I remember my first party on crabs, there was a taru blm in the party and he did a massive freeze magic burst and died. He was happy as frick that he pulled aggro, as the crab was smashing his face.
Pulling enmity off the tank is always a guilty pleasure of any DD. You obviously learn to temper that urge as you play your role better. The real thrill only comes after you walk that line so perfectly that you can time it so you only pull aggression but also never take damage, just pulling attention off the tank long enough to stop an attack on them but also never being in danger yourself. Walking the line so smoothly the tank never has to worry if the mob looks on your direction because they know you did it on purpose.
No better feeling than seeing the mob turn to you just as it's about to die, knowing you threaded the line perfectly and knew exactly how much damage your spell was going to do so that you could time it perfectly. Especially prewindower.
It was a good feel, because it was actually a feel. It wasn't numbers or carefully graphed charts for perfect optimization. It was you feeling the party as every fight dynamically played out and choosing with purpose what you would do.
then dont fight IT++ mobs.
do what the JP do, and focus on speed of chains on EM & T mobs.
its easy/good exp, and less chance of a mob WS insta killing the tank, like pugils.
that wouldn't work in areas without enough mobs to kill before respawns. the other problem is very quickly those will degenerate to DC which means no chains. VT was the ideal spot.
Pugs had high EVA and Screwdriver one tapped everything.
You could try to skip Dunes all together, but Dhalmels spam heals.
They really are the best choice at that level.
One of my first memories of the game. Start as THF, must have solo'd to 14, get my first PT ever, it's 5 JP + me. Ding 15, immediately try and stack SA with dagger WS. Goes about as well as you think it would. JP try and help me out with the translator. Good times.
I landed in a Yuhtunga JP party once when I was starting out as THF. They told me to drop my daggers and SA+Combo for Fusion SCs instead. Was pretty fast xp considering I was fighting barehanded.
>SA+Combo
Literally galaxy brain tier doing that until you get Viper Bite, extra good boy points if you're using Acid bolts, hell its generally better if you spam a crossbow anyway
Seriously combo fricking melts things
1 year ago
Anonymous
Most players were broke as frick so using ammo physically hurt them. I hated partying with broke busters.
Those jungles and Eldieme Necropolis we're bad news. Scary places for new players.
1 year ago
Anonymous
I tried out retail recently when it was free login and actually helped a new player do their G1 in Eldieme. crazy how after all these years some things are the same and evoke the same feeling.
1 year ago
Anonymous
An alternate route for G1 was added years ago so that anyone can solo it, no killing or drops required.
instead of a thf it was me meleeing as rdm with enthunder or enfire thinking I'm doing something and NEVER enfeebling. hilarious that my very first goal playing the game was to play RDM/NIN as a noob and it actually was broken as hell at the absolute top levels of gear.
And you had to grab signet before you left and by the time you got to Selbina it was half gone, so there was no chance of Windy ever winning the Dunes because signet was so hard to keep up until you could get the OP warp, but you couldn't get it until Windy had the Dunes.
>People running from bastok >Fight few smaller things while we wait >One person dies >HPs back to sandy and starts running back >One of the people from bastok dies running to dunes >Spend 4 hours with between 4 and 6 party members
I've definitely been in some parties where one member joined up, then waited hours as everyone tries to assemble, then had to leave hours later after getting 0 EXP. It's hard to imagine that even happened, and people these days wouldn't go through that. They'd just leave, abandon ship, jump in a new que, never meet those people again.
Too deadly, the healer was probably cursing every time a gob was pulled. If I was a MNK in your party I'd be shoulder tackling that Ross as often as I could.
I swear you just reminded me about people who would run circles around the gob when bomb toss happened because they said it increases the chance the gob would fumble it. Please tell me that's a true memory, does anyone else remember that happening on your server?
I swear you just reminded me about people who would run circles around the gob when bomb toss happened because they said it increases the chance the gob would fumble it. Please tell me that's a true memory, does anyone else remember that happening on your server?
Almost every attack is impossible to run from so kiting the mob around just makes you look like a dope
ah yes, don't want to have my accuracy reduced by less than a single point. (DEX barely effects accuracy, takes multiple DEX to add 1 acc. DEX is mostly a modifier for attack in some WSs. The only stats that matter in races, is HP and MP, as they are the most drastic in how they effect combat)
>The only stats that matter in races, is HP and MP
Eventually I played a Galka PLD on one of the private servers, and goddamn it's the easiest thing in the world, literally HP for DAYS
>All this
1dex is 0.6 ACC for 1 handed weapons and 1acc for 2 handed weapons.
But honestly didn't make much of a difference when everyone has 400-ish ACC at lv75 anyway.
More important than Dex or gear is eating Sushi, cuz you gain more benefit from +15% than you ever will from flat bonuses.
Before lvl30, eat Jack o Lanterns.
>second or third time through Valkurm >get party >6/6 but a galka mnk is in Konschtat coming to us >So we wait >5 of us talking about the game and what our other jobs were for a long time >Galka is still in Kons >Finally zones in after forever >we all watch as this galka WALKS over to where we are from the zone line >gets to us and then asks how to run >walked all the way from Bastok
I used to love this game when there were actual people instead of 1 person multiboxing 6-18 characters using bots so that they can sell fake money cheaper than the chinese.
I probably accidently put myself in walk mode and took a minute to figure out how to run again. Mind blowing they walked all that way and then asked instead of asking before the trip.
That's why it was so memorable to me, he could've asked at any time. I was absolutely riveted by imagining this huge beefy Galka walking his way through each zone, hoping to god that nothing aggros along the way or he'll lose the hours it took him to get that far. Imagine if a Tremor Ram found him, I would've fricking uninstalled.
I'm looking forward to it. I've been lurking the discord for a little bit lately and some of the stuff I read is so foreign to me. The meta developed a lot over the years for 75 cap it sounds like. Also kind of interesting that some of the people that helped test the balance changes are a little vocal, namely the SMN guy. seems very proud of his work..so it will probably be overtuned.
I'm not in the discord but I'm keeping tabs on every bit of info I can every other way. So hype for the launch but at the same time I don't even know what job I'm gonna start with. Whatever job it is I'll be there on day on though. Should have it figured out in a week's time.
i didn't realize how hard it would be to pick a job when you consider that the game is completely fresh and you have no AH to back up your gear/spell path.
People could level up and unlock NIN before crafters can even start making shihei. Some people don't even realise what a fresh start launch server means.
really just depends what all has been changed. There will be people that have been grinding private servers for nearly a decade now gunning to craft stuff like that. Unless they get wienerblocked somehow by a change we will have stuff like silent oil, prisms and shihei the first week.
1 year ago
Anonymous
You're definitely right on this, the devs are being really vague and cryptic about their changes, and that's on purpose, and honestly I like that they're doing that. The small little teasers and hints they give to the changes are things like l, "if you want to play X as your first job, then you should play X as your first job." So that opens up possibilities for sure. Maybe there will be some options or alternate ways to obtain things or get around barriers. Could be simple solutions, or some complex and creative things we haven't thought of.
My advice: quests
So many LVL 7-40 pieces of gear you can get for free from dippy little "talk to NPC" quests in towns.
Power boots
Justice badge
Friars rope
1 year ago
Anonymous
Do you mean powder boots?
Have you got a race/job/starting city picked out yet? First job to 18? First job to 30? Come on Ganker, gimme that info, I wanna hear it!
don't know about race yet. going to start Windy with WAR -> MNK 18 -> WAR 30/37 > NIN75 or stick to WAR. Debating NIN heavily since trying to acquire Ni early sounds like cancer. Might just play something else until I can just buy it.
1 year ago
Anonymous
The 3vit ones from the selbina quest
What you don't have your Wing Pendant, bro? That's +1 AGi, you're gonna pass that up, do you even care about your job? Nah I'm just kidding, I love that low level gear from early quests, feels good to have it and seeing other people with those pieces let's you know they put in a bit of effort.
Yeah there's a lot of random gear from quests like that. Most of the quests are literally "talk to this guy, congrats" amount of 5min of effort, but the gear sells for 40k a pop on the AH
1 year ago
Anonymous
>The 3vit ones from the selbina quest
Power Sandals are nice but its an enormous pain in the dick as you'll need constant Sneak/Invis surrounded by aggro finding the dumb pot
1 year ago
Anonymous
Yeah but takes no time to get whm to lv25 and you're gunna need it anyway.
I'd much rather do that than frick around at LL for a few real life weeks
1 year ago
Anonymous
"woah royal jelly is way too hard of a BCNM to farm"
have a nice day you'll be a trash NIN
1 year ago
Anonymous
>"woah royal jelly is way too hard of a BCNM to farm"
yes i'm not farming beastmen seals there
1 year ago
Anonymous
you're going to be the Black person that shows up with no rings, food, or tools to a party
1 year ago
Anonymous
if you have rings in exp parties on a fresh server with no AH i will be impressed
1 year ago
Anonymous
An nm in the canyon gives you a 1str 10mp ring, takes 5min to get
1 year ago
Anonymous
Shell rings can be made with 0 crafting skill. It is not much, but a combined 4 fire and water resist is better than being a homosexual. You'll be fighting lizards that shit fire and crabs/pugils that do water AoE damage.
1 year ago
Anonymous
Super solid choice on your stating job path. If WAR is your first level 30 job it can be a terrific sub for a ton of advanced jobs so your options are open. You'll be the only tank in the beginning, so you have demand, not to mention you can deal some damage too, the great Axe is no slouch.
1 year ago
Anonymous
Different newbie anon here, I was thinking about Tarutaru Bard, leveling WHM>BLM first. Thoughts? Is it difficult to get a start as a support job?
1 year ago
Anonymous
Bard is the easiest to acquire as it just involves a bunch of travelling and talking, simplest path is to go BLM 18 > WHM 30 > BRD
1 year ago
Anonymous
Tarutaru play caster jobs very comfortably. Your first levels getting to 10ish, maybe 11 are gonna be rough. Once you hit the level you can start grouping you're gonna be comfy. Casters are in demand, so leveling BLM and WHM should relatively quick, you're gonna get invites. And then after if you go BRD/WHM you won't be able to stop the invites. Seriously, if people know your a competent BRD, your gonna get people sending you tells asking if you want to party the minute you log on, that's no exaduration.
1 year ago
Anonymous
Brd is one of the easiest jobs to unlock and hands down the easiest to level.
You can turn up naked and be semi afk the whole party and ppl will worship the ground you walk on.
Just be prepared for constant party invites even when you're doing other shit
1 year ago
Anonymous
>semi afk
I was never busier than when I BRD, especially at higher levels
Pulling while keeping songs up on at least 2 separate groups of peeps
And if the party is any good, you're scrambling to keep mobs flowing
1 year ago
Anonymous
>BRD Lv.1-70 I sleep >BRD Lv.70+/Merit Parties REAL SHIT
You're not wrong going BRD/NIN keeping everyones songs up without fricking up the AoE, holding like 5 mobs with sleep and keeping your shadows up, and running around like a crack head constantly pulling mobs for like chain 200+ was schizophrenic as frick
1 year ago
Anonymous
Agreed, BRD is no job for a slouch. Will you get invites as a lazy BRD, yes you will. But people can see the difference in someone who keeps busy, and that's magnified if you're willing to pull.
1 year ago
Anonymous
Not disputing that, it's a fun and intense job.
But you won't really be doing crazy pulling until Colibri camps anyway.
Also Pianissimo makes it piss easy to keep ballad up on your healer
1 year ago
Anonymous
Is BRD expected to be the puller? That sounds a little intimidating since I'd imagine people expect the puller to know mob spawns and in general be on top of things
1 year ago
Anonymous
you don't need to know mob spawn timing and shit. just to keep a good tempo based on your parties kill speed. if you're a brd in a party chances are you're killing shit fast anyway because buffs are huge value.
1 year ago
Anonymous
Later yeah.
You might be asked to pull a bit from LVL 39 when you get Elegy. By lvl55 you'll be expected to always have a fresh mob waiting and slept next to the party so they can keep chain up.
By this stage you'll be expected to have ninja subjob
1 year ago
Anonymous
Expected might not be the right word, although if you're willing to be the puller it's a huge leg up. BRD can pull, and they can be a terrific puller, it's a good way to keep them busy in between buffing the party, and they have the tools to do it. Lullaby is key. But having said that, if you're not comfortable pulling let your party know. I would rather have a THF pulling who is familiar with the camp, rather than a BRD who doesn't have a lay of the land yet. With time you can watch other pullers and learn the ropes, and once you feel comfortable you can step up and do the roll. Just communicate with your party and let them know, then you can take it at your own pace.
1 year ago
Anonymous
BRD and RDM will be the 2 most in demand jobs at any level and was always considered EZMODO
1 year ago
Anonymous
What you don't have your Wing Pendant, bro? That's +1 AGi, you're gonna pass that up, do you even care about your job? Nah I'm just kidding, I love that low level gear from early quests, feels good to have it and seeing other people with those pieces let's you know they put in a bit of effort.
I never played past level 30 in retail, but I'm pretty excited to play too just because there's a bunch of people who are starting out and not everyone knows everything.
Apparently they're trying to make it easy as pie. Their custom launcher will make using their approved add-ons and updated textures as easy as clicking the options you want.
i am starting with HorizonXI it'll be my first time getting to expierence the game with a server that is alive and new with qol changes that look cool af
im sure you'll be fine there are a lot of others that will be playing FFXI for the first time in that server 2
Mithra THF Windurst. I'll catch you guys in Bubu, Sandy and Bastok can have the Dunes because Bubu is gonna be the place to go, you heard it here first.
you know how much seed I spilled to dragoon mithras?
1 year ago
Anonymous
Just Dragoon Mithra? Specific taste, but acceptable.
1 year ago
Anonymous
something about the padding under the armor and the battle panties just awoke something in young me. The way they'd wrap themselves around the lance had me acting unwise.
1 year ago
Anonymous
Oh frick my life would be so much better with a Mithra wife. Tomboy love!
Yes, you might end up living it or hating it, but you don't need to be a veteran to play on Horizon. But I'm also curious why you're even thinking about playing a 20 year old game you've never played before on a private classic server. Did you just hear people talking about the old FFXI days and that's enough to get you interested on the way it used to be?
30 is the only cap I ever played for Ballista. I HATED/didn't understand Brenner and Diorama I did 10 cap with BLU a lot. Was Diorama added in CoP? Might be able to get a scene for that at least.
A private server is a private server.
Always fun being there for the start of a new server though.
Just don't invest too hard because most new servers die in a year or so anyway.
If your want a pserver that'll still be around in a few years, go with one of the ones that have already been up for 10 years
>hopefully they can keep it out of the game
Yeah that certainly worked well for Wings
I'm sure Horizon will be completely different even though it's most of the same people!
I'm interested but I havent played the game much when it was in its prime and only then some more in way later expansions.
Dunno where I can read up on stuff thats relevant for the progression of this server. Stuff like what stats I should look forward to on my jobs as an example.
>in Dragon's Aery with 500 other people for 3 hours every day >Nidhogg pops, lose claim >this was the age of civility between linkshells >one representative from each losing linkshell was left behind to watch the fight and get ToD while everyone else escaped >outside of Boyahda one representative for each linkshell is chosen to /random for claim in the case of the original claim full wiping >I'm chosen >Roll a 0 in front of every major player on the server >never chosen to roll ever again
Technically didn't know it was possible to even roll a 0 and if I wasn't so embarassed I could've argued that a 0 was equal to rolling 1000.
>2005 >sky farming pop items >at ullikummi with 4 other people killing statues >other big time NA HNMLS comes with 3 people >we all start claiming statues as soon as the pop >we call in few more guys >they do the same >bantering hard in /tells that eventually lead to shouting >random JP in zone laughing mocking us >GM comes >everyone calms down >Ullikummi pops and we claim it >GM and about 30+ people standing there watching us kill it >nervous_sweating.jpg >eventually kill it >GM leaves >other HNMLS mocks us one final time for taking too long to kill it as we are all getting D2'd out
All I remember is the drama that unfolded at those end game areas.
Sky was a madhouse, there was no civility there whatsoever. RMT eventually monopolized spawns so much that they made Ullikumi spawnable through a ??? point.
I remember drama everywhere. Groundkings always had some salty Black folk losing claim bringing up shit or making fun of members because something they did while XPing or otherwise. It was wild how your reputation stayed with you forever and the LS colors you were flying said alot about you once you were 75.
>join my first hnm shell >completely ignorant of the scene >supposedly join the shell with the worst reputation >decide to leave after 3 months since I decided I didn't like them >try to join another ls >nobody would accept me because of the short time I was with the previous ls >never given the opportunity to join the hnm scene again
I didn't like it much anyway.
i was like 73 or 74 and talking with friends about what HNMLS we were gunna join. some people had ins with this group and another was gunna apply for this one while a few people had high crafting skills and were sought after by a few big HNMLS so they had some choice. we all gossiped about what groups were worth joining and what to avoid. I joined some random one we did lots but didnt stick out like others. it was fun i guess.
>marry in-game gf in that temple below sky, she's one of those hot elvaans >join first "sky ls" soon after >they have a complex point system and website, very legit >chill as heck, go to 3-4 events, tank Genbu, we slowly down it in a single pty, shit's fun >one week later the ls breaks up, it was on the way out turns out >points get tallied for the people remaining, somehow both me and gf get a mil+ Gil each in inbox >we celebrate >quit playing a couple months later, break up with gf
The memories stay though
Galka was never my style, not the race for me at all. I wouldn't call them diarrhea though, they make terrific MNK, PLD, and other jobs too. Sometimes you run across those Galka who play unconventional Galka jobs and put in the extra effort to compensate the stereotype and they're some of the most skilled players you'll see.
My friend said that in a party and skmeone got legitimately angry. Its one of the only memories i can recall, other thanhim gambling and wining millions of $ outside the auctionhiuse and then buying his redmage gear
Ive only ever played FFXI twice to like level 12 and it was all just semi checked out grinding
I had only found like 2 or 3 quests that entire time
Just felt like I was missing something about the game because once I got through the hurdle of adjusting to the controls I was atleast expecting to have more to do than walk outside of town and kill turtle people for 5 hours
There's tons of quests in the game, even at beginner levels, the problem is the npc who offer the quests don't have big exclamation points above their heads. You either have to know they have a quest, or have looked it up before hand, or be curious enough to talk to them randomly in the first place.
>I had only found like 2 or 3 quests that entire time >Just felt like I was missing something about the game
This game was a different era, quests aren't like WoW where they're plentiful, give you XP decent rewards, and tell you where to go.
Quests are more like tiny side content for tidbits of world building, you'll more than likely need a wiki to do them, and the rewards are generally ass (Yes there are good ones, which require stupendous amount of effort to do)
Leveling was generally a solo experience from 1-12ish and at that point you'd head a couple zones away from town and start your party leveling journey. Some would call it grinding but it was a fun experience because you got to talk to people and socialize, it wasn't mindless mob killing. Questing was an entirely different experience because it was old school, there are tons of quests around town but without quest markers things can be deceptive.
I still have some lifelong friends that I made from the Dunes parties I was in. No other game I've found builds a community quite like XI did back in the day.
Yep, it's hard to explain it to people today because they see it as just mob grinding, the socialization aspect of it was enormous and is what made the entire game work. I really miss the old style of MMORPGs.
Which job would you want to play from ToAU? My guess is BLU, is that right? Or maybe you're one of the few people in the world chasing after PUP? For me it's COR, oh frick I can't wait for that job to be available, I'm gonna be ready to hit it as soon as they add it in .
For Horizon I'm still up in the air on whether I want to be a Galka or Elvaan WHM, then DRK or WAR. I was a Hume back on retail in '05.
I know Galka is a lot tougher til mid 60s then they get better, but I fricking love how Elvaan hold greatswords
if this kind of thing influences you at all there will probably be a decent number of galka since it's considered the sweaty meta pick
Anyone know the nerfs they are doing to jobs on Horizon? I wanted to do RDM but heard it's getting nerfed so it's making me nervous.
For RDM all that's stated from them is buffing WHM so the gap between it and RDM for healing is more in favor of WHM and RDM tanking tools will get toned down which only effects the like 3 people with enough gear to have ever done it. For anything else we know 100% that Hagun is being nerfed for SAM and something has happened to /NIN
That's no problem. I did always like the anesthetic of this hulking dude who casts healing spells. But aside from that there is nothing tying me to the race.
From the sounds of it they just want to make it so a RDM/NIN can't solo an HNM. Seems reasonable. You also won't be able to have infinite mana with refresh and convert, so might have to play a bit more thoughtful. The developer's intentions seem reasonable, it's just how they implement changes that's yet to be seen.
If retail already killed my investment by becoming unplayable than anything that makes me want to play again already wins no matter how short lived it may be.
personally, I have literally everything I could ever want on retail. I'm more interested in seeing the changes Horizon has planned as well as the initial experiences from a fresh start. I will mention that I've never played on any private server before, though, so I also have no idea what to expect from the community in terms of longevity/cooperation/competition/etc. if it provides any level of similar camaraderie that I discovered while playing in the mid-2000s then that'll put it in a better spot, in my eyes, compared to retail. retail is just filled with so much baggage at this point that I feel bad for the developers trying to create new, lasting content when it'll just get devoured instantly by the playerbase.
There's stuff about ARR that I reminisce about with a couple friends of mine who started the game then also but you can only really talk about how shit TP was, laughing at no PS3 for Praetorium SR, WP & AK SR, How different the game was for pugging when there was no party finder and moronic shit like having to set main stats which fricked over SCH&SMN. It's really just not the same kind of game, not a lot of struggling with others.
>not a lot of struggling with others.
And all of the struggling is in Savage/Ult, which most of that mostly comes from PF groups due to player incompetence, not static.
Meanwhile every step of your journey in XI is fraught with pitfalls.
Abyssea was dog shit and really turned everyone off of it. As of right now the game is in a better spot then it has been in years. Lots of content to do at 99 and the remakes of all the old fights kind of brought life back to the old content. It's still not and never will be as enchanting as 75 era was but as a video game and as a MMO it's better than than most of what's on the market today.
>lvl 1-98 is solo-land >you hit lvl99, and now your ludicrous grind begins >get thousands of merits >now get some gear/get carried to some Geas Fete/Ambu gear >now pay RMT to get your 2100jp >now pay RMT to get ML5+ >Want in on that event to unlock an upgrade path or get drops? You don't have a suitable job/gear already which that event itself drops? Pay RMT to get it >You zoned? Hope you like waiting 30s on your inventory to load
Good luck finding a group that regularly cycles the usual endgame events (Divergeance, Omen, Ambu, Geas, Sortie) and takes new people in. Hardly anyone on Bahamut/Asura that I've noticed want to nurture new regulars into their groups. Even the one I'm in, no one wants to JP/ML grind because it's so tedious and RMT have monopoly on spawns in the easy camps.
good list but I also paid RMT for my AMBU carry
I geared lolPUP exclusively for it since it feels like every other month I can solo V1VD with it. Ambu is garbage content, wish the devs would make it more than Savage Blade spam with "You die" mechanics, which overpopularizes safe job comps/cheese setups. A competent RDM pretty much mandatory for anything you can't cheese.
That said, frick reforging relic gear. Thank frick AF/Empyrean are far better to +3 w/o throwing 10mil at the AH.
>lvl 1-98 is solo-land
Because this is how people want the game to be, that shit you remember being cool also had 4-5 hour lfg waits and adults can't be doing that shit. It gets old fast. >you hit lvl99, and now your ludicrous grind begins
It's a progression MMO, that's the point of the game. This is like saying you wanna take up running but it makes you tired. >get thousands of merits
That's a good thing. >now get some gear/get carried to some Geas Fete/Ambu gear
Getting gear is the point of playing. >now pay RMT to get your 2100jp
Defeating the point of playing. >You zoned? Hope you like waiting 30s on your inventory to load
Who the frick has 8 mog wardrobes in the first place where this is a problem? barely anyone.
The only people paying for progression in a progression based mmorpg are people on their 10th job or new players from XIV that don't get the point of the game.
As someone that played the shit out of "old" XI, I can near guarantee you that whatever players Horizon ends up getting, most will be gone in a month. They forget how much of a fricking shitshow it was, how you could do nothing alone and how you had to wait for others to organize to do anything.
Even if you do, there are still problems where it takes ages to do anything. Back in the day people were more reliable, now people will bail and leave you with your thumb up your ass at a camp it takes 30 mins to get to.
This issue is solved by making contacts. Y'know, friends that want to do stuff with you.
1 year ago
Anonymous
The most recent private server I played on basically was with the same group of people every time, and it was excellent. Every time I partied for experience, 4 people might have been completely new people, but at least one was someone I played with in the last part I was in.
>now people will bail and leave you with your thumb up your ass at a camp it takes 30 mins to get to.
I feel like modern XI would be dead if it weren't for the home-point warp QoL. So much easier to help newer players out when I can get to them in seconds, rather than minutes. (especially if the zone isn't Nexus Capeable)
I remember a party in Crawlers nest as a RDM, I kept trying to find a replacement and I couldn't. I didn't want to just leave cause back then if you were an dick nobody would invite you since you kept running into the same people, so I literally stayed in the party 5 hours longer than I wanted to.
I went to bed at 4am or something, and I had college the next day.
1 year ago
Anonymous
You know finding a replacement was really a NA thing. The JP players has a completely different mindset. If you had to leave in a JP party you would let the leader know ahead of time, and when it was your time to go the group would often completely disband.
Much of what everyone remembers from the old days is doing shit together. No one does any shit together in modern FFXI until you hit 99. And while granted, there is a TON of stuff to do at 99 by now, it just doesn't have the same feel as it used to.
Don't get me wrong, I like current XI a lot and am thinking of starting up a new character on a new server (Inventory is fricked on my current one and I want to try to focus on different jobs). It's just a very different game now - as it should be after 20 years of updates.
Originally it was Abyssea cratering the entire game and destroying every core ideal the game had, they've gone back through it and made the best they could out of a bad situation but it's still
>lvl 1-98 is solo-land >you hit lvl99, and now your ludicrous grind begins >get thousands of merits >now get some gear/get carried to some Geas Fete/Ambu gear >now pay RMT to get your 2100jp >now pay RMT to get ML5+ >Want in on that event to unlock an upgrade path or get drops? You don't have a suitable job/gear already which that event itself drops? Pay RMT to get it >You zoned? Hope you like waiting 30s on your inventory to load
The world, story, setting, atmosphere is all still there but the gameplay is mostly solo (would have been required anyway) and endgame is nearly impossible to do legitimately because of how heavy the RMT and "Merc" influence is these days. Instead of people just doing content together to help eachother like the old days they all now expect you to pay for their help, and it's not even help you just get carried.
might sound weird but I just didn't like the faster pace of the game they took after 80 cap. Makes me sad, I still resub occasionally because I love FFXI but the combat turns me off.
Abyssea ruined the game by killing exp parties.
Exp turned into 16 leechers standing around afk while a war & rdm pulled 100 mobs at a time to aoe with Fell Cleave.
Then FF14 came out a year later and they did the exact same fricking thing
there's some decent replies, but I'll provide an opinion from the context of the raw gameplay/endgame vantage point. IMO, retail is legitimately the most streamlined and best gameplay iteration of the game, bar none. every job has solid identity and utility in all facets of the game. and even if there is a lesser-used job (think SMN or BST), you can absolutely be a mold-breaker to make it useful in a tough situation. the biggest issue I have with it is that the game literally moves TOO fast for the client and the server to keep up. anytime there's an intense situation/fight, there's a high chance for a significant amount of lag and that results in macros not firing or gear not swapping correctly. this will invariably lead to death or loss of time overall and that's one of the big constraints in the current high-end content (Odyssey).
beyond all that, though, there are absolutely jobs that are significantly prioritized over all other jobs (supports) and the balance is a bit lackluster for 6-man content compared to alliance content (of which the most recent addition is Dynamis - Divergence from 2017/2018). at the current point in time, the game has shifted focus from larger linkshell-oriented content to small, focused single-group content. which, in general, is fine if you're solo or have a small (4~6 people) group to play with. but as soon as you exceed that maximum number and get into the 7~10 person territory, you have to incorporate logistics into event planning and other shit because of the entry cooldowns for the 6-man content. it just makes it a pain in the ass unless you have even multiples/participation of 6 people (including people willing to play multiple characters).
No idea. I started playing from scratch again in March earlier this year (came back for the 20th anniversary as did many others). I have a busy job and kids IRL so I don't play every day or anything and as of last week I have accomplished the following since March:
ML 27 MNK (also ML 10 WAR, and fully merited 99 BLM, DRG, BLU and THF), Godhands, Sparhai, full AF+3, Relic+3, 3/5 EMP+3 (will have the last two pieces before the end of the year, still grinding Sortie), all expansions done, all Dynamis Divergence zones cleared, all Ambu armors obtained with multiple capes for each 99 job, 3 completed ambu weapons and I'm awaiting the next update to continue with TVR and upgrading my H2H weapon from that to the next stage, too. I have 5/5 Malignance and all Odin drops. I'm currently working on ranking up my Mpaca and Nyame gear through Odyssey.
Now, I do have two or three friends that play to help with some stuff, but for the most part that was all done solo or solo with Trusts. The game has a shit-ton of content a
Someone has to keep the forum spirit alive in the era of discords and leddit. Although it is awkward that the median age of people there these days are all in their 30s given how fricking long XI has been out now
Mentally ill men, soigays who think they know the game and want to change it to their vision. Granted I'm still going to play it but end game sounds like a shit show.
My line of work always lays me off this time of year, and then hires me back sometime mid January, so it works out for me fantastic. I hope I can get a good foothold in the server before I have to go back to being a wageslave
All Square needs to do is merge the subs and suddenly FFXI will have a huge fricking resurgence on official. A lot of people are put off from paying two subs.
Because there'd be like 950k more players suddenly putting money into the game even if it's divvied up between XIV and XI. XI is being maintained with old PS2 devkits by two guys it ain't costing much.
Every fricking private server has this problem. It becomes extremely apparent during end game or when exploits are found. Honestly it's a total buzz kill
People are going to realize how much it sucks to play FFXI with a dead auction house unless the admins ingest a bunch of garbage into it. If they do nothing, I think people really underestimate how miserable it will be for the first couple months.
>lvl 1-98 is solo-land
Because this is how people want the game to be, that shit you remember being cool also had 4-5 hour lfg waits and adults can't be doing that shit. It gets old fast. >you hit lvl99, and now your ludicrous grind begins
It's a progression MMO, that's the point of the game. This is like saying you wanna take up running but it makes you tired. >get thousands of merits
That's a good thing. >now get some gear/get carried to some Geas Fete/Ambu gear
Getting gear is the point of playing. >now pay RMT to get your 2100jp
Defeating the point of playing. >You zoned? Hope you like waiting 30s on your inventory to load
Who the frick has 8 mog wardrobes in the first place where this is a problem? barely anyone.
The only people paying for progression in a progression based mmorpg are people on their 10th job or new players from XIV that don't get the point of the game.
As someone that played the shit out of "old" XI, I can near guarantee you that whatever players Horizon ends up getting, most will be gone in a month. They forget how much of a fricking shitshow it was, how you could do nothing alone and how you had to wait for others to organize to do anything.
>DON'T YOU REALIZE YOU'LL ACTUALLY HAVE TO TEAM UP WITH OTHER PEOPLE?! >AND THE AUCTION HOUSE! YOU'LL HAVE TO BUILD THE ECONOMY FROM THE GROUND UP!!! OH MY SCIENCE IT'LL BE AWFUL!
That shit is WHAT WE WANT YOU DUMB homosexualS
>That shit is WHAT WE WANT
We'll see. I see this sentiment a ton online that "hurr durr we want original classic FFXI" yet EVERY SINGLE private server that has come out has QOL tweaks like faster movement speed, increased exp gains, etc.
I know you are all nostalgic for it. It's my favorite video game of all time as well, I absolutely adore all the time I got to spend in FFXI. However I think a lot of people don't realize how heavy the rose tinted goggles are for classic FFXI. I won't argue with you if you really think this is what you want, but I'd be extremely surprised if Horizon ends up any more successful than the handful of other "classic" FFXI private servers. People get really hyped for that experience they remember and end up never logging back in after getting their subjob or playing for that one weekend before they realize how unforgiving that game is with your time.
1 year ago
Anonymous
I laugh at the servers that tweak XP gains on top of the changes modern retail did a decade ago (widening the mob XP ranges so shit doesn't hit Too Weak, and giving more XP in the EP-EM range), as well as the cardinal sin that is level sync. If you're going to allow level sync, at the fricking least require the party to be within 5 levels of the sync target so you can avoid the shit where one person dings and suddenly the XP in the camp goes to shit.
People will just have shit gear and be gimped for months until people start leveling crafters but that's the true experience that the west missed out on since we got the game early so it's sort of interesting to see it play out from the JP perspective in my opinion.
But I really wish Square would put out official classic servers instead so we don't have to play on private servers. It'd also have a way larger player base, especially if they merged the subs with XIV so that the auction house issue can fix itself.
Matsui outright said it wouldn't. Partly because their oldest snapshot is late-WoTG-era, and because they simply don't have the resources to make it happen while maintaining what they're doing with the modern retail servers.
Eg. Why would they bother XIV's software engineers (XI's devs rent them out as the budget allows it) for something like making a 'classic' server on the modern equipment when they could make their lives easier with the modern XI instead, like upgrading their garbage-tier instancing or enhancing some of their tools to make dev w/o PS2 TOOLs less shit.
i think they don't want to be bothered with making it not tied to playonline. having to code up one for ps4/ps5 is probably something they don't even want to bother with.
I would much rather they update the game engine itself - thing may as well run on fricking coal for how old and shit it is. Would fricking love for the game to use more than one CPU core and to see their servers finally graduate from fricking dial up. Official support for frame rates over 30 would also be stellar.
Once you slap in some mods for 60 FPS and high res textures the game still holds up pretty well graphically. But god damn these fricking shit-ass servers.
An actual remake but the same core gameplay would be cool. Something like the Demon's Souls remake but with no changes at all. Surely they must have all the patch notes saved and they can implement those over time.
Right now they're saying they don't want donations. People are willing and asking to donate and they say no thanks. Should be a good thing, right? Well no because now people are saying they must be getting money or value somehow, of course you assume the worst and start to think they're exploiting the players somehow. Will paranoia destroy ya, or maybe they're on the level and just in it as a passion project. Who can be sure?
Maybe. But ffera is privately funded by a few richgays. So it could be just some old boomers
1 year ago
Anonymous
Era is owned by Spoony, a based galkalad.
Era is responsible for most of the issue server communities' work, fishing, pup, salvage, assaults, nyzul isle were all coded there and shared publicly on the DSP GitHub.
Literally anyone can download the server hosting files and host their own server if they want.
Other posters are right though.
Most new servers only exist because of some sort of forum/linkshell/Dev drama.
Era's population tripled in 2017 when Moogle server died and little migrated.
Then Eden got popular, but some people left that because Wings promised no multi boxing, then Wings died.
Nasomi was popular for a while cuz of Ninja streaming there, then he left for another server.
Some other streamer was coding a PvP everywhere server but stopped just shy of opening it.
No offense, but Horizons just stinks of new drama server that will be dead in 2 years like the rest.
Era, Eden, Jova, maybe Nasomi if you're masochistic, pick your poison.
>an MMO has the mentally ill
nothing new here. private servers are different because instead of them all being spread out across the entire retail game it's all consolidated in one place.
All private servers are always in a constant state of hanging on by a thread. They all fear that the next big private server will completely kill the existing one and they'll lose all the time they've invested into it. So it's in their best interest to shit on it to ensure it doesn't do that.
Yeah I guess that's true, one part server pride and one part the pserver community already being relatively small.
>an MMO has the mentally ill
nothing new here. private servers are different because instead of them all being spread out across the entire retail game it's all consolidated in one place.
All private servers are always in a constant state of hanging on by a thread. They all fear that the next big private server will completely kill the existing one and they'll lose all the time they've invested into it. So it's in their best interest to shit on it to ensure it doesn't do that.
Best thing about private servers is none of them bother logging shit, because that'd require more hardware and money. If you find an exploit that isn't doesn't lead to an obvious outcome like free gil, they'll never fricking know.
Are you thinking of Big Scissor? Because that's the big damaging move they can do for revenge from "this kills the crab" memes. I do agree with you that WAR/MNK is a little underrated.
Most likely I was thinking of the damaging crab special
I also agree that WAR/MNK was overlooked by many players, I remember people only wanted WAR/NIN and wouldn't accept if I was WAR/MNK, only getting into parties if they really didn't care what the sub job was
What people don't understand about private servers is you just aren't going to have the player numbers to be picky. Either take what you can get or you won't even be forming parties because most groups will be already established cliques that joined the private server as a group of 6.
Eden has more players online than most retail servers did back in the day.
I played on era for years, chill 100man server. Never had any issues with getting parties or doing end game.
Ppl just want get drunk and kill shit
I hear ya, bro. The meta garbage is just yuck to me, it's gross. And on top of that if we're talking about private servers it's compounded on top of itself for over a decade at this point. The worst part is the hypocrisy, it pisses me off when people disregard things when they don't even know why they're doing it. All people care about is learning how other people did things and copying that. No room for exploration or testing new methods. There should be more curiosity, and unconventional methods.
>No room for exploration or testing new methods. There should be more curiosity, and unconventional methods.
have you ever considered that you are just not part of this crowd? because people are doing it constantly as it's how the meta forms and evolves. it all happens at the top level of play and you are just among the sheep to have this kind of complaint.
Those methods were found out due to curiosity. If you want to grow stagnant and not evolve that's your problem. An older game like this has had a lot of time to set some rules in a stone foundation, that's true. I'm abusing that exploration is the point of the fun part of the game, you're just saying that the end result should be.
I've been playing ff11 for about 5-6 months and there is a weird, homely feel to the game. I can't really describe it very well but I like playing it, and it's not so much for the actual gameplay.
If you could go back in time and change one thing about your FFXI experience, with the knowledge you have now, what would it be? Fishing is a skill and time sink not worth the profit, better to train THF and farm mob drops
I would go back and tell myself I was a good player, I didn't need +1 everything, my skill was what people cared about. Helping other people out was what people cared about. Being a good friend was what people cared about.
I would tell myself stop wasting your time ERPing with Jackie, she's incredibly fat and also she has two kids and a husband that beats her. She'll send you a bunch of texts with pictures of her cutting herself and you'll end up blocking her anyway so don't waste a fricking year dicking around with her and go EXP instead
>stop playing ffxi and try wow for a while but my friend continued playing ffxi >eventually come back to ffxi >my friend has the entire server thinking they're a girl >tell everyone it's a boy instead and ruin everything for him because i was a kid and thought it'd be funny >some dudes were still interested in trying to frick him because he was 14 or 15
that was wild
I tried ff14 last year, it's crazy how "liberated" people are. They will openly flirt with each other if the character is female, and they know the other person is a man and they aren't even gay.
Back on ff11 when I played it 15 years ago, if they found out a female character was male the would be forced to quit the game in shame cause the whole server would go bananas.
>Back on ff11 when I played it 15 years ago, if they found out a female character was male the would be forced to quit the game in shame
Huh? This wasn't the case on my server. The people I knew considered manthras to be weird but harmless. They just got some light banter. Same thing in old school EQ.
my friend did quit after that but that's because they were pretending to be a girl the entire time complete with the ^_^ style of emotes constantly and stringing people along for items/gil. manthras were very common though, but most didn't also pretend they were female in real life so no one cared because the catgirls(male) weren't catfishing them.
>Back on ff11 when I played it 15 years ago, if they found out a female character was male the would be forced to quit the game in shame cause the whole server would go bananas.
stop lying 11 was as degenerate as 14 is now they just didn't have as many mods to show it off
there were a handful of people on 11 that did it, but it's widespread on 14 and very open
1 year ago
Anonymous
you seem to know a lot about ff14 erp. why is that?
1 year ago
Anonymous
back when I tried 14 for a bit I never saw any of it
as everyone else has said mithra bawds were always a thing
1 year ago
Anonymous
I don't know what ERP is, nobody used that word back then, but people who did traditional cybering were rare. People don't want to admit it, but FFXI was full of normalgays. There were small circles who'd share nudes or have phone sex, but I heard more stories of people actually driving across country to frick each other than any in-game shenanigans. My best friend fricked four girls from the game. One lived with him for a few months; she was the server bicycle and there was one time this guy ran into Lower Jeuno and shouted that he just got home from driving to her apartment to frick her.
1 year ago
Anonymous
This homie doesn't know about neko-sentai lmfao
1 year ago
Anonymous
What LMAO. I was like 13-16 ERPing in /tells with girls of various ages getting their nudes sent over MSN or email.
1 year ago
Anonymous
>anon confirms he was too much of a virgin loser to talk to girls
This is why you're moronic.
FF11 had a shit load of girls playing it
FF14 is different because instead of girls, it's just a bunch of trannies
1 year ago
Anonymous
motherfricker people were erping with all their gear off all the time. even in wow the "cybering in the deeprun tram" meme has been around since vanilla. frick, people were cybering in god damn maple story.
{Mithra} {front} {tail} was ALWAYS a thing. Racial stats mattered and if you wanted to play a pretty large chunk of jobs at their best you needed to be a fricking catgirl. Catboys did not exist (outside of one storyline NPC)
>Mithra joins server >Invite them to my social ls >They agree and continue leveling >They main NIN >Get peawiener charm, SH+1, snipers etc >Always joke around with them >One day in xp party they tell me they are a dude >Said they got all these free gear from a sugar daddy on the server >Wouldn't tell me who but I knew cause they would always be in lower jeuno sitting in each others laps >Says they are getting bored and gunna quit >Ends up giving me a bunch of gear when they randomly quit >Never did say how they "earned" it
Go and visit that girl. Its was only a 3 hour flight. You guys spent 4 years, every day together in game and got along perfectly, helped each other in high school even voice chatted. Don't be a homosexual and quit then spend the next 15 years wondering what if?
To accomplish anything in the game you had to exploit nice people and pretend to get along with terrible people. As a result, I did jackshit and everyone thought I was a judgmental butthole with no right to look down on anyone.
If I could change just one thing (instead of ten), I'd convince myself to focus more on horizontal progression and hanging out with casual players. Casual players were the best players, most of my fondest memories were from fricking around at the lower levels and doing random unnecessary bullshit. I already spent a ton of time helping newbs, but I should've tried to be more available to them, like a real friend and not just that cool 75 player in the distance.
Remember, you will never be allowed to swing your weapon unless if you are SAM, MNK, or are a one-trick wonder K-Club DRK. Don't invest in worthless jobs unless if you are stealing an old man's hat
I think Horizon mentioned that mob TP generatation rate from spells is increased when you have multiple BLM and SMNs killing things so that stacking them over melee isn't way more efficient, so hopefully that keeps the melee jobs a bit more relevant without the need for subtle blow gear like Rajas ring.
>Be BST >Nobody wants to party with you >See DNC and SMN soloing >Form our own parties >Have a fricking blast
Honestly my fondest memory was being shunned by the vast majority of the community and finding other undesirables to make our own party, DNC was shit and SMN acted like WHM To this day I still don't know why BST was so despised by everyone
The brady games guide told everyone that having a BST in your group eats the parties EXP. This wasn't true but the damage was done.
>The brady games guide told everyone that having a BST in your group eats the parties EXP. This wasn't true but the damage was done.
The Brady Games Guide did do some damage to the game, but when they wrote that it was true. This was before the era of level sync, and if the pet was the highest level member of the party the EXP was based on that.
not using melee was only part about TPgen. There is so much more to it than that. Having blind changes like that tell me it's going to suck because people are going to still find the easiest way to beat stuff and exploit it. So then it boils down to what the troony devs want vs how much the playerbase is willing to change tacticts every new patch,.
What's the best way to level MNK? Start with MNK until you get your subjob, then level WAR/MNK, and then go back to MNK to high level? Of course you might have to level NIN somewhere in there as a subjob.
yeah that's pretty much it
it's best on the early like of the server since mnk doesn't rely as much on drops and purchaseable gear as everyone else, what with how fists scale and brown belt being a thing
tbh I'm just angry they made MNK so dirty at endgame
1 year ago
Anonymous
MNK is fricking disgusting on retail right now which is nice
1 year ago
Anonymous
This. I frequently solo things that groups can struggle with. As long as I'm the only thing doing damage to an enemy, it barely gains any TP. I can heal myself multiple ways and be completely DT capped while also having capped counter and the second highest evade in the game. All of this while being able to shit out 3/4/5 step self skillchains.
If I ever win the fricking Mog Bonanza I'll get Dragon Fangs and then I could finally make the other half of the skillchain chart, too.
>Be BST >Nobody wants to party with you >See DNC and SMN soloing >Form our own parties >Have a fricking blast
Honestly my fondest memory was being shunned by the vast majority of the community and finding other undesirables to make our own party, DNC was shit and SMN acted like WHM To this day I still don't know why BST was so despised by everyone
I quit mmorpgs a few years ago due to them being a fricking waste of time, but I remember my time spent fondly. First mmorpg was kal online in 2003/04, then gw1 and wow.
As for ff11, I got a taru RDM at lvl 3x on quetz. I kind of want to continue, but it's a mmorpg after all.
NA players were always so moronic. Sitting and whining that you don't have the perfect group when JP chads would just pick up whatever and chain a bunch of T's for more exp/hr than an NA group would get anyway. People were so moronic when it came to this game
WAR, NIN, and DNC are subjobs.
THF is a job trait
PLD is the only viable tank, your RDM meme will never work practically.
PUP and DRG are absolute shit.
SMN was bad until WotG
BLU was bad, don't kid yourself. All they can do is SA Cannonball
COR is actually super underrated but is so idiotically expensive to play
DRK is bad, it's a cope to defend it. They are like DRG except bigger number before eating shit instantly
No matter what you level you will be more worthless than the BRD
>COR is actually super underrated but is so idiotically expensive to play
COR was fricking garbage at launch until after it got its AF, Cat2 merits, and some rebalancing on the roll potencies so that having a second BRD wasn't always better in every situation.
When my LS was killing Vrtra the alliance comp was like
PLD x3
BRD x3
RDM x2
WHM x2
BLM x6
SMN x2
for the main dragon group
and
PLD
RDM
SMNx2
BRD
BLM
for the skeleton/ghost patrol B team
So yeah unless you were playing one of those jobs you were worthless in end game FFXI.
>Faf/Nid absolutely 100% required a small melee group to skillchain because his MDEF was so high BLMs needed the magic burst. Usually a WAR and a THF, sometimes a SAM.
>Aspid required Darkness SC MB's to realistically beat back his regen
>Limbus end bosses were almost unkillable with mage stacking
>Faf/Nid absolutely 100% required a small melee group to skillchain
That's what the SMNx2 are for, Flaming Crush -> Predator Claws = Light, or Eclipse Bite -> Rush = Darkness, then you release your avatar so you don't feed TP.
Melee classes are worthless on HNMs since all they do is feed TP. And SMNs will almost never miss but SAMs have tons of acc problems on HNMs. Also SMN just do more damage than melees.
Summoners were extremely good in a few specific situations and not required but always useful in others. The real problem was few people wanted to level it and they probably already had a more useful job for most situations leveled up.
The benefit of a summoner is seen mostly on super long fights as they have no threat issues. You can summon something, hit the boss, and dismiss it so that threat is gone, not only that but you give minimal TP to the boss as you don't need to build tp through melee hits to do damage. Early on people would use them for blink/stoneskin on HNMs but that disappeared as bards became more available.
SMN were great in pairs since they could SC with eachother and were a consistent and reliable source of light and darkness skillchains, as well as party-wide stoneskin/blink, a pair of SMNs could keep the rest of their party safe from wings and other AoEs while also skillchaining, a single SMN in your party was the definition of mediocre.
On the 75 capped private server I was on they let you unlock mythic weapon skills by doing a custom quest and then you could freely use it with any weapon. Using Drakesbane with Gungnir was so strong it actually made DRG good. I was out DPSing DRKs with Apoc.
>On the 75 capped private server I was on they let you unlock mythic weapon skills by doing a custom quest and then you could freely use it with any weapon
Was that not how it was during ToAU? That's how it works in retail. You just get the vigil weapon and do a WS unlock quest similar to the trial weapons
I knew a guy who could solo HNMs like Khimaira with a 75 pup. Took 'em ages to do it though, like an hour long fight every time, and they just lived up there hogging it so no one else could get it.
I always saw it as a job that had some potential so I would invite a PUP to my party, but I wasn't willing to put in the effort to level it myself, even if I had the money to do so.
>tfw even BST can do great damage with naegling/tp bonus combo, even though it has the lowest sword skill in the game
I'm honestly surprised that the devs have allowed naegling to persist as long as it has. though, don't get me wrong, it's certainly trivialized/enabled my groups' consistent completion of the high end Odyssey content.
This. I frequently solo things that groups can struggle with. As long as I'm the only thing doing damage to an enemy, it barely gains any TP. I can heal myself multiple ways and be completely DT capped while also having capped counter and the second highest evade in the game. All of this while being able to shit out 3/4/5 step self skillchains.
If I ever win the fricking Mog Bonanza I'll get Dragon Fangs and then I could finally make the other half of the skillchain chart, too.
subtle blow is an absolute god tier stat buff nowadays because the new monsters' TP moves are typically the most devastating component of fights. legitimately, even most magic cast by monsters is weak shit due to the in depth discovery of how magic evasion/resistances work. it is sort of annoying in higher level group content (with other players) because you'll have 5/6 of the group there just to buff the MNK (or SB-capped SAM, etc) and watching from the sidelines, only contributing buffs/debuffs. but that's just optimization garbo anyway ㄟ( , )ㄏ
Female Hume has my favorite animations for casters / two hand DD jobs.
Female Elvaan is my favorite for shield jobs like PLD
Mithra is my favorite for dual wield jobs
I remember being in a party that was 5 Mithra and one male Elvaan. As soon as someone pointed it out we all laughed, and then the Elvaan started acting like he was some kinda player. He kept doing emotes and RP that all the catgirls were his harem and we all just laughed about it. It wasn't serious, it was a joke because we were probably all men playing an MMO.
I think most Mithras were legitimately girls. I knew a lot of Manthras, but I knew guys playing other female races, too. My first LS had a sackholder who was a dude playing an Elvaan female and one of my real life school friends played a Hume female and I was always awkward around him because I didn't know if his in-game friends knew nor did I know how to broach the topic to him.
I did meet a Mithra who was a teenage boy from Texas who lied to me about being a girl and started "dating" me. It was really weird, because he got uncomfortable when I flirted with him, even when we were alone, like something you'd see in an anime. Other people found out and told me straight up, "He's a dude, you know." When I confronted him about it he laughed a little bit and said he was trying to use me because I thought I was rich, then he skulked away and never talked to me again. I was so caught off guard by his low energy response that I overcompensated by shouting what he did every time I ran past him. I wasn't really that angry, I just felt humiliated. Nowadays, I look back and wonder if he didn't have something else going on. For the record, I was not rich, and I did not look it.
>start as humble Mithra WHM in San d'Oria >getting lost in the city >amazed at all the players around me at the AH >go out and hit rabbits >scounge enough money to buy a robe >WAIT IT CHANGES HOW YOUR CHARACTER LOOKS????
And that is the start of my story and how I ended up getting the server first Sha'ir Manteel complete set.
First girl i tried to cyber with on 11 didn't know how to do it, and kept wanting to send me her nude pictures instead. I said no, because i just wanted to cyber and she got mad and blocked me 🙁
I was a regular in RP anime chat rooms where cybering was just part of the package, but I didn't know what to expect when I got into FFXI. The first girl I "dated" (if you don't count the gil seller from Hong Kong who claimed me as hers) was some fat girl from the South (didn't know it at the time) and she just got so close to me that I eventually thought, "Maybe she's trying to do it?" I only got it in and she suddenly said she had to go. We basically never talked after that. Later on, I wondered if she liked me at all, because she sort of maybe used me to start the drama which destroyed our Linkshell. For all I know, that was her goal from the beginning.
The only girl I ever did stuff with after that was a Tarutaru who had a boyfriend and treated me like her pet. She never really responded to the RPing, but she liked it. I always got the impression she was an older woman. I wish I could remember her name. The only thing I remember is MTing my tells to her to my EXP party. Twice.
Can't wait to try out the new server, hit some massive time sink that was a lot easier when I was 15 and had no responsibilities, and give up. I can probably at least get bard to cap before then.
It's "Era+" so new enemy locations, camps, revamping some jobs for the sake of balance, and other shit. It's a progression server starting at Chains of Promathia but will allow players to explore a new meta. Sounds like it could be cool because it could reinvigorate both exploration and theorycrafting so that everyone isn't using ninja as a subjob and rolling the same meta classes.
As a RDM I hate everything I read there. Yeah man, what a great change they nerfed the only other class that was a decent healer so WHMs could be even more of a requirement for any serious content and yet still no one will want to play it and we nerfed RDMs ability to tank and support so its literally just going to be an enfeeble bot. Enter fight, cast blind, paralyze, slow, addle and frazzle and then just go afk until you have to cast 'em again.
1 year ago
Anonymous
Red Mage was so broken during CoP era it's unreal. It's up there with Jedis in SWG. No longer having infinite MP just brings them back down to earth.
1 year ago
Anonymous
>No longer having infinite MP just brings them back down to earth.
if anything now RDMs will have to actually bring juices now like every other mage and PLD, big whoop
1 year ago
Anonymous
RDM having Infinite MP was what made the job work AND it required you to know how to play so you didn't burn it before convert was back up. RDM did not have strong heals or regens so it's actual healing output sucked, your healing in endgame content was done to fill in gaps as one of your white mages was resting so that the other whm didn't burn their mana too quickly.
1 year ago
Anonymous
WHM was only end game viable, no one wanted it while leveling because RDM was the de facto healer for every group post 48 when it had both haste and refresh. Paladins were in the same boat, every group wanted NIN+RDM+BRD, anything else wasn't satisfactory. I was in a lot of JP parties because I was a meta class and I got in good in the nips on my server and we never had a WHM. That class might as well have not existed until 75. Which is how people saw BLMs in ToAU but ironically BLM was very meta back in CoP even for leveling.
It only hurts your ability to claim some level 75 NM and take 3 hours to solo it. You still have stunbotting dynamis lord, are the meta leveling healer and have all your end game utility for group content. Not seeing what the issue is that the class is only 9/10 instead of 10/10.
1 year ago
Anonymous
WHM was far more powerful as a healer while leveling and it was red mage that routinely found itself without a role pre-refresh, past that you couldn't buff and refresh everyone while also healing and not cause the party to have to stop, RDM was never viable as a main healer while leveling unless you were doing a burn party at 75 cap. Let's also not forget you have no -na spells unless you sub white mage and those take a while to get, not to mention no aoe heals, no regens, and no high tier raise. Red mage was always a backup healer and I can't imagine how anyone who actually played 75 cap would think otherwise.
>Ninja
Actual trash while leveling and were usually pushed into the third damage dealer slot. Low defenses, bad aggro control, and low damage meant that if you weren't using a PLD you were going to have it rough.
>BRD
Having a bard while leveling was a rare occasion.
>BLM
Always useful but it was SAM that tended to push them out of leveling parties as you could spam out skillchains at a higher rate and it meant you didn't have to rely on magic bursts.
>It only hurts your ability to claim some level 75 NM and take 3 hours to solo it.
You don't solo nms by outhealing them, you do it by lowering their damage output with phalanx/gear OR by kiting using gravity and dia or bio.
1 year ago
Anonymous
>You don't solo nms by outhealing them, you do it by lowering their damage output with phalanx/gear
To add to this before someone says "b-but thats healing!" that's not how it worked, there was a fine threshold where you could lower damage enough where you took 0 or near 0 and that mean you didn't have to heal outside of getting hit with a TP move. If you couldn't lower damage to this point then you could still out heal the boss for a while/indefinitely but that mean you were going to either never be able to deal damage or your 1 hour long kill would be more like 27 hours and thus not viable. The entire point of RDM soloing was to not have to heal.
If you're going to say MP economy played into this you'd also be wrong because there was very little you had to keep up, only haste, refresh, phalanx, and an En- spell were mandatory. For kiting you generally didn't need anything other than haste/refresh.
1 year ago
Anonymous
>RDM was never viable as a main healer while leveling unless you were doing a burn party at 75 cap.
This is demonstrably false, the only way that's true is if you had a Paladin tank instead of a Ninja tank but with a Ninja tank you didn't have to heal much, just don't level on something spamming AoEs and you were golden.
>Actual trash while leveling and were usually pushed into the third damage dealer slot.
Also false, with BRD song and Haste, Ninjas were always amazing if you went to camps that accommodated them.
>Always useful but it was SAM that tended to push them out of leveling parties as you could spam out skillchains at a higher rate and it meant you didn't have to rely on magic bursts.
It wasn't until merit parties that BLMs were forced into their mana burns because WS spamming became more viable with better gear and there were more niche camps for most classes to merit at, like how monks had their bones parties killing skeles. Before that when you had mana song + refresh a Black Mage was a good DD pick because it always did damage that the enemies were weak to regardless of what you were fighting. Most groups built their parties around the camp they were going to while leveling and there were level ranges where jobs like MNK and DRG couldn't get an invite to save their lives because no one was leveling on enemies they were strong against.
>You don't solo nms by outhealing them, you do it by lowering their damage output with phalanx/gear
To add to this before someone says "b-but thats healing!" that's not how it worked, there was a fine threshold where you could lower damage enough where you took 0 or near 0 and that mean you didn't have to heal outside of getting hit with a TP move. If you couldn't lower damage to this point then you could still out heal the boss for a while/indefinitely but that mean you were going to either never be able to deal damage or your 1 hour long kill would be more like 27 hours and thus not viable. The entire point of RDM soloing was to not have to heal.
If you're going to say MP economy played into this you'd also be wrong because there was very little you had to keep up, only haste, refresh, phalanx, and an En- spell were mandatory. For kiting you generally didn't need anything other than haste/refresh.
If it hurts your ability to have infinite mana, then it hurts you ability to sustain long fights. Really depends on how hard they're nerfing it more than anything, everything about that servers changes are up in the air. No one knows what classes will be good or bad yet, I think that's why people are excited about it.
1 year ago
Anonymous
In 75 cap XI RDM was never purposefully used as a main healer in exp parties outside of endgame burn groups, they just didn't have the output or the spells to do it properly and if you force them to rest they can't do their own job. In fact it was usually Red Mages being booted from parties because a WHM+BRD combo was infinitely more useful.
1 year ago
Anonymous
You beat hnm by pld/nin and stacking haste so utsesumi has like a 11 second recast then rotating JA so you don't get one shot by tp moves.
1 year ago
Anonymous
Outside of Abyssea/Voidwatch-era, RDM was always broken. There was always room for a RDM. Even modern XI RDM is fricking broken-tier and can solo a lot of shit most jobs can't.
1 year ago
Anonymous
yeah it feels like they drank the koolaid too much on what private server optimized play looks like. because they play on servers with like 100 people and the only endgame activity had the like 2-3 RDM even geared enough to do it were there. it's stuff like this that mainly is concerning when it comes down to the bias in job balancing but at the end of the day it's a free project.
1 year ago
Anonymous
don't forget haste and refresh red b***h
1 year ago
Anonymous
That's what I liked about RDM, though. I wish it had more buffs. But I guess I switched to SCH for a reason - but they don't have enfeebles.
As a RDM I hate everything I read there. Yeah man, what a great change they nerfed the only other class that was a decent healer so WHMs could be even more of a requirement for any serious content and yet still no one will want to play it and we nerfed RDMs ability to tank and support so its literally just going to be an enfeeble bot. Enter fight, cast blind, paralyze, slow, addle and frazzle and then just go afk until you have to cast 'em again.
Agree, clearly they don't understand why RDM was so strong back then and that it's strengths required immense player skill and sometimes gear. RDM was never a main healer or a WHM substitute in endgame content, they were a backup spot healer that filled gaps while one WHM rested and their MP economy was important for keeping buffs up and making sure you didn't have to pause the fight with ES sleeps.
besides what others have said about RDM, the biggest issue is the need for roles that have very few options.
BRD and RDM were the only support options (MP regen, buff/debuff, sleep, dispel) and similar with tank/healer to a degree.
But back on point, BRD should have gotten 3 ballads. ballad1 at 10, so RDM could use it at 20 if needed. and makes the SJ actually useful for groups who lack a real support job. (make a back up healer, who focuses on debuffs/buffs, and ballad) this wont give u infinite chains, but it WILL allow u to chain more effective than a group w/o support. I made an absolute mess of a group work as a BLU/BRD< when they had no refresh/sleep/dispel/debuff options at Lv50, and couldnt even get to chain2.
(funny enough, despite needing to spam a lot of heals to help the WHMs MP, and keep the tank alive, they kicked me saying i wasnt doing enough dmg lol. They replaced me with a RNG, and they kept wiping on a single mob, and disbanded.)
BRD should get another +1mp ballad2 at Lv40, (rename the current ballad2 into ballad3, which is the +2mp) so it can be used in Lv40 cap CoP areas/fights. BRD is a HUGE detriment between 41-54, when RDM is far better. Its practically as bad as my BLU/BRD combo, just barely better. this would make it a reasonable alternative to RDM in those fights, w/o being a huge burden.
I know theres plenty of other jobs that need some fixing, but that was my #1 biggest gripe out of all the jobs i played. (I think haste, and dispel need their MP cost reduced, and the recast of refresh reduced. but increase the recast of haste, so you literally cant just give every single person haste.)
I personally would like to see a near instant cast Stoneskin that u can apply to the tanks for tank busters. (maybe make it weaker, just so its mostly for low level pugil screwdrivers)
The latter, its the same shit we've seen dozens of times already new server comes out says its going to recapture what it felt like to play FFXI when you were 12, but then people will get in and actually play it and realize they actually hate running everywhere and slowly leveling to cap is tedious and dull, and then give up after a week. The only servers that actually last are the ones that have QoL features out the ass but even then its not like people are actually going to make new content for these games so end of the day you're just replaying the same end game content forever which most poeple will quickly lose interest in, well until that new server promises to make you feel like you're 12 again, then they forget and do it all over again.
I don't understand why people like you act as if grinding end-game is different than grinding levels. You think once you hit end-game, suddenly everything changes, but the only thing that changes is that there's nothing left to see. It's still the same game.
75cap with some balance changes for jobs and other stuff. might end up cool or it might end up complete shit. I would just read the thread there's a lot of info on what you're getting into for the most part even if it comes across like dooming.
Play on a 5x exp rate server with dungeon warpers then dumbo
Most of the player base are married with kids now, so there are servers to accommodate that
It's a tank mob to begin with so it has good physical defense, and scissor guard is a def up spell it casts, so physical DPS eat shit unless you've got some def ignoring weapon skills. Nobody gets a consistent dispel until like level 32-35 range as well so it's staying on at the early levels.
I met a girl on 11 and we got on super well, we ended up spending every moment together on the game. Then she started phoning me in the mornings to talk for a while and discuss what we were going to do when we got home. We were almost like a married couple or something, this went on for a solid 6-7 years. We were inseparable.
Then we decided to try ff14, it didn't go too well but we stuck with it. You were far less reliant on others and there was less to do to keep you busy so we both started logging in less and doing other stuff irl more. We tried to go back to 11, but it wasn't the same and we slowly grew apart.
Then one day she changed her phone number, ghosted me and never heard from her again.
Really wish more private servers would adopt the echad ring approach, that thing is quite nice. Hell, change the cooldown timer to 12 hours for all I care, simply having that once a day would help greatly without trivializing things.
This looks cool, but I liked the zones that were nothing but empty rooms of white stone. It felt surreal, like some place you could just go and be alone forever.
I both like to play in groups but also like having some solo time sometimes for short bursts of play.
In most games I play the Warrior archetype as either tank or melee DPS so I wanted to do the same here and maybe mix in monk because monks are cool. They claim WAR is buffed as a tank on this but I dont mind picking up PLD too.
When I played WAR on retail many years later I played it solo though so I never learned how to tank properly or anything I just let the trusts do most of the work.
Depending on how clueless you are, make sure to figure out your classes best weapons. I remember starting on PS2 way back and going sword and board with Warrior. I wanted to play Paladin asap, but I was a dumb kid that didn't grasp I was doing shit damage and accuracy because WAR is a B in Sword and A-A+ in Axe and Great Axe. Plus low level sword skills are pretty ass, Sturmwind shits on all of them.
Is there a place where I can look up things like that? I'd assume different jobs have different stat preferences too.
Hmm, if you're already familiar with the job tweaks they plan to make then it seems like you're already on the path. Because this server is trying to shake up the meta so much, it might turn out that the people who lived and breathed private servers for years might be the ones who get shook up the most.
https://horizonxi.com/news/job-previews
That's not to say this server is gonna turn everything upside down, I'm sure the spirit of the game is going to be unchanged. So if you want to be a tank who also has a DD option, WAR might be the path for you. Follow the basics, wear vitality and defence gear when you're talking, and some strength and accuracy gear when you wanna DD. Feel it out, if you start with WAR as your first job you have a good option to use it as a support job for lots of other job, or you could keep it as a main. WAR is a great subjob, but as a main it's pretty hefty too. You'll pick up tanking easily, don't let that stop you. It might seem intimidating but it's a cinch, no problem.
The wikis are pretty in depth with that sort of data. Basically when you decide on a job you just need to google something like "ffxi ninja skill caps" and it'll tell you what the class can equip, and its proficiency level.
Depending on how clueless you are, make sure to figure out your classes best weapons. I remember starting on PS2 way back and going sword and board with Warrior. I wanted to play Paladin asap, but I was a dumb kid that didn't grasp I was doing shit damage and accuracy because WAR is a B in Sword and A-A+ in Axe and Great Axe. Plus low level sword skills are pretty ass, Sturmwind shits on all of them.
For the private server, it's far less about the game and far more about other people. Your main goal is to get a linkshell and talk to people, be nice.
I'm so far removed from every version of the game right now, and being a beginner, that I feel at a loss for words.
I think a legitimate beginner's tip people forget is to Check mobs. When you click on a monster or player a small menu pops up and the bottom option is Check. You can also type /check instead. This examines the target and, if they're a monster, it'll give you an idea of how strong they are. "Too weak to be worthwhile" means they're so beneath you, killing them won't give EXP; they also won't aggro (unless you're resting). At early levels, "easy prey," "decent challenge" and "even match" are just that. "Tough," "very tough" and "incredibly tough" will rape you. "Impossible to gauge" means they're a Notorious Monster (NM). NMs are special mobs used for quests or events, or they're just rare and drop sweet loot. They tend to be the strongest monsters in the zone and stronger than whatever EXP they give would imply. As you level up, you'll find that "even match" is a fricking lie; and then you'll find that "decent challenge" is bullshit, too; and finally even "easy prey" will scare you. The game was designed to be played in a group of 6, so once you hit your teens, levelling solo becomes impractical.
Someone did this to Valkurm Emperor when I was a newb and I stupidly killed it for him. He was standing at the zone to Selbina, too, and everyone was yelling to let it kill him or wait for him to zone first. I wanted to help and they yelled at me, too, so I got irritated and just killed it.
I don't know how I made such a stupid decision like that, as if the guy was actually in danger and not just griefing, but in retrospect it was probably better to end the charade and let everyone stop wasting their time. The real solution was calling a GM, but no one was doing it.
The last private server I was on I started as a Mithra from Sandy, but only because I planned to do Sandy Missions, then Bastok missions, then finish and stick with Windy missions.
>comfy greens >convenient locations at every corner >sturdy castle walls >sexy elvaan nuns everywhere you go
Bastok is also fine. Windurst is only carried by its mithra when it is otherwise a damp humid shithole.
Replaying recently I forgot how many lusty elvaan widow milf NPCs there were in that nation, apparently like most of their husbands died in the conflicts with he orcs and they're all like sexually frustrated and kinda bored sitting around in their mansions looking making eyes at every young guy they see.
I loved every minute of FFXI, had an insane amount of non-afk time in game (first NA 75 MNK on Asura), and I wish I could take a time machine and spend even more time in it than I did, but I don't see the appeal in Horizon. Why would I want someone's interpretation on the game to interfere with my original memories of the game? The "bad" parts of a game are still parts of the game, nothing man-made can be a perfect experience, it's almost a sacrilegious proposal to me.
I wonder if it will break 1000 people on launch. I don't know what to expect. I have few clues on what to go off of here. Huntin4Games put out a video on HorizonXI 2 weeks ago and it's at 21k views. Does that mean anything? Is it reasonable to expect one thousand people logging in at the same time come December 17? Maybe?
beta was about 400 i think so I think it could easily reach double that to 1000 day 1. especially since this is coming out around when people will be on vacation from work.
I regret not diving in the beta. I've been looking forward to this server for months, yet I didn't do it! I know the beta testers are gonna get some small little reward for participating, maybe it'll only be something small like a free T-shirt, that in game one the devs all wear I'm their streams.
the beta was just a normal version and not the era+ thing they've been cooking up so you didn't miss anything. this is mainly why i think the numbers will be super inflated compared to it. honestly it may even be unplayable.
I know the beta was basically just a stress test and all their custom changes wouldn't be in the test, that's why I didn't bother. Still, having said that a snazzy shirt or something would have been cool swag.
You're gonna get one full month out of it for sure, and then about mid January it might go down, or maybe it'll go up. Depends on the server and how fun it is. Love up to the hype? Well the hype is high so I hope it does.
I love the fact that Mithra it have like 5 less CHR at level 75 than the mighty Elvaan, Taru, and Humes. Sure, I mean 5 CHR is in fact 5 CHR, but come on. Come on.
>most legendary Elvaan uses a sword that destroys everything around him just by unsheathing it
The jokes write themselves, honestly.
I don't play in dunes after 18. You only exp on snippers for like 1 level there anyway, you go from lizards to flies/crabs then flies/sheep, then get a new sync.
WHMs are so cuddly. One of my biggest regrets is that I was a RDM only for so many years. What I liked about RDM was being able to support others, but I straight-up ignored the other support jobs which I probably would've enjoyed more since every RDM I met was some fart sniffing tryhard.
Both good, but WHMs hyper-support is extremely comfy. Even if you die, with re-raise 3 you lose practically nothing. Cure V can keep the leakiest galka MNK alive with no hate, where SCH/RDM are gonna yank it with 4. Cleric aesthetic with hexa strike is just a nice bonus.
I don't play in dunes after 18. You only exp on snippers for like 1 level there anyway, you go from lizards to flies/crabs then flies/sheep, then get a new sync.
>Imagine a universe where WoW didn't release until 5 or 6 years later than it did, SE invested in iterating FFXI and its engine, graphics, development processes, and never decided to sacrifice it for FFXIV.
I want to forget it all
wouldnt have happened regardless.
FF14 wasnt meant to be a WoW clone in the first place. without WoW design to fall back on it probably wouldve just died off hard after its disastrous launch.
FFXI was slowly sunset because it wasn't competitive with WoW, and it's as simple as that. If WoW wasn't released when it was SE would have obviously invested more into FFXI. FFXIV being an MMO was a decision to try and recapture the MMO playerbase they lost after FFXI.
wouldnt have happened regardless.
FF14 wasnt meant to be a WoW clone in the first place. without WoW design to fall back on it probably wouldve just died off hard after its disastrous launch.
XIV was pushed out the door because they saw the sub numbers WoW was pulling and wanted in on that, same reason why every other MMO came bursting onto the scene around then. XI was very swiftly turned upside down to try and flush everyone into XIV, it wasn't a slow process and it was very deliberate.
WoTG was the beginning of the end in my personal opinion, no matter how long they had the time skip theme planned out, walking into the rehashed "past" versions of existing zones was a huge disappointment, it felt like such a cheap cop-out when you knew what they were capable of in the previous expansions.
>Christmas 2005 causes everything to become more expensive, even WHM teles >years later, prices finally go back down >tele price stays the same
I see you sneaky fricks.
1 year ago
Anonymous
Pay up if you want to go b***h
1 year ago
Anonymous
>Made my money early on by hunting NMs big and small, generally ones others forgot about or didn't compete for >Made tons of gil on the rare item market >Christmas 2005 rolls around and suddenly everyone has way more gil to throw around, tons of new buyers >Make an insane amount off buying back items and re-selling them to new buyers for 5x the price
enhancing swords were going for 40 mil a pop, it was a good itme
TH1 is pretty meaningless at low levels. THF before 33 solos incredibly slowly, MNK will be able to farm/gear much faster at the start. THF needs a lot of levels and gear before it becomes a strong solo/farmer.
somebody has to press cure
I can all but guarantee you'll make more exp soloing as MNK to 18 than you will in a party of randos with no SJs and gear.
it comes in handy when you have to farm things like beehive chips in bulk on new servers. those extra percents add up.
1 year ago
Anonymous
I mean sure, but you can just sub it on MNK at 30 and kill 2-3x as fast as a THF. You won't be farming more as THF until minimum 45 and without good gear, the MNK is probably still ahead.
Ahh yes, the autismo path of serenity. You level a MNK to 18, you get your subjob, you get your WAR to level 37 subbing MNK, and then you can level an advanced job like PLD to 75 with a WAR sub to 75 without a single wasted level! We've all thought of it, it ain't original. It does work though.
Why stop MNK at 18? Level MNK to 75 first. You'll be so far ahead of everyone you can grab the brown belt NMs as soon as you can kill them, probably around 60.
I remember trioing Carby Mitts as two RDMs and a DRK. None of us were good at the game. It was my casualshitter ass, a 13-year old and his quiet father.
Depends on job. Your first parties are gonna be Dunes level parties, and those parties are gonna be best in slot a robe with +1 INT, or a wand with +hmp for when you rest. Those things won't be expected as a caster, they're nice to have but not expected. Your spells would be more important in that case. Just like a non caster is expected to have up to snuff weapons, or at least mbasic Armour if they need to take a hit or two
The answer you'll get is that yes, gear is super duper important.
The reality is basically no one knew what gear was good or not, nor had any feasible way of getting it if they did, for like several months after starting the game, and nobody gave a shit.
>always loved RNG >never got to play it because I was too poor
Curio moogle on retail finally allowed me to enjoy it. I don't think I can go back to private servers because of that little guy
On a new server the first job you take to 18 ain't stopping at 18. Getting those SJ items is gonna be a little bit of a quest. You might be in your mid twenties before you level a subjob.
The real question is who is going to be the absolute freak who grinds a craft out first thing? Surely there's at least one autist who wants server first Haubergeon/Scorpion Harness +1. And then the sniper perched out there window will finally be authorized to take the shot.
It's cutthroat as frick. If you want to be the guy who is the whatever-whatever crafter for the server, you better have already planned it by now. You need friends feeding you materials, you need a group behind you or else someone else is gonna be that person.
I have a BLM so I don't worry
But he keeps casting water.
goddamn leftist fricks
kek
mentally scarred for life
I remember my first party on crabs, there was a taru blm in the party and he did a massive freeze magic burst and died. He was happy as frick that he pulled aggro, as the crab was smashing his face.
Pulling enmity off the tank is always a guilty pleasure of any DD. You obviously learn to temper that urge as you play your role better. The real thrill only comes after you walk that line so perfectly that you can time it so you only pull aggression but also never take damage, just pulling attention off the tank long enough to stop an attack on them but also never being in danger yourself. Walking the line so smoothly the tank never has to worry if the mob looks on your direction because they know you did it on purpose.
No better feeling than seeing the mob turn to you just as it's about to die, knowing you threaded the line perfectly and knew exactly how much damage your spell was going to do so that you could time it perfectly. Especially prewindower.
It was a good feel, because it was actually a feel. It wasn't numbers or carefully graphed charts for perfect optimization. It was you feeling the party as every fight dynamically played out and choosing with purpose what you would do.
EXPing on paladin mobs was the dumbest shit.
It's because they did no damage compared to other shit + didn't have high dodge
Made great skill-up targets in the Bhoyda Tree.
then dont fight IT++ mobs.
do what the JP do, and focus on speed of chains on EM & T mobs.
its easy/good exp, and less chance of a mob WS insta killing the tank, like pugils.
that wouldn't work in areas without enough mobs to kill before respawns. the other problem is very quickly those will degenerate to DC which means no chains. VT was the ideal spot.
Pugs had high EVA and Screwdriver one tapped everything.
You could try to skip Dunes all together, but Dhalmels spam heals.
They really are the best choice at that level.
Be a cool dude and bring your party to fight worms in Korroloka Tunnel instead
>fighting snippers without a BLM
You already fricked up
>2 thf no subjobs
>drg
>war tank
>smn healer
>naked drk
Yep its a dunes party.
>both THF are trying to stack SA with Gust Slash
>one of absolute biggest struggles in the game
>somehow also the most memorable
One of my first memories of the game. Start as THF, must have solo'd to 14, get my first PT ever, it's 5 JP + me. Ding 15, immediately try and stack SA with dagger WS. Goes about as well as you think it would. JP try and help me out with the translator. Good times.
I landed in a Yuhtunga JP party once when I was starting out as THF. They told me to drop my daggers and SA+Combo for Fusion SCs instead. Was pretty fast xp considering I was fighting barehanded.
>Yuhtunga
Oh, you want to build TP? AOE SLEEP
>SA+Combo
Literally galaxy brain tier doing that until you get Viper Bite, extra good boy points if you're using Acid bolts, hell its generally better if you spam a crossbow anyway
Seriously combo fricking melts things
Most players were broke as frick so using ammo physically hurt them. I hated partying with broke busters.
Those jungles and Eldieme Necropolis we're bad news. Scary places for new players.
I tried out retail recently when it was free login and actually helped a new player do their G1 in Eldieme. crazy how after all these years some things are the same and evoke the same feeling.
An alternate route for G1 was added years ago so that anyone can solo it, no killing or drops required.
instead of a thf it was me meleeing as rdm with enthunder or enfire thinking I'm doing something and NEVER enfeebling. hilarious that my very first goal playing the game was to play RDM/NIN as a noob and it actually was broken as hell at the absolute top levels of gear.
>waiting at camp
>peeps don't have OP
>guy enters zone from konschtat
>no oils
>dies while otw
Yep its a dunes party
Being from Windy, I spent my early days dodging Gobs just to wait on a boat to get my Dunes party.
Sandy had it so easy.
And you had to grab signet before you left and by the time you got to Selbina it was half gone, so there was no chance of Windy ever winning the Dunes because signet was so hard to keep up until you could get the OP warp, but you couldn't get it until Windy had the Dunes.
>People running from bastok
>Fight few smaller things while we wait
>One person dies
>HPs back to sandy and starts running back
>One of the people from bastok dies running to dunes
>Spend 4 hours with between 4 and 6 party members
I've definitely been in some parties where one member joined up, then waited hours as everyone tries to assemble, then had to leave hours later after getting 0 EXP. It's hard to imagine that even happened, and people these days wouldn't go through that. They'd just leave, abandon ship, jump in a new que, never meet those people again.
>Take boat from Mhaura
>Set home point to Selbina
Yep, I'm a Windurst Chad, how could you tell?
I can tell because neither of us has signet.
For me, it was goblins. I loved occasional suicides for free exp.
Too deadly, the healer was probably cursing every time a gob was pulled. If I was a MNK in your party I'd be shoulder tackling that Ross as often as I could.
My tank would be running from bomb tosses so non-suicides would only hit 1 person.
I swear you just reminded me about people who would run circles around the gob when bomb toss happened because they said it increases the chance the gob would fumble it. Please tell me that's a true memory, does anyone else remember that happening on your server?
Almost every attack is impossible to run from so kiting the mob around just makes you look like a dope
That's the best part, it's a beautiful mix of overconfidence and naivety. Like the crafters who faced West on a Firesday during a full moon.
>as often as i could!
so once every 5th pull.
I didn't play an Elvaan.
ah yes, don't want to have my accuracy reduced by less than a single point. (DEX barely effects accuracy, takes multiple DEX to add 1 acc. DEX is mostly a modifier for attack in some WSs. The only stats that matter in races, is HP and MP, as they are the most drastic in how they effect combat)
>The only stats that matter in races, is HP and MP
Eventually I played a Galka PLD on one of the private servers, and goddamn it's the easiest thing in the world, literally HP for DAYS
>All this
1dex is 0.6 ACC for 1 handed weapons and 1acc for 2 handed weapons.
But honestly didn't make much of a difference when everyone has 400-ish ACC at lv75 anyway.
More important than Dex or gear is eating Sushi, cuz you gain more benefit from +15% than you ever will from flat bonuses.
Before lvl30, eat Jack o Lanterns.
>1/25ish bounding boots
Frick LL.
There was a RNG in my shell who quit the game because he went 0/300.
1/1
level 18 WAR
no subjob
everyone was pissed I claimed the thing, I didn't even know it existed at the time
I just went 1/217 on Defending Ring in current retail. Absolutely cursed item to obtain.
Then again, I did get 4/5 Malignance in less than 20 runs...but it took over 100 more to get the 5th piece.
dring will always be my crowning achievement. I went 1/2 on retail...
i wish I was that elvaan
For me, it's the catseyexi private server.
>second or third time through Valkurm
>get party
>6/6 but a galka mnk is in Konschtat coming to us
>So we wait
>5 of us talking about the game and what our other jobs were for a long time
>Galka is still in Kons
>Finally zones in after forever
>we all watch as this galka WALKS over to where we are from the zone line
>gets to us and then asks how to run
>walked all the way from Bastok
I used to love this game when there were actual people instead of 1 person multiboxing 6-18 characters using bots so that they can sell fake money cheaper than the chinese.
I play 3 and I wish I was playing 1 character in a larger group sometimes, but the convenience of doing what I want when I want is nice.
I probably accidently put myself in walk mode and took a minute to figure out how to run again. Mind blowing they walked all that way and then asked instead of asking before the trip.
That's why it was so memorable to me, he could've asked at any time. I was absolutely riveted by imagining this huge beefy Galka walking his way through each zone, hoping to god that nothing aggros along the way or he'll lose the hours it took him to get that far. Imagine if a Tremor Ram found him, I would've fricking uninstalled.
unrelated but i am so excited for horizon ffxi
Hype that won't be deliverable.
naaaahh
I think there were a few people in here waiting for the first person to bring up Horizon. Hype.
i take one for the team
I'm looking forward to it. I've been lurking the discord for a little bit lately and some of the stuff I read is so foreign to me. The meta developed a lot over the years for 75 cap it sounds like. Also kind of interesting that some of the people that helped test the balance changes are a little vocal, namely the SMN guy. seems very proud of his work..so it will probably be overtuned.
I'm not in the discord but I'm keeping tabs on every bit of info I can every other way. So hype for the launch but at the same time I don't even know what job I'm gonna start with. Whatever job it is I'll be there on day on though. Should have it figured out in a week's time.
i didn't realize how hard it would be to pick a job when you consider that the game is completely fresh and you have no AH to back up your gear/spell path.
People could level up and unlock NIN before crafters can even start making shihei. Some people don't even realise what a fresh start launch server means.
really just depends what all has been changed. There will be people that have been grinding private servers for nearly a decade now gunning to craft stuff like that. Unless they get wienerblocked somehow by a change we will have stuff like silent oil, prisms and shihei the first week.
You're definitely right on this, the devs are being really vague and cryptic about their changes, and that's on purpose, and honestly I like that they're doing that. The small little teasers and hints they give to the changes are things like l, "if you want to play X as your first job, then you should play X as your first job." So that opens up possibilities for sure. Maybe there will be some options or alternate ways to obtain things or get around barriers. Could be simple solutions, or some complex and creative things we haven't thought of.
My advice: quests
So many LVL 7-40 pieces of gear you can get for free from dippy little "talk to NPC" quests in towns.
Power boots
Justice badge
Friars rope
Do you mean powder boots?
don't know about race yet. going to start Windy with WAR -> MNK 18 -> WAR 30/37 > NIN75 or stick to WAR. Debating NIN heavily since trying to acquire Ni early sounds like cancer. Might just play something else until I can just buy it.
The 3vit ones from the selbina quest
Yeah there's a lot of random gear from quests like that. Most of the quests are literally "talk to this guy, congrats" amount of 5min of effort, but the gear sells for 40k a pop on the AH
>The 3vit ones from the selbina quest
Power Sandals are nice but its an enormous pain in the dick as you'll need constant Sneak/Invis surrounded by aggro finding the dumb pot
Yeah but takes no time to get whm to lv25 and you're gunna need it anyway.
I'd much rather do that than frick around at LL for a few real life weeks
"woah royal jelly is way too hard of a BCNM to farm"
have a nice day you'll be a trash NIN
>"woah royal jelly is way too hard of a BCNM to farm"
yes i'm not farming beastmen seals there
you're going to be the Black person that shows up with no rings, food, or tools to a party
if you have rings in exp parties on a fresh server with no AH i will be impressed
An nm in the canyon gives you a 1str 10mp ring, takes 5min to get
Shell rings can be made with 0 crafting skill. It is not much, but a combined 4 fire and water resist is better than being a homosexual. You'll be fighting lizards that shit fire and crabs/pugils that do water AoE damage.
Super solid choice on your stating job path. If WAR is your first level 30 job it can be a terrific sub for a ton of advanced jobs so your options are open. You'll be the only tank in the beginning, so you have demand, not to mention you can deal some damage too, the great Axe is no slouch.
Different newbie anon here, I was thinking about Tarutaru Bard, leveling WHM>BLM first. Thoughts? Is it difficult to get a start as a support job?
Bard is the easiest to acquire as it just involves a bunch of travelling and talking, simplest path is to go BLM 18 > WHM 30 > BRD
Tarutaru play caster jobs very comfortably. Your first levels getting to 10ish, maybe 11 are gonna be rough. Once you hit the level you can start grouping you're gonna be comfy. Casters are in demand, so leveling BLM and WHM should relatively quick, you're gonna get invites. And then after if you go BRD/WHM you won't be able to stop the invites. Seriously, if people know your a competent BRD, your gonna get people sending you tells asking if you want to party the minute you log on, that's no exaduration.
Brd is one of the easiest jobs to unlock and hands down the easiest to level.
You can turn up naked and be semi afk the whole party and ppl will worship the ground you walk on.
Just be prepared for constant party invites even when you're doing other shit
>semi afk
I was never busier than when I BRD, especially at higher levels
Pulling while keeping songs up on at least 2 separate groups of peeps
And if the party is any good, you're scrambling to keep mobs flowing
>BRD Lv.1-70 I sleep
>BRD Lv.70+/Merit Parties REAL SHIT
You're not wrong going BRD/NIN keeping everyones songs up without fricking up the AoE, holding like 5 mobs with sleep and keeping your shadows up, and running around like a crack head constantly pulling mobs for like chain 200+ was schizophrenic as frick
Agreed, BRD is no job for a slouch. Will you get invites as a lazy BRD, yes you will. But people can see the difference in someone who keeps busy, and that's magnified if you're willing to pull.
Not disputing that, it's a fun and intense job.
But you won't really be doing crazy pulling until Colibri camps anyway.
Also Pianissimo makes it piss easy to keep ballad up on your healer
Is BRD expected to be the puller? That sounds a little intimidating since I'd imagine people expect the puller to know mob spawns and in general be on top of things
you don't need to know mob spawn timing and shit. just to keep a good tempo based on your parties kill speed. if you're a brd in a party chances are you're killing shit fast anyway because buffs are huge value.
Later yeah.
You might be asked to pull a bit from LVL 39 when you get Elegy. By lvl55 you'll be expected to always have a fresh mob waiting and slept next to the party so they can keep chain up.
By this stage you'll be expected to have ninja subjob
Expected might not be the right word, although if you're willing to be the puller it's a huge leg up. BRD can pull, and they can be a terrific puller, it's a good way to keep them busy in between buffing the party, and they have the tools to do it. Lullaby is key. But having said that, if you're not comfortable pulling let your party know. I would rather have a THF pulling who is familiar with the camp, rather than a BRD who doesn't have a lay of the land yet. With time you can watch other pullers and learn the ropes, and once you feel comfortable you can step up and do the roll. Just communicate with your party and let them know, then you can take it at your own pace.
BRD and RDM will be the 2 most in demand jobs at any level and was always considered EZMODO
What you don't have your Wing Pendant, bro? That's +1 AGi, you're gonna pass that up, do you even care about your job? Nah I'm just kidding, I love that low level gear from early quests, feels good to have it and seeing other people with those pieces let's you know they put in a bit of effort.
I never played past level 30 in retail, but I'm pretty excited to play too just because there's a bunch of people who are starting out and not everyone knows everything.
Is it hard to set up? I'm interested in it, but I don't want to have another headache like I had setting up Project 1999.
Apparently they're trying to make it easy as pie. Their custom launcher will make using their approved add-ons and updated textures as easy as clicking the options you want.
Most xi private servers have all-in-one installers.
You just run the exe installer and it's ready to play
I've never played FFXI, will I be fine if I start with HorizonXI?
i am starting with HorizonXI it'll be my first time getting to expierence the game with a server that is alive and new with qol changes that look cool af
im sure you'll be fine there are a lot of others that will be playing FFXI for the first time in that server 2
Have you got a race/job/starting city picked out yet? First job to 18? First job to 30? Come on Ganker, gimme that info, I wanna hear it!
Mithra THF Windurst. I'll catch you guys in Bubu, Sandy and Bastok can have the Dunes because Bubu is gonna be the place to go, you heard it here first.
you know how much seed I spilled to dragoon mithras?
Just Dragoon Mithra? Specific taste, but acceptable.
something about the padding under the armor and the battle panties just awoke something in young me. The way they'd wrap themselves around the lance had me acting unwise.
Oh frick my life would be so much better with a Mithra wife. Tomboy love!
Yes, you might end up living it or hating it, but you don't need to be a veteran to play on Horizon. But I'm also curious why you're even thinking about playing a 20 year old game you've never played before on a private classic server. Did you just hear people talking about the old FFXI days and that's enough to get you interested on the way it used to be?
No PvP balance, no play. Make all of matches 60cap/uncapped. No one plays 30-40-50 even back at its heyday.
30 is the only cap I ever played for Ballista. I HATED/didn't understand Brenner and Diorama I did 10 cap with BLU a lot. Was Diorama added in CoP? Might be able to get a scene for that at least.
>added in CoP
It was. And Diorama is basically the same as Ballista just in its own (two) maps within Ghelsba.
Brenner however sucks ass its essentially used as the "Final Destination 1v1" map for people.
The only Ballista memory I have is fighting some K-Club Paladin who couldn't kill me but I also couldn't damage it as BLU for the entire match
A private server is a private server.
Always fun being there for the start of a new server though.
Just don't invest too hard because most new servers die in a year or so anyway.
If your want a pserver that'll still be around in a few years, go with one of the ones that have already been up for 10 years
I'm worried about the trannies and groomers that seem to be on staff.
this
hopefully they can keep it out of the game
if I can't tell them they are gay and have aids then they shouldn't be able to 'groom'
>hopefully they can keep it out of the game
Yeah that certainly worked well for Wings
I'm sure Horizon will be completely different even though it's most of the same people!
>every qol change you can think of
>era movespeed
never seen a fan base so fricking turned on by being miserable
I'm interested but I havent played the game much when it was in its prime and only then some more in way later expansions.
Dunno where I can read up on stuff thats relevant for the progression of this server. Stuff like what stats I should look forward to on my jobs as an example.
>in Dragon's Aery with 500 other people for 3 hours every day
>Nidhogg pops, lose claim
>this was the age of civility between linkshells
>one representative from each losing linkshell was left behind to watch the fight and get ToD while everyone else escaped
>outside of Boyahda one representative for each linkshell is chosen to /random for claim in the case of the original claim full wiping
>I'm chosen
>Roll a 0 in front of every major player on the server
>never chosen to roll ever again
Technically didn't know it was possible to even roll a 0 and if I wasn't so embarassed I could've argued that a 0 was equal to rolling 1000.
>2005
>sky farming pop items
>at ullikummi with 4 other people killing statues
>other big time NA HNMLS comes with 3 people
>we all start claiming statues as soon as the pop
>we call in few more guys
>they do the same
>bantering hard in /tells that eventually lead to shouting
>random JP in zone laughing mocking us
>GM comes
>everyone calms down
>Ullikummi pops and we claim it
>GM and about 30+ people standing there watching us kill it
>nervous_sweating.jpg
>eventually kill it
>GM leaves
>other HNMLS mocks us one final time for taking too long to kill it as we are all getting D2'd out
All I remember is the drama that unfolded at those end game areas.
Sky was a madhouse, there was no civility there whatsoever. RMT eventually monopolized spawns so much that they made Ullikumi spawnable through a ??? point.
I remember drama everywhere. Groundkings always had some salty Black folk losing claim bringing up shit or making fun of members because something they did while XPing or otherwise. It was wild how your reputation stayed with you forever and the LS colors you were flying said alot about you once you were 75.
>join my first hnm shell
>completely ignorant of the scene
>supposedly join the shell with the worst reputation
>decide to leave after 3 months since I decided I didn't like them
>try to join another ls
>nobody would accept me because of the short time I was with the previous ls
>never given the opportunity to join the hnm scene again
I didn't like it much anyway.
i was like 73 or 74 and talking with friends about what HNMLS we were gunna join. some people had ins with this group and another was gunna apply for this one while a few people had high crafting skills and were sought after by a few big HNMLS so they had some choice. we all gossiped about what groups were worth joining and what to avoid. I joined some random one we did lots but didnt stick out like others. it was fun i guess.
>marry in-game gf in that temple below sky, she's one of those hot elvaans
>join first "sky ls" soon after
>they have a complex point system and website, very legit
>chill as heck, go to 3-4 events, tank Genbu, we slowly down it in a single pty, shit's fun
>one week later the ls breaks up, it was on the way out turns out
>points get tallied for the people remaining, somehow both me and gf get a mil+ Gil each in inbox
>we celebrate
>quit playing a couple months later, break up with gf
The memories stay though
I don't care I have a max level WHM friend out of the party healing everybody. So we're good.
And he has to hide his job because if people know he has raise he's gonna get bombarded with tells.
No DRG for party, camp spot site with 30 dmg, but is it for 20 like 30 dmg when you no hit be it for dd, for 30 dmg instead? or half is 10 for 20 dmg?
Post XI songs that you like!
Amazing how many great songs are in this game. You're gonna force me to pick one, I'll go with the Kazham village music, no regrets.
built for hume wiener
That amount of tummy in game should be illegal
Lilisette is a fricking gem
I like that new song Horizon added for the Dunes. They did a good job on that one, it seems fitting, not out of place, and just fun.
Wait, they are adding custom tracks ?
The one that plays when Lilith is involved in cutscenes
RotZ boss theme (and it's remaster in sop)
https://mega.nz/folder/qo8FDajR#MfXCAjdy_RFN8Mtl8jSENw
In case anyone wants the OSTs
oh no mau!
>I quit sometime before this
I feel so bad that I didn't participate and didn't find out until too late.
the comfiest place in the game
Really liked the opening CoP areas in ambience and music.
Reminds me of the kind of music you would hear from old-ass Amiga games
The theme of these motherfrickers
[galka] is [aspis]
Galka was never my style, not the race for me at all. I wouldn't call them diarrhea though, they make terrific MNK, PLD, and other jobs too. Sometimes you run across those Galka who play unconventional Galka jobs and put in the extra effort to compensate the stereotype and they're some of the most skilled players you'll see.
{galka} {aspis}
My friend said that in a party and skmeone got legitimately angry. Its one of the only memories i can recall, other thanhim gambling and wining millions of $ outside the auctionhiuse and then buying his redmage gear
Ive only ever played FFXI twice to like level 12 and it was all just semi checked out grinding
I had only found like 2 or 3 quests that entire time
Just felt like I was missing something about the game because once I got through the hurdle of adjusting to the controls I was atleast expecting to have more to do than walk outside of town and kill turtle people for 5 hours
There's tons of quests in the game, even at beginner levels, the problem is the npc who offer the quests don't have big exclamation points above their heads. You either have to know they have a quest, or have looked it up before hand, or be curious enough to talk to them randomly in the first place.
>I had only found like 2 or 3 quests that entire time
>Just felt like I was missing something about the game
This game was a different era, quests aren't like WoW where they're plentiful, give you XP decent rewards, and tell you where to go.
Quests are more like tiny side content for tidbits of world building, you'll more than likely need a wiki to do them, and the rewards are generally ass (Yes there are good ones, which require stupendous amount of effort to do)
Leveling was generally a solo experience from 1-12ish and at that point you'd head a couple zones away from town and start your party leveling journey. Some would call it grinding but it was a fun experience because you got to talk to people and socialize, it wasn't mindless mob killing. Questing was an entirely different experience because it was old school, there are tons of quests around town but without quest markers things can be deceptive.
I still have some lifelong friends that I made from the Dunes parties I was in. No other game I've found builds a community quite like XI did back in the day.
Yep, it's hard to explain it to people today because they see it as just mob grinding, the socialization aspect of it was enormous and is what made the entire game work. I really miss the old style of MMORPGs.
Will the new Horizon thing have ToAU or is it progression?
progression starting at CoP
Guess I'll be doing RDM and SMN then
Which job would you want to play from ToAU? My guess is BLU, is that right? Or maybe you're one of the few people in the world chasing after PUP? For me it's COR, oh frick I can't wait for that job to be available, I'm gonna be ready to hit it as soon as they add it in .
Yes, I'm an eternal BLUgay. I've always been interested in COR but I never got around to trying it.
Hey I've got that mount in XIV
For Horizon I'm still up in the air on whether I want to be a Galka or Elvaan WHM, then DRK or WAR. I was a Hume back on retail in '05.
I know Galka is a lot tougher til mid 60s then they get better, but I fricking love how Elvaan hold greatswords
if this kind of thing influences you at all there will probably be a decent number of galka since it's considered the sweaty meta pick
For RDM all that's stated from them is buffing WHM so the gap between it and RDM for healing is more in favor of WHM and RDM tanking tools will get toned down which only effects the like 3 people with enough gear to have ever done it. For anything else we know 100% that Hagun is being nerfed for SAM and something has happened to /NIN
That's no problem. I did always like the anesthetic of this hulking dude who casts healing spells. But aside from that there is nothing tying me to the race.
Anyone know the nerfs they are doing to jobs on Horizon? I wanted to do RDM but heard it's getting nerfed so it's making me nervous.
From the sounds of it they just want to make it so a RDM/NIN can't solo an HNM. Seems reasonable. You also won't be able to have infinite mana with refresh and convert, so might have to play a bit more thoughtful. The developer's intentions seem reasonable, it's just how they implement changes that's yet to be seen.
retail will outlive your private servers. unironically dumb to invest any amount of energy/time into private.
If retail already killed my investment by becoming unplayable than anything that makes me want to play again already wins no matter how short lived it may be.
I spent almost 3 years on Nasomi and loved every second.
He allowed me to experience the game I loved again, and I'm forever grateful.
Era has been up over 10 years anon
Most of the other established ones are creeping up on 5+ years as well
personally, I have literally everything I could ever want on retail. I'm more interested in seeing the changes Horizon has planned as well as the initial experiences from a fresh start. I will mention that I've never played on any private server before, though, so I also have no idea what to expect from the community in terms of longevity/cooperation/competition/etc. if it provides any level of similar camaraderie that I discovered while playing in the mid-2000s then that'll put it in a better spot, in my eyes, compared to retail. retail is just filled with so much baggage at this point that I feel bad for the developers trying to create new, lasting content when it'll just get devoured instantly by the playerbase.
Why is ARR so shit for player reminiscing in comparison?
Because it's not a social game.
Because it's not an MMO
There's stuff about ARR that I reminisce about with a couple friends of mine who started the game then also but you can only really talk about how shit TP was, laughing at no PS3 for Praetorium SR, WP & AK SR, How different the game was for pugging when there was no party finder and moronic shit like having to set main stats which fricked over SCH&SMN. It's really just not the same kind of game, not a lot of struggling with others.
>not a lot of struggling with others.
And all of the struggling is in Savage/Ult, which most of that mostly comes from PF groups due to player incompetence, not static.
Meanwhile every step of your journey in XI is fraught with pitfalls.
I still don't get why modern FFXI is hated
Once Abyssea allowed afk 75, it was over for me.
The game I knew was gone.
Can only imagine what modern is like.
Abyssea was dog shit and really turned everyone off of it. As of right now the game is in a better spot then it has been in years. Lots of content to do at 99 and the remakes of all the old fights kind of brought life back to the old content. It's still not and never will be as enchanting as 75 era was but as a video game and as a MMO it's better than than most of what's on the market today.
75 cap for life.
>lvl 1-98 is solo-land
>you hit lvl99, and now your ludicrous grind begins
>get thousands of merits
>now get some gear/get carried to some Geas Fete/Ambu gear
>now pay RMT to get your 2100jp
>now pay RMT to get ML5+
>Want in on that event to unlock an upgrade path or get drops? You don't have a suitable job/gear already which that event itself drops? Pay RMT to get it
>You zoned? Hope you like waiting 30s on your inventory to load
good list but I also paid RMT for my AMBU carry
>pay RMT
Just play with actual people.
The actual people are either selling runs or multiboxing.
Sounds like Asura problems.
Good luck finding a group that regularly cycles the usual endgame events (Divergeance, Omen, Ambu, Geas, Sortie) and takes new people in. Hardly anyone on Bahamut/Asura that I've noticed want to nurture new regulars into their groups. Even the one I'm in, no one wants to JP/ML grind because it's so tedious and RMT have monopoly on spawns in the easy camps.
I geared lolPUP exclusively for it since it feels like every other month I can solo V1VD with it. Ambu is garbage content, wish the devs would make it more than Savage Blade spam with "You die" mechanics, which overpopularizes safe job comps/cheese setups. A competent RDM pretty much mandatory for anything you can't cheese.
That said, frick reforging relic gear. Thank frick AF/Empyrean are far better to +3 w/o throwing 10mil at the AH.
>lvl 1-98 is solo-land
Because this is how people want the game to be, that shit you remember being cool also had 4-5 hour lfg waits and adults can't be doing that shit. It gets old fast.
>you hit lvl99, and now your ludicrous grind begins
It's a progression MMO, that's the point of the game. This is like saying you wanna take up running but it makes you tired.
>get thousands of merits
That's a good thing.
>now get some gear/get carried to some Geas Fete/Ambu gear
Getting gear is the point of playing.
>now pay RMT to get your 2100jp
Defeating the point of playing.
>You zoned? Hope you like waiting 30s on your inventory to load
Who the frick has 8 mog wardrobes in the first place where this is a problem? barely anyone.
The only people paying for progression in a progression based mmorpg are people on their 10th job or new players from XIV that don't get the point of the game.
As someone that played the shit out of "old" XI, I can near guarantee you that whatever players Horizon ends up getting, most will be gone in a month. They forget how much of a fricking shitshow it was, how you could do nothing alone and how you had to wait for others to organize to do anything.
>ramblings of a herbavore male with no initiative or friends
or like how about you form your own parties for things you want to do?
Even if you do, there are still problems where it takes ages to do anything. Back in the day people were more reliable, now people will bail and leave you with your thumb up your ass at a camp it takes 30 mins to get to.
This issue is solved by making contacts. Y'know, friends that want to do stuff with you.
The most recent private server I played on basically was with the same group of people every time, and it was excellent. Every time I partied for experience, 4 people might have been completely new people, but at least one was someone I played with in the last part I was in.
>now people will bail and leave you with your thumb up your ass at a camp it takes 30 mins to get to.
I feel like modern XI would be dead if it weren't for the home-point warp QoL. So much easier to help newer players out when I can get to them in seconds, rather than minutes. (especially if the zone isn't Nexus Capeable)
I remember a party in Crawlers nest as a RDM, I kept trying to find a replacement and I couldn't. I didn't want to just leave cause back then if you were an dick nobody would invite you since you kept running into the same people, so I literally stayed in the party 5 hours longer than I wanted to.
I went to bed at 4am or something, and I had college the next day.
You know finding a replacement was really a NA thing. The JP players has a completely different mindset. If you had to leave in a JP party you would let the leader know ahead of time, and when it was your time to go the group would often completely disband.
Much of what everyone remembers from the old days is doing shit together. No one does any shit together in modern FFXI until you hit 99. And while granted, there is a TON of stuff to do at 99 by now, it just doesn't have the same feel as it used to.
Don't get me wrong, I like current XI a lot and am thinking of starting up a new character on a new server (Inventory is fricked on my current one and I want to try to focus on different jobs). It's just a very different game now - as it should be after 20 years of updates.
Originally it was Abyssea cratering the entire game and destroying every core ideal the game had, they've gone back through it and made the best they could out of a bad situation but it's still
The world, story, setting, atmosphere is all still there but the gameplay is mostly solo (would have been required anyway) and endgame is nearly impossible to do legitimately because of how heavy the RMT and "Merc" influence is these days. Instead of people just doing content together to help eachother like the old days they all now expect you to pay for their help, and it's not even help you just get carried.
might sound weird but I just didn't like the faster pace of the game they took after 80 cap. Makes me sad, I still resub occasionally because I love FFXI but the combat turns me off.
Abyssea ruined the game by killing exp parties.
Exp turned into 16 leechers standing around afk while a war & rdm pulled 100 mobs at a time to aoe with Fell Cleave.
Then FF14 came out a year later and they did the exact same fricking thing
>1.0 came out
>15man parties
>13 leechers, 1 stoneskin-ga spammer, 1 AoE MRD
Good times, easy gil.
It's not, however a lot of players quit due to abyssea and don't really know what modern XI is.
The game is really nothing like it was then.
there's some decent replies, but I'll provide an opinion from the context of the raw gameplay/endgame vantage point. IMO, retail is legitimately the most streamlined and best gameplay iteration of the game, bar none. every job has solid identity and utility in all facets of the game. and even if there is a lesser-used job (think SMN or BST), you can absolutely be a mold-breaker to make it useful in a tough situation. the biggest issue I have with it is that the game literally moves TOO fast for the client and the server to keep up. anytime there's an intense situation/fight, there's a high chance for a significant amount of lag and that results in macros not firing or gear not swapping correctly. this will invariably lead to death or loss of time overall and that's one of the big constraints in the current high-end content (Odyssey).
beyond all that, though, there are absolutely jobs that are significantly prioritized over all other jobs (supports) and the balance is a bit lackluster for 6-man content compared to alliance content (of which the most recent addition is Dynamis - Divergence from 2017/2018). at the current point in time, the game has shifted focus from larger linkshell-oriented content to small, focused single-group content. which, in general, is fine if you're solo or have a small (4~6 people) group to play with. but as soon as you exceed that maximum number and get into the 7~10 person territory, you have to incorporate logistics into event planning and other shit because of the entry cooldowns for the 6-man content. it just makes it a pain in the ass unless you have even multiples/participation of 6 people (including people willing to play multiple characters).
No idea. I started playing from scratch again in March earlier this year (came back for the 20th anniversary as did many others). I have a busy job and kids IRL so I don't play every day or anything and as of last week I have accomplished the following since March:
ML 27 MNK (also ML 10 WAR, and fully merited 99 BLM, DRG, BLU and THF), Godhands, Sparhai, full AF+3, Relic+3, 3/5 EMP+3 (will have the last two pieces before the end of the year, still grinding Sortie), all expansions done, all Dynamis Divergence zones cleared, all Ambu armors obtained with multiple capes for each 99 job, 3 completed ambu weapons and I'm awaiting the next update to continue with TVR and upgrading my H2H weapon from that to the next stage, too. I have 5/5 Malignance and all Odin drops. I'm currently working on ranking up my Mpaca and Nyame gear through Odyssey.
Now, I do have two or three friends that play to help with some stuff, but for the most part that was all done solo or solo with Trusts. The game has a shit-ton of content a
One week to go for the HorizonXI launch, how many people in here booked time off work for this thing?
BlueGartr's been shitting on it because of the people leading it, so that's usually not a good sign.
people still post on fricking BG?
Someone has to keep the forum spirit alive in the era of discords and leddit.
Although it is awkward that the median age of people there these days are all in their 30s given how fricking long XI has been out now
What's wrong with the people leading it?
Mentally ill men, soigays who think they know the game and want to change it to their vision. Granted I'm still going to play it but end game sounds like a shit show.
BlueGartyr is full of commies.
More leftists than anything I've gathered, unless you frequent the spam subforum.
I'm going to have 2 weeks off from a mix of US holidays and vacation time so I'm looking forward to nolifing it
My line of work always lays me off this time of year, and then hires me back sometime mid January, so it works out for me fantastic. I hope I can get a good foothold in the server before I have to go back to being a wageslave
All Square needs to do is merge the subs and suddenly FFXI will have a huge fricking resurgence on official. A lot of people are put off from paying two subs.
How will they pay the wages of the developers that still work on XI if they no longer make any money from it?
Because there'd be like 950k more players suddenly putting money into the game even if it's divvied up between XIV and XI. XI is being maintained with old PS2 devkits by two guys it ain't costing much.
Is Horizon taking donations or anything shitty?
no but i expect this to change for further development
It's a private server. The clique on Discord that sucks the admin's dicks are all going to get free shit
Every fricking private server has this problem. It becomes extremely apparent during end game or when exploits are found. Honestly it's a total buzz kill
People are going to realize how much it sucks to play FFXI with a dead auction house unless the admins ingest a bunch of garbage into it. If they do nothing, I think people really underestimate how miserable it will be for the first couple months.
>DON'T YOU REALIZE YOU'LL ACTUALLY HAVE TO TEAM UP WITH OTHER PEOPLE?!
>AND THE AUCTION HOUSE! YOU'LL HAVE TO BUILD THE ECONOMY FROM THE GROUND UP!!! OH MY SCIENCE IT'LL BE AWFUL!
That shit is WHAT WE WANT YOU DUMB homosexualS
>That shit is WHAT WE WANT
We'll see. I see this sentiment a ton online that "hurr durr we want original classic FFXI" yet EVERY SINGLE private server that has come out has QOL tweaks like faster movement speed, increased exp gains, etc.
I know you are all nostalgic for it. It's my favorite video game of all time as well, I absolutely adore all the time I got to spend in FFXI. However I think a lot of people don't realize how heavy the rose tinted goggles are for classic FFXI. I won't argue with you if you really think this is what you want, but I'd be extremely surprised if Horizon ends up any more successful than the handful of other "classic" FFXI private servers. People get really hyped for that experience they remember and end up never logging back in after getting their subjob or playing for that one weekend before they realize how unforgiving that game is with your time.
I laugh at the servers that tweak XP gains on top of the changes modern retail did a decade ago (widening the mob XP ranges so shit doesn't hit Too Weak, and giving more XP in the EP-EM range), as well as the cardinal sin that is level sync. If you're going to allow level sync, at the fricking least require the party to be within 5 levels of the sync target so you can avoid the shit where one person dings and suddenly the XP in the camp goes to shit.
People will just have shit gear and be gimped for months until people start leveling crafters but that's the true experience that the west missed out on since we got the game early so it's sort of interesting to see it play out from the JP perspective in my opinion.
But I really wish Square would put out official classic servers instead so we don't have to play on private servers. It'd also have a way larger player base, especially if they merged the subs with XIV so that the auction house issue can fix itself.
>official classic servers
Didn't they outright say that it won't happen?
Then again so did Blizzard with WoW
They said they don't have the snapshots from back then so the best they could do is have the current game but locked at level 75.
Matsui outright said it wouldn't. Partly because their oldest snapshot is late-WoTG-era, and because they simply don't have the resources to make it happen while maintaining what they're doing with the modern retail servers.
Eg. Why would they bother XIV's software engineers (XI's devs rent them out as the budget allows it) for something like making a 'classic' server on the modern equipment when they could make their lives easier with the modern XI instead, like upgrading their garbage-tier instancing or enhancing some of their tools to make dev w/o PS2 TOOLs less shit.
i think they don't want to be bothered with making it not tied to playonline. having to code up one for ps4/ps5 is probably something they don't even want to bother with.
I would much rather they update the game engine itself - thing may as well run on fricking coal for how old and shit it is. Would fricking love for the game to use more than one CPU core and to see their servers finally graduate from fricking dial up. Official support for frame rates over 30 would also be stellar.
Once you slap in some mods for 60 FPS and high res textures the game still holds up pretty well graphically. But god damn these fricking shit-ass servers.
An actual remake but the same core gameplay would be cool. Something like the Demon's Souls remake but with no changes at all. Surely they must have all the patch notes saved and they can implement those over time.
Right now they're saying they don't want donations. People are willing and asking to donate and they say no thanks. Should be a good thing, right? Well no because now people are saying they must be getting money or value somehow, of course you assume the worst and start to think they're exploiting the players somehow. Will paranoia destroy ya, or maybe they're on the level and just in it as a passion project. Who can be sure?
It's possible that streamer is paying for it all.
That streamer? Ninja?
He posted he was joining on one of the youtube videos, and since he is loaded it's possible.
Maybe. But ffera is privately funded by a few richgays. So it could be just some old boomers
Era is owned by Spoony, a based galkalad.
Era is responsible for most of the issue server communities' work, fishing, pup, salvage, assaults, nyzul isle were all coded there and shared publicly on the DSP GitHub.
Literally anyone can download the server hosting files and host their own server if they want.
Other posters are right though.
Most new servers only exist because of some sort of forum/linkshell/Dev drama.
Era's population tripled in 2017 when Moogle server died and little migrated.
Then Eden got popular, but some people left that because Wings promised no multi boxing, then Wings died.
Nasomi was popular for a while cuz of Ninja streaming there, then he left for another server.
Some other streamer was coding a PvP everywhere server but stopped just shy of opening it.
No offense, but Horizons just stinks of new drama server that will be dead in 2 years like the rest.
Era, Eden, Jova, maybe Nasomi if you're masochistic, pick your poison.
He's probably gonna play the server. When they released the launch trailer for the server in YouTube he commented on it.
>GOB
>WAR YOU FRICKING IDIOT
>ZONE
>FRICKING ZONE
Hey, the Brady Games Guide told me sometimes I have to die to save the party. I'm a hero, you're welcome.
>NM as trained wrong as a joke
The problem with private servers is they end up being competitive, and people form other servers cause drama on the discords and shit.
Why does this happen? People just wanna play the game who fricking cares if it's the penisborg server or the dickfart server?
Because they put a lot of time and effort into the servers and if a new one comes out and takes their players they get pissed off
Yeah I guess that's true, one part server pride and one part the pserver community already being relatively small.
>an MMO has the mentally ill
nothing new here. private servers are different because instead of them all being spread out across the entire retail game it's all consolidated in one place.
All private servers are always in a constant state of hanging on by a thread. They all fear that the next big private server will completely kill the existing one and they'll lose all the time they've invested into it. So it's in their best interest to shit on it to ensure it doesn't do that.
Best thing about private servers is none of them bother logging shit, because that'd require more hardware and money. If you find an exploit that isn't doesn't lead to an obvious outcome like free gil, they'll never fricking know.
>CoP era
>no DNC for free spectral jig
>no curio moogle for cheap powders / oils
If you aren't leveling a mage, you're just a moron
One of the biggest things between old ffxi and new is back then mages were totally cool with sneaking all 6 people to get through a dungeon.
Not to be a dick but if the server is run by women and gay men it's going to be the most drama infested thing the world has ever seen.
I would last about 10 minutes on this server they will run it with an iron fist and I'm too much of a mouthy bastard to last.
>Laughs in Phalanx
When's it going on sale? Sometime this month?
Our WAR/MNK tanks the hit and counters with his 2H axe
The PLD/WAR on our team seethes since he's been regulated to an ineffective DD
Are you thinking of Big Scissor? Because that's the big damaging move they can do for revenge from "this kills the crab" memes. I do agree with you that WAR/MNK is a little underrated.
Most likely I was thinking of the damaging crab special
I also agree that WAR/MNK was overlooked by many players, I remember people only wanted WAR/NIN and wouldn't accept if I was WAR/MNK, only getting into parties if they really didn't care what the sub job was
What people don't understand about private servers is you just aren't going to have the player numbers to be picky. Either take what you can get or you won't even be forming parties because most groups will be already established cliques that joined the private server as a group of 6.
Eden has more players online than most retail servers did back in the day.
I played on era for years, chill 100man server. Never had any issues with getting parties or doing end game.
Ppl just want get drunk and kill shit
I hear ya, bro. The meta garbage is just yuck to me, it's gross. And on top of that if we're talking about private servers it's compounded on top of itself for over a decade at this point. The worst part is the hypocrisy, it pisses me off when people disregard things when they don't even know why they're doing it. All people care about is learning how other people did things and copying that. No room for exploration or testing new methods. There should be more curiosity, and unconventional methods.
>No room for exploration or testing new methods. There should be more curiosity, and unconventional methods.
have you ever considered that you are just not part of this crowd? because people are doing it constantly as it's how the meta forms and evolves. it all happens at the top level of play and you are just among the sheep to have this kind of complaint.
Those methods were found out due to curiosity. If you want to grow stagnant and not evolve that's your problem. An older game like this has had a lot of time to set some rules in a stone foundation, that's true. I'm abusing that exploration is the point of the fun part of the game, you're just saying that the end result should be.
I've been playing ff11 for about 5-6 months and there is a weird, homely feel to the game. I can't really describe it very well but I like playing it, and it's not so much for the actual gameplay.
If you could go back in time and change one thing about your FFXI experience, with the knowledge you have now, what would it be?
Fishing is a skill and time sink not worth the profit, better to train THF and farm mob drops
I would go back and tell myself I was a good player, I didn't need +1 everything, my skill was what people cared about. Helping other people out was what people cared about. Being a good friend was what people cared about.
I would say to my younger self:
Quit playing once Salvage gets introduced into ToA and focus on your RL career path instead.
I would tell myself stop wasting your time ERPing with Jackie, she's incredibly fat and also she has two kids and a husband that beats her. She'll send you a bunch of texts with pictures of her cutting herself and you'll end up blocking her anyway so don't waste a fricking year dicking around with her and go EXP instead
"It's a fricking dude, stop wasting your time"
>stop playing ffxi and try wow for a while but my friend continued playing ffxi
>eventually come back to ffxi
>my friend has the entire server thinking they're a girl
>tell everyone it's a boy instead and ruin everything for him because i was a kid and thought it'd be funny
>some dudes were still interested in trying to frick him because he was 14 or 15
that was wild
I tried ff14 last year, it's crazy how "liberated" people are. They will openly flirt with each other if the character is female, and they know the other person is a man and they aren't even gay.
Back on ff11 when I played it 15 years ago, if they found out a female character was male the would be forced to quit the game in shame cause the whole server would go bananas.
>if they found out a female character was male the would be forced to quit the game in shame
confirmed to have never played ff11 lmao
>Back on ff11 when I played it 15 years ago, if they found out a female character was male the would be forced to quit the game in shame
Huh? This wasn't the case on my server. The people I knew considered manthras to be weird but harmless. They just got some light banter. Same thing in old school EQ.
Didn't happen.
my friend did quit after that but that's because they were pretending to be a girl the entire time complete with the ^_^ style of emotes constantly and stringing people along for items/gil. manthras were very common though, but most didn't also pretend they were female in real life so no one cared because the catgirls(male) weren't catfishing them.
>Back on ff11 when I played it 15 years ago, if they found out a female character was male the would be forced to quit the game in shame cause the whole server would go bananas.
stop lying 11 was as degenerate as 14 is now they just didn't have as many mods to show it off
ff11 has never been anything like ff14
>Anon learns that erp has been around for ages
there were a handful of people on 11 that did it, but it's widespread on 14 and very open
you seem to know a lot about ff14 erp. why is that?
back when I tried 14 for a bit I never saw any of it
as everyone else has said mithra bawds were always a thing
I don't know what ERP is, nobody used that word back then, but people who did traditional cybering were rare. People don't want to admit it, but FFXI was full of normalgays. There were small circles who'd share nudes or have phone sex, but I heard more stories of people actually driving across country to frick each other than any in-game shenanigans. My best friend fricked four girls from the game. One lived with him for a few months; she was the server bicycle and there was one time this guy ran into Lower Jeuno and shouted that he just got home from driving to her apartment to frick her.
This homie doesn't know about neko-sentai lmfao
What LMAO. I was like 13-16 ERPing in /tells with girls of various ages getting their nudes sent over MSN or email.
>anon confirms he was too much of a virgin loser to talk to girls
This is why you're moronic.
FF11 had a shit load of girls playing it
FF14 is different because instead of girls, it's just a bunch of trannies
motherfricker people were erping with all their gear off all the time. even in wow the "cybering in the deeprun tram" meme has been around since vanilla. frick, people were cybering in god damn maple story.
{Mithra} {front} {tail} was ALWAYS a thing. Racial stats mattered and if you wanted to play a pretty large chunk of jobs at their best you needed to be a fricking catgirl. Catboys did not exist (outside of one storyline NPC)
I played Elvaan THF
ACC so bad you miss the urinal when you go to take a piss
>Mithra joins server
>Invite them to my social ls
>They agree and continue leveling
>They main NIN
>Get peawiener charm, SH+1, snipers etc
>Always joke around with them
>One day in xp party they tell me they are a dude
>Said they got all these free gear from a sugar daddy on the server
>Wouldn't tell me who but I knew cause they would always be in lower jeuno sitting in each others laps
>Says they are getting bored and gunna quit
>Ends up giving me a bunch of gear when they randomly quit
>Never did say how they "earned" it
Go and visit that girl. Its was only a 3 hour flight. You guys spent 4 years, every day together in game and got along perfectly, helped each other in high school even voice chatted. Don't be a homosexual and quit then spend the next 15 years wondering what if?
Just one?
To accomplish anything in the game you had to exploit nice people and pretend to get along with terrible people. As a result, I did jackshit and everyone thought I was a judgmental butthole with no right to look down on anyone.
If I could change just one thing (instead of ten), I'd convince myself to focus more on horizontal progression and hanging out with casual players. Casual players were the best players, most of my fondest memories were from fricking around at the lower levels and doing random unnecessary bullshit. I already spent a ton of time helping newbs, but I should've tried to be more available to them, like a real friend and not just that cool 75 player in the distance.
Remember, you will never be allowed to swing your weapon unless if you are SAM, MNK, or are a one-trick wonder K-Club DRK. Don't invest in worthless jobs unless if you are stealing an old man's hat
I think Horizon mentioned that mob TP generatation rate from spells is increased when you have multiple BLM and SMNs killing things so that stacking them over melee isn't way more efficient, so hopefully that keeps the melee jobs a bit more relevant without the need for subtle blow gear like Rajas ring.
The brady games guide told everyone that having a BST in your group eats the parties EXP. This wasn't true but the damage was done.
>The brady games guide told everyone that having a BST in your group eats the parties EXP. This wasn't true but the damage was done.
The Brady Games Guide did do some damage to the game, but when they wrote that it was true. This was before the era of level sync, and if the pet was the highest level member of the party the EXP was based on that.
not using melee was only part about TPgen. There is so much more to it than that. Having blind changes like that tell me it's going to suck because people are going to still find the easiest way to beat stuff and exploit it. So then it boils down to what the troony devs want vs how much the playerbase is willing to change tacticts every new patch,.
are you gonna play on Horizon?
Day one.
gonna level mnk just to check if they did their homework right
What's the best way to level MNK? Start with MNK until you get your subjob, then level WAR/MNK, and then go back to MNK to high level? Of course you might have to level NIN somewhere in there as a subjob.
yeah that's pretty much it
it's best on the early like of the server since mnk doesn't rely as much on drops and purchaseable gear as everyone else, what with how fists scale and brown belt being a thing
Every job can get away with a bit in the early days of a new launch server.
tbh I'm just angry they made MNK so dirty at endgame
MNK is fricking disgusting on retail right now which is nice
This. I frequently solo things that groups can struggle with. As long as I'm the only thing doing damage to an enemy, it barely gains any TP. I can heal myself multiple ways and be completely DT capped while also having capped counter and the second highest evade in the game. All of this while being able to shit out 3/4/5 step self skillchains.
If I ever win the fricking Mog Bonanza I'll get Dragon Fangs and then I could finally make the other half of the skillchain chart, too.
Yes but drop the NIN
Just keep switching between WAR and MNK
BALS
TO
THE
WALL
SHADOWS ARE FOR PUSSIES
>Be BST
>Nobody wants to party with you
>See DNC and SMN soloing
>Form our own parties
>Have a fricking blast
Honestly my fondest memory was being shunned by the vast majority of the community and finding other undesirables to make our own party, DNC was shit and SMN acted like WHM
To this day I still don't know why BST was so despised by everyone
I quit mmorpgs a few years ago due to them being a fricking waste of time, but I remember my time spent fondly. First mmorpg was kal online in 2003/04, then gw1 and wow.
As for ff11, I got a taru RDM at lvl 3x on quetz. I kind of want to continue, but it's a mmorpg after all.
So, is it worth it after all?
>fricked
More like how bored is your party.
NA players were always so moronic. Sitting and whining that you don't have the perfect group when JP chads would just pick up whatever and chain a bunch of T's for more exp/hr than an NA group would get anyway. People were so moronic when it came to this game
WAR, NIN, and DNC are subjobs.
THF is a job trait
PLD is the only viable tank, your RDM meme will never work practically.
PUP and DRG are absolute shit.
SMN was bad until WotG
BLU was bad, don't kid yourself. All they can do is SA Cannonball
COR is actually super underrated but is so idiotically expensive to play
DRK is bad, it's a cope to defend it. They are like DRG except bigger number before eating shit instantly
No matter what you level you will be more worthless than the BRD
Don't care, playing SMN and then BLU.
Make a PT of 6 BRD
Trying to set a record for highest number of shit takes?
>COR is actually super underrated but is so idiotically expensive to play
COR was fricking garbage at launch until after it got its AF, Cat2 merits, and some rebalancing on the roll potencies so that having a second BRD wasn't always better in every situation.
When my LS was killing Vrtra the alliance comp was like
PLD x3
BRD x3
RDM x2
WHM x2
BLM x6
SMN x2
for the main dragon group
and
PLD
RDM
SMNx2
BRD
BLM
for the skeleton/ghost patrol B team
So yeah unless you were playing one of those jobs you were worthless in end game FFXI.
This isn't exclusively true though.
>Faf/Nid absolutely 100% required a small melee group to skillchain because his MDEF was so high BLMs needed the magic burst. Usually a WAR and a THF, sometimes a SAM.
>Aspid required Darkness SC MB's to realistically beat back his regen
>Limbus end bosses were almost unkillable with mage stacking
>Faf/Nid absolutely 100% required a small melee group to skillchain
That's what the SMNx2 are for, Flaming Crush -> Predator Claws = Light, or Eclipse Bite -> Rush = Darkness, then you release your avatar so you don't feed TP.
Melee classes are worthless on HNMs since all they do is feed TP. And SMNs will almost never miss but SAMs have tons of acc problems on HNMs. Also SMN just do more damage than melees.
Summoners were extremely good in a few specific situations and not required but always useful in others. The real problem was few people wanted to level it and they probably already had a more useful job for most situations leveled up.
The benefit of a summoner is seen mostly on super long fights as they have no threat issues. You can summon something, hit the boss, and dismiss it so that threat is gone, not only that but you give minimal TP to the boss as you don't need to build tp through melee hits to do damage. Early on people would use them for blink/stoneskin on HNMs but that disappeared as bards became more available.
SMN were great in pairs since they could SC with eachother and were a consistent and reliable source of light and darkness skillchains, as well as party-wide stoneskin/blink, a pair of SMNs could keep the rest of their party safe from wings and other AoEs while also skillchaining, a single SMN in your party was the definition of mediocre.
Hay guiz wuts going on?
bring out the spook, i need a traveler's mantle.
DRG was offensively bad in FF11
On the 75 capped private server I was on they let you unlock mythic weapon skills by doing a custom quest and then you could freely use it with any weapon. Using Drakesbane with Gungnir was so strong it actually made DRG good. I was out DPSing DRKs with Apoc.
Still couldn't keep up with a good BLM though.
>On the 75 capped private server I was on they let you unlock mythic weapon skills by doing a custom quest and then you could freely use it with any weapon
Was that not how it was during ToAU? That's how it works in retail. You just get the vigil weapon and do a WS unlock quest similar to the trial weapons
DRG got better with patches, but nothing was ever as bad as PUP. PUP felt like some kind of extremely elaborate joke.
I knew a guy who could solo HNMs like Khimaira with a 75 pup. Took 'em ages to do it though, like an hour long fight every time, and they just lived up there hogging it so no one else could get it.
Most of it was cuz pup was to expensive, different and big brain for people to understand what it excelled at.
Most people treated it like a gimp mnk
I always saw it as a job that had some potential so I would invite a PUP to my party, but I wasn't willing to put in the effort to level it myself, even if I had the money to do so.
Was. In current retail is is one of the best DD jobs and is almost entirely self sufficient. Can skillchain all day long or just Savage spam.
>tfw even BST can do great damage with naegling/tp bonus combo, even though it has the lowest sword skill in the game
I'm honestly surprised that the devs have allowed naegling to persist as long as it has. though, don't get me wrong, it's certainly trivialized/enabled my groups' consistent completion of the high end Odyssey content.
subtle blow is an absolute god tier stat buff nowadays because the new monsters' TP moves are typically the most devastating component of fights. legitimately, even most magic cast by monsters is weak shit due to the in depth discovery of how magic evasion/resistances work. it is sort of annoying in higher level group content (with other players) because you'll have 5/6 of the group there just to buff the MNK (or SB-capped SAM, etc) and watching from the sidelines, only contributing buffs/debuffs. but that's just optimization garbo anyway ㄟ( , )ㄏ
>love hanging out and chatting with people while doing EXP groups
>have to redo all the story missions and other quests
In Modern FF11? you just solo these guys with your weird spirit companions.
In old FF11, you need a full party around 18-21 iirc
So, female Elvaan, female Hume or Mithra?
Literally the three characters that I'll have one of each of once Horizon launches.
Depends on the job for me personally.
Female Hume has my favorite animations for casters / two hand DD jobs.
Female Elvaan is my favorite for shield jobs like PLD
Mithra is my favorite for dual wield jobs
mithra black mage/summoner
Elvaan ladies are my weakness
Indeed
Imagine having a lovely giraph wife.
Mithra have warped my sexuality and nothing will be the same.
I wonder how many girl girls went lesbo for the irrresistible catgirrrl puss.
>She will never slice your kidneys and shove a panama peel in your mouth
I remember being in a party that was 5 Mithra and one male Elvaan. As soon as someone pointed it out we all laughed, and then the Elvaan started acting like he was some kinda player. He kept doing emotes and RP that all the catgirls were his harem and we all just laughed about it. It wasn't serious, it was a joke because we were probably all men playing an MMO.
I think most Mithras were legitimately girls. I knew a lot of Manthras, but I knew guys playing other female races, too. My first LS had a sackholder who was a dude playing an Elvaan female and one of my real life school friends played a Hume female and I was always awkward around him because I didn't know if his in-game friends knew nor did I know how to broach the topic to him.
I did meet a Mithra who was a teenage boy from Texas who lied to me about being a girl and started "dating" me. It was really weird, because he got uncomfortable when I flirted with him, even when we were alone, like something you'd see in an anime. Other people found out and told me straight up, "He's a dude, you know." When I confronted him about it he laughed a little bit and said he was trying to use me because I thought I was rich, then he skulked away and never talked to me again. I was so caught off guard by his low energy response that I overcompensated by shouting what he did every time I ran past him. I wasn't really that angry, I just felt humiliated. Nowadays, I look back and wonder if he didn't have something else going on. For the record, I was not rich, and I did not look it.
>start as humble Mithra WHM in San d'Oria
>getting lost in the city
>amazed at all the players around me at the AH
>go out and hit rabbits
>scounge enough money to buy a robe
>WAIT IT CHANGES HOW YOUR CHARACTER LOOKS????
And that is the start of my story and how I ended up getting the server first Sha'ir Manteel complete set.
I remember getting a steel set in the beta and thinking I was the hottest shit around because no one else had it.
>Sha'ir
>not Sheikh
lol, NQs might as well drop to the floor
If it doesn't have a white box I don't want it.
First girl i tried to cyber with on 11 didn't know how to do it, and kept wanting to send me her nude pictures instead. I said no, because i just wanted to cyber and she got mad and blocked me 🙁
I was a regular in RP anime chat rooms where cybering was just part of the package, but I didn't know what to expect when I got into FFXI. The first girl I "dated" (if you don't count the gil seller from Hong Kong who claimed me as hers) was some fat girl from the South (didn't know it at the time) and she just got so close to me that I eventually thought, "Maybe she's trying to do it?" I only got it in and she suddenly said she had to go. We basically never talked after that. Later on, I wondered if she liked me at all, because she sort of maybe used me to start the drama which destroyed our Linkshell. For all I know, that was her goal from the beginning.
The only girl I ever did stuff with after that was a Tarutaru who had a boyfriend and treated me like her pet. She never really responded to the RPing, but she liked it. I always got the impression she was an older woman. I wish I could remember her name. The only thing I remember is MTing my tells to her to my EXP party. Twice.
Can't wait to try out the new server, hit some massive time sink that was a lot easier when I was 15 and had no responsibilities, and give up. I can probably at least get bard to cap before then.
>Can't wait to try out the new server
Which server?
horizon i think is the new one opening soonish
What's the gimmick with this one? Or is it like nothing major people are just hyped for a reason to start the game over again?
It's "Era+" so new enemy locations, camps, revamping some jobs for the sake of balance, and other shit. It's a progression server starting at Chains of Promathia but will allow players to explore a new meta. Sounds like it could be cool because it could reinvigorate both exploration and theorycrafting so that everyone isn't using ninja as a subjob and rolling the same meta classes.
As a RDM I hate everything I read there. Yeah man, what a great change they nerfed the only other class that was a decent healer so WHMs could be even more of a requirement for any serious content and yet still no one will want to play it and we nerfed RDMs ability to tank and support so its literally just going to be an enfeeble bot. Enter fight, cast blind, paralyze, slow, addle and frazzle and then just go afk until you have to cast 'em again.
Red Mage was so broken during CoP era it's unreal. It's up there with Jedis in SWG. No longer having infinite MP just brings them back down to earth.
>No longer having infinite MP just brings them back down to earth.
if anything now RDMs will have to actually bring juices now like every other mage and PLD, big whoop
RDM having Infinite MP was what made the job work AND it required you to know how to play so you didn't burn it before convert was back up. RDM did not have strong heals or regens so it's actual healing output sucked, your healing in endgame content was done to fill in gaps as one of your white mages was resting so that the other whm didn't burn their mana too quickly.
WHM was only end game viable, no one wanted it while leveling because RDM was the de facto healer for every group post 48 when it had both haste and refresh. Paladins were in the same boat, every group wanted NIN+RDM+BRD, anything else wasn't satisfactory. I was in a lot of JP parties because I was a meta class and I got in good in the nips on my server and we never had a WHM. That class might as well have not existed until 75. Which is how people saw BLMs in ToAU but ironically BLM was very meta back in CoP even for leveling.
It only hurts your ability to claim some level 75 NM and take 3 hours to solo it. You still have stunbotting dynamis lord, are the meta leveling healer and have all your end game utility for group content. Not seeing what the issue is that the class is only 9/10 instead of 10/10.
WHM was far more powerful as a healer while leveling and it was red mage that routinely found itself without a role pre-refresh, past that you couldn't buff and refresh everyone while also healing and not cause the party to have to stop, RDM was never viable as a main healer while leveling unless you were doing a burn party at 75 cap. Let's also not forget you have no -na spells unless you sub white mage and those take a while to get, not to mention no aoe heals, no regens, and no high tier raise. Red mage was always a backup healer and I can't imagine how anyone who actually played 75 cap would think otherwise.
>Ninja
Actual trash while leveling and were usually pushed into the third damage dealer slot. Low defenses, bad aggro control, and low damage meant that if you weren't using a PLD you were going to have it rough.
>BRD
Having a bard while leveling was a rare occasion.
>BLM
Always useful but it was SAM that tended to push them out of leveling parties as you could spam out skillchains at a higher rate and it meant you didn't have to rely on magic bursts.
>It only hurts your ability to claim some level 75 NM and take 3 hours to solo it.
You don't solo nms by outhealing them, you do it by lowering their damage output with phalanx/gear OR by kiting using gravity and dia or bio.
>You don't solo nms by outhealing them, you do it by lowering their damage output with phalanx/gear
To add to this before someone says "b-but thats healing!" that's not how it worked, there was a fine threshold where you could lower damage enough where you took 0 or near 0 and that mean you didn't have to heal outside of getting hit with a TP move. If you couldn't lower damage to this point then you could still out heal the boss for a while/indefinitely but that mean you were going to either never be able to deal damage or your 1 hour long kill would be more like 27 hours and thus not viable. The entire point of RDM soloing was to not have to heal.
If you're going to say MP economy played into this you'd also be wrong because there was very little you had to keep up, only haste, refresh, phalanx, and an En- spell were mandatory. For kiting you generally didn't need anything other than haste/refresh.
>RDM was never viable as a main healer while leveling unless you were doing a burn party at 75 cap.
This is demonstrably false, the only way that's true is if you had a Paladin tank instead of a Ninja tank but with a Ninja tank you didn't have to heal much, just don't level on something spamming AoEs and you were golden.
>Actual trash while leveling and were usually pushed into the third damage dealer slot.
Also false, with BRD song and Haste, Ninjas were always amazing if you went to camps that accommodated them.
>Always useful but it was SAM that tended to push them out of leveling parties as you could spam out skillchains at a higher rate and it meant you didn't have to rely on magic bursts.
It wasn't until merit parties that BLMs were forced into their mana burns because WS spamming became more viable with better gear and there were more niche camps for most classes to merit at, like how monks had their bones parties killing skeles. Before that when you had mana song + refresh a Black Mage was a good DD pick because it always did damage that the enemies were weak to regardless of what you were fighting. Most groups built their parties around the camp they were going to while leveling and there were level ranges where jobs like MNK and DRG couldn't get an invite to save their lives because no one was leveling on enemies they were strong against.
If it hurts your ability to have infinite mana, then it hurts you ability to sustain long fights. Really depends on how hard they're nerfing it more than anything, everything about that servers changes are up in the air. No one knows what classes will be good or bad yet, I think that's why people are excited about it.
In 75 cap XI RDM was never purposefully used as a main healer in exp parties outside of endgame burn groups, they just didn't have the output or the spells to do it properly and if you force them to rest they can't do their own job. In fact it was usually Red Mages being booted from parties because a WHM+BRD combo was infinitely more useful.
You beat hnm by pld/nin and stacking haste so utsesumi has like a 11 second recast then rotating JA so you don't get one shot by tp moves.
Outside of Abyssea/Voidwatch-era, RDM was always broken. There was always room for a RDM. Even modern XI RDM is fricking broken-tier and can solo a lot of shit most jobs can't.
yeah it feels like they drank the koolaid too much on what private server optimized play looks like. because they play on servers with like 100 people and the only endgame activity had the like 2-3 RDM even geared enough to do it were there. it's stuff like this that mainly is concerning when it comes down to the bias in job balancing but at the end of the day it's a free project.
don't forget haste and refresh red b***h
That's what I liked about RDM, though. I wish it had more buffs. But I guess I switched to SCH for a reason - but they don't have enfeebles.
Agree, clearly they don't understand why RDM was so strong back then and that it's strengths required immense player skill and sometimes gear. RDM was never a main healer or a WHM substitute in endgame content, they were a backup spot healer that filled gaps while one WHM rested and their MP economy was important for keeping buffs up and making sure you didn't have to pause the fight with ES sleeps.
besides what others have said about RDM, the biggest issue is the need for roles that have very few options.
BRD and RDM were the only support options (MP regen, buff/debuff, sleep, dispel) and similar with tank/healer to a degree.
But back on point, BRD should have gotten 3 ballads. ballad1 at 10, so RDM could use it at 20 if needed. and makes the SJ actually useful for groups who lack a real support job. (make a back up healer, who focuses on debuffs/buffs, and ballad) this wont give u infinite chains, but it WILL allow u to chain more effective than a group w/o support. I made an absolute mess of a group work as a BLU/BRD< when they had no refresh/sleep/dispel/debuff options at Lv50, and couldnt even get to chain2.
(funny enough, despite needing to spam a lot of heals to help the WHMs MP, and keep the tank alive, they kicked me saying i wasnt doing enough dmg lol. They replaced me with a RNG, and they kept wiping on a single mob, and disbanded.)
BRD should get another +1mp ballad2 at Lv40, (rename the current ballad2 into ballad3, which is the +2mp) so it can be used in Lv40 cap CoP areas/fights. BRD is a HUGE detriment between 41-54, when RDM is far better. Its practically as bad as my BLU/BRD combo, just barely better. this would make it a reasonable alternative to RDM in those fights, w/o being a huge burden.
I know theres plenty of other jobs that need some fixing, but that was my #1 biggest gripe out of all the jobs i played. (I think haste, and dispel need their MP cost reduced, and the recast of refresh reduced. but increase the recast of haste, so you literally cant just give every single person haste.)
I personally would like to see a near instant cast Stoneskin that u can apply to the tanks for tank busters. (maybe make it weaker, just so its mostly for low level pugil screwdrivers)
The latter, its the same shit we've seen dozens of times already new server comes out says its going to recapture what it felt like to play FFXI when you were 12, but then people will get in and actually play it and realize they actually hate running everywhere and slowly leveling to cap is tedious and dull, and then give up after a week. The only servers that actually last are the ones that have QoL features out the ass but even then its not like people are actually going to make new content for these games so end of the day you're just replaying the same end game content forever which most poeple will quickly lose interest in, well until that new server promises to make you feel like you're 12 again, then they forget and do it all over again.
which ones have good qol
Posting the obligatory.
I don't understand why people like you act as if grinding end-game is different than grinding levels. You think once you hit end-game, suddenly everything changes, but the only thing that changes is that there's nothing left to see. It's still the same game.
JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY JP ONRY
>You have a previous mark on your account for "My penis hurts"
75cap with some balance changes for jobs and other stuff. might end up cool or it might end up complete shit. I would just read the thread there's a lot of info on what you're getting into for the most part even if it comes across like dooming.
HorizonXI it's the new private server launching in about 1 week that everyone is hype about. It looks promising.
Play on a 5x exp rate server with dungeon warpers then dumbo
Most of the player base are married with kids now, so there are servers to accommodate that
are we going to be allowed to use upscaled textures and gearswap?
Kino opening
Definitely seen this video a few dozen times over the years. I love the FFXI storyline, SE cutscenes were always top notch.
Why would you play this old garbage when you can just play Final Fantasy XIV instead?
never played ffxi
explain this to me
Crabs have high defense
Crab casts a buff that further increases its defense
Odds are you don't have a black mage for magic damage
It's a tank mob to begin with so it has good physical defense, and scissor guard is a def up spell it casts, so physical DPS eat shit unless you've got some def ignoring weapon skills. Nobody gets a consistent dispel until like level 32-35 range as well so it's staying on at the early levels.
thanks anons <3
will game be english only? i usually play in jp
You mean Horizon? If so then yes, if you download the client you can play in English or JP.
I met a girl on 11 and we got on super well, we ended up spending every moment together on the game. Then she started phoning me in the mornings to talk for a while and discuss what we were going to do when we got home. We were almost like a married couple or something, this went on for a solid 6-7 years. We were inseparable.
Then we decided to try ff14, it didn't go too well but we stuck with it. You were far less reliant on others and there was less to do to keep you busy so we both started logging in less and doing other stuff irl more. We tried to go back to 11, but it wasn't the same and we slowly grew apart.
Then one day she changed her phone number, ghosted me and never heard from her again.
YoshiP sucks, I don't know why you dick ride him so hard.
is there going to be exp boost? otherwise most of us will take a year to hit 75
Really wish more private servers would adopt the echad ring approach, that thing is quite nice. Hell, change the cooldown timer to 12 hours for all I care, simply having that once a day would help greatly without trivializing things.
Expect era EXP levels, outside of a few adjustments to rings. I think the EXP curve is going to be WotG level.
that conquest xp boost tho
everyone's gonna be windurst just for the poerma xp boost
Wouldn't that be a self correcting problem?
>tfw we can never go back
Just play ffxiv. Move on old man
We try and come close.
holy frick those are so accurate
How does this make you feel?
Like it could have used full shadows.
Wife material.
>We will never get HD zones in our lifetime
Wow, that's an insanely well done and good interpretation on the tower, is there more? Who did this? Do you have more?
It's from Jack's game.
I love SE for this stuff, but they are fricking moronic otherwise. What's with the epic store shit? Fricking subhumans decided that.
I just played it on PS4
I just played it on console and it's fun.
Bahamut dlc was kind of lame but gilgamesh has been a lot of fun.
free tim bucks i guess
This is from Stranges of Paradise the new FF/Nioh game. Every stage is based off of a FF game and one of Delkfutts for XI.
It's from SoP
This looks cool, but I liked the zones that were nothing but empty rooms of white stone. It felt surreal, like some place you could just go and be alone forever.
Agreed, the cermet zones had an amazing ambiance, and having experiences like Kirin or just exploring Fei'Yin made them really memorable.
Amelia's HD retexture mods are pretty good, probably about as good as we'll ever get.
I'm new, or not exactly new but not well versed in the game. Like I played it but I was very clueless.
What would you say are some beginners tips?
I'd like to start fresh on the new pserver.
Gotta ask what kind of player are you? Do you enjoy group content? You like to play on your own? Tank? Healer? Damage? Support?
Always have signet on.
Keep your beastman seals.
I both like to play in groups but also like having some solo time sometimes for short bursts of play.
In most games I play the Warrior archetype as either tank or melee DPS so I wanted to do the same here and maybe mix in monk because monks are cool. They claim WAR is buffed as a tank on this but I dont mind picking up PLD too.
When I played WAR on retail many years later I played it solo though so I never learned how to tank properly or anything I just let the trusts do most of the work.
Is there a place where I can look up things like that? I'd assume different jobs have different stat preferences too.
Hmm, if you're already familiar with the job tweaks they plan to make then it seems like you're already on the path. Because this server is trying to shake up the meta so much, it might turn out that the people who lived and breathed private servers for years might be the ones who get shook up the most.
https://horizonxi.com/news/job-previews
That's not to say this server is gonna turn everything upside down, I'm sure the spirit of the game is going to be unchanged. So if you want to be a tank who also has a DD option, WAR might be the path for you. Follow the basics, wear vitality and defence gear when you're talking, and some strength and accuracy gear when you wanna DD. Feel it out, if you start with WAR as your first job you have a good option to use it as a support job for lots of other job, or you could keep it as a main. WAR is a great subjob, but as a main it's pretty hefty too. You'll pick up tanking easily, don't let that stop you. It might seem intimidating but it's a cinch, no problem.
The wikis are pretty in depth with that sort of data. Basically when you decide on a job you just need to google something like "ffxi ninja skill caps" and it'll tell you what the class can equip, and its proficiency level.
wont the wikis be at odds with the private server because they show modern retail numbers?
you can look at the pages' history and go pretty far back
Depending on how clueless you are, make sure to figure out your classes best weapons. I remember starting on PS2 way back and going sword and board with Warrior. I wanted to play Paladin asap, but I was a dumb kid that didn't grasp I was doing shit damage and accuracy because WAR is a B in Sword and A-A+ in Axe and Great Axe. Plus low level sword skills are pretty ass, Sturmwind shits on all of them.
Sturmwind is a big dick energy moment, WAR and DRK enjoy those levels a lot.
For the private server, it's far less about the game and far more about other people. Your main goal is to get a linkshell and talk to people, be nice.
I'm so far removed from every version of the game right now, and being a beginner, that I feel at a loss for words.
I think a legitimate beginner's tip people forget is to Check mobs. When you click on a monster or player a small menu pops up and the bottom option is Check. You can also type /check instead. This examines the target and, if they're a monster, it'll give you an idea of how strong they are. "Too weak to be worthwhile" means they're so beneath you, killing them won't give EXP; they also won't aggro (unless you're resting). At early levels, "easy prey," "decent challenge" and "even match" are just that. "Tough," "very tough" and "incredibly tough" will rape you. "Impossible to gauge" means they're a Notorious Monster (NM). NMs are special mobs used for quests or events, or they're just rare and drop sweet loot. They tend to be the strongest monsters in the zone and stronger than whatever EXP they give would imply. As you level up, you'll find that "even match" is a fricking lie; and then you'll find that "decent challenge" is bullshit, too; and finally even "easy prey" will scare you. The game was designed to be played in a group of 6, so once you hit your teens, levelling solo becomes impractical.
>tfw somebody solo claims Nidhogg/KB/Aspid and immediately CFHs
Someone did this to Valkurm Emperor when I was a newb and I stupidly killed it for him. He was standing at the zone to Selbina, too, and everyone was yelling to let it kill him or wait for him to zone first. I wanted to help and they yelled at me, too, so I got irritated and just killed it.
I don't know how I made such a stupid decision like that, as if the guy was actually in danger and not just griefing, but in retrospect it was probably better to end the charade and let everyone stop wasting their time. The real solution was calling a GM, but no one was doing it.
Why did San d'Oria always win Conquests?
Best race, best layout, best starting zone, bagpipe energy.
Why would you want to start anywhere else?
catgirls
The last private server I was on I started as a Mithra from Sandy, but only because I planned to do Sandy Missions, then Bastok missions, then finish and stick with Windy missions.
I spent way too much time on this game as a teenager, I still find Mithra ridiculously hot.
man has wanted catgirls for millenia
jelly of that guy behind you, ogier armor looks so cool and I never got a relic
>comfy greens
>convenient locations at every corner
>sturdy castle walls
>sexy elvaan nuns everywhere you go
Bastok is also fine. Windurst is only carried by its mithra when it is otherwise a damp humid shithole.
Replaying recently I forgot how many lusty elvaan widow milf NPCs there were in that nation, apparently like most of their husbands died in the conflicts with he orcs and they're all like sexually frustrated and kinda bored sitting around in their mansions looking making eyes at every young guy they see.
San d'Oria was lopsided because morons would pick it on accident since it was the first option.
>EV will never step on you
>would pick it on accident since it was the first option.
pure lastock cope
I loved every minute of FFXI, had an insane amount of non-afk time in game (first NA 75 MNK on Asura), and I wish I could take a time machine and spend even more time in it than I did, but I don't see the appeal in Horizon. Why would I want someone's interpretation on the game to interfere with my original memories of the game? The "bad" parts of a game are still parts of the game, nothing man-made can be a perfect experience, it's almost a sacrilegious proposal to me.
Can I play Horizon and retail at the same time, I seem to remember something about XI not liking 2 different install locations or something like that.
Where the ff11 love story video
need elf wife
perfect elvaan. wish they were lank sticc queens like her
How many people are actually gonna be on the new server?
I'm gonna say launch will be around 1k people
stress test was like 400 so you can try and make your own assessment
I wonder if it will break 1000 people on launch. I don't know what to expect. I have few clues on what to go off of here. Huntin4Games put out a video on HorizonXI 2 weeks ago and it's at 21k views. Does that mean anything? Is it reasonable to expect one thousand people logging in at the same time come December 17? Maybe?
beta was about 400 i think so I think it could easily reach double that to 1000 day 1. especially since this is coming out around when people will be on vacation from work.
I regret not diving in the beta. I've been looking forward to this server for months, yet I didn't do it! I know the beta testers are gonna get some small little reward for participating, maybe it'll only be something small like a free T-shirt, that in game one the devs all wear I'm their streams.
the beta was just a normal version and not the era+ thing they've been cooking up so you didn't miss anything. this is mainly why i think the numbers will be super inflated compared to it. honestly it may even be unplayable.
I know the beta was basically just a stress test and all their custom changes wouldn't be in the test, that's why I didn't bother. Still, having said that a snazzy shirt or something would have been cool swag.
Launch numbers don't matter, what matters is how many play after getting subjob and how many are on a week after and 2 weeks after launch.
You're gonna get one full month out of it for sure, and then about mid January it might go down, or maybe it'll go up. Depends on the server and how fun it is. Love up to the hype? Well the hype is high so I hope it does.
a lot of people are xiv players playing for the first time so they will all leave in jan when the next patch drops.
>pick Elvaan
>be a gigantic blind moron who deals less damage than the Tarutaru because DEX is just about the most important stat in the game
This is true, I'm an Elvaan and can confirm a Hume is typing this out for me because I can't use a keyboard.
the diff isn't big enough for that DEX to matter. only good stat from race is HP it's pretty insane
That color coding is really interesting. You COULD say Galkas and Mithras have the second best CHR. You could...
I love the fact that Mithra it have like 5 less CHR at level 75 than the mighty Elvaan, Taru, and Humes. Sure, I mean 5 CHR is in fact 5 CHR, but come on. Come on.
8. When numbers are that low it's like a 40% difference. Sure, gear is going to narrow the gap but it's not nothing.
>most legendary Elvaan uses a sword that destroys everything around him just by unsheathing it
The jokes write themselves, honestly.
WHMs are so cuddly. One of my biggest regrets is that I was a RDM only for so many years. What I liked about RDM was being able to support others, but I straight-up ignored the other support jobs which I probably would've enjoyed more since every RDM I met was some fart sniffing tryhard.
Both good, but WHMs hyper-support is extremely comfy. Even if you die, with re-raise 3 you lose practically nothing. Cure V can keep the leakiest galka MNK alive with no hate, where SCH/RDM are gonna yank it with 4. Cleric aesthetic with hexa strike is just a nice bonus.
Elvaan strong
Elvaan cast Fist
Elvaan smash
I don't play in dunes after 18. You only exp on snippers for like 1 level there anyway, you go from lizards to flies/crabs then flies/sheep, then get a new sync.
For me, it's Galka.
The fattest choice.
why are you gay?
Since when does liking big strong men make you gay?
(Galkan Sausage)(Can I have it?)
(Incredibly Tough)(rod)(master)(bait)
good choice
>Imagine a universe where WoW didn't release until 5 or 6 years later than it did, SE invested in iterating FFXI and its engine, graphics, development processes, and never decided to sacrifice it for FFXIV.
I want to forget it all
wouldnt have happened regardless.
FF14 wasnt meant to be a WoW clone in the first place. without WoW design to fall back on it probably wouldve just died off hard after its disastrous launch.
FFXI was slowly sunset because it wasn't competitive with WoW, and it's as simple as that. If WoW wasn't released when it was SE would have obviously invested more into FFXI. FFXIV being an MMO was a decision to try and recapture the MMO playerbase they lost after FFXI.
XIV was pushed out the door because they saw the sub numbers WoW was pulling and wanted in on that, same reason why every other MMO came bursting onto the scene around then. XI was very swiftly turned upside down to try and flush everyone into XIV, it wasn't a slow process and it was very deliberate.
WoTG was the beginning of the end in my personal opinion, no matter how long they had the time skip theme planned out, walking into the rehashed "past" versions of existing zones was a huge disappointment, it felt like such a cheap cop-out when you knew what they were capable of in the previous expansions.
Not fricked at all as we have a NIN with shadows
>tink tink
>tink
>tink
Hello, damage, where are you?
Weapon skills and skill chains, and a BLM to nuke
Here's to another year for our boy.
I had no idea this was coomer bait back when I used to play
Naja Salaheem is your wife.
>modern XI WHM at 99-cap completely unplayable without reforged emp+1 pants
Reminds me of that nightmare where I don't have any pants.
All I remember about getting Carbuncle's Mittens is how I never wanted to do it again, so I guess I will not be doing SMN on Horizon.
So if you do play Horizon, what do you plan on doing? C'mon Anon, I need that info!
MNK is a no-brainer since it can solo the best of the starting jobs and needs the least gear. Not actually sure why you would start as anything else.
somebody has to press cure
i think tryhards do thief to 18 just for treasure hunter. real min/maxer attitude to get their subjobs done quicker and to have th for farming.
>start as WHM
>sell teleports
I'm really, really bad at making money in FFXI so this seems like the best route.
Hey hey, I'll buy your teleports cutie. Or handsome, I don't care which you prefer. Just don't gouge me, I'm broke.
>Christmas 2005 causes everything to become more expensive, even WHM teles
>years later, prices finally go back down
>tele price stays the same
I see you sneaky fricks.
Pay up if you want to go b***h
>Made my money early on by hunting NMs big and small, generally ones others forgot about or didn't compete for
>Made tons of gil on the rare item market
>Christmas 2005 rolls around and suddenly everyone has way more gil to throw around, tons of new buyers
>Make an insane amount off buying back items and re-selling them to new buyers for 5x the price
enhancing swords were going for 40 mil a pop, it was a good itme
TH1 is pretty meaningless at low levels. THF before 33 solos incredibly slowly, MNK will be able to farm/gear much faster at the start. THF needs a lot of levels and gear before it becomes a strong solo/farmer.
I can all but guarantee you'll make more exp soloing as MNK to 18 than you will in a party of randos with no SJs and gear.
it comes in handy when you have to farm things like beehive chips in bulk on new servers. those extra percents add up.
I mean sure, but you can just sub it on MNK at 30 and kill 2-3x as fast as a THF. You won't be farming more as THF until minimum 45 and without good gear, the MNK is probably still ahead.
Ahh yes, the autismo path of serenity. You level a MNK to 18, you get your subjob, you get your WAR to level 37 subbing MNK, and then you can level an advanced job like PLD to 75 with a WAR sub to 75 without a single wasted level! We've all thought of it, it ain't original. It does work though.
Why stop MNK at 18? Level MNK to 75 first. You'll be so far ahead of everyone you can grab the brown belt NMs as soon as you can kill them, probably around 60.
Now your thinking with autism!
I remember trioing Carby Mitts as two RDMs and a DRK. None of us were good at the game. It was my casualshitter ass, a 13-year old and his quiet father.
The entire fight was tense.
Selling class services is fine you doof.
is FF11 a game where you care much about gear while in early levels?
If you're a tank you better not have shit gear.
Depends on job. Your first parties are gonna be Dunes level parties, and those parties are gonna be best in slot a robe with +1 INT, or a wand with +hmp for when you rest. Those things won't be expected as a caster, they're nice to have but not expected. Your spells would be more important in that case. Just like a non caster is expected to have up to snuff weapons, or at least mbasic Armour if they need to take a hit or two
The answer you'll get is that yes, gear is super duper important.
The reality is basically no one knew what gear was good or not, nor had any feasible way of getting it if they did, for like several months after starting the game, and nobody gave a shit.
>always loved RNG
>never got to play it because I was too poor
Curio moogle on retail finally allowed me to enjoy it. I don't think I can go back to private servers because of that little guy
On a new server the first job you take to 18 ain't stopping at 18. Getting those SJ items is gonna be a little bit of a quest. You might be in your mid twenties before you level a subjob.
The real question is who is going to be the absolute freak who grinds a craft out first thing? Surely there's at least one autist who wants server first Haubergeon/Scorpion Harness +1. And then the sniper perched out there window will finally be authorized to take the shot.
It's a private server so admins will have them day 1.
It's cutthroat as frick. If you want to be the guy who is the whatever-whatever crafter for the server, you better have already planned it by now. You need friends feeding you materials, you need a group behind you or else someone else is gonna be that person.
what are some good bcnm classes?
Bard is basically the linchpin of BCNM40 Steamed Sprouts. Just don't miss Horde Lullaby or you'll have problems fast.
Beastmaster so you can solo like a chad