSORB
QUEEN
FUSION
JACK EVOLUTION
KING
[...]
>ABSORB >QUEEN >FUSION >JACK >EVOLUTION >KING
What does this mean and how does this tie to Clive and Stellagay >me when I forget to ask the question when I greentext it
11 months ago
Anonymous
Watch Kamen Rider Blade, my guy.
11 months ago
Anonymous
You forgot to give him the seizure/vertigo warning for the first 4 episodes kek
11 months ago
Anonymous
Blade was my first rider, I'll always have a soft spot for King Form for being a b***hin' final form.
I skipped Ganker from a week before release until just now when I completed the game, was it really bad?
I really enjoyed the ride, took my time did every hunt, all side quests, and went back over areas that changed due to a quest to pick up side dialogue.
Odin's theme is definitely my favourite OST in the game, and him just how menacing he is when he's standing in full form.
>was it really bad?
It was mostly barry samegayging and literally losing his mind. I'm surprised the trannoid didn't kill himself yet.
11 months ago
Anonymous
There will always be some people who derive their purpose in life in dragging others down into the pit of depression they are in, Barry is one of those.
I'd say also the western games journos are as well, especially those who reviewed the game and barely played past the prologue.
11 months ago
Anonymous
I can't believe he's still samegayging here after all these years
How hasn't he became an hero yet? It's been like half a decade
11 months ago
Anonymous
>It's been like half a decade
Almost a decade at this point. People pointed at his existence in 2014 already and the homosexual has been present on various internet forums even prior to that point.
Him being gay is less than 1% of his character. If it wasn't for that one tiny moment in that one cutscene then no one would have even known that he was gay.
He's a cool dude who go dealt a bad hand but kept being a chad though it all. He turns into a fricking dragon with space lazors.
>the best gay dude in vidya.
Honestly he probably is. Like the other replies said, his sexual orientation does not define his character. He's a great character who happens to be gay and him being gay is nothing more than a casual observation that isn't even made a point out off. THAT is how you write diversity.
it's probably a toss-up between him and Sylvando, and they both work for the same reason (they're cool, charming dudes who do cool things; and being gay isn't their whole identity).
fan theory is that the medicine girl is leviathan
its cut content
that's my theory as well. I imagine we won't get official word until they decide if they're going to finish Leviathan DLC.
Now that the dust has settled and I have had time to ruminate on the entire finale, I have decided that I think Ultima is actually great, surprisingly great and very well done for this type of 'mysterious "god" demiurge antagonist" trope we see memed in so many JRPGs. I dare say one of the most well done interpretations of this trope in fact.
Could he have been better? Sure, but compared to the fears that I got when he first appeared the game exceeded my expectations on him a lot.
>kh2
In a way, there was side content you could do that was a bit of a grind. Of course if you wanted ultima weapon it was a terrible grind before final mix.
I think the sidequests in all three games are pretty shit. The one upside of XVI's sidequests are that they start developing the side cast after the halfway point of the game, so you at least get something nice for the shitty busywork and FFXIV cutscenes of people standing around talking about the same thing over and over and then akashics or bandits appear.
>because xv party camp quests and minigame quests and dungeon quests are all classic ff style sidequest stuff
They're the same no gameplay MMO shit Barry
prompto photo for cindy or fishing with gladio or helping ignis cook are all better sidequests than anything in 16 and all add character insight which ff16 never does
well they need it because npcs in xv literally have no character to begin with
11 months ago
Anonymous
Ff16 has no characters
xv has more good characters than any ff
fricking talcott is better than anyone in 16
11 months ago
Anonymous
>xv has more good characters than any ff
Barry how would you know this when you don't even know who Cid is? We both know you haven't played other FFs. You also don't even know that summons are central to the FFX story.
11 months ago
Anonymous
Don't need to because no one has or ever will play it.
11 months ago
Anonymous
>xv has more good characters than any ff
LOL LOL LOL LOL LOL LOL LOL
They're not, they're all go to the waymark get some chatter and go to the next waymark. FF16's sidequests are ALL character insight.
11 months ago
Anonymous
16 offers no insights into anybody its just useless shit and all identical
15 party sidequests are all unique and involve complete different gameplay functions to do them one being fishing or one racing gladio or one sneaking up on a chocolate that stole igniss glasses or one getting a sick pose in front of a catoblepas or one fishing a giant fish up or one helping ignis cook etc
also any dungeon alone mogs anything 16 has
also cindys quest line mogs anything in 16 since it not only ads backstory to cindy and cid and what happened outside insomnia but it upgrades the car and has the party talk about everything each time delving into the history
ff16 is all "oi fricking bearer go collect my bear asses" while clive refuses to do anything to them insulting hin like a b***h
11 months ago
Anonymous
>ff16 is all "oi fricking bearer go collect my bear asses" while clive refuses to do anything to them insulting hin like a b***h
Oof Barry you gave away the fact that you haven't seen more than 5 hours into the game.
11 months ago
Anonymous
He hasn't played a single FF Game. He just clips others' shit and reposts it ad nauseam
they are actually pretty good. especially the last ones. I think the multiple cutscenes for all of them irritate a lot of people(me included at times) and a few of them are actually garbage mmo tier stuff.
Yeah, also Rufus. I like blond plus white clothes combination
That said I think SE said they would change Rufus design for Rebirth, his model was perfect but those pants were awful kek
The fight was amazing and make me wish they made Rufus playable though I guess he will be playable for Ever Crisis?
Ravus/Lupus Nox Fleuret. He's the older brother in Noctis's rival family, the Nox Fleurets.
In Versus XIII he was supposed to summon Fenrir. That's why there were wolf insignias in development on his clothes when Nomura had the FF11 guy design him.
Yeah, also Rufus. I like blond plus white clothes combination
That said I think SE said they would change Rufus design for Rebirth, his model was perfect but those pants were awful kek
The fight was amazing and make me wish they made Rufus playable though I guess he will be playable for Ever Crisis?
Feel like sidequests are just kind of a bonus, no?
I can very easily accept that the gearing is shit, that the sidequests, while they convey important information, may be a slog.
But the latter is optional while you can completely ignore the former. I get that when you put something into a game, people are going to judge it for that, but I don't think the gearing system is really important in XVI at all- which I get is the primary issue for a lot, but for me, that also just means it's hard to really hate because you can choose to basically not acknowledge it.
Underneath all that, there's a good and finished game, even if I'm not a fan of the ending.
I also find the argument of back to back cutscenes hilarious like final fantasy hasn't been doing it for decades.
It's just that the cutscenes would've been long text dialogue sections.
If it's your first FF b***h all you want about stuff like that but any of the FF fans doing it are full of shit.
Those are doomposters. FF always had heavy cutscenes. FF4 and 6 started it actually
Reminds me of that doomposter complaining about Fatal Frame censorship by posting the wrong Fatal Frame game, these people dont even buy games, they just love to complain
Ganker has turned into more of a place to congregate to FUD games because some morons are still on that tortanic high than actually playing, enjoying and discussing games.
Jrpggays specially ffgays sperg about EVERYTHING >too many cutscenes! >wtf his game lacks story >NO QUEST SHIT GAME >WTF I HATE QUESTS NOW
They can't win with these homosexuals. Worse is that after all this shit they don't support all those jrpgs full of minigames and sexy girls they claim they want
I like most FFs (only dislike 2, and can't play 11 and 14) but yeah, most ff threads is just shitflinging between different ffs. You are gonna see people's true face when SE give them the acclaimed FF9 remade and turn based
Hell fricking Breath of Fire threads has it's own Barry too
As someone who has been here since years >FF1-6
Barely any thread. You even get FF6 vs FF7 >FF7
Mostly tifa porn >FF8
Lately it has been getting threads, ff8 is trapped in the same limbo as persona 2 >FF9
Literally barely any interesting debate about Steiner, or Zidane x Garnet, or Brahne and Garnet sad good bye scene. And the remake will prove how you cant please anyone >FF10
IT RUINED FF bla bla. HAHAHAHA SCENE IS LE BAD I TOTALLY IGNORE THE REAL MEANING
Oh and the typical "actually this ff was good all the time but I only say this when a new ff is coming and I want people to stop talking about the new one *repeat for the next ff*
I started playing FF post childhood so I don't nostalgia gay over any of them.
They all have some interesting stuff going for the most part.
For instance, to me ff7 is pretty fricking cheesy most of the time but the jenova and sephiroth parts are cool.
What was kek-worthy was someone who started FF with 14 last year and then did a bunch of mainline FFs the same year completing 16 and then going "it's just not what I expected from a final fantasy..."
I wonder how much of that there is, lmao.
So to recap, any future DLC would probably be cosmetics or the OST instead of story, right? And if there will be one, it will be just one story DLC, like an expansion/"where are they now" type of story DLC?
Episodes sound okay, I just hope they'll be longer than the XV episodes. I think the longest one was Prompto's and it was pretty cool to go from main game sword slashing to Metal Gear/Time Crisis.
As long as they get the DLC out the door, I just hope that Square doesn't interpret exclusive as "Oh shit, this game only made a billion dollars in 48 hours, time to cancel the DLCs"
>I just hope that Square doesn't interpret exclusive as "Oh shit, this game only made a billion dollars in 48 hours, time to cancel the DLCs"
They always fricking do that.
Has Square ever been pleased with how one of their games performed in recent memory?
This is why Capcom is smarter, they don't expect CoD numbers and everytime their logo appears in a conference people get excited. I remember watching the microsoft showcase and people excited when they saw CAPCOM appearing
11 months ago
Anonymous
Also dragons ligma 2 show better tha game ffxvi meme PS5 trailer just show a bad rendered ifrit and random dmc like combat shots
Sadly SE is really moronic, see how they treated tomb raider. Imagine selling fricking Lara Croft, Deus Ex, Soul Reaver etc for so little
Also it's the bosses fault, stop sending every game to PS5 or epic holy shit
All I want is a DLC that somehow adds to/changes the ending. Yes, I understand it. I also know they kept it ambiguous to stimulate discourse about what really happened and add an air of subjectivity as to the fates of the characters, but I don't like it. I wanna see what actually happens to them all, I want to see them rebuild, mourn, maybe celebrate, assess the state of the realm, etc.
What exactly is this supposed to show? Streamers rushed to beat it as soon as possible.
Despite that the only single player game above it just released.
The current FF games simply don't have the same wide appeal as the older titles. And I believe this will greatly hurt the game's sales in the long run. As generation Z kids have short attention spam, if your game didn't go viral it means you're basically fricked.
KH sadly doesn't do FF characters anymore. Though if 4 goes in the opposite direction as 3 and tones down the disney while increasing the SE influence that could be pretty good. Half the reason 3 was shit was because their hands were tied for the disney worlds.
I mean... >What is Nomura's endgame? Re:located >Square Enix will relocate its main office to a new building currently under construction in the East Side Square of Tokyo's Shinjuku ward. Construction is expected to be completed in April.
>Nikkei BP says the Final Fantasy and Dragon Quest developer/publisher will move from its current headquarters in another part of Shinjuku to the new building some time in summer.
>Square Enix was previously based in Tokyo's Meguro ward, but the company moved to Shinjuku in 2004. Famed composer and former employee Nobuo Uematsu previously claimed the move was spurred by a fortune teller's prediction.
>"[Square Enix CEO and president Yoichi] Wada took a couple of locations to a fortune teller named Pao," said Uematsu. "Pao said the Meguro space was not going to bring any fortune to the company, and pointed to Shinjuku. That's why he decided to move it there. I heard this directly from Wada."
https://www.gamasutra.com/view/news/39374/This_week_in_Japanese_news_Square_Enix_to_Otome.php
Reminder that XVI also features an emperor who is himself ruled entirely by fortune tellers. Ask an old Square Enix employee and they will know what Yoshi-P meant by that.
Didn't that CEO get replaced earlier this year after the one two punch of Avengers being a gigaflop and having to sell like 4 different high profile franchises and then Forspoken being his personal project also being a gigaflop and getting the entire studio shut down and filtered into the main SE business divisions?
I guess we'll see if the new CEO is equally moronic.
https://twitter.com/ArcanaLegacy/status/1668038875904712704?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1668038875904712704%7Ctwgr%5Eddf99286c93028dc6106c6366d6bf983631171a8%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.gamesradar.com%2Fsquare-enixs-new-ceo-says-he-would-no-life-final-fantasy-games-growing-up-proving-himself-worthy-of-his-new-job%2F
He might end up being based.
Kiryu who replaced Matsuda is the NFT guy. Considering Matsuda was one of the people in cahoots with Wada (he worked on FF since 11 as a senior accountant) well his pro-West crusade might be over. But if Nomura still keeps getting the shaft and Yoshi-P still feel compelled to compromise himself remains to be seen.
Would be cool, but I doubt FF characters will appear in any important role in KH going forward, and probably for the better.
At this point KH has so many original characters with more importance to the story that FF doesn't really have the space to appear in the series when all the KH originals have to be there to get developed
Its literally the logistics selling FF in japan you moron
people already told you being the tallest midget is not a geat
the fricking highest selling launch for a PS5 game in japan only needed to be 150k to be 1st
ff16 doing 330k is lower than type-0 500k+
>blah blah blah
It is the top selling PS5 exclusive and you admit it is outperforming the others by a large margin. You can't compare it to things that are not under the same restriction. >but these other games were ps4 exclusive!
Not a ps5. >nintendo exclusive!
Not a ps5.
Why not lower the bar even more and say it's the highest selling Final Fantasy PS5 exclusive in japan on the 22nd june? Game was a flop for what it did and yes i'm barry , but so is everyone else in this thread..
I'm back >TL;DR for Stellagay Writeup, Side Green (Part 1) >The green image AKA Stellagay writeup Part 1 (picrel) talks about the events in Square Enix that caused Versus XIII to turn into XV. Crystal Tools and mismanagement turned XIII and XIV raging dumpster fires that almost killed the company under Wada, forcing the Versus team to be split across any and all Crystal Tools games to make development easier.
>It mentions the Crystal Tools graphics engine and how it affected development. It also talks about how trying to get mass-market appeal affected gameplay (changing from a more complex KH2 like battle system to the simpler one we see in FFXV).
>Nomura's team was constantly taken away to finish XIII, then XIV and then help again with ARR. His game was never in constant development like some morons think it was, because more than half of the time he didnt even have a team. With no team or deadline he thought of new ideas like any director would in that time to keep the ball rolling. Square restructured like 3 times during that period and in an effort to fast track production; they told Nomura to start working on both Kingdom hearts 3 and FF7 Remake. All the production work done thus far was given to Tabata with Nomura overseeing the transfer. Tabata who unfortunately was a layman of a director and a mediocre one at that.
Important ^
>Tokyo Team anon's comments >I'm surprised Stellagay didn't pick up on this but other KH2FM/Versus team devs worked on XIV or under Yoshi P during Endwalker apart from Ohdachi and how many other KH2FM devs that weren't former FFXI team members also worked on Parasite Eve 2 when all of them were known as Square's Osaka Team. Yes, even the guy who (note, no longer) works at DeNA for Pokémon Masters after wasting his battle design talent in XV after KH2FM and early Versus is from Osaka, everyone's former favorite battle director Yuichi Kanemori
>TL;DR for Stellagay Writeup, Side Black (Part 2) >The black image AKA Stellagay writeup Part 2, talks about why changes had to be made to pander/appeal to the Western (North US American) market and how they ensured success and the longevity of the FF brand along with how Nomura felt about these changes.
>Nomura was incredibly pissed that the original, dark and chuuni as frick Versus XIII was dumped for making a product with mass market appeal thanks to changing sensibilities in the western market, as such, he included links to the corporate politics that led to it in Kingdom Hearts 3 via Verum Rex, an in-universe video game. Stellagay speculates that the next game will be Verum Rex and it'll be a retelling of how the internal corporate politics of square that led to the downfall of his baby (Versus).
>Stellagay says that Versus 13 was decringed into 15 to save the Final Fantasy brand at the cost of removing everything Nomura wanted to put in it in terms of story and gameplay like the Kingdom Hearts combat and all the dark shit you saw in 2000s anime which became cringe in 2010 so it could sell outside of Japan and save the Final Fantasy brand. It made Japanese games semi okay because it saved Square financially but Forspoken is now the fruit of Nomura's pain and suffering.
>XIII turned off a lot of consumers, it was expected to be a BIG success and a lot of money went into the trilogy. Nomura wanted Versus to be a more "serious" story about contemporary modern day problems [compare: FF12, Vagrant Story, 14, 16, Code Geass, Gundam, Death Note] but SE felt this was too risky, would cut out certain markets like China and risk being another failure. XV was made readily appealing to FF fans and fans in general and overall it separated itself from XIII. But the sales were not good enough and consumers didn't stick around while long time fans felt the game was lacking. Elements of Versus got recycled into KH3 and Nomura took cancellation of the project hard.
[...] >What is fact and what is fiction? (Assorted side comments) >Stellagay is trying to explain why Versus XIII was changed to FFXV. They believe it was to get more widespread appeal, especially from western gamers that were used to playing games with easy to digest writing. They also talk about how Nomura being taken off of Versus XIII is similar to Takahashi and Saga being taken off of Xenosaga 2.
>Was the Xenosaga/Xenogears comparison a necessary part of it anon? >I think it helps to make a comparison to another creator being taken off a project they've put a lot of time and thought into. Personally I think he Nomura took the situation too seriously. It's certainly hard when something you're passionate about gets taken away from you, but this is an industry geared towards selling products primarily. And unless you're the boss you don't get to decide what the company sells.
>There was one guy named [GameFAQs user] Yuriev/AC [who] wrote the famous Xenosaga/Xenogears Study Guide (Blogspot archive) that (noted Xeno fan) Stellagay pretty obviously [took] inspiration from. That said Yuriev was set to throw Soraya Saga under the bus when she and Takahashi got the boot for how she reacted after Xenosaga got Tabata'd. That's probably why Stellagay just won't shame Tabata for what he did when Nomura and his vision for Versus XIII was dropped for XV.
>In the earlier days of Kingdom Hearts Nomura was actually able to deliver a vision based on those trailers. Even birth by sleep tied things together as well. Whatever you think of Nomura's ideas and execution, it's only FFXV that turned into some one dimensional dull crap about kings with a completely botched aesthetic. [Because FFXIII singlehandedly made anime plotlines cringe and in the case of XIV, gameplay in Japanese games was rejected]
>"Oops our baby fricked up. Time to cannibalize this butthole's pet project to save our baby." > - ex-CEO Yoichi Wada and ex-CFO turned now-ex-CEO Yosuke Matsuda
More on Nomura and Xeno (pic related) >Xenogears Perfect Works is to Takahashi and Soraya as Versus XIII is to their eldest son (loljk but you all know what I mean) Nomura. Takahashi said Xenoblade 2 was supposed to show "if you just change your thinking a bit, there's such a colorful world out there." This was to his kids, I'm sure, but I also wonder if he was also trying to cheer up his eldest son after his Square mismanagement took away his project (kek). People theorize this is why Verum Rex exists in KH3.
>The Xenogears and Xenosaga comparison exists in Stellagay Writeup, Side Black because Tetsuya Takahashi and Soraya Saga are the most similar to Tetsuya Nomura in style among other former and current Square developers. Takahashi and Soraya are themselves two of Nomura's closest friends which is why Nomura said yes to working on Xenoblade 2. ... and Stellagay using it helps us understand what Nomura felt when he was taken off the project.
>Takahashi had the lowest self-esteem of his life and Soraya lapsed into suicide ideations that started with an unrelated incident after online harassment [faulted] her for being fired from her project along with her husband, one they co-created. Nomura was depressed enough to buy 2 cats after he was removed from Versus 13 but he was still furious enough for his anger to explode when Square made him change engines for KH3's development from Luminous to Unreal Engine 4.
>Years have gone by, and you're right anon they're a lot happier now. In fact Takahashi seems to have done some self-reflection on his part. I don't have the specifics down since I never played it but he uses the Zohar and various reflections on creating virtual worlds as the Architect in the ending of Xenoblade 2. It's likely Nomura played Xenoblade 2 and then was so moved by the ending the Versus Epic came back within him or maybe Takahashi was speaking to Nomura through the game since he knows exactly what his fellow Tetsuya felt.
>Takahashi and Soraya as Versus XIII is to their eldest son (loljk but you all know what I mean) Nomura.
How accurate is this claim?
meant: >Tetsuya Takahashi and Soraya Saga are the most similar to Tetsuya Nomura in style among other former and current Square developers
I mean... >What is Nomura's endgame? Re:located >Square Enix will relocate its main office to a new building currently under construction in the East Side Square of Tokyo's Shinjuku ward. Construction is expected to be completed in April.
>Nikkei BP says the Final Fantasy and Dragon Quest developer/publisher will move from its current headquarters in another part of Shinjuku to the new building some time in summer.
>Square Enix was previously based in Tokyo's Meguro ward, but the company moved to Shinjuku in 2004. Famed composer and former employee Nobuo Uematsu previously claimed the move was spurred by a fortune teller's prediction.
>"[Square Enix CEO and president Yoichi] Wada took a couple of locations to a fortune teller named Pao," said Uematsu. "Pao said the Meguro space was not going to bring any fortune to the company, and pointed to Shinjuku. That's why he decided to move it there. I heard this directly from Wada."
https://www.gamasutra.com/view/news/39374/This_week_in_Japanese_news_Square_Enix_to_Otome.php
Reminder that XVI also features an emperor who is himself ruled entirely by fortune tellers. Ask an old Square Enix employee and they will know what Yoshi-P meant by that.
Nomura knows too.
>Re:located
This has to be a reference to something
>TL;DR for Stellagay Writeup, Side Black (Part 2) >The black image AKA Stellagay writeup Part 2, talks about why changes had to be made to pander/appeal to the Western (North US American) market and how they ensured success and the longevity of the FF brand along with how Nomura felt about these changes.
>Nomura was incredibly pissed that the original, dark and chuuni as frick Versus XIII was dumped for making a product with mass market appeal thanks to changing sensibilities in the western market, as such, he included links to the corporate politics that led to it in Kingdom Hearts 3 via Verum Rex, an in-universe video game. Stellagay speculates that the next game will be Verum Rex and it'll be a retelling of how the internal corporate politics of square that led to the downfall of his baby (Versus).
>Stellagay says that Versus 13 was decringed into 15 to save the Final Fantasy brand at the cost of removing everything Nomura wanted to put in it in terms of story and gameplay like the Kingdom Hearts combat and all the dark shit you saw in 2000s anime which became cringe in 2010 so it could sell outside of Japan and save the Final Fantasy brand. It made Japanese games semi okay because it saved Square financially but Forspoken is now the fruit of Nomura's pain and suffering.
>XIII turned off a lot of consumers, it was expected to be a BIG success and a lot of money went into the trilogy. Nomura wanted Versus to be a more "serious" story about contemporary modern day problems [compare: FF12, Vagrant Story, 14, 16, Code Geass, Gundam, Death Note] but SE felt this was too risky, would cut out certain markets like China and risk being another failure. XV was made readily appealing to FF fans and fans in general and overall it separated itself from XIII. But the sales were not good enough and consumers didn't stick around while long time fans felt the game was lacking. Elements of Versus got recycled into KH3 and Nomura took cancellation of the project hard.
>What is fact and what is fiction? (Assorted side comments) >Stellagay is trying to explain why Versus XIII was changed to FFXV. They believe it was to get more widespread appeal, especially from western gamers that were used to playing games with easy to digest writing. They also talk about how Nomura being taken off of Versus XIII is similar to Takahashi and Saga being taken off of Xenosaga 2.
>Was the Xenosaga/Xenogears comparison a necessary part of it anon? >I think it helps to make a comparison to another creator being taken off a project they've put a lot of time and thought into. Personally I think he Nomura took the situation too seriously. It's certainly hard when something you're passionate about gets taken away from you, but this is an industry geared towards selling products primarily. And unless you're the boss you don't get to decide what the company sells.
>There was one guy named [GameFAQs user] Yuriev/AC [who] wrote the famous Xenosaga/Xenogears Study Guide (Blogspot archive) that (noted Xeno fan) Stellagay pretty obviously [took] inspiration from. That said Yuriev was set to throw Soraya Saga under the bus when she and Takahashi got the boot for how she reacted after Xenosaga got Tabata'd. That's probably why Stellagay just won't shame Tabata for what he did when Nomura and his vision for Versus XIII was dropped for XV.
>In the earlier days of Kingdom Hearts Nomura was actually able to deliver a vision based on those trailers. Even birth by sleep tied things together as well. Whatever you think of Nomura's ideas and execution, it's only FFXV that turned into some one dimensional dull crap about kings with a completely botched aesthetic. [Because FFXIII singlehandedly made anime plotlines cringe and in the case of XIV, gameplay in Japanese games was rejected]
>"Oops our baby fricked up. Time to cannibalize this butthole's pet project to save our baby." > - ex-CEO Yoichi Wada and ex-CFO turned now-ex-CEO Yosuke Matsuda
>xv has more good characters than any ff
Barry how would you know this when you don't even know who Cid is? We both know you haven't played other FFs. You also don't even know that summons are central to the FFX story.
xvi-kun are you seriously not aware who cid is? pathetic
11 months ago
Anonymous
>xvi-kun are you seriously not aware who cid is?
No Barry, you are the one not aware who Cid is, which is why in that screenshot you express confusion as to what Cindy's name (Cidney in JP) has to do with the rest of the series.
11 months ago
Anonymous
>Look at the copium again
Waiting for the answer here.
What platforms did the last two FF Games release on.
Give us the answer, big ol' boy.
11 months ago
Anonymous
>xvi-kun are you seriously not aware who cid is?
No Barry, you are the one not aware who Cid is, which is why in that screenshot you express confusion as to what Cindy's name (Cidney in JP) has to do with the rest of the series.
75% down from XV and 50% down from VII Remake in UK >Final Fantasy XV - ~120.000 units >Final Fantasy VII Remake - ~60.000 units >Final Fantasy XVI - ~30.000 units >https://www.installbaseforum.com/forums/threads/uk-sales-week-25-2023-jun-18-jun-24.1750/
60% down from XV and 55% down from VII Remake in Japan >Final Fantasy XV - 716.649 >Final Fantasy VII Remake - 702.853 >Final Fantasy XVI - 336,027
75% down from XV and 50% down from VII Remake in UK >Final Fantasy XV - ~120.000 units >Final Fantasy VII Remake - ~60.000 units >Final Fantasy XVI - ~30.000 units >https://www.installbaseforum.com/forums/threads/uk-sales-week-25-2023-jun-18-jun-24.1750/
60% down from XV and 55% down from VII Remake in Japan >Final Fantasy XV - 716.649 >Final Fantasy VII Remake - 702.853 >Final Fantasy XVI - 336,027
NA numbers should be out soon
Here is ff16 spain
FF16 did 25k
https://twitter.com/pierre485_/status/1674804497602822144?t=znFf4bj2LvL2yTztfHhktw&s=19
Everytime I see people talking about this game is like they are forcing themselves to be excited about it simply because of the final fantasy brand, it's disgusting, I saw more people talk about the fact that there's gay people in the game than any boss/feature/plot twist, I hate modern videogames and what burgers did do them so fricking much
Every time I see people talking about this game is like they are forcing themselves to hate it simply because of the final fantasy brand, it's disgusting
Just in case this is real, how do you live being offended by everything constantly?
You need to grow some balls and stop getting offended by everything my dude.
It's okay to shit on the game.
It's also okay to shit on shills.
This is Ganker not your hugbox.
>The ff16 story is full of story gaps, plot holes, unexplained backstorys, non-existent backstories, ass pulls, deus ex machina shit and cut content galore like entire Leviathan shit is cut content "please buy the dlc plot" shit
So a Final Fantasy game?
Just finished the game an hour ago.
It's honestly one of the best FF games since FFX. There is no way it's not a Final Fantasy game unlike how the media or people want it to be. It's so Final Fantasy that XV looks like the one that is not.
It's so obvious that they story was really the first one to be finished in regards to production. There are people who are surprised that we had to fight God again but even during the trailers it was obvious it was going to be that way. I don't get how it wasn't obvious really.
While I think what I'll say next is great for characters, I can see people complain about this. Characters in XVI are intelligent. They are too intelligent that there is no drama between them. Them being the protagonist's group. There are lots of instances where they don't have to spell shit out just for others to understand. They know were their focus is and what must be done.
If I'm going to have complaints, it's that there has little to no verticality in the game. I wish they explored that in their design. The combat is too easy, but I will forgive this a little just because it's pretty obvious they got scared that people might feel that they can't do shit in battle. I think it's for the new players to the genre.
I didn't have an issue honestly in regards to the pacing. Except when they dropped almost all of the last quests before the final dungeon. I also didn't have an issue with Eikon battles because it was pretty obvious from the get go that they were kind of like "victory laps". The presentation of those victory laps though are damn amazing.
The highs though. Goddamn when the highs are high it's so good. This especially pertains in battles.
I dunno how XVII will fair now. It's obvious CBUIII made this game like it was going to be their last solo FF game ever. You could feel that through the presentation. XVII has to go all out in their presentation and to shut people up, give them a hybrid of turn based and action with team members.
People still find they cant do shit in battle and not rewarding the stagger system with hp bloat and inste of x2 damage its x1.5 the damage in STAGGERED
>It's so Final Fantasy that XV looks like the one that is not.
To be fair, that's not a real feat.
The first thing you do there is push a sleek modern car with your gay kpop band buttbuddies through what looks like current day America.
Just finished the game an hour ago.
It's honestly one of the best FF games since FFX. There is no way it's not a Final Fantasy game unlike how the media or people want it to be. It's so Final Fantasy that XV looks like the one that is not.
It's so obvious that they story was really the first one to be finished in regards to production. There are people who are surprised that we had to fight God again but even during the trailers it was obvious it was going to be that way. I don't get how it wasn't obvious really.
While I think what I'll say next is great for characters, I can see people complain about this. Characters in XVI are intelligent. They are too intelligent that there is no drama between them. Them being the protagonist's group. There are lots of instances where they don't have to spell shit out just for others to understand. They know were their focus is and what must be done.
If I'm going to have complaints, it's that there has little to no verticality in the game. I wish they explored that in their design. The combat is too easy, but I will forgive this a little just because it's pretty obvious they got scared that people might feel that they can't do shit in battle. I think it's for the new players to the genre.
I didn't have an issue honestly in regards to the pacing. Except when they dropped almost all of the last quests before the final dungeon. I also didn't have an issue with Eikon battles because it was pretty obvious from the get go that they were kind of like "victory laps". The presentation of those victory laps though are damn amazing.
The highs though. Goddamn when the highs are high it's so good. This especially pertains in battles.
I dunno how XVII will fair now. It's obvious CBUIII made this game like it was going to be their last solo FF game ever. You could feel that through the presentation. XVII has to go all out in their presentation and to shut people up, give them a hybrid of turn based and action with team members.
[...]
Ravus/Lupus Nox Fleuret. He's the older brother in Noctis's rival family, the Nox Fleurets.
>More Final Fantasy than XV
Better. XVI resembles Versus XIII more than XV itself in other ways, even if Nomura himself isn't working on it. A mix of Ivalice and Kingdom Hearts in the most ambitious Final Fantasy game ever made. >A political intrigue/social commentary plot like Tactics >References to Vagrant Story like the Blood Sin >Modern but less scifi FF since 12 >The writing akin to Heavensward by Kazutoyo Maehiro >Visual grandeur under art director Hiroshi Minagawa >event direction by Maehiro himself and other FF12/TLR writing staff like Versus >Lots of battle options like the SaGa games >Overall direction by Hiroshi Takai, one of two developers blessed by Mana, Chocobo creator, FF1 graphic co-director and FF11 director Koichi Ishii as one of two heirs of Final Fantasy >Action combat by Tokyo Team battle designer Takeo Kujiraoka once led by KH creator Tetsuya Nomura (another dev blessed by Koichi Ishii as heir to Final Fantasy) and Ryota Suzuki (and more) of Devil May Cry >Visual effect splendor directed by Versus XIII VFX director Shuichi Sato >Speaking of Tokyo Team, the design of Stella Nox Fleuret was repurposed specifically for this game >Perhaps what might be the Nitroplus Final Fantasy, only this time there is no director removal/retool and we're getting the game >Main character is royalty on a revenge mission >Clive's father being based just like Noctis father was supposed to be >The rival blonde guy is Dion/Joshua here >The love interest is the sword lady and a central figure to the protagonist >Countries have their own crystals and each one has a summon representing them >Dog party member >Cid gives a very similar vibe to the 2013 trailers Cor >Warping around during combat >Not afraid to be a bit more mature in terms of using blood or killing off characters which was something shown in Versus trailers too >because in 16 the crystals are a stand in for oil, this is a fantasy based on reality
>What will become of the Tokyo Team? >Pic related. Theorygayging assumes all of them have been pulled away from other projects to work on either 7 Rebirth, KH4, or (now confirmed) FF16.
>But not-Tokyo Team anon's understanding is that the battle system devlopers went to 13 and the level designers went to 14. TTA-san also added: >Many Versus devs were asked to work on 13, 14 1.0, and then The Last Remnant around that time. Several Versus assistant directors were even working on Crystal Tools. >UPDATE: Versus 13 VFX director Shuichi Sato is also VFX director on 16.
>Masato Yagi of The Last Remnant said that after TLR got released, he was assigned to the Tokyo Team on Versus afterward. He likely worked on the 2011 build, which only happened because staff was freed up after 13, 14 1.0 and TLR got released in late 2009.
>There was a much larger collection of developers from KH2 being sorted into CBU1 or 3. I think this is more relevant since it addresses where the big names went like Kanemori, or Abe or Kujiraoka. Even Jun Akiyama. I didn't know an FF12 dev was a Tokyo Team member until TTA-san said all this. >UPDATE: Takeo Kujiraoka was sorted into CBU3 along with other many KH2 devs and even KH2 devs that worked on FF15.
>Tokyo Team anon also missed that Mitsunori Takahashi has also been absent from Nomura projects since he was credited on patents for 7R's battle system. But there is an equal chance he might be working on Rebirth and not 16.
>For more clues, look at the links between The Last Remnant/7R and KH1/KH2, the 13 games/7R and KH1/KH2, FF14 from 1.0/7R and after to KH1/KH2, Days/coded and NEO/7R, FF11 and KH2/7R, and even FF12 and KH1/7R.
>What will become of the Tokyo Team? (Part 2) >A short list of KH battle team members Yoshi-P could be taking from/Nomura could be holding on to for 7R and KH4:
>Tokyo Team: >Yuichi Kanemori >KH1, KH2, 13, Versus 13, 15 Duscae, Pokemon Masters (but he left) >Mitsunori Takahashi >KH1, KH2, Dissidia, 012, Rampage Land Rankers, 7R but didn't stay all the way, could go either to Rebirth or KH4 >Yuji Abe >KH2, 13, 13-2, 13-3, Flame x Blaze, creative supervisor KH3, probably KH4 >Takeo Kujiraoka >KH2, Dissidia, 012, 13, 13-2, 13-3, NT, CONFIRMED FF16 >Daisuke Sase >KH2, 11 ToAU, 11 WotG, 14 1.0 (!), 14 2.0 (!), 14 3.0 (!), 14 4.0 (!), Konami PES (but he might be back) >Masanori Sato >KH2, Versus 13, 15, KH3, replaced Mitsunori Takahashi for battle system design on 7R, probably Rebirth >Junichi Oka >KH2, The Last Remnant (!), Versus 13, Vanquish, Metal Gear Rising, The Wonderful 101, Bayonetta 2, 15, KH3, 7R, probably Rebirth >Nobuyuki Matsuoka >KH2, 11 WotU (!), 13, 13-2, 13-3, Mobius, 7R, 7 The First Soldier (which flopped), probably Rebirth
>Other: >Kyohei Suzuki >KH Days, Re:coded, FF All the Bravest, KH3, 7R, NEO, probably KH4 due to one other NEO creative working on it
>Osaka Team: >Tomokazu Shibata >T3B, Type-0, DDD, 2.8, 3, 3 ReMIND, CONFIRMED FF16, very likely KH4 >Tai Yasue >Vagrant Story (!), all Osaka Team games, confirmed NOT working on FF16 but sent well wishes, probably KH4
>Who could be working on KH4 and 7 Rebirth?
>There are more people in pic, just not battle designers. Pay attention to the former Nomura people in CBU3. If they're not working on FF14, some were credited working on FF16.
>What will become of the Tokyo Team? (Part 3) >It's funny too because if Nojima is to be believed, Versus XIII was finally ready to get out of dev hell in 2011-2012, the script was finished, Nomura finally had a proper team to work with even if they weren't Tokyo Team [likely a mix of KH2, TLR, and FF12 devs], the project shifted to next-gen so they got a fresh start, everything seemed to go well until Wada decided to dump VII:R on Nomura without consulting anyone then replaced him with Tabata who wasn't even involved in the project. Many veteran devs followed Nomura so now Luminous has no clue what to do with Versus, on top of that he makes them scrap Ebony in favor of Luminous which was being developed alongside the game because that worked so well last time with Crystal Tools and XIII. >Pic related is the Tokyo Battle Team pre-Final Mix.
https://arch.b4k.co/v/thread/633099757/#q633124097
>Barry repeatedly insists that despite the obvious shakeup, it's the same team. But key devs were demoted. Yuichi Kanemori, battle director (turned) lead enemy programmer left after Duscae ... while (KH2) grunts such as Takayuki Kanbayashi suddenly got lead roles despite no experience because Tabata wanted to flatten the hierarchy. >He also says if Tokyo Team lackeys are there, it's a Tokyo Team game and better than Versus (... because) Nomura's team was incompetent until Tabata stepped in and made everything work.
https://arch.b4k.co/v/thread/637983496/#q638018446
>Reminder that the people more deserving of Forspoken's battle system direction were demoted to office administrators during their time in Luminous. They are: >Taisuke Ooe, Lead Battle Animator for KH2, Buddy System and AI for FFXV >Takayoshi Nakazato, FFVII Battle Planner, Dirge Director, Versus XIII Planning Director, FFXV Development Manager
http://maximum.minimum.me/m/index.php?出来事/2023年/01月/FORSPOKEN%28PS5%2CPC%29、発売。
https://arch.b4k.co/vg/thread/431340290/#q431406975
11 months ago
Anonymous
What will become of the Tokyo Team? (Part 4) >Takeo Kujiraoka has only ever worked closely inside Creative Business Unit 1, the Kitase Unit. (FF16 is CBU3)
>But, I thought the wording of "Battle Content Leader" is curious, so I checked the credits of most recent Square games. This wording has only ever applied in recent FFXIV expansions (Stormblood, Shadowbringers). FF7 Remake, KH3 and other CBU1/Nomura games have never listed a Battle Content Designer or Leader. KH3 only lists battle director and battle designers, FFXV only have "boss battle" as a vague descriptor, FF7 Remake has "battle design coordinator" and "battle system designer".
>What does it mean? Takeo Kujiraoka started at Square Enix as a battle designer on Kingdom Hearts 2, then proceeded to become a battle designer on Dissidia, even becoming the battle director of Dissidia 012. He was also one of many designers on FFXIII and then directed the Team Ninja-developed Dissidia arcade game. Dissidia Arcade ended development back in February, therefore was potentially free to move on other projects.
>This means that the two leads in terms of battle content is Takeo Kujiraoka, a Square expert with 16 years of experience who worked on several celebrated action games, and also worked closely with Team Ninja for several years. And the other is Ryota Suzuki, the battle director who worked on DMC4, 5 and Dragon's Dogma at Capcom.
>Of course, this is not 100% confirmed and is still speculation, but the similarities are there.
By famed Matsuno fan Dreamboum (who is pro-Versus like Stellagay) (Kujiraoka is now Lead Battle System Designer)
>“The Kingdom Hearts team at Square Enix has been especially helpful in contributing to those real-time combat and boss battles,” Yoshida said. “It can be said that the battles in ‘FFXVI’ are in some ways a culmination of the company’s past experiences.”
https://www.washingtonpost.com/video-games/2022/06/21/final-fantasy-16-naoki-yoshida-square-enix/
>deep hatred towards Nomura >What is Nomura's endgame? >There is an effort by Square to forget that XV under Tabata ever existed.
>Tabata already gave FF the status it used to have in America so he pretty much did what the suits asked him to do even if Tokyo Team anon is furious they made the writing MCU tier. This allowed Nomura to come back onto the spotlight with 7R even if it was essentially assigned to him against his will.
>But moment they found out XV's momentum was flagging and Project Athia wounded profits in 2018, they kicked him out. Considering that new fans kept associating Tabata with XV since 2016, they probably thought it would be in bad taste to let it continue so they cut him off and dropped him just before Episode Ardyn. They're probably only letting Forspoken out on the open world so Luminous Productions wipes their hands off the project that Tabata kept on talking about for years after XV's release.
>At the same time though everyone suddenly asked Square Enix about Versus in those surveys and Nomura suddenly added the Verum Rex trailer in KH3. With him suddenly leading multiple projects in supervisory positions and even getting promoted internally things seem to be looking up for him, and in the FF11 interview between Nomura and the producer that got released today no mention of XV is made in any form whatsoever even if he was credited as creator.
>Forspoken looks underwhelming, I'm surprised that S-E didn't cancel it. Unless they're trying to recoup the costs that were spent on Luminous engine and the formation of Luminous productions.
>I think that's exactly what they're doing. It's squarely aimed at the XV demographic, but unfortunately the entire reason why Forspoken exists is the same reason why NEO TWEWY and 7R didn't do as well as Square Enix expected: because serious anime plots with lots of meaning and good and substantiated political commentary is cringe, and vidya like MCU movies exist for spectacles and nothing else.
>I thought about something similar before. Assigning a mobile/handheld developer on a AAA project with already troubled development was moronic. But having Tabata be a scapegoat for it's failure totally makes sense.
>It's just weird to me Tabata went into FFXV with the mindset "even if we fail it's OK" when he started changing it into a Westernized open world kusoge as if it's some indie project he's experimenting with. There is also that insane marketing campaign that practically shoved FFXV down everyone's throats. S-E is really run by a bunch of monkeys.
>Did you hear about the theory with the legacy of Tabata's XV being actively covered up? >I mean, Tabata left SE and took some people with him. I would be surprised if anyone would want to defend his legacy as the opportunity he got to direct a mainline FF game was a huge honor. That he would just leave and take some talented people with him, no doubt hurt SE, even if it was an amicable parting. I personally don't believe the talk that he was fired, but I do think that the way the FFXV DLC was canned after he left meant SE was ditching whatever direction Tabata was taking his team and sending it in another direction. And with Nomura still a powerful force at SE, I'm sure he'll be very happy to help everyone forget about that time so he can redo things the way he always wanted to.
>Kujiraoka: This costume was actually from Versus XIII's costume... >Nomura: Wait are we allowed to say that name? >Kujiraoka: Yeah, it's ok. >Nomura: Because before it was not allowed... >Hazama: Uh, it's complicated.... but it's ok now.
>This memory holing is even [happening] likely because Nomura has been getting so much power and pull within the company, [so Stellagay says] NEO and SoP getting his final sign off on every aspect are indicators of influence and more likely making a team being set up for bigger things.
11 months ago
Anonymous
>What is Nomura's endgame? (Part 3) >He's definitely fantastic at what he's good at, but I'd like to think by now he also recognizes both his shortcomings and the particular strengths the company has. From the things already said and done with how he's gotten the right writers and developers for the right projects and those comments about him trying to pull together a particular team, that very much seems like the case, and even reminds me of a certain recent SE protagonist with a knack for leadership. (This is Kanade Rindo from NEO The World Ends With You (TWEWY)).
>The comments about how [Nomura is] trying to reform Tokyo Team as well as aiding on all these different projects not by managing them himself but by finding and placing the most talented people for them in that position and assisting them in getting to that path is not unlike the leadership style Rindo shows especially at the end of the game, where his awareness and understanding of the qualities and relations of each and every one of his allies and the capacity to connect them is what allows him to put in motion the plan that ultimately reawakens the city.
>There's likely more parallels to draw from, after all the game prominently features people from Shinjuku encroaching upon Shibuya but settling their differences, and even Rindo himself from the start of the game is very adverse to taking responsibility and putting himself out there to make decisions out of choice paralysis and the fear of what could happen, instead just drifting along and passing on details that could be crucial.
>After all, imagine you got the chance at a project that could be everything you want to make and have it taken from you due to all kinds of circumstances, while your other prized project is subject to all kinds of corporate meddling.
>That sort of thing might make you never want to take such decisions again, at least for a while.
11 months ago
Anonymous
>What is Nomura's endgame? (Part 4)
Pay attention. The rule of good writing is to show, but not tell, and Nomura knows that.
>It's not telling Jack that he'll remember the past, but that he will be *forced* to, and that that makes him a liability because he chose to ignore it and has immediately started feeling the effects. >The only "telling" part in terms of a narrator insert is how it echoes and reflects Nomura's thoughts on the Versus XIII situation. >The line in question which is before the "liability" remark is awful and stands out as a conversation the characters absolutely wouldn't have.
https://arch.b4k.co/v/thread/633824571/#q633852707
https://arch.b4k.co/v/thread/633824571/#633852893
>"Hey, Nomura-kun. We need to have a talk. Now that Kitase and Hashimoto can't protect us from Matsuda like what happened with Wada, Versus XIII is a liability. You depended on your tenure to keep it in development." >"In other words, you'll be forced to do your favorite thing: acquiesce." >"Uh-oh! Well, it was nice knowing you, Tetsu!" >"Shut up. [Laughs] I don't care about any of that crap." >"If it's not Versus XIII, making Versus XIII, or edgy and dark, who cares right?" >"Wrong. All of that's just background noise. All I care about is-" >"Finding something to replace that purpose you lost?" >"You got it. I need a game - something to create. I'm nothing without a story to tell." >"I wouldn't say that." >"It's a matter of principle, you wouldn't understand. [Laughs]"
https://arch.b4k.co/v/thread/634121843/#q634185118
?t=781
This is Nomura's story. There may be one more chance.
I will never listen to Ganker again. You guys said this game was bad and irredeemable garbage but I'm having a great time playing it. I'm at the part where Clive finally conquers his guilt and Ifrit, meanwhile Hugo mourns Benedickta.
>Who? >be a normal anon poster >talk on this board like it's a phpBB forum in 2005 >discuss other Square RPGs and Xeno, and sometimes Sonic/SEGA games and Fire Emblem on the side >someone won't stop comparing said RPGs unfavourably to FF15 and threatening other Nomura fans >it's Barry >try to reason with this person after he calls The World Ends With You a QTE game >Barry won't change >is somehow called based in TWEWY and Xeno threads >expose a fake Versus leaker by entering his Discord >out him as a Nazi >get called the same name as the Nazi because they are associated with Versus >begin namegayging >Barry posts gorn and cp so jannies can quickly archive a thread >they don't >remind Barry a few days later he did that and asks him why he isn't in jail >remind Barry he threatened to rape an FF fan who also likes Stella >more bickering >be so fed up with Barry's lies and slander against flawed but innocent Square Enix devs >do an ungodly amount of research >make a bunch of headcanon writeups >post them a few times for fun before SoP and NEO launch >gets excited for SoP and NEO >fights Barry again >realize Barry isn't worth it, and then fricks off >but then says 7R needs a Gambit system because his favorite FF, FF12 used it to improve party AI before he disappears >the headcanon writeups take off with a bunch of autists (like me, Stellagaygay) called the Whispers of Stellagay >those same autists ruin discussion of the Gambit system >FF16 is said to have political intrigue mixed with dark anime tropes >this appeals to the namegay's tastes directly almost 1:1 >Tokyo Team involvement >FF16 launches >FF15 fans are shown to have the same opinions as Barry and hate 16
No wonder he doesn't post here anymore. You triggered him, Barry. You triggered Stellagay.
But Toriyama is subservient, Tabata excised, Nomura and Yoshida ascend, 7R gets Gambits, 16 is Versus 2.0. SoP is kino. In time, Stellagay won.
He must not be forgotten. I kneel for the namegay.
>remind Barry a few days later he did that and asks him why he isn't in jail >remind Barry he threatened to rape an FF fan who also likes Stella >Barry posts gorn and cp so jannies can quickly archive a thread >remind Barry a few days later he did that and asks him why he isn't in jail >remind Barry he threatened to rape an FF fan who also likes Stella
Did this actually happen?
It wasn't Stellagay.
It was a random other FF chick that he stalked on twitter.
He has since taken to pinning it on some random guy called Nathan to cope, though.
>Stellagay won
Are we really going to pay attention to the copypasta of yet another pretentious Matsuno gay who thinks the 13 games and 10 and 10-2 collectively suck?
>PSO2 >Sonic >Shenmue
I wonder how old Stellagay is. I mean I'm glad we're over the whole 'is Stellagay a woman' topic but only people of a certain age group usually think about Shenmue, Sonic and SEGA in general (much less happily) these days. But I know zoomers play PSO2? I could be wrong
Oh shit Barry woke up. How are you doing Bazz? you still managing to stave off the thoughts of roping or are you finally considering it now that most people enjoy XVI and everyone still hates XV and Flopsoken?
Barry you do realise the XV-kun moniker you got is because you're schizophrenic and won't stop sucking off the turd that is XV and no one else will defend it so hard.
There is no XVI-Kun, there is no one single person you are arguing against. unironically take your fricking meds.
also XVI isn't hated by the masses, it has an 8.4 on metacritic, and it hasn't bombed, at worst it slightly underperformed. Meanwhile find me a single person who has an IQ over 80 that thinks XV was anything other than pure garbage.
I will let people find some enjoyment from XV in its current state.
However, what a lot of people forget is that the game launched without a fricking ending.
Consult the following equation for any questions regarding XVI:
MMO devs = MMO quality = Do not Play
Note the embarrassingly low IP counts in many of these threads, as MMO players are used to this type of "spam-posting" while trying to present something as "alive".
What's with everyone complaining about the pacing? Like the "slow" stuff you do in the game is on par with standard other FF games, but then the highs are higher. There's not even THAT much downtime between key moments, and usually pretty comfy. Like do zoomers just want to jump big moment to big moment with 5 minutes in between? I don't get it at all. Never in my playthrough did I think that the pacing was slow or there was too much downtime. I find that claim absurd. Then again it's probably v not playing the game and parrotting shitposts
XII and XIII were fine but 6 is a bit on the low side. My ideal number is 8 but mainline FFs are textbook AAAslop now so I don't expect a large playable cast in future ones.
XVI restored it.
We are SO fricking back SE bros, WE ARE SO FRICKING BACK >Jack's game >XVI >FF7 Rebirth >KH4 >NEO Twewy
HOLY FLIP, THS SHIT BOUTTA GO OFF
My dream is the FFXVI team and engine making FFXVII with Hiroyuki Ito directing and Natsuko Ishikawa writing, and Ryota Suzuki fine tuning XVI's combat but with Jobs instead of Eikons.
This isn't my dream but I know a very sweet dream is Nomura using CBU3 and having Yoshida help him work on a Versus reboot with Maehiro, Kujiraoka and Jun Akiyama of Vagrant Story co-direct.
Nope, XII is fine but VII Remake being based around character switching is what I like about it. Party members are perfect in that because all they do is attack a bit, defend or move out of the way of attacks, and slowly fill their ATB bar. I don't want any mechanic that takes the emphasis off of manually controlling all three party members.
https://twitter.com/Dreamboum/status/1292265194534719488 >Matrix trilogy as a trans allegory
https://twitter.com/Dreamboum/status/1087090459137191936 >Raised over 180k$ for trans charity. This has to be the most positively surprising thing I've seen on twitch ever. Donate if you can >https://twitter.com/Dreamboum/status/1277931112900243457 >Hating on based JK rowling
https://twitter.com/Dreamboum/status/1532027377206931457 >Pressuring kids to be with subliminal messaging
XVI feels like response to XV as a mainline action FF to me.
It responds to XV and does everything it does, and everything it should've done, better. >Prologue where the Kingdom is invaded is not cut from the game and is actually well told and has huge repercussions on the protagonist rather than reading it in a newspaper after staying at a beachside hotel and going "oh well" like nothing happened, continuing on their journey not exploring the grief and trauma of losing ones family in a terrible tragedy >Tragic protagonist that actually succeeds at going through immense trauma and tragedy >Characters that are well developed whose stories are all told in the game rather than being cut for DLC >Mainline numbered action FF that actually has good action gameplay with great enemy telegraphs and a multitude of great boss fights >Villain whose backstory and motivations are actually explored and understood by the protagonist in the game >sidequests that develops the cast and progresses the world forward and ties into the core themes and conflicts in the game rather than Cup Noodles and lazy tie ins >Heroine is actually a part of the protagonist's life and journey throughout the game, with a well developed relationship and arc of healing through each others trauma rather than being the most disrespected and mishandled heroine in the series who gets next to no interactions and development with the protagonist >Timeskips that are actually well done rather than a lazy "you slept for 10 years and got a power-up, now we rush the ending and you don't get to see how the most important side characters have been aftected by the antagonist's actions, you just immediately meet your 'bros' after a car ride and skip to the final dungeon" >Multi-phased 30 minute long grand epic of a final boss with Frieza levels of transformations harkening back to true FF with crazy Final bosses rather than a terrible short boss who is worse than even the most awful DMC2 bosses
[...]
[...] >More Final Fantasy than XV
Better. XVI resembles Versus XIII more than XV itself in other ways, even if Nomura himself isn't working on it. A mix of Ivalice and Kingdom Hearts in the most ambitious Final Fantasy game ever made. >A political intrigue/social commentary plot like Tactics >References to Vagrant Story like the Blood Sin >Modern but less scifi FF since 12 >The writing akin to Heavensward by Kazutoyo Maehiro >Visual grandeur under art director Hiroshi Minagawa >event direction by Maehiro himself and other FF12/TLR writing staff like Versus >Lots of battle options like the SaGa games >Overall direction by Hiroshi Takai, one of two developers blessed by Mana, Chocobo creator, FF1 graphic co-director and FF11 director Koichi Ishii as one of two heirs of Final Fantasy >Action combat by Tokyo Team battle designer Takeo Kujiraoka once led by KH creator Tetsuya Nomura (another dev blessed by Koichi Ishii as heir to Final Fantasy) and Ryota Suzuki (and more) of Devil May Cry >Visual effect splendor directed by Versus XIII VFX director Shuichi Sato >Speaking of Tokyo Team, the design of Stella Nox Fleuret was repurposed specifically for this game >Perhaps what might be the Nitroplus Final Fantasy, only this time there is no director removal/retool and we're getting the game >Main character is royalty on a revenge mission >Clive's father being based just like Noctis father was supposed to be >The rival blonde guy is Dion/Joshua here >The love interest is the sword lady and a central figure to the protagonist >Countries have their own crystals and each one has a summon representing them >Dog party member >Cid gives a very similar vibe to the 2013 trailers Cor >Warping around during combat >Not afraid to be a bit more mature in terms of using blood or killing off characters which was something shown in Versus trailers too >because in 16 the crystals are a stand in for oil, this is a fantasy based on reality
Kino.
i
n
o
.
? Because it sure feels like it. XVI even has the 'fantasy based on reality' since Yoshi-P did the whole Matsuno thing Nomura wanted to do and commented on world affairs. >Of note: The crystals are oil
I don't know how you can say that about the heroine characters if you have played XVI. I normally never pay attention to this stuff but the way Jill gets treated by the story makes me think whoever wrote this genuinely unironically hates women.
>genuinely unironically hates women.
Lightning was treated like a fricking and literal goddess in her trilogy, it's a good thing that we get a couple of FFs where women don't overshadow the most powerful men, because that's how it works in reality.
She is supportive of Clive and Clive is supportive of her.
They have a healthy relationship in which they shared and overcame their trauma together.
I don't see the problem.
If you can consider "Asking pointless questions about the state of events just so Clive can explain how he feels without talking to himself" as "Supportive" of him then sure. But Jill is present for like 85% of the game and achieves LITERALLY nothing the entire time. If she was removed from every part of the journey then Clive's work would only become easier since he wouldn't be concerned for her safety. The one and only time she gets a chance to shine is in the iron kingdom part that is clearly supposed to be focused on her, but when she goes for it by turning into Shiva she fumbles it immediately and fails to even damage a little fire monster mini boss. After that she gets relegated to resident jobber who gets in trouble repeatedly so Clive has some urgency in his fights. NOTHING in the story is changed by Jill's presence, at no point does anyone benefit from her existence (apart from the villains who kidnap her easily). An utterly pathetic character who would be better off removed rather than giving some false pretense of there being a real party in this Final Fantasy game.
So how would he deal with the lava on the Liquid Flame fight?
How would he deal with the sea collapsing in on itself?
How would he escape Barnabas several times (no meta-knowledge that Barnabas needs him alive)
She is supportive of Clive and Clive is supportive of her.
They have a healthy relationship in which they shared and overcame their trauma together.
I don't see the problem.
It feels like that if you take the best parts of every post-X FF and combine them you can have a masterpiece but each of them individually is lacking in several key areas.
At this point I refuse to believe SE isn't aware of this, they deliberately dangle the carrot on a stick because fans will but it anyway.
This is the same feeling I'm getting with Pokemon ever since it transitioned to 3D.
[...]
[...] >More Final Fantasy than XV
Better. XVI resembles Versus XIII more than XV itself in other ways, even if Nomura himself isn't working on it. A mix of Ivalice and Kingdom Hearts in the most ambitious Final Fantasy game ever made. >A political intrigue/social commentary plot like Tactics >References to Vagrant Story like the Blood Sin >Modern but less scifi FF since 12 >The writing akin to Heavensward by Kazutoyo Maehiro >Visual grandeur under art director Hiroshi Minagawa >event direction by Maehiro himself and other FF12/TLR writing staff like Versus >Lots of battle options like the SaGa games >Overall direction by Hiroshi Takai, one of two developers blessed by Mana, Chocobo creator, FF1 graphic co-director and FF11 director Koichi Ishii as one of two heirs of Final Fantasy >Action combat by Tokyo Team battle designer Takeo Kujiraoka once led by KH creator Tetsuya Nomura (another dev blessed by Koichi Ishii as heir to Final Fantasy) and Ryota Suzuki (and more) of Devil May Cry >Visual effect splendor directed by Versus XIII VFX director Shuichi Sato >Speaking of Tokyo Team, the design of Stella Nox Fleuret was repurposed specifically for this game >Perhaps what might be the Nitroplus Final Fantasy, only this time there is no director removal/retool and we're getting the game >Main character is royalty on a revenge mission >Clive's father being based just like Noctis father was supposed to be >The rival blonde guy is Dion/Joshua here >The love interest is the sword lady and a central figure to the protagonist >Countries have their own crystals and each one has a summon representing them >Dog party member >Cid gives a very similar vibe to the 2013 trailers Cor >Warping around during combat >Not afraid to be a bit more mature in terms of using blood or killing off characters which was something shown in Versus trailers too >because in 16 the crystals are a stand in for oil, this is a fantasy based on reality
Kino.
i
n
o
.
>the most ambitious Final Fantasy game ever made.
Try again
Can someone tell me if I'm right in thinking this? Clive is actually alive and he's the one that wrote the Final Fantasy book by Josh Rosfield.
My thinking is because of Harpocrates' sidequest where he said that after all this maybe Clive could become a writer while gifting you his quill. Also and maybe this is a reach, but Clive was the one who was the first one who talks in the game detailing what Moss the Chronicler said. He talked like he was introducing a story.
Lastly, when Jill smiled when dawn breaks because Clive did tell her that he will come back to her etc. etc with the dawn breaks speech as well.
That's the consensus of everyone who bothered to do side quests, yes.
Reminder that Clive is also a hardcore storygay. He loved stories of heroic adventures as a kid and memorized some of them.
The largest tell is the book's title. Joshua was already dead when Clive namedropped the title.
The bit about the book name is what convinces me most, conversely the idea that Clive just took Joshua's name is weird to me. He took the name of Cid because 'Cid the outlaw' was more of a resistance symbol in the fight to liberate dominants.
To pay his respects to his brother and immortalize him, of course. Like a phoenix gaining new life since his flames never die. It's very poetic if you look at it this way.
>Reminder that Clive is also a hardcore storygay. He loved stories of heroic adventures as a kid and memorized some of them.
Lmao >that part where Clive acts out that stuff from the Saint and the Sectary in front of Byron like the geek he is
Kino
>That's the consensus of everyone who bothered to do side quests, yes.
Wait. There were people who did not do the important side quests and acted like they knew more than those that did?
Yes. All the thematic and Chekhov's Gun build up to that scenario is there, not to mention the lyrics of both ending songs.
But it's left deliberately ambiguous and I don't really like that. It's like FF IX's ending cut off at the destruction of the Iifa tree without getting the actual epilogue, Vivi's farewell and Zidane returning.
I can't tell you you're right because they kept it ambiguous exactly for the sake of fomenting these types of conversations and I hate it.
But I do believe similarly. Either Clive wrote it under Joshua's name, or Clive and Jill had a child they named Joshua in his name who was told about what happened by his mother/father growing up and ended up writing it all down.
>Can someone tell me if I'm right
It's an open ending.
It is a valid interpretation of the open ending based on the information the game gives you, but it is not 'right'. It's neither right nor wrong.
it makes sense after seeing Jill's final sidequest, where she says she wants to move away from The Twins, and Clive says he likes the idea.
so after Clive wakes up on the beach, he never makes a triumphant return. Instead he secretly meets up with Jill & Torgal so they can move to a new continent. they live a quiet life while he writes the book.
he puts a different character's name as the author so even the readers think he died during the final battle.
I hope they give it IZJS treatment. >small license boards attached to every eikon with some new small passives like the third eikon ability slot >harder new game mode that greatly reduces healing (just give you 1 potion charge in the beginning) >maybe Triple Triad and overhaul of some of the more tedious side quests
Otherwise it doesn't need that many changes. The game is solid.
>What is Nomura's endgame? (Dreamgame Development Denied) >CEO asks you to direct KH3 and assign a guy who helped you make CCFF7 and T-0 to co-direct your other game >You cannot make a trilogy and you have to compress the game into a single entry >You fight with the CEO since you worked your ass off and you really want to finish this passion project >For a few weeks he lets you work on the project a little bit more and tells you to watch E3 >"Wow a fricking FF7R remake that's cool" >Directed by Tetsuya Nomura >WAT >You are removed from your 'weird' and 'dark' passion project to work on 'more lucrative' products >Be told Tabata will faithfully finish the project provided you can fit your vision into a single game >He doesn't >Develop KH3 with a shitty engine that barely fricking works only to delay it because of said shitty engine >Everyone blames you since no one has a fricking clue about how shitty Square management is >Meanwhile you are forced to direct FF7R >Outsourcing is so bad you take it upon yourself to bring development ]in-house due to the love for the game >15 releases and it's completely different from your vision. You hate is so much you make VERSUS references left and right in KH3 >Meanwhile Disney fricks you over and over again with extremely heavy restrictions >KH3 releases but it's not what people expected thanks to mismanagement, restrictions and juggling its development with another equally as huge AAA game >You are so angry about VERSUS you want to make another game which is kind of sort-of a reference to it but isn't as ambitious and dark as VERSUS would have been >Get news that FF7R has a new director to help you out
Now: >Tabata got fired. Luminous dissolved. Kitase is too busy with FF7 and Nomura has two directors on FF7R-2 to watch his office for signs of Kitase looking for him. >Nothing can stop Nomura. He's making a game about an angry man, one that's as angry as he is. Angry about Versus. Angry about Chaos.
God do i hate the DMC Knockoff and it's threads taking over Ganker.with all the barry/flop spam. Can't wait for it to completely die in a week. Game came out, was sat on by most people for it's story, did shitty numbers and once Barry finally stops posting there will be nothing to talk about.
yes he will return to post ff15 and stop with 16. His 15 threads were never as bad, because you didnt have all the mindbroken gays jumping on it the second he posts.
>Noooooo le woke agenda's penetrated my final fantasies because Bahamut is gay and cold Clive rejects my hot waifu even though their Eikons are like totally opposite! >Under the sea. Under the sea. Darling it's better. Down where it's wetter. Take it from me.
The borderline personality disorder of /misc/.
It's tradcon: the game. >honor, duty, responsibility >carry your burden >exercise free will, don't fall for determinism >form communities/parallel societies to fight against the regime and the corrupted dark forces of the evil one >quid pro quo: no charity, no socialism, bring a valuable skill to the community and trade for what you want
Yes this game sure likes /misc/ ideology.
Almost forgot the most important part: unlike anyone on /misc/, woke or based, this game promotes what is lacking in modern society: noblesse oblige, the powerful and the fortunate have the honor and duty to help the weak and poor. >nooooo that's socialism the world doesn't own you anything!
So /misc/ wants to be more like the emperor of the Empire than the Duke of Rosalia.
I mean, when the demo dropped he even activated a bot to spam quote reply the entire thread accompanied by weak guro.
This is his life. He legitimately has nothing going on in his life besides defending Tabata on the internet.
fujoshi are women (usually the pimply, unhygienic type) that get off on watching two men go at it
they're not trannies, they're bioholes
>women >PS5
There are several women with a switch but I never see them with PS5 or xbox
most women play candy crush shits on their mobile phones or something
the Fujos don't play the game. they watch cutscenes on youtube or learn about the game's characters from word of mouth from other fujos they talk to that watched it on youtube. Then they write fanfiction and draw fanart based on what is said to them. then other fujos read said fanfic and write more fanfic based on that fanfic and become "fans" that way. of course they don't own a PS5.
11 months ago
Anonymous
Makes sense.
Probably why AAA games are so shit these days.
They're catering to a group that almost doesn't exist.
Most women "game" on facebook and phones, they're not the ones lining up to buy PS5.
11 months ago
Anonymous
I've seen 16-23 year old zoomer boys who do the same shit where they become fans of a game and talk about their favorite moments but they've never actually played the game or watched more than like two scenes in the game, yet they build their whole identity around it because they saw a cool scene or their fave streamer said its amazing so they like it too.
Its fricking weird to me.
11 months ago
Anonymous
Fujos are usually into stuff for the story. If FFXVI was released as a novel or a manga, I guarantee it will get the same amount of fanfare from fujos across the internet
It's also important to differentiate between pandring to fujos and to sjw twittards, because fujo attention is usually a net positive for publicity because of the sheer amount of fanart they churn out, most of which are ambiguous or straight(fujos usually prefer camouflage), whereas sjw homosexuals will start shitflinging drama and flamewars to justify their identity politics agenda by crying about it in Twitter.
So you were saying both of them are one and the same?
I don't get it
why dont they play games?
why do they only watch youtube videos and twitch streams?
and why do they worship e-celebs?
11 months ago
Anonymous
Fujos are usually into stuff for the story. If FFXVI was released as a novel or a manga, I guarantee it will get the same amount of fanfare from fujos across the internet
It's also important to differentiate between pandring to fujos and to sjw twittards, because fujo attention is usually a net positive for publicity because of the sheer amount of fanart they churn out, most of which are ambiguous or straight(fujos usually prefer camouflage), whereas sjw homosexuals will start shitflinging drama and flamewars to justify their identity politics agenda by crying about it in Twitter.
11 months ago
Anonymous
fujos also just want to see hot white/asian men making out or acting as close friends they can twist into romance and don't care about trannies or blacks or ugly char designs so they're not that big of a deal if devs appeal to them.
11 months ago
Anonymous
I'm still not seeing what the frick sjw journos were moaning about it all being white people? There were middle eastern looking people in Dhelmekia, there was even a prominent gay and a bunch of other gays, in North reach that gay guard who fell in love with the male prostitute.
these anons are poser weebs who use an assortment of words to try and claim weeb credibility. They have 0 Japanese knowledge or appreciation
FF is pure gaijin-slop
He was fine. Nothing special, but not horrible or offensive either. He did what he needed to and was what he needed to be.
He was the classic JRPG Gnosticism/Jung/Kaballah-flavored Japanese (anti-)buddhism Demiurge villain finally done right, with reveal and agency early on instead of last minute.
That's true. He was there for most of the game and you fight him more than once and he explains what he wants more than once.
Not sure if I would consider him sympathetic, though, so I guess he trails behind in that sense. You really don't feel bad for killing him.
Same. But then I did like 99% or so of the VA in this game.
I do feel like the form you fight in Waloed is cooler than any of the forms you fight at the end, though.
Not every villain needs to be an Emet-Selch.
It's the same with Anabella (who has interesting parallels with Ultima). She's just a sociopath hyperfocused on her own sense of supremacy and what the world should be like according to her.
>Not every villain needs to be an Emet-Selch.
You're kind of right.
I got sick of the people going "why endwalker bad villain emet selch so much better >:~~*"
Imagine if every villain was a copy of him- it'd get so fricking stale.
>showed some moronic scene with fake Clive biting Benedikta >couldn't show full on sex between Clive and Jill
I thought they were taking notes from GoT?
About as far as they can go even with Cero D.
Japanese censorship is draconic and exceedingly weird at the same time because a lot of the anime style coomerbait is fine.
>Finish the game feeling really satisfied >Watching the credits >See a character that should only have 1 VA had two >think something must have happened, fired or scandal >see at the very end of the credits >In memory of - first VA
God damn, that hit me that one of the actual VA's died and this is his last piece of work, he did very well it was the Uncle
>Ultima had to cast off their bodies in order to get to Valisthea >It turns out that Ultima's civilization was underground, like the apodytery was apparently part of their civilization
Why the frick did they have to do the first thing?
>final battle has Ultima summoning every Eikon power Clive has and Clive retaliating with the same Eikon and winning because he's actually fought using them and has more experience >While the voices of the people dear to him spur him on >Various Ultima themes turn to an even better and more celebratory version of Find the Flame as Ultima's world starts to crumble around him
This game is distilled kino that heals the soul.
Ultimania mode gives you 1 potion, 1 hi potion and no other items, and it gives enemies way more health and makes them hit way harder. he might actually be obscenely hard in Ultimania mode.
its a third difficulty in arcade mode only available in NG+. I was on NG+ like day 4 of the game releasing and the first stage of the game had 3 Ultimania clears when I got there
There needed to be some punishment for spamming dodge or a stamina bar for dodge, as it is I can just spam it and attack spam and attack.
I'm satisfied with the game, and I can see why they didn't do this as they're trying to not completely alienate older fans or fans who aren't into action games or are used to playing turn based ff games.
The dodge is strangely overpowered. That one huge extinction ball Ultimalius throws... I think you can basically dodge through it.
There needed to be some punishment for spamming dodge or a stamina bar for dodge, as it is I can just spam it and attack spam and attack.
I'm satisfied with the game, and I can see why they didn't do this as they're trying to not completely alienate older fans or fans who aren't into action games or are used to playing turn based ff games.
to not run at 720p or fail to maintain 60 fps
No spoilers please: is it good? Any obvious "buy the DLC for the plot" like XV?
Actual hard mode.
It's good. They won't make a DLC for it I think but a full blown sequel.
It has a complete story with an ambiguous ending.
Nah, the game's story is complete but there's a big DLC hook, and the ending is ambiguous as to which characters survive or not so it's divisive.
It’s a good story with hype moments, the pacing is just like XIV though so that may turn off some people. The plot is complete and the ending may not satisfy everyone due to the lack of closure of most characters in place of a ambiguous ending. The fact people wanted an ending with closure speaks volumes of how XVIs cast is well liked.
Yeah, the game really misses an extended epilogue. Small vignettes of all the characters and what they're doing to rebuild the world. Gav becoming the new Cid, Byron and Havel bickering in some meeting, Goetz taking over Charon's shop, stuff like that.
I'm surprise the medicine girl is nowhere to be found in the ending or post credit scene. There was alot of focus on her in the 2nd half of the game.
Also, what's with leviathan?
fan theory is that the medicine girl is leviathan
its cut content
>XVIs cast is well liked
Jill sucks, the characters at the Hideaway just feel like average NPCs, the other main players Clive's working to take down are quite good but obviously you're tearing through them as the game goes on. 16 unironically has one of the worst casts in the series along with 8 and 12
Byron Rosfield
Gav
Tarja
Torgal
Mid
Terrence the gay and Healer girl
Charon and Goetz
Blackthorne
Jote
Specially Jote, what shall she do without her blonde frickboy
>the characters at the Hideaway just feel like average NPCs
Didn't do any of their sidequests huh.
you're assuming he's even played the game. its Ganker most people here don't play games, they just shitpost about them..
I honestly think what tainted opinions about this game are all the e-celebs marathoning it.
This game has 'take a break' moments and obviously if you're youtuber or streamer trying to get hype views you don't want to slow down.
On top of that zoomers seemed obsessed to finish games as fast as possible, probably copying their favorite e-celeb.
Yeah, that's why it's obvious you don't know what you're talking about.
>I honestly think what tainted opinions about this game are all the e-celebs marathoning it.
This game has 'take a break' moments and obviously if you're youtuber or streamer trying to get hype views you don't want to slow down.
On top of that zoomers seemed obsessed to finish games as fast as possible, probably copying their favorite e-celeb.
Hard fricking agree. I’m willingly to bet when all is said and done this game will have a higher completion % than red dead 2. That game is absolutely filled with pointless time wasting side shit inside its main story. But it doesn’t actually matter or really detract at all from the game since it’s not supposed to be played through in 3 sittings
"If you didn't do the horribly boring and mundane side quests, you didn't play the game!"
Good grief
>Game puts character motivations and arcs in sidequests
>moron doesn't play sidequests
>moron insists characters are flat and have no personality
>moron then insists you're the idiot for telling him to not talk about stuff he doesn't understand.
lmao. just lol.
I hate to bring in people just being too dumb for it because I always feel like a smarmy redditor when I do it, but some of the stuff I've seen doomers say about the game's story has been flat out untrue to the point where if they actually played it, everything managed to go completely over their head and its kind of hard to think of any reason other than they're literally too dumb, or they have extreme adhd and can't pay attention.
>>Game puts character motivations and arcs in sidequests
Maybe don't put that shit behind really boring side quests? This hasn't been a problem with other FF games I've played
I've never played an FF game where those kinds of mundane tasks are essential for character development/insight. Or any RPG, now that I think about it
While I wouldn't call them boring sidequests, FF7 literally has 2 entire characters (Yuffie and Vincent) locked behind sidequests, forget their character stories, you don't even get the characters at all if you don't do the sidequests.
Notice I said boring side quests, and not just side quests? The Vincent stuff in particular was excellent. FF6 handled it brilliantly with WOR as well. They weren't "kill some trash mobs to learn about the characters"
Nope. I stopped doing the sidequests because they were making the awful pacing even worse
lol dumbfrick parrot
Sorry. Maybe if the quest design was better I would've felt more compelled to do them. I'm guessing your both fans of 14 as well? From what I can tell the 14 diehards seem to be quite forgiving of this game, which is fair enough, but as someone who's never touched 14 I find it quite boring a lot of the time
No, I've just grown up playing RPGs and don't find some side quests being nothing more than material gathering so startling.
Can't wait for no one to care about it in starfield or BG3.
I'm not one of the people you replied to but I'm a 14 player.
I dislike the quest design in XIV and XVI for the same reason, its filler padding, but in XIV it makes more sense because MMO.
That being said because I'm used to it in XIV, I was easily able to force myself through XVI since there's only like 70 sidequests anyway, I grumbled a bit as I did them but it really wasn't that bad.
I appreciate the honesty and perspective. If you're used to this stuff I can see why it wouldn't be a bother
I think the main issue people have is that there is no real reason to care about the crafting materials.
They made it so you never feel pressured by the crafting but ironically that's why people feel like the side quests are wasting their time.
If they made materials more scarce people would get the dopamine rush they desire for being rewarded crafting materials for a quest.
You are so full of shit or haven't played many then.
You have to kill trash mobs to unlock Vincent.
That wasn't all there was to it, but please, continue being a disingenuous homosexual
>admits to not playing any of the character side quests in 16
>says im being disingenuous
kek, can't make this shit up.
Wow, you had to unlock a single safe to get vincent. Crazy in depth shit.
Does it waste your time at all? And even if it's not particularly great, the reward of a new party member with a great story is miles better than any the rewards in 16
16's rewards are trash (although you still need to do some sidequests if you want to craft the best weapon and gear btw), but the story rewards in 16 are better than Vincent/Yuffie stories in 7 imo.
The side quests take 5 minutes in 16 and it's an action combat game.
If you don't like the combat then fine the game is not for you.
If you're fine with the combat I just don't see how the side quests can be such a big deal since the game is about the action combat.
A) There's a lot of them
B) The game has a terrible flow state with its cutscenes already, and wastes your time with side quests in the main quests (Dame, for example) that spending even more time side questing and watching MORE cutscenes is a total drag
>There's a lot of them
There really aren't compared to other games. The issue is pacing, they always come in a big batch between big story moments where you want to get to the next part already, and the lack of rewards make them feel not worth doing.
>pacing
Ha, I never want to hear ff7 gays talk about pacing.
Every time people complain about le side quests in games it's because of inadequate reward structures.
You don't hear any complaints about Xenoblade Chronicles side quests, or the main quests which is filled with filler designed in the exact same way, because those games have RPG gameplay systems that allow for rewards to be constantly doled out. A new Blade/Companion character, accessories, gems, upgrades of all kinds, mats necessary for crafting better upgrades etc.
I love FFXVI's combat and the eikon abilities, but they and the barebones crafting system that might have just well have been cut entirely aren't adequate to support a reward framework needed for these kind of sidequests.
Might as well have just ditched all of it and focused on making more stages/dungeons and boss fights.
On that I agree, the whole reason people cry about them is lack of scarcity so no dopamine trigger in the monkey brain.
>the characters at the Hideaway just feel like average NPCs
what a shit take
talk shit about nan
i bloody dare you mate
HOLD THE R2 HOLD THE R2
The story is complete. It's got fun combat and the main and sidecast are all quite well done, especially if you do the sidequests. Great visual spectacles at key moments too.
The problem with the game is that it has poor pacing at times and the sidequests aren't fun to play even if the stories are good. Its significantly better than XV.
Ignore the doomers and shazam trannies saying its 0/10 garbage, and obligatory ignore Barry if he shows up spamming images about how XV is the best game ever made.
AFAIK the story is complete in-game but it's not very good. For every juicy bit of cool story there's just as much tedious fetch quest bullshit (basically, side missions disguised as main missions), and most of the character Clive regularly interacts with are super boring ny FF standards. The Dominants are cool, but you don't end up seeing them that much
>AFAIK
don't just repeat shit random Ganker anons have spammed.
Story is complete and pretty good but has a few issues toward the end
There is tedious fetch quest BS around halfway through the game that slows down the game for no reason.
Most of the characters aren't really boring, its just a lot of their characterisation is subtle (and some of it is in sidequests too) and not overly anime which may be offputting for people who prefer extremely anime characters that spell everything out to you.
So you ended up being partially correct.
>don't just repeat shit random Ganker anons have spammed.
I said "afaik" because I haven't finished the game yet. I'm halfway through
I think it's great.
Game is good, and the story is filtering plebs.
It's a bit cutscene heavy compared to other entries, but I enjoy them. They all look great, and are well acted. Gameplay is very fun, and I even like the sidequests. Easy 8/10 game for me. Will get it again when it's on PC if Yoshi-P delivers a decent port. He says he is aware of SE's history with PC ports, so he's not rushing it.
Have you played an FF game before 14? Then no it's pure dogshit. Is 14 the only FF you've played? Then yes it's the best video game ever made and the sidequests are so amazing and really flesh out the story!
I'd played every single FF game except for XI before I played XIV and I like XVI.
Stop being a disingenous moron since you've probably played like 2 FF games total.
Why bother lying? Not fooling anyone except other bandwagoners that started with 14.
You are obsessed dude
I've been playing FF since before your autistic aboriginal ass slithered into your mother's toilet bowl and the game is kino. Combat is great, story is great, music is incredible, and the boss fights are unmatched spectacle. Seethe harder, Black person.
Ignore the Zeldaschizo
I'm honestly really fricking bored and I think I'm at the halfway mark. Combat feels so braindead once you figure out to just spam shit when they stagger. Gear management may not as well be there. 0 exploration. Shitty boring fetch side quests. Looks nice, but I'm pretty sure the RTX is killing performance even on 1080p mode.
you can really tell who has and hasn't played the game reading these replies
She deserved her husbando bros...
Jote mogs every other FF16 girl.
Haha no
so it sounds like a good ff game then?
>Synthetic Man
Pure, unfiltered Gankereddit-tier.
>people just post others opinions
I hate what 2016 did to this place
Zoomers wait for e-celebs to tell them what to think.
The weirdest thing is vtubers are instantly banned yet muh streamers muh sales muh journos are not
That's what Ganker mods do and you can talk about any manga without these schizos
>muh Ganker
Tired of your whining tbh, if you don't like it here then gtfo
Tired of your histrionic personality disorder order forever seeking for ecelebs validation
Say that again but without crying this time
Wow you managed to say something for yourself without looking for a youtuber, congrats. Though I cant blame you find ff16 more interesting than your favorite games
XVI is officially the worst selling FF in the past decade. LOL
Good. They're fricking only fans level prostitutes for the lowest level of mongoloids on the planet.
>jobbed to benedikta
stop posting your shitty gaming channel, no one wants to watch you suck ass at videogames.
No. It is just a movie with a little game and flashy fights shoved everywhere because seizures are fun.
I can tell you this, I've had a ton of fun playing it.
There's plenty to like, there's also some things people won't like. The story is great, the voice acting is very good and while the combat is easy, it's enjoyable. I'd argue that certain boss battles alone make the game worth it.
Ttitan and Bahamut are some of the most epic fights in any media ever
>I'd argue that certain boss battles alone make the game worth it.
>Ttitan and Bahamut are some of the most epic fights in any media ever
Thank the Osaka Team and Platinum games. Oddly neither Nomura nor Yasue show up in the special thanks portion even if that division is /their/ show
>KHV by the Okinawa Team never ever
The Tochigi Team is better. Lauriam looks cute eating strawberries. Next question
I think it all depends on what you are expecting out of the game. It's not a 4 dudes in a row game, it's an action game, and it barely has any RPG elements to it. The world isn't open like in older games and the progression is quite linear. Sidequests are tedious bussy work.
Story wise there is a lot of world setting (not building) without fleshing it out. That is probably because the game is trying to set up some big epic fantasy world, but the story isn't focused on that world per se. The "world" is happening around you while you are on your own quest paralel to those events. There is a lot of story happening off screen.
Combat is simple (easy even), but it can be enjoyable when mixing it up with your powers.
If you can live with the above things then the game is pretty great. It's epic in tale and presentation, the characters are likeable, the VA is amazing, and the boss battles are 11+/10 experiences. Also the soundtrack has really great moments. While the game is nothing like older Final Fantasy games it does give me that same feeling so it's doing something right.
All in all I've had fun with it and ended up liking the experience. It's not the most amazing thing ever, but it was a good experience.
It's good but not as good as it should have been. What happened with Leviathan is potentially DLC.
Yes it is good.
>act gay
>get physical contact from cute young girls
Is it really that easy?
More like look metrosexual or gay
did the girls not hang out with the gay kids at your school?
Nothing, I don't buy trash.
dion is cool
mid is sexy
Who's the mother?
Who knows, Cid fricked every woman he came across.
Benedikta
She is adopted
She does actually look like Benedikta.
Epic exclusive.
Seeing how stupid and greedy SE is. With enough money they will gladly suck Tim's wiener and make it Epic exclusive for some time like FFVIIR
that only happens with nomura's games
There is a series of posts explaining why this happens to Nomura. Would you like to know why?
XVI is making me want to play the pixel games again. I think I should start with FFI and work my way up as soon as I beat FF mode
Have fun
They have pretty good pacing so they should feel really nice to go through in comparison to 16
>Multiple hand crafted large towns
>Cant talk to a single npc in any of them
>The odd few you can talk to only have one line of dialogue and slow you down to walking speed and you cant button mash your way through them
BRAVO YOSHIT-PISS, THIS IS A TRUELY VISIONARY FF EXPERIENCE
There is a fricking assload of voice gossip that is regularly updated as you progress the main quest or a relevant side quest though. I prefer the idea that Clive is just passively eavesdropping, rather than the older convention of literally striking up a conversation with every NPC in a town. I think this is one of the things they actually did best, the pacing was weird and most side quests were tedious, but I really enjoyed finishing a main story scenario and then rolling around the Hideaway seeing how NPC gossip and stories had updated.
FFXVI's ending is as if IX ended with the Iifa tree's death with Kuja and Zidane inside, and not getting all the character scenes and Zidane's return after.
?t=1933
I unironically think he's the best gay dude in vidya.
He probably is.
Being gay doesn't define him, or even really matter. It's just what he is.
He's basically the Ganker meme gay that people have been using as an argument against "le western forced diversity gay" for years.
He is just a closeted homosexual anon
>kill his father
>kingdom gets totally fricked
>instead of being a little b***h and cry in a corner he mans up and keeps going head high until he can kill the one responsible for all the bad shit
>will so strong he can still prime even after getting his power absorbed
that's how you make a gay character, being gay is part of who he his not his whole character arc
laughed when he threw that spear right at the kid
>This... is for-MY FATHER!
based
>will so strong he can still prime even after getting his power absorbed
More importantly do it without losing his shit like the others. Also I love that he did not hesitate to murder a kid.
The fricking japs finally did it. A powerful gay man. And his power doesn't even come from his gayness, it's from sheer fricking rage
Just like Oren Pierre Alfonso of Kamen Rider Gaim
>Gaim reference
Are there more Rider references? I guess Stellagay can't stop WINNING
Ifrit literally does a Rider Kick on Titan, it's fricking rad.
Stellagay won confirmed.
Clive's deterioration even makes me think of Blade
ABSORB
QUEEN
FUSION
JACK
EVOLUTION
KING
SPADE 10
>ABSORB
>QUEEN
>FUSION
>JACK
>EVOLUTION
>KING
What does this mean and how does this tie to Clive and Stellagay
>me when I forget to ask the question when I greentext it
Watch Kamen Rider Blade, my guy.
You forgot to give him the seizure/vertigo warning for the first 4 episodes kek
Blade was my first rider, I'll always have a soft spot for King Form for being a b***hin' final form.
BOROBORODA
ARABELLA-SAN
>Ganker has a meltdown before release because a character is gay
>play game
>he's gigabased
>homo
>ever being based
you xvi gays just keep adjusting your standards until you're abyss deep LMAO
Dion could walk around in a micro bikini armor with filled condoms tied to it and he'd still be less of a gay than you.
>micro bikini armor with filled condoms tied
You don't want to murder gay people in real life? what are you gay?
Yes I am.
Suicide status?
Wanna put my dick between those manmilkers jfc.
I skipped Ganker from a week before release until just now when I completed the game, was it really bad?
I really enjoyed the ride, took my time did every hunt, all side quests, and went back over areas that changed due to a quest to pick up side dialogue.
Odin's theme is definitely my favourite OST in the game, and him just how menacing he is when he's standing in full form.
>was it really bad?
It was mostly barry samegayging and literally losing his mind. I'm surprised the trannoid didn't kill himself yet.
There will always be some people who derive their purpose in life in dragging others down into the pit of depression they are in, Barry is one of those.
I'd say also the western games journos are as well, especially those who reviewed the game and barely played past the prologue.
I can't believe he's still samegayging here after all these years
How hasn't he became an hero yet? It's been like half a decade
>It's been like half a decade
Almost a decade at this point. People pointed at his existence in 2014 already and the homosexual has been present on various internet forums even prior to that point.
Japs know how to make gay/weird characters
By making them total bros
Him being gay is less than 1% of his character. If it wasn't for that one tiny moment in that one cutscene then no one would have even known that he was gay.
He's a cool dude who go dealt a bad hand but kept being a chad though it all. He turns into a fricking dragon with space lazors.
>the best gay dude in vidya.
Honestly he probably is. Like the other replies said, his sexual orientation does not define his character. He's a great character who happens to be gay and him being gay is nothing more than a casual observation that isn't even made a point out off. THAT is how you write diversity.
I guess we got our CLAMP shonen-ai Final Fantasy all along.
>CLAMP
Anon I don't know what that is.
>Lelouch is Clive
>Dion is Suzaku
NO
>peasants have to beg for validation from Lelouch
the absolute state of MMO-gays
>Lelouch
>Suzaku
Who?
He absolutely is. Eclipsing Sylvando (if that one was even gay).
I liked him the moment he set off to murder a child, absolutely based
it's probably a toss-up between him and Sylvando, and they both work for the same reason (they're cool, charming dudes who do cool things; and being gay isn't their whole identity).
that's my theory as well. I imagine we won't get official word until they decide if they're going to finish Leviathan DLC.
Memory leak bug that's never fixed.
> MOM THEY RE TALKING SHIT TO MY GAME AGAIN AND MY LOOKS
she cute
Poor Jote doesn't get a good end with her husbando.
Shit pc port in epic steam on 2025-27
Now that the dust has settled and I have had time to ruminate on the entire finale, I have decided that I think Ultima is actually great, surprisingly great and very well done for this type of 'mysterious "god" demiurge antagonist" trope we see memed in so many JRPGs. I dare say one of the most well done interpretations of this trope in fact.
Could he have been better? Sure, but compared to the fears that I got when he first appeared the game exceeded my expectations on him a lot.
How long until someone mods a thong on Jill?
why does 14 live rent free in so many people's heads
Stigma against MMOs, and a lot of trannies play the game.
Translation: Nintendo never made a succesful mmo ergo mmos are bad.
Its just some tendies hating the mmo saving ff frol bankrupcy
wowgays still asshurt from 2021
https://arch.b4k.co/v/thread/638288121/#q638288121
Haha.....looks like it was that nintendie seething at mihoyo and ff
>sidequests are.... LE SIDEQUESTS
riveting stuff
feels like the games that do actually worthwhile (mechanically) sidequests can be counted on one hand
i honestly don't get why this game's sidequests are getting so much shit when FFXV and FF7R exist
Were there sidequests in KH2? I know I will open a can of worms by saying this but people say this is DMC mixed with KH2
>kh2
In a way, there was side content you could do that was a bit of a grind. Of course if you wanted ultima weapon it was a terrible grind before final mix.
Sort of. You had the puzzle pieces, getting all the chests, completing synthesizing items, olympus coliseum
I think the sidequests in all three games are pretty shit. The one upside of XVI's sidequests are that they start developing the side cast after the halfway point of the game, so you at least get something nice for the shitty busywork and FFXIV cutscenes of people standing around talking about the same thing over and over and then akashics or bandits appear.
because xv party camp quests and minigame quests and dungeon quests are all classic ff style sidequest stuff and actually good
only the unnamed npc sidequests stuff is the busywork type
>because xv party camp quests and minigame quests and dungeon quests are all classic ff style sidequest stuff
They're the same no gameplay MMO shit Barry
prompto photo for cindy or fishing with gladio or helping ignis cook are all better sidequests than anything in 16 and all add character insight which ff16 never does
well they need it because npcs in xv literally have no character to begin with
Ff16 has no characters
xv has more good characters than any ff
fricking talcott is better than anyone in 16
>xv has more good characters than any ff
Barry how would you know this when you don't even know who Cid is? We both know you haven't played other FFs. You also don't even know that summons are central to the FFX story.
Don't need to because no one has or ever will play it.
>xv has more good characters than any ff
LOL LOL LOL LOL LOL LOL LOL
only Barry can remember who Talcott is
At least ff15 characters have names
They're not, they're all go to the waymark get some chatter and go to the next waymark. FF16's sidequests are ALL character insight.
16 offers no insights into anybody its just useless shit and all identical
15 party sidequests are all unique and involve complete different gameplay functions to do them one being fishing or one racing gladio or one sneaking up on a chocolate that stole igniss glasses or one getting a sick pose in front of a catoblepas or one fishing a giant fish up or one helping ignis cook etc
also any dungeon alone mogs anything 16 has
also cindys quest line mogs anything in 16 since it not only ads backstory to cindy and cid and what happened outside insomnia but it upgrades the car and has the party talk about everything each time delving into the history
ff16 is all "oi fricking bearer go collect my bear asses" while clive refuses to do anything to them insulting hin like a b***h
>ff16 is all "oi fricking bearer go collect my bear asses" while clive refuses to do anything to them insulting hin like a b***h
Oof Barry you gave away the fact that you haven't seen more than 5 hours into the game.
He hasn't played a single FF Game. He just clips others' shit and reposts it ad nauseam
they are actually pretty good. especially the last ones. I think the multiple cutscenes for all of them irritate a lot of people(me included at times) and a few of them are actually garbage mmo tier stuff.
He reminds me of ravus
Who?
Ravus/Lupus Nox Fleuret. He's the older brother in Noctis's rival family, the Nox Fleurets.
>FFXV
oh no wonder I forgot
In Versus XIII he was supposed to summon Fenrir. That's why there were wolf insignias in development on his clothes when Nomura had the FF11 guy design him.
Yeah, also Rufus. I like blond plus white clothes combination
That said I think SE said they would change Rufus design for Rebirth, his model was perfect but those pants were awful kek
The fight was amazing and make me wish they made Rufus playable though I guess he will be playable for Ever Crisis?
It's like he accidentally fell on a paper shredder
What were they thinking???
Feel like sidequests are just kind of a bonus, no?
I can very easily accept that the gearing is shit, that the sidequests, while they convey important information, may be a slog.
But the latter is optional while you can completely ignore the former. I get that when you put something into a game, people are going to judge it for that, but I don't think the gearing system is really important in XVI at all- which I get is the primary issue for a lot, but for me, that also just means it's hard to really hate because you can choose to basically not acknowledge it.
Underneath all that, there's a good and finished game, even if I'm not a fan of the ending.
How hard is the platinum? Can I get in in a single run or I need 2??
I think the only "superboss" type enemy is on NG+.
2, achievement for clearing NG+.
Not hard ultimaniac doesnt have a trophy and powerpyx already have a full guide with missables and the gimmick combo challenges trophies
>some streamers skipping dialogue and even cutscenes
i didn't believe it at first but man the average attention span really has plummeted
Didnt you realice it with the baby slowmo qtes of the stupid game?
They really should speed those up or remove them.
i feel they only did those so you can admire the sick anime poses
Yeah and the fire vfx diarrea not to try censor ifrit burning and choking garuda in the qte
I also find the argument of back to back cutscenes hilarious like final fantasy hasn't been doing it for decades.
It's just that the cutscenes would've been long text dialogue sections.
If it's your first FF b***h all you want about stuff like that but any of the FF fans doing it are full of shit.
Actually hilarious when FF oldgays cry about the cutscenes in the game.
Those are doomposters. FF always had heavy cutscenes. FF4 and 6 started it actually
Reminds me of that doomposter complaining about Fatal Frame censorship by posting the wrong Fatal Frame game, these people dont even buy games, they just love to complain
Ganker has turned into more of a place to congregate to FUD games because some morons are still on that tortanic high than actually playing, enjoying and discussing games.
Jrpggays specially ffgays sperg about EVERYTHING
>too many cutscenes!
>wtf his game lacks story
>NO QUEST SHIT GAME
>WTF I HATE QUESTS NOW
They can't win with these homosexuals. Worse is that after all this shit they don't support all those jrpgs full of minigames and sexy girls they claim they want
It makes sense, though. I have very rarely seen an FF gay that likes more than two FF games.
I like every FF game. I even mostly enjoyed XV despite its faults.
Are you Stellagay
Anon, Stellagay called X and XIII medicore.
>Ivalice fan hated X and XIII
Water is wet but I don't know why they hate those games so much.
Because 12 its shitted at the party compared to ff x
Please explain
I didn't say never. Just rarely.
And you are a rare one indeed.
I dislike ff16 and even I think it's leagues better than the dogshit ff15 was at release
I like most FFs (only dislike 2, and can't play 11 and 14) but yeah, most ff threads is just shitflinging between different ffs. You are gonna see people's true face when SE give them the acclaimed FF9 remade and turn based
Hell fricking Breath of Fire threads has it's own Barry too
Can't wait to see the FF9 remake shitflinging.
As someone who has been here since years
>FF1-6
Barely any thread. You even get FF6 vs FF7
>FF7
Mostly tifa porn
>FF8
Lately it has been getting threads, ff8 is trapped in the same limbo as persona 2
>FF9
Literally barely any interesting debate about Steiner, or Zidane x Garnet, or Brahne and Garnet sad good bye scene. And the remake will prove how you cant please anyone
>FF10
IT RUINED FF bla bla. HAHAHAHA SCENE IS LE BAD I TOTALLY IGNORE THE REAL MEANING
Oh and the typical "actually this ff was good all the time but I only say this when a new ff is coming and I want people to stop talking about the new one *repeat for the next ff*
I started playing FF post childhood so I don't nostalgia gay over any of them.
They all have some interesting stuff going for the most part.
For instance, to me ff7 is pretty fricking cheesy most of the time but the jenova and sephiroth parts are cool.
I like ps1 games ( even appreciate 8 in some of its ways just dislike post 12)
Anyone else skipping the dialogue of the side quest NPC?
What was kek-worthy was someone who started FF with 14 last year and then did a bunch of mainline FFs the same year completing 16 and then going "it's just not what I expected from a final fantasy..."
I wonder how much of that there is, lmao.
None, don't care
So to recap, any future DLC would probably be cosmetics or the OST instead of story, right? And if there will be one, it will be just one story DLC, like an expansion/"where are they now" type of story DLC?
If there's any DLC yoshi was open to continuing the story somehow.
Although I would just expect something like episode Jill or episode Joshua.
Episodes sound okay, I just hope they'll be longer than the XV episodes. I think the longest one was Prompto's and it was pretty cool to go from main game sword slashing to Metal Gear/Time Crisis.
I wonder if she'll control like Sora or something.
Shell control like shiva skillset obviously with more dps to pad her lack of clive dps power and eikon powers
Pretty likely Leviathan will get one. Also Joshua, Barnabas and Dion are very liked
Their problem was to stick the game just on PS5 kek
As long as they get the DLC out the door, I just hope that Square doesn't interpret exclusive as "Oh shit, this game only made a billion dollars in 48 hours, time to cancel the DLCs"
It will happen i bet they ate already pissed with the sales expecting being ff7 2 selling ps5s like ps1 but no piracy
>I just hope that Square doesn't interpret exclusive as "Oh shit, this game only made a billion dollars in 48 hours, time to cancel the DLCs"
They always fricking do that.
Has Square ever been pleased with how one of their games performed in recent memory?
No, square wants that rockstar money.
This is why Capcom is smarter, they don't expect CoD numbers and everytime their logo appears in a conference people get excited. I remember watching the microsoft showcase and people excited when they saw CAPCOM appearing
Also dragons ligma 2 show better tha game ffxvi meme PS5 trailer just show a bad rendered ifrit and random dmc like combat shots
Only on the japanese side.
They act like an asian parent for their western games.
Sadly SE is really moronic, see how they treated tomb raider. Imagine selling fricking Lara Croft, Deus Ex, Soul Reaver etc for so little
Also it's the bosses fault, stop sending every game to PS5 or epic holy shit
All I want is a DLC that somehow adds to/changes the ending.
Yes, I understand it. I also know they kept it ambiguous to stimulate discourse about what really happened and add an air of subjectivity as to the fates of the characters, but I don't like it. I wanna see what actually happens to them all, I want to see them rebuild, mourn, maybe celebrate, assess the state of the realm, etc.
Is there any alternative costumes to unlock?
As far as I know, no. I haven't finished Final Fantasy or Ultimaniac though.
20s Clive in Imperial armor is best Clive.
Interesting
i wanna shag this wench innit
>buying a round for the bar is a fade to black
give me back my 10k gil
Do I get anything?
no but you have to spend money at the bar for an achievement
When can I download the soundtrack?
LOL
What exactly is this supposed to show? Streamers rushed to beat it as soon as possible.
Despite that the only single player game above it just released.
>no totk
>minecraft
>only 13k viewers
c'est fini.....
The current FF games simply don't have the same wide appeal as the older titles. And I believe this will greatly hurt the game's sales in the long run. As generation Z kids have short attention spam, if your game didn't go viral it means you're basically fricked.
No it doesn't, some of the most popular games out there have no viewership on twitch.
You are stuck in an internet bubble.
>twitchposting hours again
when will that zoomer central finally be nuked?
Will Clive appear in KH4?
KH sadly doesn't do FF characters anymore. Though if 4 goes in the opposite direction as 3 and tones down the disney while increasing the SE influence that could be pretty good. Half the reason 3 was shit was because their hands were tied for the disney worlds.
I mean...
>What is Nomura's endgame? Re:located
>Square Enix will relocate its main office to a new building currently under construction in the East Side Square of Tokyo's Shinjuku ward. Construction is expected to be completed in April.
>Nikkei BP says the Final Fantasy and Dragon Quest developer/publisher will move from its current headquarters in another part of Shinjuku to the new building some time in summer.
>Square Enix was previously based in Tokyo's Meguro ward, but the company moved to Shinjuku in 2004. Famed composer and former employee Nobuo Uematsu previously claimed the move was spurred by a fortune teller's prediction.
>"[Square Enix CEO and president Yoichi] Wada took a couple of locations to a fortune teller named Pao," said Uematsu. "Pao said the Meguro space was not going to bring any fortune to the company, and pointed to Shinjuku. That's why he decided to move it there. I heard this directly from Wada."
https://www.gamasutra.com/view/news/39374/This_week_in_Japanese_news_Square_Enix_to_Otome.php
Reminder that XVI also features an emperor who is himself ruled entirely by fortune tellers. Ask an old Square Enix employee and they will know what Yoshi-P meant by that.
Nomura knows too.
God SE really has been cursed with terrible CEOs huh. I really hope that they can finally move past that and we'll see a renaissance for the company.
Where is the moron of the nfts or is it for xvii subtle meta commentary shit?
Didn't that CEO get replaced earlier this year after the one two punch of Avengers being a gigaflop and having to sell like 4 different high profile franchises and then Forspoken being his personal project also being a gigaflop and getting the entire studio shut down and filtered into the main SE business divisions?
Yes, and more importantly NFTs being a flop.
I guess we'll see if the new CEO is equally moronic.
https://twitter.com/ArcanaLegacy/status/1668038875904712704?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1668038875904712704%7Ctwgr%5Eddf99286c93028dc6106c6366d6bf983631171a8%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.gamesradar.com%2Fsquare-enixs-new-ceo-says-he-would-no-life-final-fantasy-games-growing-up-proving-himself-worthy-of-his-new-job%2F
He might end up being based.
Wada was before Matsuda, he got axed in the fallout of FFXIV 1.0 flopping in 2013, much like Matsuda got axed for Forspoken.
Kiryu who replaced Matsuda is the NFT guy. Considering Matsuda was one of the people in cahoots with Wada (he worked on FF since 11 as a senior accountant) well his pro-West crusade might be over. But if Nomura still keeps getting the shaft and Yoshi-P still feel compelled to compromise himself remains to be seen.
>your massive company is controlled by a guy getting card readings from some grandma
Jesus Christ.
The "fortune teller" was probably a geomancer and it used to be pretty standard for rulers to follow their advice.
>South Korean CEOs get tea and palm readings
>Japan CEOs get card readings
What's next? China CEOs read rabbit guts? Consult israelites?
>US leaders sacrifice children?
That was just a 3 thing with nu-disney. Hopefully it's not so dumb next time.
Would be cool, but I doubt FF characters will appear in any important role in KH going forward, and probably for the better.
At this point KH has so many original characters with more importance to the story that FF doesn't really have the space to appear in the series when all the KH originals have to be there to get developed
I prefer jack garland saying bullshit beating sora and the bad guy and leaving with shadows rising song
?t=2155
>35:53
KINOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
ACE COMBAT 7-TIER
>Yo buddy. You still alive?
You knew when that started that it was so fricking over for Ultima.
Frick off Barry, you lost.
XVI is the lowest selling ff in history
FF16 did sell less than type-0 in japan and it did only sell in 300k range so that is correct,
XVI is the highest selling PS5 exclusive in Japan.
That's not a high bar.
It's the only bar since it's a PS5 exclusive at launch.
Blame the ps5 for not being more popular.
I find hilarious how forspoken was allowed to be on steam yet ff7r, sop and ff16 need to wait months to be there
It was allowed to be on steam because they knew nobody wanted it or would be willing to wait out an exclusivity period.
Yeah yet they kept pushing it and eating sop, star ocean 6 etc marketing
That's because even fewer people cared about either of those games. Which is why they bombed.
>months
more like years, xv and viir had to wait 2 years before it got ported to pc, both had 6 month - 1 year sony exclusivity as well
Its literally the logistics selling FF in japan you moron
people already told you being the tallest midget is not a geat
the fricking highest selling launch for a PS5 game in japan only needed to be 150k to be 1st
ff16 doing 330k is lower than type-0 500k+
>blah blah blah
It is the top selling PS5 exclusive and you admit it is outperforming the others by a large margin. You can't compare it to things that are not under the same restriction.
>but these other games were ps4 exclusive!
Not a ps5.
>nintendo exclusive!
Not a ps5.
Why not lower the bar even more and say it's the highest selling Final Fantasy PS5 exclusive in japan on the 22nd june? Game was a flop for what it did and yes i'm barry , but so is everyone else in this thread..
>Japan
I appreciate the chart but FF becamr a global franchise since 7 so where are the worldwide numbers?
Hello Barry.
I will now post all of the writeups. Frick (You)
I'm back
>TL;DR for Stellagay Writeup, Side Green (Part 1)
>The green image AKA Stellagay writeup Part 1 (picrel) talks about the events in Square Enix that caused Versus XIII to turn into XV. Crystal Tools and mismanagement turned XIII and XIV raging dumpster fires that almost killed the company under Wada, forcing the Versus team to be split across any and all Crystal Tools games to make development easier.
>It mentions the Crystal Tools graphics engine and how it affected development. It also talks about how trying to get mass-market appeal affected gameplay (changing from a more complex KH2 like battle system to the simpler one we see in FFXV).
>Nomura's team was constantly taken away to finish XIII, then XIV and then help again with ARR. His game was never in constant development like some morons think it was, because more than half of the time he didnt even have a team. With no team or deadline he thought of new ideas like any director would in that time to keep the ball rolling. Square restructured like 3 times during that period and in an effort to fast track production; they told Nomura to start working on both Kingdom hearts 3 and FF7 Remake. All the production work done thus far was given to Tabata with Nomura overseeing the transfer. Tabata who unfortunately was a layman of a director and a mediocre one at that.
Important ^
>Tokyo Team anon's comments
>I'm surprised Stellagay didn't pick up on this but other KH2FM/Versus team devs worked on XIV or under Yoshi P during Endwalker apart from Ohdachi and how many other KH2FM devs that weren't former FFXI team members also worked on Parasite Eve 2 when all of them were known as Square's Osaka Team. Yes, even the guy who (note, no longer) works at DeNA for Pokémon Masters after wasting his battle design talent in XV after KH2FM and early Versus is from Osaka, everyone's former favorite battle director Yuichi Kanemori
>TL;DR for Stellagay Writeup, Side Black (Part 2)
>The black image AKA Stellagay writeup Part 2, talks about why changes had to be made to pander/appeal to the Western (North US American) market and how they ensured success and the longevity of the FF brand along with how Nomura felt about these changes.
>Nomura was incredibly pissed that the original, dark and chuuni as frick Versus XIII was dumped for making a product with mass market appeal thanks to changing sensibilities in the western market, as such, he included links to the corporate politics that led to it in Kingdom Hearts 3 via Verum Rex, an in-universe video game. Stellagay speculates that the next game will be Verum Rex and it'll be a retelling of how the internal corporate politics of square that led to the downfall of his baby (Versus).
>Stellagay says that Versus 13 was decringed into 15 to save the Final Fantasy brand at the cost of removing everything Nomura wanted to put in it in terms of story and gameplay like the Kingdom Hearts combat and all the dark shit you saw in 2000s anime which became cringe in 2010 so it could sell outside of Japan and save the Final Fantasy brand. It made Japanese games semi okay because it saved Square financially but Forspoken is now the fruit of Nomura's pain and suffering.
>XIII turned off a lot of consumers, it was expected to be a BIG success and a lot of money went into the trilogy. Nomura wanted Versus to be a more "serious" story about contemporary modern day problems [compare: FF12, Vagrant Story, 14, 16, Code Geass, Gundam, Death Note] but SE felt this was too risky, would cut out certain markets like China and risk being another failure. XV was made readily appealing to FF fans and fans in general and overall it separated itself from XIII. But the sales were not good enough and consumers didn't stick around while long time fans felt the game was lacking. Elements of Versus got recycled into KH3 and Nomura took cancellation of the project hard.
More on Nomura and Xeno (pic related)
>Xenogears Perfect Works is to Takahashi and Soraya as Versus XIII is to their eldest son (loljk but you all know what I mean) Nomura. Takahashi said Xenoblade 2 was supposed to show "if you just change your thinking a bit, there's such a colorful world out there." This was to his kids, I'm sure, but I also wonder if he was also trying to cheer up his eldest son after his Square mismanagement took away his project (kek). People theorize this is why Verum Rex exists in KH3.
>The Xenogears and Xenosaga comparison exists in Stellagay Writeup, Side Black because Tetsuya Takahashi and Soraya Saga are the most similar to Tetsuya Nomura in style among other former and current Square developers. Takahashi and Soraya are themselves two of Nomura's closest friends which is why Nomura said yes to working on Xenoblade 2. ... and Stellagay using it helps us understand what Nomura felt when he was taken off the project.
>Takahashi had the lowest self-esteem of his life and Soraya lapsed into suicide ideations that started with an unrelated incident after online harassment [faulted] her for being fired from her project along with her husband, one they co-created. Nomura was depressed enough to buy 2 cats after he was removed from Versus 13 but he was still furious enough for his anger to explode when Square made him change engines for KH3's development from Luminous to Unreal Engine 4.
>Years have gone by, and you're right anon they're a lot happier now. In fact Takahashi seems to have done some self-reflection on his part. I don't have the specifics down since I never played it but he uses the Zohar and various reflections on creating virtual worlds as the Architect in the ending of Xenoblade 2. It's likely Nomura played Xenoblade 2 and then was so moved by the ending the Versus Epic came back within him or maybe Takahashi was speaking to Nomura through the game since he knows exactly what his fellow Tetsuya felt.
>Takahashi and Soraya as Versus XIII is to their eldest son (loljk but you all know what I mean) Nomura.
How accurate is this claim?
Whoops I
meant:
>Tetsuya Takahashi and Soraya Saga are the most similar to Tetsuya Nomura in style among other former and current Square developers
>Re:located
This has to be a reference to something
>What is fact and what is fiction? (Assorted side comments)
>Stellagay is trying to explain why Versus XIII was changed to FFXV. They believe it was to get more widespread appeal, especially from western gamers that were used to playing games with easy to digest writing. They also talk about how Nomura being taken off of Versus XIII is similar to Takahashi and Saga being taken off of Xenosaga 2.
>Was the Xenosaga/Xenogears comparison a necessary part of it anon?
>I think it helps to make a comparison to another creator being taken off a project they've put a lot of time and thought into. Personally I think he Nomura took the situation too seriously. It's certainly hard when something you're passionate about gets taken away from you, but this is an industry geared towards selling products primarily. And unless you're the boss you don't get to decide what the company sells.
>There was one guy named [GameFAQs user] Yuriev/AC [who] wrote the famous Xenosaga/Xenogears Study Guide (Blogspot archive) that (noted Xeno fan) Stellagay pretty obviously [took] inspiration from. That said Yuriev was set to throw Soraya Saga under the bus when she and Takahashi got the boot for how she reacted after Xenosaga got Tabata'd. That's probably why Stellagay just won't shame Tabata for what he did when Nomura and his vision for Versus XIII was dropped for XV.
>In the earlier days of Kingdom Hearts Nomura was actually able to deliver a vision based on those trailers. Even birth by sleep tied things together as well. Whatever you think of Nomura's ideas and execution, it's only FFXV that turned into some one dimensional dull crap about kings with a completely botched aesthetic. [Because FFXIII singlehandedly made anime plotlines cringe and in the case of XIV, gameplay in Japanese games was rejected]
>"Oops our baby fricked up. Time to cannibalize this butthole's pet project to save our baby."
> - ex-CEO Yoichi Wada and ex-CFO turned now-ex-CEO Yosuke Matsuda
barry..
Barrysisters...
lel
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
uhh
uhm
ah
lol... only THREE MILLION
XV HAD A GAZILLION THE FIRST SECOND IT RELEASED. EVEN 7R HAD MORE
FF type0 and Dissidia both outsold ff16 in japan
and ff16 is luckily is sold 3m which itself is still bad
Thats pretty good for being ps5 only and controversial actually
no it isnt
lower than the last 2 mainline AAA FF and lower than ff7 ff8 ff9 ff10 ff12 and ff13 sales
yes it is
no it isnt
it sold frick less than persona 5s launch sales in Japan
It is since ps4 sold a lot more
no it didnt and installbase is irrelevant
PS4 47m when XV sold 4m day 1 on ps4
PS4 110m when 7R did 3.5m in 3 days
PS5 40m+ when 16 did 3m in a week
installbase doesn't factor for shit
XV mogged 16
>literally showing it making nearly as much despite having less users
Damn, you are a genius.
so what platforms did the last two ff games come on?
TIck tock, tick tock, Bazza.
Look at the copium again
xvi-kun are you seriously not aware who cid is? pathetic
>xvi-kun are you seriously not aware who cid is?
No Barry, you are the one not aware who Cid is, which is why in that screenshot you express confusion as to what Cindy's name (Cidney in JP) has to do with the rest of the series.
>Look at the copium again
Waiting for the answer here.
What platforms did the last two FF Games release on.
Give us the answer, big ol' boy.
>1 minute
You got charts for the other regions? I find them pretty interesting
75% down from XV and 50% down from VII Remake in UK
>Final Fantasy XV - ~120.000 units
>Final Fantasy VII Remake - ~60.000 units
>Final Fantasy XVI - ~30.000 units
>https://www.installbaseforum.com/forums/threads/uk-sales-week-25-2023-jun-18-jun-24.1750/
60% down from XV and 55% down from VII Remake in Japan
>Final Fantasy XV - 716.649
>Final Fantasy VII Remake - 702.853
>Final Fantasy XVI - 336,027
NA numbers should be out soon
Here is ff16 spain
FF16 did 25k
https://twitter.com/pierre485_/status/1674804497602822144?t=znFf4bj2LvL2yTztfHhktw&s=19
Spanishgays are mostly digitalgays
t. Spicchad
I wanted more Jill fanarts so I made a Jill fanart
Has Barry embraced Logos?
I really liked the music in The Interdimensional Rift. I hope someone uploads a higher quality version soon.
yoshitpiss lost
show off that lemonade Tabata-san come on~
>Yoshi-P
>FFXIV 1.0
Don't forget those very valuable 15 user ratings.
>yoshi-p
>bloodmasque
cmon anon you can tell how absolutely desperate he is
>Crisis Core
supervised and character art by Nomura
>FFXV
reused assets and character art by Nomura
>Type-0
character art by Nomura
oof carried hard by Nomura
what game is Tabata currently working on right now?
wasnt it some nft game
or some metaverse shit
i cant recall
it's this mobile shit
>paralympics
No wonder Barry loves him.
what new game is yoshitpiss directing rights now?
when was the last single player game he directed?
XVI is burying itself
ah sweet a new level of derangement
why the frick is it called final fantasy when there are like 16 of them?
Because Fighting Fantasy was taken
Everytime I see people talking about this game is like they are forcing themselves to be excited about it simply because of the final fantasy brand, it's disgusting, I saw more people talk about the fact that there's gay people in the game than any boss/feature/plot twist, I hate modern videogames and what burgers did do them so fricking much
Gay people and trannies are fricking disgusting arent they?
I genuinely want to brutally murder them in minecraft
What about you guys?
Every time I see people talking about this game is like they are forcing themselves to hate it simply because of the final fantasy brand, it's disgusting
They so cute
>good discussion
>one recurring moron pops back up
>thread ruined
Ya hate to see it.
The zeldagay probably got bored of ruining the sf6 one
>It's Barry
>It's Eceleb gay
>It's Streamer gay
>it's Xenoblade gay
>it's Zelda gay
Dude, make up your mind already
I always said it was a zeldagay, since it had a zelda guidebook and 0 forspoken trophies
>not even #1 (and only) flopspoken fan wants to play flopspoken
oof yowch eugh
Just in case this is real, how do you live being offended by everything constantly?
You need to grow some balls and stop getting offended by everything my dude.
It's okay to shit on the game.
It's also okay to shit on shills.
This is Ganker not your hugbox.
Oops meant for
kek, the search for the infinite boogeyman is real.
>Mythos can't contain Ultima's power after all
So did Ultima frick up or are we missing Leviathan that we'll get in DLC?
>Leviathan DLC unlocks an extra animation during the Ultima fight and an alternate ending
I can see it happening.
Yes and its joshua realisibg how stupid they werent fussing against ultima risen and destroy it
I want to see Leviathan and the 3 insect sisters from FF10 and ff4
I want Yojimbo and pay him 1 guil only
Joshua will frick Jote, Mid and Dion
Yojimbo will be an asian prostitute
>and the 3 insect sisters from FF10 and ff4
Magus Sisters show up as brothers this time. They're a hunt in Rosaria.
post yfw find the flame starts playing during the final boss
I'm glad XVI is burying this turd.
>The ff16 story is full of story gaps, plot holes, unexplained backstorys, non-existent backstories, ass pulls, deus ex machina shit and cut content galore like entire Leviathan shit is cut content "please buy the dlc plot" shit
So a Final Fantasy game?
The only real story gap is fricking torgal.
JUMP
U
M
P
Just finished the game an hour ago.
It's honestly one of the best FF games since FFX. There is no way it's not a Final Fantasy game unlike how the media or people want it to be. It's so Final Fantasy that XV looks like the one that is not.
It's so obvious that they story was really the first one to be finished in regards to production. There are people who are surprised that we had to fight God again but even during the trailers it was obvious it was going to be that way. I don't get how it wasn't obvious really.
While I think what I'll say next is great for characters, I can see people complain about this. Characters in XVI are intelligent. They are too intelligent that there is no drama between them. Them being the protagonist's group. There are lots of instances where they don't have to spell shit out just for others to understand. They know were their focus is and what must be done.
If I'm going to have complaints, it's that there has little to no verticality in the game. I wish they explored that in their design. The combat is too easy, but I will forgive this a little just because it's pretty obvious they got scared that people might feel that they can't do shit in battle. I think it's for the new players to the genre.
I didn't have an issue honestly in regards to the pacing. Except when they dropped almost all of the last quests before the final dungeon. I also didn't have an issue with Eikon battles because it was pretty obvious from the get go that they were kind of like "victory laps". The presentation of those victory laps though are damn amazing.
The highs though. Goddamn when the highs are high it's so good. This especially pertains in battles.
I dunno how XVII will fair now. It's obvious CBUIII made this game like it was going to be their last solo FF game ever. You could feel that through the presentation. XVII has to go all out in their presentation and to shut people up, give them a hybrid of turn based and action with team members.
People still find they cant do shit in battle and not rewarding the stagger system with hp bloat and inste of x2 damage its x1.5 the damage in STAGGERED
>It's so Final Fantasy that XV looks like the one that is not.
To be fair, that's not a real feat.
The first thing you do there is push a sleek modern car with your gay kpop band buttbuddies through what looks like current day America.
>More Final Fantasy than XV
Better. XVI resembles Versus XIII more than XV itself in other ways, even if Nomura himself isn't working on it. A mix of Ivalice and Kingdom Hearts in the most ambitious Final Fantasy game ever made.
>A political intrigue/social commentary plot like Tactics
>References to Vagrant Story like the Blood Sin
>Modern but less scifi FF since 12
>The writing akin to Heavensward by Kazutoyo Maehiro
>Visual grandeur under art director Hiroshi Minagawa
>event direction by Maehiro himself and other FF12/TLR writing staff like Versus
>Lots of battle options like the SaGa games
>Overall direction by Hiroshi Takai, one of two developers blessed by Mana, Chocobo creator, FF1 graphic co-director and FF11 director Koichi Ishii as one of two heirs of Final Fantasy
>Action combat by Tokyo Team battle designer Takeo Kujiraoka once led by KH creator Tetsuya Nomura (another dev blessed by Koichi Ishii as heir to Final Fantasy) and Ryota Suzuki (and more) of Devil May Cry
>Visual effect splendor directed by Versus XIII VFX director Shuichi Sato
>Speaking of Tokyo Team, the design of Stella Nox Fleuret was repurposed specifically for this game
>Perhaps what might be the Nitroplus Final Fantasy, only this time there is no director removal/retool and we're getting the game
>Main character is royalty on a revenge mission
>Clive's father being based just like Noctis father was supposed to be
>The rival blonde guy is Dion/Joshua here
>The love interest is the sword lady and a central figure to the protagonist
>Countries have their own crystals and each one has a summon representing them
>Dog party member
>Cid gives a very similar vibe to the 2013 trailers Cor
>Warping around during combat
>Not afraid to be a bit more mature in terms of using blood or killing off characters which was something shown in Versus trailers too
>because in 16 the crystals are a stand in for oil, this is a fantasy based on reality
Kino.
i
n
o
.
HOLY BASED
>What will become of the Tokyo Team?
>Pic related. Theorygayging assumes all of them have been pulled away from other projects to work on either 7 Rebirth, KH4, or (now confirmed) FF16.
>But not-Tokyo Team anon's understanding is that the battle system devlopers went to 13 and the level designers went to 14. TTA-san also added:
>Many Versus devs were asked to work on 13, 14 1.0, and then The Last Remnant around that time. Several Versus assistant directors were even working on Crystal Tools.
>UPDATE: Versus 13 VFX director Shuichi Sato is also VFX director on 16.
>Masato Yagi of The Last Remnant said that after TLR got released, he was assigned to the Tokyo Team on Versus afterward. He likely worked on the 2011 build, which only happened because staff was freed up after 13, 14 1.0 and TLR got released in late 2009.
>There was a much larger collection of developers from KH2 being sorted into CBU1 or 3. I think this is more relevant since it addresses where the big names went like Kanemori, or Abe or Kujiraoka. Even Jun Akiyama. I didn't know an FF12 dev was a Tokyo Team member until TTA-san said all this.
>UPDATE: Takeo Kujiraoka was sorted into CBU3 along with other many KH2 devs and even KH2 devs that worked on FF15.
>Tokyo Team anon also missed that Mitsunori Takahashi has also been absent from Nomura projects since he was credited on patents for 7R's battle system. But there is an equal chance he might be working on Rebirth and not 16.
>For more clues, look at the links between The Last Remnant/7R and KH1/KH2, the 13 games/7R and KH1/KH2, FF14 from 1.0/7R and after to KH1/KH2, Days/coded and NEO/7R, FF11 and KH2/7R, and even FF12 and KH1/7R.
>What will become of the Tokyo Team? (Part 2)
>A short list of KH battle team members Yoshi-P could be taking from/Nomura could be holding on to for 7R and KH4:
>Tokyo Team:
>Yuichi Kanemori
>KH1, KH2, 13, Versus 13, 15 Duscae, Pokemon Masters (but he left)
>Mitsunori Takahashi
>KH1, KH2, Dissidia, 012, Rampage Land Rankers, 7R but didn't stay all the way, could go either to Rebirth or KH4
>Yuji Abe
>KH2, 13, 13-2, 13-3, Flame x Blaze, creative supervisor KH3, probably KH4
>Takeo Kujiraoka
>KH2, Dissidia, 012, 13, 13-2, 13-3, NT, CONFIRMED FF16
>Daisuke Sase
>KH2, 11 ToAU, 11 WotG, 14 1.0 (!), 14 2.0 (!), 14 3.0 (!), 14 4.0 (!), Konami PES (but he might be back)
>Masanori Sato
>KH2, Versus 13, 15, KH3, replaced Mitsunori Takahashi for battle system design on 7R, probably Rebirth
>Junichi Oka
>KH2, The Last Remnant (!), Versus 13, Vanquish, Metal Gear Rising, The Wonderful 101, Bayonetta 2, 15, KH3, 7R, probably Rebirth
>Nobuyuki Matsuoka
>KH2, 11 WotU (!), 13, 13-2, 13-3, Mobius, 7R, 7 The First Soldier (which flopped), probably Rebirth
>Other:
>Kyohei Suzuki
>KH Days, Re:coded, FF All the Bravest, KH3, 7R, NEO, probably KH4 due to one other NEO creative working on it
>Osaka Team:
>Tomokazu Shibata
>T3B, Type-0, DDD, 2.8, 3, 3 ReMIND, CONFIRMED FF16, very likely KH4
>Tai Yasue
>Vagrant Story (!), all Osaka Team games, confirmed NOT working on FF16 but sent well wishes, probably KH4
>Who could be working on KH4 and 7 Rebirth?
>There are more people in pic, just not battle designers. Pay attention to the former Nomura people in CBU3. If they're not working on FF14, some were credited working on FF16.
>What will become of the Tokyo Team? (Part 3)
>It's funny too because if Nojima is to be believed, Versus XIII was finally ready to get out of dev hell in 2011-2012, the script was finished, Nomura finally had a proper team to work with even if they weren't Tokyo Team [likely a mix of KH2, TLR, and FF12 devs], the project shifted to next-gen so they got a fresh start, everything seemed to go well until Wada decided to dump VII:R on Nomura without consulting anyone then replaced him with Tabata who wasn't even involved in the project. Many veteran devs followed Nomura so now Luminous has no clue what to do with Versus, on top of that he makes them scrap Ebony in favor of Luminous which was being developed alongside the game because that worked so well last time with Crystal Tools and XIII.
>Pic related is the Tokyo Battle Team pre-Final Mix.
https://arch.b4k.co/v/thread/633099757/#q633124097
>Barry repeatedly insists that despite the obvious shakeup, it's the same team. But key devs were demoted. Yuichi Kanemori, battle director (turned) lead enemy programmer left after Duscae ... while (KH2) grunts such as Takayuki Kanbayashi suddenly got lead roles despite no experience because Tabata wanted to flatten the hierarchy.
>He also says if Tokyo Team lackeys are there, it's a Tokyo Team game and better than Versus (... because) Nomura's team was incompetent until Tabata stepped in and made everything work.
https://arch.b4k.co/v/thread/637983496/#q638018446
>Reminder that the people more deserving of Forspoken's battle system direction were demoted to office administrators during their time in Luminous. They are:
>Taisuke Ooe, Lead Battle Animator for KH2, Buddy System and AI for FFXV
>Takayoshi Nakazato, FFVII Battle Planner, Dirge Director, Versus XIII Planning Director, FFXV Development Manager
http://maximum.minimum.me/m/index.php?出来事/2023年/01月/FORSPOKEN%28PS5%2CPC%29、発売。
https://arch.b4k.co/vg/thread/431340290/#q431406975
What will become of the Tokyo Team? (Part 4)
>Takeo Kujiraoka has only ever worked closely inside Creative Business Unit 1, the Kitase Unit. (FF16 is CBU3)
>But, I thought the wording of "Battle Content Leader" is curious, so I checked the credits of most recent Square games. This wording has only ever applied in recent FFXIV expansions (Stormblood, Shadowbringers). FF7 Remake, KH3 and other CBU1/Nomura games have never listed a Battle Content Designer or Leader. KH3 only lists battle director and battle designers, FFXV only have "boss battle" as a vague descriptor, FF7 Remake has "battle design coordinator" and "battle system designer".
>What does it mean? Takeo Kujiraoka started at Square Enix as a battle designer on Kingdom Hearts 2, then proceeded to become a battle designer on Dissidia, even becoming the battle director of Dissidia 012. He was also one of many designers on FFXIII and then directed the Team Ninja-developed Dissidia arcade game. Dissidia Arcade ended development back in February, therefore was potentially free to move on other projects.
>This means that the two leads in terms of battle content is Takeo Kujiraoka, a Square expert with 16 years of experience who worked on several celebrated action games, and also worked closely with Team Ninja for several years. And the other is Ryota Suzuki, the battle director who worked on DMC4, 5 and Dragon's Dogma at Capcom.
>Of course, this is not 100% confirmed and is still speculation, but the similarities are there.
By famed Matsuno fan Dreamboum (who is pro-Versus like Stellagay) (Kujiraoka is now Lead Battle System Designer)
>“The Kingdom Hearts team at Square Enix has been especially helpful in contributing to those real-time combat and boss battles,” Yoshida said. “It can be said that the battles in ‘FFXVI’ are in some ways a culmination of the company’s past experiences.”
https://www.washingtonpost.com/video-games/2022/06/21/final-fantasy-16-naoki-yoshida-square-enix/
no
NO
NOooOooo...
This. It just needed a japanese yakuza setting not a GoT one
Based on Elden Ring and this game, Japs fell in love with GoT during 2016 I guess.
NOOOOO AAAH YAMETTEEEE
Dion or Joshua are clearly this guy
If they did this they would have cancelled, Square enix has a deep hatred towards Nomura's Versus 13
Wait he uses a spear too? Holy shit they literally made a versus13 stealth release kek
no he uses a gun and a sword
a niflheim soldier is holding a spear beside him
>deep hatred towards Nomura
>What is Nomura's endgame?
>There is an effort by Square to forget that XV under Tabata ever existed.
>Tabata already gave FF the status it used to have in America so he pretty much did what the suits asked him to do even if Tokyo Team anon is furious they made the writing MCU tier. This allowed Nomura to come back onto the spotlight with 7R even if it was essentially assigned to him against his will.
>But moment they found out XV's momentum was flagging and Project Athia wounded profits in 2018, they kicked him out. Considering that new fans kept associating Tabata with XV since 2016, they probably thought it would be in bad taste to let it continue so they cut him off and dropped him just before Episode Ardyn. They're probably only letting Forspoken out on the open world so Luminous Productions wipes their hands off the project that Tabata kept on talking about for years after XV's release.
>At the same time though everyone suddenly asked Square Enix about Versus in those surveys and Nomura suddenly added the Verum Rex trailer in KH3. With him suddenly leading multiple projects in supervisory positions and even getting promoted internally things seem to be looking up for him, and in the FF11 interview between Nomura and the producer that got released today no mention of XV is made in any form whatsoever even if he was credited as creator.
>Forspoken looks underwhelming, I'm surprised that S-E didn't cancel it. Unless they're trying to recoup the costs that were spent on Luminous engine and the formation of Luminous productions.
>I think that's exactly what they're doing. It's squarely aimed at the XV demographic, but unfortunately the entire reason why Forspoken exists is the same reason why NEO TWEWY and 7R didn't do as well as Square Enix expected: because serious anime plots with lots of meaning and good and substantiated political commentary is cringe, and vidya like MCU movies exist for spectacles and nothing else.
>I thought about something similar before. Assigning a mobile/handheld developer on a AAA project with already troubled development was moronic. But having Tabata be a scapegoat for it's failure totally makes sense.
>It's just weird to me Tabata went into FFXV with the mindset "even if we fail it's OK" when he started changing it into a Westernized open world kusoge as if it's some indie project he's experimenting with. There is also that insane marketing campaign that practically shoved FFXV down everyone's throats. S-E is really run by a bunch of monkeys.
>Did you hear about the theory with the legacy of Tabata's XV being actively covered up?
>I mean, Tabata left SE and took some people with him. I would be surprised if anyone would want to defend his legacy as the opportunity he got to direct a mainline FF game was a huge honor. That he would just leave and take some talented people with him, no doubt hurt SE, even if it was an amicable parting. I personally don't believe the talk that he was fired, but I do think that the way the FFXV DLC was canned after he left meant SE was ditching whatever direction Tabata was taking his team and sending it in another direction. And with Nomura still a powerful force at SE, I'm sure he'll be very happy to help everyone forget about that time so he can redo things the way he always wanted to.
>Kujiraoka: This costume was actually from Versus XIII's costume...
>Nomura: Wait are we allowed to say that name?
>Kujiraoka: Yeah, it's ok.
>Nomura: Because before it was not allowed...
>Hazama: Uh, it's complicated.... but it's ok now.
https://arch.b4k.co/v/thread/598946567/#q598974141
https://arch.b4k.co/v/thread/587326452/#q587391902
>This memory holing is even [happening] likely because Nomura has been getting so much power and pull within the company, [so Stellagay says] NEO and SoP getting his final sign off on every aspect are indicators of influence and more likely making a team being set up for bigger things.
>What is Nomura's endgame? (Part 3)
>He's definitely fantastic at what he's good at, but I'd like to think by now he also recognizes both his shortcomings and the particular strengths the company has. From the things already said and done with how he's gotten the right writers and developers for the right projects and those comments about him trying to pull together a particular team, that very much seems like the case, and even reminds me of a certain recent SE protagonist with a knack for leadership. (This is Kanade Rindo from NEO The World Ends With You (TWEWY)).
>The comments about how [Nomura is] trying to reform Tokyo Team as well as aiding on all these different projects not by managing them himself but by finding and placing the most talented people for them in that position and assisting them in getting to that path is not unlike the leadership style Rindo shows especially at the end of the game, where his awareness and understanding of the qualities and relations of each and every one of his allies and the capacity to connect them is what allows him to put in motion the plan that ultimately reawakens the city.
>There's likely more parallels to draw from, after all the game prominently features people from Shinjuku encroaching upon Shibuya but settling their differences, and even Rindo himself from the start of the game is very adverse to taking responsibility and putting himself out there to make decisions out of choice paralysis and the fear of what could happen, instead just drifting along and passing on details that could be crucial.
>After all, imagine you got the chance at a project that could be everything you want to make and have it taken from you due to all kinds of circumstances, while your other prized project is subject to all kinds of corporate meddling.
>That sort of thing might make you never want to take such decisions again, at least for a while.
>What is Nomura's endgame? (Part 4)
Pay attention. The rule of good writing is to show, but not tell, and Nomura knows that.
>It's not telling Jack that he'll remember the past, but that he will be *forced* to, and that that makes him a liability because he chose to ignore it and has immediately started feeling the effects.
>The only "telling" part in terms of a narrator insert is how it echoes and reflects Nomura's thoughts on the Versus XIII situation.
>The line in question which is before the "liability" remark is awful and stands out as a conversation the characters absolutely wouldn't have.
https://arch.b4k.co/v/thread/633824571/#q633852707
https://arch.b4k.co/v/thread/633824571/#633852893
>"Hey, Nomura-kun. We need to have a talk. Now that Kitase and Hashimoto can't protect us from Matsuda like what happened with Wada, Versus XIII is a liability. You depended on your tenure to keep it in development."
>"In other words, you'll be forced to do your favorite thing: acquiesce."
>"Uh-oh! Well, it was nice knowing you, Tetsu!"
>"Shut up. [Laughs] I don't care about any of that crap."
>"If it's not Versus XIII, making Versus XIII, or edgy and dark, who cares right?"
>"Wrong. All of that's just background noise. All I care about is-"
>"Finding something to replace that purpose you lost?"
>"You got it. I need a game - something to create. I'm nothing without a story to tell."
>"I wouldn't say that."
>"It's a matter of principle, you wouldn't understand. [Laughs]"
https://arch.b4k.co/v/thread/634121843/#q634185118
?t=781
This is Nomura's story. There may be one more chance.
Harness the burning anger.
Seriously, how can a guy obsessed with versus hate this game?
Did it need more belts?
>Warping around during combat
They kept that dogshit mechanic from XV?
its the best mechanic in any ff
No, you aren't auto-warped around, you have a dash.
Limit break mode sorta auto dashes but not as far as a real dash.
its not really the same its more like a grapple hook to close distance and can only be used if you have ifrit equiped
you have phoenix shift as one of the eikon abilities
its not a warp, its a gap closer that dashes toward the enemy and it augments your attacks if you press them just before arriving at the target.
Ok that's better. It was so braindead in XV it killed all the fun.
Stellagay, i kneel.
>Stellagay, i kneel.
Me too. He was based beyond belief.
Dreamboum, Stellagay and other Ivalicechads we stay winning
>What Nomura wanted
>Kingdom Hearts meets Ivalice
SAY IT WITH ME BARRY
WE WERE ROBBED
E
W
E
R
E
R
O
B
B
E
D
YOU ARE MY PET
AHHHHHHH ANO HI NO YUME
Watching Barry get dunked on throughout his 5 separate Twitter accounts as his moronation is so immediately obvious will never not be hilarious.
How many fricking twitter accounts does he have.
effect splendor directed by Versus XIII VFX director Shuichi Sato
THE FRICK
nothing in 16 looks or feels likely ff
I want Clive to sit on my face
I will never listen to Ganker again. You guys said this game was bad and irredeemable garbage but I'm having a great time playing it. I'm at the part where Clive finally conquers his guilt and Ifrit, meanwhile Hugo mourns Benedickta.
Clive vs Ifrit was pretty good.
>Stellagay
Who?
SHUT THE FRICK UP
>Who?
>be a normal anon poster
>talk on this board like it's a phpBB forum in 2005
>discuss other Square RPGs and Xeno, and sometimes Sonic/SEGA games and Fire Emblem on the side
>someone won't stop comparing said RPGs unfavourably to FF15 and threatening other Nomura fans
>it's Barry
>try to reason with this person after he calls The World Ends With You a QTE game
>Barry won't change
>is somehow called based in TWEWY and Xeno threads
>expose a fake Versus leaker by entering his Discord
>out him as a Nazi
>get called the same name as the Nazi because they are associated with Versus
>begin namegayging
>Barry posts gorn and cp so jannies can quickly archive a thread
>they don't
>remind Barry a few days later he did that and asks him why he isn't in jail
>remind Barry he threatened to rape an FF fan who also likes Stella
>more bickering
>be so fed up with Barry's lies and slander against flawed but innocent Square Enix devs
>do an ungodly amount of research
>make a bunch of headcanon writeups
>post them a few times for fun before SoP and NEO launch
>gets excited for SoP and NEO
>fights Barry again
>realize Barry isn't worth it, and then fricks off
>but then says 7R needs a Gambit system because his favorite FF, FF12 used it to improve party AI before he disappears
>the headcanon writeups take off with a bunch of autists (like me, Stellagaygay) called the Whispers of Stellagay
>those same autists ruin discussion of the Gambit system
>FF16 is said to have political intrigue mixed with dark anime tropes
>this appeals to the namegay's tastes directly almost 1:1
>Tokyo Team involvement
>FF16 launches
>FF15 fans are shown to have the same opinions as Barry and hate 16
No wonder he doesn't post here anymore. You triggered him, Barry. You triggered Stellagay.
But Toriyama is subservient, Tabata excised, Nomura and Yoshida ascend, 7R gets Gambits, 16 is Versus 2.0. SoP is kino. In time, Stellagay won.
He must not be forgotten. I kneel for the namegay.
>remind Barry a few days later he did that and asks him why he isn't in jail
>remind Barry he threatened to rape an FF fan who also likes Stella
>Barry posts gorn and cp so jannies can quickly archive a thread
>remind Barry a few days later he did that and asks him why he isn't in jail
>remind Barry he threatened to rape an FF fan who also likes Stella
Did this actually happen?
>Barry he threatened to rape an FF fan
yes
Frick man, if you're reading this I'm sorry Stellagay
It wasn't Stellagay.
It was a random other FF chick that he stalked on twitter.
He has since taken to pinning it on some random guy called Nathan to cope, though.
>Sonic/SEGA games
That explains Stellagay's recent appearance in a fricking Shenmue thread
>Stellagay's recent appearance in a fricking Shenmue thread
...sauce?
>Stellagay won
Are we really going to pay attention to the copypasta of yet another pretentious Matsuno gay who thinks the 13 games and 10 and 10-2 collectively suck?
>Matsuno
>pretentious
(You)
>SEGA games
I remember Stellagay was also excited for PSO2's NTSC launch
>PSO2
>Sonic
>Shenmue
I wonder how old Stellagay is. I mean I'm glad we're over the whole 'is Stellagay a woman' topic but only people of a certain age group usually think about Shenmue, Sonic and SEGA in general (much less happily) these days. But I know zoomers play PSO2? I could be wrong
Oh shit Barry woke up. How are you doing Bazz? you still managing to stave off the thoughts of roping or are you finally considering it now that most people enjoy XVI and everyone still hates XV and Flopsoken?
xvi-kun still mindbroken over ff16 bombing and hated by the masses?
Barry you do realise the XV-kun moniker you got is because you're schizophrenic and won't stop sucking off the turd that is XV and no one else will defend it so hard.
There is no XVI-Kun, there is no one single person you are arguing against. unironically take your fricking meds.
also XVI isn't hated by the masses, it has an 8.4 on metacritic, and it hasn't bombed, at worst it slightly underperformed. Meanwhile find me a single person who has an IQ over 80 that thinks XV was anything other than pure garbage.
I will let people find some enjoyment from XV in its current state.
However, what a lot of people forget is that the game launched without a fricking ending.
They know if it was on ps4 and pc would have sold x2
i'd play a 16-2 thats shorter and cuts out all fat, essentially being a dmc game not an arpg anymore
i'm also hoping that this combat system is somehow a prototype for the next mmo but im nit sure if it would work with higher ping
When I saw this I knew it was representing Nomura being tired of being forced to work on kh again
>turns sora into noctis
Let it go Nomura.
Consult the following equation for any questions regarding XVI:
MMO devs = MMO quality = Do not Play
Note the embarrassingly low IP counts in many of these threads, as MMO players are used to this type of "spam-posting" while trying to present something as "alive".
I want to frick the dog
We know XVI-kun
what the frick is wrong with Fhomosexuals?
What's with everyone complaining about the pacing? Like the "slow" stuff you do in the game is on par with standard other FF games, but then the highs are higher. There's not even THAT much downtime between key moments, and usually pretty comfy. Like do zoomers just want to jump big moment to big moment with 5 minutes in between? I don't get it at all. Never in my playthrough did I think that the pacing was slow or there was too much downtime. I find that claim absurd. Then again it's probably v not playing the game and parrotting shitposts
Tendies doomposting
>Like do zoomers just want to jump big moment to big moment with 5 minutes in between?
some of them do, unironically
I'm honestly surprised. Ganker and a lot of Twitter randos like this game.
It's reddit that's 50/50 on it.
go back
Ganker has had years of practise dealing with final fantasy related shitposting, reddit is easily astroturfed by assmad turnbased gays
>no party members
Was FFIX the last one with a decent party roster?
Nothing wrong with the FFX party, it has racist Wakka and everything
XII and XIII were fine but 6 is a bit on the low side. My ideal number is 8 but mainline FFs are textbook AAAslop now so I don't expect a large playable cast in future ones.
When will they announce the pc version
december
Bloomberg's industry analyst has spoken
>Preorders not as strong as XV
I wonder why.
What game in the series made people wary to preorder another FF game.
Ok
>Even the most hardcore snoygays are turning against this game
What a bizarre timeline
The FF name as a brand has been destroyed beyond recognition thanks to XV
XVI restored it.
We are SO fricking back SE bros, WE ARE SO FRICKING BACK
>Jack's game
>XVI
>FF7 Rebirth
>KH4
>NEO Twewy
HOLY FLIP, THS SHIT BOUTTA GO OFF
>>Jack's game
>>XVI
>>FF7 Rebirth
>>KH4
>>NEO Twewy
Hi Stellagay
Not Stellagay, sorry.
Awwwwwwwww
It's so fricking funny how similar Jack and Clive are when you undo metal damage done to Jack by conditioning.
My dream is the FFXVI team and engine making FFXVII with Hiroyuki Ito directing and Natsuko Ishikawa writing, and Ryota Suzuki fine tuning XVI's combat but with Jobs instead of Eikons.
Would be kino
I hope SE decision makers turn this ship around and this hasn't just been a fluke.
This isn't my dream but I know a very sweet dream is Nomura using CBU3 and having Yoshida help him work on a Versus reboot with Maehiro, Kujiraoka and Jun Akiyama of Vagrant Story co-direct.
>Liked VIIR, SOP, NEO TWEWY, and XVI
Feels like Square Enix has been making games specifically for me and I never want them to stop.
What, are you also gonna say you want Gambits in 7R?
>Gambits in 7R
Question, is this really happening?
Nope, XII is fine but VII Remake being based around character switching is what I like about it. Party members are perfect in that because all they do is attack a bit, defend or move out of the way of attacks, and slowly fill their ATB bar. I don't want any mechanic that takes the emphasis off of manually controlling all three party members.
https://twitter.com/Dreamboum/status/1292265194534719488
>Matrix trilogy as a trans allegory
https://twitter.com/Dreamboum/status/1087090459137191936
>Raised over 180k$ for trans charity. This has to be the most positively surprising thing I've seen on twitch ever. Donate if you can
>https://twitter.com/Dreamboum/status/1277931112900243457
>Hating on based JK rowling
https://twitter.com/Dreamboum/status/1532027377206931457
>Pressuring kids to be with subliminal messaging
Yup yup that guy is a troony
>xvi gays worship an actual troony
Oof and yikes
bump
>XVI sidequests offers no insight
>Actually has PURE and utter KINOOOOO sidequests
>where do you think we are?
Rosaria, idiot.
How is magic? Shit like in XV?
It's all about eikon abilities, some are more magical than others.
You won't be casting firaga or anything though.
XV had no fricking magic. It was all fricking magic pots.
Comrades DLC did have actual magic. It was barebones but still better than the main game magic bombs shit.
FFXVI characters are too emotionally competent. I've seen people confuse that with being "suddenly uninteresting" or lapdogs.
I knew it was going to be an issue for players really. They aren't ready for that kind of thing in a FF game.
XVI feels like response to XV as a mainline action FF to me.
It responds to XV and does everything it does, and everything it should've done, better.
>Prologue where the Kingdom is invaded is not cut from the game and is actually well told and has huge repercussions on the protagonist rather than reading it in a newspaper after staying at a beachside hotel and going "oh well" like nothing happened, continuing on their journey not exploring the grief and trauma of losing ones family in a terrible tragedy
>Tragic protagonist that actually succeeds at going through immense trauma and tragedy
>Characters that are well developed whose stories are all told in the game rather than being cut for DLC
>Mainline numbered action FF that actually has good action gameplay with great enemy telegraphs and a multitude of great boss fights
>Villain whose backstory and motivations are actually explored and understood by the protagonist in the game
>sidequests that develops the cast and progresses the world forward and ties into the core themes and conflicts in the game rather than Cup Noodles and lazy tie ins
>Heroine is actually a part of the protagonist's life and journey throughout the game, with a well developed relationship and arc of healing through each others trauma rather than being the most disrespected and mishandled heroine in the series who gets next to no interactions and development with the protagonist
>Timeskips that are actually well done rather than a lazy "you slept for 10 years and got a power-up, now we rush the ending and you don't get to see how the most important side characters have been aftected by the antagonist's actions, you just immediately meet your 'bros' after a car ride and skip to the final dungeon"
>Multi-phased 30 minute long grand epic of a final boss with Frieza levels of transformations harkening back to true FF with crazy Final bosses rather than a terrible short boss who is worse than even the most awful DMC2 bosses
Was this supposed to be a response to
? Because it sure feels like it. XVI even has the 'fantasy based on reality' since Yoshi-P did the whole Matsuno thing Nomura wanted to do and commented on world affairs.
>Of note: The crystals are oil
I don't know how you can say that about the heroine characters if you have played XVI. I normally never pay attention to this stuff but the way Jill gets treated by the story makes me think whoever wrote this genuinely unironically hates women.
>genuinely unironically hates women.
Lightning was treated like a fricking and literal goddess in her trilogy, it's a good thing that we get a couple of FFs where women don't overshadow the most powerful men, because that's how it works in reality.
Lightning was Toriyama's literal waifu, but he still hated every other woman
why?
because she doesnt save the day all of the time, just some of the time?
or are you just rattling off some rote pre-chewed post
If you can consider "Asking pointless questions about the state of events just so Clive can explain how he feels without talking to himself" as "Supportive" of him then sure. But Jill is present for like 85% of the game and achieves LITERALLY nothing the entire time. If she was removed from every part of the journey then Clive's work would only become easier since he wouldn't be concerned for her safety. The one and only time she gets a chance to shine is in the iron kingdom part that is clearly supposed to be focused on her, but when she goes for it by turning into Shiva she fumbles it immediately and fails to even damage a little fire monster mini boss. After that she gets relegated to resident jobber who gets in trouble repeatedly so Clive has some urgency in his fights. NOTHING in the story is changed by Jill's presence, at no point does anyone benefit from her existence (apart from the villains who kidnap her easily). An utterly pathetic character who would be better off removed rather than giving some false pretense of there being a real party in this Final Fantasy game.
So how would he deal with the lava on the Liquid Flame fight?
How would he deal with the sea collapsing in on itself?
How would he escape Barnabas several times (no meta-knowledge that Barnabas needs him alive)
>achieves LITERALLY nothing the entire time
Except for all the things she does, which you gays always conveniently ignore because 'd-doesn't count'
like what
she literally just follows like a lost puppy the entire game which is funny considering the game has an ACTUAL dog as a companion already
>like what
Play the game.
>can't mention anything
attaboy
>slept through the entirety of Drake's Breath
>Slept through the ending of Kanver
Based sleeper
she does nothing and you can't even prove otherwise
>d-doesn't count
pottery
you haven't mentioned ANYTHING she actually does
no proof she contributes ANYTHING
>d-doesn't count
pottery
She is supportive of Clive and Clive is supportive of her.
They have a healthy relationship in which they shared and overcame their trauma together.
I don't see the problem.
>First Jack
>Now Clive
CHADS OF FF
>playable martial artist Leviathan in the DLC
Make it happen Squeenix
As they say fellas, Tokyo Team lead devs = Tokyo Team quality = Must play.
Forspoken was made by Tokyo Team /grunts/
>Tokyo Team lead devs = Tokyo Team quality = Must play.
>Forspoken was made by Tokyo Team /grunts/
Oof it shows.
It feels like that if you take the best parts of every post-X FF and combine them you can have a masterpiece but each of them individually is lacking in several key areas.
At this point I refuse to believe SE isn't aware of this, they deliberately dangle the carrot on a stick because fans will but it anyway.
This is the same feeling I'm getting with Pokemon ever since it transitioned to 3D.
You think? Gamers will be on their death bed before developers create what they always wanted.
The least ambitious Final Fantasy...
Nope
>the most ambitious Final Fantasy game ever made.
Try again
>the thread gets chill when Versus 13/Stellagay is brought up
Bros I think we broke Barry again
Good.
>Barry leaves a 16 thread the moment his enemy is brought up
It's not rocket science, anon. 16 was absolutely built for Stellagay.
>VIOLENCE
Cringe
Bump limit? Public opinion really did a 180 on the namegay. I think I'm starting to like him a little bit
Can someone tell me if I'm right in thinking this?
Clive is actually alive and he's the one that wrote the Final Fantasy book by Josh Rosfield.
My thinking is because of Harpocrates' sidequest where he said that after all this maybe Clive could become a writer while gifting you his quill. Also and maybe this is a reach, but Clive was the one who was the first one who talks in the game detailing what Moss the Chronicler said. He talked like he was introducing a story.
Lastly, when Jill smiled when dawn breaks because Clive did tell her that he will come back to her etc. etc with the dawn breaks speech as well.
I really think this is what happened.
yes that's what many people are thinking
That's the consensus of everyone who bothered to do side quests, yes.
Reminder that Clive is also a hardcore storygay. He loved stories of heroic adventures as a kid and memorized some of them.
The largest tell is the book's title. Joshua was already dead when Clive namedropped the title.
The bit about the book name is what convinces me most, conversely the idea that Clive just took Joshua's name is weird to me. He took the name of Cid because 'Cid the outlaw' was more of a resistance symbol in the fight to liberate dominants.
Joshua was just his brother.
To pay his respects to his brother and immortalize him, of course. Like a phoenix gaining new life since his flames never die. It's very poetic if you look at it this way.
Good way of seeing it actually, I'll admit.
To protect the firebird's flames. Forevermore.
>dead
Was he dead the whole time?
>Reminder that Clive is also a hardcore storygay. He loved stories of heroic adventures as a kid and memorized some of them.
Lmao
>that part where Clive acts out that stuff from the Saint and the Sectary in front of Byron like the geek he is
Kino
>That's the consensus of everyone who bothered to do side quests, yes.
Wait. There were people who did not do the important side quests and acted like they knew more than those that did?
Most of the people going "lul le clive died it was all a book xd" didn't even play the game and are just regurgitating the shitposts of others.
there are people who watched the game on YT or Twitch and pretend to know everything so yes not surprising at all
Yes. All the thematic and Chekhov's Gun build up to that scenario is there, not to mention the lyrics of both ending songs.
But it's left deliberately ambiguous and I don't really like that. It's like FF IX's ending cut off at the destruction of the Iifa tree without getting the actual epilogue, Vivi's farewell and Zidane returning.
I can't tell you you're right because they kept it ambiguous exactly for the sake of fomenting these types of conversations and I hate it.
But I do believe similarly. Either Clive wrote it under Joshua's name, or Clive and Jill had a child they named Joshua in his name who was told about what happened by his mother/father growing up and ended up writing it all down.
>Can someone tell me if I'm right
It's an open ending.
It is a valid interpretation of the open ending based on the information the game gives you, but it is not 'right'. It's neither right nor wrong.
it makes sense after seeing Jill's final sidequest, where she says she wants to move away from The Twins, and Clive says he likes the idea.
so after Clive wakes up on the beach, he never makes a triumphant return. Instead he secretly meets up with Jill & Torgal so they can move to a new continent. they live a quiet life while he writes the book.
he puts a different character's name as the author so even the readers think he died during the final battle.
I hope they give it IZJS treatment.
>small license boards attached to every eikon with some new small passives like the third eikon ability slot
>harder new game mode that greatly reduces healing (just give you 1 potion charge in the beginning)
>maybe Triple Triad and overhaul of some of the more tedious side quests
Otherwise it doesn't need that many changes. The game is solid.
I want more jumping (especially outside combat) and more aerial combo modifiers. And yeah Gambits for Jill and Torgal would be cool too.
Side questing would be less tedious if they didn't try to make most conversations have this low budget cinematic look.
>we somehow got a complete, satisfying mainline offline final fantasy title for the first time in like 15 years
Clive is Yoshida and Joshua is Versus 13
Does this make Nomura Elwin the true king? Lol
>What is Nomura's endgame? (Dreamgame Development Denied)
>CEO asks you to direct KH3 and assign a guy who helped you make CCFF7 and T-0 to co-direct your other game
>You cannot make a trilogy and you have to compress the game into a single entry
>You fight with the CEO since you worked your ass off and you really want to finish this passion project
>For a few weeks he lets you work on the project a little bit more and tells you to watch E3
>"Wow a fricking FF7R remake that's cool"
>Directed by Tetsuya Nomura
>WAT
>You are removed from your 'weird' and 'dark' passion project to work on 'more lucrative' products
>Be told Tabata will faithfully finish the project provided you can fit your vision into a single game
>He doesn't
>Develop KH3 with a shitty engine that barely fricking works only to delay it because of said shitty engine
>Everyone blames you since no one has a fricking clue about how shitty Square management is
>Meanwhile you are forced to direct FF7R
>Outsourcing is so bad you take it upon yourself to bring development ]in-house due to the love for the game
>15 releases and it's completely different from your vision. You hate is so much you make VERSUS references left and right in KH3
>Meanwhile Disney fricks you over and over again with extremely heavy restrictions
>KH3 releases but it's not what people expected thanks to mismanagement, restrictions and juggling its development with another equally as huge AAA game
>You are so angry about VERSUS you want to make another game which is kind of sort-of a reference to it but isn't as ambitious and dark as VERSUS would have been
>Get news that FF7R has a new director to help you out
Now:
>Tabata got fired. Luminous dissolved. Kitase is too busy with FF7 and Nomura has two directors on FF7R-2 to watch his office for signs of Kitase looking for him.
>Nothing can stop Nomura. He's making a game about an angry man, one that's as angry as he is. Angry about Versus. Angry about Chaos.
[Laughs]
what is the fastest way to get AP
judgement bolt is so expensive
spam Kanver in replay mode.
>replay mode
you get shit for it? oh frick
I'M BOUT TO... I'M BOUT TO CLIIIIIIIIIIIIVE
IT'S CLIVING TIME
AH FRICK HE'S PRIMING
God do i hate the DMC Knockoff and it's threads taking over Ganker.with all the barry/flop spam. Can't wait for it to completely die in a week. Game came out, was sat on by most people for it's story, did shitty numbers and once Barry finally stops posting there will be nothing to talk about.
>once Barry finally stops posting
Anon, he has been shitposting about FFXV for over ten years now. When do you realistically think it'll stop?
yes he will return to post ff15 and stop with 16. His 15 threads were never as bad, because you didnt have all the mindbroken gays jumping on it the second he posts.
>as sat on by most people for it's story
where
Whoever is gonna do XVII has their work cut out for them.
Just because of presentation. Anything else they can do better for sure. But damn they really have to up the presentation so much than they expect.
This franchise has dug itself into a hole because of this
>Expectations for the Windows Edition?
Modding tools that will never come, just like it happened with XV.
>Noooooo le woke agenda's penetrated my final fantasies because Bahamut is gay and cold Clive rejects my hot waifu even though their Eikons are like totally opposite!
>Under the sea. Under the sea. Darling it's better. Down where it's wetter. Take it from me.
The borderline personality disorder of /misc/.
It's funny because XVI is one of the most based and redpilled AAA games in recent years
>globohomosexual troon ESG shit
>based and repilled
It's tradcon: the game.
>honor, duty, responsibility
>carry your burden
>exercise free will, don't fall for determinism
>form communities/parallel societies to fight against the regime and the corrupted dark forces of the evil one
>quid pro quo: no charity, no socialism, bring a valuable skill to the community and trade for what you want
Yes this game sure likes /misc/ ideology.
Almost forgot the most important part: unlike anyone on /misc/, woke or based, this game promotes what is lacking in modern society: noblesse oblige, the powerful and the fortunate have the honor and duty to help the weak and poor.
>nooooo that's socialism the world doesn't own you anything!
So /misc/ wants to be more like the emperor of the Empire than the Duke of Rosalia.
>noblesse oblige
This is just like Kamen Rider Kabuto's gay Rider Tsurugi aka Kamen Rider Sasword
You're just throwing around names at this point. Explain.
>leftism is akshually based
the state of xvi "right wingers" kek
REMINDER
I mean, when the demo dropped he even activated a bot to spam quote reply the entire thread accompanied by weak guro.
This is his life. He legitimately has nothing going on in his life besides defending Tabata on the internet.
Can't these homosexual homosexuals make their astroturfing more obvious?
Oh god, at least change the way you type so it's less obvious.
The anal worm brigade trying to gaslight anons to like anal worm characters is the funniest thing in years
Probably just fujos, they really are horny for gay men
I want a fujo gf whos willing to do anal
What's with the weeb lingo, just call them trannies like normal person
fujos aren't trannies.
fujos are straight women who jerk off to gay men (usually preferring twinky men).
>women
>PS5
There are several women with a switch but I never see them with PS5 or xbox
most women play candy crush shits on their mobile phones or something
Fujos =/= normie women
You won't find them out in the wild, only on the internet
You don't have to own ps5 to be a fan of the series
the most moronic post I've seen all day
They could've play with their bf console
>There are several women with a switch but I never see them with PS5 or xbox
the Fujos don't play the game. they watch cutscenes on youtube or learn about the game's characters from word of mouth from other fujos they talk to that watched it on youtube. Then they write fanfiction and draw fanart based on what is said to them. then other fujos read said fanfic and write more fanfic based on that fanfic and become "fans" that way. of course they don't own a PS5.
Makes sense.
Probably why AAA games are so shit these days.
They're catering to a group that almost doesn't exist.
Most women "game" on facebook and phones, they're not the ones lining up to buy PS5.
I've seen 16-23 year old zoomer boys who do the same shit where they become fans of a game and talk about their favorite moments but they've never actually played the game or watched more than like two scenes in the game, yet they build their whole identity around it because they saw a cool scene or their fave streamer said its amazing so they like it too.
Its fricking weird to me.
So you were saying both of them are one and the same?
I don't get it
why dont they play games?
why do they only watch youtube videos and twitch streams?
and why do they worship e-celebs?
Fujos are usually into stuff for the story. If FFXVI was released as a novel or a manga, I guarantee it will get the same amount of fanfare from fujos across the internet
It's also important to differentiate between pandring to fujos and to sjw twittards, because fujo attention is usually a net positive for publicity because of the sheer amount of fanart they churn out, most of which are ambiguous or straight(fujos usually prefer camouflage), whereas sjw homosexuals will start shitflinging drama and flamewars to justify their identity politics agenda by crying about it in Twitter.
fujos also just want to see hot white/asian men making out or acting as close friends they can twist into romance and don't care about trannies or blacks or ugly char designs so they're not that big of a deal if devs appeal to them.
I'm still not seeing what the frick sjw journos were moaning about it all being white people? There were middle eastern looking people in Dhelmekia, there was even a prominent gay and a bunch of other gays, in North reach that gay guard who fell in love with the male prostitute.
fujoshi are women (usually the pimply, unhygienic type) that get off on watching two men go at it
they're not trannies, they're bioholes
these anons are poser weebs who use an assortment of words to try and claim weeb credibility. They have 0 Japanese knowledge or appreciation
FF is pure gaijin-slop
>game doesn't have A SINGLE black character IN THE ENTIRE GAME
>NOT A SINGLE ONE
>/pol/cels still hate it
kek
I hate Black folk but I hate homosexuals and trannies more to be honest
They're fricking disgusting
This is such a good scene.
Why do people not like Ultima? I think he was a good villain.
He was fine. Nothing special, but not horrible or offensive either. He did what he needed to and was what he needed to be.
He was the classic JRPG Gnosticism/Jung/Kaballah-flavored Japanese (anti-)buddhism Demiurge villain finally done right, with reveal and agency early on instead of last minute.
That's true. He was there for most of the game and you fight him more than once and he explains what he wants more than once.
Not sure if I would consider him sympathetic, though, so I guess he trails behind in that sense. You really don't feel bad for killing him.
I really liked his VA.
Same. But then I did like 99% or so of the VA in this game.
I do feel like the form you fight in Waloed is cooler than any of the forms you fight at the end, though.
Not every villain needs to be an Emet-Selch.
It's the same with Anabella (who has interesting parallels with Ultima). She's just a sociopath hyperfocused on her own sense of supremacy and what the world should be like according to her.
>Not every villain needs to be an Emet-Selch.
You're kind of right.
I got sick of the people going "why endwalker bad villain emet selch so much better >:~~*"
Imagine if every villain was a copy of him- it'd get so fricking stale.
I admit it he's one of the most gigachad protagonist in the series alongside Cecil and Jack.
>showed some moronic scene with fake Clive biting Benedikta
>couldn't show full on sex between Clive and Jill
I thought they were taking notes from GoT?
About as far as they can go even with Cero D.
Japanese censorship is draconic and exceedingly weird at the same time because a lot of the anime style coomerbait is fine.
Should invite the sex devs from CDPR for the DLC kek
They can show it in any version except for the JP one then
>Finish the game feeling really satisfied
>Watching the credits
>See a character that should only have 1 VA had two
>think something must have happened, fired or scandal
>see at the very end of the credits
>In memory of - first VA
God damn, that hit me that one of the actual VA's died and this is his last piece of work, he did very well
it was the Uncle
>Ultima had to cast off their bodies in order to get to Valisthea
>It turns out that Ultima's civilization was underground, like the apodytery was apparently part of their civilization
Why the frick did they have to do the first thing?
The blight was the reason.
>final battle has Ultima summoning every Eikon power Clive has and Clive retaliating with the same Eikon and winning because he's actually fought using them and has more experience
>While the voices of the people dear to him spur him on
>Various Ultima themes turn to an even better and more celebratory version of Find the Flame as Ultima's world starts to crumble around him
This game is distilled kino that heals the soul.
>that cheesy as frick title drop
Had a gigantic grin on my face
It was great, although far too easy on action mode, I'm hoping it's ball bustling difficult on ng+
Going through NG+ now and it's better but certain setups are so OP that even bosses barely even get to use their movesets against me.
>certain setups are so OP
Share some
Rift + Dancing Steel + Lightning Rod + Gigaflare + Impulse + Diamond Dust.
Shiva, Odin, Garuda.
Change Impulse to Will o Wykes.
The top 3 strongest skills in the game are.
Lightning Rod
Will o Wykes
Diamond Dust.
Share some setups. I'm going to go through NG+ in a few days and I want now to use actual OP shit instead of my stupid one.
If XVI's dodge system didn't nearly trivialize everything and everything hit harder, I feel like Ultimalius would've been absurdly difficult.
Ultimania mode gives you 1 potion, 1 hi potion and no other items, and it gives enemies way more health and makes them hit way harder. he might actually be obscenely hard in Ultimania mode.
Is that the mode after ng+? Now that sounds more like a true hard mode.
its a third difficulty in arcade mode only available in NG+. I was on NG+ like day 4 of the game releasing and the first stage of the game had 3 Ultimania clears when I got there
That sounds awful (in a good way)
The dodge is strangely overpowered. That one huge extinction ball Ultimalius throws... I think you can basically dodge through it.
There needed to be some punishment for spamming dodge or a stamina bar for dodge, as it is I can just spam it and attack spam and attack.
I'm satisfied with the game, and I can see why they didn't do this as they're trying to not completely alienate older fans or fans who aren't into action games or are used to playing turn based ff games.