Rate your expacs, mine is pretty vanilla.
Endwalker > Shadowbringers > Heavensward > Stormblood > A Realm Reborn
CRIME Shirt $21.68 |
Rate your expacs, mine is pretty vanilla.
Endwalker > Shadowbringers > Heavensward > Stormblood > A Realm Reborn
CRIME Shirt $21.68 |
you can't really judge ew until 6.5 but yeah your ranking is probably correct
Someone give me the defacto tier list for the job story lines
DRK
WAR
GNB
PLD
SCH
WHM
AST
SGE
DRG
SAM
RPR
NIN
MNK
BRD
MCH
DNC
BLU
RDM
BLM
SMN
ALC
CRP
CUL
WVR
BSM
GSM
ARM
LTW
FSH
BOT
MIN
SGE is only worse than AST because it barely has anything to it
AST is legitimately a fricking disappointment beyond SGE
shame they only wanted to give a shit about the role quests because the job quests turned into various author pet stories wankery
I remember when they said we're only getting role quests because it would be immersion breaking to hop between the first and the source to complete our job quests. Funny how that turned out.
>DRK tier - unironically some of the best writing and quest design in the whole game, reason why fujokawa got promoted to MSQ writer, practically canon unless your personal autistic headcanon heavily disagrees with what's being said here
drk
>SAM tier (schizophrenic - goes from kino, to trash, back to kino again at the 80 followup quest)
sam
>actively enjoyable more or less the whole time, I would put these with the above two as the questlines that are worth doing even if you don't wanna play the class
rog/nin
pgl
lnc/drg
thm
rdm
blu
mch
sch
>good if you like the characters or just sometimes good and sometimes bland. you probably miss class quests or were glad to see some of these homies again in EW but you aren't that upset about it.
war
gnb
mnk
arcanist
blm
ast
brd
>bland, this was just shit you do for abilities/gear
smn
cnj/whm
dnc
archer
>actively bad, outright wasted potential and then also just kind of badly written on top of that
gld/pld
rpr
sge
PLD deserves its own tier. Even knowing about its reputation going in I was still surprised by just how bad the HW questline was.
drk is so overrated it's not even funny.
Hope you realize "overrated" is the most shallow and meaningless commentary to have about something. Doubly so when you're too moronic to actually back that up with literally anything.
DRK is my favorite class
its fun at 90 i swear
DRK > BLM > BLU > SAM > NIN > RDM > DRG > SMN the rest are equally unmemorable past that point. All are worth doing for role quests and the quests that you unlock from doing all role quests. DRG has the most relevant npcs to the main story and SMN is sorta neat because you can tussle with an Ascian
For DoH/L if you're JUST doing them for the story/NPCs ALC > CRP > ARM > BSM > the rest. Can't remember most of the Crystarium delivery quests. Studium delivery quests were alright. Nothing spectacular character-wise outside of Faculty of Astronomy and Archaeology, but overall good additions to lore.
ROG had the best class story and I will be eternally butthurt that they decided to frick it up so bad with the campy NIN shit.
Need to put GSM high on the tier list because it includes jokes about the guildmaster's slappable ass, the Lalafell headbutt, and then actually telling a really sweet story with the music boxes. And then you get apprentices in Stormblood, which is cool.
>BLM that high
Bruh their story is dogshit
>And then we saved eorzea from a meteor nobody else noticed aren't we BLMs so cool and speshul?? Check out this cameo from a game where BLM was actually not dogshit isn't that cool!?
It reads like literal grade schooler fanfiction and sits firmly at the bottom of all the job stories along with HW PLD.
How is HW PLD worse than ARR PLD? All you did in ARR was light some fires and kill spooks.
ARR PLD was dull meandering. HW PLD is a straight up farce.
>It reads like literal grade schooler fanfiction
...in comparison to the rest of the game which is high-brow literature right?
In comparison to most other job quests which aren't nearly as bad you disingenuous halfwit.
You don't wanna see the BLM quests in FFXI if you think XIV's sucked. Such a nothingburger I didn't even take screenshots of it.
You also don't have to do them, all the early quests from 2002 suck it's a good thing you only have to do like 6 main story quests until you are fighting Shadow Lord
>You also don't have to do them
You do if you want your AF for item level upgrades.
>all the early quests from 2002 suck
Nah, a lot of them are really good. WAR, MNK, RDM, BST, and especially THF and RNG off the top of my head are pure kino.
>CRP
really? can I get a quick rundown
The Guildmaster Beatin is stupidly strict and OCD about his craft to a ludicrous degree, and with the LTW GM is one of the ones that doesn't circlejerk you from the start. Once you do fine work and get him to come around and open up about what's going on with him it feels like you're help is actually relevant and the last cutscene of the questline is pretty badass.
The HW questline is even more badass as one of your creations helps to slay a dragon.
SB has all the same excitement of taking on a protege that the rest of the SB DoH quests did, and admittedly isn't anything super special, but it doesn't do anything offensively bad either making CRP one of the only ones that's 3 for 3 in all of its questlines.
ARR>SB>HW>>>>>SHB>>>>>>EW
>haha I'll do it in reverse, it's gonna be SOOOOO funny
Maybe just maybe he likes different things than you do you manchild.
Frick off. Nobody puts it in the exact reverse order than everyone else because that's just like how the like feel, you triple Black person.
He didn't put it in the reverse order of everyone else.
You are a fricking insane loser.
Blind Black person
Why are EWgays so unhinged?
Endwalker = Stormblood > Heavensward > Shadowbringers > ARR
Enjoyed them all.
Why/how is Shadowbringers so low? It's still my favorite one story-wise, EW is good but Shadowbringers was something else.
Dumbed down tanking and healing, shit raids, Bozja is ugly shit, just worse content than average for an xpac.
Do TP Black folk really?
But you have Stormblood at the top which dumbed down tanking, healing, and DPSing, had shit raids, Eureka was boring as shit, and had just worse content than HW.
>But you have Stormblood at the top which dumbed down tanking, healing, and DPSing
Tanking was still the same from HW to Stormblood. Tanks still had their DPS and Tank stances and aggro skills like Flash. DPS still had aggro management skills like diversion. Shadowbringers straight up removed all that and made it so braindead that Tanks can just keep Tank stance on forever.
They got rid of Cleric Stance in Stormblood, but healers hated it in Heavensward anyway because of the healing reduction and the fact that it cost a GCD to change out of Cleric Stance. Stormblood healers at least also had more damage spells than Shadowbringers which reduced Healer damage spells to 2 with 1 DOT and 1 GCD ability.
For DPS classes, some classes got an improvement in gameplay like PLD, MNK, MCH, and BRD. Stormblood changing BRD and MCH from Bowmage in HW to actually being mobile physical classes stands to date as one of the best gameplay changes in the game
>Tanking was still the same from HW to Stormblood.
lol
Maybe for PLDs in dungeon runs it was, or WARs for the first savage tier only.
>They got rid of Cleric Stance in Stormblood, but healers hated it in Heavensward anyway
>They got rid of Tank Stance in Shadowbringers, but tanks hated it in Stormblood anyway
>For DPS classes, some classes got an improvement in gameplay like PLD, MNK, MCH, and BRD
PLD could only go up from HW because it was the training wheels tank
MNK was raped in SB and only became good in 4.2 whrn they accidentally made it fun
MCH was so bad in SB that literally nobody played it even when it was hardcore meta. Not a singke player liked SB MCH and losing gauss barrel ruined the job forever.
BRD was improved by virtue of HW BRD being unfinished and having cast times slapped on as a bandaid fix to it being ass rapingly broken in ARR sure, if you ignore that they made it completely overpowered again with the change. At least Foes was cool
SB>ARR>HW>>>>>ShB>>>>>>>EW
HW > ShB > EW >>> ARR >>>>>>>>>>>> SB
Probably Shadowbringers > Heavensward/Stormblood (For different reasons) > Endwalker > ARR. I would give EW a higher ranking if it didn't feel like two expansions crammed into one and felt like a lot got lost in pacing, especially because the unknown villain reveal and climax didn't have time to build on itself.
Shadowbringers felt incredibly great as a self-contained story, my only problem with it was that it felt partially contrived relying on time travel to set things up. Heavensward was a great step up after ARR's MSQ being full of a lot of filler that didn't always push the plot forward and instead served as worldbuilding, and Stormblood was mostly good but couldn't fill HW's shoes for story. However, its raid content was probably the best in the entire game though, and its post 3.0 content helped redeem what felt like Endwalker's problem, being two expansions crammed into one.
It makes me wonder how XIV would've played out had Stormblood been split between AM having its own thing and then Hingashi having its own expansion, along with Endwalker being Ilsabrad followed by the more esoteric settings of the second half. If that was the case though, we'd be another 3-4 years out from the conclusion of the 1.0 story, and I don't know if XIV could've held everyone's interest that long.
>my only problem with it was that it felt partially contrived relying on time travel to set things up
I've other problems. The "darkness" theme they made a show of before release honestly isn't even really a theme, and all being the WoD amounts to is getting chased by fu manchu at the end of every zone rather than the antihero stuff that was done in the Heavensward patches.
For awhile I mulled over Yoshi's claim of considering two expansions or one and electing to run with one for the end. I think it was ultimately a loss to do so although just a minor loss because it did give good tradeoffs to bad, but ultimately it made the end of days feel a lot lot weaker than the light-apocalypse of shadowbringers.
>24 man:
EW: Very strong performance so far. If continued it will be best/2nd best.
SHB: Undisputed worst story wise. Gameplay wise chore, though I liked a few bosses (artillery robot). Poor.
SB: Good story (but too reliant on exposition), great bosses but could be very slog (THE EMPIRE IS A CANCER AND I AM THE BUTCHERS BLADE)
HW: Eh. Underwhelming. Not bad
ARR: Good.
8 man:
EW: Not really winning me over right now. We'll see how 6.2 is.
SHB: Stupid story but fun bosses and neat gear.
SB: Cheesy story but great bosses and neat gear.
HW: Good story I didn't like much, didn't like the gear being all the exact same flavor, boss designs were clever but the very same-y visual design makes it blur together
ARR: Flawed but best story wise.
Job wise for me samurai was worst in END, Dragoon my memory is hazy on but I think it was great in SHB, recall it being bit boring in SB but worst in ARR/HW.
Yeah, that's what gets me. We bring down Zodiark and while it does take a bit for the Final Days to start occurring again, I feel like it would've been far more ominous had it been a big leadup to it during post expansion content. A big part of the enjoyment of the story is the buildup and suspense of slowly seeing things unfold before it hits full force, we basically had the Lopprit arc and then immediately went into Final Days mode. Having it a slow burn over a year or so would've made it hit a lot harder.
Though like I said before, I think it was the team's hope that they'd capitalize on the game while it had such a big following because people are fickle and you can only hold their attention for so long. Going from Shadowbringers to Garlemald might've been great for those in for the long haul, but for a lot of people who were lulled in during Shadowbringers by popular opinion and impressed with seeing the entire story up to then, to put them on a drip feed to the conclusion of XIV might have them drop out. Plus, concluding the original story of the game sort of puts a bow on it all so people can look back and think, "The original story for XIV was so good," in case future development mars the experience. Like, you can put the B team in to write for the game and while it will disappoint people, it won't be the disaster of failing to deliver a great series finale.
And too, I don't think the team wants to continue writing for XIV indefinitely. From the start of ARR, it's been going on about 10 years, any veterans who stuck with it since then are probably looking for a way to gracefully bow out and work on something new.
Endwalker = Shadowbringers > Heavensward > Stormblood > A Realm Reborn
ARR>HW>SB>SB2>EW
story
>shadowbringers > heavensward > endwalker > stormblood > arr
content
>stormblood > shadowbringers > heavensward > endwalker > arr
What gets me is the story hooks in ARR aren't even bad, its the presentation that sort of ruins it. Parts of it are quite good like the leadup to Ifrit, Minfilia's capture, taking on Garuda, and pretty much all of Operation Archon. It's just between each of those is an inordinate amount of filler that makes the story move at a snail's pace and many of the dungeons are side quest like areas that don't tie in to anything and aren't a challenge on their own, combined with the lack of mechanics in ARR to begin with.
And that's not even counting all of ARR postgame, which is excruciating slow until the last two patches prior to HW. It feels like all the attention was given to Coils and Syrcus Tower to a lesser extent. The devs found their footing by HW, but ARR will pretty much always be bland no matter how much they try to trim it without a story rewrite and class reworks to give you a more complete kit at a lower level.
EW >>>>>>>>> ShB > HW >= StB > ARR
EW was genuinely as close to perfect as you can get in my opinion and people ranking it low boggle my mind.
It's mostly edgetards mad their shitty and obviously wrong theory that Hydaelyn was evil didn't come true. ZODIARK TRANCE LOL
>shitty and obviously wrong
yeah, thats why the game acknowledges it as a red herring for absolutely no reason 🙂
Endwalker can never be my top ranking because the body snatcher segment exists. That part actually made me mad, being blueballed that hard.
That whole section was total bullshit. Ysholta should have absolutely known it wasn't (You) and been on guard. The fact that catboy noticed first is just silly. Also why did it take Zenos 20+ minutes to get to the scions while you crawled through the snow? Why the frick did they even do this sequence if nothing really happened at all, and nobody even referenced the fact you got bodyjacked ever again? Was it really just to say "You are extremely reliant on venat juice"?
>Why the frick did they even do this sequence if nothing really happened at all, and nobody even referenced the fact you got bodyjacked ever again?
I assume it was drafted long before they made the decision to condense the end of Garlemald into like, two zones.
>Zenos and other Ascians can use magic while in Garlean bodies
>WoL can't for some reason
>WoL can't for some reason
because not every player is a black mage, duh.
Every job but MCH uses magic in some way but all WoL can do in the Garlean body is wave his sword around and pop potions. Losing all our abilities doesn't make sense when Zenos, Hades, and Elidibus can all do whatever the frick they want.
Machinist uses lightning magic, that's what the lunchbox is for.
The lunchbox does all that for the MCH. It siphons aether from you, converts it to lightning aether, and then directs it to your tools.
I assumed it was because we forcibly got shoved into that body while the ascians/zenos do that by their own power.
Perhaps it takes time for your powers to fully return on a body swap. Or maybe Elidibus found a way to suppress them temporarily after finding out how to force a swap.
Weak theories, I know, but that section was weak anyway.
It was ludo tho
If you finished it on the first shot (like me) it was pure ludokino. Because you see how much of your strength is reliant on magic, the blessing of light, the echo, soul gems, etc. It also displays why people are fricking amazed by you, since you have to carefully sneak around mobs that you usually AoE down in a matter of seconds.
Shit, the fact that even with all of your grit and determination and skill, you end up not saving any of the Garleans who came to help you and actually barely survive against a mob you've been killing without a second thought since like level 35 is 10/10. Because you're too weak.
You're an elite Garlean officer, and you're weaker than you've ever been.
It was like a more cruel extension of why Elidibus inspiring everyone to be Heroes of Light was fricking evil because 99.999% of the populace simply can't do what you do. Also it completely justified summoning for me since almost all beast tribes are even weaker than that. Of course they would turn to summoning when some army of pirates looking for farmland is marching on them because that is their Final Days.
I fricking loved the soldier segment.
However Y'shtola not recognizing you weren't you immediately is a big plot hole, nobody being injured was lame, and the fact that there wasn't a duty quest where Alisaie or G'raha had to face you(Zenos) and get fricking obliterated before Zenos' time ran out was criminal. Plus I can imagine having to do the soldier duty multiple times would suck major dick and turn that immersion into frustration really quickly.
>However Y'shtola not recognizing you weren't you immediately is a big plot hole
She said that she wasn't able to recognize you after Alisiea and G'raha already ran towards your body. She has been ill the entire time because of the anima tower and figured her vision was impaired because of that. That and she did the mistake of not recognizing you in the first as well, so I feel she might have been simply careful with not repeating that.
Her Aethersight was also a big reason why she was sidelined for so much of SB, she would have called a lot of shit that happened during that.
>She said that she wasn't able to recognize you after Alisiea and G'raha already ran towards your body. She has been ill the entire time because of the anima tower and figured her vision was impaired because of that. That and she did the mistake of not recognizing you in the first as well, so I feel she might have been simply careful with not repeating that.
That's fair, but even if she couldn't recognize us, why wouldn't she recognize Zenos?
She did get a nice intimate view of him before her second death tease.
>and people ranking it low boggle my mind.
I'm not sure how people's problems with it could be so elusive to you, even if you like it a lot. You should be able to recognize where the content of two expansions was condensed down to one, and the nature of the core conflict is built on some assumptions which are obviously going to be extremely divisive.
EW had the worst set of opening quests in the game so far. Everything up until mid-Garlemald was really boring filler.
>that entire section where you spy on the Sharlayan because they did shady stuff only to find out they did some secret shady stuff
>time loop which fricked up Venat's motivations and raised all sorts of questions both moronic and valid which split the playerbase between Venatgays, Emetgays, and sane people who don't have some sick devotion to a fictional character and actually paid attention to the plot
>was originally intended to be two expansions and was condensed down to one, causing both halves of the story to be half baked
>completely toothless """"apocalypse"""" where the sky burned in two whole zones for about 30 minutes
I enjoyed EW, but it is far from perfect.
>Heavensward > Stormblood
tell me you started in shadowbringers without telling me you started in shadowbringers
ShB > EW > SB > HW > ARR
I think HW is overhyped. Dragonsong War was decent but the build up until then is dreadfully boring. Nidhogg never felt like a real threat too IMO.
Dante Must Die mode: rate them based on gameplay/content and not story
SB > ShB > ARR > HW
EW can't be ranked yet
>ShB >
lol
Bozja is 10/10, Eden was good, Nier was mechanically good.
>Bozja is 10/10
lol
>IT DUDNT EBEN GIB IDUM LEBELS
You're gonna cope.
You're a gay, Bozja was great.
I didn't play when most of them were current and low level content is dogshit to play now/10
SB >>> ShB > HW >ARR
EW unranked. Not a fan of the 6.1 content though so far. Doesn't sound like we're getting another Eureka/Bozja so I'm not sure how player retention will be. I think a lot of people actually liked the grind associated with bozja/eureka.
Stormblood >>>>>>> Heavensward > Shadowbringers
I didn't start until HW so it doesn't feel fair to judge ARR content synced, and Endwalker obviously has a disadvantage.
Shadowbrings>Heavensward>Stormblood>Endwalker>Realm Reborn
I just hate how they cannibalized the Garlean expansion for Endwalker so they can rush to the finish line.
The SB contrarians are here
Truly the DaS2gays of XIV
Are you fricking moronic? Only story Black folk actually think SB was bad, literal subhumans who only do 10% of the content
>Only story Black folk actually think SB was bad, literal subhumans who only do 10% of the content
StoryBlack folk are 90% of the playerbase.
Okay and? 95% of this game playerbase should be in a concentration camp
SB was dogshit in every respect, the raids suck and you just have nostalgia goggles for when "raids got good again" after HW raids murdered the raid scene.
For being the MNK expansion it was when MNK was at its absolute worst, the areas are bland as frick, swimming added nothing, and the raid bosses were lazy nostalgiagay wankery.
The best thing about SB was having an endgame hub with mounts available.
Monk is for homosexuals
Low test
frick YOU
>mfw the SAM questline until 60
Shame everything after that sucks balls, but still, hit me in the gut unexpectedly
SHB > HW > EW > ARR > SB
Story-wise the game has gotten better, but the continual gutting of any kind of depth from game mechanics really needs to stop.
This kills the raidtroony and the storygay
SOUL content.
No I think the content that was dealing with souls was The Grand Cosmos
This wasn't much harder than normal DRS honestly
unless you're a professional shitter sticker collector with no essences most people will do fine
DR was really poorly designed. Even today its just some strange side queue that isn't included in the alliance raid queue like it should (probably) be.
probably the most enjoyable experience i've had with this game despite being a filler dps with no major role besides damage
everything was just hovering around extreme level mechanics but doing prep between each fight was fun and wiping for the first time to icy hot swords during prog was hilarious
I think Shadowbringers story is even more generic than ARR, just better told due to devs being more experienced. Ranjit is the worst antag in the fricking game. Which is impressive since Ascians are just shitty villains. You just do the typical jrpg thing where you go to a new zone, get distracted by dumb locals problems until you find the boss monster you have to kill. Being the "warrior of darkness" just meant doing the exact same thing you do as warrior of light only it makes the zone night time again. You go to ancient ruined civilization in the end.
I don't think it is bad at all, the start of Shadowbringers is strong, but the game tricks you into thinking it is going to be darker than it is. Tesleen scene was brutal, but there's nothing on par with that ever again. The way people suck it off is head scratching. It's just a generic jrpg plot only you bring "darkness" by killing light monsters.
>Tesleen scene was brutal, but there's nothing on par with that ever again.
Ardbert trying to save people during the sin eater attack
You have a decently executed self-contained story with a climax people find highly resonant, where your alternatives are one expansion which condenses the shit out of all its events so it can condense two expansions into one, a second expansion which condenses the shit out of all its events so it can condense two expansions into one, a base game which makes you spend two and a half hours getting wine and cheese, and an expansion where you go through caves to fight a big dragon about ten or eleven times. It's realistically only got one real serious competitor, and most people weren't playing when it was current.
"People" who cry over Emet are fujoshits and homosexuals who should be culled.
resonant = pot-committed junkies go all-in with increasing fervour each expac
>which is impressive since the Ascians are just shitty villains
They're handled wonderfully in ShB, both Emet and Eldibius.
>you do the typical JRPG thing where you go to a new zone, get distracted by dumb locals problems until you find the boss monster you have to kill
I don't know what the issue with that is exactly. How is this something that's innately bad, rather than being bad based on the execution of the story of each zone?
>only it makes the zone night time again
And that's fricking great. The first time it happens, when it happens in Rak'tika Greatwood is great, and it's used to remarkable effect to sell the "oh shit" moment of when everything turns to day again.
>you go to ancient ruined civilisation in the end
I don't know how you think of this as something that's innately bad. It's a matter of execution, and getting to peel back some of the layers of the mysterious society that's the source of all our woes is immensely satisfied if you're some homosexual who's not too upset about "oh well this OTHER game had a ruined civilisation in it, what a hack job!"
>They're handled wonderfully in ShB, both Emet and Eldibius.
Both are very different to how they were in previous xpacs. Emet went from Joker to Lokl.
>I don't know what the issue with that is exactly.
I am listing things that show the story is very generic jrpg 101. If you actually read my post instead of frothing at the mouth that someone didn't worship SHB, you would have read the part where I said this doesn't mean it is bad.
Elidibus was a nothingburger until ShB, there's no way for him to be 'different' because this was the first expac to actually look at his character in a meaningful way.
Emet is exactly the same. Literally the exact same, we just see more of his character as the story progresses.
>generic jrpg 101
I really hate this comment. Who gives a shit if it follows standard beats when it's done exceptionally well? Saying "oh there's an ancient civilisation durr hurr" means absolutely fricking nothing. Saying "oh you help the locals in each zone" means absolutely fricking nothing. You're not saying anything about the actual content of the story.
>I really hate this comment.
I don't care if you like or dislike it. Shadowbringers is generic jrpg 101. Your comments dismissing that Elidibus is a nothing character that is different in every xpac just proves what I initially said, that Ascians are shitty villains.
>muh generic
>muh total fricking non-comment
You're a homosexual.
>Ascians are shitty villains
They're pretty bad, yeah.
Then Shadowbringers brings the focus onto them, characterises them, and now they're not bad. Funny that.
You are literally frothing at the mouth that I used the word generic. You are the one associating that word with "bad", not me. Are you going Zodiark Trance mode?
Because you framed it as being bad you fricking moron. I know you said "I don't think it's bad at all" but you go ahead and contradict yourself multiple times during your post.
>"you just do the typical jrpg thing"
>"it's just a generic jrpg plot"
By saying this you're implying that the story isn't worth the acclaim it gets because of non-issues, like it sharing story beats common with other games in the genre. I'm telling you you're a fricking moron for thinking that. Is the ancient civilisation of Amuarot similar to the ancient civilisation in FF3? Is it similar to Xenogears, Secret of Mana, Trails in the Sky and etc?
Stories are built upon tropes, frickwit. It's how stories use these tropes that make them good.
You choosing to be offended is not my problem.
You also can't deny that is generic.
The only reason you are even still replying is because you are frothing at the mouth someone didn't worship the fricking xpac like you.
>Bails on the argument
>Thinks his shit is still worth listening to
Not very bright are you?
There is no argument. You have not proven my statement wrong.
>Thinks his shit is still worth listening to
Yet you are the one who can't stop posting. I was done with you a long time ago
I know you are trying to hide the fact you are a frothing fanboy, you can't.
>He thinks a statement without argumentation or proof needs to be "proven" wrong
OK, so you're a complete moron. Good to know.
Because your moron rhetoric is offensive to anyone with an ounce of sense in their head. You're using "generic" as a way to describe how it's not worth the acclaim people give it. I'm telling you how that makes you a mouthbreather and how 'generic' is a comment that means absolutely nothing. You don't have anything to say in response to it, just whining about how I'm calling you a moron.
You have agreed it is generic.
You are the one that is claiming generic means bad. Not I.
You are hostile because I don't like what you like as much as you like it. That's all that is happening here. Literally nothing has changed from the first post, and I have nothing to change.
You're using 'generic' as a basis to not understand why people regard this game so highly. I'm telling you 'generic' means absolutely nothing. There's no reading between the lines, that's what your initial post means, or otherwise it's a complete fricking waste of a post that you wasted some of your sloppy brain matter on making, and you've failed to assert why you think it doesn't deserve the praise it gets.
>I am still offended someone doesn't like the generic story of Shadowbringers.
Ok.
>you are the one claiming generic means bad
>not I
Are you able to follow your own chain of thought for more than two posts?
u hav 2 go bak
HW
>good story
>diadem, worst shit ever been in the game
>overtuned alex raids
>average quality trials
>....nothing else
SB
>half a good story
>ala mhiggers
>BUT
>best ex trials
>best raid series
>ivalice raids hard mog all the other alli raids
>eureka
>hoh
>best class design
why the FRICK is msq all people care about, SB beats the frick out of HW on every other metric and people hate it
In story it's SHB >>>>>>>>>>>>>>> EW>HW>>>>>>>>>>>>> moldy dogshit >>>>>>>> SB>ARR
In gameplay it's SB >>>>> SHB>HW >>>>>>>>> EW>>ARR
>best ex trials
>best raid series
>eureka
>hoh
>filtered
>filtered
>filtered
>filtered
I did all that shit, so it didn't filter me at all. I have no good memories of any of it though, I dreaded every bit of it especially eureka.
Why don't you share content that you enjoy, anon
He's probably a Shadowbringer fan who thinks Amarout is a good dungeon.
>glamour
>housing
>golden saucer
>guild events
>clubbing
>bard concerts
>lalafell trains
>RPing
>housing
Based. Housing is fun
>playing dollhouse is fun
If it was like housing in any other game then sure, but they're just static decorations.
If I could buy an oven and cook with it like Sims, or build a skatepark to use mounts like WIldstar/GW2 then it'd be fun. But there's nothing to actually do in housing other than sit around with people and emote.
SB also introduced BLU but the story being dogshit will always put it near the bottom still.
HW tends to be overrated when the actual content was mostly dogshit and crafting was horrible. It introduced treasure dungeons which are ehhh and PotD which was great unless you're a casual shitter.
People hate on POTD type content because they grinded on 51-60 for XP to numbness, but in principle it was a great design and I hope they enhance the experience/opportunities in the future deep dungeon.
To date the 71-99 experience in HoH was the most fun non EX/savage content I've done. It made me sit up and pay attention and not just yawn endlessly, I had to slice the pie to make sure we didn't get ambushed around a corner and watch for patrols. I know it's too hard to make the average idiot have this for regular dungeons so I hope this EX dungeon shit they're doing is fun and has an incentive to complete it.
His dad isn't dark in the art. Dad had jungle fever and fricked an ebony etheiyrian.
Main issue with deep diving PoTD is potsherd farming and the horrible slog that is 10-40, fortunately HoH doesn't have that issue and I hope the new Deep dungeon continues to build on the concept.
Yeah. My hope is that there is more novelty to the mechanics/layouts of the dungeon. Like the potion system of DR is really great in how it lets you play a 'new class' in a sense, as are the Bozja actions. Just like many devs the SE team has a bit of a habit of great ideas they never recycle.
There's a clear feeling of two expansions in one with how if sundered apart 6.0 would have been the big beats of the Towers (instead of finishing them literally at the first dungeon) - Garlemald with the moon being the finale a'la Amaurot. But there's inherent problems in how to depict the end times since unless you have us re-visit old zones you'd be limited in where you depict the end of days to the full extent. I think a more ambitious attempt would have been to have end-time encounters (solo duties) in Eorzea/Doma/ect. to drive home the encroaching horror instead of just limiting it to Thavnair and Garlemald. Alternatively if they really were ballsy 1.0 finale style have that happen in instanced zones across the world. But I expect spaghetti code and PS3 limitations please understand and all. I think you're right that it was about completing the arc neat and tidy and finally being done with the story.
You REALLY see that with how fricking shafted Garlean fans got. There's an air of just wanting to be rid of them desperately with how nerva and the fate of the garleans was resolved in an optional side-quest if you completed all the roles. We might see more relevance in 6.2 or something since we haven't seen the twins yet and they are busy up there but I doubt it, we're full on 13th shard arc now.
5
>>best ex trials
You mean best easy mode trials
The EX versions sucked fat ass and were ridiculously easy, HW EXs were far better, even the easy ones like Zurvan and Sophia were still much harder than the auspices.
>best raid series
You mean Ivalice? I certainly hope you don't mean Omega which wasn't even a savage raid outside of two fights.
Which was pretty, but trash content
>>hoh
Which was easymode POTD
>>best class design
Sure, if you're a casual Black person. SB dumbed down the game just as much as ShB did
ShB > EW > HW > SB > ARR
Shadowbringers still stands out as one of the best written expansions to me, with by far some of my favorite moments in the entire FF series. You had most of the Scions getting proper characterization, a much better understanding of the Ascians as more than mustache-twirling villains, everything to do with characters like Ardbert, Elidibus, and Emet-Selch, Minfillia basically getting her arc done better in the form of Ryne, and then the entire interesting concept of unrelenting light and how it corrupts shit. Despite originally feeling like some side story (oh no, the whole team got transported to another world!), it felt like the most important expansion in terms of actually giving the Scions a sense of character and building a proper story for the big bad.
EW was fantastic as well, but it didn't quite feel as impactful as ShB was. It was more about cleaning up and defining what you already knew/saw in characters. Which is great, but lacks the same punch as seeing it all for the first time. Though ShB's 5.3 content brought that expansion up in quality considerably, so maybe EW will pull something similar off in the future.
HW had some great moments, but a things like the sultana being alive and how a lot of the early moments felt like fluff, it could get bogged down. SB is fine. It was a nice break from the cold atmosphere of HW, but everything to do with Ala Mhigo can frick off. ARR is a boring slog that just serves to set up better things in the future.
Can't speak to the gameplay. Each expansion has had its ups and downs for every job.
This is a good opinion.
The climax of EW was only just short of the climax of ShB. Zenos ruined EW's chances at being top dog. There's a reason that his complete absence from ShB coincided with it being received as the best x.0 story thus far.
Why are most Ninja players so garbage at their class?
Take a wild guess, you'll probably get it right the first try
SAM,NIN, and DRK all attract turbo shitters
RPR would too if it wasn't so braindead easy
Dopamine fried zoomer brains too spastic to remember their mudras
The only jutsu they are any good at is Usagi-no-jutsu
edgelords but also NIN is by far the hardest class. It's the only class I have to really be in the mood to play, no other job really fricks you over for mistakes as hard or is as easy to frick up
Weird I think Ninja one of the easier classes just because it has so much downtime between burst windows.
downtime is p easy on most of them tbh, I think drg is the only one I ever frickup the basic and that's just when I get bored and zone out. Their burst just has so many buttons and you go so long w/o using your basic 123 during it it's kinda weird
nta, but the garbage NINs I see have nothing to do with how hard the job. morons are using tcj AFTER their burst window, like 30secs after
blm feels harder to me. the rotation isn't crazy difficult, but movement totally fricks you over. NIN rotation takes about an hour to master on dummies.
Nin is only fun in savage, good players will play other things in easier content
Most people are bad at their jobs. Just yesterday I was doing the second EW dungeon and had a bard who refused to use their two dot arrows on bosses as well as a dragoon who never put their dot on, or got the buff from their combo.
Ninja just has a lot of shit going on, but requires a very specific rotation to get the most out of it. I've seen a lot of ninjas that just fail to understand how to properly get the most out of their burst period, or don't even use shit like trick attack at all. There's just a lot going on with ninja that you can easily ignore if you're not reading tool tips. Like, I had a friend that didn't know your jutsus get reset when going into stealth. Just didn't read that detail. And there's tons of shit like that with ninja where, if you just don't read/understand it properly, you'll suck shit.
post the datamined samurai looking armor. cant find it anywhere
as a shadowbab for a little over a year, i’m amazed by how little content there is in this game. the most amazing thing about all of this is people’s bog standard response is ‘you’re supposed to unsub!’. if you look at it from another perspective, the fact that an mmo cannot even generate enough content to keep people subbed either means their devs are lazy incompetent Black folk, or the money is being siphoned away somewhere else. or both
how the frick are people paying 14 dollars a month on top of a fricking cash shop that sells per character outfits for 18 dollars and they can’t even pump out even 1 decent non-rehashed content like a new minigame when runescape in the old days used to pump out new content every other week or so. holy shit are se dragging their feet with this insane 3 month content cycle, somehow they got even more customers but their content creation pace actually went down? how does that make one iota of sense?
Most mmos don't really have that much content. They just put in moronic grinds. FF14 doesn't do that except for a handful of things like some titles or other shit only autistic gays care about. I prefer that. I don't care if it is casual.
xiv also isn’t most mmos. it is supposed to be one of the most successful and biggest ones yet it gets mogged in CONTENT (not contentless grind) by a 2007 java based browser game
You can play that 2007 java game if you want to, you know?
that’s a complete non-sequitur. what does that have anything to do with the fact that the ffxiv devs have a huge disparity between the money they’re raking in and the work they put out for their paying customers?
I've always found that the most common defence for FFXIV from people is "but other games do X" or "you can play that other game". It's fricking weird
since when is FF14 competing with some shitty java game? Only in your mind.
This game is basically anime VRchat. Were it not for glamours and their FC, most people wouldn't stay long in this game.
>when runescape in the old days used to pump out new content every other week or so
they were probably able to do that then because it was a java game with next to no game logic and assets designed using origami paper
ffxiv isn’t exactly modern either. all the shit they make even now are built on the same shitty dinosaur systems from the ps3 era, including the same low tickrate combat engine, the same stilted recycled animations cutscenes, the same formulaic dungeon and raid content that’s so painfully formulaic that people already know what is going to happen before they even announce anything
>are built on the same shitty dinosaur systems from the ps3 era
and therein lies the difficulty of developing on top of it, whereas runescape has so little game logic that they've replaced its code in entirety twice.
XI suffered the same fate of being SE's moneyprinter, they got basically none of what they were making back, it was all funding other projects
i thought it was because they wanted to sunset it for xiv
at least XI's modding community and 20 years of content finally caught up, along with the core gameplay loop being a lot more fulfilling and plan heavy comapred to being straight forward and optimized
I don't get how people can play for longer than a month once every year either. You run out of new things and fun shit that's actually worth your time very quickly once the story's over and you've seen all the duties, dungeons, and unique activities.
Most things are fun once but not worth repeating which seems wrong for a MMO that has a lot of bonuses and incentives for daily and weekly and logins. Without the incentive nobody would play a lot these because they're boring, and it can be hard to find more than an hour of things to do each day, especially if you're not interested in the daily rewards or currencies.
I don't know if I sound moronic, but to give a hyperbolic example. Does anyone have fun doing the beast tribe quest objectives. I never considered them fun enough to log in and do as my entire play session, but I've seen friends do it despite complaining about having to play them.
yeah that’s why you make something new at least once a month that isn’t rehashed low effort stuff like beast tribes. either a new activity or a twist on an old one, could even be something as simple as new enemies in deep dungeons and a new borrowed power system that uses drops from them that you could then trade for new permanent rewards like untradeable mounts, glams etc
like jesus christ how long has crystal conflict been out and you can’t even make ONE new map with its own special gimmick?
No you'll get moogle tooms once every few months and will enjoy running duty finder scaled down to a level where half your kit is missing all for a wind up toy and you'll enjoy it.
It's sad how needy zoomers are expecting some fortnite crossover every second week
i think you're asking too much of FF14. For PVE endgame, raiding as it existed in wow is dead; you need a resume or outside friends to make progression a weekly, consistent event. Outside of that, whats left in most mmos? PVP is a large a joke across the entire genre.
>I think you're asking too much of a game with a 1mil> playerbase that charges a monthly fee alongside buying the xpacs for relevant content
What crack are you smoking? SE is rolling in both money and resources and can make it happen.
Too bad all that money gets wasted on hookers NFTs and mobile games
spend resources on improving a game that makes money either way or more money for other shit. the choice is obvious
Now I finally understand this image. This game has gotten to the point it sustains no matter how little effort Square Enix puts into it.
Just look at all the people who were shilling it for free only recently (billboard).
activities. or minigames if you want to call it that. like exploratory field trips - basically dungeons for dol where you have to manage gp and cordials against a time limit maybe. maybe head to head resource gathering, like ocean fishing but with two boats and more gimmicks. world bosses that work like portals with light parties only and maybe a more predictable schedule, so they aren’t boring ass shit that have 2 mechanics and melt before you even see 1 or you can’t even world travel fast enough before they die. revamp treasure maps so they aren’t so horribly dull. put some fricking traps, puzzle rooms, gimmicky bosses like the deep dungeon ones, dangerous mobs, make them actually exciting to do and feel like we’re actually on a treasure hunt
You're describing leves, enhanced FATEs/hunts, and deep dungeon respectively. The world boss problem is just a numbers game: you're never going to create a boss that will last long longer than a few minutes at time because of the custom chat channels (forget what they're called).
leves aren’t multiplayer. i want a light party dol minigame where everyone has to do their part. the time limit on leves are also a complete joke. leves are also extremely samey, there’s only really 3 varieties of gathering. in an instance minigame, you could make new mechanics, like consume gp to identify spots and you’d probably end up with some kind of meta where depending on the pattern of the rooms you’re given, you might want to spend gp scanning or not, and you could also limit cordials to a borrowed power system where you make and consume them within the activity only
you can absolutely make a world boss last longer by simply making their despawn fixed rather than completely hp-based (hence portals). you could have portals lingering for a set time so that people can still do them even if the hp has already been depleted, but enough people still need to prevail over their portals for the world boss to count as defeated
So the diadem? Its not directly MP, no, but you can compete with others in the leaderboard if thats your thing. You also have Fetes, which are pretty fun.
Point is you're just describing systems that already exist with minor improvements. Those improvements wont make you like the game, but you're expecting it to. Its not for you, friend.
how is competing on a leaderboard the same as a cooperative game mode or a team based head to head? are you just being obtuse on purpose? i mean, ultimates and pvp are both the same right? you hit the enemy with attacks and don’t die and you win. it’s so obvious
I recently started GW2 and it's day and night compared to FFXIV in terms of availability of content.
I know I'm going to start an MMO war or something, but I've just gotten to Hearts of Thorn (the first expansion pack) and there's so much shit to do:
>Level up mastery which lets you traverse the map different (bouncing shrooms, tunnel shortcuts, gliders)
>Meta events with a frickton of people participating, which give great rewards and contribute to your achievements depending how they're completed
>Map completion by exploring using said map traversal masteries
>standard raids/fractals /strikes(equivalent of FFXIV's trials)
>world and structured PVP with rewards tracker
I'm still new so I don't even know how much else is there. but point of comparison also is how they do events.
Look at the ones running right now in both games:
>FFXIV Treasure Trove - Basically just dutyfinder roulette doing the same duties you've already done for tombstones to buy shit
>GW2 Festival of Four Winds - Mount racing (on land and water), timed group treasure hunt, boss blitz (players spread out on a map to hunt 4 bosses on opposite sides which need to be killed within X time to get gold/silver/bronze reward), coliseum (sign up to fight boss level NPCs and you can apply modifiers to yourself to make it more a challenge)
I wish FFXIV would take some notes or at least get a LITTLE creative instead of fricking duty roulette all the time. Chocobo racing is in the game, why the frick are there chocobo racing events etc.?
I keep meaning to give GW2 a try one of these years and I never do. Maybe next content lull I might get into it.
Also I forgot to add this is despite xiv charging a sub and GW2 being buy to play, so clearly not a money issue but a direction issue.
I think Yoshida kneels too much to the playerbase and needs to stop fricking listening to every comment, because every decision that's been made based on player feedback has actively made the game worse. Reduced class identity, simplified dungeons, simplified rotations (RIP Summoner) etc.
>Bethesda gay keeps saying 76 housing is better than xiv housing
>Watch him burn his house down with a flamethrower, glitch two walls together, place and replace the same roof five times, burn the roof down, place two carpets, repair the roof, change the roof into a different roof then burn it again, just to place a two cabinets closer to eachother
Sometimes I think we're the schizos until I see someone defending that autism as good game design
xiv is the same exact shit tho?
It's the exact same shit of jumping through billion hoops to get anything that looks remotely decent.
Except Fallout 76 has an excuse (a shitty one though) that your house isn't just for looks but for actual gameplay purposes therefore they can't give you total freedom and also they can be placed in regular overworld.
FF XIV has no fricking excuse especially when they made it so you lose all your housing work if you even think about unsubbing and all houses are in special area with instanced interiors, literally no excuse as to why there are so many moronic building limits.
>just got spoiled
Why did I enter this thread
WoL dies and the entire star is extincted by garlean fart clouds because you didn't do crystal tower
>walking into a XIV thread before finishing the game
Your own damn fault sprout-kun
>A Realm Reborn
Square Enix surmounted the insurmountable, the president even apologized
>Stormblood
Mediocre story, Eureka, lots and lots of side content and collaborations from other games
>Endwalker
Good story conclusion, lots of side content to look forward to, Creative Business Unit III just finished Final Fantasy XVI development. Sakaguchi, Uematsu and the rest of the OGs are back it seems.
>Heavensward and Shadowbringers
Very nicely written stories but lacked side content. Diadem 1.0 was absolutely terrible, the Savage fights were terrible like A4S. Nier Automata collab wasn't a good as Ivalice. Bozja looks soulless compared to Eureka, they probably were hindered by the pandemic, and the team and Matsuno probably couldn't finish it properly.
a4s, the best raid in the game, terrible?!
A4S is being good is a very unpopular opinion dating all the way back to its addition, yes. You read his post correctly.
>the best raid in the game
I fricking love that it's 2022 and people can still effectively stir shit by insinuating that Gordias was anything less than an absolute disaster
>Diadem 1.0 was absolutely terrible
and 2.0 and 3.0 and 4.0...
ShB > HW > EW > ARR > SB
I'll take endless worldbuilding and menial bullshit over whatever the frick was going on in Stormblood with its absurd pacing and non-characters.
My name is Walter Hartwell White. I live at 308 Negra Arroyo Lane, Albuquerque, New Mexico, 87104. This is my confession. If you're watching this tape, I'm probably dead– murdered by my brother-in-law, Hank Schrader. Hank has been building a meth empire for over a year now, and using me as his chemist. Shortly after my 50th birthday, he asked that I use my chemistry knowledge to cook methamphetamine, which he would then sell using connections that he made through his career with the DEA. I was... astounded. I... I always thought Hank was a very moral man, and I was particularly vulnerable at the time – something he knew and took advantage of. I was reeling from a cancer diagnosis that was poised to bankrupt my family. Hank took me in on a ride-along and showed me just how much money even a small meth operation could make. And I was weak. I didn't want my family to go into financial ruin, so I agreed. Hank had a partner, a businessman named Gustavo Fring. Hank sold me into servitude to this man. And when I tried to quit, Fring threatened my family. I didn't know where to turn. Eventually, Hank and Fring had a falling-out. Things escalated. Fring was able to arrange – uh, I guess... I guess you call it a "hit" – on Hank, and failed, but Hank was seriously injured. And I wound up paying his medical bills, which amounted to a little over $177,000. Upon recovery, Hank was bent on revenge. Working with a man named Hector Salamanca, he plotted to kill Fring. The bomb that he used was built by me, and he gave me no option in it. I have often contemplated suicide, but I'm a coward. I wanted to go to the police, but I was frightened. Hank had risen to become the head of the Albuquerque DEA. To keep me in line, he took my children. For three months, he kept them.
wtf? did ppl just get filtered too hard? One of the moast satisfying and aesthetic fights in the game
Bro they wouldn't know kino if it forcibly hit them in the soul
I had the best memories during ARR and HW. Raids for both were absolutely great. Yes even Pepsiman.
Omega was neat as well but Stormblood just felt meh overall. Probably had to do with the change in class design.
Anything that I can't solo by myself as a lvl 90 RDM is shit and shouldn't be in the game.
>is the best job in every expansion in your path
>is the worst job in every expansion in your path
I swear yoshi p must have a secret hate fetish for PLD. They suck in current content, they suck even more in synced content. Probably the highest skill ceiling tank with the most varied rotation, but even that isn't enough to carry the job.
> Probably the highest skill ceiling tank with the most varied rotation
literally the opposite of true. paladin has 0 resource management/building because MP is just the clemency bar as of endwalker and you generate insane amounts of it on top of passive regen. Your rotation is a string of moves you do in a sequence without ever changing and if mechanics force you to lose uptime you just do less atonements or its magic phase so you keep pressing buttons.
it might have a higher floor to understand then say, the warrior rotation, but warrior at least has room to optimize its resource build and spend. don't let the fact that the specific parsegay in charge of the paladin discord on the balance is obsessed with spreadsheets make you think you can't make similar spreadsheets for every class
Having to make some decisions about where you use sword oath and rec stacks automatically makes it more difficult than WAR or "WAR but you roll your face on the keyboard every other IR," even if PLD has been progressively dumbed-down since the end of SB when they started nerfing Holy Spirit because they were butthurt about Sheltron optimizations
>Having to make some decisions about where you use sword oath
you use it when you have it, but you drop a use or two to make your rotation fit into an even 60s because of your skillspeed/lack of uptime
>rec stacks
you use them after FOF ends unless you need to disengage for some reason. even if you literally need to clemency right fricking now or everyone is going to die there's no longer any thought there either because they made it so you don't lose your sword combo for doing that
this is at least as much as the uptime -> more beast -> more cleave -> more infuriates -> more damage pipeline and avoiding overcap on those resourses while using them in raidbuffs as much as possible. keeping your damage buff going is as much thought as pld keeping thier dot going (aka not at all). warrior also has a lot of heady ways to use its mitigations for maximum effect while unless this is one of the rare situations where paladin can actually use wings/cover effectively its all very straightforward
Yeah and all that still makes it more complicated than WAR or WAR with extra steps
Wait for the rework before you say that
>rotate the same 8 gcds in a straight line over and over again with zero variation
DRG makes SMN look creative
>is the most punished and/or cursed job in every expansion in your path
crazy that you didn't post WAR here
>puts down Doton on bosses
I have seen exactly 1 NIN not doing this in the past month.
Why is that bad?
Doton requires the boss to stand in the puddle, takes 3 inputs and has a combined potency of 480. Why would you do that instead of casting a Raiton that has by its self a potency of 650 and lets you use a potency 560 Raiju afterwards? It is always the worse choice in a single target scenario.
its worth casting before the fight, assuming tank pulls into it. but otherwise, yea: use of doton is usually wrong but shitters love it for some reason. while learning nin, i never bothered to use it so my lazy inadvertently taught me bad habits.
homie, the last patch made it so Doton ends when you restealth. Prepull Doton is dead.
i unsubed right before 6.1, but glad to hear that change.
Oh I thought you were talking about pre-pull dotons, like if you up suiton and then doton right after prepull and then stealth to get your charges back
>play ninja
>have to push 4 buttons to do shit every other job does with 1
I don't get the appeal.
The appeal is exactly that, now frick off from my job before you ruin like it like you ruined everything else
I'm not saying it should change. It's not for me.
I don't like the homogenization the game has become. I think Warrior should have kept stance dancing to make it different to other tanks for example.
I also think Dancer should be melee with scouting gear.
>Complaining about mudras
weebs and edgelords
Every other job can use 7 skills with 1 button?
It is fun.
F U N
The thing you are supposed to play the game for. If you don't find it fun thats fine but don't be a raid troon and demand jobs to be made the same.
see
If you're talking about mudra ninja has 4 buttons to use 7 different moves meaning you save button space that can be put elsewhere on a class that already has a lot of buttons
Heavensward > Endwalker > Stormblood > Shadowbringers
ARR is hard to rate because it's so much different from the rest and is trying to achieve different things than the expansions. 2.0 is actually pretty great and comfy, tons of nostalgia, it's the 2.x slog that really weighs the experience down though.
2.X is when I started to actually give a shit about the story.
Really, how come?
Alphinaud's Crystal Brave arc is when I think the story started to become interesting. Before that is doing shit like baking a cake so you can go fight Titan. I thought this was a general consensus.
Stormblood>Heavensward>ARR>Shadowbringers>
>SB Savage rightfully gets toned down for Midcore raiders so that it doesn't block casuals like Alexander did
>Hardcore Raiders got Ultimate Raids to satisfy them
>Grindgays got Eureka which was 100% better over the failure that was Diadem
>Trials were voiced and had their own unique music that were Soken bangers
>Alliance Raids were voiced and had an actual good difficulty with iconic encounters
>Class design wasn't as homogenized. Tanks still had their stances, classes didn't have unlimited TP, Enmity management skills like Diversion still existed. Cleric stance was removed but Healers hated that in HW anyway
>Tons of side content were implemented: Housing updates, Deliveries, HoH, Rathalos Trial, kino beast tribes like the Namazu, Doman Reconstruction, introduction of Blue Mage
Yeah, it's Stormblood for me over the other expansions. Endwalker actually has a good chance to dethrone Stormblood in terms of content if they actually make due on their promises on their roadmap.
SB savages were extreme tier other than O8S and O12S
Eureka was dogshit and people enjoyed it because they sped through it with huge exp buffs and challenges or stockholm syndrome
Trials were voiced but raids weren't, I do wish they'd voiced the weapon trials instead of Eden though
Alliance Raids were the only good SB content
Class design homogenization started in SB and it dumbed the game down more than any other expac did. The fact that you're complaining about Cleric Stance proves you like dumbed down and homogenized jobs anyway tho so you can't say that was good whole also claiming identical changes in ShB were bad without mental gymnastics. You can say "players didn't like cleric stance" just as much as you can say "players didn't like tank stance." "Players" will always dislike objectively good mechanics if your definition of "players" shifts to support your own point
SB side content was the same as HW just with less of everything but Diadem and Stormblood blue mage was an actual joke and complete fricking garbage that everyone hated.
Y'shtola > Yugiri > Hilda = Lyse > Lyna > Fordola > Minfillia
In terms of frickability.
From least to most right?
>Feo Ul>>>>>>>>>>>>>>Y'shtola > Yugiri > Hilda => Lyna > Fordola > Minfillia
>In terms of frickability.
Fix'd your mistake.
apologize
I have nothing to apologize for. I always loved mommy Hydaelyn.
Never, you Cecil knockoff
>"Hello you useless c**t, you're welcome for salvaging your garbage, nonsensical plan with 0 safety nets
>supposed to be a mother-like archtype
>no mommy milkers
nope will never forgive
Frick you, mom.
I could have had fun adventures gathering grapes as a mystery homie and instead I share a world with ala mhiggers.
Grow grapes on your new island and hunt them with your new friends, you ungrateful little shit.
>have to listen to Emet b***h day in day out
>have to listen to the Convocation b***h day in day out
>have to wear ugly robes
no, she was looking after us, she was..
>have to listen to Emet b***h day in day out
He wouldn't have to b***h if you would stop doing stupid shit, Azem
Emet is a fricking annoying whiney prick. Nobody would ever be that gays friend.
>Nobody would ever be that gays friend.
she denied you elidibussy
Azem already had his way with him.
What a prostitute. Is there anyone that Azem didn't frick?
Lahabrea, but that might change.
>tfw people keep wanting to frick your dad
Daddy issues.
Venat. Hence why she killed everyone for another chance 12000 years later.
Just how do you think they were able to convince Venat to name them as their successor?
Being severely autistic is the sole requirement.
Azem was groomed by Venat.
And then he used what he learned from Venat to groom Emet.
ZODIARK TRANCE
Nah, dogshit character with dogshit writing
Frick off Ascian fricker
I will not apologize, because I never doubted CrystalMom. Not for a second.
>kills millions of Ancients
>sunders the fricking planet
>guarantees death for everyone for 12,000 years
>does absolutely nothing else for 12,000 years
>has every opportunity to tell you the truth
>doesn't even tell the Ascians the truth
>lets you find out everything for yourself
>claims she's weakening throughout whole game cycle
>challenges you to a fight anyway
>turns herself into energy for your space flight because frick responsibility
She was a total coward and may as well have been a villain in Endwalker.
>guarantees death for everyone for 12,000 years
As opposed to the deaths that would have happened had the Ancients been allowed to continue sacrificing lives to Zodiark?
Outside of the 3rd planned sacrifice there's no evidence that the ancients would've continued to sacrifice since zodiark doesn't need continuous sacrifice in order to power his bubble.
The ancients would've ended up like The Plenty but they have their own Ra-La already prepared there should they reach some terminal form of existential dread
>kills millions of Ancients
they did that to themselves, either through the zodiark sacrifices or as willing sacrifices to bring forth hydaelyn
differences:
the Zodiark sacrifices would be using the non-Ancient life and there's nothing that says it would require eternal sacrifice
Venat also makes her decision apropos of the greater whims of the Ancients as a people, regardless of how it turned out; it's well and all that plot exonerates her actions but she ultimately stole the lives of nearly every remaining Ancient after her sunderings without their consent
that their essence "exists" in a form is irrelevant - the Ancients as they were simply do not exist bar all the extreme fringe cases like WoL
ergo, Venat committed genocide against her own people for the sake of a future with a lot of guesswork
>the Zodiark sacrifices would be using the non-Ancient life
And that somehow makes it okay? Billy-bob and his family should have to die to bring back someone else?
There was no non-ancient sentient life, dimwit. Other races appeared as a result of sundering.
the ancients were going to create sentient, ensouled peoples and sacrifice them
Every single bad thing that happened to a Garlean is absolutely on her head. The spite on this b***h is just unforgivable.
Garleans are slavic so it's fine.
>people complaining they don't have anything to do despite not beating every levequest
>wants to sword-frick his great-grandfather's reborn boyfriend
What did they mean by this?
They should've made Varis obsessed with WoL to really make it even kinkier.
I'd probably go
ShB > HW > EW > SB > ARR >>>>>> ARR Patches
Ranking the story
ShB>HW>ARR>SB>EW
EW has far too many contrivances to be an objectively good story and our character acts like a moron far too often. It has some great scenes that are undermined by asspulls, as if the devs thought about the scenes first and then just contrived to make them happen. Also huge pacing issues. ARR's fault is being shallow and lacking ambition. SB has horrible pacing issues and a few annoying bits.
When it comes to gameplay, it depends on the classes themselves as some profitted from the streamlining in EW and others just became more shallow.
>healers hated cleric stance
>tanks hated stances
what is this bullshit revisionist history?
Contrarians being revisionists and declaring SB was a good expansion is to be expected.
I did and most people I know did. Only weridos like tedium mechanics.
They hated stances being tied to GCD. WAR during SB being able to change between Deliverance and Defiance outside of the GCD was the perfect implementation of stance dancing.
>They hated stances being tied to GCD.
Sure, that's true.
If you put it out of GCD it defeats the entire purpose of having to commit to "okay, for the next 5 seconds my healing will be severely reduced but I will do a lot of damage". Healers had to think 3 steps ahead instead of being literally the most braindead role in XIV right now.
They tied stances to the GCD because they were afraid people would use PLD's tank stance as a free cooldown if it was off the GCD, since in ARR PLD had nothing else to spend MP on at high levels. Keep in mind that until 2.1 WAR was actual dogshit and completely useless and you took double PLD instead of ever bringing a WAR. This carried over to DRK even though DRK actually needed its MP, so the MP cost of the stance would have been enough of a deterrent without the GCD to turn it on.
Really since SB added something for PLDs to spend their MP on for damage, they could have just taken the stances off the GCD and at most increased their MP costs (at least for PLD, Grit already had a relatively hefty MP cost) and it would have been fine. But since casual morons like
celebrated the removal of cleric stance they did the same thing again to tank stance in ShB and just removed it instead
Stormbabbies have to do mental gymastics to justify why SB somehow didn't dumb the game down at all but ShB did when they both did so equally so they pretend to have played during HW or cite an anecdote from their netflix healer WHM main friend to prove that everyone hated cleric stance, when the only issue anyone good at the game had with cleric stance was that it needed a two-way cooldown like Gauss Barrel had.
They also like to pretend people hated cast times on MCH when stance dancing was literally the mechanic that made the job fun between wildfire windows (something SB completely lacked since it replaced stance dancing with obnoxious gauge juggling).
all tanks are good and I'm tired of pretending they're not
But they aren't all fun.
they used to be
I wanna play, specifically I’m interested in non combat like woodcutting or crafting like in RuneScape. are these systems enjoyable?
I never played RS but crafting in FF14 is basically a skills mini game + a story per expansion.
Heavensward > ShB = Endwalker >Stormblood > ARR
The Elidibus Warrior of Light trial patch was the peak of the entire game, but Heavensward was consistently the best.
Story:
EW>ShB>StB>HW>ARR
How fun it was to play:
HW>ARR>StB>EW=ShB
Did they fire all the job designers for Stormblood? Everything else improved, but before 4.0 Id run content just to enjoy and improve myself on the jobs, after I only found myself running content if I was on voice or had a show on the other monitor to distract myself with.
5.0 > 3.0 > 3.X > 4.X > 6.0 > 4.0 > 5.X > 2.0 > 2.X
Give DRK a second combo ender already.
how about a ogcd that hits like a wet noodle on a 45-50 second cd
I'd prefer another ability the entire job is balanced around, but they don't get it until lvl 80
Shadowbringers > Heavensward > Stormblood > Endwalker > A Realm Reborn
>only girl to canonically get WoL dick
CATgayS HATE HER
Seeing her get flustered after picking the "..." option was cute.
remind me again please, when was this?
When she shows off her new outfit.
My WoL (female) only has eyes for Alphinaud and she forces him to suck Estinien's wiener for her enjoyment.
>implying the WoL didn't frick whoever visited them in their room after the Moon mission
He didn't. You see that character leave. They don't enter the room. (except Estinien)
My WoL is a homosexual and the only women he would frick is Feo Ul and Sadu
Shb > EW > HW > ARR
Lyse was cringe but the ching chong party members were based.
I like shadowbringers and Stormblood. Don’t care for the rest.
Did the Ascians actually work together from the start (with the exception of Fandaniel) or did they work against each other since ARR? I am having a hard time seeing what the frick Lahabrea was trying to achieve when Emet had his Garlean scheme and Loghrif was plotting in the first.
They were all loosely working towards the same Zodiark goal but were pretty splintered by the time the game started. Lahabrea was insane, Elidibus was an amnesiac, and Emet-Selch was tired from the mission and depressed watching his last remaining friends lose their minds.
>I am having a hard time seeing what the frick Lahabrea was trying to achieve
Even Emet and Elidibus don't know what the frick he was doing. He was trying to extend the darkness imbalance from the Seventh Calamity for some unknown reason, while Elidibus was grooming (You) to fix it so they could move on.
Pandemonium will probably explain what the frick Lahabread's problem was.
They make the shit up as they go which is why Ascians are shit and don't make sense. Best villain in the game is Illberd and I can't see that changing for a long time. I hope the "new story" that starts in 7.0 doesn't just introduce a new group of israelite puppeters in the background. That would be lame.
Lahabrea was doing a combination of grooming you and destabilizing Eorzea. His full goals are still a bit up in the air since they hadn't really worked that out. You can make some guesses like he wanted to finish what Bahamut started and ready the world for more calamities the same way they did it with the First.
>You can make some guesses like he wanted to finish what Bahamut started and ready the world for more calamities the same way they did it with the First.
The problem is that keeping the world imbalanced doesn't ready it for more Calamities. They always need to set it back to a balance before they get to work on another one. So Lahabrea's extension of the Seventh Umbral Era only could have hurt them, and if taken to extremes would have created a Flood of Darkness and ruined everything.
>The problem is that keeping the world imbalanced doesn't ready it for more Calamities. They always need to set it back to a balance before they get to work on another one.
Maybe I completely misremember, but didn't Emet explicitly task Gaia with grooming Adrbert and his folk to tip the first towards light? And the whole Black Rose disaster that G'raha had to timetravel to fix was als Emets plan to tilt the Source towards darkness?
Also what the frick was Nabriales doing other than just being a rando Patch MSQ Ascian?
>Maybe I completely misremember, but didn't Emet explicitly task Gaia with grooming Adrbert and his folk to tip the first towards light?
Yeah, they want to tilt worlds toward a certain element, but they don't want a Flood. It's a delicate operation. Ardbert was never supposed to get a crystal of light, they only wanted the party to have four in order to gradually tilt the First. Ardbert was supposed to kill Cylva in a rage which would have denied him a crystal, but in sparing her he was granted one and fricked everything. During HW Ardbert was trying to do a rejoining before the Flood killed the whole world, and Elidibus was panicking so badly he went and recruited Urianger to make Hydaelyn intervene.
>And the whole Black Rose disaster that G'raha had to timetravel to fix was als Emets plan to tilt the Source towards darkness?
Black rose was light-aspected and would have triggered the First's rejoining, yeah. A rejoining works by aspected a shard heavily toward an element and then causing a disaster on the Source of the same element.
>During HW Ardbert was trying to do a rejoining before the Flood killed the whole world, and Elidibus was panicking so badly he went and recruited Urianger to make Hydaelyn intervene.
Didn't Elidibus bring Ardbert and his crew into the Source as warriors of darkness to rile up the beastmen and having them summon even more primals? Basically doing the same that Lahabrea did? I am not doubting what you said, I just have a hard time following the events of the longterm Ascian plans.
>Didn't Elidibus bring Ardbert and his crew into the Source as warriors of darkness to rile up the beastmen and having them summon even more primals? Basically doing the same that Lahabrea did?
Kinda, the goal was to get the beastmen to lose faith in their gods so they'd turn to some new super primal they had in mind which could then cause the necessary disaster, but we never got more details on that plan because Urianger goaded him into taking a shortcut by trying to kill you instead. It sounds similar to what Lahabrea was doing and back then I doubt they had the details about how rejoinings work ironed out for consistency. But if they ever went back to it for some reason they'd probably say the planned super primal was going to tilt all the beastmen toward light or something.
I can see that making sense, thanks. And I suppose since Emet wasn't around for ARR and HW, it was all up to Elidibus to try and fix all the shit the other Ascians broke.
>Summon primals
>Kill many people
>living things tend to be umbral, ascians want astral alignment so they want to kill many things
This is why the Garleans were invading everywhere, why ultima weapon was used, why primals were being summoned. To just frick shit up. In G'raha's future Black Rose did the same thing, but had the unfortunate consequence of becoming overcharged by the influx of astral aspected aether from the first and basically wiping out everything and completely fricking things up. What scant few survivors remained were in no state to rebuild and it took multiple generations of ironworks survivors to jury rig Alexander and Omega into the CT to create a spin-off timeline (which isn't how time travel normally works, just to give some context for how crazy the whole thing was)
Apparently the future timeline was able to recover after sending G'raha back due to Midgardsormr awakening once more (he kind of goes into deep hibernation during the events of Omega)
>Apparently the future timeline was able to recover after sending G'raha back due to Midgardsormr awakening once more (he kind of goes into deep hibernation during the events of Omega)
Then they die from Final Days lol
Black Rose kills Garlemald = no Emperor Zenos = no Fandaniel on the moon = Zodiark is still alive
So no, speedreader
In the future timeline Zenos never even reclaimed his old body because Elidibus wasn't rushing off to the First due to you killing Emett there, so Zenos never stopped the Emperor using Black Rose.
The only reason Zenos didn't make it to the fight between you and Elidibus is because G'raha skype called you and then you were whisked away by Estinien while unconscious. Without G'raha's intervention, Zenos would have shown up and the two of you would have double teamed Elidibus. Elidibussy might be dead in the black rose timeline.
Anon Elidibus could have curb stomped both you and Zenos at the same time. You can't even beat him at the end of ShB and have to sacrifice G'raha to seal him in the tower instead. Elidibus had no desire to actually kill you until you went and killed Emett Selch and started to truly threaten the balance of power.
>Anon Elidibus could have curb stomped both you and Zenos at the same time. You can't even beat him at the end of ShB
You are an idiot. Elidibus wasn't WoL before 5.3. He had to create the circumstances and belief to make himself into that.
>Elidibus wasn't WoL before 5.3
No, and he didn't need to be. The core issue of being unable to beat him had nothing to do with him being a WoL and everything with him being what he is. We couldn't even beat Emett Selch without the warden's light and Ardbert AND the exarch summoning other Warriors of Light from the reflections.
The b***h fled from Zenos. Get over it.
That's because Zenos can hijack primals
Zenos can highjack me any day.
>Anon Elidibus could have curb stomped both you and Zenos at the same time.
Why am I responsiding to this narutard shit? frick off.
Of course he ran, Zenos had a katana anyone sane would know to run away from that shit man.
Only reason Zenos lost in EW is because he handicapped himself by using a scythe instead. I mean come on that's not even a weapon that's a gathering tool.
>Anon Elidibus could have curb stomped both you and Zenos at the same time.
He fled from Zenos solo.
>You can't even beat him at the end of ShB and have to sacrifice G'raha to seal him in the tower instead.
That was him pumped up on 5 worlds worth of prayer juice.
>Elidibus had no desire to actually kill you until you went and killed Emett Selch and started to truly threaten the balance of power.
He had already determined we were a threat in SB and was trying to kill us in Ghimlyt Dark.
He was already a WoL primal long before 5.3, he just hadn't called on prayer from every world at once to supercharge him.
>He fled from Zenos solo.
No, he left the source to go deal with you and left Zenos to stop Black Rose which by that point would ruin everything since the First was no longer set to rejoin. You're moronic if you think him fleeing from Zenos is how that went down.
>That was him pumped up on 5 worlds worth of prayer juice.
Which has nothing to do with his abilities such as trapping you in the rift or being effectively immortal. Emett Selch wasn't powered up at all and it took a ridiculous amount of conditions to barely beat him.
>He had already determined we were a threat in SB and was trying to kill us in Ghimlyt Dark.
I suppose, but prior to that he was still hoping to control you.
>No, he left the source to go deal with you and left Zenos to stop Black Rose
He says himself that he fled from Zenos while he's talking to himself on the moon.
Fandaniel could execute his plan another way with another figure to make into a primal. He has forever. moron.
He also had Elidibus and Emet Selch to wiener block him, speedreadwagon-kun
And the new WoL of that world.
>Emet succeeds in rejoining
>revives Ancients
>they die to Final Days
It all returns to nothing.
Fricking idiot.
Except they don't because Zodiark is still around moron
>they die to Final Days
There's a zodiark shield around the planet. They won't die to final days the same way eitherys hasn't died for several millenia. WoL isn't around to abort zodiark and damn daniel is held in check by emet and elidibus
Certainly a possibility, but by no means a certainty, they'd still have Zodiark and the lifestream is still going to be shitting out new WoL/Azem fragments, Hydaelyn is also still about just fine but she's rather powerless in regards to astral aether.
Since Relic is tied to Hildibrand, I'm curious if SE is going to be so cheap we don't even get a "Eureka/Bozja" like content.
How far into DSR are you?
We've been at P6 enrage for almost two weeks now
Our BRD died to the tankbuster, died to pyretic, and died to tethers 2 and when the DRG called him out on it he said "I can't practice in PF all day like you" while me, the guy who never plays the game except to raid or fap to my character was screaming internally
I would've unironically went off on him. What the frick kind of excuse is that. Stop letting bad players waste your time.
P6 is pretty miserable, my group is at just after Wrothflames but realistically we've been cleaning up DotH for weeks and will likely continue to do so until next month.
>P6 is pretty miserable
yeah it is especially when your group only gets 1-4 pulls that actually get to P6 per night because people are still fricking up meteors after progging 4 nights a week since release.
Technically it would be 5 nights a week but we lose at least one day to technical difficulties every week because of internet problems, Windows 10, or maintenance
>my group is at just after Wrothflames but realistically we've been cleaning up DotH for weeks
Death isn't that bad and Wrothflames is the last hard part of the phase, everything after that is just repeats. The real challenge of it is the mitigation, it gets really tight in P6 and 7 to the point where missing a feint or magic barrier could just instantly cause a wipe.
that happened to us once because I didn't realize Feint has a 10y range.
>I would've unironically went off on him.
Our raid time ends at 4AM in my time zone, I don't have the energy to go off on people by that point. The DRG is already doing it for me anyway since he's getting fed up with our prog constantly being set back by the BRD dying to dumb shit every night.
You should honestly kick your BRD.
That would be a good idea, except that hus replacement would still be a ranged physical DPS of some kind, and thus still a moron
SB (best content by far) > ShB > EW* > HW > ARR
Story aside endwalker has been pathetic in terms of content, 9 months in and we have frick all
why do so many mentally ill people play this game
You're on Ganker. What the frick are you asking for?
what I want to know is how 99% of the bad interactions I've had in this game were in old Diadem. Why did that activity specifically attract the crazies?
Diadem and on content Eureka zones were full of insane people because of the absurd grind
Only morons pretend gathering in this game is fun
old Diadem didn't have gathering
Pretty sure the first one had both fighting and gatheting, but I barely touched the shit.
Yes. It could be pretty funny too, because you'd join it like any other 8-man queue. The combat parts had multiple stages and conditions people needed to clear to get to the stuff with the big rewards(aetherial gear with randomized stats that could surpass the then-BiS equips so people went rabid over wanting to farm them). The funniest part with that was when you'd get a mostly-full group of people that wanted to do that combat content, and then someone would switch to a gathering job(at the time, it was the only place to get some of the endgame crafting materials) and frick off to wherever. Suddenly the combat people were down one or more bodies and up shit creek because their shit couldn't be cleared without full groups, and the autistic screeching back and forth was hilarious.
Misery loves company and MMOs have plenty of that.
>such a based loregay that god himself came to him for help in an emergency
Why the frick is this nerd so swole and frickable?
He’s for femRoes only.
I don't think so, homo.
SoA < WotG < ToAU < RoZ < CoP
story skipping virgin here, I decided I wanted to get the story so i'm doing the new game+ feature. i'm at part 2 of ARR right now which is about level 20, right after you beat ifrit/join a GC, and this shit is slowing to an absolute crawl. when does it get good and interesting? should I just watch a lore video on youtube instead or something and skip some chapters?
Nobody cares what you do.
what? I'm asking for advice on what the better path is
Nobody cares what you do.
I'd say skip the first 3 ARR parts, and go straight for part 4, which picks up from when Livia & Co come kill and capture the scions from Waking Sands, and you get Cid's reveal soon after. It's still a slog, but once you get to Mor Dhona it's pretty smooth sailing until the end. After that, skip part 5 and go straight to part 6, which will include the best of ARR post-patches, like Shiva/Ysayle, Moenbryda('s death), Midgarsormr and the ending banquet.
everything in ARR, HW, SB is nullified by later stuff so u mite as well skip 2 shb and ew
Most of 1-50 is world building, adding details of locations, events and characters in the world, if you don't care about those things at all don't bother, because the actual overarching story doesn't pick up until coerthas.
haha
This should be an anime.
translation asiaticbros?
Friendly reminder that Amon is still in hell being forced to listen to Asahi's shitty fanfictions involving himself and Zenos.
please send help
>Asahi gets some weird vengeance in the afterlife
>Meanwhile we're supposed to believe Yotsuyu hadn't already done that to Asahi first
I really dislike Atiascope for some of the plot contrivances it has. It's fun as a fan service dungeon but it breaks consistency on a lot of concepts.
She died having fulfilled all her deepest desires so maybe she didn't end up in the same place as Asahi. Hopefully, she was able to be reborn into a family that wasn't full of buttholes.
>Ysale is there (in her primal form for some reason???)
>Moonbirdy is there
>Even Minfilia is there despite her passing as peacefully as can be and passing all her knowledge and shit on to Ryne
>But somehow Yotsuyu would would love to spend eternity tormenting Asahi just got over it and vanished :^)
I mean sure, with some suspension of disbelief I could accept it but it's still a stretch/
>Ysale is there (in her primal form for some reason???)
Hraesvelgr said she tainted her soul with the primal so it seems like she was 'tempered' in some way even though the Echo saved her from brainwashing.
Sure, but after all that time in the lifestream that still hadn't washed out? She's been in there for years anon. Hell Hauchefant was reduced to nothing but a sword and shield and a faint memory at that.
>She's been in there for years anon.
Canonically we're still in the first year the game started. It's only been months since she died. The real answer is that seeing Haurchefant's shield and seeing Shiva herself show up are more meaningful for the player, but if I was a dev and someone asked me this my handwave answer would be that the remaining faith in Shiva's followers are cementing that image of the primal onto her soul or something.
>Canonically we're still in the first year the game started. It's only been months since she died.
No. It's been two years.
Not according to HW, to SB, to ShB, and to EW where they keep saying it's been 5 years since the Calamity.
It honestly doesn’t make sense, especially when you have things like the boat trip to Kugane mentioned taking several moons there and back.
Accounting for the boat rides makes it pretty tight at this point, yeah. That's without the lore nightmare you get into if you count seasonal events as being canon. I won't be surprised if we move to the next year by the time 7.0 drops.
They just really don't want to have to design adult versions of the twins.
I bet they could make an older Alisaie that looks good with in game character creation, it’s Alphinaud who I can’t see his face maturing into any of the player Elezen faces.
5 years since the calamity was when ARR started. After ShB two years had passed.
>He thinks we somehow traveled all of Eorzea fighting primals, went in exile to Ishgard and traveled all over those lands, spent ages watching them rebuild their society, then liberated two separate nations traveling all across the world multiple times to do so before being whisked away on a magical isekai adventure where we travel the lands fixing problems and watch and help an entire society restructure itself spending months trying to find a way to get the scions back to the Source while taking the occasional break to liberate Bozja in a lengthy war effort
>All in the span of months
Bruh. Your sense of time is completely fricked up beyond all reason. SB taking any less than a year is already a huge stretch.
Don't get mad at me, anon. Take it up with the devs. At least once each expansion they reaffirm the timeline. ShB is not two years after ARR, they cement in Bozja that it has still been 15 years since the Bozja Incident. In EW the Loporrits confirm that Dalamud descended 5 years ago.
She killed him in real life. She won.
ARR>everything else
Now that they've severely changed things for sprouts and continue to do so we're going to be hearing this a lot more aren't we?
ARR had the charm of the beginning of the story and introducing you to a new world and concepts. They managed to recreate that feeling in ShB, but I doubt they can pull that hat-trick again with other shards.
Regardless, I'll always remember ARR for the slog that it was. JRPG slow-start experience and already girding myself for an MMO grind before I even started playing were the things that got me through that shit intact.
>Azemgays
imagine being a fan of a character that doesn't exist
Azem is whatever you want them to be.
I agree but Shadowbringers kind of still feels better in my heart [spoiler]though it's probably due to me playing it during better times[/spoiler]
I was going through some of the worst shit in my life when I played Shadowbringers and still think it's the best
>him trying to convince himself that he will meet his friends again followed by this line
This made me feel sad and yes I do acknowledge that I am a colossal homosexual.
Elidibus is the only ancient I felt sad for. Dude should have NEVER become the heart of Zodiark, he was just a damn kid.
It's even sadder once it is revealed that he basically has Alzheimer's and was struggling the entire time to keep what little memories he had left.
I feel less sorry for him since I thought he was a kid, buy in the raid he is a grown man.
HW>SHB=EW>ARR>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>SB
this is purely based on how the jobs played and felt, SB ruined every single job that i played, none of it was fun to me which sucks cause the raids were cool.
lol warrior player
close, i main ninja with war, drk, drg and mch as secondaries, i hated how all of them felt aside from drk i guess which i was pretty neutral about. Also they fixed war before the first raid tier even came out but it was very eh
Song of the last boss in Abyssos is called "Hic Svnt Dracones".
Have fun.
Does this mean we'll be fighting Bahamut in his prime?
It doesn't mean that we are going to fight a dragon. Hic Svnt Leones is Hesperos theme and he isn't a lion
>Here Be Dragons
Well that's interesting because dragons don't show up on Eitherys for a while after right?
We're gonna find out mystery homies seeded alien planets with life or some shit?
It might be that dragons as a concept escaped from Aetherys since we know they are capable of traveling the stars and Pandemonium is for sealing away concepts that are too dangerous.
If we go by atmosphere, then HW SHB>Late SHB>SB>ARR
For trials it's a different ranking, but I'm too lazy.
Every day since ShB ended I wish we could have brought Ryne back to the Source instead of that loser Graha.
*Ryne and Gaia
FTFY
>ryne got to stay on the first while we had go back to the shithole that is the source
its not fair
Or actually rejoin the first and the source
But mommy Y'shtola will find a way to reunite me to my wives on the first permanently, I just have to be patient
Also stop posting Ryne I get distracted and have to find something to fap to almost every time I see a new pic of her
dw someone still hasn't been Rydia'd yet
She'll come in 6.5 since Alphinaud and Alisaie will die in 6.3 and Thancred will die sometime after that so Ryne can succeed him as the party Gunbreaker
>killing off the twins
>ever
Yoshida would get kyoani'd
Sorry I was being a bit morbid, but they're still going to turn into stone anyway
why the FRICK is hamlet defense not back in the game already
Why didn't they just do a 5 year timeskip at the end of EW?
Any major change to the plot would involve hiring completely new VAs for all regions. We'll see characters die only when they need budget cuts and get rid of some VAs.
It really sucks, I actually want to like roll a new character and go on new adventures and shit.
I mean if SE are still churning out the cash for post Bridgerton Jonathan Bailey I don't think budget is too much of a problem
I don’t know the names of the VAs, who does this one voice again?
The annoying redhead catboy
That’s hilarious. Damn, that’ll be weird if Graha has a VA change. If I had a job I’d do voice acting for free, if I was any good at it, that is.
That motherfricker is really living rent-free in your head isn't he?
I'm counting down the days when we get to shove him back into the Crystal Tower
I would cut off my dick in real life if it meant this homosexual never showed his face on my screen again.
>becoming a troony just to get rid of a fictional character
You should seek help.
He's very annoying.
Bro you have legit mental illness.
Better than being a nu-G'raha fan.
I'd rather be a dirtiest g'raha fujo than a mentally ill anon talking about cutting his dick off if it meant getting rid of the character. Get a grip, man.
G'raha made his dick hard and now he's not able to handle it.
It's okay, eventually Jonathan Bailey will be too famous to keep voicing G'raha and they'll bench him like how they benched Hien after Stormblood
>anon will have to cut his dick off when SE gets too israeli
You realize they'll just replace him with a new twink to take his spot, then?
>benching the character that ranks 2nd on the popularity poll
You are insane.
Money talks more than a character poll, and right now Square Enix is in some shit for making shitty Western-tier games.
>Money talks
So what you're saying is expect more G'raha, more Emet, and more twinks.
yoshi will have total control over funding after XVI performs better than any mainline FF game in the past 20 years.
>P*5 exclusive
What makes you think it'll be exclusive to anything?
The way it's being marketed. It obviously won't stay exclusive for life and I want to believe it's releasing simultaneously on PC, but that's the way things stand right now.
Why are they only restricting it to PS5 and PC? There are a ton of FF players on Xbox too.
Sorry, but that money will be given to Nomura in order to fund his games.
It's okay his popularity will naturally fall after a couple of expansions out of the limelight
Haruchefaunt has been dead since Heavensward and he is still insanely popular.
He wasn't popular before his death, he's only popular because of it. Different situation.
I think the two Scion cats are 100% mainstay, I could see the other Scions getting slowly phased out. Kryle will probable get more screentime.
>I could see the other Scions getting slowly phased out
We know exactly when Alphinaud and Alisaie are getting benched
>Kainuatuo
He is just too powerful, throwing a thousand wrenches at waifugays fantasies.
growingway
Ai Kano who does Y'shtola is also stupidly expensive as far as I can tell.
Had it been a single player game that would have been the perfect time for a timeskip with the scions all disbanding and going their own ways, then coming together a couple years down the line.
But since it’s an mmo with a consistent need for content to keep coming out it makes the whole disbanding thing seem pointless since not even a week in game time later we get some of the crew back together to go treasure hunting turned dimension traveling to the void plot line.
>not even a week in game time later we get some of the crew back together to go treasure hunting turned dimension traveling to the void plot line.
It is literally just Y'shtola who is tagging with you at this point. Estinien and G'raha just came along for the treasurehunter part. Thancred, Uranger and the Twins do their own shit. I seriously don't get people who expect them to roll out a whole new cast of characters out of the blue, especially since the Scions are pretty high tier when it comes to FF parties.
>games mascot
>actually useful and brings the plot forwards
>just as thirsty for adventure as the WoL
>will enable us to travel to other worlds
>tells 2 simps to frickoff because she wants the WoL
>gets the best merchandise
>amazing VA both in JP and EN
Y'shtola gays can't stop winning.
>tells 2 simps to frickoff because she wants the WoL
If she's so content with the WoL why is she trying to get back to the First? Why would she let Runar pick her up and bounce her around?
Face it, your waifu craves lion dick
>game is constantly telling you she sees him more as a little brother than anything else
>cuckgays keep living in denial
I'm sure Y'sholta made him call her 'oneechan' while she rode his dick.
runa is gay, dude.
>oh yeah? how do you know?
He talks like a gay and he's a hrothgar.
he's a ronso
Same shit you dumb b***h.
races on the first are different than their counterparts on the source
first cats don't have the allagan frickery that skews their male to female ratio
baracats are straight on the first, magnus had a wife
>baracats are straight on the first
lol
>magnus had a wife
lmao
sorry bro but let's go down the list
>talks like a gay
>looks like a gay (wears a fricking dress)
>is a gay (hrothgar)
>talks like a gay
just european
>looks like a gay (wears a fricking dress)
he's in cult
>is a gay (hrothgar)
is on the source where his kind are canonically straight
>bro he's not gay, he's just in a gay european cult where the men wear dresses
>wearing a dress means you're gay
>talking weird means you're gay
Urianger confirmed for homo.
Girl, you figured that out
Like you can hear him ploughing Thancred every night
>get to the First
>Urianger and Thancred are connected at the hip and are raising a daughter together
Urianger is a chad whose very manner of speech filters brainlets and despite being a bookworm, has respectable gains. Meanwhile, runar talks like a gay.
Umm sweetie, they're both gay
There's no such thing as a heterosexual Hrothgar or Roegadyn
get some help brother
>cuckposting
The WoL and Y'sholta aren't in a relationship you idiot.
Because the WoL is quite literally a moronic anime protag that never makes his move so everyone can imagine whatever ship they want with him.
Vanillagays should do the same tbqh senpai
>actually useful and brings the plot forwards
She is a pretty good cat.
Content:
Shadowbringers > Stormblood > ARR > HW
Story:
Shadowbringers > Heavensward > Stormblood > ARR
Endwalker isn't finished yet but after all the promised updates it will probably end up slightly behind Shadowbringers in both fields.
Heavensward might have great story but people really forgot how shit most of those content updates were. Game also felt super dead and on decline despite everyone wanking it to the award winning story. Stormblood meanwhile was a straight up upgrade in pretty much every regard gameplaywise. Far better trials and dungeons. Eureka was great. HoH too. Even the beast tribes were fun.
ARR > SB > HW > ShB/EW
Fujos ruined ffxiv
Up to you to post big tiddy waifus to repel them.
xiv without fujos
>SB
xiv with fujos
>ShB, EW
I'll take the fujos.
hw is also a fujo expansion
>xiv without fujos
>>SB
I'll take it.
Bro I can't fricking see what's happening.
It definitely suffers from trying to be two expansions in one.
>Fujos saved FFXIV
fix'd
I'm playing through Stormblood right now, almost finished base expansion. Holy frick it sucks dick this is beyond miserable.
don't worry the trial and most of the raid series also suck dick
eureka sucks dick
hoh is fine but I like deep dungeons so I'm in the minority
The reason why job design sucks dick nowadays is because they are trying to appeal to women.
>Emet himself says that Venat's methods helped to advance mankind
>idiots still whine that Venat was the evil to end all evils
>Emet himself says that Venat's methods helped to advance mankind
He quite literally never says that.
>"Still, you must be commended. Our methods would not have brought mankind this far."
He says this right before he and Hythlodaeus create the field of Elpis flowers for bird girl.
I get it that you are severely autistic and can't parse social cues or basic context but emet isn't reffering to mankinds actual advancement. Just that they made it to meteion. Same scene also disregards that they only did so through effort of the ancients and via use of ancients powers while the reincarnation of one of the most well versed in magic ancients is leading the charge, where the only input actual humanity had was unfricking the Black Rose timeline.
Look at literally any other scene with emet and you'll get a monologue about how much the humanity has "advanced" post sundering.
>but emet isn't reffering to mankinds actual advancement. Just that they made it to meteion.
So in other words he was agreeing that Venat was right since her sundering was the precursor to a creation of beings that would have been able to make it to Meteion. Either way, he is agreeing with her methods.
>Look at literally any other scene with emet and you'll get a monologue about how much the humanity has "advanced" post sundering.
You mean all the monologues made while he was a broken man twisted by grief? Or is this leading to the "Endwalker destroyed Emet's character" portion of the script?
>It's the "Autist continues to pretend he understands human interractions" episode
>again
I am tired of these reruns
>He didn't agree with Venat even though he said it. Y-You're just a-autistic
It's okay, bro. I get it. You just don't want to admit you were wrong.
He never said it, moron. Not even the scene you are bringing up has him ever agreeing with venat. You came up with the single most idiotic interpretation of that scene all because you are actually illiterate.
>your method worked, ours didn't
>n-no he didn't mean it that way!
Okay, bro
No, he meant it exactly in that way, as in exactly how you just posted it. That's the whole scene. He makes no comment on humanity beyond that. You genuine moron
He, literally, not figuritavely, literally, never said it. As per your own example. Feel free to provide ingame screenshot where he does to prove me wrong.
You won't because all you have is the scene that only happened inside your head.
Sperg
>Either way, he is agreeing with her methods.
No, he wasn't you actual sperg. Holy shit, learn to read or ask someone to narrate the game for you next time you play.
No. He says WoLs method (not venats) let them reach meteion (not advance humanity) and that their method (blindly sacrificing things to zodiark) wouldn't get them this far (because they had no idea wgat they were fighting in the first place).
That's 4 major frick ups in a span of a single sentence.
Cutscene skippers are getting real good at getting everything wrong
>WoLs method
And just who was it that made it so the WoL would be able to enact those methods? ;^)
WoL, by traveling back in time.
Have you even played the game or are you fresh from some xiv "influencer" letsplay being moronic?
>the WoL going back in time is the reason why everyone has the aether/dynamis balance, and ability to cope with despair, needed to get to Meition and defeat her
Wow, I must have really missed a lot.
Other than the fact that everyone already had these things because they were able to use limit breaks, yes. That was the point of you going back in time and jumpsarting your own journey ala Alexander.
>Wow, I must have really missed a lot.
Yes, and it shows.
remember if the villian is hot, then their actions are justified
>single-handly prevented a true extinction event and forced the Ancients to advance as a species
>also catgirls and bungirls exist now
You're welcome.
>What do you mean my shitbull is getting put down because it won't stop biting faces off of children? How dare you have no respect for life?
So this is the power of Final Fantasy villains
>Have to facilitate creation magic into the Ancient's moronic designs all day
>Have to wipe them from existence when they clearly aren't working out
>When you propose that you shouldn't be so haphazardly playing with life and ritualistic suicide is a moronic idea everyone thinks you're a weirdo and demands you continue making sharks with eleven arms
Hermes did nothing wrong
>don't like having to kill animals
>takes a job that involves killing animals
What exactly was he expecting?
I want a refund, catshitters are not worth losing 10ft tall beauties.
>catshitters are not worth losing 10ft tall beauties
This so fricking much
the endsinger is hot as hell and i'm upset she didn't get a body for booba reasons
You're not ignoring the best content outside of the MSQ, right?
Is rival wings back up?
I really miss being able to wipe low HP groups with a well placed SMN LB, though I can see why they needed AOE-heavy classes. Nowadays you need like 4-5 others to do that. At least I’m trying out other jobs now. MCH is pretty nice. DRG is also solid, though melee is still kind of risky in those maps where groups are expected to disengage at the drop of a hat due to objectives.